samduke
This is the Helm's Hold Epic Adventure .
Link to  Helms Hold OOC 

Location
Trollskull Manor, Near Helm's Hold. Four stories tall and boasting balconies, a turret, and five chimneys, the abandoned building is one of the grandest in the city.

The tavern's taproom is filled with broken furniture, tarnished silverware, casks of wine that have turned to vinegar, and worthless detritus. The tavern's other rooms are all empty, except for cobwebs, dust, and harmless rats. The former tavern is haunted by the poltergeist (spectre) of the tavern's previous barkeeper, a half-elf named Lif. Maintaining the tavern was her life's work, and she couldn't abandon the place in death.

The only other person in the entire place is a grizzled old male half elf.

Ahh good, good, you have finally arrived it took you far to long to get here. This is your task for which you will be handsomely rewarded. I need you to break into Helm's Hold and retrieve that which was taken from me, it is rightfully mine, and I shall not be denied what is mine.

I must warn you though the Hold is a very dangerous place. So dangerous that I have hired you legends to go retrieve what is mine. I know of but two possible ways though, I have heard rumors there is a third way into the hold. The first of the two lies beneath the town crypts that path is long and deadly for certain. The next would take a feat of both stamina and courage for you must swim out into the shark infested waters, down to where the grotto opening is and then from there find your way through to the cisterns of the hold.

The rumored third route, well I wish you the best of luck if there is such a thing it will surely be a task to even find it.

I do not know what manor of beast you may encounter in your quest. However when you find my prize you shall certainly know it for it is Unique, there is only one in the entirety of existence.

Time is short, rest up, get anything you might need from Lif over there. I shall be here with Lif waiting for you to return with my prize. and on delivery of my prize I truly shall reward you.

( any form of attempt to read thoughts, mind, emotions, or sense motives will all fail on this half elf)
HereBeMonsters
   "Mhmm"   

The old woman walked into the old manor, her hands folded behind her back as she strolled. She walked with a grace that didn't match her aged appearance and stood with an ease that many men and women younger than her would find uncomfortable.

She considered what this man was saying, so they were to retrieve an item of some importance to the man. A task that sounded so mundane, but the location was anything but mundane as well as the paths to get there. A crypt, an ocean grotto, and a third unknown path. But who settles for the path of least resistance?

   "It sounds as if we have a choice to make, by crypt or by sea, or any some manner as yet unknown."    she said turning her head to her companions.
Lioslaith
Standing near the back, still in his human guise, Raphael nods his agreement to the choice.   ”I would first know your name, sir. Then I would like to hear more of this third way in. And perhaps a bit more about what it is we are to retrieve.   
DeTess
Morgan had spent a moment taking care Soot was properly situated before entering the mansion. In this case that mean Soot was well-fed and dug into a cozy little hole within the manor's grounds. She entered just as the old woman who went by 'Misery' posted her question.  "It's not much of a choice if we know little about the terrain awaiting us. So..."  She dragged a still mostly intact chair over and sat down.  "...let me do a little something about that."  her eyes flashed green as she send out a little magic.

 
 Spoiler: OOC 

I'm assuming we are within 50 miles of the Hold. I cast 'Lay of the Land' to get an idea of the terrain awaiting us:


 You instantly gain an overview of the area around you. Lay of the land gives basic information relevant to major landmarks, such as rivers, lakes, and settlements (of at least hamlet size). It indicates the direction and distance to each from the current location. You have a good understanding of the terrain up to 50 miles from your current location. 
 
Biffoniacus_Furiou
Sir Kane's white wings flutter as he glares menacingly at the spectre, his fingers briefly touching the holy symbol upon his chest.   I'm sure I can find my own way into this place, but I'll be back for that spirit. Does the hold have any wards against teleportation magic?  
samduke
 
 Originally Posted by Lioslaith 
   ”I would first know your name, sir. Then I would like to hear more of this third way in. And perhaps a bit more about what it is we are to retrieve.    
 

The Old Elf responds, in my youth they called me Barbourus Black, yes that was it...I will not give that which you are to find , but you will know it when you find it....as to the third way, I know not that is for you to figure out


 
 Originally Posted by DeTess 
 I'm assuming we are within 50 miles of the Hold. I cast 'Lay of the Land' to get an idea of the terrain awaiting us: 
 

responding
you are within 5 miles of the Hold, above ground (you get the information I provided in OOC 1st post) the terrain is a mix of trees, grass, mud, dirt, rock, beach and water ( you are near the coastline ) the hold is inland about 5 miles from your location

**
The Substrata as far as the spell is concerned indicates Granite or dense rock for miles around


 
 Originally Posted by Biffoniacus_Furiou 
   I'm sure I can find my own way into this place, but I'll be back for that spirit. Does the hold have any wards against teleportation magic?   
 

responding
The old man's Ire has been got, You shall not be back for her! walking between the party and the spirit,
and then he refuses to answer any further questions, clearly putting himself between the party and the spirit anytime they make a move in the spirits direction
Lioslaith
  ”I do not think anyone meant to offend, Sir Black, you must realize you have summoned together a group of very large ego’s and they are anything but easy to contain.   Raphael turns to the rest of the heroes assembled and introduces himself.   “It sounds to me that the water route would require some way to breath underwater. I possess no such ability but some of you may. If that is not an option it sounds as if only the one route is open to us.”  
HereBeMonsters
The older woman felt the tension change in the room as Kane made his statement about the spirit.

She would wait for the other one, Raphael, to speak before speaking up herself.    "I have no quarrel with the spirit."    she spoke to ease their benefactors worries.

Turning her head back to Raphael    "I can cast such a spell to allow us to breathe. But either known route is doable. If this one wants to fight undead"    she looked to Kane pointedly    "We should be likely to find some in the crypt. Do we have avenues of defense if we take the water route?"   
Lioslaith
Smiling at Mother as she mentions being able to cast breathe water,   ”I have no qualms either way then as to which route we decide to take.”  
DeTess
 "Soot is not the greatest swimmer, at least where water is concerned. For that matter, neither am I."  Morgan admitted easily. She had her pride, but she also recognized how stupid it would be to withhold information like that while planning.  "Depending on the terrain in the area we could get down there without needing to go for a swim though. Anything short of solid rock Soot can easily burrow through." 
Biffoniacus_Furiou
Sir Kane looks around at everyone, seeming to concentrate briefly on each individual.   I've breached a Zulkir's defenses with ease, I'm confident I can find a short path into this place. The sooner we depart, the sooner we'll be done.  
Lioslaith
  ”I have no want for anything at this point but I am willing to wait if others need a bit of time.”  . He addresses Lif specifically,   “Ser Black said you could provide us with what we needed, might you have some wine that has not turned to vinegar with age?”  
samduke
 
 Originally Posted by Lioslaith 
   ”I have no want for anything at this point but I am willing to wait if others need a bit of time.”  . He addresses Lif specifically,   “Ser Black said you could provide us with what we needed, might you have some wine that has not turned to vinegar with age?”   
 

turning to face you, she looks confused, but says nothing. The old Elf man then speaks..  what is wrong with what we have to offer, is what we have not good enough. If you care not for what we have to offer here, I suggest you visit the Hungry Flame
Lioslaith
 
 Originally Posted by samduke 
 turning to face you, she looks confused, but says nothing. The old Elf man then speaks..  what is wrong with what we have to offer, is what we have not good enough. If you care not for what we have to offer here, I suggest you visit the Hungry Flame 
 

Raphael’s eyes grow distant and almost…. vacant as his gaze shifts back to Ser Black.   ”So she is unaware of what she is, nor the status of this place.”   His voice lowers a bit taking on a monotone quality   ”As I said, no offense was offered. We are being asked to do YOU a favor and I was trying to include the one you protect. Apologies.”  
Taelas
The white-furred weretiger who briefly introduces himself as "  The White Tiger, Bai Hu!  " is sitting on the floor next to the ruins of a table, gnawing on a raw leg of deer that he pulled out of a bag tied to his belt; the leg is much too large to have fit into an ordinary bag, so it's clearly magical.

Despite his meal, Bai Hu's ears are attentively directed at the half-elf, and his golden eyes glance around at everyone present, briefly studying them.

The old woman, he almost dismisses with a snort; fit she may be, but a woman  that  old couldn't possibly a danger. Then again, perhaps she's some kind of mage. Those were always tricky.

He gives the desert ranger an appreciate glance and a nod, as he recognizes her style of clothing.

He frowns when looking at Raphael, and he quite openly sniffs the air -- a process he then repeats when looking at Kane.

Then he finally looks at Gheară. After a moment, he wordlessly pulls out a side of deer ribs from his bag, still oozing blood. He offers it to her with a casual toss. "  Eat, little one. You are much too skinny,  " he says, by far the most he's spoken so far -- in fact, it's only the second sentence he's spoken, after his introduction.
Dusk Raven
Gheară had spent so much time under the sun that even in its absence, she knew precisely what time it was. She had an internal clock honed to a degree that more civilized folk could never imagine. Thus, her showing up late to the tavern could only be intentional tardiness. But, at least she was here.

Gheară drank less than one might expect. She couldn't brew the stuff herself, and she had to buy it from townsfolk, so she didn't have a consistent supply. Also, it took a lot to get her drunk, and anything less than strong liquor was little better than flavored water to her. And for the most part, when she wanted to get drunk, she wanted to be  hammered...  but in the quiet and solitude of her own territory.

So, having had a few drunks and being  somewhat  tipsy, she was in something of an odd place. Not drunk, but not 100% sober. Thankfully, this was manifesting mostly as being rather quiet and slow to react. A good excuse to take stock of the others. Of course, there was only so much reading she could do before the action started. She didn't have much of an opinion so far except on the barkeep, who in her opinion was too good at feeling insulted where no offense was meant, to the point of interpreting words in the worst possible fashion. Hell, Gheară had a temper herself, but at least she wasn't like  this.  Right? ...Probably a good thing she hadn't spoken much.

Still, we had a good crop of adventurers here. Gheară wasn't exactly "in the know" when it came to worldly news - the only grapevines she attended were the ones in fancy vineyards she occasionally stole from - but a few names seemed familiar. She was most familiar with Bai Hu's name, if only because they had a... shared skillset. And also an appreciation for the more  basic  things. Like the meat he threw at her. She caught it, and took a bite out of it, meaning her mouth was too full to ask what the hell he meant by "little one." She was buff enough, who the hell was he calling skinny? Was  that  an insult? Tch. She glared at him, but the effect was somewhat diminished by the fact that she was munching on the food he himself gave her.

Was there anything she ought to find out while they were here? Well, their employer didn't seem big on details, so it seemed like she wasn't going to get much more than what they'd already been told.
DeTess
 "I'd say we rest the evening, as the one offering the bounty suggested."  she was eyeing the half-elf suspiciously now, his temper in current company suggesting either madness, or a hidden power, neither if which boded well. Though she doubted he would cause trouble before the completion of his bounty.  "I travelled far today to arrive here, and would prefer to head into danger well rested." 
samduke
The old male elf walks to the center table and drops 6 keys,  You will find your rooms well provisioned. please rest. But make haste . then turns back towards the spirit

the keys are numbered
1, 3, 5, 7, 9, 11
HereBeMonsters
Mother Misery would walk forward, taking the key marked 1 and giving a bow of her head in return.    "This one will be my room."    she declared softly. She looked at their host as they retreated back to the spirit. After a second she made her way toward the door marked 1    "I'll see you all in the morning, be ready for our journey. And decide which route we will take. I dare say the crypt is the likeliest route for us to take, given some of our numbers issue with water. So prepare for dealing with unsavory conditions underground."    she disappeared into the room and closed the door.
Lioslaith
Raphael will wait patiently for all the keys to be taken then take the last one. Whichever that happens to be he will investigate the room quietly to see how it is.
Taelas
Giving the keys a disdainful glance, Bai Hu gets to his feet. "  I'll sleep elsewhere,  " he says, his tone flat and disapproving. Without picking one of the keys, he starts making his way towards the entrance. He stops to look back at Gheară to see if she follows, giving her a frown and a beckoning roll of his head if she is hesitating -- though if she refuses, he doesn't insist -- then leaves the manor, intending to go find somewhere to sleep in the wilds outside the city.
Biffoniacus_Furiou
Kane also walks past the table and keys, toward the door, "  I'll find no rest in a place that needs to be  cleansed . I'm headed to the hold to test its outer defenses, if anyone wishes to join me.  " He continues out the door, expecting anyone joining him to catch up. Once outside and in the open, he spreads all four of his wings and takes off flying toward the hold.
DeTess
 "While you're at it, see what kind of ground it is based on!"  Morgan called after Kane before grabbing the key numbered 7 and heading towards her room.
samduke
Mother Misery: Key #1
you find your room and open the door, stepping into what amounts to a bed of straw, 4 walls the outer having several holes, there is a plate of food , meager meal, and a container filled with what looks like water
you will get an okay nights sleep

Morgan: Key #7
you find your room and open the door, stepping into what amounts to a bed of straw, 4 walls the outer having several holes, there is a plate of food , meager meal, and a container filled with what looks like water
you will get an okay nights sleep

Raphael: Key #(1d11)[9]
you find your room and open the door, stepping into what amounts to a bed of straw, 4 walls the outer having several holes, there is a plate of food , meager meal, and a container filled with what looks like water
you will get an okay nights sleep

Gheară: go find somewhere to sleep outside
success you get a good nights sleep

Bai Hu: go find somewhere to sleep in the wilds outside the city
success you get a good nights sleep

**
Kane: headed to the hold to test its outer defenses
you travel overland the five miles that it takes to reach the cathedral, it is a rather daunting building , impressive to behold, the defenses that you can see from 1,000 ft away rival that of a well provisioned and armed castle. any attempt to get closer will cause initiative to happen..
DeTess
 "Heh, don't know why I expected differently."  Morgan was used to roughing it out in the wilds, but she'd hoped this place would at least live up to the standards of a homesteaders barn. But it fell short of even that much.

She opened a pouch on her belt and retrieved a waterflask, rations, a bed roll and a small tent, none of which should be able to fit in the small pouch, and proceeded to set up camp inside.

 
 Spoiler: OOC 

Survival pouch is now at 2/5 daily uses after retrieving the goods mentioned above.
 
HereBeMonsters
Mother Misery was not going to complain, she would examine the water and food not sure if it was edible or safe. She would cast a small spell on it to purify it. Afterward, she would have her small meal, say her prayers, and try to get some sleep. She had slept in worse conditions in her long life.

 
 Spoiler: Spell 
Casting the Orisen  Purify Food and Drink 
 
Lioslaith
Raphael spent the night quietly reading a book he had brought with him. At some point he let the guide of the human go and shifted to his normal form. With this group and what they were about to embark upon he saw no need to hide who he was.

Just before morning he called his sword and shield to him.   Well it’s about time.  I was growing weary of sitting in that corner with no one to talk to.   The sword announced upon arrival.   ”Oh hush. It has not been that long. Beside there may be people still asleep within these decaying walls. Though I suspect it will be the typical rush to see who is up first. As first met groups of adventurers are wont to do.”  . Both Raphael and the sword chuckle at the joke.
samduke
 
 Originally Posted by Lioslaith 
 Raphael spent the night quietly reading a book he had brought with him. At some point he let the guide of the human go and shifted to his normal form. With this group and what they were about to embark upon he saw no need to hide who he was.

Just before morning he called his sword and shield to him.   Well it’s about time.  I was growing weary of sitting in that corner with no one to talk to.   The sword announced upon arrival.   ”Oh hush. It has not been that long. Beside there may be people still asleep within these decaying walls. Though I suspect it will be the typical rush to see who is up first. As first met groups of adventurers are wont to do.”  . Both Raphael and the sword chuckle at the joke. 
 

Your sword Fails to come when summoned. Further investigations is required to determine why.
samduke
Everyone rested and recovered, meets at the old Trollskull Manor, to discuss their plans and what they have discovered.

Raphael your sword is being held by the old male elf
Lioslaith
Emerging from his room to gather with the others, The Angel has dropped his guise. He stands a little over seven and a half feet tall, his white wings folded on his back like a cloak. He wears no armor and there is a shield floating near him as well.

  ”Well met. I will likely need that for the upcoming adventure.”   He addresses the old elf as he waits patiently for the sword to be examined.
samduke
old elf speaking to the sword as you approach and before you speak.  ...my old friend, it seems you have gained a new master, treat him well and he shall bring you back to me. 

then turning and looking at Raphael,  oh tis a fine blade  and then with the ease of an acrobatic he tosses the blade hilt towards Raphael, who catches it.
Lioslaith
Speaking to the sword as he mounts it back over his shoulder,   ”You will have to tell me about who that is later.”  
Biffoniacus_Furiou
After dark, Kane circled the cathedral at a safe distance to get the lay of the land. He's seen similar defenses, a frontal assault isn't the best course of action, but if he can get inside once and return to the others he can just teleport everyone inside, provided it's not warded against such spells. The only problem is getting in unnoticed, he has a few tricks, it just depends on the terrain.

He walks into the town at a late hour, appearing as a human in traveling clothes with a large pack, and enters the local inn. Setting a coin on the counter, "  Just a room for the rest of the night. I walked past that cathedral on the way in, security's tighter'n a drum. They must be guarding someth'n important.  "
samduke
 
 Originally Posted by Biffoniacus_Furiou 
 After dark, Kane circled the cathedral at a safe distance to get the lay of the land. He's seen similar defenses, a frontal assault isn't the best course of action, but if he can get inside once and return to the others he can just teleport everyone inside, provided it's not warded against such spells. The only problem is getting in unnoticed, he has a few tricks, it just depends on the terrain.

He walks into the town at a late hour, appearing as a human in traveling clothes with a large pack, and enters the local inn. Setting a coin on the counter, "  Just a room for the rest of the night. I walked past that cathedral on the way in, security's tighter'n a drum. They must be guarding someth'n important.  " 
 

The inn keeper eyes you suspiciously, they just let you walk past that monstrosity? taking the coin then giving a key to a room, down the hall first on the right.

*
Morning comes and you will meet with the others back at Trollskull Manor.
Lioslaith
  ”Tell me, Ser Kane, how fared your scout of our intended destination?  Any route recommendations?”  
Biffoniacus_Furiou
Kane stands on the porch and leans in through the broken front window, apparently not wanting to set foot back inside the place. "  There's  heavy security  on the outside, they don't want anyone getting close to the place. I could likely get through undetected, but I don't know about the rest of you. The place is probably warded againt teleportation magic, I doubt they would leave  such a hole  given their other security measures. If we choose to enter through the grotto, we would need to swim a considerable distance  below  the surface to avoid detection. The crypt is easy enough to find, and likely to pose dangers of a different sort. I can likely manage either of those routes with equal ease, but the latter would be more hospitable for many of you, especially if you're under my protection.  " He turns to the half-elf, "  What's your relation to the ghost that haunts this place, Ser Black?  "
Lioslaith
  ”Sounds as though the crypt may be our best bet. Hopefully any undead there won’t feel too obligated to alert the keep of our intrusion.”  
DeTess
 "It would have been pointless to involve all of us if there weren't any tough defences."  Morgan had returned to what passed for the common room after a night's rest, ion time to hear Kane's report.  "Does anyone else have any preparations to make?"  She looked at the others.  "Otherwise it's time to have breakfast and get going." 
samduke
Your meeting I'm the morning goes uninterrupted, in fact the spirit and the old elf man are not around
HereBeMonsters
The old lady sits watching the apparent youngsters have their discussion. She had already figured and said as much.    "So we should pick a route and go, no reason to dally."    she had already stated she could handle the water issues, at least as far as breathing was concerned.    "I have ways to enter stealthily, but I dare say you might have a better way."    she saw no reason to think too highly of her skills. She was a simple servant after all.    "I shall let you decide which path we take and I will do my best to protect you all on it."   
Taelas
Bai Hu listens with his arms crossed over his chest. "  The crypt is the more direct approach. But the grotto should be the more subtle. If we can arrange water breathing magic, I'd say we should take the road less traveled.  "
DeTess
 "I still prefer the route through the crypt."  Morgan stated. "Waterbreathing magic might stop us from drowning, but it won't make us capable swimmers, capable of fighting underwater." 
Lioslaith
  ”The wormrider makes some very valid points. Let us take the land route. The protectors among us can go without worrying about breath at least.”  
Taelas
Bai Hu gives Morgan an incredulous stare. "  The  point  of going underwater would be to  avoid  fights,  " he says, slowly. "  If we can breathe underwater, the lack of an ability to swim means little. Just crawl along the bottom for all I care.  "

He rolls his shoulders into a shrug. "  But fine. The crypt it is. Just don't complain when we have to fight.  "
DeTess
 "Our employer mad it quite clear the waters are filled with Sharks and likely other seaborn monsters."  Morgan replied to Bai Hu.  "If it's a choice between a fight in a very disadvantageous position or two under normal circumstances I'll pick the two." 
Taelas
Bai Hu shrugs. "  Sharks do not overly concern me.  "
DeTess
 "And under good fighting conditions I could take a couple as well. My point is that the water approach does not provide that."  Morgan regarded Bai Hu with some worry. There was confidence and then there was arrogance.  "A creature capable of swallowing a rider and horse in a single bite and shredding armor with a swipe of its claws should not be taken lightly, especially if the local variant hunts in groups." 
 
 Spoiler: OOC: for those confused  

Morgan grew up in a desert/prairie environment and spend most of her life there. She has had few encounters with the ocean, and assumes water sharks to simply be aquatic versions of the land shark, aka the Bulette.

The truth is of course quite different, but this inspires part of her reluctancy at going the water route.
 
Lioslaith
  "The other factor to consider, is that fighting things in their natural environments can give advantages to the enemy we have yet to think of.  Why intentionally gives ourselves disadvantage?  
Taelas
The weretiger barks a laugh. "  All I am hearing is how weak you say you are. Is that supposed to impress anyone?  "

He shakes his head. "  Even the deadliest shark is merely an animal. I could easily fight entire schools of them, in or out of the water. If one tried swallowing me, I would just tear my way out through its guts! Bah. This is pointless. My suggestion was merely a suggestion. You do not see my suggestion as sensible. I do not care. The crypt route is fine; I just think we will encounter far greater dangers along that route, and if you are apprehensive about a few fish, I don't know how you will manage against the undead.  "
DeTess
Morgan narrowed her eyes at the weretiger's boasts. In any other company she would have assumed him a stupidly boastful youth, and would have called him outside to teach him an important lesson. In this company though she had to assume he could back his boasts up at least a little.  "I expect you to back up your boasting when the time comes."  was all she said after a moment's silence.
Lioslaith
  "He will have ample opportunity to do just that, I am certain."  
HereBeMonsters
Misery was smiling, the young seemed to have too much energy today.    "We should go then, if the crypt fails or we are unable to make it through then the water shall be our plan B."    she says simply as if finalizing it with herself.    "Now, with a crypt we may encounter undead, are any of you unfamiliar with undead and how to combat them?"    she asked her tone far too much like a school marm.
Lioslaith
Raphael smiles at Mother Misery,   "I believe we are familiar."  
Taelas
Bai Hu nods. "  The same way I fight anything else: overwhelming force,  " he says, palming one massive fist. "  In the end, before overwhelming force, all tricks are nothing.  "
samduke
The party decides to enter the crypt upon opening the crypt doors immediately to your right you find a rolled up parchment. Upon opening it you find what looks like a map of the underground crypt area.

you realize as you look at the map, it is miles in length, and it seems that the northern end of the crypt just might end near the cathedral
Lioslaith
Raphael dismounts the huge wolf he was riding.    "This might work better if I am not riding you."  
HereBeMonsters
Mother Misery would begin to look over the map, trying to decide which route would be the fastest, and where would it be safest, narrow choke points concerned her, it would allow possible enemies to funnel them into kill shoot.    "I will let the eager one lead, but do be mindful, more live underground than just the undead. And they can be tricksters."    she would wait for them to decide the marching order and take her place as needed.
Biffoniacus_Furiou
Kane compares the map to the present terrain to see if he can recognize where they are relative to the depicted layout. "  I prefer to be somewhat near the front, but not taking point. Let's see if we can find our location on this map...  "

He's looking around at the terrain and comparing what he sees to the map, muttering about what's at the apparent possible entrances:
The natural tunnel at the bottom-left has a stream flowing in with it, and just ahead it forks.
The stairs just above that come into a natural tunnel that goes left and right, again with a stream flowing through.
There's also a curved stair at the upper-left that comes down into a constructed room, apparently in poor condition.

"  Following this stream is likely our best path, no narrow chokepoints and it appears to lead directly to our destination.  "
Dusk Raven
Gheară showed up unfashionably late, in part due to needing to purchase supplies, and she was in a bit worse of a mood than she was before. That wa  because  she was late, although she isn't going to tell anyone about it.

Personally, she'd have been fine going through the water, but  no,  they made that decision without her, which was completely understandable because she  wasn't there.  Eh. At least it was still a backup.

Actually, she didn't mind  that  much, getting to keep both feet on the ground. And she did favor the blunt approach. She also knew the blunt approach wasn't always best, even for her.

Even so...   "I'll take the lead. I might not look it, but I'm capable enough at spottin' threats, or traps, and dealin' with both."   She takes a couple steps ahead, then glances back at the group.   "What do we want to do about light? I've got my own, but if y'all are fine with doin' this in the dark, I am too."  
DeTess
 "I am fine."  Morgan tapped the goggles she was now wearing.  "And Soot needs no light to sense creatures in our vicinity."  Morgan was comfortably riding her mount, though Soot kept its body close to the ground to keep sufficient clearance from the ceiling.

 
 Spoiler: OOC 

Morgan has 60 foot darkvision from goggles of Night, Soot has 60 foot tremorsense form being Soot. Morgan cast 'raptor's sight' when entering the cave, which lasts for 11 hours and gives a +5 competence bonus on spot to her.
 
Lioslaith
Turning to the wolf,   "Go home, there is no need to risk you here, in this cramped environ.  I will be back soon."  
samduke
The Party descends 66 stairs that have been worked, down into the crypt proper, all of the dead that have been layed there are undisturbed. There is a hole in the back wall it has been made by something rather large and strong, the rough worked tunnel goes some distance and then empties out into a proper cave tunnel.

The party follows the Cave tunnel for a few hours with nothing happening the only light sources are small Bioluminescence plants that cover the floor, walls, roof. Then out of now where some distance behind you, you will hear the distinct sound of rocks crashing into other rocks.

Investigation Attempts

Investigation: there has been a Cave-in with no apparent way to return back the way you came in
Attempts to remove blockage or teleport though

This rock material is so heavy/dense and hard that it will require a DC Strength 100 to move / burrow.
Casting any spells will result in the Bioluminescence plants glowing slightly brighter as they absorb any spell cast.
Lioslaith
  "It is a good thing we have a map since the way back decided to change on us."   Raphael will draw his sword and carry it in his hand.
HereBeMonsters
Mother Misery checked the material and nod    "And going back would require a lot of effort, more effort than we have for now."    she turned and held out her radiant sphere to produce light    "We must go onward then. I doubt any of our number wanted to go back anyway."   
Biffoniacus_Furiou
Kane grips his staff, the shield-sized emerald dragon's scale hovering close to him. "  No use lingering here, we should get moving.  " He nods toward the tunnel ahead, he's not one to waste time gawking at their misfortune.
samduke
Continuing forward down the cave tunnel after a few hours of walking the Bioluminescence plants come to an abrupt end right at the first place where the cave tunnel splits one portion heading east the other north with a smaller portion headed west it has a small amount of water in it.
Taelas
Bai Hu, upon realizing they're caught down in the tunnels with no way to backtrack, is visibly becoming agitated.

He is constantly pacing, stepping past Gheară whenever he sees an opportunity to do so then grunting and stopping, letting her take the lead once more. His fists are so tightly clenched his claws are digging into his palms, and the slow drip of an occasional drop of blood can be heard as it falls into the shallow water.
DeTess
 "The hold should be north of here."  Morgan gestured towards the northern passage.  "So that would mean that passage should lead us closer." 
Biffoniacus_Furiou
"  If that map is accurate, from this fork the wider central path to the north will reconnect to the west path and the stream. From there we should follow the stream until we reach our destination.  " Kane fully expects this journey to be uneventful until they reach the largest chamber, but will be pleasantly surprised if they find anything interesting along the way.
HereBeMonsters
Mother Misery would be searching the areas as they pass by, given that they are taking their time and not rushing through the tunnels    "I wonder, could these have been occupied before, or are they purely naturally constructed."    she mused aloud.

(Use whichever you feel is appropriate to use DM Samduke)
 
 Spoiler: Dice Rolls 

24 search check (see OOOC)
 

 
 Spoiler: Or Take a 10 

10+20 = 30 Search Check
 
samduke
Mother Misery as you and the party follow the cave north east there is very little amount of water. As the tunnel turns east you are looking off to the north in what might be an alcove you notice something rather large

 


it is coming directly towards you and the party from behind
Lioslaith
Just as the group notices it Raphael's sword makes a noise like clearing his throat,   "Something approaches from behind."    Raphael's then turns to it,   "Ware! A dungeon scavenger is on our heels.  Is there a way to avoid it up ahead?"  
samduke
 
 Originally Posted by Lioslaith 
 Just as the group notices it Raphael's sword makes a noise like clearing his throat,   "Something approaches from behind."    Raphael's then turns to it,   "Ware! A dungeon scavenger is on our heels.  Is there a way to avoid it up ahead?"   
 

Raphael's sword, wants to fight the enemy. (at this point this is a urge , no opposed ego check yet)
samduke
Initiative order
Party

DM Monsters will just go last
Biffoniacus_Furiou
Kane breathes an exaggerated sigh, "  How would this scavenger even keep up with us? It's a waste of time, let's make haste.  " He urges everyone to simply hurry past it and move along, as he does the same.
samduke
as the party moves forward through the cave system the large greenish ooze slowly but certainly is following


w=480 


After an hour of walking faster than the large greenish ooze you reach a large grotto in the center is what looks like a small lake. To the north west looks like there is a rise into what might be an alcove to the south east looks to be a river flowing to the south east, to the north east is what looks like a very old and large iron door, to the north there is a small stream running into the lake from another cave tunnel area.
HereBeMonsters
Mother Misery would take stock of their location within the center of this wide area of land and all the routes out of it.    "We should make a choice on direction, there may be a direct path or an indirect path with more information"    she spoke up    "Our destination is north, does anyone want to venture off the most northern path?"   
DeTess
 "We were told to head for the crypts, and so far this has just been a natural cave system. However..."  Morgan gestured towards the door.  "That might lead into the actual crypts." 
samduke
Looking around the massive Grotto,  from your cave tunnel of 15ft, the ceiling it goes up to a whopping 120ft to where your darkvision  no longer works. there is dim light coming from a very few glowing plants.
Lioslaith
  "I say we try the door."    Looking up Raphael frowns a bit as his vision runs out.    "I don't like that I can't see what is above us.  Let us cross this river and get to the door.  At least the ooze may not cross the water."  
HereBeMonsters
Misery nodded and turned in the direction of the door    "Then let us go, we can hope the ooze is far enough away to let us make a choice without having to backtrack into it."    she would head toward the door but not outpacing anyone.
samduke
The party decided to head east towards the door they can see, opting to not go across the lake instead choosing a spot at the river where it is the most narrow that they can find within the Grotto.

You are standing at the edge of the river its flow rate is quite fast at this point the river is about 30ft across and you have not yet discovered how deep it is.

Across the river you can get a better idea of the door, it appears to be constructed of metal, surrounded by worked stone.. Someone has gone to a lot of work to put this door in at this point.
Lioslaith
Raphael flexes his wings a bit,   ”I can carry folks across if anyone lacks the means to fly.”  
Biffoniacus_Furiou
  "I can also carry someone across, if needed."   Kane is occasionally glancing up toward the ceiling, but mostly keeping an eye on the water. He doesn't seem worried at all.
DeTess
 "We can get across without any trouble."  Morgan had dismounted Soot at the river's edge and was kneeling down, trying to judge the river's depth at both the edges and the center.
samduke
 
 Originally Posted by DeTess 
  "We can get across without any trouble."  Morgan had dismounted Soot at the river's edge and was kneeling down, trying to judge the river's depth at both the edges and the center. 
 

When you look into the waters you see the water is teaming with life, fish of all sorts swim through here many have large pointy teeth. you estimate the waters depth at the edge at about 15ft deep
DeTess
 "This is very deep. The water must have cut quite the channel here."  Morgan headed back to Soot.  "I don't recommend swimming unless someone really wants to catch up on the fish fight they missed on this route."  she swung back into the saddle and had soot approach the river's edge.  "Does anyone need help getting across?" 
HereBeMonsters
Mother Misery activates her phoenix cloak to allow her to fly easily over the 30 ft gap (movement speed 90 fly (Perfect)) landing safely on the other side a few feet from the edge, more than 5 ft, and looks back    "I'm sure they can't eat too much"    she remarked with a little smile being a little cheeky
DeTess
 "Let's go then."  Morgan cracked the reins, activating the magic with them, and Soot soared across the river, landing safely on the other side.
Taelas
After a running start, Bai Hu effortlessly leaps across the lake.
Lioslaith
Raphael smiles to himself and flys across the water, landing gently on the far side.
Biffoniacus_Furiou
Seeing that nobody needs a lift, Kane also flies across.
samduke
Once the party is all safely across the fish infested river. A short walk finds you standing at an impressive door some 30ft across and 90ft tall made of a metallic alloy that you are not sure if you have ever seen before... at least in a door. The door sits firmly within the master crafted stone frame. It's hinges must be inside as there is no apparent sign of which way this door is ment to open.

There is writing above the frame ..(If you speak/read Giant) it says yorllik wuz here, and do not step near the lake is down the left side, and watch the noggin down the right side.

The door is apparently locked
Lioslaith
  ”Do we have anyone that can open this?  If not I will try knocking.”  
Biffoniacus_Furiou
  "I could try going around the door, and opening it from the other side, if need be."   He casually thrusts his arm into the stone wall beside the door and pulls it back out, leaving no mark behind on the wall, as if he were reaching into a pool of water.
DeTess
 "Gheară, aren't locks something you can take care of?"  Morgan asked.  "Maybe it's different out here, but where 'm from lockbreaking and trapbreaking are pretty similar disciplines." 
samduke
Sir kane puts his arm into the stone to the shoulder and not finding anything but stone where his arm can reach
Biffoniacus_Furiou
Kane sighs,   "I guess I'll need to see what it looks like from the other side."   Concentrating breifly to activate his shirt of wraith stalking, he steps into the stone wall by the door, then slowly leans forward until is face exits the stone inside the room. He has a quick look around, then backs up into the safety of the stone.
HereBeMonsters
Mother Misery looked at the door and read the language on the door and noted not to step near the lake.    "Can we not just push them open?"   
samduke
Sir kane, melds with stone and walks in some, then realized this stone will continue for some distance and turns towards where the doors would open into and shortly after emerging from the stone into a hallway it is some 200ft long from door to the other end you are about in the middle, to the left the door to the right the other end at the end is a statue and at its feet a rather large chest. you take the time needed to re-emerge back with your allies.
Taelas
Bai Hu gives an experimental thump on the door, trying to gauge how hard it would be to break down.
Biffoniacus_Furiou
  "There doesn't seem to be any way to open it from the inside. I didn't see any enemies, but there was a rather large chest. We could try breaking it down, but that's sure to make a lot of noise."   He taps the door with his adamantine staff.   "I don't believe this is our goal, our destination is further north, according to the map we found. I could likely retrieve the chest, but I'm not keen on setting off any traps, or awakening any guardians needlessly."  
Lioslaith
  ”Are you able to take someone with you when you do that?”  
samduke
 
 Originally Posted by Taelas 
 Bai Hu gives an experimental thump on the door, trying to gauge how hard it would be to break down. 
 


 
 Originally Posted by Biffoniacus_Furiou 
  He taps the door with his adamantine staff. [B] 
 

The Door seems rather solid and does not seem to even vibrate when you thump it. Nor does it do anything when tapped with the staff
Biffoniacus_Furiou
  "I can escort one person at a time through the wall, if any others wish to see what's on the other side."   Kane holds a hand out to Raphael.
DeTess
 "If you're going to try that, why not take Bai Lu here?"  Morgan suggested after a moment's thought.  He might be able to pusht he doors open from the other side if this sid doesn't work. 
Biffoniacus_Furiou
  "Let's not stand around deciding, it should only take about a minute to get everyone through even if going one at a time. Who's first, or should you all form a queue?"  
HereBeMonsters
   "I think I can take myself across."    she would employ her Empty Body Ki Power. She would reach to touch the door while under the effects of Etherealness and try to pass through it as if she could pass through she would continue on through.

[Spend 3 Ki, leaving Ki pool at 19 out of 22 (19/22)]
DeTess
Morgan was still hesitant to leave Soot behind, even if it was gor only a moment, but with a sigh she dismounted.  "Stay here and behave, okay?"  she patted Soot on the head, then approached Kane.  "Let's get this done." 
Taelas
Bai Hu shakes his head. "  If there is no way through beyond this door, I do not care to go there,  " he says, dismissively. "  I'll wait here.  "

He sits down besides Soot, then reaches out to scratch the worm behind the head with his claws, gently.
Biffoniacus_Furiou
Kane takes Morgan's hand, and leads her through the wall to the room behind the door. He lingers a moment, ready to take her back through if any enemies appear.   "Be cautious, I'll get the others."   If everything's quiet, he'll go back and bring the next person through one at a time until everyone who wants to see this side is here.
Lioslaith
Raphael will await his turn and go through.  He will push on the doors once he is on the other side.
samduke
Morgan as you are left and walk 5ft to make space, the entire hall lites up brightly and the statue at the end of the hall in undercommon  speaks, you have entered the forbidden chamber present your mark or face me.
Biffoniacus_Furiou
Kane leads Raphael through next, startled and confused at what he finds in the hall. Wordlessly, he can only wonder why that didn't happen when he came through the first time.
samduke
 
 Originally Posted by Biffoniacus_Furiou 
 Kane leads Raphael through next, startled and confused at what he finds in the hall. Wordlessly, he can only wonder why that didn't happen when he came through the first time. 
 

As you re enter and drop rephael next to Morgan you can cease earth glide if you want behing them
DeTess
Morgan tilted her head at the sudden noise from the statue. It sounded demanding, but it spoke in an unfamiliar language.  "If you have something to say, speak common!"  she called back, while putting her hands on the crossbows hanging from her belt.
samduke
 
 Originally Posted by DeTess 
 Morgan tilted her head at the sudden noise from the statue. It sounded demanding, but it spoke in an unfamiliar language.  "If you have something to say, speak common!"  she called back, while putting her hands on the crossbows hanging from her belt. 
 

No other language is spoken but it is repeated when Raphael arrives
Biffoniacus_Furiou
Kane looks from Raphael to Morgan and back as the voice speaks its foreign words.   "Do either of you know what it's saying? Are we unwelcome here?"  
DeTess
 "I don't have a clue."  Morgan replied, shaking her head.  "It refuses to speak a proper language." 
Lioslaith
  ”It is speaking in Undercommon and it is asking us to show our marks or face it. I assume the marks deactivate the defense triggers.”  
DeTess
 "Right, so I suppose we're taking it down?"  Morgan suggested while drawing her crossbows.  "Unless either of you have a mark like that." 
samduke
After no replaies or marks shown the Statue comes to life, Space: 15 ft./15 ft.
Initiative: (1d20)[ 3 ] 
Action: Move 50ft towards the 3 party members (150ft separates you from it)

Edited

Party goes first then it goes
DeTess
 "Well, that was predictable."  Morgan raised her heavily modified hand crossbows and started to lay down a barrage of shots at the creature, the arcane mechanisms of her two weapons of choice reloading the bolts in a fraction of a second, and turning each shot into pure kinetic force.

 
 Spoiler: OOC 

full-round action: full attack
creature is within the 7th range increment, so -12 penalty to each attack, already rolled into the rolls.
I'm assuming the golem is immune to critical hits
to-hit:  (1d20+18)[ 37 ] , damage:  (2d4+6)[ 10 ]  Force damage
to-hit:  (1d20+18)[ 19 ] , damage:  (2d4+6)[ 12 ]  Force damage
to-hit:  (1d20+18)[ 37 ] , damage:  (2d4+6)[ 12 ]  Force damage
to-hit:  (1d20+18)[ 31 ] , damage:  (2d4+6)[ 12 ]  Force damage
to-hit:  (1d20+13)[ 20 ] , damage:  (2d4+6)[ 8 ]  Force damage
to-hit:  (1d20+13)[ 14 ] , damage:  (2d4+6)[ 12 ]  Force damage
to-hit:  (1d20+13)[ 16 ] , damage:  (2d4+6)[ 8 ]  Force damage
to-hit:  (1d20+13)[ 21 ] , damage:  (2d4+6)[ 12 ]  Force damage
to-hit:  (1d20+8)[ 13 ] , damage:  (2d4+6)[ 13 ]  Force damage
to-hit:  (1d20+8)[ 23 ] , damage:  (2d4+6)[ 13 ]  Force damage
to-hit:  (1d20+8)[ 14 ] , damage:  (2d4+6)[ 14 ]  Force damage
to-hit:  (1d20+8)[ 27 ] , damage:  (2d4+6)[ 11 ]  Force damage

(I technically get two more main-hand shots, but I skip those as it'd break the fantasy-six-shooter shtick)
 
Lioslaith
Following suit Raphael draws his own bow and send a few arrows downrange at the thing.

 
 Spoiler: Att &amp; dam 

 (1d20+28)[ 46 ] 
 (1d20+23)[ 25 ] 
 (1d20+18)[ 28 ] 
 (1d20+12)[ 13 ] 
 (1d8+22)[ 26 ] 
 (1d8+22)[ 27 ] 
 (1d8+22)[ 30 ] 
 (1d8+22)[ 24 ] 
 
Biffoniacus_Furiou
Sir Kane grips his staff, waiting for the enemy to approach before stepping forward and skillfully battering it.

 
 Spoiler 
Hold action until it approaches, then 5-ft. step forward, activate Wand of Wraithstrike in the wand chamber (swift action, UMD bonus is too high to fail), Arcane Strike with a 4th level slot (free action), and Power Attack for -15 and full attack two-handed (full-round action).
 (1d20+22)[ 36 ]  melee touch for  (4d6+49)[ 58 ]  plus  (4d4)[ 11 ]  adamantine magic bludgeoning
 (1d20+22)[ 29 ]  melee touch for  (4d6+49)[ 61 ]  plus  (4d4)[ 12 ]  adamantine magic bludgeoning
 (1d20+17)[ 31 ]  melee touch for  (4d6+49)[ 61 ]  plus  (4d4)[ 8 ]  adamantine magic bludgeoning
 (1d20+12)[ 19 ]  melee touch for  (4d6+49)[ 61 ]  plus  (4d4)[ 12 ]  adamantine magic bludgeoning
 (1d20+7)[ 18 ]  melee touch for  (4d6+49)[ 62 ]  plus  (4d4)[ 11 ]  adamantine magic bludgeoning
The first damage roll is doubled on a natural 20 critical hit.
That has a Greater Revelation Crystal attached, so it can't benefit from invisibility or concealment (other than normal environmental concealment) for 1 round if any of those attacks hit.

If it attacks him, use the Wand of Wings of Cover in his wand chamber to gain total cover from its first attack (immediate action, UMD bonus is too high to fail).
 
Taelas
Bai Hu scritches Soot (assuming the worm seems to appreciate it), while giving an occasional glance towards the door.
DeTess
Soot had initially seemed a bit wary of Bai Lu, but had after a few moments settled down in a coil and seemed receptive to the attention it had been getting.
samduke
party members not in the hall you can here the sounds of combat on the other side of the door

Sir Kane holds action for round 1 &lt;Hold action until it approaches&gt; &amp; round 2 unless he wants to move ?


Round 1 the statue moves 50ft and is now 100 ft from the party in the hall ( down 46 hp )

it uses - Spell-Like Ability: At will - wall of force Caster level 18th; DC 13 + spell level.
the wall is 10ft in front of the front most party member

Round 2
Party actions
DeTess
Morgan stepped back, putting a bit more distance between her and the newly formed wall of force.

 
 Spoiler: OOC 

Move action: move back untill there is 30 feet between Morgan and the wall of force, then simply wait.
 
samduke
 
 Originally Posted by DeTess 
 Morgan stepped back, putting a bit more distance between her and the newly formed wall of force.

 
 Spoiler: OOC 

Move action: move back untill there is 30 feet between Morgan and the wall of force, then simply wait.
 
 
 

Morgan moves 10ft back and now has their back to the door, literally unable to move further
Biffoniacus_Furiou
Seeing that it's not moving as close as he expected just yet, Sir Kane confidently strides forward to meet it, casually walking into the wall and back out again to go around the barrier it's created. Once he's 55 feet away from it, he goes back into the wall and waits for it to approach again.

 
 Spoiler 
He takes his held action to double-move, using earth glide to bypass the wall of force. Land speed is 40 ft., the opponent is 100 ft. away so he moved 45 ft. down the hall, but into and out of the wall would have added a bit to that distance moved. He's currently inside the wall and thus behind total cover. He can hold his breath for up to 12 hours. On his next turn he'll lean forward to look out the wall and if it's close enough, 5-ft. step out of the wall and full attack with arcane strike and wraithstrike using the prior rolls. If it's readied to hit him when he comes out of the wall, he'll instead use wings of cover which means foregoing wraithstrike but still full attack the same as before.
 
Lioslaith
Raphael reaches out and touches the wall. Attempting to dispel it.


 
 Spoiler: Dispel 
 (1d20+10)[ 14 ] 
 
samduke
 Raphael reaches out and touches the wall. Attempting to dispel it.
Dispel:(1d20+10)[14] 

Targeted Dispel
One object, creature, or spell is the target of the dispel magic spell. You make a dispel check (1d20 + your caster level, maximum +10) against the spell


 Wall of Force Caster level 18th; DC 13 + spell level (5th)
the wall is 10ft in front of the front most party member 

well the wall survives the dispel attempt &lt;dc18&gt;

Dm notation for the wall read ooc
HereBeMonsters
Mother Misery would still be within Etherealness hearing the sounds of a fight she would head toward the Statue, spotting the wall she would move her 90 ft to move toward, but around the wall to get closer.
samduke
 
 Originally Posted by HereBeMonsters 
 Mother Misery would still be within Etherealness hearing the sounds of a fight she would head toward the Statue, spotting the wall she would move her 90 ft to move toward, but around the wall to get closer. 
 

A move of 90ft will put you into melee range of the statue are you sure you want to be that close
HereBeMonsters
 
 Originally Posted by samduke 
 A move of 90ft will put you into melee range of the statue are you sure you want to be that close 
 

 
 Spoiler: OOC 
Yes, I am still in etherealness as that lasts a full minute, I don't believe 10 rounds have passed but I might have been confused. If so, oh well I will take the chance.
 
samduke
 
 Originally Posted by HereBeMonsters 
  
 Spoiler: OOC 
Yes, I am still in etherealness as that lasts a full minute, I don't believe 10 rounds have passed but I might have been confused. If so, oh well I will take the chance.
 
 
 

EDITED

Round 1
Mother Misery in ethereal form passes through the stone traveling beyond the wall of force just far enough that they are on the otherside of the wall and some 20ft in front of Rapheal. Mother Misery is now 80ft from the statue (unless they specify they want to be closer ???)

Round 2
Rapheal is unable to dispel the wall
Mother Misery (Ethereal ?)
Morgan (Earth Glide ?)

the statue can move 50ft and is currently 100 ft from the party behind the wall of force and 80ft from Mother Misery
(Statue down 46 hp )

Statue Actions TDB..
DeTess
Morgan continued her study of the door, trying to determine some kind of opening mechanism. As long as that wall was up she couldn't hurt the golem, and the golem couldn't reach them either.

 
 Spoiler: OOC 

Spot check:  (1d20+26)[ 33 ] 
 
samduke
 
 Originally Posted by DeTess 
 Morgan continued her study of the door, trying to determine some kind of opening mechanism. As long as that wall was up she couldn't hurt the golem, and the golem couldn't reach them either.

 
 Spoiler: OOC 

Spot check: [roll0]
 
 
 

on this side of the door near the north wall there is a small spot almost imperceptible. upon further examination you determine the spot actually translates across into the stone frame on the other side. right where the words are written.


 There is writing above the frame ..(If you speak/read Giant) it says yorllik wuz here,  and do not step near the lake is down the left side , and watch the noggin down the right side. 
samduke
Ok not waiting any longer for party to post

The statue moves to within melee range of mother

 (1d20+36)[ 40 ]  attack 1
Roll]1d20+31[/roll] attack 2
Roll]1d20+26[/roll] attack 3
Roll]1d20+21[/roll] attack 4

Damage miss chance vs ethereal is bypassed **edited

 (4d8)[ 21 ]  d1
 (4d8)[ 17 ]  d2
 (4d8)[ 16 ]  d3
 (4d8)[ 14 ]  d4

If any deal damage you are stunned 2 rounds
samduke
 (1d20+31)[ 38 ]  attack 2
 (1d20+26)[ 30 ]  attack 3
 (1d20+21)[ 39 ]  attack 4
Dumb phone
Biffoniacus_Furiou
Sir Kane leans forward to have a look around and is unsurprised to see the opponent right in front of him. He smirks,   "I knew it,"   then steps out behind it and skillfully pummels it with his staff.

 
 Spoiler 
Copied my  previous rolls :
5-ft. step out of the wall, activate Wand of Wraithstrike in the wand chamber (swift action, UMD bonus is too high to fail), Arcane Strike with a 4th level slot (free action), and Power Attack for -15 and full attack two-handed (full-round action).
[ 36 ] melee touch for [ 58 ] plus [ 11 ] adamantine magic bludgeoning
[ 29 ] melee touch for [ 61 ] plus [ 12 ] adamantine magic bludgeoning
[ 31 ] melee touch for [ 61 ] plus [ 8 ] adamantine magic bludgeoning
[ 19 ] melee touch for [ 61 ] plus [ 12 ] adamantine magic bludgeoning
[ 18 ] melee touch for [ 62 ] plus [ 11 ] adamantine magic bludgeoning
The first of the two damage rolls on each attack is doubled on a natural 20 critical hit, all damage for both rolls on each attack is the same type.
That has a Greater Revelation Crystal attached, so it can't benefit from invisibility or concealment (other than normal environmental concealment) for 1 round if any of those attacks hit.

If it attacks him, use the Wand of Wings of Cover in his wand chamber to gain total cover from its first attack (immediate action, UMD bonus is too high to fail).
 
DeTess
Morgan cast a look behind her. Mother misery and Kane where engaging the golem. Brave, but maybe not the wisest course of action with other people stuck behind the barrier.

She turned back to the door, though it more resembled a wall, with no apparent way of opening it.  "Hey, Bai Lu!"  she called out, trying to reach the brute of a man on the other side of the door. It was time for him to put his money where hus mouth was regarding his brute strength.  "We've set off some monsters here, so feel free to demonstrate your power and make an entrance!" 
samduke
Player Post Warning
@Reminder the minimum expected post rate is 2 times a week@
samduke
Ok not waiting any longer for party to post

the force wall is dropped and the statue pushes mother into Sir Kane, and then further into Rapheal placing all three within melee range

1=Mother , 2 = Kane, 3 = Rapheal 4 = door

Random attack  (1d4)[ 1 ] 
 (1d20+36)[ 45 ]  attack 1

Random attack  (1d4)[ 3 ] 
 (1d20+31)[ 43 ]  attack 2

Random attack  (1d4)[ 1 ] 
 (1d20+26)[ 33 ]  attack 3

Random attack  (1d4)[ 4 ] 
 (1d20+21)[ 26 ]  attack 4

Damage miss chance vs ethereal is bypassed (As Force)

 (4d8)[ 18 ]  d1
 (4d8)[ 9 ]  d2
 (4d8)[ 10 ]  d3
 (4d8)[ 21 ]  d4


If any deal damage you are stunned 2 rounds
the door is hit it will fly out and hit bai-hu for the rolled damage
DeTess
 "Whoops."  Morgan stepped to the side, as one of the monster's strikes hit the door, knocking the doors out of their frame.  "Soot, here!"  Morgan took a quick step back to get out of the golem's reach, then leapt into her Ashworm's saddle. She then let fly with another barrage of bolts against the golem.

 
 Spoiler: OOC 

free action Morgan: 5-foot step backwards.
move action Soot: move to just behind Morgan
free action Morgan: quick mount (auto-pass DC 20 check as I have a +45 on the check).
full-round action Morgan: full attack(if I'm somehow still within reach of the Golem I do not provoke thanks too the close quarters ranged combat class feature):
Attacks:
to-hit:  (1d20+31)[ 43 ] , damage  (2d4+7)[ 14 ]  force damage
to-hit:  (1d20+31)[ 32 ] , damage  (2d4+7)[ 10 ]  force damage
to-hit:  (1d20+31)[ 48 ] , damage  (2d4+7)[ 14 ]  force damage
to-hit:  (1d20+31)[ 41 ] , damage  (2d4+7)[ 10 ]  force damage
to-hit:  (1d20+26)[ 33 ] , damage  (2d4+7)[ 10 ]  force damage
to-hit:  (1d20+26)[ 39 ] , damage  (2d4+7)[ 11 ]  force damage
to-hit:  (1d20+26)[ 37 ] , damage  (2d4+7)[ 13 ]  force damage
to-hit:  (1d20+26)[ 32 ] , damage  (2d4+7)[ 10 ]  force damage
to-hit:  (1d20+21)[ 41 ] , damage  (2d4+7)[ 13 ]  force damage
to-hit:  (1d20+21)[ 28 ] , damage  (2d4+7)[ 11 ]  force damage
to-hit:  (1d20+21)[ 40 ] , damage  (2d4+7)[ 12 ]  force damage
to-hit:  (1d20+21)[ 37 ] , damage  (2d4+7)[ 14 ]  force damage
 
Biffoniacus_Furiou
Sir Kane's two sets of wings flap about wildly, serving to disorient and distract his opponent. Its reckless flurry of strikes found other targets this time, but he was ready to block any that came his way. Given the foe's size, he's not surprised it was able to send the door flying, but considering how little harm it's inflicted on them, he wonders if it's holding back. Perhaps its goal is to force them away, rather than killing them? What could it be guarding?

He continues striking it mercilessly, better to destroy it quickly before it decides their deaths should be its main objective.

 
 Spoiler 
The Feathered Wings graft is automatically doing the distraction, bluff check [roll]1d20+10[/roll] is opposed by sense motive, if I succeed I gain +2 to all my attack rolls against it this turn.

Activate Wand of Wraithstrike in the wand chamber (swift action, UMD bonus is too high to fail), Arcane Strike with a 7th level slot (free action), and Power Attack for -15 and full attack two-handed (full-round action).

 (1d20+25)[ 43 ]  melee touch for  (4d6+49)[ 68 ]  plus  (7d4)[ 17 ]  adamantine magic bludgeoning
 (1d20+25)[ 43 ]  melee touch for  (4d6+49)[ 68 ]  plus  (7d4)[ 20 ]  adamantine magic bludgeoning
 (1d20+20)[ 25 ]  melee touch for  (4d6+49)[ 62 ]  plus  (7d4)[ 18 ]  adamantine magic bludgeoning
 (1d20+15)[ 33 ]  melee touch for  (4d6+49)[ 64 ]  plus  (7d4)[ 16 ]  adamantine magic bludgeoning
 (1d20+10)[ 27 ]  melee touch for  (4d6+49)[ 61 ]  plus  (7d4)[ 14 ]  adamantine magic bludgeoning
The first of the two damage rolls on each attack is doubled on a natural 20 critical hit, all damage for both rolls on each attack is the same type.
That has a Greater Revelation Crystal attached, so it can't benefit from invisibility or concealment (other than normal environmental concealment) for 1 round if any of those attacks hit.
 
samduke
After a quick succession of attacks the party has slain the statue it lies in many pieces on the floor its chest seems unguarded at the other end of the hall
DeTess
 "Well then..."  Morgan waited for a moment for anything else to leap out, then dismounted and slowly advanced on the chest, keeping her eyes open for any other traps.

 
 Spoiler: OOC 

spot:  (1d20+26)[ 30 ] 
 
Biffoniacus_Furiou
Sir Kane puts one foot up on the ruined form of their opponent, and looks around to assess the damage it caused.   "Lot of good you lot did..."   he mutters and grumbles a bit then heads toward the chest as well, paying close attention to any markings on the walls, ceiling, floor, etc.
samduke
the chest in Elvish has writing on the top

"Payment due on delivery"

the chest has writing on the side with the lock

"Property of Lord B."
DeTess
 "Seems like this chest got very lost"  Morgan squinted at the squiggly writing on the lid.  "Anyone knows what this says? If the chest warns about being cursed I'd prefer knowing before breaking it open." 
Biffoniacus_Furiou
  "It's in elvish,  'paymet collected when delivered'  here,"   Kane points without touching it,   "And,  'belongs to Lord B.'  on this side. I wonder who that could be, and what would the payment have been?"   He looks around to see if there are any other clues,   "If payment is to be taken upon opening the chest, I wouldn't risk having to pay something you're not willing to part with. At least it's not written in infernal."   He casts a quick spell to see what he can divine from its exterior.

 
 Spoiler 
Casts Detect Magic (Cleric), caster level 1st, Spellcraft check  (1d20+28)[ 46 ] . Scans all visible sides of the chest, as well as the room around it.
 
samduke
 Casts Detect Magic (Cleric), caster level 1st, Spellcraft check (1d20+28)[46]. Scans all visible sides of the chest, as well as the room around it. 

**Detect Magic**
Each round, you can turn to detect magic in a new area. The spell can penetrate barriers, but 1 foot of stone, 1 inch of common metal, a thin sheet of lead, or 3 feet of wood or dirt blocks it.


**Chest**
1st Round: Presence or absence of magical auras.
yep the chest is magical

2nd Round: Number of different magical auras and the power of the most potent aura.
the chest glows enchantment, evocation, illusion, transmutation

3rd Round: The strength and location of each aura. If the items or creatures bearing the auras are in line of sight, you can make Spellcraft skill checks to determine the school of magic involved in each. (Make one check per aura; DC 15 + spell level, or 15 + half caster level for a nonspell effect).


Chest: &lt;Overwhelming&gt; enchantment, transmutation (DC:24) I think you can pass this with a roll of a 1
Lock: &lt;Overwhelming&gt; evocation, illusion (DC:24) I think you can pass this with a roll of a 1


**Hall/Room**
1st Round: Presence or absence of magical auras.
the room is not magical the area where the door was glows &lt;Strong&gt; enchantment
Biffoniacus_Furiou
  "There's far too much magic on that chest for my tastes. The lock has evocation and illusion, the chest itself has enchantment and transmutation. There's no telling what would happen if you trigger whatever traps are on it. If you're going to make an attempt at opening it, be sure the rest of us are clear of the room first."   Sir Kane quickly makes his way out of the room, passing through the wall to avoid the enchanted doorway. He waits around the corner to see what happens when someone else passes through the doorway.
DeTess
 "Hmmmm..."  Morgan considered the chest for a moment more, then turned around as well and headed for the exit.  "Might be worth checking out on the way back."  She mumbled to herself.
samduke
If you choose to leave the chest it is presumed you continue north around the lake to the northern path
samduke
The Party transits around the lake keeping some distance from the waters edge until you reach the northern passage which is dimly lit bi the bio-fungi. after roughly 1 hour of travel you reach a set of circular stairs going counter clockwise up, and 45 ft away an additional set of stairs going up clock wise. these seem to climb at the same rate and disappear above the limits of your vision.
DeTess
 "Eeny... miny... miney... that one."  Morgan points at the nearest of the two stairs, and starts guiding Soot towards it.  "If someone else has a different preference, speek up now, or forever hold your peace." 
samduke
 
 Originally Posted by DeTess 
  "Eeny... miny... miney... that one."  Morgan points at the nearest of the two stairs, and starts guiding Soot towards it.  "If someone else has a different preference, speek up now, or forever hold your peace."  
 

you have indicated the eastern stair "clock wise" it like the western set have no sides or rails to hold one in and falling off is a very real possibility for quite some distance up beyond the limits of your vision
samduke
Final boss ( you have been railroaded due to lack of posting )

you are in a brightly lit area 100 ft square, ceiling is 60ft up
the floor, walls and ceiling are all magically enchanted as to prevent any form of escape via magic.
A wish spell or miracle spell is about the only thing that might work

the enemy stands some 45 ft from you and the rest of the party nearly in the center of the area. they are gargatuan in size but otherwise resemble a standard human.

the enemy wears what could be described as demonic armor, and wields a blade that has a black flame emanating from it.

the enemy has prepared well for this encounter as your detection magics read they have a few defensive spells in place.

**
Combat
the Party goes first
Biffoniacus_Furiou
  "Don't look at me,"   Kane quietly mutters to his allies as his eyes move across the foe, looking for any characteristics he may recognize. He unfurls both sets of wings, circling around to the right and keeping some distance as he casts a spell, and lands at its flank.

 
 Spoiler 
Free action: Knowledge checks - whichever one, if any, is relevant to determine creature type, or in the case of nobility/royalty who it may be or what house they may be affiliated with.
Kn: Arcana  (1d20+7)[ 19 ] 
Kn: Religion  (1d20+7)[ 8 ]  (additional +4 vs undead)
Kn: the Planes  (1d20+3)[ 15 ] 
Kn: Nobility and Royalty  (1d20+3)[ 7 ] 

Hide from Undead via Shirt of Wraith Stalking is still active until he casts a spell on it. Intelligent undead get no save against this version.

Move action: Fly 80 ft. around it to the right in a semicircle, keeping 30 ft. away from it, ending his move 30 ft. from the enemy and landing on the ground. *If it appears to have exceptional reach or using a reach weapon, keep 45 ft. from it and land 50 ft. from the enemy instead.

Standard action: Cast Greater Dispel Magic targeting the enemy. Each spell on the target gets a separate check. I'll do twenty rolls as I doubt it has more spells than that on it, but let me know if we need more.
1.  (1d20+20)[ 34 ] ; 2.  (1d20+20)[ 40 ] ; 3.  (1d20+20)[ 25 ] ; 4.  (1d20+20)[ 24 ] ; 5.  (1d20+20)[ 33 ] 
6.  (1d20+20)[ 31 ] ; 7.  (1d20+20)[ 32 ] ; 8.  (1d20+20)[ 39 ] ; 9.  (1d20+20)[ 23 ] ; 10.  (1d20+20)[ 25 ] 
11.  (1d20+20)[ 32 ] ; 12.  (1d20+20)[ 37 ] ; 13.  (1d20+20)[ 38 ] ; 14.  (1d20+20)[ 34 ] ; 15.  (1d20+20)[ 36 ] 
16.  (1d20+20)[ 33 ] ; 17.  (1d20+20)[ 34 ] ; 18.  (1d20+20)[ 22 ] ; 19.  (1d20+20)[ 39 ] ; 20.  (1d20+20)[ 30 ] 

Swift Action: Cast Favor of the Martyr on himself (Battle Blessing makes it swift, lasts 10 minutes).

Other: Ghostly Visage familiar uses Visage to manifest over his face, activating its Gaze of Terror. Targets within 30 ft. that look at it must make a DC 23 Will save or be paralyzed with fear for 1d4 rounds.
 
DeTess
Morgan guided sooth to circle the giant opponent, heading the opposite direction to Kane, while unloading her hand crossbows at it.

 
 Spoiler: OOC 

Move Soot: 30 feet, circling in the opposite direction to Kane (kinda sandwiching the boss between us), stopping at a distance of 30 feet to the boss.
Swift action Morgan: cast instant enemy, targeting this guy, making him count as favored enemy (humans)
full action Morgan: full attack:
to-hit(crit range is 17-20):  (1d20+32)[ 40 ]  damage: (2d4+10)[ 14 ]  (counts as force, bypassing DR) crit confirm:  (1d20+32)[ 41 ]  crit bonus damage:  (1d4+10)[ 11 ]  sneak attack damage(if this guy is flat-footed from not going first, and otherwise applies on crits due to telling blow feat):  (4d6)[ 15 ] 
to-hit(crit range is 17-20):  (1d20+32)[ 46 ]  damage: (2d4+10)[ 14 ]  crit confirm:  (1d20+32)[ 39 ]  crit bonus damage:  (1d4+10)[ 12 ]  sneak attack damage:  (4d6)[ 15 ] 
to-hit(crit range is 17-20):  (1d20+32)[ 51 ]  damage: (2d4+10)[ 13 ]  crit confirm:  (1d20+32)[ 34 ]  crit bonus damage:  (1d4+10)[ 14 ]  sneak attack damage:  (4d6)[ 10 ] 
to-hit(crit range is 17-20):  (1d20+32)[ 35 ]  damage: (2d4+10)[ 15 ]  crit confirm:  (1d20+32)[ 45 ]  crit bonus damage:  (1d4+10)[ 11 ]  sneak attack damage:  (4d6)[ 17 ] 
to-hit(crit range is 17-20):  (1d20+28)[ 37 ]  damage: (2d4+10)[ 13 ]  crit confirm:  (1d20+28)[ 31 ]  crit bonus damage:  (1d4+10)[ 14 ]  sneak attack damage:  (4d6)[ 14 ] 
to-hit(crit range is 17-20):  (1d20+28)[ 40 ]  damage: (2d4+10)[ 14 ]  crit confirm:  (1d20+28)[ 32 ]  crit bonus damage:  (1d4+10)[ 13 ]  sneak attack damage:  (4d6)[ 12 ] 
to-hit(crit range is 17-20):  (1d20+28)[ 40 ]  damage: (2d4+10)[ 14 ]  crit confirm:  (1d20+28)[ 47 ]  crit bonus damage:  (1d4+10)[ 14 ]  sneak attack damage:  (4d6)[ 18 ] 
to-hit(crit range is 17-20):  (1d20+28)[ 33 ]  damage: (2d4+10)[ 14 ]  crit confirm:  (1d20+28)[ 32 ]  crit bonus damage:  (1d4+10)[ 14 ]  sneak attack damage:  (4d6)[ 14 ] 
to-hit(crit range is 17-20):  (1d20+23)[ 38 ]  damage: (2d4+10)[ 18 ]  crit confirm:  (1d20+23)[ 32 ]  crit bonus damage:  (1d4+10)[ 12 ]  sneak attack damage:  (4d6)[ 16 ] 
to-hit(crit range is 17-20):  (1d20+23)[ 40 ]  damage: (2d4+10)[ 12 ]  crit confirm:  (1d20+23)[ 42 ]  crit bonus damage:  (1d4+10)[ 13 ]  sneak attack damage:  (4d6)[ 14 ] 
to-hit(crit range is 17-20):  (1d20+23)[ 24 ]  damage: (2d4+10)[ 18 ]  crit confirm:  (1d20+23)[ 43 ]  crit bonus damage:  (1d4+10)[ 11 ]  sneak attack damage:  (4d6)[ 11 ] 
to-hit(crit range is 17-20):  (1d20+23)[ 27 ]  damage: (2d4+10)[ 16 ]  crit confirm:  (1d20+23)[ 42 ]  crit bonus damage:  (1d4+10)[ 12 ]  sneak attack damage:  (4d6)[ 16 ] 
 
samduke
1 week later and well 2 posts

this is how this game ends

Lord Black sent you on a quest to get back what was most valuable to him, chest marked property of LB, held a key, which would have made getting the valuable very easy after defeating the final boss (Wizard - Ettin)

the thing most valuable to Lord black was a book which is sealed in an unbreakable ( level 10+ spell ) sealed glass case this book held the spell for immortal life a level 10+ spell.

in return for this he would have granted you each 1 wish , anything that wish, within the rules of the wish spell, in addition you would have each gotten land and a small fortune

I am very disappointed at the lake luster of posts, and have decided to take a very long hiatus from gming any game here in the future and I am not sure if I will continue with this site.