lostsole31
This is where I, the DM, use a thread entirely devoted to tracking battle conditions or other special issues concerning my  Shattered Star campaign. 
..........................................

The door is opened.

This twenty-foot square domed chamber contains a jury-rigged pair of low operating tables, complete with leather straps at both ends to hold the patients down.

Standing right in front of the doorway when it is opened is a creature with a terrible reek.  It is a hideous patchwork made of equal parts troglodyte, duergar, giant spider, and giant rat, but with the lolling head of a half-shaved dwarf bearing a gaping trepanation to the side of its skull.  It is alone.

 Round One ... 
 R1T26:   Ichibod  is sickened by the smell, and thrown off by it, but he does recognize this creature.
 
 Spoiler 
It's a carrion golem, a construct.  Constructs are animated materials, and in this case it is an animated group of dead parts of other animals.  Carrion golems are the "poor man's flesh golem," the latter of which is a far more powerful monster.  Constructs are normally mindless and can't be fooled by any magics which affect the mind, and they are immune to a vast array of physical attacks as well.  They    do not need    to eat, breathe, or    sleep   .

Constructs have no strength of mind that steels their body, no living animation in that regard.  Still, they are very tough, tougher the bigger they get.  They are designed to guard or attack and thus are very capable combatants.

As with many golems, carrion golems are resistant to weapons and nearly impervious to most magics.
 

 Ichibod , you are "sickened."  What do you do?

Paxre on deck, The Scribe in the hole.

 I/S 
 
 Spoiler 
Ichibod:  26.  Sickened.
Paxre:  22.
The Scribe:  19.
Natalya:  17.
Bessel:  16.
Clacky:  15.9.
Carrion Golem:  15.
Dorit:  8.
 
lostsole31
 Round One ... 
 R1T26:   "It's a carrion golem!"  Ichibod warns.   "Watch yourselves.  It is tough as hell and nearly immune to magic!" 

Ichibod blasts it with a  frost ray  before diving behind the staircase.  The force of the blast does nothing, as does the initial burst of cold.  However, bits of the various pieces of patchwork corpses freeze and stiffen where they meet.

 R1T22:   Paxre, knows jack about constructs, other than what has been learned about Clacky.  But "tough as hell" and "nearly immune to magic" is still pretty darn usefull information.  Not sure if its bizarre physiognomy is vulnerable in areas or not, Paxre calls upon mystical training and martial skill to begin slashing the opponent to pieces while he blocks out the stench of the monster.
The first katana misses entirely as Paxre had to slightly duck Ichibod's spell.  His first claw contacts for  11  damage, and the second one misses entirely in sacrificing for the first.  His second slash with the katana smacks against overlapping pieces of flesh.  It seems that as tough as they're supposed to be, and despite being walking objects, they still have "sweet spots" for the first strike.
 
 Spoiler 
Remember, Paxre's position was shifted post-Ichibod slaughter to take front-line with Dorit as first striker.
 FAA:   Katana, claw, claw, and spending 1  ki  for another katana attack.
 

 R1T19:   "Wow,"  Speckled Antelope shrugs wearily as the stench overcomes him.   "You actually stumped me on that one, Ichibod.  And here I thought it was some bizarre amalgam undead." 
 "Good first blood, Paxre, and amazing flurry.  It also tells me that it isn't invulnerable to a well-placed blow like this..."  he says as his ranseur goes right at its 'heart.'  But with the stench filling his lungs, he doesn't quite have the power to push it through.

And subsequently, he looks like a jackass for his braggadocio.  😏
 R1T17:   Natalya , you are in the second rank behind Dorit.  There's no room to tumble around the "Carry-On Golem" (though this is one thing you'd rather have in checked baggage.  The only thing you could do actively is to tumble through its square to get behind it on the other side to flank, or to cast a spell.  The first would be incredibly tough, but would be epic if you succeeded .... then again, you are a thief-acrobat.  Then it hits you ... the reek is terrible and might just throw off your balance as you are sickened by the smell.

What do you do?

Bessel, you told Clacky to ready his nets, but really no other stimulus.  Like a summoned creature, you can direct him first and then take your turn ... or vice-versa.  Be thinking about that while Natalya acts.

 I/S 
 
 Spoiler 

Ichibod:  26.  Sickened.  Possible party foul.
Paxre:  22.
The Scribe:  19.  Sickened.
Natalya:  17.  Sickened.
Bessel:  16.
Clacky:  15.9.
Carrion Golem:  15.   Slowed  until R9T26.
Dorit:  8.
 
lostsole31
 R1T17:   "Well, if casting on it doesn't help much how about this!"   And with that, Natalya casts  grease  on the floor under the golem.

The good news is that the golem turns out to be just as prone to environmental effects as anyone else, as it falls to the ground.

The bad news is that the area under the golem ... aka, the epicenter ... flows out to include being under Dorit's and Paxre's feet.  No matter, though.  Dorit's warrior balance and bulk sets her well, whereas Paxre simply stands - totally nonplussed.

 R1T16:   Bessel/ Clacky ?

 I/S 
 
 Spoiler 

Ichibod:  26.  Sickened.  Possible party foul.
Paxre:  22.  Grease.
The Scribe:  19.  Sickened.
Natalya:  17.  Sickened.
Bessel:  16.
Clacky:  15.9.
Carrion Golem:  15.   Slowed  until R9T26.  PRONE!!!  Greased.
Dorit:  8.  Grease.
 
lostsole31
 R1T16:   Bessel assesses the battle and emphatically orders to Clacky:   "Clacky: SLAM the 'Laying-Down Thing'. If it gets up, NET it."  
 R1T15.9:   Clacky tries to obey the order outright, but there are a number of obstructions it needs to move past in order to get to its target.  The allies let it pass and its weight and stability help it from losing its footing.  It steps over to the other side of the golem and brings a double-fist down on the golem for  8  damage.

It is now the battle of the golems!  😁
 R1T15.8:   Meanwhile, Bessel takes a  targeted admixture.[I/]

 R1T15:   The carrion golem manages to find purchase and stand, giving Speckled, Paxre, and Clacky AOOs.  Clacky whallops it for  8  damage, Paxre gives a nasty cut for  16  damage, and The Scribe makes up for his humiliating beginning by piercing it with his ranseur for  9 mod  damage.  Until now, weapon attacks seemed to have been just fine.  It seems, however, that Speckled's weapon, in addition to his being thrown off by the thing's stench, was lacking in power in getting to punch through, despite doing acceptable damage otherwise.

 R1T8:   Dorit,  you now stand faces-to-face with this nasty thing.  There is also a slick covering on the floor.  What do you do?

Ichibod on deck, Paxre in the hole, followed by Natalya ...

  I/S 
 
 Spoiler 

Ichibod:  26.  Sickened.
Paxre:  22.  Grease.
The Scribe:  19.  Sickened.
Natalya:  17.  Sickened.
Clacky:  15.9.  Greased.
Bessel:  16.   Targeted admixture .
Carrion Golem:  15.  (19:60).   Slowed  until R9T26.  Greased.
Dorit:  8.  Grease.
 
lostsole31
 R1T22:   Again, before Paxre's great reflexes can muster, there is an ilk of darkness that washes the room.

 R1T21:   Paxre takes  swing at the thing with his katana, missing.  A claw, however, digs brutally through it to crit for  8  damage while the other claw misses as he shouts, "Hey, guys!  There's some creepy flying thing in here!"

 I/S 
Darkmantle:  22.  (16:24).
Paxre:  21.



Ichibod: 26. Sickened.
Paxre: 22. Grease.
The Scribe: 19. Sickened.
Natalya: 17. Sickened.
Clacky: 15.9. Greased.
Bessel: 16. Targeted admixture.
Carrion Golem: 15. (19:60). Slowed until R9T26. Greased.
Dorit: 8. Grease.
lostsole31
 R1T25:   Ichibod shouts back  "I'm sure you can handle it, or would you like me to try and put it to sleep?' while readying a spell." 

Paxre answers, "I nipped it pretty good, but now even my eyes have trouble seeing in some effect that is like ink.  It's little, flies around, and is like an octopus that just filled the air with that stuff.  A hand would be nice ... y'know, for backup."

 Ichibod , do you do anything?

 I/S  
 Spoiler 

Ichibod: 25.
The Scribe: 23.
Clacky:  23.  Delaying.
Darkmantle:  22.  (16:24).
Paxre:  21.
Bessel:  18.
Dorit:  17.
Natalya:  14.
 
lostsole31
 R1T25:   Ichibod continues to shout,  "Paxre, try drawing it out so we can see it!" 

Ichibod readies his last magic missile to blast any enemy chasing behind Paxre.

 R1T23:   The Scribe delays.

 R1T22.9:   Clacky delays for orders.

 R1T22:   The creature smacks Paxre for  4  damage and holds him fast and constricts him for another  6  damage.  Paxre's entire upper body is held.

 R1T21:   Paxre yells, "Help!  Help!  This think is squeezing me!  *Cough, cough*"

 R1T18:   Bessel , what do you do?

 I/S  
 Spoiler 

Ichibod: 25.  READIED ACTION!
The Scribe: 23.  Delaying.
Clacky:  22.9.  Delaying.
Darkmantle:  22.  (16:24).
Paxre:  21.
Bessel:  18.
Dorit:  17.
Natalya:  14.
 
lostsole31
 R1T18:    "Clacky, follow me!"  

Bessel runs down the hallway towards Paxre's voice, pistol drawn, and Clacky follows.  It takes the two of them a double move to get there, but he sees an area of murky darkness that even his own darkvision cannot fully overcome.  He sees some general mass in the darkness thrashing about, but can't make it out.

The Scribe says,  "Well, here we go.  Paxre is the perfect enemy detection scout.  Natalya, when you're ready.  You have the torch." 
 R1T17:   Dorit , what do you do?

 I/S  
 Spoiler 

Ichibod: 25.  READIED ACTION!
Darkmantle:  22.  (16:24).
Paxre:  21.
Bessel:  18.
Clacky:  18.9.
The Scribe: 18.8.  Delaying.
Dorit:  17.
Natalya:  14.
 
lostsole31
 R1T17:   Dorit goes to follow Bessel, weapon in hand, intent on protecting her party.  But as she turns the corner down the hall, she has to trace the wall more slowly with her weapon.  She still manages to bump into Clacky, but she's in darkness now.

 R1T14:   Natalya , The Scribe is waiting for you to go down with the torch.  What do you do?  I assume with the torch you have the mithral shortsword in hand.

 I/S  
 Spoiler 

Ichibod: 25.  READIED ACTION!
Darkmantle:  22.  (16:24).
Paxre:  21.
Bessel:  18.
Clacky:  18.9.
The Scribe: 18.8.  Delaying.
Dorit:  17.
Natalya:  14.
 
lostsole31
 R1T14:   Natalya follows the others, torch in hand and ready to cast  mirror image  if there's an enemy in the room.  The torch sputters and goes dark, creating only a soft glow around itself, but now the room is dimly lit before lighting up this cross-passageway to normal light.  Bessel and Paxre see just fine, but not because their darkvision didn't work.  [The former just didn't have his bearings yet, and the latter had trouble seeing the two stealth-mongers.

Paxre seems to be mixed up by some type of pure black creature wrapped around his pure black clothing.  If Natalya considers Paxre an enemy, then she just might have cast this spell anyway.  😁  She casts her spell, and she senses that she strikes gold as the maximum images (5) whirl around an in and through her.  There are now six-ish Natalya Vancaskerkins.

Now that everyone can see this fleshy, octopoidal web constricting Paxre...
 
 Spoiler 
 Natalya:   This squid-like dark-skinned creature is a darkmantle, a subterranian predator that attacks by dropping onto its prey.  It is a magical beast (q.v.).
 The Scribe:   
 Spoiler 
As above, plus - Though small creatures, darkmantles are strong for their size, and make natural grapplers due to their tentacles and cloak-like skin. Typically attacking by dropping from above, a darkmantle that misses will usually fly back up to the roof of its chamber and try again.
 

 Bessel:   
 Spoiler 
As above, plus -  As well as having a natural camouflage that allows them to hide easily in underground caverns, darkmantles can also cause darkness once per day. Darkmantles see easily through this magical darkness through the use of bat-like sonar, though this can be disrupted by the use of the silence spell.  This would probably understand why Paxre's great stealth was of no use to him.
 

 

 R1T13:   The Scribe immediately follows behind and he stands next to Bessel.  The Scribe and Bessel are now on the front line, followed by Clacky and Dorit, then Natalya.  Ichibod is back the way you came.

 "Perhaps,"  says the Scribe,  "bombs would be a bad idea with Paxre in its grip.  I don't think even your excellent bombardier skill can help.  Of course, the way Paxre acted recently...."  😏
 End Round 1, Begin Round 2 ... 
 R2T25:   Ichibod,  you handily played clearance breech to let the others bye, but now that there in you only see light around the corner.  What do you do?

 I/S  
 Spoiler 

Ichibod: 25.  READIED ACTION!
Darkmantle:  22.  (16:24).
Paxre:  21.
Bessel:  18.
Clacky:  18.9.
Dorit:  17.
Natalya:  14.   Mirror image  (5).
The Scribe: 13.
 
lostsole31
 R2T25:   [U]Ichibod moves and nails the things with two magic missiles for no more than   6 force   damage.  It seems its spongy nature must minimize force.Or your crappy rolls have too be explained as something other than, well, crappy rolls.[/roll]

 R2T22:   The darkmantle continues to constrict Paxre for  5  damage.

 R2T21:   Paxre uses the pressing motion of the darkmantle, despite the pain, to "pop" himself.  He stands on the opposite side of Speckled to flank.

 R2T18/.9:   Bessel , you are next to The Scribe on the front ranks, Clacky is directly behind you, and you ended up (with Specks) face-2-face with this thing.  What do you do?

 I/S  
 Spoiler 

Ichibod: 25.  READIED ACTION!
Darkmantle:  22.  (10:24).
Paxre:  21.
Bessel:  18.
Clacky:  18.9.
Dorit:  17.
Natalya:  14.   Mirror image  (5).
The Scribe: 13.
 
lostsole31
 R2T18/.9:   Bessel takes a giant comedic step backward, keeping his eyes on this blasphemous mantle of darkness. He raises his pistol.

  "You are one hideous spawn of-"  

His finger squeezes. The pistol fires.  The bullet hits.  The darkspawn takes a solid  5  damage.

His shot fired, he calls back to the automaton, pistol still pointed at the darkmantle.    "Clacky, net it!"  

"THUMP!" and a net goes sailing, but Paxre wants no part of that and he forces himself and his opponent low as the net goes over head.

 R2T17:   Dorit , fancy guns and magic missiles and nets aren't working.  What do you do?

Natalya on deck, The Scribe in the hole ...

 I/S  
 Spoiler 

Ichibod: 25.
Darkmantle:  22.  (5:24).
Paxre:  21.
Bessel:  18.
Clacky:  18.9.
Dorit:  17.
Natalya:  14.   Mirror image  (5).
The Scribe: 13.
 
lostsole31
Marching Order, N&gt;S:
Dorit + Paxre
Speckled
Hulya + Fenster
Bessel + Clacky
Ichibod + Natalya

This means that the backline is actually the front line.  It is a 10-foot-wide bridge, so only two persons can stand side-by-side, and everyone is considered adjacent.

 R1T22: Lockerbie closes 10' and bites at Ichibod, but misses.  It is assumed that Ichibod has his bow out, and Natalya has out her crossbow.  Ichibod is face-to-face with it.  And Natalya's fwd-R-quarter.

 R1T19:   Paxre surrounds himself in a strange ink of darkness and darts in front of Natalya so that the ghoul is now surrounded to front, front-R, and R.  Brast bites at him as he moves into place, but he can't get at the bouncing ball of blackness.

 R1T16:   Ichibod, relative positions.  N=Lockerbie; NE&gt;SE=water; S=Bessel; SW=Clacky; W=Natalya; NW = Paxre.  Normally, shooting at an adjacent target provokes an AOO, but Paxre did just give you an opening when Lockerbie bit at him.  What do you do?

Bessel on deck, Natalya in the hole.

 I/S 
 
 Spoiler 
Lockerbie:  22.  (:63).  Page 52.  Will flee at 17 hps or less.
Paxre:  19.
Ichibod:  16.
Bessel:  16.
Natalya:  15.9.
Dorit:  15.
Scribe:  12.
Fenster:  11.  Page 16.
Clacky:  9.
Rezah:  7.
Hulya:  Base 6.
 
lostsole31
 R1T17:    "Big Green, stand down!"   shouts Ichibod.    "The Captain may be of aid, and his request is reasonable!"  

Ichibod realizes that there is nowhere to make a simple step back, so he withdraws all the way to stand by the Scribe. 
 Spoiler 
I had to work with the desire to move away, and a withdrawal (a full round action that provokes no AOO from moving out of the first square) to a safe archer's position in the group was the best I could think of for this request.

Also, initiative was already rolled.  I forgot that you and Bessel actually had the same init, so I changed yours to T17 since I already had you go.

Please put your speech in quotes.  Thank you.
 

 R1T16:   Bessel shouts to Clacky,   "Net the ghoul!"  

He turns his voice to the half-orc.   "We need his information! You can save your prejudices for later!"  

Does  Bessel  do anything, or does he delay or ready?  [This is the first time Clacky's initiative wasn't faster than Bessel's, so Clacky doesn't respond immediately on command.]

 I/S 
 
 Spoiler 
Lockerbie:  22.  (55:63).  Page 52.  Will flee at 17 hps or less.
Paxre:  19.
Ichibod:  17.
Bessel:  16.
Natalya:  15.9.
Dorit:  15.
Scribe:  12.
Fenster:  11.  Page 16.
Clacky:  9.
Rezah:  7.
Hulya:  Base 6.
 
lostsole31
 
 Spoiler 
CORR: Ichibod is in the back next to Dorit.
 

 R1T16:   Bessel holds fast, waiting to see if Clack's net can subdue Lockerbie. The ghoul's knowledge about the further dangers in the Crow, combined with the insane ramblings of Atalatia about her mistress, seem to encourage caution over rashness.

 R1T15.9:   Natalya , what do you do?

Dorit on deck, followed by the Scribe ...

 Positions  
 Spoiler 
Dorit + Ichibod
Speckled + Hulya
Fenster + Rezah
Bessel + Clacky
 Empty  + Natalya
Lockerbie + Paxre
 

 I/S 
 
 Spoiler 
Lockerbie:  22.  (55:63).  Page 52.  Will flee at 17 hps or less.
Paxre:  19.
Ichibod:  17.
Bessel:  16.  DELAYING!
Natalya:  15.9.
Dorit:  15.
Scribe:  12.
Fenster:  11.  Page 16.
Clacky:  9.
Rezah:  7.
Hulya:  Base 6.
 
lostsole31
 R1T15.9:   Natalya not sure if reason or violence will win out here, decides to take a five foot step back and cast mirror image. It seems like the safe option.  She realizes that a safe step would be a wet one.  With nowhere else to go, Natalya once again warily casts her most powerful magic.  The air in her area goes blurry as images of her doing exactly as she does shift and shimmer in and out and around and through each other, confounding anyone at trying to look right at her, as if you are seeing triple.  (3 images).

 R1T15-11.9:   "Excuse me, Antelope,"  says Dorit, and she and Speckled time it so that he backs up and guards the back end and Ichibod, and Dorit can step up to restrain the half-orc.  As Speckled steps back, he pulls Hulya to the side so Dorit doesn't have to reach across her.

Jolly Green, you get grabbed from behind by Dorit in her plate armor.  She only has you with one hand, but the shield helps brace and .... Zounds! she's powerful.

 R1T11:   "Hey, bubs!"  Fenster says with a drooling snarl.   "'ere's one not done in by yer rottin' stink!" 

He spryly pops over Bessel and tries to grab at Lockerbie, the former's hands held in open palm but with fingers at each hand pressed together, bent at knuckles, and looks like a cross between an open palm and a claw.  His bizarre grab attempt fails.

Paxre looks on amused at the street swine with a mixture of confusion, amusement, and admiration.    "Tiger Style.  Who knew?  Then again, you just proved how ineffective it is."  
 R1T9:   (Assuming Paxre pointed at Lockerbie, as constructs don't know from ghouls or girls, which would not have done, considering the natch '20' on its role...) Clacky fires a net from its launcher which plops perfectly onto Lockerbie.

 R1T7:   J olly Green , while you were not unaware of the two behind you, they both moved with excellent teamwork, and her fantastic speed and strength have you grappled.  She has you bearhugged from behind, and despite her unbelievable strength, and a mass that surprisingly exceeds your own with pure brawn, this blonde-haired, blue-eyed beauty must be a terror against real enemies. 
 Spoiler 
 Heh-heh-heh, look starting 8:43 .
 
What do you do?

 Positions  
 Spoiler 
Speckled + Ichibod
Hulya + Dorit***
 Empty  + JollyGreen***
Bessel + Clacky
Fenster + Natalya
Lockerbie + Paxre
 

 I/S 
 
 Spoiler 
Lockerbie:  22.  (55:63).  Page 52.  Will flee at 17 hps or less.
*  Netted by Rezah.
Paxre:  19.
Ichibod:  17.
Bessel:  16.  DELAYING!
Natalya:  15.9.   Mirror image : 3 images.
Scribe:  12.
Dorit: 11.9.  Grappling Rezah.
Fenster:  11.  Page 16.
Clacky:  9.
Rezah:  7.  Grappled by Dorit.
Hulya:  Base 6.
 
lostsole31
 R2T17:   IC hits the Captain with a blast of good old  Disrupt Undead  and yells  "Captain Brast, stand down or I'll blast you right to the demon realms!!" 

The cantrip only grazes him along the lower left jawline for   3 PE   damage, equal parts necromancy, training, and magical force. 
 Spoiler 
The spell, PBS (which I added in, because it is a weapon-like spell), and your Havoc of the Society trait.
 

  "Stand down?!  You're the ones who started what wasn't necessary, but I will finish it!"  

It is obvious that with the fire and other damage he's sustained, Lockerbie's ghoulish body is showing signs of more than just pustulated decomposition.

 R2T16:   Bessel , you delayed for the full round to get measure of the situation, but it's back around to you.  What do you do?

Natalya on deck, The Scribe in the hole ...

 Positions  
 Spoiler 
Hulya
Speckled + Ichibod

 DimGray  + Dorit/ JollyGreen***
Bessel + Clacky
Fenster + Natalya
Lockerbie
 

 I/S 
 
 Spoiler 
Lockerbie:  22.  (27:63).  Page 52.  Will flee at 17 hps or less.
*  Only the 3d6 fireball remaining on his  necklace of fireballs I .
Paxre:  19.
Ichibod:  17.
Bessel:  16.  DELAYING!
Natalya:  15.9.   Mirror image : 3 images.
Scribe:  12.
Dorit: 11.9.  Grappling Rezah.
Fenster:  11.  (8:33).  Page 16.
Clacky:  9.  (20:20).  Nets (4).
Rezah:  7.  Grappled by Dorit.
Hulya:  6.
 
lostsole31
 R2T16:   Bessel mixes the formula too quickly.  The components for the formula were already too heated from the fireblast two seconds ago, and the pain from that blast numbed Bessel's nerve endings briefly.  He lifts the vial above his head and slightly back, but his burned fingers don't quite measure the strength of the container well and he breaks it.
  "FA-WHOOM!"  It is significantly less powerful as the conflagration from the bead Lockerbie threw, but it is dangerous in its own.  It is followed by a lesser flame sound and a  "Zap-Pop!"  
 Spoiler 
 Bessel : Despite critical, only   8 fire   damage.  But the blast of fame sets off the alchemist's fire and shatters the bottled lightning in his backpack.  He takes another   5 fire   and   2 electricity   damage.  Bessel is now in the yellow.
 Dorit :   10 fire  +  1 sonic .  Dorit is now in the yellow.
 Jolly Green :   6 fire  +  1 sonic .
 Clacky :   11 fire  +  1 sonic  . Clacky is very badly damaged.
 Fenster :   11 fire  +  1 sonic  .   Fenster drops.
 Natalya :  Moves so brilliantly so as to only take  1 fire .
 
 Bessel is now on fire, in the yellow, and probably squeak-screaming.  Dorit is also in the yelow.  Fenster screams in pain and falls.  Clacky is critically damaged.

 R2T15.9:   Natalya, you are suffering some strong wounds, though not at yellow yet.  Things just wet terribly, terribly wrong.  Fenster, beside you, has fallen.  Lockerbie is adjacent to you.  What do you do? 
 Spoiler 
Not that it matters, but you may stand over a fallen body without worries about occupied space.  I don't see why you would, though.
 

 "Dorit!"  cries the Scribe.   "We are in the thick.  Let the half-orc go!" 

The Scribe is on deck, and Dorit is in the hole ...  (P.S.: It is a free action to release a grapple.)

 Positions  
 Spoiler 
Hulya
Speckled + Ichibod

 DimGray  + Dorit/ JollyGreen***
Bessel + Clacky
 Fenster  + Natalya
Lockerbie

!Paxre!
 

 I/S 
 
 Spoiler 
Lockerbie:  22.  (27:63).  Page 52.  Will flee at 17 hps or less.
*  Only the 3d6 fireball remaining on his  necklace of fireballs I .
Paxre:  19.
Ichibod:  17.
Bessel:  16.  ON FIRE!
Natalya:  15.9.   Mirror image : 3 images.
Scribe:  12.
Dorit: 11.9.  Grappling Rezah.
Fenster:  11.  (-5:33).  Page 16.  DYING!!!
Clacky:  9.  (9:40).  Nets (4).
*  NOQUAL KEY CONTROLLING BESSEL IS DESTROYED!  BERSERK!!!
Rezah:  7.  Grappled by Dorit.
Hulya:  6.
 
lostsole31
 R2T15.9:   Natalya's mind races, she sees that other bead and she does not want him to use it.  Natalya goes for a tanglefoot bag, opening herself up to an attack.  Lockerbie's jaws snap in, but Natalya's magic saves her as an image is taken away.  That should be it, and she should be able to throw it just fine, but as she does so she is shocked by the ghoul's preternatural reflexes as he swings a claw at her hand to try to knock it away; even in that regard, such a move would open him up, but he seems to be crafty in his movements to disarm.  This time, however, he simply misses, and Natalya still has one image remaining.

Natalya throws the bag at Lockerbie, which lands over him and even gets him stuck to the floor.  Even that won't entirely stop him, and she gets ready to drop into the water if he goes for the other bead.

 R2T12:   Speckled moves forth to Bessel and readies an aid to help him put out the fire.

 R2T11.9:   Dorit , you are grappling Jolly Green, you are badly wounded, and Speckled asked you to let him go.  What do you do?

Clacky on deck, Jolly Green in the hole ...

 Positions  
 Spoiler 

 xxxxx  + Ichibod

The Scribe + Dorit/ JollyGreen***
Bessel + Clacky
 Fenster  + Natalya
Lockerbie

!Paxre!
 

 I/S 
 
 Spoiler 
Lockerbie:  22.  (27:63).  Page 52.  Will flee at 17 hps or less.
*  Only the 3d6 fireball remaining on his  necklace of fireballs I .
*  Tangled by tanglefoot bag: -2 attack rolls, -4 DEX
Paxre:  19.
Ichibod:  17.
Bessel:  16.  ON FIRE!
Natalya:  15.9.   Mirror image : 1 image.
Scribe:  12.  READIED TO AID BESSEL TO PUT OUT FIRE!!!
Dorit: 11.9.  Grappling Rezah.
Fenster:  11.  (-5:33).  Page 16.  DYING!!!
Clacky:  9.  (9:40).  Nets (4).
*  NOQUAL KEY CONTROLLING BESSEL IS DESTROYED!  BERSERK!!!
Rezah:  7.  Grappled by Dorit.
Hulya:  6.
 
lostsole31
 R2T11.9:   "Clearly, it's not me who's the idiot,"  Dorit hisses as she roughly releases the Half-Orc, the entire situation sending her into a fury.

She spits and gnashes her teeth on her shield in a foaming fury and bursts to stand over Fenster's body.  But the movement and having to be careful over Fenster keeps her from landing her blow as the shield clacks off of Lockerbie's studded leather, even with his being entangled. 
 Spoiler 
Yup, even when applying barbarian rage to your shield.
 

 R2T9:   Clacky begins the self repair process for FH2.  (That means fast healing 2, Tickle.)  Clacky then shocks Bessel as one of its mechanical arms swings at its master with full force.  Even on fire, survival instinct takes over and Bessel ducks well low of the swing.  😦
 R2T7:   Jolly Green , you are unarmed and unarmored.  There are many, many wounded on the field (one even dying, but he is a loathesome and base creature).  On the other hand, the dangerous ghoul is still standing, despite damage beginning to show one him.

What do you do?

Lockerbrie Brast on deck, Paxre (wherever he is) in the hole ...

 Positions  
 Spoiler 

 xxxxx  + Ichibod

The Scribe + JollyGreen
Bessel + Clacky
Dorit/  Fenster  + Natalya
Lockerbie

!Paxre!
 

 I/S 
 
 Spoiler 
Lockerbie:  22.  (27:63).  Page 52.  Will flee at 17 hps or less.
*  Only the 3d6 fireball remaining on his  necklace of fireballs I .
*  Tangled by tanglefoot bag: -2 attack rolls, -4 DEX.
Paxre:  19.
Ichibod:  17.
Bessel:  16.  ON FIRE!
Natalya:  15.9.   Mirror image : 1 image.
Scribe:  12.  READIED TO AID BESSEL TO PUT OUT FIRE!!!
Dorit: 11.9.  Barbarian Rage til end R9T11.9.
Fenster:  11.  (-6:33).  Page 16.  DYING!!!
Clacky:  9.  (7:40).  Nets (4).
*  NOQUAL KEY CONTROLLING BESSEL IS DESTROYED!  BERSERK!!!
Jolly Green:  7.
Hulya:  6.
 
lostsole31
 R2T7:   Jolly retrieves the sword resting at his feet, etter in his hands than potentially lost to the water or the ghoul. Then, acutely aware of the dire situation unfolding around him. he closes his eyes and searches deep within himself.  Focusing on that fire deep inside him that had originally blasted the Ghoul, he pleads,   "If I am your child, Sarenrae, hear my prayers now..." Rezah utters to himself, almost inaudibly.  

A blast of positive energy bursts out as before, but something is different this time.  It is less dramatic, softer, and soothing.  While having no effect on the ghoul, healing power courses through everyone. 
 Spoiler 
 Bessel :    5 PE   healing.
 Dorit :   6 PE   healing.
 Fenster :    7 PE   healing.
 Ichibod :    7 PE   healing.
 Natalya :    5 PE   healing.
 The Scribe :    7 PE   healing.
 Jolly, himself :    10 PE   healing.
 
Fenster is now conscious, barely ...

 End Round 2, Begin Round 3 ... 
 R3T22:   Lockerbie pops off the last and smaller bead, and then goes to throw it, being wary of defense.  He creates an opening and Dorit misses with her shield, and Natalya with her short sword.  This time the bead erupts at Ichibod's feat.  The burst of flame is strong, but not nearly like the first. 
 Spoiler 
 Bessel :  Save for   6 fire   damage.
 Dorit : Save for   2 fire   damage.
 Fenster :  Saves, rolling on ground,  for   10 fire   damage, but stilll goes unconscious again.
 Ichibod :  Save for   8 fire   damage.
 Natalya :  Evades, no damage.
 The Scribe :  Evades, no damage.
 Jolly, himself :  Saves with divine grace for   5 fire   damage.
 Clacky :  Fails for   12 fire   damage.
 
Bessel is still on fire.  Fenster is down again.  Bessel and Dorit's wounds are once again growing.

And Clacky?  Clacky erupts and explodes with flying metal and gears, and the main hulk of the destroyed clockwork servant falls into the water.   
 R3T19:   Paxre, surrounded again in his cloak of darkness, appears behind Lockerbie, cutting at him while flanking with Dorit.  Paxre's surprise and flank inflicts  11  damage, a brutal strike that is taking a toll on the ghoul.  Two claw attacks by Paxre miss.  Paxre then goes invisible again.

 R3T17:   Ichibod , what do you do?

Bessel (on fire with Speckled ready to put him out) on deck, Natalya in the hole ...

 Positions  
 Spoiler 

 xxxxx  + Ichibod

The Scribe + JollyGreen
Bessel + Clacky
Dorit/  Fenster  + Natalya
Lockerbie
!Paxre!
 

 I/S 
 
 Spoiler 
Lockerbie:  22.  (16:63).  Page 52.  CE1.
*  Only the 3d6 fireball remaining on his  necklace of fireballs I .
*  Tangled by tanglefoot bag: -2 attack rolls, -4 DEX.
*  Will flee at 17 hps or lesss.
Paxre:  19.
Ichibod:  17.
Bessel:  16.  ON FIRE!
Natalya:  15.9.   Mirror image : 1 image.
Scribe:  12.  READIED TO AID BESSEL TO PUT OUT FIRE!!!
Dorit: 11.9.  Barbarian Rage til end R9T11.9.
Fenster:  11.  (-9:33).  Page 16.
Jolly Green:  7.
Hulya:  6.
 
lostsole31
 R3T17:   "So be it!" yells Ichibod while firing another blast of energy at the Captain for   5 PE   damage.

 R3T16:   Bessel, you are currently on fire and Speckled is standing by to aid you in putting it out.

Scribe readied, Natalya on deck, Dorit in the hole ...

 Positions  
 Spoiler 

 xxxxx  + Ichibod

The Scribe + JollyGreen
Bessel + Clacky
Dorit/  Fenster  + Natalya
Lockerbie
!Paxre!
 

 I/S 
 
 Spoiler 
Lockerbie:  22.  (11:63).  Page 52.  CE1.
*  Only the 3d6 fireball remaining on his  necklace of fireballs I .
*  Tangled by tanglefoot bag: -2 attack rolls, -4 DEX.
*  Will flee at 17 hps or lesss.
Paxre:  19.
Ichibod:  17.
Bessel:  16.  ON FIRE!
Natalya:  15.9.   Mirror image : 1 image.
Scribe:  12.  READIED TO AID BESSEL TO PUT OUT FIRE!!!
Dorit: 11.9.  Barbarian Rage til end R9T11.9.
Fenster:  11.  (-9:33).  Page 16.
Jolly Green:  7.
Hulya:  6.
 
lostsole31
 R3T16:   Bessel, crazed and on fire, screams,    "CLACKY, NO!"   

He whirls to the ghoul, draws his pistol, and pulls the trigger.  Staring dumbfounded at his second horrible miscalculation of the last minute, and burning more and more.  He takes   6 fire   damage by not trying to put out the flame as the gunpowder erupts in his hand, destroying his pistol and causing  5  shrapnel damage.  The shrapnel also blasts toward everyone else in his immediate area: Scribe (evades), Jolly (fails,  2 ), Dorit (fails,  5 ), Fenster (if alive, he takes  5 ), Natalya (evades).

Bessel topples over the side of the bridge into the water after his automaton.  He is barely conscious, and though the fire dies out, he did a full dive into the water after Clacky.

 R3T15.95:   The Scribe takes out a potion, passes by Jolly, and jumps into the water after Bessel.

 R3T15.9:   Natalya , what do you do?

Dorit on deck, Jolly in the hole ...

 Positions  
 Spoiler 

 xxxxx  + Ichibod
xxxx + xxxx
xxxx + JollyGreen + Speckled (water)
xxxx + xxxx + Bessel (water)
Dorit/  Fenster  + Natalya
Lockerbie
!Paxre!
 

 I/S 
 
 Spoiler 
Lockerbie:  22.  (11:63).  Page 52.  CE1.
*  Only the 3d6 fireball remaining on his  necklace of fireballs I .
*  Tangled by tanglefoot bag: -2 attack rolls, -4 DEX.
*  Will flee at 17 hps or lesss.
Paxre:  19.
Ichibod:  17.
Bessel:  16.  10' below surface of water.
Scribe:  15.95.
Natalya:  15.9.   Mirror image : 1 image.
Dorit: 11.9.  Barbarian Rage til end R9T11.9.
Jolly Green:  7.
Hulya:  6.

 DEAD:  Fenster.
 
lostsole31
 R3T15.9:   Natalya scans the bridge looking for a good way to climb back up.  Not seeing anything promising she sends a brief prayer to her goddess Calistria that she may bless her deception, and then Natalya casts  ghost sound .

In a whisper like stormy winds a woman's voice echoes through the room, repeating.    "My love, my Lockerbie, have you forgotten me?"  
 "Ha!"  says Lockerbie.   "Clever witch, but I know that is not she.  If I had forgotten Liza Jane, I would not have asked you for these favors before your group attacked me." 
 R3T11.9:   Dorit , you are currenty raging and flanking the entangled ghoul with Paxre.  What do you do?

Jolly on deck, Lockerbie in the hole ..

 Positions  
 Spoiler 

 xxxxx  + Ichibod
xxxx + xxxx
xxxx + JollyGreen + Speckled (water)
xxxx + xxxx + Bessel (water)
Dorit/  Fenster  +  Natalya 
Lockerbie
!Paxre!
 

 I/S 
 
 Spoiler 
Lockerbie:  22.  (11:63).  Page 52.  CE1.
*  Only the 3d6 fireball remaining on his  necklace of fireballs I .
*  Tangled by tanglefoot bag: -2 attack rolls, -4 DEX.
*  Will flee at 17 hps or lesss.
Paxre:  19.
Ichibod:  17.
Bessel:  16.  10' below surface of water.
Scribe:  15.95.
Natalya:  15.9.   Mirror image : 1 image.
Dorit: 11.9.  Barbarian Rage til end R9T11.9.
Jolly Green:  7.
Hulya:  6.

 DEAD:  Fenster.
 
lostsole31
 R3T11.9:   Dorit growls and goes for the shield bash again, doing  8  (min) damage.   
 Spoiler 
8 damage minimum?  With a d4 weapon?  Whuff!  Scary barbarian.
 
  A lot of the ghoul's bones are heard cracking with that impact, but being immune to pain it doesn't seem to stop.

 R3T7:   Jolly  (face it, that's your in-team nickname now), what do you do?

Lockerbie on deck, Paxre in the hole, Ichibod's turn already figured ...

 Positions  
 Spoiler 

 xxxxx  + Ichibod
xxxx + xxxx
xxxx + JollyGreen + Speckled (water)
xxxx + xxxx + Bessel (water)
Dorit/  Fenster  +  Natalya 
Lockerbie
!Paxre!
 

 I/S 
 
 Spoiler 
Lockerbie:  22.  (3:63).  Page 52.  CE1.
*  Only the 3d6 fireball remaining on his  necklace of fireballs I .
*  Tangled by tanglefoot bag: -2 attack rolls, -4 DEX.
*  Will flee at 17 hps or lesss.
Paxre:  19.
Ichibod:  17.
Bessel:  16.  10' below surface of water.
Scribe:  15.95.
Natalya:  15.9.   Mirror image : 1 image.
Dorit: 11.9.  Barbarian Rage til end R9T11.9.
Jolly Green:  7.
Hulya:  6.

 DEAD:  Fenster.
 
lostsole31
Stuff.  Year  (1d14713)[ 3113 ] 
lostsole31
Let's try again.
 (1d10006)[ 9792 ] 
 (1d10006)[ 6800 ] 
 (1d10006)[ 5133 ] 
 (1d10006)[ 9243 ] 
 (1d10006)[ 5200 ] 
 (1d10006)[ 1626 ] 
lostsole31
   "Ichibod!!"    The Scribe yells, sounding the signal for those two.

 R2T28:   Speckled (both of them) point a wand at Paxre, but he just can't seem to get it to work.  Natalya remembers that the only wand The Scribe has is the  charm person  one that was taken from the female derro.

Paxre shakes his head.    "Ha!  As soon as you pulled it out I knew what to expect."  
 R2T21:   "You're not getting away!"  she yells at Paxre.   "I worked too hard at this." 

What does  Natalya  actually do?

 I/S 
 
 Spoiler 
The Scribe:  28.
Natalya:  21.
Paxre:  17.   Cloak of Darkness .
 
lostsole31
 R2T21:   Natalya wants Paxre to hurt, so she casts magic missile for   7 force   damage. 
 Spoiler 
Each missile does 1d4+1, which means two missiles at the same target do 2d4+2.  Once you get some sleep and rest, you'll pop up to 5th level.  And that means THREE missiles. If you blot them all at one target, that means 3d4+3 (an average of 11 damage).
 

 R2T17:   Paxre reflexively tries to block what he can't as he takes the arcane bolts in his forearm and chest.  He's not sure which Speckled is real, but it seems the one in the hallway is the real threat, so he tries to acrobatically duck under his legs while drawing his katana.  It isn't acrobatic enough as the real Scribe tries for a double fist-punch.  Now, though, it's the Scribe who is even less acrobatic as he falls over the bedroll and whacks his head, stunning himself and prone.

Despite the easy target, Paxre has a rare insight of wisdom that standing around for revenge will only bring more enemies.  He continues down the hallway, and zooms past Ichibod's cell.

 R2T16:   Ichibod lunges to his feet, and yells something in a language no PC understands, but that all recognize as Shoanti.  Yes, even Jolly seems to remember something about the barbarians that live in the plains and mountains of a lawless, backwood frontier called  Varisia .

He allows the silver arrows in his lap to fall, clattering to the floor as he snatches two arrows from the quiver he had re-slung over his back.  He gets on his feet, takes a 5' step to the hall, and sees Paxre in the intersection to the cells.  Though he has another arrow ready, he only gets the time to shoot one but it flies true and slices past Paxre's neck for  6  damage. 
 Spoiler 
You only got to shoot one arrow, because more than one attack is a FAA, not a SA.
MA: Stand.
5' free move to step out into the hall (the assumption was, for this to utilize you to best effect, for you to be right by the edge of your cell's open door.
SA: Shoot one arrow.  Still a hit's a hit, and Paxre - especially now with his cloak of darknesss, is a good thing.
 
As your hunter senses make you sense everything around, you see the Scribe just outside of his cell looking into it.

Everybody awakens to the sound of battle.

 End Round 2, Begin Round 3 ... 
 R3T28:   The universe sought its balance with Critilope, and he is stunned and writhing on the ground, holding his head with both hands.

 R3T21:   Natalya , what do you?  Paxre is out of the cell and went down the hallway towards the intersection.  You would have to move 10' to get into the hallway.

Paxre on deck, and Ichibod in the hole.

 I/S 
 
 Spoiler 
The Scribe:  28.  PRONE/ STUNNED til end R4T17!!!
Natalya:  21.
Paxre:  17.   Cloak of Darkness .
Ichibod:  16.
Jolly:  13.
Dorit:  8.
Bessel:  7.
 
lostsole31
 R3T21:   When Speckled Antelope and Ichibod defeated her and took the  Shard of Pride , it was a mixed blessing.  Shew knew its power, but she knew its curse as well.  Under the influence of the  Shard , she used a spell she used to use commonly with men and to get her way past guards (but only rarely):  charm person .  She had managed to charm a small enclave of sewer goblins to do her bidding as her 'honor guard.'  And this is how she would take over Magnimar's underworld, rise up to the surface and take the city, then Varisia, then the continent of Avistan, and later ... the world.  Yeah, right.

As a worshiper of Calistria, using a well-timed, well-placed charm would be nothing if she thought she could get away with it.  But since that time she hadn't used that spell; not really, anyway.  She couldn't put her finger on it before, but it slowly dawned on her recently that when pride falls, what is left is shame.   Charm person  was her most powerful attack spell;  magic missile  is more of a sting -- a deadly sting -- but a sting compared to other magics of its type.  And why bludgeon an enemy when you don't have to make him your enemy?

She stepped into the hallway, directly through the illusion and 25' down the hall.  She already remembered the battle training the group had undergone.  Paxre was far too agile to be affected by her  grease , but his mind proved weak again and again.

 "Paxre,"  she addresses as she approached (10' behind Ichibod, 20' from Paxre), and then casts her spell.  [Ichibod, not having seen the spell in a long time, has forgotten.]   "The Scribe played this ruse.  What you have is a forgery.  The purses' theft gained you nothing but whatever he put into it.  Just because you have been caught as a thief ... we've been through too much to kill you.

"Give us your solemn vow that you will never attempt to kill, harm, obstruct or in any way interfere or compete with the lives of those in our group and the quest we undertake for the  Shard  or the  Star of Sihedron  and any of those shards, nor shall you incite others to do the same.  Swear it, or there is little I can do to help you."  
 Spoiler 
Paxre rolled a '2' on his save!  😉
 

Paxre has tears welling in the big, oblong black pools that are his eyes.   "I swear to this, and my curse as an oracle is that any oath sworn must be obeyed to my death; but this oath is broken if any of you in turn try - in any way whatsoever - to interfere with anything else I undergo just because you might not 'like' it.

"You of all people should understand what is happening here.  Be careful of your lover, Natalya.  He tried to give the Shard to someone he 'deemed most appropriate,' but Bessel and the group gave it back to him.  He tried to name Ichibod as leader, but he and the group gave the  Scribe  (stupid name) leadership.  What else will he give to himself through false humility?!" 
  "One more thing,  " he whispers to Natalya and Ichibod (as best he can with the distance),   "but it must be the two of you you who discover this.  Uncle gave me a powerful scroll to see past all veils and hidden mysteries.  I read it while watching the Scribe work on his Green Peak Style.  Get yourself a scroll of  true seeing  and you will see what I have seen.  He can be called the Scribe because Speckled Antelope is a Shoanti name, but you will see he is not Shoanti, Varisian, or Taldane.  He is something else whose entire race served the very creatures that serve the darkness that gives me powers, power that comes from the Dark Tapestry and the horrors between the worlds in blackness endless.

"Beware what you give the Scribe.  He is tragic, he is disciplined, he is even funny.  But he is a walking lie whose existence is an affront to the gods.  I know why he is as powerful as he is, and power wants more.  Beware."  

And with that, Paxre disappears around the corner.  He is as fast as anyone in the group, and Ichibod knows that the little guy can cover 60' in a burst, he has a headstart, knows the terrain, and with having to try to track or take the time to pick up or cast  light  on something, Ichibod would only fall further behind.

 Ichibod , do you accept the bargain as such, or do you go racing after him for blood?  Your original intention of shooting him is disrupted by his leaving LOS.  And by the time you would have to cast or pick up light, he would be past the next hallway and out of reach of an arrow, let alone the sight to see him.
 
 Spoiler 
Ichibod, with favored terrain (dungeon) = Batman
Paxre, ninja/ oracle of dark tapestry = Bane
 http://www.youtube.com/watch?v=F157geaXp_w 
 

For Natalya, who was so close to trying to kill him, realizes that ruse was her way to at last enjoy why her goddess is known as the Savored Sting.  Now it is Paxre who will live in shame.  And if there is truth in his having sworn this oath, there is nothing he can ever do about it.   
 I/S 
 
 Spoiler 
The Scribe:  28.  PRONE/ STUNNED til end R4T17!!!
Natalya:  21.
Paxre:  17.   Cloak of Darkness .
Ichibod:  16.
Jolly:  13.
Dorit:  8.
Bessel:  7.
 
lostsole31
 
 Spoiler 
Initiative has been rolled for everyone else ...
 

 R1T28:   Ichibod screams  "Die you abominations!"  and blasts enemy he sees on the altar with a wave of heat and flame that the party has yet to have seen before.  It seems his powers are truly growing. 
 Spoiler 
Natalya recognizes  scorching ray .
 
The heat ray hits the monster straight on for   22 fire  +  1 force   damage.

 R1T25:   The Scribe drops his magical torch, takes out his bola, and tosses it at the shriezyx with fantastic accuracy and speed.  It does a whopping  9 NL (max)  damage!  Even flat-footed, the eight-legs of the beast keep it from going down.

 R1T22:   One of the monsters pops down, 10' from Dorit and shoots a web at Ichibod, covering him. At first, the sticky goo on the web contacting his skin seems to deaden his nerves some, making him somewhat lethargic, but Ichibod is able to shake that feeling off ... but not the webs.  The monster says something.

The Scribe calls out,  "He's ordered the other two to web everyone, but to concentrate attacks on Ichibod!" 
 R1T21:   Jolly , the spell that Ichibod cast upon the Scribe, this " cat's grace " is amazing!  You figured that the academic had to have some moves on him to stay alive, but this spell allowed him to move like nothing you ever remember (well, not saying much) seeing, though these things come in a very close preternatural second.  The damage from so simple a weapon was a hell of a lot more than you'd ever expect, but that's probably because of the speed he built up.  Imagine what that spell could do for you, a real warrior!

With Ichibod hitting the shriezyx (you can't see the other two), there is a sense from Ichibod that somehow is related to Serafaim's tactical advice that you could really do better against the one over by the altar, but you don't have to listen to that.  The assumption is that in the second rank you have buckler strapped and crossbow out (ready to drop and draw flail when needed, or to cast spell with one hand holding crossbow).  Also, Serafaim gave an order (you don't have to listen to it, because who the hell is he to demand that, anyway?) to fight defensively to help the whole group.

What do you do?

 I/S 
 
 Spoiler 

HEROES:  +1 bonus to attack and weapon damage rolls if Serafaim seen.

Ichibod:  28.   Mage armor .   Shield .  WEBBED!
The Scribe:  25.   Cat's grace .
Shriezyx #2:  22.  East.
*  Shaken due to Ichibod's fire.
Jolly:  21.   Detect magic .
Shriezyx #1:  18.  (54:77. 9 NL).  At altar.  Took 22 fire.
*  Will be frightened to end R2T18.
Bessel:  16.  DEX mutagen.
Serafaim:  12.
Shriezyx #3:  West.  Shaken due to Ichibod's fire.
Dorit:  10.   Bull's strength .
Natalya:  8.   Mage armor .
 
lostsole31
 R1T21:   Jolly pushes past Dorit and Serafaim, trying to get past the shriezyx that dropped down 10' from Dorit.  As he moves past, the creature snaps its hideous jaws at him and bites him in his upper right thigh for  9 (max)  damage with its powerful gnashing.  Jolly vaguely feels some lingering pain where the green venom coated the bite, but he is too tough to give it much mind.  Jolly gets to the altar, and with a truly inspiring overhand he lands it on the head of the creature for  14  damage.  Something about the combination of Serafaim's inspiring position on the field matched with some intuitive tactic seems to have really helped Jolly to clobber the beast.

 R1T18:   The altar-beast almost cowered at the blast of fire, but as soon as Ichibod is webbed and it gets whacked by the now isolated Jolly, it skitters back 5' on the altar out of Jolly's range and shoots a web at him, coating him with perfect accuracy.  The webbing on the now held Jolly is coated with the same green slime as was on Ichibod's webbing.  Jolly feels that contact with it tries to numb him, but again he is too tough for such simple things.

 R1T16:   Bessel , what do you do?  The nearer creature is 20' from you.  The one that was on the altar and stepped back a little is now 35' from you.

 I/S  
 Spoiler 

HEROES:  +1 bonus to attack and weapon damage rolls if Serafaim seen.

Ichibod:  28.   Mage armor .   Shield .  WEBBED!!!
The Scribe:  25.   Cat's grace .
Shriezyx #2:  22.  East.
*  Shaken due to Ichibod's fire.
Jolly:  21.  WEBBED!!!
Bessel:  16.  DEX mutagen.
Serafaim:  12.
Shriezyx #3:  West.  Shaken due to Ichibod's fire.
Dorit:  10.   Bull's strength .
Natalya:  8.   Mage armor .
 
lostsole31
 R1T16:   Bessel drinks another of his potions, and a brief warping of the air before him appears before disappearing.

 R1T12:   "An excellent strike, noble half-orc,"  rings Serafaim through his helm,  "but at what cost?" 

He calls out,  "Push forward, but fight defensively to protect yourselves and others against their webs ... armor cannot do as well!" 

Serafaim takes a measured stance and throws his mithral shortspear at the shriezyx on the altar, which bounces off of its very hard shell.

He then takes a sword from a sheath attached to his shield, one that none of you has ever seen.  The sheath only required a mild curve, which made it look like it could have been a low-curve scimitar, but it is very obvious it is not. 
 Spoiler 
 
 
However, unlike most swords that are made of metal, the entire blade seems to be made of some sort of nearly-transparent rock of some sort.  As he draws it, it begins to hum softly and to glow green.  The bottom of the hilt is adorned with a diamond that for some reason has a piece of metal embedded in the center.  He steps forward, and is now L-FWD of Dorit.

 R1T11:   There must be a shriezyx to the west that the rest of the party didn't see, because now Seraphaim is covered in webbing.

 "Poison webs!"  he calls.   "Be careful." 
 R1T10:   Dorit  ...  there are three enemies on the field.
#1  The shriezyx at the altar, 30' from you.  Serafaim's tactical skill gives you a bonus if you move past #2 (below), but you'd have to go around with your 20' speed and wouldn't get to that one.  You can't charge the altar enemy because #2 is in your way.
#2  This one is 10' from you and would require you to step up to it, which is easy enough.  If you do as Serafaim said and fight defensively, you both get a +2 competence bonus to AC in addition to the +2 dodge bonus for fighting defensively, but you'd suffer the standard -4 to attack rolls as well.  Serafaim being entangled doesn't immobilize him, so he can still fight in this manner.
#3    This one is 20' over to your left.

What do you do?

 I/S  
 Spoiler 

HEROES:  +1 bonus to attack and weapon damage rolls if Serafaim seen.

Ichibod:  28.   Mage armor .   Shield .  WEBBED!!!
The Scribe:  25.   Cat's grace .
Shriezyx #2:  22.  East.
*  Shaken due to Ichibod's fire.
Jolly:  21.  WEBBED!!!
Shriezyx #1: 18. (43:77. 9 NL). At altar. Took 33 fire.
Bessel:  16.  DEX mutagen.   Shield .
Serafaim:  12.  FD!!!  WEBBED!!!
Shriezyx #3:  11.  West.  Shaken due to Ichibod's fire.
Dorit:  10.   Bull's strength .
Natalya:  8.   Mage armor .
 
lostsole31
 R1T10:   Dorit stands up to be side-by-side with Serafaim, fighting defensively as suggested.  She instantly sees how working in tandem helps both at once for defense.  But she is so used to depending entirely on the raw strength of her armor and shield, with some shield training, and then going all out with offense, so this is new .. and unfamiliar territory.  Of course, what doesn't help when you miss entirely is that these monsters are ridiculously agile.

 R1T8:   Natalya?  Ichibod entangled behind you.  Besel next to you, and Dorit and Serafaim 10' ahead with a monster in front of them.  Jolly is (effectively or foolishly) keeping the one at the altar busy, some 40' away.  What do you do?

 I/S  
 Spoiler 

HEROES:  +1 bonus to attack and weapon damage rolls if Serafaim seen.

Ichibod:  28.   Mage armor .   Shield .  WEBBED!!!
The Scribe:  25.   Cat's grace .
Shriezyx #2:  22.  East.
*  Shaken due to Ichibod's fire.
Jolly:  21.  WEBBED!!!
Shriezyx #1: 18. (43:77. 9 NL). At altar. Took 33 fire.
Bessel:  16.  DEX mutagen.   Shield .
Serafaim:  12.  FD!!!  WEBBED!!!
Shriezyx #3:  11.  West.  Shaken due to Ichibod's fire.
Dorit:  10.   Bull's strength .
Natalya:  8.   Mage armor .
 
lostsole31
 R1T8:   Natalya drops the torch, draws her silver dagger and tries to cut Ichibod loose.  Just as the last strand is proving too difficult, she looks around and notes the two more of the party webbed.  With a firmness she manages to free him.

 End Round One, Begin Round Two ... 
 R2T28:   Ichibod, thanks to being saved by his damsel, feels no ill effects since the webs are gone nearly as quickly as they had come.  What do you do?  Still hammer the one at the altar?

 I/S  
 Spoiler 

HEROES:  +1 bonus to attack and weapon damage rolls if Serafaim seen.

Ichibod:  28.   Mage armor .   Shield .
The Scribe:  25.   Cat's grace .
Shriezyx #2:  22.  East.
*  Shaken due to Ichibod's fire.
Jolly:  21.  WEBBED!!!
Shriezyx #1: 18. (43:77. 9 NL). At altar. Took 33 fire.
Bessel:  16.  DEX mutagen.   Shield .
Serafaim:  12.  FD!!!  WEBBED!!!
Shriezyx #3:  11.  West.  Shaken due to Ichibod's fire.
Mistress Khrysm:  10.5.
Homonculi #1:  10.4.
Homonculi #2:  10.3.
Dorit:  10.   Bull's strength .
Atlatia:  9.
Natalya:  8.   Mage armor .
 
lostsole31
 R2T28:   Ichibod thanks Natalya and moves behind the Champion in Bronze so he can cast enlarge person on Dorit and she'd have room to grow.  Dorit grows to an amazing height of 12' 8" (and 2400 pounds), and in combination with Jolly's spell, her strength makes her a virtual juggernaut.  Ichibod takes a defensive posture behind Serafaim. 
 Spoiler 
Note that "defensive posture" in this case simply means positioning and fluff, because to "fight defensively" you have to make an attack roll at some point in your turn.  You probably knew that, but I just wanted to be sure.
 

 R2T25:   The Scribe sees the opening created by Jolly and charges the altar shriezyx, committing to the attack.  The scribe's ranseur clacks to the side of its chitin.

 R2T22:   The shriezyx in front of Dorit steps 5' to the side in front of Serafaim, even though it is still easily in reach of the giant woman.  It attacks the man with a bite and four claws, but except for one that was dodged, all attacks are stopped cold by his bronze armor.

 R2T21:   Jolly , you are currently webbed, meaning you are  entangled .  Your opponent is directly in front of you, and the hapless, polearm-wielding acadmic is to your LtR (Left Rear diagonal).  What do you do?

 I/S  
 Spoiler 

HEROES:  +1 bonus to attack and weapon damage rolls if Serafaim seen.

Ichibod:  28.   Mage armor .   Shield .
The Scribe:  25.   Cat's grace .  CHARGED!
Shriezyx #2:  22.  East.
*  Shaken due to Ichibod's fire.
Jolly:  21.  WEBBED!!!
Shriezyx #1: 18. (43:77. 9 NL). At altar. Took 33 fire.
Bessel:  16.  DEX mutagen.   Shield .
Serafaim:  12.  FD!!!  WEBBED!!!
Shriezyx #3:  11.  West.  Shaken due to Ichibod's fire.
Mistress Khrysm:  10.5.
Homonculi #1:  10.4.
Homonculi #2:  10.3.
Dorit:  10.   Bull's strength .   Enlarge person .
Atlatia:  9.
Natalya:  8.   Mage armor .
 
lostsole31
 R2T21:   Jolly attacks the same monster as before with the flail, but the webbing interferes with his ability to connect. 
 Spoiler 
Hey, just so I don't get confused, allow me to put in the penalties and bonuses for spells, effects, and the like.  It took me a bit to figure out why you had a -2 penalty, especially when I was going to employ it again.

On the other hand .... for everyone ... fluff normal, rolls in spoilers.  If you do want to be specific about bonuses and the like, not them somewhere in the spoiler with the attack rolls (or whatever is appropriate).  For example, if Natalya wants to be sure she succeeds on an Acrobatics check, in spoilers with her Acrobatics roll, she could tell me that she uses her special ability.
 

 R2T18:   Responding in kind, Jolly's opponent bites at his face, a tooth with venom grazing him for  4 (min)  damage.  Jolly easily ignores the burning of the poison.

Two claws whip at the Scribe, and he bats one away while the other slashes his L knee for  6 .  A claw then connects with Jolly along his flail hand for  5 .  A final claw swipe at the Scribe and he plants the butt of his ranseur on the ground, slides down with both hands so his back is horizontal and a foot off the deck as the claw passes.

Jolly, that dodge - even unbalanced by his charge - seemed like a nearly impossible maneuver for an unarmored man.

 R2T16:   Bessel , what do you do?  You still don't see #3 to the west, only the one on the altar and the one fighting Serafaim/Dorit.  Do you move forward to the entrance of the door, or stay near the alcoves?  What action do you take?

Serafaim on deck, western shriezyx in the hole ...

 I/S  
 Spoiler 

HEROES:  +1 bonus to attack and weapon damage rolls if Serafaim seen.

Ichibod:  28.   Mage armor .   Shield .
The Scribe:  25.   Cat's grace .  CHARGED!
Shriezyx #2:  22.  East.
*  Shaken due to Ichibod's fire.
Jolly:  21.  WEBBED!!!
Shriezyx #1: 18. (43:77. 9 NL). At altar. Took 33 fire.
Bessel:  16.  DEX mutagen.   Shield .
Serafaim:  12.  FD!!!  WEBBED!!!
Shriezyx #3:  11.  West.  Shaken due to Ichibod's fire.
Mistress Khrysm:  10.5.
Homonculi #1:  10.4.
Homonculi #2:  10.3.
Dorit:  10.   Bull's strength .   Enlarge person .
Atlatia:  9.
Natalya:  8.   Mage armor .
 
lostsole31
 R2T16:   Bessel mixes and throws a bomb at the monster fighting Dorit nearly dead on.  He might have missed a truly critical strike were it not for some direction from Serafaim.  The bomb does a whopping   42 fire   damage and burning it badly!!! The creature shrieks in pain and fear and unthinking to its own safety, attempts to scamper to the west.  Serafaim manages to nail it for  11  with his crystal sword, and the large Dorit clips it for the same.  The thing makes it to the far side of the room and clambers up the wall.

 R2T12:   "Dorit, step forward to finish off the one at the altar.  They don't have any hard protection against the creature's attacks .... Though I will admit you are more than I first surmised, scrivener!"  calls Serafaim.

He rips out of his webs with brute strength and strides up to the altar to position himself to attack the one at the altar, leaving Ichibod and Dorit behind.

 R2T11:   The shriezyx on the floor to the west shoots a web at Ichibod, entangling him (again), though it is obvious it is terrified of him and the conflaration that hit its ally.  (Bessel is unseen in the passageway.)

 R2T10:   Dorit , you are in the center of the room with Ichibod.  With neither Serafaim nor Ichibod FD (fighting defensively) this round, you are no longer "holding the line."  You have an easy charge to the untouched shriezyx west of you, or you can stride up to reach over and help to paste the one at the altar.  You still have some intuitive connection that gives you some insight into attacks on the one at the altar.  What do you do?

 I/S  
 Spoiler 

HEROES:  +1 bonus to attack and weapon damage rolls if Serafaim seen.

Ichibod:  28.   Mage armor .   Shield .  WEBBED!  Center-room.
The Scribe:  25.   Cat's grace .  CHARGED!  Altar.
Shriezyx #2:  22.  East.  (13:77).  Took 42 fire.
*  FRIGHTENED from Bessel's bomb.
Jolly:  21.  WEBBED!!!  Altar.
Shriezyx #1: 18. (43:77. 9 NL). At altar. Took 33 fire.
Bessel:  16.  DEX mutagen.   Shield .
Serafaim:  12.  Altar.
Shriezyx #3:  11.  West.  Shaken due to Ichibod's fire.
Mistress Khrysm:  10.5.   Shield .
Homonculi #1:  10.4.
Homonculi #2:  10.3.
Dorit:  10.   Bull's strength .   Enlarge person .
Atlatia:  9.
Natalya:  8.   Mage armor .
 
lostsole31
 R2T10:   Seeing three ganged on the one at the altar, it's about time someone got to the uninjured one, and Dorit's not about to leave a yet-again-webbed Ichibod exposed in the middle of the room.  Besides, its high time these jumping, dodging, hard-shelled creatures get splattered.  Dorit gnashes on her shield to get herself into a frenzy and in berserker rage charges the mid-room shriezyx with all of her might.  Her sword crashes into the beast, just barely missing a vital area between large scales, but still doing a respectable  19  damage.
 
 Spoiler 
 IA:   Rage ... 30 STR!!!  20 + 4 (bull's strength) +2 (enlarge person) +4 (rage)!!!
 FAA:   Charge, with Power Attack, at reach.  +2 attack, -2 PA.

EDIT:  Rolled a nat-20, but the nat-6 wasn't enough to confirm.
 

 R2T9:   Popping out from the corner to the back of the party ... facing Bessel and Natalya, is ... Atlatia.  No one noticed that there were only two derro instead of three above, and everyone forgot that Paxre stabilized one ... Atlatia.  Bessel is taken totally by surprise, and unable to use his gunslinger's dodge, and the crossbow just barely manages to get through his thickened skin.  He gets hit in the back of the right shoulder for  8  damage ... a sweet spot between bone and flesh.  The area of the wound is very cold, but Bessel takes the bolt out and rubs the wound quickly enough for the frostspore poison to be warmed up enough to take no effect.

 R2T8:   Natalya , before you had to help Ichibod out of his webbing, you intended to cast  mirror image  on yourself.  Do you still do this?  You are side-by-side with Bessel.  Do you focus on Atlatia and do something to help Bessel ... even if it is to cast your spell in readiness for attack?  What would your move action be?  In the main room, you only see the one shriezyx at the altar, which is getting attacked by Jolly, Serafaim, and the Scribe.

Ichibod on deck, The Scribe in the hole ...

 I/S  
 Spoiler 

HEROES:  +1 bonus to attack and weapon damage rolls if Serafaim seen.

Ichibod:  28.   Mage armor .   Shield .  WEBBED!  Center-room.
The Scribe:  25.   Cat's grace .  CHARGED!  Altar.
Shriezyx #2:  22.  East.  (13:77).  Took 42 fire.
*  FRIGHTENED from Bessel's bomb.
Jolly:  21.  WEBBED!!!  Altar.
Shriezyx #1: 18. (43:77. 9 NL). At altar. Took 33 fire.
Bessel:  16.  DEX mutagen.   Shield .
Serafaim:  12.  Altar.
Shriezyx #3:  11.  (58:77).  West.  Shaken due to Ichibod's fire.
Mistress Khrysm:  10.5.   Shield .
Homonculi #1:  10.4.
Homonculi #2:  10.3.
Dorit:  10.   Bull's strength .   Enlarge person .
Atlatia:  9.
Natalya:  8.   Mage armor .
 
lostsole31
 R2T8:   Natalya casts  mirror image  on herself and draws her sword.  There are now four Natalya's shifting in and out of each other (3 images + herself).  She draws her sword and now holds her mithral rapier and silver dagger.

 End Round 2, Begin Round 3 ... 
 R3T28:   Ichibod shoot a scorching ray at the bug on the wall.  These things are supernaturally fast, but Ichibod's aim - aided by Serafaim - manages to hit the thing for a blistering   24 fire  .  The thing shrieks as its chitin cracks and splits and the monstrosity falls to the ground.

He shouts at the Derro  “Flee Derro or you will feel the flames next!” 
 "Ichibod ..."  says the Scribe.   "We already established from Jolly's experiences that she doesn't speak Taldane, only Aklo.  But keep chatting if it makes you feel better."  
 Spoiler: Standard Action (SA) 
SA was used to blast the shriezyx, and doing so was a great job.  However, it takes a SA to take an action to detangle yourself.  You can move at half-movement, but you'd still be entangled.

Also, "Common" language will be referred to hereafter as "Taldane," its proper name.  I've always hated hearing "Common" with no proper name for the most widely spoken language.  It always lacked flavor.
 

 R1T25:   The Scribe, seeing how difficult these things are to attack with their combination of hard shells and fantastic speed, takes a different tactic.  He fights defensively alongside Serafaim if that is the continued tactic while also engaging tactical parries.  But to that he does an acrobatic leap upwards and comes in with his ranseur from a height while faking the creature out.  All of its speed is for naught, but the Scribe's weapon still misses.

 "It seems that you are more than just an academic, Scribe,"  says Serafaim.   "Fine dance moves, but they gained you nothing in the end other than keeping us aligned for defense, and perhaps Jolly as well if he is more careful." 
 R3T21:   Jolly, you are wounded and entangled by webbing.  What do you do? 
 Spoiler 
You have the Scribe next to you FD, with Serafaim next to him.  You are entangled (look it up).  There is no "5' free move" since 1/2 speed when entangled is effectively difficult terrain.
 

Shriezyx at altar on deck, Bessel in the hole ...

 I/S  
 Spoiler 

HEROES:  +1 bonus to attack and weapon damage rolls if Serafaim seen.

Ichibod:  28.   Mage armor .   Shield .  WEBBED!  Center-room.
The Scribe:  25.   Cat's grace .  Altar.  CE2.  FD (+3, -4).
Jolly:  21.  WEBBED!!!  Altar.
Shriezyx #1: 18. (43:77. 9 NL). At altar. Took 33 fire.
Bessel:  16.  DEX mutagen.   Shield .
Serafaim:  12.  Altar.
Shriezyx #3:  11.  (58:77).  West.  Shaken due to Ichibod's fire.
Mistress Khrysm:  10.5.   Shield .
Homonculi #1:  10.4.
Homonculi #2:  10.3.
Dorit:  10.   Bull's strength .   Enlarge person .
Atlatia:  9.
Natalya:  8.   Mage armor .   Mirror image  (3).
 
lostsole31
 R3T21:   Jolly strikes once more at the monster on the altar, clipping it for  4 , his strikes being augmented greatly by Serafaim's leadership and that intuitive feel he seems to have.

 R3T18:   The altar shriezyx is truly focused on the paladin now, despite the Scribe and Serafaim's presence.  Jolly gets a tooth scraped along his chest for  4  (min), and two claws (L thigh, L bicep) for a total of  10 .  One of the claws snagged into the armor momentarily, but retracted quickly.  It seems that some of its attention is on Ichibod and its fallen. 
 Spoiler: Jolly, Beware 
Jolly, you are hurting.  Check your hit points.
 

 R3T16:   Bessel ?

Serafaim on deck, Shriezyx on floor to west in the hole (out of Bessel's LOS).

 I/S  
 Spoiler 

HEROES:  +1 bonus to attack and weapon damage rolls if Serafaim seen.

Ichibod:  28.   Mage armor .   Shield .  WEBBED!  Center-room.
The Scribe:  25.   Cat's grace .  Altar.  CE2.  FD (+3, -4).
Jolly:  21.  WEBBED!!!  Altar.
Shriezyx #1: 18. (39:77. 9 NL). At altar. Took 33 fire.
Bessel:  16.  DEX mutagen.   Shield .
Serafaim:  12.  Altar.
Shriezyx #3:  11.  (58:77).  West.  Shaken due to Ichibod's fire.
Mistress Khrysm:  10.5.   Shield .
Homonculi #1:  10.4.
Homonculi #2:  10.3.
Dorit:  10.   Bull's strength .   Enlarge person .
Atlatia:  9.
Natalya:  8.   Mage armor .   Mirror image  (3).
 
lostsole31
 R3T16:   Bessel consumes another extract from his scarf.  He then hunkers down and tries to keep Natalya's images between him and where he saw the derro disappear.

 R3T12:   Serafaim says,  "Do not be so intent on glory, priest, that you forget your importance.  Step back and heal yourself!" 

Serafaim tries to swipe at the monster, but with the shriezyx' speed all he hits is air.

 R3T11:   The shriezyx on the floor hisses and screeches wildly, chatting in the ancient tongue before moving forth to attack Ichibod.    Despite Ichibod's impediment, though, his heavy magical protection - combined with the fact that his opponent is afraid of this firecaster - only has the bite getting past the  shield  only to get stopped by  mage armor .

 R3T10:   Dorit, Ichibod's aggressor is 10' from you (on the other side of Ichibod, who is in front of you)  Either you can satisfy everybody's dream-come-true of flanking and splattering Ichibod, or .... 😩 ... you can attack the monster at reach or some other similar tactic.  😳  What do you do?

Atlatia on deck, Natalya in the hole ...

 I/S  
 Spoiler 

HEROES:  +1 bonus to attack and weapon damage rolls if Serafaim seen.

Ichibod:  28.   Mage armor .   Shield .  WEBBED!  Center-room.
The Scribe:  25.   Cat's grace .  Altar.  CE2.  FD (+3, -4).
Jolly:  21.  WEBBED!!!  Altar.
Shriezyx #1: 18. (39:77. 9 NL). At altar. Took 33 fire.
Bessel:  16.  DEX mutagen.   Shield .
*   Targeted bomb admixture  til end R8T16.
Serafaim:  12.  Altar.
Shriezyx #3:  11.  (58:77).  West.  Shaken due to Ichibod's fire.
Mistress Khrysm:  10.5.   Shield .   Invisibility .
Homonculi #1:  10.4.
Homonculi #2:  10.3.
Dorit:  10.   Bull's strength .   Enlarge person .
Atlatia:  9.
Natalya:  8.   Mage armor .   Mirror image  (3).
 
lostsole31
 R3T10:   Dorit attacks the target with sword, shield, and teeth.  The creature dodges the sword, but the shield smashes into it for  16 .  More to show her ferocity, she snaps her jaws in mockery at the thing.

 R3T9:   Atlatia puts her palm, fingers up at Natalya and Bessel, and a shrieking noise is heard.  Bessel takes 4 sonic, Natalya takes two sonic, both are stunned, and Natalya drops her weapons to the ground to hold her hands against her ears to try to block out the pain.  (If Bessel had anything in his hands, he drops it as well.)

 End Round 4, Begin Round 5 ... 
 R5T28:   Ichibod , you hear this hideous cacophony of sound down the hallway, but you have your own monster to deal with that is adjacent to your webbed (entangled) self (and a Large Dorit behind you).  What do you do?

Scribe on deck, followed by webbed Jolly ...

 I/S  
 Spoiler 

HEROES:  +1 bonus to attack and weapon damage rolls if Serafaim seen.

Ichibod:  28.   Mage armor .   Shield .  WEBBED!  Center-room.
The Scribe:  25.   Cat's grace .  Altar.  CE2.  FD (+3, -4).
Jolly:  21.  WEBBED!!!  Altar.
Shriezyx #1: 18. (39:77. 9 NL). At altar. Took 33 fire.
Bessel:  16.  DEX mutagen.   Shield .  STUNNED til end R3T9!!!
*   Targeted bomb admixture  til end R8T16.
Serafaim:  12.  Altar.
Shriezyx #3:  11.  (42:77).  West.  Shaken due to Ichibod's fire.
Mistress Khrysm:  10.5.   Shield .   Invisibility .
Homonculi #1:  10.4.
Homonculi #2:  10.3.
Dorit:  10.   Bull's strength .   Enlarge person .
Atlatia:  9.  Used  sound burst .
Natalya:  8.   Mage armor .   Mirror image  (3).
***STUNNED til end R3T9!!!
 
lostsole31
 R5T28:   Ichibod starts chanting the War Song of his tribe and blasts the bug in front of him with a Fire Ray!!   He opens himself up for an attack by not focusing his power defensively, but his opponent misses wildly, nearly toppling.  The monster is amazingly fast, but Ichibod is just able to get it, doing   9 fire  .  He then, as much as the webs allow, shifts back form the beast.  It is too difficult to do so normally without provoking an AOO, but the monster had its chance with Ichibod's sorcery.  He does manage to move to his R-Rt, giving Dorit a full opening to step forward to the monster if she didn't want to employ reach.

 R5T25:   Once again, the Scribe goes for an acrobatic leap, but the combination of the creature's prowess, power, and speed almost gives it a chance to bite at ... nothing, as the maneuver is actually a dupe.  Its agility for naught, still its shell turns his ranseur.

 R5T21:   Jolly , you are webbed and facing the monster, but you also have some nasty wounds.  What do you do?

 I/S  
 Spoiler 

HEROES:  +1 bonus to attack and weapon damage rolls if Serafaim seen.

Ichibod:  28.   Mage armor .   Shield .  WEBBED!  Center-room.
The Scribe:  25.   Cat's grace .  Altar.  CE2.  FD (+3, -4).
Jolly:  21.  WEBBED!!!  Altar.
Shriezyx #1: 18. (39:77. 9 NL). At altar. Took 33 fire.
Bessel:  16.  DEX mutagen.   Shield .  STUNNED til end R3T9!!!
*   Targeted bomb admixture  til end R8T16.
Serafaim:  12.  Altar.
Shriezyx #3:  11.  (34:77).  West.  Shaken due to Ichibod's fire.
Mistress Khrysm:  10.5.   Shield .   Invisibility .
Homonculi #1:  10.4.
Homonculi #2:  10.3.
Dorit:  10.   Bull's strength .   Enlarge person .
Atlatia:  9.  Used  sound burst .
Natalya:  8.   Mage armor .   Mirror image  (3).
***STUNNED til end R3T9!!!
 
lostsole31
 R5T21:   Rezah retreats to the safest place near the Scribe and the Bronze Warrior, in a short diagonal behind Serafaim.

  "It is no more than a flesh wound..."   he grunts in contempt to the Bronze Warrior.

 "You are too fine a vessel of your god's will in this world to be broken and sent to Sarenrae too quickly,"  says Serafaim.   "And I know the shriezyx 10' behind you has too much else to worry about." 
 R5T18:   The monster snaps its jaws at the Scribe while a claw clacks off of the bronze shield.  In his last attack the Scribe committed to attack, and the second claw slashes across his belly for  5 .  The last two claws strike at the Scribe but he leaps over them.

 R5T16:   Bessel is still reeling from the sonic blast.

 R5T12:   Serafaim crits his opponent (1 pt shy of an uber-crit) with his glowing crystal sword for  35 , and the glow of his sword goes away.  The shriezyx is barely standing and wobbly.

 R5T11:  Not giving up its own safety for fear of the firecaster, it goes all in to attack the raging behemoth in front of it.  In its entire sequence, only two claws manage to get past Dorit's super-size armor and shield, along her right intercostal and just inside her left shield arm for a total of   11 .

 R5T10.5-.3:   A bomb appears from practically nowhere and hits Bessel on the back of the hand for   8 acid  .

At the same time, Natalya feels a nasty bite at her ear for  3 , and another equally painful bite on her buttocks for  3 .

 I/S  
 Spoiler 

HEROES:  +1 bonus to attack and weapon damage rolls if Serafaim seen.

Ichibod:  28.   Mage armor .   Shield .  WEBBED!  Center-room.
The Scribe:  25.   Cat's grace .  Altar.
Jolly:  21.  WEBBED!!!  Altar.
Shriezyx #1: 18. (4:77. 9 NL). At altar. Took 33 fire.
Bessel:  16.  DEX mutagen.   Shield .
*   Targeted bomb admixture  til end R8T16.
Serafaim:  12.  Altar.
Shriezyx #3:  11.  (34:77).  West.  Shaken due to Ichibod's fire.
Magister Khrysm:  10.5.   Shield .   Invisibility .
Homonculi #1:  10.4.
Homonculi #2:  10.3.
Dorit:  10.   Bull's strength .   Enlarge person .
Atlatia:  9.  Used  sound burst .
Natalya:  8.   Mage armor .   Mirror image  (3).
***STUNNED til end R3T9!!!
 
lostsole31
 R5T10.3 (Cont'd):   There is a numbing warmth spreading out through Natalya's hip-groin-legs, as well as her ear-head-torso-arms, and she falls.  From Natalya's perspective, things go blurry and she falls in a dream-like, soft state.

Bessel and Ichibod (not Dorit, because she's too tall to see down the passageway), you see Natalya (and her images) drop to the ground as if fainting.  It doesn't seem like a death-fall, but unconsciousness.  Meanwhile, three creatures appear.  The first is a wild-looking derro woman that looks like she is better outfitted than Atlatia, and her face is a form of beauty contorted by insanity lunacy; this woman appears right in front of Bessel.  Meanwhile, hovering around Natalya's multi-imaged form are two creatures - half the size of Bessel himself - that look vaguely like this new derro woman; these little beasts both have blood in their toothy grins, and flap about on little bat wings. 
 Spoiler: Bessel 
Because you read through Atlatia's readings, this fourth derro must be one she might have referred to once as Magister Khrysm.
 

 R5T10:   Dorit , you don't know the conditions of the hallway battle (other than the fact that there appears to be one) because of your height.  But you do have your current opponent still threatening and willing to scuttle around to get to Ichibod.

What do you do?

 I/S  
 Spoiler 

HEROES:  +1 bonus to attack and weapon damage rolls if Serafaim seen.

Ichibod:  28.   Mage armor .   Shield .  WEBBED!  Center-room.
The Scribe:  25.   Cat's grace .  Altar.
Jolly:  21.  WEBBED!!!  Altar.
Shriezyx #1: 18. (4:77. 9 NL). At altar. Took 33 fire.
Bessel:  16.  DEX mutagen.   Shield .
*   Targeted bomb admixture  til end R8T16.
Serafaim:  12.  Altar.
Shriezyx #3:  11.  (34:77).  West.  Shaken due to Ichibod's fire.
Magister Khrysm:  10.5.   Shield .   Invisibility .
Homonculi #1:  10.4.
Homonculi #2:  10.3.
Dorit:  10.   Bull's strength .   Enlarge person .
Atlatia:  9.  Used  sound burst .
Natalya:  8.   Mage armor .   Mirror image  (3).
***UNCONSCIOUS/ SLEEPING!!!  😦
 
lostsole31
 R5T10:   Dorit stays where she is to makee the monster work harder to get to Ichabod and slice with her longsword, rocking it for  17 .
Being in the center of the room, the best you can do is just stay where you are.   
 Spoiler 
Being 10' x 10', you cannot occupy a 5' square if other spots aren't clear.  Basically, you are a big, dangerous tree to the shriezyx if it makes a move for the archer, but a means of hopping about with a chance of cover for Ichibod.
 

 R5T9:   Atlatia bounds forth to Magister Khrysm's side (Fr-L of Bessel), having drawn her short sword.  She giggles and babbles in some mad language that you guess is Aklo, and her short sword seems to be poised to stab down on Natalya's head (or heads, in the case of the images), but completely aware of Bessel but looking nervously (and yet gleefully) down the hallway to the main battle).

 End Round 5, Begin Round 6 ... 
 R6T28:   Ichibod , one one hand you are webbed and are having to shuffle your entangled self around Dorit to keep the shriezyx from getting right at you without it opening itself to Dorit's fury.  On the other hand, you can see 35' down the above-metioned seen.  The passageway is now a haven for female derros, both normal Small-sized and now tiny winged ones as well.  Atlatia, whom you recognize from the first battle is without a doubt poised to perform a coup de grace, though she might fail with Natalya's mirror image still running.  However, it is obvious to you as well that Atlatia is not so focused, even in her madness to be oblivious to you ... so attacking is equally terrible.

And, oh yeah, you're still webbed.  What do you do?

 I/S  
 Spoiler 

HEROES:  +1 bonus to attack and weapon damage rolls if Serafaim seen.

Ichibod:  28.   Mage armor .   Shield .  WEBBED!  Center-room.
The Scribe:  25.   Cat's grace .  Altar.
Jolly:  21.  WEBBED!!!  Altar.
Shriezyx #1: 18. (4:77. 9 NL). At altar. Took 33 fire.
Bessel:  16.  DEX mutagen.   Shield .
*   Targeted bomb admixture  til end R8T16.
Serafaim:  12.  Altar.
Shriezyx #3:  11.  (17:77).  West.  Shaken due to Ichibod's fire.
Magister Khrysm:  10.5.   Shield .
Homonculi #1:  10.4.
Homonculi #2:  10.3.
Dorit:  10.   Bull's strength .   Enlarge person .
Atlatia:  9.  READIED COUP DE GRACE vs Natalya!!!
*  Used  sound burst .
Natalya:  8.   Mage armor .   Mirror image  (3).
***UNCONSCIOUS/ SLEEPING!!!  😦
 
lostsole31
 R6T28:   Ichibod shuffles further around Dorit, to put as much of her between him and the bug as he can, while still seeing Atlatia, whom he blasts with a triple shot of  magic missile !  Ichibod enjoys that microsecond of a successful shot when he realizes to his horror that the his spell didn't seem to do anything to it.  ☹️ 🤨
 R6T25:   The Scribe successfully fakes out the opponent, but as he stabs at the thing his ranseur gets caught in a nook on the top of the altar.  It is too late for the once lauded "Crit-alope" to stop and as it stiffens it then pops up.  He just manages to get his arm up in time to keep from doing real damage, but the metal haft rings his bell and dazes him.  He suddenly seems to not be really aware of what is going on ....  
 Spoiler: Which sucks, because ... 
...that keeps him from FA-speaking tactics.  Oh, well.
 

 R6T21:   Jolly , you are behind the bronze warrior right now, and the dazed Scribe is to your RFt (Right-Front), with the shriezyx directly in front of him.  You are still heavily wounded.  You knew from your position before of the hallway battle, but once you got behind the Bronzo Bozo you lost the sightline so you are unaware of Natalya's current dire peril.  Just as well, if you double-moved you would only just get there, meaning your focus is more where you are now.  What do you do?

Altar shriezyx on deck, Bessel in the hole ...

 I/S  
 Spoiler 

HEROES:  +1 bonus to attack and weapon damage rolls if Serafaim seen.

Ichibod:  28.   Mage armor .   Shield .  WEBBED!  Center-room.
The Scribe:  25.  DAZED til end R9T25.
*   Cat's grace .  Altar.
Jolly:  21.  WEBBED!!!  Altar.
Shriezyx #1: 18. (4:77. 9 NL). At altar. Took 33 fire.
Bessel:  16.  DEX mutagen.   Shield .
*   Targeted bomb admixture  til end R8T16.
Serafaim:  12.  Altar.
Shriezyx #3:  11.  (17:77).  West.  Shaken due to Ichibod's fire.
Magister Khrysm:  10.5.   Shield .
Homonculi #1:  10.4.
Homonculi #2:  10.3.
Dorit:  10.   Bull's strength .   Enlarge person .
Atlatia:  9.  In position to coup de grace Natalya.
*  Used  sound burst .
Natalya:  8.   Mage armor .   Mirror image  (3).
***UNCONSCIOUS/ SLEEPING!!!  😦
 
lostsole31
 R6T21:   Jolly looks to Sarenrae's power within and healing power courses through his shield hand to one of his wounds for   6 healing  .  He still looks battered, but this had to help.

Rezah then casts a  protection from evil  on the Scribe and attempts to brace him after the fumble.   "Careful, Scribe." 
 R6T18:   It is obvious from its ichor and its cracked shell and even some of its gooey white "meat shredding come out of various parts that the altar shriezyx cannot long last.  Though still frightened of Ichibod in the center, it makes a last ditch effort to take something down with it ... and it may as well be the foolish, unarmed man that dinged himself in the head.  For all of its viscious whirlwind of attacks, however, it seems that the man's incredible defensive prowess exists even in this state.  While not as acrobatic, the Scribe seems to unconsciously slide just out of an attack here, and there, and a slight deflection from an unknown force or with his ranseur.  It is as if he possesses a sixth sense.  Ne'erthless, a claw slices across his belly for  7 , just missing catching intestines for a crit.

 R6T16:   Bessel, things are looking grim on your side ... at least for Natalya.  Magister Khrysm stands right in front of you, with her aklys threatening you ... and obviously outfitted as an enemy alchemist.  Atlatia stands poised next to her ready to shove a short sword through your friend's skull.  With the mild resemblance to Khrysm and Natalya going down, you figure that the little flying creatures in her square are two homonculi - magical constructs sometimes created by arcane casters to acts as pets, spies, and lab assistants, and whose bite contains a strong sedative.

You have no weapon in hand.  If you stand back 5', you would be able to keep from being threatened by either derro, and the two homonculi are too small to threaten you (FL).  The only thing that might vaguely help Natalya is that her  mirror image  is still going even though she is down.  What do you do?

Serafaim on deck, Magister Khrysm and her homonculi in the hole ...

 I/S  
 Spoiler 

HEROES:  +1 bonus to attack and weapon damage rolls if Serafaim seen.

Ichibod:  28.   Mage armor .   Shield .  WEBBED!  Center-room.
The Scribe:  25.  DAZED til end R9T25.   Protection from evil .
*   Cat's grace .  Altar.
Jolly:  21.  WEBBED!!!  Altar.
Shriezyx #1: 18. (4:77. 9 NL). At altar. Took 33 fire.
Bessel:  16.  DEX mutagen.   Shield .
*   Targeted bomb admixture  til end R8T16.
Serafaim:  12.  Altar.
Shriezyx #3:  11.  (17:77).  West.  Shaken due to Ichibod's fire.
Magister Khrysm:  10.5.   Shield .
Homonculi #1:  10.4.
Homonculi #2:  10.3.
Dorit:  10.   Bull's strength .   Enlarge person .
Atlatia:  9.  In position to coup de grace Natalya.
*  Used  sound burst .
Natalya:  8.   Mage armor .   Mirror image  (3).
***UNCONSCIOUS/ SLEEPING!!!  😦
 
lostsole31
 R6T16:   Bessel grits his teeth, sets his jaw, and creates and throws a bomb at Atlatia, hitting her in the left upper arm for   18 fire  , with the two derro missing with their AOOs.

 R6T12:   With a mighty blow, Serafaim does  19  (max normal) to the altar shriezyx, vanquishing it!

 R6T11:   Enraged and frightened, the shriezyx simply lashes out at Dorit.  The monster bites into Dorit's right shoulder, but only a little bit gets through her armor for  4 .  Dorit's fury and large size, however, only serves to push through poison through her metabolism quickly, affecting her body before her body's resistance's can adequately defend, and she takes   1 STR damage  .  Only its fear keeps it from penetrating with its first claw; the second claw is such a miss it nearly overexerts itself; the third claw, again, can't get through because it is shakened.  It is the last claw that tears the back of her last calf with a  13 -crit.

 R6T10.5-.3:   Magister Khrysm stares at Bessel with hatred, sees he is unarmed, and her wrathful face turns into a cruel smile.  She cackles softly and gives an order to Atlatia.  Khrysm takes her time to strike down at Natalya, and an image disappears.  Had Natalya's spell not been active, the leader's aklys might have caved in your friend's head.

The little homonculi follow suit, attempting coups des graces on Natalya.  An image goes away with the first attempt, leaving only one image remaining.  The gods are with Natalya, and perhaps she truly is destined for something, for her images are gone but she is unscathed.  But, to reiterate, her images, her spell, is gone.

 R6T10:   Dorit , you are poisoned, though your vast strength easily shoulders the pain.  You took some wounds, but not terribly.  Your foe is now the last of the shriezyxes.  What do you do?

Atlatia on deck, Ichibod in the hole ...

 I/S  
 Spoiler 

HEROES:  +1 bonus to attack and weapon damage rolls if Serafaim seen.

Ichibod:  28.   Mage armor .   Shield .  WEBBED!  Center-room.
The Scribe:  25.  DAZED til end R9T25.   Protection from evil .
*   Cat's grace .  Altar.
Jolly:  21.  WEBBED!!!  Altar.
Bessel:  16.  DEX mutagen.   Shield .
*   Targeted bomb admixture  til end R8T16.
Serafaim:  12.  Altar.
Shriezyx #3:  11.  (17:77).  West.  Shaken due to Ichibod's fire.
Magister Khrysm:  10.5.   Shield .
Homonculi #1:  10.4.
Homonculi #2:  10.3.
Dorit:  10.   Bull's strength .   Enlarge person .
Atlatia:  9.  (18:36).  In position to coup de grace Natalya.
*  Used  sound burst .
Natalya:  8.   Mage armor .
***UNCONSCIOUS/ SLEEPING!!!  😦
 
lostsole31
 R6T10:   Dorit attacks with a mighty blow, hoping to finish the thing off.  A mighty blow it is that slams against its carapace .... but not enough to get through that hard shell.

 R6T9:   Atlatia raises her short sword high, and Bessel looks on helplessly as she clips into Natalya's head for  4 .

Natalya, roll a Fort save vs DC 14.  If you save, you live; if you fail, you die.  😦
 I/S  
 Spoiler 

HEROES:  +1 bonus to attack and weapon damage rolls if Serafaim seen.

Ichibod:  28.   Mage armor .   Shield .  WEBBED!  Center-room.
The Scribe:  25.  DAZED til end R9T25.   Protection from evil .
*   Cat's grace .  Altar.
Jolly:  21.  WEBBED!!!  Altar.
Bessel:  16.  DEX mutagen.   Shield .
*   Targeted bomb admixture  til end R8T16.
Serafaim:  12.  Altar.
Shriezyx #3:  11.  (17:77).  West.  Shaken due to Ichibod's fire.
Magister Khrysm:  10.5.   Shield .
Homonculi #1:  10.4.
Homonculi #2:  10.3.
Dorit:  10.   Bull's strength .   Enlarge person .
Atlatia:  9.  (18:36).  In position to coup de grace Natalya.
*  Used  sound burst .
Natalya:  8.   Mage armor .
***UNCONSCIOUS/ SLEEPING!!!  😦
 
lostsole31
 R6T9:   (Cont'd) ... At first, the base stab of the small short sword at Natalya's skull doesn't seem like a lot of trauma at all, but the derro's hate managers to push further and finally crack the brain casing and stick into the rogue-acrobat's brain.  There is neither paralysis nor fear.  It is a great mercy that she was not "poisoned" in pain, but rather her last feelings were of one going to sleep.  Calistria will welcome her daughter.

Natalya was of a destined bloodline as a sorcerer.  It seems her enduring destiny is completed - discover the  Shard of Pride  and begin an incredible quest that others will follow.  Without Natalya's discovery, none of these deeds would ever have been possible.

The Scribe's role in the party has just changed: he is no longer the backup rogue, but the rogue.  Fitting considering that the  Shard  effectively makes him the skill monkey anyway.

 End Round 6, Begin Round 7 ... 
 R7T28:   Ichibod tries to blast the bug again with fire, but even 30' away he knows what just happened to Natalya.  His unrequited love was just killed, and that distraction throws off his aim in trying to get his target.  Once again, Ichibod's focus on offense gives him little chance to work at getting out of his webbing.

 R7T25:   The Scribe is still dazed.

 R7T21:   Jolly , you aren't quite sure of Natalya's status from where you are (and with Dorit partly blocking).  The last shriezyx is only a 5' step away, at which point you'd be flanking with Dorit.  That's if you take a physical route.  Of course, there are spells and the like.

 I/S  
 Spoiler 

HEROES:  +1 bonus to attack and weapon damage rolls if Serafaim seen.

Ichibod:  28.   Mage armor .   Shield .  WEBBED!  Center-room.
The Scribe:  25.  DAZED til end R9T25.   Protection from evil .
*   Cat's grace .  Altar.
Jolly:  21.  WEBBED!!!  Altar.
Bessel:  16.  DEX mutagen.   Shield .
*   Targeted bomb admixture  til end R8T16.
Serafaim:  12.  Altar.
Shriezyx #3:  11.  (17:77).  West.  Shaken due to Ichibod's fire.
Magister Khrysm:  10.5.   Shield .
Homonculi #1:  10.4.
Homonculi #2:  10.3.
Dorit:  10.   Bull's strength .   Enlarge person .
Atlatia:  9.  (18:36).  In position to coup de grace Natalya.
*  Used  sound burst .
 
lostsole31
 R7T21:   Jolly once again grips on of his wounds and focuses his divine energy through the flesh for   7  .  He then focuses clerical powers to channel positive energy at the living, healing himself, Dorit, the Scribe, and the enemy shriezyx for   10  .  He then takes a 5' step towards the shriezyx to flank with Dorit, shield raised and ready.

Jolly notices something behind him.  The dog at the altar is still criscrossed bound - including through it - but some of its wounds have closed over the wire .... meaning that while you healed the wound, it is now even more impossible to free the creature when this is all over.  That said, sometimes the best one can do for an animal in such despicable torment is for a merciful stroke.  That can come later, though.

 R7T16:   Bessel , you know Natalya is dead.  You are facing Khrysm is Ft, Atlatia FL, and 2 little flapping homonculi in the same square to L.  What do you do?

Serafaim on deck, shriezyx in the hole ...

 I/S  
 Spoiler 

HEROES:  +1 bonus to attack and weapon damage rolls if Serafaim seen.

Ichibod:  28.   Mage armor .   Shield .  WEBBED!  Center-room.
The Scribe:  25.  DAZED til end R9T25.   Protection from evil .
*   Cat's grace .  Altar.
Jolly:  21.  WEBBED!!!  Altar.
Bessel:  16.  DEX mutagen.   Shield .
*   Targeted bomb admixture  til end R8T16.
Serafaim:  12.  Altar.
Shriezyx #3:  11.  (27:77).  West.  Shaken due to Ichibod's fire.
Magister Khrysm:  10.5.   Shield .
Homonculi #1:  10.4.
Homonculi #2:  10.3.
Dorit:  10.   Bull's strength .   Enlarge person .
Atlatia:  9.  (18:36).  In position to coup de grace Natalya.
*  Used  sound burst .
 
lostsole31
 R7T16:   Bessel takes a five foot step back and launches another bomb at Atlatia.  It hits her in the foot for 21 damage, and nearly blowing her leg off as she flies back some and falls ... unconscious or dead.

 R7T12:   Jolly, Ichibod, and Dorit had already felt some type of intuition where attacking to altar-shriezyx was concerned (even if their actual targets were others).  It now seems that this intuition stems from Serafaim, whose commanding presence already helps everyone to fight a little better.  He now backs orders.  (How dare he.)

 "Ichibod, this thing is too quick to go for the head; attack its thorax which is its swivel-point for its agility.  Dorit, strike down at an angle and a curve to minimize its dodging.  Sarenraen, excellent tactic to flank with Dorit; I recommend fighting defensively for your next strike .... better for Dorit to benefit than for you to likely miss for only a modicum of damage.  Teamwork." 

After the orders, he moves around to Ichibod, and the shriezyx bites at him and misses him as he goes by.   "Everyone here.  We have faced success against evil, but lost someone; let not this day be given our enemies for our own sorrow." 

Since he moved around to the other side of Dorit and by Ichibod, the lone Bessel is not excluded and hears what the others do.   All allies  find something within themselves with Serafaim's words and gain   11 temporary hit points  .   
 Spoiler: Serafaim's Inspiration 
This means that it not only can heal wounds, BUT ALSO can exceed your normal hit point maximum!   
 
Only Bessel and Dorit have any wounds.

 R7T11:   The shriezyx attacks Dorit with its panic, biting her in the L elbow for  7 , and a claw slashes along her forehead for  4 .  She easily resists  the venomous bite.

 R7T10.5:   Magister Khrysm thows out her hands to Bessel, and his eyes grow heavy and he yawns.  His body relaxes.

 Bessel  
 Spoiler 
Roll a Will saving throw.  Other than the physical effects of weariness, you don't know what she's doing - but she didn't cast a spell. Magister Khrysm still has an MA, but that won't be resolved until Bessel's save.
 

 I/S  
 Spoiler 

HEROES:  +1 bonus to attack and weapon damage rolls if Serafaim seen.

Ichibod:  28.   Mage armor .   Shield .  WEBBED!  Center-room.
The Scribe:  25.  DAZED til end R9T25.   Protection from evil .
*   Cat's grace .  Altar.
Jolly:  21.  WEBBED!!!  Altar.
Bessel:  16.  DEX mutagen.   Shield .
*   Targeted bomb admixture  til end R8T16.
Serafaim:  12.  Altar.
Shriezyx #3:  11.  (27:77).  West.  Shaken due to Ichibod's fire.
Magister Khrysm:  10.5.   Shield .
Homonculi #1:  10.4.
Homonculi #2:  10.3.
Dorit:  10.   Bull's strength .   Enlarge person .
Atlatia:  9.  (-3:36).  DYING!!!!
*  Used  sound burst .
 
lostsole31
 R7T10.5:  Magister Khrysm thows out her hands to Bessel, and his eyes grow heavy and he yawns. His body relaxes.  Bessel shakes his head, trying to clear away the imposed lassitude.  But try as he might, the ratfolk just isn't used to such magics, and this enemy was perhaps underestimated.

Bessel slowly lays down and begins to snore-squeak.

 R7T10.4-.3:   Magister Khrysm gives a cruel smile to her homonculi, who descend on poor Bessel to finish him off.  The first coup de grace does  6  (max crit), while the second does  4 .

 Bessel  
 Spoiler 
 ...roll two Fort saves.  The first roll vs DC 16, and the second vs DC 14.  That is the order of the rolls you will use.  You have a somewhat even chance with both, but with two rolls that makes your situation more perilous.
 

 I/S  
 Spoiler 

HEROES:  +1 bonus to attack and weapon damage rolls if Serafaim seen.

Ichibod:  28.   Mage armor .   Shield .  WEBBED!  Center-room.
The Scribe:  25.  DAZED til end R9T25.   Protection from evil .
*   Cat's grace .  Altar.
Jolly:  21.  WEBBED!!!  Altar.
Bessel:  16.  DEX mutagen.   Shield .
*   Targeted bomb admixture  til end R8T16.
Serafaim:  12.  Altar.
Shriezyx #3:  11.  (27:77).  West.  Shaken due to Ichibod's fire.
Magister Khrysm:  10.5.   Shield .
Homonculi #1:  10.4.
Homonculi #2:  10.3.
Dorit:  10.   Bull's strength .   Enlarge person .
Atlatia:  9.  (-3:36).  DYING!!!!
*  Used  sound burst .
 
lostsole31
 R7T10.4-.3:   ... (Cont'd)  The first homunculus tears across Bessel's chest to do a lot of physical damage, but without actually going deep enough to get an organ.  The second one's tail, however, strikes down like a viper.  Overall, it doesn't tear much flesh.  It doesn't have to.  The stinger pierces the sternum and hits the heart.

Bessel's body arches upwards a little at his chest and lower back, and then drops with a soft thud.  He no longer snores.

 R7T10:   Dorit , your focus is still on this battle.  You have no idea what is happening in the passageway as your attention is more on the shriezyx.  The priest has set you up for a good strike(s) and your enemy is now flanked.  What do you do?

Ichibod on deck, Jolly in the hole ...

 I/S  
 Spoiler 

HEROES:  +1 bonus to attack and weapon damage rolls if Serafaim seen.

Ichibod:  28.   Mage armor .   Shield .  WEBBED!  Center-room.
The Scribe:  25.  DAZED til end R9T25.   Protection from evil .
*   Cat's grace .  Altar.
Jolly:  21.  WEBBED!!!  Altar.
Serafaim:  12.  Altar.
Shriezyx #3:  11.  (27:77).  West.  Shaken due to Ichibod's fire.
Magister Khrysm:  10.5.   Shield .
Homonculi #1:  10.4.
Homonculi #2:  10.3.
Dorit:  10.   Bull's strength .   Enlarge person .
Atlatia:  9.  (-3:36).  STABLE!!!
*  Used  sound burst .
 
lostsole31
 R7T10:   Dorit lashes out at the remaining monster with everything she can, frustrated in her rage by it's refusal to die.  Her longsword slams into its chitin forcefully, but just barely being able to cut through.  Her shield and bite miss the monster entirely.   
 Spoiler: Mainly for Dorit, but Others Can Benefit from Knowledge 
Okay, to clarify.  You'll note in your weapon block under "Special Properties" that there is a "[TWF]" ... this means that your normal attack bonus is listed in "Total Attack Bonus" and the [+8] means that when you choose to use TWF you only get a +8 to attack.  That's why a single strike may or may not be tactically better than multiple strikes.  The bracketed damage for the shield shows that in TWF you don't get your full strength as it is your "off-hand" strike (assuming the longsword is your primary).

There are two damage bonuses next to the longsword.  The first is if it is wielded in one hand.  The second is if it is wielded with two hands; you have more power behind your strikes with two hands, obviously.

Your bite does not affect the above in any way.  However, since it is a secondary attack, it suffers a -5 penalty like any other "monster" with a natural attack.  The only time this would be different is if you only bite and use no manufactured weapons, then your bite would be a +11 attack instead of +6 (while your strength is boosted right now).  Likewise, if you use a bite with other weapons you only get half STR bonus (rounded down), just like the shield.

So, how was your attack sequence broken down, really?
Longsword attack '8' + 8 = 16
Flanking w/ Jolly 16 + 2 = 18
Serafaim's Commanding Presene 18 + 1 = 19
Serafaim's Coordinated Strike w members of his collective 19 + 1 = 20

By now you probably have bracketed that the shriezyx has a 21 AC.  Powerful slam to chitin .... just not getting through.  The bonus you lost from what you thought you had is made up in superior position and tactics (i.e. +12).

P.S.: Do not add in anything other than your paper's bonuses.  I thought you might want to know what kind of bonuses you are sporting right now with the monster.

For damage, using your longsword one-handed, you would only have done '7' + 9 = 16, but Serafaim's commanding presence would've boosted that to 17.  (Co-ord Strike doesn't affect damage.)

Serafaim = Force Multiplier.  Everything tastes better with bonuses.
 

 End Round 7, Begin Round 8 ... 
 R8T28:   Ichibod yells    "Bessel!!"    and blasts the first homoculus he sees with two  magic missiles  for   9 force  , and the other one for   6 force  .

 R8T25:   The Scribe is still dazed.

 R8T21:    "Sarenrite!"   calls Serafaim.    "Tactical suggestion.  Don't try to attack.  Everyone's better off thanks to you, and you have little chance of a good strike.  Threaten as you are doing, but think of nothing but a wall of defense for yourself with that flail.

"Either that, or call upon your goddess to see if she can't lend your sword a powerful strike against this blight."   
 Spoiler 
The first suggestion was for something called "total defense" which would give you AC 23, but you'd have no attack.  On the other side of the spectrum ... you could always do more than simply hack at monster but trust this goddess to lend you aid when you need it.
 

What do you do?

Serafaim on deck, shriezyx in the hole ...

 I/S  
 Spoiler 

HEROES:  +1 bonus to attack and weapon damage rolls if Serafaim seen.

Ichibod:  28.   Mage armor .   Shield .  WEBBED!  Center-room.
The Scribe:  25.  DAZED til end R9T25.   Protection from evil .
*   Cat's grace .  Altar.
Jolly:  21.  WEBBED!!!  Altar.
Serafaim:  12.  Altar.
Shriezyx #3:  11.  (27:77).  West.  Shaken due to Ichibod's fire.
Magister Khrysm:  10.5.   Shield .
Homonculi #1:  10.4.  (11:20).
Homonculi #2:  10.3.  (14:20).
Dorit:  10.   Bull's strength .   Enlarge person .
Atlatia:  9.  (-3:36).  STABLE!!!
*  Used  sound burst .
 
lostsole31
 R8T21:   Jolly says a quick and inaudible prayer to his Goddess before addressing the Shriezyx,   "May you seek redemption in Sarenrae's purifying flames."  

The tattoo of a sword on his arm glows and he winds up for an overhand strike with the flail.  The power of his smite aids his weapon to the target.  The shriezyx just manages to move to keep the blow from landing any serious damage, but it still deals  6 . 
 Spoiler: Silver, Sorry ... My Bad 
You may note on your sheet a damage change from d8+1 on the flail to d8.  That's because I forgot that silver does a point less damage than most weapons.
 

 R8T12:   Serafaim looks at the heroes from the altar, and looks at the grim scene in the hallway.    "The lady and the tinker have fallen beyond our repair.  Please, heroes, do not judge me harshly for what will become of their bodies."  

He points his crystal sword down the hallway and says,   "Derro witch!  You and your creatures must face  heaven's wrath!"   

Erupting downwards from the ceiling is a great conflagration.  The derro witch takes what cover she can and suffers   7 fire  , which barely hurts her.  On the other hand, the two flying monsters splatter in a waxy goo, slowly burning, and Atlatia's body catches fire ... as does Bessel's and Natalya's.

Serafaim then moves in position next to the shriezyx in such a way as it would have to take the "long way" to get away from Dorit.

 R9T11:   The shriezyx is now focused on the half-orc with smiting power.  Despite the burst of fire in the hallway, it no longer appears to shiver but is braced for its demise with ferocity.  It snaps with its jaws and some power pushes its teeth away.  The first claw misses but the second grazes Jolly's L upper arm for  4 .  The third thwacks him in the chest for  5 , and Jolly blocks the last with his shield.

 R8T10.5:   Magister Khrysm takes out a potion and disappears from sight.

 R8T10:   Dorit ?  I imagine you're going to try to continue flank on the shriezyx?  A single focused longsword strike (+ bite), or less accurate TWF (two-weapon fury)?

Ichibod on deck, the Scribe in the hole ...

 I/S  
 Spoiler 

HEROES:  +1 bonus to attack and weapon damage rolls if Serafaim seen.

Ichibod:  28.   Mage armor .   Shield .  WEBBED!  Center-room.
The Scribe:  25.  DAZED til end R9T25.   Protection from evil .
*   Cat's grace .  Altar.
Jolly:  21.  WEBBED!!!  Smite active vs Shriezyx.
Serafaim:  12.  Altar.
Shriezyx #3:  11.  (21:77).
Magister Khrysm:  10.5.  (79:86).   Shield .
*   Bombs (5:8).  Used invisibility spell.
*  Potions:  CMW (2); Invisibility.  Acid (4).
*  Run @ 12 hit points.
Dorit:  10.   Bull's strength .   Enlarge person .
 
lostsole31
 R8T10:   Dorit, not knowing the fate of her fallen comrades, focuses her skill into a single cut with her longsword.  Her flanking position with Jolly brings her sword right into position for a whopping  17 .  The shriezyx can't possibly endure much more.

 End Round 8, Begin Round 9 ... 
 R9T28:   Ichibod , with Magister Khrysm invisible, you don't know where to target.  The only enemy you can target right now would be the shriezyx .... which, as you enjoyably know by now, is vulnerable and frightened of fire.  What do you do?

The Scribe on deck, Jolly in the hole ...

 I/S  
 Spoiler 

HEROES:  +1 bonus to attack and weapon damage rolls if Serafaim seen.

Ichibod:  28.   Mage armor .   Shield .  WEBBED!
The Scribe:  25.  DAZED til end R9T25.   Protection from evil .
*   Cat's grace .  Altar.
Jolly:  21.  WEBBED!!!  Smite active vs Shriezyx.
Serafaim:  12.  Altar.
Shriezyx #3:  11.  (4:77).
Magister Khrysm:  10.5.  (79:86).   Shield .
*  Bombs (5:8).  Used invisibility spell.
*  Potions:  CMW (2); Invisibility.  Acid (4).
*  Run @ 12 hit points.
Dorit:  10.   Bull's strength .   Enlarge person .
 
lostsole31
 R9T28:   Ichibod shouts    "Die Already!"    at the bug and shoots at it with a fire ray, but his anger (and the fact that he is still entangled in webbing) throws wide his aim.

 R9T25:   The Scribe finally comes to his senses.

 R9T21:   Jolly ?  Smite?

Serafaim on deck, Shriezyx in the hole ...

 I/S  
 Spoiler 

HEROES:  +1 bonus to attack and weapon damage rolls if Serafaim seen.

Ichibod:  28.   Mage armor .   Shield .  WEBBED!
The Scribe:  25.  DAZED til end R9T25.   Protection from evil .
*   Cat's grace .  Altar.
Jolly:  21.  WEBBED!!!  Smite active vs Shriezyx.
Serafaim:  12.  Altar.
Shriezyx #3:  11.  (4:77).
Magister Khrysm:  10.5.  (79:86).   Shield .
*  Bombs (5:8).  Used invisibility spell.
*  Potions:  CMW (2); Invisibility.  Acid (4).
*  Run @ 12 hit points.
Dorit:  10.   Bull's strength .   Enlarge person .
 
lostsole31
 R9T21:   Once again, healing energy from Jolly's hand courses into his wound to heal it entirely.  Despite the webbing, holy power guides his flail to strike into the thing's skull deeply for  12 , and yet it does not fall.  In fact, it gives a truly ferocious shriek in its death throes.

 R9T11:   The helmed head of Serafaim gives a slight tilt to the side, probably curious how this thing still stands.  He mirrors Jolly's attack with an uppercut for  19  (max) damage.  The shriezyx's guts explode over everybody like so much gooey lobsterration.  The holy smiting power leaves Jolly.

  "We still have the witch to handle, but well done here.  Let's finish this."  
 R9T10.5:   As if to punctuate the point, Ichibod is suddenly hit in the head with something, and then his face stings, then burns ... searing, searing burn.  It is only after a few seconds of pain that Ichibod realizes that it wasn't fire, but acid ....   13 acid  .  There is also a splash that affects Dorit (didn't save,   11 acid  ) and Serafaim (saved,   8 acid  ).  Jolly and the Scribe were out of range of the splash.

Magister Khrysm appears 10' from Ichibod, right at the exit of the room (hallway behinder her).  She takes out a flask, and has an aklys in hand for a weapon.

 R9T10:   Dorit , witch-bitch 15' from you.  You could move past Ichibod to threaten her directly which would put Ichibod behind you ... but the others wouldn't be able to get at her.  Otherwise, you come around the right side (your facing) of the exit to attack her diagonally.  (And it's reach that allows you to worry not about attacking diagonally across an obstruction.) 
 Spoiler: Balance 
Going straight limits others, but you are in her face with Step Up.

Going from the side gets everyone involved, but by the time anyone else begins to fill the hole, your large size keeps you from being able to use Step Up.
 
What do you do?

Ichibod on deck, Scribe in the hole ...

 I/S  
 Spoiler 

HEROES:  +1 bonus to attack and weapon damage rolls if Serafaim seen.

Ichibod:  28.   Mage armor .   Shield .  WEBBED!
The Scribe:  25.  DAZED til end R9T25.   Protection from evil .
*   Cat's grace .  Altar.
Jolly:  21.  WEBBED!!!
Serafaim:  12.  Altar.
Magister Khrysm:  10.5.  (79:86).   Shield .
*  Bombs (5:8).  Used invisibility spell.
*  Potions:  CMW (2); Invisibility.  Acid (4).
*  Run @ 12 hit points.
Dorit:  10.   Bull's strength .   Enlarge person .
 
lostsole31
 R9T10:   Dorit comes around the side; they may as well finish her off quickly since Dorit can't block the way of the witch's tricks.  Her blow is deflected by the magister's quality leather armor.

End Round 9, Begin Round 10 ...

 R10T28:   Ichibod ? You are still webbed and she is 10' from you.  What do you do?  There is no 5' step because your speed is halved from the webbing.

 I/S  
 Spoiler 

HEROES:  +1 bonus to attack and weapon damage rolls if Serafaim seen.

Ichibod:  28.   Mage armor .   Shield .  WEBBED!
The Scribe:  25.  DAZED til end R9T25.   Protection from evil .
*   Cat's grace .  Altar.
Jolly:  21.  WEBBED!!!
Serafaim:  12.  Altar.
Magister Khrysm:  10.5.  (79:86).   Shield .
*  Bombs (5:8).  Used invisibility spell.
*  Potions:  CMW (2); Invisibility.  Acid (4).
*  Run @ 12 hit points.
Dorit:  10.   Bull's strength .   Enlarge person .
 
lostsole31
 R10T28:   Ichibod yells   "Die you misbegotten child of a drink blind whore!"   - and he attempts to cast  scorching ray  but the webbing affects his movements and he loses the spell. 
 Spoiler: Entangle = Suck for Ichibod 

 Entangled here .

I rolled your Concentation check since you didn't.  '5' is a fail.
You get geeked on missile fire more than melee-ists because not only do you suffer a normal -2 to attack rolls, but you also suffer the -2 effective penalty to attack rolls due to your -4 drop to DEX.

Entangled annoys most others, but for a combination magic-missileer guy, it double sucks.  I think we've just found Ichibod's kryptonite.
 

 R10T25:   The Scribe moves past Jolly and gets to Ichibod.  From reach, he hooks around her wrist and pulls it forward.  So as not to be harmed, she instinctively releases her hold on the vial.  She is unharmed, but the (likely potion) vial smashes onto the stone floor and breaks.  She has a look of shock follwed by seething fury.

 R10T21:   Jolly , up until now you've had enemies at close range so other than throwing off your attack some the webbing hasn't bothered you terribly.  Now, however, it would take you 20' of real distance to get to melee with the enemy, which really means you would have to double move (as if having to travel 40').  This means you would close but be unable to attack.  Do you close to threaten? Do you move and take another action? Do you attempt to get the webbing off of you; and if so, do you try to wriggle or rip out of the webbing?  or, do you astound us with another action?

 I/S  
 Spoiler 

HEROES:  +1 bonus to attack and weapon damage rolls if Serafaim seen.

Ichibod:  28.   Mage armor .   Shield .  WEBBED!
The Scribe:  25.   Protection from evil .
*   Cat's grace .  Altar.
Jolly:  21.  WEBBED!!!
Serafaim:  12.  Altar.
Magister Khrysm:  10.5.  (79:86).   Shield .
*  Bombs (5:8).  Used invisibility spell.
*  Potions:  CMW (2).  Acid (4).
*  Run @ 12 hit points.
Dorit:  10.   Bull's strength .   Enlarge person .
 
lostsole31
 R10T21:   Jolly moves 15' towards the witch, putting him just behind Ichibod.  He says another inaudible prayer to Sarenrae before addressing the Derro,   "The Goddess of the Sun does not favor you this day, witch."  

He then speaks eldritch words.  Normally, even a priest trained in combat casting might have failed in using the movements to call forth heavenly power.  But so great is Jolly's unwavering sense of faith and inner calm that he just manages to move his arms as necessary to cast the spell.  As he finishes, a fiery, incorporeal scimitar erupts from the air a short distance in front of the Derro.  It swings and clips the magister in the head for   5 force  .

 R10T12:   Now every ally feels that strange connection to Serafaim that Dorit and Ichibod felt fighting the shriezyx earlier.  The bronze warrior, after a slight pause when this strange intuition occurs, moves forward 20' to stand such that Khrysm is to his FR.  He gives commands to the group for normal bonuses, and also so they coordinate their attacks.  Everyone now not only feels that strange connection to Serafaim, and by extension to everyone else, but there is an inkling of insight that will help each work to overcome the enemy. 
 Spoiler 
If you haven't figured it out by now, while Serafaim is a good warrior, he is a warfare force multiplier.  Everyone is now part of a group that is somewhat intuitively bound together to perform a task; in this case, it is a "coordinated strike" which is just a sexy way to say insight bonuses to attack, in addition to his commanding presence for attack/ damage bonuses.

GO TEAM HEROES!  (That's you guys, by the way.)
 

 R10T10.5:   Magister Khrysm steps back 5' out of reach of the Scribe and Serafaim, and such that Dorit can't step up to her (especially with Serafaim in the way).  She mixes and tosses a bomb at the priest that brought forth the spectral scimitar.  The bomb hits Jolly in the gut for   11 acid  , but a greater amount washes over onto Ichibod for   19 acid   and the Scribe manages to dodge entirely.  Dorit takes a whalloping  21 acid , and worse, the party's muleback cords  dissolve !  The one to truly take the worst of it, however, is Serafaim.  His bronze helm and red plume start to sizzle and bubble and melt; by the time he is able to pop it off of his head, he has taken   23 acid  .

 R10T10:   Dorit , the derro-bitch just wreaked havoc in the party.  She stepped back out of your LOS but based on Serafaim's movements she only made a 5' step.  With your allies in their current positions, you can't even get behind Serafaim to attack at reach.  What do you do?

 I/S  
 Spoiler 

HEROES:  +1 bonus to attack and weapon damage rolls if Serafaim seen.

Ichibod:  28.   Mage armor .   Shield .  WEBBED!
The Scribe:  25.   Protection from evil .
*   Cat's grace .  Altar.
Jolly:  21.  WEBBED!!!  Smite vs Magister Khrysm.
*   Spiritual weapon  til end R13T21.
Serafaim:  12.  Altar.
Magister Khrysm:  10.5.  (74:86).   Shield .  AC 25!
*  Bombs (4).  Used  invisibility  spell.
*  Potions:  CMW (2).  Acid (4).
*  Run @ 12 hit points.
Dorit:  10.   Bull's strength .   Enlarge person .
 
lostsole31
 R10T10:   "Everyone behind me."   Dorit waits for the others.

 End Round 10, Begin Round 11 ... 
 R11T28:   Ichibod , what do you do?

The Scribe on deck, Jolly in the hole ..

 I/S  
 Spoiler 

HEROES:  +1 bonus to attack and weapon damage rolls if Serafaim seen.

Ichibod:  28.   Mage armor .   Shield .  WEBBED!
The Scribe:  25.   Protection from evil .
*   Cat's grace .  Altar.
Jolly:  21.  WEBBED!!!  Smite vs Magister Khrysm.
*   Spiritual weapon  til end R13T21.
Serafaim:  12.  Altar.
Magister Khrysm:  10.5.  (74:86).   Shield .  AC 25!
*  Bombs (4).  Used  invisibility  spell.
*  Potions:  CMW (2).  Acid (4).
*  Run @ 12 hit points.
Dorit:  10.  DELAY!!!
*   Bull's strength .   Enlarge person .
 
lostsole31
 R11T28:   Ichibod  finally wriggles out of the bulk of the webbing.  He still has plenty of webbing and goo on him, but mainly to make him look "embattled" as he is no longer entangled.  He has full movement (MA) available.  Does he move more than just 5', or does he move over behind Dorit? (or something else?)

 I/S  
 Spoiler 

HEROES:  +1 bonus to attack and weapon damage rolls if Serafaim seen.

Ichibod:  28.   Mage armor .   Shield .  WEBBED!
The Scribe:  25.   Protection from evil .
*   Cat's grace .  Altar.
Jolly:  21.  WEBBED!!!  Smite vs Magister Khrysm.
*   Spiritual weapon  til end R13T21.
Serafaim:  12.  Altar.
Magister Khrysm:  10.5.  (74:86).   Shield .  AC 25!
*  Bombs (4).  Used  invisibility  spell.
*  Potions:  CMW (2).  Acid (4).
*  Run @ 12 hit points.
Dorit:  10.  DELAY!!!
*   Bull's strength .   Enlarge person .
 
lostsole31
 R11T28:   ... Ichibod then zips to the west and behind Dorit.

 R11T25:   The Scribe looks next to him at Jolly.   "Go ahead. She's going to put her down.  Go and heal somebody behind her but clear from her LOS." 

The Scribe backs up 5' ... which will still give Dorit room to come in when she does.  He takes out his bola, twirls it, and tosses it at Khrysm.  It nails her  8 NL (max)  and she sprawls on the deck.  It doesn't knock her out, but pisses her off more.

 R11T21:   Jolly , you are webbed/ entangled.  What do you (attempt to) do?

 I/S  
 Spoiler 

HEROES:  +1 bonus to attack and weapon damage rolls if Serafaim seen.

Ichibod:  28.   Mage armor .   Shield .
The Scribe:  25.   Protection from evil .
*   Cat's grace .  Altar.
Jolly:  21.  WEBBED!!!  Smite vs Magister Khrysm.
*   Spiritual weapon  til end R13T21.
Serafaim:  12.  Altar.
Magister Khrysm:  10.5.  (74:86, 8 NL).  PRONE!!!
*   Shield .  AC 25!
*  Bombs (4).  Used  invisibility  spell.
*  Potions:  CMW (2).  Acid (4).
*  Run @ 12 hit points.
Dorit:  10.  DELAY!!!
*   Bull's strength .   Enlarge person .
 
lostsole31
 R11T21:   Jolly moves out of Dorit's way towards Ichibod (15') then attempts to free himself from the webbing.  With brute force he almost makes it, but it still confounds him.

 R11T12:   Serafaim takes a 5' step to stand next to the tripped derro.  He puts power into an overhead swing at the prone witch and hits her in the left upper arm for  16 .

 Dorit , everyone except for Serafaim moved back, and he moved next to her in the p-way.  Moving fully to cover the passageway entrance to this altar room is a move action, so you only get one SA (attack).  What do you do?

 I/S  
 Spoiler 

HEROES:  +1 bonus to attack and weapon damage rolls if Serafaim seen.

Ichibod:  28.   Mage armor .   Shield .
The Scribe:  25.   Protection from evil .
*   Cat's grace .  Altar.
Jolly:  21.  WEBBED!!!  Smite vs Magister Khrysm.
*   Spiritual weapon  til end R13T21.
Serafaim:  12.  Altar.
Magister Khrysm:  10.5. (58:86, 8 NL).  PRONE!!! (-4 to AC)
*   Shield .  AC 25!
*  Bombs (4).  Used  invisibility  spell.
*  Potions:  CMW (2).  Acid (4).
*  Run @ 12 hit points.
Dorit:  10.  DELAY!!!
*   Bull's strength .   Enlarge person .
 
lostsole31
 R11T11:   Dorit steps up, roaring her fury at the Derro witch as she strikes her in the lower left arm with her longsword for  17 .  The derro is tough, though; she definitely seems like she is feeling her wounds now, but it looks like she's got a lot of fight in her as well.

As for Dorit, her recent exertions diminishes her rage.  She gives out a long breath as she recovers the massive longsword that now sees much weightier than before.  Her movements are a little sluggish, and she begins to feel that her wounds are worse than she noticed as she is now in the yellow.

 R11T10.5:   Magister Khrysm judges the position of Dorit and Serafaim to her own prone form and she carefully concentrates.  She touches her aklys and the light in the hallway - despite the torch that Natalya carried - is now dim.  The light in altar room diminishes as if from a shadow cast by the portal of the hallway.  Dorit and Serafaim see her try to stand in this light, which throws Dorit off, but not Serafaim.  He crits deep into her lower back near the hip for a whopping  42 !  She stumbles, as if she might stagger to her feet, and then she falls.

 End Round 11, Begin Round 12 ... 
 R12T28:   Ichibod wheels up and into the dim light spilling into the altar room and just behind Dorit.  He only gets one shot, and he takes it before he even fully realizes what has happened.  She is laying on her side, and the arrow hits her in the side of the chest along the ribs for  4 .

 R12T25:   The Scribe delays his actions to see what the others do ...   "She's down, but she seems to tough to be dead.  Any ideas?" 
 R12T21:   Jolly, you are webbed.  You were verbally informed as above, but otherwise have no indication she is down.  What do you do?  Advocate for justice served locally to the creature who dies in the light of the sun? or, something else?

 I/S  
 Spoiler 

HEROES:  +1 bonus to attack and weapon damage rolls if Serafaim seen.

Ichibod:  28.   Mage armor .   Shield .
The Scribe:  25.   Protection from evil .
*   Cat's grace .  Altar.
Jolly:  21.  WEBBED!!!  Smite vs Magister Khrysm.
*   Spiritual weapon  til end R13T21.
Serafaim:  12.  Altar.
Dorit:  11.  FATIGUED til end R14T11.
*   Bull's strength .   Enlarge person .
Magister Khrysm:  10.5. (-5:86, 8 NL).  DYING!!!  Dead @ -18 hps.
*   Shield .  AC 25!
*  Bombs (4).  Used  invisibility  spell.
*  Potions:  CMW (2).  Acid (4).
*  Run @ 12 hit points.
 
lostsole31
 R1T18:   Gek'k delays, hoping to time his assault with Dorit's.

 R1T17:   Lilim , you are 30' from this thing, standing aside Rezah.  What do you do?

 I/S 
 
 Spoiler: Battle Tracker 

Gek'k:  18.
Lilim:  17.
Ichibod:  10.
Dorit:  6.
Akima:  5.
Rezah:  4.
 
lostsole31
 R1T14:   The black kiss boy is momentarily stunned by Scribe's sudden strike.  He steps forward and finds his attack easily blocked.

 R1T13:   Jasper's mind manages to keep hold.  He's been in this position before.  He tries to protect himself as best as he can.

 R1T9:   Teofilo, seeing this evil casts  spiritual weapon .  A longbow of force appears and fires a spirit arrow, hitting him for  6 force .

 End Round 1, Begin Round 2 ... 
 I/S 
 
 Spoiler 
Black Kiss Boy #3:  26.
Black Kiss Boy #2:  22.  (30:36).
Alianium:  17.
Black Kiss Boy #1:  14.  (17:36).
Jasper:  13.  (13:36).  Total defense.  AC 17.
Teofilo:  9.
*   Spiritual weapon  vs #3.
 
lostsole31
 R2T26:   The pissed off pesh-head turns and snarls at Teofilo.   "Oi! Pretty boy, gonna' take more than that." 

He charges and his fine club slams against the minstrel's mithral breastplate without effect.

 R2T22:   The thug on Jasper glances his chest, but his drug-heightened strength does  4 .

 R2T17:   Th Scribe takes out his bola and throws it while blocking both AOOs from his opponent.  The bola slams against the thug's cracked leather armor, but doesn't quite hurt him.

 R2T14:   For all of his attacks, Scribe's thug just can't get through his defenses.

 R2T13:   Jasper continues to be totally defensive.

 R2T9:   Teofilo steps over to the beaten down street prophet to keep him on his feet.  He heedlessly casts his healing spell, but not before the opponent he was near hits him with his club for  5  in the R shoulder.  The thug over Jasper swings as well but misses wildly.  Teofilo's spell provides   17  .

End Round 2...

 I/S 
 
 Spoiler 

Black Kiss Boy #3:  26.  (30:36).  Charged.
Black Kiss Boy #2:  22.
Alianium:  17.
Black Kiss Boy #1:  14.  (17:36).
Jasper:  13.  (26:36).  Total defense.  AC 17.
Teofilo:  9.
*   Spiritual weapon  vs #3.
 
lostsole31
 Begin Round 3 ... 

The spirit-bow hits his target for   5 force  .

 R3T26:   Thug #3 snarls and again charges Teofilo but the supernaturally fast minstrel ducks.

 R3T22:   Thug #2 slams his club against Jasper, whose padding just manages to absorb the blow.

 R3T17:   "Excellent, junior!"  Alianium calls to Teofilo.  He steps back 5' and stabs Thug #1 in the chest for  19 .  The man gurgles and falls unconscous.

 R3T13:   Jasper hoots and jeers at the thugs.   "You cannot stop the saviors, fools!" 

He takes a 5' step to the side for safety and casts  shield of faith  on his protector (Teofilo).

 R3T9:   The spirit-bow fires force at its target and hits the thug in the gut for   7 force  .  Teofilo, though facing the thug, maintains his unenviable position to protect the poor prophet.  He defensively develops electrical energy and is about to throw it at the thug, who lashes out with his club.  The club slams mightily into Teofilo's armor, but Jasper's spell saves him from harm.  The bolt hits a thick part of the thug's armor so only   4 electricity   conducts through.

 End Round 3 ... 
 I/S 
 
 Spoiler 

Black Kiss Boy #3:  26.  (14:36).  Charged.
Black Kiss Boy #2:  22.
Alianium:  17.
Jasper:  13.  (26:36).   Shield of faith  spent.
Teofilo:  9.
*   Spiritual weapon  vs #3.   Shield of faith +2 .

STABLE
Black Kiss Boy #1:  14.  (-2:36).
 
lostsole31
 Begin Round 4 ... 
 R4T26:   "Gargh!" the thug shouts after that jolt and the hit from the spirit-bow.  He gives fully into the throes of his drug but his club only clips Teofilo's R thigh for  4 .

 R4T22:   "You wanna protect the maggot?!  That's fine.  The Night Stalkers will take us Black Kiss Boys here with no problem after wiping the streets with you.  Just wait your turn." 

He gets around the unarmed priest and hits Jasper in the R elbow for a whopping  9  (max) damage while at the same time setting Teofilo up for being flanked.

 R4T17:   Alianium sees the possible peril his junior is in, and charges the badly wounded thug, slicing through his R forearm for  16  and dropping him.  He charged, but attacked at an angle so his weapon still threatens the last thug.

 R4T13:   "No! my friends, despair not, for this darkness might take me but not you."  Jasper steps around to the side of Teofilo, but still threatened.  He defensively casts CLW on Teofilo to fully heal him.

 R4T9:   Teofilo takes a little bit of concentration and the spirit-bow retargets and hits the remaining enemy for   5 force  , the firt strike on his enemy.  Teofilo steps back, and this time shoots an icicle dart at the thug for   6 cold  .

 End Round 4 ... 
 I/S 
 
 Spoiler 

Black Kiss Boy #3:  26.  (-2:36).
Black Kiss Boy #2:  22.  (26:36).
Alianium:  17.  Charged.
Jasper:  13.  (17:36).   Shield of faith  spent.
Teofilo:  9.
*   Spiritual weapon  vs #3.   Shield of faith +2 .

STABLE
Black Kiss Boy #1:  14.  (-2:36).
 
lostsole31
 Begin Round 5 ... 
 R5T22:   The thug steps to face off against Jasper again.   "Not getting by me, worm!" 

He swings, but the efforts of his drug-fueled body catch up with him as he misses and is exhausted.

 R5T17:   Alianium darts forward, dropping his halberd he spins back-to-back to the thug, looping arm-to-arm in a gou grip and pressing against him for  7 .

 R5T13:   Jasper backs well off and giggles and points to the enemy, held in the grasp of the tall and powerful helper.   "Now you will taste the pain the Golden Warriors will visit upon the darkness!" 
 R5T9:   The spirit-bow winks out of existence.  Teofilo steps back a little more, takes out his beautiful lyre and begins to play.  Soothing energies flow over Jasper, healing him entirely.

 End Round 5, Begin Round 6 ... 
 R6T22:   The weak man struggles feebly to escape.

 R6T17:   The Scribe tries to switch to a pin, but loses his hold entirely.

 R6T13:   Jasper hides behind the minstrel.

 R6T9:   Teofilo sends forth an electric bolt which the thug dodges.

 End Round 6, Begin Round 7 ... 
 R7T22:   The thug, in his bleariness, sees only his target and stumbles towards him, but not before Scribe pivots around on his left leg, facing the man; steps in with his right foot and holds and twists the man's R wrist with both hands, and then presses the man's body at the same time over his L hip while twisting arm and wrist.  All for max  10  damage.  Bones crack and tendons are ripping.

 R7T17:   Scribe continues for another  7 .

 R7T13/9:   Jasper does nothing and Teofilo protects him.

 End Round 7, Begin Round 8 ... 
 R8T22:   With herculean effort, attempting to expend the last of his strength, the man twists himself over the hips entirely, throwing off Scribe's hold-balance and the man is released.  He goes to leave as Scribe grabs at him again.  The man stumbles 15.

 R8T17:   Scribe will not so easily let a lawbreaker go.  He bounds after him.  Knowing that the man is demoralized and broken, he uses takes his R wrist and does 7 NL to knock him out.

The others are checked and are stable, and the guards are called and haul them off to Avensoar.

 I/S 
 
 Spoiler 

Black Kiss Boy #2:  22.  (2:36).  Exhausted.
Alianium:  17.  Charged.
Jasper:  13.  (36:36).   Shield of faith  and cause fear spent.  TD.
Teofilo:  9.
*   Spiritual weapon  vs #3.   Shield of faith +2 .

STABLE
Black Kiss Boy #1:  14.  (-2:36).
Black Kiss Boy #3:  26.  (-4:36).
 
lostsole31
The water isn't really surging any, so Gek'k is able to swim simply enough.  However, Ichibod is not a swimmer by any means.  He grew up on the Storval Plateau, not near any major body of water where swimming would be a normally useful skill.  It takes him a half-minute to overcome the near panicking of the sense of drowning, even though he is protected by his spell.  This is the first time he has ever immersed himself this fully in water this deep.  Finally, when he fails he goes under.  Another few seconds before he ultimately eases into what his spell provides.  He does what he best can do so as to be efficient ... he simply allows himself to sink to the bottom.

The murky water is not easy to see through, the sun helps a little.  They only have about 10' of vision before concealment; and another 10' before total concealment.  (This includes the effect on darkvision ... it's not about light, but particulates.)  It is a little easier for Gek'k to see the dark hulk and there is seaweed all about.  Meanwhile, Ichibod is kicking up all sorts of muck that now cut vision to 5' and total vision beyond that; but by that time he sees the wreck and is close to a lot of seaweed.  Ichibod looses his dagger in hand to begin cutting seaweed to gather; Gek'k has a harder time since he is smaller and has to try to rip seaweed by hand.

Ichibod senses something .... different ... and he shift his dagger to a wary-combat stance while looking about as best as he can in the murky near-dark.

 S1T24:   A thin figure in ragged clothes stretches out with bony claws, and Ichibod is now face-to-face with the animated skeletal remnants of a dead sailor (judging by the clothes).  Ichibod's reflexes save him as the horror misses.

 S1T23:   Another one now swipes at Ichibod from his PQ (port quarter), missing.

 S1T19-17:   A skeleton comes to Ichibod's SQ (starboard quarter), and then another two to his P and S (port and starboard).  The second claw slashes our ranger for  2 .

The skeletons almost simultaneously seem to **** their heads ever so faintly; what makes it eerie (beyond, of course, dead men walking whose flesh was eaten away by undersea scavengers) ... is that they all do this at the same time.  😏
 S12-11:   Two skeletons come in from Ichibod's PA and SA (port aft and starboard aft), but this time they don't attack wildly with their claws.  Rather, they start trying to grapple Ichibod!  😦
 S10:   Appearing behind Ichibod ... which means Ichibod is now surrounded on all sides (3D) is a skeleton with a barnacle-encrusted rapier.  He stabs at Ichibod but misses.

 End Surprise Round, Begin Round One ... 
 R1T24-23:   The skeleton in front of Ichibod grapples him.  The next skeleton tries to help but can't quite get into the tussle to help his bony buddy.

 R1T20:   Gek'k , you hear a whirry and violent motion of water a little bit from you, and down ... probably right next to the hull of the ship.  (You actually got a look at the backplate which (barely) read  Imprake .

What do you do?

 I/S 
 
 Spoiler: Battle Tracker 

S1:  24.  (8:8).  B.
S2:  23.  (8:8).  PQ.
Gek'k:  20.
S3:  19.  (8:8).  SQ.
S4:  18.  (8:8).  P.
S5:  17.  (8:8).  S.
Ichibod:  13.   Air bubble, mage armor, shield .
S6:  12.  (8:8).
S7:  11.  (8:8).
Old Captain Linus Halfclasper:  10.  (29:29).
 
lostsole31
 
 Spoiler: Swim checks 
I want both of you to make Swim checks with each round of any type of combat action.
 

 R1T20:   Gek'k swims down toward where he thinks Ichibod is and sees the creatures swarming him. He attempts a strike underwater, using elemental fist, hoping to use the cold aspect to hamper the movements of the creature assaulting Ichibod, if not, the extra force is always welcome.  It is only because Gek'k is swimming above the bones that he is able to get a good downward punch for  3  to Ichibod's grappler.  The cold fist provides a rime around the struck area.

 R1T19-17:   One skeleton can't get a grab on Ichibod, and another grabs some of clothing but can't get wholly through.  A third skeleton, however, adds to the dogpile and Ichibod is now pinned.

 R1T13:   Ichibod wildly attempts  disrupt undead  in panic, dismissing thoughts of doing so defensively.  He gets by several claws for  7 , and he can't maintain the attack.

 R1T12-11:   Two skeletons get a total of three claws in on Ichibod for  14 .

 R1T10:   The skeleton with the rapier thrusts at Gek'k but the grippli easily dodges.

 End Round One, Begin Round Two ... 
 R2T24-23:   The grappler on Ichibod loses its grip.  The next skeleton does a double dive of claws into the beleaguered ranger for  7 .

 R2T20:   Gek'k.  Ichibod is vastly overwhelmed.  You've always heard how horrifying the real undead were.  Despite the picturesque mockery of an illusion of an undead created (possibly) by Akima, seeing the swarming effect of skulls and claws in action is frightening.  There's no way Ichibod can stand much more than this.  And you positively know that you just can't affect enough to make as much of a difference.  In what you read of the Scribe's writings, skeletons were ridiculously easy kills in the Crow.

This is nothing like that.  They move with purpose and tactic.

 Gek'k , the situation is truly dire, even if you can manage to get out of there.  What do you do?

 I/S 
 
 Spoiler: Battle Tracker 

S1:  24.  (5:8).  B.  Hit by Gek'k.
S2:  23.  (8:8).  PQ.
Gek'k:  20.  Above Ichibod.
S3:  19.  (8:8).  SQ.
S4:  18.  (8:8).  P.  Grappling Ichibod.
S5:  17.  (8:8).  S.  Pinning Ichibod.
Ichibod:  13.  Grappled by S1/4.  PINNED! by S5.
*   Air bubble, mage armor, shield .
S6:  12.  (8:8).
S7:  11.  (8:8).
Old Captain Linus Halfclasper:  10.  (29:29).
 
lostsole31
 R2T20:   Gek'k, despite the overwhelming nature of the situation, is not willing to leave a companion behind. There is no time to call for help. He swims down to Ichibod and tries to grab hold of some part of him not being swarmed.  He flails around in the water above the skeletons, not finding a good point of helping him out.

 R2T19.9:   Teofilo shouts and points, "Blood in the water!"
He dives into the water.

Ichibod, Gek'k, there is a bright , but you don't know the source.  Two skeletons shatter while another 4 take severe holy damage.  The skeleton with the rapier, however, only takes  5 positive  and it doesn't seem to hurt it that terribly.  Ichibod is still being grappled by one of the skeletons, but he is no longer pinned.

The group on the beach likewise sees a bright flash, but actually vaguely see a humanoid shape surrounded by that flash, with the underwater burst of light seeming to reach the ship.  That momentary light also brings everyone's attention to blood that has trailed up to the surface of the water, along with some disturbing of the surface.

 R2T19:   Below, a skeleton manages to claw Ichibod ( 6, max ), but the second claw is just barely held at by by  mage armor .

 R2T18.1:   The Shelynite summoner concentrates and several reefclaws appear above the area near the shipwreck.   "Go!"  she calls,  "swim down and dispose of any undead." 

Ich/Gek, a whole group of silver-and-gold sheened reefclaws (Ichibod, that's not right), dart down.  The whole area is a flurry of snapping claws.  All of them seemed to trail a little bit of holy energy within themselves on the attack, but only one got through with  3  to one of the skeletons.

 R2T18:   The skeleton grappling Ichibod loses its grip.  Ichibod is free.

 R2T17.9:   Rezah , what do you do?  You are fully in armor.

Dorit on deck, Ichibod in the hole.

 I/S 
 
 Spoiler: Battle Tracker 


S2:  23.  (5:8).  PQ.
Gek'k:  20.  Above Ichibod.
Teofilo:  19.9.
S3:  19.  (1:8).  SQ.
Hulya:  18.1.
Reefclaw#1:  (:20).  S2.  Smite used.
Reefclaw#2:  (:20).  S3.  Smite used.
Reefclaw#3:  (:20).  S4.  Smite used.
Reefclaw#4:  (:20).  S6.  Smite used.
S4:  18.  (5:8).  P.
Rezah:  17.9.
Dorit:  16.
Ichibod:  13.
*   Air bubble, mage armor, shield .
S6:  12.  (2:8).
Lilim:  11.9.
S7:  11.  (1:8).
Old Captain Linus Halfclasper:  10.  (24:29).
 
lostsole31
 R2T17.9:   Rezah defers until someone (or something) comes within spellcasting range and line of sight.

 R2T16:   Likewise, it would practically be a death sentence if Dorit went wading out in heavy armor.

 R2T13:   Ichibod attempts to swim up to the surface.  In the attempt, Ichibod gets scratched in the head for  3  and the belly for  4  from AOOs.  He tries too hard to swim too quickly to pass by Gek'k and doesnt get anywhere.

 R2T12:   The skeleton to Ichibod's right slashes him along the calf for  6  and the neck for  3 .

Gek'k can tell that Ichibod can't take another loss of blood, the water is so thick with it already.

 R2T11.9:   Lilim , a whole lot of blood on the surface of the water.  There was some before, but now there is a lot.  You don't know if that is a mix of Ichibod's, Gek'k's, or those summoned reefclaws.

What do you do?

 I/S 
 
 Spoiler: Battle Tracker 


S2:  23.  (5:8).  PQ. AOO.
Gek'k:  20.  Above Ichibod.
Teofilo:  19.9.
S3:  19.  (1:8).  SQ.  AOO.
Hulya:  18.1.
Reefclaw#1:  18.05.  (:20).  S2.  Smite used.
Reefclaw#2:  18.05.  (:20).  S3.  Smite used.
Reefclaw#3:  18.05.  (:20).  S4.  Smite used.
Reefclaw#4:  18.05.  (:20).  S6.  Smite used.
S4:  18.  (5:8).  P.  AOO.
Rezah:  17.9.  Delay.
Dorit:  16.
Ichibod:  13.
*   Air bubble, mage armor, shield .
S6:  12.  (2:8).  S.  AOO.
Lilim:  11.9.
S7:  11.  (1:8).  SA.  AOO.
Old Captain Linus Halfclasper:  10.  (24:29).  Aft.  AOO.
 
lostsole31
 R2T11.9:   Lilim calculates that those on land that cannot swim can protect Hülya in her stead, while "haunted waters" would not likely create blood.  Her allies are in trouble and without any solid magic.  She gets into the water and makes an accelerated swim, passing Teofilo on the way.  Lilim ends up about an estimated 10' from the thrashing, bloody, muddy mess.

 R2T11:   The skeleton to Ichibod's SA (stbd aft) double slashes across the ranger's right elbow, not normally a deadly place, but so many places across his body are torn, that this ( 10 ) wound is less pain.  It is actually a warm sensation while the rest of the world is cold.  The Shoanti is overcome, and Gek'k sees him go limp.  The grippli may well be the last ally to have seen the heroic ranger live.

☹️
 R2T10:   The skeleton with the barnacle-encrusted rapier attacks Gek'k this time.  As well as it seems to use that sword, and marking him as significantly more combat capable than its brethren.  But Gek'k's defenses are practically possible to overcome.  The skeleton looks to the other ones, and there seems to be a sudden and instantaneous shift in the other skeletons' focus ... on Gek'k.

 End Round 2, Begin Round 3 ... 
 R3T23:   One of the skeletons attempts to grapple Gek'k with one of its claws, but a full-power fist destroys it from the grippli destroys it.

 R3T20:   Gek'k , Ichibod just hangs there, on his feet, but bent over in a sort of expanded, vertical fetal position.  There are 4 normal skeletons, and then the other skeleton with the rapier.  There are also 4 reefclaws zooming about - normally a problem for a tasty thing like yourself, and yet these smaller predators are focused on creatures that have no meat to eat.

What do you do?

Teofilo on deck, a skeleton in the hole ...

 I/S 
 
 Spoiler: Battle Tracker 


Gek'k:  20.  Above Ichibod.
Teofilo:  19.9.
S3:  19.  (1:8).  SQ.  AOO.
Hülya:  18.1.
Reefclaw#1:  18.05.  (:20).  S2.  Smite used.
Reefclaw#2:  18.05.  (:20).  S3.  Smite used.
Reefclaw#3:  18.05.  (:20).  S4.  Smite used.
Reefclaw#4:  18.05.  (:20).  S6.  Smite used.
S4:  18.  (5:8).  P.  AOO.
Rezah:  17.9.  Delay.
Dorit:  16.
Ichibod:  13.
*   Air bubble, mage armor, shield .
S6:  12.  (2:8).  S.
Lilim:  11.9.
S7:  11.  (1:8).  SA.
Old Captain Linus Halfclasper:  10.  (24:29).  Aft.
 
lostsole31
 R3T20:   Gek'k, heedless of the danger, reaches down to grab Ichibod's limp body and drag it to the surface.  He easily deflects two claws and the rapier, and grabs around Ichibod's wrist, but with no ground leverage he finds he is unable to pull even the thin man's weight.  He does see that next round he might grab at some kelp to pull himself and Ichibod up.

 R3T19.9:   Gek'k sees another humanoid form that swims in next to another that he notices was there.  There is a burst of light from the new one.  There seems to be some motion from Ichibod.  He is now only disabled (but still flat-footed)

 R3T19:   A skeleton claws at Gek'k, but he deflects them.

 R3T18.05:   A reefclaw swims over to the captain and attacks well, getting through the latter's light shield and breastplate, but is not able to crack the captain's bones as well.  There are more attacks and counters with the reefclaws, and one of the skeletons is destroyed.

 R3T17.9-16:   Rezah and Dorit continue their delay.

 R3T13:   Ichibod , you are disabled, but you are conscious.  You are no longer flat-footed, and there is a battle raging all around you with skeletons and reefclaws.  Holding you around your right wrist is Gek'k.

What do you do?

Lilim on deck, a couple of skellies in the hole ...

 I/S 
 
 Spoiler: Battle Tracker 


Gek'k:  20.  Above Ichibod.
Teofilo:  19.9.
S3:  19.  (1:8).  SQ.
Hülya:  18.1.
Reefclaw#1:  18.05.  (:20).  Old Captain.
Reefclaw#2:  18.05.  (:20).  S3.
Reefclaw#3:  18.05.  (10:20).  S4.
Reefclaw#4:  18.05.  (:20).  Needs a target.
S4:  18.  (2:8).  P.  R3.
Rezah:  17.9.  Delay.
Dorit:  16.
Ichibod:  13.
*   Air bubble, mage armor, shield .
Lilim:  11.9.
S7:  11.  (1:8).  SA.    AOO.
Old Captain Linus Halfclasper:  10.  (24:29).  Aft.  AOO.
 
lostsole31
 R3T13:   Ichibod puts his all into swimming up and past Gek'k.  The skeleton to Ichibod's SQ reaches up and tears deeply and shreds into Ichibod's left calf ( 5 ) and Ichibod falls unconscious again, but with more blood.

 R3T11.9:   Lilim is one of the humanoid forms that comes into view out of the silt that Gek'k recognizes.  She is holding her breath so she doesn't try to cast a spell underwater, and yet she manages to shoot forth a spatter of acid underwater but it doesn't hit the captain.

 R3T11:   Gek'k deflects two claws from a skeleton.

 R3T10:   The captain turns to Lilim, the two pinpoints of light flaring in a seemingly sentient anger.  He steps forth 5' towards her and stabs her in her right upper arm, but only  3  damage gets through, some of his forceful stab being something he has to push through.

 End Round 3, Begin Round 4 ... 
 R4T20:   Gek'k .  Ichibod started to swim but was instantly dropped again.  You intuitively released your grasp to let him swim.  You would have to climb the kelp with only one hand, and that is just too much for you to try to do by yourself, because with the leverage of holding onto the kelpie's hair you can't lift Ichibod one-handed.  There are three normal skellies left surrounding Ichibod's body, and Lilim is giving you a break by taking up the captain's focus 5' away from Ichibod .... leaving you out of range of his sword.

What do you do?

Teofilo on deck, a skeleton in the hole ...

 I/S 
 
 Spoiler: Battle Tracker 


Gek'k:  20.  Above Ichibod.
Teofilo:  19.9.
S3:  19.  (1:8).  SQ.
Hülya:  18.1.
Reefclaw#1:  18.05.  (:20).  Old Captain.
Reefclaw#2:  18.05.  (:20).  S3.
Reefclaw#3:  18.05.  (10:20).  S4.
Reefclaw#4:  18.05.  (:20).  Needs a target.
S4:  18.  (2:8).  P.  R3.
Rezah:  17.9.  Delay.
Dorit:  16.
Ichibod:  13.  DYING!!!
*   Air bubble, mage armor, shield .
Lilim:  11.9.
S7:  11.  (1:8).  SA.
Old Captain Linus Halfclasper:  10.  (24:29).  Aft.
 
lostsole31
 R4T20:   It's becoming rapidly apparent that he can't drag Ichibod up with the undead still active and grasping.  Gek'k maintains a good posture in the water and punches one of the other skeletons and attacks with a fist, smashing and destroying the one that was to Ichibod's SA.

 R4T19.9:   Another burst of healing energy:   6   to Ichibod (now conscious) and the wounded reefclaw, and fully healing Lilim.

 R4T19:   Still operating on its last set of orders, the skeleton to Ichibod's SQ misses Gek'k with one, but the grippli has to really work hard to deflect the other.

 R4T18.05:   In the next wave of reefclaw attacks, the final two normal skeletons are destroyed, and two follow the captain.

Hülya, Rezah and Dorit delay unless they can name an action.

 R4T13:   Ichibod, once again you have regained consciousness (1 hp).  You can't see, though.  You see Gek'k's small silhouette directly above you, and here something to one direction, but the water is filled with upturned bottom and (your) blood.  You do recognize you are in no danger, and correctly guess that the reefclaws - too organized - must be summoned by Hülya (two are near you, swimming in circles above you).

What do you do?

Lilim on deck, the last opponent - the captain - in the hole ...

 I/S 
 
 Spoiler: Battle Tracker 


Gek'k:  20.  Above Ichibod.
Teofilo:  19.9.
Hülya:  18.1.
Reefclaw#1:  18.05.  (:20).  Old Captain.
Reefclaw#2:  18.05.  (:20).  Needs target.
Reefclaw#3:  18.05.  (16:20).
Reefclaw#4:  18.05.  (:20).  Old Captain.
Rezah:  17.9.  Delay.
Dorit:  16.
Ichibod:  13.
*   Air bubble, mage armor, shield .
Lilim:  11.9.
Old Captain Linus Halfclasper:  10.  (24:29).  Aft.
 
lostsole31
 R4T13:   Ichibod swims for shore, grabbing any seaweed he may swim by on the way.  He pulls on what he can to ascend more quickly.  He makes it to the surface of the water, 30' from the shoreline.

Rezah, a very badly wounded Ichibod pops up to the surface, 30' from the shore.  Do you do anything?

Dorit and Hülya were delyaing, though the former likely doesn't have a means of helping right now.

Lilim is in the hole ...

 I/S 
 
 Spoiler: Battle Tracker 


Gek'k:  20.  Above Ichibod.
Teofilo:  19.9.
Hülya:  18.1.
Reefclaw#1:  18.05.  (:20).  Old Captain.
Reefclaw#2:  18.05.  (:20).  Needs target.
Reefclaw#3:  18.05.  (16:20).
Reefclaw#4:  18.05.  (:20).  Old Captain.
Rezah:  17.9.  Delay.
Dorit:  16.
Ichibod:  13.
*   Air bubble, mage armor, shield .
Lilim:  11.9.
Old Captain Linus Halfclasper:  10.  (24:29).  Aft.
 
lostsole31
 R4T12.9:   Rezah moves towards the edge of the water in Ichibod's direction to make sure he is within range. He focuses on the warmth of the afternoon sun and, using his body as a conduit, channels the sun's warmth outwards towards Ichibod.  It only heals a meager 7, but mainly because the sun reflects off of the murky water.

  "If anyone has a rope, throw it to him!"  
 R4T12.8:   Hülya concentrates and calls out,  "Madhu, I call upon you and your kith!" 

No less than five small swirls of water form into a humanoid shapes, each with a vaguely silvery-rainbowed sheen.  They work together and push Ichibod up fully onto the shoreline.

Ichibod is now prone on land next to Rezah.

 R4T11.9:   Lilim , you are squared off face-to-faceless with the captain.  Gek'k is 10' away and up a little, there are two reefclaws nipping behind the captain, and all of the lesser opponents are gone.  You don't see any more than that, though it seems that Ichibod made it upwards without harm.

What do you do?

 Dorit , feel free to jump in if you want to end delay for any reason.

The Captain on deck, Gek'k in the hole ...

 I/S 
 
 Spoiler: Battle Tracker 


Gek'k:  20.  Above Ichibod.
Teofilo:  19.9.
Reefclaw#1:  18.05.  (:20).  Old Captain.
Reefclaw#2:  18.05.  (:20).  Needs target.
Reefclaw#3:  18.05.  (16:20).
Reefclaw#4:  18.05.  (:20).  Old Captain.
Dorit:  16.  DELAY!!!
Ichibod:  13.
*   Air bubble, mage armor, shield .
Rezah:  12.9.
Hülya:  12.8.
Lilim:  11.9.
Old Captain Linus Halfclasper:  10.  (24:29).  Aft.
 
lostsole31
 R4T11.9:   Unable to cast a spell underwater requiring her voice, Lilim simply goes with a favored standby as she goes to send forth a spatter of acid.  The captain gets in a stab before she finishes her attack, and hits her in her right hand for  4 mod .  She is nonplussed, and a jet of acid shoots forward to lightly sizzle the captain for   4 acid  .

 R4T10:   The tiefling is attacked by the rapier again, but her powerful breastplate proves true.

 End Round 4, Begin Round 5 ... 
 R5T20:   Gek'k , you are 5' above the floor, and the captain is 15' from you (though you would have to settle to the bottom since the reefclaws are attacking the captain from above.  What do you do?

Teofilo on deck, reefclaws in the hole, Dorit can end her delay and take her action ...

 I/S 
 
 Spoiler: Battle Tracker 


Gek'k:  20.  Above Ichibod.
Teofilo:  19.9.
Reefclaw#1:  18.05.  (:20).  Old Captain.
Reefclaw#2:  18.05.  (:20).  Needs target.
Reefclaw#3:  18.05.  (16:20).
Reefclaw#4:  18.05.  (:20).  Old Captain.
Dorit:  16.  DELAY!!!
Ichibod:  13.
*   Air bubble, mage armor, shield .
Rezah:  12.9.
Hülya:  12.8.
Lilim:  11.9.
Old Captain Linus Halfclasper:  10.  (20:29).
 
lostsole31
 R5T20:   Gek'k swims down to the lake bed and approaches the captain from behind but realizes that he moves no faster with his feet on the ground than in general.  He just makes it to the captain's back.

 R5T19.9:   Teofilo just barely comes in view again of Lilim, though Gek'k sees a faint humanoid form become more of a noticeable silhouette swimming from behind Lilim.  A brilliant flash of light from the humanoid lights up Teofilo's features.  The captain manages to use his shield to diminish some of the positive energy, but still takes   6  .

 R5T18.05:   The reefclaws swirl and attack the captain from just above him.  One of them actually nips and latches onto the captain's right shoulder and is attached.

 Dorit , you are still in delay status.  Ichibod is badly wounded, but the heavy-hitting magic healer is on the beach.  Do you do anything?

 R5T13:  Ichibod, you are prone one the beach - bloody, beaten, and (RP only) exhausted.  But at least you have a big handful of kelp.  Do you do anything?

Rezah on deck (and feel free to name an action), Hülya in the hole, and Dorit still in delay ...

 I/S 
 
 Spoiler: Battle Tracker 


Gek'k:  20.  Above Ichibod.
Teofilo:  19.9.
Reefclaw#1:  18.05.  (:20).  Old Captain.
Reefclaw#2:  18.05.  (:20).  Needs target.
Reefclaw#3:  18.05.  (16:20).  Grappling Captain.
Reefclaw#4:  18.05.  (:20).  Old Captain.
Dorit:  16.  DELAY!!!
Ichibod:  13.
*   Air bubble, mage armor, shield .
Rezah:  12.9.
Hülya:  12.8.
Lilim:  11.9.
Old Captain Linus Halfclasper:  10.  (14:29).  Grappled by RC#3.
 
lostsole31
 R5T13.1:   Rezah helps Ichibod to his feet, channeling divine energy throuh his hands and into the ranger as he does (  3  ).    "What happened down there?"  
 R5T13:   "Thank you. I overestimated my skill at swimming, and managed to drop into a nest of undead. If not for our companions I would likely have joined them." 
 R5T12.8:   Hülya moves over to the two and nearly cries at Ichibod's many wounds.  Perhaps if it was one large wound, that might be something she could better deal with, but the ranger is torn to pieces.  She casts an arcane version of CLW, granting   12  .

 R5T11.9:   Lilim , you are face-to-face with the deadly skeletal captain, the last of his bony crew, and you are flanking with Gek'k while Hülya's celestial reefclaws circle above the captain.  You have noted that his overall physical protection is quite capable, meaning that spells/ touch attacks are likely the best option.  What do you do?

Dorit in delay, the captain on deck, Gek'k in the hole ...

EDIT:  One of the reefclaws has attached to the captain, which gets in the way of his movement.

 I/S 
 
 Spoiler: Battle Tracker 


Gek'k:  20.  Above Ichibod.
Teofilo:  19.9.
Reefclaw#1:  18.05.  (:20).  Old Captain.
Reefclaw#2:  18.05.  (:20).  Needs target.
Reefclaw#3:  18.05.  (16:20).  Grappling Captain.
Reefclaw#4:  18.05.  (:20).  Old Captain.
Dorit:  16.  DELAY!!!
Rezah:  13.1.
Ichibod:  13.
*   Air bubble, mage armor, shield .
Hülya:  12.8.
Lilim:  11.9.
Old Captain Linus Halfclasper:  10.  (14:29).  Grappled by RC#3.
 
lostsole31
 R5T11.9:   Lilim plants her feet in the silt, moving them side to side to sink in just a little.  She swings her right arm across to try to catch the captain with her forearm - a strange manner of striking.  She continues to do a full spin with her arm extended, and as the captain thinks this might be a slow attack coming around again, Lilim uses that momentum to scrape his left elbow for  2 mod .

 R5T10:   The captain tries a power strike to get the reefclaw off of his shoulder, but that is too tricky for him.

 End Round 5, Begin Round 6 ... 
 R6T20:   Gek'k , what do you do?  You are flanking with Lilim, reefclaws all around, and the captain has one of them weighing him down at the shoulder.Yes, you would still have to make a new Swim check for the round for stabilizing for a good strike.

Teofilo on deck, reefclaws in the hole, Dorit on delay ...

 I/S 
 
 Spoiler: Battle Tracker 


Gek'k:  20.
Teofilo:  19.9.
Reefclaw#1:  18.05.  (:20).  Old Captain.
Reefclaw#2:  18.05.  (:20).  Needs target.
Reefclaw#3:  18.05.  (16:20).  Grappling Captain.
Reefclaw#4:  18.05.  (:20).  Old Captain.
Dorit:  16.  DELAY!!!
Rezah:  13.1.
Ichibod:  13.
*   Air bubble, mage armor, shield .
Hülya:  12.8.
Lilim:  11.9.
Old Captain Linus Halfclasper:  10.  (12:29).  Grappled by RC#3.
 
lostsole31
Gek'k moves into the vegetative barricade, with Dorit behind him and Lilim behind her.  The first two don't feel well at all, but are made of iron will.  What they aren't made of is fire-resistant material.

 S1T14/9/7:   Three humanoids with dull grey hides pop out from behind a hiding place and throw vials towards Gek'k.  Actual targeting doesn't seem important, though.  The vials burst open and fire - alchemist's fire - lights the oil or whatever fuel was placed on the wood and the whole 15'-long section goes up in flame.  Gek'k takes   5  , Dorit takes   4  , and Lilim takes   11 fire  .

 End Surprise Round, Begin Round One ... 

The first 15' of the corridor is on fire, and includes Dorit, Gek'k, and Lilim.  Everyone outside the smoke belching out of the cave doesn't see much more than that, even with the  light s.

 R1T26:   Gek'k, a troglodyte had come right up in front of you, with another two in line behind him.  You are standing in fire, your opponent in front of you is not.  You are  sickened .  What do you do?

 I/S 
 
 Spoiler: Battle Tracker 

Sickened = –2 penalty on all attack rolls, weapon damage rolls, saving throws, skill checks, and ability checks.

Gek'k:  26.  Sickened.
Teofilo:  22.  Sickened.
Lilim:  20.
Hülya:  15.  Sickened.   Light : flute.
Trog1:  14.
Ichibod:  13.
*  Mage armor[/I].   Light : scabbard of dagger.
Dorit:  10.  Sickened.   Light  (Lilim): shield.
Trog2:  9.
Trog3:  7.
Rezah:  4.
 
 
 Spoiler: Marching Order 

Gek'k
Dorit
Lilim
Hülya
Teofilo
Rezah
Ichibod
 
lostsole31
 R1T26:   Gek'k, despite his nausea, strikes out repeatedly at his aggressor, hoping to land a debilitating, bleeding blow.  His second strike blasts the things shoulder, and in a short time Gek'k pulverizes the reptile-man.

 R1T22:   Teofilo, takes out the  wand of mage armor  Hülya with it.  Nothing happens.  Not even a fizzle.

 R1T20:   Lilim steps back out of the fire, next to her mistress, and launches 2  magic missiles  at the rear troglodyte for   8 force  .

 R1T15:   With Lilim already having been wounded previously, Hülya casts CLW on her for   6 healing  .

 R1T13:   Ichibod , what do you do?  The troglodytes will have both concealment and light cover from your position as a result of the fire and the brambles.  What do you do?

 I/S 
 
 Spoiler: Battle Tracker 

Sickened = –2 penalty on all attack rolls, weapon damage rolls, saving throws, skill checks, and ability checks.

Gek'k:  26.  Sickened.
Teofilo:  22.  Sickened.
*  Rolled '1' today on UMD with wand of  mage armor .
Lilim:  20.
Hülya:  15.  Sickened.   Light : flute.
Ichibod:  13.
*  Mage armor[/I].   Light : scabbard of dagger.
Dorit:  10.  Sickened.   Light  (Lilim): shield.
Trog2:  9.
Trog3:  7.  (12:20).
Rezah:  4.

DEAD:  T1.
 

 
 Spoiler: Marching Order 

  Gek'k&gt;&gt;&gt;FIRE!
Dorit&gt;&gt;&gt;FIRE!
&gt;&gt;&gt;&gt;&gt;&gt;FIRE!  
Hülya + Lilim
Teofilo
Rezah
Ichibod
 
lostsole31
 R1T13:   Ichibod pulls out the Shard of Greed and triggers  haste  on the three in front, and if possible on Hülya  and himself.  The power of the  Shard of Greed , in seeking to take victory quickly for the spoils, pulls from Ichibod's life force to affect Gek'k and Dorit, then Hülya and Lilim, skipping Teofilo and Rezah, and finally himself. 
 Spoiler: Shard Use 
Like a wand or scroll, you still have to take out the shard to activate its power.
 


For the affected, time seems dilated as the world suddenly seems to move more slowly around them.

 R1T10:   Dorit , there is the strangest sensation.  You are still sickened, and yet your heart pounds and your temples thrumb, and the world seems slower about you.  You are standing in the fiery brush, but Gek'k just made an opening for you by dropping a troglodyte.  It will allow you to step forward out of the fire and in front of the next opponent.  What do you do?


 I/S 
 
 Spoiler: Battle Tracker 

Sickened = –2 penalty on all attack rolls, weapon damage rolls, saving throws, skill checks, and ability checks.

Gek'k:  26.  Sickened.   Haste  til R6T13.
Teofilo:  22.  Sickened.
*  Rolled '1' today on UMD with wand of  mage armor .
Lilim:  20.   Haste  til R6T13.
Hülya:  15.  Sickened.   Light : flute.   Haste  til R6T13.
Ichibod:  13.   Haste  til R6T13.
*  Mage armor[/I].   Light : scabbard of dagger.
Dorit:  10.  Sickened.   Light  (Lilim): shield.   Haste  til R6T13.
Trog2:  9.
Trog3:  7.  (12:20).
Rezah:  4.

DEAD:  T1.
 

 
 Spoiler: Marching Order 

  Gek'k&gt;&gt;&gt;FIRE!
Dorit&gt;&gt;&gt;FIRE!
&gt;&gt;&gt;&gt;&gt;&gt;FIRE!  
Hülya + Lilim
Teofilo
Rezah
Ichibod
 
lostsole31
 R1T10:   Dorit swiftly lurches forward out of the fire and attempts to compose herself for an accurate slice on her foe.  But her condition, send her slice low to the trog's left foot, practically severing it as she does  13 .  She has a mind to attack again, but even with her lightning speed she finds herself unable to get in a second shot. 
 Spoiler: Haste 
Even with  haste , any move action means only a standard action remains - not a full attack action.  The extra attack from  haste  still only comes from a FAA.
 

 R1T9:   The trog hisses in pain as he drops his javelin, and he attempts a counter-attack, trying futiely to get past the metal encasement that is her armor.

 R1T7:   The trog in back throws a javelin at Gek'k, who does little to sidestep as it still sails by ... clattering on the deck and beginning to burn.

 R1T7:   Rezah shakes his head, managing to get a glimpse of the trog in the back.  The priest casts a spell and a ghostly scimitar appears above the trog and slams down and dings him for   2 force  .

 End Round One, Begin Round 2 ... 
 R2T26:   Gek'k , you are still in the fire, and Dorit just took the spot in front of you that would have you stepping safely out.  She is fighting a badly wounded trog, and behind that one is a moderately wounded one.  What do you do?

Teoflo on deck, Lilim in the hole ...

 I/S 
 
 Spoiler: Battle Tracker 

Sickened = –2 penalty on all attack rolls, weapon damage rolls, saving throws, skill checks, and ability checks.

Gek'k:  26.  Sickened.   Haste  til R6T13.
Teofilo:  22.  Sickened.
*  Rolled '1' today on UMD with wand of  mage armor .
Lilim:  20.   Haste  til R6T13.
Hülya:  15.  Sickened.   Light : flute.   Haste  til R6T13.
Ichibod:  13.   Haste  til R6T13.
*  Mage armor[/I].   Light : scabbard of dagger.
Dorit:  10.  Sickened.   Light  (Lilim): shield.   Haste  til R6T13.
Trog2:  9.  (7:20).
Trog3:  7.  (10:20).
Rezah:  4.   Spiritual weapon  vs T3.

DEAD:  T1.
 

 
 Spoiler: Marching Order 

 Dorit 
  Gek'k&gt;&gt;&gt;FIRE!
&gt;&gt;&gt;&gt;&gt;&gt;FIRE!
&gt;&gt;&gt;&gt;&gt;&gt;FIRE!  
 Hülya + Lilim
Teofilo
Rezah
Ichibod 
 
lostsole31
 
 Spoiler: Sickened 
Dorit actually did two points less damage because she is sickened.
 

 R2T26:    Gek'k musters his resolve, intent on leaving the flames behind him and,  like a green, minuscule, croaking phoenix, he launches himself over  Dorit's head in a superb somersault (the only acrobatic attack of his art), intent on landing behind the last Trog and striking his  foe with a vicious single strike.  His fist hits directly into his back for 4.  While a spot-on strike, the Gek'k's sickened condition keeps him from having the focus to cause hemorraging.

 R2T22:   Teofilo, despite his ailment, begins playing a sweet tune that provides succcor for Dorit.  Her wounds magically knit and she is no longer wounded.

 R1T20:   Lilim casts a spell and sends an ar of fire to the lead troglodyte.  The first one is entirely immolated with a hissing scream for   26   and he drops.  The flame bursts through him and into Gek'k's opponent for   9  .  That one drops to, but it is not nearly as dramatic a conflagration as the first.

 Combat Ends ... 
 I/S 
 
 Spoiler: Battle Tracker 

Sickened = –2 penalty on all attack rolls, weapon damage rolls, saving throws, skill checks, and ability checks.

Gek'k:  26.  Sickened.   Haste  til R6T13.
Teofilo:  22.  Sickened.
*  Rolled '1' today on UMD with wand of  mage armor .
Lilim:  20.   Haste  til R6T13.
Hülya:  15.  Sickened.   Light : flute.   Haste  til R6T13.
Ichibod:  13.   Haste  til R6T13.
*  Mage armor[/I].   Light : scabbard of dagger.
Dorit:  10.  Sickened.   Light  (Lilim): shield.   Haste  til R6T13.
Trog3:  7.  (-3:20).
Rezah:  4.   Spiritual weapon  vs T3.

DEAD:  T2.
 

 
 Spoiler: Marching Order 

  Gek'k 
T3
T2
Dorit 
  &gt;&gt;&gt;FIRE!
&gt;&gt;&gt;&gt;&gt;&gt;FIRE!
&gt;&gt;&gt;&gt;&gt;&gt;FIRE!  
 Hülya + Lilim
Teofilo
Rezah
Ichibod 
 
lostsole31
 R1T19-16:   Three of the four troglodytes spin around and throw javelins at Dorit (10' away).  One just barely is kept from getting through her armor.  Those three then pull their clubs.

 R1T10:   Gek'k , what do you do?

Dorit on deck ...

 I/S 
 
 Spoiler: Battle Tracker 


T1: 19.
T2: 17.
T3: 16.
Gek'k: 10.
Dorit: 9.
T4: 0.

Teofilo:  22.
*  Rolled '1' today on UMD with wand of  mage armor .
Lilim:  20.
Hülya:  15.
Ichibod:  13.
*  Mage armor[/I].   Light : scabbard of dagger.

Trog3:  7.
Rezah:  4.

DEAD:  T2.
 

 
 Spoiler: Troglodyte Casualties 
Entrance: 1 Trog dead, another at -3.
 
lostsole31
 R1T10:  Gek'k moves towards the fourth troglodyte and readies an attack should it make any moves to.

 R1T9:   Dorit steps forward and does a NL shield slam at the first trog, but she's not quite used to the movement.

 R1T0:   The very sluggish last troglodyte drops its javelin, and begins to move towards Dorit with its hand ready to bring out its club when it suddenly takes a blow to its left elbow for  6 , and blood begins to pour for   1  .  Gek'k then appears.

Ichibod, battle has started in the next room ...

 End Round 1, Begin Round 2 ... 
 R2T19-16:   One of the trogs moves to help his suddenly beleaguered compatriot.  It is one of its finest swings, but where Dorit is a juggernaut, Gek'k's still is just as handy at keeping him from harm.

The other two focus on Dorit.  One misses entirely, but the other swings as valiantly as its other fellow, but its weapon hits metal plate.

 R2T9:   Dorit whallops her first foe for  9 NL  with the shield, followed by a  5 NL  smack with her sword.  Trog 1's head is wringing, but it is still standing.

 R2T1:   Gek'k?  You now have two opponents, including the one you actually injured.  What do you do?

 I/S 
 
 Spoiler: Battle Tracker 


T1: 19.  (20:20, 14 NL)
T2: 17.
T3: 16.
Dorit: 9.
Gek'k:  1.
T4: 0.  (13:20).  BLEED!!

Teofilo:  22.
*  Rolled '1' today on UMD with wand of  mage armor .
Lilim:  20.
Hülya:  15.
Ichibod:  13.
*  Mage armor[/I].   Light : scabbard of dagger.

Trog3:  7.
Rezah:  4.

DEAD:  T2.
 

 
 Spoiler: Troglodyte Casualties 
Entrance: 1 Trog dead, another at -3.
 
lostsole31
 R2T1:  Gek'k focuses two punches on the injured trog, devastating him for  13  and the bleeding makes him drop.

 End Round 2, Begin Round 3 ...

R3T19-16:   One of Dorit's two opponents makes a Hail Mary  1  point with a claw against her, whereas Gek'k notices a claw come close to him.

 R3T9:   Dorit looks to her small, green companion, confused.   "I thought we were trying to subdue them, not kill them Gek'k.  You were onboard with that, I thought." 

The claw was just a tiny sting, and she manages to stay the course for herself.  She clobbers her first opponent for  10 NL , and knocks him out.  She then whallops the other one for  8 NL .

 R3T1:   Gek'k , one opponent on you.  What do you do?

 I/S 
 
 Spoiler: Battle Tracker 
  Dorit.

   T1: 19.  (20:20, 24 NL).  KO'D!!!  
T2: 17.  Gek'k.
T3: 16.  (20:20, 10 NL).  Dorit.
Dorit: 9.
Gek'k:  1.
   T4: 0.  (-6:20).  BLEED-3!!  

Teofilo:  22.
*  Rolled '1' today on UMD with wand of  mage armor .
Lilim:  20.
Hülya:  15.
Ichibod:  13.
*  Mage armor[/I].   Light : scabbard of dagger.

Trog3:  7.
Rezah:  4.

DEAD:  T2.
 

 
 Spoiler: Troglodyte Casualties 
Entrance: 1 Trog dead, another at -3.
 
lostsole31
 R3T1:   "My apologies Dorit, I inadvertently reverted to my normal style."  Gek'k strikes out at his opponent's pressure points, but this time with the intention to incapacitate, rather than slay.  A chest followed by a stomach punch, and the next punch or two should drop him.

 End Round 3, Begin Round 4 ...

R4T17-16:   The heroes easily block the trog's attacks.

 R4T9:   Dorit's shield bash is off kilter, but her longsword smacks her opponent along its arm for  6 NL .

 R4T1:   Gek'k ?

 I/S 
 
 Spoiler: Battle Tracker 
  Dorit.

   T1: 19.  (20:20, 24 NL).  KO'D!!!  
T2: 17.  (20:20, 14 NL).  Gek'k.
T3: 16.  (20:20, 16 NL).  Dorit.
Dorit: 9.
Gek'k:  1.
   T4: 0.  (-12:20).  BLEED-3!!  

Teofilo:  22.
*  Rolled '1' today on UMD with wand of  mage armor .
Lilim:  20.
Hülya:  15.
Ichibod:  13.
*  Mage armor[/I].   Light : scabbard of dagger.

Trog3:  7.
Rezah:  4.

DEAD:  T2.
 

 
 Spoiler: Troglodyte Casualties 
Entrance: 1 Trog dead, another at -3.
 
lostsole31
 R4T1:  Gek'k hopes to finish the fight quickly, as Dorit seems (to him) to be tiring.  He strikes out again desperately at the trog before him.  The first strike alone is enough to make him fall, but Gek'k's second fist catches him as he drops.

 End Round 4, Begin Round 5 ...

R5T16-9:  Dorit and her opponent trade parries, but her shield connects for a whopping  12 NL , throwing her opponent back and down on the ground, KO'd.

 "Help the fallen one,"  she says to Gek'k.

 I/S 
 
 Spoiler: Battle Tracker 
  Dorit.

   T1: 19.  (20:20, 24 NL).  KO'D!!!  
T2: 17.  (20:20, 25 NL).  Gek'k.  KO'D!!!
T3: 16.  (20:20, 16 NL).  Dorit.
Dorit: 9.
Gek'k:  1.
   T4: 0.  (-12:20). DEAD!!!  

Teofilo:  22.
*  Rolled '1' today on UMD with wand of  mage armor .
Lilim:  20.
Hülya:  15.
Ichibod:  13.
*  Mage armor[/I].   Light : scabbard of dagger.

Trog3:  7.
Rezah:  4.

DEAD:  T2.
 

 
 Spoiler: Troglodyte Casualties 
Entrance: 1 Trog dead, another at -3.
 
lostsole31
 R1T20:    Lilim , what do you do? 

I/S
  
 Spoiler: Battle Tracker 
Lilim:  20.
Trog1:  17.
Gek'k:  14.
Trog2:  11.
 
lostsole31
 R1T20:    "Battle,"  says Lilim simply to those hanging back.   "They want to warn someone named Uggilo." 

Lilim charges one of the troglodytes and whips it with her tail for  8 NL .

 R1T17:   CORRECTION!!! The trog who gave the order and was hit swings as best he can, whumping  Lilia in the belly. Her mitral breadboard soaked up most of the impact,  but her charge practically through her onto the club for  6 .  She has slowly been accruing wounds, bit by bit.

 R1T14:   Gek'k moves to the second, unengaged trog and casts his net at the creature, easily entangling the reptilian humanoid next to him.

 R1T11:   The entrapped troglodyte simply puts his claws into some of the holes and tears outwards, and he then bites at Gek'k valiantly though he monk manages to use what is left of the rope to deflect him (Jackie Chan style) before he drops the destroyed net.  [It's important to note that the mage armor boon Ichibod gave him has since expired.]

 End Round 1, Begin Round 2 ... 
 R2T25:   With phenomenal reflexes, Teofilo flies in and above to the ceiling.  He plays his lyre, and Lilim is healed of   12  .  She only has the lightest bruising remaining.

 R2T20:   Lilim?
 
I/S
  
 Spoiler: Battle Tracker 

Teofilo:  25.
Lilim:  20.
Trog1:  17.  (20:20, 8 NL)
Ichibod:  16.
Gek'k:  14.
Hulya:  11.
Trog2:  11.
Dorit:  10.
Rezah:  8.
 
lostsole31
 R2T11:  Hulya steps over behind Lilim to see what's happening in the room but doesn't do anything.

 R2T10:   Dorit moves in to take a tactical position on the other side of the cave mouth than Ichibod.

 R2T8:   Rezah?
 
I/S
  
 Spoiler: Battle Tracker 

Teofilo:  25.
Lilim:  20.
Ichibod:  16.
Gek'k:  14.
Hulya:  11.
Dorit:  10.
Rezah:  8.
T3:  6.
Sulgesh (T4):  0.
 
lostsole31
Gek'k finds himself feeling ill and overcome by the stench and he is  sickened .

 Surprise Round ... 

The pebbly texture and coloring of troglodytes make them perfect for hiding against rocky terrain, and a troglodyte appears next to Gek'k ... surprising him.  The grippli monk's training takes over and some.  He takes the first claw for  6 , barely blocks the second, but easily moves into a rhythm against the third.  Rezah, on the other hand, is nonplussed by the smell.  He is a half-orc that was born and raised in a city with more than its fair share of rotten sewage and garbage, and his own heritage steels against the stench.  Speaking of steel, his protection is made of brawny metal, and despite some solid attempts the troglodyte that attempts to attack him fails to connect.

A big troglodyte wearing the same spiraling tentacle symbol has a big pet monster by his side.  He yells out in Taldane with a hissing accent,    "You dare to attack me?!"   

He looks to the pet monster and sends it to attack the little one (Gek'k).  The big troglodyte (presumably Uggilo), then casts a spell on himself. 
 Spoiler: Lilim 
 Bull's strength 
 

 
 Spoiler: Monster 

25: Teofilo, Ichibod
15:  Hulya
10:  Gek'k:  Gek'k, these monsters inhabit the swamps, and they are called log-lizards .... very powerful and dangerous animals.  Civilized long-shanks refer to them as crocodiles.

Lilim and Rezah ... these Large monsters are long and powerful looking, with oversized mouths that look like they could bite a man's leg clean off!  What the hell is this thing?!
 

The long reptile speeds forth to charge Gek'k with its powerful mouth and bites him for  11 .  Though it looks like it could snatch him up, the grippli is badly hurt but manages to keep from getting held in its mouth.

 End Surprise Round, Begin Round 1 ... 
 R1T21:   Teofilo takes out a wand and tries to cast on himself, but he is too sick to focus.

 R1T20:   The big reptile looks like it should have been lumbering, but its surprising sprint and now its reflexes are surprising.  Gek'k's monastic training blocks the bite, but then the log-lizard whips its tail to hit Gek'k squarely for  13 !  Gek'k is now in the yellow.

 R1T17:    "Gods dammit!"   Dorit curses, her great fortitude failing her once again as she succumbs to the stench.  She steps up to the troglodyte fighting to Rezah's side.   "Anyone else notice these guys are tougher than the last bunch?" 

She gives in to a battle rage.  She swings with her shield, but she fails spectacularly .... enough to lose the rest of her attacks this round.

 R1T16:   Ichibod concentrates and something happens to the party .... except for each of you, the world around you seems to slow down.

 R1T15:   Gek'k's trog grazes him for  5  with a claw, but things are getting dire for the little guy.  Likewise, a claw scratches Rezah for  6 .

 R1T14:   Hülya whispers "Gek'k" in concern.  She bravely steps past Lilim to her side, and defensively casts CLW on him for   12  , a great boon for the wounded grippli.

 R1T8:   Uggilo casts a spell on his warhammer. 
 Spoiler: Ichibod, Lilim, Teofilo 
 Weapon of awe 
 

 R1T7:   Finally, Lilim gathers her wits.  Hülya is to your L, a trog FL, and Gek'k in front.  The large lizard thing takes up the space behind both in front of both Gek'k and Rezah.  Uggilo is 45' from you.  What do you do?
 
I/S
  
 Spoiler: Battle Tracker 

Teofilo:  21.  Sickened til end R10Tx.
Crocodile:  20.
Dorit: 17.  Sickened til end R10Tx.
Ichibod:  16.
Trog 1:  15.
Trog 2:  14.9.
Hülya:  14.  Sickened til end R10Tx.
Uggilo:  8.   Bull's strength .
Lilim: 7.
Gek'k: 6.  Sickened til end R10Tx.
Rezah: 4.
 
lostsole31
 R1T7:   Though it is clear that Uggilo might be the "cut the head off the  snake," she has enough of an idea of teamwork that she can't let her  allies get chomped on for her own glory.   Let him cast his spells , she thinks.    They will help, but we will overwhelm him.  

She assesses the threat, and sees that while these troglodytes must be  the toughest honor guard, that lizard is crazy dangerous, though she  can't get to it right now.   "Any idea what that thing is?" 

Lilim calls upon the dark magics of her heritage, not bothering to cast  defensively, and brings forth a glowing blue energy on her hand.  The  martial artist reaches forth to touch the troglodyte to touch him for max (  9  ) damage and   1 STR  .

Lilim's magic doesn't equal Rezah's or Ichibod's in either scale or  focus.   However, the training she received at the war magic monastery,  in combination with her genius, can put more power into an offensive  than usually possible for a sorcerer of similar power.  In the case of  this spell, she manages to channel more freezing pain into the  troglodyte than might be possible by any other mage, Havocs of the  Society (such as I chibod) included.

The touch is nearly flawless, and in addition to the chill, the humanoid  takes 1 point of Strength damage.  The blue energy still surrounds  Lilim's hand, ready for another strike.

Gek'k, you were in real trouble, and you still from solid damage, but  nonetheless back in the green.  Log-lizard in front and R front of you,  trog L of you, Hulya to L, Lilim behind you, Rezah to your R.

 R1T6:    Gek'k strikes out against the trog adjacent to himself, channeling his  ki through his body for extra speed. He does not attempt to strike  non-lethally now, it is obvious that any guards in this proximity to  Uggilo would be his most fanatic followers.  His fists fly at a speed  that surprise even himself, and the ki within him has a snowball effect;  he can't quite stop his own inertia and nails the troglodyte for four  strikes, instantly killing him.

 "Ware the crocodile!"  he calls to his allies.

 R1T4:   Rezah ,  you are blocked from closing on the leader by the monster lizard and  the troglodyte, which is a stronger tribesman than you have fought  previously.  So your targets are the monster lizard or the (presumably)  evil troglodyte.  What do you do?

Teofilo on deck, crocodile in the hole ...
 
I/S
  
 Spoiler: Battle Tracker 

Teofilo:  21.  Sickened til end R10Tx.
Crocodile:  20.
Dorit: 17.  Sickened til end R10Tx.
Ichibod:  16.
Trog 2:  14.9.
Hülya:  14.  Sickened til end R10Tx.
Uggilo:  8.   Bull's strength .
Lilim: 7.
Gek'k: 6.  Sickened til end R10Tx.
Rezah: 4.
 
lostsole31
 "I had him,"  says Lilim flatly to Gek'k.   "That could have been better used on the monster." 
 "Save your magic for slowing down the lizard. I have more powerful attacks than that,"  Gek'k retorts.
 
R1T4:   Rezah  is blocked from closing on the leader by the monster lizard and  the troglodyte, which is a stronger tribesman than he has yet fought.  So your targets are the monster lizard or the (presumably)  evil troglodyte.  Rezah strikes at the lizard with a fine cut for  9 .  He recognizes his ability to use this speed to his advantage and follows up that cut with another, cutting through its thick hide for another  4 .

"  These are tight quarters.  Focus on slaying one foe at a time!  "

 End Round 1, Begin Round 2 ... 
 R2T21:   This time, Teofilo is successful, and the tell-tale shimmer of  shield  is briefly hums on him.

 R2T20:   With a critical wound, the crocodile gives something like a low, strange growl and bites at Rezah, but the paladin saw this coming and blocks its teeth with his scimitar.  The tail likewise swings around at him, but thuds against the half-orc's armor.

 R2T17:   Dorit steps past Hülya and the crocodile swings its head but she puts up her adamantine shield as she moves past, and the great reptile breaks a tooth.  Dorit continues to zoom at amazing speed, despite wearing full plate and gets right up to Uggilo.  She cracks him good with  Inge Daygrabber  (her shield) for  10 .

 R2T16:   Though it is a chestnut of battle advice, Ichibod is always one to want the glory.    "The lot of you concentrate on the crocodile, while Dorit and I take care of the cleric!"  

He casts a spell and a beam of fiery heat begins to speed towards the cleric, but the high speed of his world vice the world around him rebounds on him and creates a static discharge that does   6 electricity  .  Ichibod, understandably, is perplexed.

 R2T15:   The troglodyte on Rezah desperately tries to get past his armor but fails.

 R2T14:   Hülya steps back 5' and casts a spell in Celestial and invokes the name Zilakhrahn!  Appearing behind the enemy crocodile is ... another crocodile!  This one has faint gold piping around its dark green scales, and there is a mild glow that surrounds this one, its muscles far more powerful than the other one.  The summoner commands it to attack the enemy lizard, and with a flank the bite is quite successful, for  13 ; the tail slap isn't able to bludgeon past the thick hide, however.

 R2T8:   Uggilo shrieks in wrath, steps back 5' from Dorit, and casts a spell.  A force-hammer appears above Hülya and swings down at her, but she ducks out of the way.

 R2T7:   Lilim, focuses and just manages to touch the now thrashing crocodile with her spell for   7  , and even its great bulk cannot quite save it from the soul-chilling effect.

 R2T6:   Gek'k , what do you do?  You have flanking on the crocodile courtesy of the gold-tinged one.  This once-great and fearsome enemy looks to be little able to continue.

Rezah on deck, Teofilo in the hole ...
 
I/S
  
 Spoiler: Battle Tracker 
HASTE!!!
Teofilo:  21.  Sickened til end R10Tx.   Mage armor .
Crocodile:  20.  (6:39).  Broken tooth, -2 attack with bite for 2 minutes.  -1 to STR.
Dorit: 17.  Sickened til end R10Tx.
Ichibod:  16.
Trog 2:  15.
Hülya:  14.  Sickened til end R10Tx.
Zilakhrahn:  13.9.
Uggilo:  8. (58:68).    Bull's strength ,  weapon of awe .
Lilim: 7.
Gek'k: 6.  Sickened til end R10Tx.
Rezah: 4.
 
lostsole31
 R2T6:   Gek'k turns his attention to the log lizard now, and again brings his  monastic focus into his attacks; with his first strike, his fists seem  to bleed acid.  His first attack swings incredibly wide, and he has to plant his feet on the ground and dig in to keep from falling over (he is now flat-footed).  The acid don his fist spatters off the remaining acid tiny bit of acid onto Lilim (who seems unaffected).  Though sickened, this strange burst of speed and the crocodile on the other side is what he needs to just punch into the croc on the second attempt, doing  9  damage.  The snout cracks and blood spurts out, and before the dying monster even flatly flops onto the ground, Gek'k hits it for another  5 .   This time, having dedicated his ki, Gek'k's FOURTH attack does another  5  damage.  Though not truly dead, the creature has a great many shattered bones and internally and externally is bleeding profusely.  Gek'k realizes that he wasn't able to focus on dealing as much force to the beast because of the effects of the troglodyte stench, but the effect is the same: the log-lizard has been vanquished.

 R2T4:   Rezah , you are face-to-face with the last troglodyte guard.  The crocodile is dead, and a very obviously celestial crocodile that was summoned by Hülya remains, the latter of whom is being attacked by a  spiritual weapon .  The cleric chieftain is in combat with Dorit in melee, and Ichibod ranged.  What do you do?
 
I/S
  
 Spoiler: Battle Tracker 
HASTE!!!
Teofilo:  21.  Sickened til end R10Tx.   Mage armor .
Dorit: 17.  Sickened til end R10Tx.
Ichibod:  16.
Trog 2:  15.
Hülya:  14.  Sickened til end R10Tx.
Zilakhrahn:  13.9.
Uggilo:  8. (58:68).    Bull's strength ,  weapon of awe .
Lilim: 7.
Gek'k: 6.  Sickened til end R10Tx.  Flat-footed til end of R3.
Rezah: 4.
 
lostsole31
 R2T4:   " May the light of the Dawnflower purify your soul! "  Rezah roars  at the troglodyte standing before him.  With a flourish of his blade, he  strikes out twice at the beastman before him.  Golden flaming licks limn his sword and himself, and his tattoo is more noticeable.  His scimitar cuts deeply into the trog's left calf for  9 , before Rezah spins the scimitar around and pulls a draw cut across the back of the trog's left shoulder for  7 .  This is not nearly enough to drop him, but to cause him to reel nonetheless.

 End Round 2, Begin Round 3 ... 
 R3T21:   Teofilo, seeing the battle going well, and feeling ill himself, holds back.

 R3T17:   Dorit slams down her sword with what force she can muster, but she ends up notching her sword badly against the holy power of her opponent's weapon, and sword takes 6 damage (ignoring hardness).  This only makes her more furious, but her shield swings are almost as wild and Uggilo manages to dodge and deflect them.  She is so wild, that she nips at him, and actually draws blood ( 1 ) on his right shoulder.

 R3T16:   Ichibod curses to himself and simply fires a volley of three arrows at Uggilo.  The first shot nearly staples Ug's left foot for max (7), the next hits into the thick hide but not far enough, and Uggilo dodges the third.

 R3T15:   In pain and anguish, the troglodyte guard futilely tries to get past at the meaty half-orc inside the can and behind those holy flames.

 R3T14:   Hülya tries to carefully cast a spell, but is too harried by the  force-hammer , so she has Zilakhran change opponents.  The golden girl gator now glows herself in a variety of rainbow colors and with its own fury turns and she bites for  12 , with Uggilo firmly held in its mouth.  She then spins and turns and Uggilo takes another  15  and he is prone in Zilakhran's death roll.

 R3T8:   Uggilo screams angrily and a wave of dark energy surges outwards from him.  Dorit's wild mind protects her and she takes   4 negative energy   damage; his own trog guard takes   10  , nearly dropping him.  Hülya takes   3  , Zilakhran   7  , Lilim  4 , Gek'k   4  , and Rezah   3  .  Teofilo and Ichibod are just back enough to be unaffected.  Gek'k is now beginning to again feel the effects of damage.  The  mage armor  is the only thing that finally protected the spiritual weapon from again hitting Hülya.

 R3T7:   Lilim?
 
I/S
  
 Spoiler: Battle Tracker 
HASTE!!!
Teofilo:  21.  Sickened til end R10Tx.   Mage armor .
Dorit: 17.  Sickened til end R10Tx.
Ichibod:  16.
Trog 2:  15.  (2:28).
Hülya:  14.  Sickened til end R10Tx.
Zilakhrahn:  13.9.  (took 7).
Uggilo:  8. (23:68).    Bull's strength ,  weapon of awe .
Lilim: 7.
Gek'k: 6.  Sickened til end R10Tx.  Flat-footed til end of R3.
Rezah: 4.
 
lostsole31
 R3T7:  Lilim says softly to Gek'k,  "Give Rezah the honor of his kill while we end the cleric." 

She sidesteps back away from reach of the guard, and casts her old standby.  Three bolts of force streak unerringly to Uggilo to strike for a total of   10 force  .  One might get the feeling that the combination of Hülya's and Lilim's attacks are more than just happenstance, but rather trained teamwork of set-em-up/ knock-em-down.  That time together and teamwork are beginning to show now.

 R3T6:   Gek'k , what do you do?  It would take a move action to get to the grappled Uggilo, meaning you have one attack; or, you could take a 5' step into the place Lilim was and blast away at Rezah's opponent.

Rezah on deck ...
 
I/S
  
 Spoiler: Battle Tracker 
HASTE!!!
Teofilo:  21.  Sickened til end R10Tx.   Mage armor .
Dorit: 17.  Sickened til end R10Tx.
Ichibod:  16.
Trog 2:  15.  (2:28).
Hülya:  14.  Sickened til end R10Tx.
Zilakhrahn:  13.9.  (took 7).
Uggilo:  8. (13:68).    Bull's strength ,  weapon of awe .
Lilim: 7.
Gek'k: 6.  Sickened til end R10Tx.  Flat-footed til end of R3.
Rezah: 4.
 
lostsole31
 R3T6:   Gek'k nods and moves to Uggilo, heeding Lilim's advice. It feels  unnatural, leaving an enemy alive and to his back, but in the end he  decides to trust his companion.

At the trog cleric, he again channels the elements of the four winds  into his strike, breathing deeply into his stomach and chest, pulling  strength from his Bodywrap of Mighty Strikes. This time, his fists  crackle and spark with electricity, and he drives one forward in a  powerful ki strike.

CORRECTION: Uggilo gets slugged by the mighty blow ... and yet, even grappled it doesn't seem to be enough to past his leather armor and incredibly thick hide.

 R3T4:   Rezah , you're are orco-y-troggo right now.  What do you do?
 
I/S
  
 Spoiler: Battle Tracker 
HASTE!!!
Teofilo:  21.  Sickened til end R10Tx.   Mage armor .
Dorit: 17.  Sickened til end R10Tx.
Ichibod:  16.
Trog 2:  15.  (2:28).
Hülya:  14.  Sickened til end R10Tx.
Zilakhrahn:  13.9.  (took 7).
Uggilo:  8. (13:68).    Bull's strength ,  weapon of awe .
Lilim: 7.
Gek'k: 6.  Sickened til end R10Tx.  Flat-footed til end of R3.
Rezah: 4.
 
[/QUOTE]
lostsole31
 R3T4:   "  FOR GREAT JUSTICE!  " Rezah roars as he continues to hack at the lizardman before him.  The first strike cuts cleanly across the chest for  8 , but before the troglodyte can fully fall to the ground, Rezah cuts the creature's left arm off at the bicep and there is arterial spray.

 End Round 3, Begin Round 4 ... 
 R4T21:   Teofilo continues to stay well back.

 R4T17:   Wiith Uggilo at a severe disadvantage, Dorit's rage is like an avalanche.  She clips the priest in the jaw for  7  and he reels in the croc's mouth, snaps with her own maw, then slams him a second time, but this time for a crunchy  13 , enough for Uggilo to be a rag doll in Zilakhran's mouth.

 R4T16:   Though still keeping aware of the chamber, Ichibod's focus is now on the entrance and beyond, just in case.

 R4T14:   The crocodile looks to her lady, and Hülya pauses for a second, and then slowly and solemnly nods her head.  Zilakhran performs a definitive coup de grace on the evil priest, just in case.

 Combat Over ... 
 
I/S
  
 Spoiler: Battle Tracker 
HASTE!!!
Teofilo:  21.  Sickened til end R10Tx.   Mage armor .
Dorit: 17.  Sickened til end R10Tx.
Ichibod:  16.
Hülya:  14.  Sickened til end R10Tx.
Zilakhrahn:  13.9.  (took 7).
Lilim: 7.
Gek'k: 6.  Sickened til end R10Tx.  Flat-footed til end of R3.
Rezah: 4.
 
lostsole31
 Surprise Round ... 

His first two shots bounce off of a fungus' hard cap, which rather surprises Ichibod.

 Round 1 ... 
 R1T19:   As Ichibod hesitates to reassess the hardness of the fungus, one proves itself quite fast - if not on movement, then at least on reflexes.  It moves 5' through the dense fungus, 10' away from Ichibod.  A tentacle lashes out and smacks against the fence.

 R1T16:   Another one closes 5' through the thick, moldy undergrowth.  The tentacle gets through the fence, and Ichibod's force armor stops it.

 R1T13:   Ichibod orders the group back 10' so he can have some fallback room.  He fires two more shots, with both fungi swinging at him, and again one comes close to smacking through his magical protection.  He double-nails one for  15 .

 R1T8:   Another fungus moves with the other three and attacks.

The party backs up for Ichibod, though he can only move 5' to get a shot because of the curve of the hallway, as this is effectively Ichibod's show.  In time, it will be noticed that for as much shooting Ichibod makes, his quiver doesn't deplete of arrows.

 Round 2 ...

R2T19:   The first moves up and swings wildly such that it is flat-footed.

 R2T16:   The next moves up and hits the mold on the floor to splatter all over itself.

 R2T13:   Unfortunately, as Ichibod was readying his shot, that goo splattered on him and he reflexively turns ... with his bow ... and fires, accidentally grazing Gek'k's head for  3 .    "Sorry."    Just not Gek'k's day.

He spins for his second shot for  8 .

 R2T8:   Misses.

 R3T19:   Wild misses, and it threatens no squares for several rounds.
 R3T16:   Misses.
 R3T13:   Seeing his first target tied up, Ichibod switches to a more active target for  13  total.
 R3T8:   Misses.

 R4T16:   All miss.
 R4T13:   16  total damage to one.
 R4T8:   Miss.

 R5T16:   Miss.
 R5T13:   Both of Ichibod's arrows bounce.
 R5T8:   This fungus' tentacles get entangled with each other and other local, normal tall stalks.

 R6T16:   Miss.
 R6T13:   One arrow hits for  4 .
 R6T8:   This fungus frees itself.

 R7T16:   Miss.
 R7T13:   Double bounce.
 R7T8:   Something seems to be wrong with this one.

 R8T19:   The first fungus finally manages to be ready to attack.
 R8T16:   Miss.
 R8T13:   14  w/ both arrows, finally destroying one.
 R8T8:   Miss.

 R9T19:   This one's tentacles smacks the other fungus standing for  2 .
 R9T13:   Arrow graze for  3 .
 R9T8:   The fungus just hit attacks its own, with three tentacles landing and doing 7.  In addition, where the third strike landed, there is a nasty rotting point on the lead fungus.

 R10T19:   Now a fungus-on-fungus counterattack.  Three tentacles hit for  4 , but its target doesn't rot.
 R10T13:   Ichibod now just watches the fun, waiting for last fungus standing, and he delays ...
 R10T8:   Only one tentacle lands for  2 , but the first fungus looks like it is about to collapse.

 R11T19:   Two max hits from the weakened fungus to the sickened one for  8 .
 R11T8:   The last fungus tears into the leader ferociously, tearing it to shreds, and it no longer seems sickened.
 R11T7:   Ichibod's shots miss.

 R12T8:   Miss.
 R12T7:   Miss.

 R13T8:   One of the fungus' tentacles overextend and causes some of the fibrous material to open and vital internal fluids to slowly seep out for  1 .
 R13T7:   Double shot for  11 .

 R13T8:   Miss.  Bleed  1 .
 R13T7:   One arrow for  8 .

 R14T8:   Miss.  Bleed  1 .
 R14T7:   Double shot, and the thing appears disabled.

Ichibod just watches the fluids seep out of it as it slowly slumps to the cavern floor.

 
 Spoiler: I/S 

Violet 3:  8.  (0:44).  1 Bleed.
Ichibod:  7.
 
lostsole31
 Surprise Round ...

 Having looked up at the same time as he recognized the threat, Teofilo is not surprised.  Rezah, wary of the creatures that live in the protection of the dark, likewise has his wits about him.

 Surprise-T19:    Rezah , you see two spider-like creatures whose front legs end in immense, grasping claws.  Its mouth sports a huge pair of vertical mandibles.  One of these 5-foot-legspan monstrosities is speeding down the wall and right towards you, while the other is heading towards Hülya.  What do you do?

 
 Spoiler: Battle Tracker 
Gek'k:  26. !!!
Ichibod:  24.  !!!
Rezah:  19.
Lilim:  18.  !!!
Solifugid 1:  12. &gt;&gt;&gt; Gek'k.
Teofilo:  11.
Hülya:  10.  !!!
Dorit:  9.  !!!
Solifugid 2:  8.  &gt;&gt;&gt; Rezah.
Solifugid 3:  6.
 
lostsole31
 Surprise Round ...

 Having looked up at the same time as he recognized the threat, Teofilo is not surprised.  Rezah, wary of the creatures that live in the protection of the dark, likewise has his wits about him.

 Surprise-T19:   "  Sarenrae, grant us your Light!   Rezah beseeches his Goddess.

 Surprise-T12:   One of the creepies pounces at Gek'k, but actually manages to sprain one of its claws for  1 DEX .  Phew.

 Surprise-T11:   Teofilo flies up in the air while taking out a wand, and casts  shield  on himself.

 Surprise-T8:   Rezah's opponent pounces and bites him in the helm for  8 , and also claws him for  5 .  Luckily, that prayer spell helped bring down the damage, though the thing's ferocity carried it through the armor.

 Surprise-T6:   Then comes a third solifugid Rezah didn't see that charges the celestial commander.  Her protections and Rezah's spell means only one claws gets through (L-lower arm) for  4 .

 End Surprise Round, Begin Round 1 ... 
 R1T26:   Gek'k .  You have a Nope right in front of you.  What do you do?

Ichibod on deck, Rezah in the hole ...

 
 Spoiler: Battle Tracker 
 Prayer  on party will last til end R5T19.
*  Boon = +1  luck bonus  on attack rolls, weapon damage rolls, saves, and skill checks.
*  Bane = -1 luck bonus to same rolls for the enemy.
Gek'k:  26.
Ichibod:  24.
Rezah:  19.
Lilim:  18.
Solifugid 1:  12. &gt;&gt;&gt; Gek'k.  1 DEX damage 13 (12).
Teofilo:  11.   Shield  til end R10T11.
Hülya:  10.
Dorit:  9.
Solifugid 2:  8.  &gt;&gt;&gt; Rezah.
Solifugid 3:  6.  &gt;&gt;&gt; Hülya
 
lostsole31
 R1T26:   Gek'k lets out a battle cry that could, to those who might be listening  for that sort of thing, sound like the frightened squeal of some small  animal about to be eaten.

He then tries to punch the everloving hell out of that thing before him.

 "NopenopenopenopeNOPENOPENOPENOPENOPENOPE! KILLITWITHFIRE!"

 He triple-punches it, his hand flaring once with flame, and doing a hefty  25  and   3 fire   and it begins to bleed from the second two punches that landed on the same spot, bug guts slowly spilling out.

 R1T24:   "One scorching ray, coming up!"  calls Ichibod.  He casts his spell at the one attacking Hülya, and somehow Fire-Arrow misses.  😩
 R1T19:   Rezah , what do you do, engaged with your own horrible beast as you are?

The next enemy on deck with be solifugid #1 ... the one that has been pounded, sprained, and bleeding.

 
 Spoiler: Battle Tracker 
 Prayer  on party will last til end R5T19.
*  Boon = +1  luck bonus  on attack rolls, weapon damage rolls, saves, and skill checks.
*  Bane = -1 luck bonus to same rolls for the enemy.
Gek'k:  26.
Ichibod:  24.
Rezah:  19.
Lilim:  18.
Solifugid 1:  12. (36:64, DEX 13 [12], 1d4 bleed).  Gek'k.
Teofilo:  11.   Shield  til end R10T11.
Hülya:  10.
Dorit:  9.
Solifugid 2:  8.  &gt;&gt;&gt; Rezah.
Solifugid 3:  6.  &gt;&gt;&gt; Hülya
 
lostsole31
 R1T19:  Rezah briefly clutches his wounds and they immediately begin to  disappear (  6  ).  He then strikes out at the Nope in front of him with his  trusted blade, but only barely manages to hit the thing, though the prayer helps it do a little more for  3 .

The next enemy on deck with be solifugid #1 ... the one that has been pounded, sprained, and bleeding.

 R1T18:   Lilim ?  Your lady is in trouble.  What do you do?

 
 Spoiler: Battle Tracker 
 Prayer  on party will last til end R5T19.
*  Boon = +1  luck bonus  on attack rolls, weapon damage rolls, saves, and skill checks.
*  Bane = -1 luck bonus to same rolls for the enemy.
Gek'k:  26.
Ichibod:  24.
Rezah:  19.
Lilim:  18.
Solifugid 1:  12. (36:64, DEX 13 [12], 1d4 bleed).  Gek'k.
Teofilo:  11.   Shield  til end R10T11.
Hülya:  10.
Dorit:  9.
Solifugid 2:  8.  (61:64).  Rezah.
Solifugid 3:  6.  &gt;&gt;&gt; Hülya
 
lostsole31
 R1T18:  As a Blackjacket, unless otherwise stated Lilim is always next to her  charge.  Lilim does not back away from but concentrates and then lets  loose with an arc of acid to cover the Nope-ifugid on Hülya.  The monster easily sidesteps so only some of the acid splashes on it for   9  , but that still is quite a shock.

 R1T12:   Gek'k's opponent has an opening in its carapace with ichor oozing out for   3 bleed  .  It snaps and slashes at Gek'k, but the grippli manages to get out of the way as much by abject terror as his monastic training.

 R1T11:   Teofilo merely floats above the battle out of the way, observing the goings-on like any dispassionate, reportorial PFS chronicler(-to-be).

 R1T10:   Backed up against the broken statue, and with nowhere to go that the creature could not reach, Hülya has to concentrate carefully has she plays, but she her beautiful playing on  Evren-Tutku  creates a total of 2 images that blur in and out of her position until her real form is unidentifiable in its placement.

 R1T9:   Dorit freaks out, and then moves over to attack the one on Rezah.  She is currently panicking, er, raging with full power.  She slams it for  18  with  Inge Daygrabber .

 R1T8-6:   The same Nope bites and slashes at the two heavily armored warriors in futility.  The one facing the girls bites at Hülya and only gets an image.  A claw crits Lilim in the chest for  7 mod , but Lilim immediately posts defensive posture to block the second claw.

End Round 1, Begin Round 2 ...

 R2T26:   Gek'k , what do you do?

Ichibod on deck, Rezah in the hole ....

 
 Spoiler: Battle Tracker 
 Prayer  on party will last til end R5T19.
*  Boon = +1  luck bonus  on attack rolls, weapon damage rolls, saves, and skill checks.
*  Bane = -1 luck bonus to same rolls for the enemy.
Gek'k:  26.
Ichibod:  24.
Rezah:  19.  S-2.
Lilim:  18. S-3.
Solifugid 1:  12. (33:64, DEX 13 [12], 1d4 bleed).  Gek'k.
Teofilo:  11.   Shield  til end R10T11.
Hülya:  10.   Mirror image  (1).
Dorit:  9. S-2.  Raging/ PA.
Solifugid 2:  8.  (43:64).  Rezah/ Dorit.
Solifugid 3:  6. (55:64).  Hülya/ Lilim.
 
lostsole31
 R2T26:  Gek'k, focused entirely on the foe before him, strikes out yet again,  reserving his monastic energies for this assault. He still utilizes the  deep breathing technique afforded by his bodywrap for his first strike,  though, hitting twice for a total of  17 .

 R2T24:   Ichibod doesn't say anything this time, and just casts magic missile at the same so there's no chance of missing.  Three arcane bolts strike the Nope for   9 force  .

 R2T19:   Rezah , what do you do?

Lilim on deck, Gek'k's opponent in the hole ...

 
 Spoiler: Battle Tracker 
 Prayer  on party will last til end R5T19.
*  Boon = +1  luck bonus  on attack rolls, weapon damage rolls, saves, and skill checks.
*  Bane = -1 luck bonus to same rolls for the enemy.
Gek'k:  26.
Ichibod:  24.
Rezah:  19.  S-2.
Lilim:  18. S-3.
Solifugid 1:  12. (16:64, DEX 13 [12], 1d4 bleed).  Gek'k.
Teofilo:  11.   Shield  til end R10T11.
Hülya:  10.   Mirror image  (1).
Dorit:  9. S-2.  Raging/ PA.
Solifugid 2:  8.  (34:64).  Rezah/ Dorit.
Solifugid 3:  6. (55:64).  Hülya/ Lilim.
 
lostsole31
 R2T19:   Rezah makes a fine slice on his opponent for  6 . 
 Spoiler 
Tickle has a job interview .... Good luck, buddy! ... and has asked me to take over his character(s) until after that.
 

 R2T18:   Lilim , you and your charge are fighting one, and she only has one image left.  You know that is a power from her flute she can only use once a day.  What do you do?

Gek'k's oozing and whoozing opponent on deck, Teofilo in the hole ...

 
 Spoiler: Battle Tracker 
 Prayer  on party will last til end R5T19.
*  Boon = +1  luck bonus  on attack rolls, weapon damage rolls, saves, and skill checks.
*  Bane = -1 luck bonus to same rolls for the enemy.
Gek'k:  26.
Ichibod:  24.
Rezah:  19.  S-2.
Lilim:  18. S-3.
Solifugid 1:  12. (16:64, DEX 13 [12], 1d4 bleed).  Gek'k.
Teofilo:  11.   Shield  til end R10T11.
Hülya:  10.   Mirror image  (1).
Dorit:  9. S-2.  Raging/ PA.
Solifugid 2:  8.  (28:64).  Rezah/ Dorit.
Solifugid 3:  6. (55:64).  Hülya/ Lilim.
 
lostsole31
 R2T18:   "Mistress, withdraw, and I'll keep its attention focused on me!" 

Lilim slams her forehead down onto the monster, and then brings herself back with her claws coming up in an vertical arc.  She thuds her head a little painfully on the monster's carapace, but not enough to really sting or anything.  Her first claw carves for  8 , though the second grazes along the outside.

 R2T12:   Gek'k's  , though dripping for   3 bleed  , manages to score a claw on the little guy for  7 (max)  in her L shoulder.

 R2T11:   Teofilo observes ...

 R2T10:   Hülya, trusting her friend, withdraws.

 R2T9:   Dorit slams it with her shield for  8 .

 R2T8-6:   A Nope goes full force at Dorit and fails.  The other slashes Lilim along her L tricep for  1 mod .

 End Round 2, Begin Round 3 ... 
 R3T26:   Gek'k?

Ichibod on deck, Rezah in the hole ...

 
 Spoiler: Battle Tracker 
 Prayer  on party will last til end R5T19.
*  Boon = +1  luck bonus  on attack rolls, weapon damage rolls, saves, and skill checks.
*  Bane = -1 luck bonus to same rolls for the enemy.
Gek'k:  26.
Ichibod:  24.
Rezah:  19.  S-2.
Lilim:  18. S-3.
Solifugid 1:  12. (16:64, DEX 13 [12], 1d4 bleed).  Gek'k.
Teofilo:  11.   Shield  til end R10T11.
Hülya:  10.   Mirror image  (1).
Dorit:  9. S-2.  Raging/ PA.
Solifugid 2:  8.  (20:64).  Rezah/ Dorit.
Solifugid 3:  6. (47:64). Lilim.
 
lostsole31
 R3T26:   Gek'k strikes again and again, wishing more than anything to reduce this  chittering mass of NOPE into it's base components, which seem to  comprise of chittering, bubbling masses of slimy nope.  Its exoskeleton is cracked and goopy in many parts, but poor base instinct drives it ...

 R3T24:   Ichibod sends a bolt of arcane energy to each of the Nopes.  One hits Gek'k's for   3 force  , and that thing is STILL standing.  The others hit for   2 force   (Rezah's) and   5 force   (Lilim's).

 R3T19:   A textbook crit by Rezah does  12 , and Dorit can probably finish hers off.

 R3T18:   Lilim  is up.

The gooey Nope is on deck, with Teofilo in the hole ...

 
 Spoiler: Battle Tracker 
 Prayer  on party will last til end R5T19.
*  Boon = +1  luck bonus  on attack rolls, weapon damage rolls, saves, and skill checks.
*  Bane = -1 luck bonus to same rolls for the enemy.
Gek'k:  26.
Ichibod:  24.
Rezah:  19.  S-2.
Lilim:  18. S-3.
Solifugid 1:  12. (1:64, DEX 13 [12], 1d4 bleed).  Gek'k.
Teofilo:  11.   Shield  til end R10T11.
Hülya:  10.   Mirror image  (1).
Dorit:  9. S-2.  Raging/ PA.
Solifugid 2:  8.  (6:64).  Rezah/ Dorit.
Solifugid 3:  6. (42:64). Lilim.
 
lostsole31
 R3T18:   Lilim spins around to catch it with her outside spinning heel for  10 , and then double-thrusts with her claws with one getting through its shell for  6 .

  R3T12:   Gek'k's opponent looks like it's going to go for another attack on the lil' gecko, until it appears that its gnashing of mandibles and slashing of claws are merely death throes.  It seems the blows Gek'k constantly landed on it has caught up to it.

 R3T11:   Teofilo observes.

 R3T10:   "Come Tzukkiz! " calls Hülya.   "Come from your hallowed industries to fight chitin-to-chitin!" 

As she finishes calling, a giant ant the size of a pony, but with gold trim around the main segments on its thorax, comes into view on the opposite side of Lilim.  In Celestial Hülya commands the ant to attack.  With flanking via Lilim and some faint glow around it bites into the Nope for  11 (max)  damage.  The stinger then just barely hits, but hits brilliantly, for  5 .

 R3T9:   Dorit continues her rage-slam and pulps her bug.

 R3T6:   The smaller solifugid turns on the large ant, shrieking and snapping wildly and in pain, and bites it for  7 .

 End Round 4, Begin Round 5 ... 
 R4T26:   Gek'k?

Ichibod on deck, Rezah in the hole ...

 
 Spoiler: Battle Tracker 
 Prayer  on party will last til end R5T19.
*  Boon = +1  luck bonus  on attack rolls, weapon damage rolls, saves, and skill checks.
*  Bane = -1 luck bonus to same rolls for the enemy.
Gek'k:  26.
Ichibod:  24.
Rezah:  19.  S-2.
Lilim:  18. S-3.
Teofilo:  11.   Shield  til end R10T11.
Tzukkiz:  10.1.
Hülya:  10.   Mirror image  (1).
Dorit:  9. S-2.  Raging/ PA.
Solifugid 3:  6. (10:64). Lilim.
 
lostsole31
 R4T26:   Gek'k continues pummeling the Nope until it is reduced to a quivering mass of goo and chitin.

Then he throws up a little in his mouth.

 R4T24:   Ichibod shoots a fire ray at the last monster and hits it for   6 fire  , and it still manages to continue.

 R4T19:   Rezah , there is one Nope remaining, and it is barely hanging in their.  It is flanked by Lilim and Hülya's strange, summoned, giant ant.  You can get in there and get in a last strike if you want.  What do you do?

Lilim on deck, Teofilo in the hole ...

 
 Spoiler: Battle Tracker 
 Prayer  on party will last til end R5T19.
*  Boon = +1  luck bonus  on attack rolls, weapon damage rolls, saves, and skill checks.
*  Bane = -1 luck bonus to same rolls for the enemy.
Gek'k:  26.
Ichibod:  24.
Rezah:  19.
Lilim:  18. S-3.
Teofilo:  11.   Shield  til end R10T11.
Tzukkiz:  10.1.
Hülya:  10.   Mirror image  (1).
Dorit:  9. Raging/ PA.
Solifugid 3:  6. (4:64). Lilim.
 
lostsole31
The group sludges on through the swamp, and is likely to get to Brooäk, Gek'k's home village, by tomorrow.  There really isn't any marching order, nor can there really be in the shifting and mixed terrain of the Mushfens, and the armored turtle known as Rezah really slows things down.

Somewhere in the afternoon, the Scribe suddenly splashes out of the waist-deep water wildly to a small, muddy hillock.   "Snake's nest!  A lot of small snakes coming this way.  Out of the water!" 
 R1T17:   The water teems with wriggling figures which come onto the hillock to surround and attack the Scribe.  No single of the tiny snakes bite very deeply, but all told he still takes  3 .

 R1T15:   The Scribe shlops back 10' and then thrusts his ranseur through as many as he can.  He manages to kill one or two, not nearly enough.   "Don't let the numbers fool you!  You can still cut and smash enough before they give up the fight." 
 R1T14:   Rezah , you are the one who slows everyone in the party.  In your armor and in this terrain, you move a whopping, shlopping 5' per MA .... 10' a round.  The good news is that to try to get to the more stable ground, the snakes are right next to you.  On the other hand, you are now closer by 5'.  There is no free 5' step.  What do you do?

 
 Spoiler: Battle Tracker 
Venomous Snake Swarm:  17.  (:55).
The Scribe:  15.
Rezah: 14.
Gek'k:  11.
Teofilo:  11.
Lilim:  8.
 
lostsole31
 R1T14:   "   Rezah smash!  "  He aims for the center of a writhing mass of snakes.  The little buggers are so quick.  Simply because there's a mass of them, he manages to cut one down, but is otherwise ineffective. 
 Spoiler: Mods 
Yup, your modifiers are, as updated on the sheet, correct.
 
 H 
 R1T11:   Gek'k , you happen to be on the other side of the mass of snakes, seeing as with your size you are desperate to get from high ground to high ground.  They are right next to you.  Unlike the others, you move about the swamps as easily as dry land.  If you wanted to move, you could move around to the back end of the hillock on the other side of the tree and across a mossy log to the next little islet.  The snakes are too tiny to get in AOOs.  Or, you could stand your ground and pound away.  What do you do?

 
 Spoiler: Battle Tracker 
Venomous Snake Swarm:  17.  (:55).
The Scribe:  15.
Rezah: 14.
Gek'k:  11.
Teofilo:  10.
Lilim:  8.
 
lostsole31
 R1T11:  Gek'k strikes at whatever snakes he can, pounding on 5 hp worth.

 R1T10:   Teofilo says as frost forms around his webbed hand,  "Snakes are cold-blooded creatures." 

He reaches out .... and other than a few flurries from his hand, absolutely nothing happens.

 R1T8:   Lilim , you are 15' away.  What do you do?

 
 Spoiler: Battle Tracker 
Venomous Snake Swarm:  17.  (50:55).
The Scribe:  15.
Rezah: 14.
Gek'k:  11.
Teofilo:  10.
Lilim:  8.
 
lostsole31
 R1T8:  Lilim shoots a probing attack at the snakes, flinging forth her own ray of ice and cold for   5 cold  , freezing a snake in place, and hurting another one or two that came in contact with that one.

 End Round 1, Begin Round 2 ... 
 R2T17:   The snakes, angered by the impact, move towards Gek'k.  They are tiny enough (with no reach) that Gek'k is able to get a weak shot in for  4 , enough to kill another snake.  They swarm him and all of the various bites do  5 , but Gek'k seems totally nonplussed by the fact there are so many and all around him.  Perhaps this is because this is a common swamp encounter he's dealt with before.  But with five bites there is another issue as Gek'k suddenly writhes in pain, losing   2 CON   from poison!  ☹️
 R2T15:   The Scribe judges angle and thrusts through a mass of the snakes for  15 , and then does it again for another  15 .  Many snakes were skewered in this, with a snake or two barely squirming in their death throes on the points of his ranseur, and the swarm is noticeably diminished.

 R2T14:   Rezah , Gek'k is being swarmed.  What do you do?

Gek'k on deck (note the change to CON and hps on your sheet), Teofilo in the hole ...

 
 Spoiler: Battle Tracker 
Venomous Snake Swarm:  17.  (15:55).
The Scribe:  15.
Rezah: 14.
Gek'k:  11.  Poisoned til max of R8T17.
Teofilo:  10.
Lilim:  8.
 
lostsole31
 R2T14:   Rezah holds off for now, not wanting to accidentally strike the frogman in the tangle of snakes, especially since there doesn't seem to be that many left.

 R2T11:   Gek'k , your weakness, even with monastic training and the tough external training of the martial arts taught you at the Society, has been internal fortitude.  Now, being poisoned, it seems to be a cascading effect as you take another   1 CON  .  Your body is getting weaker and weaker, and so too is your ability to withstand the poison flowing through your system.  The snakes are all over your lower body right now, hissing and biting.  What do you do?

Teofilo on deck, Lilim in the hole ...

 
 Spoiler: Battle Tracker 
Venomous Snake Swarm:  17.  (15:55).
The Scribe:  15.
Rezah: 14.
Gek'k:  11.  Poisoned til max of R7T17.
Teofilo:  10.
Lilim:  8.
 
lostsole31
 R2T11:   Gek'k realizes he needs to get out of this mess. He leaps straight up  into the tree above him, spending a ki point to add to his elevation and  hopefully add to his speed in his escape, while his natural ability as a grippli aids him in sticking and climbing the tree.

  R2T10:   Teofilo tries again tries to freeze some snakes.  Air condenses into sharp particles of ice that he shoots into the snakes for   8 cold  .

 R2T8:   Lilim ?

Snakes on deck, the Scribe in the hole ...

 
 Spoiler: Battle Tracker 
Venomous Snake Swarm:  17.  (7:55).
The Scribe:  15.
Rezah: 14.
Gek'k:  11.  Poisoned til max of R7T17.
Teofilo:  10.
Lilim:  8.
 
lostsole31
For all of his stealth, Kerrano's nose does him little good.  The massive dire weasel slinks through the water before it launches a deadly assault.

 Surprise:   The weasel launches out of the mud to bite Kerrano in his left calf for only  8 , Kerrano's preternatural senses helping him from the full blunt of the surprise attack.  What he can't do is shake the Scribe off his leg and takes blood drain for   3 CON  .
 R1T26:   Continuing to hold on, Scribe does  13  as he shakes violently and blood drain of   3 CON  .  With the massive loss of blood, Kerrano is already feeling weak.
 R1T12:   Needing as much help as he can, the Kerrano shifts to his weretiger hybrid form, and tries desperately to tear himself from the massive weasel's grip, but to no avail.
 R2T26:   Though the Scribe maintains his hold, his bite is not enough to cause more physical damage.  However, he is still firmly attached and draws   4 CON   from the weretiger assassin.
 R2T12:   Again, Kerrano is desperate and scared, and instead of trying to free himself, the Chelaxian is willing to go to blows; but, as powerful as he is, he is no warrior and his opponent's lithe and long body just keeps rolling and twisting out of the way.
 R3T26:   The hold is maintained, but again no damage.  As before, though, having been attached previously still allows him to draw blood for   4 CON  .  Kerrano is almost drained.
 R3T212:   Truly terrified for his life, Kerrano - who is no stranger to biting and holding with his own teeth - again tries to escape, but again fails for feeling faint of blood.
 R4T26:   This time, perhaps because Kerrano is becoming lethargic, the Scribe tears open into the leg for 4, and does 3 CON.  The blood loss is enough to kill him while Kerrano gives out a cry.
lostsole31
Scribe's stealth for 1st roll: 23
2nd roll is to hear the cry in the distance
3rd roll is to notice the approaching hunters

Brand
 (1d20+9)[ 20 ] ,  (1d20+9)[ 12 ] ,  (1d20+9)[ 23 ] 

Fallon
 (1d20+10)[ 17 ] ,  (1d20+10)[ 26 ] ,  (1d20+10)[ 24 ] 

Gek'k
 (1d20+13)[ 19 ] ,  (1d20+13)[ 28 ] ,  (1d20+13)[ 27 ] 

Rezah
 (1d20+7)[ 20 ] ,  (1d20+7)[ 19 ] ,  (1d20+7)[ 14 ] 

Teofilo
 (1d20+12)[ 18 ] ,  (1d20+12)[ 25 ] ,  (1d20+12)[ 20 ] 
lostsole31
 Round One ... 
 R1T13:   The Scribe springs upwards to slam his head into Lilim's chin, snapping her head back some, to do  10 mod NL .
 
"Why are you sneaking around, Lilim, and trying to steal my weapon as I sleep?"  The ... naked ... Scribe asks.

 R1T10:   Lilim , what do you do?

 
 Spoiler: Battle Tracker 

The Scribe:  13.
Lilim:  10.
 
lostsole31
 R1T10:    "Rezah, Teofilo, Fallon ... wake up!  We have our killer!"   Lilim calls.

Lilim breaks out of the resin with a physical power rivaling that of the mighty Dorit.   "It was  always too good.  Why the hell did you come back to us so soon after you  found out your identity?  You are like a small god, being as strong,  fast, and smart as any of us.  Now, I understand why.  You're the lycan!   You're the one that killed Kerrano, and now those two men that were  with Helgath's crew.  Now I know why Akima mentioned the possibility of  us being on the dinner table!" 

She steps back a few feet from the Scribe.

Everyone easily awakens.

 End Round 1, Begin Round 2 ... 
 R2T26:   Something happens to Lilim, her muscles growing heavy and eyelids getting heavier, but she gathers her will together and throws off the effect.  It appears that the Scribe might have been dealing with something similar.

 R2T21:   Teofilo bolts up and stands and picks up his lyre.

 R2T20:   The cousin, already skittish, gets up and grabs his bow and quiver.   "What's going on!  What's going on!" 
 R2T14:   The son does the same and shouts,  "It's come back fer us!" 
 R2T13:    "Ho!  Everyone to the north end of the island!"   calls the Scribe.  He shakes his head.   "No, Lilim, but you are the dangerous one within the group.  You are a member of a house not truly of this quest.  And of that house, the lord is a follower of a humanocentric religion, and his wife is a caller of creatures from the heavens.  How they managed to be foolish enough to accept a scion of a truly sadomasochistic race ... one which daily reveals your inner evils, is only proof of your alien witchery.  The Shard of Greed has affected you, and it isn't enough." 

With incredible speed The Scribe moves forward into the space provided and turns his body with a bent-elbow handstand.  He kicks his feet over his head to strike Lilim in her throat for  6 mod NL .  He swings back to both feet and his had darts forth, badly, with his fingers extended but sort of squished together along with his thumb to create the illusion of a break, but he slams his fingers right into Lilim's mithral breastplate under her blackjacket.  He hisses faintly in pain.  He then spins so he kicks Lilim in the back of the head with the sole of his foot for  5 mod .

 R2T12:   "An ambush from the water!"  says Brand to Gek'k, Rezah, and the cousins.  He bolts across in a double-move.  He manages to move at a speed that almost rivals that of Gek'k, and he gets around to the back side.  He has his bow, and looks sort of confused.   "Gek'k, Rezah?  You better hurry to figure this one out!" 
 R2T11:   Helgath gets up with his bow and says,  "Yessiree, that thing cain't get from us now y'all's here.  Sun's comin' up and we gonna' avenge our boys!  Giddap, woman!" 
 R2T10:   Lilim, it comes down to your strength and endurance vs. the Scribe's speed and tactics.  He's hit you in the chin for a serious blow, the neck, and the head.  He's not fighting to kill (yet), but he did just press those heritage buttons.  Thing is, for all of your physical power everytime you've sparred he's always had just a hair more combat experience and his defenses are nearly impossible to overcome and you always lost.  You focused more on destructive spells, and sort of reached a plateau on unarmed combat.  To make matters more interesting, you are very sure that while you didn't hear any casting, that was definitely an attempt to put a powerful sleep enchantment on both of you.

What do you do?

 R2T8:   Gek'k hears the shouting.   "Well this is certainly..." 

Gek'k rushes to the other side of the island.

 "Nothing can ever be straight-forward, can it...?"  he mutters to himself as he moves.

 R2T7:   Kurna gets up and grabs her bow.

 R2T2:   Rezah hears the shouts and sees Brand and Gek'k bolt.  [I am going to assume...] Rezah likewise heads back there in his heavy armor, drawing his scimitar as he goes.  He, too, sees a very naked Scribe (though with a ring, a circlet, and boots) squared off against Lilim.  You smell that Lilim is bleeding, and the Scribe smells particularly of swamp water as if he had just taken a bath in the lagoon.

 Lilim ?

 
 Spoiler: Battle Tracker 

Fallon:  26.
Teofilo:  21.
Cousin:  20.
Son:  14.
The Scribe:  13.
Brand:  12.
Helgath:  11.
Lilim:  10.
Gek'k:  8.
Kurna:  7.
Rezah:  2.
 
lostsole31
 End Round 2, Begin Round 3 ... 
 R3T26:   A young girl's mellifluous voice is heard from the top of the hut as Fallon flies overhead.  She casts a spell.    "Scribe, let's find the truth of this.  Stand down and let us figure out what is what, okay?"  
 "A charm?"  demands the Scribe incredulously.   "Really?  You could have just asked." 
 R3T21:   Teofilo instantly takes to the air.  He plays his lyre and Lilim is healed of her bruises.   "I'll just keep playing to heal one another until this is resolved." 
 R3T21:   "Resolved, hell!"   yells the redneck cousin who shots his bow at the Scribe and misses.

 R3T20:   "Kill him while he's in human form!"  yells the son who likewise shoots.

 R3T13:   "What you say kills the heart of me,"  says the Scribe.   "But your voice carries sincerity.  Allow me the dignity of getting dressed and we shall talk this out ....  without charms ." 

He grabs his robe and puts it on.

 R3T12:   "Gek'k, it's your call,"  Brand says with a dagger readied to be thrown.

 R3T11:   "No, monster.  Yer killin' days is done."   Helgath fires two arrows which are dodged with great agility.

 "Who in the Nine Hells are these guys?!  Stop shooting!!" 
 R3T10:   Lilim , what do you do?

Gek'k on deck, Kurna in the hole ...

 
 Spoiler: Battle Tracker 

Fallon:  26.
Teofilo:  21.
Cousin:  20.
Son:  14.
The Scribe:  13.
Brand:  12.
Helgath:  11.
Lilim:  10.
Gek'k:  8.
Kurna:  7.
Rezah:  2.
 
lostsole31
 R3T10:  With no skill at figuring out others, just in destruction, the tiefling  monastic steps back another five feet and readies magic missile just in  case The Scribe tries to do anything stupid.

 R3T8:   Gek'k decides the best thing he can do here is punch some swamp hicks, so an actual dialogue can occur. He moves to Helgath.

  heh...Swamp hicks  , he thinks.

 "Put the bow down before I break it. With your face." 

If the hick does anything other than putting the bow down, even speaking, Gek'k will hit him. As hard as he can.

 R3T7:   Kurna shoots an arrow at the Scribe, who in turn makes a quick dodge to the side.  Lilim doesn't see the arrow in time to understand what the Scribe is doing, so she let's loose with a barrage of force bolts at the Scribe that all land for   11 force  .  She is one of the few people whose skills can overcome all of his fancy dodging.

 R3T2:   Rezah , all heck is breaking loose.   
 Spoiler 
If you close on anyone, it would take a move action, but the ground is muddy enough that if you tried to charge anyone you risk falling.  Obviously, tons of options available, but just wanted you to understand the aspect of movement.
 
What do you do?

Fallon on deck, Teofilo in the hole ...

 
 Spoiler: Battle Tracker 

Fallon:  26.
Teofilo:  21.
Cousin:  20.
Son:  14.
The Scribe:  13.
Brand:  12.
Helgath:  11.
Lilim:  10.
Gek'k:  8.
Kurna:  7.
Rezah:  2.
 
lostsole31
 R3T2:   No time for diplomacy, Rezah casts a very quick spell and yells,   "EVERYONE JUST  STOP !  THE SCRIBE ALREADY SEEMED LIKE HE WAS ABOUT TO BACK AWAY!"  

Though Brand and The Scribe seem to be unaffected by Rezah's incredible Intimidation (23), Fallon, Teofilo, Gek'k, Lilim, and the crew of Duck Dynasty instantly stop.

Fallon looks like an admonished child, and Teofilo simply is impassive.  The cousin and the son in no way want to anger the scary half-orc in the full plate armor.

 R4T13:   The Scribe does stop, but gives Lilim the staredown.  She doesn't back down, and it appears to be a contest of wills right now.  The Scribe looks like he could pounce on her any minute, until his body suddenly relaxes and he drops to his knees, wearing nothing but his skirtted bottom and a bare chest.   "I surrender until we determine the absolute truth." 

Brand grabs rope and moves over to the Scribe to tie him up (though has not done so yet).  Helgath, Lilim, and Gek'k are still in a state of mild stop-shock from Rezah.  (I also rule that this is enough to ruin Gek'k's readied action.)  Kurna likewise does nothing, shocked that the monster gave himself up so easily.

Rezah ponders the Scribe's actions for a moment.   "Nobody here holds your honor or the warmage's above reproach.  I sense no evil from you, Scribe.  This must be what we discussed.  Teofilo, you and I must pray on this."   He nods to Brand to continue.

The Duck Dynasty backs off, not sure what to do.  Helgath holds his hand to Kurna, as if to advise her to just hold off on saying anything.

Gek'k, Lilim, Rezah, what do you do as Brand finishes tying the Scribe with his hands behind his back?

 
 Spoiler: Battle Tracker 

Fallon:  26.
Teofilo:  21.
Cousin:  20.
Son:  14.
The Scribe:  13.
Brand:  12.
Helgath:  11.
Lilim:  10.
Gek'k:  8.
Kurna:  7.
Rezah:  2.
 
lostsole31
 Gek'k , the frogs are facing you, and now so is the boggard chieftain.  There is no doubt that you are being directly observed and no longer concealed.  What do you do?

 
 Spoiler: Battle Tracker 

Gek'k:  24.
Daghop:  12.1.
Giant Frog #1:  12.
Giant Frog #2:  10.
Giant Frog #3:  6.
 
lostsole31
 "Chief Daghop,"  says Gek'k with an attempt at hidden timidity.   "I  bring my friends not to attack, but to declare that we, too, want to  see the Gray Maidens punished.  They turned Mama Beballa against you,  and if you help join the remaining troglodytes ...." 
 "Tired of words.  Attack!!"  yells the  chieftain.  Well, it makes sense ... Gek'k is the only one who speaks  the language, and he is the least equipped for the task of diplomacy.   As can be seen.  Besides, it's likely they respect strength over  diplomacy.

 R1T29:   "Don't breech-fight!"   cries The Scribe.  With truly superhuman reflexes he passes Gek'k and  to the side, stabbing overhead of a frog to get a warrior at reach to  just barely stab into its warty upper left arm for  22 .

 R1T23:    Fallon, likewise with great reflexes flies in and gets 10' in the air.   She casts a ray of frost at a boggard who stands mouth agape at the  sudden onrush.  It gets hit right in the neck for   13 cold  .

 R1T22:   Gek'k ,  the way to warriors is blocked by three giant frogs (medium size, but  that means they are intimidatingly bigger than you).  What do you do?

 
 Spoiler: Battle Tracker 

The Scribe:  29.  Boggard #1.
Fallon:  23.
Gek'k:  22.
Chief Daghop:  21.  Use advanced template.  +2 to all rolls.  +2 natural armor.
Giant Frog #1:  20.
Brand:  17.
Boggard #1: 14.  (14:36).
Boggard #2: 13.
Boggard #3:  13.
Giant Frog #2:  12.
Teofilo:  11.
Lilim: 10.
Giant Frog #3:  9.
Rezah:  7.
Boggard #4:  6.  (23:36).  Hit by Fallon.
 
lostsole31
 R1T22:   Gek'k closes the moves diagonally next to the Scribe, striking out at the first, his fists a blur of violent force, enhanced by his monastic training.  His first strike moves so quickly that trails of flames form that hits it for  4 +  7 fire .   His body wrappings then glow lightly as he focuses martial power into them and punches with a bone-cracking  10 .  And with his mystic training, he launches yet another attack that drops the giant frog, leaving it to bleed out on the cavern floor.

 R1T17:   Brand, with short sword and dagger in hand, zooms past everyone, even between two warriors to come around to stand to the side of the chieftain, but the latter is already prepared and as soon as the smaller comes in arm's reach he swings with his warhammer, which just clangs off of Brand.  Brand, for his part, stabs Daghop in the side of the head after he swung down and was low, hitting for a suprisingly powerful (for such a small guy and a small weapon) for  7 .

 R1T14-12:   The boggard badly wounded by the Scribe lets out a loud, terrifying croak.  Though it is in front of the ranseurer, Fallon in the air seems to be visibly shaken by such a horrid noise.  Another charges the hole left by the fallen frog, but the Scribe tries to thrust forward to hit it as it does so.  He has a bad grip, and the haft slides forward a foot and it is an awkward hold.  Meanwhile, its attack with its morningstar hits with a crit to Gek'k's left knee that does  11 .  Yet another boggard lets forth a loud croak; even with Rezah's inspiring aura Teofilo is shaken this time.  A frog 10' to Gek'k's right shoots forth its tongue to grab him, but the little monk is too fast for it.

 R1T11:   Despite his fear, Teofilo flies in and up next to Fallon.  He moves his hand in a pattern and shoots an icicle down at one of the warriors and hits for   6 cold  .  Not only does it seem that he has some skill at ranged attacks, but his comfort and confidence in the air seems to help negate some of the fear he is feeling.

 R1T10:   Lilim , what do you do?

 
 Spoiler: Battle Tracker 

The Scribe:  29.  Boggard #1.
*  Weapon deals NL damage til end R4T13.5.  MA can fix grip and end this.
Fallon:  23.  B1 scared her: shaken til end R3T14.
Gek'k:  22.
Chief Daghop:  21. (:89). Use advanced template.  +2 to all rolls.  +2 natural armor (21, 19 when raging).
  Giant Frog #1:  20.  (1:22).  
Brand:  17.
Boggard #1: 14.  (14:36).
Boggard #2: 13.5.  Steps up to engage Gek'k.
Boggard #3:  13.  (30:36).
Giant Frog #2:  12.
Teofilo:  11.  Shaken by B3 til end R4T13.
Lilim: 10.
Giant Frog #3:  9.
Rezah:  7.
Boggard #4:  6.  (23:36).  Hit by Fallon.
 
lostsole31
 R1T10:  Concentrating on the  Shard of Greed , the bearer of this artifact  allows the flipside of the power to emerge ... generosity.  Her life  force is only enough to sustain five of the seven members of the party.   She enhances the Scribe, herself, Brand, Rezah, and Fallon so that time  slows down around them.

 R1T9:   A giant frog hops a little to the side to get to the bouncing morsel with its tongue, but with its best attack the frog just can't get to the little grippli 10' from it.

 R1T7:   Rezah , the world is in a strange haze around you .... not enough to truly effect your vision, but enough for you to judge efficiency of movement.  You can get to any frog up ahead (but you can't charge because Gek'k/ the Scribe are in front of you 15' away) and still attack with movement and it still won't feel like a full hustle.  What do you do?

 
 Spoiler: Battle Tracker 

The Scribe:  29.  Boggard #1.
*  Weapon deals NL damage til end R4T13.5.  MA can fix grip and end this.
Fallon:  23.  B1 scared her: shaken til end R3T14.   Haste  til end R6T10.
Gek'k:  22.
Chief Daghop:  21. (82:89). Use advanced template.  +2 to all rolls.  +2 natural armor (21, 19 when raging).
  Giant Frog #1:  20.  (1:22).  
Brand:  17.     Haste  til end R6T10.
Boggard #1: 14.  (14:36).
Boggard #2: 13.5.  Steps up to engage Gek'k.
Boggard #3:  13.  (30:36).
Giant Frog #2:  12.
Teofilo:  11.  Shaken by B3 til end R4T13.
Lilim: 10.     Haste  til end R6T10.
Giant Frog #3:  9.
Rezah:  7.     Haste  til end R6T10.
Boggard #4:  6.  (23:36).  Hit by Fallon.   Haste  til end R6T10.
 
lostsole31
 R1T7:   Rezah rushes forth at twice his normal, armored combat speed to interpose himself between Gek'k and one of the giant frogs.  He compensates for the movement to ground himself, but allowing his scimitar to retain its momentum as it back cuts to almost hobble the frog, and doing an amazing  19 , nearly dropping the thing with one stroke. 
 Spoiler: Haste 

You can only get an extra attack when performing a FAA.  Using a MA of any kind means you can only perform a single attack, as with any SA.  You still can make a 5' free move when using a FAA.  So, the fluff is that either you have extended your movement, or the acceleration and necessary deceleration requires compensation that even though there is some time, you need that to right yourself before committing to the one attack.

As always, this is an extra attack in a FAA sequence, and haste (and the like) never provides an extra action .... ergo, no casting a second spell.
 

 R1T6:   The last of the boggard warriors steps over beside its fellow that is facing the ranseurer with the bad grip, and it lets out a loud croak of its own, but with no apparent effect.

 End Round 1, Begin Round 2 ... 
 R2T29:   The Scribe steps back 5', adjusts his grip, and then thrusts forth his ranseur into the chest of the boggard in front of him for  18  (max) damage and dropping it.

 R2T23:   Scared, Fallon casts a spell ( shield ) on herself.

 R2T22:   Gek'k , Rezah to your left, and a boggard in front of you.  Rezah's position and the Scribe are both blocking giant frogs from tongue lashing you.  What do you do?

 
 Spoiler: Battle Tracker 

The Scribe:  29.  Boggard #1.   Haste  til end R6T10.
Fallon:  23.  B1 scared her: shaken til end R3T14.   Haste  til end R6T10.
Gek'k:  22.
Chief Daghop:  21. (82:89). Use advanced template.  +2 to all rolls.  +2 natural armor (21, 19 when raging).
  Giant Frog #1:  20.  (1:22).  
Brand:  17.     Haste  til end R6T10.
 Boggard #1: 14.  (-4:36).   
Boggard #2: 13.5.  Steps up to engage Gek'k.
Boggard #3:  13.  (30:36).
Giant Frog #2:  12.
Teofilo:  11.  Shaken by B3 til end R4T13.
Lilim: 10.     Haste  til end R6T10.
Giant Frog #3:  9.  (3:22).  Rezah.
Rezah:  7.     Haste  til end R6T10.
Boggard #4:  6.  (23:36).  Hit by Fallon.   Haste  til end R6T10.
 
lostsole31
 R2T22:  Gek'k adjusts his stance and forms more fire around his fist.  He throws forth a single powerful blow in the monster's stomach for  8 +  7 fire  .  So fast is his strike, though, that he is able to piston forth another strike, though the body wrap's magic has already been expended with the first strike.  This time, it is simply a fist that lands at the same place on the boggard's gut for  7 , and likely starting internal hemorrhaging.

 R2T21:   This time, Chief Daghop gives forthe a terrifying roar ... as much a croak as the others, but more intense, but one which definitely puts him into a rage.  Despite feeling some inspiration from Rezah, even Lilim jumps at the sound is unsteady.  Fallon screams in fear, and Teofilo is taken aback with his green-tinged face losing color.

 R2T17:   Brand is all over and around Chief Daghop.  It is as if the little mithral clockwork is trained (or loves) to fight bigger opponents.  He jumps and clips the chief in the head with his short sword for  7 , comes low to stab him in the left lower arm with his dagger for  4 , a stab with his short sword is blocked by armor, but Brand compensates and comes back for a crit in the chief's lower spine for  13 , and it is obvious that it has affected him more than just that.  The chief lets out a howl of pain and anguish!  Meanwhile, Brand speaks, and though made of metal, there is a sense that he really enjoys his "work."  His voice doesn't sound right, though, making squeaking and crackling sounds, and no one has a clue what he is saying ... if anything.

 R2T13.5-12:   Gek'k's opponent can't catch the hasted grippli.  Another boggard moves in on the Scribe's forward right side, but the Scribe's acrobatics foils it, even as the Scribe deflects a frog's tongue.

 R2T11:   Absolutely terrified of these opponents, especially that chief, Teofilo flies back into the tunnel and down that path.

 R2T10:   Lilim , make no mistake, the battle may seem to be going your way, but these crazy frog creatures and their madness are terrifying.  You are  shaken , but no opponent is next to you.  What do you do?

 
 Spoiler: Battle Tracker 

The Scribe:  29.  Boggard #1.   Haste  til end R6T10.
Fallon:  23.  Haste  til end R6T10.  FRIGHTENED til end R4T21!!!
Gek'k:  22.
Chief Daghop:  21. (58:89). Use advanced template.  +2 to all rolls.  +2 natural armor (21, 19 when raging).
***  Wounded lower spine til end R4T17.
Brand:  17.     Haste  til end R6T10.
 Boggard #1: 14.  (-5:36).   
Boggard #2: 13.5. (13:36).   Gek'k.  1d4 BLEED each round!!!
Boggard #3:  13.  (30:36).  The Scribe.
Giant Frog #2:  12.
Teofilo:  11. FRIGHTENED til end R6T21!!!
Lilim: 10.     Haste  til end R6T10.  SHAKEN til end R6T21!!!
Giant Frog #3:  9.  (3:22).  Rezah.
Rezah:  7.     Haste  til end R6T10.
Boggard #4:  6.  (23:36).  Hit by Fallon.
 
lostsole31
 R2T10:  Though a warmage, Lilim has no desire to get too close to anything, and  not being much of a spell-archer she targets the one opponent not  physically engaged, the frog 15' away from her that tried to tongue the  Scribe.  She casts a spell, and a searing beam of heat seeks the  amphibian and burns it for   18 fire  .

 R2T9:   The frog is badly, badly burned, but a barking command from the chief and the thing manages to continue.  It bounds towards Lilim in wounded-animal anguish.  But as it moves past the Scribe, he spins and kicks it for  8 , dropping it.

 R2T7:   Rezah , you are squared off against a very badly wounded frog.  What do you do?

 
 Spoiler: Battle Tracker 

The Scribe:  29.  Boggard #1.   Haste  til end R6T10.
Fallon:  23.  Haste  til end R6T10.  FRIGHTENED til end R4T21!!!
Gek'k:  22.
Chief Daghop:  21. (58:89). Use advanced template.  +2 to all rolls.  +2 natural armor (21, 19 when raging).
***  Wounded lower spine til end R4T17.
Brand:  17.     Haste  til end R6T10.
 Boggard #1: 14.  (-5:36).   
Boggard #2: 13.5. (13:36).   Gek'k.  1d4 BLEED each round!!!
Boggard #3:  13.  (30:36).  The Scribe.
Teofilo:  11. FRIGHTENED til end R6T21!!!
Lilim: 10.     Haste  til end R6T10.  SHAKEN til end R6T21!!!
Giant Frog #3:  9.  (3:22).  Rezah.
Rezah:  7.     Haste  til end R6T10.
Boggard #4:  6.  (23:36).  Hit by Fallon.
 
lostsole31
 R2T7:  Rezah seeks to put the "guard dog" out of its misery, but his first attack is miserable and skips off of the warty hide, but the second attack entirely disembowels the frog, cutting it instantly and arterial bleed gushing out, and all of the giant frogs are down.  He steps back and to the side so that he is now cattie-corner to Gek'k's bleeding boggard.

 R2T6:   A boggard steps to Scribe's side and is easily blocked.

 End Round 2, Begin Round 3 ... 
 R3T29:   The Scribe steps back 5', leaving a gap open for the boggard that moved up a little bit ago to have 10' space to Gek'k.  The Scribe hits the one that was in front of him for  14  in the chest and then the groin for  13 .  The boggard is barely on its feet, but he hits it a third time for  15  in the chest and it falls.

 R3T23:   Fallon, like Teofilo screams in terror and flies down the tunnel from which you came.

 R3T22:   Gek'k , you have a bleeding boggard in front of you (and no others adjacent).  What do you do?

 
 Spoiler: Battle Tracker 

The Scribe:  29.  Boggard #1.   Haste  til end R6T10.
Fallon:  23.  Haste  til end R6T10.  FRIGHTENED til end R4T21!!!
Gek'k:  22.
Chief Daghop:  21. (58:89). Use advanced template.  +2 to all rolls.  +2 natural armor (21, 19 when raging).
***  Wounded lower spine til end R4T17.
Brand:  17.     Haste  til end R6T10.
 Boggard #1: 14.  (-5:36).   
Boggard #2: 13.5. (13:36).   Gek'k.  1d4 BLEED each round!!!
  Boggard #3:  13.  (-12:36).  
Teofilo:  11. FRIGHTENED til end R6T21!!!
Lilim: 10.     Haste  til end R6T10.  SHAKEN til end R6T21!!!
Rezah:  7.     Haste  til end R6T10.
Boggard #4:  6.  (23:36).  Hit by Fallon. Scribe's side.

DEAD:  Giant Frogs (3).
 
lostsole31
 R3T22:  Gek'k smiles predatorily as he closes to strike the last boggard, focusing all his energy into the single attack into the side of its chest for  6 +  5  .  To the boggard's nearly dying credit .... it still stands.

 R3T21:   Chief Daghop takes a mighty swipe and slams it into Brand's right elbow with a loud,  CLANG!!    Brand looks at him, and in the clockwork mithral face, there is a look of smugness.  He says something with the same strangness of sparking from his mouth, but with the language being slow, ponderous, and sounding like metal plates laboriously scraping together.  It only takes the time-span of one word, though.

 R3T17:    Brand says something else, but gesturing to himself with his blade.  This time instead of using just his short sword, Brand stabs him through the chief's left arm for  7 , cuts along the neck with the dagger for  5 , seems to miss with his short sword, but only to stab him powerfully in the right calf for  8  (max).

 R3T13:   Gek'k's opponent bleeds enough (  3  ) that his vision grows cloudy and he drops to his knees, drops his morningstar, then slumps over slowly.

 R3T10:   Lilim?  Only one boggard standing, on the far side of Scribe.  After that, it's the Chief being fought by a mithral dervish that is just bedeviling the hell out of the ever-increasingly raging bogg.  What do you do?

 
 Spoiler: Battle Tracker 

The Scribe:  29.  Boggard #1.   Haste  til end R6T10.
Fallon:  23.  Haste  til end R6T10.  FRIGHTENED til end R4T21!!!
Gek'k:  22.
Chief Daghop:  21. (38:89). Use advanced template.  +2 to all rolls.  +2 natural armor (21, 19 when raging).
***  Wounded lower spine til end R4T17.
Brand:  17.     Haste  til end R6T10.
 Boggard #2: 13.5. (-1:36).   Gek'k.  1d4 BLEED each round!!! 
  Boggard #3:  13.  (-13:36).  
Teofilo:  11. FRIGHTENED til end R6T21!!!
Lilim: 10.     Haste  til end R6T10.  SHAKEN til end R6T21!!!
Rezah:  7.     Haste  til end R6T10.
Boggard #4:  6.  (23:36).  Hit by Fallon. Scribe's side.

Stable: Boggard 1 (-5).

DEAD:  Giant Frogs (3).
 
lostsole31
 R3T10:    Lilim tosses a splatter of acid at the boggard fighting the Scribe and misses.

 R3T7:    Rezah , what do you do?

Last boggard on deck, The Scribe is in the hole ...

 
 Spoiler: Battle Tracker 

The Scribe:  29.  Boggard #1.   Haste  til end R6T10.
Fallon:  23.  Haste  til end R6T10.  FRIGHTENED til end R4T21!!!
Gek'k:  22.
Chief Daghop:  21. (38:89). Use advanced template.  +2 to all rolls.  +2 natural armor (21, 19 when raging).
***  Wounded lower spine til end R4T17.
Brand:  17.     Haste  til end R6T10.
 Boggard #2: 13.5. (-1:36).   Gek'k.  1d4 BLEED each round!!! 
  Boggard #3:  13.  (-13:36).  
Teofilo:  11. FRIGHTENED til end R6T21!!!
Lilim: 10.     Haste  til end R6T10.  SHAKEN til end R6T21!!!
Rezah:  7.     Haste  til end R6T10.
Boggard #4:  6.  (23:36).  Hit by Fallon. Scribe's side.

Stable: Boggard 1 (-5).

DEAD:  Giant Frogs (3).
 
lostsole31
 R3T7:  Appreciating the clockwork's desire for one-on-one combat, Rezah briefly considers letting him continue.  It is more important, however, that the infidel be dispatched and let duels be duels.  Rezah charges the chief since the other boggard is besieged by enough of Jolly's allies, and his scimitar is fouled briefly in Chief Daghop's very fine hide armor.

 R3T6:   The boggard is easily blocked by teamwork parrying from a dizzying spin from the academic and hard swishing blocks from Gek'k.

 End Round 3, Begin Round 4 ...

R4T29:   The Scribe sidles around to get some distance to the last boggard guard while making sure Gek'k is free enough.  He stabs deep through the humanoid's left knee and the latter gives out a loud croaking cry of pain as he suffers  32 , dropping it instantly and he folows it up with a thrust to its stomach for  17 .  The wide tines of his ranseur are obviously caught in its stomach and he rips his weapon out.  The obviously spitted thing goes flying, against the same side wall as you entered, and the Scribe has to step on a long string of intestine to extricate his weapon.

 R4T22:   Gek'k, there is only the enemy - the chief.  From your vantage, the most direct route would be to move right up to Jolly's right and the chief would be to your FWD-Left.  What do you do?

Chief Daghop on deck, Brand in the hole ...

 
 Spoiler: Battle Tracker 

The Scribe:  29.  Boggard #1.   Haste  til end R6T10.
Fallon:  23.  Haste  til end R6T10.  FRIGHTENED til end R4T21!!!
Gek'k:  22.
Chief Daghop:  21. (38:89). Use advanced template.  +2 to all rolls.  +2 natural armor (21, 19 when raging).
***  Wounded lower spine til end R4T17.
Brand:  17.     Haste  til end R6T10.
 Boggard #2: 13.5. (-1:36).   Gek'k.  1d4 BLEED each round!!! 
  Boggard #3:  13.  (-13:36).  
Teofilo:  11. FRIGHTENED til end R6T21!!!
Lilim: 10.     Haste  til end R6T10.  SHAKEN til end R6T21!!!
Rezah:  7.     Haste  til end R6T10.
Boggard #4:  6.  (23:36).  Hit by Fallon. Scribe's side.
Stable: Boggard 1 (-5).

DEAD:  Giant Frogs (3).  Boggard #4.
 
lostsole31
 R4T22:   Gek'k, moves to the optimal position and strikes the chief in the stomach for  8 .

  R4T21:   In a fury he swings at this newcomer but Gek'k is too quick for him.

 R4T17:   Brand only steps to the side 5' to now flank the chief with Gek'k.  He is now truly a dervish ducking and and around and back to position.  His fighting style is entirely adapted to making use of a flanker while fighting bigger opponents.  Instead of fighting with just the short sword, he now includes the dagger.  He thrusts with his short sword deep into its the little abdomen for 12, slashes across the inner tendon of the left elbow for 12 with his dagger, then climbs up the chief's already lower spine with two vertebrae out, and he then - having mounted the chief - stabs straight down into the brain pan.  The chief's eyes grow quite wide and he begins to quiver.  He then begins to buck and shake in death throes, with Brand holding onto his sword as a rancher breaking a horse.  Finally, with a crack Brand is thrown clear.  He tumbles into a tight ball of mithral before popping up into standing position a few feet away, as the chief finally just face-plants onto the ground.

 Combat Ends ... 

One Boggard bleeds out to death, and unless anyone stops him, Brand perfoms  coup des graces  on all boggards.

Any questions?

 
 Spoiler: Battle Tracker 

The Scribe:  29.  Haste  til end R6T10.
Fallon:  23.  Haste  til end R6T10.  FRIGHTENED til end R4T21!!!
Gek'k:  22.
Brand:  17.     Haste  til end R6T10.
 Boggard #3:  13.  (-14:36).  
Teofilo:  11. FRIGHTENED til end R6T21!!!
Lilim: 10.     Haste  til end R6T10.  SHAKEN til end R6T21!!!
Rezah:  7.     Haste  til end R6T10.

STABLE:  Boggard 1 (-5).  Boggard 2 (-2).

DEAD:  Giant Frogs (3).  Boggard #4.  Chief Daghop.
 
lostsole31
 R1T30:   The Scribbler's long manages to squeeze through the hole it created.  It/He is now facing the party and giving a hissing growl.  For those who knew him as Speckled Antelope before the visual curse was lifted, you now see why his "fake look" as Speckled Antelope was as it was.  The hair patterns on this massive mustelidae's body are similar to the coloring on Speckled Antelope's skin (but looks better and makes more sense as an animal).  The only thing different is that his eyes are still violet, instead of he original brown.

 R1T27:   Fallon instantly takes flight to the top of the cavern ceiling.   "What do we do? What do we do?!" 
 R1T24:   
 Spoiler: Gek'k, what do you do? 
Gek'k, you are faster and can attack several more times, but his geometric defense and still-admirable agility often usually bring striking a blow difficult for either of you.  You have spent your life in combat form, so you are more practiced, but his raw strength and durability gives him an ability to outlast most.  Then, counter that as well with the fact that with your body-hardening exercises you can shrug bits of NL damage here and there to do quite well.  Simply put, you often spar to a draw.

Now, it is hard to tell what might happen if you actually come to blows.  His teeth are far more deadly, and his great size probably yields significantly greater power and durability.  You don't really know anything about lycanthropes beyond the part that everyone knows: harmed by silver weapons.  There are three ways this is  likely  to go. First, Scribble turns around and runs deeper back into the tunnels, perhaps to feed on troglodytes.  Second, this group of humanoids facing off against it with the bright light.  Third, try to get past you to somewhere outside the caves.  But as a combatant The Scribe was already a bipedal monster with a mind.  The gods only knows what is in front of you now.
 

 
 Spoiler: Battle Tracker 
*** Power of Faith til end R10.
The Scribble:  30.
Fallon:  27.  Delaying.
Gek'k:  24.
Brand:  21.
Rezah:  16.
Teofilo:  10.
Lilim:  5.
 
lostsole31
And so, Lilim begins to slowly and systematically sizzle the first.  The  entire roofing structure is destroyed (the majority of it not dissolved  so much as the supports being destroyed and the rest falling to the  "floor), and most of the wall - enough to see into.  The hut does indeed  seem to be partially submerged, but with living area for a boggard or  two built on a weak shelf above the mud.

The second, however, has  a boggard popping up out of the mud in front of what is likely its  hut.  It practically steps from the mud onto the trail with an  incredible ease.  In its hand it bears a muddy knife.  It is not quite as ready as it would like to be, with the sleepy not fully removed from its semi-mudcaked eyes.

 Surprise Round ... 
 T27:   Fallon, who is flying around bored overhead, must have seen the bubbling first from her aerial view (about 20') away.  She flies down to over the roof of his(?) hut and shoots him right in the groin with a cold spell for   13  .

 T26:   Alianium moves such that he is now 10' from the boggard and stabs it through the left shoulder for  16 .

 T25:   Gek'k, it will take you 10' along the path to get to the boggard.  What do you do?

 
 Spoiler: Battle Tracker 

Fallon:  27.
Alianium:  26.
Gek'k:  25.
Lilim:  21.
Brand:  12.
Rezah:  10.
Teofilo:  9.
Boggard #1:  1.  (7:36).
 
lostsole31
 T25:   Gek'k moves 10' down the path to the boggard and strikes.  The boggard barely stands. 
 Spoiler 
Bleeding comes from landing two or more blows.
 

 T21:   Lilim , the boggard, barely alive, is 15' from you and is threatened by Gek'k.  (Alianium threatens it, but at reach.)  What do you do

 
 Spoiler: Battle Tracker 

Fallon:  27.
Alianium:  26.
Gek'k:  25.
Lilim:  21.
Brand:  12.
Rezah:  10.
Teofilo:  9.
Boggard #1:  1.  (0:36).  DISABLED!!!
 
lostsole31
The next hut, on the other side, also has a boggard coming out of the bog with an attempt at stealth.  There is practically no need to move, and the Scribe simply stabs with his ranseur with a fine low shot to the creature's left foot, and then follows that up with a critical pierce right to its cheek for, at which point itt drops immediately and begins to bleed out.   There was no "battle."

The party finds the same Gray Maiden masterwork dagger caked with filth in this boggard's hands, and the same action is done to it.  The party is now closest to the largest hut in the village.

 Gek'k , what do you want to do?
 
 Spoiler: Black Circles Are Destroyed Huts 
 
 

 
 Spoiler: Battle Tracker 
The Scribe:  30.  !
Gek'k: 20.
Teofilo:  18.
Fallon:  14.  !
Lilim:  14.  !
Brand:  12.
Rezah:  5.
Boggard:  4.  !

DEAD:  Boggards (2).
 
lostsole31
The entire boggard village has been a patch of firm ground built on the shores of a larger pond, with the huts in muddy parts and the paths good walking paths even for humans (even though muddy, but not enough to affect speed).  The party already passed part of something that looked like a village square and firepit that was unlit, but just a little bit further down the path is a 10-foot-diameter pit filled with muddy water mars the area.  A fence of sticks surrounds the hut, and sharp wooden stakes have been attached to the fence to point inward, making any attempt to climb out of the pit treacherous indeed.

The sizzling begins again at the hut directly across from the large one.   A boggard slinks out from near that one, and Brand and Lilim fail to notice.

 Surprise Round ... 

Fallon focuses her skills on ambush against the boggard and casts a ray of frost, hitting it in the head for   23 cold  , plus an extreme case of brain freeze (sickened).  It came up right next to the Scribe, so he does a spinning roundhouse to its stomach for  16 .  It is down.  Continuing slaughter of village.

Fallon:  25.
Alianium:  18.
Gek'k:  11.
Rezah:  10.
Boggard:  7.  (14:37).  Sickened til end R5T25.
lostsole31
This time, sneaking out onto the far northern path, seemingly to have escaped the devastation from the southern hut's destruction, a boggard is only barely noticed by the Scribe, Fallon, Lilim, and Teofilo.  It is 40' across very difficult terrain.

 Surprise Round ... 

Fallon flies up 10' and 20' forward and shoots at it with her frost ray to hit it in its left hand for   20 cold  .  It drops the morningstar in pain and discomfort.  For the first time EVER, the Scribe goes wuxia.  Since trying to get a running start would just land him in the muck, he makes a leap without a running start.  He leaps up and forward 6' high into the air while traveling 24' feet.  In the air he uses a one-arm hold of his ranseur's mid-pole at his waist to look like a human helicopter as he grabs his bola.  The instant he softs land more than halfway across the bog section he tosses his bola at it for  9 NL .

 Lilim , what do you do?
 
 Spoiler: Battle Tracker 
Fallon:  26.
The Scribe:  24.
Lilim:  20.
Teofilo:  15.
Boggard:  8.  (17:33, 9 NL).  SICKENED until end R2T26.

DEAD:  Boggards (4)
 
lostsole31
The good news is that the boggard flies end over end and skips along a sapling until its corpse gets mangled into a shrub.  The bad news is that unlike the less ostentatious battle cantrips, magic missile creates a distinctive sound.  Distinctive and loud enough to wake up the rest of the village, and they start coming out of their huts ... but no longer surprised.

 Round One ... 
 R1T27:   The Scribe does some fancy, spinning low-head/ high kick that doesn't land as it thwacks off the central boggard's hide.  He adjusts his style to note be so acrobatic and foot-dependent (as he normally is when unarmed) due to the shifting mud underneath him.  He tries a knife hand, but nearly slips in the mud.  Still, something within him continues this incredible volley of attacks.  He then does a straight punch to the boggard's neck for  13 .

 R1T25:   There's no chance of ambush, but Fallon definitely can get the first strike.  She barely hits her target after adjusting for The Scribe, and that same boggard then gets iced in the foot for   11 cold  .

 R1T20:   Rezah  ... finally.  You can do something!  The only enemy you can see from your vantage is a giant toad that just popped up from a hut and onto the path in front of a rather shocked Gek'k.  What do you do?

 
 Spoiler: Tactical 
 
 

 
 Spoiler: Battle Tracker 

Alianium:  27.
Fallon:  25.
Rezah:  20.
Brand:  19.
Giant Toad.
B2:  17.  (9:33).
B3:  14.  (33:33).
Gek'k:  10.
Teofilo:  9.
Mama Beballa:  8.
B1:  7.  (33:33).
Lilim:  6.
B4:  1.  (32:33).

DEAD: Boggards (4)
 
lostsole31
 R1T20:    Rezah says a   prayer   to Sarenrae, asking for her blessing in the fight to come.  The heroes feel the fire of passion in their bellies, even as any enemies near Rezah feel their own battle anger waning.

 R1T19:   Brand takes out his dagger carefully, his metallic eyes whirring and changing but never losing his gaze of his target.  He takes careful aim and throws his dagger at the giant toad for a whopping  25 , badly wounding it.  He then steps forward next to Gek'k.

 R1T18:   Despite Brand's aggression, the squishy body with the delicious scent has the giant toad focused on Gek'k.  Amazingly, it actually manages a bite on the nimble monk's right shoulder for  5 .

 R2117-14:   The badly wounded boggard desperately slashes at the Scribe while another appears from around the southwest to appear next to the giant toad and facing Gek'k.

 R1T10:   Gek'k , you are facing a boggard and a wounded giant toad.  What do you do?

 
 Spoiler: Battle Tracker 

***  PRAYER:  Allies gain a +1  luck bonus  on attack rolls, weapon damage rolls, saves, and skill checks, while each of your foes takes a -1 penalty on such rolls.
Alianium:  27.
Fallon:  25.
Rezah:  20.  Prayer til end R6T20.
Brand:  19.
Giant Toad.  18.  (8:33).
B2:  17.  (9:33).
B3:  14.  (33:33).
Gek'k:  10.
Teofilo:  9.
Mama Beballa:  8.
B1:  7.  (33:33).
Lilim:  6.
B4:  1.  (32:33).

DEAD: Boggards (4)
 
lostsole31
 R1T10:  Gek'k punches the ever-loving stuffing out of the giant toad ,  and it drops.

 R1T9:   Teofilo flies 10' to the and down 5' so he is 5' above the ground and surrounded by heroes.  He casts  CLW  on Gek'k to heal him completely.

 R1T8:   Popping up from the water is a boggard with a bow.  Gek'k ducks one arrow as the other goes wide.  It definitely has cover out there.  It is 45' south of Gek'k, and just over 10' away from the water's edge.

 R1T7:   There is a loud and terrible croaking sound north towards the Fallon-Scribe skirmish.

 R1T6:   Lilim, look at the map.  You don't see B1 or B3.  What do you do?
 
 Spoiler: Tactical 
 
 

 
 Spoiler: Battle Tracker 

***  PRAYER:  Allies gain a +1  luck bonus  on attack rolls, weapon damage rolls, saves, and skill checks, while each of your foes takes a -1 penalty on such rolls.
Alianium:  27.
Fallon:  25.
Rezah:  20.  Prayer til end R6T20.
Brand:  19.
B2:  17.  (9:33).
B3:  14.  (33:33).
Gek'k:  10.
Teofilo:  9.
Mama Beballa:  8.
B1:  7.  (33:33).  Croaked.
Lilim:  6.
B4:  1.  (32:33).

DEAD: Boggards (4).  Toad Companion.
 
lostsole31
 R1T6-4:   Lilim moves 15' east to be on the other side of Rezah.  She casts a  spell and a bridge of fire leaps in an arc from her fingers to the  boggard to the east by the water.  His eyes open wide as he stands in shock as the flames burn him.  His leather armor pops and curls and the crude fasteners burn away, destroying his protection.  He is terribly scarred and burnt, but he comes towards the group with a savage and wild look and hops right up to Rezah, heedless of his own pain.

   CROAK!!!   

It is a terrifying death croak.  Rezah's stalwart nature keeps everyone from feeling too uneasy, but it is still a sight to see.

 End Round 1, Begin Round 2 ...

R2T27:   The Scribe thrusts deep into his opponent, dropping it.  Another similar belly thrust to the opponent to the NW for  13 , though that one hadn't yet been wounded.

 R2T27:   Fallon sends forth a ray of frost at the same opponent to do   2 cold  .

 "We really need to get you something better than that, you know,"  the Scribe calls up to her.  She simply smiles with a big grin and shrugs demurely.

 R2T20:    Rezah , a very badly burnt boggard with no armor is brandishing its morningstar and filthy dagger right in your helmeted face.  What do you do?

Brand on deck, a boggard #3 in the hole ...

 
 Spoiler: Battle Tracker 

***  PRAYER:  Allies gain a +1  luck bonus  on attack rolls, weapon damage rolls, saves, and skill checks, while each of your foes takes a -1 penalty on such rolls.
Alianium:  27.
Fallon:  25.
Rezah:  20.  Prayer til end R6T20.
Brand:  19.
  B2:  17.  (-6:33).  DYING!!! 
B3:  14.  (21:33).
Gek'k:  10.
Teofilo:  9.
Mama Beballa:  8.
B1:  7.  (18:33).  Croaked.
Lilim:  6.
B4:  1.  (4:33).  Croaked.

DEAD: Boggards (4).  Toad Companion.
 
lostsole31
 R2T20:   "    The fire has cleansed you!  You will now stand before Her Light, free from your mortal coil!  " Rezah bellows as he lashes out with his scimitar, clipping its head for 3, but not. quite. dropping. him. 
 Spoiler 
Stop adding, please.  The +2 is on your sheet for one-handed.  Yes, I know you get +1 for your prayer spell, but if I have a bunch of bonuses/penalties, I want to know what is coming from where.
 

 R2T19:   Brand shoots at Rezah's opponent and it drops.  He then spins and shoots and hits the other boggard for a severe critical of  9 , and the boggard is stunned and drops his morningstar and dagger.

 R2T10:    Gek'k , what do you do?

Teofilo on deck, archer in the water in the hole ...

 
 Spoiler: Battle Tracker 

***  PRAYER:  Allies gain a +1  luck bonus  on attack rolls, weapon damage rolls, saves, and skill checks, while each of your foes takes a -1 penalty on such rolls.
Alianium:  27.
Fallon:  25.
Rezah:  20.  Prayer til end R6T20.
Brand:  19.
  B2:  17.  (-7:33).  DYING!!! 
B3:  14.  (12:33).  STUNNED til end R8T19!!!
Gek'k:  10.
Teofilo:  9.
Mama Beballa:  8.
B1:  7.  (18:33).  Croaked.
Lilim:  6.
  B4:  1.  (1-633).  Croaked.  DYING!!! 

DEAD: Boggards (4).  Toad Companion.
 
lostsole31
 R2T10:   Taking the cue from Rezah and Lilim, Gek'k strikes at B3 with a furious fist of fire, hoping to drop him.  He nails him right in the head for  6 +  6 fire  .  The boggard is stunned and disabled, but still standing.

 R2T9:   Teofilo flies up a little (10') and zooms south to the water's edge, where he lets loose with an arc of lightning at the archer in the water, hitting it in the chest for   6 electricity  . 
 Spoiler: A view of the opponent 
 
 

 R2T8:   She counters with a croak that is louder than the others, but the young undine remains stalwart.

 R2T7:   Fallon dodges a sticky tongue from her opponent.

 R2T6:   Lilim ?  What do you do?

The Scribe on deck, Fallon in the hole ...
 
 Spoiler: Battle Map 
 
 

 
 Spoiler: Battle Tracker 

***  PRAYER:  Allies gain a +1  luck bonus  on attack rolls, weapon damage rolls, saves, and skill checks, while each of your foes takes a -1 penalty on such rolls.
Alianium:  27.
Fallon:  25.
Rezah:  20.  Prayer til end R6T20.
Brand:  19.
  B2:  17.  (-7:33).  DYING!!! 
B3:  14.  (0:33).  STUNNED til end R8T19!!!
Gek'k:  10.
Teofilo:  9.
Mama Beballa:  8.
B1:  7.  (18:33).  Croaked.
Lilim:  6.
  B4:  1.  (-6:33).  Croaked.  DYING!!! 

DEAD: Boggards (4).  Toad Companion.
 
lostsole31
 R2T6:   Lilim  throws a scorching ray at the boggard by Gek'k, blowing a hole clear through its chest as it drops.

 End Round 2, Begin Round 3 ...

R3T27:   The Scribe does a solid  14  on his first strike to the last boggard's left arm, but then comes around in a twirling spin with a crippling blow to the boggard's chest for a crit of  33 .  Just as Lilim's fire blasted a hole in one boggard, so has the Scribe's ranseur skewered through its chest.  The boggard slowly slides down the handle .... the Scribe might need to take some time to clear his weapon.

 R3T25:   Fallon flies down to the south, 10' behind Teofilo (and at the same 10' altitude).  She concentrates and swings her hands out in an arc towards the archer in the water and pixie dust spreads all around the enemy.  The archer starts to droop, but then shakes its head and seems to be fully back in the game.

 R3T20:   Rezah, only one enemy boggard remains ... the archer with cover in the water, 55' SSW from your position.  What do you do?

Brand on deck, Gek'k in the hole ...
 
 Spoiler: Battle Map 
 
 

 
 Spoiler: Battle Tracker 

***  PRAYER:  Allies gain a +1  luck bonus  on attack rolls, weapon damage rolls, saves, and skill checks, while each of your foes takes a -1 penalty on such rolls.
Alianium:  27.
Fallon:  25.
Rezah:  20.  Prayer til end R6T20.
Brand:  19.
  B2:  17.  (-7:33).  DYING!!! 
Gek'k:  10.
Teofilo:  9.
Mama Beballa:  8.
Lilim:  6.
  B4:  1.  (-7:33).  Croaked.  DYING!!! 

DEAD: Boggards (6).  Toad Companion.
 
lostsole31
 R3T20:  Rezah moves around the unknown pit and down some.  He then draws on his unwavering faith and bellows in a   command  ing voice, "  HALT!  "

To everyone's surprise, the archer in the woman stands there, seemingly a little confused.

 R3T19:   Brand zooms down and slightly SE along the trail so as not to get mired in the swamp, and he shoots at her.  The arrow slices through the side of her neck for  9  before the bloodied missile passes along into the swampy waters.

 R3T10:    Gek'k , the dark green is swamp, and the light is trail, but that doesn't matter to you since your people are bred to walking on this terrain.  The problem is that what is mid-height for the boggard would have you submerged if you want to swim out to meet her ... and fighting underwater is something you don't do well.  What do you do?

Teofilo on deck, the archer is halted, and Lilim is in the hole ...
 
 Spoiler: Tactical 
 
 

 
 Spoiler: Battle Tracker 

***  PRAYER:  Allies gain a +1  luck bonus  on attack rolls, weapon damage rolls, saves, and skill checks, while each of your foes takes a -1 penalty on such rolls.
Alianium:  27.
Fallon:  25.
Rezah:  20.  Prayer til end R6T20.
Brand:  19.
  B2:  17.  (-8:33).  DYING!!! 
Gek'k:  10.
Teofilo:  9.
Mama Beballa:  8.  HALTED (COMMAND) til end R4T20!!!
Lilim:  6.
  B4:  1.  (-7:33).  Croaked.  DYING!!! 

DEAD: Boggards (6).  Toad Companion.
 
lostsole31
 R3T10:  Gek'k moves to the edge of the water, drawing  Kohaku-Ren  as he  approaches the shore. Testing its balance, he grasps the hoop in his  left hand as he hurls the edged bronze at the female boggard.  Trailing licks of flame the weapon just barely manages to keep from falling into the water, but just barely skips across the boggard's studded leather armor.
 
 Spoiler: Answer 

 Also, the verbage on the Kohaku-ren is confusing on the charsheet. Am I  able or unable to use Elemental Fist through it as a ki-focus, such as  in this situation? 

YES!  🙂  That's exactly the type of thing for which Kohaku-Ren was created.
 

 R3T9:   Teofilo focuses quietly and throws his hand to shoot an arc of lightning at the boggard but it goes wide, too wide for any use.

 R3T8-6:   Rezah's yelling halt must have worked; she isn't attacking, only defending.  Lilim, what do you do?

The Scribe on deck, Fallon in the hole ...
 
 Spoiler: Battle Tracker 

***  PRAYER:  Allies gain a +1  luck bonus  on attack rolls, weapon damage rolls, saves, and skill checks, while each of your foes takes a -1 penalty on such rolls.
Alianium:  27.
Fallon:  25.
Rezah:  20.  Prayer til end R6T20.
Brand:  19.
  B2:  17.  (-8:33).  DYING!!! 
Gek'k:  10.
Teofilo:  9.
Mama Beballa:  8.  HALTED (COMMAND) til end R4T20!!!
Lilim:  6.
  B4:  1.  (-7:33).  Croaked.  DYING!!! 

DEAD: Boggards (6).  Toad Companion.
 
lostsole31
 R3T8-6:   Up until now, Lilim's fire spells were only as powerful as scorching ray  and the like.  Her annoyance with this lone archer in the water really  has her peeved and she puts all she can into throwing a mote of far  enough behind the boggard so as not to hurt her allies.  A small mote of  flame licks well overhead and lands just above the water, exploding in a  blossom of heat.  The magic was within her, but seeing that she can  finally bring it forth is a beautiful surprise.  She manages to just  lower further into the water to keep from getting the full blast, taking  only   12 fire  .

 End Round 3, Begin Round 4 ... 
 R4T27:   The Scribe hustles through the swampy center and onto the path up to Rezah.

 R4T25:   Fallon moves around in a circle overhead to come back to her position.  Once there, she concentrates quietly and focuses on the water well past the archer.  Swamp grasses and the like creep up in an 80' diameter (with she 5' behind the northernmost track.  The grasping roots and vegetation end just before the water's edge, leaving Gek'k clear (barely).  More with power than agility, the boggard manages to keep from getting wrapped up.

 R4T20:   Rezah , what do you do?  Getting into the water by the enemy will just put you in danger of being entangled.  The Scribe is standing right next to you if that matters at all.
 
 Spoiler: Lilim, Rezah 
She neither spoke, gestured, nor used a druidic focus or divine effigy, but you recognize the effects of the druid/ ranger/ shaman/ plant domain spell known as  entangle .  This is probably some fey power she has (aka, SLA).
 

Brand on deck, Gek'k in the hole ...
 
 Spoiler: Battle Tracker 

***  PRAYER:  Allies gain a +1  luck bonus  on attack rolls, weapon damage rolls, saves, and skill checks, while each of your foes takes a -1 penalty on such rolls.
&gt;&gt;&gt;ENTANGLE in place!!!
Alianium:  27.
Fallon:  25.
Rezah:  20.  Prayer til end R6T20.
Brand:  19.
  B2:  17.  (-8:33).  DYING!!! 
Gek'k:  10.
Teofilo:  9.
Mama Beballa:  8.  HALTED (COMMAND) til end R4T20!!!
Lilim:  6.
  B4:  1.  (-8:33).  Croaked.  DYING!!! 

DEAD: Boggards (6).  Toad Companion.
 
lostsole31
 R4T20:   Rezah casts a spell, and a floating, translucent scimitar appears above the archer and hits her for   10 (max) force   damage.

 R4T19:   Brand fires two arrows that both hit for  19 .

 R4T10:   Gek'k, what do you do?  Recognize there is an entangling field of underwater roots and vegetation that writhes right up to the water's edge.

Teofilo on deck, archer in the hole ...

 
 Spoiler: Battle Tracker 

***  PRAYER:  Allies gain a +1  luck bonus  on attack rolls, weapon damage rolls, saves, and skill checks, while each of your foes takes a -1 penalty on such rolls.
&gt;&gt;&gt;ENTANGLE in place!!!
Alianium:  27.
Fallon:  25.
Rezah:  20.  Prayer til end R6T20.
Brand:  19.
Gek'k:  10.
Teofilo:  9.
Mama Beballa:  8.
Lilim:  6.
  B4:  1.  (-8:33).  Croaked.  DYING!!! 

STABLE
 B2:  17.  (-8:33).
 
DEAD: Boggards (6).  Toad Companion.
 
lostsole31
 R4T10:    Second verse, same as the first...   With a flick of his wrist, Gek'k retrieves the thrown Kohaku-ren and sends it sailing again at the boggard in the water.  Sadly, as per the past, it missed.    Second verse, same as the first...   
 R4T9:   Teofilo sends a lightning arc that hits the archer for    6 electricity   .

 R4T8:   The archer gives a hissing croak and fires twice at Teofilo with one of the arrows making a clear exit on the very side of his stomach for  13 .

 R4T6:   Lilim , what do you do?

The Scribe on deck, Fallon on deck ... 
 
 Spoiler: Battle Tracker 

***  PRAYER:  Allies gain a +1  luck bonus  on attack rolls, weapon damage rolls, saves, and skill checks, while each of your foes takes a -1 penalty on such rolls.
&gt;&gt;&gt;ENTANGLE in place!!!
Alianium:  27.
Fallon:  25.
Rezah:  20.  Prayer til end R6T20.
Brand:  19.
Gek'k:  10.
Teofilo:  9.
Mama Beballa:  8.
Lilim:  6.
  B4:  1.  (-8:33).  Croaked.  DYING!!! 

STABLE
 B2:  17.  (-8:33).
 
DEAD: Boggards (6).  Toad Companion.
 
lostsole31
  R4T6:   Lilim  fires off another ray of heat that erupts poorly at her hand.  She just manages to pull her hand away from the flash of the spell effect and so does not burn herself.

 End Round 4, Begin Round 5 ... 
 R5T27:   The Scribe takes out a wand and points it at the archer.  And nothing happens.  This seems to happen to him  a lot  when he uses items with which he has not had specific training or an affinity.
 
 Spoiler: Come ON!!! 
😩  That's several wand fails and at least 2 scroll fails in his career.  He's tied for top in the group for UMD, right up there with Fallon (and a point behind for Teofilo ... this latter who makes this a focus of his studies and career), but he has had some terrible luck.  Now I know why Ichibod left his own wands (sans shield) with Teofilo.  Regardless of "numbers on a sheet", fishlips knows how to get the job done.
 
 
  R5T25:   The archer continues to wriggle out of any holds of the vegetation coming up out of the water.  Fallon looks at the Scribe quizzically.  "Was something supposed to happen?"

By total irony and without knowing that his wand is the same spell as the one she is casting, the flying fey girl sends forth an enchantment.   "If I release the plants and my friends stop shooting at you, are you willing to do the same?  You're outnumbered, outmagicked, your people lay dead or dying.  Let us meet a truce." 
 
 Spoiler: Battle Tracker 

***  PRAYER:  Allies gain a +1  luck bonus  on attack rolls, weapon damage rolls, saves, and skill checks, while each of your foes takes a -1 penalty on such rolls.
&gt;&gt;&gt;ENTANGLE in place!!!
Alianium:  27.
Fallon:  25.
Rezah:  20.  Prayer til end R6T20.
Brand:  19.
Gek'k:  10.
Teofilo:  9.
Mama Beballa:  8.
Lilim:  6.
  B4:  1.  (-9:33).  Croaked.  DYING!!!
 
STABLE
 B2:  17.  (-8:33).
 
DEAD: Boggards (6).  Toad Companion.
 
lostsole31
The pit isn't really deep, but the width and thickness of the sidewalls give it that impression.  Lilim peers down into the soggy, muddy pit below.

Rezah exclaims as he does, and The Scribe stands aside him to clap him as a brother-in-arms.   "The Bastion of Solku!  My, but I had forgotten.  Days are rolling into ----" 
 There is a great noise, like the mixture of a croak and a burbling roar! 

Something is splashing around in the pit.

 Round One ... 
 R1T29:   The Scribe quickly recovers from his being upstaged into whatever speech he was about to make and he moves up to the pit and readies his ranseur to attack through the fence.

 R1T25:   Gek'k, you are 20' from the edge of the pit, what do you do?

 
 Spoiler: Battle Tracker 

The Scribe:  29.  Readied!
Gek'k:  25.
Fallon:  24.
Teofilo:  22.
Brand:  17.
Bogwid:  16.
Rezah:  15.
Lilim:  6.  She doesn't know what this is.
 
lostsole31
 R1T25:   Gek'k hangs back, figuring that if the thing is stuck in the pit, it's stuck in the pit.

 R1T24:   "Bogwid!"  shouts Fallon with no attempt to heal disgust.   "It's an aberration with a disgusting smell that can make mighty warriors tremble.  Stay back!" 

Her wings deftly hover at an altitude of 40' and instead of casting a spell, it looks like she is about to but is waiting for something as she gathers something from her pouch (including what seems to be a feather).

 R1T22:   Teofilo flies up next to her to get a view of what's below.  His flight is effortless compared to her otherwise adroit, winged flight.  He casts a spell on himself and becomes invisible.

 R1T17:   In a movement to hard to see, Brand's short sword and dagger are in his hands.  He hunkers down some so that he might not be the first one noticed when whatever comes a-calling.

 R1T16:   Tentacles come up and wrap themselves around a portion of the pit's fence to pull it up and rip parts of it away, though it does look it hurts itself for  2  in tentacles for doing so.  And then, it comes up and shows itself.  The Scribe, instead of thrusting straight on, makes this fantastically improbable calculation and stabs so that the side tines catch along a piece of the fence; the ranseur hits with unparalleled perfection while snapping the spike off and lodging it well into the creature even while the Scribe recovers from the thrust.  The area of the main body of this vile thing is heavily damaged for  40  and   2 bleed  .  Brand pops up and makes a single precise strike for  21 .  Fallon casts her readied spell, throwing what appears to be a tiny pie at it and using her other hand in a tickling motion with her feather.  The bogwid rolls around ridiculously - "prone" - and its many tentacles flailing about.  There is a terrible stench coming from the thing.  The Scribe and Lilim save, and Brand is unaffected (which, as a construct, is to be expected).

 R1T15:   Rezah , the monster is 15' from you.  This nightmare shambled along the ground on eight muscular tentacles - before falling and rolling around, affected by Fallon's magic - that leave behind a clear viscous residue stinking of putrefaction. Its amphibian skin is moist, green-black, and covered in warts and protuberances. On its back, dozens of fistsized pustules shift and pulsate with nauseating vitality, like sentient oily bubbles threatening to burst.
 
 Spoiler: Bogwid 
 
 

What do you do?

Lilim on deck, Gek'k in the hole ...

 
 Spoiler: Battle Tracker 

Gek'k:  25.
Teofilo:  22.   Invisibility .
The Scribe:  16.5.
Fallon: 16.3.
Brand:  16.1.  Hiding.  Readied to attack.
Bogwid:  16.  (7:70).  2 bleed on each turn.  HIDEOUS LAUGHTER til end R9T16.1.
Rezah:  15.
Lilim:  6.  She doesn't know what this is.
 
lostsole31
 R1T15:   Rezah puts in a full charge with a battle cry to the Dawnflower, but as soon as he gets within 10' the revolting aura so that when he finally gets next to the creature he barely even swings so much as keeps from wretching.

 R1T6:   Lilim , what do you do?

Gek'k on deck (it rhymes!), Teofilo ( invisible ) in the hole ...

 
 Spoiler: Battle Tracker 

Gek'k:  25.
Teofilo:  22.   Invisibility .
The Scribe:  16.5.
Fallon: 16.3.
Brand:  16.1.  Hiding.  Readied to attack.
Bogwid:  16.  (7:70).  2 bleed on each turn.  HIDEOUS LAUGHTER til end R9T16.1.
Rezah:  15.  Sickened.
Lilim:  6.  She doesn't know what this is.
 
lostsole31
 R1T18:   Teofilo calls beginning, and opponents are 10' distant.  Rezah's comes at him right away with a leaping attack that brings her down with a high strike, and Rezah's armor shudders - just having barely withstood the initial assault.

 R1T17:   Gek'k,  you are 10' from your opponent.  What do you do?

Lilim on deck, Rezah in the hole ... Since each of you have your own combatant, all of you state your actions.

 
 Spoiler: Battle Tracker 

Rezah's Boggard:  18.  (45:45).
Gek'k:  17.
Lilim:  14.
Rezah:  7.
Gek'k's Boggard:  4.  (45:45).
Lilim's Boggard:  2.  (45:45).
 
lostsole31
 R1T17:  Gek'k flashes  Kohaku-ren  at his opponent in a  flurry  of attacks, each successive  blow  seeming to encourage him to greater and greater speedsThe first nails her left foot for  9 , the second across her belly for another  9 , but on his third while planting and doing a pivot Gek'k's left foot feels sprained at the arch as his weapon goes wid e   

Oh gods that third strike is certainly a wild card...   Gek'k lightly sprains his left foot for  1 DEX .  Even with that pain, Gek'k refuses to allow himself to falter and a loud crack of lightning fires a jolt as he redoubles the wound onto his enemy's left foot for  8  and   4 electricity  .

 R1T14-7:   Lilim casts a spell on herself, covering herself in blue flames that are thin and wispy.  Rezah casts a spell on himself and his jawline looks a little sharper and more defined.

 R1T4-2:   Gek'k's badly wounded, bleeding opponent croaks in anger.  Even with his mental training, and the inspiration of Rezah's unflappable demeanor, Gek'k knows fear.  Lilim is not so impressed.  Her opponent charges her but the morningstar skips across her armor.

 End Round One, Begin Round Two ...

R2T18:   Rezah's opponent jumps up and comes down with a terrible attack that the paladin easily deflects with an overhead circle defense.

 R2T17-7:   Heroes , what do you do?

 
 Spoiler: Battle Tracker 

Rezah's Boggard:  18.  (45:45).
Gek'k:  17.  Left foot sprained for 1 DEX.  Shaken til end R3T4.
Lilim:  14.   Fire (chill) shield  til end R7T14.
Rezah:  7.   Bull's strength .
Gek'k's Boggard:  4.  (15:45).  1d4 bleed/ rd.
Lilim's Boggard:  2.  (45:45).
 
lostsole31
 R2T17-7:  Gek'k flurries again with  Kohaku-ren , this time conserving that last bit of energy, not wishing to overextend again.  His first is a brilliant pierce and tear into her right quad for  21  and follow-up bleed of   2  .  That was enough to drop her right there, and with a few more spins and massive bleeding there is little doubt she is dead.  Lilim rips three arcane bolts into her opponent for  14 .  Rezah trades blows blows with his opponent and gets her right across the very lower abdomen for  14  (his holy power raging through him) and then continues out, up, over, and back the same way to cut into her tricep for  14 .

 R2T2:   Lilim's opponent misses wildly, smacking herself on the side of the head by the ear, though not for any apparentt effect.

 End Round 2, Begin Round 3 ... 
 R3T18:   Having doubled over some from Rezah's attack, his opponent comes low with a sweep that nails Rezah for  13 .

 R3T17-14:   Gek'k, do you interfere with the others' combatants, as if three-against-three? or, do you hold back as if there were three invidual one-on-one duels?

Lilim on deck, Rezah in the hole ...

 
 Spoiler: Battle Tracker 

Rezah's Boggard:  18.  (17:45).
Gek'k:  17.  Left foot sprained for 1 DEX.  Shaken til end R3T4.
Lilim:  14.   Fire (chill) shield  til end R7T14.
Rezah:  7.   Bull's strength .
Lilim's Boggard:  2.  (31:45).
 
lostsole31
 R3T17-14:   Gek'k steps back, breathing lightly, allowing his allies their battles.  Lilim only just gets the side of her opponent's chest with   9 fire   from a beam of heat.  Rezah channels holy energy through his hand into his wound to heal all his wounds before committing fully to his assault. He cuts across her shield to get her in the arm.  As she raises her shield in pain and reflex to protect the wounded area, she leaves her abdomen exposed.  Rezah cuts across with a nasty wound across her belly and she falls.

It is now only Lilim and her opponent.

 R3T2:   The boggard slams her morningstar to deeply into the ground, but she is faster than her kin and twists it quickly enough that it does not get stuck.

 R4T14:   Lilim?

 
 Spoiler: Battle Tracker 

  Rezah's Boggard:  18.  (-4:45). 
Gek'k:  17.  Left foot sprained for 1 DEX.  Shaken til end R3T4.
Lilim:  14.   Fire (chill) shield  til end R7T14.
Rezah:  7.   Bull's strength .
Lilim's Boggard:  2.  (22:45).

DEAD:  Boggard.
 
lostsole31
 
 Spoiler: EDIT 
 EDIT:  There was no shield, but it was her "shield arm."
 
 
R4T14:  She is not happy with her own spells as something deep within Lilim  wants to feel the boggard's bones break under her fists.  She lashes out  with tail that smacks against the boggard's chest.  It doesn't hurt her target but does halt the boggard enough to set up for the claws that dig for a total  14 , but still not dropping the wife.
 R4T2:   The boggard misses again.

 R5T14:   Lilim?

 
 Spoiler: Battle Tracker 

  Rezah's Boggard:  18.  (-5:45). 
Gek'k:  17.  Left foot sprained for 1 DEX.  Shaken til end R3T4.
Lilim:  14.   Fire (chill) shield  til end R7T14.
Rezah:  7.   Bull's strength .
Lilim's Boggard:  2.  (8:45).

DEAD:  Boggard.
 
lostsole31
Gek'k's muscles bulk up to provide him with strength equivalent to the Scribe and Brand, while Lilim is now imbued with the prowess of ancient heroes of Sarenrae and Kelesh.

 R1T25:   Fallon opens it right up, throwing faerie dust that covers two of the columns that happen to be w/in 10' of each other; floating, glittering particles of this magic powder are thickly suspended in the air, further revealing the cracks and outlines of the columns.  Of particular note, both of those columns' pairs of eyes are covered over with thick bits of the colorful particles, seemingly obscuring what passes for vision.

 R1T24:   The Scribe rushes forth to one of the unaffected columns and practically rips the column out of its mount as he puts it in a grapple for  4 mod  as the marble skin resists most of his power.

 R1T18:   Rezah , you are about 20' to either of the two unaffected columns, and 30'/ 40' to the other two.  You don't know the effect Fallon used, so there is the chance you might become blinded if you step into the latter area.  What do you do?

 
 Spoiler: Battle Tracker 

***   Glitterdust  til end R5T25.
Fallon:  25.
The Scribe:  24.  CC1.
Rezah:  18.
CC1:  17.  (46:50).  The Scribe.
CC2:  16.  (50:50).
Gek'k:  12.   Bull's strength .
Brand:  10.
Teofilo:  7.
Lilim:  5.   Heroism  (incl +2 skill checks).
CC3:  1.  (50:50).  BLINDED by  glitterdust !!!
CC4:  0.  (50:50).  BLINDED by  glitterdust !!!
 
lostsole31
 R1T18:   Rezah concentrates on the area around him, which includes the four columns, but he does not detect any golems.

 R1T17:   Scribe's column fails to escape his grapple.

 R1T12:   Gek'k , what do you do?

 
 Spoiler: Battle Tracker 

***   Glitterdust  til end R5T25.
Fallon:  25.
The Scribe:  24.  CC1.
Rezah:  18.
CC1:  17.  (46:50).  The Scribe.
CC2:  16.  (50:50).  DELAYING!!!
Gek'k:  12.   Bull's strength .
Brand:  10.
Teofilo:  7.
Lilim:  5.   Heroism  (incl +2 skill checks).
CC3:  1.  (50:50).  BLINDED by  glitterdust !!!
CC4:  0.  (50:50).  BLINDED by  glitterdust !!!
 
lostsole31
 R1T12:   Gek'k moves right up to the column engaged with The Scribe.  With a punch he does  3 mod , but it is so hard that he takes  7 .  It was a painful lesson, but a useful probe.

 R1T10:   Brand reaches out his hand and makes a gesture to the unattended, unmoving column and there is some mechanical noise that comes from him, but nothing appears to happen.

 R1T9:   The column, in response, fully animates and steps forth right up to the metal halfling and with its bizarre two-headed guisarme slashes twice.  Brand gets nailed once, but his mithral body appears to have been too tough to actually cut into, as if he were wearing the finest plate armor.

 R1T7:   Teofilo moves behind Rezah and says,  "Sarenrae may be your sword, but allow Ylimancha to be your shield!" 

He casts  shield of faith  and places it on everyone's favorite Jolly paladin.

 R1T5:   Lilim , you saw Gek'k hurt his fist significantly more than the damage he caused the marble woman, yet you are filled with the prowess of scions gone by.  What do you do?

Blinded columns on deck, end of round, and Fallon in the hole ...

 
 Spoiler: Battle Tracker 

***   Glitterdust  til end R5T25.
Fallon:  25.
The Scribe:  24.  CC1.   Shield of faith  for 5 minutes.
Rezah:  18.
CC1:  17.  (43:50).  The Scribe, Gek'k.
Gek'k:  12.   Bull's strength .  CC1.
Brand:  10.  CC2.
CC2: 9.  (50:50).  Brand.
Teofilo:  7.
Lilim:  5.   Heroism  (incl +2 skill checks).
CC3:  1.  (50:50).  BLINDED by  glitterdust !!!
CC4:  0.  (50:50).  BLINDED by  glitterdust !!!
 
lostsole31
 R1T5:   Lilim charges Brand's opponent with a leaping forearm smash that does  5 mod , while at the same time doing a whopping  10 mod  to Lilim.  Wow, that was enough to crack the thick exodermal "sleeve" and bruise the bone.  It had tried to hack her as she came in .... changing grip to extend the two-headed guisarme, but not a chance.

The first six seconds of the battle have passed, and yet the fairy-dust-blind columns have done nothing.

 End Round 1, Begin Round 2 ... 
 R2T25:   Fallon flies up behind Lilim and casts a spell on her that increases her lung capacity, supercharges her heart, and gives some density to her musculo-skeletal structure. 
 Spoiler: Spellcraft - Lilim 
Lilim (only), you recognize the spell as  bear's endurance .  Wow, with spells, shard, and personal power, that makes you a 24 STR, 24 CON monster.  Too bad your base damage on unarmed is on a d6 without benefit of "two-handed" strength adder.
 

 R5T24:   The Scribe's column is too clumsy to escape his grasp, and he grapples it for  5 mod , and then uses that hold to spin in, but for no additional damage.

 R5T18:   Rezah, you are not engaging any columns.  What do you do?

The Scribe's grappled column on deck, Gek'k (same opponent) in the hole ...

 
 Spoiler: Battle Tracker 

***   Glitterdust  til end R5T25.
Fallon:  25.
The Scribe:  24.  CC1.   Shield of faith  for 5 minutes.  Grappling CC1.
Rezah:  18.
CC1:  17.  (38:50).  The Scribe, Gek'k.  Grappled by The Scribe.
Gek'k:  12.   Bull's strength .  CC1.
Brand:  10.  CC2.
CC2: 9.  (45:50).  Brand, Lilim.
Teofilo:  7.
Lilim:  5.   Heroism  (incl +2 skill checks).   Bear's endurance  for 5 minutes.
CC3:  1.  (50:50).  BLINDED by  glitterdust !!!
CC4:  0.  (50:50).  BLINDED by  glitterdust !!!
 
lostsole31
 R5T18:   Rezah engages the nearest construct (the one with The Scribe and Gek'k) with his mithral rapier.  It is a glancing thrust that skims off the smooth, marble "hide."

 R5T17:   The column woman tosses off the Scribe successfully, readying its double-guisarme for its three opponents.

 R5T12:   Gek'k calls upon the power of cold to make the column's hide brittle with his strike, wailing away with a ki-infused flurry for  mod   2 ( 2 cold ) ,  4 ,  5 , and  4 .  But Gek'k doesn't even realize his injuries, compounded again and again.  He looks at his broken fists, which took a total of  47 !!!  Gek'k is badly bleeding after this, and he steps back 5 feet.

 R5T10-9:   The mithral halfling realizes that brute force will only wreck his own weapons.  He drops them and tries to grab the column, easily ducking and latching onto it.  His pistons and hydraulics can be heard in trying to squeeze, and he manages to cause cracks and the like for  4 mod .  It shakes wildly, but fails to throw Brand off.

 R5T7:   Teofilo plays his lyre and Gek'k is healed for   12  .

 R5T5:   Lilim , Brand is grappling your opponent.  What do you do?

 
 Spoiler: Battle Tracker 

***   Glitterdust  til end R5T25.
Fallon:  25.
The Scribe:  24.  CC1.   Shield of faith  for 5 minutes.
Rezah:  18.  CC1.
CC1:  17.  (21:50).  The Scribe, Gek'k, Rezah.
Gek'k:  12.   Bull's strength .  CC1.
Brand:  10. Grappling CC2.
CC2: 9.  (41:50).  Brand, Lilim.  Grappled by Brand.
Teofilo:  7.
Lilim:  5.   Heroism  (incl +2 skill checks).   Bear's endurance  for 5 minutes.
CC3:  1.  (50:50).  BLINDED by  glitterdust !!!
CC4:  0.  (50:50).  BLINDED by  glitterdust !!!
 
lostsole31
 R2T5:   Lilim casts a spell and an arrow of acid speeds into the column for   8 acid   and continues to sizzle.

 End Round 2, Begin Round 3 ...

R3T25:   Fallon delays ...

 R3T24:   The Scribe moves back in for another grab but is rebuffed twice.

 R3T18:   Rezah , what do you do?

Scribe/Gek'k/Rezah's opponent on deck, Gek'k in the hole ...

 
 Spoiler: Battle Tracker 

***   Glitterdust  til end R5T25.
Fallon:  25.  DELAYS!!
The Scribe:  24.  CC1.   Shield of faith  for 5 minutes.
Rezah:  18.  CC1.
CC1:  17.  (21:50).  The Scribe, Gek'k, Rezah.
Gek'k:  12.   Bull's strength .  CC1.
Brand:  10. Grappling CC2.
CC2: 9.  (33:50).  Brand, Lilim.  Grappled by Brand.
Teofilo:  7.
Lilim:  5.   Heroism  (incl +2 skill checks).   Bear's endurance  for 5 minutes.
*  Check for 2d4+4 acid damage to CC2 for rounds 3 and 4.
CC3:  1.  (50:50).  BLINDED by  glitterdust !!!
CC4:  0.  (50:50).  BLINDED by  glitterdust !!!
 
lostsole31
 R3T18:   Rezah will focus on the light of Sarenrae and channels   14 PE   outward towards only his allies, healing Lilim and giving Gek'k some respite.

 R3T17:   The column attacks Gek'k and hits him in his left knee with its stony double-headed guisarme for  11 .

 R3T12:   It's not Gek'k's strong point, and not part of his training, but the grippli notices that grappling the columns hasn't caused The Scribe or Brand any pain.  He moves in to grapple, deflecting the column's AOO and wraps around the enemy and squeezes for  3 mod .

 R3T10-9:   Brand tries to keep his hold but slowly looses his grasp.  The column counters and slams Brand hard in his left knee (what is it with hitting small guys in left knees?) with a resounding clang but it just wasn't strong enough to power through the mithral casing.

 R3T7:   Teofilo continues to play his lute to heal   12   on Gek'k.

 R3T5:   Lilim ?  What do you do?

The Scribe on deck, Rezah in the hole, Fallon is delaying ...

 Rezah , feel free to take your action now as well ...

 
 Spoiler: Battle Tracker 

***   Glitterdust  til end R5T25.
Fallon:  25.  DELAYS!!
The Scribe:  24.  CC1.   Shield of faith  for 5 minutes.
Rezah:  18.  CC1.
CC1:  17.  (18:50).  The Scribe, Rezah.  AOO used.  GRAPPLED by Gek'k!!!
Gek'k:  12.   Bull's strength .  CC1.  Grappling CC1.
Brand:  10.
CC2: 9.  (33:50).  Brand, Lilim.
Teofilo:  7.
Lilim:  5.   Heroism  (incl +2 skill checks).   Bear's endurance  for 5 minutes.
*  Check for 2d4+4 acid damage to CC2 for rounds 3 and 4.
CC3:  1.  (50:50).  BLINDED by  glitterdust !!!
CC4:  0.  (50:50).  BLINDED by  glitterdust !!!
 
lostsole31
 R3T5:   Lilim opens herself up and likewise goes to grapple the column.  The column cuts well past her armor but the tiefling's hard skin almost gives to the blow ... almost.  Lilim now grapples the column for  4 mod .  The spot where she hit with the acid arrow sizzles for a mere   2 acid (min)  , but against these opponents every little bit counts.

 End Round 3, Begin Round 4 ...

R4T25:   Fallon continues to delay ...

 R4T24:   The Scribe goes to capitalize on Gek'k's hold and starts a dogpile, though he just barely manages a hold as well, doing  1 mod .  He then continues on maneuvers to do another  2 mod .

 R4T18:   Rezah , what do you do?

That column on deck, Gek'k in the hole ...

 
 Spoiler: Battle Tracker 

***   Glitterdust  til end R5T25.
Fallon:  25.  DELAYS!!
The Scribe:  24.  CC1.   Shield of faith  for 5 minutes.
Rezah:  18.  CC1.
CC1:  17.  (15:50).  Rezah.  AOO used.  GRAPPLED by The Scribe &amp; Gek'k!!!
Gek'k:  12.   Bull's strength .  CC1.  Grappling CC1.
Brand:  10.
CC2: 9.  (27:50).  Brand.  GRAPPLED by Lilim!!!  AOO used.
Teofilo:  7.
Lilim:  5.   Heroism  (incl +2 skill checks).   Bear's endurance  for 5 minutes.
*  Check for 2d4 acid damage to CC2 for rounds 3 and 4.
CC3:  1.  (50:50).  BLINDED by  glitterdust !!!
CC4:  0.  (50:50).  BLINDED by  glitterdust !!!
 
lostsole31
 R4T18:   Rezah touches Gek'k to fill him with health and vitality (  7   via lay on hands).

 R4T17:   The column isn't strong enough to get rid of The Scribe and Gek'k.

 R4T12:   Gek'k does  2 mod  and tries to wiggle around further but loses his hold and is no longer grappling.

 R4T10:   Brand latches onto the column; though grappling he is unable to squeeze hard enough to damage it.

 R4T9:   In turn, that column shrugs off both Brand and Lilim.

 R4T7:   Teofilo continues to play his lyre to give Gek'k   12  .

 R4T5:   The last bit of Lilim's spell sizzles her opponent for   7 acid  .  Lilim, you no longer have a grip on the column.  What do you do?

Fallon delaying, The Scribe on deck, Rezah in the hole ...

 
 Spoiler: Battle Tracker 

***   Glitterdust  til end R5T25.
Fallon:  25.  DELAYS!!
The Scribe:  24.  CC1.   Shield of faith  for 5 minutes.
Rezah:  18.  CC1.
CC1:  17.  (13:50).  Gek'k, Rezah.  GRAPPLED by The Scribe!!!
Gek'k:  12.   Bull's strength .  CC1.  Grappling CC1.
Brand:  10.
CC2: 9.  (20:50).  Brand, Lilim.
Teofilo:  7.
Lilim:  5.   Heroism  (incl +2 skill checks).   Bear's endurance  for 5 minutes.
CC3:  1.  (50:50).  BLINDED by  glitterdust !!!
CC4:  0.  (50:50).  BLINDED by  glitterdust !!!
 
lostsole31
 R4T5:  Lilim comes in for another grapple, and just barely manages a hold, but it's still enough to squeeze for  5 mod .

 End Round 4, Begin Round 5 ... 
 R5T25:   Fallon continues to delay, and in the meantime, the remains of her golden fairy dust go away.

 R5T24:   The Scribe continues to put the squeeze on the column but can't get through the stone, and on the second attempt he loses his hold.

 R5T18:   Rezah , what do you do?

CC1 on deck (Gek'k, Rezah, Scribe), Gek'k in the hole ...

 
 Spoiler: Battle Tracker 

Fallon:  25.  DELAYS!!
The Scribe:  24.  CC1.   Shield of faith  for 5 minutes.
Rezah:  18.  CC1.
CC1:  17.  (13:50).  Gek'k, Rezah, The Scribe.
Gek'k:  12.   Bull's strength .  CC1.  Grappling CC1.
Brand:  10.
CC2: 9.  (15:50).  Brand.  GRAPPLED by Lilim!!!
Teofilo:  7.
Lilim:  5.   Heroism  (incl +2 skill checks).   Bear's endurance  for 5 minutes.  Grappling CC2.
CC3:  1.  (50:50).  NON-THREAT!!!
CC4:  0.  (50:50). NON-THREAT!!!
 
lostsole31
 R5T18:   Rezah attacks the column twice.  The first hit looks like it would have been good, but the stone is too tough for the slender blade.  The mithral blade, likewise, is too supple and strong to be damaged. 
 Spoiler: Iterative Attacks 
Note that you have two attacks with a FAA.
 

 R5T17:   The column counterattacks but Rezah blocks with his shield.

 R5T12:   Gek'k  ... you, Rezah, and the Scribe are attacking a column.  Hitting it is just asking to shatter your hands (again), so grappling has been the order of the day, even though you aren't that skilled at it.  What do you do?

Brand on deck, 2nd column (grappled by Lilim) in the hole ...

 
 Spoiler: Battle Tracker 

Fallon:  25.  DELAYS!!
The Scribe:  24.  CC1.   Shield of faith  for 5 minutes.
Rezah:  18.  CC1.
CC1:  17.  (13:50).  Gek'k, Rezah, The Scribe.
Gek'k:  12.   Bull's strength .  CC1.
Brand:  10.
CC2: 9.  (15:50).  Brand.  GRAPPLED by Lilim!!!
Teofilo:  7.
Lilim:  5.   Heroism  (incl +2 skill checks).   Bear's endurance  for 5 minutes.  Grappling CC2.
CC3:  1.  (50:50).  NON-THREAT!!!
CC4:  0.  (50:50). NON-THREAT!!!
 
lostsole31
 R5T12:   Gek'k goes in to grab the column again (AOO missed) and holds for  1 mod , but loses his grip on the second attempt.

 R5T10:   Brand latches onto his opponent and with two tries manages to do  1 mod .

 R5T9:   "She" fails to get out of the Brand-and-Lilim squeezathon.

 R5T7:   Teofilo continues to play, and Gek'k's hands have fully knit (and he is full health).

 R5T5:   Lilim, you and Brand currently have a grapple on your opponent.  What do you do?

Fallon (delaying) on deck, The Scribe in the hole, followed by Rezah ...

 
 Spoiler: Battle Tracker 

Fallon:  25.  DELAYS!!
The Scribe:  24.  CC1.   Shield of faith  for 5 minutes.
Rezah:  18.  CC1.
CC1:  17.  (14:50).  Gek'k, Rezah, The Scribe. AOO used.
Gek'k:  12.   Bull's strength .  CC1.
Brand:  10. Grappling CC2.
CC2: 9.  (14:50). GRAPPLED by Brand &amp; Lilim!!!
Teofilo:  7.
Lilim:  5.   Heroism  (incl +2 skill checks).   Bear's endurance  for 5 minutes.  Grappling CC2.
CC3:  1.  (50:50).  NON-THREAT!!!
CC4:  0.  (50:50). NON-THREAT!!!
 
lostsole31
 R5T5:  Lilim continues to hold, but tries to change the business end of her squeezing to her vulturine beak.  Not only has it been growing some, but it instantaneously grows in length to be a terrifying vulture-like beak and she latches on and crushes with her beak for  10 mod (max) , and the column crumbles at the bite point, and major cracks go all throughout it.  The column looks like another good hit or two might finally destroy it.

 End Round 5, Begin Round 6 ...

R6T24:   The Scribe goes in for another hold and squeezes for  4 mod ; maneuvering to continue damaging keeps his hold, but he doesn't squeeze hard enough the second time to do anything.

 R6T18:   Rezah , Scribe has a good hold on the column for you.  While you aren't doing much (so far) to the thing, it does look like it can't take too much more of this.  What do you do?

CC1 (Scribe, Rezah, Gek'k) on deck, Gek'k in the hole ...

 
 Spoiler: Battle Tracker 

Fallon:  25.  DELAYS!!
The Scribe:  24.  CC1.   Shield of faith  for 5 minutes.  GRAPPLING CC1.
Rezah:  18.  CC1.
CC1:  17.  (10:50).  Gek'k, Rezah, The Scribe (grappling). AOO used.
Gek'k:  12.   Bull's strength .  CC1.
Brand:  10. Grappling CC2.
CC2: 9.  (4:50). GRAPPLED by Brand &amp; Lilim!!!
Teofilo:  7.
Lilim:  5.   Heroism  (incl +2 skill checks).   Bear's endurance  for 5 minutes.  Grappling CC2.
CC3:  1.  (50:50).  NON-THREAT!!!
CC4:  0.  (50:50). NON-THREAT!!!
 
lostsole31
 R6T18:   Rezah stabs the held column.  The point hits but does no damage, but the rapier flexes uncomfortably with the strength of the mithral just barely holding the damaging quality of the column in abeyance.  He hits again more carefully, but while no chance of dinging the blade it is also an ineffectual graze.

 R6T17:   The column fails to escape the Scribe.

 R6T12:   Gek'k adds to the grapple and does  5 mod  (max).  He keeps his hold as it is, instead of allowing a chance of loosing the hold on a second.

 R6T10:   Brand squeezes for  2 mod .

 R6T9:   The column manages to escape Lilim's grasp (only just), but not Brand's.

 R6T7:   With Gek'k now fully healed, Teofilo floats there, delaying ...

 R6T5:   Lilim, Brand has ahold of the column.  What do you do?

The Scribe on deck, Rezah in the hole ...

 
 Spoiler: Battle Tracker 

Fallon:  25.  DELAY!!!
The Scribe:  24.  CC1.   Shield of faith  for 5 minutes.  GRAPPLING CC1.
Rezah:  18.  CC1.
CC1:  17.  (5:50).  Gek'k, Rezah, The Scribe (grappling). AOO used.
Gek'k:  12.   Bull's strength .  CC1.
Brand:  10. Grappling CC2.
CC2: 9.  (2:50). GRAPPLED by Brand!!!
Teofilo:  7.  DELAY!!!
Lilim:  5.   Heroism  (incl +2 skill checks).   Bear's endurance  for 5 minutes. CC2.
CC3:  1.  (50:50).  NON-THREAT!!!
CC4:  0.  (50:50). NON-THREAT!!!
 
lostsole31
 R6T5:   Lilim almost splattered Brand with acid, but misses both.

 End Round 6, Begin Round 7 ... 
 R7T24:   The Scribe grapples for  1 , and then looses his grip.

 R7T18:   Rezah , the column is ungrappled.  What do you do?

Column 1 on deck, Gek'k in the hole ...

 
 Spoiler: Battle Tracker 

Fallon:  25.  DELAY!!!
The Scribe:  24.  CC1.   Shield of faith  for 5 minutes.  GRAPPLING CC1.
Rezah:  18.  CC1.
CC1:  17.  (4:50).  Gek'k, Rezah, The Scribe (grappling). AOO used.
Gek'k:  12.   Bull's strength .  CC1.
Brand:  10. Grappling CC2.
CC2: 9.  (2:50). GRAPPLED by Brand!!!
Teofilo:  7.  DELAY!!!
Lilim:  5.   Heroism  (incl +2 skill checks).   Bear's endurance  for 5 minutes. CC2.
CC3:  1.  (50:50).  NON-THREAT!!!
CC4:  0.  (50:50). NON-THREAT!!!
 
lostsole31
 R7T18:   Rezah  trusts in the power of mithral over stone and attacks again.  The first hits ineffectually, but the second hits for  2 mod ; it doesn't seem like a lot, but at this point he gouges out a large chunk from it.  This thing should go down with one more good hit.

 R7T17:   The column counterattacks with a blow to Rezah's left shin for  9 .

 R7T12:   Gek'k , Rezah's gouge of stone from a rapier gives you some hope that the thing should go down.  What do you do?

Brand on deck, CC2 in the hole ...

 
 Spoiler: Battle Tracker 

Fallon:  25.  DELAY!!!
The Scribe:  24.  CC1.   Shield of faith  for 5 minutes.
Rezah:  18.  CC1.
CC1:  17.  (2:50).  Gek'k, Rezah, The Scribe. AOO used.
Gek'k:  12.   Bull's strength .  CC1.
Brand:  10. Grappling CC2.
CC2: 9.  (2:50). GRAPPLED by Brand!!!
Teofilo:  7.  DELAY!!!
Lilim:  5.   Heroism  (incl +2 skill checks).   Bear's endurance  for 5 minutes. CC2.
CC3:  1.  (50:50).  NON-THREAT!!!
CC4:  0.  (50:50). NON-THREAT!!!
 
lostsole31
 R7T12:   Gritting his teeth, Gek'k puts his energy into a strike with his fist in the gouged section.  It gets right into the spot, blasting the section, sending cracks throughout, and ice forms in the cracks, further shattering the column from the inside out!  He manages to withdraw quickly enough to only take  9 , but only one active column.

 R7T10:   Brand just tries to maintain the hold, doing no damage.

 R7T9:   The column manages to shrug off Brand with its superior size and leverage.

 R7T7:   Teofilo never stopped playing his lyre, it's just that he didn't infuse it with healing magic.  But he does so again and Gek'k once again is fully healed.

 R7T5:   Lilim , this last column is free.  What do you do?

The Scribe on deck, Rezah in the hole ...

 
 Spoiler: Battle Tracker 

Fallon:  25.  DELAY!!!
The Scribe:  24.  CC1.   Shield of faith  for 5 minutes.
Rezah:  18.  CC1.
Gek'k:  12.   Bull's strength .  CC1.
Brand:  10. Grappling CC2.
CC2: 9.  (2:50). GRAPPLED by Brand!!!
Teofilo:  7.  DELAY!!!
Lilim:  5.   Heroism  (incl +2 skill checks).   Bear's endurance  for 5 minutes. CC2.
CC3:  1.  (50:50).  NON-THREAT!!!
CC4:  0.  (50:50). NON-THREAT!!!

DESTROYED: Caryatid column (1).
 
lostsole31
 Rezah , you spin around to find that both of the columns that hadn't acted before just stepped down off of their mounts.  As you are processing this, they both seem to look right at you and ignore you as they turn inwards to the teams in the room to the team that moved further into the room first - and is closest - Fallon and Lilim.  They thud over to stand right in front of the two women and the columnar maids have their double-headed stone guisarmes horizontally held out in front of them as if to stop the girls from moving further, but they don't attack.  It would take you 20' to get to the girls if you go there.  Rezah, what do you do?

 
 Spoiler: Battle Tracker 

CC1:  17.
CC2:  13.
Rezah:  3.
 
lostsole31
Begin Round One ...

 R1T31:   Sinxia , what do you do?

 
 Spoiler: Battle Tracker 

Sinxia:  31.
Teofilo:  21.
Rezah:  20.
Fallon:  16.
The Scribe:  12.
Lilim:  5.
Erima:  3.
 
lostsole31
 R1T31:   With absolutely unbelievable reflexes, Sinxia steps back to get a little distance in preparation for Sorshen's retaliation, firing two shots into the newly awakened Runelord for  15  total.

 R1T21:   Teofilo gains 10' height above Sorshen, and seems ready to play something on his lyre ...

 R1T20:   Rezah , it would be a 5' step to move next to the sarcophagus where Sorshen is sitting upright.  This is considered "prone," but is offset by the fact that she has cover.  Your scimitar is assumed to be out and shield readied.  What do you do?

 
 Spoiler: Battle Tracker 

Sinxia:  31.
Teofilo:  21.  READIED to countersong anything Sorshen might do!!!
Rezah:  20.
Fallon:  16.
The Scribe:  12.
Lilim:  5.
Erima:  3.
 
lostsole31
 R1T20:   Despite possibly being the one to spur The Scribe to his committed action, the half-orc Sarenite holds his action.

 R1T16:   Fallon fires off a quick  ray of frost  at the surprised Runelord, hitting her in the chest for   2 cold  .   "What the -- ??  I hit her perfectly where I wanted to, and that's it?" 
 
 Spoiler: Erima 
Erima, you know people pretty well, and even though Fallon can be surprisingly tricky, she really seems shocked that she only did what you happen to know is about average for such a simple cantrip, making it more confusing as to why it should be a surprise to Fallon.  What the heck was she expecting?
 

 R1T12:   The Scribe's burns into Sorshen.  "Runelord Sorshen, I am Alianum; Last Prince of the Principality of Shazarahnil of Ancient Azlant; Son of Prince Azaavelnis; Only Child to Princess Ardrimme.  With the ancient ranseur Xin-Rithux - Doom of the Hateful - you shall not revisit your witchery upon this land!  Your reign has ended!"

To back up his dire pronouncement, his first strike is a critical into Sorshen's right upper arm for a whopping  36  as both weapon and master focus all of their hatred against the ancient witch.  Yet so wild is his parry-dodge-spin that he throws himself entirely out of sorts on his second attack that he appears dazed.

 R1T5:   Lilim , what do you do?

 
 Spoiler: Battle Tracker 

Sinxia:  31.
Teofilo:  21.  READIED to countersong anything Sorshen might do!!!
Rezah:  20.  DELAYING!!!
Fallon:  16.
The Scribe:  12.   DAZED  til end of next turn.  FRA required to gather composure.
Lilim:  5.
Erima:  3.
 
lostsole31
 R1T5:   Lilim casts a spell, she seems to be interrupted by something in her  throat, but it is revealed to be part of the effect of the spell when  she finally hocks out a nasty, sizzling loogie at Sorshen's eyes.  Sorshen sees it too late when it hits her full in the face, practically melting her layers of skin and getting in her eye to blind her while doing  29 acid !

 R1T3:   Try as she otherwise might, Sorshen screams terribly in excruciating pain from the acid and the blindness!  Sorshen/Erima, it might just be because you woke in a new body, but your reflexes seem diminished ... you are responding slower than before, and you couldn't duck away from that acid.  You are blind, and you are sitting upright in a sarcophagus.  Sorshen/ Erima, what do you do?   
 Spoiler: Erima ... Important 
Please provide me with any inner-monologue that is going on (despite things happening so very quickly), even if it is instinct, and no matter how "obvious" it might be.
 

 
 Spoiler: Battle Tracker 

Sinxia:  31.
Teofilo:  21.  READIED to countersong anything Sorshen might do!!!
Rezah:  20.  DELAYING!!!
Fallon:  16.
The Scribe:  12.   DAZED  til end of next turn.  FRA required to gather composure.
Lilim:  5.
*  Acid spit currently on Sorshen.  She'll take 14 acid R2T5, and then 7 acid R3T5.
Erima:  3.  Taking acid spit damage, and BLINDED til end R3T5!!!
 
lostsole31
 R1T3:   Raising her hands, Sorshen desperately tries to say, sprinkled with the pain of acid eating her face and in as neutral a manner as possible given that terrible pain:  "Very well, I surrender. But you better be quick to  heal me, else you're going to kill your prisoner, Rezah... I wasn't  aware we were supposed to attack unarmed people, though." 

There is indeed no weapon to be seen here.  Of course, when history's greatest enchantress is involved, such things would be silly, no?  Especially when everything she said after "surrender" seemed to take on an almost otherworldly quality.  (Think "the Wyrding way" of the nuns from DUNE.)

Rezah ... you've been delaying.  What she says is a perfectly reasonable suggestion. 
 Spoiler: Rezah 
So much so, in fact, that you failed your save against the   suggestion  .  Even if you can think of counter-arguments as TickleMeTemplar, Rezah - even with his amazing Will save - is affected by this.  Do ... not .... meta.Feel free to take your action if you post before meemaas.  He who posts first wins in doing their action.
 

 End Round One, Begin Round 2 ...

R2T31:   Sinxia , Sorshen just doomed herself by using obvious enchanting magic; well, obvious to you.  You note with your trained eye reading people that Rezah seems favorable to what she said.  Acid is eating away at Sorshen's face, and she's right, if not healed she will die.  It's a race against the clock to end her quickly before your fellow Sarenite's soul and the party's lives are put in peril to the power of a prestidigitator who is plying her will on the paladin.  What do you do?

 
 Spoiler: Battle Tracker 

Sinxia:  31.
Teofilo:  21.  READIED to countersong anything Sorshen might do!!!
Rezah:  20.  DELAYING!!!
Fallon:  16.
The Scribe:  12.   DAZED  til end of next turn.  FRA required to gather composure.
Lilim:  5.
*  Acid spit currently on Sorshen.  She'll take 14 acid R2T5, and then 7 acid R3T5.
Erima:  3.  Taking acid spit damage, and BLINDED til end R3T5!!!
 
lostsole31
 R2T31:   Sinxia sighs and pulls one last arrow, aiming it dead for Sorshen's heart softly. She spoke calmly as she did.  "You made one mistake Sorshen. I might have spared you if you didn't try to enchant my comrades. Now DIE!!!"   With the last word, she raises her voice in anger, letting the arrow  loose as a sudden gust of wind launches out behind the arrow, propelling  it even faster than the first one.  While not in the proper center of the heart, it still is in center of chest for  15 .

 R2T21:   He hadn't done anything before, Teofilo finally acts. From his higher vantage he throws down an arc of lightning that hits Sorshen in the belly.  Finally, the Runelord clone falls back in her sarcophagus as her entrails are splattered within and the acid eats into her face and working to what's behind it.  It's unknown if that (and the continuous acid) has finished her off or if she is not quite dead.

 R2T20:    Rezah , Sorshen's suggestion (and thus your adherence) still holds, and the need for healing is dire.  What do you do?

Fallon on deck, The Scribe is dazed, Lilim in the hole ...

 
 Spoiler: Battle Tracker 

Sinxia:  31.
Teofilo:  21.
Rezah:  20.  DELAYING!!!
Fallon:  16.
The Scribe:  12.   DAZED  til end of next turn.  FRA required to gather composure.
Lilim:  5.
*  Acid spit currently on Sorshen.  She'll take 14 acid R2T5, and then 7 acid R3T5.
Erima:  3.  Taking acid spit damage, and BLINDED til end R3T5!!!
 
lostsole31
The assumption is that Sinxia is assisting Rezah somehow ...

Everyone hears rustling in the sarcophagus!  😦

Standing to her full height of an even 6' (a little taller than Erima was), and with a fantastic build with womanly curves that brings her to about 135 lbs., is perfection and beauty like you never really had the chance to notice before.  It is Sorshen, again, but this time on her feet (standing in the sarcophagus).  She is completely naked.  Her raven-black hair and green eyes are like anything you have ever seen before.

But everyone in this group is hyper-vigilant, none having relaxed their guard!  They killed her once and Lilim destroyed the body, but here she is again.

Sorshen lifts her hands and she looks like she is about to cast a spell.

 R1T24:   The Scribe, dumbounded, recovers quickly.  He steps forth a little, but still at a distance of 10'.  He makes a terrible thrust to her right knee (just above the sarcophagus' upper edge) for  15 , but everyone sees that something isn't right.  It's a stunning thrust in itself, but that thrust should have done ... more.  His second strike is to the side of her head; for this strike, it seems like he connects with the tip, and yet has to "push through" a little to draw blood for  16 .  Obviously using every bit of martial prowess and focus he thrusts yet again into her right forearm for  13 .
 
 Spoiler: Sorshen-Erima 
Not only do you have natural armor, but that first knee strike most assuredly should have been a critical hit ... and yet unlike in the first battle you take the pain of a great blow, but not a critical strike.
 

 R1T23:   Sinxia .... what do you do?  You are 10' from Sorshen.  You put your bow away (or down) to assist with funerary rites.

 
 Spoiler: Battle Tracker 

Scribe:  24.
Sinxia:  23.
Sorshen:  22.
Lilim:  20.
Fallon:  10.
Teofilo:  10.
Rezah:  2.
 
lostsole31
 R1T23:   Sinxia grabs her bow and knocks an arrow, waiting for the perfect moment  to strike, speaking a litany of her god to grant her the power to smite  the Runelord.

 R1T22:   Erima , you have never seen or heard the spell Sinxia just cast as she now has a bead on you.  And yet, you recognize the spell for what it is, it's mechanics, and what is capable of doing.  It is   litany of righteousness  .  Interestingly enough, if you were the Runelord Sorshen and you were evil, this arrow would be even more deadly, and illusory auras (such as misdirection) and thinks like mind blank just can't stop fate from knowing the truth.  Also, the caster of the spell knows when their magic does more damage (and therefore recognizes that their target was, in fact, evil) so the result of the damage isn't "hidden" from the caster [Sinxia, if she shoots.]

What do you do?

 
 Spoiler: Battle Tracker 

Scribe:  24.
Sinxia:  23.
Sorshen:  22.
Lilim:  20.
Fallon:  10.
Teofilo:  10.
Rezah:  2.
 
lostsole31
 R1T22:   Even with her new-found toughened skin, what was a terrible thrust is enough for his thrust to just manage to hit the clumsy woman's attempt to step over the edge of the sarcophagus, just getting her lower belly.  But with catching her there, he is able to thrust in for  16 .  Sorshen, though now badly wounded again, manages to step out and over and down.  Now out of the Scribe's reach, Sorshen-Erima gathers her rage and begins to cast a spell but is cut short when Sinxia's arrow hits her just below center-neck for  12 .  Sinxia recognizes that Sorshen suffered no additional effect from the holy power of her litany.  Although her spell is broken by the arrow hitting her, Sorshen smiles in a predatory way and shouts,  "Is that proof enough for you?" 
 
 Spoiler 
 Stepping out of the sarcophagus and down on the ground was difficult terrain, so it was a MA ... which is why Scribe tagged Erima.  No casting defensively while bloodraging makes sense.
 

Sinxia holds her hand up to her comrades, as if asking them to hold.  "My  magic can't have failed. Either you're not Sorshen, or there's a lot  more to what's going on than we know. Unless...Scribe? Do you know of  any ways to fool my spell? And you!!!"  She keeps her bead on Sorshen.  "Hands  in the air, no magic of any kind, and just stay put. I won't hesitate  to gut you if I think you're up to something funny." 
 "I doid't recognize your spell,"  admits the sage (sheepishly).

 R1T20:   Lilim , you don't know what spell Sinxia has cast, so you don't know the implication of her having been affected by it.  What do you do?

 
 Spoiler: Battle Tracker 

Scribe:  24.
Sinxia:  23.
Sorshen:  22.  RAGING!!!
Lilim:  20.
Fallon:  10.
Teofilo:  10.
Rezah:  2.
 
lostsole31
 R1T20:   She doesn't admit not knowing the spell, but can tell something has  definitely changed.  She keeps her face taut and says to Sorshen,  "Go  ahead.  Wiggle your finger, speak an arcane word, or do anything my  twitchy spell-finger interprets as a threat.  I won't keep your body  parts in a single spot this time - dissolved in acid or not." 
  R1T2:   Rezah draws his scimitar and readies his shield.

 End Round 1, Begin Round 2 ... 
 R2T24:    "Everyone, stop!"   shouts The Scribe.  Though he is not "flat-footed" he doesn't have his ranseur pointed at Sorshen's heart anymore.   "The Runelord of Lust might be enraged if her plans went awry, but to actually tap into primal rage seems entirely against the control needed by an archmage."

"You, whomever your are in Sorshen's body, identify yourself." 
 R2T23:   Sinxia , what do you do?

Sorshen on deck, Lilim (readied with an attack) in the hole ...

 
 Spoiler: Battle Tracker 

Scribe:  24.
Sinxia:  23.
Sorshen:  22.  RAGING!!!
Lilim:  20.  READIED TO ATTACK!!!
Fallon:  10. READIED TO ATTACK!!!
Teofilo:  10.  READIED TO ATTACK!!!
Rezah:  2.
 
lostsole31
There must have been a flaw in the first arrow Sinxia shoots.  The wooden shaft shatters right in front of her face and gets pieces of wood in Sinxia's eyes - enough to blind her (no damage).  Operations take a right quick halt there as Sinxia tears up and Rezah works to help her flush her eye of this embarrassing development.

 Sinxia , your eyes finally clear.  What do you do?

 
 Spoiler: Battle Tracker 

Sinxia:  31.
Fallon:  27.
The Scribe:  25.
Rezah:  18.
Glass Golem:  13.  (118:150).
Lilim:  12.
Teofilo:  10.
Erima:  3.
 
lostsole31
Lilim ... it's a big glass statue.

 Begin Round One ... 
 R1T31:   Having recovered, Sinxia sends two arrows at the glass statue.  Both arrows hit and shatter, but also do some damage to the statue.

 R1T13:   And of course, because life can't be simple, the glass statue steps down from the shallow pedestal.  It moves off the island and onto the water.  Not, mind you, into the water, but it advances walking on the water as if it were land.  It comes to within 10' of the boat, and "she" looks dangerous.  As she swings one of her limbs at Sinxia, the PCs boat can't help but notice that this thing has more damage on it than just what Sinxia's two arrows did, but not enough time right now to analyze.
 

Though out of reach of any melee weapons the PCs have (10'), her limb comes down at Sinxia, slamming her in her upper left arm for  8 .  While it is a bludgeoning attack, it breaks the skin enough that she suffers   5 bleed  .

 R1T12:   "Glass golem!"  calls Fallon to the PCs' boat.   "I don't have anything better to tell you than that to tell you, but I do have something that'll get it." 

Fallon casts a spell and a little tart flies at the golem, bounces off its hide, and  flies back to hit Fallon square in the face !  She is utterly shocked by this, and starts to laugh hysterically and falls into the boat laughing (and useless). 
 Spoiler 
DM: "BWA-AHAHAHAHAHAHAHAAAHHHHAAAAA!"  Really, one of the best goofs, ever.
 

 R1T11:   The Scribe looks down into the boat and shakes his head, not even trying to figure out how this just happened, or why she tried to drop a mind-affecting spell on a golem.

 "Yeah ... bloody wounds it leaves, and can reflect some spells at the sender.  You need adamantine weapons to fully affect it, and cold hurts it,"  he calls over.  He poles the boat over next to the PCs boat and hands the pole to Teofilo.

 R1T10:   Rezah lays hands on Sinxia for   8   and stops the bleeding.

 R1T9:    Lilim , what do you do?

 
 Spoiler: Battle Tracker 

Sinxia:  31.
Glass Golem:  13.  (97:150).  Can't use spell reflection again until end R4T12.
Fallon:  12. Affected by her own hideous laughter til end R7T12!
The Scribe: 11.
Rezah:  10.
Lilim: 9.
Teofilo: 8.
Erima:  3.

Sinxia, poling Boat #1

 
 Erima 
 Rezah 
 Lilim 
 

Scribe, poling Boat #2

 
 Fallon 
 Teofilo 
 
 
lostsole31
 R1T9:   Perhaps its the sudden shifting about of the boat on the water, but Lilim tries to cast a spell carefully and it fizzles.

 R1T8:   Teofilo, inches to the back of the boat since The Scribe gave some range, and then tosses a magically-formed icicle at the golem, hitting it for 8 cold.  It's a big lumbering thing, however beautiful it might be, but it seems to be affected suddenly by the heavy mass of glass of which it is constructed, severely impeded in its movement.

 R1T3:   Erima , you are 10' from this thing and it is attacking from reach over the water, so you really can't "step forward" without going into the water.  What do you do?

 
 Spoiler: Battle Tracker 

Sinxia:  31.
Glass Golem:  13.  (89:150).  Can't use spell reflection again until end R4T12.   SLOWED  til end R4T8!!!
Fallon:  12. Affected by her own hideous laughter til end R7T12!
The Scribe: 11.
Rezah:  10.
Lilim: 9.
Teofilo: 8.
Erima:  3.

Sinxia, poling Boat #1

 
 Erima 
 Rezah 
 Lilim  
 

Scribe, poling Boat #2

 
 Fallon 
 Teofilo  
 
 
lostsole31
 R1T3:   
 Spoiler: Erima 
Erima's mind flood with knowledge of the glass golem .. it's strengths, weaknesses, how it's built, exactly what it's capable of, and so forth.  Given that Erima had no previous arcane knowledge, and now has encyclopaedic knowledge of ... well, constructs in general but the glass golem specifically is a bit overwhelming.  A word comes to mind, though Erima knows not why: "Ashimantallu."
 
 
End Round One, Begin Round 2 ...

R2T31:   Sinxia , the thing is 10' from you, but it has reach.  What do you do?

Glass golem on deck, Fallon laughing hysterically in the hole ...

 
 Spoiler: Battle Tracker 

Sinxia:  31.
Glass Golem:  13.  (89:150).  Can't use spell reflection again until end R4T12.   SLOWED  til end R4T8!!!
Fallon:  12. Affected by her own hideous laughter til end R7T12!
The Scribe: 11.
Rezah:  10.
Lilim: 9.
Teofilo: 8.
Erima:  3.

Sinxia, poling Boat #1

 
 Erima 
 Rezah 
 Lilim  
 

Scribe, poling Boat #2

 
 Fallon 
 Teofilo  
 
 
lostsole31
 R2T31:   Sinxia growls a little.  "Why does it have to be Adamantine?"   She draws out a pair of regular arrows and focuses on her target, using  the knowledge Fallon and the Scribe called out to target it's  weaknesses with her shots (for a total  34 mod ), but not before getting hit in her left upper leg for  16  (and the wound is now bleeding).

 R2T13:   It comes at Sinxia with its other limb and pounds against the Sarenite inquisitor, this time hitting her in left lower arm for  17 .

 R2T12-11:   While Fallon continues to laugh hysterically at the bottom of the other boat.  He focuses on being defensive and picks up his ranseur even as a glass limb comes down and smashes part of the gunwale of their boat, taking on a little water.

 R2T10:   Rezah shifts his scimitar to his shield hand and converts  stone shape  to  CSW  to give Sinxia   17 healing  .

 R2T9:   Lilim , what do you do?  The Scribe apparently made it use its AOO for this new round, so unless it is a construct with something like Combat Reflexes or a like ability, you should be good.

Teofilo on deck, Erima in the hole ...

 
 Spoiler: Battle Tracker 

Sinxia:  31.  1d8 BLEED!
Glass Golem:  13.  (55:150).  Can't use spell reflection again until end R4T12.   SLOWED  til end R4T8!!!  AOO Used!!!
Fallon:  12. Affected by her own hideous laughter til end R7T12!
The Scribe: 11.
Rezah:  10.
Lilim: 9.
Teofilo: 8.
Erima:  3.

Sinxia, poling Boat #1

 
 Erima 
 Rezah 
 Lilim  
 

Scribe, poling Boat #2

 
 Fallon 
 Teofilo  
 
 
lostsole31
 R2T9:   Lilim thinks about what she knows about golems in general, and what she can observe (or has observed thus far) with the glass golem, and decides brute force is the way to go.  She tail whips the thing to put a crack in it for  7 mod , and her right claw does  2 mod .

 R2T8:   Teofilo pays his lyre, and Sinxia receives   12 healing  .

 R2T3:   Erima , what do you do?

Sinxia on deck, golem in the hole ...

 
 Spoiler: Battle Tracker 

Sinxia:  31.
Glass Golem:  13.  (55:150).  Can't use spell reflection again until end R4T12.   SLOWED  til end R4T8!!!  AOO Used!!!
Fallon:  12. Affected by her own hideous laughter til end R7T12!
The Scribe: 11.
Rezah:  10.
Lilim: 9.
Teofilo: 8.
Erima:  3.

Sinxia, poling Boat #1

 
 Erima 
 Rezah 
 Lilim  
 

Scribe, poling Boat #2

 
 Fallon 
 Teofilo  
 
 
lostsole31
 Begin Round One ... 
 R1T27:   The Scribe moves up and opens the northern half of the gate (inwards), moving just to the side and then releasing the gate door (which is now wedged at his back and part of the non-doored-gate) and threatening a general area with his ranseur.

 R1T21:   Fallon moves in as the Scribe, but opening the southern half of the gate, and likewise completing the arc of the gate so that it is also held at her back against the metal bars of the "fence".

 R1T19:   Sinxia , what do you do?

Everyone else can state their action as well.

 
 Spoiler: Battle Tracker 

The Scribe:  27.
Gnaeus Gnaru:  25.
*   Bear's endurance .   Bull's strength .
Fallon:  21.
Sinxia:  19
Teofilo:  12.
Lilim:  7.
Erima:  6.
Rezah:  5.
 
lostsole31
 R1T19:   Sinxia draws her bow and knocks an arrow, and then moves into the room carefully.

 R1T7:    Lilim moves in 10', and gives her description of what she sees.

 R1T6:   Erima , what do you do?  The map follows.  Assume you're in any empty square there.
 
 Spoiler: K9 Map 
 
 

 
 Spoiler: Battle Tracker 

The Scribe:  27.
Gnaeus Gnaru:  25.
*   Bear's endurance .   Bull's strength .
Fallon:  21.
Sinxia:  19.
Teofilo:  12.  DELAYING!!!
Lilim:  7.
Erima:  6.
Rezah:  5.
 
lostsole31
 R1T6:   Drawing her axe, Erima enters the room as well, placing herself in front  of her allies (specifically, in front of the archer Sinxia_ in order to intercept any potential threat.

 R1T5:   Rezah follows her lead and moves in next to her (in front of Lilim).

 End Round One, Begin Round 2 ...

R2T27:   The Scribe moves to his left to take a visual line down range on the northern section of the room.  "I just barely see him behind the northeastern column!"

 R2T25:   Spellcasting is heard from the other end of the chamber.   "He just cast invisibility!"  The Scribe warns.   "He's a spellcaster, but his body and movements tell me he's a warrior-type as well.  Be careful, people, he could already be anywhere." 
 R2T21:   "I might have something for him then," says Fallon.  "I recommend nobody go into the northern or southern corridor."

 "Very well,"  says The Scribe.   "Sinxia, fall back next to Teofilo and ready a shot downrange for the first time she shows himself." 
 R2T19:   Sinxia does so, making sure to be in that minimal profile stance she favors when using her bow.  She readies a shot...

 R2T12:   Teofilo, likewise, seems to be readied to do something ...

 R2T7:   Lilim , what do you do?

Erima on deck (you may post), Rezah in the hole ...

 
 Spoiler: Battle Tracker 

The Scribe:  27.
Gnaeus Gnaru:  25.  Current position: LL corner of 2nd column from left, lower.
*   Bear's endurance .   Bull's strength .   Invisibility  !!! 
Fallon:  21.   Faerie fire  readied!!!
Sinxia:  19.
Teofilo:  12.  DELAYING!!!
Lilim:  7.
Erima:  6.
Rezah:  5.
 
lostsole31
 R2T7:   Lilim holds her spot, delaying and keeping alert.

 R2T6:   Erima, what do you do?

Rezah on deck, The Scribe in the hole ...

 
 Spoiler: Battle Tracker 

The Scribe:  27.
Gnaeus Gnaru:  25.  Current position: LL corner of 2nd column from left, lower.
*   Bear's endurance .   Bull's strength .   Invisibility  !!! 
Fallon:  21.   Faerie fire  readied!!!
Sinxia:  19.
Teofilo:  12.  DELAYING!!!
Lilim:  7.  DELAYING!!!
Erima:  6.
Rezah:  5.
 
lostsole31
 R2T6:   Not seeing her opponent, Erima delays.  " Anyone able to dispel that? "

 "Not I,"  says Lilim.

Sinxia laughs.  "I think we've made it clear that my knowledge of magic is minimal to null. That is beyond my abilities." 
 R2T5:   Rezah casts a spell on himself, then falls back to the gate where Scribe first came in, standing next to Fallon to block exit out to Sinxia and Teofilo.

 End Round 2, Begin Round 3 ...

R3T27:   Scribe steps forward to the right, into the central section, where Sinxia had been, but otherwise delays.   "I smell him, he's nearby." 
 R3T25:   The Scribe suddenly bolts across to the other side of Lilim.   "No you don't,"  he says to the air incorporate.   "He's right in front of me!  I think he's trying to get position to take out our lightly armored caster-folk." 
 R3T24.5:   Another second later, and Rezah, Erima, Fallon, and Lilim hear someone chanting right in their midst!
 
 Spoiler: Erima 
You recognize the spell displacement was just cast ... interesting since it really doesn't work if one is invisible.  This guys is cautious, despite  being heard while invisible !
 

 R3T21:   Hearing the invisible man's voice, Fallon steps to the side (now in the south corridor) and casts a  shield  on herself.

 R3T19:   Sinxia, you don't see the target, but you heard him easily enough; and seeing the response from others all looking "inward" you think you can guess where the man is now ... the square surrounded by Rezah, Lilim, Erima, and the NW column.  What do you do?
 
 Spoiler: Battle Map 
 
 

Lilim, and Erima are delaying and may take their actions now.  Teofilo on deck, Lilim in the hole ...
 
 Spoiler: Battle Tracker 

The Scribe:  25.  DELAYING!!!
Gnaeus Gnaru:  24.5.  Current position: LR corner of LL column.
*   Bear's endurance .   Bull's strength .   Invisibility !!!
Fallon:  21.  Shield .
Sinxia:  19.
Teofilo:  12.  DELAYING!!!
Lilim:  7.  DELAYING!!!
Erima:  6.  DELAYING!!!
Rezah:  5.
 
lostsole31
 R3T19:   Sinxia draws back on her arrow and launches it dead center into the  space she believes the enemy to be in, drawing upon her martial talents  to give her shot an extra gust of speed, but it passes through the space and clips the column and north.

 R3T18:   Erima will enter rage and try to hit that foolish man, slamming into something twice for a considerable amount both times.

" He's prepared himself for when we'll see him again! "
 
 Spoiler: Erima 
First, the AC was a holdover from when I forgot to clear from your last rage.  Raging, it is -1 with your bloodrager ability.
 

Teofilo seems to be readying his lyre for something ...

 R3T7:   Lilim , what do you do?

Rezah on deck, The Scribe in the hole/ delaying ...

 
 Spoiler: Battle Tracker 

The Scribe:  25.  DELAYING!!!
Gnaeus Gnaru:  24.5.  Current position: LR corner of LL column.
*   Bear's endurance .   Bull's strength .   Invisibility !!!   Displacement .
Fallon:  21.  Shield .
Sinxia:  19.
Erima: 18.
Teofilo:  12.
Lilim:  7.  DELAYING!!!
Rezah:  5.
 
lostsole31
 R3T7:   Lilim casts  true strike .  She does NOT do so defensively, however, the invisible assailant does not seem to take the bait as she is unmolested in the spell's casting.

 R3T5:   Rezah casts  protection from evil  on himself.  He is likewise is not attacked.

 End Round 3, Begin Round 4 ...

R4T25:   From his position to the south, The Scribe attacks over Lilim with his ranseur and there is a terrible cry of pain as The Scribe crits the invisible attacker for  18 + special  (unseen, so unknown).  Despite the spattering blood and an excellent follow-through attack, The Scribe's second attack still misses.

 R4T24.5:   The invisible man suddenly appears with multiple wounds - one of which is a nasty wound at his right ear that is actively bleeding (  1 bleed  ) - even as his rapier is buried into Erima's chest for  19 +  15 electricity  .  With a second attack, his electrified rapier strikes her chest again for  19 +  5 electricity  .  Erima is barely on her feet.  He then sidesteps NW, out of all but Rezah's reach (or LOS for archery).

 R4T21:   Fallon doesn't close, but casts a protective spell on herself. 
 Spoiler: Erima, Lilim 
 Bear's endurance .
 

 R4T19:   Sinxia, Erima - who was badly wounded before - looks barely on her feet now.  Meanwhile, Shirtless McContractshot moved just north and you would have to step into the room to target him again.   
 Spoiler: Battle Map 
His square is the one marked "GG" just north of the gates.
 
 

Erima (look at your current hit points) on deck, Teofilo in the hole ...
 
 Spoiler: Battle Tracker 

The Scribe:  25.
Gnaeus Gnaru:  24.5.  PA (-3, +6).
*   Bear's endurance .   Bull's strength .   Invisibility !!!   Displacement .
*  Arcane Pool empowers rapier with  shocking burst  til end R14T24.5.
*  Hit right in the ear by The Scribe: suffered 1 INT damage and  1 BLEED!!! 
Fallon:  21.  Shield .
Sinxia:  19.
Erima: 18.
Teofilo:  12.
Lilim:  7.  True strike .
Rezah:  5.   Protection from evil , +2 deflection, +2 saves.
 
lostsole31
 R4T19:   "Like Hell am I going to let you kill my comrades!!!!"   Sinxia  yells as she moves to the space that the enemy had invisibly occupied  before he struck Erima and retreated.  She lets one hand off her bow, pours all her focus on him, draws upon some of her martial  training, and swings her gauntlet at him with a powerful attack, some  amount of magical energy releasing from it to infuse Erima's wounds. She swears she should have hit him, but at the moment of impact it seems he is 2' from his perceived position.

 R4T18:   Erima crosses around the column and comes in from the other side.  Despite her state, Erima  keeps swinging at him with her axe and missing, not really paying attention to her  wounds.  " I'm not gonna let you take me down, even if I shouldn't be standing right now. "

 R4T12:   Teofilo steps just into the room and the minstrel plays his lyre.  His lyre gives Erima   12 healing  .

 R4T7:   Lilim , you currently have true strike cast.  What do you do?
 
 Spoiler: Battle Map 
 
 

Rezah on deck, The Scribe in the hole ...

 
 Spoiler: Battle Tracker 

The Scribe:  25.
Gnaeus Gnaru:  24.5.  PA (-3, +6).
*   Bear's endurance .   Bull's strength .   Displacement .
*  Arcane Pool empowers rapier with  shocking burst  til end R14T24.5.
*  Hit right in the ear by The Scribe: suffered 1 INT damage and  1 BLEED!!! 
Fallon:  21.  Shield .
Sinxia:  19.  Ki-driven deadly strike driven thru end R8T19.
Erima: 18.
Teofilo:  12.
Lilim:  7.  True strike .
Rezah:  5.   Protection from evil , +2 deflection, +2 saves.
 
lostsole31
 R4T7:   With a glimpse into the assailant's movements and displacement, Lilim casts a  scorching ray  at the swordsman.  The ray of heat hits him where his upper left lung would be, but instead of burning a hole clear through him ... nothing happens.  It did seem to hit him, but it didn't seem to do any damage.

 R4T5:    "By Dawnflower's fiery sword,"   pronounces Rezah,   "you shall see yourself in hell this day!"  

Rezah's scimitar glows and he cuts low at the man's left knee, hitting him for  15 , but missing with his second attack.

 End Round 4, Begin Round 5 ...

  R5T25:   The Scribe moves up around the back line and behind Erima.  From behind her his ranseur reaches past to do what would've been a perfect disarm ... but the man's apparent place shifts again.

 R5T24:   A palpable sense of doom is felt from the man (Erima doesn't feel it).  Sinxia almost falters, but she sees the inspiring, divinely-enhanced swordsmanship of the paladin and her heart is buoyed.  The man casts a spell defensively as part of his swordwork and is successful, then attacks Erima as arcane energy surges down its length as he stabs Erima in her chest for  13 +  3 electricity  + 8 untyped .  Meanwhile, his wounds close up by  8 , which includes stopping the flow of blood from his ear.

  "Death to the impostor!"   he shouts triumphantly.
 
 Spoiler: Lilim 
He cast  vampiric touch .  This guy is a magus, and a superior combatant with unbelievable strength.
 

 Erima , when he hits you, your body and mind do not seem to have any will to live, whatever anger you might tell yourself.  Erima falls without any noise, scream, or flailing.  It is as if a cord holding up a bag was cut and severed and she drops to the ground, eyes open and lifeless.   
 R5T21:   Fallon doesn't cast a spell but does wave her hands towards the swordsman.  Nothing happens.

 R5T19:   Sinxia , your ki-driven deadly strike is currently active.  Erima dropped, and being somewhat of an expert in death, hers was something quite unsettling.  Not because of its violent nature. You have PTSD enough from your past where that is concerned.  No, it was the actual death itself that was like a machine shutting off and coming to an instantaneous stop.  There is no doubt from her death-mask, which is eerily neutral despite the rage which filled it minutes ago, that she is dead.  What do you do?

Teofilo on deck, Lilim in the hole ...
 
 Spoiler: Battle Map 
 
 

 
 Spoiler: Battle Tracker 

The Scribe:  25.
Gnaeus Gnaru:  24.  PA (-3, +6).
*   Bear's endurance .   Bull's strength .   Displacement .
*  Arcane Pool empowers rapier with  shocking burst  til end R14T24.5.
*  Hit right in the ear by The Scribe: suffered 1 INT damag e. 
Fallon:  21.  Shield .
Sinxia:  19.  Ki-driven deadly strike driven thru end R8T19.
Teofilo:  12.
Lilim:  7.  True strike .
Rezah:  5.   Protection from evil , +2 deflection, +2 saves.  SMITE: +4 attack, +6 damage, +4 total deflection AC.
 
lostsole31
 R5T19:   Sinxia stops moving for a second, shocked at the loss of yet another  comrade....this one for the second time in the same day, before snapping  back to her senses to the fight at hand. She slides backwards out of  his reach and imbues her bow with Saranrae's might, launching several  arrows at him, a cold rage filling her thoughts.  Her first arrow skips off of some unseen forcefield in front of him, but the second arrow finds its mark in his upper chest for  21 .

 R5T12:   Teofilo shoots a small arc of lightning at the dhampir, but misses.

 R5T7:   Lilim casts a spell, and four sizzling bolts of energy unerringly find their target and make the man sizzle for a total   20 acid  .

 R5T5:   Rezah smites the magus' .... left foot ... for  16 , and the second attack misses.

 End Round 5, Begin Round 6 ...

R6T25:   With one attack the Scribe disarms the dhampir of his rapier, but he wildly misses with his second attack.

 R6T24:   The dhampir simply steps on his rapier, not picking it up, and concentrates (defensively).  He and his rapier disappear from view.

 "What now?"  asks Fallon, delaying.

 R6T19:   Sinxia , what do you do?

Teofilo on deck, Lilim in the hole ...

 
 Spoiler: Battle Tracker 

The Scribe:  25.
Gnaeus Gnaru:  24.  PA (-3, +6).  Disarmed!!!
*   Bear's endurance .   Bull's strength .   Displacement .
*  Arcane Pool empowers rapier with  shocking burst  til end R14T24.5.
*  Hit right in the ear by The Scribe: suffered 1 INT damag e. 
Fallon:  21.  Shield .
Sinxia:  19.  Ki-driven deadly strike driven thru end R8T19.  Bane active.
Teofilo:  12.
Lilim:  7.
Rezah:  5.   Protection from evil , +2 deflection, +2 saves.  SMITE: +4 attack, +6 damage, +4 total deflection AC.
 
lostsole31
 R6T19:   Sinxia growls once again and yells out at the enemy.  "You coward, get out here and fight me like a man!!!!"  As she yells, she attempts to cast a spell of her own, defensively, readying herself for the obvious next attack.  That first attack spell fails, however.  She then casts a spell non-defensively that is much faster to cast, and her bow has a sort of creaking sound coming from it. (Lilim recognizes   bowstaff  .)

 R6T12:   Though it seems obvious, nevertheless Teofilo plays his music, aiming his power to see if it will help at all with Erima.  It does not.  She is truly dead, it would seem.

 R6T7:   Lilim casts  ice aegis , covering her body in a thin layer of protective ice.

 R6T5:   Rezah, still protected by divine energies, walks 20' to the east and sniffs the ear carefully.  He then points.   "He's in this room."   A little more sniffing.    "Probably behind that column, there,"   he says while pointing to the southeastern most column.

 R6T4:   Fallon looks across the way fom her position and says,  "He's right!  There he is!" 

She casts  hideous laughter  to the unseen corner, charging her spell with a little extra oomph, but no laughing is heard.

 End Round 6, Begin Round 7 ...

  R7T25:   The Scribe darts past Sinxia to the south, and the sound of his ranseur hitting a force screen is heard.

 R7T24:   The sounds of an incantation begin but seem to be interrupted.

 R7T19:   Sinxia , your ki-driven deadly strike is still active.  Bane is active.   Bowstaff  has been cast on your staff.  What do you do?
 
 Spoiler: Battle Map 
 
 

Teofilo on deck, Lilim in the hole ...

 
 Spoiler: Battle Tracker 

The Scribe:  25.
Gnaeus Gnaru:  24.  Disarmed!!!
*   Bear's endurance .   Bull's strength .   Displacement .
*  Arcane Pool empowers rapier with  shocking burst  til end R14T24.5.
*  Hit right in the ear by The Scribe: suffered 1 INT damag e. 
Sinxia:  19.  Ki-driven deadly strike driven thru end R8T19.  Bane active.   Bowstaff  til end R12T19.
Teofilo:  12.
Lilim:  7.  Ice aegis .
Rezah:  5.   Protection from evil , +2 deflection, +2 saves.  SMITE: +4 attack, +6 damage, +4 total deflection AC.
Fallon:  4.  Shield .   Bear's endurance .
 
lostsole31
 R7T19:   Sinxia moves to try and cut off the enemy's escape, and once in  place swings her magically enhanced bow, in an attempt to strike him  down where he seems to be, but she misses. 
 Spoiler: Really? 
Concerning that hysterical attempt at pure munchkin legalism, I have two things.
1)   Bowstaff  allows the longbow to be used in melee as a quarterstaff ... not as a bow, because bows are not melee weapons and you don't get round-clock feat usage like you would a thrown weapon.  If you also had special abilities with a quarterstaff, it might work.
2) ...

  
 

 R7T12:   Teofilo steps forward a little so he can target the man with an icicle (which misses).

 R7T7:   Lilim moves down to a point 10' behind The Scribe, and lets loose an acid spatter at the bad man and misses.

 R7T5:   Rezah crosses directly down to the south wall and then forward a few feet - enough to not be right in front of The Scribe.  With his smite he seems to overextend on a low slash when it's realized he makes a back draw cut on the right thigh.  It's a deep cut that does  14  and is enough to drop the dangerous man.

Fallon delays ...

 End Round 7, Begin Round 8 ...

R8T25:   The Scribe covers the man with his ranseur ... just in case.

 R8T19:   Sinxia, what do you do?

Teofilo on deck, Lilim in the hole ...

 
 Spoiler: Battle Tracker 

The Scribe:  25.  
Gnaeus Gnaru:  24.  Disarmed!!!  DYING!!!
*   Bear's endurance .   Bull's strength .   Displacement .
*  Arcane Pool empowers rapier with  shocking burst  til end R14T24.5.
*  Hit right in the ear by The Scribe: suffered 1 INT damage. 
Sinxia:  19.  Ki-driven deadly strike driven thru end R8T19.  Bane active.   Bowstaff  til end R12T19.
Teofilo:  12.
Lilim:  7.  Ice aegis .
Rezah:  5.   Protection from evil , +2 deflection, +2 saves.  SMITE: +4 attack, +6 damage, +4 total deflection AC.
Fallon:  4.  Shield .   Bear's endurance .
 
lostsole31
 R8T19:   Sinxia attempts to coup de grace the dhampir with her bowstaff, but she is fooled by the displacement.

 R8T7:   Lilim spatters the man with   10 acid  .  He may or may not be dead now.

 R8T5:   Rezah steps over to the man and attempts to coup de grace him by beheading him ... and is successful.

 Combat Ends ... 

Now what?

 
 Spoiler: Battle Tracker 

The Scribe:  25.  
Gnaeus Gnaru:  24.  Disarmed!!!  DYING!!!
*   Bear's endurance .   Bull's strength .   Displacement .
*  Arcane Pool empowers rapier with  shocking burst  til end R14T24.5.
*  Hit right in the ear by The Scribe: suffered 1 INT damage. 
Sinxia:  19.  Ki-driven deadly strike driven thru end R8T19.  Bane active.   Bowstaff  til end R12T19.
Teofilo:  12.
Lilim:  7.  Ice aegis .
Rezah:  5.   Protection from evil , +2 deflection, +2 saves.  SMITE: +4 attack, +6 damage, +4 total deflection AC.
Fallon:  4.  Shield .   Bear's endurance .
 
lostsole31
 Surprise Round ... 
 S30:   Sinxia, with truly inspired reflexes and senses you are able to act first.  Nobody seems to notice that the columns might be alive/animate/whatever.   
 Spoiler 
This is a surprise round, so you only get a single action, not a full round's worth of actions.  That action is either a standard or a move action.  Free actions are allowed. You may not make swift actions.
 
The column in question is the one 10' from you.  I put an "X" through the first one since that doesn't seem to have any special properties.
 
 Spoiler: Battle Map 
 
 

 
 Spoiler: Battle Tracker 

Sinxia:  30.
Fallon:  26.
TS2:  24.  (70:70).
Teofilo:  24.
TS1:  18.  (70:70).
The Scribe:  16.
TS3.  (70:70).
Lilim:  13.
Erima:  9.
Rezah:  4.
 
lostsole31
 S30:    "They're alive!!!"   Sinxia yells out as she readies herself, gripping her bow tightly and casting a spell on herself. 
 Spoiler: Bow in Hand 
You guys are forward-motion exploratory, and you don't use your hands for anything else.  It makes sense you have your bow out.
 

 S24:   Before the one on the first column even unseats itself, one of these things comes skittering around the corner and moves right up to Erima.  The thing has six metal-jointed legs and a large humanoid head made from polished marble and two glowing green eyes.
 
 Spoiler: Image of Skittering Thing 
 
 

 S18:   The one at the lead column skitters to the ground (a 5-foot free move) and its eyes flash as a bolt of green shoots forth and hits Erima squarely.

 &gt;&gt;&gt;   Erima , roll a Fort saving throw vs. a DC of 12 or be paralyzed!

 
 Spoiler: Battle Tracker 

Sinxia:  30.   Divine favor  til end R10T30.
Fallon:  26.
TS2:  24.  (70:70).
Teofilo:  23.
TS1:  18.  (70:70).
The Scribe:  16.
TS3. 15.  (70:70).
Lilim:  13.
Erima:  9.
Rezah:  4.
 
lostsole31
Erima feels her muscles begin to seize, but she fights off the effect. 

End Surprise Round, Begin Round One ...

R1T30:   Sinxia , because of the "inert" column to your forward-right, both marble heads have some cover against your missile fire (not total cover).  You would have to adjust your position.  You are pretty sure you heare more skittering down the hall as well.
 
 Spoiler: Battle Map 
 I'm having trouble with photobucket right now, so I'll just FB you the picture.
 

 
 Spoiler: Battle Tracker 

Sinxia:  30.   Divine favor  til end R10T30.
Fallon:  26.
TS2:  24.  (70:70).
Teofilo:  23.
TS1:  18.  (70:70).
The Scribe:  16.
TS3. 15.  (70:70).
Lilim:  13.
Erima:  9.
Rezah:  4.
 
lostsole31
 R1T30:   Sinxia starts to move, drawing upon the magic of her past life to  move skillfully past the enemies, till she gets to a point where she has  a clear shot to one of them without drawing their ire for trying. At  that point, she sees the other one further down the hall, and  launches her shot at it, trying to hold it off while the others fight.

 R1T26:   Fallon casts  shield .  She then takes to the air, flies down the hall while getting out her new rapier, and landing behind Sinxia.

 "Thanks for the cover,"  she smiles, knowing that it is not the samsaran's desire to be a bulwark for anyone.  She then calls out,   "Thassionian Sentinels - marble sentinels in the vernacular - it's a good bet that whomever they serve knows we're here now.  These guys communicate with a master."  
 R1T24:   The sentinel facing off with Erima grazes her left elbow for  5 (min)  with a claw.

 R1T23:   Teofilo stays where he is and plays his lyre, healing Erima.

 R1T18:   The sentinel 10' from Sinxia fires a bolt at her and misses.

 R1T16:   The Scribe moves down from the corner and is behind Erima, and thrusts into the lead sentinel for  15 .

 R1T15:   TS3 shoots a green bolt at Sinxia and hits her in the left foot.

 Sinxia , roll a Fort save vs. paralysis.

 R1T13:   Lilim , what do you do?
 
 Spoiler: Battle Map 
 
 

 
 Spoiler: Battle Tracker 

Sinxia:  30.   Divine favor  til end R10T30.
Fallon:  26.   Shield .
TS2:  24.  (55:70).
Teofilo:  23.
TS1:  18.  (70:70).
The Scribe:  16.
TS3. 15.  (70:70).
Lilim:  13.
Erima:  9.
Rezah:  4.
 
lostsole31
The pain in Sinxia's left foot is intense and radiates immediately throughout her entire body as she is now paralyzed!  ☹️ 

R1T13:   With Sinxia obviously in trouble, Lilim is going to personally invite AOOs from TS1 and TS2 - with TS2 getting a piece of her right buttocks as she runs by for  2 mod  - as she  shoots along the northern edge of the hallway and then come around that  second column to stand between TS1 and Sinxia.  She has too much  experience with magic-resistant constructs and it didn't look like The  Scribe's cold iron weapon was slowed down, so she is going to take that  big vulture-beak of hers and crunches onto TS1 for  14 .

 R1T9:   Erima, what do you do?

 
 Spoiler: Battle Tracker 

Sinxia:  30.   Divine favor  til end R10T30.  PARALYZED til end R7T15!!!
Fallon:  26.   Shield .
TS2:  24.  (55:70).  AOO Used.
Teofilo:  23.
TS1:  18.  (56:70).  AOO Used.
The Scribe:  16.
TS3. 15.  (70:70).
Lilim:  13.
Erima:  9.
Rezah:  4.
 
lostsole31
 R1T9:   Her axe in hand, Erima quickly utters a word of anger, then swings at nearby the walking head, just barely getting through its materials on the first strike to do a mighty  26 .  Her follow-up swing doesn't break into its material to do any damage.

" Where is your masterrrRRRRR! "

 R1T4:   Rezah spends his entire turn chugging down the hallway and past Sinxia to get between her and TS3.

 End Round One, Begin Round 2 ...

  R2T30:   Sinxia , you are paralyzed.  Is there anything your PC can/ will do at this time, or are you pretty much stuck until the paralysis wears off or is lifted?

Fallon on deck, TS2 in the hole ...

 
 Spoiler: Battle Tracker 

Sinxia:  30.   Divine favor  til end R10T30.  PARALYZED til end R7T15!!!
Fallon:  26.   Shield .
TS2:  24.  (55:70).  AOO Used.
Teofilo:  23.
TS1:  18.  (56:70).  AOO Used.
The Scribe:  16.
TS3. 15.  (44:70).
Lilim:  13.
Erima:  9.  RAGING!!!
Rezah:  4.
 
lostsole31
 R2T26:  Fallon flies up and over and down on the other side of TS3 and stabs it in a specific part of its armature for  23 , and hampering its speed by half.

 R2T24:   TS2 slashes Erima twice for a total  15 .

 R2T23:   Teofilo continues playing his lyre to give Erima and fully heals her wounds.

 R2T18:   TS1 attacks Llim (missing).

 R2T16:   The Scribe stabs TS2 for  15 , and again for another  15 .

 R2T15:   The partially hampered sentinel slashes Fallon along her left upper intercostals for  3 mod  ... it would be more, but her fey heritage protects her against normal weapons.

 R2T13:   Lilim , what do you do?

 
 Spoiler: Battle Tracker 

Sinxia:  30.   Divine favor  til end R10T30.  PARALYZED til end R7T15!!!
Fallon:  26.   Shield .
TS2:  24.  (25:70).
Teofilo:  23.
TS1:  18.  (56:70).
The Scribe:  16.
TS3. 15.  (44:70).  Half-speed til end R3T26.
Lilim:  13.
Erima:  9.  RAGING!!!
Rezah:  4.
 
lostsole31
 R2T13:   Lilim is going to go medieval vulture-kyton tiefling on the construct's ass.  She hits with tail and claws for a total of  26 .

 R2T9:   Erima , you are currently raging.  What do you do?

Rezah on deck, Sinxia paralyzed, Fallon in the hole ...

 
 Spoiler: Battle Tracker 

Sinxia:  30.   Divine favor  til end R10T30.  PARALYZED til end R7T15!!!
Fallon:  26.   Shield .
TS2:  24.  (25:70).
Teofilo:  23.
TS1:  18.  (30:70).
The Scribe:  16.
TS3. 15.  (44:70).  Half-speed til end R3T26.
Lilim:  13.
Erima:  9.  RAGING!!!
Rezah:  4.
 
lostsole31
 R2T9:   Seeing the danger she is putting The Scribe in, Erima's split-second mind figures that to force the axe by strength won't work so she in turn twists the axis of her body at the torso to turn aside the axe, swooping high over Scribe's head and way down low as Erima made a 3/4-turn and is now in a low crouch.  With incredible potential energy built up, she spins back the other way but along the low line to slam into the sentinel for a crushing blow, finally destroying it!

 R2T4:   Rezah crits the TS3 where the head meets the armature for  12 .  He then cuts/crits the same exact spot for  8 .

 Round 2 Ends, Round 3 Begins ...

R3T26:   Fallon attacks and TS3's cutting claws catch her rapier and almost direct it back into her foot, but with a backwards somersault she escapes damaging herself.  Meanwhile, the construct recovers its balance and its movement (if it bothered) is no longer hampered.

 R3T23:   Teofilo delays ...

 R3T18:  TS1 slashes Lilim on her left hand for  9 (max)  ... despite their small size, they are tremendously powerful.

 R3T16:   The Scribe rushes forth, too close for ranseur attack, and makes an axe kick for  8 .

 R3T15:   TS3 skitters a few feet NE and gives Rezah a full attack, hacking into the paladin's left foot for  9 .

 R3T13:   Lilim , what do you do?

Erima on deck, Rezah in the hole, Teofilo delaying ...

 
 Spoiler: Battle Tracker 

Sinxia:  30.   Divine favor  til end R10T30.  PARALYZED til end R7T15!!!
Fallon:  26.   Shield .
Teofilo:  23.  DELAYING!!!
TS1:  18.  (22:70).
The Scribe:  16.
TS3. 15.  (24:70).
Lilim:  13.
Erima:  9.  RAGING!!!
Rezah:  4.

DESTROYED:  Thassilonian sentinel (1).
 
lostsole31
 R3T13:   With dread power, Lilim obliterates TS1.

 R3T9:   Erima, fighting is heard around the bend to the east and west.  What do you do?  You are currently raging.

Rezah on deck, Fallon in the hole ...

 
 Spoiler: Battle Tracker 

Sinxia:  30.   Divine favor  til end R10T30.  PARALYZED til end R7T15!!!
Fallon:  26.   Shield .
Teofilo:  23.  DELAYING!!!
The Scribe:  16.
TS3. 15.  (24:70).
Lilim:  13.
Erima:  9.  RAGING!!!
Rezah:  4.

DESTROYED:  Thassilonian sentinel (1).
 
lostsole31
 R3T9:   Rushing through her allies, Erima seek a better view of the  battleground, then, seeing some of those creatures still standing, hacks  at it for  23 .  This thing should be destroyed, but the most minor pieces of machinery and mortar keep it moving somehow.

 R3T4:   Rezah steps a few feet south and hits it with the scimitar.   
 Spoiler: Sometimes, it's just not worth the roll ... 
The damage I am not bothering to roll is immaterial.  It only had one hit point remaining!
 

 Combat Ends ... 
 
 Spoiler: Battle Tracker 

Sinxia:  30.   Divine favor  til end R10T30.  PARALYZED til end R7T15!!!
Fallon:  26.   Shield .
Teofilo:  23.  DELAYING!!!
The Scribe:  16.
TS3. 15.  (1:70).
Lilim:  13.
Erima:  9.  RAGING!!!
Rezah:  4.

DESTROYED:  Thassilonian sentinel (1).
 
lostsole31
   "DEMONS!"    shouts The Scribe as he and Fallon (and Erima on the back end) get past the portion where they can now see to the south.

 Begin Round One ...

R1T31:   Sinxia , you notice them now.  Some 30 or so feet away are three creatures: two stand side by side and are like goat-headed men, the other is a man flying 20' off the ground with bat wings.  The goat-men carry halberds, whereas the flying creature carries a scimitar.

 
 Spoiler: Battle Tracker 

Sinxia:  31.
Lilim:  22.
The Scribe:  19.
Teofilo:  18.
Fallon:  14.
Incubus:  12.  (112:112).
Erima:  11.
Rezah:  6.
Schir #1:  4.  (60:60).
Schir #2:  3.  (60:60).
 
lostsole31
 R1T31:   Sinxia will move into the room, stopping at the back of the room,  drawing her bow as she does. She will call out in a clear voice at the  demons.  "Judgement shall strike you down!!"  As soon as she finishes, she launches a single arrow at the flying one, the arrow unerringly focused on him.  It hits the flying man in the elbow for  11 mod , obviously slowed by demonic resistance, but Sinxia's deceptive maneuver and pinpoint targeting enough for the demon to drop its scimitar.  
 Spoiler 
Yup, forgot to add the bonus for the magical bow, sorry.  Updated
 

 R1T22:   Lilim, what do you do?

 
 Spoiler: Battle Tracker 

Sinxia:  31.  Judgment [Justice] active til end of battle.
Lilim:  22.
The Scribe:  19.
Teofilo:  18.
Fallon:  14.
Incubus:  12.  (101:112).  Disarmed!!!
Erima:  11.
Rezah:  6.
Schir #1:  4.  (60:60).
Schir #2:  3.  (60:60).
 
lostsole31
 R1T22:   Lilim moves to cover Sinxia.  She then concentrates on the power in the  Shard of Greed  to give her allies more time to do what they need to do.  All except for Teofilo feel the world slow down around them a bit while they remain just fine.

 R1T19:   The Scribe makes a quick assessment, focusing on the goat-headed demons but especially on the one a little to the west.  "The two on the ground are demons called  schirs !  Foul-tempered even among their own kind, they suckle on their halberds - coating them in a disease called gray pox."

The Scribe moves forth 10' to the SE and attacks G1 (Schir #1).  He ventilates his opponent with a crit for  27 +  1 bleed  .

 R1T18:   Teofilo moves to where he can see the battle. He casts  admonishing ray  at the flying demon but the spell fizzles when it hits him.

 R1T14:   Fallon, flying at 5' altitude 5' , comes in to attack G2 with  Silverfang .  She stabs down to hit the thing in the upper chest for  9 mod , much of her precision being resisted by the monster's hide.

 R1T12:   The flying demon lands by his scimitar, picking it up.

 R1T11:   Erima , you feel yourself flush with even greater confidence than you had before.  What do you do?

 
 Spoiler: Battle Tracker 
 Haste  on all heroes (except Teofilo) til end R7T22!!!
Sinxia:  31.  Judgment [Justice] active til end of battle.
*  Ki-Rin style vs. G1
Lilim:  22.   Shard of Greed 's  haste  til end R7T22.
The Scribe:  19.
Teofilo:  18.
Fallon:  14. 5' altitude.
Incubus:  12.  (101:112).
Erima:  11.
Rezah:  6.
Schir #1:  4.  (32:60).  Suffer 1 Bleed/ round (Heal DC 20)!
Schir #2:  3.  (51:60).
 
lostsole31
 R1T11:  Brandishing her axe and sprinting with all her new-found speed, Erima charges in, ready to turn the demons into fiendish meat for  22 mod .

" I'm pretty sure they still hate me! "
 
 Spoiler: Erima 
First, yes, sheets are updated for  haste .  As always, I am responsible for marking modifiers; players for reminding me.  Modifier during a raging, power attacking charge is +18, 1d12+21, not +22 damage.  (STR +8, +4 [2-hands], +1 [magic] +2 [rage] + 6 [PA]).

You can't charge G1 because Teofilo spoils the required straight-line charge, so I had you charge G2, instead.
 

 R1T6:   At incredible speed for a warrior in full plate, Rezah comes around the corner and is on G1.  He smacks his opponent hard with his cold iron scimitar, but not enough to cut through.

 R1T4-3:   G1 backs up and to the side and attacks Rezah with his halberd but is blocked.  G2 likewise steps back and attacks Erima and hacks into her right shoulder for  10  with his halberd.

 End Round One, Begin Round 2 ...

R2T31:   Sinxia , what do you do?  If you take a FAA, you get an extra attack from the  haste  in addition to all other bonuses.

 
 Spoiler: Battle Tracker 
 Haste  on all heroes (except Teofilo) til end R7T22!!!
Sinxia:  31.  Judgment [Justice] active til end of battle.
Lilim:  22.   Shard of Greed 's  haste  til end R7T22.
The Scribe:  19.
*  Ki-Rin style vs. G1
Teofilo:  18.
Fallon:  14. 5' altitude.
Incubus:  12.  (101:112).
Erima:  11.  RAGING!!! Charging/ PA.
Rezah:  6.
Schir #1:  4.  (32:60).  Suffer 1 Bleed/ round (Heal DC 20)!
Schir #2:  3.  (29:60).
 
lostsole31
 R2T31:   Sinxia will slip back into her combat stance, and let loose a flurry of  arrows into G1, the schir she perceives as most heavily wounded.  The first arrow skims off the demon's hide.  With the second shot Sinxia fully misses, and barely keeps ahold of her weapon, but she quickly adjusts her grip for her third shot and it hits true as the arrow pushes past its abyssal resistance and into the schir's side of the neck for  8 mod .

 "Sinxia!"  calls The Scribe.   "A lot of demons have allergies to cold iron, just like a lot of demons are affected by silver.  Try those arrows next time." 
 
 Spoiler: meemaas 
Your sheet is now updated for expenditure of arrows, as well as the current effects of judgment and  haste  (as well as rapid shot).
 

 R2T22:   Lilim ,  haste  was a good call.  What do you do?

The Scribe on deck, Teofilo in the hole ...

 
 Spoiler: Battle Tracker 
 Haste  on all heroes (except Teofilo) til end R7T22!!!
Sinxia:  31.  Judgment [Justice] active til end of battle (+2 attack rolls, figured on sheet).
Lilim:  22.   Shard of Greed 's  haste  til end R7T22.
The Scribe:  19.
*  Ki-Rin style vs. G1.
Teofilo:  18.
Fallon:  14. 5' altitude.
Incubus:  12.  (101:112).
Erima:  11.  RAGING!!! Charging/ PA.
Rezah:  6.
Schir #1:  4.  (24:60).  Suffer 1 Bleed/ round (Heal DC 20)!
Schir #2:  3.  (29:60).
 
lostsole31
 R2T22:   Lilim casts a spell on herself and moves up to engage G2.

 R2T19:   The Scribe focuses on his internal power some and then attacks.  He hits G1 right in the groin for  15 .  His second attack actually crits the schir in the skull, chipping the bone fully as he pierces his weapon through its brain-pan for 18.  The Scribe withdraws his cold iron weapon and the monster falls.  Spurred on by mystic energy he continues his attack against G2, but the demonic hide stops his weapon.

 R2T18:   Teofilo casts a spell on himself and turns invisible.

 R2T14:   Fallon floats back a few feet out of range of the goat-demon, then focuses her attention (literally) on the demon that flew down to pick up its weapon, but nothing happens.

 R2T12:   The winged demon takes flight, deftly flies up 10' in the air - right by the 15' high celing - and just barely out of the reach of The Scribe's ranseur.
 
 Spoiler: Sinxia 
You hear a voice in your mind telling you to go out to the water's edge to intercept the "other demons."

Roll a Will save against the  suggestion .

Clarification: Not your turn to act; just a need for a saving throw.
 

 R2T11:   Erima , you are currently raging (and power attacking) and the party is enjoying  haste  (sheet is updated).  What do you do?

Rezah on deck, schir in the hole ...

 
 Spoiler: Battle Tracker 
 Haste  on all heroes (except Teofilo) til end R7T22!!!
Sinxia:  31.  Judgment [Justice] active til end of battle (+2 attack rolls, figured on sheet).
Lilim:  22.   Shard of Greed 's  haste  til end R7T22.   True sight  until end of R3T22.
The Scribe:  19.
*  Ki-Rin style vs. G1.
Teofilo:  18.   Invisible .
Fallon:  14. 5' altitude.
Incubus:  12.  (101:112). 10' altitude.
Erima:  11.  RAGING!!! Charging/ PA.
Rezah:  6.
  Schir #1:  4.  (-9:60).  Suffer 1 Bleed/ round (Heal DC 20)! 
Schir #2:  3.  (29:60).
 
lostsole31
 R2T11:   Letting her anger guide her moves, Erima keeps hacking the remaining  demon into the ground, using the burst of speed to ensure a short fight.  She just keeps wailing into it, gore and viscera flying everywhere!
 
 Spoiler: Erima 
Your sheet is updated for your rage.  If you add anything that is not on your sheet, make sure you state what it is in the spoilers, please.  I just put in a spot for Power Attack, to include current attack/ damage bonuses from rage, etc.  Still, this thing is - as PSinger described - dead.
 

 R2T6:   Rezah, not able to reach the flying demon unless he were to go to crossbow (and dropping his shield), prays loudly to Sarenrae for victory. 
 Spoiler: Lilim 
 Prayer 
 

 End Round 2, Begin Round 3 ...

R3T31:   Sinxia, what do you do? 
 Spoiler: Sinxia 
 Haste  and your judgment are calculated on your sheet.  Leave other calculations to me, please.
 

Lilim on deck, The Scribe in the hole ...
 
 Spoiler: Battle Tracker 
 Haste  on all heroes (except Teofilo) til end R7T22!!!
*   Prayer  on heroes til end R8T6!!! ... +1  luck bonus  on attack rolls, weapon damage rolls, saves, and skill checks.
Sinxia:  31.  Judgment [Justice] active til end of battle (+2 attack rolls, figured on sheet).
Lilim:  22.   Shard of Greed 's  haste  til end R7T22.   True sight  until end of R3T22.
The Scribe:  19.
*  Ki-Rin style vs. G1.
Teofilo:  18.   Invisible .
Fallon:  14. 5' altitude.
Incubus:  12.  (101:112). 10' altitude.  Not affected by Rezah's prayer.
Erima:  11.  RAGING!!! Charging/ PA.
Rezah:  6.
  Schir #1:  4.  (-11:60, death at -15).  Suffer 1 Bleed/ round (Heal DC 20)! 

DEAD:  Schir #2.
 
lostsole31
 R3T31:   Sinxia draws a cold iron arrow from her  handy haversack  and fires it at the flying demon, hitting it in the right shoulder for  19 .
 
 Spoiler: meemaas 
Retrieving a stored item is a MA.  Sheathing a weapon is likewise an MA, and for which I would accept as the action "line item" for putting arrows from hand into your quiver.  I'd say no more than five at a time could be grabbed.  That's not the issue.

The issue is that your stated two MAs would be interrupted by a SA - the act of shooting the demon (i.e., making an attack).  It takes two hands to hold a bow (including the one ammunition to be used for that shot), so you would have had to dump the arrows onto the floor except the one used.  Once on the floor, I WOULD have you - at least in battle - deal with only being able to pick up arrows one at a time.  In the end, and given that you had the caveat in spoilers, it was about drawing a special arrow and shooting it.  That was most in line with what you really wanted to do ... mainly, getting an effective piece of weaponry and hitting the demon with it.
 

 R3T22:   With her aim supernaturally enhanced, Lilim brings forth purest acidic  power and launches two rays at the demon before stepping north a few  feet.  Both hit, but only the first one does any damage (  4 mod acid  ).

 R3T19:   The Scribe quickly makes an analysis regarding the demon.   "It's an incubus.  Sonic best, fire useless; resistant to all else.  Cold iron or good." 

He moves past Lilim to get right under the demon and then attacks with his reach weapon to hit for  15 .

 R3T18:   Whispered into Sinxia's ear is Teofilo's voice, who must be standing behind her (remember, he is invisible).    "Tell me the command for your pack, and I'll make sure you have ammunition ready."  
 Sinxia , do you let him know the command word for your  haversack ?

 
 Spoiler: Battle Tracker 
 Haste  on all heroes (except Teofilo) til end R7T22!!!
*   Prayer  on heroes til end R8T6!!! ... +1  luck bonus  on attack rolls, weapon damage rolls, saves, and skill checks.
Sinxia:  31.  Judgment [Justice] active til end of battle (+2 attack rolls, figured on sheet).
Lilim:  22.   Shard of Greed 's  haste  til end R7T22.   True sight  until end of R3T22.
The Scribe:  19.
*  Ki-Rin style vs. G1.
Teofilo:  18.   Invisible .
Fallon:  14. 5' altitude.
Incubus:  12.  (64:112). 10' altitude.  Not affected by Rezah's prayer.
Erima:  11.  RAGING!!! Charging/ PA.
Rezah:  6.
  Schir #1:  4.  (-11:60, death at -15).  Suffer 1 Bleed/ round (Heal DC 20)! 

DEAD:  Schir #2.
 
lostsole31
 R3T18 (Cont'd):   Sinxia mentions the command word to her haversack and several arrows come out and are positioned near the top of the quiver (but not yet in).

 R3T14:   Fallon easily slides west 5' (while still 5' in the air) to keep out of reach of the incubus.  She takes out that tale-tell little feather and tart and throws it at the demon, easily burning through its spell resistance, but it is still a monster of great will and does not fall for cheap spell-humor.

 R3T12:   The incubus tries to acrobatically fly safely past The Scribe's attack area and fails, and is hit by the man for  16 .  Still, it flies past and gets right overhead of Sinxia, channeling its malice into a deadly strike ... only to fail ... and then fly back up to a height of 10'.

 R3T11:   Erima , you recover from the last charge you had made.  You are currently in a rage.  There is no way to reach the flying incubus with your axe.  What do you do?

Rezah on deck, Sinxia in the hole ...

 
 Spoiler: Battle Tracker 
 Haste  on all heroes (except Teofilo) til end R7T22!!!
*   Prayer  on heroes til end R8T6!!! ... +1  luck bonus  on attack rolls, weapon damage rolls, saves, and skill checks.
Sinxia:  31.  Judgment [Justice] active til end of battle (+2 attack rolls, figured on sheet).
Lilim:  22.   Shard of Greed 's  haste  til end R7T22.
The Scribe:  19.
*  Ki-Rin style vs. G1.
Teofilo:  18.   Invisible .
Fallon:  14. 5' altitude.
Incubus:  12.  (48:112). 10' altitude.  Not affected by Rezah's prayer.
Erima:  11.  RAGING!!! Charging/ PA.
Rezah:  6.
  Schir #1:  4.  (-11:60, death at -15).  Suffer 1 Bleed/ round (Heal DC 20)! 

DEAD:  Schir #2.
 
lostsole31
 R3T11:   Sighing for a long second, Erima stops boiling, throwing an angry gaze toward the flying man.  " Come down there if you dare! "
   
 Spoiler: Erima 
I think you must be working off of old data.  You're Intimidate score is significantly higher.  Also, you dropped Bear's Whatsit long ago for Hurtful ... now that you're immune to fear.
 
Despite being a demon, the incubus looks  visibly  shaken!

 R3T6:   Rezah, seeing what this battle is likely to become, drops his scimitar and looses his shield to the ground.  He then takes out his masterwork crossbow.

 End Round 3, Begin Round 4 ...

R4T31:   Sinxia , what do you do?

Lilim on deck, The Scribe in the hole ...

 
 Spoiler: Battle Tracker 
 Haste  on all heroes (except Teofilo) til end R7T22!!!
*   Prayer  on heroes til end R8T6!!! ... +1  luck bonus  on attack rolls, weapon damage rolls, saves, and skill checks.
Sinxia:  31.  Judgment [Justice] active til end of battle (+2 attack rolls, figured on sheet).
Lilim:  22.   Shard of Greed 's  haste  til end R7T22.
The Scribe:  19.
*  Ki-Rin style vs. G1.
Teofilo:  18.   Invisible .
Fallon:  14. 5' altitude.
Incubus:  12.  (48:112). 10' altitude.  Not affected by Rezah's prayer.  SHAKEN til end R6T11!!!
Erima:  11. FATIGUED til end R7T11!!!
Rezah:  6.  Shield/ scimitar on ground.  Crossbow in ground.
  Schir #1:  4.  (-12:60, death at -15).  Suffer 1 Bleed/ round (Heal DC 20)! 

DEAD:  Schir #2.
 
lostsole31
 R4T31:   Sinxia takes arrows from Teofilo's presumably waiting hands (located right by Sinxia so it is as easy to draw as any ammunition) and starts launching them one after another  at the Incubus, hoping to take it down with extreme prejudice.  He hits the demon all three times for a total  47 !  Extreme prejudice, indeed.  Somehow, someway, the thing is still in the air.

 R4T22:   With  18  force from three magic missiles, the thing falls to the ground, with Sinxia just barely ducking out of the way.

 R4T19:   The Scribe takes a 5-foot step and performs a  coup de grace  on G1 for good measure.

 R4T18:   Teofilo appears after having drilled an icicle into the skull of the incubus to make sure that it is dead.

 Combat Ends ... 
 
 Spoiler: Battle Tracker 
 Haste  on all heroes (except Teofilo) til end R7T22!!!
*   Prayer  on heroes til end R8T6!!! ... +1  luck bonus  on attack rolls, weapon damage rolls, saves, and skill checks.
Sinxia:  31.  Judgment [Justice] active til end of battle (+2 attack rolls, figured on sheet).
Lilim:  22.   Shard of Greed 's  haste  til end R7T22.
The Scribe:  19.
*  Ki-Rin style vs. G1.
Teofilo:  18.   Invisible .
Fallon:  14. 5' altitude.
Incubus:  12.  (-17:112). 10' altitude.  Not affected by Rezah's prayer.  SHAKEN til end R6T11!!!
Erima:  11. FATIGUED til end R7T11!!!
Rezah:  6.  Shield/ scimitar on ground.  Crossbow in ground.

DEAD: Both schirs.
 
lostsole31
Erima maintains a guard position at the set of double doors to the north  you came in.  Fallon and Rezah are in the alcove to the west.  The  Scribe and Teofilo are studying the walls to the SE.  Sinxia is at the  SW corner of the lower platform, and Lilim had made a circuit around the  outside of the smaller platform and steps on top to the east.  No  sooner does she do this, four spherical creatures made mostly of mouth  burst forth from the gray flame with definite hostile intent!

One immediately bites at Lilim.  One zooms west down that alcove towards Fallon and Rezah and gets stabbed by her for  7  before it bites Fallon ineffectually.  A third pops out to attack Lilim (likewise not really hurting her despite success).  Still a fourth zooms out to charge The Scribe, only for him to turn to face it at the last second and block it with the haft of his weapon.  All of them are Tiny, and 10' off the ground.

 Begin Round One ... 
 R1T24:   Sinxia , an ever-gnashing maw, filled with row after row of mismatched teeth, dominates this frightful creature's orb-like body.
 
 Spoiler: Sinxia 
These are cacodaemons, the lowest form of daemon that populate the plane of Abaddon.  As such, they are outsiders - extraplanar creatures that have learned to fight and survive mental horrors, combat with others of their kind, and using their small size to escape many dangers.  That size is a detriment to them, however, as  relatively speaking to other outsiders , they are not that hardy.

As daemons, even these least forms have quanitifiable abilities.  They are neutral evil creatures that eat souls and thrive on ruin. They are usually immune to acid, death effects, disease, and poison.  Most also have some resistance to cold, electricity, and fire.  Many daemons can summon others of their kind.  Most daemons only develop verbal skill in reading and writing Abyssal, Draconic, and Infernal, as most of them possess the innate telepathy so common to the fiends of the lower planes.

Cacodemons have an ability to ingest the spirit of any recently slain creature, and from that create a soul gem that is useful for healing itself.  It is this useful ability that keeps many of these hateful beasts alive in the lower planes for they are kept as pets by more powerful daemons who use this ability to create what amounts to a currency among the Lower Planes.
 

 
 Spoiler: Everyone: Picture o' the Beasties 
 
 

 Sinxia , you only see three from your current vantage point.  The one that attacked Erima to the north had to charge to get to Erima in a surprise round and still attack.  What do you do?

 
 Spoiler: Battle Tracker 

Sinxia:  24.
Scribe:  23.
C1:  22.  (33:33).
Lilim:  20.
Fallon:  15.
C2:  14.  (26:33).
Teofilo:  11.
C3:  10.  (33:33).
Rezah:  9.
C4:  6.  (33:33).
Erima:  5.
 
lostsole31
 R1T24:    "Cacodaemons!"   shouts Sinxia.    "Lowest of the daemons of Abaddon, NOT demons from the Abyss. Immune to acid, resists else except sonic.  Don't know about weapon resistance.  Also useless? Death spells, disease, and poison."  

Recognizing the size and speed of these things, Sinxia asks Sarenrae for justice that these most base corporations of pure evil be destroyed.  She then capitalizes on the fact that C4 is a little off-balance (hopefully) after the charge and shoots that one with a normal arrow to probe resistance, hitting it for  5 mod  and a second arrow for  4 mod .    "Mild resistance to magical weapons, normal metal!"  
 
 Spoiler 
Judgment for a +2 bonus to attack rolls.  Sheet updated.
 

 R1T23:   The Scribe wheels around quickly to face the flying mouth.  He sidesteps to the southwest and spins his ranseur in a dizzying way until he finally thrusts for  20 mod .  This thing is barely flying, badly wounded now.    "Resists cold iron, too!  Holy weapons if you have them.  Someone try mithral or silver if you have the opportunity."  
 R1T22:   C1 bites at Lilim, missing.

 R1T20:   Lilim steps the the SW.  Just before she defensively casts her spells, she calls out: "Erima! Incoming!"  A blast of water shoots forth from her palm to throw C1 back 4 squares worth of power into C3 as C3 is likewise thrown back three squares.  C1 is on the ground, C3 is now a little further north (and still flying).  C1 took  5 mod  from the impact. 
 Spoiler 
Botting for PSinger since he is busy...
 

 R1T15:   Lilim can see Fallon tumbling around and drawing her rapier.  She flanks her opponent with Rezah while drawing her rapier and stabs her opponent for  24 .  From the down the hall we hear Fallon shout,   "We have a winner with mithral, so go with that or silver!"  
 R1T14:   To which she adds to that,   "Yup.  This one is dead!"  
 R1T11:   Teofilo flies up to a height of 10' and casts a spell that whomps C4 for  11 NL , knocking it out as it drops to the ground.

 R1T10:   C3 disappears from sight.

 R1T9:   Rezah double moves into the room and onto the middle dais.

 R1T5:   Erima, 15' from you is one of these "cackle-demons," prone on the ground (C1).  The platform doesn't inflict a movement penalty, but it does do just enough to keep you from doing a charge.  What do you do?

Sinxia on deck, The Scribe in the hole ...

 
 Spoiler: Battle Tracker 

Sinxia:  24.  Judgment: Justice (+2 attack rolls).
Scribe:  23.
C1:  22.  (28:33).  PRONE!!!
Lilim:  20.
Fallon:  15.
Teofilo:  11.
C3:  10.  (33:33).  Flying directly over Lilim.
Rezah:  9.
  C4:  6.  (4:33, 11 NL). 
Erima:  5.
 
lostsole31
 R1T5:   Erima steps right up to face the closest cacodemon squarely, and brings her axe into it full bore for  19 mod (max) , cutting deep into it as it gives a hideous shriek.

 End Round One, Begin Round 2 ...

R2T24:   Sinxia activates her Haversack, pulling a single Silver Arrow out of it  and aims carefully at the cacodaemon Erima just whomped.  She fires her  single shot, a gust of wind propelling it into the target in an attempt  to knock it to the ground.  Unfortunately, the prone nature of the thing gave it a more slender profile and Sinxia misses.

 R2T23:   The Scribe coup de graces C4.  He then moves closer to Lilim, but also by the prone C1.

 R2T22:   C1 now disappears.

 R2T20:   Lilim , what do you do?

 
 Spoiler: Battle Tracker 

Sinxia:  24.  Judgment: Justice (+2 attack rolls).
Scribe:  23.
C1:  22.  (9:33).  Invisible  at ground level.
Lilim:  20.
Fallon:  15.
Teofilo:  11.
C3:  10.  (33:33).  Flying directly over Lilim.
Rezah:  9.
Erima:  5.
 
lostsole31
 R2T20:   Lilim figures that while the one near her is unknown, the one that just  went invisible hasn't had time to move.  She steps around the gray flame to the left and up to where she last saw it.  She curb stomps where she believes it to be, but doesn't hit anything.

 R2T15:   Asking folks to point out where it last was, Fallon double moves into and around the room to possibly flank with Lilim.

 R2T11-10:   Teofilo flies up to a height of 10' off the ground, and readies a spell.Appearing just above Teofilo is a cacodaemon (unwounded) that bit against his armor.  Teofilo turns to face it and his readied spell goes off - an intense beam of empyreal light that hits the daemon squarely for   13 untyped  .

 R2T9:   Rezah moves over by Erima and stabs with the mithral rapier where Lilim had attacked, but not apparently hitting anything.

 R2T5:   Erima , what do you do?

 
 Spoiler: Battle Tracker 

Sinxia:  24.  Judgment: Justice (+2 attack rolls).
Scribe:  23.
C1:  22.  (9:33).  Invisible  at ground level.
Lilim:  20.
Fallon:  15.
Teofilo:  10.1.  10' altitude.
C3:  10.  (20:33). 15' altitude.
Rezah:  9.
Erima:  5.
 
lostsole31
 R2T5:   Erima swings her axe at the ground ... and hits it.

 End Round 2, Begin Round 3 ...

R3T24:   Sinxia draws another Silver arrow from her Haversack, and  launches it square into the Cacaodemon that attacked Teofilo, hoping to  end it easily.  It hits well and hard, but doesn't quite kill the daemon.

 R3T23:   The Scribe drops his ranseur and tries to grab where he thinks the invisible monster may be.  Sure enough, he seems to wrap his arms around .. something.

 R3T22:   The daemon comes into view as it is in The Scribe's grasp, trying to bite at him.

 R3T20:   Lilim , what do you do?  You are currently flanking with the Scribe.

Fallon on deck, Teofilo in the hole ...

 
 Spoiler: Battle Tracker 

Sinxia:  24.  Judgment: Justice (+2 attack rolls).
Scribe:  23.
C1:  22.  (9:33).  GRAPPLED by Scribe.
Lilim:  20.
Fallon:  15.
Teofilo:  10.1.  10' altitude.
C3:  10.  (2:33). 15' altitude.
Rezah:  9.
Erima:  5.
 
lostsole31
 R3T20:   Lilim tears into the cacodaemon held by The Scribe.  Her two unarmed strikes do  14 mod  total, but Lilim bites her own tongue for 1 bleed.  Still, despite the embarrassing ending, the thing is beaten into unconsciousness and bleeding itself, and The Scribe drops the thing on the ground.

 R3T15:   Fallon speeds forth up and into the air towards the last.  At just 5' below its height she practically spears through it with her rapier, and lets the thing fall off and drop to the ground, dead.

Rezah coup de graces the one at The Scribe's feet for good measure.

 Combat Ends ... 
 
 Spoiler: Battle Tracker 

Sinxia:  24.  Judgment: Justice (+2 attack rolls).
Scribe:  23.
Lilim:  20.
Fallon:  15.
Teofilo:  10.1.  10' altitude.
Rezah:  9.
Erima:  5.
 
lostsole31
[I will be using initiative even though combat isn't officially joined, to determine the order of when people can act...]

 Round One ... 
 R1T23:   Sinxia , what do you wish to do? Do you wish to just go into combat, or to try some type of subterfuge (or recommend the same)?

 
 Spoiler: Battle Tracker 

Sinxia:  23.
Fallon:  22.
Erima:  22.
The Scribe:  21.
Teofilo:  13.
Lilim:  9.
Rezah:  9.
Mochtau:  9.
Monitor Lizard #1:  8.
Monitor Lizard #2:  6.
 
lostsole31
 R1T23:   Sinxia will look to the Scribe and Erima for their opinions before making any moves.

 R1T22:   Fallon casts  shield  on herself, just in case, but likewise looks to Scribe and Erima.

 R1T20:   Erima, what do you do?

 
 Spoiler: Battle Tracker 

Sinxia:  23.  DELAYING!!!
Fallon:  22.
Erima:  20.
The Scribe:  21.
Teofilo:  13.
Lilim:  9.
Rezah:  9.
Mochtau:  9.
Monitor Lizard #1:  8.
Monitor Lizard #2:  6.
 
lostsole31
 R1T20:   Erima's knuckles turn white as she tightens her grip on her axe... if  anyone wanted to speak before her, it's too late, as she answers loud  and clear:    " You have something that belong to me, and you  dare ask us to bend the knee ? All you will get from us is steel ! Cold,  bloodstained, harsh steel. "  

At those words, she starts advancing toward "Sorshen", as she never even acknowledged prudence.  And though she may try to hide it with whatever bluster, that definitely shakes "Sorshen."

 R1T21:   The Scribe takes out a wand as he moves, and when he gets up to Erima, he uses it on himself.

 R1T13:   Teofilo flies in and casts  magic circle against evil  on The Scribe.  He is 5' off the ground.

 R1T9:   Lilim , Erima called it, so it's on.  What do you do?

Sinxia, you are delaying; do you do anything?

 
 Spoiler: Battle Tracker 

Sinxia:  23.  DELAYING!!!
Fallon:  22.
Erima:  20.
The Scribe:  21.   Magic Circle Against Evil .   Shield  (ends R11T21).
Teofilo:  13.
Lilim:  9.
Rezah:  9.
Mochtau:  9.  SHAKEN til end R3T20!!!
Monitor Lizard #1:  8.
Monitor Lizard #2:  6.
 
lostsole31
 R1T9:   Lilim moves forward and says,  "I'll get her out of her comfort zone.  If she and her lizards persist there, we are better at handling  sleet storm  I think." 

Lilim casts her spells, and the entire southern chamber, and most of the middle chamber, is covered in a storm of driving sleet storm that obscures sight (blocking even darkvision).  "Sorshen's" anguished yell can be heard from deep within. 
 Spoiler: ALCON 
Everything south of that dotted blue line is affected by  sleet storm  (see hyperlink for details).
 

 R1T8:   With a big giant thing in the mix, Rezah knows his job as a healer will be important this battle.  He casts  sanctuary  on himself and moves forward.

 R1T7-5:   It is unknown what is happening within the sleet storm, and you no longer know the position of the enemy.

 End Round One, Begin Round 2 ...

R2T22:   Fallon casts another spell on herself and zooms forward.

 R2T20:   Erima , you know the spell sleet storm, including that if you go inside it you will be unable to see anything.  It is useful in herding enemies towards you, though, with the possible humiliation that some fall in the attempt.  What do you do?

 Sinxia , you've been delaying this entire time. What do you do?

The Scribe on deck, Teofilo in the hole ...

 
 Spoiler: Battle Tracker 

Sinxia:  23.  DELAYING!!!
Fallon:  22.   Bear' s endurance .
Erima:  20.
The Scribe:  21.   Magic Circle Against Evil .   Shield  (ends R11T21).
Teofilo:  13.
Lilim:  9.    Sleet storm   spell lasts til beginning R8T9.
Rezah: 8.   Sanctuary  til beginning of R8T8.
Mochtau: 7.  SHAKEN til end R3T20!!!  She has scooped up 2 of her five "weaponable" treasure chests (p 39).
Monitor Lizard #1: 6.  Prone.
Monitor Lizard #2: 5.
 
lostsole31
 R2T20:   Erima moves forward, and readies to hack at the first enemy to come through that she can threaten.

 R2T19.5:  Sinxia will move closer into the room, staying behind the others,  and readies a shot for the first foe to make it through the  sleet storm .

 R2T19:  The Scribe moves forward and slightly west and readies to attack with his ranseur.

 R2T13:  Teofilo flies in with the Scribe and readies something.

 R2T9:   Lilim , what do you do?

Rezah on deck, enemies in the hole ...

 
 Spoiler: Battle Tracker 


Fallon:  22.   Bear' s endurance .
Erima:  20.  READIED to attack!!!
Sinxia:  19.5:  READIED to attack (post #61)!!!
The Scribe: 19.   Magic Circle Against Evil .   Shield  (ends R11T21).  READIED!!!
Teofilo:  13.  READIED!!!
Lilim:  9.    Sleet storm   spell lasts til beginning R8T9.
Rezah: 8.   Sanctuary  til beginning of R8T8.
Mochtau: 7.  SHAKEN til end R3T20!!!  She has scooped up 2 of her five "weaponable" treasure chests (p 39).
Monitor Lizard #1: 6.  Prone.
Monitor Lizard #2: 5.
 
lostsole31
 R2T9:   Lilim moves up to be next to The Scribe and casts a spell on  herself, and is soon covered in purple flames that don't seem to hurt  her.

 R2T8:   Rezah passes Sinxia, then turns around and to her says, "Here, fellow warrior of the Lady of Fire, take the essence of her great heroes that have gone before."

He casts  heroism  on Sinxia.

 End Round 2, Begin Round 3 ... 
 R3T22:   Fallon flies to the NE corner of the large, inner chamber, and readies a spell.
 
R3T20-13:  Erima, Sinxia, Scribe, and Teofilo all have readied attacks.

 R3T9:   Lilim , no enemies in sight yet, but you know you gave the group time to buff since the opposition has to deal with icy ground to get to you. What do you do?

Rezah on deck, enemies in the hole ...

 
 Spoiler: Battle Tracker 

Fallon:  22.   Bear' s endurance .  READIED to drop  faerie fire  on the first hostiles, being sure to keep the burst from affecting friendlies!!!
Erima:  20.  READIED to attack!!!
Sinxia:  19.5:  READIED to attack (post #61)!!!   Heroism  for 70 minutes.  +2 to skills not listed on sheet.
The Scribe: 19.   Magic Circle Against Evil .   Shield  (ends R11T21).  READIED!!!
Teofilo:  13.  READIED!!!
Lilim:  9.    Sleet storm   spell lasts til beginning R8T9.   Fire shield  (warm) til end R9T9.
Rezah: 8.   Sanctuary  til beginning of R8T8.
Mochtau: 7.  SHAKEN til end R3T20!!!  She has scooped up 4 of her five "weaponable" treasure chests (p 39).
Monitor Lizard #1: 6.
Monitor Lizard #2: 5.  Currently exists 6 squares north of its stated position on the map.
 
lostsole31
 R3T9:   Rezah double moves to improve his position.

The enemy is still not seen.  Either they are crafty and weathering the sleet storm and biding their time, or more likely the storm is causing them to flounder on the ice inside.

 End Round 3, Begin Round 4 ...

R4T22-9:   Everyone is assumed to be re-applying their readied action or delaying as before.

 R4T8:   Rezah casts a spell that none of you have seen before (you can roll Spellcraft in spoilers if you want).  His shield arm and shield are covered in a bright red-orange flame with the same level of glow as a  continual flame  spell (but some of you recognize obviously isn't).  He then patiently waits for an enemy.

 R4T6:   One of those lizards (M1) finally comes out of the storm and into the waiting party's reach.  Sinxia's shot finally goes off and just barely hits the lizard, yet for  13 .  The Scribe failed to attack well past the cover of his allies.  Teofilo hits it with an icicle for   9 cold  .

 End Round 4, Begin Round 5 ...

R5T22:   Fallon, now hearing battle but not positioned well to enjoin it, flies up and back to have a significant height advantage.  She then shoots a humble  ray of frost  at he reptile to do   1 cold  .

 R5T20:   Erima , the first enemy did not show itself where you expected, and you are in a poor position to attack it unless you move one square south of Lilim.  What do you do?  The lizard has cover from you with the pillar (and vice-versa).

Lilim (delaying) on deck, Rezah in the hole ...

 
 Spoiler: Battle Tracker 

Fallon:  22.   Bear' s endurance .
Erima:  20.
Lilim:  9.    Sleet storm   spell lasts til beginning R8T9.   Fire shield  (warm) til end R9T9.  DELAYING!!!
Rezah: 8.   Sanctuary  til beginning of R8T8.    Shield of the dawnflower   til end R11T8.
Mochtau: 7. She has scooped up all 5 of her five "weaponable" treasure chests (p 39).
*  She now stands 10' from the northern edge of the storm on the east side of the columns.
Sinxia: 6.5:   Heroism  for 70 minutes.  +2 to skills not listed on sheet.
The Scribe: 6.3.   Magic Circle Against Evil .   Shield  (ends R11T21).
Teofilo: 6.1.
Monitor Lizard #1: 6. (10:33).
Monitor Lizard #2: 5. (33:33).  One square south of Fallon.
 
lostsole31
 R5T21:   Lilim comes out of delay and goes full tilt on the critter.  Her first strike disables it, the second drops it, and her bite definitely kills it, but being a low-lying quadruped, its death position is almost like it is simply laying on its belly, so it is easy to see why ......

 R5T20:   Seeing that no lizard could obviously be right at the end of the  fog without being seen, go south of Lilim and finally stops mumbling,  knows expressing her rage and hatred through her axe.  " Rrrrraaaaaahh! "

The lizard (that Erima didn't realize Lilim already killed) is now beheaded.  Erima doesn't seem to notice anything magically special about the dead lizard.  Rezah delays...

 R5T7:   A massive shape is just visible inside the northern tip of the fog to the east when something gingerly steps out.  It is "Sorshen" and she holds a treasure chest in her hand ... which she then throws at Lilim.  The chest misses but lands at her feet.  When it does so it bursts open.  Instead of coinage or jewelry in the "treasure chest," it instead held a lot of rotting meet.  It is a gut-wrenching smell, but one that The Scribe, Lilim, and Erima easily ignore.

 R5T6.8:   Rezah comes out of delay and moves forth to engage, all the while shouting divine imprecations at the monster and glowing slightly.  The giant woman hits Rezah with a fist for  13 , which doesn't slow him.  It does, however, burn her hand with his holy spell for   9 fire  .  Meanwhile, Rezah smites the monster for  18  with his scimitar.

 R5T6.5:   Sinxia , what do you do?

The Scribe on deck, Teofilo in the hole ...

 
 Spoiler: Battle Tracker 

Fallon:  22.   Bear' s endurance .
Lilim: 21.    Sleet storm   spell lasts til beginning R8T9.   Fire shield  (warm) til end R9T9.
Erima:  20.
Mochtau: 7. (72:99).  She has scooped up all 4 of her five "weaponable" treasure chests (p 39).
*  She now stands 10' from the northern edge of the storm on the east side of the columns.
Rezah: 6.8.   Sanctuary  til beginning of R8T8.    Shield of the dawnflower   til end R11T8. SMITE EVIL vs. Mochtau!
Sinxia: 6.5:   Heroism  for 70 minutes.  +2 to skills not listed on sheet.
The Scribe: 6.3.   Magic Circle Against Evil .   Shield  (ends R11T21).
Teofilo: 6.1.
Monitor Lizard #2: 5. (33:33).  One square south of Fallon.
 
lostsole31
 R5T6:   Sinxia takes a slight step to the east.  Seeing that the creature claiming to be Sorshen (seriously, she  just needs to die at this point) is now visible, Sinxia will loose two  arrows into it, both landing for  34  total. 
 Spoiler: Sinxia 
I made you take a 5-foot step to get a clear shot (or even LOS).

Sinxia recognizes Sham-Sorshen as a cave giant.  Obviously, that means it is a giant, a subtype of humanoid (with all that implies).  Though not particularly religious, most cave giants worship pay homage to any god or demon that might oversee earthquakes and eruptions.  Their priests are mostly barbarians and rangers, though a few divine spellcasters exist. The latter are often devoted to grand but futile schemes, such as freeing the Rough Beast or blotting out the sun.  Obviously, that makes this a mystery as to why this cave giant would perceive herself as an ancient runelord ... and a runelord who was devoted to far less obvious shows of power, at that.
 

 R5T6.5:   The Scribe speeds northwards then east and south again before stabbing "Sorshen" with his ranseur for  14 .

 R5T6.1:   Teofilo does similarly and shoots a perfect strike at "Sorshen" with an icicle for   19 cold  !  The giant is barely standing now.

 R5T5:   The other lizard (M2) finally emerges and nips Erima in her lower left arm for  5 .

 End Round 5, Begin Round 6 ...

R6T22:   Fallon flies around and behind the lizard safely while getting out her rapier.  Flanking with Lilim, she stabs it for  19 .

 R6T21:   Lilim , it looks like the battle against "Sorshen" is well in hand, and you are currently flanking a lizard with Fallon.  What do you do?

Erima on deck, "Sorshen" in the hole ...

 
 Spoiler: Battle Tracker 

Fallon:  22.   Bear' s endurance .
Lilim: 21.    Sleet storm   spell lasts til beginning R8T9.   Fire shield  (warm) til end R9T9.
Erima:  20.
Mochtau: 7. (5:99).  She has scooped up all 4 of her five "weaponable" treasure chests (p 39).
*  She now stands 10' from the northern edge of the storm on the east side of the columns.
Rezah: 6.8.   Sanctuary  til beginning of R8T8.    Shield of the dawnflower   til end R11T8. SMITE EVIL vs. Mochtau!
Sinxia: 6.5:   Heroism  for 70 minutes.  +2 to skills not listed on sheet.
The Scribe: 6.3.   Magic Circle Against Evil .   Shield  (ends R11T21).
Teofilo: 6.1.
Monitor Lizard #2: 5. (14:33).
 
lostsole31
 R6T21:   Lilim maintains flank and delays. Erima might feel cheated from the false kill that Lilim  already had, so she'll give it to Erima.

 R6T20:   Erima steps toward Sorshen by going into the  sleet storm .  She easily keeps her footing and  begins  raging with full power!  Her first strike hits the false Sorshen through the storm for 24, and that is enough to bring her down.  Erima continues her onslaught but misses because her hands slip due to ice. Meanwhile, "Sorshen" drops the sack at her side with those "treasure chests" that all split open and smell horrible., but nobody is sickened by it.

 R6T6.8:   No longer with an enemy to smite, Rezah carefully sidesteps the storm to confront the lizard.  He slahes it for  6 , though his second attack misses.

 R6T6.5:   Sinxia , you still hear that a battle is being fought against one of those lizards, but "Sorshen" has fallen.  What do you do?

The Scribe on deck, Teofilo in the hole ...

 
 Spoiler: Battle Tracker 

Fallon:  22.   Bear' s endurance .
Lilim: 21.    Sleet storm   spell lasts til beginning R8T9.   Fire shield  (warm) til end R9T9.
Erima:  20.
Rezah: 6.8.    Shield of the dawnflower   til end R11T8.
Sinxia: 6.5:   Heroism  for 70 minutes.  +2 to skills not listed on sheet.
The Scribe: 6.3.   Magic Circle Against Evil .   Shield  (ends R11T21).
Teofilo: 6.1.
Monitor Lizard #2: 5. (8:33).
 
lostsole31
 R6T6:   Sinxia moves to get a view of the lizard the others are  fighting and fires a single arrow at it, a bright light exploding from  the point of impact, and finally laying it low.

 Combat Ends ... 
 
 Spoiler: Battle Tracker 

Fallon:  22.   Bear' s endurance .
Lilim: 21.    Sleet storm   spell lasts til beginning R8T9.   Fire shield  (warm) til end R9T9.
Erima:  20.
Rezah: 6.8.    Shield of the dawnflower   til end R11T8.
Sinxia: 6.5:   Heroism  for 70 minutes.  +2 to skills not listed on sheet.
The Scribe: 6.3.   Magic Circle Against Evil .   Shield  (ends R11T21).
Teofilo: 6.1.
Monitor Lizard #2: 5. (8:33).
 
lostsole31
 Surprise Round ...

 Rezah just lets loose with a blast of holy energy that hits S1 and S2 for   10 PE  .

 Begin Round One ...

R1T30:   "Whoop, there it is,"  mutters Sinxia, who is nearest to danger.  Instead of shooting, she casts  divine favor  on herself.

 R1T26:   With incredible reflexes, S2 is ready for battle but does have a little bit of trouble doing a wingover and only just gets to the back of the rear boat (right by Sinxia).

 R1T22:   The Scribe drops the oars (which are in locks).    "They have a terrifying screech, and commonly use a flyby, so beware!"   he yells.  He takes out his bow and fires at S1 and hits for  7 .

 R1T21:   Fallon casts  shield  on herself and stands, balancing in her boat.

 R1T17:   S1 successfully performs a wingover, but having been a little further away only just gets to the lead boat behind Fallon.

 R1T14:   Rezah lets loose with another burst of divine energy (S1 takes   15 PE  , S2 takes   6 PE  ).  Dropping his oars, he then takes out his scimitar.

 R1T13:   Erima , what do you do? What can you do?

 
 Spoiler: Battle Tracker 

Sinxia:  30.   Divine favor  til end R11T30.
Skaveling #2:  26.  (65:81).
The Scribe:  22.
Fallon: 21.   Shield 
Skaveling #1: 17.  (49:81).
Rezah: 14.
Erima:  13.
Lilim: 12.
Teofilo: 7.
 
lostsole31
 R1T13:  Having few options, Erima takes her axe, and readies herself to strike as soon as the creature pass nearby.

 R1T12:   Lilim, what do you do?  You are being threatened by a ghoul-bat.

 
 Spoiler: Battle Tracker 

Sinxia:  30.   Divine favor  til end R11T30.
Skaveling #2:  26.  (65:81).
The Scribe:  22.
Fallon: 21.   Shield 
Skaveling #1: 17.  (49:81).
Rezah: 14.
Erima:  13. READIED to attack any skaveling that comes in range of her axe!!!
Lilim: 12.
Teofilo: 7.
 
lostsole31
 R1T12:  Lilim defensively casts a spell on herself.  Her body gets coated in a protective sheathe of ice.

 R1T7:   Teofilo easily hovers in place and lets loose with a burst of positive energy.  Both skavelings resist (S1 takes only   4 PE  , S2 takes   6 PE  ).

 End Round One, Begin Round 2 ...

R2T30:    "Be careful!"   Sinxia shouts.    "They possess a stunning shriek!"  

She casts CLW successfully, but fails to touch her target ... the spell still on her hand.

 R2T26:   As if to prove her point for her, her opponent (S2) shrieks with a power that reaches all except Teofilo and Erima.

Lilim, roll a Fort save ...

 
 Spoiler: Battle Tracker 

Sinxia:  30.   Divine favor  til end R11T30.   CLW  currently on her hand!
Skaveling #2:  26.  (59:81).
The Scribe:  22.
Fallon: 21.   Shield 
Skaveling #1: 17.  (45:81).
Rezah: 14.
Erima:  13. READIED to attack any skaveling that comes in range of her axe!!!
Lilim: 12.   Ice aegis  for 70 minutes (resist fire 30).
Teofilo: 7.
 
lostsole31
 R2T26:   Lilim resists being stunned, and she is the only one that does.  The Scribe, however, as well as Fallon, Sinxia, and Rezah are not so lucky.  The Scribe's bow drops into the water next to him, but at least Rezah's scimitar drops into the boat, as does Sinxia's bow.

 R2T22-21:   The Scribe and Fallon are stunned...

 R2T17:   S1 attacks Lilim and gets past the ice but is stopped by her armor.

 R2T14:   Rezah is stunned.

 R2T13:   Erima, the skavelings have not advanced to a point you can swing your axe.  What do you do?

Lilim on deck, Teofilo in the hole ...

 
 Spoiler: Battle Tracker 

Sinxia:  30.   Divine favor  til end R11T30.   CLW  currently on her hand! STUNNED til beginning R3T26!!!
*  Bow at bottom of boat.
Skaveling #2:  26.  (59:81).
The Scribe:  22.  Bow in water.  STUNNED til beginning R3T26!!!
Fallon: 21.   Shield . STUNNED til beginning R4T26!!!
Skaveling #1: 17.  (45:81).
Rezah: 14. Scimitar at bottom of boat. STUNNED til beginning R4T26!!!
Erima:  13. READIED to attack any skaveling that comes in range of her axe!!!
Lilim: 12.   Ice aegis  for 70 minutes (resist fire 30).
Teofilo: 7.
 
lostsole31
 R2T13:   Lacking other options, Erima tries to shimmy closer, but in the boat, "free movement through allied squares" doesn't work, especially when she doesn't have an open place to go.  Instead, Erima readies her axe in case any should get near her (again).

 R2T12:   Lilim , you are currently facing off against S1, and it has been moderately damaged.  What do you do?

Teofilo on deck, Sinxia (stunned) in the hole ...

 
 Spoiler: Battle Tracker 

Sinxia:  30.   Divine favor  til end R11T30.   CLW  currently on her hand! STUNNED til beginning R3T26!!!
*  Bow at bottom of boat.
Skaveling #2:  26.  (59:81).
The Scribe:  22.  Bow in water.  STUNNED til beginning R3T26!!!
Fallon: 21.   Shield . STUNNED til beginning R4T26!!!
Skaveling #1: 17.  (45:81).
Rezah: 14. Scimitar at bottom of boat. STUNNED til beginning R4T26!!!
Erima:  13. READIED to attack any skaveling that comes in range of her axe!!!
Lilim: 12.   Ice aegis  for 70 minutes (resist fire 30).
Teofilo: 7.
 
lostsole31
 R2T12:   Lilim goes full tilt on attacking the creature.  Her first is a left high kick that does  10 .  As she spins around, she goes to continue with a tail whip, but then pinches a nerve and loses reach! 
 Spoiler: Lilim 
You pinched a nerve.  Your reach - all weapons - is reduced by 5' now, so you have no reach.  You don't know for how long.
 

 R2T7:   Teofilo channels energy.  S1 takes   7 PE  , and S2 takes   6 PE  .

 End Round 2, Begin Round 3 ...

R3T30:   Sinxia is stunned ....

 R3T26:   Sinxia and The Scribe recover from being stunned.S2 tries to take advantage of the previous stunning of Sinxia., but misses.

 R3T22:   With his bow dropped in the water, The Scribe instead reaches forward and - assuming she allows it - tries to do some type of nerve shunting with his hands (think atemi martial arts) on Lilim.  He wrenches Lilim's tail.  The Scribe then reaches into the boat and picks up his ranseur.

 Lilim , that was INCREDIBLY painful ... but it worked.  You no longer have a pinched nerve, and your reach has returned to normal.

 R3T21-17:   Fallon is stunned.  S1 attacks Lilim and bites her for  11 mod .

Rezah is stunned.

 Lilim , roll a Fort save vs. paralysis.

 
 Spoiler: Battle Tracker 

Sinxia:  30.   Divine favor  til end R11T30.   CLW  currently on her hand!
*  Bow at bottom of boat.
Skaveling #2:  26.  (53:81).
The Scribe:  22.  Bow in water.
Fallon: 21.   Shield . STUNNED til beginning R4T26!!!
Skaveling #1: 17.  (28:81).
Rezah: 14. Scimitar at bottom of boat. STUNNED til beginning R4T26!!!
Erima:  13. READIED to attack any skaveling that comes in range of her axe!!!
Lilim: 12.   Ice aegis  for 70 minutes (resist fire 30).
Teofilo: 7.
 
lostsole31
Lilim refuses to be stopped by the undead bat.

 R3T13:   Erima , do you continue to just ready in case one of the skavelings come your way, or do you do something else?

Lilim on deck, Teofilo in the hole ...

 
 Spoiler: Battle Tracker 

Sinxia:  30.   Divine favor  til end R11T30.   CLW  currently on her hand!
*  Bow at bottom of boat.
Skaveling #2:  26.  (53:81).
The Scribe:  22.  Bow in water.
Fallon: 21.   Shield . STUNNED til beginning R4T26!!!
Skaveling #1: 17.  (28:81).
Rezah: 14. Scimitar at bottom of boat. STUNNED til beginning R4T26!!!
Erima:  13. READIED to attack any skaveling that comes in range of her axe!!!
Lilim: 12.   Ice aegis  for 70 minutes (resist fire 30).
Teofilo: 7.
 
lostsole31
 R3T13:  Erima continues to grip her axe tightly in case these ghoul-bats come close to her.

 R3T12:  Thanks to the Scribe, Lilim is again ready to tango.  She jumps  up, grabbing with her arms to slam the underside of the skaveling with  her right knee for  11 , while at the same time slamming down on its head with  her right elbow for  11 .  Landing in the boat (and hopefully keeping her  balance) she slashes twice and then bites - a claw and a bite both hit, and is enough for the skaveling to crash into the water and begin sinking ... destroyed.

 R3T7:   Teofilo again lets loose with holy power.  The remaining skaveling resists easily, taking   4 PE  .

 End Round 3, Begin Round 4 ...

R4T30:   Sinxia, still with CLW on her hand but no longer stunned, reaches out and touches the skaveling, though the thing resists some of the holy power and only takes   4 PE  .    "Rezah, could you please hand me my bow?"  
 R4T26:   The ghoul bat bites Sinxia in the neck for  17 , and she is paralyzed!  Meanwhile, Fallon and Rezah recover from being stunned.

 R4T22:   The Scribe jumps into the water after his bow.

 R4T21:   Though perhaps the worst person to engage these things directly, Fallon flies out of the boat and safely around to attack the skaveling from the eastern flank.  She just barely hits with  Silverfang , doing  16 .

 R4T14:   Rezah ignores Sinxia's request and lets loose with holy power, and does   11 PE   in a burst to the skaveling.  Instead of Sinxa's bow, he picks up his own dropped scimitar.

 R4T12:   Lilim , what do you do? If this skaveling is at all intelligent, it can do a coup de grace on Sinxia!

Teofilo on deck, skaveling in the hole ...

 
 Spoiler: Battle Tracker 

Sinxia:  30.   Divine favor  til end R11T30. PARALYZED til beginning R9T26!!!
*  Bow at bottom of boat.
Skaveling #2:  26.  (18:81).
The Scribe:  22.  Bow in water.
Fallon: 21.   Shield .
Rezah: 14. Scimitar at bottom of boat.
Erima:  13. READIED to attack any skaveling that comes in range of her axe!!!
Lilim: 12.   Ice aegis  for 70 minutes (resist fire 30).
Teofilo: 7.
 
lostsole31
 R4T12:  Lilim casts  lightning bolt  on the skaveling, making sure to target the tail end so as not to singe Sinxia's eyebrows.  Despite a poorly formed bolt that is perhaps a little too far aft of the skaveling over the water, yet it didn't expect it and gets hit for the full   15 electricity  .

 R4T7:   Teofilo tries one more time to save Sinxia with another burst of positive energy.  The creature is aware and steels its will against the undine priest, yet though successful, Teofilo's faith is enough to finally destroy the skaveling and save Sinxia!

 Combat Ends ... 
 
 Spoiler: Battle Tracker 

Sinxia:  30.   Divine favor  til end R11T30. PARALYZED til beginning R9T26!!!
*  Bow at bottom of boat.
Skaveling #2:  26.  (3:81).
The Scribe:  22.  Bow in water.
Fallon: 21.   Shield .
Rezah: 14. Scimitar at bottom of boat.
Erima:  13. READIED to attack any skaveling that comes in range of her axe!!!
Lilim: 12.   Ice aegis  for 70 minutes (resist fire 30).
Teofilo: 7.
 
lostsole31
 Begin Round One ...

R1T33:   Sinxia, delaying, looks to The Scribe for guidance.   "What do I do?"  
 R1T22:   Lilim , Fallon just jumped into the water, and Erima and Rezah are trying to take their armor off.  What do you do?

 
 Spoiler: Battle Tracker 
COMPULSION: Strip Naked, dive into water, swim for area L7, and claw at the wall where the secret door to area L12 is located.
Sinxia:  33.
Giant Moray Eel #1:  25. (77:77).  Will show up on Round 2!
Lilim: 22.   Ice aegis  for 70 minutes (resist fire 30).
Fallon: 17.   Shield . AFFECTED BY COMPULSION!!!
* Surface of water.
Teofilo: 17.
The Scribe: 15.
Erima:  15. AFFECTED BY COMPULSION!!!
Giant Moray Eel #2: 7. (77:77).  Will show up on Round 3!
Rezah: 4. AFFECTED BY COMPULSION!!!
 
lostsole31
 R1T22:    "Row faster!"   shouts Lilim to The Scribe.  Otherwise, she delays ...
 
 Spoiler: Speech Color 
Lilim's speech is purple, Sinxia's is blue.
 

 R1T17:   Fallon strips naked in the water, shucking her faerie backpack and belt pouch

 R1T16:  Teofilo flies into the water, grabbing Fallon's things so they don't sink and they can be found later.

 R1T15:   The Scribe begins a full row.   "Teofilo, stay with Fallon and that boat until they can get things righted. I'm moving the rest out of this area." 
 R1T14-4:  Erima and Rezah are on round 2 of removing their armor.

 End Round One, Begin Round 2 ...

R2T33:   Sinxia stands and tries to get Rezah to move up in the boat, not wasting her time trying to stop him from removing the armor.

 R2T25:    "Oooh, a pretty snake!"   calls Fallon rather vacuously as she treads water, looking at something below the surface.     "Hey! Bad snake, bad snake!"    she then shouts.

 R2T22:   Lilim , what do you do?

 
 Spoiler: Battle Tracker 
COMPULSION: Strip Naked, dive into water, swim for area L7, and claw at the wall where the secret door to area L12 is located.
Sinxia:  33.
Giant Moray Eel #1:  25. (77:77).
Lilim: 22.   Ice aegis  for 70 minutes (resist fire 30). DELAYING!!!
Fallon: 17.   Shield . AFFECTED BY COMPULSION!!!
* Surface of water, stripped naked.
Teofilo: 16.
The Scribe: 15.
Erima:  14. AFFECTED BY COMPULSION!!!
Giant Moray Eel #2: 7. (77:77).  Will show up on Round 3!
Rezah: 4. AFFECTED BY COMPULSION!!!
 
lostsole31
 R2T22:  Lilim uses the  Shard of Greed  to put  haste  on the party (including the compelled).

 R2T17:   Fallon, treading water, removes her clothes ... which includes loosening the baldric for her sword, thieves' tools, and healing wand.

 R2T16:   Teofilo doesn't even try.  He just drops Fallon's things in the water.  He casts  shield of faith  on himself, then goes into the water.

 R2T15:   The Scribe, "powered" by the  haste , rows at incredible speed towards where the lake goes to the east and south again.

 R2T14:   Now  hasted , Erima is twice as fast at the work of armor removal, as is Rezah (though with his armor he has much longer to go).

 End Round 2, Begin Round 3 ...

  R3T33:   Sinxia , what do you do?  Whatever is just under the water attacking Fallon is hard to see (dim light + cover).  You are hasted.  Do not add the bonuses in (leave that to me), but understand what that does for you.

Unknown water critter (GM1) on deck, Lilim in the hole ...

 
 Spoiler: Battle Tracker 
HEROES:  Haste  (+30' speed, +1 attack during FAA, +1 attack, +1 Ref save, +1 dodge bonus to AC).
**** COMPULSION: Strip Naked, dive into water, swim for area L7, and claw at the wall where the secret door to area L12 is located.
Sinxia:  33.
Giant Moray Eel #1:  25. (77:77).
Lilim: 22.   Ice aegis  for 70 minutes (resist fire 30).
Fallon: 17.   Shield . AFFECTED BY COMPULSION!!!
* Surface of water, stripping.
Teofilo: 16.  Surface of water.  Shield of faith  (+3 deflection).
The Scribe: 15.
Erima:  14. AFFECTED BY COMPULSION!!!  Armor removal: 4 rounds worth.
Giant Moray Eel #2: 7. (77:77).  Will show up on Round 3!
Rezah: 4. AFFECTED BY COMPULSION!!! Armor removal: 4 rounds worth.
 
lostsole31
 R3T33:  After some degree of thought, Sinxia finally takes action. Pulling out a  small chant she holds her hand aloft, drawing upon her magic to improve  her luck in combat. After the magic washes over her, she dives into the  water after Fallon, choosing to work her way into hand to hand combat.  Unfortunately, as calm as the lake is in general, Sinxia was never trained how to swim (Teofilo always making it look so easy, despite being an aquatic race) and she instantly begins to sink. That's when she notices that what is underwater is a sixteen-foot-long snake-like thing, a lot larger than she at first anticipated! 
 Spoiler 
You are now taking up the 5-foot-cube just under the surface, and I am beginning to count down your breath.  You have 20 rounds of air remaining, though each round you take an SA, FRA, or FAA, you spend an extra round's worth of breath.

Also, and this has been addressed in formal channels elsewhere concerning the gauntlet. "This metal glove lets you deal lethal damage rather than nonlethal  damage with unarmed strikes. A strike with a gauntlet is otherwise  considered an unarmed attack." It allows you to deal lethal, but is still treated as an   unarmed   attack. If you do not have Improved Unarmed Strike, you still provoke AOOs with a gauntlet, and you do not threaten. I recently had a player in a meatspace game point this out to me when I wanted my scale mail-clad samsaran (hey!) reincarnated oracle to pummel a goblin (yup, you guessed it, RotRL). I was shown the official "word from on high" and it does make sense, "cheapie nerf" though it might seem. The wording was specifically made that way for that reason.
 

 R3T25-22:  The monster attacks Fallon but she is too nimble, even in the water.  Elsewhere, Lilim delays.

 R3T17:   Fallon continues to tread water, and this time takes off her cloak, dropping into the lake.

 R3T16:   Teofilo casts  mirror image  on himself, and effortlessly treads water.

 R3T15:  The Scribe continues rowing out of sight of the lag boat, he zooms right up to a beach. Large amounts of lichen on this cave's walls glow with intense vibrancy, providing brilliant illumination to the cave and making the sandy beach along the lakeshore glitter. Two rowboats are beached on this sandy shore. Two dry tunnels head off to the east, while to the west the waters of the lake widen into the much larger cavern from whence you came.

  "Lilim, roll her out of the boat and get back in!"   yells The Scribe to Lilim.

 Lilim , you are delaying. Do you do that?

Erima on deck, Rezah in the hole ... both pretty powerless due to their compulsions.

 
 Spoiler: Battle Tracker 
HEROES:  Haste  (+30' speed, +1 attack during FAA, +1 attack, +1 Ref save, +1 dodge bonus to AC).
**** COMPULSION: Strip Naked, dive into water, swim for area L7, and claw at the wall where the secret door to area L12 is located.
Sinxia:  33.  Divine favor  til beginning R13T33.
*  Currently at -5'.  Breath remaining: 20.
Giant Moray Eel #1:  25. (77:77).
Lilim: 22.   Ice aegis  for 70 minutes (resist fire 30).
Fallon: 17.   Shield . AFFECTED BY COMPULSION!!!
* Surface of water, stripping.
Teofilo: 16.  Surface of water.  Shield of faith  (+3 deflection).  Mirror image  (2).
The Scribe: 15.
Erima:  14. AFFECTED BY COMPULSION!!!  Armor removal: 4 rounds worth.
Giant Moray Eel #2: 7. (77:77).  Will show up on Round 3!
Rezah: 4. AFFECTED BY COMPULSION!!! Armor removal: 4 rounds worth.
 
lostsole31
 R3T15.5-14:  Lilim gets out of the boat (starboard side), and she easily lifts Erima out onto the beach. Erima is too focused on taking off her armor to care, so she continues with that task.

 R3T7:  Sinxia quickly finds she is no longer alone, as another one of these massive, water-snake things charges in at her and bites her in the left knee for  15 .

 R3T4:  Rezah continues trying to take off his armor.

 End Round 3, Begin Round 4 ...

R4T33:   Sinxia , you are at the surface, but you are holding your breath just under that surface. What does she do?
 
 Spoiler: What She Sees 
This is a giant moray eel, a Large animal with the aquatic subtype. The moray eel is a ferocious predator, capable of holding prey in  its primary jaws while a smaller set of jaws inside its throat chews  away bite-sized portions. Luckily, it failed to grab Sinxia.
 
 

GM1 on deck, Fallon in the hole ...

 
 Spoiler: Battle Tracker 
HEROES:  Haste  (+30' speed, +1 attack during FAA, +1 attack, +1 Ref save, +1 dodge bonus to AC).
**** COMPULSION: Strip Naked, dive into water, swim for area L7, and claw at the wall where the secret door to area L12 is located.
Sinxia:  33.  Divine favor  til beginning R13T33.
*  Currently at -5'.  Breath remaining: 20.
Giant Moray Eel #1:  25. (77:77).
Fallon: 17.   Shield . AFFECTED BY COMPULSION!!!
* Surface of water, stripping.
Teofilo: 16.  Surface of water.  Shield of faith  (+3 deflection).  Mirror image  (2).
The Scribe: 15.
Lilim: 15.5.   Ice aegis  for 70 minutes (resist fire 30).
Erima:  14. AFFECTED BY COMPULSION!!!  Armor removal: 6 rounds worth.
Giant Moray Eel #2: 7. (77:77).   Charged.
Rezah: 4. AFFECTED BY COMPULSION!!! Armor removal: 6 rounds worth.
 
lostsole31
 R4T33:  Sinxia struggles to regain her control over her aquatic movement  and attempts to focus enough to get a good attack in on the monster,  hoping to disable it quickly. She manages to breach the surface and is now treading. She has a look of the briefest focus on her as her gauntlet gives a silvery radiance, putting her fist underwater, and then thrusting forth with that.  Despite all of the watery resistance, she still strikes the eel for  15  and Sinxia herself is healed of  9 . 
 Spoiler 
Yes, if the damage you do is halved, the healing you get is halved.
 

 R4T25:  GM1 attacks the glowing target, but that glow is actually what repels its bite.

 R4T17:   Fallon easily treads water while taking off her bracers and lets them drop into the lake.

 R4T16:   Teofilo (a native swimmer) slips just underneath the water and back a few feet. A jolt of electricity - enough to arc to the eel, but not enough to shock an area of the water or hurt Fallon - hits the eel for   10 electricity  .

 R4T15:   The Scribe, while waiting for Lilim, takes out a wand and fails to use it on himself properly.  It seems his bad luck with wands continues.

 R4T14.5:   Lilim , you are standing on the beach next to the boat while Erima furiously acts to take off her armor and you hear the sounds of battle echoing off the former stillness of the lake behind you.  What do you do?

Erima (compelled) on deck, GM2 in the hole ...

 
 Spoiler: Battle Tracker 
HEROES:  Haste  (+30' speed, +1 attack during FAA, +1 attack, +1 Ref save, +1 dodge bonus to AC).
**** COMPULSION: Strip Naked, dive into water, swim for area L7, and claw at the wall where the secret door to area L12 is located.
Sinxia:  33.  Divine favor  til beginning R13T33. May activate Deadly Strike against GM2 til beginning R9T33.
* Treading on surface.
Giant Moray Eel #1:  25. (67:77).
Fallon: 17.   Shield . AFFECTED BY COMPULSION!!!
* Surface of water, stripping.
Teofilo: 16.  Just under surface of water.  Shield of faith  (+3 deflection).  Mirror image  (2).
The Scribe: 15.
Lilim: 14.5.   Ice aegis  for 70 minutes (resist fire 30).
Erima:  14. AFFECTED BY COMPULSION!!!  Armor removal: 6 rounds worth.
Giant Moray Eel #2: 7. (62:77).   Charged.
Rezah: 4. AFFECTED BY COMPULSION!!! Armor removal: 6 rounds worth.
 
lostsole31
 R4T14.5:  Lilim gets back in the boat. Meanwhile, the haste effect ends on the party.

 R4T14:  Erima continues removing her armor.

 R4T7:   GM2 gnashes at Sinxia.

 R4T4:  Rezah continues working on removing his armor.

 End Round 4, Begin Round 5 ...

R5T33:   Sinxia , GM2 is currently "charged" for your deadly strike. What do you do?

GM1 on deck, Fallon in the hole ...

 
 Spoiler: Battle Tracker 
COMPULSION: Strip Naked, dive into water, swim for area L7, and claw at the wall where the secret door to area L12 is located.
Sinxia:  33.  Divine favor  til beginning R13T33. May activate Deadly Strike against GM2 til beginning R9T33.
* Treading on surface.
Giant Moray Eel #1:  25. (67:77).
Fallon: 17.   Shield . AFFECTED BY COMPULSION!!!
* Surface of water, stripping.
Teofilo: 16.  Just under surface of water.  Shield of faith  (+3 deflection).  Mirror image  (2).
The Scribe: 15.
Lilim: 14.5.   Ice aegis  for 70 minutes (resist fire 30).
Erima:  14. AFFECTED BY COMPULSION!!!  Armor removal: 7 rounds worth.
Giant Moray Eel #2: 7. (62:77).   Charged.
Rezah: 4. AFFECTED BY COMPULSION!!! Armor removal: 6 rounds worth.
 
lostsole31
 R5T33:  Sinxia focuses on her foe, looking for weaknesses in order to slay it  faster, and then proceeds to attempt to dismember it with her fist.  Before she does so, she is an easy mark for the eel without her armor (which has been on loan to Erima), and it bites her left elbow from underwater for  17 . Its jaws catch her fast, and with it underwater (cover) and she is now grappled, her fist bounces off of its slick hide. 
 Spoiler: Swim Checks 
Yes, a Swim check is definitely required since you have no skill at Swimming. It's one of those odd skills where you can attempt it untrained, but life is harder when you don't have at least 1 rank in it (trained).
 

 R5T25:   GME1 attacks Fallon, who is thrashing about to get stuff down with little mind for herself. Amazingly, the eel wildly attacks and misses.

 R5T17:   Fallon treads water, takes off her ring, and lets it sink into the deep.  She is now completely naked.

 R5T16:   Teofilo casts a spell underwater, and turns Fallon invisible.  While it's true that there is a Fallon-sized hole in the water, she still might be difficult to hit.

 R5T15:   The Scribe forces off the beach and makes an impressive move to the north and skulling around (with Lilim in the boat).

 R5T14.5:   Lilim , you are in the boat with The Scribe, no enemies in view.  What do you do?

Erima on deck, Giant Moray Eel #2 in the hole ...

 
 Spoiler: Battle Tracker 
COMPULSION: Strip Naked, dive into water, swim for area L7, and claw at the wall where the secret door to area L12 is located.
Sinxia:  33.  Divine favor  til beginning R13T33. May activate Deadly Strike against GM2 til beginning R9T33. GRAPPLED by GME2!!!
* Treading on surface.   Bane activated (vs. Animal type) for the round on her fist!!!
Giant Moray Eel #1:  25. (67:77).
Fallon: 17.   Shield .  Invisibility . AFFECTED BY COMPULSION!!!
* Surface of water; completed, stripping.
Teofilo: 16.  Just under surface of water.  Shield of faith  (+3 deflection).  Mirror image  (2).
The Scribe: 15.
Lilim: 14.5.   Ice aegis  for 70 minutes (resist fire 30).
Erima:  14. AFFECTED BY COMPULSION!!!  Armor removal: 7 rounds worth.
Giant Moray Eel #2: 7. (62:77).   Charged.  AOO Used.  GRAPPLING Sinxia!!!
Rezah: 4. AFFECTED BY COMPULSION!!! Armor removal: 6 rounds worth.
 
lostsole31
 R5T14.5:   Lilim delays ...

 R5T14:   Erima continues to try to get her armor off.

 R5T7:   The eel with Sinxia in its maw begins to gnaw on Sinxia for  15 .  To make matters worse, a second set of jaws in its throat likewise crunches for  6 .

 R5T4:   Rezah continues to try to remove his armor.

 End Round 5, Begin Round 6 ...

R6T33:   Sinxia , you currently are grabbed by the giant moray eel that seems to have no trouble gripping and biting you. You are in the yellow now. You do have  divine favor  running, and Deadly Strike is active against your eel.  What do you do?

GME1 on deck, Fallon in the hole ...

 
 Spoiler: Battle Tracker 
COMPULSION: Strip Naked, dive into water, swim for area L7, and claw at the wall where the secret door to area L12 is located.
Sinxia:  33.  Divine favor  til beginning R13T33. May activate Deadly Strike against GM2 til beginning R9T33. GRAPPLED by GME2 (-4 to DEX) Y!!!
* Treading on surface.   Bane activated (vs. Animal type) for the round on her fist!!!
Giant Moray Eel #1:  25. (67:77).
Fallon: 17.   Shield .  Invisibility . AFFECTED BY COMPULSION!!!
* Surface of water; completed, stripping.
Teofilo: 16.  Just under surface of water.  Shield of faith  (+3 deflection).  Mirror image  (2).
The Scribe: 15.
Lilim: 14.5.   Ice aegis  for 70 minutes (resist fire 30).  DELAYING!!!
Erima:  14. AFFECTED BY COMPULSION!!!  Armor removal: 8 rounds worth.
Giant Moray Eel #2: 7. (62:77).   GRAPPLING Sinxia!!!
Rezah: 4. AFFECTED BY COMPULSION!!! Armor removal: 7 rounds worth.
 
lostsole31
 R6T33:   Sinxia struggles to escape the creature's grip and pull away from it with all of her strength.  It is so easy to overlook the samsaran's terrifically gaunt frame, and forget that her nearly seven-foot-frame comes with an incredible muscle-to-weight ratio, and she easily kicks out of its grasp.  Still on the surface, she tries to swim away from it, but with lightning speed it whips forward and bites her before she can get away for  17  ... right on the top of her head, and locks her fast again!  Sinxia is now in the red.

 R6T25-17:  GME1 snaps at Fallon but she manages to dodge away. Fallon withdraws, trying to swim away as best she can, doing an accelerated swim.

 R6T16:   Even though he is underwater, the undine priest Teofilo's lyre was made to be mindful of wherever Ylimancha might take him, and seeing Sinxia in such dire peril he swims right up to the head-held Sinxia and plays his lyre, giving Sinxia   12  . With a clarity an air-breather like Sinxia could never master, Teofilo's reedy voice in the water says,   "C'mon, Sinxia, you've got to hold on the best you can!"  
 R6T14.5-14:   The Scribe moves the boat around the spur so that the battle is now in sight. Erima continues to attempt to remove her armor, and is almost done.

 R6T7-4:   The giant moray eel grappling Sinxia begins to chew on her for  18 , with throat action doing  5 . Sinxia is now disabled.  Rezah continues to labor with his armor.

 End Round 6, Begin Round 7 ...

R7T33:   Sinxia, you are disabled and held in the jaws of a giant moray eel.  What do you do?

 Lilim , you were delaying. The only eel you see right now is GM1 that is partly seen on the surface (and has cover). You do not see GME2 ... or Teofilo or Sinxia.  What do you do?

GME1 on deck, Fallon in the hole ...

 
 Spoiler: Battle Tracker 
COMPULSION: Strip Naked, dive into water, swim for area L7, and claw at the wall where the secret door to area L12 is located.
Sinxia:  33.  Divine favor  til beginning R13T33. May activate Deadly Strike against GM2 til beginning R9T33. GRAPPLED by GME2 (-4 to DEX) Y!!!
* Treading on surface.   Bane activated (vs. Animal type) for the round on her fist!!!
Giant Moray Eel #1:  25. (67:77).
Fallon: 17.   Shield .  Invisibility . AFFECTED BY COMPULSION!!!
* Surface of water; completed, stripping.
Teofilo: 16.  Just under surface of water.  Shield of faith  (+3 deflection).  Mirror image  (2).
The Scribe: 15.
Lilim: 14.5.   Ice aegis  for 70 minutes (resist fire 30).  DELAYING!!!
Erima:  14. AFFECTED BY COMPULSION!!!  Armor removal: 9 rounds worth.
Giant Moray Eel #2: 7. (62:77).   GRAPPLING Sinxia!!!
Rezah: 4. AFFECTED BY COMPULSION!!! Armor removal: 8 rounds worth.
 
lostsole31
 R6T3:  Lilim casts a spell at the visible eel, and four bolts of magical force hit it for a total   15 force  .

 End Round 6, Begin Round 7 ... 
 
R7T33:   Sinxia, you are disabled and held in the jaws of a giant moray eel.  What do you do?

 Lilim , you were delaying. The only eel you see right now is GM1 that is partly seen on the surface (and has cover). You do not see GME2 ... or Teofilo or Sinxia.  What do you do?

GME1 on deck, Fallon in the hole ...

 
 Spoiler: Battle Tracker 
COMPULSION: Strip Naked, dive into water, swim for area L7, and claw at the wall where the secret door to area L12 is located.
Sinxia:  33.  Divine favor  til beginning R13T33. May activate Deadly Strike against GM2 til beginning R9T33. GRAPPLED by GME2 (-4 to DEX) Y!!!
* Treading on surface.   Bane activated (vs. Animal type) for the round on her fist!!!
Giant Moray Eel #1:  25. (52:77).
Fallon: 17.   Shield .  Invisibility . AFFECTED BY COMPULSION!!!
* Surface of water; completed, stripping.
Teofilo: 16.  Just under surface of water.  Shield of faith  (+3 deflection).  Mirror image  (2).
The Scribe: 15.
Lilim: 14.5.   Ice aegis  for 70 minutes (resist fire 30).  DELAYING!!!
Erima:  14. AFFECTED BY COMPULSION!!!  Armor removal: 9 rounds worth.
Giant Moray Eel #2: 7. (62:77).   GRAPPLING Sinxia!!!
Rezah: 4. AFFECTED BY COMPULSION!!! Armor removal: 8 rounds worth.
 
lostsole31
 R7T33:  Sinxia knows she's bleeding badly. Figuring that struggling might make things worse, she delays.

 R7T25-17:  GM1 swims after the strange disturbance in the water (Fallon) and bites blindly even as the invisible Fallon continues swimming along the surface.

 R7T16:   Teofilo continues to play his underwater lyre (  12 healing  ); she is no longer disabled. He then trades in the last spell he can at his highest power to cast  cure serious wounds  on Sinxia, giving her   20 healing  . She's now in the yellow.

 R7T15-14:   The Scribe continues to row. Erima has her armor off now.

 R7T7:  Sinxia's eel gnaws on her for  20  as the back throat crushes her for  6 , and she is back in the red.

 R7T4:   Rezah continues his long prorcess of trying to remove his plate armor.

 R7T3:   Lilim , what do you do?  With the thrashing about, you now see GM2 as well, and Sinxia is very weak and held in its mouth.

Sinxia (delaying) on deck, GM1 in the hole ...

 
 Spoiler: Battle Tracker 
COMPULSION: Strip Naked, dive into water, swim for area L7, and claw at the wall where the secret door to area L12 is located.
Sinxia:  33.  Divine favor  til beginning R13T33. May activate Deadly Strike against GM2 til beginning R9T33. GRAPPLED by GME2 (-4 to DEX) Y!!!
* Treading on surface.   Bane activated (vs. Animal type) for the round on her fist!!!
*  DELAY!!!
Giant Moray Eel #1:  25. (52:77). Just under surface.
Fallon: 17.   Shield .  Invisibility . AFFECTED BY COMPULSION!!!
* Surface of water; completed, stripping.
Teofilo: 16.  Just under surface of water.  Shield of faith  (+3 deflection).  Mirror image  (2). MINSTREL PERFORMANCE!
The Scribe: 15.
Erima:  14. AFFECTED BY COMPULSION!!!  Armor removed.
Giant Moray Eel #2: 7. (62:77).   GRAPPLING Sinxia!!!
Rezah: 4. AFFECTED BY COMPULSION!!! Armor removal: 9 rounds worth.
Lilim: 3.   Ice aegis  for 70 minutes (resist fire 30).
 
lostsole31
 R7T3:  Too far for  scorching ray , Sinxia sends  magic missile  at the eel holding Sinxia for   19 force  .

 End Round 7, Begin Round 8 ...

R8T33:   Sinxia, you are no longer disabled, but you are in a very bad way.  Deadly Strike and bane (animal) are still going, and you are grappled.  What do you do?

GM1 on deck, Fallon in the hole ...

 
 Spoiler: Battle Tracker 
COMPULSION: Strip Naked, dive into water, swim for area L7, and claw at the wall where the secret door to area L12 is located.
Sinxia:  33.  Divine favor  til beginning R13T33. May activate Deadly Strike against GM2 til beginning R9T33. GRAPPLED by GME2 (-4 to DEX) Y!!!
* Treading on surface.   Bane activated (vs. Animal type) for the round on her fist!!!
Giant Moray Eel #1:  25. (52:77). Just under surface.
Fallon: 17.   Shield .  Invisibility . AFFECTED BY COMPULSION!!!
* Surface of water; completed, stripping.
Teofilo: 16.  Just under surface of water.  Shield of faith  (+3 deflection).  Mirror image  (2). MINSTREL PERFORMANCE!
The Scribe: 15.
Erima:  14. AFFECTED BY COMPULSION!!!  Armor removed.
Giant Moray Eel #2: 7. (43:77).   GRAPPLING Sinxia!!!
Rezah: 4. AFFECTED BY COMPULSION!!! Armor removal: 9 rounds worth.
Lilim: 3.   Ice aegis  for 70 minutes (resist fire 30).
 
lostsole31
 R8T33:  Sinxia will continue to delay. Her struggling won't help, and she's likely to die if she tries to escape.

 R8T25:  GM1 overextends in attacking Fallon.

 R8T17:   Fallon withdraws and does an accelerated swim.

 R8T16:  Teofilo prays over Sinxia for   15 healing  .

 R8T15:   The Scribe continues to exert himself by rowing as quicky as possible.

 R8T14:  Lilim, in the bright grotto behind you, you see Erima hustling to the far northern spur of the grotto, standing in front of the wall.

 R8T7:  GM2 does  16  with its bite on Sinxia, and its throat crushing second bite does  4 (min) . Somehow, Sinxia is still conscious.

 R8T4:   Rezah and his armor ...

 R8T3:   Lilim , you don't actually see Fallon, but you are sure the quickly swimming, invisible thing on the surface is her and GM1 is giving pusuit. You also realize that your friends under whatever compulsion seem entirely unreasonable and pursue whatever the dictates are of this compulsion utterly.  Further to the SW, Sinxia looks like she is barely conscious; she is just on the surface but from the thrashing it seems that she is still in the jaws of these great eels. What do you do?

Sinxia on deck, GM1 in the hole ...

 
 Spoiler: Battle Tracker 
COMPULSION: Strip Naked, dive into water, swim for area L7, and claw at the wall where the secret door to area L12 is located.
Sinxia:  33.  Divine favor  til beginning R13T33. May activate Deadly Strike against GM2 til beginning R9T33. GRAPPLED by GME2 (-4 to DEX)!!!
* Treading on surface.
Giant Moray Eel #1:  25. (52:77). Just under surface.
Fallon: 17.   Shield .  Invisibility . AFFECTED BY COMPULSION!!!
* Surface of water; completed, stripping.
Teofilo: 16.  Just under surface of water.  Shield of faith  (+3 deflection).  Mirror image  (2).
The Scribe: 15.
Erima:  14. AFFECTED BY COMPULSION!!!  Armor removed.
Giant Moray Eel #2: 7. (43:77).   GRAPPLING Sinxia!!!
Rezah: 4. AFFECTED BY COMPULSION!!! Armor removal: 10 rounds worth.
Lilim: 3.   Ice aegis  for 70 minutes (resist fire 30).
 
lostsole31
 R8T3:  Lilim casts a spell, and a magical arrow appears at her hand and speeds forth towards the eel chasing Fallon. The magical arrow sticks into the eel's hide as it suffers   11 acid  .

 End Round 8, Begin Round 9 ...

R9T33:   Sinxia , your deadly strike expires.  Do you still delay?

GME1 on deck, Fallon in the hole ...

 
 Spoiler: Battle Tracker 
COMPULSION: Strip Naked, dive into water, swim for area L7, and claw at the wall where the secret door to area L12 is located.
Sinxia:  33.  Divine favor  til beginning R13T33. GRAPPLED by GME2 (-4 to DEX)!!!
* Treading on surface.
Giant Moray Eel #1:  25. (41:77). Suffer  acid arrow  each round til end R10T3!!!
Fallon: 17.   Shield .  Invisibility . AFFECTED BY COMPULSION!!!
* Surface of water; completed, stripping.
Teofilo: 16.  Just under surface of water.  Shield of faith  (+3 deflection).  Mirror image  (2).
The Scribe: 15.
Erima:  14. AFFECTED BY COMPULSION!!!  Armor removed.
Giant Moray Eel #2: 7. (43:77).   GRAPPLING Sinxia!!!
Rezah: 4. AFFECTED BY COMPULSION!!! Armor removal: 10 rounds worth.
Lilim: 3.   Ice aegis  for 70 minutes (resist fire 30).
*   Acid arrow  affects GME1 through R10T3 (2d4 acid)!!!
 
lostsole31
 R9T33:  Sinxia continues to delay ...

 R9T25:  GM1 charges where Fallon is, determined to win a meal this day. It is finally successful, despite Fallon's invisibility, as it bites her in the right knee for  11 mod , holding her fast.

 R9T17:   Fallon wriggles out of the eel's mouth and swims five feet alongside the boat passing by her. Despite her position being obvious in the water, she is still invisible so that foils the eel's AOO.

 R9T16:   Teofilo casts CMW on Sinxia for   12  . He pops his head above water to shout.    "I've barely kept Sinxia alive the past thirty seconds.  I need help over here!"  
 R9T15:   The Scribe passes right by Fallon in oaring the boat, wheels south, and splits the area between Fallon and the eel.

 R9T14:   Erima , you start sratching at the stone wall of the grotto.

 R9T7:  The eel chomps on Sinxia for  15 , causing her to go limp in its jaws, and the back throat starts to mash down on her limp body to try and eat her, doing  4 . With her limp, the eel is now seen on the surface ... using her limp form and buoyancy to better leverage for eating its meal.

 R9T4:  Rezah and his armor ...

 R9T3:   Lilim , what do you do?

Sinxia on deck (dying), GME1 in the hole (grappling Fallon) ...

 
 Spoiler: Battle Tracker 
COMPULSION: Strip Naked, dive into water, swim for area L7, and claw at the wall where the secret door to area L12 is located.
 Sinxia:  33.  Divine favor  til beginning R13T33. GRAPPLED by GME2 (-4 to DEX)!!!  Dying!!!
* Treading on surface.
 Giant Moray Eel #1:  25. (41:77). Suffer  acid arrow  each round til end R10T3!!!  GRAPPLING Fallon!!!
Fallon: 17.   Shield .  Invisibility . AFFECTED BY COMPULSION!!! GRABBED BY GME1!!
* Surface of water; completed, stripping.
Teofilo: 16.  Just under surface of water.  Shield of faith  (+3 deflection).  Mirror image  (2).
The Scribe: 15.
Erima:  14. AFFECTED BY COMPULSION!!!  Armor removed.
Giant Moray Eel #2: 7. (43:77).   GRAPPLING Sinxia!!!
Rezah: 4. AFFECTED BY COMPULSION!!! Armor removal: 11 rounds worth.
Lilim: 3.   Ice aegis  for 70 minutes (resist fire 30).
*   Acid arrow  affects GME1 through R10T3 (2d4 acid)!!!
 
lostsole31
 R9T3:  Lilim casts magic missile defensively at GME2, hitting it for   19 force  . Meanwhile, the  acid arrow  hurts GME1 for   8 acid  .

 End Round 9, Begin Round 10 ...

R10T25:   GME1 goes under the boat and bites at Fallon, but has trouble getting her due to the  invisibility .

 R10T17:  Fallon withdraws from the reach of the eel.

 R10T16:  Teofilo burns another CMW on Sinxia for   15  , bringing her to consciousness.

 R1015:   The Scribe shrugs off the continued  whispers that he's been hearing.  He simply drops the oars (which are  held now in oar-locks, not dropped into the water), stands, takes a  breath of air, and jumps into the water to get between the eel and  Fallon.

 R10T14:   Erima now, and for some time ... will continue to scratch at the wall where she is ...

 R10T7:   GME2 chomps on Sinxia for  15 , having her go back unconscious again. Its throat does  6 , and the entire stress of the situation causes Sinxia's heart to rupture, finally killing her. GME1 then submerges out of sight of anyone on the surface.

 R10T3:   Lilim , what do you do? You only have one enemy, and because of the cavern reflection on the water, you'd have to jump into the water yourself to target the closest enemy (GME1) because it went deeper. Also, remember to roll your final round of  acid arrow  damage.

Fallon on deck, Teofilo in the hole ...

 
 Spoiler: Battle Tracker 
COMPULSION: Strip Naked, dive into water, swim for area L7, and claw at the wall where the secret door to area L12 is located.
  Sinxia:  33.  Divine favor  til beginning R13T33.   
 Giant Moray Eel #1:  25. (33:77). Suffer  acid arrow  each round til end R10T3!!!
Fallon: 17.   Shield .  Invisibility . AFFECTED BY COMPULSION!!!
* Surface of water; completed, stripping.
Teofilo: 16.  Just under surface of water.  Shield of faith  (+3 deflection).  Mirror image  (2).
The Scribe: 15. Just under surface. 32 rounds of air remaining.
Erima:  14. AFFECTED BY COMPULSION!!!  Armor removed.
  Giant Moray Eel #2: 7. (24:77). 
Rezah: 4. AFFECTED BY COMPULSION!!! Armor removal: 12 rounds worth.
Lilim: 3.   Ice aegis  for 70 minutes (resist fire 30).
*   Acid arrow  affects GME1 through R10T3 (2d4 acid)!!!
 
lostsole31
 R10T3:  The acid arrow sizzles away for a final   8 acid   before disappearing. Lilim takes a breath, stands and jumps into the water on the east side of the boat, just north of the eel.

 End Round 10, Begin Round 11 ...

R11T25:  GME1 bites at The Scribe, but is batted away.

 R11T17:  Now that she has some distance from immediate danger, Fallon does an accelerated swim.

 R11T16:   Teofilo also is now entirely gone from view as he gives chase to the other eel.  He ends movement w/in 10' of GME2 and shoots an icicle at it for   5 cold  .

 R11T15:   The Scribe acrobatically swims in five feet to grab the eel and gets ahold if it, squeezing for  5 .

 R11T7:   Faced with an enemy that can swim as fast as it, GME2 lets go of Sinxia's body and closes on Teofilo, but his armor protects him.

 R11T4:   Rezah ...

 R11T3:   Lilim , you are holding your breath. The eel is being grabbed by The Scribe.  Even with your darkvision, you no longer see Teofilo, the other eel, or Sinxia's body.  You are 10' from the eel The Scribe is holding.  What do you do?

GME1 on deck, Fallon in the hole ...

 
 Spoiler: Battle Tracker 
COMPULSION: Strip Naked, dive into water, swim for area L7, and claw at the wall where the secret door to area L12 is located.
Giant Moray Eel #1:  25. (20:77).
Fallon: 17.   Shield .  Invisibility . AFFECTED BY COMPULSION!!!
* Surface of water; completed, stripping.
Teofilo: 16.   Shield of faith  (+3 deflection).  Mirror image  (2).
The Scribe: 15.
*  30 rounds of air remaining. 5' below the surface.
Erima:  14. AFFECTED BY COMPULSION!!!  Armor removed.
  Giant Moray Eel #2: 7. (19:77). 
Rezah: 4. AFFECTED BY COMPULSION!!! Armor removal: 13 rounds worth.
Lilim: 3.   Ice aegis  for 70 minutes (resist fire 30).
*  40 rounds of air remaining. 5' below the surface.
 
lostsole31
 R11T3:  Lilim swims forward and bites the eel for  15 .

 End Round 11, Begin Round 12 .... 
 R12T25:  The eel thrashes to get out, but The Scribe holds it fast.

 R12T17:  Fallon does another accelerated swim.

 R12T16:  Teofilo swims back five feet and shoots an icicle that crits his opponent for  12 cold .

 R12T15:   The Scribe loses his grip on the eel, and ends up maintaining his position in the water.

 R12T7:  Teofilo's eel swims at him and bites, dispelling the last  mirror image .

 R12T3:   Lilim , what do you do?

GME1 on deck, Fallon in the hole ..

 
 Spoiler: Battle Tracker 
COMPULSION: Strip Naked, dive into water, swim for area L7, and claw at the wall where the secret door to area L12 is located.
Giant Moray Eel #1:  25. (5:77).
Fallon: 17.   Shield .  Invisibility . AFFECTED BY COMPULSION!!!
* Surface of water; completed, stripping.
Teofilo: 16.   Shield of faith  (+3 deflection).
The Scribe: 15.
* 28 rounds of air remaining. 5' below the surface.
Erima:  14. AFFECTED BY COMPULSION!!!  Armor removed.
  Giant Moray Eel #2: 7. (7:77). 
Rezah: 4. AFFECTED BY COMPULSION!!! Armor removal: 14 rounds worth.
Lilim: 3.   Ice aegis  for 70 minutes (resist fire 30).
* 36 rounds of air remaining. 5' below the surface.
 
lostsole31
 R12T3:  Lilim treads water to hold her position and bites again for  12 , enough to make the eel stop moving.

 End Round 12, Begin Round 13 ...

R13T17:  Fallon does an accelerated swim.

 R13T16:  Teofilo moves back 5' and casts  mirror image  on himself for only 2 images.

 R13T15:   The Scribe performs a coup de grace on the eel, and lets it slip into the deep of the lake.

 R13T7:  The eel attacks Teofilo, actually striking him despite his images, and biting him for  18  and holding him fast.

 R13T3:   Lilim , what do you do?

 
 Spoiler: Battle Tracker 
COMPULSION: Strip Naked, dive into water, swim for area L7, and claw at the wall where the secret door to area L12 is located.
Fallon: 17.   Shield .  Invisibility . AFFECTED BY COMPULSION!!!
* Surface of water; completed, stripping.
Teofilo: 16.   Shield of faith  (+3 deflection).  Mirror image  (2). GRAPPLED by GME2.
The Scribe: 15.
* 26 rounds of air remaining. 5' below the surface.
Erima:  14. AFFECTED BY COMPULSION!!!  Armor removed.
  Giant Moray Eel #2: 7. (7:77). GRAPPLING Teofilo. 
Rezah: 4. AFFECTED BY COMPULSION!!! Armor removal: 15 rounds worth.
Lilim: 3.   Ice aegis  for 70 minutes (resist fire 30).
* 34 rounds of air remaining. 5' below the surface.
 
lostsole31
 R13T3:   							Lilim pops up to the surface and holds the boat steady for the Scribe so he can get in first.

 End Round 13, Begin Round 14 ...

R14T17:  Fallon continues to do an accelerated swim.

 R14T16:  Teofilo does a point blank icicle at the eel for  8 , enough to stun it and release Teofilo.

 R14T15:  The Scribe pops up on the other side of the boat, and with Lilim steadying it he clambers into the boat, then holding his arms out to Lilim to steady her when she gets in.

 R14T4:  Rezah continues with his armor.

 R14T3:   Lilim , what do you do?

 
 Spoiler: Battle Tracker 
COMPULSION: Strip Naked, dive into water, swim for area L7, and claw at the wall where the secret door to area L12 is located.
Fallon: 17.   Shield .  Invisibility . AFFECTED BY COMPULSION!!!
* Surface of water; completed, stripping.
Teofilo: 16.   Shield of faith  (+3 deflection).  Mirror image  (2).
The Scribe: 15.
Erima:  14. AFFECTED BY COMPULSION!!!  Armor removed.
  Giant Moray Eel #2: 7. (-2:77).  
Rezah: 4. AFFECTED BY COMPULSION!!! Armor removal: 16 rounds worth.
Lilim: 3.   Ice aegis  for 70 minutes (resist fire 30).
 
lostsole31
 R14T3:  Lilim works with The Scribe to get back into the boat.

 End Round 14, Begin Round 15 ...

R15T17:  Fallon splashes around a bit, having trouble and goes underwater.

 R15T16:  Teofilo appears, flying out of the water and getting into the other boat with Rezah.   "Both eels are dead, but I am too weak to recover Sinxia's body. I'm sorry, I couldn't help her in time."  
 R15T15:  The Scribe takes out a substance from a small container - faintly amber, but otherwise clearish. He speaks up, loud enough for Teofilo to here,   "Lilim, Teofilo ...the whispers will probably still affect us if we're not careful.  Put some of this beeswax in your ear to muffle the effect. That might help."   And with that, he plugs his ears with this substance.

 R15T4:  Rezah and his armor ...

 R15T3:   Lilim , what do you do?

 
 Spoiler: Battle Tracker 
COMPULSION: Strip Naked, dive into water, swim for area L7, and claw at the wall where the secret door to area L12 is located.
Fallon: 17.   Shield .  Invisibility . AFFECTED BY COMPULSION!!!
* Completed stripping. 5' underwater.
Teofilo: 16.   Shield of faith  (+3 deflection).  Mirror image  (2).
The Scribe: 15.
Erima:  14. AFFECTED BY COMPULSION!!!  Armor removed.
  Giant Moray Eel #2: 7. (-3:77).  
Rezah: 4. AFFECTED BY COMPULSION!!! Armor removal: 17 rounds worth.
Lilim: 3.   Ice aegis  for 70 minutes (resist fire 30).
 
lostsole31
"Imposter!" the Gray Maiden (G6) shrieks at the top of her lungs.

 Begin Round One ...

R1T30:   With blinding reflexes The Scribe bolts to the middle of the room while taking something out and tosses it as G6.  A set of bolas pound into her for 10 NL and knock her down.

 R1T22:  Taking advantage of his advantage, Teofilo flies past the fallen G6, past G1 (who is at the door) and into the next room and 5' above the table (10' altitude).

 R1T21:   Erima , though G6 called out you being an imposter, that didn't help her from being suprised by The Scribe. And, in a rare show of agility on your part, you have the jump on all of the opposition. What do you do?

 
 Spoiler: Battle Tracker 

The Scribe: 30.
Teofilo: 22.
Erima:  21.
GM5: 20. (42:42).
Fallon: 19.
Lilim: 18.   Ice aegis  for 20 minutes (resist fire 30).
GM1: 17. (42:42).
GM2: 13. (42:42).
GM4: 8. (42:42).
Rezah: 6.
GM3: 6. (42:42).
GM1: 4. (42:42, 10 NL). Tripped by bolas!
 
lostsole31
 R1T21:  Grabbing her axe, Erima moves sides to side with the scribe, quickly showing her cold anger. " You'll pay for this! "

 R1T20:   G5 comes into the room, but she has to move around her fallen sister and that opens her up, so she tries to get into a protected position while fending off blows from The Scribe and Erima.  The Scribe's ranseur picks the longsword out of her hands as she sidesteps her fallen friend, and Erima hits her in the helm for  22 , causing her to stumble into the wall, severely wounded.

 R1T19:  Fallon quickly moves in behind The Scribe, and casts a spell at the doorway.  A large area now seems to shimmer in some kind of slickness.  G1 keeps her footing, but G5 and G2 both sllip and fall.

 R1T17-8:   G1 gets on her feet and moves into the room, just past the area of Fallon's  grease  spell, and now threatens The Scribe and Erima.  G2 gets on her feet, then slips and falls again. G4 drops her longsword and takes out her crossbow to point it at Teofilo.

 R1T6:  Rezah, what do you do?  Your shield is readied and your scimitar is in hand.

 
 Spoiler: Battle Tracker 

The Scribe: 30.
Teofilo: 22.
Erima:  21.
GM5: 20. (20:42).  TD.  Disarmed of longsword.
Fallon: 19.
*    Greased   area lasts for 7 minutes!!!
Lilim: 18.   Ice aegis  for 20 minutes (resist fire 30).
GM1: 17. (42:42).
GM2: 13. (42:42).  PRONE!!!
GM4: 8. (42:42).  Longsword dropped; light crossbow in hand, but also shield readied.
Rezah: 6.
GM3: 6. (42:42).
GM6: 4. (42:42, 10 NL). PRONE by bolas!
 
lostsole31
 R1T6:  Rezah closes in on G2 and gives her a couple of swings from his scimitar, slashing across the side of her belly for  13 , though the second attack misses.

 R1T5-4:   G3 drops her sword and takes out her crossbow, and slings her shield.  G6 stands, and tries to step off the slick area but falls again.

 End Round One, Begin Round 2 ...

R2T30:  The Scribe smiles. "Interesting, their combat style - despite falling about - is such that I am having trouble reading their movements." He steps to flank G2 with Erima, then kicks the mailed lady ... in her groin ... proving that women have sensitivity down there as well as he does  15  and sickens her! He then follows up with a fist to the same spot of her groin for  20 , which is enough to cause her to go unconscious.

 R2T22:   Teofilo flies over to the NW corner of the room and then lets loose with a tremendous breath of air at G4 and G5, but nothing happens other than some chairs getting knocked around.

 R2T21:   Erima , G2 is unmoving.  G6 and G5 are both prone.  You previously wounded G5 in the helm.  What do you do?

G5 on deck, Fallon in the hole ...

 
 Spoiler: Battle Tracker 

The Scribe: 30.
Teofilo: 22.
Erima:  21.
GM5: 20. (20:42).  TD.  Disarmed of longsword.
Fallon: 19.
*    Greased   area lasts for 7 minutes!!!
Lilim: 18.   Ice aegis  for 20 minutes (resist fire 30).
GM1: 17. (42:42).
  GM2: 13. (-1:42).  PRONE!!!  SICKENED til beginning R3T30!!! 
GM4: 8. (42:42).  Longsword dropped; light crossbow in hand, but also shield readied.
Rezah: 6.
GM3: 5. (42:42).  Longsword dropped; light crossbow in hand; shield unreadied.
GM6: 4. (42:42, 10 NL). PRONE!!!
 
lostsole31
 R2T21:  Finally letting out her anger, Erima roars at the nearby guard, striking in the opening created. She strikes the fallen Gray Maiden in the chest for  31 , which doesn't quite drop her, but she seems very unsteady.

 R2T20:  GM5 tries to withdraw into the Gray Maiden quarters (room with the table), but falls again, and is now prone.

 R2T19:  Fallon concentrates, not actually casting a spell, and G1, G5, and G6 all become limned in some sight of faint, ghostly light.

 R2T18:  Lilim, who was curiously inactive last round (whoops!) moves forward to stand astride GM2's fallen form. She concentrates defensively with a spell, and licks of flame engulf G1 (  7  )/ G5 (  13  )/ G6 (  15  ).  GM6 goes limp.

 R2T17:  G1 tries to step off the slick area, but falls. She crawls off of the slick, but not before The Scribe stabs her with  Xin-Rithux  in the buttocks for  14 . GM1 clears the slick, but is prone (crawling).

 R2T8:   GM4 looses her shield (on her back, not drops it), then shoots at Teofilo, but it just clicks off of his armor.

 R2T6:   Rezah , what do you do?  GM5 is prone, lit by some ghostly flame, badly burned and wounded, and using total defense with her shield.

GM3 on deck, The Scribe in the hole ...

 
 Spoiler: Battle Tracker 

The Scribe: 30.  AOO (1).
Teofilo: 22.
Erima:  21.  RAGING! PA!
GM5: 20. (7:42).  TD.  Disarmed of longsword.  PRONE!!!  Faerie fire !
Fallon: 19.
*    Greased   area lasts for 7 minutes!!!
Lilim: 18.   Ice aegis  for 20 minutes (resist fire 30).
GM1: 17. (21:42).   Faerie fire !  PRONE!!!
  GM2: 13. (-1:42).  PRONE!!!  SICKENED til beginning R3T30!!!  STABLE!!! 
GM4: 8. (42:42).  Longsword dropped; shield loosed.  Light crossbow (unloaded).
Rezah: 6.
GM3: 5. (42:42).  Longsword dropped; shield loosed. Light crossbow (loaded).
  GM6: 4. (-4:42, 10 NL). PRONE!!!  Faerie fire ! 
 
lostsole31
 R2T6:  Rezah delays. There is little point to rushing further in while the fight is already within such close quarters.

 R2T5:  GM3 shoots at Teofilo (missing), and reloads her crossbow.

 End Round 2, Begin Round 3 ...

R3T30:  The Scribe readies his ranseur, tracing a circle to feint, but in the end simply stabs at GM5, but the latter expertly blocks the attack with her shield.

 R3T22:  Teofilo tries to float straight up some, fails, so ends up spending his energy position-keeping at his current altitude. He shoots an arc of electricity at the crawling GM1, hiting her for   11 electricity  .

 R3T21:   Erima , you are currently raging.  Last round, you used Power Attack.  GM5 is prone and using total defense right now, but her sword was disarmed. What do you do?

GM5 on deck, Fallon in the hole ...

 
 Spoiler: Battle Tracker 

The Scribe: 30.
Teofilo: 22. Can't windstorm again until R5T22.
Erima:  21.  RAGING! PA!
GM5: 20. (7:42).  TD.  Disarmed of longsword.  PRONE!!!  Faerie fire !
Fallon: 19.
*    Greased   area lasts for 7 minutes!!!
Lilim: 18.   Ice aegis  for 20 minutes (resist fire 30).
GM1: 17. (10:42).   Faerie fire !  PRONE!!!
  GM2: 13. (-1:42).  PRONE!!!  SICKENED til beginning R3T30!!!  STABLE!!! 
GM4: 8. (42:42).  Longsword dropped; shield loosed.  Light crossbow (unloaded).
Rezah: 6. DELAYING!!!
GM3: 5. (42:42).  Longsword dropped; shield loosed. Light crossbow (loaded).
  GM6: 4. (-4:42, 10 NL).  Faerie fire ! STABLE!!! 
 
lostsole31
 R3T21:  Disdaining the disarmed guard with contempt, Erima moves toward the next standing guard. She is able to circumnavigate the slick areas in the room with the heroes, but she slips and falls once she gets into the next room.  GM1 starts to laugh, and in anger Erima shouts,   " You shouldn't defy me! "    

Well, despite being on the floor, the gray maiden is still taken aback ... enough for Erima to swing up and over and hit GM1 deep in the belly .. dropping her. Unlike with GM6 in the other room, the strange, soft-colored flames on GM1 gutter out. 
 Spoiler: Erima 
Erima recognizes that the  faerie fire  effect that Fallon had cast only works on creatures, not objects. Once a creature dies, any creature-affecting magic on it fails (normally), and for most spells the corpse is just an object. This is an interesting tell-tale way (when other flames from the same casting of the spell are still going), that the target is dead, not just dying.
 

 R3T20:  GM5, still working a strong defense with her shield, attempts to pick up her longsword. The Scribe attacks with his ranseur but is blocked. Lilim meets with much more success, however, biting the gray maiden in the hip for  15 , who slumps against the wall, motionless.

 R3T19:   Fallon looks into the other room, and casts a spell, focusing on GM4. She calls out,    "Lay down your arms and step back until battle has quit, and your life need not be forfeit!"   

Looking to her allies in the room, and pointing to GM4,   "Don't attack that one until we know if my spell worked."  
 R3T18:   Lilim casts a spell, and lets out a terrific, piercing shriek ( shatter ) towards GM3, but nothing happens.

 R3T8:   GM4 sets her crossbow on the chair by her, then backs up 20'.

 R3T5:   The last hostile Gray Maiden shrieks "Traitor!" at her sister. She shoots at Teofilo, the bolt smashing against a joint and barely protecting the undine priest-bard, and she drops the crossbow and picks up her longsword. She sidesteps out of view of most of the PCs in the other room.

 End Round 3, Begin Round 4 ...

R4T30:  The Scribe masterfully skates over the slick area and into the other room, faces down GM3, and drops his ranseur as he goes to grap her .... sloppily.

 R4T22:   Teofilo flies across the room to get a bead on GM3. He fires a horribly aime lightning arc at the metal-clad woman, somehow still hitting her for   6 electricity  .

 R4T21:   Erima , you are raging, and you are prone in a slick area. What do you do?

Fallon on deck, Lilim in the hole, Rezah delaying (and can go at any time) ...

 
 Spoiler: Battle Tracker 

The Scribe: 30.
Teofilo: 22. Can't windstorm again until R5T22.
Erima:  21.  RAGING! PA! PRONE!!!
  GM5: 20. (-8:42).  Faerie fire ! 
Fallon: 19.
*    Greased   area lasts for 7 minutes!!!
Lilim: 18.   Ice aegis  for 20 minutes (resist fire 30).
 GM2: 13. (-1:42).  PRONE!!!  SICKENED til beginning R3T30!!!  STABLE!!! 
GM4: 8. (42:42). CHARMED by Fallon!!!
Rezah: 6. DELAYING!!!
GM3: 5. (36:42). Longsword in hand, shield not readied.
  GM6: 4. (-4:42, 10 NL).  Faerie fire ! STABLE!!! 

DEAD: GM1.
 
lostsole31
 R4T21:  Given her current positionning, Erima tries to stand back on her feet and get closer with one of the remaining guards.

 R4T19:  Its job finished, Fallon concentrates and the slick area disappears. She then flies into the other room and stands in the middle of the table to get a sense of the battle.

 R4T18:  Lilim moves into the room and along the north, taking a pot shot at GM3 with an acid splatter that hits her target for   11 acid  .

 R4T8:  GM4 withdraws away from Erima, loops around to the SE, then jumps up on the table to stand by Fallon.    "I yield myself to you, but beg your protection."  

Fallon looks at Erima and says,   "You heard me, Erima, go around the table and get to the other one. This one is my responsibility."  
 R4T5:  GM3 readies her shield, does a salute to The Scribe to show her intent, and swings her sword (that The Scribe easily sidesteps).

 End Round 4, Begin Round 5 ...

R5T30:  As he spins to avoid the attack, the Scribe's left leg goes high and once he returns to facing his opponent - who extended just past him - he brings his leg down to wrench her at the elbow at just the right angle to make her drop her sword. He then goes to do a kick with the same leg that is up, but fumbles badly and ends up nauseating himself!

 R5T22:   Teofilo hits GM3 with another lightning arc for   7 electricity  .

 R5T21:   Erima , Fallon shouted at you for going after her  charmed  Gray Maiden.  You are currently raging. What do you do?

Fallon on deck, Lilim in the hole, Rezah delaying ...

 
 Spoiler: Battle Tracker 

The Scribe: 30. NAUSEATED til beginning R9T30!!!
Teofilo: 22. Can't windstorm again until R5T22.
Erima:  21.  RAGING!
  GM5: 20. (-9:42).  Faerie fire ! 
Fallon: 19.
Lilim: 18.   Ice aegis  for 20 minutes (resist fire 30).
 GM2: 13. (-1:42).  PRONE!!!  SICKENED til beginning R3T30!!!  STABLE!!! 
GM4: 8. (42:42). CHARMED by Fallon!!!
Rezah: 6. DELAYING!!!
GM3: 5. (18:42). Challenge vs. The Scribe.
  GM6: 4. (-4:42, 10 NL).  Faerie fire ! STABLE!!! 

DEAD: GM1.
 
lostsole31
 R5T21:  Erima goes through the room to the last fighting guard and ends her rage given the lack of remaining threats.

 R5T20.5:  Rezah enters the room after the others, his weapon lowered as he watches the others.

 R5T19:  Fallon says, "Stay here" to her pet, then flies down to the other guard to engage her.  Normally, the Gray Maiden's protections would hold, but so focused is she on The Scribe that Fallon is able to successfully stab her with  Silverfang  for  6  in the left calf.

 R5T18:  Lilim casts a spell (that Erima doesn't recognize) and spits acid at the face of the last fighting Gray Maiden, doing 27 acid damage, instantly melting her face and killing her outright!  
 Combat Ends (even as GM3's face continues to melt for another 2 rounds!) ... 
 
 Spoiler: Battle Tracker 

The Scribe: 30. NAUSEATED til beginning R9T30!!!
Teofilo: 22. Can't windstorm again until R5T22.
Erima:  21.
Rezah: 20.5.
  GM5: 20. (-9:42).  Faerie fire ! STABLE!!! 
Fallon: 19.
Lilim: 18.   Ice aegis  for 20 minutes (resist fire 30).
 GM2: 13. (-1:42).  PRONE!!!  SICKENED til beginning R3T30!!!  STABLE!!! 
GM4: 8. (42:42). CHARMED by Fallon!!!
  GM6: 4. (-4:42, 10 NL).  Faerie fire ! STABLE!!! 

DEAD: GM1, GM3.
 
lostsole31
 Round One ...

R1T21:    "Make them come to us!"   shouts Teofilo, and he throws up a  wind wall  right at the opening.

 R1T18:   Erima , for them to come into this room to the party, you will have to back up some (it is assumed you were providing door-opener cover to The Scribe).  What do you do?


 
 Spoiler: Battle Tracker 

Teofilo: 21.  Wind wall  lasts til beginning R7T21.
Erima: 18.
GM1: 16. (42:42).
The Scribe: 15.
Fallon: 15.
Rezah: 9.
Lilim: 7.   Ice aegis  for 15 minutes (resist fire 30).
GM1: 7. (42:42).
GM2: 7. (42:42).
GM3: 4. (42:42).
 
lostsole31
 R1T18:  Erima, calm so far, steps back to let them come. " I'm pretty sure they heard that... "

 R1T16:  GM1 steps through the whistling  wind wall  and attacks the flat-footed Lilim, but her sword bounces off the tiefling's breastplate.

 R1T15:  The Scribe steps back and feints, using Rezah's bulk to make it hard to see where his point will be, and then attacks, but the Gray Maiden blocks the shot.

 R1T14:  Fallon casts a buff on herself, and then flies to 10' altitude.

 R1T9:   Rezah , what do you do?

 
 Spoiler: Battle Tracker 

Teofilo: 21.  Wind wall  lasts til beginning R7T21.
Erima: 18.
GM1: 16. (42:42).
The Scribe: 15.
Fallon: 14. 10' altitude.  Bear's endurance  for 7 minutes.
Rezah: 9.
Lilim: 7.   Ice aegis  for 15 minutes (resist fire 30).
GM1: 6. (42:42).
GM2: 5. (42:42).
GM3: 4. (42:42).
 
lostsole31
 R1T9:  Rezah swings his scimitar dangerously into the standing Gray Maiden, hoping to strike her down quickly. The first strike hits her in the right underarm for  7 , but the second attack is blocked by her high-quality full plate. 
 Spoiler: meemaas 
It is not lost on me that right now, you are in two different campaigns where there are Gray Maidens as antagonists. 😎
 

 R1T7:  Lilim steps behind Rezah to get the best sense of the next room's occupants, and figures GM2 is as good a target as any.  Shet lets loose with a barrage of four magic missiles that hit her for   13 force  .

 R1T6-4:  GM4 rushes from the back to try and push Rezah back, but the half-orc holds fast. GM2 tries to come through, but The Scribe attacks, and when he does so both GM1 and GM4 block this thrust to protect GM2. She continues through and Rezah attacks but swings wildly, even as The Scribe thrusts again to hit her in the shield elbow for  17 . Now badly wounded, GM2 attacks Erima, but she has run out of steam and Erima blocks the attack. GM3 comes around the corner and through the roaring batter to then juke south to get to the Scribe, but again he attacks, this time with a kick that only hits armor. She cuts with a crit to the scholar's chest for  17 !

 End Round One, Begin Round 2 ...

R2T21:  Teofilo plays his lyre to give   12   back to The Scribe.

 R2T18:   Erima , you have a Gray Maiden in front of you. What do you do?

GM1 on deck, The Scribe in the hole ...

 
 Spoiler: Battle Tracker 

Teofilo: 21.  Wind wall  lasts til beginning R7T21.
Erima: 18.
GM1: 16. (35:42).
The Scribe: 15.
Fallon: 14. 10' altitude.  Bear's endurance  for 7 minutes.
Rezah: 9.
Lilim: 7.   Ice aegis  for 15 minutes (resist fire 30).
GM4: 6. (42:42).
GM2: 5. (12:42).
GM3: 4. (42:42).
 
lostsole31
 R2T18:  Now angry, Erima screams incoherently at the nearby Gray Maiden. This obviously rattles the woman as she desperately protects herself from Erima's strike with her shield. 
 Spoiler: Erima 
Just to be clear, it is a SwA, not an IA.  Using a SwA on this round only uses it for this round. Once your turn is over, then when it is not your turn you have an IA open until your next turn.  If you use an IA by your next turn (one what, exactly?), then you won't have a SwA open next turn.

Also, your weapons chart is now updated for your rage, and I included that in your attack roll, but it still wasn't quite enough.
 

 R2T16:  GM1 attacks Rezah with all the power she can muster, but the paladin blocks with this shield.

 R2T15:  Not used to being hit in combat, The Scribe steps back and uses his ranseur carefully as he assesses GM3. He then tries to disarm her, but finds her blade control to good, so he stabs instead and she dodges.

 R2T14:  Fallon acrobatically flies over to just north of GM2 and stabs her under the right arm with  Silverfang  for 21, which drops the Gray Maiden.

 R2T9:   Rezah , what do you do?

Lilim on deck, GM4 in the hole ...

 
 Spoiler: Battle Tracker 

Teofilo: 21.  Wind wall  lasts til beginning R7T21.
Erima: 18. RAGING!!!
GM1: 16. (35:42).
The Scribe: 15. Vs. GME, gain +2 saves vs. attacks &amp; +2 dodge AC. Using CE.
Fallon: 14. 10' altitude.  Bear's endurance  for 7 minutes.
Rezah: 9.
Lilim: 7.   Ice aegis  for 15 minutes (resist fire 30).
GM4: 6. (42:42).
  GM2: 5. (-9:42).  
GM3: 4. (42:42).
 
lostsole31
 R2T9:  Facing off against three Gray Maidens, Rezah figures it is time to put a little more than just a sword-swing. He effortlessly concentrates on the spell in the melee, his scimitar on his shield hand, and after his prayer a black aura surrounds his hand and he attacks the Gray Maiden in front of him.  As he does so, the Gray Maiden to each side of his target try to block the attack, but still not enough to stop a touch attack. Rezah briefly clasps GM4's shield-arm bicep as the dark energy goes into her and she suffers   21 negative energy  .

 R2T7:  Lilim takes a step back and sends acidic splatter at GM4, just barely missing to keep from hitting friendlies.

 R2T6-4:   GM4 salutes Rezah before attacking, giving a half-hearted challenge.  She attacks powerfully, but Rezah (sword back in hand) deflects. GM3 rushes forth to try and bull rush The Scribe, but is easily rebuffed.

 End Round 2, Begin Round 3 ...

R3T21:  His herding maneuver complete, Teofilo keeps position in the air and dispels his  wind wall .

 R3T18:   Erima , you are currently raging.  What do you do?

GM1 on deck, The Scribe in the hole ...

 
 Spoiler: Battle Tracker 

Teofilo: 21.  Wind wall  lasts til beginning R7T21.
Erima: 18. RAGING!!!
GM1: 16. (35:42).
The Scribe: 15. Vs. GME, gain +2 saves vs. attacks &amp; +2 dodge AC. Using CE.
Fallon: 14. 10' altitude.  Bear's endurance  for 7 minutes.
Rezah: 9.
Lilim: 7.   Ice aegis  for 15 minutes (resist fire 30).
GM4: 6. (21:42).  Half-hearted challenge vs. Rezah (+1 dodge AC, +1 attacks, +1 damage; -2 vs. other opps).
  GM2: 5. (-10:42).  
GM3: 4. (42:42).
 
lostsole31
 R3T18:  Erima advances into the fight, and unleashes her anger through two strikes. The first hits GM1 in her left shin for a devastating  29 , yet she still stands.  The next strike seems like it is destined to hit, but GM4 blocks Erima's axe enough to skim off of GM1's armor instead of go through!  Still, GM1 is in a bad way.

 R3T16:   GM1 steps back, drops her sword, takes out a potion, and downs it, which heals   5  .

 R3T15:  The Scribe is focused on GM3. He steps back 5' and then tries to disarm his opponent, and this time succeeding. He thrusts with his weapon, but she blocks it with her shield.

 R3T14:  Fallon is right there with a spell to further foil GM3, and GM3 falls onto the floor, laughing hysterically.

 R3T9:   Rezah , to the right of you is a fallen, weaponless (well, she does have a shield), laughing GM3 (not helpless).  In front of you is GM4, who seems to have a half-hearted focus on you. What do you do?

Lilim on deck, GM4 in the hole ...

 
 Spoiler: Battle Tracker 

Teofilo: 21.  Wind wall  lasts til beginning R7T21.
Erima: 18. RAGING!!!
GM1: 16. (11:42). Sword dropped in current square.
The Scribe: 15. Vs. GM3, gain +2 saves vs. attacks &amp; +2 dodge AC. Using CE.
Fallon: 14. 10' altitude.  Bear's endurance  for 7 minutes.
Rezah: 9.
Lilim: 7.   Ice aegis  for 15 minutes (resist fire 30).
GM4: 6. (21:42).  Half-hearted challenge vs. Rezah (+1 dodge AC, +1 attacks, +1 damage; -2 vs. other opps).
*  1 AOO used.
  GM2: 5. (-10:42).  
GM3: 4. (42:42).  Longsword disarmed in square. Affected by  hideous laughter  til max of beginning R9T14!!! PRONE!!!
 
lostsole31
 R3T9:  Rezah prays to Sarenrae to smite his enemies, and then he defensively casts a spell. From the ceiling down to Rezah himself comes a great glow, his cheek with Sarenrae's mark brighter than anything, and then the room and beyond is filled with a holy power that envelops all but Fallon's charmed Gray Maiden that is standing at alert on the western side of the hall. Teofilo and Rezah are completely unharmed. Everyone else, friend and foe alike, take damage as follows... 
 Spoiler: Holy Smite! 
 Erima :    4 holy damage (HD)  .
 GM1 :   3 HD  .
 The Scribe :   4 HD  .
 Fallon :   7 HD  .
 Lilim :   3 HD  .
 GM4 :   6 HD  .
 GM2 :  DEAD .
 GM3 :   6 HD  .
 
  "I am sorry,"   says Rezah simply, not realizing that his friends were all neutral, and so is the enemy. But not evil does not equal not hostile, and he readies his scimitar for more battle.

 R3T7:  Lilim shakes off the little shock of friendly fire.  "It's fine, Rezah.  You didn't know. I know what you cast, and I know why you did it, but our fight is one of order against disorder, not evil against chaos." And to that end she steps up to the prone, laughing Gray Maiden. She curb stomps the head for  11 , and again with the other foot for  12 , and the Maiden's head starts to bleed. She claws the belly for  7 , the right shoulder for  9 , and bites the right thigh for  11 . The Gray Maiden laughs no more, and never will again.

 R3T6:  GM4 steps back into the other room, drops her sword, takes out a potion, and drinks it for   4 healing  .

 End Round 3, Begin Round 4 ...

R4T21:  Teofilo drops down 5' towards Fallon, effectively hovering, and casts a healing spell on her to fully heal her.

 R4T18:   Erima , you are currently raging, and both enemies went into the other room, dropping their swords, and taking weak healing potions.  What do you do?

GM1 on deck, The Scribe in the hole ...

 
 Spoiler: Battle Tracker 

Teofilo: 21.
Erima: 18. RAGING!!!
GM1: 16. (8:42). Sword dropped in current square. No CLW potion.
The Scribe: 15. Vs. GM3, gain +2 saves vs. attacks &amp; +2 dodge AC. Using CE.
Fallon: 14. 10' altitude.  Bear's endurance  for 7 minutes.
Rezah: 9.
Lilim: 7.   Ice aegis  for 15 minutes (resist fire 30).
GM4: 6. (19:42).  Half-hearted challenge vs. Rezah (+1 dodge AC, +1 attacks, +1 damage; -2 vs. other opps). No CLW potion.
*  1 AOO used.

 DEAD 
GM2, GM3.
 
lostsole31
 R4T18:  Erima closes the gap with the remaining guards and strikes once again :  they might have dropped weapons, but they are gulping potions before  surrendering... not that she would have cared. Her axe comes deep into the left shoulder of GM4, dropping her with  32 .

 R4T16:  GM1 steps back a few feet, picking up the sword from the ground, and she readies herself defensively.

 R4T15:  The Scribe shoots into the opened breech, and then all the way around the pool from the south to threaten with his ranseur from the east.

 R4T14:  Fallon comes in from the other way.  She isn't flanking, but the last Gray Maiden is sorely pressed. Fallon stabs the Gray Maiden in the lower shield arm for  3 .

 R4T9:  Rezah follows The Scribe at a distance.

 R4T7:  Lilim moves right in over the edge of the pool and bites the Gray Maiden in the sword hand for  14 , dropping her.

 End Round 4, Begin Round 5 ...

R5T21:   Erima , you are raging with power attack. You saw the last active enemy drop. What do you do?

 
 Spoiler: Battle Tracker 

Teofilo: 21.
Erima: 18. RAGING!!! PA.
  GM1: 16. (-9:42). No CLW potion. 
The Scribe: 15.
Fallon: 14. 10' altitude.  Bear's endurance  for 7 minutes.
Rezah: 9.
Lilim: 7.   Ice aegis  for 15 minutes (resist fire 30).

 DEAD 
GM2, GM3. GM4.
 
lostsole31
As soon as Fallon steps into the room, tendrils of black fog drip down from the spooky black fog to form the room's guardians - jet black dogs.

 Begin Round One ...

R1T24-21:  SM1 lets out a terrifying, baying howl. SM3 quickly follows with a howl of its own.

 Erima , make two Will saves vs. fear. You get a +4 morale bonus because Rezah is so damned inspiring. 🙂
 
 Spoiler: Battle Tracker 

SM1: 24. (78:78).
SM3: 21. (78:78).
Rezah: 20.
Teofilo: 19.
The Scribe: 16.
Fallon: 15. FAILED WILL SAVE VS. FEAR (SM3)!!!
Lilim: 14. FAILED WILL SAVE VS. FEAR (SM1)!!!
Erima: 13.
SM2: 12. (78:78).
 
lostsole31
 R1T20:  Rezah moves into the secret shrine.

 R1T19:  Teofilo flies into the room beyond.  He shouts out:   "Three shadow mastiffs. Evil, extraplanar outsiders. They are prodigiously strong and hardy, but rather dull-witted. They are popular bound guardians for sites hidden from the sun.  Which tells me what might work best against them!"  

He is heard casting a spell, and Erima sees a flash of light from in the room.

 R1T16:    "I concur!"   shouts the Scribe so those outside can hear.   "Their bay can be heard for 300' and strikes fear into lesser people. They can blend into the shadows of anything other than total darkness or actual daylight, though, so get ready for a longer fight."  
 R1T15-14:  It is very possible that The Scribe's comments regarding "lesser people" was rather insensitive. Fallon drops her sword in pure panic and flies north back up the way you came. Lilim follows her, likewise terrifed. Erima finds herself alone with no ally in sight.

 R1T13:   Erima , what do you do?

 
 Spoiler: Battle Tracker 

SM1: 24. (78:78).
SM3: 21. (78:78).
Rezah: 20.
Teofilo: 19.
The Scribe: 16. Ki-Rin effective on SM2 (+2 dodge, saves).
Fallon: 15. FAILED WILL SAVE VS. FEAR (SM3)!!! PANICKED til beginning R1T21!!!
Lilim: 14. FAILED WILL SAVE VS. FEAR (SM1)!!! PANICKED til beginning R1T21!!!
Erima: 13.
SM2: 12. (58:78).
 
lostsole31
 R1T13:  Erima rushes toward the thick of the battle and prepares to axe stuff  down, rumbling about having to take care of her allies when positioning.

 R1T12:  Erima sees that the creature she is squared off against seems to be wounded (but not the other two). It seems to have been stabbed (likely the Scribe) and has suffered some type of ... burn?  SM2 gives forth its own baleful howl.

 End Round One, Begin Round 2 ...

R2T24:  SM1 moves forward 5'. Although shaped like a dog its coat drinks up the light, drawing shadows in around it. Its maw is filled with sharp teeth, and a wisp of shadow drips from its writhing tongue. It bites Erima in her upper left arm for  13  and wags about to try to drop her. Erima notices its thick tail, if it struck her, could probably do some damage as well.

 R2T21:  SM3 attacks Rezah but misses.

 R2T20:  Rezah steps back, and then casts  protection from evil  on himself.

 R2T19:  Teofilo casts  invisibility  on himself and disappears from view.

 R2T16:  The Scribe fakes out SM3 and stabs it for  23 .

 R2T15:  Fallon flies into the room after quite a hustle.

 R2T13:   Erima , what do you do?

Mastiffs on deck and in the hole ...

 
 Spoiler: Battle Tracker 

SM1: 24. (78:78).
SM3: 21. (55:78).
Rezah: 20.  Protection from evil  for 7 minutes (+2 deflection, +2 resistance to saves).
Teofilo: 19.  Invisibility  for 6 minutes.
The Scribe: 16. Ki-Rin effective on SM2 (+2 dodge, saves).
Fallon: 15.
Lilim: 14. FAILED WILL SAVE VS. FEAR (SM1 and SM2)!!! PANICKED til beginning R3T12!!!
Erima: 13.
SM2: 12. (58:78).
 
lostsole31
 R2T13:  Screaming one last coherent sentence as her anger overwhelms her, Erima strikes back at the mastiff.     " I am the one you should fear! "    

Erima is so wild in her attack, that she ends up cutting herself, taking   6 bleed  !

 R2T12:  SM2 moves south of Erima, and she is now flanked. Confident of its position it tries to put power into its own attacks, but also fumbles and its hurtself ... its future attacks a little off. Surprisingly, it gets a tail slap, but that fares little better.

 End Round 2, Begin Round 3 ...

R3T24:  SM1 attacks the flanked Erima. Intimidated by Erima, its attacks are less powerful than SM2's. It bites Erima's left lower leg for  12  and knocks her prone. Its tail slap fumbles against Erima, and its ego is so bruised from that terrible attack combined with its fear that it seems hyper-focused in its aggression on Erima!

 R3T21:  SM3 adjust slightly, and is now over the fallen faux Sorshen. It goes for powerful attacks, and bites Erima for  13  in the left shoulder, followed by a tail slap for  11  in her groin. Erima is now in the yellow.

 R3T20:  Rezah steps back and casts  heroism  on himself.

 R3T19:  A disembodied voice that you recognize as Teofilo is just above Erima, whispering   "I am trying to do what I can to heal you, but I have no real training since you are immune to magical forms."  

You can feel him trying to staunch the bleeding, but not meeting with success.

 R3T16:  The Scribe steps back and tries to feint SM2, then thrusts for  14 .

 R3T15:  Fallon acrobatically repositions so that SM1 is now flanked by Erima. She stabs with a sneaky crit for  22 , bewildering it.

 R3T14:  No sign of Lilim ...

 R3T13:   Erima , you take 8 bleed and you are prone. What do you do?

Shadow mastiffs on deck and in the hole ...

 
 Spoiler: Battle Tracker 

SM1: 24. (56:78).   SHAKEN  til R9T13!!! Must spend next round attacking Erima. BEWILDERED til R4T15 (-2 AC, -4 vs. Fallon).
SM3: 21. (55:78).
Rezah: 20.  Protection from evil  for 7 minutes (+2 deflection, +2 resistance to saves).
*   Heroism  for 70 minutes: +2 morale bonus on attack rolls, saves, &amp; skill checks.
Teofilo: 19.  Invisibility  for 6 minutes.
The Scribe: 16. Ki-Rin effective on SM2 (+2 dodge, saves).
Fallon: 15.
Lilim: 14. FAILED WILL SAVE VS. FEAR (SM1 and SM2). Teleported to Room L17 (Perfume Trap, p 45).
Erima: 13. BLEED 1d6+2/ rd - curative magic or Heal DC 20 stops bleeding. PRONE!!!
SM2: 12. (44:78). PA.
*  Ingrown Nail: -1 penalty on attack rolls until you score a critical hit.
 
lostsole31
 R3T13:  Standing back up, further angered by her fall, Erima tries again to hack at the shadow mastiff. Before she is fully up, however, SM1 bites her for left knee for  11 , SM3 bites her in the left shoulder for  14 , and SM2 bites her in the head for  18 . Barely on her feet, she shouts, "  Just die die die!  " while hacking at SM1 for  27 .

 R3T12:  SM2 then bites Erima in the belly for  12 , and even with Erima's raging constitution, that is enough for her to fall.  Then, with her rage leaving her body, Erima expires.

 Everything Goes Dark ... 
 
 Spoiler: Battle Tracker 

SM1: 24. (29:78).   SHAKEN  til R9T13!!! Must spend next round attacking Erima. BEWILDERED til R4T15 (-2 AC, -4 vs. Fallon).
SM3: 21. (55:78).
Rezah: 20.  Protection from evil  for 7 minutes (+2 deflection, +2 resistance to saves).
*   Heroism  for 70 minutes: +2 morale bonus on attack rolls, saves, &amp; skill checks.
Teofilo: 19.  Invisibility  for 6 minutes.
The Scribe: 16. Ki-Rin effective on SM2 (+2 dodge, saves).
Fallon: 15.
Lilim: 14. FAILED WILL SAVE VS. FEAR (SM1 and SM2). Teleported to Room L17 (Perfume Trap, p 45).
Erima: 13. BLEED 1d6+2/ rd - curative magic or Heal DC 20 stops bleeding.
SM2: 12. (44:78). PA.
*  Ingrown Nail: -1 penalty on attack rolls until you score a critical hit.
 
lostsole31
[QUOTE=lostsole31;24045098] R3T13:  Standing back up, further angered by her fall, Erima tries again to hack at the shadow mastiff. Before she is fully up, however, SM1 bites her for left knee for  11 , SM3 bites her in the left shoulder for  14 , and SM2 bites her in the head for  18 . Barely on her feet, she shouts, "  Just die die die!  " while hacking at SM1 for  27 .

 R3T12:  SM2 then bites Erima in the belly for  12 , and even with Erima's raging constitution, that is enough for her to fall.  Then, with her rage leaving her body, Erima expires.

 End Round 3, Begin Round 4 ...

R4T24:  SM1 repositions and attacks Fallon, hitting her in the upper arm with a tail slap for  3 mod .

 R4T21:  SM3 nips Teofilo's foot for  7  as its tail slaps against his armor.

 R4T20:  Rezah moves around to flank SM1 with Fallon, and that was the good choice as his scimitar just finds purchase for  15 .

 R4T19:  Teofilo (invisible) flies over Fallon to throw off his attacker and be ready if Fallon should need healing.

 R4T16:  The Scribe pierces SM2 for  17 , and then another  17 .

 R4T15:  Fallon smiles and salutes Rezah with her rapier and stabs SM1 for  13 , but SM1 is barely on its feet.

 R4T12:  SM2 closes on The Scribe and attacks for no effect.

 End Round 4, Begin Round 5 ... 
 
 Spoiler: Battle Tracker 

SM1: 24. (1:78).   SHAKEN  til R9T13!!! BEWILDERED til R5T15 (-2 AC, -4 vs. Fallon).
SM3: 21. (55:78).
Rezah: 20.  Protection from evil  for 7 minutes (+2 deflection, +2 resistance to saves). PA.
*   Heroism  for 70 minutes: +2 morale bonus on attack rolls, saves, &amp; skill checks.
Teofilo: 19.  Invisibility  for 6 minutes.
The Scribe: 16. Ki-Rin effective on SM2 (+2 dodge, saves).
Fallon: 15.
Lilim: 14. FAILED WILL SAVE VS. FEAR (SM1 and SM2). Teleported to Room L17 (Perfume Trap, p 45).
SM2: 12. (10:78). PA.
*  Ingrown Nail: -1 penalty on attack rolls until you score a critical hit.
 
lostsole31
 Begin Round 5 ...

R5T24-21:  SM1 attacks Fallon and moves. SM3 adjusts and nips Fallon on the boob for  2 mod  and smacks her with its tail, but not enough to hurt her.

 R5T20:  Rezah continues attacks, but unsuccessfully.

 R5T19:  Teofilo goes to the other side of SM3 and attacks with his dagger but misses and hits the altar so solidly that he takes  2 STR  and appears.

 R5T16:  The Scribe crits SM1 with a kick for 18, enough to kill it. Repositions, and then attacks SM1, but the shadow blend throws off his thrust.

 R5T15:  Fallon recognizes that Teofilo possibly sacrificed himself to save her, so she tries to make the best of it, but the shadows ruin her attack.

 R5T12:  SM2 closes and bites The Scribe in the chest for  12 .

 End Round 5 ... 
 
 Spoiler: Battle Tracker 

SM3: 21. (55:78).
Rezah: 20.  Protection from evil  for 7 minutes (+2 deflection, +2 resistance to saves). PA.
*   Heroism  for 70 minutes: +2 morale bonus on attack rolls, saves, &amp; skill checks.
Teofilo: 19.
The Scribe: 16. Ki-Rin effective on SM2 (+2 dodge, saves).
Fallon: 15.
Lilim: 14. FAILED WILL SAVE VS. FEAR (SM1 and SM2). Teleported to Room L17 (Perfume Trap, p 45).
SM2: 12. (10:78). PA.
*  Ingrown Nail: -1 penalty on attack rolls until you score a critical hit.
 
lostsole31
 Begin Round 6 ... 
 R6T21:  SM3 attacks Fallon, but is blocked.

 R6T20:  Rezah closes on SM2 and cuts SM2 for 15, dropping it.

 R6T19:  Teofilo barely cuts SM3, only doing  1 NL .

 R6T16:  The Scribe repositions and stabs SM3 for  10 .

 R6T15:  Fallon enjoys the flank and stabs the last shadow mastiff for  17 .

 End Round 6 ... 
 
 Spoiler: Battle Tracker 

SM3: 21. (28:78, 1 NL).
Rezah: 20.  Protection from evil  for 7 minutes (+2 deflection, +2 resistance to saves). PA.
*   Heroism  for 70 minutes: +2 morale bonus on attack rolls, saves, &amp; skill checks.
Teofilo: 19.
The Scribe: 16. Ki-Rin effective on SM2 (+2 dodge, saves).
Fallon: 15.
Lilim: 14. FAILED WILL SAVE VS. FEAR (SM1 and SM2). Teleported to Room L17 (Perfume Trap, p 45).
 
lostsole31
 Begin Round 7 ... 
 R7T21:  SM3 hits Fallon in the upper right arm for  4 mod .

 R7T20:  Rezah misses once, then on the second attempt he bonks himself in the head with the hilt.

 R7T19:  Teofilo stabs the shadow mastiff for  2 .

 R7T16:  The Scribe feints SM3, but his thrust is thrown off by the shadows.

 R7T15:  Fallon is likewise foiled by shadows.

 End Round 7 ... 
 
 Spoiler: Battle Tracker 

SM3: 21. (26:78, 1 NL).
Rezah: 20.  Protection from evil  for 7 minutes (+2 deflection, +2 resistance to saves). PA.
*   Heroism  for 70 minutes: +2 morale bonus on attack rolls, saves, &amp; skill checks.
Teofilo: 19.
The Scribe: 16.
Fallon: 15.
Lilim: 14. FAILED WILL SAVE VS. FEAR (SM1 and SM2). Teleported to Room L17 (Perfume Trap, p 45).
 
lostsole31
 Begin Round 8 ... 
 R7T21:  SM3 focuses all of its hate on the one it feels it has the best chance of hurting: Fallon. It bites her in the breast for  7 mod , knocking her down, and then tries to capitalize on this by hitting her with a tail slap, but missing.

 R7T20:  Rezah, still filled with wrath and focused power, continues his strikes against the last mastiff, but his first attack is wild as his second only smacks against its hide.

 R7T19:  Teofilo, seeing Fallon fall, pulls back partly behind the altar and casts a spell, admonishing the creature with his righteousness. Unfortunately, both attacks miss.

 R7T16:  The Scribe attacks, with one attacking getting through to strike for  18 .

 R7T15:  Fallon carefully concentrates and then casts a spell at the mastiff, but the creature is unaffected.

 End Round 8 ... 
 
 Spoiler: Battle Tracker 

SM3: 21. (8:78, 1 NL).
Rezah: 20.  Protection from evil  for 7 minutes (+2 deflection, +2 resistance to saves). PA.
*   Heroism  for 70 minutes: +2 morale bonus on attack rolls, saves, &amp; skill checks.
Teofilo: 19.
The Scribe: 16.
Fallon: 15. PRONE!!!
Lilim: 14. FAILED WILL SAVE VS. FEAR (SM1 and SM2). Teleported to Room L17 (Perfume Trap, p 45).
 
lostsole31
 Begin Round 9 ...

R9T21:  The shadow mastiff snaps at Fallon, but its tail crits Fallon for  4 mod .

 R9T20:  Rezah continues his onslaught, but shadows foil him.

 R9T19:  Teofilo flies upwards 5' into the air, and plays his lyre to give Fallon   12 healing  .

 R9T16:  The Scribe, trained against visual disturbances, stabs the mastiff for 13. His second thrust finishes it off.

 
 Spoiler: Battle Tracker 

Rezah: 20.  Protection from evil  for 7 minutes (+2 deflection, +2 resistance to saves). PA.
*   Heroism  for 70 minutes: +2 morale bonus on attack rolls, saves, &amp; skill checks.
Teofilo: 19.
The Scribe: 16.
Fallon: 15. PRONE!!!
Lilim: 14. FAILED WILL SAVE VS. FEAR (SM1 and SM2). Teleported to Room L17 (Perfume Trap, p 45).
 
lostsole31
Arion's group barely makes it past the last farmland when they see a large group of black-clothed men on camels. Their faces glint in the sun, as though they wear helms under their black headwraps. The largest of the men screams what obviously sounds like a battle-cry, and the others with him respond. Taking to the air behind him and coming toward Arion's group is a winged beast with the body of a mammal even as the men below surge forth in a skirmish line on their camels, weapons drawn.

 "Everyone tight ranks to me! Farhan to my right, Maat' outer; Azaz to my left, Khelru outer!"  Arion calls, and lacking better instruction, they do so. Though the sun is more behind them, the glare on the desert could be bothersome to some. For the first time, Arion finds he is totally unbothered by it. In fact, the sun seems to be invigorating him.

Khelru casts  bull's strength  on himself. Maat-ka-wadj hands a ring to Farhan, claiming it will protect him, and Farhan puts it on. Azaz takes out a strip of leather and casts a spell to give him the protection equivalent to a chain shirt. Merry stands up to see what's happening, and the talking dog casts  shield of faith  on himself, with a translucent large, black jackal's head overlaying his own.

 
 Spoiler: Battle Tracker 

Zazu: 25.
Khelru: 24.
Khabekh-shu: 21.  Defensive shock  til R999T21.
*   False life  and  mage armor  cast.  Shield  til R100T21.
Maat-ka-wadj: 20. Cast  shield other  next round (self + Farhan).
FPC4: 19. (96).  Heroism . Shield til R21T19.
Farhan: 18.
FPC1: 17. (96).  Heroism . Shield til R21T17.
FPC5: 16. (96).  Heroism . Shield til R21T16.
FPC2: 14. (96).  Heroism . Shield til R21T14.
Arion: 13.
*  Sun Savior: +1 morale bonus on saves in the sun.
Azaz:  12.
Akitar (Hieracosphinx): 11. (96:96). Currently  charmed  by Khabekh-shu.
FPC6: 10. (96).  Heroism . Shield til R21T10.
FPC3: 7. (96).  Heroism . Shield til R21T7.
Merry: 4.  Shield of faith  til R90T4.
 
lostsole31
 Begin Round 2 ... 

Khelru casts  shield of faith  on himself.

One of the distant camel-riders moves forward only a move action, and then begins to wink in and out of existence.

Maat' casts  shield other  on himself and Farhan through the rings.

A camel rider moves forward at an all-out run towards the heroes' line.

Farhan seeing that the battle is coming on quickly (and figuring the one that is winking-in-and-out is a leader), rides forward to meet the enemy, but not at a run like the one enemy seems to be doing.

Three more of the enemy likewise run foward.

Arion feels inspiration wash over him, but he holds it in check for now. He casts  displacement  on himself, and then moves the chariot forward. Azaz drinks an extract for further protection, then rides his camel forward.

The winged monster in the distance closes, but not at the same speed as the running camels, so is still a little behind the front line of enemies. Meanwhile, the rest of the enemies run forward.

From within the chariot, Nanai licks Arion's hand to give him the benefit of an  aid  (17 THP).

 
 Spoiler: Battle Tracker 

Zazu: 25.
Khelru: 24.  Bull's strength  til R41T24.  Shield of faith  til R42T24.
Khabekh-shu: 21.  Defensive shock  til R99T21.  Blink  (50% miss chance) til R12T21.
*   False life  and  mage armor  cast.  Shield  til R100T21.
Maat-ka-wadj: 20.  Shield other  (base) with Farhan.
FPC4: 19. (96).  Heroism . Shield til R21T19.
Farhan: 18. Protected by Maat's  shield other .
FPC1: 17. (96).  Heroism . Shield til R21T17.
FPC5: 16. (96).  Heroism . Shield til R21T16.
FPC2: 14. (96).  Heroism . Shield til R21T14.
Arion: 13.  Displacement  til R22T13.  Aid  til R92T4 (+1 morale bonus on attk rolls).
*  Sun Savior: +1 morale bonus on saves in the sun.
Azaz:  12.  Mage armor .  Shield  til R32T12.
Akitar (Hieracosphinx): 11. (96:96). Currently  charmed  by Khabekh-shu.
FPC6: 10. (96).  Heroism . Shield til R21T10.
FPC3: 7. (96).  Heroism . Shield til R21T7.
Merry: 4.  Shield of faith  til R90T4.
 
lostsole31
 Begin Round 3 ... 

Khelru fires a resonant blast at the rider coming towards him and Azaz, nearly 200' away, but hits sand.

The rider that held back to cast a spell hustles forward. Meanwhile Maat-ka-wadj finally moves, spurring his camel into a full run that moves him well ahead of any other hero.

One of the riders cuts across field to charge Maat and block his forward progress. The camel bites Maat's wooden armor, but little more than that. Farhan thunders forth on a charge, coming up beside Maat' to attack the enemy rider for  30 .

More riders come down, many of whom dismount.

Arion is overcome by a ground zero chronal wave that only affects him. He brings the chariot to a full run to reach up to the growing fray.

The bird creature continues east, but wheels towards the south. While Azaz hustles, seemingly to intercept.

The last two riders move forward.

Mu hops out of the chariot and circles around to press in on one of the desert bandits. He bites the man for  22 .

 End Round 3 ... 
 
 Spoiler: Battle Tracker 

Zazu: 25. DELAYING!!!
Khelru: 24.  Bull's strength  til R41T24.  Shield of faith  til R42T24.
Khabekh-shu: 21.  Defensive shock  til R99T21.  Blink  (50% miss chance) til R12T21.
*   False life  and  mage armor  cast.  Shield  til R100T21.
Maat-ka-wadj: 20.  Shield other  (base) with Farhan.
FPC4: 19. (66:96).  Heroism .  Shield  til R21T19. Charging.
Farhan: 18. Protected by Maat's  shield other . Charging.
FPC1: 17. (96).  Heroism .  Shield  til R21T17.
FPC5: 16. (96).  Heroism .  Shield  til R21T16.
FPC2: 14. (96).  Heroism .  Shield  til R21T14.
Arion: 13.  Displacement  til R22T13.  Aid  til R92T4 (+1 morale bonus on attk rolls).
*  Sun Savior: +1 morale bonus on saves in the sun.
Azaz:  12.  Mage armor .  Shield  til R32T12.
Akitar (Hieracosphinx): 11. (96:96). Currently  charmed  by Khabekh-shu.
FPC6: 10. (74:96).  Heroism .  Shield  til R21T10.
FPC3: 7. (96).  Heroism .  Shield  til R21T7.
Merry: 4.  Shield of faith  til R90T4. PA.
 
lostsole31
 Begin Round 4 ...

 Khelru rides forward some and casts a spell. By the flying creature, a staff made of force appears and attacks the thing. The weapon hits hard against the monster's flank, but not hard enough to hurt it.

From his position, the bandit leader casts a spell on himself, then flies up off his camel to an altitude of 25'.

Maat' gets off his camel and touches Farhan to help him resist any dangers he should face. The magic is expended, but Maat' realizes that it is not he that protects Farhan as the protection still affects the nature priest.

At this point, the heroes see that these are no simple desert raiders. Rather, they are garbed like Forgotten Pharaoh cutlists. One of the cultists dismounts and then attacks Farhan's camel, dropping it instantly. When it goes down, Farhan hits the ground hard; he takes  3  and Maat' takes  2 .

Farhan stands up and gets into an animalistic stance. He shoots at the cultist that dropped his camel with one of his wrist launchers, hitting him in the chest for  6  to knock him off his feet.

A cultist sneak attack/crits Maat's camel, killing it instantly. Another rushes up and kills the camel driving Arion's chariot. Another cultist moves in to flank Farhan. This group of cultist not only seems to be good at flanking attacks but very good at working with each other to outflank their enemies. Farhan gets cut across the back by a powerful falchion blow ( 16  each to Farhan, Maat). The cultist sees this, and sees the wound on Maat, and calls out this defense/ weakness to his fellows.

With the leader obviously using a 3rd-level spell ( fly ), Arion looks out and casts a spell to strip away the caster's voice. He doesn't know if he is successful or not. He then hops out of the chariot to flank a cultist with Mu as he takes out  Nova . Azaz rides his camel and takes an extract.

The bird creature attacks the flying force-staff and misses, and it keeps flying until it gets right by Azaz. The cultist flanked by Arion and Mu sidesteps to now flank Merry with his own camel. Like his fellows, he attacks Mu with a vicious stroke, landing his blow for  22 mod . The blow looks like it should have done way worse against a real dog, and even then it seems like a major portion of his weapon's strike was somehow blunted. A cultist tactically moves around to engage Farhan, but his attack is blocked by Farhan's armor.

Merry moves away from any flanking and attacks the cultist that hurt him, biting him in the lower right arm for  14 .

 End Round 4 ... 
 
 Spoiler: Battle Tracker 

Zazu: 25. DELAYING!!!
Khelru: 24.  Bull's strength  til R41T24.  Shield of faith  til R42T24.  Spiritual weapon  vs. Akitar til R8T24.
Khabekh-shu: 21.  Defensive shock  til R99T21.  Blink  (50% miss chance) til R12T21.  Fly  til R104T21.
*   False life  and  mage armor  cast.  Shield  til R100T21.
Maat-ka-wadj: 20.  Shield other  (base) with Farhan.
FPC4: 19. (60:96).  Heroism .  Shield  til R21T19. PA. PRONE!!!
Farhan: 18. Protected by Maat's  shield other .  Running hunter's stance .
FPC1: 17. (96).  Heroism .  Shield  til R21T17. PA.
FPC5: 16. (96).  Heroism .  Shield  til R21T16. PA.
FPC2: 14. (96).  Heroism .  Shield  til R21T14. PA.
Arion: 13.  Displacement  til R22T13.  Aid  til R92T4 (+1 morale bonus on attk rolls).
*  Sun Savior: +1 morale bonus on saves in the sun.
Azaz:  12.  Mage armor .  Shield  til R32T12.  Expeditious retreat  til R34T12.
Akitar (Hieracosphinx): 11. (96:96). Currently  charmed  by Khabekh-shu.
FPC6: 10. (60:96).  Heroism .  Shield  til R21T10. PA.
FPC3: 7. (96).  Heroism .  Shield  til R21T7. PA.
Merry: 4.  Shield of faith  til R90T4. PA.
 
lostsole31
 Begin Round 5 ...
 
The force-staff follows the flying bird-monster but puffs off of its feathery-furry coat. Khelru moves up, and tries to cast a weapon on his staff, but botches it because he was riding. The flying leader begins casting a spell.

Maat-ka-wadj makes a slight adjustment away from his assailants to cast bless, which happens to just barely catch everyone in his group (including Khelru).

FPC4 gets on his feet and takes out a scroll. Farhan steps back himself to cast a spell on his axe. Three other cultists take out scrolls and enhance their weapons.

Arion feels inspiration, filling him with greater confidence and focus. He casts a spell on himself that no impediment may stop him. He then takes out  Nova  and flanks a cultist with Merry.

Azaz calls out to whomever can hear him. "Hieracosphinx! Nasty shriek. Superior aerial combatant." Speaking of which, he casts a spell and gives a nasty ultrasonic shriek of his own .... which the sphinx could never see coming as it gets hit for   13 sonic + dazed  ! Unable to concentrate on flying, the sphinx falls 15' to the ground to take  3 + prone .

The flanked cultist sidesteps away from the dog to the boy casting spells, puts his power behind a swing, and attacks Arion. The blow crits the small boy in the upper back for  29 mod , about 2/3 of which was soaked up by a massive buffer to his health.

The remaining cultist does as his brothers do, taking out a scroll and enchanting his sword.

Merry circles around to re-flank the cultist that just blooded the boy, and bites the man for  17 .

 End Round 5 ... 
 
 Spoiler: Battle Tracker 
HEROES:  Bless  til R75T20, +1 morale bonus attack rolls and saves vs. fear.
Zazu: 25. DELAYING!!!
Khelru: 24.  Bull's strength  til R41T24.  Shield of faith  til R42T24.  Spiritual weapon  vs. Akitar til R8T24.
Khabekh-shu: 21. Casting  call lightning storm !!!
*   False life  and  mage armor  cast.  Shield  til R100T21.  Defensive shock  til R99T21.  Blink  (50% miss chance) til R12T21.  Fly  til R104T21.
Maat-ka-wadj: 20.  Shield other  (base) with Farhan.
FPC4: 19. (60:96).  Heroism .  Shield  til R21T19.  Scroll of magic weapon  in hand.
Farhan: 18. Protected by Maat's  shield other .  Running hunter's stance .   Brow gasher   on axe til R12T18 or until discharged.
FPC1: 17. (96).  Heroism .  Shield  til R21T17.  Magic weapon  on falchion (1 scroll remaining) til R15T17.
FPC5: 16. (96).  Heroism .  Shield  til R21T16.  Magic weapon  on falchion (1 scroll remaining) til R15T16.
FPC2: 14. (96).  Heroism .  Shield  til R21T14.  Magic weapon  on falchion (1 scroll remaining) til R15T14.
Arion: 13.  Displacement  til R22T13.  Aid  til R92T4 (+1 morale bonus on attk rolls).
*  Sun Savior: +1 morale bonus on saves in the sun.  Freedom of movement  for 100 minutes.
Azaz:  12.  Mage armor .  Shield  til R32T12.  Expeditious retreat  til R34T12.
Akitar (Hieracosphinx): 11. (80:96). Currently  charmed  by Khabekh-shu. DAZED til R6T12!!! PRONE!!!
FPC6: 10. (43:96).  Heroism .  Shield  til R21T10. PA+Vital Strike.
FPC3: 7. (96).  Heroism .  Shield  til R21T7.  Magic weapon  on falchion (1 scroll remaining) til R15T7.
Merry: 4.  Shield of faith  til R90T4. PA.
 
lostsole31
 Begin Round 6 ...
 
The force-staff strikes the hieracosphinx for   4 force  . Khelru uses his weirding voice on the prone, dazed creature, doing   2 sonic  .

The flying spellcaster finishes intoning his spell, and lightning crackles out of the sky to hit Khelru for   20 electricity  .

Maat-ka-wadj casts a spell and fires a bolt of blinding light at two cultists; one is hit for  9 , but is not blinded, and the other is hit for  7 , but is blinded and glows like a sunrod.

A cultist reads a spell off of the scroll, which turns to ash even as his falchion glows.

Farhan steps up to attack the blinded cultist and attacks him with everything, doing  53 + 1 DEX  as the cultist is fingertipped and releases his falchion grip to only one hand.

Three of the cultists cast  magic weapon  off scrolls as well.

Arion continues to feel brimming self-consciousness. With Merry flanking, he doesn't bother with fanciness, but attacks fully with his starknife. He hits the man's shoulder for  8 +  5 fire  , then his thigh for  10 +  5 fire  , then the upper arm for  10 +  5 fire  , just enough to disable him.

Azaz takes out a potion and pours it down Khelru's throat, providing   2 healing  .

The hieracosphinx shakes off its dazed condition and goes to stand, but in doing so Khelru pimp slaps it with his quarterstaff for  22 . It still manages to stand. It angrily bites at Azaz, hitting him in the knee for  10 .

The cultist disabled by Arion attacks Merry with every last bit of his strength, but luckily a deflection field tosses his sword to the side even as he falls .... overcome by his wounds. Before hitting the ground, however, he is immolated in a bright flash of fire that snakes out at Merry and Arion, but they dodge and avert their eyes from the blinding light. The blinded cultist   bleeds 3   and steps back from Farhan.

Merry charges the hieracosphinx and bites into feathers for no effect.

 End Round 6 ... 
 
 Spoiler: Battle Tracker 
HEROES:  Bless  til R75T20, +1 morale bonus attack rolls and saves vs. fear.
Zazu: 25. DELAYING!!!
Khelru: 24.  Bull's strength  til R41T24.  Shield of faith  til R42T24.  Spiritual weapon  vs. Akitar til R8T24.
Khabekh-shu: 21. Altitude 15'.  Call lightning storm  til R106T21; Used 1:10 lightning bolts!!!
*   False life  and  mage armor  cast.  Shield  til R100T21.  Defensive shock  til R99T21.  Blink  (50% miss chance) til R12T21.  Fly  til R104T21.
Maat-ka-wadj: 20.  Shield other  (base) with Farhan.
FPC4: 19. (60:96).  Heroism .  Shield  til R21T19.  Magic weapon  til R16T19.
Farhan: 18. Protected by Maat's  shield other .  Running hunter's stance .   Brow gasher   on axe til R12T18 or until discharged. PA/ Vital Strike.
FPC1: 17. (96).  Heroism .  Shield  til R21T17.  Magic weapon  til R16T17.
FPC5: 16. (96).  Heroism .  Shield  til R21T16.  Magic weapon  til R16T16.
FPC2: 14. (87).  Heroism .  Shield  til R21T14.  Magic weapon  til R16T14.
Arion: 13.  Displacement  til R22T13.  Aid  til R92T4 (+1 morale bonus on attk rolls).
*  Sun Savior: +1 morale bonus on saves in the sun.  Freedom of movement  for 100 minutes.
Azaz:  12.  Mage armor .  Shield  til R32T12.  Expeditious retreat  til R34T12.
Akitar (Hieracosphinx): 11. (52:96). Currently  charmed  by Khabekh-shu.
FPC3: 7. (33; 12:13 DEX).  Heroism .  Shield  til R21T7.  Magic weapon  on falchion (1 scroll remaining) til R15T7. BLINDED til R10T20!!!
*  FINGERTIPPED:  Heal:  A DC 15 Heal check allows usage of hand, albeit with a -4  penalty to all rolls.  A DC 25 Heal check repairs the hand's use (but  not the ability damage).  Rest or restorative magic is needed to heal  ability damage.
*  Affected by brow gasher. Take 3 BLEED/ rd (other penalties). Current -0 penalty.
Merry: 4.  Shield of faith  til R90T4. PA. Charged.

 DEAD 
FPC6.
 
lostsole31
 Begin Round 7 ...
 
The force quarterstaff can't quite get past the hide and feathers of the sphinx. Khelru takes out a wand and touches Azaz with it to give him   2 healing  .

The flying man brings down a bolt of lightning on Maat-ka-wadj for   14 electricity  . For his part, Maat' casts a spell on himself to thicken his skin against the groundborne raiders. He then readies his wooden shield and steps up to a raider next to Farhan.

FPC4 casts a spell on himself and holds position.

Farhan attacks FPC2 in the left knee with a power vital for  47 .

FPC1, FPC5, and by stepping back even FPC2 all cast a spell on themselves.

Arion moves closer to Merry and the battle with the sphinx. Having just been inspired by a power new to him, he casts forth his mind and takes ahold of what is there. Not knowing how to speak Sphinx, he simply calls out,  "Go home. This battle isn't worth you life."  He looks to Azaz and Khelru and says,  "Hold on attacks until we know if my charm worked." 

Azaz holds off....

It turns out there are two  charms  now active on the sphinx, and both the flying man and Arion have a mental battle for control, but really, the fact that Khelru and Azaz were already attacking causes Arion's spell to finally fail. The hieracosphinx gives out a great shriek as a result. Only Zazu, Azaz' scorpion is deafended among the heroes, whereas three cultists are affected and deafeaned. The sphinx steps slightly south.

FPC3, though blind, performs first aid on his finger and at least makes his hand usable for now.

Merry studies the obviously bothered sphinx and then performs a  rising phoenix strike , scoring a back-breaking strike that does  56 + 10 DEX , dropping the sphinx.

Azaz shoots a force missile at the sphinx that does   2 force  .

 End Round 7 ... 
 
 Spoiler: Battle Tracker 
HEROES:  Bless  til R75T20, +1 morale bonus attack rolls and saves vs. fear.
Zazu: 25. DELAYING!!! DEAFENED til R13T11!!!
Khelru: 24.  Bull's strength  til R41T24.  Shield of faith  til R42T24.  Spiritual weapon  vs. Akitar til R8T24. Staff in one hand,  wand of CLW  in other.
Khabekh-shu: 21. Altitude 45'.  Call lightning storm  til R106T21; Used 1:10 lightning bolts!!!
*   False life  and  mage armor  cast.  Shield  til R100T21.  Defensive shock  til R99T21.  Blink  (50% miss chance) til R12T21.  Fly  til R104T21.
Maat-ka-wadj: 20.  Shield other  (base) with Farhan.  Barkskin  (+3) for 70 min. Cast  true strike .
FPC4: 19. (60:96).  Heroism .  Shield  til R21T19.  Magic weapon  til R16T19.
Farhan: 18. Protected by Maat's  shield other .  Running hunter's stance . PA/ Vital Strike.
FPC1: 17. (96).  Heroism .  Shield  til R21T17.  Magic weapon  til R16T17. Cast  true strike . DEAFENED til R14T11!!!
FPC5: 16. (96).  Heroism .  Shield  til R21T16.  Magic weapon  til R16T16. Cast  true strike .
FPC2: 14. (40).  Heroism .  Shield  til R21T14.  Magic weapon  til R16T14. Cast  true strike . DEAFENED til R9T11!!!
Arion: 13.  Displacement  til R22T13.  Aid  til R92T4 (+1 morale bonus on attk rolls).
*  Sun Savior: +1 morale bonus on saves in the sun.  Freedom of movement  for 100 minutes.
 Akitar (Hieracosphinx): 11. (-6:96; 4:14 DEX). Currently  charmed  by Khabekh-shu. DYING!!! 
FPC3: 7. (33; 12:13 DEX).  Heroism .  Shield  til R21T7.  Magic weapon  on falchion (1 scroll remaining) til R15T7. BLINDED til R10T20!!!
*  FINGERTIPPED:  Heal:  Usage of hand, albeit with a -4  penalty to all rolls.  A DC 25 Heal check repairs the hand's use (but  not the ability damage).  Rest or restorative magic is needed to heal  ability damage.
*  Affected by brow gasher. Take 3 BLEED/ rd (other penalties). Current -0 penalty.
Merry: 4.  Shield of faith  til R90T4.
Azaz: 3.  Mage armor .  Shield  til R32T12.  Expeditious retreat  til R34T12.

 DEAD 
FPC6.
 
lostsole31
 Begin Round 8 ...
 
Khelru's spiritual staff dissipates. He puts awayhis magic wand, and then casts a healing spell on Azaz for   9  .

The spellcaster drops another lightning storm on Khelru for   22 electricity  . Khelru is in a very bad way now.

Maat-ka-wadj, steps forward and with supernatural insight attacks a raider with his mace, hitting him in the knee for  6 .

A raider takes an arcing route to Farhan, hitting him in his lower back and hip for  23 , though half of that goes to Maat'. Farhan calls upon his vampiric might, growing stronger. He then counterattacks the raider that just struck him, hitting him in the head for  38 .

A raider comes around in a circuit to flank Maat' to hit him for  38  in the left lower leg. Meanwhile, another raider arcs into flanking against Farhan, and strikes him for  15/15  to Maat', who in turn falls. A raider performs a coup de grace on Maat-ka-wadj, killing him outright.

With the sphinx down, and seeing Maat' fall and his cohort in trouble, Arion moves towards that battle, and inspired by Caphriel's gifts, he calls out a song in the hopes to terrify his enemies. Arion notes ruefully that two of the raiders seem completely unaffected, as if in a battle trance or even deafened.

The blinded, fingertipped raider is desperately trying to stop the bleeding from his brow, but the pain in his hand and the terror he feels from the singer somewhere on his field throws off what otherwise might have been success.

Merry charges a raider and bites him in the leg for  17 .  Azaz casts  flaming sphere  and casts it right at a raider's feet to burn him for   12 fire  .

 End Round 8 ... 
 
 Spoiler: Battle Tracker 
HEROES:  Bless  til R75T20, +1 morale bonus attack rolls and saves vs. fear.
Zazu: 25. DELAYING!!! DEAFENED til R13T11!!!
Khelru: 24.  Bull's strength  til R41T24.  Shield of faith  til R42T24. Staff in one hand,  wand of CLW  in other.
Khabekh-shu: 21. Altitude 45'.  Call lightning storm  til R106T21; Used 3:10 lightning bolts!!!
*   False life  and  mage armor  cast.  Shield  til R100T21.  Defensive shock  til R99T21.  Blink  (50% miss chance) til R12T21.  Fly  til R104T21.
FPC4: 19. (10:96).  Heroism .  Shield  til R21T19.  Magic weapon  til R16T19. PA/ Vital Strike/ Arcane Strike. SHAKEN by Dirge of Doom!!!
Farhan: 18. Protected by Maat's  shield other .  Running hunter's stance . PA/ Vital Strike.
*  Vampiric Might til R18T18.  HAMPERED - Half speed, and no 5' step, until R9T16!!!
FPC1: 17. (79).  Heroism .  Shield  til R21T17.  Magic weapon  til R16T17. DEAFENED til R14T11!!! PA/ Vital Strike/ Arcane Strike.
FPC5: 16. (96).  Heroism .  Shield  til R21T16.  Magic weapon  til R16T16. PA/ Vital Strike/ Arcane Strike. SHAKEN by Dirge of Doom!!!
FPC2: 14. (6).  Heroism .  Shield  til R21T14.  Magic weapon  til R16T14. DEAFENED til R9T11!!! PA/ Vital Strike/ Arcane Strike.
Arion: 13.  Displacement  til R22T13.  Aid  til R92T4 (+1 morale bonus on attk rolls).  Performing dirge of doom.
*  Sun Savior: +1 morale bonus on saves in the sun.  Freedom of movement  for 100 minutes.
 Akitar (Hieracosphinx): 11. (-6:96; 4:14 DEX). Currently  charmed  by Khabekh-shu. STABLE!!! 
FPC3: 7. (30; 12:13 DEX).  Heroism .  Shield  til R21T7.  Magic weapon  on falchion (1 scroll remaining) til R15T7. BLINDED til R10T20!!!
*  FINGERTIPPED:  Heal:  Usage of hand, albeit with a -4  penalty to all rolls.  A DC 25 Heal check repairs the hand's use (but  not the ability damage).  Rest or restorative magic is needed to heal  ability damage.
*  Affected by brow gasher. Take 3 BLEED/ rd. SHAKEN by Dirge of Doom!!!
Merry: 4.  Shield of faith  til R90T4.
Azaz: 3.  Mage armor .  Shield  til R32T12.  Expeditious retreat  til R34T12.

 DEAD 
FPC6. Maat-ka-wadj.
 
lostsole31
 Begin Round 9 ...
 
Khelru takes the last of his most powerful spells and turns it to healing for himself for   12 healing  .

The distant spellcaster sends down a lightning bolt on Khelru, who does a better job of dodging as he only takes   7 electricity  , but his camel is killed and Khelru falls for  4 .

The shaken cultist attacks Farhan with everything he has and clips Farhan's brow for  49 +  (1 bleed)  . He then sidesteps. Meanwhile, the flanking cultist misses.

Farhan takes   1 bleed  , calling out for help from his liege. He now fights more carefully, yet still putting all he can into the power of his single swing, but misses.

The cultist fighting Merry shifts closer to Farhan to flank, but the emir's ferocious defense keeps the falchion biting only on armor. A non-flanking cultist tries to fake out Farhan, but he is too canny and deflects the blow. Another cultist that was hanging back moves up and bites against the emir's armor.

Arion is seeing his cohort get overwhelmed, and yet his force of will increases. He stops his dirge, as it surprised him in starting it and only affected a few of the strong-willed cultists. He looks at the unwounded cultist fighting Farhan and shouts,   "The  Mask of the Forgotten Pharaoh  is sitting in the Great Library of Tephu! The glory awaits you, if you dare take it!"   He then moves into battle to threaten a cultist flanking his cohort.

The blinded, bleeding cultist continues to bleed.

Merry the dog takes his rightful shape as a hound archon, and steps up to flank a cultist with the embattled emir. He calls out defensive tactics for all heroes.

Azaz is furious with what he sees when the dog turns into an anthropomorphic, god-like, jackal-headed being, but focuses on the battle for now, moving his  flaming sphere  to try to follow the one he hurt recently. The cultist fails to dodge and falls to the ground to be consumed, and disappears in a puff of smoke!

 End Round 9 ... 
 
 Spoiler: Battle Tracker 
HEROES:  Bless  til R75T20, +1 morale bonus attack rolls and saves vs. fear.
*  All heroes w/in 60' of Merry gain +4 morale bonus to AC until his next turn!
Zazu: 25. DELAYING!!! DEAFENED til R13T11!!!
Khelru: 24.  Bull's strength  til R41T24.  Shield of faith  til R42T24. Staff in one hand,  wand of CLW  in other. PRONE!!!
Khabekh-shu: 21. Altitude 45'.  Call lightning storm  til R106T21; Used 4:10 lightning bolts!!!
*   False life  and  mage armor  cast.  Shield  til R100T21.  Defensive shock  til R99T21.  Blink  (50% miss chance) til R12T21.  Fly  til R104T21.
Farhan: 18.  Running hunter's stance . PA/ Vital Strike/ FD. 1 BLEED!!!
*  Vampiric Might til R18T18.  HAMPERED - Half speed, and no 5' step, until R10T19!!!
FPC1: 17. (79).  Heroism .  Shield  til R21T17.  Magic weapon  til R16T17. DEAFENED til R14T11!!! PA/ Vital Strike/ Arcane Strike.
FPC5: 16. (96).  Heroism .  Shield  til R21T16.  Magic weapon  til R16T16. PA/ Vital Strike/ Arcane Strike.
*  Affected by SUGGESTION!!! Will leave battle to go to the Great Library of Tephu to attempt to retrieve the mask!!!
FPC2: 14. (6).  Heroism .  Shield  til R21T14.  Magic weapon  til R16T14. DEAFENED til R9T11!!! PA/ Vital Strike/ Arcane Strike.
Arion: 13.  Displacement  til R22T13.  Aid  til R92T4 (+1 morale bonus on attk rolls).  Performing dirge of doom.
*  Sun Savior: +1 morale bonus on saves in the sun.  Freedom of movement  for 100 minutes.
 Akitar (Hieracosphinx): 11. (-6:96; 4:14 DEX). Currently  charmed  by Khabekh-shu. STABLE!!! 
FPC3: 7. (27; 12:13 DEX).  Heroism .  Shield  til R21T7.  Magic weapon  on falchion (1 scroll remaining) til R15T7. BLINDED til R10T20!!!
*  FINGERTIPPED:  Heal:  Usage of hand, albeit with a -4  penalty to all rolls.  A DC 25 Heal check repairs the hand's use (but  not the ability damage).  Rest or restorative magic is needed to heal  ability damage.
*  Affected by brow gasher. Take 3 BLEED/ rd.
Merry: 4.  Shield of faith  til R90T4.
Azaz: 3.  Mage armor .  Shield  til R32T12.  Expeditious retreat  til R34T12.

 DEAD 
FPC4/6. Maat-ka-wadj.
 
lostsole31
 Begin Round 10 ...
 
Khelru stays on the ground, takes out a scroll, and reads a CMW that heals him for   14  . Still, the distant wizard is merciless, sending down a streaking bolt that does another   13 electricity   to Khelru.

Farhan takes   1 bleed   and sidesteps to be near Arion. He concentrates on a defensive spell, but he is too weak to maintain it and it fizzles.

A cultist hits Merry for  24 mod  sneak attack by faking him out. Another cultist seems to have been affected by Arion's missive and gets on his camel. A third cultist tries to acrobatically get around Merry but gets bitten in the left upper leg for  19 , enough to disable him so that he still gets into position but doesn't have the strength to attack as well.

Arion casts a spell defensively, and Farhan disappears from sight.

The maimed cultist still can't stop his bleeding (  3 bleed  ).

Merry repositions and bites at the disable cultist in the chest, and the man disappears in an explosion, doing   8 fire   to Merry and blinding another cultist.

Azaz, seeing a dire situation forming with so many badly wounded friendlies - including his lover - rides forth on his candle to take momentary advantage of a situation. He casts a spell that the blinded cultist cannot react to, and touches him for   12 electricity  .

 End Round 10 ... 
 
 Spoiler: Battle Tracker 
HEROES:  Bless  til R75T20, +1 morale bonus attack rolls and saves vs. fear.
*  All heroes w/in 60' of Merry gain +4 morale bonus to AC until his next turn!
Zazu: 25. DELAYING!!! DEAFENED til R13T11!!!
Khelru: 24.  Bull's strength  til R41T24.  Shield of faith  til R42T24. Staff on ground,  wand of CLW  in hand. PRONE!!!
Khabekh-shu: 21. Altitude 45'.  Call lightning storm  til R106T21; Used 5:10 lightning bolts!!!
*   False life  and  mage armor  cast.  Shield  til R100T21.  Defensive shock  til R99T21.  Blink  (50% miss chance) til R12T21.  Fly  til R104T21.
Farhan: 18.  Running hunter's stance . 1 BLEED!!! INVISIBLE for 10 minutes.
*  Vampiric Might til R18T18.
FPC1: 17. (67).  Heroism .  Shield  til R21T17.  Magic weapon  til R16T17. DEAFENED til R14T11!!! PA/ Vital Strike/ Arcane Strike. BLINDED til R11T4!!!
FPC5: 16. (96).  Heroism .  Shield  til R21T16.  Magic weapon  til R16T16. PA/ Vital Strike/ Arcane Strike. On his camel right now.
*  Affected by SUGGESTION!!! Will leave battle to go to the Great Library of Tephu to attempt to retrieve the mask!!!
Arion: 13.  Displacement  til R22T13.  Aid  til R92T4 (+1 morale bonus on attk rolls).
*  Sun Savior: +1 morale bonus on saves in the sun.  Freedom of movement  for 100 minutes.
 Akitar (Hieracosphinx): 11. (-6:96; 4:14 DEX). Currently  charmed  by Khabekh-shu. STABLE!!! 
FPC3: 7. (24; 12:13 DEX).  Heroism .  Shield  til R21T7.  Magic weapon  on falchion (1 scroll remaining) til R15T7. BLINDED til R10T20!!!
*  FINGERTIPPED:  Heal:  Usage of hand, albeit with a -4  penalty to all rolls.  A DC 25 Heal check repairs the hand's use (but  not the ability damage).  Rest or restorative magic is needed to heal  ability damage.
*  Affected by brow gasher. Take 3 BLEED/ rd.
Merry: 4.  Shield of faith  til R90T4.
Azaz: 3.  Mage armor .  Shield  til R32T12.  Expeditious retreat  til R34T12.

 DEAD 
FPC4/6. Maat-ka-wadj.
 
lostsole31
 Begin Round 11 ...
 
Khelru stands unsteadily, and casts CLW on himself for   11  . Unfortunately, that was the last of his non-domain spells. He grits his teeth and is ready when the lightning arcs down, moving as best as he can so the distant mage only does   11 electricity  , putting him right back where he was a few seconds ago, but at least Khelru is still standing.

Though invisible, Farhan takes   1 bleed  . He moves behind Arion's chariot and successful stops the bleeding.

A blinded cultist swings wildly, nearly killing Azaz' camel. The cultist on his camel runs from the battle, and Arion - not wanting to foil his own spell - smiles as he leaves instead of attacking. Meanwhile, Arion   FH3   while becoming more confident about his magics. Realizing this battle is far more intense than expected, he steps away from danger, takes out a scroll, and reads it. The scroll turns to dust as a warping field appears in front of him.

The maimed cultist takes   3 bleed  , still unable to stop it, though he can now see again.

Merry steps up to power-bite the blind cultist attacking Azaz, but is thrown off by magical protection. At the same time, a raider regains his vision.

Seeing an open raider while a blind man is in front of him, Azaz tosses a bomb at the maimed cultist, doing   11 acid  . Some of that spatters on a raider's camel for   5 acid  . It bolts, but trips and is killed.

 End Round 11 ... 
 
 Spoiler: Battle Tracker 
HEROES:  Bless  til R75T20, +1 morale bonus attack rolls and saves vs. fear.
*  All heroes w/in 60' of Merry gain +4 morale bonus to AC until his next turn!
Zazu: 25. DELAYING!!! DEAFENED til R13T11!!!
Khelru: 24.  Bull's strength  til R41T24.  Shield of faith  til R42T24. Staff on ground,  wand of CLW  in hand.
Khabekh-shu: 21. Altitude 45'.  Call lightning storm  til R106T21; Used 6:10 lightning bolts!!!
*   False life  and  mage armor  cast.  Shield  til R100T21.  Defensive shock  til R99T21.  Blink  (50% miss chance) til R12T21.  Fly  til R104T21.
Farhan: 18.  Running hunter's stance . INVISIBLE for 10 minutes.
*  Vampiric Might til R18T18.
FPC1: 17. (67).  Heroism .  Shield  til R21T17.  Magic weapon  til R16T17. DEAFENED til R14T11!!! PA/ Vital Strike/ Arcane Strike.
Arion: 13.  Displacement  til R22T13.  Aid  til R92T4 (+1 morale bonus on attk rolls).  Shield  til R21T13.
*  Sun Savior: +1 morale bonus on saves in the sun.  Freedom of movement  for 100 minutes.
 Akitar (Hieracosphinx): 11. (-6:96; 4:14 DEX). Currently  charmed  by Khabekh-shu. STABLE!!! 
FPC3: 7. (10; 12:13 DEX).  Heroism .  Shield  til R21T7.  Magic weapon  on falchion (1 scroll remaining) til R15T7. Take 1d6 ACID next turn!!!
*  FINGERTIPPED:  Heal:  Usage of hand, albeit with a -4  penalty to all rolls.  A DC 25 Heal check repairs the hand's use (but  not the ability damage).  Rest or restorative magic is needed to heal  ability damage.
*  Affected by brow gasher. Take 3 BLEED/ rd.
Merry: 4.  Shield of faith  til R90T4.
Azaz: 3.  Mage armor .  Shield  til R32T12.  Expeditious retreat  til R34T12.

 DEAD 
FPC4/6. Maat-ka-wadj.
 
lostsole31
 Begin Round 12 ...
 
Khelru takes out a scroll, reads it, and is given   16 healing  , and then partially dodges the expected lightning bolt that hits near him for   6 electricity  .

Farhan casts  shield of faith  on himself while invisible - casting loudly enough to give his general position away - but not so that he makes his invisible self a more tempting target than those that can be seen.

A formerly blinded cultist puts everything he has in an attack vs. the young Keleshyte noble that just rolled up on him. It is a crit to the head for  33 , nearly knocking Azaz down in one blow.

Arion casts a spell to turn invisible, and then stealthily moves from the position he was in.

The maimed cultist takes   3 BLEED  +  1 acid  . He continues to fail to stop his bleeding.

Merry bites the cultist that nearly dropped Azaz, crunching him for  21 .

Azaz dismounts from his camel away from the man that nearly killed him, and takes an extract to heal   11  .

 End Round 12 ... 
 
 Spoiler: Battle Tracker 
HEROES:  Bless  til R75T20, +1 morale bonus attack rolls and saves vs. fear.
*  All heroes w/in 60' of Merry gain +4 morale bonus to AC until his next turn!
Zazu: 25. DELAYING!!! DEAFENED til R13T11!!!
Khelru: 24.  Bull's strength  til R41T24.  Shield of faith  til R42T24. Staff on ground,  wand of CLW  in hand.
Khabekh-shu: 21. Altitude 45'.  Call lightning storm  til R106T21; Used 7:10 lightning bolts!!!
*   False life  and  mage armor  cast.  Shield  til R100T21.  Defensive shock  til R99T21.  Blink  (50% miss chance) til R12T21.  Fly  til R104T21.
Farhan: 18.  Running hunter's stance . INVISIBLE for 10 minutes.  Shield of faith  (+3 deflection) til R82T18.
*  Vampiric Might til R18T18.
FPC1: 17. (46).  Heroism .  Shield  til R21T17.  Magic weapon  til R16T17. DEAFENED til R14T11!!! PA/ Vital Strike/ Arcane Strike.
Arion: 13.  Displacement  til R22T13.  Aid  til R92T4 (+1 morale bonus on attk rolls).  Shield  til R21T13.
*  Sun Savior: +1 morale bonus on saves in the sun.  Freedom of movement  for 100 minutes.
 Akitar (Hieracosphinx): 11. (-6:96; 4:14 DEX). Currently  charmed  by Khabekh-shu. STABLE!!! 
FPC3: 7. (6; 12:13 DEX).  Heroism .  Shield  til R21T7.  Magic weapon  on falchion (1 scroll remaining) til R15T7.
*  FINGERTIPPED:  Heal:  Usage of hand, albeit with a -4  penalty to all rolls.  A DC 25 Heal check repairs the hand's use (but  not the ability damage).  Rest or restorative magic is needed to heal  ability damage.
*  Affected by brow gasher. Take 3 BLEED/ rd.
Merry: 4.  Shield of faith  til R90T4.
Azaz: 3.  Mage armor .  Shield  til R32T12.  Expeditious retreat  til R34T12.

 DEAD 
FPC4/6. Maat-ka-wadj. FPC5 quit the field (*charmed* by Arion) and heading to the Great Library.
 
lostsole31
 Begin Round 13 ...
 
Khelru moves across the sands to Azaz, leaving his staff behind, and using the wand on himself to heal Azaz of   8  . Khelru doesn't dodge the lightning this time, however, taking   20 electricity  (disabled) .

Meanwhile, Farhan invisibly moves to flank with Merry. He then becomes visible as he uses a  crushing blow  against FC1, doing  43  and causing him to be flat-footed. The cultist turns spins around and wildly misses the emir, exhausting himself in the process. Arion, likewise invisible, moves up stealthily towards the point below the flying mage, trying to be stealthy by leaving as little trail as possible.

The maimed cultist continues to bleed.

Merry bites the flanked cultist for  15 , but the cultist is a true fanatic and does not fall.

Azaz sends 2 magical bolts streaking towards the flying mage to hit him for   9 force  .

 End Round 13 ... 
 
 Spoiler: Battle Tracker 
HEROES:  Bless  til R75T20, +1 morale bonus attack rolls and saves vs. fear.
*  All heroes w/in 60' of Merry gain +4 morale bonus to AC until his next turn!
Zazu: 25. DELAYING!!! DEAFENED til R13T11!!!
Khelru: 24.  Bull's strength  til R41T24.  Shield of faith  til R42T24. Staff on ground (near Akitar).  Wand of CLW  in hand. DISABLED!!!
Khabekh-shu: 21. Altitude 45'.  Call lightning storm  til R106T21; Used 7:10 lightning bolts!!!
*   False life  and  mage armor  cast.  Shield  til R100T21.  Defensive shock  til R99T21.  Blink  (50% miss chance) til R12T21.  Fly  til R104T21.
Farhan: 18.  Running hunter's stance . INVISIBLE for 10 minutes.  Shield of faith  (+3 deflection) til R82T18.
*  Vampiric Might til R18T18.
FPC1: 17. (-12).  Heroism .  Shield  til R21T17.  Magic weapon  til R16T17. DEAFENED til R14T11!!! PA/ Vital Strike/ Arcane Strike.
*  EXHAUSTED: Must spend FRA to remove exhausted condition.
Arion: 13.  Displacement  til R22T13.  Shield  til R21T13.
*  Sun Savior: +1 morale bonus on saves in the sun.  Freedom of movement  for 100 minutes.
 Akitar (Hieracosphinx): 11. (-6:96; 4:14 DEX). Currently  charmed  by Khabekh-shu. STABLE!!! 
FPC3: 7. (3; 12:13 DEX).  Heroism .  Shield  til R21T7.  Magic weapon  on falchion (1 scroll remaining) til R15T7.
*  FINGERTIPPED:  Heal:  Usage of hand, albeit with a -4  penalty to all rolls.  A DC 25 Heal check repairs the hand's use (but  not the ability damage).  Rest or restorative magic is needed to heal  ability damage.
*  Affected by brow gasher. Take 3 BLEED/ rd.
Merry: 4.  Shield of faith  til R90T4.
Azaz: 3.  Mage armor .  Shield  til R32T12.  Expeditious retreat  til R34T12.

 DEAD 
FPC4/6. Maat-ka-wadj. FPC5 quit the field (*charmed* by Arion) and heading to the Great Library.
 
lostsole31
 Begin Round 14 ...
 
Khelru uses the wand on himself for   6  . He is so weak he doesn't have the strength to jump out of the way of the next lightning strike that does   24 electricity  ! Khelru is killed outright. Azaz screams as his lover gets toasted.

Farhan is horrified by Khelru's death, but his body does hold something that he desperately needs and might be able to use. But first, he has to finish off the man the two cultists. He strikes down the cultist threatening Merry. The man's body explodes in a bright white flame, doing   12 fire   to Merry and   6 fire   to Farhan. Azaz' camel is immolated. Farhan then moves over to Khelru's fallen body.

Invisibly, Arion uses his spell kenning to cast  fly  on himself and then shoots upwards to an altitude of 30'.

The last cultist is now disabled, but refuses to give up as he continues to bleed. Merry runs at the maimed cultist to put him out of his misery. The cultist finally is killed in a white hot flame that does   9 fire   to Merry.

Azaz is beyond his abiity to think, stalks foward, and sends up a force missile to strike the enemy caster for   4 force  .

 End Round 14 ... 
 
 Spoiler: Battle Tracker 
HEROES:  Bless  til R75T20, +1 morale bonus attack rolls and saves vs. fear.
*  All heroes w/in 60' of Merry gain +4 morale bonus to AC until his next turn!
Zazu: 25. DELAYING!!! DEAFENED til R13T11!!!
Khabekh-shu: 21. Altitude 45'.  Call lightning storm  til R106T21; Used 8:10 lightning bolts!!!
*   False life  and  mage armor  cast.  Shield  til R100T21.  Defensive shock  til R99T21.  Blink  (50% miss chance) til R12T21.  Fly  til R104T21.
Farhan: 18.  Running hunter's stance . INVISIBLE for 10 minutes.  Shield of faith  (+3 deflection) til R82T18.
*  Vampiric Might til R18T18.
Arion: 13.  Displacement  til R22T13.  Shield  til R21T13.  Fly  til R114T13 (30' altitude).
*  Sun Savior: +1 morale bonus on saves in the sun.  Freedom of movement  for 100 minutes.
 Akitar (Hieracosphinx): 11. (-6:96; 4:14 DEX). Currently  charmed  by Khabekh-shu. STABLE!!! 
FPC3: 7. (0; 12:13 DEX).  Heroism .  Shield  til R21T7.  Magic weapon  on falchion (1 scroll remaining) til R15T7.
*  FINGERTIPPED:  Heal:  Usage of hand, albeit with a -4  penalty to all rolls.  A DC 25 Heal check repairs the hand's use (but  not the ability damage).  Rest or restorative magic is needed to heal  ability damage.
*  Affected by brow gasher. Take 3 BLEED/ rd.
Merry: 4.  Shield of faith  til R90T4.
Azaz: 3.  Mage armor .  Shield  til R32T12.  Expeditious retreat  til R34T12.

 DEAD 
FPC4/6. Maat-ka-wadj. FPC5 quit the field (*charmed* by Arion) and heading to the Great Library.
 
lostsole31
 Begin Round 15 ...
 
The enemy sorcerer flies almost directly above Azaz and sends down a bolt of lightning that strikes the young noble for   13 electricity  .

Farhan quietly takes the healing wand out of Khelru's dead grasp and tries to be stealthy. He then moves up by Azaz and quietly asks the badly wounded Keleshyte,   "Can you use the healing wand?"  

Arion invisibly flies up and over towards the sorcerer. Mu goes over to Azaz and changes form to his real hound archon form.

  "Badly, but yes,"   he says, but focuses on the defensive as he takes out his own wand and uses it on himself and disappears.

 End Round 15 ... 
 
 Spoiler: Battle Tracker 
HEROES:  Bless  til R75T20, +1 morale bonus attack rolls and saves vs. fear.
*  All heroes w/in 60' of Merry gain +4 morale bonus to AC until his next turn!
Zazu: 25. DELAYING!!!
Khabekh-shu: 21. Altitude 45'.  Call lightning storm  til R106T21; Used 9:10 lightning bolts!!!
*   False life  and  mage armor  cast.  Shield  til R100T21.  Defensive shock  til R99T21.  Blink  (50% miss chance) til R12T21.  Fly  til R104T21.
Farhan: 18.  Running hunter's stance . INVISIBLE for 10 minutes.  Shield of faith  (+3 deflection) til R82T18.
*  Vampiric Might til R18T18.
Arion: 13.  Displacement  til R22T13.  Shield  til R21T13.  Fly  til R114T13 (50' altitude).
*  Sun Savior: +1 morale bonus on saves in the sun.  Freedom of movement  for 100 minutes.
 Akitar (Hieracosphinx): 11. (-6:96; 4:14 DEX). Currently  charmed  by Khabekh-shu. STABLE!!! 
*  Affected by brow gasher. Take 3 BLEED/ rd.
Merry: 4.  Shield of faith  til R90T4.
Azaz: 3.  Mage armor .  Shield  til R32T12.  Expeditious retreat  til R34T12.  Vanish  til end R16T3.

 DEAD 
FPC3/ 4/6. Maat-ka-wadj. FPC5 quit the field (*charmed* by Arion) and heading to the Great Library. Khelru
 
lostsole31
 Begin Round 16 ...
 
The enemy sends down his last lightning bolt at Mery-anpu, who doesn't quite dodge and gets hit squarely .... only to not take any damage at all!

By now, Arion is no longer wounded. He casts a spell that the enemy caster can hear, but flies around so he cannot be easily pinpointed.

Mery-anpu casts CCW on himself for   20 healing  .

Azaz reappears and Farhan verbally coordinate so Azaz can take the healing wand and know where Farhan is, but fails to activate the wand.

 End Round 16 ... 
 
 Spoiler: Battle Tracker 
HEROES:  Bless  til R75T20, +1 morale bonus attack rolls and saves vs. fear.
Zazu: 25. DELAYING!!!
Khabekh-shu: 21. Altitude 45'.
*   False life  and  mage armor  cast.  Shield  til R100T21.  Defensive shock  til R99T21.  Blink  (50% miss chance) til R12T21.  Fly  til R104T21.
Farhan: 18.  Running hunter's stance . INVISIBLE for 10 minutes.  Shield of faith  (+3 deflection) til R82T18. DELAYING!!!
*  Vampiric Might til R18T18.
Arion: 13.  Displacement  til R22T13.  Shield  til R21T13.  Fly  til R114T13 (50' altitude).  Eagle's splendor  til R116T13 (not included on sheet).
*  Sun Savior: +1 morale bonus on saves in the sun.  Freedom of movement  for 100 minutes.
 Akitar (Hieracosphinx): 11. (-6:96; 4:14 DEX). Currently  charmed  by Khabekh-shu. STABLE!!! 
*  Affected by brow gasher. Take 3 BLEED/ rd.
Merry: 4.  Shield of faith  til R90T4.
Azaz: 3.  Mage armor .  Shield  til R32T12.  Expeditious retreat  til R34T12.

 DEAD 
FPC3/ 4/6. Maat-ka-wadj. FPC5 quit the field (*charmed* by Arion) and heading to the Great Library. Khelru.
 
lostsole31
 Begin Round 17 ...
 
The enemy begins casting a spell, and Arion sees how dangerous a spell is that he's casting and attempts to attack him from invisibility. Luckily, the blink effect doesn't protect the sorcerer as he gets struck by the small starknife for  11 , seeming to ignore the fire. At the same time, a  defensive shock  counters against Arion for   29 electricity  ! Arion now appears above the sorcerer, but his sacrifice was not in vain as the spell the sorcerer was casting is lost. Arion's boyish cry peals out from on high.

Arion heals a little of the pain. Arion thinks about his options, and realizing that the sorcerer ignored his fiery starknife, ignores the instinct to shoot him with a ray of fire. Observing him quickly, he realizes this man is actually not a "true" human, but a cheitan ... a servitor race bred by the efreet, though given he has no efreet paraphernalia, this one is without service to a flamed lord. He recognizes a cheitan as an outsider, but a mortal one, and one still normally requiring sleep. He begins to sing the same type of song that put Farhan's entire domestic house asleep before.

He is successful, but in that success,  everyone  falls asleep ... the cult leader, Mery-anpu, Farhan, Azaz (both still invisible), even all of the camels below.

The cultist falls 50' to the sands below, taking a mere  8  in doing so (softer, silty sand, and his sleeping body is more relaxed). He is instantly awakened, but still prone.

He then flies down to a point above the leader.

 End Round 17 ... 
 
 Spoiler: Battle Tracker 
HEROES:  Bless  til R75T20, +1 morale bonus attack rolls and saves vs. fear.
Zazu: 25. ASLEEP til R27T13!!!
Khabekh-shu: 21. PRONE!!!
*  M  age armor  cast.  Shield  til R100T21.  Blink  (50% miss chance) til R12T21.  Fly  til R104T21.
Farhan: 18.  Running hunter's stance . INVISIBLE for 10 minutes.  Shield of faith  (+3 deflection) til R82T18. ASLEEP til R27T13!!!
*  Vampiric Might til R18T18.
Arion: 13.  Displacement  til R22T13.  Shield  til R21T13.  Fly  til R114T13 (50' altitude).  Eagle's splendor  til R116T13 (not included on sheet).
*  Sun Savior: +1 morale bonus on saves in the sun.  Freedom of movement  for 100 minutes.
 Akitar (Hieracosphinx): 11. (-6:96; 4:14 DEX). Currently  charmed  by Khabekh-shu. STABLE!!! 
Merry: 4.  Shield of faith  til R90T4. ASLEEP til R27T13!!!
Azaz: 3.  Mage armor .  Shield  til R32T12.  Expeditious retreat  til R34T12. ASLEEP til R27T13!!!

 DEAD 
FPC3/ 4/6. Maat-ka-wadj. FPC5 quit the field (*charmed* by Arion) and heading to the Great Library. Khelru.
 
lostsole31
 Begin Round 18 ...
 
Not seeing anyone threatening him, the enemy stands unhindered. He casts  charm monster  at Arion to end the fight quickly, but the flying skald is too wilful.

Arion heals a little, and realizing that things are not likely to go well for him now that he is all alone, he casts  heroism  on himself to give him a boost.

 End Round 18, Begin Round 19 ... 

Khabekh-Shu steps over to Azaz' fallen body, takes out his dagger and then shows Arion that he is willing to simply slit the man's throat.

Arion creates a collective with Merry and Azaz, and then shrieks over the collective to wake them up.  He then flies down to a height of 20'.

Mery-anpu stands suddenly and the enemy punches at him but hits armor only. He then casts CCW on himself for   21 healing  .

Azaz then taps himself with the wand of CLW but fails to activate it.

 End Round 19, Begin Round 20 ...

 The cultist defensively casts a spell and then touches Azaz, doing  16  and regaining the same as THP. This is enough to drop Azaz.

Arion uses a special maneuver making it look like his flying starknife ports in and out of position to strike the man for  10 , though he seems to suffer no fire.  Nova  returns to Arion's hand.

Mu casts  protection from energy [fire]  on himself, and the cultist was too distracted to recognize it.

 End Round 20 ... 
 
 Spoiler: Battle Tracker 
HEROES:  Bless  til R75T20, +1 morale bonus attack rolls and saves vs. fear.
  Zazu: 25. ASLEEP til R27T13!!! 
Khabekh-shu: 21.
*  M  age armor  cast.  Shield  til R100T21.  Blink  (50% miss chance) til R12T21.  Fly  til R104T21.
 Farhan: 18.  Running hunter's stance . INVISIBLE for 10 minutes.  Shield of faith  (+3 deflection) til R82T18. ASLEEP til R27T13!!!
*  Vampiric Might til R18T18.
 Arion: 13.  Displacement  til R22T13.  Shield  til R21T13.  Fly  til R114T13 (20' altitude).  Eagle's splendor  til R116T13.  Heroism  til R118T13.
*  Sun Savior: +1 morale bonus on saves in the sun.  Freedom of movement  for 100 minutes.
 Akitar (Hieracosphinx): 11. (-6:96; 4:14 DEX). Currently  charmed  by Khabekh-shu. STABLE!!! 
 Merry: 4.  Shield of faith  til R90T4. No stance, and nothing in hand.  Protection from energy [fire]  on self (108 points of fire).
   Azaz: 3.  Mage armor .  Shield  til R32T12.  Expeditious retreat  til R34T12. Wand of CLW in hand. PRONE!!! DYING!!!  
 
 DEAD 
All cultists (except FPC5). Maat-ka-wadj. FPC5 quit the field (*charmed* by Arion) and heading to the Great Library. Khelru.
 
lostsole31
 Begin Round 21 ... 

A little scorpion scuttles out of Azaz's tunic and goes to the wand, it holds the wand now.

Khabekh-shu now has only a little boy to deal with. He looks upwards at the flying runt and casts a spell in a wide cone that removes all of the heat in the area, blasting Arion for   16 cold   (with him having given a quick word to buoy himself against the full might of the spell)!

Farhan awakes, finding himself asleep on the ground, and still invisible. He realizes his vampiric might is no longer in effect, stands, and grabs his axe. ("I am awake," he tepes.)

Arion is worried, even as his healing provides a trickle of relief.  He casts a spell and lets loose a mouthed scream heard only by Khabekh-Shu. The enemy never expected such a tactic as he is dazed and takes   20 sonic damage  .

Mu gets back into his aggressive stance and grabs the sorcerer.

 End Round 21, Begin Round 22 ... 

Amazingly, Zazu is able to get the wand to work on Azaz for   6  , but most importantly to stop the bleeding.

Farhan also gets into a similar stance as Mu, and then brings his axe down on the dazed sorcerer, but somehow .... he misses. Now he's visible.

The sorcerer regains his wits, finding himself held by a hound archon. Arion heals a little, and from his elevated position casts a different spell. This time, it is resisted.

Mu keeps his hold and squeezes, doing  14 .

 End Round 22, Begin Round 23 ... 

Zazu fails to get a second wand working, so it just takes cover by its master.

The sorcerer tries to wriggle free, but fails. Farhan recovers and tries again, and this time cuts deep for  43 .

Arion heals a little and finds his limbs even quicker than before. Now focused, he begins a song of mockery, making fun of everything about the spellcaster. Khabekh-Shu rails and froths at the humiliation. Arion then tries the spell the sorcerer resisted previously, as he takes out a little feather and points it at the grappled man. He still resists, but this time just barely.

Mu barely keeps ahold of the man, and does another  14 .

 End Round 23, Begin Round 24 ... 

Normally, Khabekh-Shu would have tried to slip out again, but infuriated as he is he seethes for blood. So he tries a more subtle way to get what he wants, attempting to charm the deadly axeman. He easily deals with the grappling and the bardic effect to cast his spell, but little does he know that his target - Farhan, the Emir of Pisiris - is a man trained to defy the dominations of vampires, and the charm finds no purchase. For his temerity, Farhan wind up for another telling blow, but his foe's magical protections turn aside the axe.

Arion continues his taunts, and despite his continued singing, casts a spell to turn him invisible.

Mery tries to squeeze again, but fails and the enemy is freed.

 End Round 24, Begin Round 25 ... 

Khabekh-Shu withdraws in flight and anguish, and the heroes are too exhausted to give chase.

 Combat Ends ... 
 
 Spoiler: Battle Tracker 
HEROES:  Bless  til R75T20, +1 morale bonus attack rolls and saves vs. fear.
  Zazu: 25. Now holding Azaz's  wand of CLW . 
Khabekh-shu: 21. Affected by Arion's Infuriating Mockery!!!
*  M  age armor  cast.  Shield  til R100T21.  Blink  (50% miss chance) til R12T21.  Fly  til R104T21.
 Farhan: 18.  Shield of faith  (+3 deflection) til R82T18.   
 Arion: 13. Bardic Performance [Infuriating Mockery].  Greater invisibility  til R34T13. 
*  Displacement  til R22T13.  Shield  til R21T13.  Fly  til R114T13 (20' altitude).  Eagle's splendor  til R116T13.  Heroism  til R118T13.
*  Sun Savior: +1 morale bonus on saves in the sun.  Freedom of movement  for 100 minutes.
 Akitar (Hieracosphinx): 11. (-6:96; 4:14 DEX). Currently  charmed  by Khabekh-shu. STABLE!!! 
 Merry: 4.  Shield of faith  til R90T4.  Stance of aggression .  Protection from energy [fire]  on self (108 points of fire).
  Azaz: 3.  Mage armor .  Shield  til R32T12.  Expeditious retreat  til R34T12. STABLE!!!  
 
 DEAD 
All cultists (except FPC5). Maat-ka-wadj. FPC5 quit the field (*charmed* by Arion) and heading to the Great Library. Khelru.
 
lostsole31
 Round One ... 
 R1T29:   Telgarana , you are "disoriented" underwater and you didn't get a chance to take a breath for falling in, so you are already out of air. What do you do? 
 Spoiler: "Disoriented" in Water 
"Disoriented" is effectively the prone condition, but in water. Regardless of how your body is situated in regards to gravity, you feel upended, and need to spend a MA to come out of the disoriented state (provokes AOOs) as normal, but not doing so means that while you can begin getting a sense of surroundings, you take normal prone penalties until such time as you spend a MA.
 

 
 Spoiler: Battle Tracker 

Telgarana: 29.
The Scribe: 27.
Fallon: 23.
Iluvar: 20.
Rezah: 16.
Teofilo: 11.
Erima: 3.
 
lostsole31
 
 Spoiler: Telgarana 
 R1T29:    *Splash!  Gag!  Spit*    Telgarana struggles to right herself, but ends up finding out that in doing so she is able to stand up and have half of her body out of the warm water. She looks around. The air in this room is almost uncomfortably warm and filled with steam. A grand, tiled bathing pool, the waters steaming hot, sits at the center of the room where Telly is now, while two large red panels stand in the east and west walls. However, the panel to the west is split in half and opened, revealing that side is actually a door.
 

 
 Spoiler: Room w/ Teofilo and Erima 
 R1T27:  In the other room, The Scribe stands up from being at the altar, but he does so with more speed and verve than expected. He takes a ballistic arc to smack against the ceiling ( 6 damage ) and then land prone by Erima ( 5 damage ). With a groan, he much more gingerly picks himself up.   "Ow."  
 R1T23:  Fallon casts shield on herself and then flies out the door and disappears as she fishhooks around the corner that leads north.
 

 R1T20:   Iluvar , you are "disoriented" (see above) underwater and you didn't get a chance to take a   breath for falling in, so you are already out of air. What do you  do?

 
 Spoiler: Battle Tracker 

Telgarana: 29.
The Scribe: 27.
Fallon: 23.
Iluvar: 20.
Rezah: 16.
Teofilo: 11.
Erima: 3.
 
lostsole31
 R1T20:  Iluvar opens his eyes, but is confused by what appears to be light suffusing the water - which is unexpected. He sees something right by him and he pushes off of it. In pushing off of it, he notes that it is soft and gave some. Iluvar then senses his way up, standing up in the water to get a big breath. He sees Telgarana 10' from him, recovering from being nearly knocked over as she was the one Iluvar pushed off of. The air in this room is almost  uncomfortably warm and filled with  steam. A grand, tiled bathing pool,  the waters steaming hot, sits at  the center of the room where Telly is  now, while two large red panels  stand in the east and west walls.  However, the panel to the west is  split in half and opened, revealing  that side is actually a door.

 R1T16:  Rezah heads south out the door and fishhooks to the north.

 R1T11:   Teofilo , what do you do?

 
 Spoiler: Battle Tracker 

Telgarana: 29.
The Scribe: 27.
Fallon: 23.
Iluvar: 20.
Rezah: 16.
Teofilo: 11.
Erima: 3.
 
lostsole31
 R1T11:  Teofilo lets Ylimancha's wisdom guide his steps as he then double moves out of the room and fishhooks northwards in the passage. 
 Spoiler: Crunch 
 Silver crane waltz .
 

 R1T3:   Erima , what do you do?

Telly on deck, The Scribe in the hole ...

 
 Spoiler: Battle Tracker 

Telgarana: 29.
The Scribe: 27.
Fallon: 23.
Iluvar: 20.
Rezah: 16.
Teofilo: 11.
Erima: 3.
 
lostsole31
 R1T3:  Erima steps towards the door, but at some point her thoughts go to defense. She only gets a few feet before her body extrudes a faintly luminescent, opaque, green substance from her body that covers over her, hardens, and is shaped into a full suit of jade-like armor. "  Damn, that feels weird.  " 						

 End Round One, Begin Round 2 ...

R2T29:   Telgarana , you nearly got knocked over by a confused, thrashing Iluvar. But both of you have your feet in the aforementioned description of a room ... an obvious bath of some sort. What do you do?

The Scribe on deck, Fallon in the hole ...

 
 Spoiler: Battle Tracker 

Telgarana: 29.
The Scribe: 27.
Fallon: 23.
Iluvar: 20.
Rezah: 16.
Teofilo: 11.
Erima: 3.
 
lostsole31
 R2T29:  After steadying herself she says to Illuvar,    "We  don't know where we are, and most likely the folks we're supposed to  meet have no idea to expect us.  Let's get out of this steam bath, dry  up, rest, and wait and see if they find us."  
 R2T27:  The Scribe looks bug-eyed at Erima while picking up his ranseur,   "Erima. You may want to take out a mirror, but you are curiously covered in an ectoplasmic construction of heavy armor, much like a psionic aegis."  
 R2T23:  Telgarana and Iluvar, a woman with two pairs of diaphonous, insect-like wings comes flying into the room with a shining rapier in hand. She calls out behind her.   "We have company! Two bogeys in the bathing room. Mauve-cheveaux'd elf and a monk with a punk!"  
 R2T20:   Iluvar , you are at the western edge of the bathing pool. What do you do?

Rezah on deck, Teofilo in the hole ...

 
 Spoiler: Battle Tracker 

Telgarana: 29.
The Scribe: 27.
Fallon: 23.
Iluvar: 20.
Rezah: 16.
Teofilo: 11.
Erima: 3.
 
lostsole31
 R2T20:  Confusedly, Iluvar addresses the winged creature,    " By bogey I assume you mean bogeyman. Neither one of us are fey even  though we are both half-elven. You, my dear, seem closer to fey than  either one of us. I can assure you, I mean you no out-right harm. My  name is Iluvar and my companion is Telgarana. I am going to get out of  this unexpected bath."  
 R2T16:  Rezah double moves forward, but is still in the hallway.

 R2T11:  Teofilo, you are in the hallway some distance away, and though you might have heard that there was talking, you didn't hear what was being said. What do you do?

Erima on deck, Telly in the hole ...

 
 Spoiler: Battle Tracker 

Telgarana: 29.
The Scribe: 27.
Fallon: 23.
Iluvar: 20.
Rezah: 16.
Teofilo: 11.
Erima: 3.
 
lostsole31
 R2T11:  Teofilo approaches as discretly as possible, trying to make no noise. He  can't hear what is said, and in fact he doesn't want to hear some private  matter, but if it might be a source of danger, it's better to be warned  and prepared.

 R2T3:  Erima, what do you do, now that you have a full-body armor on you (weapon was not created last round)?

Telgarana on deck, The Scribe in the hole ...

 
 Spoiler: Battle Tracker 

Telgarana: 29.
The Scribe: 27.
Fallon: 23.
Iluvar: 20.
Rezah: 16.
Teofilo: 11. Stealth 16.
Erima: 3.
 
lostsole31
 R2T3:  Erima looks at her ally. "  Scribe, do you have any idea where the others are? I finally got my body back, and we should gather back.  "

 End Round 2, Begin Round 3 ...

R3T29:   Telly , what do you do?

Scribe on deck, Fallon in the hole ...

 
 Spoiler: Battle Tracker 

Telgarana: 29.
The Scribe: 27.
Fallon: 23.
Iluvar: 20.
Rezah: 16.
Teofilo: 11. Stealth 16.
Erima: 3.
 
lostsole31
 R3T29:  Bristling for a moment.  Telgarana replies.     "Enough comments about my hair! Elves sometimes DO have purple hair, and  occasionally they pass it down to their half-human descendants!  And  what do you have against the fey anyway?"

  She stands up holding out both hands    "We mean no ill will to folk of good and/or honest intent,  in fact I  have the strong sense that we might be needed.  But we'd really  appreciate an opportunity to rest or at least dry off."  
 R3T27:    "Your .... armor,"   says The Scribe to Erima.   "You form ectoplasm like an aegis."  

He recovers his shock.   "We heard a loud splashing to the north from the bathing room. Come..."  

And with that, he moves past Erima, but then speeds up dramatically until he runs into the wall and falls down.

 R3T23:  The fey woman smiles with a tinkling laughter,   "My, you're defensive. I simply called out that you had a riot of violet chillin' on your melon. I'm pretty sure I used no judgmental speech."  

She makes no move to help, more dumbfounded with amusement than anything else.

 R3T20:  Iluvar, what do you do? You think you see someone sneaking north up the hallway to the south.

Rezah on deck, Teofilo in the hole ...

 
 Spoiler: Battle Tracker 

Telgarana: 29.
The Scribe: 27.
Fallon: 23.
Iluvar: 20.
Rezah: 16.
Teofilo: 11. Stealth 16.
Erima: 3.
 
lostsole31
Telgarana: x.
*  Ablative barrier  (7 hrs., or until discharged). DR 5/-- vs. NL. Lethal attacks change 5 to NL for max of (35) points.
lostsole31
Since this is a tense situation and you may or may not be on the clock, we are going to initiative....

 Begin Round One ... 
 R1T31:   Iluvar , all of the statues and floor panels are no longer glowing, and the hum is gone. Whatever building was discharged when Fallon disappeared when she stepped on the central plate. What do you do?

 
 Spoiler: Battle Tracker 

Iluvar: 31.
Telgarana: 24.
*  Ablative barrier  (7 hrs., or until discharged). DR 5/-- vs. NL. Lethal attacks change 5 to NL for max of (35) points.
Lustspawn (Blue): 19. (27:27).
Fallon: 18.
Erima: 17.
The Scribe: 14.
Lustspawn (Green): 13. (27:27).
Lustspawn (Brown): 8. (27:27).
Lustspawn (Red): 7. (27:27).
Rezah: 2.
 
lostsole31
 R1T31:  Iluvar moves to the platform Fallon landed on. He adopts a martial stance in doing so ... but he doesn't go anywhere.

 R1T24:   Telgarana , what do you do?

 
 Spoiler: Battle Tracker 

Iluvar: 31.
Telgarana: 24.
*  Ablative barrier  (7 hrs., or until discharged). DR 5/-- vs. NL. Lethal attacks change 5 to NL for max of (35) points.
Lustspawn (Blue): 19. (27:27).
Fallon: 18.
Erima: 17.
The Scribe: 14.
Lustspawn (Green): 13. (27:27).
Lustspawn (Brown): 8. (27:27).
Lustspawn (Red): 7. (27:27).
Rezah: 2.
 
lostsole31
 R1T24:  Telgarana touches the statue she is near, then moves next to the platform ... unable to step on since Iluvar is taking up that space.

 R1T19:  Blue lustspawn charges across the room at high speed to bite Fallon in the shoulder with a soft crit for  3 mod .

 R1T18:  Fallon draws  Silverfang  and slices the creature along the head for  7  before stepping back.

 R1T17:   Erima , what do you do?

 
 Spoiler: Battle Tracker 

Iluvar: 31.
Telgarana: 24.
*  Ablative barrier  (7 hrs., or until discharged). DR 5/-- vs. NL. Lethal attacks change 5 to NL for max of (35) points.
Lustspawn (Blue): 19. (18:27). Charged.
Fallon: 18. SICKENED by lust bite til R11T19!!!
Erima: 17.
The Scribe: 14.
Lustspawn (Green): 13. (27:27).
Lustspawn (Brown): 8. (27:27).
Lustspawn (Red): 7. (27:27).
Rezah: 2.
 
lostsole31
 R1T17:  Erima tries to see if the magic of the place is still available. As before, her spells do not come to her. Yet, as she concentrates, she gets a tingling that yes, in the direction she is looking ... which only includes the plate, not the statue ... she does sense power in that area.

 Everyone else , there is a strange crackling sound as Erima's form form fades from view, and then quickly reappears, as if nothing happened.

 R1T14:  The Scribe touches the statue he is at, now with a more defined glow and the audible hum. He then moves past Erima to get to the next statue, poised to touch it.

 R1T13-7:  Green closes on Fallon and attacks, as does Brown. Red double moves across the vast room to cut off any escape.

 R1T2:  Seeing what The Scribe is doing, Rezah steps over to the SW statue to touch it, the power building in the room.

 End Round One, Begin Round 2 ...

R2T31:   Iluvar , what do you do?

Telgarana on deck ...

 
 Spoiler: Battle Tracker 

Iluvar: 31.
Telgarana: 24.
*  Ablative barrier  (7 hrs., or until discharged). DR 5/-- vs. NL. Lethal attacks change 5 to NL for max of (35) points.
Lustspawn (Blue): 19. (18:27). Charged.
Fallon: 18. SICKENED by lust bite til R11T19!!!
Erima: 17. First round of  detect psionics  complete.
The Scribe: 14.
Lustspawn (Green): 13. (27:27).
Lustspawn (Brown): 8. (27:27).
Lustspawn (Red): 7. (27:27).
Rezah: 2.
 
lostsole31
 R2T31:  Iluvar delays, maintaining his position on the center platform.

  R2T24:   Telgarana , what do you do?

 
 Spoiler: Battle Tracker 

Iluvar: 31. DELAYING!!!
Telgarana: 24.
*  Ablative barrier  (7 hrs., or until discharged). DR 5/-- vs. NL. Lethal attacks change 5 to NL for max of (35) points.
Lustspawn (Blue): 19. (18:27). Charged.
Fallon: 18. SICKENED by lust bite til R11T19!!!
Erima: 17. First round of  detect psionics  complete.
The Scribe: 14.
Lustspawn (Green): 13. (27:27).
Lustspawn (Brown): 8. (27:27).
Lustspawn (Red): 7. (27:27).
Rezah: 2.
 
lostsole31
 R2T24:  Telgarana delays ...

 R2T19:  Blue recovers from its charge, attacking Fallon furiously.

 R2T18:  Fallon fakes out Blue with swordwork, then stabs it in one of its weirdly-shaped feet with her rapier for 18, disabling the creature.

 R2T17:  Erima, your first round of  detect psionics  is complete, and you are looking due west ... which covers the western platform, but not the statue. 
 Spoiler: Erima 
There are six magical auras down this line, the strongest of which is "strong" aura.
 
What do you do?

The Scribe on deck ...

 
 Spoiler: Battle Tracker 

Iluvar: 31. DELAYING!!!
Telgarana: 24.DELAYING!!!
*  Ablative barrier  (7 hrs., or until discharged). DR 5/-- vs. NL. Lethal attacks change 5 to NL for max of (35) points.
Lustspawn (Blue): 19. (0:27). DISABLED!!!
Fallon: 18. SICKENED by lust bite til R11T19!!!
Erima: 17. First round of  detect psionics  complete.
The Scribe: 14.
Lustspawn (Green): 13. (27:27).
Lustspawn (Brown): 8. (27:27).
Lustspawn (Red): 7. (27:27).
Rezah: 2.
 
lostsole31
 R2T17:  Erima keeps concentrating, trying to get more information about the auras. Erima senses the following  seven  eleven auras... 
 Spoiler: Erima - Detect Magic 
One aura coming from the western platform - strong conjuration.

One aura, but of mixed conjuration/transmutation, coming from the bath in the other room to the west.

The rest are from The Scribe: an aura of faint transmutation on his boots; aura of moderate divination at his eyes; aura of faint divination from his actively lit  wayfinder ; strong varied coming from the ioun stone inset into the  Shard of Pride  that he wears on a lanyard under his clothes; faint aura of abjuration on a wand at his belt; a mixture of moderate conjuration and faint evocation on  Xin-Rithux  (his ranseur); faint evocation on his composite longbow; moderate conjuration on the striking surfaces of his body; faint abjuration on the chain shirt under his robe.
 

 R2T14:  The Scribe touches the outstretched hand of the statue, bringing magical energies to a crescendo ... and Iluvar disappears from sight. The statues and platforms cease glowing, and the arcane hum "powers down."
[SPOILER=Iluvar] R2T13-7:   Iluvar , you suddenly appear in a scene of battle! Something hideous attacks you with claws and teeth, but your innate senses protect you. You see another one attack Fallon, critting her in the belly, and yet doing no damage to her. Yet a third one of these things sidesteps and now flanks Iluvar, slashing his left shoulder for  5 , slashing his left upper arm for  5 , and missing with a bite. [ /SPOILER ]
Iluvar , your entire situation has changed. Would you like to come out of delay?

 
 Spoiler: Battle Tracker 

Iluvar: 31. DELAYING!!!
Telgarana: 24.DELAYING!!!
*  Ablative barrier  (7 hrs., or until discharged). DR 5/-- vs. NL. Lethal attacks change 5 to NL for max of (35) points.
Lustspawn (Blue): 19. (0:27). DISABLED!!!
Fallon: 18. SICKENED by lust bite til R11T19!!!
Erima: 17. First round of  detect psionics  complete.
The Scribe: 14.
Lustspawn (Green): 13. (27:27).
Lustspawn (Brown): 8. (27:27).
Lustspawn (Red): 7. (27:27).
Rezah: 2.
 
lostsole31
 
 Spoiler: Golden Gallery (Erima, Telgarana) 
 R2T2:  Rezah touches his statue again, re-starting the process.
 
R3T24:  Telly comes out of delay to step over to the SE statue and touches that one.

 R3T17:   Erima , you can get no more information with  detect psionics  along this line of bearing at this time. What do you do?
 

 
 Spoiler: Elsewhere (Iluvar) 
 R2T6:  Iluvar takes a look at these things, easily assessing what they are. He greets Fallon,   "How are you doing there Fallon? Friends of yours?"  

He  gives a quiet prayer to Pharasma to help him hasten the sinspawn's  meeting with his Lady. He punches the lustspawn in the kidney with a  quick jab for  11 , stunning it. The creature doubles over in pain, and Iluvar follows up with a knee to its neck for  14 . He then drops it with an elbow strike for  8 .

  "We were just getting acquainted,"   begins Fallon, appearing in some distress, but looking at Iluvar with a "thirsty" eye.

 R3T19:  Blue snaps at Fallon, but is then overcome by its wounds and drops to the ground.

 R3T18:  Fallon looks at Iluvar,   "You are looking way better than you did before, so perhaps I better be defensive right now."   She  commits to total defense with her rapier, and tries to acrobatically  clear the area, but she is moving almost like she's drunk. Still,  despite being not acrobatic at all, it is proof that "drunken style"  works as the lustspawn threatening her fails to take advantage of the  opening.
 

 
 Spoiler: Battle Tracker 

Telgarana: 24.
*  Ablative barrier  (7 hrs., or until discharged). DR 5/-- vs. NL. Lethal attacks change 5 to NL for max of (35) points.
  Lustspawn (Blue): 19. (-1:27). DYING!!! 
Fallon: 18. SICKENED by lust bite til R11T19!!! TD!!!
Erima: 17. First round of  detect psionics  complete.
The Scribe: 14.
Lustspawn (Green): 13. (27:27).
  Lustspawn (Brown): 8. (-6:27). STUNNED!!! DYING!!! 
Lustspawn (Red): 7. (27:27).
Iluvar: 6. Crane style. Judgment (destruction, +3 damage).
Rezah: 2.
 
lostsole31
 
 Spoiler: Golden Gallery (Erima, Telgarana) 
 R3T17:  Dropping concentration on her power, Erima touches the third statue and then goes over to stand on the central platform.

 R3T14:   The Scribe zooms over and touches the last statue, instantly  transporting Erima elsewhere, and all the statues and platforms power  down.
 

 
 Spoiler: Elsewhere (Iluvar ... and now Erima) 
Erima appears in an alcove of a massive room where there's a fight well underway.

 R3T13-7:   A weird creature (Green) responds to Erima's sudden appearance by  scratching and biting at her, but Erima finds her cool new armor more  than enough to rebuff ... her? It is a hairless humanoid with perfectly  formed, though sexualized, features ... which are then marred by its  hideous face and claws. Another one of these creatures sidesteps a  little and begins its onslaught against Iluvar, but the monk's defenses  are more than a match to block the horror.

 R3T6:   Iluvar , what do you do?
 

 
 Spoiler: Battle Tracker 

Telgarana: 24.
*  Ablative barrier  (7 hrs., or until discharged). DR 5/-- vs. NL. Lethal attacks change 5 to NL for max of (35) points.
  Lustspawn (Red): 19. (-2:27). DYING!!! 
Fallon: 18. SICKENED by lust bite til R11T19!!!
Erima: 17. First round of  detect psionics  complete.
The Scribe: 14.
Lustspawn (Green): 13. (27:27).
  Lustspawn (Brown): 8. (-7:27). STUNNED!!! DYING!!! 
Lustspawn (Blue): 7. (9:27).
Iluvar: 6. Crane style. Judgment (destruction, +3 damage).
Rezah: 2.
 
lostsole31
 
 Spoiler: Elsewhere (Iluvar, Erima) 
 R3T6:    "Erima, Fallon, these creatures are aberrations called lustspawn. Their bite will affect your mind to create an unnatural lust"  , Iluvar points out.
He then attacks blue lustspawn with a knee to Blue's solar plexus for  8 , and as is the weakness now verified with the second such struck sinspawn, as with most aberrations they aren't great at handling physical shocks to their system as Blue is now  stunned . He then does a front snap kick to Blue's left lower arm for only a jab, but the shock of pain for  6  is enough to drop Blue. Iluvar then does a knee drop onto Blue for  14 , while at the same time sending out a sweeping rear kick to Green with ANOTHER crit that does a SEVERE WOUND with that roundhouse kick that catches a surprised green in the belly for  19 , and with that roundhouse then gets a free attack at the fallen Blue, Brown, and Red, delivering a death blow to all of them.

 R4T18:    "Trust me, Iluvar,"   says Fallon,   "what I want to do to you right now? Well, they call it 'doing what comes naturally.'"  

She closes on the last sinspawn (Green) to stab it in the head for  17 , dropping it.

  "Say, you don't happen to have one of those pesky vows of celibacy, do you?"   she says, looking rather saucy in her diaphonous fey clothing.

 R4T17:  Erima, what do you do? Do you clear the area in case another ally comes 'porting through?
 

 
 Spoiler: Golden Gallery (Telgarana) 
 R3T2-R4T24:  Rezah and Telgarana both do a combination of movement and statue-touching.
 

 
 Spoiler: Battle Tracker 

Telgarana: 24.
*  Ablative barrier  (7 hrs., or until discharged). DR 5/-- vs. NL. Lethal attacks change 5 to NL for max of (35) points.
Fallon: 18. SICKENED by lust bite til R11T19!!!
Erima: 17.
The Scribe: 14.
  Lustspawn (Green): 13. (-9:27). DYING!!! 
Iluvar: 6. Crane style. Judgment (destruction, +3 damage).
Rezah: 2.
 
lostsole31
This cavernous hall is made of marble, with two rows of pillars carved to resemble tree trunks supporting the ceiling thirty feet above. The frescoed ceiling is painted to depict the canopy of foliage such trees would produce, and a star-flooded sky, full moon aglow, peeks through the boughs here and there. A lavish rug, colored burnt orange shot through with threads of gold, runs the length of the room. Two great tapestries of rich burgundy hang from the sides of a balcony on the east wall that overlooks the ballroom from a height of thirty feet, while at the opposite end of the room, four statues of a beautiful woman guard a large stage.

When you first enter this room, they’re greeted by what might be an unexpected sight—a grand masked ball in full swing. Dozens of men and women dressed in fine clothing dance to the music of a small orchestra on the stage, while just below the stage sits none other than Runelord Sorshen herself on a ruby throne, clad in a scandalously revealing gown. As the PCs enter, she rises from the throne and claps her hands twice. This causes the orchestra to fall silent and the members of the dance to immediately hush and turn their attention to her as she speaks.

  “Oh my sweet subjects,”   she coos, her voice seductive and penetrating.   “Now is the time for us to enjoy the succulent fruits of our labor. I give you license to indulge your appetites, every unexpressed libidinous impulse, for by such indulgences you honor me. Those who would interfere with this sacrament are like the blind chastising the sighted for looking with pleasure upon a rainbow. Why, some in our midst this very moment actively work against us—obstacles between us and the indulgence of our passions. Behold the cold and bloodless prudes who even now stand before us!”  

At this point, all turn to face the PCs, their expressions a mixture of contempt and disgust. One looming man dressed in green-and-gold robes raises an accusing finger at the PCs and yells venomously:   “The proper place for those without the Inner Fire is the grave! Come, let us drag them there!”   At this command, the crowd surges toward the PCs in an angry mob, emitting a unified, growing howl of fury.

 Begin Round One ...

R1T25:  Fallon instantly lets loose with a grease spell right in front of the party to control the revelers' point of approach. All of the party-goers manage to resist falling on the  grease .

 R1T22:  "There's no way that is Runelord Karzoug, the runelord of greed," harrumphs The Scribe. He gives a good hard stare and then calls out, "It's a powerful illusion. The revelers aren't real. And that isn't Runelord Sorshen down there on the throne."

 R1T19:  Telgarana isn't so sure and jumps out of formation to strike down a party-goer, but as soon as she does all of the revelers disappear, leaving only one distant creature still visible.

 R1T16:   Iluvar , what do you do? Mind the black spot, which is grease.

 
 Spoiler: Battle Tracker 

Fallon: 25.
The Scribe: 22.
Telgarana: 19.
*  Ablative barrier  (7 hrs., or until discharged). DR 5/-- vs. NL. Lethal attacks change 5 to NL for max of (35) points.
Iluvar: 16.
Chanukrah: 12.
Erima: 9.
Rezah: 8.
 
lostsole31
 R1T16:  Iluvar darts south and west ahead of the party before casting a battle spell on himself.

 R1T12:  "Sorshen" takes out something and puts it to her face before disappearing.

 R1T9:   Erima , you no longer have a visible target. The position of the counter is where you last saw her, not where she necessarily is right now. What do you do?

 
 Spoiler: Battle Tracker 

Fallon: 25.
The Scribe: 22.
Telgarana: 19.
*  Ablative barrier  (7 hrs., or until discharged). DR 5/-- vs. NL. Lethal attacks change 5 to NL for max of (35) points.
Iluvar: 16.  Divine favor  til R11T16.
*  Rolled a modified  34  to assess, but at the time only got a  23  because of distance.
Chanukrah: 12.  Invisible  til R31T12.
Erima: 9.
Rezah: 8.
 
lostsole31
 R1T9:  Moving forward, sliding on the ground more than walking, Erima gathers  her thoughts, her form growing to towering heights.

 R1T8:  Rezah clanks forward, making a battle line temporarily with Iluvar and Erima.

 End Round One, Begin Round 2 ...

R2T25:  Fallon flies forward, her rapier in hand, and is directly above Erima.

 R2T22:  At impossible speed, The Scribe skirts around the grease and zooms well down the hall, but he is not used to this speed, and he stumbles and falls.

 R2T19:   Telgarana , what do you do?

Iluvar on deck ....

 
 Spoiler: Battle Tracker 

Fallon: 25.
The Scribe: 22. PRONE!!!
Telgarana: 19.
*  Ablative barrier  (7 hrs., or until discharged). DR 5/-- vs. NL. Lethal attacks change 5 to NL for max of (35) points.
Iluvar: 16.  Divine favor  til R11T16.
*  Rolled a modified  34  to assess, but at the time only got a  23  because of distance.
Chanukrah: 12.  Invisible  til R31T12.
Erima: 9.  Metamorphosis  (+2 sizes; +3 natural armor) for 7 min.  Offensive Prescience  for 7 min.
Rezah: 8.
 
lostsole31
 R2T19:  Telgarana concentrates briefly, and chronomantic energy briefly envelops her; unfortunately, she is too far too offer such aid to any other. She then moves at Scribe-speeds west down the hallway towards the throne where the creature was last seen. Then, her shirt shimmers briefly, and she zooms the entire rest of the way.

 R2T16:  Iluvar moves further into the chamber, getting right up to the dais. Studying what he remembered of the creature before it went invisible, he calls out,   "It is another lustspawn."  
 R2T9:  Erima, what do you do? The lustspawn isn't visible right now.

Rezah on deck, Fallon in the hole ...

 
 Spoiler: Battle Tracker 

Fallon: 25.
The Scribe: 22. PRONE!!!
Telgarana: 19.  Haste  til R9T19.
*  Ablative barrier  (7 hrs., or until discharged). DR 5/-- vs. NL. Lethal attacks change 5 to NL for max of (35) points.
Iluvar: 16.  Divine favor  til R11T16.
*  Rolled a modified  34  to assess, but at the time only got a  23  because of distance.
Chanukrah: 12.  Invisible  til R31T12.
Erima: 9.  Metamorphosis  (+2 sizes; +3 natural armor) for 7 min.  Offensive Prescience  for 7 min.
Rezah: 8.
 
lostsole31
 R2T9:  With a roar, Erima launches forward, ready to fight. "  Let's make it appear then!  "

She moves a normal human amount - which is a little faster than expected with her armor - and then for the last 20' is a burst of light ... but still doesn't make it to the dais, and still doesn't see the lustspawn.

 R2T8:  Rezah hustles.

 End Round 2, Begin Round 3 ....

R3T25:    "I have two ways of making her show, but until I can hone into a general area, I got nothing,"   shouts Fallon as she flies down the hall and lands on the dais, rapier in hand.

 R3T22:  The Scribe sheepishly stands after his high-speed tumble, gets into a stance, and looks towards the dais.   "No evil in line between me and the dais right now, so she's moved off."  
 R3T19:   Telgarana , what do you do?

Iluvar on deck ...

 
 Spoiler: Battle Tracker 

Fallon: 25.  Rapier in hand.
The Scribe: 22.
Telgarana: 19.  Haste  til R9T19.
*  Ablative barrier  (7 hrs., or until discharged). DR 5/-- vs. NL. Lethal attacks change 5 to NL for max of (35) points.
Iluvar: 16.  Divine favor  til R11T16.
*  Rolled a modified  34  to assess, but at the time only got a  23  because of distance.
Chanukrah: 12.  Invisible  til R31T12.
Erima: 9.  Metamorphosis  (+2 sizes; +3 natural armor) for 7 min.  Offensive Prescience  for 7 min.
Rezah: 8.
 
lostsole31
 R3T19:  Telgarana says,   "Form up together. If it strikes, we'll have a better chance of more than one person reacting to it."  
 R3T9:   Erima , what do you do?

Rezah on deck, Fallon in the hole ...

 
 Spoiler: Battle Tracker 

Fallon: 25.  Rapier in hand.
The Scribe: 22.
Telgarana: 19.  Haste  til R9T19. Arcane strike. READIED action for Vital Strike for anything within reach!!!
*  Ablative barrier  (7 hrs., or until discharged). DR 5/-- vs. NL. Lethal attacks change 5 to NL for max of (35) points.
Iluvar: 16.  Divine favor  til R11T16. DELAYS!!!
*  Rolled a modified  34  to assess, but at the time only got a  23  because of distance.
Chanukrah: 12.  Invisible  til R31T12.
Erima: 9.  Metamorphosis  (+2 sizes; +3 natural armor) for 7 min.  Offensive Prescience  for 7 min.
Rezah: 8.
 
lostsole31
 R3T9:  Sticking with the group by getting into the midst of it (with Rezah as the odd man out), Erima gathers her thoughts. There is a caustic smell, terrible, like that of flesh or tissue being rendered down by a powerful corrosive agent that wafts from Erima.  
 Spoiler: Erima 
You sense hostile intent in your affected range, but the "pings" you receive all register from party members, sans Rezah ... who is too far from you right now. You don't sense any unseen or errant hostile pings. This means either the sinspawn actually isn't hostile; that that the sinspawn is out of range, or both; or that the sinspawn is warded from your power.
 

 R3T8:  Rezah knows a defensive formation when he sees one. He double-moves into Erima's reach.

 End Round 3, Begin Round 4 ...

R4T25:  Fallon asks,   "So, what's the best way to do this? You want me to very slowly chew on a  detect magic  which is so-so with an invisible opponent, or what?"  
 R4T22:    "Actually, while in some cases that might not be a bad idea,"   answers The Scribe,   "I say we be more patient than our quarry. Otherwise, either the sinspawn seeks to escape, and who cares? or they will attack and destroy their advantage. Or, we sit here and wait out a few minutes until it falters. I don't think we should waste any resources or time trying to 'make something happen' until the enemy is forced to."  
 R4T19:   Telgarana , your readied action didn't go off. What do you do?

Iluvar on deck ....

 
 Spoiler: Battle Tracker 

Fallon: 25.  Rapier in hand. READIED to cast detect magic if someone says to do so.
The Scribe: 22.
Telgarana: 19.  Haste  til R9T19. Arcane strike.
*  Ablative barrier  (7 hrs., or until discharged). DR 5/-- vs. NL. Lethal attacks change 5 to NL for max of (35) points.
Iluvar: 16.  Divine favor  til R11T16. DELAYS!!!
*  Rolled a modified  34  to assess, but at the time only got a  23  because of distance.
Chanukrah: 12.  Invisible  til R31T12.
Erima: 9.  Metamorphosis  (+2 sizes; +3 natural armor) for 7 min.  Offensive Prescience  for 7 min.
*   Detect hostile intent  (70 min).
Rezah: 8.
 
lostsole31
 R4T19:  Telgarana delays ...

 R4T12:  A voice is heard chanting something in the hallway, definitely to the west, but not quickly defined where due to the excellent acoustics of this large throne/ballroom. 
 Spoiler: Erima, Telgarana 
The disembodied voice is in the midst of casting  summon monster III .
 

 R4T9:  Erima, what do you do?

Rezah on deck, Fallon in the hole, Iluvar/ Telgarana delaying ...

 
 Spoiler: Battle Tracker 

Fallon: 25.  Rapier in hand. READIED to cast detect magic if someone says to do so.
The Scribe: 22.
Telgarana: 19.  Haste  til R9T19. DELAYING!!!
*  Ablative barrier  (7 hrs., or until discharged). DR 5/-- vs. NL. Lethal attacks change 5 to NL for max of (35) points.
Iluvar: 16.  Divine favor  til R11T16. DELAYING!!!
*  Rolled a modified  34  to assess, but at the time only got a  23  because of distance.
Chanukrah: 12.  Invisible  til R31T12. Casting SM3.
Erima: 9.  Metamorphosis  (+2 sizes; +3 natural armor) for 7 min.  Offensive Prescience  for 7 min.
*   Detect hostile intent  (70 min).
Rezah: 8.
 
lostsole31
 R4T11:  Iluvar casts  detect evil  and looks to the east (at dawn on the third day for Gandalf's arrival). He senses no evil.

 R4T9:  Erima, what do you do?

Rezah on deck, Fallon in the hole, Iluvar/ Telgarana delaying ...

 
 Spoiler: Battle Tracker 

Fallon: 25.  Rapier in hand. READIED to cast detect magic if someone says to do so.
The Scribe: 22.
Telgarana: 19.  Haste  til R9T19. DELAYING!!!
*  Ablative barrier  (7 hrs., or until discharged). DR 5/-- vs. NL. Lethal attacks change 5 to NL for max of (35) points.
Chanukrah: 12.  Invisible  til R31T12. Casting SM3.
Iluvar: 16.  Divine favor  til R11T16.
*  Rolled a modified  34  to assess, but at the time only got a  23  because of distance.
Erima: 9.  Metamorphosis  (+2 sizes; +3 natural armor) for 7 min.  Offensive Prescience  for 7 min.
*   Detect hostile intent  (70 min).
Rezah: 8.
 
lostsole31
 R4T10:  As Telly's blade sizzles with energy, she casts a spell and starts moving eastwards to try and track down the source of that chanting. Her spell detects nothing.

 R4T9:  Erima also moves east, trying to locate the caster. Because she moved, her spell resets and she senses that there are hostile presences in the area of her spell, as there were before, but she would need to stay still to get more information over time (like a  detect magic  spell's "soak time").

 R4T8:  Rezah moves as well, and tries to listen to better pinpoint the source of the chanting.

 End Round 4, Begin Round 5 ...

R5T25:  Fallon flies to the northern arcade and casts a defensive spell on herself.

 R5T22:  The Scribe continues looking eastwards, but doesn't say anything.

 R5T12.1-.0:  The chanting stops just as a creature appears in the "middle" of the party, canting more towards the northern arcade. It is as tall as a dwarf, but where a dwarf is brawn this creature seems bloated and hideous. Still, it moves with some surprising alacrity despite its bulk. It looks around, and then seems to be thinking about its surroundings and lets loose with a terrible flatulence, though it is muted as it is wary of Erima's great reach.  
 Spoiler: Telgarana 
As soon as this thing appeared, you sense that there is now a fiendish presence in the area.
 

 R5T16:   Iluvar , you didn't detect any evil in your area at first, but as soon as the fat-emental appeared, you now sense that there is evil in your area. Do you wish to continue to concentrate, or drop it and do something else?

Telgarana on deck, Erima in the hole ...

 
 Spoiler: Battle Tracker 

Fallon: 25.  Rapier in hand.  Shield  til R55T25.
The Scribe: 22.
Dretch1: 12.1. (18:18). Lost  stinking cloud .
Chanukrah: 12.  Invisible  til R31T12.
Iluvar: 16.  Divine favor  til R11T16.  Detect evil  (round 1).
*  Rolled a modified  34  to assess, but at the time only got a  23  because of distance.
Telgarana: 19.  Haste  til R9T19.
*  Ablative barrier  (7 hrs., or until discharged). DR 5/-- vs. NL. Lethal attacks change 5 to NL for max of (35) points.
Erima: 9.  Metamorphosis  (+2 sizes; +3 natural armor) for 7 min.  Offensive Prescience  for 7 min.
*   Detect hostile intent  (70 min).
Rezah: 8.
 
lostsole31
 R5T16:  Iluvar moves east and then cuts to the north. He then looks to the southeast, and he detects evil in that area.

 R5T19:   Telgarana , what do you do?

Erima on deck, Rezah in the hole ....

 
 Spoiler: Battle Tracker 

Fallon: 25.  Rapier in hand.  Shield  til R55T25.
The Scribe: 22.
Dretch1: 12.1. (18:18). Lost  stinking cloud . Will disappear R111T12.1.
Chanukrah: 12.  Invisible  til R31T12.
Iluvar: 16.  Divine favor  til R11T16.  Detect evil  (round 1 complete).
*  Rolled a modified  34  to assess, but at the time only got a  23  because of distance.
Telgarana: 19.  Haste  til R9T19.
*  Ablative barrier  (7 hrs., or until discharged). DR 5/-- vs. NL. Lethal attacks change 5 to NL for max of (35) points.
Erima: 9.  Metamorphosis  (+2 sizes; +3 natural armor) for 7 min.  Offensive Prescience  for 7 min.
*   Detect hostile intent  (70 min).
Rezah: 8.
 
lostsole31
 R5T19:  Telgarana falls back at high speed to regroup next to, and cover, Iluvar.

 R5T9:   Erima , you are currently in the "new" round 1 of soak time for  detect hostile intent , and there is a visible enemy in play (4' tall blobbo). What do you do?

Rezah on deck, Fallon in the hole ...

 
 Spoiler: Battle Tracker 

Fallon: 25.  Rapier in hand.  Shield  til R55T25.
The Scribe: 22.
Dretch1: 12.1. (18:18). Lost  stinking cloud . Will disappear R111T12.1.
Chanukrah: 12.  Invisible  til R31T12.
Iluvar: 16.  Divine favor  til R11T16.  Detect evil  (round 1 complete).
*  Rolled a modified  34  to assess, but at the time only got a  23  because of distance.
Telgarana: 19.  Haste  til R9T19. Opportune parry/ riposte if attacked.
*  Ablative barrier  (7 hrs., or until discharged). DR 5/-- vs. NL. Lethal attacks change 5 to NL for max of (35) points.
Erima: 9.  Metamorphosis  (+2 sizes; +3 natural armor) for 7 min.  Offensive Prescience  for 7 min.
*   Detect hostile intent  (70 min).
Rezah: 8.
 
lostsole31
 R5T9:  With a smirk, Erima lashes out at the blobbo, trying to get rid of it as soon as possible. To Erima, it is all or nothing to do so, but her first hit wildly misses as she has never dealt with the bulk of being this size before. Her second attack is also a miss. Hoping to get full extension on her next attack, she steps back a few feet and calls out,  "  There is something eastward, I think!  "  
 R5T8:  Rezah calls out,    "It is a dretch! The lowest of demonkind. Immune to electricity; resistant to all else. Use cold iron or holy weapons."   

He then prays more locally as he walks right up to the dretch,   "Ruffeth, infuse my weapon with the sharpness of my faith."  
 End Round 5, Begin Round 6 ...

R6T25:  Fallon alights and steps up to the now-flanked dretch.   "I don't have any of that nifty stuff. So, I guess surgical cuts to critical areas will have to do," she says with mock sadness."  

She stabs deep into the dretch's left shoulder, which is enough for the thing to *pop!* out of existence.

 R6T22:  The Scribe, more careful now at his speed, zooms down and east along the southern arcade, and then faces the northeast.   "I'm getting a hit of something evil!"  
 R6T12:  The chanting begins again. Despite the great acoustics of this chamber (which works against you), it is obviously coming from the eastern side of the chamber. The chanting, as before, is continuous.

 R6T16:   Iluvar , you completed one round of  detect evil , and there is no longer any evil aura in your coverage area (the one aura disappearing when the dretch was destroyed). What do you do?

Telgarana on deck, Erima in the hole ...

 
 Spoiler: Battle Tracker 

Fallon: 25.  Rapier in hand.  Shield  til R55T25.
The Scribe: 22.
Chanukrah: 12.  Invisible  til R31T12. Casting SM3 (multiple giant fiendish spiders)!!!
Iluvar: 16.  Divine favor  til R11T16.  Detect evil  (round 1 complete).
*  Rolled a modified  34  to assess, but at the time only got a  23  because of distance.
Telgarana: 19.  Haste  til R9T19. Opportune parry/ riposte if attacked.
*  Ablative barrier  (7 hrs., or until discharged). DR 5/-- vs. NL. Lethal attacks change 5 to NL for max of (35) points.
Erima: 9.  
* All Or Nothing:  You suffer a -2 penalty on attack rolls until you score a critical hit.
 ** Recover:  You must succeed at a Will save (DC 20) or score a critical hit to end this affect.  You may reroll the save each round.
 ** Special:  Each attack you miss your target increases your penalty by another point.

 * Metamorphosis  (+2 sizes; +3 natural armor) for 7 min.  Offensive Prescience  for 7 min.
*   Detect hostile intent  (70 min).
Rezah: 8. Divine bond ( keen ) til R65T8.
 
lostsole31
 R6T16:  Iluvar moves further east and stares intently.   "I sense evil to the SE!"  shouts Iluvar.

 R6T19:   Telgarana , what do you do?

Erima on deck, Rezah in the hole ...

 
 Spoiler: Battle Tracker 

Fallon: 25.  Rapier in hand.  Shield  til R55T25.
The Scribe: 22.
Chanukrah: 12.  Invisible  til R31T12. Casting SM3 (multiple giant fiendish spiders)!!!
Iluvar: 16.  Divine favor  til R11T16.  Detect evil  (round 1 complete).
*  Rolled a modified  34  to assess, but at the time only got a  23  because of distance.
Telgarana: 19.  Haste  til R9T19. Opportune parry/ riposte if attacked.
*  Ablative barrier  (7 hrs., or until discharged). DR 5/-- vs. NL. Lethal attacks change 5 to NL for max of (35) points.
Erima: 9.  
* All Or Nothing:  You suffer a -2 penalty on attack rolls until you score a critical hit.
 ** Recover:  You must succeed at a Will save (DC 20) or score a critical hit to end this affect.  You may reroll the save each round.
 ** Special:  Each attack you miss your target increases your penalty by another point.
 * Metamorphosis  (+2 sizes; +3 natural armor) for 7 min.  Offensive Prescience  for 7 min.
*   Detect hostile intent  (70 min).
Rezah: 8. Divine bond ( keen ) til R65T8.
 
lostsole31
 R6T19:  Telgarana moves towards the southeast has Illuvar indicated.

 R6T9:  Erima, what do you do? The hostile intentions you sense are just those of your fellow party members in range right now.

Rezah on deck, Fallon in the hole ...

 
 Spoiler: Battle Tracker 

Fallon: 25.  Rapier in hand.  Shield  til R55T25.
The Scribe: 22.
Chanukrah: 12.  Invisible  til R31T12. Casting SM3 (multiple giant fiendish spiders)!!!
Iluvar: 16.  Divine favor  til R11T16.  Detect evil  (round 1 complete).
*  Rolled a modified  34  to assess, but at the time only got a  23  because of distance.
Telgarana: 19.  Haste  til R9T19. Opportune parry/ riposte if attacked.
*  Ablative barrier  (7 hrs., or until discharged). DR 5/-- vs. NL. Lethal attacks change 5 to NL for max of (35) points.
Erima: 9.  
* All Or Nothing:  You suffer a -2 penalty on attack rolls until you score a critical hit.
 ** Recover:  You must succeed at a Will save (DC 20) or score a critical hit to end this affect.  You may reroll the save each round.
 ** Special:  Each attack you miss your target increases your penalty by another point.
 * Metamorphosis  (+2 sizes; +3 natural armor) for 7 min.  Offensive Prescience  for 7 min.
*   Detect hostile intent  (70 min).
Rezah: 8. Divine bond ( keen ) til R65T8.
 
lostsole31
 R6T9:  Following the directions, Erima moves as far as she can to get the hidden creature. She got slowed down when she had to squeeze past the pillars, and then was stopped by allies taking up space. Erima doesn't detect an unaccounted hostile "entry."

 R6T8:  Rezah double moves east.

 End Round 6, Begin Round 7 ...

R7T25:  Fallon flies up next to Rezah and listens, trying to get past what she hears as reverb and echo to hear the unreflected voice chanting.    "Definitely east and I think the northern arcade?"    she calls out.

 R7T22:   The Scribe holds his position.    "One evil aura, faint in level. I am looking northeast of my position."   
 R7T21.3-.0:  The chanting stops, and a voice cries out to attack.  Immediately three big spiders bear down on Iluvar's position. He dodges two bites, and kick-deflects a third.

 R7T16:  Iluvar, you just got charged by three spiders. You are concentrating on detect evil (round 1 was complete), but you no longer sense any evil aura in your coverage area. What do you do?

Telgarana on deck, Erima in the hole ...

 
 Spoiler: Battle Tracker 

Fallon: 25.  Rapier in hand.  Shield  til R55T25.
The Scribe: 22.
Red Spider: 21.3. (22:22). Charged.
Green Spider: 21.2. (22:22). Charged.
Blue Spider: 21.1. (22:22). Charged.
Chanukrah: 21.  Invisible  til R31T12. Casting SM3 (multiple giant fiendish spiders)!!!
Iluvar: 16.  Divine favor  til R11T16.  Detect evil  (round 1 complete).
*  Rolled a modified  34  to assess, but at the time only got a  23  because of distance.
Telgarana: 19.  Haste  til R9T19. Opportune parry/ riposte if attacked.
*  Ablative barrier  (7 hrs., or until discharged). DR 5/-- vs. NL. Lethal attacks change 5 to NL for max of (35) points.
Erima: 9.  * Metamorphosis  (+2 sizes; +3 natural armor) for 7 min.  Offensive Prescience  for 7 min.
*   Detect hostile intent  (70 min).
Rezah: 8. Divine bond ( keen ) til R65T8.
 
lostsole31
 R7T16:  Iluvar takes a defensive stance and concentrates east of him, but detects no evil.

 R7T19:   Telgarana , what do you do? There is no chanting at this time, and there are three big spiders attacking Iluvar.

Erima on deck, Rezah in the hole ...

 
 Spoiler: Battle Tracker 

Fallon: 25.  Rapier in hand.  Shield  til R55T25.
The Scribe: 22.
Red Spider: 21.3. (22:22). Charged.
Green Spider: 21.2. (22:22). Charged.
Blue Spider: 21.1. (22:22). Charged.
Chanukrah: 21.  Invisible  til R31T12. Casting SM3 (multiple giant fiendish spiders)!!!
Iluvar: 16.  Divine favor  til R11T16.  Detect evil  (round 1 complete). Crane style.
*  Rolled a modified  34  to assess, but at the time only got a  23  because of distance.
Telgarana: 19.  Haste  til R9T19.
*  Ablative barrier  (7 hrs., or until discharged). DR 5/-- vs. NL. Lethal attacks change 5 to NL for max of (35) points.
Erima: 9.  * Metamorphosis  (+2 sizes; +3 natural armor) for 7 min.  Offensive Prescience  for 7 min.
*   Detect hostile intent  (70 min).
Rezah: 8. Divine bond ( keen ) til R65T8.
 
lostsole31
 R7T19:  Telgarana zooms north and then west along the arcade, and with a single strike kills/unsummons the spider as it disappears.

 R7T9:  Erima, what do you do? You currently sense the hostility inherent to The Scribe. Rezah and Fallon are in range, but the pillar screens them.

Rezah on deck, Fallon in the hole ...

 
 Spoiler: Battle Tracker 

Fallon: 25.  Rapier in hand.  Shield  til R55T25.
The Scribe: 22.
Red Spider: 21.3. (22:22). Charged.
Green Spider: 21.2. (22:22). Charged.
Chanukrah: 21.  Invisible  til R31T12. Casting SM3 (multiple giant fiendish spiders)!!!
Iluvar: 16.  Divine favor  til R11T16.  Detect evil  (round 1 complete). Crane style.
*  Rolled a modified  34  to assess, but at the time only got a  23  because of distance.
Telgarana: 19.  Haste  til R9T19.
*  Ablative barrier  (7 hrs., or until discharged). DR 5/-- vs. NL. Lethal attacks change 5 to NL for max of (35) points.
Erima: 9.  Metamorphosis  (+2 sizes; +3 natural armor) for 7 min.  Offensive Prescience  for 7 min.
*   Detect hostile intent  (70 min).
Rezah: 8. Divine bond ( keen ) til R65T8.
 
lostsole31
 R7T9:  Erima advances toward the east, before squeezing through the pillars and ending up next to the grease slick, sensing hostility from Rezah, Fallon, Iluvar, and something else behind the pillars by Iluvar.

 R7T8:  Rezah, hearing no callouts, steps east slightly before turning around and facing due west.   "I have nothing!"  
 End Round 7, Begin Round 8...

R8T25:  Fallon does a slight side step to flank a spider with Iluvar. She stabs at a spider, dispelling it.

 R8T22:     "Okay, everyone   stop   running around,"    calls The Scribe as he moves up by Erima and changing his fighting stance.    "The caster is a summoner who has summoned garbage entities. Everyone ring Erima as she has the reach. Let's just fight the bulls*** that she summons and run her  invisibility  down. Either she will run away before then, or she will run out of summons and engage us and appear."   
 R8T21.3:  The remaining spider recovers from its previous charge and bites at an untouchable Iluvar.

 R8T21.21:  The female casting voice is heard again. This time, you are sure it is now coming from somewhere to the west.

 R8T16:   Iluvar , what do you do? One spider remains.

Telly on deck, Erima in the hole ...

 
 Spoiler: Battle Tracker 

Fallon: 25.  Rapier in hand.  Shield  til R55T25.
The Scribe: 22.  Silver crane waltz  (+4 dodge AC). READIED to RS- twisting lance  a hostile that gets in reach.
Red Spider: 21.3. (22:22). Charged.
Chanukrah: 21.  Invisible  til R31T12. Casting SM3 (dretch)!!!
Iluvar: 16.  Divine favor  til R11T16.  Detect evil  (round 1 complete). Crane style.
*  Rolled a modified  34  to assess, but at the time only got a  23  because of distance.
Telgarana: 19.  Haste  til R9T19.
*  Ablative barrier  (7 hrs., or until discharged). DR 5/-- vs. NL. Lethal attacks change 5 to NL for max of (35) points.
Erima: 9.  Metamorphosis  (+2 sizes; +3 natural armor) for 7 min.  Offensive Prescience  for 7 min.
*   Detect hostile intent  (70 min).
Rezah: 8. Divine bond ( keen ) til R65T8.
 
lostsole31
 R8T16:  Iluvar attacks the last spider with three quick strikes before the it disappears.

 R8T15:  Telgarana, no more spiders. Do you heed The Scribe's advice? What do you do?

Erima on deck, Rezah in the hole ...

 
 Spoiler: Battle Tracker 

Fallon: 25.  Rapier in hand.  Shield  til R55T25.
The Scribe: 22.  Silver crane waltz  (+4 dodge AC). READIED to RS- twisting lance  a hostile that gets in reach.
Red Spider: 21.3. (22:22). Charged.
Chanukrah: 21.  Invisible  til R31T12. Casting SM3 (dretch)!!!
Iluvar: 16.  Divine favor  til R11T16. Crane style (DS).
*  Rolled a modified  34  to assess, but at the time only got a  23  because of distance.
Telgarana: 15.  Haste  til R9T19.
*  Ablative barrier  (7 hrs., or until discharged). DR 5/-- vs. NL. Lethal attacks change 5 to NL for max of (35) points.
Erima: 9.  Metamorphosis  (+2 sizes; +3 natural armor) for 7 min.  Offensive Prescience  for 7 min.
*   Detect hostile intent  (70 min).
Rezah: 8. Divine bond ( keen ) til R65T8.
 
lostsole31
 R8T15:  Telgarana takes her cue from The Scribe and moves adjacent to Erima.

 R8T9:  Erima, what do you do?

Rezah on deck, Fallon in the hole ...

 
 Spoiler: Battle Tracker 

Fallon: 25.  Rapier in hand.  Shield  til R55T25.
The Scribe: 22.  Silver crane waltz  (+4 dodge AC). READIED to RS- twisting lance  a hostile that gets in reach.
Red Spider: 21.3. (22:22). Charged.
Chanukrah: 21.  Invisible  til R31T12. Casting SM3 (dretch)!!!
Iluvar: 16.  Divine favor  til R11T16. Crane style (DS).
*  Rolled a modified  34  to assess, but at the time only got a  23  because of distance.
Telgarana: 15.  Haste  til R9T19. Arcane Strike active. READIED Vital Strike to first hostile that gets w/in reach.
*  Ablative barrier  (7 hrs., or until discharged). DR 5/-- vs. NL. Lethal attacks change 5 to NL for max of (35) points.
Erima: 9.  Metamorphosis  (+2 sizes; +3 natural armor) for 7 min.  Offensive Prescience  for 7 min.
*   Detect hostile intent  (70 min).
Rezah: 8. Divine bond ( keen ) til R65T8.
 
lostsole31
 R8T9:  Erima delays ...

 R8T8:  Rezah double moves to get in a fighitng line.

 End Round 8, Begin Round 9 ...

R9T25:  Fallon double moves to fly to the "back line."

 R9T24:  Once everyone is around, or at least close enough, Erima takes out a  crystalline, wand-like item, and points it in a nearby empty space, making a single flour bag. "  Now, just throw ... that ... around!  "

 R9T22:  The Scribe, standing next to the burlap bag, picks it up and looks inside. He then looks up at Erima.   "It's an empty bag. What am I doing with this?"  
 R9T21.1-.0:  The chanting stops as another dretch appears some distance to the west. The dretch then begins moving forward before stopping.

 R9T16:   Iluvar , what do you do?

Telly on deck, Rezah in the hole ...

 
 Spoiler: Battle Tracker 

Fallon: 25.  Rapier in hand.  Shield  til R55T25.
Erima: 24.  Dorje of ectoplasmic creation  in hand.
*  Metamorphosis  (+2 sizes; +3 natural armor) for 7 min.  Offensive Prescience  for 7 min.
*   Detect hostile intent  (70 min). Empty flour bag will last 1 hour.
The Scribe: 22.  Silver crane waltz  (+4 dodge AC). READIED to RS- twisting lance  a hostile that gets in reach.
Dretch: 21.1. (30:30). READIED to cast  stinking cloud  as soon as a body is w/in 10' of it. Lasts til R16T21.
Chanukrah: 21.  Invisible  til R31T12. Casting SM3 (dretch)!!!
Iluvar: 16.  Divine favor  til R11T16. Crane style (DS).
*  Rolled a modified  34  to assess, but at the time only got a  23  because of distance.
Telgarana: 15.  Haste  til R9T19. Arcane Strike active. READIED Vital Strike to first hostile that gets w/in reach.
*  Ablative barrier  (7 hrs., or until discharged). DR 5/-- vs. NL. Lethal attacks change 5 to NL for max of (35) points.
Rezah: 8. Divine bond ( keen ) til R65T8.
 
lostsole31
 R9T16:  Iluvar says a Prayer to Pharasma, calling upon Her power to guide his  attacks and make them strike harder. He then moves to join the  others.

 R9T15:   Telgarana , your readied action did not go off. What do you do?

Rezah on deck, Fallon in the hole ...

 
 Spoiler: Battle Tracker 

Fallon: 25.  Rapier in hand.  Shield  til R55T25.
Erima: 24.  Dorje of ectoplasmic creation  in hand.
*  Metamorphosis  (+2 sizes; +3 natural armor) for 7 min.  Offensive Prescience  for 7 min.
*   Detect hostile intent  (70 min). Empty flour bag will last 1 hour.
The Scribe: 22.  Silver crane waltz  (+4 dodge AC). READIED to RS- twisting lance  a hostile that gets in reach.
Dretch: 21.1. (30:30). READIED to cast  stinking cloud  as soon as a body is w/in 10' of it. Lasts til R16T21.
Chanukrah: 21.  Invisible  til R31T12. Casting SM3 (dretch)!!!
Iluvar: 16.  Divine favor  til R19T16. Crane style (DS).
*  Rolled a modified  34  to assess, but at the time only got a  23  because of distance.
Telgarana: 15.  Haste  til R9T19. Arcane Strike active. READIED Vital Strike to first hostile that gets w/in reach.
*  Ablative barrier  (7 hrs., or until discharged). DR 5/-- vs. NL. Lethal attacks change 5 to NL for max of (35) points.
Rezah: 8. Divine bond ( keen ) til R65T8.
 
lostsole31
 R9T15:  Telgarana  moves up, but before she gets too close the dretch was readied and flatulates hideously, and a noxious green gas gets the entire area around it. Telgarana is too focused on her attack to be affected by the fumes and she gets to her target with a focused strike that hits it in the upper right arm, cutting through inches of fat before striking good muscle and bone for  9 mod .

 R9T8:  Rezah charges the dretch, ignoring the smell of the cloud, and scoring a gut slash that does  17 + ( 1d4 bleed ) .

 End Round 9, Begin Round 10 ...

R10T25:  Fallon delays ...

 R10T24:   Erima , you have your  dorje of ectoplasmic creation  in one hand, your greataxe in another. Your hostility sense notes Telly, Rezah, and the dretch hidden in the stink-cloud to the west. You also sense The Scribe, Fallon, and Iluvar around you. However, there is an unaccounted new "blip" of hostility that is to the southeast. What do you do?

The Scribe on deck, Iluvar in the hole ...

 
 Spoiler: Battle Tracker 

Fallon: 25.  Rapier in hand.  Shield  til R55T25. DELAYING!!!
Erima: 24.  Dorje of ectoplasmic creation  in hand.
*  Metamorphosis  (+2 sizes; +3 natural armor) for 7 min.  Offensive Prescience  for 7 min.
*   Detect hostile intent  (70 min). Empty flour bag will last 1 hour.
The Scribe: 22.  Silver crane waltz  (+4 dodge AC). READIED to RS- twisting lance  a hostile that gets in reach.
Chanukrah: 21.  Invisible  til R31T12.
Iluvar: 16.  Divine favor  til R19T16. Crane style (DS).
*  Rolled a modified  34  to assess, but at the time only got a  23  because of distance.
Dretch: 15.1. (4:30). Lasts til R16T21. BLEED 1d4!!!
Telgarana: 15.  Haste  til R9T19. Arcane Strike active.
*  Ablative barrier  (7 hrs., or until discharged). DR 5/-- vs. NL. Lethal attacks change 5 to NL for max of (35) points.
Rezah: 8. Divine bond ( keen ) til R65T8. RS.
 
lostsole31
 R10T24:  Letting her dorje fall to the ground, Erima grabs the bag of flour - or as she discovers, the empty flour bag - and  throws it towards the edge of her hostility sense field, in the southeast. It is flimsy and empty and falls only 15' away.

 R10T22:  The Scribe looks at Erima with some sense of accidental indignation after she ripped the bag out of his hands (though he didn't resist). He thinks the better of saying anything, however, sensing she must be onto something. He darts south to the arcade and then east to stand over the empty flour-bag, and looking southeast at the wall, trusting in his senses. He switches back to his stance of awareness and then attempts a Hail, Milani! strike in that direction, doing a round, low, leg sweep, but doesn't hit anything.

 R10T21:    "Clever man,"   comes a thick-mouthed voice from that direction.   "True, you are tougher than expected for my diversions to affect. So try THIS on for size!"  

A bolt of lightning arcs out from right where The Scribe had attempted to attack. Somehow, The Scribe manages to dodge a lightning bolt from point blank. Fallon does the same thing ... then the massive Erima ... and then Iluvar! Standing there is that sinspawn, with a guisarme in one hand, and a wand in the other. "She" is dressed, almost a sultry humanoid woman but with the same hideous space of any other sinspawn.

 R10T16:   Iluvar , you now have a target. You see her a lot better than you did before. This is a lustspawn as the others were. She doesn't appear to be "monstrously" different, so expect the normal sinful bite. Either she is a different, elevated form of sinspawn, or given the casting of actual spells she simply has training that base sinspawn do not/ What do you do?

Dretch on deck, Telgarana in the hole ...

 
 Spoiler: Battle Tracker 

Fallon: 25.  Rapier in hand.  Shield  til R55T25. DELAYING!!!
Erima: 24.  Dorje of ectoplasmic creation  in hand on ground.
*  Metamorphosis  (+2 sizes; +3 natural armor) for 7 min.  Offensive Prescience  for 7 min.
*   Detect hostile intent  (70 min). Empty flour bag will last 1 hour.
The Scribe: 22.  Silver crane waltz  (+4 dodge AC). READIED to RS- twisting lance  a hostile that gets in reach.
Chanukrah: 21.
Iluvar: 16.  Divine favor  til R19T16. Crane style (DS).
Dretch: 15.1. (4:30). Lasts til R16T21. BLEED 1d4!!!
Telgarana: 15.  Haste  til R9T19. Arcane Strike active.
*  Ablative barrier  (7 hrs., or until discharged). DR 5/-- vs. NL. Lethal attacks change 5 to NL for max of (35) points.
Rezah: 8. Divine bond ( keen ) til R65T8. RS.
 
lostsole31
 R10T16:    "Watch the bite!"   Iluvar exclaims as he moves rapidly to get behind the creature in a flank.

 R10T15.1:  Meanwhile, in the fog cloud, the dretch takes   3 bleed  . It full attacks Rezah, but can't get past his armor.

 R10T15:   Telly ,  haste  is no longer active. Outside of this cloud you heard a bolt of lightning. You guess the doppler-shift from Iluvar warning about a bite probably doesn't relate to the dretch, but the dretch is there in front of you and Rezah. What do you do?

Rezah on deck, Fallon in the hole ..

 
 Spoiler: Battle Tracker 

Fallon: 25.  Rapier in hand.  Shield  til R55T25. DELAYING!!!
Erima: 24.  Dorje of ectoplasmic creation  in hand on ground.
*  Metamorphosis  (+2 sizes; +3 natural armor) for 7 min.  Offensive Prescience  for 7 min.
*   Detect hostile intent  (70 min). Empty flour bag will last 1 hour.
The Scribe: 22.  Silver crane waltz  (+4 dodge AC). READIED to RS- twisting lance  a hostile that gets in reach.
Chanukrah: 21.
Iluvar: 16.  Divine favor  til R19T16. Crane style (DS).
Dretch: 15.1. (1:30). Lasts til R16T21. BLEED 1d4!!!
Telgarana: 15. Arcane Strike active.
*  Ablative barrier  (7 hrs., or until discharged). DR 5/-- vs. NL. Lethal attacks change 5 to NL for max of (35) points.
Rezah: 8. Divine bond ( keen ) til R65T8. RS.
 
lostsole31
 R10T15:  There's a dretch in front of Telly that really needs to not be there. A single strike is all that ends up being needed to dispel it. Unfortunately, the stinky cloud still exists, even when its dispelled creator is gone.

 R10T8:  Rezah looks at Telly, doesn't smile, but gives an emphatic nod before he heads out of the cloud, his armor making it piteously easy to track his movement as he clangs away.

 End Round 10, Begin Round 11 ...

R11T25:  Fallon takes wing, now 5' above the ground, and circles around and stabs with  Silverfang , but a momentary blue shimmer shows that this lustspawn has magic protection that stops the blade.

 R11T24:  Erima, what do you do?

The Scribe, Lustspawn in the hole ...

 
 Spoiler: Battle Tracker 

Fallon: 25.  Rapier in hand.  Shield  til R55T25. 5' in air.
Erima: 24.  Dorje of ectoplasmic creation  on ground.
*  Metamorphosis  (+2 sizes; +3 natural armor) for 7 min.  Offensive Prescience  for 7 min.
*   Detect hostile intent  (70 min). Empty flour bag will last 1 hour.
The Scribe: 22.  Silver crane waltz  (+4 dodge AC). READIED to RS- twisting lance  a hostile that gets in reach.
Chanukrah: 21.
Iluvar: 16.  Divine favor  til R19T16. Crane style (DS).
Telgarana: 15. Arcane Strike active.
*  Ablative barrier  (7 hrs., or until discharged). DR 5/-- vs. NL. Lethal attacks change 5 to NL for max of (35) points.
Rezah: 8. Divine bond ( keen ) til R65T8. RS.
 
lostsole31
 R11T24:  Erima repositions, wanting to avoid the  grease  but still skating over a little bit of it successfully, though he boots cut down on speed going through the slick. Still, she just manages to have enough remaining at the end to strike at the formerly hidden creature. Her axe bites into the lustspawn's chest for  35 , a weird and vile ichor splashing out from the creature.

 R11T22:  The Scribe moves back into his flowing, dance-like stance as he steps back and then with a twisting thrust his ranseur briefly lights up a blue field of arcane force as the weapon effortlessly goes through it to stab her in the left lower leg for  13 +  5 fire  .   "She has  mage armor !"   he calls out.

 R11T21:  The lustspawn uses her wand to send a lightning bolt down the field at Rezah. The half-orc doesn't dodge at all, gets fully lit up, and doesn't take any damage. The lustspawn gives an unholy imprecation, dropping the wand, and then acrobatically tries to get out of the way. To be fair, her acrobatics are better than what the party could normally muster, but surrounded by so many enemies is tough for anyone. Erima's AOO hits against her  mage armor ; The Scribe stabs her in the left shoulder for  12 +  4 fire  ; Iluvar does an elbow drop on her right shoulder for  7 ; and Fallon fails to notice the opening in time. The lustspawn manages to speed away and into the  stinking cloud  for cover.

 R11T16:   Iluvar , what do you do? She is somewhere in the  stinking cloud  field.

Telgarana on deck, Rezah in the hole ...

 
 Spoiler: Battle Tracker 

Fallon: 25.  Rapier in hand.  Shield  til R55T25. 5' in air.
Erima: 24.  Dorje of ectoplasmic creation  on ground. RS.
*  Metamorphosis  (+2 sizes; +3 natural armor) for 7 min.  Offensive Prescience  for 7 min.
*   Detect hostile intent  (70 min). Empty flour bag will last 1 hour.
The Scribe: 22.  Silver crane waltz  (+4 dodge AC).
Chanukrah: 21. Dropped  wand of lightning bolt .
Iluvar: 16.  Divine favor  til R19T16. Crane style (DS).
Telgarana: 15. Arcane Strike active.
*  Ablative barrier  (7 hrs., or until discharged). DR 5/-- vs. NL. Lethal attacks change 5 to NL for max of (35) points.
Rezah: 8. Divine bond ( keen ) til R65T8. RS.
 
lostsole31
 R11T16:  Iluvar moves to the other side of the  stinking cloud .

 R11T15:  Telgarana, what do you do?

Rezah on deck, Fallon in the hole ...

 
 Spoiler: Battle Tracker 

Fallon: 25.  Rapier in hand.  Shield  til R55T25. 5' in air.
Erima: 24.  Dorje of ectoplasmic creation  on ground. RS.
*  Metamorphosis  (+2 sizes; +3 natural armor) for 7 min.  Offensive Prescience  for 7 min.
*   Detect hostile intent  (70 min). Empty flour bag will last 1 hour.
The Scribe: 22.  Silver crane waltz  (+4 dodge AC).
Chanukrah: 21. Dropped  wand of lightning bolt .
Iluvar: 16.  Divine favor  til R19T16. Crane style (DS).
Telgarana: 15. Arcane Strike active.
*  Ablative barrier  (7 hrs., or until discharged). DR 5/-- vs. NL. Lethal attacks change 5 to NL for max of (35) points.
Rezah: 8. Divine bond ( keen ) til R65T8. RS.
 
lostsole31
 R11T15:   Jiyū no yoru , working in tandem with his wielder, shares in her mind... 
 Spoiler: Black Blade &gt;&gt;&gt; Telly 
 "  Nàlǐ! Xiàng nán shí yīngchǐ!"   

Translation: "There! 10' to the south!"
 

Easily ignoring the cloud to chase down her quarry, Telly stalks to the south, finally seeing the creature in the filthy, fetid haze. She briefly charges the weapon and attacks, but the concealment of the greenish-yellow fog throws off her attack.

 R11T8:  Realizing this is a tougher, cannier opponent than expected, Rezah casts a protective spell on himself before moving closer to the fog.

 End Round 11, Begin Round 12 ...

R12T25:  Fallon flies just to the inside of the cloud, still vaguely seen by the others as she calls out,   "Found her! Just northwest of me!"  
 R12T24:   Erima , what do you do? You only sense the hostility inherent in The Scribe right now.

The Scribe on deck, Sinspawn in the hole ...

 
 Spoiler: Battle Tracker 

Fallon: 25.  Rapier in hand.  Shield  til R55T25. 5' in air.
Erima: 24.  Dorje of ectoplasmic creation  on ground. RS.
*  Metamorphosis  (+2 sizes; +3 natural armor) for 7 min.  Offensive Prescience  for 7 min.
*   Detect hostile intent  (70 min). Empty flour bag will last 1 hour.
The Scribe: 22.  Silver crane waltz  (+4 dodge AC).
Chanukrah: 21. Dropped  wand of lightning bolt .
Iluvar: 16.  Divine favor  til R19T16. Crane style (DS).
Telgarana: 15. Arcane Strike active.
*  Ablative barrier  (7 hrs., or until discharged). DR 5/-- vs. NL. Lethal attacks change 5 to NL for max of (35) points.
Rezah: 8. Divine bond ( keen ) til R65T8.
*  Protection from evil  til R81T8
 
lostsole31
 R12T24:  Erima moves as far as she can toward the west while remaining withing the cloud, planning to use her reach to get the creature. She gets stopped from her trajectory by almost running into Telgarana, who seems to be in combat with something Erima is unable to see. That said, Erima realizes her reach will be useless, as she is unable to see beyond 5 feet in the cloud.

 R12T22:  The Scribe also rockets west, passing underneath Erima's legs to go past her. He shouts,   "Contact! She's a flier, but at deck level."  

Within that portion of the cloud, he has come up next to Telgarana. He chokes up on the haft of his ranseur and silvery energy limns the business end of his polearm as he attacks the sinspawn, but the weapon is deflected. For a second, it seems to Telgarana and Erima (who can see The Scribe, but not the target) as if he is overcome only briefly by some type of trance.

 R12T21:  The enemy withdraws from the visible file of three heroes.

 R12T16:   Iluvar , you see the sinspawn zoom out of the cloud at high speed, and gaining altitude - currently at a height of 25' off the ground. Since the ceiling is 30', this means she is effectively flying at ceiling level, and much closer to the dais. What do you do? And do you say anything to the mass of fellows that see nothing from within the cloud?

Telgarana on deck, Rezah in the hole ...

 
 Spoiler: Battle Tracker 

Fallon: 25.  Rapier in hand.  Shield  til R55T25. 5' in air.
Erima: 24.  Dorje of ectoplasmic creation  on ground.
*  Metamorphosis  (+2 sizes; +3 natural armor) for 7 min.  Offensive Prescience  for 7 min.
*   Detect hostile intent  (70 min). Empty flour bag will last 1 hour.
The Scribe: 22.  Silver crane waltz  (+4 dodge AC). Haft Strike (-2 AC).
Chanukrah: 21. Dropped  wand of lightning bolt . 30' altitude.
Iluvar: 16.  Divine favor  til R19T16. Crane style (DS).
Telgarana: 15. Arcane Strike active.
*  Ablative barrier  (7 hrs., or until discharged). DR 5/-- vs. NL. Lethal attacks change 5 to NL for max of (35) points.
Rezah: 8. Divine bond ( keen ) til R65T8.
*  Protection from evil  til R81T8
 
lostsole31
 R12T16:    "It is on the ceiling about 30 feet from the edge of the cloud!"   Iluvar shouts. Iluvar then moves towards and just up onto the dais, having to juke a little around one of the western pillars.

 R12T15:   Telgarana , you hear Iluvar's position report, so enemy will not be able to be met in melee. Then, what do you intend to do? 
 Spoiler: OOC 
Roll a Fort save. Also, please don't roll Perception checks. I roll them.
 

Rezah on deck, Fallon in the hole ...

 
 Spoiler: Battle Tracker 

Fallon: 25.  Rapier in hand.  Shield  til R55T25. 5' in air.
Erima: 24.  Dorje of ectoplasmic creation  on ground.
*  Metamorphosis  (+2 sizes; +3 natural armor) for 7 min.  Offensive Prescience  for 7 min.
*   Detect hostile intent  (70 min). Empty flour bag will last 1 hour.
The Scribe: 22.  Silver crane waltz  (+4 dodge AC). Haft Strike (-2 AC).
Chanukrah: 21. Dropped  wand of lightning bolt . 30' altitude.
Iluvar: 16.  Sandals of the lightest step  engaged til R22T16.  Divine favor  til R19T16. Crane style (DS).
Telgarana: 15. Arcane Strike active.
*  Ablative barrier  (7 hrs., or until discharged). DR 5/-- vs. NL. Lethal attacks change 5 to NL for max of (35) points.
Rezah: 8. Divine bond ( keen ) til R65T8.
*  Protection from evil  til R81T8
 
lostsole31
 R12T15:  Telly formed a plan in her mind about evading the  stinking cloud , but the cloud dissipates! As it does, Telly sees the sinspawn clearly. She concentrates on feeling the fullness of her armor and how to not let it weigh down her casting. She calls upon that morning's preparation while casting a spell, and let's loose with a bolt of lightning shile shouting    "TAKE THIS!"   

To her credit, the sinspawn quickly moves aside just enough that she would've minimized impact, but then the electricity that hits her rolls around her as if she were a living Faraday device, unaffected by Telly's magic.

 R12T8:  Rezah, clearly not pleased with a flyer, puts away his shield and scimitar.

 End Round 12, Begin Round 13 ...

R13T25:  Fallon begins flying west, getting a little more altitude. She holds up her hand and concentrates, and the whole area around the sinspawn explodes in golden faerie dust, and the sinspawn just manages to keep from getting blinded, but is so covered in glitter that she is very visible.

 R13T24:   Erima , what do you do?

The Scribe, Sinspawn in the hole ...

 
 Spoiler: Battle Tracker 

Fallon: 25.  Rapier in hand.  Shield  til R55T25. 10' in air.
Erima: 24.  Dorje of ectoplasmic creation  on ground.
*  Metamorphosis  (+2 sizes; +3 natural armor) for 7 min.  Offensive Prescience  for 7 min.
*   Detect hostile intent  (70 min). Empty flour bag will last 1 hour.
The Scribe: 22.  Silver crane waltz  (+4 dodge AC). Haft Strike (-2 AC).
Chanukrah: 21. Dropped  wand of lightning bolt .  Glitterdust  particles on her til R18T25. 30' altitude.
Iluvar: 16.  Sandals of the lightest step  engaged til R22T16.  Divine favor  til R19T16. Crane style (DS).
Telgarana: 15. Arcane Strike active.
*  Ablative barrier  (7 hrs., or until discharged). DR 5/-- vs. NL. Lethal attacks change 5 to NL for max of (35) points.
Rezah: 8. Divine bond ( keen ) til R65T8, but stowed. Shiled stowed.
*  Protection from evil  til R81T8.
 
lostsole31
 R13T24:  Erima advances steadily west, making sure to stand under the creature so that her reach can reach it.

 R13T22:  The Scribe enters a stance promoting pure speed and zooms up and around Erima while getting out a bola. He throws it, but the sinspawn's armor rebuffs it.

 R13T21:  The sinspawn proves herself a very adept aerobat as she dives partly and passes Erima while throwing out a full-power guisarme attack. The weapon strikes Erima in the upper chest for  22 mod  as the enemy goes speeding by to the north and then east along the arcade. Erima was so gobsmacked by the speed and execution that she never got in an attack of opportunity, but it isn't like the enemy was acrobatically trying to stop them, either.

 R13T16:   Iluvar , you saw that happen, and you know a (flying) Spring Attack when you see one ... sort of Flyby Attack's bigger brother. And man, even Erima recoiled, meaning that whatever thoughts you might have had about a "wimpy sorcerer" are quickly being laid to bed. What do you do?

Telly on deck, Rezah in the hole ...

 
 Spoiler: Battle Tracker 

Fallon: 25.  Rapier in hand.  Shield  til R55T25. 10' in air.
Erima: 24.  Dorje of ectoplasmic creation  on ground.
*  Metamorphosis  (+2 sizes; +3 natural armor) for 7 min.  Offensive Prescience  for 7 min.
*   Detect hostile intent  (70 min). Empty flour bag will last 1 hour.
The Scribe: 22.  Unfettered movement  (+10', +4 dodge vs. AOOs).
Chanukrah: 21. Dropped  wand of lightning bolt .  Glitterdust  particles on her til R18T25. 20' altitude.
Iluvar: 16.  Sandals of the lightest step  engaged til R22T16.  Divine favor  til R19T16. Crane style (DS).
Telgarana: 15. Arcane Strike active.
*  Ablative barrier  (7 hrs., or until discharged). DR 5/-- vs. NL. Lethal attacks change 5 to NL for max of (35) points.
Rezah: 8. Divine bond ( keen ) til R65T8, but stowed. Shiled stowed.
*  Protection from evil  til R81T8.
 
lostsole31
 R13T16:  Iluvar moves next to Erima.   "Erima, with your size, I figured out a way to take advantage for better positioning when I am next to you."  

Iluvar then gives some quick notes to Erima on how to make use of some tactics, though he does have to (very slightly) adjust where he wanted to be in relation to Erima.

 R13T15:   Telgarana , what do you do?

Rezah on deck, Fallon in the hole ...

 
 Spoiler: Battle Tracker 

Fallon: 25.  Rapier in hand.  Shield  til R55T25. 10' in air.
Erima: 24.  Dorje of ectoplasmic creation  on ground.
*  Metamorphosis  (+2 sizes; +3 natural armor) for 7 min.  Offensive Prescience  for 7 min.
*   Detect hostile intent  (70 min). Empty flour bag will last 1 hour.
The Scribe: 22.  Unfettered movement  (+10', +4 dodge vs. AOOs).
Chanukrah: 21. Dropped  wand of lightning bolt .  Glitterdust  particles on her til R18T25. 20' altitude.
Iluvar: 16.  Sandals of the lightest step  engaged til R22T16.  Divine favor  til R19T16. Crane style (DS).
* Blades Above &amp; Below: When you and  your ally who also has this feat threaten the same enemy, you’re both  considered to be flanking that enemy, regardless of your actual  positioning. To gain this benefit, you and your ally must be of  different size categories, and your target must be the same size  category as either you or your ally.
Telgarana: 15. Arcane Strike active.
*  Ablative barrier  (7 hrs., or until discharged). DR 5/-- vs. NL. Lethal attacks change 5 to NL for max of (35) points.
Rezah: 8. Divine bond ( keen ) til R65T8, but stowed. Shiled stowed.
*  Protection from evil  til R81T8.
 
lostsole31
 R13T15:  Telgarana sheathes her blade and draws her bow.

 R13T8:  Rezah passes by and right next to Telgarana as he takes out a loaded crossbow.    "As the Dawnflower is my witness, creature of sin, I shall lay thy wickedness low!"   
 End Round 13, Begin Round 14 ...

R14T25:  Fallon flies up and to the east, before then juking back west and around a pillar to deny an AOO. She is at the same height (20') and adjacent now to the sinspawn.

 R14T24:   Erima , you realize that Iluvar's tactical advice really only affects Iluvar and does nothing for you. What do you do? You just catch sight of the sinspawn up in the northern arcade, next to Fallon.

The Scribe on deck, Sinspawn in the hole ...

 
 Spoiler: Battle Tracker 

Fallon: 25.  Rapier in hand.  Shield  til R55T25. 10' in air.
Erima: 24.  Dorje of ectoplasmic creation  on ground.
*  Metamorphosis  (+2 sizes; +3 natural armor) for 7 min.  Offensive Prescience  for 7 min.
*   Detect hostile intent  (70 min). Empty flour bag will last 1 hour.
The Scribe: 22.  Unfettered movement  (+10', +4 dodge vs. AOOs).
Chanukrah: 21. Dropped  wand of lightning bolt .  Glitterdust  particles on her til R18T25. 20' altitude.
Iluvar: 16.  Sandals of the lightest step  engaged til R22T16.  Divine favor  til R19T16. Crane style (DS).
* Blades Above &amp; Below: When you and  your ally who also has this feat threaten the same enemy, you’re both  considered to be flanking that enemy, regardless of your actual  positioning. To gain this benefit, you and your ally must be of  different size categories, and your target must be the same size  category as either you or your ally.
Telgarana: 15. Blade sheathed; bow drawn.
*  Ablative barrier  (7 hrs., or until discharged). DR 5/-- vs. NL. Lethal attacks change 5 to NL for max of (35) points.
Rezah: 8. Divine bond ( keen ) til R65T8, but stowed. Shleld stowed. Loaded crossbow in hand. SMITE (+4 attk, +6 dmg, +4 deflection)!!!
*  Protection from evil  til R81T8.
 
lostsole31
 R14T24:  Clearly starting to lose patience, with a few words for Iluvar, "  Come here with me  if you want to live  then!  "Erima moves closer to the creature, attempting one more slash that misses wildly as Erima's anger unbalances her.

 R14T22:  The Scribe lets his ranseur clang. He begins moving, taking out his bow. He heads to the upper arcade, purposefully overshooting horizontally before turning around and shoots. His arrow hits the sinspawn in a vulnerable spot for  18 .

 R14T21:  The sinspawn adjusts slightly to put Fallon between herself and Erima. She concentrates on a spell, and her hand glows. She touches Fallon's left knee, but Fallon's fey nature destroys the spell that attempted to wound her mind.

 R14T16:   Iluvar , what do you do?

Telgarana on deck, Rezah in the hole ...

 
 Spoiler: Battle Tracker 

Fallon: 25.  Rapier in hand.  Shield  til R55T25. 10' in air.
Erima: 24.  Dorje of ectoplasmic creation  on ground.
*  Metamorphosis  (+2 sizes; +3 natural armor) for 7 min.  Offensive Prescience  for 7 min.
*   Detect hostile intent  (70 min). Empty flour bag will last 1 hour.
The Scribe: 22.  Unfettered movement  (+10', +4 dodge vs. AOOs).
Chanukrah: 21. Dropped  wand of lightning bolt .  Glitterdust  particles on her til R18T25. 20' altitude.
Iluvar: 16.  Sandals of the lightest step  engaged til R22T16.  Divine favor  til R19T16. Crane style (DS).
* Blades Above &amp; Below: When you and  your ally who also has this feat threaten the same enemy, you’re both  considered to be flanking that enemy, regardless of your actual  positioning. To gain this benefit, you and your ally must be of  different size categories, and your target must be the same size  category as either you or your ally.
Telgarana: 15. Blade sheathed; bow drawn.
*  Ablative barrier  (7 hrs., or until discharged). DR 5/-- vs. NL. Lethal attacks change 5 to NL for max of (35) points.
Rezah: 8. Divine bond ( keen ) til R65T8, but stowed. Shleld stowed. Loaded crossbow in hand. SMITE (+4 attk, +6 dmg, +4 deflection)!!!
*  Protection from evil  til R81T8.
 
lostsole31
 R14T16:     "On my way!"    Iluvar notifies Erima.

 R14T15:   Telgarana , what do you do?

Rezah on deck, Fallon in the hole ...

 
 Spoiler: Battle Tracker 

Fallon: 25.  Rapier in hand.  Shield  til R55T25. 10' in air.
Erima: 24.  Dorje of ectoplasmic creation  on ground.
*  Metamorphosis  (+2 sizes; +3 natural armor) for 7 min.  Offensive Prescience  for 7 min.
*   Detect hostile intent  (70 min). Empty flour bag will last 1 hour.
The Scribe: 22.  Unfettered movement  (+10', +4 dodge vs. AOOs).
Chanukrah: 21. Dropped  wand of lightning bolt .  Glitterdust  particles on her til R18T25. 20' altitude.
Iluvar: 16.  Sandals of the lightest step  engaged til R22T16.  Divine favor  til R19T16. Crane style (DS).
* Blades Above &amp; Below: When you and  your ally who also has this feat threaten the same enemy, you’re both  considered to be flanking that enemy, regardless of your actual  positioning. To gain this benefit, you and your ally must be of  different size categories, and your target must be the same size  category as either you or your ally.
Telgarana: 15. Blade sheathed; bow drawn.
*  Ablative barrier  (7 hrs., or until discharged). DR 5/-- vs. NL. Lethal attacks change 5 to NL for max of (35) points.
Rezah: 8. Divine bond ( keen ) til R65T8, but stowed. Shleld stowed. Loaded crossbow in hand. SMITE (+4 attk, +6 dmg, +4 deflection)!!!
*  Protection from evil  til R81T8.
 
lostsole31
 R14T15:  Telgarana charges up her bow and fires at the sinspawn, with the first arrow striking her in the privates for  12 .

 R14T8:  Rezah advances and shoots, but the bolt is deflected by magical force shield.

 End Round 14, Begin Round 15 ...

R15T25:  Fallon flies acrobatically around and just above the sinspawn to flank her with Erima, but not before the creature bites Fallon in the boobs with that horrific mouth it has for  4 mod . Fallon seems to be affected by this lustspawn just as she was in the other room, and Iluvar senses the fey's beautiful emerald green eyes upon him once again. But not before, of course, Fallon - whose mind is still mostly her own - tries and fails to flank-sneak the creature.

 R15T24:   Erima , at some cost to herself, and without getting her own strike in, by creating vertical separation Fallon managed to set you up for flanking. What do you do?

The Scribe on deck, sinspawn in the hole ...

 
 Spoiler: Battle Tracker 

Fallon: 25.  Rapier in hand.  Shield  til R55T25. 25' in air. SICKENED (with lust) til R25T25!!! RS.
Erima: 24.  Dorje of ectoplasmic creation  on ground.
*  Metamorphosis  (+2 sizes; +3 natural armor) for 7 min.  Offensive Prescience  for 7 min.
*   Detect hostile intent  (70 min). Empty flour bag will last 1 hour.
The Scribe: 22.  Unfettered movement  (+10', +4 dodge vs. AOOs).
Chanukrah: 21. Dropped  wand of lightning bolt .  Glitterdust  particles on her til R18T25. 20' altitude.
Iluvar: 16.  Sandals of the lightest step  engaged til R22T16.  Divine favor  til R19T16. Crane style (DS).
* Blades Above &amp; Below: When you and  your ally who also has this feat threaten the same enemy, you’re both  considered to be flanking that enemy, regardless of your actual  positioning. To gain this benefit, you and your ally must be of  different size categories, and your target must be the same size  category as either you or your ally.
Telgarana: 15. Blade sheathed; bow drawn.
*  Ablative barrier  (7 hrs., or until discharged). DR 5/-- vs. NL. Lethal attacks change 5 to NL for max of (35) points.
Rezah: 8. Divine bond ( keen ) til R65T8, but stowed. Shleld stowed. Unloaded crossbow in hand. SMITE (+4 attk, +6 dmg, +4 deflection)!!!
*  Protection from evil  til R81T8.
 
lostsole31
 R15T24:  Now flanking the creature, Erima axes around, attempting to hack the lustspawn down. The enemy understands its predicament, spinning her guisarme to have Erima's first strike glance off of her force armor, and then just adjusts to Erima's size so that the second hit is sent off course by a deflection field.

  "  Enough of this. Just die!  "  Erima screams in frustration.

 R15T22:  The Scribe holds his position, but adjusts his stance to be less about speed and more about defense. Both arrows miss, though one of them pounded hard against the force shield.

 R15T21:    "I am Chanukrah, queen of lustspawn, and I will not be so simply taken by the fumbling likes of you!"   the sinspawn says in a hissing, garbling accent with her tentacled mouth. She brilliant dodges away from her aggressors. She then casts a spell, shooting black energy at The Scribe. The beams looks like it is going to easily hit The Scribe, but he counters with a slight maneuver out of the way, using her own speech to give him insight to her mood, and therefore her likely aim.

 R15T16:   Iluvar , so much going on with you right now: crane style,  divine favor ,  sandals of the lightest step , and Blades Above &amp; Below TW feat. What do you do?

Telgarana on deck, Rezah in the hole ...

 
 Spoiler: Battle Tracker 

Fallon: 25.  Rapier in hand.  Shield  til R55T25. 25' in air. SICKENED (with lust) til R25T25!!! RS.
Erima: 24.  Dorje of ectoplasmic creation  on ground.
*  Metamorphosis  (+2 sizes; +3 natural armor) for 7 min.  Offensive Prescience  for 7 min.
*   Detect hostile intent  (70 min). Empty flour bag will last 1 hour.
The Scribe: 22. Silver Crane Waltz (+2 insight Ref saves, dodge AC) &amp; Ki-rin style. Bow in hand.
Chanukrah: 21. Dropped  wand of lightning bolt .  Glitterdust  particles on her til R18T25. 20' altitude.
Iluvar: 16.  Sandals of the lightest step  engaged til R22T16.  Divine favor  til R19T16. Crane style (DS).
* Blades Above &amp; Below: When you and  your ally who also has this feat threaten the same enemy, you’re both  considered to be flanking that enemy, regardless of your actual  positioning. To gain this benefit, you and your ally must be of  different size categories, and your target must be the same size  category as either you or your ally.
Telgarana: 15. Blade sheathed; bow drawn.
*  Ablative barrier  (7 hrs., or until discharged). DR 5/-- vs. NL. Lethal attacks change 5 to NL for max of (35) points.
Rezah: 8. Divine bond ( keen ) til R65T8, but stowed. Shleld stowed. Unloaded crossbow in hand. SMITE (+4 attk, +6 dmg, +4 deflection)!!!
*  Protection from evil  til R81T8.
 
lostsole31
 R15T16:  Iluvar starts walking straight up knowing queen has a reach weapon will  trust his defense to repel the attack. His trust in his defenses holds; what fails him is his estimation of how good a combatant his enemy is when she still slashes his left lower leg for  17 . But what Iluvar really misjudged, though, was working against gravity to ascend the 20' in the air to reach her. By the time he grunts past the pain of the strike and closes on her, he doesn't have time to strike her as well. He then falls as he has not reached a surface to land upon, and she manages to strike him again as he goes by, slicing his neck for  15 . Iluvar maneuvers acrobatically, but he still takes  1 + prone .

 R15T15:   Telgarana , what do you do? Bow drawn. Chanukrah is at 20'. Iluvar is prone. What do you do?

Rezah on deck, Fallon in the hole ...

 
 Spoiler: Battle Tracker 

Fallon: 25.  Rapier in hand.  Shield  til R55T25. 25' in air. SICKENED (with lust) til R25T25!!! RS.
Erima: 24.  Dorje of ectoplasmic creation  on ground.
*  Metamorphosis  (+2 sizes; +3 natural armor) for 7 min.  Offensive Prescience  for 7 min.
*   Detect hostile intent  (70 min). Empty flour bag will last 1 hour.
The Scribe: 22. Silver Crane Waltz (+2 insight Ref saves, dodge AC) &amp; Ki-rin style. Bow in hand.
Chanukrah: 21. Dropped  wand of lightning bolt .  Glitterdust  particles on her til R18T25. 20' altitude.
Iluvar: 16.  Sandals of the lightest step  engaged til R22T16.  Divine favor  til R19T16. Crane style (DS). 20' altitude
* Blades Above &amp; Below: When you and  your ally who also has this feat threaten the same enemy, you’re both  considered to be flanking that enemy, regardless of your actual  positioning. To gain this benefit, you and your ally must be of  different size categories, and your target must be the same size  category as either you or your ally.
Telgarana: 15. Blade sheathed; bow drawn.
*  Ablative barrier  (7 hrs., or until discharged). DR 5/-- vs. NL. Lethal attacks change 5 to NL for max of (35) points.
Rezah: 8. Divine bond ( keen ) til R65T8, but stowed. Shleld stowed. Unloaded crossbow in hand. SMITE (+4 attk, +6 dmg, +4 deflection)!!!
*  Protection from evil  til R81T8.
 
lostsole31
 R15T15:  Calling out, Telgarana aims for a wild strike, invoking her magic to strike true. The first shot does that, even shooting against a difficult opponent with cover, as the arrow strikes her in the side of the abdomen for  13 .

 R15T8:  Rezah moves over slightly while reloading and shoots again, but it was a long shot anyway as the bolt bounces off of her force field.

 End Round 15, Begin Round 16 ...

R16T25:  Fallon speeds east along the northern wall and that hooks around to stab at the air instead of her target.

 R16T24:  Erima, what do you do?

The Scribe on deck, Chanukrah in the hole ...

 
 Spoiler: Battle Tracker 

Fallon: 25.  Rapier in hand.  Shield  til R55T25. 25' in air. SICKENED (with lust) til R25T25!!!
Erima: 24.  Dorje of ectoplasmic creation  on ground.
*  Metamorphosis  (+2 sizes; +3 natural armor) for 7 min.  Offensive Prescience  for 7 min.
*   Detect hostile intent  (70 min). Empty flour bag will last 1 hour.
The Scribe: 22. Silver Crane Waltz (+2 insight Ref saves, dodge AC) &amp; Ki-rin style. Bow in hand.
Chanukrah: 21. Dropped  wand of lightning bolt .  Glitterdust  particles on her til R18T25. 20' altitude.
Iluvar: 16.  Sandals of the lightest step  engaged til R22T16.  Divine favor  til R19T16. Crane style (DS). 20' altitude
* Blades Above &amp; Below: When you and  your ally who also has this feat threaten the same enemy, you’re both  considered to be flanking that enemy, regardless of your actual  positioning. To gain this benefit, you and your ally must be of  different size categories, and your target must be the same size  category as either you or your ally.
Telgarana: 15. Blade sheathed; bow drawn.
*  Ablative barrier  (7 hrs., or until discharged). DR 5/-- vs. NL. Lethal attacks change 5 to NL for max of (35) points.
Rezah: 8. Divine bond ( keen ) til R65T8, but stowed. Shleld stowed. Unloaded crossbow in hand. SMITE (+4 attk, +6 dmg, +4 deflection)!!!
*  Protection from evil  til R81T8.
 
lostsole31
 R16T24:  As the creature keeps fleeing, Erima repositions along the pillars, striking again with her deep crystal axe to strike Chanukrah in her right shin for  34 .

 R16T22:  The Scribe stops running around and trusts in the great acoustics of the ballroom. Now that he has a name (Chanukrah), he waves a tail of lust undone by its own foolishness, putting her name into the quick story he begins ... giving everyone a little bit of bloodlust.

 R16T21:  Chanukrah focuses her anger on Erima and attacks with all the power she can muster. She bites Erima for  4 mod , then drifts back a little and strikes Erima with her guisarme for  19 mod  and  23 mod .

 R16T21:  Iluvar, what do you do?

Telgarana on deck, Rezah in the hole ...

 
 Spoiler: Battle Tracker 
HEROES: INSPIRE COURAGE +2!
Fallon: 25.  Rapier in hand.  Shield  til R55T25. 25' in air. SICKENED (with lust) til R25T25!!!
Erima: 24.  Dorje of ectoplasmic creation  on ground.
*  Metamorphosis  (+2 sizes; +3 natural armor) for 7 min.  Offensive Prescience  for 7 min.
*   Detect hostile intent  (70 min). Empty flour bag will last 1 hour.
The Scribe: 22. Silver Crane Waltz (+2 insight Ref saves, dodge AC) &amp; Ki-rin style. Bow in hand.
Chanukrah: 21. Dropped  wand of lightning bolt .  Glitterdust  particles on her til R18T25. 20' altitude.
Iluvar: 16.  Sandals of the lightest step  engaged til R22T16.  Divine favor  til R19T16. Crane style (DS). 20' altitude
* Blades Above &amp; Below: When you and  your ally who also has this feat threaten the same enemy, you’re both  considered to be flanking that enemy, regardless of your actual  positioning. To gain this benefit, you and your ally must be of  different size categories, and your target must be the same size  category as either you or your ally.
Telgarana: 15. Blade sheathed; bow drawn.
*  Ablative barrier  (7 hrs., or until discharged). DR 5/-- vs. NL. Lethal attacks change 5 to NL for max of (35) points.
Rezah: 8. Divine bond ( keen ) til R65T8, but stowed. Shleld stowed. Unloaded crossbow in hand. SMITE (+4 attk, +6 dmg, +4 deflection)!!!
*  Protection from evil  til R81T8.
 
lostsole31
 R16T21:  Iluvar begins casting a spell, pulling out a small bone fetish and  speaking words given to him by Pharasma. He directs the spells effect  towards the lustspawn, but her focus on sin overwhelms Iluvar's power as her nature fully repels the spell.

 R16T15:   Telgarana , bow in hand. What do you do?

Rezah on deck, Fallon in the hole ...

 
 Spoiler: Battle Tracker 
HEROES: INSPIRE COURAGE +2!
Fallon: 25.  Rapier in hand.  Shield  til R55T25. 25' in air. SICKENED (with lust) til R25T25!!!
Erima: 24.  Dorje of ectoplasmic creation  on ground.
*  Metamorphosis  (+2 sizes; +3 natural armor) for 7 min.  Offensive Prescience  for 7 min.
*   Detect hostile intent  (70 min). Empty flour bag will last 1 hour.
The Scribe: 22. Silver Crane Waltz (+2 insight Ref saves, dodge AC) &amp; Ki-rin style. Bow in hand.
Chanukrah: 21. Dropped  wand of lightning bolt .  Glitterdust  particles on her til R18T25. 20' altitude.
Iluvar: 16.  Sandals of the lightest step  engaged til R22T16.  Divine favor  til R19T16. Crane style (DS).
* Blades Above &amp; Below: When you and  your ally who also has this feat threaten the same enemy, you’re both  considered to be flanking that enemy, regardless of your actual  positioning. To gain this benefit, you and your ally must be of  different size categories, and your target must be the same size  category as either you or your ally.
Telgarana: 15. Blade sheathed; bow drawn.
*  Ablative barrier  (7 hrs., or until discharged). DR 5/-- vs. NL. Lethal attacks change 5 to NL for max of (35) points.
Rezah: 8. Divine bond ( keen ) til R65T8, but stowed. Shleld stowed. Unloaded crossbow in hand. SMITE (+4 attk, +6 dmg, +4 deflection)!!!
*  Protection from evil  til R81T8.
 
lostsole31
 R16T15:  Concentrating on getting her single shots right, Telgarana looses another arrow on the sinspawn. Given that Telgarana is not really a skilled skirmish archer what with the flailing weapons of Erima and Chanukrah, her arcane assist does the job of getting the arrow to land right into the sinspawn's chest for  14 . Chanukrah falls to the ground. Erima slammed her axe against the force field but not enough to cut through, and Chanukrah hits the ground hard for  8 , not moving.

 R16T8:  Rezah moves up next to Chanukrah while drawing his scimitar and dropping his crossbow. He smites the fallen sinspawn, and the faint glow of righteousness surrounding Rezah disappears, the loss of his smite a signal that his enemy is dead.

 Combat Ends ... 
 
 Spoiler: Battle Tracker 
HEROES: INSPIRE COURAGE +2!
Fallon: 25.  Rapier in hand.  Shield  til R55T25. 25' in air. SICKENED (with lust) til R25T25!!!
Erima: 24.  Dorje of ectoplasmic creation  on ground.
*  Metamorphosis  (+2 sizes; +3 natural armor) for 7 min.  Offensive Prescience  for 7 min.
*   Detect hostile intent  (70 min). Empty flour bag will last 1 hour.
The Scribe: 22. Silver Crane Waltz (+2 insight Ref saves, dodge AC) &amp; Ki-rin style. Bow in hand.
Chanukrah: 21. Dropped  wand of lightning bolt .  Glitterdust  particles on her til R18T25. 20' altitude.
Iluvar: 16.  Sandals of the lightest step  engaged til R22T16.  Divine favor  til R19T16. Crane style (DS).
* Blades Above &amp; Below: When you and  your ally who also has this feat threaten the same enemy, you’re both  considered to be flanking that enemy, regardless of your actual  positioning. To gain this benefit, you and your ally must be of  different size categories, and your target must be the same size  category as either you or your ally.
Telgarana: 15. Blade sheathed; bow drawn.
*  Ablative barrier  (7 hrs., or until discharged). DR 5/-- vs. NL. Lethal attacks change 5 to NL for max of (35) points.
Rezah: 8. Divine bond ( keen ) til R65T8, but stowed. Shleld stowed. Unloaded crossbow in hand. SMITE (+4 attk, +6 dmg, +4 deflection)!!!
*  Protection from evil  til R81T8.
 
lostsole31
The area so marked with chalk (against the red djezet walls, that makes the most sense), the western group continues.

Luckily, a "quick search" of the entire ballroom with two groups takes about a little over 22 minutes.
 
Administration ... 

Current health, as determined by the Scribe, also listed. (If not noted, then they are fully healed.)

 Fallon :  Shield  dropped. Her lustiness diminished after only two minutes from the time she was first infected.
* Current Health: 90%.

 Erima : Flour-sack still present, though she does pick up her  dorje . Her  detect hostile intent  is still active, though her  offensive prescience  and  metamorphosis  have ended.
* Current Health: 50%. Critical healing needed.

 Iluvar :   Sandals of lightest step  use expended.  Divine favor  ended. No longer in Crane Style.
* Current Health:  60%. Serious healing needed.

 Telgarana :  Ablative barrier  still running (for many more hours yet). Recovered no arrows.

 Rezah :   Divine bond  and  protection from evil  ended (as did smite). Recovered 1 bolt.

 The Scribe : Recovered bola and all three arrows.

 

With the group gathered before moving to what Iluvar found, Rezah will let loose a burst of healing for the group that fully heals Fallon. Two more bursts and Iluvar is fully healed, leaving only Erima wounded (85%). Rezah isn't happy with that, given that if Chanukrah is just a guardian, greater danger might lay further ahead. He releases his  stone shape  in this otherwise over-worked area to fully heal Erima.

The party moves up to the area that Iluvar marked as being a possible secret door. Fallon instantly senses something off, and asks everyone to back away. She senses something magical that is trap-like at the door. She takes out a very fine set of picks and tools ... and with her diaphonous clothing you aren't sure where she was hiding that. She gets to work, with a 30' standoff, and people behind pillars and not in direct line outwards from the secret door per her instructions.

She only works for about 10 seconds before she calls out.   "Okay, I have good news and I have bad news. The bad news is I didn't do to well, and I think I 'set off' whatever this is. The good news is, it didn't do anything to me; I'm still standing here; so either it is an invisible danger, or there is something else going on."  

The party hears her cast  detect magic . Then she calls out again.   "Yeah, whoops. Sorry about that. It seems it wasn't a trap, per se, but I sensed that the secret door has an alarm spell on it. So .... my bad."  

What does the party do?

 
 Spoiler: Battle Tracker 

Fallon: 25.
Erima: 24.  Dorje of ectoplasmic creation  on ground.
*   Detect hostile intent  (37 min). Empty flour bag (27 min).
The Scribe: 22.
Iluvar: 16.  Sandals of the lightest step  engaged til R22T16.  Divine favor  til R19T16. Crane style (DS).
* Blades Above &amp; Below: When you and  your ally who also has this feat threaten the same enemy, you’re both  considered to be flanking that enemy, regardless of your actual  positioning. To gain this benefit, you and your ally must be of  different size categories, and your target must be the same size  category as either you or your ally.
Telgarana: 15. Blade drawn.
*  Ablative barrier  (6:33 hrs, or until discharged). DR 5/-- vs. NL. Lethal attacks change 5 to NL for max of (35) points.
Rezah: 8.
 
lostsole31
Erima's shadow seems to animate, growing in form across the floor to the north of her. Stepping out of what seems to be a rift from that now large shadow is a creature of which few of you have ever seen a similar likeness. It is as if silver snot formed from thousands of sick people, and yet without the discoloration of green and yellow that comes with such illness, to create a gleaming creature made wholly of ectoplasm that now stands next to Erima.

And with that, Fallon opens the door.

 Begin Round One ...

R1T34:  Having prepared himself with a swaying, dance-like fighting stance beforehand, The Scribe resets himself with a similar, but not quite exacty the same stance, and is through the doorway at unbelievable speed and somewhere to the relative south. There is the sound of someone in heavy armor crashing to the ground, and he uses the tines on his ranseur to savage his grounded enemy for  28 .

  "FourGrayMaidens! Twoaroundthecornerreadytocharge!"   he blurts out from beyond.

 R1T29:   Iluvar , what do you do?

 
 Spoiler: Battle Tracker 

The Scribe: 34. Kirin Style (vs. Red) + SCW.
Iluvar: 29.
Fallon: 22.
Red Maiden: 21. (14:42).
Telgarana: 19. Blade drawn.  Shield  for 6 more rounds.
*  Ablative barrier  (6:33 hrs, or until discharged). DR 5/-- vs. NL. Lethal attacks change 5 to NL for max of (35) points.
Erima: 19.
*   Detect hostile intent  (34 min). Empty flour bag (24 min).
Erima's Astral Construct: 15. (47:47). Lasts til R5T15.
Rezah: 15.
Green Maiden: 9. (42:42).
Quenelle Page: 6.
Blue Maiden: 5. (42:42).
 
lostsole31
 R1T29:    "Into the fray I go again. Lady, guide my strikes!"   Iluvar implores his Goddess.

He then moves quickly to confront the Gray Maiden that he sees to west. He stomps on her left foot's instep for 8, and the pain must've gotten her because her body seizes up and she drops her longsword.

 R1T22:  Having heard The Scribe's warning, and needing an extra microsecond to process it because it was jammed together, and she moves into that room and up into the air before waving her arms and pixie dust falls on one of the Gray Maiden's chilling to the side.    "Got one asleep! to the south. One unengaged around the corner to the north!"   
 R1T21:  A prone, bloody Gray Maiden to the south starts to get to her feet. The Scribe clonks against her armor with his weapon, but she still gets to her feet. She then starts to move east and The Scribe tries to trip her but fails. She gets to her fallen, sleeping sister.

 R1T19:   Telgarana , what do you do?

 
 Spoiler: Battle Tracker 

The Scribe: 34. Kirin Style (vs. Red) + SCW.
Iluvar: 29. Justice judgment active.
Fallon: 22.
Red Maiden: 21. (14:42).
Telgarana: 19. Blade drawn.  Shield  til R7T19.
*  Ablative barrier  (6:33 hrs, or until discharged). DR 5/-- vs. NL. Lethal attacks change 5 to NL for max of (35) points.
Erima: 19.
*   Detect hostile intent  (34 min). Empty flour bag (24 min).
Erima's Astral Construct: 15. (47:47). Lasts til R5T15.
Rezah: 15.
  Green Maiden: 9. (42:42). ASLEEP/ PRONE til R71T22!!! 
Quenelle Page: 6. Dropped sword. STUNNED til R2T29!!!
Blue Maiden: 5. (42:42).
 
lostsole31
 R1T19:  Hearing Fallon call positioning, Telgarana moves into the room and immediately north to engage the Gray Maiden waiting there. She sets up her ability to cast spells in armor before she carefully casts a spell. Electricity arcs up and down her blade. Seeing the woman as heavily armored, she decides to let the spell work for her, rather than her muscles, but her probing attack is still rebuffed.  It's alright, though, as the  intensified shocking touch  still limns her blade.

 R1T19:   Erima , what do you do? What do you tell your construct to do?

 
 Spoiler: Battle Tracker 

The Scribe: 34. Kirin Style (vs. Red) + SCW.
Iluvar: 29. Justice judgment active.
Fallon: 22.
Red Maiden: 21. (14:42).
Telgarana: 19. Blade drawn.  Shield  til R7T19.  Intensified shocking touch  currently on blade.
*  Ablative barrier  (6:33 hrs, or until discharged). DR 5/-- vs. NL. Lethal attacks change 5 to NL for max of (35) points.
Erima: 19.
*   Detect hostile intent  (34 min). Empty flour bag (24 min).
Erima's Astral Construct: 15. (47:47). Lasts til R5T15.
Rezah: 15.
  Green Maiden: 9. (42:42). ASLEEP/ PRONE til R71T22!!! 
Quenelle Page: 6. Dropped sword. STUNNED til R2T29!!!
Blue Maiden: 5. (42:42).
 
lostsole31
 R1T19:  Erima enters, ready to strike, and veers to the south to attack the maiden attempting to wake her ally. The crystal axe rends into the woman's side and back for  28 + armor broken . This grievous blow drops the woman.

 R1T15:  The snot-monster than enters and moves between Iluvar and Telgarana. It swings a glorpy-looking, but large, fist at Telly's opponent, hitting the woman in the back of the right thigh for  14 .

 R1T15:  Rezah moves into the room and casts a spell. A spectral, glowing scimitar appears and attacks the Gray Maiden that seems like it might be the leader. With a brilliant deftness that far exceeds normal swordwork, guided by his will it is more dangerous as the spiritual weapon smashes the leader in the helm   10 force  .

 R1T6:  The leader is stunned ....

 R1T5:  Blue steps away from the wall and then, even though you don't have facial expressions on Gray Maiden helms, you an sense her glaring at the snot monster. She shoulder checks the creature to try and knock it into Iluvar, but the creature is unmoved.

 End Round One, Begin Round 2 ...

R2T34:  The Scribe zooms clockwise around the massive stairs to the north, looking at the battle from that direction. The Scribe then begins a stirring oration of those souls of Korvosa who heroically pushed back against Queen Ileosta's Gray Maidens.

 R2T29:   Iluvar , what do you do?

Fallon on deck, Telly in the hole ...

 
 Spoiler: Battle Tracker 
HEROES: +2 attk/ dmg.
The Scribe: 34. Kirin Style (vs. Red) + SCW. Bardic Performance.
Iluvar: 29. Justice judgment active.
Fallon: 22.
Telgarana: 19. Blade drawn.  Shield  til R7T19.  Intensified shocking touch  currently on blade.
*  Ablative barrier  (6:33 hrs, or until discharged). DR 5/-- vs. NL. Lethal attacks change 5 to NL for max of (35) points.
Erima: 19.
*   Detect hostile intent  (34 min). Empty flour bag (24 min).
Erima's Astral Construct: 15. (47:47). Lasts til R5T15.
Rezah: 15.  Spiritual Weapon  til R8T15 (+13 attk, 1d8+2 force).
  Green Maiden: 9. (42:42). ASLEEP/ PRONE til R71T22!!! 
Quenelle Page: 6. Dropped sword. STUNNED til R2T29!!!
Blue Maiden: 5. (28:42). CHALLENGE vs. astral construct.

 DEAD 
Gray Maiden (one with broken armor).
 
lostsole31
 R2T29:  Iluvar steps to the southwest for positioning and attacks the Maiden he previously stunned. He knees her in the side of the abdomen for  9 + stunned . He sets his foot down to hook behind her own and then trips her. He then curb stomps her in the arm for  8 .

 R2T22:  Fallon is only to happy to be opportunistic, swooping down and stabbing with a crit to the leader's head for  34 .

 R2T19:   Telly , you have an  intensified shocking grasp  currently on your blade. What do you do?

Erima on deck, Snot-Monster in the hole ...

 
 Spoiler: Battle Tracker 
HEROES: +2 attk/ dmg.
The Scribe: 34. Kirin Style (vs. Red) + SCW. Bardic Performance.
Iluvar: 29. Justice judgment active. Crane style (DS).
Fallon: 22.
Telgarana: 19. Blade drawn.  Shield  til R7T19.  Intensified shocking touch  currently on blade.
*  Ablative barrier  (6:33 hrs, or until discharged). DR 5/-- vs. NL. Lethal attacks change 5 to NL for max of (35) points.
Erima: 19.
*   Detect hostile intent  (34 min). Empty flour bag (24 min).
Erima's Astral Construct: 15. (47:47). Lasts til R5T15.
Rezah: 15.  Spiritual Weapon  til R8T15 (+13 attk, 1d8+2 force).
  Green Maiden: 9. (42:42). ASLEEP/ PRONE til R71T22!!! 
Quenelle Page: 6. Dropped sword. STUNNED til R3T29!!!
Blue Maiden: 5. (28:42). CHALLENGE vs. astral construct.

 DEAD 
Gray Maiden (one with broken armor).
 
lostsole31
 R2T19:  Freed of the need to cast for the moment Telgarana gives a Tien shout of  her own. There is a ringing response heard from a Tien tenor from her own blade as well. 
 Spoiler: Tien 
  "I serve the wielder! Honor and courage!"  
 
As Telly allows both fire and ice to trail along the blade, she feels the solidity of her blade intensify for truly deadly strokes. Smiling at the readiness of her friend to give her aid, she lays into her opponent with her charged blade. The detractors of her blade usually mention its cutting power against steel, but when electricity acts like a homing beacon it is hard to go wrong as her first stroke hits the Gray Maiden in the center of the chest for  12 +  28 electricity     + 1 fire  +  2 cold .  With the other two cuts given against a woman already in mid-fall, she is dead before she ever hits the ground.

 R2T18:   Erima , what do you do?

Snot-monster on deck, Rezah in the hole ...

 
 Spoiler: Battle Tracker 
HEROES: +2 attk/ dmg.
The Scribe: 34. Kirin Style (vs. Red) + SCW. Bardic Performance.
Iluvar: 29. Justice judgment active. Crane style (DS).
Fallon: 22.
Telgarana: 19. Blade drawn.  Shield  til R7T19.  Intensified shocking touch  currently on blade. BBAP damage boost til R12T19.  Flaming  &amp;  frost  til R12T19.
*  Ablative barrier  (6:33 hrs, or until discharged). DR 5/-- vs. NL. Lethal attacks change 5 to NL for max of (35) points.
Erima: 18.
*   Detect hostile intent  (34 min). Empty flour bag (24 min).
Erima's Astral Construct: 15. (47:47). Lasts til R5T15.
Rezah: 15.  Spiritual Weapon  til R8T15 (+13 attk, 1d8+2 force).
  Green Maiden: 9. (42:42). ASLEEP/ PRONE til R71T22!!! 
Quenelle Page: 6. Dropped sword. STUNNED til R3T29!!!

 DEAD 
2 Gray Maidens (one with broken armor).
 
lostsole31
 R2T18:   
 Spoiler: Erima &gt;&gt;&gt; Snottigotti 
"   Smite the last of the Gray Maidens and attack her!   "
 
Erima steps close to the last Gray Maiden, and unleashes a onslaught with her axe, killing her dead.

 R2T15:  Snot-monster stands there, confused.

 R2T14:  Rezah dismisses his  spiritual weapon  and walks over to the sleeping Gray Maiden.

 Combat Ends .... 

You have a sleeping Gray Maiden. Now what?

 
 Spoiler: Battle Tracker 
HEROES: +2 attk/ dmg.
The Scribe: 34. Kirin Style (vs. Red) + SCW. Bardic Performance.
Iluvar: 29. Justice judgment active. Crane style (DS).
Fallon: 22.
Telgarana: 19. Blade drawn.  Shield  til R7T19.  Intensified shocking touch  currently on blade. BBAP damage boost til R12T19.  Flaming  &amp;  frost  til R12T19.
*  Ablative barrier  (6:33 hrs, or until discharged). DR 5/-- vs. NL. Lethal attacks change 5 to NL for max of (35) points.
Erima: 18.
*   Detect hostile intent  (34 min). Empty flour bag (24 min).
Erima's Astral Construct: 15. (47:47). Lasts til R5T15.
Rezah: 14.
  Green Maiden: 9. (42:42). ASLEEP/ PRONE til R71T22!!! 
 DEAD 
2 Gray Maidens (one with broken armor). Quenelle Page.
 
lostsole31
 Administrative Tracking .... 
 
 Spoiler: Battle Tracker 

The Scribe: 34.
Iluvar: 29.
Fallon: 22.
Telgarana: 19. Blade drawn.
*  Ablative barrier  (4 hrs, or until discharged). DR 5/-- vs. NL. Lethal attacks change 5 to NL for max of (35) points.
Erima: 18.
Rezah: 14.
 
lostsole31
 Surprise Round...

S28:  Iluvar, you didn't hear anything so much as your highly developed sixth sense has noted danger. No sooner does Telgarana open the secret door than you see several clouds of crimson vapor, the stench of fresh blood wafting forth to assault your nostrils. What do you do? 
 Spoiler: Surprise Round 
Normal surprise round rules apply, so only a MA or a SA, not both, and not a FRA or FAA, and any FA or SwA is good.
 

 
 Spoiler: Battle Tracker 
Vampiric Mist Stealth DC: 31. Not Surprised: Iluvar.
Iluvar: 28.
Pink Vampiric Mist: 27. (44:44, THP 16).
Fallon: 26.
Purple Vampiric Mist: 26. (44:44, THP 16).
Red Vampiric Mist: 25. (44:44, THP 16).
Brown Vampiric Mist: 25. (44:44, THP 16).
The Scribe: 16.  Silver Crane Waltz .
Blue Vampiric Mist: 14. (44:44, THP 16).
Telgarana: 11. Blade drawn.
*  Ablative barrier  (4 hrs, or until discharged). DR 5/-- vs. NL. Lethal attacks change 5 to NL for max of (35) points.
Green Vampiric Mist: 9. (44:44, THP 16).
Rezah: 8.
Erima: 2.
 
lostsole31
 S28:  Iluvar shouts in alarm before casting a spell on himself.

 S27-9:  And now the bad begins. These strange floating, blood vapors start to pour into this room. Fallon tries to stab at one as The Scribe tags one for  10,  and Telgarana grazes it for  8 . The Scribe hits the next one to come through for  11  as Fallon then gets the same for  9 . One of them by the door just drifts closer and a tendril touches Telgarana in her lower abdomen, opening up a bleeding wound from which blood is siphoned forth for   1 CON (+1d6 bleed)  , which in turn causes her to take   7 damage   from the blood loss (her  ablative barrier  does nothing against this). Another comes in that Scribe stabs for  13 , and Fallon hits for  15 . A fifth enters that the Scribe hits for  12  and Fallon pokes for  10 . A sixth and last one comes through, and the Scribe was too occupied with the others, but Fallon - made of unbelievable speed -still gets off a sixth AOO that strikes for  14 .

 Surprise Round Ends, Begin Round One ...

R1T28:   Iluvar , one of these things is right by you. What do you do?

 
 Spoiler: Battle Tracker 
Vampiric Mist Stealth DC: 31. Not Surprised: Iluvar.
Iluvar: 28.  Divine favor  til R10T28 (+2 luck bonus attk/ dmg rolls).
Pink Vampiric Mist: 27. (42:44, THP 0).
Fallon: 26. AOO used: 3.
Purple Vampiric Mist: 26. (4:44, THP 0).
Red Vampiric Mist: 25. (44:44, THP 16).
Brown Vampiric Mist: 25. (32:44, THP 0).
The Scribe: 16.  Silver Crane Waltz . AOO used: 3.
Blue Vampiric Mist: 14. (38:44, THP 0).
Telgarana: 11. Blade drawn. 1 CON damage. BLEED 1d6!!!
*  Ablative barrier  (4 hrs, or until discharged). DR 5/-- vs. NL. Lethal attacks change 5 to NL for max of (35) points.
Green Vampiric Mist: 9. (44:44, THP 2).
Rezah: 8.
Erima: 2.
 
lostsole31
 R1T28:    "Not undead, these are aberrations, related to air and water elementals. They drain blood and use it for their vitality"  ,  explains Iluvar. Iluvar adroitly moves to the SW to setup battle  positioning with Fallon. He then unleashes a literal flurry of blows in the form of three palm strikes and a leaping kick that causes pink to practically explode in a gory mess all over himself, Fallon, and the Scribe.

 R1T26:  Fallon instantly flits up and over to get a vertical as well as horizontal line on the one threatening Rezah. She stabs, and her rapier only grazes the flying blood vapor for  9 .

 R1T26-25:  Purple reaches forth a tendril to touch Iluvar in the belly for   3 CON (+1d6 bleed)  ! Red touches a tendril To Telly's chest, but she resists a sucking chest wound to only take   3 CON + 1 + 5 NL  . Brown floats to where Pink was, but Iluvar dodges the incoming tendril.

 R1T16:  The Scribe calls out,   "Rezah, burst of healing to stop the bleeding! Everyone else, defensive stance!"   and then he begins calling out how previous Pathfinders got out of bloodier situations than this.

 R1T14:  Blue moves away from the peril of a flank to the outskirts of the combat and bumps against Fallon for   2 CON (+1d6 bleed)  .

 R1T11:   Telgarana , you just managed to avoid a sucking chest wound from these blood-sucking monstrosities. You take   2 bleed   ( ablative barrier  doesn't stop that). The blood drain hurts, but you aren't doing badly, all things considered. The Scribe's words are putting a fire in your belly for a fight. What do you do?

Green on deck, Rezah in the hole ...

 
 Spoiler: Battle Tracker 
HEROES: +2 inspire courage!!!
Iluvar: 28.  Divine favor  til R10T28 (+2 luck bonus attk/ dmg rolls). Bane (aberration) in effect. 3 CON, BLEED 1d6!!!
Fallon: 26. Rapier in hand.
Purple Vampiric Mist: 26. (4:44, THP 0).
Red Vampiric Mist: 25. (44:44, THP 16).
Brown Vampiric Mist: 24. (32:44, THP 0).
The Scribe: 16.  Silver Crane Waltz . Bardic inspiration: inspire courage!
Blue Vampiric Mist: 14. (29:44, THP 0).
Telgarana: 11. Blade drawn. 4 CON damage. BLEED 1d6!!!
*  Ablative barrier  (4 hrs, or until discharged). DR 5/-- vs. NL. Lethal attacks change 5 to NL for max of (35) points.
Green Vampiric Mist: 9. (44:44, THP 2).
Rezah: 8.
Erima: 2.

 OOC 
Vampiric Mist (1).
 
lostsole31
 R1T11:  Telgarana  selects  the foe south of her as her dance partner and goes to town as the runes her sword dance in fire and ice, slashing twice for a total of  26 +  14 fire  +  7 cold  . She slashes blood all around, and yet this thing is still there. 
 Spoiler: Telgarana 
You notice that the fire seemed to have a particularly pronounced effect on the creature, with blood boiling or coagulating and causing it more harm.
 

 R1T9:  Green attacks Fallon, but she uses her current height advantage to good effect as she pulls her feet up quickly.

 R1T8:  Rezah shakes his head.   "I am sorry, but not yet. There are too many of them, and too wounded are they, that I will help them more than us. But in the meantime, I will help as I may. Fallon, come closer to the ground that I may reach you."  

He steps down by Iluvar and concentrates on a spell and touches his Pharasmin peer. Iluvar was not actually wounded, but the bleeding does stop.

 R1T2:   Erima , what do you do?

 
 Spoiler: Battle Tracker 
HEROES: +2 inspire courage!!!
Iluvar: 28.  Divine favor  til R10T28 (+2 luck bonus attk/ dmg rolls). Bane (aberration) in effect. 3 CON dmg.
Fallon: 26. Rapier in hand. 2 CON dmg. BLEED 1d6!!!
Purple Vampiric Mist: 26. (4:44, THP 3).
Red Vampiric Mist: 25. (15:44, THP 0).
Brown Vampiric Mist: 24. (32:44, THP 0).
The Scribe: 16.  Silver Crane Waltz . Bardic inspiration: inspire courage!
Blue Vampiric Mist: 14. (29:44, THP 4).
Telgarana: 11. Blade drawn.  Fire  and  frost  til R11T11. DS.
* 4 CON damage. BLEED 1d6!!!
*  Ablative barrier  (4 hrs, or until discharged). DR 5/-- vs. NL. Lethal attacks change 5 to NL for max of (35) points.
Green Vampiric Mist: 9. (44:44, THP 2).
Rezah: 8.
Erima: 2.

 OOC 
Vampiric Mist (1).
 
lostsole31
 R1T2:  Erima slides aside, as her shape extends outward, and as she does so, insects appear crawling all over Blue and Green, Fallon, The Scribe, and Rezah. Erima then slashes at one of the creatures. It is likely thanks to The Scribe's exhortations that she is able to push against the creature's strange resistance, and she does  30 .

At the end of the round, to add a complication, the double doors to the west open.

 End Round One, Begin Round 2 ...

R2T28:   Iluvar , what do you do?

Fallon on deck, Several Vampiric Mists in the hole ...

 
 Spoiler: Battle Tracker 
HEROES: +2 inspire courage!!!
Iluvar: 28.  Divine favor  til R10T28 (+2 luck bonus attk/ dmg rolls). Bane (aberration) in effect. 3 CON dmg.
Fallon: 26. Rapier in hand. 2 CON dmg. BLEED 1d6!!!
Purple Vampiric Mist: 26. (4:44, THP 3).
Red Vampiric Mist: 25. (15:44, THP 0).
Brown Vampiric Mist: 24. (32:44, THP 0).
Gray Maiden (Blue): 21. (42:42).
Gray Maiden (Green): 20. (42:42).
Gray Maiden (Brown): 2. (42:42).
The Scribe: 16.  Silver Crane Waltz . Bardic inspiration: inspire courage!
Blue Vampiric Mist: 14. (3:44, THP 0).
Telgarana: 11. Blade drawn.  Fire  and  frost  til R11T11. DS.
* 4 CON damage. BLEED 1d6!!!
*  Ablative barrier  (4 hrs, or until discharged). DR 5/-- vs. NL. Lethal attacks change 5 to NL for max of (35) points.
Green Vampiric Mist: 9. (44:44, THP 2).
Rezah: 8.
Gray Maiden (Red): 2. (42:42).
Erima: 2. RS.
* Metamorphosis: -+1 Size (from enhancement menu A); -3 choices from enhancement menu A : +2 dex, +2 con, +10 move speed. -Extra choice from improved metamorphosis : +3 Natural Armor.

 OOC 
Vampiric Mist (1).
 
lostsole31
 R2T28:    "More incoming! Focus on the Vampire Mists first!"   Iluvar calls out. He moves to the south quickly in order to have his back against the wall going in his crane style attack mode. He gives a triple-palm strike to Brown, which is enough to make the vampiric mist explode, splattering blood everywhere (Iluvar, Rezah, The Scribe).

 R2T26:  Fallon takes   2 bleed    while she hovers, maintaining her height advantage. She winds up to  poke Blue as hard as she can, and when she strikes it, it splashes blood all over herself and Erima.

 R2T26-25:  Purple fails to touch Iluvar as Red fails to touch Telly.

 R2T21-19:  Three Gray Maidens enter in from the southwestern room. Blue charges Rezah with a telling blow to his chest for  12 . Green maneuvers out and despite Iluvar's brilliant defense, strikes him in the right knee with her longsword for  11 . Brown maneuvers around to threaten Iluvar and Rezah.

 R2T16:  The Scribe continues to give heart to his allies with tales of great Pathfinders. He takes a brief pause to make arcane gestures with one hand and then make his mouth looks like a soundless scream towards Red vampiric mist. Red vampiric mist takes   6 sonic  , and its form shakes and ripples as if disrupted in some way.

 R2T11:  Telly, you take   3 bleed  . You have  flaming/ frost  on your black blade and you were fighting defensively. What do you do?

Green vampiric Mist on deck, Rezah in the hole ...

 
 Spoiler: Battle Tracker 
HEROES: +2 inspire courage!!!
Iluvar: 28.  Divine favor  til R10T28 (+2 luck bonus attk/ dmg rolls). Bane (aberration) in effect. 3 CON dmg. DS + Crane style (+3 dodge AC).
Fallon: 26. Rapier in hand. 2 CON dmg. BLEED 1d6!!!
Purple Vampiric Mist: 26. (4:44, THP 3).
Red Vampiric Mist: 25. (9:44, THP 0). DAZED til R3T16!!!
Gray Maiden (Blue): 21. (42:42). Challenge Rezah!
Gray Maiden (Green): 20. (42:42). Challenge Iluvar!
Gray Maiden (Brown): 19. (42:42).
The Scribe: 16.  Silver Crane Waltz . Bardic inspiration: inspire courage!
Telgarana: 11. Blade drawn.  Fire  and  frost  til R11T11. DS.
* 4 CON damage. BLEED 1d6!!!
*  Ablative barrier  (4 hrs, or until discharged). DR 5/-- vs. NL. Lethal attacks change 5 to NL for max of (35) points.
Green Vampiric Mist: 9. (44:44, THP 2).
Rezah: 8.
Gray Maiden (Red): 2. (42:42).
Erima: 2. RS.
* Metamorphosis: -+1 Size (fmenu A); -3 choices from enhancement menu A : +2 dex, +2 con, +10 move speed. -Extra choice from improved metamorphosis : +3 Natural Armor.

 OOC 
Vampiric Mist (2).
 
lostsole31
 R2T11:    "Let's bring in some partners,"   says Telly as she carefully casts a spell, and soon no less than 7 total Tellies-Garana warp and mix and pull apart and otherwise confound things. Though no longer being cautious, her focus was on her spellcasting. Still, were it not for the Scribe's stories, she likely would not have succeeded where she does, as her katana scores through the mist, which destroys it in a splash and a spray of blood, including spashing Telly pretty well.

 R2T9:  The vampiric mist (Green) by Erima and Fallon must have really taken notice of the half-orc growing to the size of a carriage, because it doesn't keep on Fallon. Instead, a tendril hits Erima in the head, and sucks out blood for   2 CON (+1d6 bleed)   while both girls note that the infusion of blood seems to help it.

 R2T8:  Rezah swaps his scimitar briefly into his shield hand while he puts a hand on his chest, his face mark glowing, and he gets   10 healing  . He then just puts his hand on Erima's thigh to do the same thing, this stopping her bleeding.

 R2T3:  A fourth gray maiden (Red) comes and faces off against Iluvar.

 R2T2:   Erima , what do you do?

Iluvar on deck, Fallon in the hole ...

 
 Spoiler: Battle Tracker 
HEROES: +2 inspire courage!!!
Iluvar: 28.  Divine favor  til R10T28 (+2 luck bonus attk/ dmg rolls). Bane (aberration) in effect. 3 CON dmg. DS + Crane style (+3 dodge AC).
Fallon: 26. Rapier in hand. 2 CON dmg. BLEED 1d6!!!
Purple Vampiric Mist: 26. (4:44, THP 3).
Gray Maiden (Blue): 21. (42:42). Challenge Rezah!
Gray Maiden (Green): 20. (42:42). Challenge Iluvar!
Gray Maiden (Brown): 19. (42:42).
The Scribe: 16.  Silver Crane Waltz . Bardic inspiration: inspire courage!
Telgarana: 11. Blade drawn.  Fire  and  frost  til R11T11.  Mirror  image (6 images) til R72T11.
* 4 CON damage. BLEED 1d6!!!
*  Ablative barrier  (4 hrs, or until discharged). DR 5/-- vs. NL. Lethal attacks change 5 to NL for max of (35) points.
Green Vampiric Mist: 9. (44:44, THP 4).
Rezah: 8.
Gray Maiden (Red): 3. (42:42).
Erima: 2. RS. 2 CON dmg.
* Metamorphosis: -+1 Size (fmenu A); -3 choices from enhancement menu A : +2 dex, +2 con, +10 move speed. -Extra choice from improved metamorphosis : +3 Natural Armor.

 OOC 
Vampiric Mist (3).
 
lostsole31
 R2T2:  From what seems to be the rearguard now, Erima axes around. Her first swing seems to be repulsed by the flush of blood, but that only provides her with the combat distancing to follow up with a more successful blow that strikes for  33 .

 End Round 2, Begin Round 3 ...

R3T28:   Iluvar , bane (aberration) in effect, as well as DS+crane style. What do you do?

Fallon on deck, enemies in the hole ...

 
 Spoiler: Battle Tracker 
HEROES: +2 inspire courage!!!
Iluvar: 28.  Divine favor  til R10T28 (+2 luck bonus attk/ dmg rolls). Bane (aberration) in effect. 3 CON dmg. DS + Crane style (+3 dodge AC).
Fallon: 26. Rapier in hand. 2 CON dmg. BLEED 1d6!!!
Purple Vampiric Mist: 26. (4:44, THP 3).
Gray Maiden (Blue): 21. (42:42). Challenge Rezah!
Gray Maiden (Green): 20. (42:42). Challenge Iluvar!
Gray Maiden (Brown): 19. (42:42).
The Scribe: 16.  Silver Crane Waltz . Bardic inspiration: inspire courage!
Telgarana: 11. Blade drawn.  Fire  and  frost  til R11T11.  Mirror  image (6 images) til R72T11.
* 4 CON damage. BLEED 1d6!!!
*  Ablative barrier  (4 hrs, or until discharged). DR 5/-- vs. NL. Lethal attacks change 5 to NL for max of (35) points.
Green Vampiric Mist: 9. (15:44, THP 0).
Rezah: 8.
Gray Maiden (Red): 3. (42:42).
Erima: 2. RS. 2 CON dmg.
* Metamorphosis: -+1 Size (fmenu A); -3 choices from enhancement menu A : +2 dex, +2 con, +10 move speed. -Extra choice from improved metamorphosis : +3 Natural Armor.

 OOC 
Vampiric Mist (3).
 
lostsole31
 R3T28:    "Pharasma, my Lady, help me dispatch these foes!"   Iluvar implores his Goddess. With a single palm strike, his vampiric mist opponent explodes in blood all over himself and one of the Gray Maidens. He spins, interrupting his attack sequence, before realizing it takes more focus than expected to use an ability he had thought to use.

 R3T26:  Fallon takes   5 bleed  . She hovers and stabs the remaining vampirirc mist for  13 .

 R3T21-19:  Gray Maiden-Blue strikes Rezah in the chest for  10 . Green misses Iluvar wildly. Brown steps down to flank Iluvar in challenge. Her sword strikes him in his lower back for  9 .

 R3T16:  The Scribe continues his Pathfinder stories for his teammates. He casts the same spell as previously, mouthlessly screaming at the last mist. The mist's inner blood vibrates to a boil before exploding all over Fallon, Erima, and Telgarana. He then steps south to create a fighting line with Rezah and Telgarana.

 R3T11:   Telly , you take   4 bleed  . Your blade leads with red heat, even as the middle-blade is rimed with ice. What do you do?

Rezah on deck, Red Gray Maiden on deck...

 
 Spoiler: Battle Tracker 
HEROES: +2 inspire courage!!!
Iluvar: 28.  Divine favor  til R10T28 (+2 luck bonus attk/ dmg rolls). Bane (aberration) in effect. 3 CON dmg. DS + Crane style (+3 dodge AC).
Fallon: 26. Rapier in hand. 2 CON dmg. BLEED 1d6!!!
Gray Maiden (Blue): 21. (42:42). Challenge Rezah!
Gray Maiden (Green): 20. (42:42). Challenge Iluvar!
Gray Maiden (Brown): 19. (42:42). Challenge Iluvar!
The Scribe: 16.  Silver Crane Waltz . Bardic inspiration: inspire courage!
Telgarana: 11. Blade drawn.  Fire  and  frost  til R11T11.  Mirror  image (6 images) til R72T11.
* 4 CON damage. BLEED 1d6!!!
*  Ablative barrier  (4 hrs, or until discharged). DR 5/-- vs. NL. Lethal attacks change 5 to NL for max of (35) points.
Rezah: 8.
Gray Maiden (Red): 3. (42:42).
Erima: 2. RS. 2 CON dmg.
* Metamorphosis: -+1 Size (fmenu A); -3 choices from enhancement menu A : +2 dex, +2 con, +10 move speed. -Extra choice from improved metamorphosis : +3 Natural Armor.

 OOC 
Vampiric Mist (5).
 
lostsole31
 R3T11:  Telly steps down to flank the flanker with Iluvar, taunting Brown by saying,   "You forgot to say, 'May I?'"  

She unleashes a full combination of her powers against the Gray Maiden. She gives careful focus to her spell, so much so that her first attack is deflected by the armor, rather than the metal armor soaking in the spell. Telly simply uses that as a probing strike to guide her to a brilliant slash against the Gray Maiden's bevor for  17 +  42 electricity  +  6 fire  +  6 cold  .

The Gray Maiden is killed and beheaded, leaving Telly to perform a handless chiburi in lieu of her third attack. Unfortunately, a lot of the blood and gore - that which wasn't burned completely off - is burnt onto the blade until she can clean it properly.

 R3T8:  Rezah keeps his focus against his enemy, briefly swapping his scimitar to his shield hand to cast a spell and reach a hand out to touch Blue on her thigh for with a crit in the form of a guarded strike that does   39 NE  . He then takes scimitar back in hand and steps down to Telly.

 R3T3:  Red attacks, but Iluvar deflects the side of her blade.

 R3T2:   Erima , you realize your mistake when you metamorphosed ... but you can blame it on blood loss, and nobody else needs to know. 😎 What do you do?

Iluvar on deck, Fallon in the hole ...

 
 Spoiler: Battle Tracker 
HEROES: +2 inspire courage!!!
Iluvar: 28.  Divine favor  til R10T28 (+2 luck bonus attk/ dmg rolls). Bane (aberration) in effect. 3 CON dmg. DS + Crane style (+3 dodge AC).
Fallon: 26. Rapier in hand. 2 CON dmg. BLEED 1d6!!!
Gray Maiden (Blue): 21. (3:42). Challenge Rezah!
Gray Maiden (Green): 20. (42:42). Challenge Iluvar!
The Scribe: 16.  Silver Crane Waltz . Bardic inspiration: inspire courage!
Telgarana: 11. Blade drawn.  Fire  and  frost  til R11T11.  Mirror  image (6 images) til R72T11.
* 4 CON damage. BLEED 1d6!!!
*  Ablative barrier  (4 hrs, or until discharged). DR 5/-- vs. NL. Lethal attacks change 5 to NL for max of (35) points.
Rezah: 8. +4 AC until R4T8.
Gray Maiden (Red): 3. (42:42).
Erima: 2. 2 CON dmg.
* Metamorphosis: -+1 Size (fmenu A); -3 choices from enhancement menu A : +2 dex, +2 con, +10 move speed. -Extra choice from improved metamorphosis : +3 Natural Armor.

 OOC 
Gray Maiden (1). Vampiric Mist (5).
 
lostsole31
 R3T2:  Skating on the ground, Erima circles around the central structure to flank the pack of Gray Maidens.

 End Round 3, Begin Round 4 ...

R4T28:   Iluvar , do you shut down bane? You are in crane style+DS. What do you do?

Fallon on deck, Gray Maidens in the hole ...

 
 Spoiler: Battle Tracker 
HEROES: +2 inspire courage!!!
Iluvar: 28.  Divine favor  til R10T28 (+2 luck bonus attk/ dmg rolls). Bane (aberration) in effect. 3 CON dmg. DS + Crane style (+3 dodge AC).
Fallon: 26. Rapier in hand. 2 CON dmg. BLEED 1d6!!!
Gray Maiden (Blue): 21. (3:42). Challenge Rezah!
Gray Maiden (Green): 20. (42:42). Challenge Iluvar!
The Scribe: 16.  Silver Crane Waltz . Bardic inspiration: inspire courage!
Telgarana: 11. Blade drawn.  Fire  and  frost  til R11T11.  Mirror  image (6 images) til R72T11.
* 4 CON damage. BLEED 1d6!!!
*  Ablative barrier  (4 hrs, or until discharged). DR 5/-- vs. NL. Lethal attacks change 5 to NL for max of (35) points.
Rezah: 8. +4 AC until R4T8.
Gray Maiden (Red): 3. (42:42).
Erima: 2. 2 CON dmg.
* Metamorphosis: -+1 Size (fmenu A); -3 choices from enhancement menu A : +2 dex, +2 con, +10 move speed. -Extra choice from improved metamorphosis : +3 Natural Armor.

 OOC 
Gray Maiden (1). Vampiric Mist (5).
 
lostsole31
 R4T28:    "Very lethal attack, Telgarana. Now, let's finish off this rabble"  , says Iluvar looking at the maidens about to die. He steps right into the middle of them and throws a right fist at Green in the right elbow for  18 , kicks her in the back of the thigh for  23 , before finishing off with a left side hammer blow right to her helmet for  20 , dropping her.

 R4T26:  Fallon suffers   3 bleed  . She swoops down just a little (still 5' off the ground) and stabs Blue right through the eye-hole of the visor with her rapier, killing the Maiden instantly.   "Rezah, a little help, please? I'm still bleeding; Telly, too."  
 R4T16:  The scribe drops his stance and ranseur while still giving confidence to his allies, and does first aid on Fallon to stop her bleeding.

 R4T11:   Telly , you take   6 bleed  . One Gray Maiden left that you see (Red). What do you do?

Rezah on deck, Gray Maiden in the hole ...

 
 Spoiler: Battle Tracker 
HEROES: +2 inspire courage!!!
Iluvar: 28.  Divine favor  til R10T28 (+2 luck bonus attk/ dmg rolls). Bane (humans) in effect. 3 CON dmg. DS + Crane style (+3 dodge AC).
* Destruction judgment for duration of battle.
Fallon: 26. Rapier in hand. 2 CON dmg.
The Scribe: 16. Bardic inspiration: inspire courage!!!! Ranseur dropped.
Telgarana: 11. Blade drawn.  Fire  and  frost  til R11T11.  Mirror  image (6 images) til R72T11.
* 4 CON damage. BLEED 1d6!!!
*  Ablative barrier  (4 hrs, or until discharged). DR 5/-- vs. NL. Lethal attacks change 5 to NL for max of (35) points.
Rezah: 8. +4 AC until R4T8.
Gray Maiden (Red): 3. (42:42).
Erima: 2. 2 CON dmg.
* Metamorphosis: -+1 Size (fmenu A); -3 choices from enhancement menu A : +2 dex, +2 con, +10 move speed. -Extra choice from improved metamorphosis : +3 Natural Armor.

 OOC 
Gray Maiden (3). Vampiric Mist (5).
 
lostsole31
 R4T11:  Telgarana closes for a single strike against Red's abdomen for  17 +  4 fire  +  6 cold  .

 R4T8:  Rezah backs up from the battle and the birthmark on his cheek flashes with a bright glow that fully heals Fallon, Iluvar, and Telly, and   9 healing   to himself. Telly is no longer bleeding.

 R4T3:  Red looks around. As badly wounded as she is, she does not submit. Instead, she stares up at Erima and shouts a war cry and attacks, but her blade is deflected. Red sidles west a little.

 R4T2:   Erima , what do you do?

Iluvar on deck, Fallon in the hole ...

 
 Spoiler: Battle Tracker 
HEROES: +2 inspire courage!!!
Iluvar: 28.  Divine favor  til R10T28 (+2 luck bonus attk/ dmg rolls). Bane (humans) in effect. 3 CON dmg. DS + Crane style (+3 dodge AC).
* Destruction judgment for duration of battle.
Fallon: 26. Rapier in hand. 2 CON dmg.
The Scribe: 16. Bardic inspiration: inspire courage!!!! Ranseur dropped.
Telgarana: 11. Blade drawn.  Fire  and  frost  til R11T11.  Mirror  image (6 images) til R72T11. Set up for parry/ riposte.
* 4 CON damage.
*  Ablative barrier  (4 hrs, or until discharged). DR 5/-- vs. NL. Lethal attacks change 5 to NL for max of (35) points.
Rezah: 8.
Gray Maiden (Red): 3. (15:42). Challenge Erima.
Erima: 2. 2 CON dmg.
* Metamorphosis: -+1 Size (fmenu A); -3 choices from enhancement menu A : +2 dex, +2 con, +10 move speed. -Extra choice from improved metamorphosis : +3 Natural Armor.

 OOC 
Gray Maiden (3). Vampiric Mist (5).
 
lostsole31
 R4T2:  Erima moves west as well, and slashes at the last Gray Maiden. Her axe goes clean through the middle of the body, destroying body, armor, and shield of her enemy in doing so. "  You call that a warcry? Cute !  "

 Combat Ends ... 
 
 Spoiler: Battle Tracker 
HEROES: +2 inspire courage!!!
Iluvar: 28.  Divine favor  til R10T28 (+2 luck bonus attk/ dmg rolls). Bane (humans) in effect. 3 CON dmg. DS + Crane style (+3 dodge AC).
* Destruction judgment for duration of battle.
Fallon: 26. Rapier in hand. 2 CON dmg.
The Scribe: 16. Bardic inspiration: inspire courage!!!! Ranseur dropped.
Telgarana: 11. Blade drawn.  Fire  and  frost  til R11T11.  Mirror  image (6 images) til R72T11. Set up for parry/ riposte.
* 4 CON damage.
*  Ablative barrier  (4 hrs, or until discharged). DR 5/-- vs. NL. Lethal attacks change 5 to NL for max of (35) points.
Rezah: 8.
Erima: 2. 2 CON dmg.
* Metamorphosis: -+1 Size (fmenu A); -3 choices from enhancement menu A : +2 dex, +2 con, +10 move speed. -Extra choice from improved metamorphosis : +3 Natural Armor.

 OOC 
Gray Maiden (4). Vampiric Mist (5).
 
lostsole31
 Tracking ... 
 
 Spoiler: Battle Tracker 

Iluvar: 28.
*  2 CON dmg.
Fallon: 26. Rapier in hand. 2 CON dmg.
The Scribe: 16. Ranseur in hand.
Telgarana: 11.
* 4 CON damage.
*  Ablative barrier  (3:55 hrs, or until discharged). DR 5/-- vs. NL. Lethal attacks change 5 to NL for max of (35) points.
Rezah: 8.
Erima: 2. 2 CON dmg.
* Metamorphosis (2 min remain): -+1 Size (fmenu A); -3 choices from enhancement menu A : +2 dex, +2 con, +10 move speed. -Extra choice from improved metamorphosis : +3 Natural Armor.
 
lostsole31
 Begin Round One ... 
 R1T23:  Telgarana, you see two of these things, though only one of them well. What do you do? The only current effect on you is  ablative barrier  (and 4 CON damage).

 
 Spoiler: Battle Tracker 

Telgarana: 23.
*  Ablative barrier  (3:44 hrs, or until discharged). DR 5/-- vs. NL. Lethal attacks change 5 to NL for max of (35) points.
* 4 CON damage.
The Scribe: 20. Ranseur in hand. SCW.
Red Babau: 19. (105:105).
Green Babau: 17. (105:105).
Fallon: 15. Rapier in hand.
* 2 CON dmg.
Iluvar: 13.
*  2 CON dmg.
Blue Babau: 13. (105:105).
Rezah: 7.
Erima: 3.
* 2 CON dmg.
 
lostsole31
 R1T23:  Telgarana closes on Green creature  her blades runes coming to life. The creature holds up its spear perhaps to block, but Telly just slams her sword into the monsters hand, pushing it back by the spear to cause it to slam against the curved wall and fall down, having done  13 mod  ... possessing significant resistance to her weapon. Meanwhile, her weapon sizzles a little from the acidic slime surrounding it (  2 acid  ).

 R1T20:  The Scribe gets back into his defensive stance and stabs Red in the lower arm with Xin-Rithux for  19 , the ranseur biting deeply and greedily into the monster.

 R1T19-17:  Red looks like it is concentrating on something carefully, but nothing happens. Green then does the same thing, and plunges most of the area into darkness.

 R1T15:  Fallon calls out,   "Crap! I can barely see. Pulling back."   She tries to be acrobatic while focusing on total defense. Red and Green both attack her, and Green hits her with its longspear in her right shoulder for  7 mod .

 R1T13:   Iluvar , you are in an area of dim light. What do you do?

 
 Spoiler: Battle Tracker 

Telgarana: 23.
*  Ablative barrier  (3:44 hrs, or until discharged). DR 5/-- vs. NL. Lethal attacks change 5 to NL for max of (35) points.
* 4 CON damage.
The Scribe: 20. Ranseur in hand.
Red Babau: 19. (86:105).
Green Babau: 17. (105:105).  Darkness  on longspear.
Fallon: 15. Rapier in hand. TD.
* 2 CON dmg.
Iluvar: 13.
*  2 CON dmg.
Blue Babau: 13. (105:105).
Rezah: 7.
Erima: 3.
* 2 CON dmg.
 
lostsole31
 R1T13:    "Let them come to us, fall back",   Illuvar advises, unable to really assess their silhouetted forms in the darkness. He casts a battle spell on himself to prepare, gets into stance, and finds there really isn't enough room to move into the angled wall from where he is.

 R1T12:  Blue steps northeast behind Red and disappears.

 R1T7:  Rezah's half-orc vision holds no mystery in the fog that affects some of his friends.   "They are evil - or one of them is, at least - whatever they be,"   he calls out.   "And Sarenrae willing, I will smite low the one I close upon!"  

He then moves forward, braving the spear attack that is to come, but the Lady of Redemption knocks aside the thrust from Her champion.

 R1T3:   Erima , what do you do?

Telly on deck, The Scribe in the hole ...

 
 Spoiler: Battle Tracker 

Telgarana: 23.
*  Ablative barrier  (3:44 hrs, or until discharged). DR 5/-- vs. NL. Lethal attacks change 5 to NL for max of (35) points.
* 4 CON damage.
The Scribe: 20. Ranseur in hand.
Red Babau: 19. (86:105).
Green Babau: 17. (105:105).  Darkness  on longspear.
Fallon: 15. Rapier in hand. TD.
* 2 CON dmg.
Iluvar: 13.  Divine favor  til R11T13 (+2 luck bonus to attk/ dmg rolls). Crane style.
*  2 CON dmg.
Blue Babau: 12. (105:105).
Rezah: 7. SMITE vs. Red!
Erima: 3.
* 2 CON dmg.
 
lostsole31
 R1T3:  Erima steps forward, and gets ready to hit a enemy that would get in her range. "  Come back that way, let's make a defensive line! Is the fog magical?  "

 End Round One, Begin Round 2 ...

R2T23:   Telly , what do you do? You are in an area of dim light.

The Scribe on deck, Green/Red critters in the hole ...

 
 Spoiler: Battle Tracker 

Telgarana: 23.
*  Ablative barrier  (3:44 hrs, or until discharged). DR 5/-- vs. NL. Lethal attacks change 5 to NL for max of (35) points.
* 4 CON damage.
The Scribe: 20. Ranseur in hand.
Red Babau: 19. (86:105).
Green Babau: 17. (105:105).  Darkness  on longspear.
Fallon: 15. Rapier in hand. TD.
* 2 CON dmg.
Iluvar: 13.  Divine favor  til R11T13 (+2 luck bonus to attk/ dmg rolls). Crane style.
*  2 CON dmg.
Blue Babau: 12. (105:105).
Rezah: 7. SMITE vs. Red!
Erima: 3. READIED RS-attack (+25, 28 dmg)!!!
* 2 CON dmg.
 
lostsole31
 R2T23:  Telgarana yells back   "Not yet. I'm right on one of our targets,  I'm going to chop it up."  

Her eyes glow and her first swing hits the back of the downed foe. She cracks its spine though it moves partially out of the way, taking  17 mod + 2 DEX . Her next attack hits it in the lower kidney (if such exists) for  7 mod . Her sword does not get damaged this time.

 R2T20:  The Scribe begins a rousing oratory before stepping back a little.

 R2T19-17:  Red tries to move acrobatically, but not enough. Rezah misses his AOO, though, and Telly's is rebuffed by its thick hide despite her current accuracy. It gets into position next to Iluvar and threatened by The Scribe. It snaps at Iluvar with its bite, but its main offensive focus is on Telly, who parries one longspear attack, and dodges the second. While she is focused on defense from Red, Green gets to its feet safely. It drops its longspear and attacks her with fang and nail, yet Telly shows why even when flanked she is an incredibly swordswoman, deftly dodging or deflecting all attacks.

 R2T15:  Fallon sets down and steps back, casting  shield  on herself. She then looks around, and with her gaze westward she shouts,   "I found the third one, on the far side of the last room!"  
 R2T13:   Iuvar , you are in crane style. What do you do?

Blue on deck, Rezah in the hole ...

 
 Spoiler: Battle Tracker 
HEROES: +2 morale save vs. charm/fear, +2 competence weapon attk/ dmg rolls.
Telgarana: 23. RS. PARRY readied/ rolled (18 AC + 4).
*  Ablative barrier  (3:44 hrs, or until discharged). DR 5/-- vs. NL. Lethal attacks change 5 to NL for max of (35) points.
* 4 CON damage.
The Scribe: 20. Ranseur in hand. BARDIC PERFORMANCE!!!
Red Babau: 19. (86:105).
Green Babau: 17. (81:105, 11:13 DEX).  Darkness  on longspear.
Fallon: 15. Rapier in hand. Shield til R
* 2 CON dmg.
Iluvar: 13.  Divine favor  til R11T13 (+2 luck bonus to attk/ dmg rolls). Crane style.
*  2 CON dmg.
Blue Babau: 12. (105:105).
Rezah: 7. SMITE vs. Red!
Erima: 3. READIED RS-attack (+25, 28 dmg)!!!
* 2 CON dmg.
 
lostsole31
 R2T13:  Iluvar commits to the attack, after revealing that the creature is too shadowed to properly assess. He does a spin kick to the foe's right elbow, and his ki helps him overcome the initial resistance against the impact for  8 . He spins the other way and jumps up in a smaller profile to knee the creature in its head for  9 . Upon standing on the ground again, his right knee stings only a faint bit - not enough to cause damage, but enough to warn Iluvar about its strange, slimy hide. Realizing a person could injure themselves if not careful, he does a jab kick to the monster's foot, crunching bone, for  13 , followed up by another snap kick to its right knee, but the darkness fouls his aim.

 R2T12:  Far to the west, Blue tries to rip away Fallon's magical defense, but fails.

 R2T7:  Rezah, though slow, is an implacable foe of evil, charging his quarry. Even with his darkvision, he nearly misses were it not for The Scribe's oration, and Rezah just manages to cut Red in the back of the knee for  33 .

 R2T3:   Erima , your readied action did not go off. What do you do?

Telly on deck, The Scribe in the hole ...

 
 Spoiler: Battle Tracker 
HEROES: +2 morale save vs. charm/fear, +2 competence weapon attk/ dmg rolls.
Telgarana: 23. RS. PARRY readied/ rolled (18 AC + 4).
*  Ablative barrier  (3:44 hrs, or until discharged). DR 5/-- vs. NL. Lethal attacks change 5 to NL for max of (35) points.
* 4 CON damage.
The Scribe: 20. Ranseur in hand. BARDIC PERFORMANCE!!!
Red Babau: 19. (23:105).
Green Babau: 17. (81:105, 11:13 DEX).  Darkness  on longspear.
Fallon: 15. Rapier in hand. Shield til R
* 2 CON dmg.
Iluvar: 13.  Divine favor  til R11T13 (+2 luck bonus to attk/ dmg rolls). Crane style.
*  2 CON dmg.
Blue Babau: 12. (105:105).
Rezah: 7. SMITE vs. Red (scored first strike)! RS. Charging.
Erima: 3. READIED RS-attack (+25, 28 dmg)!!!
* 2 CON dmg.
 
lostsole31
 R2T3:  As the room is already quite clogged, Erima moves to the west to set up a defensive line there. She concentrates, and small leaves and roots come out of her hair and fall off onto the stone floor before disappearing.

 End Round 2, Begin Round 3 ...

R3T23:   Telly , what do you do?

The Scribe on deck, Bogeys in the hole ...

 
 Spoiler: Battle Tracker 
HEROES: +2 morale save vs. charm/fear, +2 competence weapon attk/ dmg rolls.
Telgarana: 23. RS.
*  Ablative barrier  (3:44 hrs, or until discharged). DR 5/-- vs. NL. Lethal attacks change 5 to NL for max of (35) points.
* 4 CON damage.
The Scribe: 20. Ranseur in hand. BARDIC PERFORMANCE!!!
Red Babau: 19. (23:105).
Green Babau: 17. (81:105, 11:13 DEX).  Darkness  on longspear.
Fallon: 15. Rapier in hand. Shield til R
* 2 CON dmg.
Iluvar: 13.  Divine favor  til R11T13 (+2 luck bonus to attk/ dmg rolls). Crane style.
*  2 CON dmg.
Blue Babau: 12. (105:105).
Rezah: 7. SMITE vs. Red (scored first strike)! RS. Charging.
Erima: 3.  Offensive Prescience  til R62T3.
* 2 CON dmg.
 
lostsole31
 R3T23:  Telly steps closer to red to flank with Iluvar. Her sword glows with enhanced power. She launches onto the bogey with full power, but finds the agile monster ready to deflect and block with its longspear against both attacks.

 R3T20:  The Scribe continues his oratory, especially after seeing Telly's failed attempt.   "Babaus. Demons. Cold iron best. Protective slime. Sort of the assassins of the Abyss."  

He stabs Red in the right shoulder with Xin-Rithux, a weapon designed to kill such creatures, doing  20 , and the second attack strikes it in the hip for  21 , dropping it.

 R3T17:   Green attacks Telly with its spear, slamming hard against her armor, but not quite penetrating. It then moves to the north of the room.

 R3T15:  Fallon double moves to the west to engage Blue.

 R3T13:   Iluvar , what do you do?

Blue on deck, Rezah in the hole ...

 
 Spoiler: Battle Tracker 
HEROES: +2 morale save vs. charm/fear, +2 competence weapon attk/ dmg rolls.
Telgarana: 23. RS. AP Enhancement til R13T23.
*  Ablative barrier  (3:44 hrs, or until discharged). DR 5/-- vs. NL. Lethal attacks change 5 to NL for max of (35) points.
* 4 CON damage.
The Scribe: 20. Ranseur in hand. BARDIC PERFORMANCE!!!
  Red Babau: 19. (-19:105).  DYING!!! 
Green Babau: 17. (81:105, 11:13 DEX).  Darkness  on longspear.
Fallon: 15. Rapier in hand.  Shield  til R52T15.
* 2 CON dmg.
Iluvar: 13.  Divine favor  til R11T13 (+2 luck bonus to attk/ dmg rolls). Crane style.
*  2 CON dmg.
Blue Babau: 12. (105:105).
Rezah: 7. SMITE vs. Red (scored first strike)! RS. Charging.
Erima: 3.  Offensive Prescience  til R62T3.
* 2 CON dmg.
 
lostsole31
 R3T13:    "Following you Fallon!"  , Iluvar calls out.

 R3T12:  Blue creates an area of darkness around the head of its longspear and steps back.

 R3T7:  Rezah performs a coup de grace on Red, who in turn disappears from view. Rezah then steps towards Green.

 R3T3:  Erima, what do you do?

Telly on deck, The Scribe in the hole ...

 
 Spoiler: Battle Tracker 
HEROES: +2 morale save vs. charm/fear, +2 competence weapon attk/ dmg rolls.
Telgarana: 23. RS. AP Enhancement til R13T23.
*  Ablative barrier  (3:44 hrs, or until discharged). DR 5/-- vs. NL. Lethal attacks change 5 to NL for max of (35) points.
* 4 CON damage.
The Scribe: 20. Ranseur in hand. BARDIC PERFORMANCE!!!
  Red Babau: 19. (-19:105).  DYING!!! 
Green Babau: 17. (81:105, 11:13 DEX).  Darkness  on longspear.
Fallon: 15. Rapier in hand.  Shield  til R52T15.
* 2 CON dmg.
Iluvar: 13.  Divine favor  til R11T13 (+2 luck bonus to attk/ dmg rolls). Crane style.
*  2 CON dmg.
Blue Babau: 12. (105:105).
Erima: 3.  Offensive Prescience  til R62T3.
* 2 CON dmg.
 
lostsole31
 R3T3:  Erima moves toward the west, avoiding an AOO. "  Sure, let's move everywhere...  "

 End Round 3, Begin Round 4 ...

R4T23:   Telly , what do you do?

The Scribe on deck, Green in the hole ...

 
 Spoiler: Battle Tracker 
HEROES: +2 morale save vs. charm/fear, +2 competence weapon attk/ dmg rolls.
Telgarana: 23. RS. AP Enhancement til R13T23.
*  Ablative barrier  (3:44 hrs, or until discharged). DR 5/-- vs. NL. Lethal attacks change 5 to NL for max of (35) points.
* 4 CON damage.
The Scribe: 20. Ranseur in hand. BARDIC PERFORMANCE!!!
Green Babau: 17. (81:105, 11:13 DEX).  Darkness  on longspear.
Fallon: 15. Rapier in hand.  Shield  til R52T15.
* 2 CON dmg.
Iluvar: 13.  Divine favor  til R11T13 (+2 luck bonus to attk/ dmg rolls). Crane style.
*  2 CON dmg.
Blue Babau: 12. (105:105).
Rezah: 7.
Erima: 3.  Offensive Prescience  til R62T3.
* 2 CON dmg.
 
lostsole31
 R4T23:  Magical energy courses down Telly's blade as she moves next to Rezah, ducking a longspear thrust as she goes. It's not one of her best attacks, but luckily The Scribe's oration and its own previous injury helps guide her blade to the target's left shoulder for  26 .

 R4T20:  The Scribe, seeing his oration is effective, maintains it. He sidesteps next to the wall, and brings forth a holy-powered strike for  45 + dazed .   "Telgarana, if Rezah misses, step against the wall to flank."  

The Scribe then seems to be overwhelmed as he breathes out a great exhalation, evidence of some sort of inner, rapturous trance.

 R4T15:  To the west, Fallon says,   "Erima, don't sidestep to the south. I am going to make things a little difficult for the babau."   She casts a spell, and a large pool of grease forms underneath the demon, causing it to slip and fall.

 R4T13:   Iluvar , what do you do?

Blue on deck, Rezah in the hole ...

 
 Spoiler: Battle Tracker 
HEROES: +2 morale save vs. charm/fear, +2 competence weapon attk/ dmg rolls.
Telgarana: 23. RS. AP Enhancement til R13T23.
*  Ablative barrier  (3:44 hrs, or until discharged). DR 5/-- vs. NL. Lethal attacks change 5 to NL for max of (35) points.
* 4 CON damage.
The Scribe: 20. Ranseur in hand. BARDIC PERFORMANCE!!!
Green Babau: 17. (10:105, 11:13 DEX).  Darkness  on longspear. DAZED til R5T20!!!
Fallon: 15. Rapier in hand.  Shield  til R52T15.
* 2 CON dmg.
Iluvar: 13.  Divine favor  til R11T13 (+2 luck bonus to attk/ dmg rolls). Crane style.
*  2 CON dmg.
Blue Babau: 12. (105:105). PRONE!!!
Rezah: 7.
Erima: 3.  Offensive Prescience  til R62T3.
* 2 CON dmg.
 
lostsole31
 R4T13:    "Headed you way Erima"  , Iluvar says, moving in with an acrobatic flourish at the end of his movement.

 R4T12:  Blue tries to concentrate, but nothing happens. It then tries to stands up. Iluvar gives a snap kick to its midsection, but doesn't penetrate its hide. Erima went at the same time for her AOO, but when Iluvar's attack landed she drew back so as not to hit him and nicked herself (  1d6+2 bleed  ). Blue is now on its feet, and steps south safely.

 R4T7:  Rezah lowers his deadly scimitar, destroying/ dispelling/ disappearing Green (and with it, the  darkness ).

 R4T3:   Erima , you take   7 bleed   from where you nicked your upper left arm. What do you do?

Telly on deck, The Scribe in the hole ...

 
 Spoiler: Battle Tracker 
HEROES: +2 morale save vs. charm/fear, +2 competence weapon attk/ dmg rolls.
Telgarana: 23. RS. AP Enhancement til R13T23.
*  Ablative barrier  (3:44 hrs, or until discharged). DR 5/-- vs. NL. Lethal attacks change 5 to NL for max of (35) points.
* 4 CON damage.
The Scribe: 20. Ranseur in hand. BARDIC PERFORMANCE!!!
Fallon: 15. Rapier in hand.  Shield  til R52T15.
* 2 CON dmg.
Iluvar: 13.  Divine favor  til R11T13 (+2 luck bonus to attk/ dmg rolls). Crane style.
*  2 CON dmg.
Blue Babau: 12. (105:105). PRONE!!!
Rezah: 7.
Erima: 3.  Offensive Prescience  til R62T3. BLEED 1d6+2!!!
* 2 CON dmg.
 
lostsole31
 R4T3:  Bleeding, Erima keeps attacking the babau, striking it in the chest for  17 mod , and the clipping its hide on the second strike. "  Damn, that was a nasty cut!  "

 End Round 4, Begin Round 5 ...

R5T23:   Telly , what do you do? Sounds of fighting to the west.

The Scribe on deck, Fallon in the hole ...

 
 Spoiler: Battle Tracker 
HEROES: +2 morale save vs. charm/fear, +2 competence weapon attk/ dmg rolls.
Telgarana: 23. RS. AP Enhancement til R13T23.
*  Ablative barrier  (3:44 hrs, or until discharged). DR 5/-- vs. NL. Lethal attacks change 5 to NL for max of (35) points.
* 4 CON damage.
The Scribe: 20. Ranseur in hand. BARDIC PERFORMANCE!!!
Fallon: 15. Rapier in hand.  Shield  til R52T15.
* 2 CON dmg.
Iluvar: 13.  Divine favor  til R11T13 (+2 luck bonus to attk/ dmg rolls). Crane style.
*  2 CON dmg.
Blue Babau: 12. (88:105).
Rezah: 7.
Erima: 3.  Offensive Prescience  til R62T3. BLEED 1d6+2!!!
* 2 CON dmg.
 
lostsole31
 R5T23:  Telly hustles towards the remaining fighting.

 R5T20:  The Scribe stops his oration and changes his stance. He superspeeds past Telly, ducks south and comes up to threaten the babau at reach.

 R5T15:  Fallon acrobatically moves into position and then does a moderate crit with her momentum to the thing's shoulder for  16 mod + bewildered .

 R5T13:   Iluvar , you are no longer threatening the "babau" (as Fallon called it), though you are being threatened. You could remedy that easily, but you also note that Erima is bleeding badly, and you haven't seen anything from Erima to hint that she has any self-healing capability. What do you do?

Babau on deck, Rezah in the hole ...

 
 Spoiler: Battle Tracker 
HEROES: +2 morale save vs. charm/fear, +2 competence weapon attk/ dmg rolls.
Telgarana: 23. RS. AP Enhancement til R13T23.
*  Ablative barrier  (3:44 hrs, or until discharged). DR 5/-- vs. NL. Lethal attacks change 5 to NL for max of (35) points.
* 4 CON damage.
The Scribe: 20. Ranseur in hand.  Unfettered movement .
Fallon: 15. Rapier in hand.  Shield  til R52T15.
* 2 CON dmg.
Iluvar: 13.  Divine favor  til R11T13 (+2 luck bonus to attk/ dmg rolls). Crane style.
*  2 CON dmg.
Blue Babau: 12. (72:105). BEWILDERED til R6T15!!!
Rezah: 7.
Erima: 3.  Offensive Prescience  til R62T3. BLEED 1d6+2!!!
* 2 CON dmg.
 
lostsole31
 R5T13:  Iluvar concentrates to cast a spell defensively, but fails to do so properly and his spell is discharged without benefit.

 R5T12:  The babau steps offline and thrusts his spear at the one who just botched spellcasting (Iluvar), stabbing the monk in the upper left bicep for  15 , before spinning his spear around and then attacking The Scribe, who deflects with his own polearm. It then bites at Fallon, who blocks the attack with her magical bracers.

 R5T7:  Rezah sighs, and begins to hustle west in his heavy armor.

 R5T3:   Erima , you suffer   3 bleed  . What do you do?

Telly on deck, The Scribe in the hole ...

 
 Spoiler: Battle Tracker 
HEROES: +2 morale save vs. charm/fear, +2 competence weapon attk/ dmg rolls.
Telgarana: 23. RS. AP Enhancement til R13T23.
*  Ablative barrier  (3:44 hrs, or until discharged). DR 5/-- vs. NL. Lethal attacks change 5 to NL for max of (35) points.
* 4 CON damage.
The Scribe: 20. Ranseur in hand.  Unfettered movement .
Fallon: 15. Rapier in hand.  Shield  til R52T15.
* 2 CON dmg.
Iluvar: 13.  Divine favor  til R11T13 (+2 luck bonus to attk/ dmg rolls). Crane style.
*  2 CON dmg.
Blue Babau: 12. (72:105). BEWILDERED til R6T15!!!
Rezah: 7.
Erima: 3.  Offensive Prescience  til R62T3. BLEED 1d6+2!!!
* 2 CON dmg.
 
lostsole31
 R5T3:  Erima focuses on the babau, hoping to end this fight as soon as possible. Her first attack misses, but her second hacks into the side of its gut for 22 mod - a solid hit, but its unholy hide still resisting a significant amount. "  I'm okay for now. Don't worry; I'm sturdy!  "

 End Round 5, Begin Round 6 ...

R6T23:   Telly , what do you do?

The Scribe on deck, Fallon in the hole ...

 
 Spoiler: Battle Tracker 
HEROES: +2 morale save vs. charm/fear, +2 competence weapon attk/ dmg rolls.
Telgarana: 23. RS. AP Enhancement til R13T23.
*  Ablative barrier  (3:44 hrs, or until discharged). DR 5/-- vs. NL. Lethal attacks change 5 to NL for max of (35) points.
* 4 CON damage.
The Scribe: 20. Ranseur in hand.  Unfettered movement .
Fallon: 15. Rapier in hand.  Shield  til R52T15.
* 2 CON dmg.
Iluvar: 13.  Divine favor  til R11T13 (+2 luck bonus to attk/ dmg rolls). Crane style.
*  2 CON dmg.
Blue Babau: 12. (50:105). BEWILDERED til R6T15!!!
Rezah: 7.
Erima: 3.  Offensive Prescience  til R62T3. BLEED 1d6+2!!!
* 2 CON dmg.
 
lostsole31
 R6T23:  Telly moves towards the battle, adjusting her movement and focus to cast a spell in armor as she does so. When she gets to her spot, she casts a spell, causing her black blade to become long and whip-like and she lashes out, the blade completely missing and worse - as Telly has not used this spell in awhile, she had forgotten how it feels in her hand and she yeets her sword such that it lands on the ground near the babau, returning to its true shape.

 R6T20:  The Scribe maintains his oration for his allies. He hockey-sticks Telly's sword with his own longspear so it lands in front of Telly. In Tien, her sword has many imprecations to say regarding being manhandled so. His next strike hits the babau in the belly with his weapon for  23 . He then sidesteps east to make it easier to flank.

 R6T15:  Fallon moves deftly to the east to flank with Erima and stabs with power, her rapier striking through the babau's forearm for  21 + disoriented .

 R6T13:   Iluvar , what do you do?

Babau on deck, Rezah in the hole ...

 
 Spoiler: Battle Tracker 
HEROES: +2 morale save vs. charm/fear, +2 competence weapon attk/ dmg rolls.
Telgarana: 23. AP Enhancement til R13T23. Sword dropped.
*  Ablative barrier  (3:44 hrs, or until discharged). DR 5/-- vs. NL. Lethal attacks change 5 to NL for max of (35) points.
* 4 CON damage.
The Scribe: 20. Ranseur in hand.  Unfettered movement .
Fallon: 15. Rapier in hand.  Shield  til R52T15.
* 2 CON dmg.
Iluvar: 13.  Divine favor  til R11T13 (+2 luck bonus to attk/ dmg rolls). Crane style.
*  2 CON dmg.
Blue Babau: 12. (6:105). DISORIENTED til R6T15!!!
Rezah: 7.
Erima: 3.  Offensive Prescience  til R62T3. BLEED 1d6+2!!!
* 2 CON dmg.
 
lostsole31
 R6T13:    "Your time here is measured in seconds, demon!"   Iluvar antagonizes the demon as he launches through the air for a kick and then a flurry of blows aimed at the demon. It tries to hold up its spear to block, but Iluvar simply kicks its right hand for  7 mod , which is all that is needed for the babau, its longspear, and the darkness attached to it, to all disappear.

 R6T7:  Rezah double moves into the room.

 R6T3:   Erima , you take   8 bleed  . There are no enemies in view. What do you do?

Telly on deck, The Scribe in the hole ...

 
 Spoiler: Battle Tracker 
HEROES: +2 morale save vs. charm/fear, +2 competence weapon attk/ dmg rolls.
Telgarana: 23. AP Enhancement til R13T23. Sword dropped.
*  Ablative barrier  (3:44 hrs, or until discharged). DR 5/-- vs. NL. Lethal attacks change 5 to NL for max of (35) points.
* 4 CON damage.
The Scribe: 20. Ranseur in hand.  Unfettered movement .
Fallon: 15. Rapier in hand.  Shield  til R52T15.
* 2 CON dmg.
Iluvar: 13.  Divine favor  til R11T13 (+2 luck bonus to attk/ dmg rolls). Crane style. RS.
*  2 CON dmg.
Rezah: 7.
Erima: 3.  Offensive Prescience  til R62T3. BLEED 1d6+2!!!
* 2 CON dmg.
 
lostsole31
 R6T3:  Getting ready to attack, Erima shakes her head. "  Now would be a good time for some healing,  though. It seems those demons were summoned or something, given how they  disappeared?  "

 End Round 6, Begin Round 7 ...

R7T23:   Telly , what do you do?

The Scribe on deck, Fallon in the hole ...

 
 Spoiler: Battle Tracker 
HEROES: +2 morale save vs. charm/fear, +2 competence weapon attk/ dmg rolls.
Telgarana: 23. AP Enhancement til R13T23. Sword dropped.
*  Ablative barrier  (3:44 hrs, or until discharged). DR 5/-- vs. NL. Lethal attacks change 5 to NL for max of (35) points.
* 4 CON damage.
The Scribe: 20. Ranseur in hand.  Unfettered movement .
Fallon: 15. Rapier in hand.  Shield  til R52T15.
* 2 CON dmg.
Iluvar: 13.  Divine favor  til R11T13 (+2 luck bonus to attk/ dmg rolls). Crane style. RS.
*  2 CON dmg.
Rezah: 7.
Erima: 3.  Offensive Prescience  til R62T3. BLEED 1d6+2!!!
* 2 CON dmg.
 
lostsole31
 R7T23:  Telgarana picks up her blade.  promising in Tien a decent oiling when she  gets the chance. She casts a spell and looks around (not finding anything).

 R7T20:  The Scribe walks over, drops his ranseur, and tries to stop Erima's bleeding, but fails.

 R7T15:  Fallon delays...

 R7T13:   Iluvar , Erima is still bleeding. What do you do?

Rezah on deck, Erima in the hole ...

 
 Spoiler: Battle Tracker 
HEROES: +2 morale save vs. charm/fear, +2 competence weapon attk/ dmg rolls.
Telgarana: 23. AP Enhancement til R13T23. Sword dropped.
*  Ablative barrier  (3:44 hrs, or until discharged). DR 5/-- vs. NL. Lethal attacks change 5 to NL for max of (35) points.
* 4 CON damage.
The Scribe: 20. Ranseur in hand.  Unfettered movement .
Fallon: 15. Rapier in hand.  Shield  til R52T15. DELAYING!!!
* 2 CON dmg.
Iluvar: 13.  Divine favor  til R11T13 (+2 luck bonus to attk/ dmg rolls). Crane style. RS.
*  2 CON dmg.
Rezah: 7.
Erima: 3.  Offensive Prescience  til R62T3. BLEED 1d6+2!!!
* 2 CON dmg.
 
lostsole31
 R7T13:  Iluvar casts CMW on Erima, which stops the bleeding and fully heals her.

 Combat Ends! 
 
 Spoiler: Battle Tracker 
HEROES: +2 morale save vs. charm/fear, +2 competence weapon attk/ dmg rolls.
Telgarana: 23. AP Enhancement til R13T23. Sword dropped.
*  Ablative barrier  (3:44 hrs, or until discharged). DR 5/-- vs. NL. Lethal attacks change 5 to NL for max of (35) points.
* 4 CON damage.
The Scribe: 20. Ranseur in hand.  Unfettered movement .
Fallon: 15. Rapier in hand.  Shield  til R52T15. DELAYING!!!
* 2 CON dmg.
Iluvar: 13.  Divine favor  til R11T13 (+2 luck bonus to attk/ dmg rolls). Crane style. RS.
*  2 CON dmg.
Rezah: 7.
Erima: 3.  Offensive Prescience  til R62T3.
* 2 CON dmg.
 
lostsole31
 Administrative Tracking ... 
 
 Spoiler: Battle Tracker 

Telgarana: x.
*  Ablative barrier  (7 hrs, or until discharged). DR 5/-- vs. NL. Lethal attacks change 5 to NL for max of (35) points.
 
lostsole31
 Administrative Tracking ... 
 
 Spoiler: Battle Tracker 

Telgarana: x.  Wand of shield  in hand.  Shield  lasts 9 more rounds.
*  Ablative barrier  (7 hrs, or until discharged). DR 5/-- vs. NL. Lethal attacks change 5 to NL for max of (35) points.
* Currently appearing as silver-haired Varisian human woman.
 
lostsole31
 Initiative Tracking for Timing, Begin Round One ...

R1T29:   Iluvar , Telgarana and Erima stepped into the mist, covered by it, and you cannot see them. What do you do?

 
 Spoiler: Battle Tracker 

Iluvar: 29.
Fallon: 28.
Telgarana: 27.  Wand of shield  in hand.  Shield  lasts 9 more rounds.
*  Ablative barrier  (7 hrs, or until discharged). DR 5/-- vs. NL. Lethal attacks change 5 to NL for max of (35) points.
* Currently appearing as silver-haired Varisian human woman.
Erima: 21.
The Scribe: 18.
Oriana: 17. She will "activate" on Round 5.
Rezah: 9.
 
lostsole31
 
 Spoiler: Chamber of the Runelords (Iluvar &amp; Co.) 
 R1T29:  Iluvar will stick to the plan and let the marching order proceed him.

 R1T28:  Fallon sees Iluvar holding off, and since she can't really detect traps where she can't sense, she also delays.
 

 
 Spoiler: Telgarana 
 R1T27:  Where you appear, the seven stone walls of this heptagonal chamber are polished to a reflective sheen. A red metal door sits in one wall—the only other feature in the room is a five-foot-wide mosaic of a coiled serpent slightly offset from the room’s center in the floor, upon which you find yourself standing ..... alone. In addition, as soon as you entered, there was a flash of light. You (presumably) were holding Jiyū no yoru, but it is a little heavier than before, you don't feel a "connection," to it, and it seems a little less balanced than before. Your other hand holds your  wand of shield . What do you do?
 

 
 Spoiler: Battle Tracker 

Iluvar: 29. DELAYING!!!
Fallon: 28. DELAYING!!!
Telgarana: 27.  Wand of shield  in hand.
* Currently appearing as her true self, not as the silver-haired Varisian human woman she thought she took form as.
* Suppressed til R2T27:  Shining wayfinder; wand of lightning bolts 
*  Suppressed til R3T27: Black blade.  Boots of the cat; quick runner's shirt; wand of shield 
*  Suppressed til R4T27:   Magic of mithral shirt. Brooch of blending 
* Suppressed til R5T27: Both  potions of CLW .
Erima: 21.
The Scribe: 18.
Oriana: 17. She will "activate" on Round 5.
Rezah: 9.
 
lostsole31
 
 Spoiler: Telgarana 
 R1T27:  With sword in hand and wand previously stowed, Telgarana casts  detect magic  while facing the door. She detects that there is magic along that line of bearing.
 

 
 Spoiler: Erima 
 R1T21:   Erima , where you appear, the seven stone walls of this heptagonal chamber are  polished to a reflective sheen. A red metal door sits in one wall—the  only other feature in the room is a five-foot-wide mosaic of a coiled  serpent slightly offset from the room’s center in the floor, upon which  you find yourself standing ..... alone. In addition, as soon as you  entered, there was a flash of light. Your psicrystal greataxe is present, but lacking the thrum you normally sense from it. Your astral juggernaut suit is gone, as well as everything that stems from it ... all boosts, abilities, and your ectoplessence veils! Despite the significant loss of weight and gain of mobility, something about your feet seems more sluggish than you're used to. Your natural strength is incredible, and your full weight is still a light load .... but it is a little heavier around the shoulders than before. All-in-all, while there is a strange sense of refreshment .... you don't feel "right" at all.

What do you do?
 

 
 Spoiler: Battle Tracker 

Iluvar: 29. DELAYING!!!
Fallon: 28. DELAYING!!!
Telgarana: 27. Katana in hand. Round 1 of  detect magic  complete.
* Currently appearing as her true self, not as the silver-haired Varisian human woman she thought she took form as.
* Suppressed til R2T27:  Shining wayfinder; wand of lightning bolts 
*  Suppressed til R3T27: Black blade.  Boots of the cat; quick runner's shirt; wand of shield 
*  Suppressed til R4T27:   Magic of mithral shirt. Brooch of blending . ABP: Deflection.
* Suppressed til R5T27: Both  potions of CLW . ABP: Armor Attunement; Mental/ Physical Prowess; Resistance.
Erima: 21.
* Currently appearing as her true self, not as the silver-haired Varisian human woman she thought she took form as.
* Suppressed til R2T21: Astral suit.
*  Suppressed til R3T21: Muleback cords; dorjes of detect psionics &amp; ectoplasmic creation; power stones of sound control, specified energy adaptation; potions of CLW (2). ABP: Deflection.
*  Suppressed til R4T21: Boots of skating; power stone of feast of the dead (2); potion of CSW. ABP: Mental Prowess.
* Suppressed til R5T21: dorje of know direction &amp; location. ABP: Physical Prowess; Resistance; Weapon Attunement.
The Scribe: 18.
Oriana: 17. She will "activate" on Round 5.
Rezah: 9.
 
lostsole31
 
 Spoiler: Erima 
 R1T21:  She doesn't detect anything untoward, and then opens the door...
 

 
 Spoiler: Iluvar &amp; Co. 
 R1T18:  The Scribe heads into the mist and disappears.

 R1T9:  While never that bright, Rezah is a paladin who is always wiling to go where angels fear to tread. He heads into the yellow mist and disappears.
 

 End Round One, Begin Round 2 ... 
 
 Spoiler: Telgarana 
 R2T27:   Telgarana , one round of magic detection complete in the direction of the door. Go for round two, or do something else?
 

Iluvar and Fallon delaying ...

 
 Spoiler: Battle Tracker 

Iluvar: 29. DELAYING!!!
Fallon: 28. DELAYING!!!
Telgarana: 27. Katana in hand. Round 1 of  detect magic  complete.
* Currently appearing as her true self, not as the silver-haired Varisian human woman she thought she took form as.
* Suppressed til R2T27:  Shining wayfinder; wand of lightning bolts 
*  Suppressed til R3T27: Black blade.  Boots of the cat; quick runner's shirt; wand of shield 
*  Suppressed til R4T27:   Magic of mithral shirt. Brooch of blending . ABP: Deflection.
* Suppressed til R5T27: Both  potions of CLW . ABP: Armor Attunement; Mental/ Physical Prowess; Resistance.
Erima: 21.
* Currently appearing as her true self, not as the silver-haired Varisian human woman she thought she took form as.
* Suppressed til R2T21: Astral suit.
*  Suppressed til R3T21: Muleback cords; dorjes of detect psionics &amp; ectoplasmic creation; power stones of sound control, specified energy adaptation; potions of CLW (2). ABP: Deflection.
*  Suppressed til R4T21: Boots of skating; power stone of feast of the dead (2); potion of CSW. ABP: Mental Prowess.
* Suppressed til R5T21: dorje of know direction &amp; location. ABP: Physical Prowess; Resistance; Weapon Attunement.
The Scribe: 18.
* Suppressed til R2T18:  Wayfinder . ABP: Mental Prowess; Resistance.
*  Suppressed til R3T18:  Xin-Rithux ;  Adaptive Bow; potions of CLW  (2). ABP: deflection; physical prowess.
*  Suppressed til R4T18:  Wand of Fly . ABP: Toughening.
* Suppressed til R5T18:  Cat burglar's boots; lens of detection; wand of shield . ABP: Unarmed Attunement + Property.
Oriana: 17. She will "activate" on Round 5.
Rezah: 9.
* Suppressed til R2T9:  Potion of CMW .
*  Suppressed til R3T9: ABP: Armor attunement. Paladin: Divine grace. RACIAL: Entire hound-archon-blessed suite of abilities!!!
*  Suppressed til R4T9:  Potions of CLW  (5);  Bag of holding .
* Suppressed til R5T9:  Potion of CSW; golembane scarab . ABP: Weapon attunement. Paladin: Aura of courage.
 
lostsole31
 
 Spoiler: Telgarana 
 R2T27:  While Telgarana concentrates, realizing that the door is magical, her wayfinder begins shining again. Not that lighting is an issue in this place because of the  continual light  globes at the ceiling.
 

 
 Spoiler: Erima 
 R2T21:   Erima ,what do you do?
 

Iluvar and Fallon delaying ...

 
 Spoiler: Battle Tracker 

Iluvar: 29. DELAYING!!!
Fallon: 28. DELAYING!!!
Telgarana: 27. Katana in hand. Round 1 of  detect magic  complete.
* Currently appearing as her true self, not as the silver-haired Varisian human woman she thought she took form as.
*  Suppressed til R3T27: Black blade.  Boots of the cat; quick runner's shirt; wand of shield 
*  Suppressed til R4T27:   Magic of mithral shirt. Brooch of blending . ABP: Deflection.
* Suppressed til R5T27: Both  potions of CLW . ABP: Armor Attunement; Mental/ Physical Prowess; Resistance.
Erima: 21.
* Currently appearing as her true self, not as the silver-haired Varisian human woman she thought she took form as.
* Astral suit may be formed again, but she has to take the action to do it.
*  Suppressed til R3T21: Muleback cords; dorjes of detect psionics &amp; ectoplasmic creation; power stones of sound control, specified energy adaptation; potions of CLW (2). ABP: Deflection.
*  Suppressed til R4T21: Boots of skating; power stone of feast of the dead (2); potion of CSW. ABP: Mental Prowess.
* Suppressed til R5T21: dorje of know direction &amp; location. ABP: Physical Prowess; Resistance; Weapon Attunement.
The Scribe: 18.
* Suppressed til R2T18:  Wayfinder . ABP: Mental Prowess; Resistance.
*  Suppressed til R3T18:  Xin-Rithux ;  Adaptive Bow; potions of CLW  (2). ABP: deflection; physical prowess.
*  Suppressed til R4T18:  Wand of Fly . ABP: Toughening.
* Suppressed til R5T18:  Cat burglar's boots; lens of detection; wand of shield . ABP: Unarmed Attunement + Property.
Oriana: 17. She will "activate" on Round 5.
Rezah: 9.
* Suppressed til R2T9:  Potion of CMW .
*  Suppressed til R3T9: ABP: Armor attunement. Paladin: Divine grace. RACIAL: Entire hound-archon-blessed suite of abilities!!!
*  Suppressed til R4T9:  Potions of CLW  (5);  Bag of holding .
* Suppressed til R5T9:  Potion of CSW; golembane scarab . ABP: Weapon attunement. Paladin: Aura of courage.
 
lostsole31
 
 Spoiler: Erima &amp; Rezah 
 R2T21:  "  Rezah? You are there, but Telgarana isn't. Odd.  "Erima enters the central room.

 R2T9:    "Hmmm,"   Rezah ponders, which is a herculean task for someone of his mental faculties.   "I am cut off from Ruffineth."  
 

 End Round 2, Begin Round 3 ... 
 Iluvar  and Fallon delaying, with Fallon looking more to Iluvar for guidance ....
 
 Spoiler: Telgarana 
 R3T27:  Telgarana feels her connection to her black blade reestablished. Dropping her concentration on her  detect magic , she looks at her shining wayfinder. The needle is jiggled and jostled by movement, but doesn't really go anywhere, which is a standard for no detectable evil in range.
 

 
 Spoiler: Erima 
 R3T21:   Erima , what do you do? You are now in a larger, oddly shaped room with a much larger red-background mosaic in the floor, and several red doors (four total, including the one you came out of) about. In addition, you seem to recover a sense of your strength so that what you carry is merely a pittance now.
 

 
 Spoiler: Battle Tracker 

Iluvar: 29. DELAYING!!!
Fallon: 28. DELAYING!!!
Telgarana: 27. Katana in hand.
* Currently appearing as her true self, not as the silver-haired Varisian human woman she thought she took form as.
*  Suppressed til R4T27:   Magic of mithral shirt. Brooch of blending . ABP: Deflection.
* Suppressed til R5T27: Both  potions of CLW . ABP: Armor Attunement; Mental/ Physical Prowess; Resistance.
Erima: 21.
* Astral suit may be formed again, but she has to take the action to do it.
*  Suppressed til R4T21: Boots of skating; power stone of feast of the dead (2); potion of CSW. ABP: Mental Prowess.
* Suppressed til R5T21: dorje of know direction &amp; location. ABP: Physical Prowess; Resistance; Weapon Attunement.
The Scribe: 18.
* Suppressed til R2T18:  Wayfinder . ABP: Mental Prowess; Resistance.
*  Suppressed til R3T18:  Xin-Rithux ;  Adaptive Bow; potions of CLW  (2). ABP: deflection; physical prowess.
*  Suppressed til R4T18:  Wand of Fly . ABP: Toughening.
* Suppressed til R5T18:  Cat burglar's boots; lens of detection; wand of shield . ABP: Unarmed Attunement + Property.
Oriana: 17. She will "activate" on Round 5.
Rezah: 9.
*  Suppressed til R3T9: ABP: Armor attunement. Paladin: Divine grace. RACIAL: Entire hound-archon-blessed suite of abilities!!!
*  Suppressed til R4T9:  Potions of CLW  (5);  Bag of holding .
* Suppressed til R5T9:  Potion of CSW; golembane scarab . ABP: Weapon attunement. Paladin: Aura of courage.
 
lostsole31
 
 Spoiler: Erima 
 R3T21:  Erima moves to the center of the rooms, avoiding to step on the snakes for now, and sees a fourth door in doing so. "  Rezah? Everything looks clear here.  "
 

 R3T20:   Iluvar , what do you do?

Rezah on deck, Telly in the hole ...

 
 Spoiler: Battle Tracker 

Fallon: 28. DELAYING!!!
Telgarana: 27. Katana in hand.
* Currently appearing as her true self, not as the silver-haired Varisian human woman she thought she took form as.
*  Suppressed til R4T27:   Magic of mithral shirt. Brooch of blending . ABP: Deflection.
* Suppressed til R5T27: Both  potions of CLW . ABP: Armor Attunement; Mental/ Physical Prowess; Resistance.
Erima: 21.
* Astral suit may be formed again, but she has to take the action to do it.
*  Suppressed til R4T21: Boots of skating; power stone of feast of the dead (2); potion of CSW. ABP: Mental Prowess.
* Suppressed til R5T21: dorje of know direction &amp; location. ABP: Physical Prowess; Resistance; Weapon Attunement.
Iluvar: 20.
The Scribe: 18.
* Suppressed til R2T18:  Wayfinder . ABP: Mental Prowess; Resistance.
*  Suppressed til R3T18:  Xin-Rithux ;  Adaptive Bow; potions of CLW  (2). ABP: deflection; physical prowess.
*  Suppressed til R4T18:  Wand of Fly . ABP: Toughening.
* Suppressed til R5T18:  Cat burglar's boots; lens of detection; wand of shield . ABP: Unarmed Attunement + Property.
Oriana: 17. She will "activate" on Round 5.
Rezah: 9.
*  Suppressed til R3T9: ABP: Armor attunement. Paladin: Divine grace. RACIAL: Entire hound-archon-blessed suite of abilities!!!
*  Suppressed til R4T9:  Potions of CLW  (5);  Bag of holding .
* Suppressed til R5T9:  Potion of CSW; golembane scarab . ABP: Weapon attunement. Paladin: Aura of courage.
 
lostsole31
 
 Spoiler: Iluvar 
 R3T20:  Iluvar looks to Fallon,   "We waited long enough. Let us go into the mist."   He then steps into billowing, contained yellow cloud himself ...

.... and into a room where the seven stone walls of this heptagonal chamber are polished to a reflective sheen. A red metal door sits in one wall—the only other feature in the room is a five-foot-wide mosaic of a coiled serpent slightly offset from the room’s center in the floor that Iluvar finds himself standing upon, and The Scribe right next to him. Iluvar's eyes have to adjust as there was a wash of energy that flowed over him when he entered. Iluvar, you feel ... strange. You feel disconnected from the well of life enegy, and you don't see any color overlay from your  deathwatch eyes  as you look at The Scribe. He doesn't read as .... anything ... except background, like a wall. Not a construct, undead, or anything.

 R3T18:    "Iluvar, step off of the mosaic,"   says The Scribe, moving to a different square as he looks carefully.   "That spot I was just in is good."  
 

 
 Spoiler: Erima 
 R3T9:    "Oh, wait, there we go,"   says Rezah with a sigh of relief.   "Ruffineth, my divine grace ... they have returned to me."  
 R3T8:  Erima sees a flash of light coming from the room they just came from.  Rezah looks in, then looks at Erima and reports:   "Fallon's here."  
 

 End Round 4, Begin Round 3 ...
  
 Spoiler: Telgarana 
 R4T27:   Telgarana , what do you do?
 

Erima on deck, Iluvar in the hole ...

 
 Spoiler: Battle Tracker 

Telgarana: 27. Katana in hand.
* Currently appearing as her true self, not as the silver-haired Varisian human woman she thought she took form as.
*  Suppressed til R4T27:   Magic of mithral shirt. Brooch of blending . ABP: Deflection.
* Suppressed til R5T27: Both  potions of CLW . ABP: Armor Attunement; Mental/ Physical Prowess; Resistance.
Erima: 21.
* Astral suit may be formed again, but she has to take the action to do it.
*  Suppressed til R4T21: Boots of skating; power stone of feast of the dead (2); potion of CSW. ABP: Mental Prowess.
* Suppressed til R5T21: dorje of know direction &amp; location. ABP: Physical Prowess; Resistance; Weapon Attunement.
Iluvar: 20.
*  Suppressed til R5T20:  Handy haversack; sandals of the lightest step . Ki Pool (and all ki powers from it)! ABP: Mental/ Physical Prowess; Resistance.
* Suppressed til R6T20:  Deathwatch eyes . ABP: Deflection.
* Suppressed til R7T20: ABP: Weapon attunement (unarmed).
The Scribe: 18.
* Suppressed til R4T20: ABP: Armor Attunement (mithral shirt).
*  Suppressed til R4T18:  Wand of Fly . ABP: Toughening.
* Suppressed til R5T18:  Cat burglar's boots; lens of detection . ABP: Unarmed Attunement + Property.
* Suppressed til R6T20:  Wand of shield ;  Xin-Rithux . ABP: deflection; mental prowess.
* Suppressed til R7T20:  Potions of CLW  (2). ABP: physical prowess; resistance.
Oriana: 17. She will "activate" on Round 5.
Rezah: 9.
*  Suppressed til R3T9: ABP: Armor attunement. Paladin: Divine grace. RACIAL: Entire hound-archon-blessed suite of abilities!!!
*  Suppressed til R4T9:  Potions of CLW  (5);  Bag of holding .
* Suppressed til R5T9:  Potion of CSW; golembane scarab . ABP: Weapon attunement. Paladin: Aura of courage.
Fallon: 8.
* Suppressed til R4T8: ABP: Physical Prowess; Resistance; Toughening.
* Suppressed til R5T8:  Bracers of armor .
* Suppressed til R6T8:  Silverfang . Arcane reservoir.
* Suppressed til R7T8:  Potions of CLW  (2).  Ring of sustenance .  Wand of acid arrow . ABP: Deflection; Mental Prowess.
 
lostsole31
 
 Spoiler: Telgarana 
 R4T27:  Telgarana feels like something has shifted, but she can't tell what, but she feels vaguely less vulnerable than before. Seeing that the  wayfinder  is not giving her the information she had hoped to receive, she lets it hang from her belt again. She knows that separated from her friends, she needs to take care. She checks the area north of her, and it seems not to have anything dangerous, so she steps off the mosaic.
 

 
 Spoiler: Erima &amp; Rezah 
 R4T21:  Nodding at Rezah, Erima moves toward the southern door. As she does so, she senses the power in her boots of skating reactivate, and her conscious thoughts sharpen.
 

 
 Spoiler: Iluvar 
 R4T20:   Iluvar  senses his connection to his ki re-ki-ndle. His awareness increases; he didn't even realize it had dulled. What do you do?
 

 
 Spoiler: Battle Tracker 

Telgarana: 27. Katana in hand.
* Currently appearing as her true self, not as the silver-haired Varisian human woman she thought she took form as.
* Suppressed til R5T27: Both  potions of CLW . ABP: Armor Attunement; Mental/ Physical Prowess; Resistance.
Erima: 21.
* Astral suit may be formed again, but she has to take the action to do it.
* Suppressed til R5T21: dorje of know direction &amp; location. ABP: Physical Prowess; Resistance; Weapon Attunement.
Iluvar: 20.
* Suppressed til R6T20:  Deathwatch eyes . ABP: Deflection.
* Suppressed til R7T20: ABP: Weapon attunement (unarmed).
The Scribe: 18.
* Suppressed til R4T20: ABP: Armor Attunement (mithral shirt).
*  Suppressed til R4T18:  Wand of Fly . ABP: Toughening.
* Suppressed til R5T18:  Cat burglar's boots; lens of detection . ABP: Unarmed Attunement + Property.
* Suppressed til R6T20:  Wand of shield ;  Xin-Rithux . ABP: deflection; mental prowess.
* Suppressed til R7T20:  Potions of CLW  (2). ABP: physical prowess; resistance.
Oriana: 17. She will "activate" on Round 5.
Rezah: 9.
*  Suppressed til R3T9: ABP: Armor attunement. Paladin: Divine grace. RACIAL: Entire hound-archon-blessed suite of abilities!!!
*  Suppressed til R4T9:  Potions of CLW  (5);  Bag of holding .
* Suppressed til R5T9:  Potion of CSW; golembane scarab . ABP: Weapon attunement. Paladin: Aura of courage.
Fallon: 8.
* Suppressed til R4T8: ABP: Physical Prowess; Resistance; Toughening.
* Suppressed til R5T8:  Bracers of armor .
* Suppressed til R6T8:  Silverfang . Arcane reservoir.
* Suppressed til R7T8:  Potions of CLW  (2).  Ring of sustenance .  Wand of acid arrow . ABP: Deflection; Mental Prowess.
 
lostsole31
 
 Spoiler: Iluvar 
 R4T20:  Iluvar moves to examine the door.     "What have you seen Scribe? Where are the others?"   

Iluvar doesn't notice anything wrong with the door, or at least nothing intrinsically dangerous. It is obviously a door, but the heavy red metal - like you've seen throughout the portion of the complex you have seen (limited. compared to most of the group), is strange to you.

 R4T18:  Completely expressionlessly, The Scribe stares at Iluvar a long second and says,   "Well, that's  one  way to check for traps. This room is all I've seen. I don't know where the others are."  

He checks the area safe. That he then walks into.

Iluvar in the hole ...
 

 
 Spoiler: Erima 
 R4T9:  Rezah gets in line behind Erima, scimitar and shield readied.

Erima on deck ...
 

 End Round 4, Begin Round 5 ...
  
 Spoiler: Telgarana 
 R5T27:   Telgarana , you feel .... complete ... again. Even if you didn't realize that you weren't before. What do you do?
 

 
 Spoiler: Battle Tracker 

Telgarana: 27. Katana in hand.
* Currently appearing as her true self, not as the silver-haired Varisian human woman she thought she took form as.
* Suppressed til R5T27: Both  potions of CLW . ABP: Armor Attunement; Mental/ Physical Prowess; Resistance.
Erima: 21.
* Astral suit may be formed again, but she has to take the action to do it.
* Suppressed til R5T21: dorje of know direction &amp; location. ABP: Physical Prowess; Resistance; Weapon Attunement.
Iluvar: 20.
* Suppressed til R6T20:  Deathwatch eyes . ABP: Deflection.
* Suppressed til R7T20: ABP: Weapon attunement (unarmed).
The Scribe: 18.
* Suppressed til R5T18:  Cat burglar's boots; lens of detection . ABP: Unarmed Attunement + Property.
* Suppressed til R6T20:  Wand of shield ;  Xin-Rithux . ABP: deflection; mental prowess.
* Suppressed til R7T20:  Potions of CLW  (2). ABP: physical prowess; resistance.
Oriana: 17. She will "activate" on Round 5.
Rezah: 9. Scimitar and shield readied.
* Suppressed til R5T9:  Potion of CSW; golembane scarab . ABP: Weapon attunement. Paladin: Aura of courage.
Fallon: 8.
* Suppressed til R5T8:  Bracers of armor .
* Suppressed til R6T8:  Silverfang . Arcane reservoir.
* Suppressed til R7T8:  Potions of CLW  (2).  Ring of sustenance .  Wand of acid arrow . ABP: Deflection; Mental Prowess.
 
lostsole31
 
 Spoiler: Telgarana 
 R5T27:   Telgarana , knowing that others must register her missing, does not rush, but rather checks another block in front of the door safe from any traps.
 

 
 Spoiler: Erima &amp; Rezah 
 R5T21:   Erima  thinks she feels the full measure of her strength return to her. She opens the door, ready for a fight, and sees Telgarana there, looking back at her!
 

 
 Spoiler: Iluvar &amp; The Scribe 
Iluvar on deck, the Scribe in the hole ...
 

 
 Spoiler: Battle Tracker 

Telgarana: 27. Katana in hand.
* Currently appearing as her true self, not as the silver-haired Varisian human woman she thought she took form as.
Erima: 21.
* Astral suit may be formed again, but she has to take the action to do it.
Iluvar: 20.
* Suppressed til R6T20:  Deathwatch eyes . ABP: Deflection.
* Suppressed til R7T20: ABP: Weapon attunement (unarmed).
The Scribe: 18.
* Suppressed til R5T18:  Cat burglar's boots; lens of detection . ABP: Unarmed Attunement + Property.
* Suppressed til R6T20:  Wand of shield ;  Xin-Rithux . ABP: deflection; mental prowess.
* Suppressed til R7T20:  Potions of CLW  (2). ABP: physical prowess; resistance.
Oriana: 17. She will "activate" on Round 5.
Rezah: 9. Scimitar and shield readied.
* Suppressed til R5T9:  Potion of CSW; golembane scarab . ABP: Weapon attunement. Paladin: Aura of courage.
Fallon: 8.
* Suppressed til R5T8:  Bracers of armor .
* Suppressed til R6T8:  Silverfang . Arcane reservoir.
* Suppressed til R7T8:  Potions of CLW  (2).  Ring of sustenance .  Wand of acid arrow . ABP: Deflection; Mental Prowess.
 
lostsole31
 
 Spoiler: Iluvar, The Scribe 
 R5T20-18:  Iluvar and The Scribe check the door for traps, and don't find anything.

Iluvar in the hole ...
 

 
 Spoiler: Telgarana, Erima, Rezah, Fallon 
 R5T17:  The door "behind" Erima (to the NE) opens up. She is only of average height (5'9"), with a moderate build that is hidden by finely crafted plate armor. She has an equally finely crafted shield readied. A red cape billows down from her shoulders. She has dark auburn hair, cut short, and deep blue eyes. She could have been beautiful, but the left side of her face and lips contain nasty scars.

Upon seeing the PCs, she cries out,   “Who are you? Sorshen’s latest pawns? Her newest playthings? Let me welcome you to this cursed place with all you deserve!”  

She glares menacingly at Rezah.

 R5T9:  Rezah transfers his scimitar to his shield hand, casts a spell on his hand, covering it with a dark energy.   "Stare at me with dark power, then know that I serve She who gives life, and entrusts her servants to know when to take it away!"  

He steps forward and touches her in the belly, the dark energy lancing forth into her ... and seemingly doing nothing.

 R5T8:  Fallon comes darting out of the room she was in to the NW to stand next to Rezah, but can't get in a good hit past the doorway.

 End Round 5, Begin Round 6 ...

R6T27:   Telgarana , what do you do?

Erima on deck ...
 

 
 Spoiler: Battle Tracker 

Telgarana: 27. Katana in hand.
* Currently appearing as her true self, not as the silver-haired Varisian human woman she thought she took form as.
Erima: 21.
* Astral suit may be formed again, but she has to take the action to do it.
Iluvar: 20.
* Suppressed til R6T20:  Deathwatch eyes . ABP: Deflection.
* Suppressed til R7T20: ABP: Weapon attunement (unarmed).
The Scribe: 18.
* Suppressed til R6T20:  Wand of shield ;  Xin-Rithux . ABP: deflection; mental prowess.
* Suppressed til R7T20:  Potions of CLW  (2). ABP: physical prowess; resistance.
Oriana: 17. Shield readied.
* Resisted her abyssal stare: Rezah.
Rezah: 9. Scimitar and shield readied.
* Suppressed til R5T9:  Potion of CSW; golembane scarab . ABP: Weapon attunement. Paladin: Aura of courage.
Fallon: 8.
* Suppressed til R6T8:  Silverfang . Arcane reservoir.
* Suppressed til R7T8:  Potions of CLW  (2).  Ring of sustenance .  Wand of acid arrow . ABP: Deflection; Mental Prowess.
 
lostsole31
 
 Spoiler: Telgarana, Erima, Rezah, Fallon 
 R6T27:  Sensing the return of much of her magic, Telgarana pops out her shield wand from its holder, and activates it on herself. But with her black blade katana in her other hand, she decides to just hold onto it for now rather than put her sword away just to put the wand away. She moves out to the middle of the next room to get a good look at this woman.   "We don't serve Sorshen. The Runelord died thousands of years ago. We're here to evict the squatter currently usurping her name. If that is your only argument with us, then we have none."  
 R6T21:   Erima , what do you do?
 

 
 Spoiler: Iluvar, The Scribe 
Iluvar on deck, The Scribe in the hole ...
 

 
 Spoiler: Battle Tracker 

Telgarana: 27. Katana in hand;  wand of shield  in hand.  Shield  til R16T27.
* Currently appearing as her true self, not as the silver-haired Varisian human woman she thought she took form as.
Erima: 21.
* Astral suit may be formed again, but she has to take the action to do it.
Iluvar: 20.
* Suppressed til R6T20:  Deathwatch eyes . ABP: Deflection.
* Suppressed til R7T20: ABP: Weapon attunement (unarmed).
The Scribe: 18.
* Suppressed til R6T20:  Wand of shield ;  Xin-Rithux . ABP: deflection; mental prowess.
* Suppressed til R7T20:  Potions of CLW  (2). ABP: physical prowess; resistance.
Oriana: 17. Shield readied.
* Resisted her abyssal stare: Rezah.
Rezah: 9. Scimitar and shield readied.
* Suppressed til R5T9:  Potion of CSW; golembane scarab . ABP: Weapon attunement. Paladin: Aura of courage.
Fallon: 8.
* Suppressed til R6T8:  Silverfang . Arcane reservoir.
* Suppressed til R7T8:  Potions of CLW  (2).  Ring of sustenance .  Wand of acid arrow . ABP: Deflection; Mental Prowess.
 
lostsole31
 
 Spoiler: Telgarana, Erima, Rezah, Fallon 
 R6T21:  Erima steps closer, keeping her distance to not add to the threat after Rezah's attempt. "  But... who are you?  "

Redheaded warrior in the hole ...
 

 
 Spoiler: Iluvar, The Scribe 
 R6T20:   Iluvar , your  deathwatch eyes  reactivate. What do you do?

The Scribe on deck...
 

 
 Spoiler: Battle Tracker 

Telgarana: 27. Katana in hand;  wand of shield  in hand.  Shield  til R16T27.
* Currently appearing as her true self, not as the silver-haired Varisian human woman she thought she took form as.
Erima: 21.
* Astral suit may be formed again, but she has to take the action to do it.
Iluvar: 20.
* Suppressed til R7T20: ABP: Weapon attunement (unarmed).
The Scribe: 18.
* Suppressed til R6T20:  Wand of shield ;  Xin-Rithux . ABP: deflection; mental prowess.
* Suppressed til R7T20:  Potions of CLW  (2). ABP: physical prowess; resistance.
Oriana: 17. Shield readied.
* Resisted her abyssal stare: Rezah.
Rezah: 9. Scimitar and shield readied.
* Suppressed til R5T9:  Potion of CSW; golembane scarab . ABP: Weapon attunement. Paladin: Aura of courage.
Fallon: 8.
* Suppressed til R6T8:  Silverfang . Arcane reservoir.
* Suppressed til R7T8:  Potions of CLW  (2).  Ring of sustenance .  Wand of acid arrow . ABP: Deflection; Mental Prowess.
 
lostsole31
 R6T20:  Iluvar looks at the Scribe, who nods in return, before opening the door. As soon as he opens the door, he realizes the door was a perfect sound barrier and he hears a loud fracas to the south. Iluvar, not being directly confronted, steps just outside the door.

 R6T18:  The Scribe looks at his weapons and spins it, being satisfied about something, and then rushes out the door and past Iluvar and in the direction of the fray, joining the others.

 R6T17:    "Your priest attacked me, and now we have argument!"   screams the woman to the crowd at large before focusing on Rezah.   "You shall find I will not yield against you, whatever claims of righteous you dare!"  

And with that, she draws her longsword and she and Rezah cross swords in fury.

 R6T9:  Rezah takes a quick moment to stare at her, and then says,   "Mayhaps you haven't committed your life to evil, but you have committed to ruin to match arms with me."  

As he says that, everybody (except Iluvar) senses Rezah's confidence return, buoyed by his courage. He puts too much power into his swing, and despite a valiant attack, her armor is brawn and repels his slender scimitar.

 R6T8:  Fallon tries to acrobatically force her way past the woman, but gets a sword score lightly across her belly for  10 mod  and then repulsed. Fallon's own sword finds no entry.

 End Round 6, Begin Round 7 ...

R7T27:   Telly , you have katana in one hand, and  wand of shield  in the other (you have  shield  active). What do you do?

Erima on deck, Iluvar in the hole ...

 
 Spoiler: Battle Tracker 

Telgarana: 27. Katana in hand;  wand of shield  in hand.  Shield  til R16T27.
* Currently appearing as her true self, not as the silver-haired Varisian human woman she thought she took form as.
Erima: 21.
* Astral suit may be formed again, but she has to take the action to do it.
Iluvar: 20.
* Suppressed til R7T20: ABP: Weapon attunement (unarmed).
The Scribe: 18.
* Suppressed til R6T20:  Wand of shield ;  Xin-Rithux . ABP: deflection; mental prowess.
* Suppressed til R7T20:  Potions of CLW  (2). ABP: physical prowess; resistance.
Oriana: 17. Shield readied. Challenge vs. Rezah (+1 attack, +3 dmg, +1 dodge vs. challenged; -2 AC all others).
* Resisted her abyssal stare: Rezah.
Rezah: 9. Scimitar and shield readied.
Fallon: 8.
* Suppressed til R7T8:  Potions of CLW  (2).  Ring of sustenance .  Wand of acid arrow . ABP: Deflection; Mental Prowess.
 
lostsole31
 R7T27:  Telly recognizes that right now it is a duel of honor, but she prepares herself should this redheaded chica get full of her self and demand the blood of everyone here. She casts a spell on to herself and her weapon, and a faint, insubstantial cloud encircles her sword-hand for now. 
 Spoiler: Telly 
Cast  blade tutor's spirit .
 

 R7T21:   Erima , what do you do?

Iluvar on deck, Redhead in the hole ...

 
 Spoiler: Battle Tracker 

Telgarana: 27. Katana in hand;  wand of shield  in hand.  Shield  til R16T27.
*  Blade tutor's spirit  til R77T27 (remove -2 penalty from tactical choice).
* Currently appearing as her true self, not as the silver-haired Varisian human woman she thought she took form as.
Erima: 21.
* Astral suit may be formed again, but she has to take the action to do it.
Iluvar: 20.
* Suppressed til R7T20: ABP: Weapon attunement (unarmed).
The Scribe: 18.
* Suppressed til R6T20:  Wand of shield ;  Xin-Rithux . ABP: deflection; mental prowess.
* Suppressed til R7T20:  Potions of CLW  (2). ABP: physical prowess; resistance.
Oriana: 17. Shield readied. Challenge vs. Rezah (+1 attack, +3 dmg, +1 dodge vs. challenged; -2 AC all others).
* Resisted her abyssal stare: Rezah.
Rezah: 9. Scimitar and shield readied.
Fallon: 8.
* Suppressed til R7T8:  Potions of CLW  (2).  Ring of sustenance .  Wand of acid arrow . ABP: Deflection; Mental Prowess.
 
lostsole31
 R7T21:  Erima shrugs, staying ready nonetheless, but requesting, "  Just... don't fight to the death. That would be pointless.  "

 R7T20:   Iluvar , what do you do?

The Scribe on deck, redhead in the hole ...

 
 Spoiler: Battle Tracker 

Telgarana: 27. Katana in hand;  wand of shield  in hand.  Shield  til R16T27.
*  Blade tutor's spirit  til R77T27 (remove -2 penalty from tactical choice).
* Currently appearing as her true self, not as the silver-haired Varisian human woman she thought she took form as.
Erima: 21. DELAYING!!!
* Astral suit may be formed again, but she has to take the action to do it.
Iluvar: 20.
* Suppressed til R7T20: ABP: Weapon attunement (unarmed).
The Scribe: 18.
* Suppressed til R6T20:  Wand of shield ;  Xin-Rithux . ABP: deflection; mental prowess.
* Suppressed til R7T20:  Potions of CLW  (2). ABP: physical prowess; resistance.
Oriana: 17. Shield readied. Challenge vs. Rezah (+1 attack, +3 dmg, +1 dodge vs. challenged; -2 AC all others).
* Resisted her abyssal stare: Rezah.
Rezah: 9. Scimitar and shield readied.
Fallon: 8.
* Suppressed til R7T8:  Potions of CLW  (2).  Ring of sustenance .  Wand of acid arrow . ABP: Deflection; Mental Prowess.
 
lostsole31
 R7T20:    "What is going on and why are we fighting a red-headed human woman along whose line of bearing I sense no evil?"   Iluvar asks.

 R7T18:    "Well,"   says The Scribe,   "situationally, I don't know, because you and I came late. But her garb marks her as a Gray Maiden, and I wouldn't doubt the leader of the Gray Maidens we've faced here. The Gray Maidens in general were disgraced bodyguards and enforcers for the late Queen Ileosa Barbasti of Korvosa, and many of them fled Korvosa after her demise to become mercenaries."  
 R7T17:    "I am Oriana, leader of the Gray Maidens you've found here under my command,"   the woman says as he soft crits Rezah in the hip for  25 , and follows through by disarming Rezah, his sword clattering to the south against the wall and bouncing to the west..   "How fares Quenelle Page - my lieutenant - and the rest of my girls?"  
 R7T9:  Rezah's expression is unreadable under his helm, but he withdraws to his sword, picks it up, and lays a hand on himself for   13 healing  .

 R7T8:  Fallon steps back a few feet, and looks to The Scribe and the others on what to do next.

 End Round 7, Begin Round 8 ...

R8T27:    "Look, we fought because none of us seem to know who's the bad guy here and, let's face it,"   Telly says in a guarded stance,   "your girls did their duty well. I am pretty sure that was your second-in-command downstairs we killed, but if it helps, we gave succor to those that did not die instantly to our blades. Now, we can duke this out, our numbers vs. you, and even the Sarenite self-healing, or we can stop killing ourselves like civilized people and figure this out." 
 
 R8T20:  Iluvar, what do you do?

Erima delaying, The Scribe on deck, Oriana in the hole ...

 
 Spoiler: Battle Tracker 

Telgarana: 27. Katana in hand;  wand of shield  in hand.  Shield  til R16T27.
*  Blade tutor's spirit  til R77T27 (remove -2 penalty from tactical choice).
* Currently appearing as her true self, not as the silver-haired Varisian human woman she thought she took form as.
Erima: 21. DELAYING!!!
* Astral suit may be formed again, but she has to take the action to do it.
Iluvar: 20.
* Suppressed til R7T20: ABP: Weapon attunement (unarmed).
The Scribe: 18.
* Suppressed til R6T20:  Wand of shield ;  Xin-Rithux . ABP: deflection; mental prowess.
* Suppressed til R7T20:  Potions of CLW  (2). ABP: physical prowess; resistance.
Oriana: 17. Shield readied. Challenge vs. Rezah (+1 attack, +3 dmg, +1 dodge vs. challenged; -2 AC all others).
* Resisted her abyssal stare: Rezah.
Rezah: 9. Scimitar and shield readied.
Fallon: 8.
* Suppressed til R7T8:  Potions of CLW  (2).  Ring of sustenance .  Wand of acid arrow . ABP: Deflection; Mental Prowess.
 
lostsole31
 R8T20:    "Is there still a need to fight Oriana? You have wounded our companion"  , Iluvar says.

 R8T18:  "Rezah, how about you?" asks the Scribe. "She casually flicked your sword away; Iluvar does not sense evil from her; and it seems we agree this a duel of honor that we should not impinge upon."

 R8T17:  Oriana delays, looking at Rezah...

 R8T9:  Rezah's teeth set in a voiceless snarl, for no love is lost - evil or no - between himself and this former puppet of an evil queen. He sheathes his scimitar and says through gritted teeth,   "I yield to your superior swordwork, Oriana."  
 Combat Ends (Unless you have a really compelling reason to continue)! 
 
 Spoiler: Battle Tracker 

Telgarana: 27. Katana in hand;  wand of shield  in hand.  Shield  til R16T27.
*  Blade tutor's spirit  til R77T27 (remove -2 penalty from tactical choice).
* Currently appearing as her true self, not as the silver-haired Varisian human woman she thought she took form as.
Erima: 21. DELAYING!!!
* Astral suit may be formed again, but she has to take the action to do it.
Iluvar: 20.
* Suppressed til R7T20: ABP: Weapon attunement (unarmed).
The Scribe: 18.
* Suppressed til R6T20:  Wand of shield ;  Xin-Rithux . ABP: deflection; mental prowess.
* Suppressed til R7T20:  Potions of CLW  (2). ABP: physical prowess; resistance.
Oriana: 17. Shield readied. Challenge vs. Rezah (+1 attack, +3 dmg, +1 dodge vs. challenged; -2 AC all others).
* Resisted her abyssal stare: Rezah.
Rezah: 9. Scimitar and shield readied.
Fallon: 8.
* Suppressed til R7T8:  Potions of CLW  (2).  Ring of sustenance .  Wand of acid arrow . ABP: Deflection; Mental Prowess.
 
lostsole31
 Battle Preparations... 
 
 Spoiler: Battle Tracker 

Telgarana: x. Katana in hand;  wand of shield  in hand.
*  Blade tutor's spirit  til R27Tx (remove -2 penalty from tactical choice).
* Currently appearing as her true self, not as the silver-haired Varisian human woman she thought she took form as.
Erima: x.
* Astral suit may be formed again, but she has to take the action to do it.
Iluvar: x.
The Scribe: x.
Oriana: x. Shield readied.
* Resisted her abyssal stare: Rezah.
Rezah: x. Scimitar and shield readied.
Fallon: x.
 
lostsole31
Telgarana goes north, with Fallon and Oriana remaining to the south.  The Scribe hands his ranseur to Iluvar to hold while the former cranks the mechanism. With Oriana's knowledge, the party times out the use of their  preparations (as above)...

 Preparation Round One .... 

Nothing, except The Scribe and Rezah working the mechanism, and there is a horrific reverberation, mechanical rumbling all throughout the complex.

 Preparation   Round Two ... 

The Scribe and Rezah continue working the mechanism. Extreme noise hazard continues.

Iluvar is mindful of the tactics he mentioned to the others.

Erima bulks up. A strong wind blows from her, rustling her hair and clothing.

Telgarana casts  mirror image  on herself (3 images).

 Preparation Round Three ... 

The Scribe and Rezah continue working the mechanism. Extreme noise hazard continues.

Iluvar clicks his heels three times, and chants something about going home.

Erima's heavy astral armor forms around her.

Fallon casts  shield  on herself.

 Preparation Round Four ... 

The Scribe and Rezah continue working the mechanism. Extreme noise hazard continues.

Iluvar casts  protection from energy [fire]  on himself.

Telgarana uses her  wand of shield .

Erima looks to Rezah.   "I have a power that'll have you take damage from a recipient - say Fallon, but you can healer her. Good?"   Rezah nods, and Erima uses her  share pain  on them for Fallon sharing her pain with Rezah.

 Final Round Five ... 

The Scribe and Rezah continue working the mechanism and bring the snake heads of the mosaic to point to each other.

While that happens, Telgarana puts away her  wand of shield .

Golden mist fills the area like a flowing golden curtain between the wings.

Both sets of parties head to the golden mist, and the world around them changes!

 

Both sets of heroes (and one possible antihero on a redemption arc) appear between a set of western pillars, facing east into an ovoid, white marble chamber -- an opulent, domed affair, with a ceiling of polished silver peaking twenty feet above. A pair of mosaic snake patterns decorate the floor to the north and south. Polished black marble pillars rise up along the edges of the room, metal manacles hanging from their inward-facing sides at a height of five feet. Articles of armor and clothing lie scattered on the floor, while to one side of the room an upraised platform sits a foot above the rest of the room. This platform is strewn with furs and blankets, and at its back near the wall sits an enormous canopied bed.

A recently killed Gray Maiden hangs from the manacles attached to the pillar just southwest of the bed. Her body is strangely brittle and dry, and bears obvious signs of torture.

The sole (living) occupant of this room is a stunningly beautiful brunette with green eyes, tan skin, and flecks of green crystals cosmetically implanted into the skin of her arms. She looks exactly like Erima did for a short while when she was under the curse of looking like a Sorshen clone, as well as what the lustspawn in the great hall was disguised as briefly. She is reclining on the bed as the PCs arrive, and rises from the bed in her full beauty in the image of the Runelord of Lust as she realizes she has new visitors.

She looks at the Gray Maiden with the party,  “Oriana, my love, this is unexpected. Am I to take your return to my boudoir as indication you’ve had a change of heart after our previous... conversation?” 
 Begin Round One ...

R1T27:  The Scribe begins,   "I know now who or what you are, but you are not the Runelord Sorshen. She died millenia ago, and that sotted slut was too impetuous - if I read annals about her correctly - she would never have the patience to lie fallow all this time. No, you are likely a passable knockoff ... but a cheap knockoff, nonetheless."  
 R1T26:  Telgarana shakes her head and says,   "Runelord or no, she's still probably some type of enchantress, so let's not waste time giving her the upper hands with charms, shall we?"  

She moves to the center of the room, while taking out a small stick of amber. Casting a spell, the amber stick cracks even as a massive static charge rushes forth to strike Sorshen squarely (and pass through and behind her), but the faux-Sorshen's body is like a faraday cage, the electricity never having actually touched her, but dissipating about the surface.

 R1T22:  Fallon takes wing and flies to the height of a man as she draws her rapier and moves forward in a blur. Despite a forceful and speedy jab, her rapier is deflected by what appears to be unnaturally hard skin.

 R1T21:   Iluvar , what do you do?

 
 Spoiler: Battle Tracker 

The Scribe: 27.
Telgarana: 26. Katana in hand.  Mirror image  til R65T26 (3 images). Shield til R7T26.
* Currently appearing as her true self, not as the silver-haired Varisian human woman she thought she took form as.
Fallon: 22.  Shield  til R46T22.
*  Share pain  (Fallon &gt;&gt;&gt; Rezah), but must stay w/in 40' (6 hours).
Iluvar: 21.  Sandals of the light step  til R6T21.  Protection from energy [fire ] for 70 min. (84 ablation).
Oriana: 14. Shield readied.
* Resisted her abyssal stare: Rezah.
Rezah: 9. Scimitar and shield readied.
*  Share pain  (Fallon &gt;&gt;&gt; Rezah), but must stay w/in 40' (6 hours).
Ashamintallu: 11.
*  Mage armor, protection from good, shield .
Erima: 3.  Metamorphosis  [+4 enhancement STR [+2 eff], +1 natural armor bonus] til R65T3.
 
lostsole31
 R1T21:  Iluvar moves directly south of the pseudo Sorshen, and tries to throat check her. He feels himself blast through one layer of magical protection, only to get stopped by another close to her skin like an unseen suit of armor.

 R1T14:     "I will no longer be your plaything, you gaslighting ****!"    Oriana roars in challenge and defiance before charging Sorshen, Fallon having been thoughtful enough to fly high enough for Oriana to have a clear path. Her sword slams into Sorshen's belly for  17 mod , some of the impact having been dissipated.

 R1T9:  Rezah stares at the battle and recoils his glare.   "That doesn't make sense for a wizard, no matter how powerful. She possesses an overwhelming aura of evil! Well, then, Evil creature, I defy you, and with Sarenre's blessing, I will lay you low."  

He stalks towards the battle carefully, using a quick prayer to heal himself of all remaining damage from his brief scuffle with Oriana.

 R1T11:  Sorshen, hearing The Scribe's words more than any other, simply laughs. She clicks the boots of her heels. Scalloped, leathery wings sprout from her back as she begins to fly up and away acrobatically. Iluvar misses his attack while Oriana's sword is deflected by magical defense. Sorshen gets out of that tangle and to a height of 10'. Looking down, she says,   "Oh, Oriana, such heavy clothing does not become you. You see that even though you strike me and draw blood, I do not attack you, right? Seek peace. Cast aside your weapons and strip away your armor and gear."  

Oriana simply says,   "Never again."  
 R1T3:  Erima, what do you do?

The Scribe on deck, Telgarana in the hole ...

 
 Spoiler: Battle Tracker 

The Scribe: 27.
Telgarana: 26. Katana in hand.  Mirror image  til R65T26 (3 images). Shield til R7T26.
* Currently appearing as her true self, not as the silver-haired Varisian human woman she thought she took form as.
Fallon: 22.  Shield  til R46T22.
*  Share pain  (Fallon &gt;&gt;&gt; Rezah), but must stay w/in 40' (6 hours).
Iluvar: 21.  Sandals of the light step  til R6T21.  Protection from energy [fire ] for 70 min. (84 ablation).
Oriana: 14. Shield readied. Challenge vs. Sorshen (+1 attk, +3 damage, +1 dodge AC). RS.
* Resisted her abyssal stare: Rezah.
Rezah: 9. Scimitar and shield readied. Smite vs. Sorshen (+4 attack, +6 damage, +4 defl to AC).
*  Share pain  (Fallon &gt;&gt;&gt; Rezah), but must stay w/in 40' (6 hours).
Ashamintallu: 11.  Boots of haste  in use (+1 attack rolls, +1 dodge bonus to AC, +1 Ref saves, +30' speed, one additional attk w/ FAA).
*  Mage armor, protection from good, shield .
Erima: 3.  Metamorphosis  [+4 enhancement STR [+2 eff], +1 natural armor bonus] til R65T3.
 
lostsole31
 R1T3:  Erima skates on the ground, getting in front of Rezah, before dashing up  in a stream of light, hitting "Sorshen" in the chests for  11 mod  on the way, then falling back  to the ground and taking  3 mod + prone .

 End Round One, Begin Round 2 ...

R2T27:  The Scribe had hoped to get some kind of reaction out of her by pointing out that she wasn't Sorshen, but that gambit failed. He darts forward uses his ranseur in a unique thrust but completely misses.

 R2T26:    "I'm really getting sick of the Sorshen Look-a-Like Air Corps,"   mutters Telgarana, remembering her exasperating fight with the lustspawn in the great hall. She looks at her blade, representing her entire ideology and approach to fighting and sighs.   "Sorry, my friend, but we've another enemy that just won't stand and fight on the ground and try to kill us like a civilized person."  

She sheathes her black blade, and clutches the pouch holding the  Shard of Greed , activating its power on herself and her allies.   "Incoming speed boost, everyone!"  
 R2T22:  Fallon flies up as high as she can so that she is at the ceiling with Sorshen. She tries attacking the winged Sorshen, but her blade is deflected by unseen defenses.

 R2T21:   Iluvar , what do you do? You are currently  hasted .

Oriana on deck, Rezah in the hole ...

 
 Spoiler: Battle Tracker 
HASTE (til R9T26):  +1 attack rolls, dodge bonus to AC, &amp; Ref saves. +30' enhancement speed. 1 additional attack.
The Scribe: 27.
Telgarana: 26. Nothing in hand.  Mirror image  til R65T26 (3 images).  Shield  til R7T26.
* Currently appearing as her true self, not as the silver-haired Varisian human woman she thought she took form as.
Fallon: 22.  Shield  til R46T22.
*  Share pain  (Fallon &gt;&gt;&gt; Rezah), but must stay w/in 40' (6 hours).
Iluvar: 21.  Sandals of the light step  til R6T21.  Protection from energy [fire ] for 70 min. (84 ablation).
Oriana: 14. Shield readied. Challenge vs. Sorshen (+1 attk, +3 damage, +1 dodge AC). RS.
* Resisted her abyssal stare: Rezah.
Rezah: 9. Scimitar and shield readied. Smite vs. Sorshen (+4 attack, +6 damage, +4 defl to AC).
*  Share pain  (Fallon &gt;&gt;&gt; Rezah), but must stay w/in 40' (6 hours).
Ashamintallu: 11.  Boots of haste  in use (+1 attack rolls, +1 dodge bonus to AC, +1 Ref saves, +30' speed, one additional attk w/ FAA).
*  Mage armor, protection from good, shield .
Erima: 3.  Metamorphosis  [+4 enhancement STR [+2 eff], +1 natural armor bonus] til R65T3. PRONE!!!
 
lostsole31
 R2T21:  Iluvar moves along the ground towards Sorshen, and then 15' up in the air. As he closes, she strikes him with a guisarme across his belly for  8 . Iluvar closes further and tries to grab her, but she is stronger than he and rebuffs the attempt. Iluvar drops from the sky, landing deftly on his feet below. He won't be able to use them again for another minute.

 R2T14:  Oriana, getting an idea of how this battle is going to be, puts away her longsword and stares intently at Sorshen in seemingly impotent rage.

 R2T9:  Rezah puts away his sword and shield.

 R2T8:  "Sorshen" flaps just a few feet over by the nearest pillar. She carefully casts a spell with Fallon right there, but Fallon's silvery rapier is threatening enough that Sorshen loses the spell she was going to attempt.

 R2T3:   Erima , you are prone. What do you do?

The Scribe on deck, Telly in the hole ...

 
 Spoiler: Battle Tracker 
HASTE (til R9T26):  +1 attack rolls, dodge bonus to AC, &amp; Ref saves. +30' enhancement speed. 1 additional attack.
The Scribe: 27.
Telgarana: 26. Nothing in hand.  Mirror image  til R65T26 (3 images).  Shield  til R7T26.
* Currently appearing as her true self, not as the silver-haired Varisian human woman she thought she took form as.
Fallon: 22.  Shield  til R46T22.
*  Share pain  (Fallon &gt;&gt;&gt; Rezah), but must stay w/in 40' (6 hours).
Iluvar: 21. Can't use  Sandals of the lightest step  til R12T8.  Protection from energy [fire ] for 70 min. (84 ablation).
Oriana: 14. Shield readied. Challenge vs. Sorshen (+1 attk, +3 damage, +1 dodge AC). RS.
* Resisted her abyssal stare: Rezah; Sorshen (Ashamintallu).
Rezah: 9. Scimitar and shield stowed. Smite vs. Sorshen (+4 attack, +6 damage, +4 defl to AC).
*  Share pain  (Fallon &gt;&gt;&gt; Rezah), but must stay w/in 40' (6 hours).
Ashamintallu: 8.  Boots of haste  in use (+1 attack rolls, +1 dodge bonus to AC, +1 Ref saves, +30' speed, one additional attk w/ FAA).
*  Mage armor, protection from good, shield .
Erima: 3.  Metamorphosis  [+4 enhancement STR [+2 eff], +1 natural armor bonus] til R65T3. PRONE!!!
 
lostsole31
 R2T3:  Erima gets up on her feet, and moves to the north.

 End Round 2, Begin Round 3 ...

R3T27:  The Scribe takes out a wand and taps it to Iluvar. Magic washes into Iluvar.   "Okay, Iluvar, you can fly now. Unless you've had flight training: try to go at least half speed, so  haste  isn't doing you any favors; don't go up more vertically than ground you cover laterally; and don't try to hover."  
 R3T26:   Telly , what do you do? You have nothing in hand right now (and shield from wand is active, with the wand stowed).

Fallon on deck, Iluvar in the hole ...

 
 Spoiler: Battle Tracker 
HASTE (til R9T26):  +1 attack rolls, dodge bonus to AC, &amp; Ref saves. +30' enhancement speed. 1 additional attack.
The Scribe: 27.
Telgarana: 26. Nothing in hand.  Mirror image  til R65T26 (3 images).  Shield  til R7T26.
* Currently appearing as her true self, not as the silver-haired Varisian human woman she thought she took form as.
Fallon: 22.  Shield  til R46T22.
*  Share pain  (Fallon &gt;&gt;&gt; Rezah), but must stay w/in 40' (6 hours).
Iluvar: 21. Can't use  Sandals of the lightest step  til R12T8.  Protection from energy [fire ] for 70 min. (84 ablation).  Fly  til R33T27.
Oriana: 14. Shield readied. Challenge vs. Sorshen (+1 attk, +3 damage, +1 dodge AC). RS.
* Resisted her abyssal stare: Rezah; Sorshen (Ashamintallu).
Rezah: 9. Scimitar and shield stowed. Smite vs. Sorshen (+4 attack, +6 damage, +4 defl to AC).
*  Share pain  (Fallon &gt;&gt;&gt; Rezah), but must stay w/in 40' (6 hours).
Ashamintallu: 8.  Boots of haste  in use (+1 attack rolls, +1 dodge bonus to AC, +1 Ref saves, +30' speed, one additional attk w/ FAA).
*  Mage armor, protection from good, shield .
Erima: 3.  Metamorphosis  [+4 enhancement STR [+2 eff], +1 natural armor bonus] til R65T3.
 
lostsole31
 R3T26:  Telgarana yells out to Oriana,    "Don't just give  up and stand there! If you can't swing your sword at her, throw something  at the bitch!  Even if it's nothing more than your helmet... Just follow  my lead and go when I go!"
  
 R3T22:  Fallon acrobatically flies away from Sorshen, and then casts a spell on herself. She begins to rapidly "flicker" in and out of reality.

 R3T21:   Iluvar , what do you do? The Scribe just gave you the power of flight, but gave you some stern warnings on how to use it.

Oriana on deck, Rezah in the hole ...

 
 Spoiler: Battle Tracker 
HASTE (til R9T26):  +1 attack rolls, dodge bonus to AC, &amp; Ref saves. +30' enhancement speed. 1 additional attack.
The Scribe: 27.
Telgarana: 26. Bow in hand.  Mirror image  til R65T26 (3 images).  Shield  til R7T26.
* Currently appearing as her true self, not as the silver-haired Varisian human woman she thought she took form as.
* READIED to shoot Sorshen with Vital Strike (attack +19, damage 12) to be triggered by "Sorshen's"  next hostile move whether attack or spell cast.
Fallon: 22.  Shield  til R46T22.  Blink  til R8T22.
*  Share pain  (Fallon &gt;&gt;&gt; Rezah), but must stay w/in 40' (6 hours).
Iluvar: 21. Can't use  Sandals of the lightest step  til R12T8.  Protection from energy [fire ] for 70 min. (84 ablation).  Fly  til R33T27.
Oriana: 14. Shield readied. Challenge vs. Sorshen (+1 attk, +3 damage, +1 dodge AC). RS.
* Resisted her abyssal stare: Rezah; Sorshen (Ashamintallu).
Rezah: 9. Scimitar and shield stowed. Smite vs. Sorshen (+4 attack, +6 damage, +4 defl to AC).
*  Share pain  (Fallon &gt;&gt;&gt; Rezah), but must stay w/in 40' (6 hours).
Ashamintallu: 8.  Boots of haste  in use (+1 attack rolls, +1 dodge bonus to AC, +1 Ref saves, +30' speed, one additional attk w/ FAA).
*  Mage armor, protection from good, shield .
Erima: 3.  Metamorphosis  [+4 enhancement STR [+2 eff], +1 natural armor bonus] til R65T3.
 
lostsole31
 R3T21:    "I always wanted to fly"  , says Iluvar. He moves to the northeast and in preparation for completely unloading on his enemy, he makes a flying kick to attack the  psuedo-Sorshen, softly whispering as he goes,    "Pharasma guide my attacks."    

Even with his skill at skirmishing, she stabs him in the right elbow with her guisarme for  9 . At the same time, an arrow fired from Telly skims off her outer layer of magical protection.

Already moving like a rocket, Iluvar's kick-forward-and-upwards momentum continues, kicking past her magical protection only to find that her hide alone is incredibly durable. His kick is very forceful, but he doesn't seem to stick the blow ... or the landing, for normally, he'd be pushing off an opponent's body - as he does - to find his footing. But in trying to find his footing in flight while chambering for his next attack, he can't remain airborne and falls. Ever the acrobat, he lands on his feet.

 R3T14:  Oriana puts away her shield and takes out her bow while stepping slightly north.

 R3T9:  Rezah takes out his bow, but heads over to Iluvar to put a hand on him for   12 healing  .    "Looks like you need more practice doing what you always wanted, Iluvar."  
 R3T8:  With Fallon no longer pressing her, Faux-Sorshen flies to the southwest and casts a spell that hits everyone except Fallon.

 Telly, Iluvar, Erima , roll Will saves! Do not ask what applies, just roll, but feel free to remind me of bonuses to Will saves you may have.

 
 Spoiler: Battle Tracker 
HASTE (til R9T26):  +1 attack rolls, dodge bonus to AC, &amp; Ref saves. +30' enhancement speed. 1 additional attack.
The Scribe: 27.
Fallon: 22.  Shield  til R46T22.  Blink  til R8T22.
*  Share pain  (Fallon &gt;&gt;&gt; Rezah), but must stay w/in 40' (6 hours).
Telgarana: 21.1. Bow in hand.  Mirror image  til R65T26 (3 images).  Shield  til R7T26.
* Currently appearing as her true self, not as the silver-haired Varisian human woman she thought she took form as.
Iluvar: 21. Can't use  Sandals of the lightest step  til R12T8. Judgment: Justice (+2 sacred attk rolls). 
*  Protection from energy [fire ] for 70 min. (84 ablation).  Fly  til R33T27.
Oriana: 14. Shield readied. Challenge vs. Sorshen (+1 attk, +3 damage, +1 dodge AC). RS.
* Resisted her abyssal stare: Rezah; Sorshen (Ashamintallu).
Rezah: 9. Scimitar and shield stowed; bow in hand. Smite vs. Sorshen (+4 attack, +6 damage, +4 defl to AC).
*  Share pain  (Fallon &gt;&gt;&gt; Rezah), but must stay w/in 40' (6 hours).
Ashamintallu: 8.  Boots of haste  in use (+1 attack rolls, +1 dodge bonus to AC, +1 Ref saves, +30' speed, one additional attk w/ FAA).
*  Mage armor, protection from good, shield .
Erima: 3.  Metamorphosis  [+4 enhancement STR [+2 eff], +1 natural armor bonus] til R65T3.
 
lostsole31
 R3T8 (Cont'd):  The Scribe recognized the spell as it was being cast, and his mind closed off in a series of protective mantras. Erima's mind is hammered by the event despite some resistance. Iluvar didn't recognize the spell, and that confusion throws him off kilter as he falls prey to the spell. Rezah has no idea what the spell is, but his mind is the strongest here; despite a brief tussle, his faith sees him past the power of the spell. Telly's mind is completely overwhelmed in surprise as she has never had to deal with his effect before. Oriana never had a chance.

 R3T3:  Erima's mind is overwhelming her with terrible things to do to her fellows while she heals (  FH2  ). She tries to control the mental confusion by causing herself pain to crystallize her thoughts. She carefully holds her axe to her left arm and digs through the armor to score a line for  12 damage .

 End Round 3, Begin Round 4 ...

R4T27:  The Scribe curses when he sees the vacant, bewildered, or enraged eyes of several of his friends. He tries to use the wand of fly on himself, and then curses,   "Oh, for crying out loud! Not now!  NOT NOW! "   before he moves quickly across the room.

 R4T22:    " Confusion ?! Now, that's just wrong,"   chirps Fallon.   "Worst part about it is I have  dispel magic  in my book, but I didn't think to prep it."  

Fallon flies laterally over the mess of people, but still out of reach. She casts a spell, and a beam of concentrated heat is launched at Faux-Sorshen, hitting her in the wing for   8 mod fire  . Fallon sighs.   "Of course she's resistant to fire. Bat wings, previous evidence of spell and weapon resistance, thick hide, resistant to fire. What are we fighting, Scribbles? 'Cause I'm thinking demon ... wing-shape is making me think alu-demon, a cheap knock-off of a succubus."  
 R4T21.1:  The mental assault caused Telly a massive migraine, even physical pain, and she is verbalizing a quick litany of magical knowledge to keep her sanity in check, not realizing this is exactly what sanity not in check looks like.

 R4T21:  Iluvar is lost in a mindscape of truly bizarre, Vudran-inspired phantasmagoria. He sees a half-orc mercenary of an asura next to him, its evil aura practically glowing, and Iluvar dedicates himself to its destruction, mindful of how best to destroy those like himself - those of half-human blood. He spins low to knock the evil merc to the ground. Even as the half-orc falls, he does a controlled fall to elbow drop the half-orc for  7 , but doesn't stun him. He continues his momentum back up to standing, but then a knee drop onto the merc's foot for  5 . He burns his life energy to give him more speed to curb stomp him, but the merc's armor stops him.

  "Rezah, don't counter!"   calls out the Scribe.

 R4T14:  Oriana is overwhelmed by scenes of horror around her, and is unable to act.

 R4T9:  Rezah stands, surprised that no counter comes his way.

  "Move away!"   calls The Scribe, and Rezah does just that.

 R4T8:  Faux-Sorshen seems to be visibly disturbed by Fallon's words and she flies north, only to send a fireball back to cover everyone except The Scribe. Fallon and Iluvar completely dodge out of the way.

Erima was too focused on controlling her thoughts to see the fireball coming in. Rezah, even with Sarenrae's protection, isn't good at avoiding big attacks. Telly, similarly, is agile but not skilled against this type of danger. They each take   25 fire  .

Oriana uses he shield to help her minimize the blast to only take   12 fire  .

 R4T3:   Erima , the burn of fire snaps you out (though   FH2  ), but you are enraged. What do you do? Your action must be spent focused on attacking Faux-Sorshen ... not buffing or doing anything to yourself or others "to better attack later."

The Scribe on deck, Fallon in the hole ...

 
 Spoiler: Battle Tracker 
HASTE (til R9T26):  +1 attack rolls, dodge bonus to AC, &amp; Ref saves. +30' enhancement speed. 1 additional attack.
The Scribe: 27.   Wand of fly  in hand, but he can't use it for 24 hours. Ranseur in off-hand.
Fallon: 22.  Shield  til R46T22.  Blink  til R8T22.
*  Share pain  (Fallon &gt;&gt;&gt; Rezah), but must stay w/in 40' (6 hours).
Telgarana: 21.1. Bow in hand. CONFUSED til R12T8!!! 
* Mirror image  til R65T26 (3 images).  Shield  til R7T26.
* Currently appearing as her true self, not as the silver-haired Varisian human woman she thought she took form as.
Iluvar: 21. Can't use  Sandals of the lightest step  til R12T8. Judgment: Justice (+2 sacred attk rolls).CONFUSED til R12T8!!!  Bane  vs. humans.
*  Protection from energy [fire] for 70 min. (84 ablation).  Fly  til R33T27.
Oriana: 14. Shield readied. Challenge vs. Sorshen (+1 attk, +3 damage, +1 dodge AC). RS. CONFUSED til R12T8!!!
* Resisted her abyssal stare: Rezah; Sorshen (Ashamintallu).
Rezah: 9. Scimitar and shield stowed; bow in hand. Smite vs. Sorshen (+4 attack, +6 damage, +4 defl to AC).
*  Share pain  (Fallon &gt;&gt;&gt; Rezah), but must stay w/in 40' (6 hours).
Ashamintallu: 8.  Boots of haste  in use (+1 attack rolls, +1 dodge bonus to AC, +1 Ref saves, +30' speed, one additional attk w/ FAA).
* SHAKEN for the rest of the encounter!!!
*  Mage armor, protection from good, shield .
Erima: 3. CONFUSED til R12T8!!!
*  Metamorphosis  [+4 enhancement STR [+2 eff], +1 natural armor bonus] til R65T3.

 Confusion Effects 
A  confused   character who can’t carry out the indicated action does nothing but  babble incoherently. Attackers are not at any special advantage when  attacking a confused character. Any confused character who is attacked  automatically attacks its attackers on its next turn, as long as it is  still confused when its turn comes. Note that a confused character will  not make attacks of opportunity against any creature that it is not  already devoted to attacking (either because of its most recent action  or because it has just been attacked).
    d% 
 Behavior 
 
  01-25 
 Acts normally 
 
  26-50 
 Does nothing but babble incoherently 
 
  51-75 
 Deals 1d8 points of damage +  Str  modifier to self with item in hand 
 
  76-100 
 Attacks nearest creature (for this purpose, a familiar counts as part of the subject’s self) 
 
  
 
lostsole31
 R4T3:  Stepping aside, Erima shifts size to close the gap, before attempting to slash Sorshen, but getting stopped by her outer layer of magical force.

Iluvar starts to say,   "Be sure of ..."  
 End Round 4, Begin Round 5 ...

R5T27:  The Scribe puts away his wand. He looks at the Faux-Sorshen and calls upon his vast store of planar lore.   "You're right, Fallon. My friends, if you can understand me through this ensorcellment, she is an alu-demon ... spawn of mortal and succubus, but still fully demonic evil outsider. Cold iron or good weapons or holy spells if you have them. Beware her vampiric touch! Someone else besides myself and Fallon ... appeal or castigate her for her falsehood in not being the real Sorshen."  

He lets drop his ranseur, and takes out his bow.

 R5T22:  Fallon gets well clear of Erima, casts the same spell as before and hits Faux-Sorshen in the wing for only   1 mod fire   with a beam of heat. She sighs.

 R5T21.1:   Telly , you are still mentally foggy, but that flying demon-whatsit just attacked with a fireball. You did hear/understand The Scribe, but you are not able to do someting so nuanced as attack psychologically ... only attack in a manner that is meant to cause harm to Faux-Sorshen. What do you do?

Iluvar on deck, Oriana in the hole ...

 
 Spoiler: Battle Tracker 
HASTE (til R9T26):  +1 attack rolls, dodge bonus to AC, &amp; Ref saves. +30' enhancement speed. 1 additional attack.
The Scribe: 27.  Ranseur dropped. Bow in hand.
Fallon: 22.  Shield  til R46T22.  Blink  til R8T22.
*  Share pain  (Fallon &gt;&gt;&gt; Rezah), but must stay w/in 40' (6 hours).
Telgarana: 21.1. Bow in hand. CONFUSED til R12T8!!! 
* Mirror image  til R65T26 (3 images).  Shield  til R7T26.
* Currently appearing as her true self, not as the silver-haired Varisian human woman she thought she took form as.
Iluvar: 21. Can't use  Sandals of the lightest step  til R12T8. Judgment: Justice (+2 sacred attk rolls).CONFUSED til R12T8!!!  Bane  vs. humans.
*  Protection from energy [fire] for 70 min. (84 ablation).  Fly  til R33T27.
Oriana: 14. Shield readied. Challenge vs. Sorshen (+1 attk, +3 damage, +1 dodge AC). RS. CONFUSED til R12T8!!!
* Resisted her abyssal stare: Rezah; Sorshen (Ashamintallu).
Rezah: 9. Scimitar and shield stowed; bow in hand. Smite vs. Sorshen (+4 attack, +6 damage, +4 defl to AC).
*  Share pain  (Fallon &gt;&gt;&gt; Rezah), but must stay w/in 40' (6 hours).
Ashamintallu: 8.  Boots of haste  in use (+1 attack rolls, +1 dodge bonus to AC, +1 Ref saves, +30' speed, one additional attk w/ FAA).
* SHAKEN for the rest of the encounter!!!
*  Mage armor, protection from good, shield .
Erima: 3. CONFUSED til R12T8!!!
*  Metamorphosis  [+4 enhancement STR, +1 natural armor bonus, Large size] til R74T3.

 Confusion Effects 
A  confused   character who can’t carry out the indicated action does nothing but  babble incoherently. Attackers are not at any special advantage when  attacking a confused character. Any confused character who is attacked  automatically attacks its attackers on its next turn, as long as it is  still confused when its turn comes. Note that a confused character will  not make attacks of opportunity against any creature that it is not  already devoted to attacking (either because of its most recent action  or because it has just been attacked).
    d% 
 Behavior 
 
  01-25 
 Acts normally 
 
  26-50 
 Does nothing but babble incoherently 
 
  51-75 
 Deals 1d8 points of damage +  Str  modifier to self with item in hand 
 
  76-100 
 Attacks nearest creature (for this purpose, a familiar counts as part of the subject’s self) 
 
  
 
lostsole31
 R5T21.1:  Seething with anger, Telly shouts with spittle flying from her mouth,   "Burn me, grrk!?Take ... gaah!"  

She shoots three times. The first arrow gets the closest as it punctures through several layers of magical protection to be stopped by Faux-Sorshen's hardened skin.

 R5T21:    "... your strikes!"   finishes an addled Iluvar. Iluvar, what do you do?

Oriana on deck, Rezah in the hole ...

 
 Spoiler: Battle Tracker 
HASTE (til R9T26):  +1 attack rolls, dodge bonus to AC, &amp; Ref saves. +30' enhancement speed. 1 additional attack.
The Scribe: 27.  Ranseur dropped. Bow in hand.
Fallon: 22.  Shield  til R46T22.  Blink  til R8T22.
*  Share pain  (Fallon &gt;&gt;&gt; Rezah), but must stay w/in 40' (6 hours).
Telgarana: 21.1. Bow in hand. CONFUSED til R12T8!!! 
* Mirror image  til R65T26 (3 images).  Shield  til R7T26.
* Currently appearing as her true self, not as the silver-haired Varisian human woman she thought she took form as.
Iluvar: 21. Can't use  Sandals of the lightest step  til R12T8. Judgment: Justice (+2 sacred attk rolls).CONFUSED til R12T8!!!  Bane  vs. humans.
*  Protection from energy [fire] for 70 min. (84 ablation).  Fly  til R33T27.
Oriana: 14. Shield readied. Challenge vs. Sorshen (+1 attk, +3 damage, +1 dodge AC). RS. CONFUSED til R12T8!!!
* Resisted her abyssal stare: Rezah; Sorshen (Ashamintallu).
Rezah: 9. Scimitar and shield stowed; bow in hand. Smite vs. Sorshen (+4 attack, +6 damage, +4 defl to AC).
*  Share pain  (Fallon &gt;&gt;&gt; Rezah), but must stay w/in 40' (6 hours).
Ashamintallu: 8.  Boots of haste  in use (+1 attack rolls, +1 dodge bonus to AC, +1 Ref saves, +30' speed, one additional attk w/ FAA).
* SHAKEN for the rest of the encounter!!!
*  Mage armor, protection from good, shield .
Erima: 3. CONFUSED til R12T8!!!
*  Metamorphosis  [+4 enhancement STR, +1 natural armor bonus, Large size] til R74T3.

 Confusion Effects 
A  confused   character who can’t carry out the indicated action does nothing but  babble incoherently. Attackers are not at any special advantage when  attacking a confused character. Any confused character who is attacked  automatically attacks its attackers on its next turn, as long as it is  still confused when its turn comes. Note that a confused character will  not make attacks of opportunity against any creature that it is not  already devoted to attacking (either because of its most recent action  or because it has just been attacked).
    d% 
 Behavior 
 
  01-25 
 Acts normally 
 
  26-50 
 Does nothing but babble incoherently 
 
  51-75 
 Deals 1d8 points of damage +  Str  modifier to self with item in hand 
 
  76-100 
 Attacks nearest creature (for this purpose, a familiar counts as part of the subject’s self) 
 
  
 
[/QUOTE]
lostsole31
 R5T21:  Iluvar tries to repeat what he did last round. Two problems, though. The first is the massive Erima does not let him through so he has to go around, and has to cover so much ground to get to Faux-Sorshen. He does an amazing jump, but it is less of a flying kick .... and more of a jump that ends with a kick overhead. His overhead kick is enough to power through her magical protection, but not her hard skin, and as tumbles back to the ground she cuts him along the left lower arm with her guisarme for  11 . Iluvar lands below deftly and on his feet.

 R5T14:  Oriana moves so that Erima's bulk won't block her shot and fires at Faux-Sorshen. Oriana is so flustered and enraged that she doesn't shoot, but drops a couple arrows.

 R5T9:  Rezah moves over by Fallon and The Scribe and then casts a spell on himself, taking on the spirits of Sarenite paladins of old.

 R5T8:  Faux-Sorshen begins to circle the room counter-clockwise. She casts a spell, concentrating on the Scribe, but doesn't appear to say anything beyond the intonation of her spell. Faux-Sorshen looks a little worried.

 R5T3:   Erima , your mind starts swimming again, and you commit self-harm to focus yet again, this time doing  9 mod  to yourself.

 End Round 5, Begin Round 6 ...

R6T27:    "She tried to charm me telepathically,"   says the Scribe analytically.   "She failed. We can see the spellcasting, but she is switching to a little more subtlety."  

He takes a single focused shot at her with his bow, and there is a faint green tracer-nimbus when he shoots. The arrow hits her in the side of the neck for  6 mod . After he makes his shot, The Scribe is temporarily and only briefly overcome by some type of external rapture.

 R6T22:  Fallon throws pixie dust at the demon, but nothing happens as Fallon opens datum.

 R6T21.1:  Telly's vision darkens like the blackness of her blade, and she takes out her black blade in her off-hand and cuts her thigh for  9 .

 R6T21:  Iluvar's vision descends back into a chaotic haze of Vudrani imagery, this time more abstract, and strikes himself repeatedly for  3 .

 R6T14:  Oriana suffers from her own visions. She tosses aside her bow and draws her longsword, circling away from the massive Erima ... only to focus all of her power and skill in a single strike against Telly. Telly manages to easily deflect the strike.

 R6T9:  Rezah puts a hand on himself in quick prayer for   8 healing  . He turns to face up to the demon and fires his crossbow, hitting her in the upper left arm for  25 . Rezah reloads his crossbow.

 R6T8:  Faux-Sorshen hisses in pain and darts along the room's ceiling. She casts a spell, facing Fallon this time. She shows anger as whatever she tried this time failed again.

 R6T3:  Erima sees that her enemy no longer flies, but stands below her like an insect waiting to be squashed. She throws her full fury into felling this contemptuous cretin quickly, but it seems her enemy is too damn fast for her and keeps evading quickly.

 End Round 6, Begin Round 7 ...

R7T27:  The Scribe takes out a different wand and touches himself with it, a magical barrier only briefly seen around him.

 R7T22:  Fallon continues to fly around, and casts a spell at Faux-Sorshen, but the magic fizzles just outside of the demon's body.

 R7T21.1:  Telly was just attacked by a red, chitinous demon on the ground, so she turns her attention to this threat. She tosses her own bow to the side and magically charges up her black blade, flames roaring along the edge. Telly swings so wildly that she makes herself sick.

 R7T21:  Iluvar is being attacked by the same mercenary as before - a half-orc; but, Pharasma has given Iluvar great power ... power he is willing to instruct against his spiritual lessers. He refocuses his knowledge of overcoming his enemy from the asura he fought before, again concentrating on those of human blood. He leaps into the air and kicks the giant in the chest to give it a collapsed lung for  15 mod + staggered , but doesn't stun it. Iluvar lands back on his feet and then punches upwards into the lower part of its chest again, this time for  13 mod . He then elbows its lower tummy for  13 mod . The speed effect he is under allows him to do a spin-kick to its hip for  15 mod . And by drawing on his life force he does a snap kick to its mighty shin for  10 mod . The monster hasn't fallen, but he has made it feel the wrath of the Lady of Graves' servant, especially by collapsing its lung!

 R7T14:  Oriana is now focused on fighting whatever she sees that takes the place of Telgarana's face. Oriana shouts incoherently, challenging Telgarana. Her swing is wild, when she steps back and then readies her shield.

 R7T9:  Rezah does a combination of lay on hands and a prayer to fully heal himself.

 R7T8:  Faux-Sorshen darts across the room and casts a spell at Rezah, again finding only failure in those not to be swayed by her honeyed, telepathic words.

 R7T3:  Erima, your lungs heave after your enemy collapsed one of them. With more measured swing you attack, but again find a confounding opponent.

 End Round 7, Begin Round 8 ...

R8T27:  The Scribe puts the wand away. He steps aside for a better shot, but his arrow is repelled by the monster's tough hide.

 R8T22:  Fallon closes and throws a brighter, more sparkly pixie dust at the enemy. A spangling sound is heard as a 10'-radius air burst of golden, glittery particles appear around the Faux-Sorshen ... but it doesn't blind her, but does cover her in golden glitter.

 R8T21.1:  Telly casts a spell and amps her sword and then follows the red, chitinous demon with abandon. Her first attack is wild, but the second connects against one of its many beetle-like legs for  9 +  6 fire  +  23 electricity  .

 R8T21:  Iluvar maintains his focus against this particular enemy. He does a leaping kick to its face for  17 mod , but it is not stunned. The next two attacks are blocked by armor. He then does a jumping knee to its stomach for  12 mod , and the monster falls. Though it has fallen, Iluvar's magical eyes betray this is a ruse for this thing is still alive &amp; wounded. Still, its armor melts away into nothingness, and it is vanquished!

 R8T14:  Oriana attacks, removing another of the pesky illusions protecting her prey. And with her second attack, the last illusion is dispelled.

 R8T9:  Rezah casts a spell to stop Erima's bleeding before backing away to the south.

 R8T8:  Faux-Sorshen flies out of the golden cloud to the south and then touches a hand to herself after concentrating for   14 healing  .

 End Round 8, Begin Round 9 ...

R9T27:  The Scribe casts a spell and shouts at Faux-Sorshen at a frequency not registered by anyone else here, but nothing seems to happen.

 R9T22:  Fallon moves past the demon's weapon with great agility, but her own rapier fails to connect.

 R9T21.1:  Telly is still queasy, and her illusory protection is gone. She knows she has to end this quickly. She burns more internal energy for accuracy, and then begins her attack run. Concentrating easily on her spell, she finds that she chose well to bide for accuracy, for the bug-demon's chitin is very hard to chew past, but she manages, striking it in the thorax for  12 +  1 fire  +  17 electricity  . A second attack strikes it in an upper foreleg for  10 +  3 fire  . It is her haste-assisted attack that fails her, however. As she makes a recovery strike, the bug demon manages to duck out of the arc and then press on the blade before Telly could fully recover from the attack. Her own blade strikes her in her left knee for  9 +  6 fire  .

 R9T21:  Iluvar sees that the person he almost killed was Erima! Full of shame, he strikes himself with a ridge-hand for  5 .

 R9T14:  Oriana stares into Telly's eyes, forcing the half-elf to face the infinite void beyond death, which temporarily jars Telly.

 R9T9:  Rezah moves towards the center of the room and shoots at the demon, the bolt hitting her in the chest for  10 .

 R9T8:  Faux-Sorshen darts away from Fallon and concentrates against Rezah for no effect.

 End Round 9, Begin Round 10 ...

R10T27:  The Scribe moves over by the bed and sends a single arrow at Faux-Sorshen to bounce off of her skin.

 R10T22:  Fallon continues to move about, casts a spell, and fires a heat ray at the demon, but it fizzles against the demon's skin.

 R10T21.1:  Telly overcomes her queasiness, but realizes she is no longer hastened and something about the stare of the bug demon has her rattled. She uses more arcane energy for a single accurate strike, only to be stopped by chitin.

 R10T21:  Iluvar is still in the throes of guilt and cracks himself for  10 .

 R10T14:  Oriana tries to return the vital strike favor, crossing swords with Telly.

 R10T9:  Rezah casts a spell that is centered on Faux-Sorshen, a white-hot ball of holy light that glares out brightly to burn the demon for   12 holy  .

 R10T8:  She focuses on Rezah ... again to no effect. She flies around and is in the golden glitter again.

 End Round 10, Begin Round 11 ...

R11T27:  The Scribe studies his opponent briefly before shooting and missing again.

 R11T22:  Fallon digs deep and eats into her stores of mana to this time send two heat beams at the demon. One fizzles against its skin, but the second does   5 mod fire  .

 R11T21.1:  The weird juju the bug demon put on Telly is quickly ignored and Telly is back to focusing. She concentrates on a spell and in a multi-colored path of after images zooms right past the bug demon. The attack she makes as she does so gets past the outer carapace, but there is inner resistance to this strike. Telly's next attack bounces, and then her third attack as her accidentally nicking herself against the bug-demon's claws for  2 ( +2 bleed ) .

 R11T21:  Iluvar strikes himself again in guilt for  6 .

 R11T14:  Oriana switches from aggressive to defensive, crossing swords several times with Telly.

 R11T9:  Rezah casts a spell towards the demon. A scimitar of force appears and attacks her, but then winks out of view when her infernal resistance overcomes his magic.

 R11T8:  Something changes about the demon. She is no longer quite as quick of movement as before. She flies and concentrates, focused on Rezah, and nothing happens.

 End Round 11, Begin Round 12 ...

R12T27:  The Scribe shoots two arrows at the enemy.

 R12T22:  Fallon tries to duck under the enemy weapon, but gets caught as the guisarme slashes the fey's right foot for  7 mod . Fallon closes but the pain of her foot throws off her attack.

 R12T21.1:  Telly takes   2 bleed  . She focuses magical energies for accuracy and then cuts the bug-demon in the head for  16 +  6 fire  .  
 R12T21:  Once more, but with less verve, Iluvar punishes himself for  3 .

 R12T14:  Despite the recent head strike, Oriana's defensive posture pays off as she strikes Telly in the chest for  16 , though her second attack waves Telly off.

 R12T9:  Rezah loads his crossbow, adjusts position and shoots (and misses).

 R12T8:  At this time, the confusion effect on everyone ends. Faux Sorshen hovers away from Fallon and casts a spell at her ... and it is ineffective.

 End Round 12, Begin Round 13 ...

R13T27:  The Scribe shoots twice at the demon.

 R13T22:  Fallon zips in a few feet and tries to fake out the demon, thrusting and hitting nothing.

 R13T21.1:   Telly , you take   2 bleed  . The pall lifts from your mind, and you realize with horror that you weren't fighting a red, chitinous demon, but an equally-confused, red-headed, well-armored Oriana. You are bleeding, badly wounded, your bow is on the ground 20' to your SE (blue bow), and Erima is down. What do you do?

Iluvar on deck, Oriana in the hole ...

 
 Spoiler: Battle Tracker 

The Scribe: 27.  Ranseur dropped. Bow and wand of shield in hand.  Shield  til R17T27. Sorshen is ST (+1 attack, damage). Two fallow rounds.
Fallon: 22.  Shield  til R46T22.  Blink  til R8T22.
*  Share pain  (Fallon &gt;&gt;&gt; Rezah), but must stay w/in 40' (6 hours).
*  Glitterdust  ends R16T22.
Telgarana: 21.1. Black blade in hand. AP on BB is  flaming burst  til R17T21.1. BBAP til R18T21.1. 2 BLEED!!!
Iluvar: 21. Can't use  Sandals of the lightest step  til R12T8. Judgment: Justice (+2 sacred attk rolls).
*  Protection from energy [fire] for 70 min. (84 ablation).  Fly  til R33T27.
Oriana: 14. Sword &amp; shield. Challenge vs. Sorshen &amp; Telgarana (+1 attk, +3 damage, +1 dodge AC). DS.
* Resisted her abyssal stare: Rezah; Sorshen (Ashamintallu).
Rezah: 9. Scimitar and shield stowed; crossbow in hand (unloaded). Smite vs. Sorshen (+4 attack, +6 damage, +4 defl to AC).
*  Shield of the dawnflower  til R18T9.
*  Share pain  (Fallon &gt;&gt;&gt; Rezah), but must stay w/in 40' (6 hours).
*  Heroism  (70 min): +2 morale attack rolls, saves, &amp; skill/ability checks (not noted on sheet).
Ashamintallu: 8.
*  Mage armor, protection from good, shield .

 DEAD/OOC 
 Erima: 3. Astral suit disappears.
* Collapsed Lung: STAGGERED til R17T21. Heal DC 25 removes staggered condition. STABLE!!!
*  Metamorphosis  [+4 enhancement STR, +1 natural armor bonus, Large size] til R74T3.
 
 
lostsole31
 R13T21.1:  Telly lets her black blade katana drop to the ground. She gasps in horror,   "I so freaking hate  enchanters,"    before  grabbing into her pack and pulling out a potion and downing it for   2 healing    (but perhaps most importantly stops the bleeding) .   "I have one more on me if someone needs it."  
 R13T21:   Iluvar , justice judgment still active (as is the  fly  effect). What do you do?

Oriana on deck, Rezah in the hole ...

 
 Spoiler: Battle Tracker 

The Scribe: 27.  Ranseur dropped. Bow and wand of shield in hand.  Shield  til R17T27. Sorshen is ST (+1 attack, damage). Two fallow rounds.
Fallon: 22.  Shield  til R46T22.  Blink  til R8T22.
*  Share pain  (Fallon &gt;&gt;&gt; Rezah), but must stay w/in 40' (6 hours).
*  Glitterdust  ends R16T22.
Telgarana: 21.1. Black blade and bow dropped. AP on BB is  flaming burst  til R17T21.1. BBAP til R18T21.1.
Iluvar: 21. Can't use  Sandals of the lightest step  til R12T8. Judgment: Justice (+2 sacred attk rolls).
*  Protection from energy [fire] for 70 min. (84 ablation).  Fly  til R33T27.
Oriana: 14. Sword &amp; shield. Challenge vs. Sorshen &amp; Telgarana (+1 attk, +3 damage, +1 dodge AC). DS.
* Resisted her abyssal stare: Rezah; Sorshen (Ashamintallu).
Rezah: 9. Scimitar and shield stowed; crossbow in hand (unloaded). Smite vs. Sorshen (+4 attack, +6 damage, +4 defl to AC).
*  Shield of the dawnflower  til R18T9.
*  Share pain  (Fallon &gt;&gt;&gt; Rezah), but must stay w/in 40' (6 hours).
*  Heroism  (70 min): +2 morale attack rolls, saves, &amp; skill/ability checks (not noted on sheet).
Ashamintallu: 8.
*  Mage armor, protection from good, shield .

 DEAD/OOC 
 Erima: 3. Astral suit disappears.
* Collapsed Lung: STAGGERED til R17T21. Heal DC 25 removes staggered condition. STABLE!!!
*  Metamorphosis  [+4 enhancement STR, +1 natural armor bonus, Large size] til R74T3.
 
 
lostsole31
 R13T21:    "Pharasma, grant healing for my compatriot"  , beseeches Iluvar as he casts a spell on Erima to grant   15 healing  . She comes back to consciousness, but Iluvar can hear her breathing heavily from a collapsed lung.

 R13T14:  Oriana steps away from Telly in some mixture of guilt, shame, and horror. She puts her sword and shield away.

 R13T9:  Rezah comes up to the prone Erima.   "Give me a few seconds to help you with your lung, Erima."   He tries to do a battlefield medical procedure, but it doesn't work for him.   "Scribe, if you can't target the demon properly, come assist me. Erima's lung has collapsed."  
 R13T8:  Faux Sorshen's eyes light up when she sees the platinum-haired woman drop the reflectionless black katana.   "One of the ancient blades!"   she gasps in accented Taldane, almost orgiastically. She flies down behind and slightly above Telgarana, and picks up  Jiyū no yoru  even with Telly standing over it where she dropped it.

 R13T3:   Erima , you are prone and your axe is next to you but not in your hands. Rezah tried to do some specialized medical stuff on you and has called over The Scribe and asked you to stay put. What do you do?

The Scribe on deck Fallon in the hole ...

 
 Spoiler: Battle Tracker 

The Scribe: 27.  Ranseur dropped. Bow and wand of shield in hand.  Shield  til R17T27. Sorshen is ST (+1 attack, damage). Two fallow rounds.
Fallon: 22.  Shield  til R46T22.  Blink  til R8T22.
*  Share pain  (Fallon &gt;&gt;&gt; Rezah), but must stay w/in 40' (6 hours).
*  Glitterdust  ends R16T22.
Telgarana: 21.1. Bow dropped. AP on BB is  flaming burst  til R17T21.1. BBAP til R18T21.1.
Iluvar: 21. Can't use  Sandals of the lightest step  til R12T8. Judgment: Healing (FH3).
*  Protection from energy [fire] for 70 min. (84 ablation).  Fly  til R33T27.
Oriana: 14. Sword &amp; shield stowed. Challenge vs. Sorshen &amp; Telgarana (+1 attk, +3 damage, +1 dodge AC). DS.
* Resisted her abyssal stare: Rezah; Sorshen (Ashamintallu).
Rezah: 9. Scimitar and shield stowed; crossbow in hand (unloaded). Smite vs. Sorshen (+4 attack, +6 damage, +4 defl to AC).
*  Shield of the dawnflower  til R18T9.
*  Share pain  (Fallon &gt;&gt;&gt; Rezah), but must stay w/in 40' (6 hours).
*  Heroism  (70 min): +2 morale attack rolls, saves, &amp; skill/ability checks (not noted on sheet).
Ashamintallu: 8. Guisarme AND Telly's katana in hand.
*  Mage armor, protection from good, shield .
 Erima: 3. Axe on deck beside her.
* Collapsed Lung: STAGGERED til R17T21. Heal DC 25 removes staggered condition.
*  Metamorphosis  [+4 enhancement STR, +1 natural armor bonus, Large size] til R74T3.
 
 DEAD/OOC 
 
lostsole31
 R13T3:  Erima grabs her weapon, and waits for her allies to tell her when to stand back up.

 End Round 13, Begin Round 14 ...

R14T27:  The Scribe moves over next to Rezah and Erima, setting aside his bow, and readying to aid Rezah's healing attempts.

 R14T22:  Fallon tries for a "Hail, Milani!" quick effort, however unlikely, and casts a spell after flying forward a little. She throws a little tart and wiggles a little feather at Faux-Sorshen, but the magic washes off of the demon. Fallon, crestfallen, looks to Telgarana.   "I'm sorry I wasn't strong enough to stop her, Telly."  
 R14T21.1:   Telly , Faux-Sorshen is flying 5' off the ground and wielding a guisarme in one hand and your black blade in the other! You have no weapons in hand, with your bow 20' to the southeast. What do you do?

Iluvar on deck, Oriana in the hole ...

 
 Spoiler: Battle Tracker 

The Scribe: 27.  Ranseur dropped. Bow dropped.  Shield  til R17T27. Sorshen is ST (+1 attack, damage). Two fallow rounds. READIED to aid Rezh's Heal check.
Fallon: 22.  Shield  til R46T22.
*  Share pain  (Fallon &gt;&gt;&gt; Rezah), but must stay w/in 40' (6 hours).
*  Glitterdust  ends R16T22.
Telgarana: 21.1. Bow dropped. AP on BB is  flaming burst  til R17T21.1. BBAP til R18T21.1.
Iluvar: 21. Can't use  Sandals of the lightest step  til R12T8. Judgment: Healing (FH3).
*  Protection from energy [fire] for 70 min. (84 ablation).  Fly  til R33T27.
Oriana: 14. Sword &amp; shield stowed. Challenge vs. Sorshen &amp; Telgarana (+1 attk, +3 damage, +1 dodge AC). DS.
* Resisted her abyssal stare: Rezah; Sorshen (Ashamintallu).
Rezah: 9. Scimitar and shield stowed; crossbow in hand (unloaded). Smite vs. Sorshen (+4 attack, +6 damage, +4 defl to AC).
*  Shield of the dawnflower  til R18T9.
*  Share pain  (Fallon &gt;&gt;&gt; Rezah), but must stay w/in 40' (6 hours).
*  Heroism  (70 min): +2 morale attack rolls, saves, &amp; skill/ability checks (not noted on sheet).
Ashamintallu: 8. Guisarme AND Telly's katana in hand.
*  Mage armor, protection from good, shield .
 Erima: 3. Axe in hand. READIED to stand when told by healers.
* Collapsed Lung: STAGGERED til R17T21. Heal DC 25 removes staggered condition.
*  Metamorphosis  [+4 enhancement STR, +1 natural armor bonus, Large size] til R74T3.
 
 DEAD/OOC 
 
lostsole31
 R14T21.1:    She's  5 feet off the ground, eh?  Well I'm taller than 5 feet so....     "By Talmandor's Wings, Freedom's Night will not serve you Demon!"    She calls out as she launches herself on her foe. The demon isn't very skilled with the black blade in her hand, but skilled enough to stab someone leaping at her. Telly gets stabbed in her right shoulder by her own blade for  6 ,  but with her arcane accuracy she grapples the demon !!!

 R14T21:    "This might help you, Erima"  , says Iluvar (  FH3  ) as he casts a spell on her.

 R14T14:  Oriana charges the demon while drawing her sword, though she does so defensively, cutting through the demon's magical protection but not her hide.

 R14T9.1-9:  The Scribe aids Rezah as Rezah plays doctor with Erima, er, tends to her collapsed lung. He is unsuccessful in removing the condition.   "I'm sorry, Erima,"   apologizes Rezah,   "but in this battle I can't help you with this. It is your call if you wish to continue actively fighting, but I can do no more for you now. You may stand now."  
 R14T8.5:   Erima , you were told by a healer that you may stand ... triggering your readied action, and you stand, as well as gain   FH3   from Iluvar's power.

 R14T8:  In Telly's mind, she hears the demon's voice... 
 Spoiler: Faux-Sorshen &gt;&gt;&gt; Telgarana 
   "SO exhausting and hot, this running and fighting. I bet you'd feel a lot better if you stepped aside to remove your armor and gear."   
 

 End Round 14, Begin Round 15 ...

R15T22:  Fallon flies down to just above Faux-Sorshen. It's a lot of back-and-forth bladework, but she finally manages to disarm the demon of the black blade.

 R15T21.1:   Telly , roll a Will save! Assuming you make your save, what do you do? You are currently grappling Faux-Sorshen, and your katana is now on the floor below her.

Iluvar on deck, Oriana in the hole ...

 
 Spoiler: Battle Tracker 

Fallon: 22.  Shield  til R46T22.
*  Share pain  (Fallon &gt;&gt;&gt; Rezah), but must stay w/in 40' (6 hours).
*  Glitterdust  ends R16T22.
Telgarana: 21.1. Bow dropped. AP on BB is  flaming burst  til R17T21.1. BBAP til R18T21.1. GRAPPLING Demon!!!
Iluvar: 21. Can't use  Sandals of the lightest step  til R12T8. Judgment: Healing ( FH3 ).
*  Protection from energy [fire] for 70 min. (84 ablation).  Fly  til R33T27.
Oriana: 14. Sword in hand; shield stowed. Challenge vs. Sorshen &amp; Telgarana (+1 attk, +3 damage, +1 dodge AC). DS. Charged.
* Resisted her abyssal stare: Rezah; Sorshen (Ashamintallu).
The Scribe: 9.1.  Ranseur dropped. Bow dropped.  Shield  til R17T27. Sorshen is ST (+1 attack, damage). Two fallow rounds. READIED to aid Rezah's Heal check.
Rezah: 9. Scimitar and shield stowed; crossbow in hand (unloaded). Smite vs. Sorshen (+4 attack, +6 damage, +4 defl to AC).
*  Shield of the dawnflower  til R18T9.
*  Share pain  (Fallon &gt;&gt;&gt; Rezah), but must stay w/in 40' (6 hours).
*  Heroism  (70 min): +2 morale attack rolls, saves, &amp; skill/ability checks (not noted on sheet).
 Erima: 8.5. Axe in hand.  Lend judgment  from Iluvar til R21T21 ( FH3 ).
* Collapsed Lung: STAGGERED til R17T21. Heal DC 25 removes staggered condition.
*  Metamorphosis  [+4 enhancement STR, +1 natural armor bonus, Large size] til R74T3.
 Ashamintallu: 8. Guisarme AND Telly's katana in hand. GRAPPLED by Telly!
*  Mage armor, protection from good, shield .

 DEAD/OOC 
 
lostsole31
 R15T21.1:  At last, someone makes sense and is civilized about this whole mess. Telly releases her grip on her captive, who in turns easily lands on her feet. Telly steps back and shucks per pack onto the ground, followed by her spell component pouch.

 R15T21:  Iluvar enjoys   FH3  .  Iluvar , what do you do?

Oriana on deck, The Scribe in the hole ...

 
 Spoiler: Battle Tracker 

Fallon: 22.  Shield  til R46T22.
*  Share pain  (Fallon &gt;&gt;&gt; Rezah), but must stay w/in 40' (6 hours).
*  Glitterdust  ends R16T22.
Telgarana: 21.1. Affected by  suggestion : Take off armor and gear!!!
* Sword &amp; Bow dropped. AP on BB is  flaming burst  til R17T21.1. BBAP til R18T21.1.
Iluvar: 21. Can't use  Sandals of the lightest step  til R12T8. Judgment: Healing ( FH3 ).
*  Protection from energy [fire] for 70 min. (84 ablation).  Fly  til R33T27.
Oriana: 14. Sword in hand; shield stowed. Challenge vs. Sorshen &amp; Telgarana (+1 attk, +3 damage, +1 dodge AC). DS. Charged.
* Resisted her abyssal stare: Rezah; Sorshen (Ashamintallu).
The Scribe: 9.1.  Ranseur dropped. Bow dropped.  Shield  til R17T27. Sorshen is ST (+1 attack, damage). Two fallow rounds. READIED to aid Rezah's Heal check.
Rezah: 9. Scimitar and shield stowed; crossbow in hand (unloaded). Smite vs. Sorshen (+4 attack, +6 damage, +4 defl to AC).
*  Shield of the dawnflower  til R18T9.
*  Share pain  (Fallon &gt;&gt;&gt; Rezah), but must stay w/in 40' (6 hours).
*  Heroism  (70 min): +2 morale attack rolls, saves, &amp; skill/ability checks (not noted on sheet).
 Erima: 8.5. Axe in hand.  Lend judgment  from Iluvar til R21T21 ( FH3 ).
* Collapsed Lung: STAGGERED til R17T21. Heal DC 25 removes staggered condition.
*  Metamorphosis  [+4 enhancement STR, +1 natural armor bonus, Large size] til R74T3.
 Ashamintallu: 8. Guisarme in hand.
*  Mage armor, protection from good, shield .

 DEAD/OOC 
 
lostsole31
 R15T21:  Iluvar sets himself for an all out attack against this creature. He knees through her magical protections to impact against thick hide on her right quad. He expected negative impact, but he set up the range for an elbow drop on the same leg with combat positioning, doing  11 mod . But as he goes for a rising strike she ducks out of the way, and he doesn't even complete the follow-through, using ki to get back to standoff distance with a snap kick.

 R15T14:  Oriana recovers from her previous charge, maintaining a defensive stance. Her first attack is thrown off course by a deflection field, and Oriana overcorrects and overcommits with her second attack, and she ends up flinging her blade 25' to the south.

 R15T9.1:  The Scribe is angry with himself and says,   "No, Rezah, I'm trying again anyway."   Calling upon innate reserves of inspiration, he finally succeeds in helping a standing giant of Erima to recover from her collapsed lung! He then picks up his bow.

 R15T9:  Rezah puts a hand on Erima for   13 healing  . To Erima he says,   "I don't recommend you rejoin until you get some more healing in you, but my sword has already been out of this battle for too long."   He then tromps off towards the battle.

 R15T8.5:   Erima , axe in hand, and you   heal 3  . What do you do?

Faux-Sorshen on deck, Fallon in the hole ...

 
 Spoiler: Battle Tracker 

Fallon: 22.  Shield  til R46T22.
*  Share pain  (Fallon &gt;&gt;&gt; Rezah), but must stay w/in 40' (6 hours).
*  Glitterdust  ends R16T22.
Telgarana: 21.1. Affected by  suggestion : Take off armor and gear!!!
* Sword &amp; Bow dropped. AP on BB is  flaming burst  til R17T21.1. BBAP til R18T21.1.
Iluvar: 21. Judgment: Healing ( FH3 ).
*  Protection from energy [fire] for 70 min. (84 ablation).  Fly  til R33T27.
Oriana: 14. Sword yeeted to south; shield stowed. Challenge vs. Sorshen &amp; Telgarana (+1 attk, +3 damage, +1 dodge AC). DS.
* Resisted her abyssal stare: Rezah; Sorshen (Ashamintallu).
The Scribe: 9.1.  Ranseur dropped. Bow in hand.  Shield  til R17T27. Sorshen is ST (+1 attack, damage). Two fallow rounds. READIED to aid Rezah's Heal check.
Rezah: 9. Scimitar and shield stowed; crossbow in hand (unloaded). Smite vs. Sorshen (+4 attack, +6 damage, +4 defl to AC).
*  Shield of the dawnflower  til R18T9.
*  Share pain  (Fallon &gt;&gt;&gt; Rezah), but must stay w/in 40' (6 hours).
*  Heroism  (70 min): +2 morale attack rolls, saves, &amp; skill/ability checks (not noted on sheet).
 Erima: 8.5. Axe in hand.  Lend judgment  from Iluvar til R21T21 ( FH3 ).
*  Metamorphosis  [+4 enhancement STR, +1 natural armor bonus, Large size] til R74T3.
 Ashamintallu: 8. Guisarme in hand.
*  Mage armor, protection from good, shield .

 DEAD/OOC 
 
lostsole31
 R15T8.5:  Erima still moves, stepping all over Telly's dropped equipment, shouting, "  I've waited enough!  " No sooner does she get to that point than with the movement and her shout she already has taxed herself with her collapsed lung (staggered).

 R15T8:  Faux-Sorshen takes a step to the NE and concentrates, arcane power moving through her guisarme, but there are too many enemies pressing against her, so she tries to fly off acrobatically instead. She darts to the south, but makes an opening while she's directly under Fallon. Erima's attack skims off of magical protection. Iluvar's fist strikes hard against her hide. But poor Oriana swings wildly and  fatigues  herself. By the end of her movement, she is 20' off the deck.

 End Round 15, Begin Round 16 ...

R16T22:  Fallon's  glitterdust  effect fades away. She charges Faux-Sorshen and actually strikes her in the chest with Silverfang for  7 mod .

 R16T21.1:  Telly signs as Erima is stepping on her things. She takes off her  wayfinder  and coin purse and drops them.

 R16T21:   Iluvar    FH3  . What do you do?

Oriana on deck, The Scribe in the hole ...

 
 Spoiler: Battle Tracker 

Fallon: 22.  Shield  til R46T22. Charged!!!
*  Share pain  (Fallon &gt;&gt;&gt; Rezah), but must stay w/in 40' (6 hours).
*  Glitterdust  ends R16T22.
Telgarana: 21.1. Affected by  suggestion : Take off armor and gear!!!
* Sword &amp; Bow dropped. AP on BB is  flaming burst  til R17T21.1. BBAP til R18T21.1.
Iluvar: 21. Judgment: Healing ( FH3 ).
*  Protection from energy [fire] for 70 min. (84 ablation).  Fly  til R33T27.
Oriana: 14. Sword yeeted to south; shield stowed. FATIGUED (Heal DC 20 or rest removes)!!!
* Challenge vs. Sorshen &amp; Telgarana (+1 attk, +3 damage, +1 dodge AC). DS.
* Resisted her abyssal stare: Rezah; Sorshen (Ashamintallu).
The Scribe: 9.1.  Ranseur dropped. Bow in hand.  Shield  til R17T27. Sorshen is ST (+1 attack, damage). Two fallow rounds. READIED to aid Rezah's Heal check.
Rezah: 9. Scimitar and shield stowed; crossbow in hand (unloaded). Smite vs. Sorshen (+4 attack, +6 damage, +4 defl to AC).
*  Shield of the dawnflower  til R18T9.
*  Share pain  (Fallon &gt;&gt;&gt; Rezah), but must stay w/in 40' (6 hours).
*  Heroism  (70 min): +2 morale attack rolls, saves, &amp; skill/ability checks (not noted on sheet).
 Erima: 8.5. Axe in hand.  Lend judgment  from Iluvar til R21T21 ( FH3 ).
*  Metamorphosis  [+4 enhancement STR, +1 natural armor bonus, Large size] til R74T3.
 Ashamintallu: 8. Guisarme in hand.
*  Mage armor, protection from good, shield .

 DEAD/OOC 
 
lostsole31
 R16T21:  Iluvar jumps further into the air to lead with a literal Flying Kick overhead right in-between Faux-Sorshen's legs and into her babymaker for  15 . He maintains (clumsily) his altitude below the demon and spins to send a doubled mule kick to her jaw for  18 , but does not seem stunned. More spinning attacks fail to land. The worst part is that he feels that part of his internal energy designed to overcome a specific enemy is depleted now.

 R16T14-9.1:  Oriana heads over and picks up her bow. The Scribe also picks up his bow, adjusts position and gets back into fighting stance, and fires at the demon, but misses.

 R16T9:  Rezah reloads his crossbow and then casts a spell on Erima for   6 healing   before stepping to the southwest.

 R16T8.5:   Erima , you are staggered. Also, the energy coming from Iluvar is no longer healing energy, but aggressive. What do you do?

Faux-Sorshen on deck, Fallon in the hole ...

 
 Spoiler: Battle Tracker 

Fallon: 22.  Shield  til R46T22. Charged!!!
*  Share pain  (Fallon &gt;&gt;&gt; Rezah), but must stay w/in 40' (6 hours).
*  Glitterdust  ends R16T22.
Telgarana: 21.1. Affected by  suggestion : Take off armor and gear!!!
* Sword &amp; Bow dropped. AP on BB is  flaming burst  til R17T21.1. BBAP til R18T21.1.
Iluvar: 21. Judgment: Justice (+2 sacred bonus to attack rolls).
*  Protection from energy [fire] for 70 min. (84 ablation).  Fly  til R33T27.
Oriana: 14. Sword yeeted to south; shield stowed. Bow in hand. FATIGUED (Heal DC 20 or rest removes)!!!
* Challenge vs. Sorshen &amp; Telgarana (+1 attk, +3 damage, +1 dodge AC). DS.
* Resisted her abyssal stare: Rezah; Sorshen (Ashamintallu).
The Scribe: 9.1.  Ranseur dropped. Bow in hand.  Shield  til R17T27. Sorshen is ST (+1 attack, damage).
Rezah: 9. Scimitar and shield stowed; crossbow in hand (unloaded). Smite vs. Sorshen (+4 attack, +6 damage, +4 defl to AC).
*  Shield of the dawnflower  til R18T9.
*  Share pain  (Fallon &gt;&gt;&gt; Rezah), but must stay w/in 40' (6 hours).
*  Heroism  (70 min): +2 morale attack rolls, saves, &amp; skill/ability checks (not noted on sheet).
 Erima: 8.5. Axe in hand.  Lend judgment  from Iluvar til R21T21 (+2 sacred bonus to attack rolls).
*  Metamorphosis  [+4 enhancement STR, +1 natural armor bonus, Large size] til R74T3.
 Ashamintallu: 8. Guisarme in hand.
*  Mage armor, protection from good, shield .

 DEAD/OOC 
 
lostsole31
 R16T8.5:  Grunting from the pain, Erima stumbles forward and still swings at Sorshen, but she is still just out of reach.

 R16T8:  Faux-Sorshen tries to acrobatically get out of reach. Iluvar manages to throw a punch but it is wild, and the demon flies out of reach to the south of the room, and casts a spell. Magic washes over Erima, stripping away her current metamorphsis, reducing her height, skin thickness, and strength.

 End Round 16, Begin Round 17 ...

R17T22:  Fallon recovers from her charge and flies forward some, but not a lot for some reason, and takes out a potion vial in her off hand.

 R17T21.1:  Telly unsecures and drops both of her wrist sheaths.

 R17T21:   Iluvar , what do you do? You are currently 5' off the ground.

Oriana on deck, The Scribe in the hole ...

 
 Spoiler: Battle Tracker 

Fallon: 22.  Shield  til R46T22. Potion of CLW in off-hand, rapier in main.
*  Share pain  (Fallon &gt;&gt;&gt; Rezah), but must stay w/in 40' (6 hours).
Telgarana: 21.1. Affected by  suggestion : Take off armor and gear!!!
* Sword &amp; Bow dropped. AP on BB is  flaming burst  til R17T21.1. BBAP til R18T21.1.
Iluvar: 21. Judgment: Justice (+2 sacred bonus to attack rolls).
*  Protection from energy [fire] for 70 min. (84 ablation).  Fly  til R33T27.
Oriana: 14. Sword yeeted to south; shield stowed. Bow in hand. FATIGUED (Heal DC 20 or rest removes)!!!
* Challenge vs. Sorshen &amp; Telgarana (+1 attk, +3 damage, +1 dodge AC). DS.
* Resisted her abyssal stare: Rezah; Sorshen (Ashamintallu).
The Scribe: 9.1.  Ranseur dropped. Bow in hand.  Shield  til R17T27. Sorshen is ST (+1 attack, damage).
Rezah: 9. Scimitar and shield stowed; crossbow in hand (unloaded). Smite vs. Sorshen (+4 attack, +6 damage, +4 defl to AC).
*  Shield of the dawnflower  til R18T9.
*  Share pain  (Fallon &gt;&gt;&gt; Rezah), but must stay w/in 40' (6 hours).
*  Heroism  (70 min): +2 morale attack rolls, saves, &amp; skill/ability checks (not noted on sheet).
 Erima: 8.5. Axe in hand.  Lend judgment  from Iluvar til R21T21 (+2 sacred bonus to attack rolls).
 Ashamintallu: 8. Guisarme in hand.
*  Mage armor, protection from good, shield .

 DEAD/OOC 
 
lostsole31
 R17T21:  Iluvar flies right for Faux-Sorshen, keeping his lower altitude, and at the last bit he tries to aerobatically avoid her guisarme. She is still able to cut him in the right shoulder for  11 . Without even bothering to concentrate defensively, Iluvar's gambit pays off when she is unable to respond to that stillness. He reaches up to touch her thigh with Pharasma's power, causing her to feel some of the stillness of death.

 R17T14-9.0:  Oriana and the Scribe both reposition and shoot their bows, while Rezah repositions to stay within range of Fallon, and reloads his crossbow.

 R17T8.5:   Erima , between magical healing, your half-orc physiology, or perhaps even getting smaller to create a smaller relative hole, your collapsed lung no longer has you staggered. Also, the energy coming from Iluvar is no longer aggressive so much as protective. What do you do?

Faux-Sorshen on deck, Fallon in the hole ...

 
 Spoiler: Battle Tracker 

Fallon: 22.  Shield  til R46T22. Potion of CLW in off-hand, rapier in main.
*  Share pain  (Fallon &gt;&gt;&gt; Rezah), but must stay w/in 40' (6 hours).
Telgarana: 21.1. Affected by  suggestion : Take off armor and gear!!!
* Sword &amp; Bow dropped. AP on BB is  flaming burst  til R17T21.1. BBAP til R18T21.1.
Iluvar: 21. Judgment: Purity (+2 sacred bonus to saves).
*  Protection from energy [fire] for 70 min. (84 ablation).  Fly  til R33T27.
Oriana: 14. Sword yeeted to south; shield stowed. Bow in hand. FATIGUED (Heal DC 20 or rest removes)!!!
* Challenge vs. Sorshen &amp; Telgarana (+1 attk, +3 damage, +1 dodge AC). DS.
* Resisted her abyssal stare: Rezah; Sorshen (Ashamintallu).
The Scribe: 9.1.  Ranseur dropped. Bow in hand.  Shield  til R17T27. Sorshen is ST (+1 attack, damage).
Rezah: 9. Scimitar and shield stowed; crossbow in hand (loaded). Smite vs. Sorshen (+4 attack, +6 damage, +4 defl to AC).
*  Shield of the dawnflower  til R18T9.
*  Share pain  (Fallon &gt;&gt;&gt; Rezah), but must stay w/in 40' (6 hours).
*  Heroism  (70 min): +2 morale attack rolls, saves, &amp; skill/ability checks (not noted on sheet).
 Erima: 8.5. Axe in hand.  Lend judgment  from Iluvar til R21T21 (+2 sacred bonus to saves).
 Ashamintallu: 8. Guisarme in hand. STAGGERED til R18T21!!!
*  Mage armor, protection from good, shield .

 DEAD/OOC 
 
lostsole31
 R17T8.5:  Now slightly better, Erima moves closer, before shifting again, making sure to cover the whole corner of the room, while she herself is covered in minute crystals like dust, which then slowly begin to evaporate over the round.

 R17T8:  Faux-Sorshen hovers effortlessly and carefully concentrates on a spell, targeting Erima.

Erima, roll a Will save!

 End Round 17 Begin Round 18 ...

R18T22:  Fallon drinks the potion she had in her hand (  3 healing  ) and then flies south.

 R18T21.1:  Telly takes off magical sleeves, and her clothing seems a lot less interesting before. She then takes off a brooch and drops that with the cloak behind her.

 R18T21:   Iluvar , what do you do? You are currently flying 5' off the ground.

Oriana on deck, The Scribe in the hole ...

 
 Spoiler: Battle Tracker 

Fallon: 22.  Shield  til R46T22. Rapier in hand.
*  Share pain  (Fallon &gt;&gt;&gt; Rezah), but must stay w/in 40' (6 hours).
Telgarana: 21.1. Affected by  suggestion : Take off armor and gear!!!
* Sword &amp; Bow dropped. AP on BB is  flaming burst  til R17T21.1. BBAP til R18T21.1.
Iluvar: 21. Judgment: Purity (+2 sacred bonus to saves).
*  Protection from energy [fire] for 70 min. (84 ablation).  Fly  til R33T27.
Oriana: 14. Sword yeeted to south; shield stowed. Bow in hand. FATIGUED (Heal DC 20 or rest removes)!!!
* Challenge vs. Sorshen &amp; Telgarana (+1 attk, +3 damage, +1 dodge AC). DS.
* Resisted her abyssal stare: Rezah; Sorshen (Ashamintallu).
The Scribe: 9.1.  Ranseur dropped. Bow in hand.  Shield  til R17T27. Sorshen is ST (+1 attack, damage).
Rezah: 9. Scimitar and shield stowed; crossbow in hand (loaded). Smite vs. Sorshen (+4 attack, +6 damage, +4 defl to AC).
*  Shield of the dawnflower  til R18T9.
*  Share pain  (Fallon &gt;&gt;&gt; Rezah), but must stay w/in 40' (6 hours).
*  Heroism  (70 min): +2 morale attack rolls, saves, &amp; skill/ability checks (not noted on sheet).
 Erima: 8.5. Axe in hand.  Lend judgment  from Iluvar til R21T21 (+2 sacred bonus to saves).
* Metamorphosis (Huge, NA +1,  FH2 ).
 Ashamintallu: 8. Guisarme in hand.
*  Mage armor, protection from good, shield .
* She just cast  reckless infatuation  on Erima, with Telgarana as the target of infatuation.

 DEAD/OOC 
 
lostsole31
 R18T21:  Iluvar continues attacking the demon, punching upwards with a stunning fist. The thrice-cursed demon makes hovering seem so easy, and failing to do so himself, Iluvar's remaining intention to attack is aborted while he focuses as his fails to keep altitude. In the split-second as he drops and vulnerably heaves his other arm upwards and his body lengthens, the demon temporarily releases a grip on its guisarme to graze the top of Iluvar's head with her claw for  4 , but that tiny bit seems to fortify the demon for a like amount. Iluvar effortlessly lands quietly on his feet on the floor only a few feet below him.

 R18T14:  Oriana takes careful aim and fires twice, but one arrow is blocked by magic, and the other by thick hide.

 R18T9.1:  The Scribe takes study again of his opponent, this time getting mixing a new combat stance with one he had before. He takes a single shot, but misses badly.

 R18T9:  Rezah, the golden licks of flame around Rezah dissipate. He moves forward and shoots the crossbow, but not a skilled archer, her entanglement with Erima means his well-shot bolt only gets stopped by her thick hide.

 R18T8.5:   Erima , you are worried about Telly and her vulnerability as she continues to schuck clothes. You take a quick look back and find that she is close enough for you to protect should you need to. The energies coming from Iluvar once again are that of justice and agression. What do you do?

Faux-Sorshen on deck, Fallon in the hole ...

 
 Spoiler: Battle Tracker 

Fallon: 22.  Shield  til R46T22. Rapier in hand.
*  Share pain  (Fallon &gt;&gt;&gt; Rezah), but must stay w/in 40' (6 hours).
Telgarana: 21.1. Affected by  suggestion : Take off armor and gear!!!
* Sword &amp; Bow dropped. AP on BB is  flaming burst  til R17T21.1. BBAP til R18T21.1.
Iluvar: 21. Judgment: Justice (+2 sacred bonus to attack rolls).
*  Protection from energy [fire] for 70 min. (84 ablation).  Fly  til R33T27.
Oriana: 14. Sword yeeted to south; shield stowed. Bow in hand. FATIGUED (Heal DC 20 or rest removes)!!! DS.
* Challenge vs. Sorshen &amp; Telgarana (+1 attk, +3 damage, +1 dodge AC). DS.
* Resisted her abyssal stare: Rezah; Sorshen (Ashamintallu).
The Scribe: 9.1.  Ranseur dropped. Bow in hand.  Shield  til R17T27. Sorshen is ST (+1 attack, damage). Ki-rin style + SCW.
Rezah: 9. Scimitar and shield stowed; crossbow in hand (unloaded). Smite vs. Sorshen (+4 attack, +6 damage, +4 defl to AC).
*  Share pain  (Fallon &gt;&gt;&gt; Rezah), but must stay w/in 40' (6 hours).
*  Heroism  (70 min): +2 morale attack rolls, saves, &amp; skill/ability checks (not noted on sheet).
 Erima: 8.5. Axe in hand.  Lend judgment  from Iluvar til R21T21 (+2 sacred bonus to attack).
* Metamorphosis (Huge, NA +1,  FH2 ).
*  Affected by  reckless infatuation  towards Telgarana (CL 15th, 15 days)!!!
 Ashamintallu: 8. Guisarme in hand. AOO used.
*  Mage armor, protection from good, shield .
* She just cast  reckless infatuation  on Erima, with Telgarana as the target of infatuation. Erima failed the save, but has yet to feel the effects.

 DEAD/OOC 
 
lostsole31
 R18T8.5:  The half orc psion steps closer, finding that the bed is more difficult (terrain) then expected, and swings her axe, tearing through magical protections but skipping off of demonic hide.

 R18T8:  Annoyed by the behemoth closing on her, Faux-Sorshen concentrates carefully and casts a spell.

 End Round 18, Begin Round 19 ...

R19T22:  Fallon briefly concentrates and disappears.

 R19T21.1:  Telly removes her magical shirt and kicks off her boots.

 R19T21:   Iluvar , what do you do?

Oriana on deck, The Scribe in the hole .

 Erima , roll a Will save!

 
 Spoiler: Battle Tracker 

Fallon: 22.  Shield  til R46T22. Rapier in hand.
*  Share pain  (Fallon &gt;&gt;&gt; Rezah), but must stay w/in 40' (6 hours).
Telgarana: 21.1. Affected by  suggestion : Take off armor and gear!!!
* Sword &amp; Bow dropped. AP on BB is  flaming burst  til R17T21.1. BBAP til R18T21.1.
Iluvar: 21. Judgment: Justice (+2 sacred bonus to attack rolls).
*  Protection from energy [fire] for 70 min. (84 ablation).  Fly  til R33T27.
Oriana: 14. Sword yeeted to south; shield stowed. Bow in hand. FATIGUED (Heal DC 20 or rest removes)!!! DS.
* Challenge vs. Sorshen &amp; Telgarana (+1 attk, +3 damage, +1 dodge AC). DS.
* Resisted her abyssal stare: Rezah; Sorshen (Ashamintallu).
The Scribe: 9.1.  Ranseur dropped. Bow in hand.  Shield  til R17T27. Sorshen is ST (+1 attack, damage). Ki-rin style + SCW.
Rezah: 9. Scimitar and shield stowed; crossbow in hand (unloaded). Smite vs. Sorshen (+4 attack, +6 damage, +4 defl to AC).
*  Share pain  (Fallon &gt;&gt;&gt; Rezah), but must stay w/in 40' (6 hours).
*  Heroism  (70 min): +2 morale attack rolls, saves, &amp; skill/ability checks (not noted on sheet).
 Erima: 8.5. Axe in hand.  Lend judgment  from Iluvar til R21T21 (+2 sacred bonus to attack).
* Metamorphosis (Huge, NA +1,  FH2 ).
*  Affected by  reckless infatuation  towards Telgarana (CL 15th, 15 days)!!!
 Ashamintallu: 8. Guisarme in hand. AOO used.
*  Mage armor, protection from good, shield .
* She just cast  reckless infatuation  on Erima, with Telgarana as the target of infatuation. Erima failed the save, but has yet to feel the effects.

 DEAD/OOC 
 
lostsole31
 R19T21:  Iluvar leaps into the air with a flying kick, striking her in the head for  6 mod . Iluvar will himself to catch and hold his point and hover midair, putting forth all of his agility to the effort but learns a crucial effort .... it is just not something he can do without training. He can't "luck" himself into a hover. He begins to fall, and her guisarme catches him across the belly for  9  as he drops back to his feet below. 
 Spoiler: Iluvar 
You just learned, that no matter how much grace, luck, and movement you have .... you can't hover. It is not something you can do if you "roll high enough" without at least 1 rank in Fly, as it is a trained-only skill.
 

 R19T14:  Oriana shoots defensively.

 R19T9.1:  The Scribe fires twice, looking for a lucky shot, and not finding it.

 R19T9:  Rezah loads his crossbow and fires again, also missing.

 R19T8.5:   Erima , what do you do? You don't actually see Fallon right now.

Faux-Sorshen on deck, Fallon in the hole ...

 
 Spoiler: Battle Tracker 

Fallon: 22.  Shield  til R46T22. Rapier in hand.
*  Share pain  (Fallon &gt;&gt;&gt; Rezah), but must stay w/in 40' (6 hours).
Telgarana: 21.1. Affected by  suggestion : Take off armor and gear!!!
* Sword &amp; Bow dropped. AP on BB is  flaming burst  til R17T21.1. BBAP til R18T21.1.
Iluvar: 21. Judgment: Justice (+2 sacred bonus to attack rolls).
*  Protection from energy [fire] for 70 min. (84 ablation).  Fly  til R33T27.
Oriana: 14. Sword yeeted to south; shield stowed. Bow in hand. FATIGUED (Heal DC 20 or rest removes)!!! DS.
* Challenge vs. Sorshen &amp; Telgarana (+1 attk, +3 damage, +1 dodge AC). DS.
* Resisted her abyssal stare: Rezah; Sorshen (Ashamintallu).
The Scribe: 9.1.  Ranseur dropped. Bow in hand.  Shield  til R17T27. Sorshen is ST (+1 attack, damage). Ki-rin style + SCW.
Rezah: 9. Scimitar and shield stowed; crossbow in hand (unloaded). Smite vs. Sorshen (+4 attack, +6 damage, +4 defl to AC).
*  Share pain  (Fallon &gt;&gt;&gt; Rezah), but must stay w/in 40' (6 hours).
*  Heroism  (70 min): +2 morale attack rolls, saves, &amp; skill/ability checks (not noted on sheet).
 Erima: 8.5. Axe in hand.  Lend judgment  from Iluvar til R21T21 (+2 sacred bonus to attack).
* Metamorphosis (Huge, NA +1,  FH2 ).
*  Affected by  reckless infatuation  towards Telgarana (CL 15th, 15 days)!!!
 Ashamintallu: 8. Guisarme in hand. AOO used.
*  Mage armor, protection from good, shield .
* She just cast  reckless infatuation  on Erima, with Telgarana as the target of infatuation. Erima failed the save, but has yet to feel the effects.

 DEAD/OOC 
 
lostsole31
 R19T8.5:  Since the fake Sorshen didn't move, Erima strikes twice. The first attack bites deep into the magical protection. As she pulls away and readies for the second attack, Faux-Sorshen does some dazzling work with her guisarme and takes Erima's greataxe from her. The greataxe goes back to normal size for a medium creature.

 R19T8:  Faux-Sorshen simply drops the now normal-sized battleaxe to the ground below. She begins flying away acrobatically, but after a few feet she shows a vulnerability. Fallon and Erima both miss her (causing the former to reappear) before the demon moves to the west. She concentrates power below at Oriana, but Oriana seems to resist the mental effect.

 End Round 19, Begin Round 20 ...

R20T22:  Fallon agains concentrates and disappears.

 R20T21.1:  Telly begins the work of removing her mithral shirt.

 R20T21:   Iluvar , what do you do?

Oriana on deck, The Scribe in the hole ...

 
 Spoiler: Battle Tracker 

Fallon: 22.  Shield  til R46T22. Rapier in hand.  Vanish  til R25T22.
*  Share pain  (Fallon &gt;&gt;&gt; Rezah), but must stay w/in 40' (6 hours).
Telgarana: 21.1. Affected by  suggestion : Take off armor and gear!!! Round one of removing armor complete.
* Sword &amp; Bow dropped. AP on BB is  flaming burst  til R17T21.1. BBAP til R18T21.1.
Iluvar: 21. Judgment: Justice (+2 sacred bonus to attack rolls).
*  Protection from energy [fire] for 70 min. (84 ablation).  Fly  til R33T27.
Oriana: 14. Sword yeeted to south; shield stowed. Bow in hand. FATIGUED (Heal DC 20 or rest removes)!!! DS.
* Challenge vs. Sorshen &amp; Telgarana (+1 attk, +3 damage, +1 dodge AC). DS.
* Resisted her abyssal stare: Rezah; Sorshen (Ashamintallu).
The Scribe: 9.1.  Ranseur dropped. Bow in hand.  Shield  til R17T27. Sorshen is ST (+1 attack, damage). Ki-rin style + SCW.
Rezah: 9. Scimitar and shield stowed; crossbow in hand (unloaded). Smite vs. Sorshen (+4 attack, +6 damage, +4 defl to AC).
*  Share pain  (Fallon &gt;&gt;&gt; Rezah), but must stay w/in 40' (6 hours).
*  Heroism  (70 min): +2 morale attack rolls, saves, &amp; skill/ability checks (not noted on sheet).
 Erima: 8.5.  Lend judgment  from Iluvar til R21T21 (+2 sacred bonus to attack). AOO used.
* Metamorphosis (Huge, NA +1,  FH2 ).
*  Affected by  reckless infatuation  towards Telgarana (CL 15th, 15 days)!!!
 Ashamintallu: 8. Guisarme in hand. AOO used.
*  Mage armor, protection from good, shield .
* She just cast  reckless infatuation  on Erima, with Telgarana as the target of infatuation. Erima failed the save, but has yet to feel the effects.

 DEAD/OOC 
 
lostsole31
 R20T21:  Iluvar flies to get to her, matches her height, and tries to acrobatically get past her defense but she executes a wicked cut against his left shin for  13 . He pulls in from the pain and throws off his attempt to punch her.

 R20T14:  Oriana repositions and shoots the demon in the wing for  5 mod .

 R20T9.1:  The Scribe repositions, takes careful aim, and shoots. His arrow enters under her right breast for  22 mod + punctured lung !

 R20T9:  Rezah loads his crossbow, sidesteps, and shoots (missing).

 R20T8.5:   Erima , you still feel Iluvar's divine aggression flow through you. What do you do?

Faux-Sorshen on deck, Fallon in the hole ...

 
 Spoiler: Battle Tracker 

Fallon: 22.  Shield  til R46T22. Rapier in hand.  Vanish  til R25T22.
*  Share pain  (Fallon &gt;&gt;&gt; Rezah), but must stay w/in 40' (6 hours).
Telgarana: 21.1. Affected by  suggestion : Take off armor and gear!!! Round one of removing armor complete.
* Sword &amp; Bow dropped. AP on BB is  flaming burst  til R17T21.1. BBAP til R18T21.1.
Iluvar: 21. Judgment: Justice (+2 sacred bonus to attack rolls).
*  Protection from energy [fire] for 70 min. (84 ablation).  Fly  til R33T27.
Oriana: 14. Sword yeeted to south; shield stowed. Bow in hand. FATIGUED (Heal DC 20 or rest removes)!!! DS.
* Challenge vs. Sorshen &amp; Telgarana (+1 attk, +3 damage, +1 dodge AC).
* Resisted her abyssal stare: Rezah; Sorshen (Ashamintallu).
The Scribe: 9.1.  Ranseur dropped. Bow in hand. Sorshen is ST (+1 attack, damage). Ki-rin style + SCW. Round 2 fallow complete.
Rezah: 9. Scimitar and shield stowed; crossbow in hand (unloaded). Smite vs. Sorshen (+4 attack, +6 damage, +4 defl to AC).
*  Share pain  (Fallon &gt;&gt;&gt; Rezah), but must stay w/in 40' (6 hours).
*  Heroism  (70 min): +2 morale attack rolls, saves, &amp; skill/ability checks (not noted on sheet).
 Erima: 8.5.  Lend judgment  from Iluvar til R21T21 (+2 sacred bonus to attack).
* Metamorphosis (Huge, NA +1,  FH2 ).
*  Affected by  reckless infatuation  towards Telgarana (CL 15th, 15 days)!!!
 Ashamintallu: 8. Guisarme in hand. AOO used.
* Punctured Lung: She will begin drowning R24T9.1. Heal DC 20 ends drowning condition.
*  Mage armor, protection from good, shield .
* She just cast  reckless infatuation  on Erima, with Telgarana as the target of infatuation. Erima failed the save, but has yet to feel the effects.

 DEAD/OOC 
 
lostsole31
 R20T8.5:  Erima grabs her now-normal-sized axe, and moves into melee range.

 R20T8:  This time, with Erima in her grill again, the angry demon begins hacking at the huge half-orc. The second attack of three hits along Erima's tree-trunk-sized neck for  17 mod . She then adjusts to the southwest to put Iluvar in Erima's way some.

 End Round 20, Begin Round 21 ...

R21T22:  Fallon suddenly appears in the air, flanking with Iluvar, her rapier having been unable to penetrate the demon's hide.

 R21T21.1:  Telgarana continues the action of removing her armor.

 R21T21:   Iluvar , you do not have the training to hover for a full attack, no matter how much luck you muster .... that skill is beyond you. You know this now. However, Fallon did set up whatever singular attack you might make with flanking for you. Judgment is active. What do you do?

Oriana on deck, The Scribe in the hole ...

 
 Spoiler: Battle Tracker 

Fallon: 22.  Shield  til R46T22. Rapier in hand.
*  Share pain  (Fallon &gt;&gt;&gt; Rezah), but must stay w/in 40' (6 hours).
Telgarana: 21.1. Affected by  suggestion : Take off armor and gear!!! Round two of removing armor complete.
* Sword &amp; Bow dropped. AP on BB is  flaming burst  til R17T21.1. BBAP til R18T21.1.
Iluvar: 21. Judgment: Justice (+2 sacred bonus to attack rolls).
*  Protection from energy [fire] for 70 min. (84 ablation).  Fly  til R33T27.
Oriana: 14. Sword yeeted to south; shield stowed. Bow in hand. FATIGUED (Heal DC 20 or rest removes)!!! DS.
* Challenge vs. Sorshen &amp; Telgarana (+1 attk, +3 damage, +1 dodge AC).
* Resisted her abyssal stare: Rezah; Sorshen (Ashamintallu).
The Scribe: 9.1.  Ranseur dropped. Bow in hand. Sorshen is ST (+1 attack, damage). Ki-rin style + SCW. Round 2 fallow complete.
Rezah: 9. Scimitar and shield stowed; crossbow in hand (unloaded). Smite vs. Sorshen (+4 attack, +6 damage, +4 defl to AC).
*  Share pain  (Fallon &gt;&gt;&gt; Rezah), but must stay w/in 40' (6 hours).
*  Heroism  (70 min): +2 morale attack rolls, saves, &amp; skill/ability checks (not noted on sheet).
 Erima: 8.5.  Lend judgment  from Iluvar til R21T21 (+2 sacred bonus to attack).
*  Axe is NORMAL sized for a medium creature, but she has a hand on it.
* Metamorphosis (Huge, NA +1,  FH2 ).
*  Affected by  reckless infatuation  towards Telgarana (CL 15th, 15 days)!!!
 Ashamintallu: 8. Guisarme in hand.
* Punctured Lung: She will begin drowning R24T9.1. Heal DC 20 ends drowning condition.
*  Mage armor, protection from good, shield .
* She just cast  reckless infatuation  on Erima, with Telgarana as the target of infatuation. Erima failed the save, but has yet to feel the effects.

 DEAD/OOC 
 
lostsole31
 R21T21:  Iluvar reaches out to touch the demon's shin, and then flies away, dodging her counterattack, landing on the ground next to the bed.

 R21T14:  Oriana shoots twice, missing.

 R21T9.1:  The Scribe takes out a wand and touches it to himself for some defense.

 R21T9:  Rezah moves up to Erima and casts a spell on her for   24 healing  .

 R21T8.5:   Erima , what do you do?

Faux-Sorshen on deck, Fallon in the hole ...

 
 Spoiler: Battle Tracker 

Fallon: 22.  Shield  til R46T22. Rapier in hand.
*  Share pain  (Fallon &gt;&gt;&gt; Rezah), but must stay w/in 40' (6 hours).
Telgarana: 21.1. Affected by  suggestion : Take off armor and gear!!! Round two of removing armor complete.
* Sword &amp; Bow dropped. AP on BB is  flaming burst  til R17T21.1. BBAP til R18T21.1.
Iluvar: 21. Judgment: Justice (+2 sacred bonus to attack rolls).
*  Protection from energy [fire] for 70 min. (84 ablation).  Fly  til R33T27.
Oriana: 14. Sword yeeted to south; shield stowed. Bow in hand. FATIGUED (Heal DC 20 or rest removes)!!! DS.
* Challenge vs. Sorshen &amp; Telgarana (+1 attk, +3 damage, +1 dodge AC).
* Resisted her abyssal stare: Rezah; Sorshen (Ashamintallu).
The Scribe: 9.1.  Ranseur dropped. Bow and  wand of shield  in hand. Sorshen is ST (+1 attack, damage). Ki-rin style + SCW.
* Reset round just occurred.
*   Shield  til R31T9.1.
Rezah: 9. Scimitar and shield stowed; crossbow in hand (unloaded). Smite vs. Sorshen (+4 attack, +6 damage, +4 defl to AC).
*  Share pain  (Fallon &gt;&gt;&gt; Rezah), but must stay w/in 40' (6 hours).
*  Heroism  (70 min): +2 morale attack rolls, saves, &amp; skill/ability checks (not noted on sheet).
 Erima: 8.5.  Lend judgment  from Iluvar til R21T21 (+2 sacred bonus to attack).
*  Axe is NORMAL sized for a medium creature, but she has a hand on it.
* Metamorphosis (Huge, NA +1,  FH2 ).
*  Affected by  reckless infatuation  towards Telgarana (CL 15th, 15 days)!!!
 Ashamintallu: 8. Guisarme in hand. STAGGERED til R22T21!!! AOO used.
* Punctured Lung: She will begin drowning R24T9.1. Heal DC 20 ends drowning condition.
*  Mage armor, protection from good, shield .
* She just cast  reckless infatuation  on Erima, with Telgarana as the target of infatuation. Erima failed the save, but has yet to feel the effects.

 DEAD/OOC 
 
lostsole31
 R21T8.5:  Erima's shapeshifts again, still getting her   FH2   from previously, and this time growing fangs and claws even as her skin loses its rigidity. She then bites the Faux Sorshen in the upper left leg for  13 mod .

 R21T8:  Faux-Sorshen acrobatically flies away, moving behind a pillar. She then concentrates towards Fallon, but nothing happens.

 End Round 21, Begin Round 22 ...

R22T22:  Fallon flies in aerobatically, but not skillfully enough, though the counterattack only scrapes against Fallon's outer wards as Fallon's own attack does the same.

 R22T21.1:  Telgarana continues removing her armor.

 R22T21:   Iluvar , you are on the ground next to the bed. What do you do?

Oriana on deck, The Scribe in the hole ...

 
 Spoiler: Battle Tracker 

Fallon: 22.  Shield  til R46T22. Rapier in hand.
*  Share pain  (Fallon &gt;&gt;&gt; Rezah), but must stay w/in 40' (6 hours).
Telgarana: 21.1. Affected by  suggestion : Take off armor and gear!!! Round three of removing armor complete.
* Sword &amp; Bow dropped. AP on BB is  flaming burst  til R17T21.1. BBAP til R18T21.1.
Iluvar: 21. Judgment: Justice (+2 sacred bonus to attack rolls).
*  Protection from energy [fire] for 70 min. (84 ablation).  Fly  til R33T27.
Oriana: 14. Sword yeeted to south; shield stowed. Bow in hand. FATIGUED (Heal DC 20 or rest removes)!!! DS.
* Challenge vs. Sorshen &amp; Telgarana (+1 attk, +3 damage, +1 dodge AC).
* Resisted her abyssal stare: Rezah; Sorshen (Ashamintallu).
The Scribe: 9.1.  Ranseur dropped. Bow and  wand of shield  in hand. Sorshen is ST (+1 attack, damage). Ki-rin style + SCW.
* Reset round just occurred.
*   Shield  til R31T9.1.
Rezah: 9. Scimitar and shield stowed; crossbow in hand (unloaded). Smite vs. Sorshen (+4 attack, +6 damage, +4 defl to AC).
*  Share pain  (Fallon &gt;&gt;&gt; Rezah), but must stay w/in 40' (6 hours).
*  Heroism  (70 min): +2 morale attack rolls, saves, &amp; skill/ability checks (not noted on sheet).
 Erima: 8.5.  Lend judgment  from Iluvar til R21T21 (+2 sacred bonus to attack).
*  Axe is NORMAL sized for a medium creature, but she has a hand on it.
* Metamorphosis (Huge,  FH2 , Bite &amp; claw [1] that each do base 2d8).
*  Affected by  reckless infatuation  towards Telgarana (CL 15th, 15 days)!!!
 Ashamintallu: 8. Guisarme in hand. STAGGERED til R22T21!!!
* Punctured Lung: She will begin drowning R24T9.1. Heal DC 20 ends drowning condition.
*  Mage armor, protection from good, shield .
* She just cast  reckless infatuation  on Erima, with Telgarana as the target of infatuation. Erima failed the save, but has yet to feel the effects.

 DEAD/OOC 
 
lostsole31
 R22T21:  Iluvar takes a step away and casts a healing spell on himself for   20 healing  .

 R22T14:  Oriana adjusts position and shoots at Faux-Sorshen.

 R22T9.1:  The Scribe zooms across to the east and then shoots at the demon, a silver light faintly illuminating the arrow in flight before it misses.

 R22T9:  Rezah hops up onto the dais, approaching Iluvar. He casts a healing spell on Iluvar for   8 healing  .

 R22T8.5:   Erima , what do you do?

Faux-Sorshen on deck, Fallon in the hole ...

 
 Spoiler: Battle Tracker 

Fallon: 22.  Shield  til R46T22. Rapier in hand.
*  Share pain  (Fallon &gt;&gt;&gt; Rezah), but must stay w/in 40' (6 hours).
Telgarana: 21.1. Affected by  suggestion : Take off armor and gear!!! Round three of removing armor complete.
* Sword &amp; Bow dropped. AP on BB is  flaming burst  til R17T21.1. BBAP til R18T21.1.
Iluvar: 21. Judgment: Justice (+2 sacred bonus to attack rolls).
*  Protection from energy [fire] for 70 min. (84 ablation).  Fly  til R33T27.
Oriana: 14. Sword yeeted to south; shield stowed. Bow in hand. FATIGUED (Heal DC 20 or rest removes)!!! DS.
* Challenge vs. Sorshen &amp; Telgarana (+1 attk, +3 damage, +1 dodge AC).
* Resisted her abyssal stare: Rezah; Sorshen (Ashamintallu).
The Scribe: 9.1.  Ranseur dropped. Bow and  wand of shield  in hand. Sorshen is ST (+1 attack, damage). Ki-rin style + SCW.
*   Shield  til R31T9.1.
Rezah: 9. Scimitar and shield stowed; crossbow in hand (unloaded). Smite vs. Sorshen (+4 attack, +6 damage, +4 defl to AC).
*  Share pain  (Fallon &gt;&gt;&gt; Rezah), but must stay w/in 40' (6 hours).
*  Heroism  (70 min): +2 morale attack rolls, saves, &amp; skill/ability checks (not noted on sheet).
 Erima: 8.5.  Lend judgment  from Iluvar til R21T21 (+2 sacred bonus to attack).
*  Axe is NORMAL sized for a medium creature, but she has a hand on it.
* Metamorphosis (Huge,  FH2 , Bite &amp; claw [1] that each do base 2d8).
*  Affected by  reckless infatuation  towards Telgarana (CL 15th, 15 days)!!!
 Ashamintallu: 8. Guisarme in hand. STAGGERED til R22T21!!!
* Punctured Lung: She will begin drowning R24T9.1. Heal DC 20 ends drowning condition.
*  Mage armor, protection from good, shield .
* She just cast  reckless infatuation  on Erima, with Telgarana as the target of infatuation. Erima failed the save, but has yet to feel the effects.

 DEAD/OOC 
 
lostsole31
 R22T8.5:  Now purely relying on her fangs and claws, Erima closes the gap, before slashing around the pillar. Her bite completely misses, but the claw badly hacks her ear for  23 mod .

 R22T8:  Now with two crippling injuries - one to breathing and one to senses - Faux-Sorshen hovers back a few feet. With one hand, she desperately attempts to end the life-threatening danger of her punctured lung. Fallon gets an AOO but misses. To her credit, the demon's knowledge of anatomy is quite adept, and she manages to keep herself from drowning in her own blood (which would have happened in a handful of seconds).

 End Round 22, Begin Round 23 ...

R23T22:  Fallon tries to move acrobatically to the side only a few feet, her spells protecting her from a claw swing from the demon.

 R23T21.1:  Telly continues removing her armor.

 R23T21:   Iluvar , what do you do?

Oriana on deck, The Scribe in the hole ...

 
 Spoiler: Battle Tracker 

Fallon: 22.  Shield  til R46T22. Rapier in hand.
*  Share pain  (Fallon &gt;&gt;&gt; Rezah), but must stay w/in 40' (6 hours).
Telgarana: 21.1. Affected by  suggestion : Take off armor and gear!!! Round four of removing armor complete.
* Sword &amp; Bow dropped. AP on BB is  flaming burst  til R17T21.1. BBAP til R18T21.1.
Iluvar: 21. Judgment: Justice (+2 sacred bonus to attack rolls).
*  Protection from energy [fire] for 70 min. (84 ablation).  Fly  til R33T27.
Oriana: 14. Sword yeeted to south; shield stowed. Bow in hand. FATIGUED (Heal DC 20 or rest removes)!!! DS.
* Challenge vs. Sorshen &amp; Telgarana (+1 attk, +3 damage, +1 dodge AC).
* Resisted her abyssal stare: Rezah; Sorshen (Ashamintallu).
The Scribe: 9.1.  Ranseur dropped. Bow and  wand of shield  in hand. Sorshen is ST (+1 attack, damage). Ki-rin style + SCW.
*   Shield  til R31T9.1.
Rezah: 9. Scimitar and shield stowed; crossbow in hand (unloaded). Smite vs. Sorshen (+4 attack, +6 damage, +4 defl to AC).
*  Share pain  (Fallon &gt;&gt;&gt; Rezah), but must stay w/in 40' (6 hours).
*  Heroism  (70 min): +2 morale attack rolls, saves, &amp; skill/ability checks (not noted on sheet).
 Erima: 8.5.  Lend judgment  from Iluvar til R21T21 (+2 sacred bonus to attack).
*  Axe is NORMAL sized for a medium creature, but she has a hand on it.
* Metamorphosis (Huge,  FH2 , Bite &amp; claw [1] that each do base 2d8).
*  Affected by  reckless infatuation  towards Telgarana (CL 15th, 15 days)!!!
 Ashamintallu: 8. AOO used.
*  Mage armor, protection from good, shield .
* She just cast  reckless infatuation  on Erima, with Telgarana as the target of infatuation. Erima failed the save, but has yet to feel the effects.

 DEAD/OOC 
 
lostsole31
 R23T21:  Iluvar reaches into his spell component bag and pulls out an item as he starts casting a spell directed at the demon. So focused on magic relating to finality is Iluvar that his magic completely overwhelms the demon's magical resistance, but its tough nature is enough for it to only take  12  and resist the movement.

 R23T14:  Oriana shoots twice defensively.

 R23T9.1:  The Scribe, still in a combination of defensive martial styles, shoots twice more.

 R23T9:  Rezah falls back and lets loose with a burst of positive energy that provides up to   17 healing   to Erima, Telgarana, Fallon (fully healed), and Iluvar.

 R23T8.5:  Erima gets   FH2  . Erima, what do you do?

Faux-Sorshen on deck, Fallon in the hole ...

 
 Spoiler: Battle Tracker 

Fallon: 22.  Shield  til R46T22. Rapier in hand.
*  Share pain  (Fallon &gt;&gt;&gt; Rezah), but must stay w/in 40' (6 hours).
Telgarana: 21.1. Affected by  suggestion : Take off armor and gear!!! Round four of removing armor complete.
* Sword &amp; Bow dropped. AP on BB is  flaming burst  til R17T21.1. BBAP til R18T21.1.
Iluvar: 21. Judgment: Justice (+2 sacred bonus to attack rolls).
*  Protection from energy [fire] for 70 min. (84 ablation).  Fly  til R33T27.
Oriana: 14. Sword yeeted to south; shield stowed. Bow in hand. FATIGUED (Heal DC 20 or rest removes)!!! DS.
* Challenge vs. Sorshen &amp; Telgarana (+1 attk, +3 damage, +1 dodge AC).
* Resisted her abyssal stare: Rezah; Sorshen (Ashamintallu).
The Scribe: 9.1.  Ranseur dropped. Bow and  wand of shield  in hand. Sorshen is ST (+1 attack, damage). Ki-rin style + SCW.
*   Shield  til R31T9.1.
Rezah: 9. Scimitar and shield stowed; crossbow in hand (unloaded). Smite vs. Sorshen (+4 attack, +6 damage, +4 defl to AC).
*  Share pain  (Fallon &gt;&gt;&gt; Rezah), but must stay w/in 40' (6 hours).
*  Heroism  (70 min): +2 morale attack rolls, saves, &amp; skill/ability checks (not noted on sheet).
 Erima: 8.5.  Lend judgment  from Iluvar til R21T21 (+2 sacred bonus to attack).
*  Axe is NORMAL sized for a medium creature, but she has a hand on it.
* Metamorphosis (Huge,  FH2 , Bite &amp; claw [1] that each do base 2d8).
*  Affected by  reckless infatuation  towards Telgarana (CL 15th, 15 days)!!!
 Ashamintallu: 8. AOO used.
*  Mage armor, protection from good, shield .
* She just cast  reckless infatuation  on Erima, with Telgarana as the target of infatuation. Erima failed the save, but has yet to feel the effects.

 DEAD/OOC 
 
lostsole31
 R23T8.5:  Erima presses closer and keeps thrashing. She discovers, however, that as always a body proves to be difficult terrain .... such as the body of the Gray Maiden on the deck. She only gets that one attack, and misses. Erima also notices that she no longer has the boost from Erima's divine power.

 R23T8:  Faux-Sorshen acrobatically gets out of her tangle, at least from Fallon, but fifteen feet into her travel along the eastern wall she creates an opening and Erima clips her with a claw, but not hard enough to hurt her. Faux-Sorshen, after a few more feet, spins around and casts a spell at Erima while gesturing at The Scribe.

 Erima , roll a Will save.....

 End Round 23, Begin Round 24 ...

R24T22:  Fallon closes aerobatically, clashing weapons wildly with the demon.

 R24T21.1:  Telgarana finally removes her armor, her clothes coming off with it as well. Telgarana stands there in the middle of the room completely naked.

 Telgarana , you finally come to control of your senses. You don't have any actions this round (having spent it all on removing the last of your armor and clothes). There is no "memory gap" as you were fully aware of what you were doing, you just weren't in your right mind. Your not even sure what justification you had for removing and dropping everything, but all of your gear (save your katana) are in a discarded pile 5' to the east of you. Your katana is on the ground, 10' to your WNW.

 R24T21:   Iluvar , what do you do?

Oriana on deck, The Scribe in the hole ...

 
 Spoiler: Battle Tracker 

Fallon: 22.  Shield  til R46T22. Rapier in hand.
*  Share pain  (Fallon &gt;&gt;&gt; Rezah), but must stay w/in 40' (6 hours).
Telgarana: 21.1. Armor is completely removed.
* Sword &amp; Bow dropped.
Iluvar: 21. Judgment: Justice (+2 sacred bonus to attack rolls).
*  Protection from energy [fire] for 70 min. (84 ablation).  Fly  til R33T27.
Oriana: 14. Sword yeeted to south; shield stowed. Bow in hand. FATIGUED (Heal DC 20 or rest removes)!!! DS.
* Challenge vs. Sorshen &amp; Telgarana (+1 attk, +3 damage, +1 dodge AC).
* Resisted her abyssal stare: Rezah; Sorshen (Ashamintallu).
The Scribe: 9.1.  Ranseur dropped. Bow and  wand of shield  in hand. Sorshen is ST (+1 attack, damage). Ki-rin style + SCW.
*   Shield  til R31T9.1.
Rezah: 9. Scimitar and shield stowed; crossbow in hand (unloaded). Smite vs. Sorshen (+4 attack, +6 damage, +4 defl to AC).
*  Share pain  (Fallon &gt;&gt;&gt; Rezah), but must stay w/in 40' (6 hours).
*  Heroism  (70 min): +2 morale attack rolls, saves, &amp; skill/ability checks (not noted on sheet).
 Erima: 8.5. AOO used. Must make a Will save vs. unnatural lust towards The Scribe (Will DC 22).
*  Axe is NORMAL sized for a medium creature, but she has a hand on it.
* Metamorphosis (Huge,  FH2 , Bite &amp; claw [1] that each do base 2d8).
*  Affected by  reckless infatuation  towards Telgarana (CL 15th, 15 days)!!!
 Ashamintallu: 8.
*  Mage armor, protection from good, shield .
* She just cast  reckless infatuation  on Erima, with Telgarana as the target of infatuation. Erima failed the save, but has yet to feel the effects.

 DEAD/OOC 
 
lostsole31
 R24T21:  Iluvar casts a spell and moves acrobatically up and to the northeast to be directly under Faux-Sorshen. As it was, Faux-Sorshen was so focused on Fallon's attack she didn't really respond to Iluvar anyway, and his use of acrobatics helps to "burn flight" to keep him from worrying about how slow he's going while still maintaining flight.

 R24T14:  Oriana goes right underneath Erima's legs to come out the other side and shoot, the arrow bouncing off of one of the demon's many layer of protections.

 R24T9.1:  The Scribe darts over and past the dais to the north, turns, and shoots (missing).

 R24T9:  Rezah steps up to Erima.   "I should feel upset that the power Sarenrae has given me to lay low evil must be focused in this battle to heal others; but that is Her gift to me, and mine to you, for you are more powerful than I. Knock that tart out of the sky, Erima."   He prays over Erima to give her   7 healing  .

 R24T8.5:   Erima , you had briefly felt strange, sexual stirrings for Telgarana at the most inopportune time, but were able to wipe that from your mind to focus on the battle. What do you do?

Faux-Sorshen on deck, Fallon in the hole ...

 
 Spoiler: Battle Tracker 

Fallon: 22.  Shield  til R46T22. Rapier in hand.
*  Share pain  (Fallon &gt;&gt;&gt; Rezah), but must stay w/in 40' (6 hours).
Telgarana: 21.1. Armor is completely removed.
* Sword &amp; Bow dropped.
Iluvar: 21. Judgment: Justice (+2 sacred bonus to attack rolls).  Divine favor  til R34T21.
*  Protection from energy [fire] for 70 min. (84 ablation).  Fly  til R33T27.
Oriana: 14. Sword yeeted to south; shield stowed. Bow in hand. FATIGUED (Heal DC 20 or rest removes)!!! DS.
* Challenge vs. Sorshen &amp; Telgarana (+1 attk, +3 damage, +1 dodge AC).
* Resisted her abyssal stare: Rezah; Sorshen (Ashamintallu).
The Scribe: 9.1.  Ranseur dropped. Bow and  wand of shield  in hand. Sorshen is ST (+1 attack, damage). Ki-rin style + SCW.
*   Shield  til R31T9.1.
Rezah: 9. Scimitar and shield stowed; crossbow in hand (unloaded). Smite vs. Sorshen (+4 attack, +6 damage, +4 defl to AC).
*  Share pain  (Fallon &gt;&gt;&gt; Rezah), but must stay w/in 40' (6 hours).
*  Heroism  (70 min): +2 morale attack rolls, saves, &amp; skill/ability checks (not noted on sheet).
 Erima: 8.5.
*  Axe is NORMAL sized for a medium creature, but she has a hand on it.
* Metamorphosis (Huge,  FH2 , Bite &amp; claw [1] that each do base 2d8).
*  Affected by  reckless infatuation  towards Telgarana (CL 15th, 15 days)!!!
 Ashamintallu: 8.
*  Mage armor, protection from good, shield .
* She just cast  reckless infatuation  on Erima, with Telgarana as the target of infatuation. Erima failed the save, but has yet to feel the effects.

 DEAD/OOC 
 
lostsole31
 R24T8.5:  Erima gains FH2 as she steps closer, thrashing around in hopes of finally getting rid of the sham-Sorshen. A claw slashes against the demon's upper left arm for  14 mod , and it causes the monster to shriek in pain.

 R24T8:  The demon desperately tries to get out of its bad situation. She acrobatically tries to get away from Erima and Iluvar and Fallon, but the wounds are starting to affect her and she doesn't do that well. Fallon and Erima's AOOs get stopped by the second tier of magical defenses; Iluvar's sense of justice carries him to success as he high-kicks her in the chest for  7 mod . Faux-Sorshen flies to the north of the room, concentrates briefly, and then disappears!

 Combat Ends... 

I will have a loose follow on the clock, but the party is no longer in need of intiative.

What do you do? Telly, do you start putting clothes back on?

 
 Spoiler: Battle Tracker 

Fallon: 22.  Shield  til R46T22. Rapier in hand.
*  Share pain  (Fallon &gt;&gt;&gt; Rezah), but must stay w/in 40' (6 hours).
Telgarana: 21.1. Armor is completely removed.
* Sword &amp; Bow dropped.
Iluvar: 21. Judgment: Justice (+2 sacred bonus to attack rolls).  Divine favor  til R34T21.
*  Protection from energy [fire] for 70 min. (84 ablation).  Fly  til R33T27.
Oriana: 14. Sword yeeted to south; shield stowed. Bow in hand. FATIGUED (Heal DC 20 or rest removes)!!! DS.
* Challenge vs. Sorshen &amp; Telgarana (+1 attk, +3 damage, +1 dodge AC).
* Resisted her abyssal stare: Rezah; Sorshen (Ashamintallu).
The Scribe: 9.1.  Ranseur dropped. Bow and  wand of shield  in hand. Sorshen is ST (+1 attack, damage). Ki-rin style + SCW.
*   Shield  til R31T9.1.
Rezah: 9. Scimitar and shield stowed; crossbow in hand (unloaded). Smite vs. Sorshen (+4 attack, +6 damage, +4 defl to AC).
*  Share pain  (Fallon &gt;&gt;&gt; Rezah), but must stay w/in 40' (6 hours).
*  Heroism  (70 min): +2 morale attack rolls, saves, &amp; skill/ability checks (not noted on sheet).
 Erima: 8.5.
*  Axe is NORMAL sized for a medium creature, but she has a hand on it.
* Metamorphosis (Huge,  FH2 , Bite &amp; claw [1] that each do base 2d8).
*  Affected by  reckless infatuation  towards Telgarana (CL 15th, 15 days)!!!
 Ashamintallu: 8.
*  Mage armor, protection from good, shield .
* She just cast  reckless infatuation  on Erima, with Telgarana as the target of infatuation. Erima failed the save, but has yet to feel the effects.

 DEAD/OOC 
 
lostsole31
The Scribe nods, but instead of having people search randomly, he orders  a full, deep-in search of this area, as there is no apparent exit.

It's  what Pathfinders do, even when it isn't sexy or glorious, and so for  the next 3 hours and 46 minutes the team does a complete search of the  area.

The Scribe recovers 12 of the arrows he fired and his cold iron ranseur. His  shield  ends.
Fallon's  shield  ends, but the  share pain  with Rezah continues.
Telgarana is completely regarbed, having recovered her bow as well. She has no outstanding magic or effects on her. She recovers 2 of her arrows.
Iluvar's judgment ends, as does his  divine favor ,  protection from energy [fire] , and  fly .
Oriana recovers her sword.
Rezah's share pain with Fallon continues (see above), but his  heroism  ends.
Erima returns to normal size, enjoying the regain of her axe comfortably in her hands. The rest of her metamorphosis likewise dissipates.

The  two snake mosaics radiate strong conjuration. A casual examination  reveals that the eyes of both snakes are apparently missing, and all  that remains is a circular hollow. Two fist-sized amber discs sit atop  the bed's headboard - each of these gems is valued at 100 gp, but more  importantly, The Scribe figures they serve to activate what appears to  be another mosaic-driven teleporter in the room.

A recently  killed Gray Maiden hangs from the manacles attached to the pillars just  southwest of the bed, taking up enough room that Erima fumbled with her  body during the battle. Her body is strangely brittle and dry, and bears  obvious signs of torture. The armor scattered about the room is a  dismantled suit of full plate armor that once belonged to the poor Gray  Maiden that Faux-Sorshen had killed. Oriana wants to bury the Gray  Maiden in her armor; the woman's name was Loria Peratti.

 
 Spoiler: Battle Tracker 

Fallon: 22.
*  Share pain  (Fallon &gt;&gt;&gt; Rezah), but must stay w/in 40' (6 hours).
Telgarana: 21.1.
Iluvar: 21.  Protection from energy [fire] .
Oriana: 14. FATIGUED (Heal DC 20 or rest removes)!!!
* Challenge vs. Sorshen &amp; Telgarana (+1 attk, +3 damage, +1 dodge AC).
* Resisted her abyssal stare today: Rezah; Sorshen (Ashamintallu).
The Scribe: 9.1.  Ranseur dropped. Bow and  wand of shield  in hand.
*  Sorshen is ST (+1 attack, damage).
Rezah: 9. Smite vs. Sorshen (+4 attack, +6 damage, +4 defl to AC).
*  Share pain  (Fallon &gt;&gt;&gt; Rezah), but must stay w/in 40' (6 hours).
 Erima: 8.5.
*  Axe is NORMAL sized for a medium creature, but she has a hand on it.
* Metamorphosis (Huge).
*  Affected by  reckless infatuation  towards Telgarana (CL 15th, 15 days)!!!
 Ashamintallu: 8.
*  Mage armor, protection from good, shield .
* She just cast  reckless infatuation  on Erima, with Telgarana as the target of infatuation. Erima failed the save, but has yet to feel the effects.

 DEAD/OOC 
 
lostsole31
Rezah, still under the effects of the  share pain  power, stays near Fallon, if nothing else so that if something should happen he can protect or get right to healing her as necessary.

Iluvar casts a spell on himself, protecting himself against an energy type that hasn't been seen recently, and in doing so feels the most last of his most powerful magic leave him. Erima conserves herself, while Telly invokes the power of her  shining wayfinder  to protect her.

Fallon puts the amber eyes into the slots fit for them on the northern mosaic. As soon as she does so, both the northern and southern mosaics on the floor glow a golden light.

What do you do?

 
 Spoiler: Battle Tracker 

Fallon: xx.
*  Share pain  (Fallon &gt;&gt;&gt; Rezah), but must stay w/in 40' (6 hours).
Telgarana: xx.  Protection from evil  (10 rounds).
Iluvar: xx.  Protection from energy [fire]  (70 min.)
Oriana: xx. FATIGUED (Heal DC 20 or rest removes)!!!
* Challenge vs. Sorshen &amp; Telgarana (+1 attk, +3 damage, +1 dodge AC).
* Resisted her abyssal stare today: Rezah; Sorshen (Ashamintallu).
The Scribe: xx.
*  Sorshen is ST (+1 attack, damage).
Rezah: x. Smite vs. Sorshen (+4 attack, +6 damage, +4 defl to AC).
*  Share pain  (Fallon &gt;&gt;&gt; Rezah), but must stay w/in 40' (6 hours).
 Erima: xx.
*  Affected by  reckless infatuation  towards Telgarana (CL 15th, 15 days)!!!
 
Ashamintallu: 8.
*  Mage armor, protection from good, shield .
* She just cast  reckless infatuation  on Erima, with Telgarana as the target of infatuation. Erima failed the save, but has yet to feel the effects.

 DEAD/OOC 
 
lostsole31
The whole room exploration in detail took about 90 minutes as all this was going on up to this point.

Since each of you could only go through the teleporter to this room individually, you all hear it cycle on! In reacting to potential danger, Iluvar can feel the Shard of Lust in his hand urging him on to greater reflexes ... or recklessness.

 Round One ... 
 R1T28:   Iluvar , the Shard of Lust is still in hand. What do you do?

 
 Spoiler: Battle Tracker 

Iluvar: 28.  Shard of Lust  in hand.
The Scribe: 25.
*  Sorshen is ST (+1 attack, damage).
Fallon: 24.
*  Share pain  (Fallon &gt;&gt;&gt; Rezah), but must stay w/in 40' (6 hours).
Telgarana: 22.
Oriana: xx. FATIGUED!!!
* Challenge vs. Sorshen &amp; Telgarana (+1 attk, +3 damage, +1 dodge AC).
* Resisted her abyssal stare today: Rezah; Sorshen (Ashamintallu).
Rezah: 21. Smite vs. Sorshen (+4 attack, +6 damage, +4 defl to AC).
*  Share pain  (Fallon &gt;&gt;&gt; Rezah), but must stay w/in 40' (6 hours).
 Ashamintallu: 18.
*  Mage armor .
Erima: 9.
*  Affected by  reckless infatuation  towards Telgarana (CL 15th, 15 days)!!!
 
 
lostsole31
 R1T28:  Iluvar gets into a defensive stance and casts a spell on himself.

 R1T25:  The Scribe picks up his ranseur (during searching and going through things, he had set it down), gets into a martial stance and moves around the periphery of the round room until he sees the target!   "It's her!"   he calls out to the party, and then looking back into the alcove he says with accusatory purpose.   "It is ...  Ashamintallu ! Not Sorshen, but Ashamintallu. That was not the name of the glass golem we found Erima.... but the hame of its true likeness. Show yourself, Ashamintallu, for you are a pale and impotent version of the Runelord you try to copy."  
 R1T24:  Fallon takes her rapier as she closes into the alcove. She scores a guarded strike on Ashamintallu's chest for  42 mod + bewildered .   "Nailed her!"   says Fallon triumphantly.

 R1T22:   Telgarana , what do you do? No weapons are currently in hand, and you have no known active effects or spells running.

 
 Spoiler: Battle Tracker 

Iluvar: 28.  Shard of Lust  in hand. Crane Style.  Divine favor  til R11T28.
The Scribe: 25.
*  Sorshen is ST (+1 attack, damage).
Fallon: 24.  Silverfang  in hand. +2 AC until END of R2T24.
*  Share pain  (Fallon &gt;&gt;&gt; Rezah), but must stay w/in 40' (4.5 hours).
Telgarana: 22.
Oriana: xx. FATIGUED!!!
* Challenge vs. Sorshen &amp; Telgarana (+1 attk, +3 damage, +1 dodge AC).
* Resisted her abyssal stare today: Rezah; Sorshen (Ashamintallu).
Rezah: 21. Smite vs. Sorshen (+4 attack, +6 damage, +4 defl to AC).
*  Share pain  (Fallon &gt;&gt;&gt; Rezah), but must stay w/in 40' (4.5 hours).
 Ashamintallu: 18.
*  Mage armor .
Erima: 9.
*  Affected by  reckless infatuation  towards Telgarana (CL 15th, 15 days)!!!
 
 
lostsole31
 R1T22:  Telgarana shouts,    "Okay, Bargain Basement! Time for Round Two!"     as her blade once again sings from it's scabbard. When she strikes, her blow concusses against a close field of magic, likely a  mage armor . 
 Spoiler: Telgarana 
You noted in the battle that Dollar Store had double protection, likely a  shield  spell with  mage armor , but she doesn't seem to have that doubled protection now.
 

 R1T21:  Oriana, fatigued as she is, simply breathes out to control her weariness and takes out her longbow.    "My challenge to see you destroyed still stands, Witch!"    she calls out as she shoots but completely misses with all that's in the way.

 R1T20:  Rezah moves down while readying his shield and casts a restorative prayer on Oriana, removing her fatigue.

 R1T18:  Ashamintallu snarls at The Scribe, visibly affected by his deduction. She looks at Fallon and smiles, cooingly saying,    "It really would feel much better in combat to not be weighed down by everything your wearing and carrying, wouldn't it?"  

Fallon looks like she's really fighting before finally shouting,   "NO, BITCH!"  

The Scribe says,   "Call her Ashamintallu!"  
 R1T9:   Erima , what do you do? The ceiling is 8' high, so you can't increase size in here.

Iluvar on deck, The Scribe in the hole ...

 
 Spoiler: Battle Tracker 

Iluvar: 28.  Shard of Lust  in hand. Crane Style.  Divine favor  til R11T28.
The Scribe: 25.
*  Sorshen is ST (+1 attack, damage).
Fallon: 24.  Silverfang  in hand. +2 AC until END of R2T24.
*  Share pain  (Fallon &gt;&gt;&gt; Rezah), but must stay w/in 40' (4.5 hours).
Telgarana: 22. BB in hand.  Speed  AP on blade til R11T22 (Make extra attack w/ FAA).
Oriana: 21. FATIGUED!!!
* Challenge vs. Sorshen &amp; Telgarana (+1 attk, +3 damage, +1 dodge AC).
* Resisted her abyssal stare today: Rezah; Sorshen (Ashamintallu).
Rezah: 20. Shield readied. Smite vs. Sorshen (+4 attack, +6 damage, +4 defl to AC).
*  Share pain  (Fallon &gt;&gt;&gt; Rezah), but must stay w/in 40' (4.5 hours).
 Ashamintallu: 18.
*  Mage armor .
Erima: 9.
*  Affected by  reckless infatuation  towards Telgarana (CL 15th, 15 days)!!!
 
 
lostsole31
 R1T9:  Instead of crowding the place further, Erima gets ready to dash if Ashamintallu gets through. "  It's a little too crowded in there!  "

 End Round One, Begin Round 2 ...

R2T28:   Iluvar , what do you do?

The Scribe on deck, Fallon in the hole ...

 
 Spoiler: Battle Tracker 

Iluvar: 28.  Shard of Lust  in hand. Crane Style.  Divine favor  til R11T28.
The Scribe: 25.
*  Sorshen is ST (+1 attack, damage).
Fallon: 24.  Silverfang  in hand. +2 AC until END of R2T24.
*  Share pain  (Fallon &gt;&gt;&gt; Rezah), but must stay w/in 40' (4.5 hours).
Telgarana: 22. BB in hand.  Speed  AP on blade til R11T22 (Make extra attack w/ FAA).
Oriana: 21. FATIGUED!!!
* Challenge vs. Sorshen &amp; Telgarana (+1 attk, +3 damage, +1 dodge AC).
* Resisted her abyssal stare today: Rezah; Sorshen (Ashamintallu).
Rezah: 20. Shield readied. Smite vs. Sorshen (+4 attack, +6 damage, +4 defl to AC).
*  Share pain  (Fallon &gt;&gt;&gt; Rezah), but must stay w/in 40' (4.5 hours).
 Ashamintallu: 18.
*  Mage armor .
Erima: 9.
* READIED: I'll ready an action to use Lightdash Bindings to move through a square  where Ashamintallu stops her movement, attacking her on the way. (30  feet of movement with lightdash bindings),  Attack  - (1d20+14)[ 30 ],  Damage  - (3d6+10)[ 24 ]
*  Affected by  reckless infatuation  towards Telgarana (CL 15th, 15 days)!!!
 
 
lostsole31
 R2T28:  Iluvar moves to get a glimpse of the Demon, but doesn't quite see her yet when he calls,   "We have the shard, Ashamintallu."   It's doubtful that Iluvar made a dent, though, as he is as bland in personal communications as he is adroit in physical combat.

 R2T25:  The Scribe says,   "Oriana, Erima, Rezah ... I am moving out. Try to get in to see her to goad her. Convince her honestly, or berate her and terrorize her with her own name. Same with Fallon if you get a chance. It seems my mentioning her name has grated on her. See if we can tear her down psychologically while Telly cuts her to shreds. Oriana step out for the others."   The Scribe then moves well out of the way.

 R2T24:  Fallon nods and says mockingly,   "Ashamintallu?! Pfft. It's not like Lulu's Ashy Mountain is any better of a name than having a sore shin, huh!"   and with that, she tumbles out of there, but Ashamintallu manages to get a nasty slash on the half-fey's wing for  8 mod  before she is fully quit of there. Still, while she tagged her tormentor, Ashamintallu seems even more visibly shaken than before as the alu-demon's mind begins to rebel against itself.

 R2T22:   Telgarana , what do you do?

Oriana on deck, Rezah in the hole ...

 
 Spoiler: Battle Tracker 

Iluvar: 28.  Shard of Lust  in hand. Crane Style.  Divine favor  til R11T28.
The Scribe: 25.
*  Sorshen is ST (+1 attack, damage).
Fallon: 24.  Silverfang  in hand. +2 AC until END of R2T24.
*  Share pain  (Fallon &gt;&gt;&gt; Rezah), but must stay w/in 40' (4.5 hours).
Telgarana: 22. BB in hand.  Speed  AP on blade til R11T22 (Make extra attack w/ FAA).
Oriana: 21.
* Challenge vs. Sorshen &amp; Telgarana (+1 attk, +3 damage, +1 dodge AC).
* Resisted her abyssal stare today: Rezah; Sorshen (Ashamintallu).
Rezah: 20. Shield readied. Smite vs. Sorshen (+4 attack, +6 damage, +4 defl to AC).
*  Share pain  (Fallon &gt;&gt;&gt; Rezah), but must stay w/in 40' (4.5 hours).
 Ashamintallu: 18. SHAKEN!!! 1 NEGATIVE LEVEL!!! AOO used.  
*  Mage armor .
Erima: 9.
* READIED: I'll ready an action to use Lightdash Bindings to move through a square  where Ashamintallu stops her movement, attacking her on the way. (30  feet of movement with lightdash bindings),  Attack  - (1d20+14)[ 30 ],  Damage  - (3d6+10)[ 24 ]
*  Affected by  reckless infatuation  towards Telgarana (CL 15th, 15 days)!!!
 
 
lostsole31
 R2T22:    "Ashamintallu, Demon of Bargain Basement Runelords. How's about we trice some price cutting?"   Telgarana taunts, though she doesn't really put much into it as she is so focused on physical combat. Charging up her blade,  which adds it's own intensity,  Telgarana sets to work. Her first cut is to Ashamintallu's right shoulder for  15 mod . Her second attack clips the alu-demon's temple for  20 mod . But that light crit represents an overextension as Telgarana smacks her funny bone against the wall on the third attack to completely miss.

 R2T21:  Oriana puts away her bow and glares at the enemy.   "I should have known, Ashamintallu, that you were a fake. You use enchantments, but you are not enchanting, you demonic cow!"  

Ashamintallu shrieks in horror as she realizes the truth of these words.

 R2T20:  Rezah closes in and ends up side-by-side with Telgarana, but now with shield and scimitar ready. He strikes her in the wing for  18 , the power of his previous smite still active and cutting through her abyssally-hardened skin.

 R2T18:  Ashamintallu seems staggered and this time she changes into her true form. It is still a corruptingly beautiful creature, but no longer the fake facade of the Runelord Sorshen is found in her features, only caprice and cruelty.

 R2T9:   Erima , your readied action did not go off. What do you do?

Iluvar on deck, The Scribe in the hole ...

 
 Spoiler: Battle Tracker 

Iluvar: 28.  Shard of Lust  in hand. Crane Style.  Divine favor  til R11T28.
The Scribe: 25.
*  Sorshen is ST (+1 attack, damage).
Fallon: 24.  Silverfang  in hand. +2 AC until END of R2T24.
*  Share pain  (Fallon &gt;&gt;&gt; Rezah), but must stay w/in 40' (4.5 hours).
Telgarana: 22. BB in hand.  Speed  AP on blade til R11T22 (Make extra attack w/ FAA). BBAP Strike active.
Oriana: 21.
* Challenge vs. Sorshen &amp; Telgarana (+1 attk, +3 damage, +1 dodge AC).
* Resisted her abyssal stare today: Rezah; Sorshen (Ashamintallu).
Rezah: 20. Shield readied. Smite vs. Sorshen (+4 attack, +6 damage, +4 defl to AC).
*  Share pain  (Fallon &gt;&gt;&gt; Rezah), but must stay w/in 40' (4.5 hours).
 Ashamintallu: 18. SHAKEN!!! 1 NEGATIVE LEVEL!!!
*  Mage armor .
Erima: 9.
*  Affected by  reckless infatuation  towards Telgarana (CL 15th, 15 days)!!!
 
 
lostsole31
 R2T9:  Ready for another dash, Erima announces out loud, "  What, you heard something you don't like ? And what are you going to do about it ? Flee to your basement ? Oh, wait...  "

 End Round 2, Begin Round 3 ...

R3T28:   Iluvar , what do you do?

The Scribe on deck, Fallon in the hole ...

 
 Spoiler: Battle Tracker 

Iluvar: 28.  Shard of Lust  in hand. Crane Style.  Divine favor  til R11T28.
The Scribe: 25.
*  Sorshen is ST (+1 attack, damage).
Fallon: 24.  Silverfang  in hand. +2 AC until END of R2T24.
*  Share pain  (Fallon &gt;&gt;&gt; Rezah), but must stay w/in 40' (4.5 hours).
Telgarana: 22. BB in hand.  Speed  AP on blade til R11T22 (Make extra attack w/ FAA). BBAP Strike active.
Oriana: 21.
* Challenge vs. Sorshen &amp; Telgarana (+1 attk, +3 damage, +1 dodge AC).
* Resisted her abyssal stare today: Rezah; Sorshen (Ashamintallu).
Rezah: 20. Shield readied. Smite vs. Sorshen (+4 attack, +6 damage, +4 defl to AC).
*  Share pain  (Fallon &gt;&gt;&gt; Rezah), but must stay w/in 40' (4.5 hours).
 Ashamintallu: 18. SHAKEN!!! 1 NEGATIVE LEVEL!!!
*  Mage armor .
Erima: 9.
*  Affected by  reckless infatuation  towards Telgarana (CL 15th, 15 days)!!!
 
 
lostsole31
 R3T28:  Iluvar moves to the south a bit for a chance to see her. He only sees her in bits and pieces, but it's enough as he casts a spell while waving a human-shaped fetish of bones, but the spell seems to have no effect. Iluvar, having exhausted himself of a reserve of power, exhales uncomfortably as he says,   "Ashamintallu, come out. You have been revealed as a lesser creature."  
 R3T25:  The Scribe says,   "Well done, team! I think we've done as much as we can to her psychologically. Now, let's dig in."  

And with that, The Scribe begins reciting a stirring epic of Pathfinders past.

 R3T24:  Fallon downs a potion for   6 healing  .

 R3T22:   Telgarana , what do you do?

Oriana on deck, Rezah in the hole ...

 
 Spoiler: Battle Tracker 
HEROES: +1 morale saves vs. charm/ fear &amp; +1 competence attack rolls/ weapon damage rolls.
Iluvar: 28.  Shard of Lust  in hand. Crane Style.  Divine favor  til R11T28.
The Scribe: 25.
*  Sorshen is ST (+1 attack, damage).
Fallon: 24.  Silverfang  in hand.
*  Share pain  (Fallon &gt;&gt;&gt; Rezah), but must stay w/in 40' (4.5 hours).
Telgarana: 22. BB in hand.  Speed  AP on blade til R11T22 (Make extra attack w/ FAA). BBAP Strike active.
Oriana: 21.
* Challenge vs. Sorshen &amp; Telgarana (+1 attk, +3 damage, +1 dodge AC).
* Resisted her abyssal stare today: Rezah; Sorshen (Ashamintallu).
Rezah: 20. Shield readied. Smite vs. Sorshen (+4 attack, +6 damage, +4 defl to AC).
*  Share pain  (Fallon &gt;&gt;&gt; Rezah), but must stay w/in 40' (4.5 hours).
 Ashamintallu: 18. SHAKEN!!! 1 NEGATIVE LEVEL!!!
*  Mage armor .
Erima: 9.
*  Affected by  reckless infatuation  towards Telgarana (CL 15th, 15 days)!!!
 
 
lostsole31
 R3T22:    "Ladies, gentleman, and Ashamintallu,  we are slashing our prices for bargain demon bits. This sale won't last!"   Telgarana taunts as she continues her work. Energizing her accuracy, her first strike cuts right through the enemy's right wing for  22 mod . She doubles back on the same line of attack to cut the same wing again for  19 mod , but she loses steam as her final attack is rebuffed by magic armor.

 R3T21:  Going purely on instinct and hope in a lucky shot, Oriana continues shooting ineffectively at her challenged.

 R3T20:  With Telly putting the enemy on the ropes, but seeing her strikes constantly ablated (even if only a little bit), Rezah defensively casts a spell, signaling Telly that he is putting it on her weapon. Now her katana limned with a holy glow.   "That should stop her demonic resistance from slowing down your strikes, Telgarana!"  
 R3T18:  Ashamintallu ... shaken, weaken, badly wounded ... lets fall her guisarme as she attacks the half-orc paladin with her claws. One of ther claws almost penetrates his armor, but so holy and protected is he right now that she can barely look upon him.

 R3T9:   Erima , what do you do?

Iluvar on deck, The Scribe in the hole ...

 
 Spoiler: Battle Tracker 
HEROES: +1 morale saves vs. charm/ fear &amp; +1 competence attack rolls/ weapon damage rolls.
Iluvar: 28.  Shard of Lust  in hand. Crane Style.  Divine favor  til R11T28.
The Scribe: 25.
*  Sorshen is ST (+1 attack, damage).
Fallon: 24.  Silverfang  in hand.
*  Share pain  (Fallon &gt;&gt;&gt; Rezah), but must stay w/in 40' (4.5 hours).
Telgarana: 22. BB in hand.  Speed  AP on blade til R11T22 (Make extra attack w/ FAA). BBAP Strike active.
*  Bless weapon  (7 min).
Oriana: 21.
* Challenge vs. Sorshen &amp; Telgarana (+1 attk, +3 damage, +1 dodge AC).
* Resisted her abyssal stare today: Rezah; Sorshen (Ashamintallu).
Rezah: 20. Shield readied. Smite vs. Sorshen (+4 attack, +6 damage, +4 defl to AC).
*  Share pain  (Fallon &gt;&gt;&gt; Rezah), but must stay w/in 40' (4.5 hours).
 Ashamintallu: 18. SHAKEN!!! 1 NEGATIVE LEVEL!!! Dropped guisarme.
*  Mage armor .
Erima: 9.
*  Affected by  reckless infatuation  towards Telgarana (CL 15th, 15 days)!!!
 
 
lostsole31
 R3T9:  Erima moves slightly forward, but is still unable to see the enemy.

 End Round 3, Begin Round 4 ...

R4T28:   Iluvar , what do you do?

The Scribe on deck, Fallon in the hole ...

 
 Spoiler: Battle Tracker 
HEROES: +1 morale saves vs. charm/ fear &amp; +1 competence attack rolls/ weapon damage rolls.
Iluvar: 28.  Shard of Lust  in hand. Crane Style.  Divine favor  til R11T28.
The Scribe: 25.
*  Sorshen is ST (+1 attack, damage).
Fallon: 24.  Silverfang  in hand.
*  Share pain  (Fallon &gt;&gt;&gt; Rezah), but must stay w/in 40' (4.5 hours).
Telgarana: 22. BB in hand.  Speed  AP on blade til R11T22 (Make extra attack w/ FAA). BBAP Strike active.
*  Bless weapon  (7 min).
Oriana: 21.
* Challenge vs. Sorshen &amp; Telgarana (+1 attk, +3 damage, +1 dodge AC).
* Resisted her abyssal stare today: Rezah; Sorshen (Ashamintallu).
Rezah: 20. Shield readied. Smite vs. Sorshen (+4 attack, +6 damage, +4 defl to AC).
*  Share pain  (Fallon &gt;&gt;&gt; Rezah), but must stay w/in 40' (4.5 hours).
 Ashamintallu: 18. SHAKEN!!! 1 NEGATIVE LEVEL!!! Dropped guisarme.
*  Mage armor .
Erima: 9.
*  Affected by  reckless infatuation  towards Telgarana (CL 15th, 15 days)!!!
 
 
lostsole31
 R4T28:    "I can see her from here, let me move"  , says Iluvar.

 R4T25:  The Scribe continues his orations, but steps south and back to where he was.   "I can just make her out in that spot, Erima, if you can put a weapon or effect on her."  
 R4T24:  Fallon delays ...

 R4T22:   Telgarana , what do you do?

Oriana on deck, Rezah in the hole ...

 
 Spoiler: Battle Tracker 
HEROES: +1 morale saves vs. charm/ fear &amp; +1 competence attack rolls/ weapon damage rolls.
Iluvar: 28.  Shard of Lust  in hand. Crane Style.  Divine favor  til R11T28.
The Scribe: 25.
*  Sorshen is ST (+1 attack, damage).
Fallon: 24.  Silverfang  in hand. DELAYING!!!
*  Share pain  (Fallon &gt;&gt;&gt; Rezah), but must stay w/in 40' (4.5 hours).
Telgarana: 22. BB in hand.  Speed  AP on blade til R11T22 (Make extra attack w/ FAA). BBAP Strike active.
*  Bless weapon  (7 min).
Oriana: 21.
* Challenge vs. Sorshen &amp; Telgarana (+1 attk, +3 damage, +1 dodge AC).
* Resisted her abyssal stare today: Rezah; Sorshen (Ashamintallu).
Rezah: 20. Shield readied. Smite vs. Sorshen (+4 attack, +6 damage, +4 defl to AC).
*  Share pain  (Fallon &gt;&gt;&gt; Rezah), but must stay w/in 40' (4.5 hours).
 Ashamintallu: 18. SHAKEN!!! 1 NEGATIVE LEVEL!!! Dropped guisarme.
*  Mage armor .
Erima: 9.
*  Affected by  reckless infatuation  towards Telgarana (CL 15th, 15 days)!!!
 
 
lostsole31
 R4T22:  Telgarana continues her routine of mockery and sword play.    "Thanks for the blessing, I'll try to make it count"  

Investing the last bit of excess mana not tied to a spell, Telgarana feels a bit of fatigue even as her senses sharpen for the attack. Her first attack is easily deflected, but that was the swordswoman's attempt, to make the demon focus on defense on the throwaway attack. With a quick recovery, the more measured reattack is given after a powerful moulinet that lands in her left shoulder for  15  as her weapons cuts cleaning and Telly then does a quick puncture to her chest for  17  with no loss of power. Rezah's spell has had a tremendous effect against the demon hide.

 R4T21:  Oriana continues her nearly mindless archery assault, missing both times.

 R4T20:  Rezah, his smite continuing from the last engagement, turns to his own bright work. His first attack is a wild miss, or at least only seems so. For his second attack comes in perfectly to soft crit the alu-demon in the chest for  22 .

 R4T18:  Again Ashamintallu reaches at Rezah with her claws, her second attack slamming his stomach powerfully, but not getting through. Thus the price for naked fury over precision.

 R4T9:   Erima , what do you do?

Iluvar on deck, The Scribe in the hole ...

 
 Spoiler: Battle Tracker 
HEROES: +1 morale saves vs. charm/ fear &amp; +1 competence attack rolls/ weapon damage rolls.
Iluvar: 28.  Shard of Lust  in hand. Crane Style.  Divine favor  til R11T28.
The Scribe: 25.
*  Sorshen is ST (+1 attack, damage).
Fallon: 24.  Silverfang  in hand. DELAYING!!!
*  Share pain  (Fallon &gt;&gt;&gt; Rezah), but must stay w/in 40' (4.5 hours).
Telgarana: 22. BB in hand.  Speed  AP on blade til R11T22 (Make extra attack w/ FAA). BBAP Strike active.
*  Bless weapon  (7 min).
Oriana: 21.
* Challenge vs. Sorshen &amp; Telgarana (+1 attk, +3 damage, +1 dodge AC).
* Resisted her abyssal stare today: Rezah; Sorshen (Ashamintallu).
Rezah: 20. Shield readied. Smite vs. Sorshen (+4 attack, +6 damage, +4 defl to AC).
*  Share pain  (Fallon &gt;&gt;&gt; Rezah), but must stay w/in 40' (4.5 hours).
 Ashamintallu: 18. SHAKEN!!! 1 NEGATIVE LEVEL!!! Dropped guisarme.
*  Mage armor .
Erima: 9.
*  Affected by  reckless infatuation  towards Telgarana (CL 15th, 15 days)!!!
 
 
lostsole31
 R4T9:  Lacking any really offensive ranged option, Erima moves into the gap. She just barely sees Ashamintallu, but that is enough. Shining motes of multicolored lights stream forth from Erima to break apart against the alu-demon's form as if completely repelled.

 End Round 4, Begin Round 5 ...

R5T28:   Iluvar , what do you do?

The Scribe on deck, Telly in the hole, Fallon delaying ...

 
 Spoiler: Battle Tracker 
HEROES: +1 morale saves vs. charm/ fear &amp; +1 competence attack rolls/ weapon damage rolls.
Iluvar: 28.  Shard of Lust  in hand. Crane Style.  Divine favor  til R11T28.
The Scribe: 25.
*  Sorshen is ST (+1 attack, damage).
Fallon: 24.  Silverfang  in hand. DELAYING!!!
*  Share pain  (Fallon &gt;&gt;&gt; Rezah), but must stay w/in 40' (4.5 hours).
Telgarana: 22. BB in hand.  Speed  AP on blade til R11T22 (Make extra attack w/ FAA). BBAP Strike active.
*  Bless weapon  (7 min).
Oriana: 21.
* Challenge vs. Sorshen &amp; Telgarana (+1 attk, +3 damage, +1 dodge AC).
* Resisted her abyssal stare today: Rezah; Sorshen (Ashamintallu).
Rezah: 20. Shield readied. Smite vs. Sorshen (+4 attack, +6 damage, +4 defl to AC).
*  Share pain  (Fallon &gt;&gt;&gt; Rezah), but must stay w/in 40' (4.5 hours).
 Ashamintallu: 18. SHAKEN!!! 1 NEGATIVE LEVEL!!! Dropped guisarme.
*  Mage armor .
Erima: 9.
*  Affected by  reckless infatuation  towards Telgarana (CL 15th, 15 days)!!!
 
 
lostsole31
 R5T28:  Iluvar waits for an opening.

 R5T25:  The Scribe continues his oration....

 R5T22:   Telly , what do you do?

Oriana on deck, Rezah in the hole, Fallon delaying ...

 
 Spoiler: Battle Tracker 
HEROES: +1 morale saves vs. charm/ fear &amp; +1 competence attack rolls/ weapon damage rolls.
Iluvar: 28.  Shard of Lust  in hand. Crane Style.  Divine favor  til R11T28.
*  Readied  flying kick vs. Ashamintallu if she gets in range.
The Scribe: 25.
*  Sorshen is ST (+1 attack, damage).
Fallon: 24.  Silverfang  in hand. DELAYING!!!
*  Share pain  (Fallon &gt;&gt;&gt; Rezah), but must stay w/in 40' (4.5 hours).
Telgarana: 22. BB in hand.  Speed  AP on blade til R11T22 (Make extra attack w/ FAA). BBAP Strike active.
*  Bless weapon  (7 min).
Oriana: 21.
* Challenge vs. Sorshen &amp; Telgarana (+1 attk, +3 damage, +1 dodge AC).
* Resisted her abyssal stare today: Rezah; Sorshen (Ashamintallu).
Rezah: 20. Shield readied. Smite vs. Sorshen (+4 attack, +6 damage, +4 defl to AC).
*  Share pain  (Fallon &gt;&gt;&gt; Rezah), but must stay w/in 40' (4.5 hours).
 Ashamintallu: 18. SHAKEN!!! 1 NEGATIVE LEVEL!!! Dropped guisarme.
*  Mage armor .
Erima: 9.
*  Affected by  reckless infatuation  towards Telgarana (CL 15th, 15 days)!!!
 
 
lostsole31
 R5T22:  Telgarana continues her dance with a bit of change of pace while continuing her taunts,   "Hey,     Ashamintallu.  I've got  a new title for you...  Queen of the Guys.... that don't win."  

Her first attack is a slash against the alu-demon's left knee for  20 , and then on the return stroke she cuts the same knee to completely sever her limb for another  15  and she drops. Not having expected the drop, Telly's final blow is deflected by the enemy's demonic hide.

 R5T21:  With the enemy on the ground, Oriana finally succeeds with an arrow to Ashamintallu's chest.

A faint glow around Rezah goes away, Oriana senses the change herself, and Rezah pronounces.   "The demon is dead."  

Meanwhile, the teleporter mosaic she was standing on is no longer glowing at all.

 
 Spoiler: Battle Tracker 
HEROES: +1 morale saves vs. charm/ fear &amp; +1 competence attack rolls/ weapon damage rolls.
Iluvar: 28.  Shard of Lust  in hand. Crane Style.  Divine favor  til R11T28.
*  Readied  flying kick vs. Ashamintallu if she gets in range.
The Scribe: 25.
*  Sorshen is ST (+1 attack, damage).
Fallon: 24.  Silverfang  in hand. DELAYING!!!
*  Share pain  (Fallon &gt;&gt;&gt; Rezah), but must stay w/in 40' (4.5 hours).
Telgarana: 22. BB in hand.  Speed  AP on blade til R11T22 (Make extra attack w/ FAA). BBAP Strike active.
*  Bless weapon  (7 min).
Oriana: 21.
* Challenge vs. Sorshen &amp; Telgarana (+1 attk, +3 damage, +1 dodge AC).
* Resisted her abyssal stare today: Rezah; Sorshen (Ashamintallu).
Rezah: 20. Shield readied. Smite vs. Sorshen (+4 attack, +6 damage, +4 defl to AC).
*  Share pain  (Fallon &gt;&gt;&gt; Rezah), but must stay w/in 40' (4.5 hours).
 Ashamintallu: 18. SHAKEN!!! 1 NEGATIVE LEVEL!!! Dropped guisarme.
*  Mage armor .
Erima: 9.
*  Affected by  reckless infatuation  towards Telgarana (CL 15th, 15 days)!!!
 
 
lostsole31
 Administrative Tracking ... 
 
 Spoiler: Battle Tracker 

Iluvar: 28.  Shard of Lust  in hand. Crane Style.
The Scribe: 25.
Fallon: 24.  Silverfang  in hand.
*  Share pain  (Fallon &gt;&gt;&gt; Rezah), but must stay w/in 40' (4.5 hours).
Telgarana: 22. BB in hand.
Oriana: 21.
Rezah: 20. Shield readied.
*  Share pain  (Fallon &gt;&gt;&gt; Rezah), but must stay w/in 40' (4.5 hours).
 Erima: 9.
*  Affected by  reckless infatuation  towards Telgarana (CL 15th, 15 days)!!!
 
 
lostsole31
Bian Jin:  *Bullet shield + heightened awareness* (80 min ea.). Latter to be burned at next initiative.
Genki:  Heightened vision  active (darvision 60' for 8 hrs).
lostsole31
As everyone seems to have asked what they will ask, Abra hands each traveler a small crystal on a thong - an item he calls a  halflight charm . These small magic items glow as bright as
a  torch but without the smoke and hassle, and in case of emergencies or  if a traveler becomes separated, the wearer can use it to call for help.  Though worn about the neck, they do not take up the neck slot. Once  everyone is wearing one, he nods, swings open the great bronze gates of  the Twisted Door, and leads them through.

Beyond the Twisted  Door, the Halflight Path is a roughly 15-foot-wide, 15-foot-tall tunnel  that winds up through the cliff at a steep but manageable slope. The  tunnel begins as a natural-looking cave, with minimal work done to widen  it, but as it climbs, it passes through numerous distinct  regions—places where the tunnel has been painted with crude pictographs  or decorated with elaborately carved pillars and frescoes, or where it  becomes a mirror-smooth tube or a square-walled path filled with right  angles, like a labyrinth in which every wrong turn has been blocked off.  Sometimes it emerges briefly onto narrow ledges along the cliff face,  and at one point the tunnel even opens up into a larger chamber where  both walls are carved with elaborate porticos and balconies, its many  doors and archways all carefully locked and barred or bricked up  completely. Abra explains that maintaining the barricades that separate  the Half light Path from the rest of the passages below Kaer Maga is one  of the Duskwardens’ chief jobs.

Passage through the Halflight  Path takes 2 hours, with the limiting factor being Bolgar Grumm and his  hand cart, which takes up most of the tunnel (filling a 10-foot-square)  and is pulled by his two sons. All three Grumms are noticeably nervous  in the tunnel, and flinch at every distant roar or shriek that filters  through the walls. Because it is absolutely possible to have too much  light, and cause  glare, all PCs who have (or just gave themselves) darkvision will be  assumed to have put their charm under their clothing for now. Then,  because glare is still a bit much, the only ones who have their charm  out and burning are ALL of the merchants in the back because of fear.  Abra, interestingly, does not have his own charm lit. The half-elves  (Telgarana and Iluvar) get plenty of light from everyone else so have  their charms obscured. Once you travel a bit, even Bian Jin secures his  light, because there is too much coming from the Grumms,  and the merchants refuse to put away what, for them, are safety  blankets. But .... in case of danger, at least you still have them  should you be separated.

After awhile, you get a new section of  passage. The tunnel here is long and straight, maintaining its 15'  diameter. On the right wall, elaborate carvings depicting a falling star  wreaking havoc on a humanoid populace flank an enormous archway carved  with twining vines that almost obscure leering skulls. The space inside  the arch has been crudely bricked up, with many of the bricks broken or  sticking out at right angles.

As the party passes the archway, Abra pauses to look at the poor brickwork on the barricade and mutters,   “That isn’t right.”

    Surprise Round!  

At that precise moment, the unmortared brickwork explodes outward as a trio of slithering horrors come barreling through.

 Everyone , roll three Will saves. These saves must be rolled in spoilers here in the IC, not Discord.

 
 Spoiler: Battle Tracker 

Iluvar: 27.
Green Seugathi: 18. (99:99).
The Scribe: 24.
Genki: 23.  Heightened vision  (darvision 60' for 8 hrs).
Blue Seugathi: 18. (99:99).
Telgarana: 19.
Red Seugathi: 18. (99:99).
Abra: 15.
Bian Jin: 13. Bullet shield (80 min ea.).
Darius: 8.
Erima: 4.

 DEAD/ OOC 
x
 
lostsole31
 Surprise Round ....

S25:  Monster #1 (Green) emerges! Everyone feels like some alien presence is attempting to communicate with them, but the means of communication is such a disconnect - and this creature's nature so inexplicable in its present reality - that it gnaws at each of you, melting your resolve!

 S23:   Genki , you sense horror and dread all around from these massive creatures, swirling your mind. What do you do? 
 Spoiler: Clock Watcher 
To be clear, being able to act normally in a surprise round simply means that you are allowed to act, even if you otherwise would be surprised ... as in, if you could act in a surprise round, you may act normal ... per a surprise round. It does NOT mean that you may act as if in a "normal" (non-surprise) round in a surprise round.
 

 
 Spoiler: Battle Tracker 

Iluvar: 27.
* AoM: Failed vs. Green. Saved vs. Red + Blue.
Green Seugathi: 25. (99:99).
The Scribe: 24.
*  AoM: Failed vs. Green + Red. Saved vs. Blue.
Genki: 23.  Heightened vision  (darvision 60' for 8 hrs).
* AoM: Failed vs. Red + Blue. Saved vs. Green.
Blue Seugathi: 18. (99:99).
Telgarana: 19.
* AoM:  Failed vs. Green &amp; Red. Saved vs. Blue.
Red Seugathi: 18. (99:99).
Abra: 15.
* AoM: Failed vs. Blue. Saved vs. Green + Red.
Bian Jin: 13. Bullet shield (80 min ea.).
* AoM: Failed vs. Blue + Red. Saved vs. Green.
Darius: 8.
* AoM:  Failed vs. Green. Saved vs. Blue + Red.
Erima: 4.
* AoM:  Failed vs. Green. Saved vs. Blue + Red.

 DEAD/ OOC 
x.
 
lostsole31
 S23:  Seeing the creatures emerge in close proximity, Genki brings  Jade Dragon   up defensively in his hands and shifts closer to impede the creatures  from threatening more of the group, ready for a spinning defense for himself while barking quick defensive orders to those around him.

 S22-18:  Red and Blue finish their smash through the walls now as well, the same weird discordant and mentally stultifying effect now compounded.

 S13:   Bian Jin , your impulse earrings flash, allowing you to go, but you get the worst of it, as you are completely overwhelmed with psychic energy and unable to do anything or respond to your surroundings!

 End Surprise Round, Begin Round One ...

  R1T27:   Iluvar  looks like at himself in horror and anguish, but something on Green twitches and Iluvar's focus changes, his eyes leveled against Telgarana with growing, malevolent intent. He calls out while holding his holy symbol as a life line,    "Pharasma, give me the power to destroy my enemies!"    and instantly he is imbued with power, sacred power of blue-white light limning his fists.

He does a leaping, spinning hook kick to Erima, but his foot clanks off of her helmet. He lands in a low crouch, and continues his circular motion there, knocking Erima off of her feet. A power-focused axe kick from the monk only gets Erima's armor again. Iluvar quickly focuses, putting all of his ki and destructive focus into a left fist to knock the wind out of her, striking her with a light crit to her belly for  18 mod , but she resists the fatiguing effect.

 R1T24:  Red does a twitch of its body, and The Scribe gets into a fighting stance and looks Bian Jin over, studying him and says something in a language nobody understands, steps back, and then attacks Bian Jin with  Xin-Rithux  (a silver emanation about its blade), the ranseur being stopped by Bian Jin's yellow robes.

 R1T23:  Genki was able to resist Green, but not the others. He looks like he might rally and act normally, but Green had redoubled and now Genki is under the same peril as others. Even then, under the effects of Red and Blue, as those two seemed momentarily distracted with a focus on Iluvar and The Scribe, Genki is able to act normally!

 Genki , what do you do?

 
 Spoiler: Battle Tracker 

Iluvar: 27. Destruction Judgment (+3 damage). RS.
* AoM: 2nd fail in a row (Red).
Green Seugathi: 25. (99:99). TD!
The Scribe: 24. Bian Jin studied (+1).
*  AoM: Failed vs. Red (1st fail). Saved vs. Blue.
Genki: 23.  Heightened vision  (darvision 60' for 8 hrs). Shield of Blades w/ staff. TD (+6 dodge to AC).
* AoM: Failed vs. Green, Red + Blue. 2nd round of failed save.
Blue Seugathi: 22. (99:99). SwA used.
Telgarana: 19.
* AoM:  Failed vs. Green &amp; Red. Saved vs. Blue.
Red Seugathi: 18. (99:99). SwA Used.
Abra: 15.
* AoM: Failed vs. Blue. Saved vs. Green + Red.
Bian Jin: 13.  Bullet shield  (80 min ea.).
* AoM: Failed vs. Blue + Red. Saved vs. Green.
Darius: 8.
* AoM:  Failed vs. Green. Saved vs. Blue + Red.
Erima: 4. PRONE!!!
* AoM:  Failed vs. Green. Saved vs. Blue + Red.

 DEAD/ OOC 
x.
 
 
lostsole31
 R1T23:  Entering into a martial stance, Genki assesses threats a moment before  bursting forth violently at the entity before him.  Jade Dragon  comes  alive in Genki’s hands becoming a whirlwind as it lashes out. His first attack is blocked by the monster as its tail/tentacle (?) holds a short sword with which it has dedicated to defense. Spinning with his off-hand, he manages to land a blow in the upper midsection; the staff itself doesn't seem to do anything, but the monster takes   18 disruption  . Undaunted, Genki continues his attack sequence, getting blocked once, and on the return the monster's defense smacks the midsection of the staff so that it smacks Genki in his nose for  5 + ( 1 bleed ) . The stinging nose is enough that is other attacks miss. Genki keeps a wary eye on his allies, some obviously being affected by  the beings before them and worrying about his own mental state.

 R1T22:  Blue, like Green, shifts to a completely defensive nature as the delicious chaos is given before them. Meanwhile, the mental static it throws out continues to play havoc. Genki, still in control of himself, digs deep within to resist.

 R1T19:  Telgarana looks around in her mental fog and sees the offspring of the enemy of her people ... an orc on the ground. She is not fooled into thinking this too vulernable or needing mercy, for all orcs are treacherous. She draws  Jiyū no yoru , her black blade, and wielding it with one hand, arcane energy courses along the weapon to make it deadlier and sharper. For the several new folks from Tian Xia, it is an uncommon style for a common, focused on one-handed fighting. She attacks the downed Erima with everything she has in a single stroke of death. While Erima's armor's reinforced joints don't help, the sheer brawn of her armor keeps this from being a deadlier stroke as Telgarana only scores a soft crit to Erima's chest for  26 mod .

 R1T18:  Red, as its fellows, commits to defense as his mental static rages.

 R1T15:  Abra looks like he almost rallied, but blue twitched, and now Abra focuses on Genki, repositioning south as he takes out his longsword and completely misses with a two-hand power strike.

 R1T13:  Bian Jin .... treachery! You were right not to trust this "Scribe" who from his discussion previously is only "tangentially" part of the team. He must have set up this ambush.  He  must have betrayed his Pathfinder brothers. And now, two polearm masters commit to see who has the greater mastery. He burns mental energy in his understanding of change and his combat prowess to have greater understanding of polearm fighting, and then commits to a power attack that is easily deflected.

 R1T8:   Darius , though overwhelmed by the static, almost gets enough mental leverage to act normally when Red twitches, and the man realizes that the Duskwarden - who he just witnessed attack his fellow Pathfinder Genki - must have lead the group into a trap! He puts his hand on the pommel of his sheathed blade and gives a longer study of Abra than needed before drawing his longsword in a flash, cutting a line across Abra's stomach for  23 . Though his stroke was perfect, Darius noticed that even with this unbeatable attack, yet Abra was not unaware and was almost able to defend. He adjusts his placement to be nearer to more of his fellow betrayed.

 R1T4:  Erima stands, having been attacked by the faux-lavender tressed half-elf, and the red-eyed half-elf. Nasty, dirty halfs-elves! Even trying to stand, Iluvar kicked at her and Telgarana scored another soft crit against her back for  20 mod .

She has to take down the woman first, for she is more dedicated to the arts of war than her companion. She looks around quickly, seeing she has not the room to grow. No room to grow, but she has room to transform. She steps a little away from Iluvar, her back protected by Bian Jin, and she tries to concentrate, but her transformation but Telgarana is too threatening. Worse, when she moved away, Iluvar followed!

The three merchants just sit and babble incoherently to themselves.

 End Round One, Begin Round 2 ...

R2T27:  Though overwhelmed by the static, Iluvar's mind fights for normalcy, but Red's body twitches oddly and now Iluvar has blood on his mind again, still focused on Telgarana. Knowing her to be a devastating axe-wielder, he changes from aggressive to defense as he enters a martial stance. This time, he does a beautiful, leaping crane kick, but finds only armor, and just as before, he crouches down and scissor-trips Erima to the deck. He elbows her hand for  1 mod  before popping back up, doing a quick focus and axe kicks her upper arm for  9 mod .

 R2T25:  Green is no longer dedicated to defense, but a wave of energy pulses out from it. Who knows what malice fills its thoughts, and towards whom?

 R2T24:    "You want me, Bian Jin?"   asks the Scribe,   "then come and get me!"  

Faster than mortal eyes can possibly register, The Scribe moves north, leaping over Erima. As he does so, he slaps Bian Jin for  1 NL  on the top of his head, and continues northwards and into the darkness, slowing down himself (but still going unbelievably quickly) as his charm is not activated and he has but human eyes.

 R2T23:   Genki , you take   1 bleed  . Having been attacked by Abra, the one who led you into this trap, you move to flank with Darius, whose wroth was also so focused. Genki begins his withering assault. His first strike rings Abra's bell with a strike to the man's temple for  21 +  12 disruption     + 2 INT + sickened   + entangled  .

And yet, so overconfident that his backswing would be just as perfect, Genki overcommits and completely misses ... as his swing comes right back around for him to smack himself in the arm for  12 + 10 + pattern dislocated . That doesn't stop the man, though, and he begins his second volley, as he strikes Abra in the belly for  10 +  19 disruption + pattern dislocated  . Abra blocks the backswing, but Genki just uses the backswing redirection to crit Abra again, this time crushing his intestines for  16 +  15 disruption + 1 CON   and Abra drops, but Genki can't control himself, using his remaining two strokes and the power of his dirsuption to completely wreck the man's body.

 R2T22:  Another wave of energy from Blue as it simply sits there, prepared to defend itself.

 R2T19:  Telgarana adjusts to the south, partly to protect the innocents to the south from the rampaging orc, and calls upon her black blade to give her more power. Using arcane power to focus her delivery, she attack the treacherous pignosed spawn again. It would have been a crippling nerve strike, but Erima's armor fortifies her against the crit to only take  11 mod , but Telly attacks again against Erima's helm for  9 mod .

 R2T18:  A wave of mental static from Red as it maintains defense.

 R2T13:   Bian Jin , furious (and insane), will not let such a humiliating slap go unanswered! The foolish human ran off into the darkness, where - despite the shame of his birth - Bian Jin can go freely. As the creepy, super-sized, eggplant colored monstrosities aren't focused on him, he simply book it dues north after adjusting the energies from his ring to his treads. He has to hustle get to where The Scribe is now.

 R2T8:  Darius salutes his fellow Pathfinder for bringing down the traitor, but as he begins to drool, and think of many wonderful intellectual theories, he realizes that Abra could not have been acting alone (as Red twitches), and turns slowly to look at the Pharasmin inquisitor. Surely, the Pharasmin knows that we will have to rob a few graves to get to the prize, and always this naysayer would tell us why not. No!

He shifts to the side of the cavern, getting into a malevolent style to go with his malevolent stance as he studies Iluvar. He lashes out with a bewildering display of swordsmanship, but Iluvar recognizes some of the threat at the last minute, but still getting hit with a hard crit in his upper left arm for  57 .

 R2T4:  Erima again tries to stand. Strangely, Iluvar does not attack her this time, as his focus is now entirely on Darius, who has come to your aid. Telgararana attacks again with a crit, and again Erima's armor holds true as she takes a hit in the calf for  11 mod . Erima ambles away from Iluvar, who does not go after her. Putting all of her power into her swing, she attacks Telgarana with her axe but completely misses.

 End Round 2. We Pause for Station Identifiation .... 
 
 Spoiler: Battle Tracker 

Iluvar: 27. Destruction Judgment (+3 damage). Crane Style.
* AoM: Failed vs. Red (3rd rd. in a row). Saved vs. Green, Blue.
Green Seugathi: 25. (81:99). TD! SwA used.
*  Affected by Genki's armiger's mark.
*  Suggestion  (1/3).
The Scribe: 24. Bian Jin studied (+1).
*  AoM: Out of range.
Genki: 23.  Heightened vision  (darvision 60' for 8 hrs). Shield of Blades w/ staff. BLEED 1 (DC 20 Heal check to cure).
* AoM: Failed vs. Green, Blue, Red (3rd round in a row).
* Dislocated:  -2 penalty to all attack rolls, damage rolls, skill checks, &amp; saves until a successful DC 15 Heal check is made.
Blue Seugathi: 22. (99:99). TD!
Telgarana: 19. AP til R11T9:  +1 keen  (+3 total). Black Blade Strike til R12T19.
* AoM:  Failed vs. Blue, Green (3rd round). Saved vs. Red.
Red Seugathi: 18. (99:99). TD! SwA used.
Bian Jin: 13.  Bullet shield  (80 min ea.).
* Has Weapon Focus [Polearms] til R11T13.
* AoM: Failed vs. Green, Red (3rd rd fail). Saved vs. Blue.
Darius: 8. Studied Combat vs. Iluvar (+4 attk/ dmg).
* AoM: Failed vs. Green, Red (3rd rd fail). Saved vs. Blue.
Erima: 4. PRONE!!!
* AoM:  Failed vs. Blue, Red (3rd rd fail). Saved vs. Green.

 DEAD/ OOC 
Abra Lopati.
 
 
lostsole31
 Begin Round 3 ... 
 R3T27:   Iluvar , the mission isn't betrayed,  you  are! You remember the critical skills and combat exercises on the barge on the way up. You might have to wear away at him, but get the blades out of Darius' hand, and it will go well for you. It's only then that the man's cutwork is even more evident as you suffer   4 bleed  . Iluvar reaches throws a straight jab to the chest, but as he does so Darius' body flickers multiple times. Iluvar still manages to land the blow, though, for  12 , and what Darius expected and defended against didn't even happen. Next is a leaping kick that the man's armor stops, followed by a quick jab. Then, Iluvar does his real focused strike to Darius' solar plexus, and it is too late for Darius to defend as he gets hit in the solar plexus for  12 + stunned , the wind knocked out of him and dropping his sword.

 R3T25:  Green, as before ...

 R3T24:   Xin-Rithux  alights with flame. The Scribe looks at Bian Jiin.   "Better? You are not a shard-holder. But the two major artifacts down there, and the one I have, are in peril. Despite friendship, I am inclined to call those who can hear me to safety, hunting down the enemy in the aftermath."  
 R3T23:   Genki  suffers   1 bleed  . He sees the handiwork he put upon the party's duskwarden guide, and still feels the armiger's mark, but before he can take his vengeance on the real enemy, Green twitches and Genki beats himself with the center of his staff for  9  as a means of self-mortification for his murder of another.

 R3T22:  Blue, as before ...

 R3T19:  Telly trips her left wrist sheath as a wand comes into her hand, she concentrates on a spell that would run over Erima while giving herself some distance, but the spell fails. She sidesteps to be nearer to Iluvar.

 R3T18:  Red, as before ..

 R3T13:   Bian Jin , you are a full double move just to get to one of these things. Your mind is once again your own. You don't even feel yourself fighting against the mental static like you did initially. Do you say anything to The Scribe? What do you do?

Helpless party members on deck and in the hole ...

 
 Spoiler: Battle Tracker 

Iluvar: 27. Destruction Judgment (+3 damage). Crane Style.
* AoM: Saved vs. Green, Blue, Red.
Green Seugathi: 25. (81:99). TD!
*  Affected by Genki's armiger's mark.
*  Suggestion  (1/3).
The Scribe: 24. Bian Jin studied (+1).
*  AoM: Out of range.
Genki: 23.  Heightened vision  (darvision 60' for 8 hrs). Shield of Blades w/ staff. BLEED 1 (DC 20 Heal check to cure).
* AoM: Failed vs. Green, Blue, Red (4th round in a row).
* Dislocated:  -2 penalty to all attack rolls, damage rolls, skill checks, &amp; saves until a successful DC 15 Heal check is made.
Blue Seugathi: 22. (99:99). TD!
Telgarana: 19. AP til R11T9:  +1 keen  (+3 total). Black Blade Strike til R12T19.
* AoM:  Failed vs. Blue, Green, Red (4th round in a row).
Red Seugathi: 18. (99:99). TD!
Bian Jin: 13.  Bullet shield  (80 min ea.).
* Has Weapon Focus [Polearms] til R11T13.
* AoM: Failed vs. Green, Red (3rd rd fail). Saved vs. Blue.
Darius: 8. Studied Combat vs. Iluvar (+4 attk/ dmg). SwA used. STUNNED til R4T27!!!
* AoM: Failed vs. Blue, Red (4th round in a row). Saved vs. Green.
Erima: 4. PRONE!!!
* AoM:  Failed vs. Blue, Red (4th round in a row). Saved vs. Green.

 DEAD/ OOC 
Abra Lopati.
 
 
lostsole31
 R3T13:  Jin closes his eyes and shakes his head vigorously before reopening his  eyes and nodding at the Scribe. Turning towards the creatures, he bangs  the butt of the  Key to the Boneyard  on the cavern floor, filling himself  and the Scribe with energy. He advances towards the creatures, wary but  ready to defend his comrades. Even this close, he feels the ebb and flow of insanity seeking to wear his mind down from these incomprehensible horrors though his mind does recall something about them.

 R3T8:  Darius reels, stunned.

 R3T4:  Erima desperately needs defense against that elven sword witch. She concentrates again quickly, and again Telgarana's magical ways surely ruin that concentration. In anguish from her prone position she tries a guarded strike. She surprises herself in that her axe strikes off of Telly's armor, but that is still not enough.

 End Round 3, Begin Round 4 ...

R4T27:   Iluvar , your mind has been slowly, desperately fighting back this whole time, and at last your mind is free! You take   4 bleed  . What do you do?

Green on deck, The Scribe in the hole ...

 
 Spoiler: Battle Tracker 

Iluvar: 27. Destruction Judgment (+3 damage). Crane Style. 4 BLEED!
* AoM: Saved vs. Green, Blue, Red.
Green Seugathi: 25. (81:99). TD!
*  Affected by Genki's armiger's mark.
*  Suggestion  (1/3).
The Scribe: 24. Bian Jin studied (+1).  Haste  til R11T13.
*  AoM: Out of range.
Genki: 23.  Heightened vision  (darvision 60' for 8 hrs). Shield of Blades w/ staff. BLEED 1 (DC 20 Heal check to cure).
* AoM: Failed vs. Green, Blue, Red (4th round in a row).
* Dislocated:  -2 penalty to all attack rolls, damage rolls, skill checks, &amp; saves until a successful DC 15 Heal check is made.
Blue Seugathi: 22. (99:99). TD!
Telgarana: 19. AP til R11T9:  +1 keen  (+3 total). Black Blade Strike til R12T19.
* AoM:  Failed vs. Blue, Green, Red (4th round in a row).
Red Seugathi: 18. (99:99). TD!
Bian Jin: 13.  Bullet shield  (80 min ea.).  Haste  til R11T13.
* Has Weapon Focus [Polearms] til R11T13.
* AoM: Fresh start.
Darius: 8. Studied Combat vs. Iluvar (+4 attk/ dmg). SwA used. STUNNED til R4T27!!!
* AoM: Failed vs. Blue, Red (4th round in a row). Saved vs. Green.
Erima: 4. PRONE!!! DS.
* AoM:  Failed vs. Blue, Red (4th round in a row). Saved vs. Green.

 DEAD/ OOC 
Abra Lopati.
 
 
lostsole31
 R4T27:  Iluvar takes stock of everyone's positions and a quick glance at the  creatures. He concentrates as he calls on Pharasma to close his wounds and  heal him. Then steps through an opening and quickly disappears.  
 Spoiler: Iluvar 
That was the first time you've ever managed that. You've meditated on the mysteries for years, and it finally succeeds. What you didn't expect, however, was just how jarring the trip would be. When you get to a landmark you remember several hundred feet back, it is all you can do to steady yourself, and don't grab your potion like you had expected. That jarring also took you out of Crane Style.
 

 R4T25:  The mental static from Green continues.

 Jin ,  Genki ,  Telgarana ,  Darius , and  Erima  .... all of you roll Will a single Will save in a spoiler, below.

 
 Spoiler: Battle Tracker 

Iluvar: 27. Destruction Judgment (+3 damage) &amp; Healing (FH3). 4 BLEED!!! Several hundred feet away.
* AoM: Saved vs. Green, Blue, Red.
Green Seugathi: 25. (81:99). TD!
*  Affected by Genki's armiger's mark.
*  Suggestion  (1/3).
The Scribe: 24. Bian Jin studied (+1).  Haste  til R11T13.
*  AoM: Out of range.
Genki: 23.  Heightened vision  (darvision 60' for 8 hrs). Shield of Blades w/ staff. BLEED 1 (DC 20 Heal check to cure).
* AoM: Failed vs. Green, Blue, Red (4th round in a row).
* Dislocated:  -2 penalty to all attack rolls, damage rolls, skill checks, &amp; saves until a successful DC 15 Heal check is made.
Blue Seugathi: 22. (99:99). TD!
Telgarana: 19. AP til R11T9:  +1 keen  (+3 total). Black Blade Strike til R12T19.
* AoM:  Failed vs. Blue, Green, Red (4th round in a row).
Red Seugathi: 18. (99:99). TD!
Bian Jin: 13.  Bullet shield  (80 min ea.).  Haste  til R11T13.
* Has Weapon Focus [Polearms] til R11T13.
* AoM: Fresh start.
Darius: 8. Studied Combat vs. Iluvar (+4 attk/ dmg). SwA used. STUNNED til R4T27!!!
* AoM: Failed vs. Blue, Red (4th round in a row). Saved vs. Green.
Erima: 4. PRONE!!! DS.
* AoM:  Failed vs. Blue, Red (4th round in a row). Saved vs. Green.

 DEAD/ OOC 
Abra Lopati.
 
 
[/QUOTE]
lostsole31
 R4T25:  The mental static from Green continues.

Meanwhile, a thin mist - not one that necessarily hinders or obscures vision - rises up in the middle of the hallway. None of the already insane people are affected, but someone came in with a (re-)"fresh"(-ed) mind, and while nothing particular is happening, he feels like this mist is sapping his will, making it very hard to focus his thoughts and be wary of his surroundings.

 R4T24:   The Scribe comes flying in from the north along the western wall, comes off it so as not to collide with Darius and for a brief second he is in the middle of the hallway. For the shortest moment, he seems to have to realign from breathing in the mists but finally rallies, and with  Xin-Rithux  he stabs both Green and Blue  20 +  1 fire   before he continues well south.

 R4T23:  Genki takes   1 bleed  . He performs self-harm again for  4 .

 R4T22:  Static from Blue continues. Iluvar, The Scribe, and Bian Jin are too far to be affected. Genki no longer needs to roll.

 Darius ,  Telgarana , as before ... Roll a Will save in spoilers  here in Giants  please. This is a crucial save. As before you cannot "do" anything to increase the save (like inspiration).

 
 Spoiler: Battle Tracker 

Iluvar: 27. Destruction Judgment (+3 damage) &amp; Healing (FH3). 4 BLEED!!! Several hundred feet away.
* AoM: Out of range.
Green Seugathi: 25. (61:99). SwA used.
*  Mind fog  (Green) only affected Genki.
*  Affected by Genki's armiger's mark.
*  Suggestion  (1/3).
The Scribe: 24.  Haste  til R11T13. Round 1 fallow complete.
*  AoM: Out of range.
Genki: 23. BLEED 1 (DC 20 Heal check to cure).
*   Heightened vision  (darvision 60' for 8 hrs). Shield of Blades w/ staff.
*  PERMANENTLY INSANE (Green's slave)!!!
* Dislocated:  -2 penalty to all attack rolls, damage rolls, skill checks, &amp; saves until a successful DC 15 Heal check is made.
Blue Seugathi: 22. (78:99). TD!
Telgarana: 19. AP til R11T9:  +1 keen  (+3 total). Black Blade Strike til R12T19.
* AoM:  Failed vs. Blue, Red (4th round in a row). Saved vs. Green.
Red Seugathi: 18. (99:99). TD!
Bian Jin: 13.  Bullet shield  (80 min ea.).  Haste  til R11T13.
* FAILED vs.  mind fog  (green): Creatures in the  mind fog  take a -10 penalty on  Wisdom  checks and  Will  saves.
* Has Weapon Focus [Polearms] til R11T13.
* AoM: Saved vs. Green.
Darius: 8. Studied Combat vs. Iluvar (+4 attk/ dmg). SwA used. STUNNED til R4T27!!!
* AoM: Failed vs. Blue, Red (4th round in a row). Saved vs. Green.
Erima: 4. PRONE!!! DS.
* AoM:  Failed vs. Blue, Red (4th round in a row). Saved vs. Green.

 DEAD/ OOC 
Abra Lopati.
 
 
lostsole31
 R4T22 (Cont'd):  Now with Bian Jin's will completely eroded, he succumbs yet again to the mental static as before. Another mist forms in the hallway even as Blue scuttles back from the entrance.

 R4T19:   Telgarana  roll a Will save!

 
 Spoiler: Battle Tracker 

Iluvar: 27. Destruction Judgment (+3 damage) &amp; Healing (FH3). 4 BLEED!!! Several hundred feet away.
* AoM: Out of range.
Green Seugathi: 25. (61:99). SwA used.
*  Mind fog  (Green) only affected Genki.
*  Affected by Genki's armiger's mark.
*  Suggestion  (1/3).
The Scribe: 24.  Haste  til R11T13. Round 1 fallow complete.
*  AoM: Out of range.
Genki: 23. BLEED 1 (DC 20 Heal check to cure).
*   Heightened vision  (darvision 60' for 8 hrs). Shield of Blades w/ staff.
*  PERMANENTLY INSANE (Green's slave)!!!
* Dislocated:  -2 penalty to all attack rolls, damage rolls, skill checks, &amp; saves until a successful DC 15 Heal check is made.
Blue Seugathi: 22. (78:99). TD!
Telgarana: 19. AP til R11T9:  +1 keen  (+3 total). Black Blade Strike til R12T19.
* AoM:  Failed vs. Red (4th round in a row). Saved vs. Blue, Green.
Red Seugathi: 18. (99:99). TD!
Bian Jin: 13.  Bullet shield  (80 min ea.).  Haste  til R11T13.
* FAILED vs.  mind fog  (green): Creatures in the  mind fog  take a -10 penalty on  Wisdom  checks and  Will  saves.
* Has Weapon Focus [Polearms] til R11T13.
* AoM: Failed vs. Blue (1st round failure). Saved vs. Green.
Darius: 8. Studied Combat vs. Iluvar (+4 attk/ dmg). SwA used. STUNNED til R4T27!!!
* AoM: Failed vs. Blue, Red (4th round in a row). Saved vs. Green.
Erima: 4. PRONE!!! DS.
* AoM:  Failed vs. Blue, Red (4th round in a row). Saved vs. Green.

 DEAD/ OOC 
Abra Lopati.
 
 
lostsole31
 R4T19:  Telgarana is too wrapped up in her own mental schism to be bothered by anything like will-sapping mist. She cuts herself with the edge of her super-sharp sword for  9 .

 R4T18:  Static from Red ....

 Bian Jin  and  Telgarana , please roll a will save!

 
 Spoiler: Battle Tracker 

Iluvar: 27. Destruction Judgment (+3 damage) &amp; Healing (FH3). 4 BLEED!!! Several hundred feet away.
* AoM: Out of range.
Green Seugathi: 25. (61:99). SwA used.
*  Mind fog  (Green) only affected Bian Jin, not Darius, Genki, or The Scribe.
*  Affected by Genki's armiger's mark.
*  Suggestion  (1/3).
The Scribe: 24.  Haste  til R11T13. Round 1 fallow complete.
*  AoM: Out of range.
Genki: 23. BLEED 1 (DC 20 Heal check to cure).
*   Heightened vision  (darvision 60' for 8 hrs). Shield of Blades w/ staff.
*  PERMANENTLY INSANE (Green's slave)!!!
* Dislocated:  -2 penalty to all attack rolls, damage rolls, skill checks, &amp; saves until a successful DC 15 Heal check is made.
Blue Seugathi: 22. (78:99).
*  Mind fog  (Blue) did not affect Telgarana. Only human merchants affected.
Telgarana: 19. AP til R11T9:  +1 keen  (+3 total). Black Blade Strike til R12T19.
* AoM:  Failed vs. Red (4th round in a row). Saved vs. Blue, Green.
Red Seugathi: 18. (99:99). TD!
Bian Jin: 13.  Bullet shield  (80 min ea.).  Haste  til R11T13.
* FAILED vs.  mind fog  (green): Creatures in the  mind fog  take a -10 penalty on  Wisdom  checks and  Will  saves.
* Has Weapon Focus [Polearms] til R11T13.
* AoM: Failed vs. Blue (1st round failure). Saved vs. Green.
Darius: 8. Studied Combat vs. Iluvar (+4 attk/ dmg). SwA used. STUNNED til R4T27!!!
* AoM: Failed vs. Blue, Red (4th round in a row). Saved vs. Green.
Erima: 4. PRONE!!! DS.
* AoM:  Failed vs. Blue, Red (4th round in a row). Saved vs. Green.

 DEAD/ OOC 
Abra Lopati.
 
 
lostsole31
 R4T18:  Telgarana finally breaks free fully from the grasp and Red, recognizing a free agent on the field, sends a mental image directly into Telly's mind. Having long ago worked through her fears, she is completely unbowed by the attempt to slayer her from within her own mind.

 R4T13-11:  Jin feels himself valiantly repel the static screen and imagines himself slaying the creatures. Meanwhile, the creature he goes to vanquish that he thinks is one of these big, eggplant-colored slugs ... is actually Genki! He switches the energy in his earrings, which has him briefly slur for a second or two, but he is still in control of timing after that, and now his gauntlets and polearm's blade roils with even more violent energy. Remembering ... something about .... what he sees, he goes for normal precision rather than focused aggression or defense. All three attacks sent, and all three rebuffed.

 R4T8:  Darius cleared his head several seconds earlier, early enough to see the coward Iluvar leave. He picks up his sword, takes a quick study of Genki, steps forward to give a falcon strike but it is a clumsy miss.

 R5T4:   Erima , roll three Will saves!

Iluvar on deck, Green in the hole ...

 
 Spoiler: Battle Tracker 

Iluvar: 27. Destruction Judgment (+3 damage) &amp; Healing (FH3). 4 BLEED!!! Several hundred feet away.
* AoM: Out of range.
Green Seugathi: 25. (61:99). SwA used.
*  Mind fog  (Green) only affected Bian Jin, not Darius, Genki, or The Scribe.
*  Affected by Genki's armiger's mark.
*  Suggestion  (1/3).
The Scribe: 24.  Haste  til R11T13. Round 1 fallow complete.
*  AoM: Out of range.
Genki: 23. BLEED 1 (DC 20 Heal check to cure).
*   Heightened vision  (darvision 60' for 8 hrs). Shield of Blades w/ staff.
*  PERMANENTLY INSANE (Green's slave)!!!
* Dislocated:  -2 penalty to all attack rolls, damage rolls, skill checks, &amp; saves until a successful DC 15 Heal check is made.
Blue Seugathi: 22. (78:99). AOO used.
*  Mind fog  (Blue) did not affect Telgarana. Only human merchants affected.  Phantasmal killer  expended.
Telgarana: 19. AP til R11T9:  +1 keen  (+3 total). Black Blade Strike til R12T19.
* AoM: Saved vs. all three. Insanity counter reset!
Red Seugathi: 18. (99:99).
Bian Jin: 11.  Bullet shield  (80 min ea.).  Haste  til R11T13.
* FAILED vs.  mind fog  (green): Creatures in the  mind fog  take a -10 penalty on  Wisdom  checks and  Will  saves.
* Has Weapon Focus [Polearms] til R11T13.
* AoM: Failed vs. Blue (1st round failure). Saved vs. Green.
Darius: 8. Studied Combat vs. Genki til R10T8 (+4 attk/ dmg). RS.
* AoM: Failed vs. Blue, Red (4th round in a row). Saved vs. Green.
Erima: 4. PRONE!!! DS.
* AoM:  Failed vs. Blue, Red (4th round in a row). Saved vs. Green.

 DEAD/ OOC 
Abra Lopati.
 
 
lostsole31
 R5T4:  Erima stands, but Telly has a sense of what is afoot, and is careful not to take advantage of Erima's vulnerability, which would send her back into a death spiral.  Erima looks at first like she's about to cry out in anguish and hurt herself, but Telly sees Blue twitch and knows what to expect. Or at least, she thought she would, for there is a sound of snakes hissing all about, which then begins to concentrate as coming from Erima as the half-orc now sees Telly almost in a doubled-vision to help guide her blows to greater brutality.

Erima launches an attack with her great crystal axe, and Telly goes to deflect it with her black-bladed katana, but not before Telly actually gets in a speedy counterattack on Erima's neck for  10 mod , realizing now that the half-orc is committed.. Erima's attack still comes in but Telgarana's defense is peerless. She redirects the blade from her and performs a riposte right to Erima's chest for  8 mod .

 End Round 5, Begin Round 6 ...

R6T27:   Iluvar , from hundreds of feet away and with no sense of the battlefield or its changes, you take   4 bleed  . You have destruction and healing judgments - perfect for a Pharasmin who operates in life and death. But not operating in battle right now, those judgments (incl. healing) are dormant. As mentioned before, this was the first time ever using that power successfully, and you weren't ready for its effects. Also, you are no longer in Crane Style as you weren't really focusing after that. You never got your potion out as intended. What do you do?

Green on deck, The Scribe in the hole ...

 
 Spoiler: Battle Tracker 

Iluvar: 27. Destruction Judgment (+3 damage) &amp; Healing (FH3). 4 BLEED!!! Several hundred feet away.
* AoM: Out of range.
Green Seugathi: 25. (61:99). SwA used.
*  Mind fog  (Green) only affected Bian Jin, not Darius, Genki, or The Scribe.
*  Affected by Genki's armiger's mark.
*  Suggestion  (1/3).
The Scribe: 24.  Haste  til R11T13. Round 1 fallow complete.
*  AoM: Out of range.
Genki: 23. BLEED 1 (DC 20 Heal check to cure).
*   Heightened vision  (darvision 60' for 8 hrs). Shield of Blades w/ staff.
*  PERMANENTLY INSANE (Green)!!!
* Dislocated:  -2 penalty to all attack rolls, damage rolls, skill checks, &amp; saves until a successful DC 15 Heal check is made.
Blue Seugathi: 22. (78:99). AOO used. SwA used.
*  Mind fog  (Blue) did not affect Telgarana. Only human merchants affected.  Phantasmal killer  expended.
Telgarana: 19. AP til R11T9:  +1 keen  (+3 total). Black Blade Strike til R12T19. SwA used.
* AoM: Saved vs. all three. Insanity counter reset!
Red Seugathi: 18. (99:99).
Bian Jin: 11.  Bullet shield  (80 min ea.).  Haste  til R11T13.
* FAILED vs.  mind fog  (green): Creatures in the  mind fog  take a -10 penalty on  Wisdom  checks and  Will  saves.
* Has Weapon Focus [Polearms] til R11T13.
* AoM: Failed vs. Blue (1st round failure). Saved vs. Green.
Darius: 8. Studied Combat vs. Genki til R10T8 (+4 attk/ dmg). RS.
* AoM: PERMANENTLY INSANE (Red, Blue)!!!
Erima: 4.  Offensive Prescience  (+4 insight damage, 7 min.).
* AoM: PERMANENTLY INSANE (Red, Blue)!!!

 DEAD/ OOC 
Abra Lopati.
 
 
lostsole31
 R6T27:  Iluvar fumblles a bit in the sudden change of light. His eyes adjusting, he realizes that not being in a combat he can neither call upon nor adjust his current judgment. He reaches into his pack and brings out a potion vial and downs it, receiving   15 healing  .

 R6T25:  A burst of mental static from Green and inches back some from the opening.

 Jin  &amp;  Telgarana  need to make Will saves (here or in Discord is fine).

 Telgarana , ONLY IF you succeed at that save will another attack come in, so roll a second Will save, and just in case, follow that up with a Fort save.

 
 Spoiler: Battle Tracker 

Iluvar: 27. Destruction Judgment (+3 damage) &amp; Healing (FH3). 4 BLEED!!! Several hundred feet away.
* AoM: Out of range.
Green Seugathi: 25. (61:99). READIED action to cast  phantasmal killer  on Telgarana if she makes her save!
*  Mind fog  (Green) only affected Bian Jin, not Darius, Genki, or The Scribe.
*  Affected by Genki's armiger's mark.
*  Suggestion  (1/3).
The Scribe: 24.  Haste  til R11T13. Round 1 fallow complete.
*  AoM: Out of range.
Genki: 23. BLEED 1 (DC 20 Heal check to cure).
*   Heightened vision  (darvision 60' for 8 hrs). Shield of Blades w/ staff.
*  PERMANENTLY INSANE (Green)!!!
* Dislocated:  -2 penalty to all attack rolls, damage rolls, skill checks, &amp; saves until a successful DC 15 Heal check is made.
Blue Seugathi: 22. (78:99). AOO used. SwA used.
*  Mind fog  (Blue) did not affect Telgarana. Only human merchants affected.  Phantasmal killer  expended.
Telgarana: 19. AP til R11T9:  +1 keen  (+3 total). Black Blade Strike til R12T19. SwA used.
* AoM: Saved vs. all three. Insanity counter reset!
Red Seugathi: 18. (99:99).
Bian Jin: 11.  Bullet shield  (80 min ea.).  Haste  til R11T13.
* FAILED vs.  mind fog  (Green): Creatures in the  mind fog  take a -10 penalty on  Wisdom  checks and  Will  saves.
* Has Weapon Focus [Polearms] til R11T13.
* AoM: Failed vs. Blue, Green, Red (2nd round failure).
Darius: 8. Studied Combat vs. Genki til R10T8 (+4 attk/ dmg). RS.
* AoM: PERMANENTLY INSANE (Red, Blue)!!!
Erima: 4.  Offensive Prescience  (+4 insight damage, 7 min.).
* AoM: PERMANENTLY INSANE (Red, Blue)!!!

 DEAD/ OOC 
Abra Lopati.
 
 
lostsole31
 R6T25:  It is a hell of a battle, but finally, Telly is worn down and her mind succumbs yet again to the mental static.

 R6T24:  The Scribe sees that mist, and knows what it likely is. He takes out a wand and uses it on himself while looking for inspiration. He studies Erima and calls out,   "Telly, it looks like Erima is lost to us. I would say you should bring her my way so we can knock her out. If she attacks, use non-lethal attack, if possible."  

Of course, The Scribe doesn't realize that Telly herself just redescended into the mental scrum herself.

 R6T23:  Genki takes   1 bleed  . He suddenly begins to move at an increased rate and makes a vicious spinning kick to Darius, missing.

 R6T22:  Blue's static goes outward. Meanwhile, it moves back forward, even crossing Green's track so it can sight the troublemaker to the south. The Scribe seems to grit with mental energy resisting something, but it passes quickly.

 R6T19:  Telly quickly tries to perform self harm rather than hurt Erima again. She still carries that guilt of the reflexive defense, and can't bear ... can't bear ... (Green twtiches). Telgarana the destoyer has returned, her face and mind set on murder of the foolish half-orc. She is very careful with concentration this time, as with one hand she throws colored sand out at Erima, though the latter resists the strobing effect easily enough. But that wasn't the real attack, just a visual distraction as her katana is given a draw cut across the back of Erima's knee for  14 mod , and then a cut across the side of Erima's belly for  12 mod .

 R6T18:   Mental static from Red, and it moves forward to the lip of the entrance.

Once more, mist rises up in the hallway, this time to the south. The Scribe, figuring it was going to go for maximum dispersal, was ready for it.

 R6T11:  Jin adjusts to flank with Darius and attacks Genki, who in turn attempts and fails an acrobatic counter. The  Key to the Boneyard  makes its first inauspicious strike as Genki is struck in the lower chest for for  16 +  4 cold  +  3 electricity  +  6 sonic  . On his second attack, Genki ducks and strikes in a critical chi line for   1 CON  . The third attack is, amazingly, deflected by Genki's toughened skin.

 R6T8:  Darius claims Genki. He switches to a one-handed stance, and then quick draws his kukri across Genki's chest for  41 .

 R6T4:  Erima steps away from Telgarana ... finally. The sound of hissing snakes from without and finally centering on Erima is once again heard. She shifts and becomes a lot larger, but not as large as she could so she can maintain her distance from Telly. She swings downward, and it is obvious now that she is trying to shatter the black blade. Telly sees through this and simply does a twirling dodge deflecting it more out of irritating her foe than needing the parry.

 End Round 6, Begin Round 7 ...

R7T27:   Iluvar , what do you do? You are no longer bleeding, though still badly wounded.

 Jin , roll two Will saves (static from Blue and Red).

 Telly , roll one Will save (static from Blue).

 
 Spoiler: Battle Tracker 

Iluvar: 27. Destruction Judgment (+3 damage) &amp; Healing (FH3). Several hundred feet away.
* AoM: Out of range.
Green Seugathi: 25. (61:99). SwA used.
*  Mind fog  (Green) only affected Bian Jin, not Darius, Genki, or The Scribe.
*  Affected by Genki's armiger's mark.
*  Suggestion  (1/3).
The Scribe: 24.  Haste  til R11T13. Round 2 fallow complete.  Shield  til R16T24.  Wand of shield  in hand.
*  AoM: Out of range.
Genki: 23. BLEED 1 (DC 20 Heal check to cure). SwA used.
*   Heightened vision  (darvision 60' for 8 hrs). Shield of Blades w/ staff.
*  PERMANENTLY INSANE (Green)!!!
* Dislocated:  -2 penalty to all attack rolls, damage rolls, skill checks, &amp; saves until a successful DC 15 Heal check is made.
Blue Seugathi: 22. (78:99).
*  Mind fog  (Blue) did not affect Telgarana. Only human merchants affected.  Phantasmal killer  expended.
Telgarana: 19. AP til R11T9:  +1 keen  (+3 total). Black Blade Strike til R12T19. SwA used. -4 attack/ +4 concentration.
*  ALL SEVERITY CHECKS VS. ERIMA get +3 until R9T19!!!
* AoM: Failed vs. Green, Poss. Blue? (1st rd effect).
Red Seugathi: 18. (99:99).
*  Mind fog : The Scribe saved.
Bian Jin: 11.  Bullet shield  (80 min ea.).  Haste  til R11T13. 1 CON damage.
* FAILED vs.  mind fog  (Green): Creatures in the  mind fog  take a -10 penalty on  Wisdom  checks and  Will  saves.
* Has Weapon Focus [Polearms] til R11T13.
* AoM: Failed vs. Blue, Green, Red (2nd round failure).
Darius: 8. Genki claimed til R10T8.
* AoM: PERMANENTLY INSANE (Red, Blue)!!!
Erima: 4.  Offensive Prescience  (+4 insight damage, 7 min.).
* AoM: PERMANENTLY INSANE (Red, Blue)!!!

 DEAD/ OOC 
Abra Lopati.
 
 
[/QUOTE]
lostsole31
 R7T27:  Iluvar casts a healing spell on himself (  18  ) and begins moving towards his compatriots.

 R7T25:  Green sends out a wave of static, but otherwise prepares to defend itself.

 R7T24:  The Scribe puts his wand away and zooms just off the north end of the map.

 R7T23:  Genki takes   1 bleed   and recovers his balance. With the kukri in his off-hand, it throws off Darius' defensive combat. It was fine for a cheap attack, but he didn't have the werewithal to toss the kukri when done and is now more vulnerable. Genki cracks the professor in the head for  20 +  18 disruption + entangled  . Genki's return strike hits Darius in the back for  20 +  16 disruption   to drop the professor. He steps up to Bian Jin to get blocked on the leading strike but the return strike hits his fellow Tian in the jaw for  11 +  9 disruption  . His final two strikes are blocked.

 R7T22:  Mental static from Blue as it moves back some and gives Green space to maneuver. Blue prepares to defend itself.

 R7T19:   Telly , roll two Will saves (mental static from all three). If you manage to make all three saves and regain control of your mind, what do you do?

Red on deck, Bian Jin in the hole ...

 
 Spoiler: Battle Tracker 

Iluvar: 27. Destruction Judgment (+3 damage) &amp; Healing (FH3). He is now 550' feet away.
* AoM: Out of range.
Green Seugathi: 25. (61:99). TD!
*  Mind fog  (Green) only affected Bian Jin, not Darius, Genki, or The Scribe.
*  Affected by Genki's armiger's mark.
*  Suggestion  (1/3).
The Scribe: 24.  Haste  til R11T13. Round 2 fallow complete.  Shield  til R16T24.
*  AoM: Out of range.
Genki: 23. BLEED 1 (DC 20 Heal check to cure).
*   Heightened vision  (darvision 60' for 8 hrs). Shield of Blades w/ staff.
*  PERMANENTLY INSANE (Green)!!!
* Dislocated:  -2 penalty to all attack rolls, damage rolls, skill checks, &amp; saves until a successful DC 15 Heal check is made.
Blue Seugathi: 22. (78:99).
*  Mind fog  (Blue) did not affect Telgarana. Only human merchants affected.  Phantasmal killer  expended.
Telgarana: 19. AP til R11T9:  +1 keen  (+3 total). Black Blade Strike til R12T19. TD!
*  ALL SEVERITY CHECKS VS. ERIMA get +3 until R9T19!!!
* AoM: Failed vs. Green, Poss. Blue? (1st rd effect).
Red Seugathi: 18. (99:99).
*  Mind fog : The Scribe saved.
Bian Jin: 11.  Bullet shield  (80 min ea.).  Haste  til R11T13. 1 CON damage.
* FAILED vs.  mind fog  (Green): Creatures in the  mind fog  take a -10 penalty on  Wisdom  checks and  Will  saves.
* Has Weapon Focus [Polearms] til R11T13.
* AoM: Failed vs. Blue, Green, Red (2nd round failure).
Darius: 8. Genki claimed til R10T8.
* AoM: PERMANENTLY INSANE (Red, Blue)!!!
Erima: 4.  Offensive Prescience  (+4 insight damage, 7 min.).
* AoM: PERMANENTLY INSANE (Red, Blue)!!!

 DEAD/ OOC 
Abra Lopati.
 
 
lostsole31
 R7T19:  Telly doesn't even hesitate with other thoughts of action, stepping right up to Erima to strike her with as much focus and power as she can manage, striking Erima through a crack in her armor's upper right arm for 20 mod, dropping her half-orc rival.

 R7T18:  Static from Red, who drifts back and prepares for any incoming attack.

 R7T11:   Jin is likewise focused on attack, moving back and striking Genki in his right thigh for  17 +  6 cold  +  3 electricity  +  2 sonic  . This drops Genki, but then Jin continues, ravaging Genki's body with the  Key to the Boneyard .

 End Round 7, Begin Round 8 ...

R8T27:   Iluvar , what do you do, so many hundreds of feet away?

Green on deck, The Scribe in the hole ...

 Jin  and  Telly , roll a Will save (Red's static).

 
 Spoiler: Battle Tracker 

Iluvar: 27. Destruction Judgment (+3 damage) &amp; Healing (FH3). He is now 550' feet away.
* AoM: Out of range.
Green Seugathi: 25. (61:99). TD!
*  Mind fog  (Green) only affected Bian Jin, not Darius, Genki, or The Scribe.
*  Affected by Genki's armiger's mark.
*  Suggestion  (1/3).
The Scribe: 24.  Haste  til R11T13. Round 2 fallow complete.  Shield  til R16T24.
*  AoM: Out of range.
Blue Seugathi: 22. (78:99).
*  Mind fog  (Blue) did not affect Telgarana. Only human merchants affected.  Phantasmal killer  expended.
Telgarana: 19. AP til R11T9:  +1 keen  (+3 total). Black Blade Strike til R12T19. TD!
*  ALL SEVERITY CHECKS VS. ERIMA get +3 until R9T19!!!
* AoM: Failed vs. Green, Blue, Red (2nd rd failure).
Red Seugathi: 18. (99:99). TD!
*  Mind fog : The Scribe saved.
Bian Jin: 11.  Bullet shield  (80 min ea.).  Haste  til R11T13. 1 CON damage.
* FAILED vs.  mind fog  (Green): Creatures in the  mind fog  take a -10 penalty on  Wisdom  checks and  Will  saves.
* Has Weapon Focus [Polearms] til R11T13.
* AoM: Failed vs. Blue, Green, Red (3rd round failure).
 Erima: 4.  Offensive Prescience  (+4 insight damage, 7 min.). DYING!!!
* AoM: PERMANENTLY INSANE (Red, Blue)!!!
 
 DEAD/ OOC 
Abra Lopati. Darius Mockhart. Genki.
 
 
lostsole31
 R8T27:  Iluvar moves forward after casting another healing spell.

 R8T25:  Static from Green.

 R8T24:  The Scribe moves in for an attack run. He still moves very quickly with the  haste  spell, but not quite at an impossible rate of speed. His ranseur impacts through a magical shield and off of Blue's scales. Before Blue can counter, The Scribe is already past Telgarana and to the south, resisting the last of the mists he has breathed in.

 R8T22:  Static from Blue, but Jin is to far away. Blue moves fully out into the hallway, rolling over Abra's body.

 R8T19:   Telly , roll three Will saves (Red and Blue's static, and then an AoE mental attack from Blue).

 Jin , roll a single Will save (Red's static).

 
 Spoiler: Battle Tracker 

Iluvar: 27. Destruction Judgment (+3 damage) &amp; Healing (FH3). He is now 550' feet away.
* AoM: Out of range.
Green Seugathi: 25. (61:99). TD!
*  Mind fog  (Green) only affected Bian Jin, not The Scribe.
*  Affected by Genki's armiger's mark.
*  Suggestion  (1/3).
The Scribe: 24.  Haste  til R11T13.  Shield  til R16T24.
*  AoM: Out of range.
Blue Seugathi: 22. (78:99).
*  Mind fog  (Blue) did not affect Telgarana or The Scribe. Only human merchants affected.  Phantasmal killer  expended.
Telgarana: 19. AP til R11T9:  +1 keen  (+3 total). Black Blade Strike til R12T19.
*  ALL SEVERITY CHECKS VS. ERIMA get +3 until R9T19!!!
* AoM: Failed vs. Green, Blue, Red (2nd rd failure).
Red Seugathi: 18. (99:99). TD!
*  Mind fog : The Scribe saved.
Bian Jin: 11.  Bullet shield  (80 min ea.).  Haste  til R11T13. 1 CON damage.
* FAILED vs.  mind fog  (Green): Creatures in the  mind fog  take a -10 penalty on  Wisdom  checks and  Will  saves.
* Has Weapon Focus [Polearms] til R11T13.
* AoM: Failed vs. Blue, Green, Red (3rd round failure).
 Erima: 4.  Offensive Prescience  (+4 insight damage, 7 min.). DYING!!!
* AoM: PERMANENTLY INSANE (Red, Blue)!!!
 
 DEAD/ OOC 
Abra Lopati. Darius Mockhart. Genki.
 
 
lostsole31
 R8T19:  As if listening to voices whispered inside her, Telly looks at Erima. To any normal person, Erima would be vanquished, but a hissing sussuration in her mind tells her that her enemy is not yet defeated. She performs a coup de grace on Erima, using a weapon uniquely designed for just such a task. Erima's head is removed, and her body returns to normal size, and her crystalline axe shatters to a hundred crumbling pieces.

 R8T18:   Static emits from Red, though at the time only Telgarana's mind feels it. Red comes out of its hole and mental energy enters into Bian Jin's mind.

 R8T11:   Bian Jin , roll a Will save, followed by a Fort save!

 Telly , roll a Will save (Red's static)!

Iluvar on deck, Green in the hole ...

 
 Spoiler: Battle Tracker 

Iluvar: 27. Destruction Judgment (+3 damage) &amp; Healing (FH3). He is now 550' feet away.
* AoM: Out of range.
Green Seugathi: 25. (61:99). TD!
*  Mind fog  (Green) only affected Bian Jin, not The Scribe.
*  Affected by Genki's armiger's mark.
*  Suggestion  (1/3).
The Scribe: 24.  Haste  til R11T13.  Shield  til R16T24.
*  AoM: Out of range.
Blue Seugathi: 22. (78:99).
*  Mind fog  (Blue) did not affect Telgarana or The Scribe. Only human merchants affected.  Phantasmal killer  expended.
Telgarana: 19. AP til R11T9:  +1 keen  (+3 total). Black Blade Strike til R12T19.
* CONFUSED til R14T22!!!
*  ALL SEVERITY CHECKS VS. ERIMA get +3 until R9T19!!!
* AoM: Failed vs. Green, Blue(3rd rd failure). Saved vs. Red.
Red Seugathi: 18. (99:99). TD!
*  Mind fog : The Scribe saved.
Bian Jin: 11.  Bullet shield  (80 min ea.).  Haste  til R11T13. 1 CON damage.
* FAILED vs.  mind fog  (Green): Creatures in the  mind fog  take a -10 penalty on  Wisdom  checks and  Will  saves.
* Has Weapon Focus [Polearms] til R11T13.
* AoM: Failed vs. Blue, Green, Red (3rd round failure).

 DEAD/ OOC 
Abra Lopati. Darius Mockhart. Genki. Erima.
 
 
lostsole31
 R8T11:  Some of the insane received mercy when they were killed. But for Bian Jin, it is horror, not mercy. A monster straight out of his homeland's collective nightmares appears and attacks him ... in his mind. Outside of his mind, Bian Jin screams in high-pitched terror before his heart stops and he falls down stone dead.

 End Round 8, Beginning Round 9 ...

R9T27:   Iluvar , in the distance you hear a scream that carries and echoes in the tunnel. It was the sound of a man (or woman) pushed beyond the possible bounds of terror. What do you do?

Green on deck, The Scribe in the hole ...

 
 Spoiler: Battle Tracker 

Iluvar: 27. Destruction Judgment (+3 damage) &amp; Healing (FH3). He is now 550' feet away.
* AoM: Out of range.
Green Seugathi: 25. (61:99). TD!
*  Mind fog  (Green) only affected Bian Jin, not The Scribe.
*  Affected by Genki's armiger's mark.
*  Suggestion  (1/3).
The Scribe: 24.  Haste  til R11T13.  Shield  til R16T24.
*  AoM: Out of range.
Blue Seugathi: 22. (78:99).
*  Mind fog  (Blue) did not affect Telgarana or The Scribe. Only human merchants affected.  Phantasmal killer  expended.
Telgarana: 19. AP til R11T9:  +1 keen  (+3 total). Black Blade Strike til R12T19.
* CONFUSED til R14T22!!!
*  ALL SEVERITY CHECKS VS. ERIMA get +3 until R9T19!!!
* AoM: Failed vs. Green, Blue(3rd rd failure). Saved vs. Red.
Red Seugathi: 18. (99:99). TD!
*  Mind fog : The Scribe saved.

 DEAD/ OOC 
Abra Lopati. Darius Mockhart. Genki. Erima. Bian Jin.
 
 
lostsole31
 R9T27:  Iluvar steels himself to either fight these monsters or his friends. He  casts a spell, gets into a fighting stance, and then concentrates as he disappears from his current spot ... to a spot where he sees scenes of death and current combat. He is just outside a hallway filled with mist that extends southwards as far as the glare from so many halflight charms allow him to see. Only Telly and The Scribe stand well to the south, though he does not know there state. As for himself, that style of travel is so jarring that it takes him out of stance.

 R9T25:  More mental static from Green to wash over Telly. Green then comes out into the passageway, "hustling" in its slug-like movements over dead bodies.

 R9T24:  The Scribe looks at the dreadful scenes of death. He sees Iluvar appear to the north, and the hallway now obstructed by these accursed things. He keeps his position, and at the top of his lungs begins orating a famous Pathfinder story that Iluvar has heard before, steeling Iluvar's limbs with vigor and courage. He doesn't close, though.

 R9T22:  Mental static from Blue washes over Telly and Iluvar's mind. It then waves the short sword in its tail-tentacle defensively as it drifts way back into the side passage.

 R9T19:  Without missing a beat Telly is focused on killing, and with Blue having moved away, there's a man to the south with a big staff that needs to die. She casts  shocking grasp  on her blade and closes on the Scribe. He tries to disarm her but it is a weak attempt. As she stands before him she uses arcane power to focus on his weaknesses, but even with that, he senses her psychological weaknesses and blocks the attack.

 R9T18:  Mental static washes out from Red to roll over Iluvar. It moves out into the hallway over bodies, and is very defensive.

 End Round 9, Begin Round 10 ...

R10T27:   Iluvar , roll one Will save save (Red's static)! Then, I need you to roll one Will save pre-emptively for the static you'll receive from Green. What do you do?

 Telly , roll three Will saves (Red, Green and Blue's static)!

 
 Spoiler: Battle Tracker 
Iluvar &amp; Scribe: +1 morale to charm/ fear, +1 competence attk/ dmg.
Iluvar: 27. Destruction Judgment (+3 damage) &amp; Healing (FH3).  Divine Favor  til R19T27.
* AoM: Red pending....
Green Seugathi: 25. (71:99). TD!
*  Mind fog  (Green) only affected Bian Jin, not The Scribe. Also saved by Blue.
*  Affected by Genki's armiger's mark.
*  Suggestion  (1/3).
The Scribe: 24.  Haste  til R11T13.  Shield  til R16T24. INSPIRE COURAGE! SwA Used.
*  AoM: Out of range.
Blue Seugathi: 22. (88:99). TD!
*  Mind fog  (Blue) did not affect Telgarana or The Scribe.  Phantasmal killer  expended.
Telgarana: 19. AP til R11T9:  +1 keen  (+3 total). Black Blade Strike til R12T19.
* CONFUSED til R14T22!!!  Wand of shield  dropped.
* AoM: Failed vs. Green, Blue(3rd rd failure). Saved vs. Red.
Red Seugathi: 18. (99:99). TD!
*  Mind fog : The Scribe saved.  Phantasmal killer  expended.

 DEAD/ OOC 
Abra Lopati. Darius Mockhart. Genki. Erima. Bian Jin.
 
 
lostsole31
 R10T27:  The Pharasmin monk's judgments return, including FH3, though he quickly takes a measure to mentally ask for different blessings. Iluvar calls out to the Scribe and Telgarana,   "This does not look good. What is the plan?"  

He then concentrates and jumps through the air to attack Green. His power was almost lost, and it seems Green was defending with everything it could. and blocks the attack. Iluvar  leaps upwards with an elbow to rattle its skull for  15 mod , then a snap kick for a second but softer crit for  6 mod . It's then that Iluvar realizes this strange mist has a deleterious effect, but he is able to resist that as well. It is pretty definite that while he is throwing out some powerful punches, even his crits are having significantly reduced effects.

  "They're aberrations, Iluvar!"   the Scribe calls.

 R10T25:  Mental static flares out from Green, and Iluvar resists handily. With Iluvar standing so close, he notes that the monster's wounds are knitting (  FH5  ). It moves back a few feet, and piercing mental energy attacks Iluvar, but he resists this as well.

 R10T24:  The Scribe continues his oration, but peppers in what he can with shouts from down the hallway.   "Spell resistant. They can modify impulses of the insane to suit their needs. Immune to mental effects themselves as well as poison. Can use any magical or psionic item expertly."  

All of this verbosity succesfully served to act as a good fake-out, but The Scribe still failed his intended action ... as he tried to reach in from the top of Telly's clothing to grab the lanyard that has the  Shard of Greed , but even then he was unlucky or she is too good (likely the latter). Still at blinding speed, he hops up on top of the merchant cart, moves to the other side, hops down from the forward end, rushes forth across bodies - all the while acrobatically to keep out of reach of the elven swordswoman and seugathi, and finally a vicious strike against Green that seems to just drift right through its hardened defenses to hit it for  15 +  6 fire  .

  "Iluvar, flank!"  
 R10T22:  Blue moves up to the edge of the side passage, and its tentacles wave. Iluvar feels his  divine favor  spell ripped from him.

  "We've got to..."   the Scribe begins again.

 R10T19:  With The Scribe having tried to steal a valuable artifact from Telly, she is having none of it and she charges him. With her off-balance on the charge, he just manages to trip her.

 R10T18:  Mental static from Red. It uses a wand in its tail to fire several bolts of arcane force at The Scribe, but the monster is enraged when it realizes that human is protected by a  shield  spell, completely nullifying the attack.

 End Round 10, Begin Round 11 ...

R11T27:   Iluvar , you need to make one Will save (Red's static). Meanwhile,   FH3  . What do you do?

 Telly , roll four Will saves (Redx2, Green and Blue's static)!

 
 Spoiler: Battle Tracker 
Iluvar &amp; Scribe: +1 morale to charm/ fear, +1 competence attk/ dmg.
Iluvar: 27. Judgments: Healing (FH3) and Purity (+2 sacred bonus on saves).
* AoM: Saved vs. Green, Red.
Green Seugathi: 25. (31:99). TD!
*  Mind fog  (Green) didn't affect Iluvar or The Scribe. Also saved by Blue.
*  Suggestion  (1/3). Confusion (1/3).
The Scribe: 24.  Haste  til R11T13.  Shield  til R16T24. INSPIRE COURAGE! Ki-Rin Style +  SCW .
*  AoM: Out of range.
Blue Seugathi: 22. (93:99). TD!
*  Mind fog  (Blue) did not affect Telgarana or The Scribe.  Phantasmal killer  expended.
*  Dispel Magic  (1/3).
Telgarana: 19. AP til R11T9:  +1 keen  (+3 total). Black Blade Strike til R12T19. PRONE! Charged.
* CONFUSED til R14T22!!!  Wand of shield  dropped.
* AoM: Failed vs. Green, Blue(3rd rd failure). Saved vs. Red.
Red Seugathi: 18. (99:99).
*  Mind fog : The Scribe saved.  Phantasmal killer  expended.
*  Wand of MM (29).

 DEAD/ OOC 
Abra Lopati. Darius Mockhart. Genki. Erima. Bian Jin.
 
 
lostsole31
 R11T27:  Iluvar stumbles a step, and it is his purity judgment that saves him from damnation. He moves to the southwest quickly to flank the aberration and launches his attack. He demi-voltes into a low crouch facing away to give a low elbow to the seugathi for  11 mod ; attempts a high chagi kick over his shoulder that gets deflected, and then spins back around for a right jab that is likewise deflected as Green was focused on defense.

  "...either save Telgarana..."   continues the Scribe.

 R11T25:  Green's mental static flows outwards. This time, the continued assault even against so mighty a mind as Iluvar's cannot take the pressure and Iluvar feels the static. 😦 Green then concentrates, and rips away the  haste  effect on The Scribe. The Scribe can't help but let out a little chuckle.

 R11T24:  The Scribe stops speaking to Iluvar, realizing that Iluvar's demeanor has changed, though he continues his oration for himself. He switches to a less defensive stance for speed, and begins more acrobatic legerdemain. Instead of going around, he jumps up on Red, rolls over its back to the east and then south until he attacks with his ranseur simultaneously at Red and Telly, even though Red is 15' away. The dual-attack fails, but he does command the attention of the room.

 R11T22:  Mental static from Blue. Seeing Green tear away something of magic, Blue uses its wand on The Scribe, only to find that whatever magic was taken, it wasn't the  shield  spell.

 R11T19:  Telly seethes, recovering from the charge and then standing. The Scribe tries to disarm her but fails miserably and has to drop his polearm.  Xin-Rithux ' light gutters out now that it is no longer held, though that at least cuts down on glare in the passage. She steps forward to attack with a single devastating stroke, but the sword glances off of his mithral shirt without discharging.

 R11T18:  Mental static from Red ...

 Telly , roll eight Will saves (Red static; Green static; Blue static; Red's passive AoE effect; Red's second static; Green's second static; Blue's second static; Finally, Red's most recent static).

 
 Spoiler: Battle Tracker 
Iluvar &amp; Scribe: +1 morale to charm/ fear, +1 competence attk/ dmg.
Iluvar: 27. Judgments: Healing (FH3) and Purity (+2 sacred bonus on saves). Bane aberration active (+2 attk/ dmg).
* AoM: Failed vs. Green (1st round fail). Saved vs. Blue, Red.
Green Seugathi: 25. (20:99). TD!
*  Mind fog  (Green) didn't affect Iluvar or The Scribe. Also saved by Blue.
*  Dispel Magic  (1/3).  Suggestion  (1/3).  Confusion  (1/3).
The Scribe: 24.  Shield  til R16T24. INSPIRE COURAGE! Ki-Rin Style +  Unfettered Movement . First round fallow.
*  AoM: Saved.
Blue Seugathi: 22. (93:99). TD!
*  Mind fog  (Blue) did not affect Telgarana or The Scribe.  Phantasmal killer  expended.
*  Dispel Magic  (1/3).
* Wand of MM (29).
Telgarana: 19. AP til R11T9:  +1 keen  (+3 total). Black Blade Strike til R12T19. PRONE! Charged.
* CONFUSED til R14T22!!!  Wand of shield  dropped.
* AoM: Failed vs. Green, Blue(3rd rd failure). Saved vs. Red.
Red Seugathi: 18. (99:99).
*  Mind fog : The Scribe saved.  Phantasmal killer  expended.
*  Wand of MM (29).

 DEAD/ OOC 
Abra Lopati. Darius Mockhart. Genki. Erima. Bian Jin.
 
 
lostsole31
 R11T18:  Mental static from Red ... along with the continuous onslaught she's received from these inconceivable horrors, Telly's mind finally and fully snaps, and she laughs maniacally.

 End Round 11, Begin Round 12 ...

  R12T27:  Iluvar (  FH3  ) tries to control his ailing mind with prayers to the Gray Lady, but (as Green twitches), the mental torture is too much and he tries to control himself through physical pain, doing  6  to himself.

 R12T25:  Static from Green as it slugs over dead bodies back into the side passage, and just barely manages to finally tear away the  shield  spell from The Scribe.

 R12T24:  The Scribe continues his stories of Pathfinders old. He fails again to grap the lanyard from the prone Telly and then zooms south while he can just to the very edge of the dim light, dodging so as not to get his ankles cut.

 R12T22:  Static from Blue, and bolts of arcane force follow The Scribe to hit him squarely this time.

 R12T19:   Telly  recovers from her charge and stands and turns on the slug, only to hurt herself for  7 .

 R12T18:  Static from red as it goes into the side passage, and then with its wand also zaps The Scribe with three bolts.

 End Round 12, Begin Round 13 ...

R13T27:   Iluvar , you get   FH3  . You need to roll three Will saves (static from all three). If you succeed on all three, what do you do?

Green on deck, The Scribe in the hole ...

 
 Spoiler: Battle Tracker 
Iluvar &amp; Scribe: +1 morale to charm/ fear, +1 competence attk/ dmg.
Iluvar: 27. Judgments: Healing (FH3) and Purity (+2 sacred bonus on saves). Bane aberration active (+2 attk/ dmg).
* AoM: Failed vs. Green (1st round fail). Saved vs. Blue, Red.
Green Seugathi: 25. (20:99).
*  Mind fog  (Green) didn't affect Iluvar or The Scribe. Also saved by Blue.
*  Dispel Magic  (2/3).  Suggestion  (1/3).  Confusion  (1/3).
The Scribe: 24. INSPIRE COURAGE! Ki-Rin Style +  Unfettered Movement .
*  AoM: Saved.
Blue Seugathi: 22. (93:99).
*  Mind fog  (Blue) did not affect Telgarana or The Scribe.  Phantasmal killer  expended.
*  Dispel Magic  (1/3).
* Wand of MM (29).
Telgarana: 19. Black Blade Strike til R12T19. PRONE! Charged.
*  Wand of shield  dropped.
* AoM: Permanently insane.
Red Seugathi: 18. (99:99).
*  Mind fog : The Scribe saved.  Phantasmal killer  expended.
*  Wand of MM (29).

 DEAD/ OOC 
Abra Lopati. Darius Mockhart. Genki. Erima. Bian Jin.
 
 
lostsole31
 R13T27:  A few seconds prior was but an errant run in Iluvar's mind. This time, his mind easily rallies against all three of the seugathi. Iluvar shouts to The Scribe,   "I will try to get the piece she brought with her!"   Hopefully the aberrations do not understand the surface common of Taldane, but given their telepathic prowess, there is poor hope in that.

He moves to the northwest of his friend, fellow half-elf, and fellow survivor of their adventures in Korvosa.   "I hope the Gray Lady directs you fast to your final rest."  

She was focused to the south and on herself when his hand reaches around to grab the shard on the lanyard under her tunic. She spins around and easily bats his clumsy attempt away, though he likewise deflects her riposte.

 R13T25:  Green's static washes out, and Iluvar is almost caught off guard, having to fight with his great purity to maintain himself. A wave of area mental energy hammers around Iluvar, but while it stirs up the same type of confusion, it is of a lower order than the static and Iluvar easily ignores it. It moves out into the hallway.

 R13T24:  The Scribe continues his inspiration, hoping the echoes of the hallway do not diminish anything for Iluvar. He takes out his wand, and has to really pull upon a prayer to make it work to give him another use of  shield . He steps forward a few feet, but more behind the cart. His wounds from getting list up by magic start to show ( 15 ).

 R13T22:  Blue's static is like Green's ... and Iluvar feels his entire nervous system overwrought and jittery from the effort to ignore the indescribable cacophony in his mind. Iluvar might not have noticed it before, but as the last wound Blue had suffered seals up, Iluvar is suddenly struck with the realization that the monsters have a healing factor he was unaware of. Blue moves forward and with its fellows it blocks the northern and side passageways. Blue does a directed mental attack, just like Green did, but at this point it is more pathetic than attritive against the powerful monk's mind.

 R13T19:  As of the last of the extra "oomph" her weapon had given her goes away, Telly says something in a foreign language to her sword. The faint thrum of power restarts and even more visible arcane energy transfers from Telly to her black bladed katana. But that energy she just put into her sword must be something, because her nose begins to bleed and her features seem flushed. Her sword is now wreathed in flame, practically roaring and crackling. She doesn't go for power, but she does go for penetrating accuracy as she makes a direct stab into Iluvar's stomach for  21 +  6 fire  . She then steps to the south to cut off a straight-run retreat.

 R13T18:  The static from Red is easily ignored. Yet another directed mental attack against Iluvar. And now Red moves out into the hallway, seemingly cutting off retreat, unless Iluvar were to run deep into the seugathi's own home side passage.

 End Round 13, Begin Round 14 ...

R14T27:   Iluvar , roll a Will save vs. Red's directed mental attack! What do you do?

Green on deck, The Scribe in the hole ...

 
 Spoiler: Battle Tracker 
Iluvar &amp; Scribe: +1 morale to charm/ fear, +1 competence attk/ dmg.
Iluvar: 27. Judgments: Justice (+2 attack rolls) &amp; Purity (+2 sacred bonus on saves).
* AoM: Saved vs. all.
Green Seugathi: 25. (30:99).
*  Dispel Magic  (2/3).  Suggestion  (1/3).  Confusion  (2/3).
The Scribe: 24. INSPIRE COURAGE! Ki-Rin Style +  Unfettered Movement .  Shield  til R23T24. Wand in hand.
*  AoM: Saved.
Blue Seugathi: 22. (99:99).
*  Phantasmal killer  expended.  Dispel Magic  (1/3).  Confusion  (1/3).
* Wand of MM (29).
Telgarana: 19. BBAP R23T19.  Fiery burst  AP til R23T19.
*  Wand of shield  dropped.
Red Seugathi: 18. (99:99).
*  Phantasmal killer  expended.  Confusion  (1/3).
*  Wand of MM (29).

 DEAD/ OOC 
Abra Lopati. Darius Mockhart. Genki. Erima. Bian Jin.
 
 
lostsole31
 R14T27:  Iluvar, committed now, focuses on defeating his now-enemy, his fellow half-elf Telgarana. While she successfully repels him, she seems too tired to be able to parry and riposte, which would be her normal tactic. This tells Iluvar that her arcane well is empty, and that is just what's on her blade now. He goes into Crane Style.

 R14T25:  Iluvar ignores Green's static, and then the directed mental attack. Green moves closer a few feet.

 R14T24:  The Scribe continues his oration and studies Telly. He puts his wand away, but also speed zips to flank with Iluvar to trip Telgarana. He grimaces before he does it, but curb stomps Telgarana with a crit to her thinky bits for  29 + 1 INT .   "Iluvar, you get that shard, you go  north  as far as you've been or can see, and then open datum. Don't go backwards."  
 R14T22:  Mental static from Blue, which is ignored easily by Iluvar, though the Scribe struggles some. Blues closes off all lines of escape for Iluvar that don't involve jumping over the fallen half-elf. A directed attack washes over Iluvar and The Scribe.

 R14T19:  Telgarana goes to stand. Iluvar snap kicks her arm for  22  while she deflects The Scribe's attack. It's at this point that Iluvar realizes that he is being flanked by Telly and Green. She slashes, deep into his hand, right in between the index and middle fingers of his left hand and her fiery katana flares up spectacularly for  25 +  7 fire  . Iluvar cries out in pain and distress.

The Scribe's eyes go wide,   "Iluvar, go!"  
 R14T18:  Mental static and directed mental attack from Red, even as it inches a little southwards, leaving a slight physical gap again.

 End Round 14, Begin Round 15 ...

R15T27:   Iluvar , what do you do?

Green on deck, The Scribe in the hole ...

 
 Spoiler: Battle Tracker 
Iluvar &amp; Scribe: +1 morale to charm/ fear, +1 competence attk/ dmg.
Iluvar: 27. Judgments: Justice (+2 attack rolls) &amp; Purity (+2 sacred bonus on saves). Bane humanoid (elf) (+2 attk, +2d6 dmg). Crane Style.
* AoM: Saved vs. all.
Green Seugathi: 25. (30:99).
*  Dispel Magic  (2/3).  Suggestion  (1/3).  Confusion  (3/3, expended).
The Scribe: 24. INSPIRE COURAGE! Ki-Rin Style +  Unfettered Movement .  Shield  til R23T24. Telly studied (ST +1).
*  AoM: Saved.
Blue Seugathi: 22. (99:99).
*  Phantasmal killer  expended.  Dispel Magic  (1/3).  Confusion  (2/3).
* Wand of MM (29).
Telgarana: 19. BBAP R23T19.  Fiery burst  AP til R23T19.
*  Wand of shield  dropped.
Red Seugathi: 18. (99:99).
*  Phantasmal killer  expended.  Confusion  (2/3).
*  Wand of MM (29).

 DEAD/ OOC 
Abra Lopati. Darius Mockhart. Genki. Erima. Bian Jin.
 
 
lostsole31
 R15T27:    "Datum?"   Iluvar questions as he tussles with Telly in trying to steal that artifact. Finally, with a distraction from The Scribe, Iluvar is successful! He disappears from sight.

 R15T25:  Green's static threatens to derail everything were it not for The Scribe being able to find it within himself to resist the static. Green does succeed in ripping away The Scribe's  shield  (again).

 R15T24:  The Scribe continues that crucial oration without which Iluvar would not have gotten Telly's shard. With a tricky flick of his foot,  Xin-Rithux  is back in his hands. He does another quick study of Telly and dodges right past her and right through the waiting dragnet of seugathi to the north and beyond. With his ability to navigate in the dark without sight, he is able to catch up to Iluvar in short order.

 
 Spoiler: Battle Tracker 
Iluvar &amp; Scribe: +1 morale to charm/ fear, +1 competence attk/ dmg.
Iluvar: 27. Judgments: Healing (FH3) &amp; Purity (+2 sacred bonus on saves). Bane humanoid (elf) (+2 attk, +2d6 dmg). Crane Style (but not DS).
* AoM: Saved vs. all.
Green Seugathi: 25. (35:99).
*  Dispel Magic  (3/3, expended).  Suggestion  (1/3).  Confusion  (3/3, expended).
The Scribe: 24. INSPIRE COURAGE! Ki-Rin Style +  Unfettered Movement . Telly studied (ST +1).
*  AoM: Saved.
Blue Seugathi: 22. (99:99).
*  Phantasmal killer  expended.  Dispel Magic  (1/3).  Confusion  (2/3).
* Wand of MM (29).
Telgarana: 19. BBAP R23T19.  Fiery burst  AP til R23T19.
*  Wand of shield  dropped.
Red Seugathi: 18. (99:99).
*  Phantasmal killer  expended.  Confusion  (2/3).
*  Wand of MM (29).

 DEAD/ OOC 
Abra Lopati. Darius Mockhart. Genki. Erima. Bian Jin.
 
 
[/QUOTE]
lostsole31
 Administrative Tracking ... 
 
 Spoiler: Battle Tracker 

Sisir: x.
*  Anticipate Peril  (80 min): next time he rolls  initiative, discharge spell for a +5 insight bonus to initiative.
 
lostsole31
And with that, the brothers open the doors.

This hall has ornate wooden double doors on opposite walls to the east and west. A third door made primarily of opaque glass stands in the northern wall. On the southern wall, a huge clock ticks off the seconds, its exposed gears and whirring pulleys spread out across the entire wall in a single artistically arranged layer. Over the western double doors, a tiny mechanical eyeball with wings and arms is mounted on the wall, its limbs pinned out in a majestic pose. To either side of these doors, a marble podium holds a small potted plant. 
 Spoiler: Compass Headings 
The descriptions are given in relation to true north, and this map has SW to the top. As usual, for the purposes of combat, all definitions of aim, movement, and the like should still be given in "relative" north ... where north is the top of the display, regardless of actual true north.
 
Two mechanical figures made from brass and steel stand at attention in the center of the room, but do not move with the doors opening. They motionlessly look south directly at you, and would probably do a fine job of scaring away a thieving fool.

What do you do?


 
 Spoiler: Battle Tracker 

Sisir: x.
*  Anticipate Peril  (80 min): next time he rolls  initiative, discharge spell for a +5 insight bonus to initiative.
 
lostsole31
 
 Originally Posted by DrK 
 Akif pauses, eying the mechanical figures cautiously, raising his shield he draws the spear   dropping into a heavy phalanx like stance   and seems to exude an air of indefatigability.   "Let us see if they are merely for decoration..."   he says before stepping forward  ,  continuing to  advance until he can reach out and lightly tap the one  in front of him with the tip of the spear on its metallic head.    
 


 
 Originally Posted by Qazgir 
   "A good thought"  ,  Sisir focuses his gaze on the mechanical figure in front of him.  Drawing his shield and mace, Sisir advances alongside his brother,   pushing the head of his mace into the figure's chest.   
 

As they do this ...
 
 Originally Posted by Tippnick 
   "Our new companions are not shy"  , Iluvar says to the Scribe. Iluvar then looks for any motion or sound that might contain a threat. 
 

Just as the brothers step into the room, but before they can boop the bronze statues, clockwork gears in them spring to life! The sudden shift from quiescence to menace is enough to drop Akif out of stance and tactical presence, and Sisir burns his magic to become more responsive even as his hypnotic stare is interrupted.

 Begin Round One ...

R1T37:  Myki's rapier is in her hand, and nobody saw it happen, and she gets into a loosey-goosey fighting stance. With her other hand she seems to down some type of pharmaceutical. She then darts in and acrobatically gets into a flanking position with Akif.

 R1T27:  A stance the Scribe seems to have been in is re-adopted while at the same time he adds in some other element. He then moves in past the others and carefully gets to the far side of the room near a conspicuously-placed potted plant.   "Clockwork soldiers!"   he calls out.   "Mindless constructs built to fight to the death for its creator. Versatile and wholly unpredictable, and programmed to wield a variety of weapons with a variety of tactics."  
 R1T21:  Red (clockwork soldier) steps into the nearest corner, and completely fails to disarm Akif of his weapon.

 R1T18:   Iluvar , what do you do?

 
 Spoiler: Battle Tracker 

Myki: 37. Rapier. 
* Heroism  (70 min., sheet updated, except for skills). DEX Mutagen active (80 min.)
The Scribe: 27.
Red Clockwork Soldier: 21. (100:100).
Iluvar: 18.
Blue Clockwork Soldier: 14. (100:100).
Sisir: 10. Mace and shield. Burned off his
* Hypnotic stare on Blue: If the target is immune to mind-affecting effects, then it +2 to any  related saves and have a 50% chance to ignore the Stare's effect every  round.
Akif: 9. Spear and shield. No longer in stance!
*  Indomitable Presence : All allies w/in 30' of his position gain the benefits of the Diehard feat, and may gain +5 morale bonus [CHA] to Fort saves vs. death effects, fatigue or exhaustion effects, or poison effects.
 
lostsole31
 R1T18:  Iluvar concentrates briefly and then  moves into the building trying to  dodge any attacks and using his allies to shield any blows while saying,    "Coming through, don't mind me."   He then  tries to remove the weapon from Blue, and doesn't even remotely come close.

Blue steps up into a flanking position against Iluvar and attacks twice, but the fast half-elf completely stymies the construct.

 R1T10:   Sisir , you had burned off your  anticipate peril . Your hypnotic stare was interrupted by the sudden breakout of combat (i.e., initiative). What do you do?

Akif on deck, Myki in the hole ...

 
 Spoiler: Battle Tracker 

Myki: 37. Rapier. 
* Heroism  (70 min., sheet updated, except for skills). DEX Mutagen active (80 min.)
The Scribe: 27.
Red Clockwork Soldier: 21. (100:100).
Iluvar: 18. BANE Construct (+2, +2d6).
Blue Clockwork Soldier: 14. (100:100).
Sisir: 10. Mace and shield.
* Hypnotic stare on Blue: If the target is immune to mind-affecting effects, then it +2 to any  related saves and have a 50% chance to ignore the Stare's effect every  round.
Akif: 9. Spear and shield. No longer in stance or tactical presence.
*  Indomitable Presence : All allies w/in 30' of his position gain the benefits of the Diehard feat, and may gain +5 morale bonus [CHA] to Fort saves vs. death effects, fatigue or exhaustion effects, or poison effects.
 
lostsole31
 R1T10:  Blinking at the sudden movement, Sisir focuses his gaze on the figure ahead of him once again.   "With me, if you please,"    he says, his voice booming as he steps forward, swinging his mace as he  does so, striking out twice at the head of the automaton. The first attack is merely a probing attack, checking the enemy's armor, which is stout. Blue lists its halberd high for protecting the head, and Sisir simply hits it in the midpoint of upper torso and abdomen for  8 mod , though he didn't feel his stare affect the creature (this time), despite trying to trigger it.

 R1T9:  Akif bellows a great laugh as the automaton attacks him. Spinning the  spear he drops into a low stance, inspiring his fellows once more and  thrusts savagely into the thing's left shoulder for  31 mod  before following up with a great smashing  shield into the thing's head for  7 mod . The soldier gets hit up against the wall, but not pinned against the wall, and just takes its footing as normal.

 End Round One, Begin Round 2 ....

R2T37:  Myki gives Blue a dark look and sidesteps to the northwest before stabbing Blue through the upper back for  18 mod   + confused , and then stabs it through the left elbow for  15 mod . Where the men strike with bone crushing power, she strikes with the supernal speed of a viper. 
 Spoiler: Sisir 
The first strike got the benefit of the stare, but when it got struck with the second (which it ignored from your stare), it sealed in that it would attack her. Just letting you know how follow-on attacks work when confusion effects are in play. There will be no "confusion roll effect."
 

 R2T27:  The Scribe makes a quick study of Blue and cuts its leg for  14 mod + prone . 
 Spoiler: Akif 
Which plays "hot potato" with the confusion effect by now having The Scribe draw aggro, since he was the most recent to attack.
 

 R2T21:  Red attacks Iluvar (who dodges) and continues along to strike Akif in the hip for  16 mod .

 R2T18:   Iluvar , do you maintain your bane-construct? What do you do?

Blue on deck, Sisir in the hole ...

 
 Spoiler: Battle Tracker 

Myki: 37. Rapier. Flowing water stance (+4 dodge). RS.
* Heroism (70 min., sheet updated, except for skills). DEX Mutagen active (80 min.)
The Scribe: 27.  Silver Crane Stance .
Red Clockwork Soldier: 21. (62:100).
Iluvar: 18. BANE Construct (+2, +2d6).
Blue Clockwork Soldier: 14. (47:100). HYPNOTIC STARE (q.v.).  Took 1 use of damage. Confused til R2T9!!! PRONE!!!
Sisir: 10. Mace and shield.
* Hypnotic stare on Blue: If the target is immune to mind-affecting effects, then it +2 to any  related saves and have a 50% chance to ignore the Stare's effect every  round.
*  Tricks:  If anyone with Mask Misery implanted become affected by any  moderate condition as defined by Touch Treatment, activate Mask Misery.
*  Other:  Should Sisir fail to trigger Painful Stare twice on his own turn,  he will attempt to trigger it any time Blue gets hit before his next  turn, up to a maximum of two time in the round. Every such activation  will deal 4 precision damage, and force the same save vs confusion as  above.
Akif: 9. Spear and shield.  Phalanx Lancer  (weapons/ shields do +1d6).
*  Indomitable Presence : All allies w/in 30' of his position gain the benefits of the Diehard feat, and may gain +5 morale bonus [CHA] to Fort saves vs. death effects, fatigue or exhaustion effects, or poison effects.
 
lostsole31
 R2T18:  Iluvar goes for damage over disarm.   "Pharasma, guide my blows."  

Iluvar goes for what best passes as a throat punch on the fallen soldier for  26 mod . There is a slight pause to see if the soldier was additionally affected, but it was not. He then just manages to kick it in the lower back for  21 mod  (painful stare). It is just enough, with seemed to Iluvar more damage than expected, to cause the clockwork soldier to deactivate, so he throws out a threatening kick at Red.

 R2T10:  Sisir, what do you do?

Akif on deck, Myki in the hole ...

 
 Spoiler: Battle Tracker 

Myki: 37. Rapier. Flowing water stance (+4 dodge). RS.
* Heroism (70 min., sheet updated, except for skills). DEX Mutagen active (80 min.)
The Scribe: 27.  Silver Crane Stance .
Red Clockwork Soldier: 21. (62:100).
Iluvar: 18. BANE Construct (+2, +2d6). Judgments: Justice/ Destruction (+2 attack, +3 damage). RS.
Sisir: 10. Mace and shield.
* Hypnotic stare on Blue: If the target is immune to mind-affecting effects, then it +2 to any  related saves and have a 50% chance to ignore the Stare's effect every  round.
*  Tricks:  If anyone with Mask Misery implanted become affected by any  moderate condition as defined by Touch Treatment, activate Mask Misery.
*  Other:  Should Sisir fail to trigger Painful Stare twice on his own turn,  he will attempt to trigger it any time Blue gets hit before his next  turn, up to a maximum of two time in the round. Every such activation  will deal 4 precision damage, and force the same save vs confusion as  above.
Akif: 9. Spear and shield.  Phalanx Lancer  (weapons/ shields do +1d6).
*  Indomitable Presence : All allies w/in 30' of his position gain the benefits of the Diehard feat, and may gain +5 morale bonus [CHA] to Fort saves vs. death effects, fatigue or exhaustion effects, or poison effects.

 DEAD/OOC 
Clockwork Soldier (1).
 
lostsole31
 R2T10:   As Iluvar strikes down Blue, Sisir flashes him a smile.   "Well struck Iluvar,"   he says before turning and focusing his gaze on Red. He strides past the monk, but in doing so makes leaves himself open and is struck in the right left upper arm with its halberd for  7 mod , which throws off Sisir's own attack.

 R2T9:   Akif , what do you do? 

Myki on deck, The Scribe in the hole ...

 
 Spoiler: Battle Tracker 

Myki: 37. Rapier. Flowing water stance (+4 dodge). RS.
* Heroism (70 min., sheet updated, except for skills). DEX Mutagen active (80 min.)
The Scribe: 27.  Silver Crane Stance .
Red Clockwork Soldier: 21. (62:100).
Iluvar: 18. BANE Construct (+2, +2d6). Judgments: Justice/ Destruction (+2 attack, +3 damage). RS.
Sisir: 10. Mace and shield.
* Hypnotic stare on Red: If the target is immune to mind-affecting effects, then it +2 to any  related saves and have a 50% chance to ignore the Stare's effect every  round.
*  Tricks:  If anyone with Mask Misery implanted become affected by any  moderate condition as defined by Touch Treatment, activate Mask Misery.
*  Other:  Should Sisir fail to trigger Painful Stare twice on his own turn,  he will attempt to trigger it any time Blue gets hit before his next  turn, up to a maximum of two time in the round. Every such activation  will deal 4 precision damage, and force the same save vs confusion as  above.
Akif: 9. Spear and shield.  Phalanx Lancer  (weapons/ shields do +1d6).
*  Indomitable Presence : All allies w/in 30' of his position gain the benefits of the Diehard feat, and may gain +5 morale bonus [CHA] to Fort saves vs. death effects, fatigue or exhaustion effects, or poison effects.

 DEAD/OOC 
Clockwork Soldier (1).
 
lostsole31
  R2T9:   As he feels the cut into his leg Akif's brow furrows in irritation as he snarls,    "You dare touch me, clock work monster,"     he mutters as he leans in stabbing with the spear with an elegant  thrust to the monster's chest for  29 mod  (and himself gaining   13 healing  ) before following up with a savage smash from his shield into its abdomen for  16 mod .

 End Round 2, Begin Round 3 ...

R3T37:  Myki, seeing the battle well in hand and no way to get to the foe, steps down to the door to the east and carefully listens. As calmly as if there were no battle she says,   "I saw something like an indoor garden through the window this way when we came in. I sense no latent danger, and hear signs of no creature past this portal."  
 R3T27:  With an impressive bit of footwork The Scribe darts over, fails a disarm against the soldier, and then heads north next to the double doors.

 R3T21:  The soldier counters with a cut against the side of Akif's right knee for  12 mod  before attacking Sisir and being beaten back by a shield.

 R3T18:   Iluvar , what do you do?

Sisir on deck, Akif in the hole ...

 
 Spoiler: Battle Tracker 

Myki: 37. Rapier. Flowing water stance (+4 dodge). RS.
* Heroism (70 min., sheet updated, except for skills). DEX Mutagen active (80 min.)
The Scribe: 27.  Silver Crane Stance .
Red Clockwork Soldier: 21. (17:100).
Iluvar: 18. BANE Construct (+2, +2d6). Judgments: Justice/ Destruction (+2 attack, +3 damage). RS.
Sisir: 10. Mace and shield.
* Hypnotic stare on Red: If the target is immune to mind-affecting effects, then it +2 to any  related saves and have a 50% chance to ignore the Stare's effect every  round.
*  Tricks:  If anyone with Mask Misery implanted become affected by any  moderate condition as defined by Touch Treatment, activate Mask Misery.
*  Other:  Should Sisir fail to trigger Painful Stare twice on his own turn,  he will attempt to trigger it any time Blue gets hit before his next  turn, up to a maximum of two time in the round. Every such activation  will deal 4 precision damage, and force the same save vs confusion as  above.
Akif: 9. Spear and shield.  Phalanx Lancer  (weapons/ shields do +1d6).
*  Indomitable Presence : All allies w/in 30' of his position gain the benefits of the Diehard feat, and may gain +5 morale bonus [CHA] to Fort saves vs. death effects, fatigue or exhaustion effects, or poison effects.

 DEAD/OOC 
Clockwork Soldier (1).
 
lostsole31
 R3T18:  Iluvar presses the attack. He does a drop knee down onto its right foot for  3 mod , then up with a high elbow dig to the lower chest for  3 mod , and finishes with a power knee to the groin for  10 mod . It is still (barely) upright, so Iluvar keeps his momentum and does a digging elbow drop to the upper part of its chest, and finally destroys/deactivates the soldier.

 Combat Ends! 
 
 Spoiler: Battle Tracker 

Myki: 37. Rapier. Flowing water stance (+4 dodge). RS.
* Heroism (70 min., sheet updated, except for skills). DEX Mutagen active (80 min.)
The Scribe: 27.  Silver Crane Stance .
Red Clockwork Soldier: 21. (1:100).
Iluvar: 18. BANE Construct (+2, +2d6). Judgments: Justice/ Destruction (+2 attack, +3 damage). RS.
Sisir: 10. Mace and shield.
* Hypnotic stare on Red: If the target is immune to mind-affecting effects, then it +2 to any  related saves and have a 50% chance to ignore the Stare's effect every  round.
*  Tricks:  If anyone with Mask Misery implanted become affected by any  moderate condition as defined by Touch Treatment, activate Mask Misery.
*  Other:  Should Sisir fail to trigger Painful Stare twice on his own turn,  he will attempt to trigger it any time Blue gets hit before his next  turn, up to a maximum of two time in the round. Every such activation  will deal 4 precision damage, and force the same save vs confusion as  above.
Akif: 9. Spear and shield.  Phalanx Lancer  (weapons/ shields do +1d6).
*  Indomitable Presence : All allies w/in 30' of his position gain the benefits of the Diehard feat, and may gain +5 morale bonus [CHA] to Fort saves vs. death effects, fatigue or exhaustion effects, or poison effects.

 DEAD/OOC 
Clockwork Soldier (1).
 
lostsole31
Sisir moves past The Scribe and to the edge of area  A12 . One wall of this hallway is covered in an elaborate mural of a pastoral landscape in which every object—trees, animals, and even people—is its own clockwork mechanism of exposed gears and belts.

 Surprise Round ... 

Something suddenly bites Akif's left foot with an oversized pair of jaws  20 mod + grabbed !

 Begin Round One ... 
 R1T29:  The Scribe laughs. He can't help himself, but then covers by telling a story of brave Pathfinders who fared well against a race of small creatures in a spelunking expedition. It is both inspiring and comical, heartening the efforts of his friends.   "It's a tupilaq, a type of scrimshaw construct, not undead,"   he adds while getting into a mixture of style and stance and moves around a chair to threaten the doll with his ranseur.

 R1T25:   Iluvar , what do you do?

 
 Spoiler: Battle Tracker 
HEROES: +2 morale vs. charm/ fear, +2 competence weapon attack/ damage.
The Scribe: 29. BARDIC INSPIRATION! Ki-Rin Style. +2 bonus on saves vs. that creature’s attacks, as well as a +2 dodge bonus to AC vs. that creature’s AOOs vs. Tupilaq.
*  Silver Crane Style  (+2 insight AC &amp; Ref saves).
Iluvar: 25.
Myki: 22. Rapier.
* Heroism (80 min., sheet updated, except for skills). DEX Mutagen active (80 min.)
Akif: 19. Spear and shield. GRABBED BY DOLL!
Sisir: 17. Mace and shield.
Advanced Tupilaq: 13. (100:100). GRABBING AKIF!

 DEAD/OOC 
x.
 
lostsole31
 R1T25:  Iluvar moves to engage the construct in close melee. He gives several quick kicks to it for  11 mod ,  2 mod , &amp;  11 mod .

 R1T22:  Myki rushes past Iluvar while drawing her rapier, studies the tupilaq and puts some special reagent on her blade. She stabs it for  9 mod + sickened .

 R1T19:   Akif , you have a scrimshaw doll with an oversized jaw grabbing your feet. What do you do?

 
 Spoiler: Battle Tracker 
HEROES: +2 morale vs. charm/ fear, +2 competence weapon attack/ damage.
The Scribe: 29. BARDIC INSPIRATION! Ki-Rin Style. +2 bonus on saves vs. that creature’s attacks, as well as a +2 dodge bonus to AC vs. that creature’s AOOs vs. Tupilaq.
*  Silver Crane Style  (+2 insight AC &amp; Ref saves).
Iluvar: 25. RS.
Myki: 22. Rapier. Studied Combat til R7T22 (+4 insight melee attack/damage)
* Heroism (80 min., sheet updated, except for skills). DEX Mutagen active (80 min.)
Akif: 19. Spear and shield. GRABBED BY DOLL!
Sisir: 17. Mace and shield.
Advanced Tupilaq: 13. (67:100). GRABBING AKIF! SICKENED til R2T22!!!

 DEAD/OOC 
x.
 
lostsole31
 R1T19:  Akif looks down in surprise as he feels the sudden sharp pain in his foot.  " Ah, a foot snatcher! Get it off me! "   he exclaims loudly as he raises the shield and smashes it down with  extreme prejudice for  14 mod . While a solid strike with the shield, Akif finds that he doesn't have the proper body alignment while grappled for either the maneuver he attempted or for entering his stance.

 R1T17:   Sisir , what do you do?

Tupilaq on deck, The Scribe in the hole ...

 
 Spoiler: Battle Tracker 
HEROES: +2 morale vs. charm/ fear, +2 competence weapon attack/ damage.
The Scribe: 29. BARDIC INSPIRATION! Ki-Rin Style. +2 bonus on saves vs. that creature’s attacks, as well as a +2 dodge bonus to AC vs. that creature’s AOOs vs. Tupilaq.
*  Silver Crane Style  (+2 insight AC &amp; Ref saves).
Iluvar: 25. RS.
Myki: 22. Rapier. Studied Combat til R7T22 (+4 insight melee attack/damage)
* Heroism (80 min., sheet updated, except for skills). DEX Mutagen active (80 min.)
Akif: 19. Spear and shield. GRABBED BY DOLL!
*  Rallying Presence  (Ex):  +5 [CHA] morale bonus to Will saves versus fear, death effects, or compulsion effects to all allies w/in 30' of his position.
Sisir: 17. Mace and shield.
Advanced Tupilaq: 13. (53:100). GRABBING AKIF! SICKENED til R2T22!!!

 DEAD/OOC 
x.
 
lostsole31
 R1T17:  Sisir laughs, saying   "always getting into trouble little brother, even on the job. Well, I'm sure you have it well in hand."    Sisir then advances down the eastern hallway, cautiously and with his  weapon and shield drawn, ready to strike should an enemy appear. Once at the end of the hallway, he hadn't set up a light himself, relaying on his brother.

 R1T13:  Somehow, the little tupilaq keeps on Akif's foot with a tenacious bite for  17 mod .

 End Round One, Begin Round 2 ...

R2T29:  The Scribe continues his oration of Pathfinders preceding and studies the creature further for his own purposes. He then attacks with his polearm twice. Both strikes hit but the weapon damage seems completely stopped by the hardened bone, though it still takes   9 fire   from the combined strikes.

 R2T25:   Iluvar , what do you do?

Myki on deck, Akif in the hole ...

 
 Spoiler: Battle Tracker 
HEROES: +2 morale vs. charm/ fear, +2 competence weapon attack/ damage.
The Scribe: 29. BARDIC INSPIRATION! Ki-Rin Style. +2 bonus on saves vs. that creature’s attacks, as well as a +2 dodge bonus to AC vs. that creature’s AOOs vs. Tupilaq.
*  Silver Crane Style  (+2 insight AC &amp; Ref saves).
Iluvar: 25. RS.
Myki: 22. Rapier. Studied Combat til R7T22 (+4 insight melee attack/damage)
* Heroism (80 min., sheet updated, except for skills). DEX Mutagen active (80 min.)
Akif: 19. Spear and shield ( light ). GRABBED BY DOLL!
*  Rallying Presence  (Ex):  +5 [CHA] morale bonus to Will saves versus fear, death effects, or compulsion effects to all allies w/in 30' of his position.
Sisir: 17. Mace and shield.
Advanced Tupilaq: 13. (44:100). GRABBING AKIF! SICKENED til R2T22!!!

 DEAD/OOC 
x.
 
lostsole31
 R2T25:  Iluvar continues the attack, but seeing the sturdy being's ability to take damage he quickly sends a plea for help to Pharasma. His first attack is wild and embarrassing, but he quickly rallies. He curb stomps the tupilaq on his next attack for  19 mod  before missing again with his iterative.

 R2T22:  Myki misses wildly on the first, and then on the second misses wildly again. She hits the solid wall, and that flexes her tendons badly as she takes  3 STR  and drops her weapon from the pain. She then steps away while holding her injured wrist.

 R2T19:   Akif , what do you do? Your foot is still grabbed by the doll.

Sisir on deck, Tupilaq in the hole ...

 
 Spoiler: Battle Tracker 
HEROES: +2 morale vs. charm/ fear, +2 competence weapon attack/ damage.
The Scribe: 29. BARDIC INSPIRATION! Ki-Rin Style. +2 bonus on saves vs. that creature’s attacks, as well as a +2 dodge bonus to AC vs. that creature’s AOOs vs. Tupilaq.
*  Silver Crane Style  (+2 insight AC &amp; Ref saves).
Iluvar: 25. BANE (Construct). RS.
Myki: 22. Rapier dropped. 3 STR damage. Studied Combat til R7T22 (+4 insight melee attack/damage).
* Heroism (80 min., sheet updated, except for skills). DEX Mutagen active (80 min.)
Akif: 19. Spear and shield ( light ). GRABBED BY DOLL!
*  Rallying Presence  (Ex):  +5 [CHA] morale bonus to Will saves versus fear, death effects, or compulsion effects to all allies w/in 30' of his position.
Sisir: 17. Mace and shield.
Advanced Tupilaq: 13. (25:100). GRABBING AKIF!

 DEAD/OOC 
x.
 
lostsole31
 R2T19:  The slightly smiling, joking expression fades as it continues to savage his foot and he grunts in pain at the little teeth.   "This is no longer funny..."   he grunts as he smashes down with all his force twice with the rim of the shield. The first one strikes hard for a crushing  21 , but the second attack only gets stopped by the hardened bone.

 R2T13:   Sisir , what do you do?

Tupilaq on deck, The Scribe in the hole ...

 
 Spoiler: Battle Tracker 
HEROES: +2 morale vs. charm/ fear, +2 competence weapon attack/ damage.
The Scribe: 29. BARDIC INSPIRATION! Ki-Rin Style. +2 bonus on saves vs. that creature’s attacks, as well as a +2 dodge bonus to AC vs. that creature’s AOOs vs. Tupilaq.
*  Silver Crane Style  (+2 insight AC &amp; Ref saves).
Iluvar: 25. BANE (Construct). RS.
Myki: 22. Rapier dropped. 3 STR damage. Studied Combat til R7T22 (+4 insight melee attack/damage).
* Heroism (80 min., sheet updated, except for skills). DEX Mutagen active (80 min.)
Akif: 19. Spear and shield ( light ). GRABBED BY DOLL!
*  Rallying Presence  (Ex):  +5 [CHA] morale bonus to Will saves versus fear, death effects, or compulsion effects to all allies w/in 30' of his position.
Sisir: 17. Mace and shield.
Advanced Tupilaq: 13. (4:100). GRABBING AKIF!

 DEAD/OOC 
x.
 
lostsole31
 R2T17:  Sisir touches his hand to his mace, and with a word causes it to glow  with a grey light. With the room illuminated, he peers around, and if no  obvious danger presents itself, moves further in, realizing this is where the hallway ends in this alcove where there are three doors.

 R2T13:  The tupilaq can no longer maintain its grip as Akif kicks it off of him, and the bone doll steps north into the little alcove.

 End Round 2, Begin Round 3 ...

R3T29:  The Scribe continues his orations and moves in, but fails to skewer the fast little bugger.

 R3T25:   Iluvar , what do you do? Do you maintain construct-bane?

Myki on deck, Akif in the hole ...

 
 Spoiler: Battle Tracker 
HEROES: +2 morale vs. charm/ fear, +2 competence weapon attack/ damage.
The Scribe: 29. BARDIC INSPIRATION! Ki-Rin Style. +2 bonus on saves vs. that creature’s attacks, as well as a +2 dodge bonus to AC vs. that creature’s AOOs vs. Tupilaq.
*  Silver Crane Style  (+2 insight AC &amp; Ref saves).
Iluvar: 25. BANE (Construct). RS.
Myki: 22. Rapier dropped. 3 STR damage. Studied Combat til R7T22 (+4 insight melee attack/damage).
* Heroism (80 min., sheet updated, except for skills). DEX Mutagen active (80 min.)
Akif: 19. Spear and shield ( light ).
*  Rallying Presence  (Ex):  +5 [CHA] morale bonus to Will saves versus fear, death effects, or compulsion effects to all allies w/in 30' of his position.
Sisir: 17. Mace (gray  light ) and shield.
Advanced Tupilaq: 13. (4:100).

 DEAD/OOC 
x.
 
lostsole31
 R3T25:  Iluvar pauses at the situation.   "Step back and let it come to us. Only one  or 2 of us will get a good shot on it there."  
 R3T22:  Myki nods, waiting and ready.

 R3T19:   Akif , what do you do?

Sisir on deck, tupilaq on deck ...

 
 Spoiler: Battle Tracker 
HEROES: +2 morale vs. charm/ fear, +2 competence weapon attack/ damage.
The Scribe: 29. BARDIC INSPIRATION! Ki-Rin Style. +2 bonus on saves vs. that creature’s attacks, as well as a +2 dodge bonus to AC vs. that creature’s AOOs vs. Tupilaq.
*  Silver Crane Style  (+2 insight AC &amp; Ref saves).
Iluvar: 25. BANE (Construct). READIED to trip tupilaq if it comes out of its spot.
Myki: 22. Rapier dropped. 3 STR damage. Studied Combat til R7T22 (+4 insight melee attack/damage). READIED action to strike if tupilaq comes in reach.
* Heroism (80 min., sheet updated, except for skills). DEX Mutagen active (80 min.)
Akif: 19. Spear and shield ( light ).
*  Rallying Presence  (Ex):  +5 [CHA] morale bonus to Will saves versus fear, death effects, or compulsion effects to all allies w/in 30' of his position.
Sisir: 17. Mace (gray  light ) and shield.
Advanced Tupilaq: 13. (4:100).

 DEAD/OOC 
x.
 
lostsole31
Iluvar answers,   "No, sorry Myki."  
 R3T19:   Akif , what do you do?

Sisir on deck, tupilaq on deck ...

 
 Spoiler: Battle Tracker 
HEROES: +2 morale vs. charm/ fear, +2 competence weapon attack/ damage.
The Scribe: 29. BARDIC INSPIRATION! Ki-Rin Style. +2 bonus on saves vs. that creature’s attacks, as well as a +2 dodge bonus to AC vs. that creature’s AOOs vs. Tupilaq.
*  Silver Crane Style  (+2 insight AC &amp; Ref saves).
Iluvar: 25. BANE (Construct). READIED to trip tupilaq if it comes out of its spot.
Myki: 22. Rapier dropped. 3 STR damage. Studied Combat til R7T22 (+4 insight melee attack/damage). READIED action to strike if tupilaq comes in reach.
* Heroism (80 min., sheet updated, except for skills). DEX Mutagen active (80 min.)
Akif: 19. Spear and shield ( light ).
*  Rallying Presence  (Ex):  +5 [CHA] morale bonus to Will saves versus fear, death effects, or compulsion effects to all allies w/in 30' of his position.
Sisir: 17. Mace (gray  light ) and shield.
Advanced Tupilaq: 13. (4:100).

 DEAD/OOC 
x.
 
lostsole31
The ceiling in this room rises to fifteen feet, and a single enormous picture window takes up most of the northeastern wall. A long, elegant wooden dining table and eight high-backed chairs stand in the center of the room. The only decorations are two life-sized clay statues of soldiers in exotic armor, one standing at attention to either side of the doors leading in from the garden. With Akif bursting through the door, the clay soldiers animate in martial readiness. Because in this house of horrors ... of course they do.

 Round One Begins ...

R1T35:   Myki just barely catches a glimpse of something moving in the other room. She downs an extract and then flies (literally) past Akif and into the room to the south, gaining enough altitude to be out of hopefully out of reach of the things.    "Terra-cotta soldiers! Constructs! Better response reflexes than most. They work best fighting side-by-side. Highly skilled multi-blade combatants, with a keen skill in both long and short blades."   

She takes a good look around the room from her elevated position.    "No other bogeys."   
 R1T21:  True to her warning that they have surprisingly good response time, one of the constructs is already on the move. It hustles to get around the table to threaten Akif from the west.

 R1T19:  The Scribe darts into the room, ducks carefully away from the first soldier, and gets into the southeastern corner of the room, gets into multiple combat stances while studying Blue.   "Only thing to add is that seconds after combat is joined, their swords become supernaturally sharp ... and it's easier to smash their clay-like exterior than to cut or pierce them."  

Blue hadn't had a chance to respond yet, and the Scribe disarms it of its longsword.

 R1T18:   Iluvar , what do you do?

 
 Spoiler: Battle Tracker 

Myki: 35. Fly til R91T35.
*  Heroism  (80 min., sheet updated, except for skills). DEX Mutagen active (80 min.).
Red Terra-cotta Soldier:  21. (100:100).
The Scribe: 19.  ST vs. Blue (+1).
* Silver Crane Waltz (+2 AC &amp; Ref saves). Ki-Rin Style (+2 vs. Blue's attacks &amp; +2 dodge AC).
Iluvar: 18.
Akif: 17. Spear and shield ( light ).
Sisir: 16. Mace (gray  light ) and shield.
Blue Terra-cotta Soldier:  15. (100:100). Longsword disarmed; shortsword in hand.


 DEAD/OOC 
x.
 
lostsole31
 R1T18:  Hearing the fight starting and the description of the opponents, Iluvar  takes a moment to cast a spell that will add to his fighting efficacy.  He then moves into the room, dodging a swing from one terra-cotta soldier, and then continuing until he is right in the Blue's grille.

 R1T17:   Akif , what do you do?

 
 Spoiler: Battle Tracker 

Myki: 35. Fly til R91T35.
*  Heroism  (80 min., sheet updated, except for skills). DEX Mutagen active (80 min.).
Red Terra-cotta Soldier:  21. (100:100).
The Scribe: 19.  ST vs. Blue (+1).
* Silver Crane Waltz (+2 AC &amp; Ref saves). Ki-Rin Style (+2 vs. Blue's attacks &amp; +2 dodge AC).
Iluvar: 18.  Divine favor  til R11T18. Crane Style.
Akif: 17. Spear and shield ( light ).
Sisir: 16. Mace (gray  light ) and shield.
Blue Terra-cotta Soldier:  15. (100:100). Longsword disarmed; shortsword in hand.


 DEAD/OOC 
x.
 
lostsole31
 R1T17:  Akif ducks down behind the shield and smashes it outwards to drive back the terracotta warrior.   ”Must everything in this thrice cursed house attack us,”   he snarls as he swings the shield hard to clobber Red for  36 , then follows up with another for  19 .

 R1T16:   Sisir , you were watching the kitchen from the alcove previously. Everybody left the kitchen heading through the southern doorway of the kitchen. You have mace (light) and shield in hand. What do you do?

Blue on deck, Myki in the hole ..

 
 Spoiler: Battle Tracker 

Myki: 35. Fly til R91T35.
*  Heroism  (80 min., sheet updated, except for skills). DEX Mutagen active (80 min.).
Red Terra-cotta Soldier:  21. (45:100).
The Scribe: 19.  ST vs. Blue (+1).
* Silver Crane Waltz (+2 AC &amp; Ref saves). Ki-Rin Style (+2 vs. Blue's attacks &amp; +2 dodge AC).
Iluvar: 18.  Divine favor  til R11T18. Crane Style.
Akif: 17. Spear and shield ( light ). Phalanx Lancer stance. RS.
*  Indomitable Presence:   All allies w/in 30' of his position gain the benefits of the Diehard feat, and may gain +5 morale bonus [CHA] to Fort saves vs. death effects, fatigue or exhaustion effects, or poison effects.
Sisir: 16. Mace (gray  light ) and shield.
Blue Terra-cotta Soldier:  15. (100:100). Longsword disarmed; shortsword in hand.

 DEAD/OOC 
x.
 
lostsole31
 R1T16:    "More fighting,"   Sisir shakes his head.   "Back into the fray, I suppose."   He  strides down the corridor and turns into the kitchen moving, shield and  mace at the ready. As he passes his brother he fixes his gaze on the  adjacent construct and swings his mace down, striking at its head. The creature deflects the block from the head, but the mace still glide way down to slam into its left upper leg for  16 .

 R1T15:  Blue nicks Iluvar in his right upper arm for  3  with its short sword, steps back, and picks up its longsword.

 End Round One, Begin Round 2 ...

R2T35:  Myki does a quick study of Red (including applying something to her blade) before flying down directly behind it and stabbing it in a critical section of its back upper arm for  28 mod + sickened . Sisir's surprising stare still sleeps.

 R2T21:  Red spins around to face Myki and with spinning blades it is parried at every turn. With a riposte, Myki slaps her rapier into its foot, crumbling it, and the rest of the terra-cotta soldier falters and falls to the ground, shattering in many pieces.

 R2T19:  The Scribe zooms around the table to the other side, fails a fancy trip attempt, and steps back. He shrugs good-naturedly, nonplussed about missing.

 R2T18:   Iluvar , you are in Crane Style, but you have yet to begin attacks with which to gain benefit from it (with Defensive Stance). What do you do?

Akif on deck, Sisir in the hole ...

 
 Spoiler: Battle Tracker 

Myki: 35. Fly til R91T35.
*  Heroism  (80 min., sheet updated, except for skills). DEX Mutagen active (80 min.).
The Scribe: 19.  ST vs. Blue (+1).
* Silver Crane Waltz (+2 AC &amp; Ref saves). Ki-Rin Style (+2 vs. Blue's attacks &amp; +2 dodge AC).
Iluvar: 18.  Divine favor  til R11T18. Crane Style (DS not current).
Akif: 17. Spear and shield ( light ). Phalanx Lancer stance. RS.
*  Indomitable Presence:   All allies w/in 30' of his position gain the benefits of the Diehard feat, and may gain +5 morale bonus [CHA] to Fort saves vs. death effects, fatigue or exhaustion effects, or poison effects.
Sisir: 16. Mace (gray  light ) and shield.
* Hypnotic Stare on Red: Other: Should Sisir fail to trigger Painful Stare twice on his own turn,  he will attempt to trigger it any time the target of his Hypnotic Stare  gets hit before his next turn, up to a maximum of two time in the  round. Every such activation will deal 4 precision damage, and force the  same save vs confusion as above.
&gt;&gt;&gt; Confusion Preferences In Order: attack self, do nothing, attack nearest, act normally.
Blue Terra-cotta Soldier:  15. (100:100). Longsword, shortsword in hand.

 DEAD/OOC 
Terra-cotta soldier (1).
 
lostsole31
 R2T18:  Iluvar moves to engage the construct closest to him. He fights in a style where he seems he takes extra care to avoid attacks. His first attack is a left hand chop to what passes for a neck for  7 ; a right-hand downward hammer blow to its left forearm for  11 . He continues his downward torque into a spinning crouch to come around with a knife-hand strike to its left shin for  14 , and finishing off with a rising knife hand to the underside of its right wrist for  11  before returning at height to a chambered position.

 R2T17:   Akif , what do you do?

Sisir on deck, Blue in the hole ...

 
 Spoiler: Battle Tracker 

Myki: 35. Fly til R91T35.
*  Heroism  (80 min., sheet updated, except for skills). DEX Mutagen active (80 min.).
The Scribe: 19.  ST vs. Blue (+1).
* Silver Crane Waltz (+2 AC &amp; Ref saves). Ki-Rin Style (+2 vs. Blue's attacks &amp; +2 dodge AC).
Iluvar: 18.  Divine favor  til R11T18. Crane Style/DS.
Akif: 17. Spear and shield ( light ). Phalanx Lancer stance. RS.
*  Indomitable Presence:   All allies w/in 30' of his position gain the benefits of the Diehard feat, and may gain +5 morale bonus [CHA] to Fort saves vs. death effects, fatigue or exhaustion effects, or poison effects.
Sisir: 16. Mace (gray  light ) and shield.
* Hypnotic Stare on Red: Other: Should Sisir fail to trigger Painful Stare twice on his own turn,  he will attempt to trigger it any time the target of his Hypnotic Stare  gets hit before his next turn, up to a maximum of two time in the  round. Every such activation will deal 4 precision damage, and force the  same save vs confusion as above.
&gt;&gt;&gt; Confusion Preferences In Order: attack self, do nothing, attack nearest, act normally.
Blue Terra-cotta Soldier:  15. (57:100). Longsword, shortsword in hand.

 DEAD/OOC 
Terra-cotta soldier (1).
 
lostsole31
 R2T17:  Akif - happy with the creature’s destruction - scrambles over the table to  the south. He lashes out with the shield to smash the other stone  guardian in the stomach for  40 , and knocking it away from him. In doing so, Iluvar does a high knee strike to its upper left arm for  8 . But the Scribe, also with a reach weapon, likewise strikes at Blue to strike it in the lower back destroying it!

 Combat Ends! 
 
 Spoiler: Battle Tracker 

Myki: 35. Fly til R91T35.
*  Heroism  (80 min., sheet updated, except for skills). DEX Mutagen active (80 min.).
The Scribe: 19.  ST vs. Blue (+1).
* Silver Crane Waltz (+2 AC &amp; Ref saves). Ki-Rin Style (+2 vs. Blue's attacks &amp; +2 dodge AC).
Iluvar: 18.  Divine favor  til R11T18. Crane Style/DS.
Akif: 17. Spear and shield ( light ). Phalanx Lancer stance. RS.
*  Indomitable Presence:   All allies w/in 30' of his position gain the benefits of the Diehard feat, and may gain +5 morale bonus [CHA] to Fort saves vs. death effects, fatigue or exhaustion effects, or poison effects.
Sisir: 16. Mace (gray  light ) and shield.
* Hypnotic Stare on Red: Other: Should Sisir fail to trigger Painful Stare twice on his own turn,  he will attempt to trigger it any time the target of his Hypnotic Stare  gets hit before his next turn, up to a maximum of two time in the  round. Every such activation will deal 4 precision damage, and force the  same save vs confusion as above.
&gt;&gt;&gt; Confusion Preferences In Order: attack self, do nothing, attack nearest, act normally.
Blue Terra-cotta Soldier:  15. (9:100). Longsword, shortsword in hand.

 DEAD/OOC 
Terra-cotta soldier (1).
 
lostsole31
 Admin Tracking ... 
 
 Spoiler: Battle Tracker 

Myki: xx.  Fly  til R36Txx.
*  Heroism  (72 min., sheet updated, except for skills). DEX Mutagen active (72 min.).
The Scribe: xx.
* Silver Crane Waltz (+2 AC &amp; Ref saves).
Iluvar: xx.
Akif: 17. Spear and shield ( light ).
Sisir: 16. Mace (gray  light ) and shield.

 DEAD/OOC 
x
 
lostsole31
 Surprise Round ...

  S27:  Akif thinks he sees something in the shadows at the end of the hall, squinting he is too late to respond when a figure erupts from the shadow on the other side of the walkway to shoot very wide at Akif. The winged archer seems less hostile and more upset or beleaguered by something, shrieking loudly.

 Begin Round One ...

R1T34:  Myki takes an extract and then rushes past Akif to jump off the walkway as she begins flying and takes out her rapier as she goes.

 R1T27:  The winged archer jumps off the south side of the walkway and then southwest and out of sight.

 R1T22:   Iluvar , you had gotten back out into the hallway of this portion of the building and you saw this from across the open-air walkway. What do you do?

 
 Spoiler: Battle Tracker 

Myki: 34. Rapier.  Fly  til R26T34.  Displacement  til R10T34.
*  Heroism  (71 min., sheet updated, except for skills). DEX Mutagen active (71 min.).
Herifax: 27. Bow. SICKENED til R3T27!!! STEALTH!!!
Iluvar: 22.
The Scribe: 21.
* Silver Crane Waltz (+2 AC &amp; Ref saves).
Sisir: 20. Mace (gray  light ) and shield.
Akif: 16. Spear and shield ( light ).

 DEAD/OOC 
x
 
lostsole31
 R1T22:  Iluvar moves to the east. He clicks his heels to begin the magic of his sandals while taking a look at the flying creature.

 R1T21:  The Scribe heads out to the middle of the walkway and studies the creature that he sees and gets into a combat stance.

 R1T20:   Sisir , what do you do?

 
 Spoiler: Battle Tracker 

Myki: 34. Rapier.  Fly  til R26T34.  Displacement  til R10T34.
*  Heroism  (71 min., sheet updated, except for skills). DEX Mutagen active (71 min.).
Herifax: 27. Bow. SICKENED til R3T27!!! STEALTH!!!
Iluvar: 22.  Sandals of the lightest step  activated til R11T22 (when moving 10'+, gain  air walk , but land on surface).
* Assessment scored a 14, but only value 9 given due to distance.
The Scribe: 21. ST: Herifax (+1).
*  Silver Crane Waltz  (+2 AC &amp; Ref saves).
Sisir: 20. Mace (gray  light ) and shield.
Akif: 16. Spear and shield ( light ).

 DEAD/OOC 
x
 
lostsole31
 R1T20:  Sisir raises his shield and strides out the door and down the hall, attempting to fix his gaze on the flying creature, but doesn't see her.

 R1T16:   Akif , what do you do?

Myki on deck, Winged Archer in the hole ...

 
 Spoiler: Battle Tracker 

Myki: 34. Rapier.  Fly  til R26T34.  Displacement  til R10T34.
*  Heroism  (71 min., sheet updated, except for skills). DEX Mutagen active (71 min.).
Herifax: 27. Bow. SICKENED til R3T27!!! STEALTH!!!
Iluvar: 22.  Sandals of the lightest step  activated til R11T22 (when moving 10'+, gain  air walk , but land on surface).
* Assessment scored a 14, but only value 9 given due to distance.
The Scribe: 21. ST: Herifax (+1).
*  Silver Crane Waltz  (+2 AC &amp; Ref saves).
Sisir: 20. Mace (gray  light ) and shield. TD!
Akif: 16. Spear and shield ( light ).

 DEAD/OOC 
x
 
lostsole31
 R1T16:  Akif moves out onto the bridge, spear and shield readied as he gets into a defensive stance, and rallying the others.

 End Round One, Begin Round 2 ...

R2T34:  Myki takes an extract mid-air and becomes really small at only a single yard in height. She darts after her prey, helping the others see where she's going (and where her prey must be).

 R2T27:  The harpy withdraws at a far greater speed than Myki can advance, moving around the building and out of sight to the south and west.

 R2T22:   Iluvar , what do you do?

The Scribe on deck, Sisir in the hole ...

 
 Spoiler: Battle Tracker 

Myki: 34. Rapier.  Fly  til R26T34.  Displacement  til R10T34.
*  Reduce person  til R92T34.
*  Heroism  (71 min., sheet updated, except for skills). DEX Mutagen active (71 min.).
Herifax: 27. Bow. SICKENED til R3T27!!!
Iluvar: 22.  Sandals of the lightest step  activated til R11T22 (when moving 10'+, gain  air walk , but land on surface).
* Assessment scored a 14, but only value 9 given due to distance.
The Scribe: 21. ST: Herifax (+1).
*  Silver Crane Waltz  (+2 AC &amp; Ref saves).
Sisir: 20. Mace (gray  light ) and shield. TD!
Akif: 16. Spear and shield ( light ).
* Rallying Presence (Ex):  +5 [CHA] morale bonus to Will saves versus fear, death effects, or compulsion effects to all allies w/in 30' of his position.
  **  If, while maintaining this presence, he becomes cowed, frightened, panicked or falls prey to a hostile mind-affecting ability (such as one that would stun or daze him), compulsion or death effect, this presence immediately ends.

 DEAD/OOC 
x
 
lostsole31
 R2T22:  Iluvar calls out,    "Myki, don't get drawn away. If they wants a fight they will have to come to us. Everyone off the     walkway as quick as we can do we are not targets!"    

Iluvar looks at the door for dangers. He doesn't notice anything askew, and opens the door. As soon as he does, there is strange feeling, and he looks down at his chest where now there is an arrow protruding for  24 + disoriented ( +5 bleed )  that nearly staggered him.

 R2T21:    "New contact to the east on Iluvar!"   The Scribe calls out. He then begins an oration of brave Pathfinders crossing a chasm while being attacked by boulders from stone giants, and his story brings fire to the heroes in his company. Meanwhile, he moves to the west while taking out his bow and sets his ranseur down.

 R2T20:   Sisir , you are in total defense right now. What do you do?

Akif on deck, Myki in the hole ...

 
 Spoiler: Battle Tracker 
HEROES: +1 morale vs. charm/ fear; +1 competence weapon attack/ damage.
Myki: 34. Rapier.  Fly  til R26T34.  Displacement  til R10T34.
*  Reduce person  til R92T34.
*  Heroism  (71 min., sheet updated, except for skills). DEX Mutagen active (71 min.).
Herifax: 27. Bow. SICKENED til R3T27!!!
Iluvar: 22.  Sandals of the lightest step  activated til R11T22 (when moving 10'+, gain  air walk , but land on surface).
* Assessment scored a 14, but only value 9 given due to distance.
Kanya Ismahe: 21.5. Shortbow.
The Scribe: 21. ST: Herifax (+1). INSPIRE COURAGE!
*  Silver Crane Waltz  (+2 AC &amp; Ref saves).
Sisir: 20. Mace (gray  light ) and shield. TD!
Akif: 16. Spear and shield ( light ).
* Rallying Presence (Ex):  +5 [CHA] morale bonus to Will saves versus fear, death effects, or compulsion effects to all allies w/in 30' of his position.
  **  If, while maintaining this presence, he becomes cowed, frightened, panicked or falls prey to a hostile mind-affecting ability (such as one that would stun or daze him), compulsion or death effect, this presence immediately ends.

 DEAD/OOC 
x
 
lostsole31
 R2T20:  Continuing down the walkway, Sisir attempts to fix his gaze on the  creature to Iluvar's east. Stopping behind his brother, Sisir examines  creature, and casts  mirror image  on himself (3 images). Speaking to Akif, he says   "I've got your back, push forward!"  
 R2T16:   Akif , what do you do?

Myki on deck, winged archer in the hole ...

 
 Spoiler: Battle Tracker 
HEROES: +1 morale vs. charm/ fear; +1 competence weapon attack/ damage.
Myki: 34. Rapier.  Fly  til R26T34.  Displacement  til R10T34.
*  Reduce person  til R92T34.
*  Heroism  (71 min., sheet updated, except for skills). DEX Mutagen active (71 min.).
Herifax: 27. Bow. SICKENED til R3T27!!!
Iluvar: 22.  Sandals of the lightest step  activated til R11T22 (when moving 10'+, gain  air walk , but land on surface).
* Assessment scored a 14, but only value 9 given due to distance.
Kanya Ismahe: 21.5. Shortbow.
* Hypnotic Stare on her: -3 Will saves &amp; attack rolls.
The Scribe: 21. ST: Herifax (+1). INSPIRE COURAGE!
*  Silver Crane Waltz  (+2 AC &amp; Ref saves).
Sisir: 20. Mace (gray  light ) and shield. Stare vs. Hypnotic Stare on Kanya.  Mirror image  (3 images). * Assessment on Kanya failed.
*  Other:  Should Sisir fail to trigger Painful Stare twice on his own turn,  he will attempt to trigger it any time the target of his Hypnotic Stare  gets hit before his next turn, up to a maximum of two time in the  round. Every such activation will deal 4 precision damage, and force a  DC 20 Will Save vs becoming Confused for 1 round, for which it rolls  twice to determine its actions while confused, and I choose which roll  to use.
*  Confusion Preferences In Order:  attack self, do nothing, attack nearest, act normally.
*  Tricks:  If anyone with Mask Misery implanted become affected by any  moderate condition as defined by Touch Treatment, activate Mask Misery.  If Akif is attacked, activate Mesmeric Mirror. If the Scribe starts his  turn within range of an enemy, activate Compel Alacrity.  Akif: 16. Spear and shield ( light ).
* Rallying Presence (Ex):  +5 [CHA] morale bonus to Will saves versus fear, death effects, or compulsion effects to all allies w/in 30' of his position.
  **  If, while maintaining this presence, he becomes cowed, frightened, panicked or falls prey to a hostile mind-affecting ability (such as one that would stun or daze him), compulsion or death effect, this presence immediately ends.

 DEAD/OOC 
x
 
lostsole31
 R2T16:  Akif spins the shield to cover from where the archer hovers and then glimpses the figure beyond Iluvar,   "You I can reach!"    he bellows and strides 10' east towards the foe driving the long spear  over Iluvar's shoulder at the foe on the other side of him a roar of  battle to inspire his allies echoing in the small area. His spear strikes the tiger-like woman in the right hand for  36   + shaken + confused , even as Iluvar heals   11   from silver, glowing energy.

 End Round 2, Begin Round 3 ...

R3T34:  Myki disappears around the southwest of the building. Her voice is heard calling out distantly,    "Contact!"   
 R3T27:  This is in turn followed by a very angry screech, and then the winged woman appears from the north and west and flies out so she is 25' due north of Sisir, 15' above the level of the bridge.  The winged woman doesn't appear to have a bow anymore.

 R3T22:   Iluvar , what do you do?

Tiger-lady on deck, The Scribe in the hole ...

 
 Spoiler: Battle Tracker 
HEROES (til R3T16, not Scribe):  +2 morale bonus to attack/ damage.
&gt;&gt;  HEROES: +1 morale vs. charm/ fear; +1 competence weapon attack/ damage.
Myki: 34. Rapier.  Fly  til R26T34.  Displacement  til R10T34.
*  Reduce person  til R92T34.
*  Heroism  (71 min., sheet updated, except for skills). DEX Mutagen active (71 min.).
Herifax: 27. Bow fallen to garden below.
Iluvar: 22.  Sandals of the lightest step  activated til R11T22 (when moving 10'+, gain  air walk , but land on surface).
* Assessment scored a 14, but only value 9 given due to distance.
Kanya Ismahe: 21.5. Shortbow. SHAKEN til R5T16!!! CONFUSED til R3T16!!!
* Hypnotic Stare on her: -3 Will saves &amp; attack rolls.
The Scribe: 21. ST: Herifax (+1). INSPIRE COURAGE!
*  Silver Crane Waltz  (+2 AC &amp; Ref saves).
Sisir: 20. Mace (gray  light ) and shield. Stare vs. Hypnotic Stare on Kanya.  Mirror image  (3 images). * Assessment on Kanya failed.
*  Other:  Should Sisir fail to trigger Painful Stare twice on his own turn,  he will attempt to trigger it any time the target of his Hypnotic Stare  gets hit before his next turn, up to a maximum of two time in the  round. Every such activation will deal 4 precision damage, and force a  DC 20 Will Save vs becoming Confused for 1 round, for which it rolls  twice to determine its actions while confused, and I choose which roll  to use.
*  Confusion Preferences In Order:  attack self, do nothing, attack nearest, act normally.
*  Tricks:  If anyone with Mask Misery implanted become affected by any  moderate condition as defined by Touch Treatment, activate Mask Misery.  If Akif is attacked, activate Mesmeric Mirror. If the Scribe starts his  turn within range of an enemy, activate Compel Alacrity.  Akif: 16. Spear and shield ( light ).
*  Rallying Presence  (Ex):  +5 [CHA] morale bonus to Will saves versus fear, death effects, or compulsion effects to all allies w/in 30' of his position.
  **  If, while maintaining this presence, he becomes cowed, frightened, panicked or falls prey to a hostile mind-affecting ability (such as one that would stun or daze him), compulsion or death effect, this presence immediately ends.
* Deflect Arrows.

 DEAD/OOC 
x
 
lostsole31
 R3T22:  Iluvar studies this tiger lady for a moment and calls upon Pharasma for aid and engages them.   "Nice shot!"   he says to them. He tussles for a second as she does not easily lose her grip on her bow, but Iluvar's superior combat and inspiration finally have her weapon slip out of her hands to the ground. He then does an elbow drop to her knee for  13 , but she seems too distracted by other things to notice the pain. He does a snap kick to her left hand ( 13 ) to finish off his sequence.

 R3T21.5:  The catfolk is now wild-eyed and focused on Iluvar. She draws her short sword and stabs wildly at the monk.

 R3T21:  The Scribe continues his oration to buoy his allies' efforts. He then zooms past Sisir on the walkway, over the heads of Akif and Iluvar, and opposite the catfolk. With a kick he strikes the catfolk from behind for  41 NL + prone .

 R3T20:   Sisir , the flying woman (now without bow) is 20' north and 15' higher than your position (off map). Your hypnotic stare has done wonders to tear down the other assailant. What do you do?

Akif on deck, Myki in the hole ...

 
 Spoiler: Battle Tracker 
HEROES (til R3T16, not Scribe):  +2 morale bonus to attack/ damage.
&gt;&gt;  HEROES: +1 morale vs. charm/ fear; +1 competence weapon attack/ damage.
Myki: 34. Rapier.  Fly  til R26T34.  Displacement  til R10T34.
*  Reduce person  til R92T34.
*  Heroism  (71 min., sheet updated, except for skills). DEX Mutagen active (71 min.).
Herifax: 27. Bow fallen to garden below.
Iluvar: 22.  Sandals of the lightest step  activated til R11T22 (when moving 10'+, gain  air walk , but land on surface).
* Assessment on Herifax scored a 14, but only value 9 given due to distance.
* Judgment Active: Justice &amp; Protection (both incl. on sheet).
Kanya Ismahe: 21.5. Shortbow dropped. SHAKEN til R5T16!!! CONFUSED til R4T16!!! PRONE!!!
* Hypnotic Stare on her: -3 Will saves &amp; attack rolls.
The Scribe: 21. ST: Herifax (+1). INSPIRE COURAGE!
*  Silver Crane Waltz  (+2 AC &amp; Ref saves).
Sisir: 20. Mace (gray  light ) and shield. Stare vs. Hypnotic Stare on Kanya.  Mirror image  (3 images). * Assessment on Kanya failed.
*  Other:  Should Sisir fail to trigger Painful Stare twice on his own turn,  he will attempt to trigger it any time the target of his Hypnotic Stare  gets hit before his next turn, up to a maximum of two time in the  round. Every such activation will deal 4 precision damage, and force a  DC 20 Will Save vs becoming Confused for 1 round, for which it rolls  twice to determine its actions while confused, and I choose which roll  to use.
*  Confusion Preferences In Order:  attack self, do nothing, attack nearest, act normally.
*  Tricks:  If anyone with Mask Misery implanted become affected by any  moderate condition as defined by Touch Treatment, activate Mask Misery.  If Akif is attacked, activate Mesmeric Mirror. If the Scribe starts his  turn within range of an enemy, activate Compel Alacrity.  Akif: 16. Spear and shield ( light ).
*  Rallying Presence  (Ex):  +5 [CHA] morale bonus to Will saves versus fear, death effects, or compulsion effects to all allies w/in 30' of his position.
  **  If, while maintaining this presence, he becomes cowed, frightened, panicked or falls prey to a hostile mind-affecting ability (such as one that would stun or daze him), compulsion or death effect, this presence immediately ends.
* Deflect Arrows.

 DEAD/OOC 
x
 
lostsole31
 R3T20:  Sisir shakes his head, saying,   "Let's hope Myki makes it back in one piece, and without any new friends."    Bowing his head momentarily, he recalls the feeling of sitting at home  and looking out of the window at the early morning fog, as an illusory  mist appears to his left, obscuring the walkway. Obstruction in place,  he advances to once again stand behind his brother.

 R3T16:   Akif , what do you do?

Myki on deck, Winged woman in the hole ....

 
 Spoiler: Battle Tracker 
HEROES (til R3T16, not Scribe):  +2 morale bonus to attack/ damage.
&gt;&gt;  HEROES: +1 morale vs. charm/ fear; +1 competence weapon attack/ damage.
Myki: 34. Rapier.  Fly  til R26T34.  Displacement  til R10T34.
*  Reduce person  til R92T34.
*  Heroism  (71 min., sheet updated, except for skills). DEX Mutagen active (71 min.).
Herifax: 27. Bow fallen to garden below.
Iluvar: 22.  Sandals of the lightest step  activated til R11T22 (when moving 10'+, gain  air walk , but land on surface).
* Assessment on Herifax scored a 14, but only value 9 given due to distance.
* Judgment Active: Justice &amp; Protection (both incl. on sheet).
Kanya Ismahe: 21.5. Shortbow dropped. SHAKEN til R5T16!!! CONFUSED til R4T16!!! PRONE!!!
* Hypnotic Stare on her: -3 Will saves &amp; attack rolls.
The Scribe: 21. ST: Herifax (+1). INSPIRE COURAGE!
*  Silver Crane Waltz  (+2 AC &amp; Ref saves).
Sisir: 20. Mace (gray  light ) and shield. Stare vs. Hypnotic Stare on Kanya.  Mirror image  (3 images). Concentrating on  minor image  ( fog cloud ).
 * Assessment on Kanya failed.
*  Other:  Should Sisir fail to trigger Painful Stare twice on his own turn,  he will attempt to trigger it any time the target of his Hypnotic Stare  gets hit before his next turn, up to a maximum of two time in the  round. Every such activation will deal 4 precision damage, and force a  DC 20 Will Save vs becoming Confused for 1 round, for which it rolls  twice to determine its actions while confused, and I choose which roll  to use.
*  Confusion Preferences In Order:  attack self, do nothing, attack nearest, act normally.
*  Tricks:  If anyone with Mask Misery implanted become affected by any  moderate condition as defined by Touch Treatment, activate Mask Misery: Confused, dazed, frightened, sickened.   Akif: 16. Spear and shield ( light ).
*  Rallying Presence  (Ex):  +5 [CHA] morale bonus to Will saves versus fear, death effects, or compulsion effects to all allies w/in 30' of his position.
  **  If, while maintaining this presence, he becomes cowed, frightened, panicked or falls prey to a hostile mind-affecting ability (such as one that would stun or daze him), compulsion or death effect, this presence immediately ends.
* Deflect Arrows.

 DEAD/OOC 
x
 
lostsole31
 R3T16:  Akif is pleased as his allies surround this strange foe and his brother  appears to protecting them from arrows. He stabs down again at the foe  over Iluvar's shoulder and into the catfolk's left lower leg for  55 , but with Iluvar and The Scribe (and the house itself) crowding the prone woman, she doesn't go anywhere. Especially since she falls limp from that blow.

 End Round 3, Begin Round 4 ...

R4T34:  Sisir, seeing through his own illusion, notes that when Myki enters the cloud she seems to instantly sense the illusion and goes to engage the winged woman, stabbing her in the right wing for  20 + sickened .

 R4T27:  The winged woman tries to get away from Myki, but Myki stabs her in the upper right side of the chest for  16 + sickened . The winged woman continues to open datum while drawing her longsword. She comes in low over the middle of the walkway, but seeing something to the east she alights and calls out, pointing to the fallen catfolk,   "PLEASE! Stabilize Kanye. If you do, I will surrender and we can talk. Why have you broken into my master's home so armed and with such violence!?"   
 R4T22:   Iluvar , what do you do?

The Scribe on deck, Sisir in the hole ...

 
 Spoiler: Battle Tracker 
HEROES: +1 morale vs. charm/ fear; +1 competence weapon attack/ damage.
Myki: 34. Rapier.  Fly  til R26T34.  Displacement  til R10T34. Studied Combat (Herifax) til R10T34 (+4 attack/ damage + sickened).
*  Reduce person  til R92T34.
*  Heroism  (71 min., sheet updated, except for skills). DEX Mutagen active (71 min.).
Herifax: 27. Bow fallen to garden below. Longsword. TD! SICKENED til R5T27.
Iluvar: 22.  Sandals of the lightest step  activated til R11T22 (when moving 10'+, gain  air walk , but land on surface).
* Assessment on Herifax scored a 14, but only value 9 given due to distance.
* Judgment Active: Justice &amp; Protection (both incl. on sheet).
The Scribe: 21. ST: Herifax (+1). INSPIRE COURAGE!
*  Silver Crane Waltz  (+2 AC &amp; Ref saves).
Sisir: 20. Mace (gray  light ) and shield. Stare vs. Hypnotic Stare on Kanya.  Mirror image  (3 images). Concentrating on  minor image  ( fog cloud ). * Assessment on Kanya failed.
*  Other:  Should Sisir fail to trigger Painful Stare twice on his own turn,  he will attempt to trigger it any time the target of his Hypnotic Stare  gets hit before his next turn, up to a maximum of two time in the  round. Every such activation will deal 4 precision damage, and force a  DC 20 Will Save vs becoming Confused for 1 round, for which it rolls  twice to determine its actions while confused, and I choose which roll  to use.
*  Confusion Preferences In Order:  attack self, do nothing, attack nearest, act normally.
*  Tricks:  If anyone with Mask Misery implanted become affected by any  moderate condition as defined by Touch Treatment, activate Mask Misery: Confused, dazed, frightened, sickened.   Akif: 16. Spear and shield ( light ).  Phalanx lancer stance  (+1d6 w/ spear).
*  Rallying Presence  (Ex):  +5 [CHA] morale bonus to Will saves versus fear, death effects, or compulsion effects to all allies w/in 30' of his position.
  **  If, while maintaining this presence, he becomes cowed, frightened, panicked or falls prey to a hostile mind-affecting ability (such as one that would stun or daze him), compulsion or death effect, this presence immediately ends.

 DEAD/OOC 
Kanya Ismahe: 21.5. Shortbow dropped. UNCONSCIOUS!
 
lostsole31
As Akif gets to just shy of the top of the stairs, he sees a clockwork soldier ready for him.

 Begin Round One ... 
 R1T16:  Red steps up and strikes Akif in his lower right arm for  19 mod , and then catches him again on the right shoulder for  20 mod . The sounds of battle are heard throughout, though the stairs with the big soldier blocking the top will make things difficult.

 R1T15:  Myki takes an extract, and her skin takes on a browner cast with bits of discoloration like the grains of wood. She then gets into a more utilitarian combat stance, sniffing the air for any trouble from unseen foes.   "Report for all when you can!"   she calls from way in the back.

 R1T14:  The Scribe takes out a wand and activates it on himself, and for a brief section a shimmering globe of force surrounds him.

 R1T13:  A man's voice is heard casting in the room above.

 R1T12:   Iluvar , you are behind Sisir, who is behind Akif, who is at the last bit of stairs. You can only just barely catch a glimpse (improved cover) of the clockwork soldier, and if you try to tumble past and fail, you will fall down the stairs back to this spot (as well as get hit). Those behind you (The Scribe, Myki) are simply buffing up for when they can move. What do you do?

 
 Spoiler: Battle Tracker 
HEROES: Outflank TW feat til R6Txxx.
Red Clockwork Soldier: 16. (100:100).
Myki: 15. Rapier.  Fly  til R7T34.
*  Reduce person  til R73T34.  Ashen Path  (10 min).  Barkskin  (90 min.).
*  Heroism  (69 min., sheet updated, except for skills). DEX Mutagen active (69 min.).
The Scribe: 14.  Shield  til R11T14.  Wand of shield  in hand. 
* Ashen Path  (10 min).
Berkanin Ardoc: 13.  Invisibility  til R91T13.
Iluvar: 12.  Protection from energy [electricity]  (80 pts. 79 min.).  Ashen Path  (10 min).
Herifax: 11.  Bow.
Akif: 10. Spear and shield ( light ).  Ashen Path  (10 min).
Blue Clockwork Soldier: 9. (100:100).
Sisir: 8. Mace (gray  light ) and shield.  
* Mirror image  (5 images, 8 min.).  Ashen Path  (10 min).
Petey: 7.

 DEAD/OOC 
Augustille (-5 hp).
 
lostsole31
 R1T12:  Iluvar prepares himself for incredible leaping, as needed.

 R1T11:  Herifax delays ...

 R1T10:   Akif , what do you do?

 
 Spoiler: Battle Tracker 
HEROES: Outflank TW feat til R6Txxx.
Red Clockwork Soldier: 16. (100:100).
Myki: 15. Rapier.  Fly  til R7T34.
*  Reduce person  til R73T34.  Ashen Path  (10 min).  Barkskin  (90 min.).
*  Heroism  (69 min., sheet updated, except for skills). DEX Mutagen active (69 min.).
The Scribe: 14.  Shield  til R11T14.  Wand of shield  in hand. 
* Ashen Path  (10 min).
Berkanin Ardoc: 13.  Invisibility  til R91T13.
Iluvar: 12. High Jump ki power in effect til R11T12 (+20 Acrobatics made to jump, updated).
*  Protection from energy [electricity]  (80 pts. 79 min.).  Ashen Path  (10 min).
Akif: 10. Spear and shield ( light ).  Ashen Path  (10 min).
Blue Clockwork Soldier: 9. (100:100).
Sisir: 8. Mace (gray  light ) and shield.  
* Mirror image  (5 images, 8 min.).  Ashen Path  (10 min).
Petey: 7.

Herifax: 11.  Bow. DELAYING ...

 DEAD/OOC 
Augustille (-5 hp).
 
lostsole31
 R1T10:  Akif grunts in pain at the savage battering from the clockwork soldier.  He leans into the shoulder to bash it in the head for  34 mod ! Since Akif attacked from below, the clockwork soldier is knocked 5' into the air and 5' backwards, but lands on its feet.

 R1T9:  Another clockwork soldier vaults over a table to stand in front of Akif and strikes the titan in his lower right arm with its halberd for  15 mod .

 R1T8:   Sisir , what do you do? The stairs are tight ... no room to go overhead, and tight enough to restrict the normal ability to move freely through allied squares.

 
 Spoiler: Battle Tracker 
HEROES: Outflank TW feat til R6T10.
Red Clockwork Soldier: 16. (66:100).
Myki: 15. Rapier.  Fly  til R7T34.
*  Reduce person  til R73T34.  Ashen Path  (10 min).  Cat's grace  (9 min.).
*  Heroism  (69 min., sheet updated, except for skills). DEX Mutagen active (69 min.).  Barkskin  (90 min.).
The Scribe: 14.  Shield  til R11T14.  
* Ashen Path  (10 min).
Berkanin Ardoc: 13.  Haste  til R11T13 (+1 dodge, Ref save, attk roll, +30' speed; extra attk on FAA).
*  Invisibility  til R91T13.
Iluvar: 12. High Jump ki power in effect til R11T12 (+20 Acrobatics made to jump, updated).
*  Protection from energy [electricity]  (80 pts. 79 min.).  Ashen Path  (10 min).
Akif: 10. Spear and shield ( light ).  Inner sphere stance  (+3 dodge, +3 morale Will, updated).
*  Ashen Path  (10 min).
Blue Clockwork Soldier: 9. (100:100).
Sisir: 8. Mace (gray  light ) and shield.  
* Mirror image  (5 images, 8 min.).  Ashen Path  (10 min).
Petey: 7.

Herifax: 11.  Bow. DELAYING ...

 DEAD/OOC 
Augustille (-5 hp).
 
lostsole31
 R1T8:  Recalling the feeling of seawater spraying on his face, Sisir wills forth a mist, filling the stairwell and spilling out into the room  above. He then focuses his gaze on the automaton at the top of the  stairs that his own powers allow him to perceive through his own fog.

 R1T7:  A curious little (size Tiny) clockwork dragon appears through the mist to hover above Blue's shoulder. It opens its mouth and a bolt of magic leaps forth to strike Akif in the center of mass for  4 force .

 End Round One, Begin Round 2 ... 
 R1T14:    "Myki just walked away,"   comes The Scribe's voice from below.

 R1T13:  Yet another incantation is heard from the room above.

 R1T12:   Iluvar , what do you do? You are now surrounded by fog, though you can see just fine. You also saw Myki simply shrug and duck out of view.

Akif on deck, Blue in the hole ...

 
 Spoiler: Battle Tracker 
HEROES: Outflank TW feat til R6T10.
Myki: 15. Rapier.  Fly  til R7T34.
*  Reduce person  til R73T34.  Ashen Path  (10 min).  Cat's grace  (9 min.).  Invisibility  (9 min).
*  Heroism  (69 min., sheet updated, except for skills). DEX Mutagen active (69 min.).  Barkskin  (90 min.).
The Scribe: 14.  Shield  til R11T14.  
* Ashen Path  (10 min).
Berkanin Ardoc: 13.  Haste  til R11T13 (+1 dodge, Ref save, attk roll, +30' speed; extra attk on FAA).
*  Invisibility  til R91T13.  Blur  til R91T13.
Iluvar: 12. High Jump ki power in effect til R11T12 (+20 Acrobatics made to jump, updated).
*  Protection from energy [electricity]  (80 pts. 79 min.).  Ashen Path  (10 min).
Akif: 10. Spear and shield ( light ).  Inner sphere stance  (+3 dodge, +3 morale Will, updated).
*  Ashen Path  (10 min).
Blue Clockwork Soldier: 9. (100:100).
* HYPNOTIC STARE: -3 Will saves offset +2 save. 50% chance ignore mental effects from Sisir.
Sisir: 8. Mace (gray  light ) and shield. Hypotic Stare on Blue! 
* Mirror image  (5 images, 8 min.).  Obscuring Mist  (8 min.).  Ashen Path  (10 min).
*  IF/THEN: Tricks: If anyone with Mask Misery implanted become affected by any of  the following conditions activate Mask Misery: Confused, dazed,  frightened, sickened.
&gt; If anyone with Mesmeric Mirror is attacked or targeted by a spell which  requires an attack roll, trigger Mesmeric Mirror, creating two images  with each image lasting for 8 minutes or until destroyed.
&gt; Other: Should Sisir fail to trigger Painful Stare twice on his own turn,  he will attempt to trigger it any time the target of his Hypnotic Stare  gets hit before his next turn, up to a maximum of two time in the  round. Every such activation will deal 4 precision damage, and force the  same save vs confusion as above.
&gt; Confusion Preferences In Order: attack self, do nothing, attack nearest, act normally.
Petey: 7.

Red Clockwork Soldier: 16. (66:100). DELAYING!!!
Herifax: 11.  Bow. DELAYING ...

 DEAD/OOC 
Augustille (-5 hp).
 
lostsole31
 R2T12:  Iluvar casts a spell, and Pharasma fills him with favor for the fight to come. Unfortunately, because of the distances and terrain involved, Iluvar is unable to determine what spells he heard being cast.

 R2T10:   Akif , what do you do?

Blue on deck, Sisir in the hole ...

 
 Spoiler: Battle Tracker 
HEROES: Outflank TW feat til R6T10.
Myki: 15. Rapier.  Fly  til R7T34.
*  Reduce person  til R73T34.  Ashen Path  (10 min).  Cat's grace  (9 min.).  Invisibility  (9 min).
*  Heroism  (69 min., sheet updated, except for skills). DEX Mutagen active (69 min.).  Barkskin  (90 min.).
The Scribe: 14.  Shield  til R11T14.  
* Ashen Path  (10 min).
Berkanin Ardoc: 13.  Haste  til R11T13 (+1 dodge, Ref save, attk roll, +30' speed; extra attk on FAA).
*  Invisibility  til R91T13.  Blur  til R91T13.
Iluvar: 12. High Jump ki power in effect til R11T12 (+20 Acrobatics made to jump, updated).  Divine favor  til R12T12 (sheet not updated).
*  Protection from energy [electricity]  (80 pts. 79 min.).  Ashen Path  (10 min).
Akif: 10. Spear and shield ( light ).  Inner sphere stance  (+3 dodge, +3 morale Will, updated).
*  Ashen Path  (10 min).
Blue Clockwork Soldier: 9. (100:100).
* HYPNOTIC STARE: -3 Will saves offset +2 save. 50% chance ignore mental effects from Sisir.
Sisir: 8. Mace (gray  light ) and shield. Hypnotic Stare on Blue! 
* Mirror image  (5 images, 8 min.).  Obscuring Mist  (8 min.).  Ashen Path  (10 min).
*  IF/THEN: Tricks: If anyone with Mask Misery implanted become affected by any of  the following conditions activate Mask Misery: Confused, dazed,  frightened, sickened.
&gt; If anyone with Mesmeric Mirror is attacked or targeted by a spell which  requires an attack roll, trigger Mesmeric Mirror, creating two images  with each image lasting for 8 minutes or until destroyed.
&gt; Other: Should Sisir fail to trigger Painful Stare twice on his own turn,  he will attempt to trigger it any time the target of his Hypnotic Stare  gets hit before his next turn, up to a maximum of two time in the  round. Every such activation will deal 4 precision damage, and force the  same save vs confusion as above.
&gt; Confusion Preferences In Order: attack self, do nothing, attack nearest, act normally.
Petey: 7.

Red Clockwork Soldier: 16. (66:100). DELAYING!!!
Herifax: 11.  Bow. DELAYING ...

 DEAD/OOC 
Augustille (-5 hp).
 
lostsole31
 R2T10:  Akif grunts in pain again as he is hit repeatedly.   *&lt;"You shall fee my rage, creature,"&gt;*   he grumbles in Giant as he smashes out with his shield repeatedly, striking the soldier in the upper right arm for  30 mod + confused , and then the upper left arm for  17 mod .

 R2T9:  It was confused for a millisecond before it was then attacked by Akif again, so Sisir is unable to control Blue attacking his brother again, only to have the first attack battered away, and the second attack blocked by the shield directly.

 R2T8:   Sisir , what do you do?

Little metal dragon on deck, Myki in the hole ...

 
 Spoiler: Battle Tracker 
HEROES: Outflank TW feat til R6T10.
Myki: 15. Rapier.  Fly  til R7T34.
*  Reduce person  til R73T34.  Ashen Path  (10 min).  Cat's grace  (9 min.).  Invisibility  (9 min).
*  Heroism  (69 min., sheet updated, except for skills). DEX Mutagen active (69 min.).  Barkskin  (90 min.).
The Scribe: 14.  Shield  til R11T14.  
* Ashen Path  (10 min).
Berkanin Ardoc: 13.  Haste  til R11T13 (+1 dodge, Ref save, attk roll, +30' speed; extra attk on FAA).
*  Invisibility  til R91T13.  Blur  til R91T13.
Iluvar: 12. High Jump ki power in effect til R11T12 (+20 Acrobatics made to jump, updated).  Divine favor  til R12T12 (sheet not updated).
*  Protection from energy [electricity]  (80 pts. 79 min.).  Ashen Path  (10 min).
Akif: 10. Spear and shield ( light ).  Inner sphere stance  (+3 dodge, +3 morale Will, updated).
*  Ashen Path  (10 min).
* If attacked Immediate counter Iron shell to negate attack (1d20+15)[ 30 ]
 &gt; Free: Vanguard shield (1d20+15)[ 17 ] dam (1d8+15)[ 18 ]
Blue Clockwork Soldier: 9. (57:100). CONFUSED, but attacked by Akif after confusion.
* HYPNOTIC STARE: -3 Will saves offset +2 save. 50% chance ignore mental effects from Sisir.
Sisir: 8. Mace (gray  light ) and shield. Hypnotic Stare on Blue! 
* Mirror image  (5 images, 8 min.).  Obscuring Mist  (8 min.).  Ashen Path  (10 min).
*  IF/THEN: Tricks: If anyone with Mask Misery implanted become affected by any of  the following conditions activate Mask Misery: Confused, dazed,  frightened, sickened.
&gt; If anyone with Mesmeric Mirror is attacked or targeted by a spell which  requires an attack roll, trigger Mesmeric Mirror, creating two images  with each image lasting for 8 minutes or until destroyed.
&gt; Other: Should Sisir fail to trigger Painful Stare twice on his own turn,  he will attempt to trigger it any time the target of his Hypnotic Stare  gets hit before his next turn, up to a maximum of two time in the  round. Every such activation will deal 4 precision damage, and force the  same save vs confusion as above.
&gt; Confusion Preferences In Order: attack self, do nothing, attack nearest, act normally.
Petey: 7.

Red Clockwork Soldier: 16. (66:100). DELAYING!!!
Herifax: 11.  Bow. DELAYING ...

 DEAD/OOC 
Augustille (-5 hp).
 
lostsole31
 R2T8:  Strapping his mace to his side and tapping his forehead, Sisir chants in Giant,   *&lt;"Kerkamoth guide my mace. Kerkamoth guide my shield."&gt;*   Looking up and again speaking in Giant, he says,   *&lt;    "Brother, if you could push through them the rest of us might be able to actually lend you a hand."    &gt;*  
 R2T7:  The little dragon figure belches another bolt at Akif for  2 force .

 End Round 2, Begin Round 3 ...

  R2T14:  The Scribe delays ...

 R2T13:  For only a brief few seconds, hundreds of mosquitos buzz from upstairs in the cloud downstairs past Akif, Sisir, and Iluvar in a most unsettling fashion, but disappear almost as quickly, never having gotten as far as the The Scribe. Disturbing, creepy, seemingly inexplicable, very momentary ... but harmless.

 R2T12:   Iluvar , what do you do?

Akif on deck, Blue in the hole ...

 
 Spoiler: Battle Tracker 
HEROES: Outflank TW feat til R6T10.
Myki: 15. Rapier.  Fly  til R7T34.
*  Reduce person  til R73T34.  Ashen Path  (10 min).  Cat's grace  (9 min.).  Invisibility  (9 min).
*  Heroism  (69 min., sheet updated, except for skills). DEX Mutagen active (69 min.).  Barkskin  (90 min.).
Berkanin Ardoc: 13.  Haste  til R11T13 (+1 dodge, Ref save, attk roll, +30' speed; extra attk on FAA).
 * Minor Metamorphosis  (+2 CON, 5 THP) til R42T13.
*  Invisibility  til R91T13.  Blur  til R91T13.
Iluvar: 12. High Jump ki power in effect til R11T12 (+20 Acrobatics made to jump, updated).  Divine favor  til R12T12 (sheet not updated).
*  Protection from energy [electricity]  (80 pts. 79 min.).  Ashen Path  (10 min).
Akif: 10. Spear and shield ( light ).  Inner sphere stance  (+3 dodge, +3 morale Will, updated).
*  Ashen Path  (10 min).
* If attacked Immediate counter Iron shell to negate attack (1d20+15)[ 30 ]
 &gt; Free: Vanguard shield (1d20+15)[ 17 ] dam (1d8+15)[ 18 ]
Blue Clockwork Soldier: 9. (57:100). CONFUSED, but attacked by Akif after confusion.
* HYPNOTIC STARE: -3 Will saves offset +2 save. 50% chance ignore mental effects from Sisir.
Sisir: 8. Mace (gray  light ) hanging from belt. Shield. Hypnotic Stare on Blue! Divine favor  til R12T8 (sheet not updated).
  * Mirror image  (5 images, 8 min.).  Obscuring Mist  (8 min.).  Ashen Path  (10 min).
*  IF/THEN: Tricks: If anyone with Mask Misery implanted become affected by any of  the following conditions activate Mask Misery: Confused, dazed,  frightened, sickened.
&gt; If anyone with Mesmeric Mirror is attacked or targeted by a spell which  requires an attack roll, trigger Mesmeric Mirror, creating two images  with each image lasting for 8 minutes or until destroyed.
&gt; Other: Should Sisir fail to trigger Painful Stare twice on his own turn,  he will attempt to trigger it any time the target of his Hypnotic Stare  gets hit before his next turn, up to a maximum of two time in the  round. Every such activation will deal 4 precision damage, and force the  same save vs confusion as above.
&gt; Confusion Preferences In Order: attack self, do nothing, attack nearest, act normally.
Petey: 7.

Red Clockwork Soldier: 16. (66:100). DELAYING!!!
The Scribe: 14.  Shield  til R11T14. DELAYING!!! 
* Ashen Path  (10 min).
Herifax: 11.  Bow. DELAYING ...

 DEAD/OOC 
Augustille (-5 hp).
 
lostsole31
 R3T12:  Iluvar delays ...

 R3T10:   Akif, what do you do?

Blue on deck, Sisir in the hole, Iluvar delaying ...

 
 Spoiler: Battle Tracker 
HEROES: Outflank TW feat til R6T10.
Myki: 15. Rapier.  Fly  til R7T34.
*  Reduce person  til R73T34.  Ashen Path  (10 min).  Cat's grace  (9 min.).  Invisibility  (9 min).
*  Heroism  (69 min., sheet updated, except for skills). DEX Mutagen active (69 min.).  Barkskin  (90 min.).
Berkanin Ardoc: 13.  Haste  til R11T13 (+1 dodge, Ref save, attk roll, +30' speed; extra attk on FAA).
 * Minor Metamorphosis  (+2 CON, 5 THP) til R42T13.
*  Invisibility  til R91T13.  Blur  til R91T13.
Akif: 10. Spear and shield ( light ).  Inner sphere stance  (+3 dodge, +3 morale Will, updated).
*  Ashen Path  (10 min).
* If attacked Immediate counter Iron shell to negate attack (1d20+15)[ 30 ]
 &gt; Free: Vanguard shield (1d20+15)[ 17 ] dam (1d8+15)[ 18 ]
Blue Clockwork Soldier: 9. (57:100). CONFUSED, but attacked by Akif after confusion.
* HYPNOTIC STARE: -3 Will saves offset +2 save. 50% chance ignore mental effects from Sisir.
Sisir: 8. Mace (gray  light ) hanging from belt. Shield. Hypnotic Stare on Blue! Divine favor  til R12T8 (sheet not updated).
  * Mirror image  (5 images, 8 min.).  Obscuring Mist  (8 min.).  Ashen Path  (10 min).
*  IF/THEN: Tricks: If anyone with Mask Misery implanted become affected by any of  the following conditions activate Mask Misery: Confused, dazed,  frightened, sickened.
&gt; If anyone with Mesmeric Mirror is attacked or targeted by a spell which  requires an attack roll, trigger Mesmeric Mirror, creating two images  with each image lasting for 8 minutes or until destroyed.
&gt; Other: Should Sisir fail to trigger Painful Stare twice on his own turn,  he will attempt to trigger it any time the target of his Hypnotic Stare  gets hit before his next turn, up to a maximum of two time in the  round. Every such activation will deal 4 precision damage, and force the  same save vs confusion as above.
&gt; Confusion Preferences In Order: attack self, do nothing, attack nearest, act normally.
Petey: 7.

Red Clockwork Soldier: 16. (66:100). DELAYING!!!
The Scribe: 14.  Shield  til R11T14. DELAYING!!! 
* Ashen Path  (10 min).
Iluvar: 12. DELAYING!!!
* High Jump ki power in effect til R11T12 (+20 Acrobatics made to jump, updated).  Divine favor  til R12T12 (sheet not updated).
*  Protection from energy [electricity]  (80 pts. 79 min.).  Ashen Path  (10 min).
Herifax: 11.  Bow. DELAYING ...

 DEAD/OOC 
Augustille (-5 hp).
 
lostsole31
 R3T10:  Akif glances back before spinning round, grimacing as more blows rain down upon the shield.   "I am trying brother. I do not like these narrow stairs"  . The done he lashes out with the spear and shield to crush his opponent.  The spear, unfortunately, does not strike (and heal), but the shield hits the soldier center of mass for  16 mod .

 R3T9:  When Blue attacks again, it is not a berserk construct, but a controlled machine of war again. Akif is ready this time, having studied its combat style, and uses spear and shield to deflect the attacks.

 R3T8:   Sisir , what do you do?

Little dragon in the hole, Iluvar delaying ...

 
 Spoiler: Battle Tracker 
HEROES: Outflank TW feat til R6T10.
Myki: 15. Rapier.  Fly  til R7T34.
*  Reduce person  til R73T34.  Ashen Path  (10 min).  Cat's grace  (9 min.).  Invisibility  (9 min).
*  Heroism  (69 min., sheet updated, except for skills). DEX Mutagen active (69 min.).  Barkskin  (90 min.).
Berkanin Ardoc: 13.  Haste  til R11T13 (+1 dodge, Ref save, attk roll, +30' speed; extra attk on FAA).
 * Minor Metamorphosis  (+2 CON, 5 THP) til R42T13.
*  Invisibility  til R91T13.  Blur  til R91T13.
Akif: 10. Spear and shield ( light ).  Inner sphere stance  (+3 dodge, +3 morale Will, updated).
*  Ashen Path  (10 min).
* If attacked Immediate counter Iron shell to negate attack (1d20+15)[ 30 ]
 &gt; Free: Vanguard shield (1d20+15)[ 17 ] dam (1d8+15)[ 18 ]
Blue Clockwork Soldier: 9. (41:100).
* HYPNOTIC STARE: -3 Will saves offset +2 save. 50% chance ignore mental effects from Sisir.
Sisir: 8. Mace (gray  light ) hanging from belt. Shield. Hypnotic Stare on Blue! Divine favor  til R12T8 (sheet not updated).
  * Mirror image  (5 images, 8 min.).  Obscuring Mist  (8 min.).  Ashen Path  (10 min).
*  IF/THEN: Tricks: If anyone with Mask Misery implanted become affected by any of  the following conditions activate Mask Misery: Confused, dazed,  frightened, sickened.
&gt; If anyone with Mesmeric Mirror is attacked or targeted by a spell which  requires an attack roll, trigger Mesmeric Mirror, creating two images  with each image lasting for 8 minutes or until destroyed.
&gt; Other: Should Sisir fail to trigger Painful Stare twice on his own turn,  he will attempt to trigger it any time the target of his Hypnotic Stare  gets hit before his next turn, up to a maximum of two time in the  round. Every such activation will deal 4 precision damage, and force the  same save vs confusion as above.
&gt; Confusion Preferences In Order: attack self, do nothing, attack nearest, act normally.
Petey: 7.

Red Clockwork Soldier: 16. (66:100). DELAYING!!!
The Scribe: 14.  Shield  til R11T14. DELAYING!!! 
* Ashen Path  (10 min).
Iluvar: 12. DELAYING!!!
* High Jump ki power in effect til R11T12 (+20 Acrobatics made to jump, updated).  Divine favor  til R12T12 (sheet not updated).
*  Protection from energy [electricity]  (80 pts. 79 min.).  Ashen Path  (10 min).
Herifax: 11.  Bow. DELAYING ...

 DEAD/OOC 
Augustille (-5 hp).
 
lostsole31
 R3T8:  Sisir delays ...

 R3T7:  The little dragon spits at Akif again for   3 force  .

 End Round 3, Begin Round 4 ...

  R4T13:  The man's chanting voice is heard again, but this time, it is not as distant. There is a loud crack and buzz and a bolt of electricity drives right down the stairway from above the head of the clockwork soldier. The noise and smell of ozone is enough for Akif to hunker down and only take   17 electricity  . Sisir, tuned in to his brother, likewise drops into a crouch for only   18 electricity  . Iluvar and The Scribe both completely dodge the effect.

Now, at last, the enemy is visible (but wasn't at the time of casting). It is a tall, clean-cut, good-looking blond man with an odd set of mechanical wings flying 10' off the ground and above Red.

 R4T10:   Akif , what do you do?

Blue on deck, Little dragon in the hole, Iluvar/ Sisir delaying ...

 
 Spoiler: Battle Tracker 
HEROES: Outflank TW feat til R6T10.
Myki: 15. Rapier.  Fly  til R7T34.
*  Reduce person  til R73T34.  Ashen Path  (10 min).  Cat's grace  (9 min.).  Invisibility  (9 min).
*  Heroism  (69 min., sheet updated, except for skills). DEX Mutagen active (69 min.).  Barkskin  (90 min.).
Berkanin Ardoc: 13.  Haste  til R11T13 (+1 dodge, Ref save, attk roll, +30' speed; extra attk on FAA).
 * Minor Metamorphosis  (+2 CON, 5 THP) til R42T13.
*  Blur  til R91T13.
Akif: 10. Spear and shield ( light ).  Inner sphere stance  (+3 dodge, +3 morale Will, updated).
*  Ashen Path  (10 min).
* If attacked Immediate counter Iron shell to negate attack (1d20+15)[ 30 ]
 &gt; Free: Vanguard shield (1d20+15)[ 17 ] dam (1d8+15)[ 18 ]
Blue Clockwork Soldier: 9. (41:100).
* HYPNOTIC STARE: -3 Will saves offset +2 save. 50% chance ignore mental effects from Sisir.
Petey: 7.

Red Clockwork Soldier: 16. (66:100). DELAYING!!!
The Scribe: 14.  Shield  til R11T14. DELAYING!!! 
* Ashen Path  (10 min).
Iluvar: 12. DELAYING!!!
* High Jump ki power in effect til R11T12 (+20 Acrobatics made to jump, updated).  Divine favor  til R12T12 (sheet not updated).
*  Protection from energy [electricity]  (80 pts. 79 min.).  Ashen Path  (10 min).
Herifax: 11.  Bow. DELAYING ...
Sisir: 8. Mace (gray  light ) hanging from belt. Shield. Hypnotic Stare on Blue! Divine favor  til R12T8 (sheet not updated).
  * Mirror image  (5 images, 8 min.).  Obscuring Mist  (8 min.).  Ashen Path  (10 min).
*  IF/THEN: Tricks: If anyone with Mask Misery implanted  become affected by any of  the following conditions activate Mask  Misery: Confused, dazed,  frightened, sickened.
&gt; If anyone with Mesmeric Mirror is attacked or targeted by a spell  which  requires an attack roll, trigger Mesmeric Mirror, creating two  images  with each image lasting for 8 minutes or until destroyed.
&gt; Other: Should Sisir fail to trigger Painful Stare twice on his own  turn,  he will attempt to trigger it any time the target of his Hypnotic  Stare  gets hit before his next turn, up to a maximum of two time in  the  round. Every such activation will deal 4 precision damage, and  force the  same save vs confusion as above.
&gt; Confusion Preferences In Order: attack self, do nothing, attack nearest, act normally.

 DEAD/OOC 
Augustille (-5 hp).
 
lostsole31
 R4T10:  Akif bellows in pain as the lighting courses over his body.   "Brother, I am wounded - a mage!"   he shouts out before launching an all out attack on the construct in front of him. He rams the edge of his lower shield into the soldier's shin for  15 mod . He tries to hit the other shin, but now the soldier is wise with a low guard.

 R4T9:  As Blue attacks, two duplicates of Akif appear in and around him; they don't protect him, but his armor does. Unfortunately, the mesmeric mirrors don't protect against the soldier's second attack, either, as the halberd cuts into the lead titan's chest for  15 mod .

 R4T7:  Another bolt escapes the tiny dragon's mouth to hit Akif in the chest for   4 force  .

 End Round 4, Begin Round 5 .... 
 R5T13:  The wizard casts a spell, and then is no longer visible to those on the stairs.

 R5T10:   Akif , what do you do?

Blue Soldier on deck, tiny dragon in the hole, Iluvar/ Sisir delaying ...

 
 Spoiler: Battle Tracker 
HEROES: Outflank TW feat til R6T10.
Myki: 15. Rapier.  Fly  til R7T34.
*  Reduce person  til R73T34.  Ashen Path  (10 min).  Cat's grace  (9 min.).  Invisibility  (9 min).
*  Heroism  (69 min., sheet updated, except for skills). DEX Mutagen active (69 min.).  Barkskin  (90 min.).
Berkanin Ardoc: 13.  Haste  til R11T13 (+1 dodge, Ref save, attk roll, +30' speed; extra attk on FAA).
 * Minor Metamorphosis  (+2 CON, 5 THP) til R42T13.
*  Blur  til R91T13.
Akif: 10. Spear and shield ( light ).  Inner sphere stance  (+3 dodge, +3 morale Will, updated). Mesmeric mirror (2 images).
*  Ashen Path  (10 min).
* If attacked Immediate counter Iron shell to negate attack (1d20+15)[ 30 ]
 &gt; Free: Vanguard shield (1d20+15)[ 17 ] dam (1d8+15)[ 18 ]
Blue Clockwork Soldier: 9. (26:100).
* HYPNOTIC STARE: -3 Will saves offset +2 save. 50% chance ignore mental effects from Sisir.
Petey: 7.

Red Clockwork Soldier: 16. (66:100). DELAYING!!!
The Scribe: 14.  Shield  til R11T14. DELAYING!!! 
* Ashen Path  (10 min).
Iluvar: 12. DELAYING!!!
* High Jump ki power in effect til R11T12 (+20 Acrobatics made to jump, updated).  Divine favor  til R12T12 (sheet not updated).
*  Protection from energy [electricity]  (80 pts. 79 min.).  Ashen Path  (10 min).
Herifax: 11.  Bow. DELAYING ...
Sisir: 8. Mace (gray  light ) hanging from belt. Shield. Hypnotic Stare on Blue!  Divine favor  til R12T8 (sheet not updated).
  * Mirror image  (5 images, 8 min.).  Obscuring Mist  (8 min.).  Ashen Path  (10 min).
*  IF/THEN: Tricks: If anyone with Mask Misery implanted  become affected by any of  the following conditions activate Mask  Misery: Confused, dazed,  frightened, sickened.
&gt; If anyone with Mesmeric Mirror is attacked or targeted by a spell  which  requires an attack roll, trigger Mesmeric Mirror, creating two  images  with each image lasting for 8 minutes or until destroyed.
&gt; Other: Should Sisir fail to trigger Painful Stare twice on his own  turn,  he will attempt to trigger it any time the target of his Hypnotic  Stare  gets hit before his next turn, up to a maximum of two time in  the  round. Every such activation will deal 4 precision damage, and  force the  same save vs confusion as above.
&gt; Confusion Preferences In Order: attack self, do nothing, attack nearest, act normally.

 DEAD/OOC 
Augustille (-5 hp).
 
lostsole31
 R5T10:  Akif feels the impacts, blood pouring down his flanks, but with enemies  ahead and his allies behind on the narrow stairs he is wedged in an  unenviable position. He lashes out forwards with the shield seeking to  batter a path forward a great roar on his lips as he tries to spur  himself and the others onward. His spear catches the soldier in the belly for  18 mod , but the second doesn't push through its metal form.

 R5T9:  Blue counters with a strike to Akif's right calf only to get rid of a mesmeric mirror Akif then shield blocks the second attack, and the second image goes away.

 R5T7:  The little dragon shoots forth another bolt from its mouth to strike Akif for   5 force  .

 End Round 5, Begin Round 6 ...

R6T13:  Distantly, spellcasting is heard downstairs, followed by an indirect glare of red that Iluvar and The Scribe see below in the haze, accompanied by a cry of pain from a female.

 R6T12:   Herifax calls from around the corner, below.   "I'm hit! Berkanin is down here!"  (Sounds of arrows being released and a man's distant voice exhibiting pain.)

 R6T10:   Akif , what do you do?

Blue on deck, Mini-dragon in the hole, Iluvar/ Sisir delaying ...

 
 Spoiler: Battle Tracker 
HEROES: Outflank TW feat til R6T10.
Myki: 15. Rapier.  Fly  til R7T34. She has now gotten Augustille free from the machine.
*  Reduce person  til R73T34.  Ashen Path  (10 min).  Cat's grace  (9 min.).  Invisibility  (9 min).
*  Heroism  (69 min., sheet updated, except for skills). DEX Mutagen active (69 min.).  Barkskin  (90 min.).
Berkanin Ardoc: 13. Studied Target, Herifax +1). 
* Haste  til R11T13 (+1 dodge, Ref save, attk roll, +30' speed; extra attk on FAA).
 * Minor Metamorphosis  (+2 CON, 5 THP) til R42T13.
*  Blur  til R91T13.
Herifax: 12.  Bow. RS2.
Akif: 10. Spear and shield ( light ).  Inner sphere stance  (+3 dodge, +3 morale Will, updated).
*  Ashen Path  (10 min).
Blue Clockwork Soldier: 9. (8:100).
* HYPNOTIC STARE: -3 Will saves offset +2 save. 50% chance ignore mental effects from Sisir.
Petey: 7.

Red Clockwork Soldier: 16. (66:100). DELAYING!!!
The Scribe: 14.  Shield  til R11T14. DELAYING!!! 
* Ashen Path  (10 min).
Iluvar: 12. DELAYING!!!
* High Jump ki power in effect til R11T12 (+20 Acrobatics made to jump, updated).  Divine favor  til R12T12 (sheet not updated).
*  Protection from energy [electricity]  (80 pts. 79 min.).  Ashen Path  (10 min).
Sisir: 8. Mace (gray  light ) hanging from belt. Shield. Hypnotic Stare on Blue!  Divine favor  til R12T8 (sheet not updated).
  * Mirror image  (5 images, 8 min.).  Obscuring Mist  (8 min.).  Ashen Path  (10 min).
*  IF/THEN: Tricks: If anyone with Mask Misery implanted  become affected by any of  the following conditions activate Mask  Misery: Confused, dazed,  frightened, sickened.
&gt; If anyone with Mesmeric Mirror is attacked or targeted by a spell  which  requires an attack roll, trigger Mesmeric Mirror, creating two  images  with each image lasting for 8 minutes or until destroyed.
&gt; Other: Should Sisir fail to trigger Painful Stare twice on his own  turn,  he will attempt to trigger it any time the target of his Hypnotic  Stare  gets hit before his next turn, up to a maximum of two time in  the  round. Every such activation will deal 4 precision damage, and  force the  same save vs confusion as above.
&gt; Confusion Preferences In Order: attack self, do nothing, attack nearest, act normally.

 DEAD/OOC 
Augustille (-5 hp).
 
lostsole31
 R6T11:   Iluvar looks at the Scribe and points to himself and the down the  stairs. Then hold his index finger up to his lips. Moving quietly down the stairs, he tries to get a picture of what is going  on.

 R6T10:  Akif spins the shield and the spear aggressively. Now relieved, despite the damage and wounds to his sides and chest.   "I will hold them here. Deal with the mage,"   he commands as he jabs upwards twice as both attacks are deflected. He sees that Iluvar vacated his spot, so there is now a space to retreat, if needed.

 R6T9:  Akif and the clockwork soldier both are unable to land blows this round, their weapons and shield in contest.

 R6T7:  The tiny dragon belches another bolt into Akif's chest for   2 force  .

 End Round 6, Begin Round 7 ...

R7T13:  The sound of casting is heard from within the bedroom, but Iluvar is not at a good vantage point to see down at the corner where he is. Right then, from the corner behind where he stands, webs blast forth from that point to go up the stairs and south along the eastern wall! The webs roll forth to cover over Iluvar, The Scribe, Herifax, and even Sisir. However, all four of them are able to keep from getting stuck - they are inside the web, but not (currently) held fast.

 R7T12:  Herifax works her way out of where she is and out of Iluvar's sight. A beautiful, enchanting song is heard. It works at the will of the heroes, but none of the PCs are especially affected by it.

 R7T11:   Iluvar , you are within - but not stuck in - thick sheets of webbing. What do you do?

Akif on deck, Blue in the hole, Sisir delaying ...

 
 Spoiler: Battle Tracker 
HEROES: Outflank TW feat til R6T10.
Myki: 15. Rapier.  Fly  til R7T34. AFFECTED by Captivating song (as is Augustille)!
* She has now gotten Augustille free from the machine, and then disabled the machine.
*  Reduce person  til R73T34.  Ashen Path  (10 min).  Cat's grace  (9 min.).  Invisibility  (9 min).
*  Heroism  (69 min., sheet updated, except for skills). DEX Mutagen active (69 min.).  Barkskin  (90 min.).
Berkanin Ardoc: 13. Studied Target, Herifax +1). 
* Haste  til R11T13 (+1 dodge, Ref save, attk roll, +30' speed; extra attk on FAA).
 * Minor Metamorphosis  (+2 CON, 5 THP) til R42T13.
*  Blur  til R91T13.
*  Web  (lasts 90 min).
Herifax: 12.  Bow. RS2.
Iluvar: 11.
* High Jump ki power in effect til R11T12 (+20 Acrobatics made to jump, updated).  Divine favor  til R12T12 (sheet not updated).
*  Protection from energy [electricity]  (80 pts. 79 min.).  Ashen Path  (10 min).
Akif: 10. Spear and shield ( light ).  Inner sphere stance  (+3 dodge, +3 morale Will, updated).
*  Ashen Path  (10 min).
Blue Clockwork Soldier: 9. (8:100).
* HYPNOTIC STARE: -3 Will saves offset +2 save. 50% chance ignore mental effects from Sisir.
Petey: 7.

Red Clockwork Soldier: 16. (66:100). DELAYING!!!
The Scribe: 14.  Shield  til R11T14. DELAYING!!! 
* Ashen Path  (10 min).
Sisir: 8. Mace (gray  light ) hanging from belt. Shield. Hypnotic Stare on Blue!  Divine favor  til R12T8 (sheet not updated).
  * Mirror image  (5 images, 8 min.).  Obscuring Mist  (8 min.).  Ashen Path  (10 min).
*  IF/THEN: Tricks: If anyone with Mask Misery implanted  become affected by any of  the following conditions activate Mask  Misery: Confused, dazed,  frightened, sickened.
&gt; If anyone with Mesmeric Mirror is attacked or targeted by a spell  which  requires an attack roll, trigger Mesmeric Mirror, creating two  images  with each image lasting for 8 minutes or until destroyed.
&gt; Other: Should Sisir fail to trigger Painful Stare twice on his own  turn,  he will attempt to trigger it any time the target of his Hypnotic  Stare  gets hit before his next turn, up to a maximum of two time in  the  round. Every such activation will deal 4 precision damage, and  force the  same save vs confusion as above.
&gt; Confusion Preferences In Order: attack self, do nothing, attack nearest, act normally.

 DEAD/OOC 
Augustille (5 hp).
 
lostsole31
 R7T11:  Iluvar will advance to the west carefully while trying to get to mage. Once he corners him, he throws a focused punch right into the spellcaster's throat for  15 + crushed trachea (cannot breathe/ speak) !

 R7T10:   Akif , what do you do?

Blue on deck, Little dragon in the hole, Sisir delaying ...

 
 Spoiler: Battle Tracker 
HEROES: Outflank TW feat til R6T10.
Myki: 15. Rapier.  Fly  til R7T34. AFFECTED by Captivating song (as is Augustille)!
* She has now gotten Augustille free from the machine, and then disabled the machine.
*  Reduce person  til R73T34.  Ashen Path  (10 min).  Cat's grace  (9 min.).  Invisibility  (9 min).
*  Heroism  (69 min., sheet updated, except for skills). DEX Mutagen active (69 min.).  Barkskin  (90 min.).
Berkanin Ardoc: 13. Crushed trachea; cannot breathe/ speak til R17T11 (Heal DC 25 heals)!
* Studied Target, Herifax +1). 
* Haste  til R11T13 (+1 dodge, Ref save, attk roll, +30' speed; extra attk on FAA).
 * Minor Metamorphosis  (+2 CON, 5 THP) til R42T13.
*  Blur  til R91T13.
*  Web  (lasts 90 min).
Herifax: 12.  Bow. RS2.
Iluvar: 11. Judgment: Justice &amp; Purity (+2 sacred attack rolls &amp; saves)!
* High Jump ki power in effect til R11T12 (+20 Acrobatics made to jump, updated).  Divine favor  til R12T12 (+2 attk/ dmg, sheet not updated).
*  Protection from energy [electricity]  (80 pts. 79 min.).  Ashen Path  (10 min).
Akif: 10. Spear and shield ( light ).  Inner sphere stance  (+3 dodge, +3 morale Will, updated).
*  Ashen Path  (10 min).
Blue Clockwork Soldier: 9. (8:100).
* HYPNOTIC STARE: -3 Will saves offset +2 save. 50% chance ignore mental effects from Sisir.
Petey: 7.

Red Clockwork Soldier: 16. (66:100). DELAYING!!!
The Scribe: 14.  Shield  til R11T14. DELAYING!!! 
* Ashen Path  (10 min).
Sisir: 8. Mace (gray  light ) hanging from belt. Shield. Hypnotic Stare on Blue!  Divine favor  til R12T8 (sheet not updated).
  * Mirror image  (5 images, 8 min.).  Obscuring Mist  (8 min.).  Ashen Path  (10 min).
*  IF/THEN: Tricks: If anyone with Mask Misery implanted  become affected by any of  the following conditions activate Mask  Misery: Confused, dazed,  frightened, sickened.
&gt; If anyone with Mesmeric Mirror is attacked or targeted by a spell  which  requires an attack roll, trigger Mesmeric Mirror, creating two  images  with each image lasting for 8 minutes or until destroyed.
&gt; Other: Should Sisir fail to trigger Painful Stare twice on his own  turn,  he will attempt to trigger it any time the target of his Hypnotic  Stare  gets hit before his next turn, up to a maximum of two time in  the  round. Every such activation will deal 4 precision damage, and  force the  same save vs confusion as above.
&gt; Confusion Preferences In Order: attack self, do nothing, attack nearest, act normally.

 DEAD/OOC 
Augustille (5 hp).
 
lostsole31
 R7T10:  Akif ducks back, again wincing at the small nip from the force blast  again. He stabs upward twice more with the spinning spear to finally destroy the clockwork soldier in front of him. Unfortunately, with Sisir directly behind him (and in webbing, at that!), Akif is unable to step back at all.

 R7T9:  Red steps forward, wading through the pieces of its fallen kin, its halberd slamming hard against Akif's armor.

 R7T8:   The Scribe uses his flaming ranseur to clear away the webs in his square.

 R7T7:  The little dragon belches at Akif again for   4 force  .

 End Round 7, Begin Round 8 ...

R7T14:  A terribly wounded looking troll comes into Akif's view behind the clockwork solider.

 R7T13:   There is the sound of mechanical wings moving away from Iluvar.

 R7T12:  Herifax stops her song. Above, Akif notes that the bloodied troll seems to blink and look around confused. In the darkness, Iluvar hears several bow twangs from behind (north) him. Only one sound like it hit its mark, but it definitely helps Iluvar realize where the mage is now.

 R7T11:   Iluvar , you cannot see in the dark bedroom, but you do know that the mage is 5' above you and to your relative southeast from the cry of pain, sound of wings, and even some other noise. What do you do?

Akif on deck, Red in the hole, Sisir delaying ...

 
 Spoiler: Battle Tracker 
HEROES: Outflank TW feat til R6T10.
Myki: 15. Rapier.  Fly  til R7T34. AFFECTED by Captivating song (as is Augustille)!
* She has now gotten Augustille free from the machine, and then disabled the machine.
*  Reduce person  til R73T34.  Ashen Path  (10 min).  Cat's grace  (9 min.).  Invisibility  (9 min).
*  Heroism  (69 min., sheet updated, except for skills). DEX Mutagen active (69 min.).  Barkskin  (90 min.).
Augustille: 14.
Berkanin Ardoc: 13.
* Studied Target, Herifax +1). 
* Haste  til R11T13 (+1 dodge, Ref save, attk roll, +30' speed; extra attk on FAA).
 * Minor Metamorphosis  (+2 CON, 5 THP) til R42T13.
*  Blur  til R91T13.
*  Web  (lasts 90 min).
Herifax: 12.  Bow. RS2.
Iluvar: 11. Judgment: Justice &amp; Purity (+2 sacred attack rolls &amp; saves)!
* High Jump ki power in effect til R11T12 (+20 Acrobatics made to jump, updated).  Divine favor  til R12T12 (+2 attk/ dmg, sheet not updated).
*  Protection from energy [electricity]  (80 pts. 79 min.).  Ashen Path  (10 min).
Akif: 10. Spear and shield ( light ).  Inner sphere stance  (+3 dodge, +3 morale Will, updated).
*  Ashen Path  (10 min).
Red Clockwork Soldier: 9. (66:100).
The Scribe: 8.  Shield  til R11T14.  
* Ashen Path  (10 min).
Petey: 7.

Sisir: 8. Mace (gray  light ) hanging from belt. Shield. Hypnotic Stare on Blue!  Divine favor  til R12T8 (sheet not updated). DELAYING!!!
  * Mirror image  (5 images, 8 min.).  Obscuring Mist  (8 min.).  Ashen Path  (10 min).
*  IF/THEN: Tricks: If anyone with Mask Misery implanted  become affected by any of  the following conditions activate Mask  Misery: Confused, dazed,  frightened, sickened.

 DEAD/OOC 
Clockwork Soldier (1).
 
lostsole31
 R7T11:  Iluvar reaches into his  handy haversack  to pull out a sunrod and lights it.

 R7T10:   Akif , what do you do?

Red on deck, The Scribe in the hole, Sisir delaying ...

 
 Spoiler: Battle Tracker 
HEROES: Outflank TW feat til R6T10.
Myki: 15. Rapier.  Fly  til R7T34. AFFECTED by Captivating song (as is Augustille)!
* She has now gotten Augustille free from the machine, and then disabled the machine.
*  Reduce person  til R73T34.  Ashen Path  (10 min).  Cat's grace  (9 min.).  Invisibility  (9 min).
*  Heroism  (69 min., sheet updated, except for skills). DEX Mutagen active (69 min.).  Barkskin  (90 min.).
Augustille: 14.
Berkanin Ardoc: 13.
* Studied Target, Herifax +1). 
* Haste  til R11T13 (+1 dodge, Ref save, attk roll, +30' speed; extra attk on FAA).
 * Minor Metamorphosis  (+2 CON, 5 THP) til R42T13.
*  Blur  til R91T13.
*  Web  (lasts 90 min).
Herifax: 12.  Bow. RS2.
Iluvar: 11. Sunrod in hand (lit, 6 hours).
* Judgment: Justice &amp; Purity (+2 sacred attack rolls &amp; saves)!
* High Jump ki power in effect til R11T12 (+20 Acrobatics made to jump, updated).  Divine favor  til R12T12 (+2 attk/ dmg, sheet not updated).
*  Protection from energy [electricity]  (80 pts. 79 min.).  Ashen Path  (10 min).
Akif: 10. Spear and shield ( light ).  Inner sphere stance  (+3 dodge, +3 morale Will, updated).
*  Ashen Path  (10 min).
Red Clockwork Soldier: 9. (66:100).
The Scribe: 8.  Shield  til R11T14.  
* Ashen Path  (10 min).
Petey: 7.

Sisir: 8. Mace (gray  light ) hanging from belt. Shield. Hypnotic Stare on Blue!  Divine favor  til R12T8 (sheet not updated). DELAYING!!!
  * Mirror image  (5 images, 8 min.).  Obscuring Mist  (8 min.).  Ashen Path  (10 min).
*  IF/THEN: Tricks: If anyone with Mask Misery implanted  become affected by any of  the following conditions activate Mask  Misery: Confused, dazed,  frightened, sickened.

 DEAD/OOC 
Clockwork Soldier (1).
 
lostsole31
 R7T10:  Akif had called for his brother to aid, but his brother seems to be locked in some type of tactical confusion. Akif calls out loudly - using various war cries, imprecations, and the like for his allies that may yet hear him to know that they will yet last out the day. Meanwhile, he focuses on destruction as he thrusts out with his spear, only for his lack of accuracy to pay him back with a glance off the soldier's armor. Or so it seems, for his secondary attack was the real attack as his criticial thrust with the second spear attack hits the construct in the head for  19 mod . He exhorts Sisir,   "Brother! If not to me, then to them!"  
 R7T9:  The soldier hacks down to cut Akif's left thigh for  22 mod , and the second attack cuts deep into his left shoulder also for  22 mod .

 R7T8:    "I'm sorry, Sisir, but this will keep you out of the webs and might bring you to focus again,"   says The Scribe, who uses his flaming ranseur to burn away the webs in Sisir's square, but also burns Sisir for   7 fire  .   "If you can't heal your brother, move past me that I may."  
 R7T7:  The little dragon belches at Akif to hit him for   5 force  .

 R7T6:   Sisir , you have been directly prompted by two allies (and even burned by one of them, though that was to help unimpede your movement). Do you come out of delay?

 
 Spoiler: Battle Tracker 
HEROES: Outflank TW feat til R6T10.
Myki: 15. Rapier.  Fly  til R7T34. AFFECTED by Captivating song (as is Augustille)!
* She has now gotten Augustille free from the machine, and then disabled the machine.
*  Reduce person  til R73T34.  Ashen Path  (10 min).  Cat's grace  (9 min.).  Invisibility  (9 min).
*  Heroism  (69 min., sheet updated, except for skills). DEX Mutagen active (69 min.).  Barkskin  (90 min.).
Augustille: 14.
Berkanin Ardoc: 13.
* Studied Target, Herifax +1). 
* Haste  til R11T13 (+1 dodge, Ref save, attk roll, +30' speed; extra attk on FAA).
 * Minor Metamorphosis  (+2 CON, 5 THP) til R42T13.
*  Blur  til R91T13.
*  Web  (lasts 90 min).
Herifax: 12.  Bow. RS2.
Iluvar: 11. Sunrod in hand (lit, 6 hours).
* Judgment: Justice &amp; Purity (+2 sacred attack rolls &amp; saves)!
* High Jump ki power in effect til R11T12 (+20 Acrobatics made to jump, updated).  Divine favor  til R12T12 (+2 attk/ dmg, sheet not updated).
*  Protection from energy [electricity]  (80 pts. 79 min.).  Ashen Path  (10 min).
Akif: 10. Spear and shield ( light ).  Inner sphere stance  (+3 dodge, +3 morale Will, updated).
*  Ashen Path  (10 min).
*  Rallying Presence:  +5 [CHA] morale bonus to Will saves versus fear, death effects, or compulsion effects to all allies w/in 30' of his position.
Red Clockwork Soldier: 9. (47:100).
The Scribe: 8.  Shield  til R11T14.  
* Ashen Path  (10 min).
Petey: 7.

Sisir: 8. Mace (gray  light ) hanging from belt. Shield. Hypnotic Stare on Blue!  Divine favor  til R12T8 (sheet not updated). DELAYING!!!
  * Mirror image  (5 images, 8 min.).  Obscuring Mist  (8 min.).  Ashen Path  (10 min).
*  IF/THEN: Tricks: If anyone with Mask Misery implanted  become affected by any of  the following conditions activate Mask  Misery: Confused, dazed,  frightened, sickened.

 DEAD/OOC 
Clockwork Soldier (1).
 
lostsole31
 R7T6:    "You have my thanks, Scribe,"   Sisir  says, moving down the stairs, past the Scribe, but as soon as he passes him, Sisir finds himself pushing past thick webs. Rounding the corner of  the stairs while slogging through the webs, Sisir sees the bright light of a sunrod in Iluvar's hand. Sisir had hoped to add a little light, but spent too much time pushing through the webs and now with the sunrod it seems he need not bother. Standing on the bed over the unconscious catfolk is a handsome man with close-cropped, blond hair and wearing a mechanical backpack with wings. The man seems to have just opened the window there. At the same time, Sisir can't get exact features, as the man's form seems to be vibrating extremely quickly. Knowing this to be his quarry, Sisir focuses his stare on the man.

 End Round 7, Begin Round 8...

R8T14:  Upstairs, Akif thought he saw a horrifically wounded troll behind Red, but then the troll is gone again.

 R8T13:  Downstairs, the metal-winged man slips to the other side of the window, and then casts a spell directed at the bottom corner internal wall of the stairs. A blast of conjuration energy erupts - not only throughout the room - but up the stairs as far as Akif, but not far enough to include the clockwork soldier. Thick, inky black tentacles erupt from every horizontal surface and reach around. The unconscious, helpless catfolk is instantly snatched up (and takes  7  from constriction). Sisir, Iluvar, and Herifax resist being grabbed, but the unconscious catfolk surely can't take too much of this.

Upstairs, however, to add insult to injury, Akif is snatched up by the tentacles and takes  7 mod  from the squeezing! The Scribe easily slides away from the tentacles.

 R8T12:  Herifax has tears in her eyes and says,   "If only you were willing to have been my nestmate, Kanya Ismahe, you would not have been left insensate for your cold heart."   She then pushes past the tentacles to exit to the west.

 R8T11:   Iluvar , black tentacles all around, plus the webs to the east. You may have all the light you need, but it is hard to see. The wizard went out through the window. You also see the helpless catfolk unconscious and being squeezed by tentacles right in front of you. You know that while you escaped the first grasping of the webs, that they whip around and hold onto everything so you aren't exactly safe, either. What do you do?

Akif on deck, Clockwork soldier on deck ...

 
 Spoiler: Battle Tracker 
HEROES: Outflank TW feat til R6T10.
Myki: 15. Rapier.  Fly  til R7T34.
*  Reduce person  til R73T34.  Ashen Path  (10 min).  Cat's grace  (9 min.).  Invisibility  (9 min).
*  Heroism  (69 min., sheet updated, except for skills). DEX Mutagen active (69 min.).  Barkskin  (90 min.).
Augustille: 14. (15).
Berkanin Ardoc: 13.
*   Black tentacles   til R17T13 (CMB +13, CMD 23).
* Studied Target: Herifax +1. 
* Haste  til R11T13 (+1 dodge, Ref save, attk roll, +30' speed; extra attk on FAA).
 * Minor Metamorphosis  (+2 CON, 5 THP) til R42T13.
*  Blur  til R91T13.
*  Web  (lasts 90 min).
Iluvar: 11. Sunrod in hand (lit, 6 hours).
* Judgment: Justice &amp; Purity (+2 sacred attack rolls &amp; saves)!
* High Jump ki power in effect til R11T12 (+20 Acrobatics made to jump, updated).  Divine favor  til R12T12 (+2 attk/ dmg, sheet not updated).
*  Protection from energy [electricity]  (80 pts., 79 min.).  Ashen Path  (10 min).
Akif: 10. Spear and shield ( light ).  Inner sphere stance  (+3 dodge, +3 morale Will, updated). GRAPPLED by  black tentacles .
*  Ashen Path  (10 min).
*  Rallying Presence:  +5 [CHA] morale bonus to Will saves versus fear, death effects, or compulsion effects to all allies w/in 30' of his position.
Red Clockwork Soldier: 9. (47:100).
The Scribe: 8.  Shield  til R11T14.  
* Ashen Path  (10 min).
Petey: 7.
Sisir: 6. Mace (gray  light ) hanging from belt. Shield. Hypnotic Stare on Blue!  Divine favor  til R12T8 (sheet not updated).
  * Mirror image  (5 images, 8 min.).  Obscuring Mist  (8 min.).  Ashen Path  (10 min).
*  IF/THEN:  Tricks: If anyone with Mask Misery implanted become affected by any  moderate condition as defined by Touch Treatment, activate Mask Misery.  If anyone with Mesmeric Mirror is attacked or targeted by a spell which  requires an attack roll, trigger Mesmeric Mirror, creating two images  with each image lasting for 8 minutes or until destroyed.
&gt;&gt;&gt; Other: Should Sisir fail to trigger Painful Stare twice on his own turn,  he will attempt to trigger it any time the target of his Hypnotic Stare  gets hit before his next turn, up to a maximum of two time in the  round. Every such activation will deal 4 precision damage, and force the  same save vs confusion as above.
&gt;&gt;&gt; Confusion Preferences In Order: attack self, do nothing, attack nearest, act normally.

 DEAD/OOC 
Clockwork Soldier (1).
Ismahe (KO'd), grappled by  black tentacles .
 
lostsole31
 R8T11:    "The wizard has left out the window. Scribe, find the troll. Everyone else, get out of reach of the tentacles,"   Iluvar directs before concentrating and disappearing from sight. 
 Spoiler: Iluvar 
You take  2  damage and appear .... well, you're pretty sure you are no longer at the Hanging Manse now ... but on the streets of Kaer Maga with plenty of surprised people looking at you!
 

 R8T10:   Akif , you are in the grips of black tentacles. What do you do?

Clockwork Soldier on deck, The Scribe in the hole ...

 
 Spoiler: Battle Tracker 
HEROES: Outflank TW feat til R6T10.
Myki: 15. Rapier.  Fly  til R7T34.
*  Reduce person  til R73T34.  Ashen Path  (10 min).  Cat's grace  (9 min.).  Invisibility  (9 min).
*  Heroism  (69 min., sheet updated, except for skills). DEX Mutagen active (69 min.).  Barkskin  (90 min.).
Augustille: 14. (15).
Berkanin Ardoc: 13.
*   Black tentacles   til R17T13 (CMB +13, CMD 23).
* Studied Target: Herifax +1. 
* Haste  til R11T13 (+1 dodge, Ref save, attk roll, +30' speed; extra attk on FAA).
 * Minor Metamorphosis  (+2 CON, 5 THP) til R42T13.
*  Blur  til R91T13.
*  Web  (lasts 90 min).
Iluvar: 11. Sunrod in hand (lit, 6 hours).  Haste  til R16T11 (+1 dodge, Ref save, attk roll, +30' speed; extra attk on FAA).
* Judgment: Justice &amp; Purity (+2 sacred attack rolls &amp; saves)!
* High Jump ki power in effect til R11T12 (+20 Acrobatics made to jump, updated).  Divine favor  til R12T12 (+2 attk/ dmg, sheet not updated).
*  Protection from energy [electricity]  (80 pts., 79 min.).  Ashen Path  (10 min).
Akif: 10. Spear and shield ( light ).  Inner sphere stance  (+3 dodge, +3 morale Will, updated). GRAPPLED by  black tentacles .
*  Ashen Path  (10 min).
*  Rallying Presence:  +5 [CHA] morale bonus to Will saves versus fear, death effects, or compulsion effects to all allies w/in 30' of his position.
Red Clockwork Soldier: 9. (47:100).
The Scribe: 8.  Shield  til R11T14.  
* Ashen Path  (10 min).
Petey: 7.
Sisir: 6. Mace (gray  light ) hanging from belt. Shield. Hypnotic Stare on Blue!  Divine favor  til R12T8 (sheet not updated).
  * Mirror image  (5 images, 8 min.).  Obscuring Mist  (8 min.).  Ashen Path  (10 min).
*  IF/THEN:  Tricks: If anyone with Mask Misery implanted become affected by any  moderate condition as defined by Touch Treatment, activate Mask Misery.  If anyone with Mesmeric Mirror is attacked or targeted by a spell which  requires an attack roll, trigger Mesmeric Mirror, creating two images  with each image lasting for 8 minutes or until destroyed.
&gt;&gt;&gt; Other: Should Sisir fail to trigger Painful Stare twice on his own turn,  he will attempt to trigger it any time the target of his Hypnotic Stare  gets hit before his next turn, up to a maximum of two time in the  round. Every such activation will deal 4 precision damage, and force the  same save vs confusion as above.
&gt;&gt;&gt; Confusion Preferences In Order: attack self, do nothing, attack nearest, act normally.

 DEAD/OOC 
Clockwork Soldier (1).
Ismahe (KO'd), grappled by  black tentacles .
 
lostsole31
 R8T10:  Akif bellows in pain, the world spinning around him as his vision darkness and he feels faint with the strangling tentacles.   "Brother... save me."   he gasps as she he struggles and pushes with the last of his strength seeking to push his way free. Succeeding grandly, he then pushes through tentacles to pass by The Scribe and make his way down - but not yet off - the stairs, and entering into areas of mixed webs and tentacles, and finally next to his brother.

 R8T8:  A tentacle wraps around The Scribe and squeezes, but he just shrugs and steps out of the tentacle, grabs a potion, and pours it down Akif's throat for   9 healing  .

 R8T6:   Sisir , you get wrapped up by tentacles for  3 mod + grabbed . What do you do?

 
 Spoiler: Battle Tracker 
HEROES: Outflank TW feat til R6T10.
Myki: 15. Rapier.  Fly  til R7T34.
*  Reduce person  til R73T34.  Ashen Path  (10 min).  Cat's grace  (9 min.).  Invisibility  (9 min).
*  Heroism  (69 min., sheet updated, except for skills). DEX Mutagen active (69 min.).  Barkskin  (90 min.).
Augustille: 14. (15).
Berkanin Ardoc: 13.
*   Black tentacles   til R17T13 (CMB +13, CMD 23, 1d6+4 damage).
* Studied Target: Herifax +1. 
* Haste  til R11T13 (+1 dodge, Ref save, attk roll, +30' speed; extra attk on FAA).
 * Minor Metamorphosis  (+2 CON, 5 THP) til R42T13.
*  Blur  til R91T13.
*  Web  (lasts 90 min).
Iluvar: 11. Sunrod in hand (lit, 6 hours).  Haste  til R16T11 (+1 dodge, Ref save, attk roll, +30' speed; extra attk on FAA).
* Judgment: Justice &amp; Purity (+2 sacred attack rolls &amp; saves)!
* High Jump ki power in effect til R11T12 (+20 Acrobatics made to jump, updated).  Divine favor  til R12T12 (+2 attk/ dmg, sheet not updated).
*  Protection from energy [electricity]  (80 pts., 79 min.).  Ashen Path  (10 min).
Akif: 10. Spear and shield ( light ).  Inner sphere stance  (+3 dodge, +3 morale Will, updated). GRAPPLED by  black tentacles .
*  Ashen Path  (10 min).
*  Rallying Presence:  +5 [CHA] morale bonus to Will saves versus fear, death effects, or compulsion effects to all allies w/in 30' of his position.
The Scribe: 8.  Shield  til R11T14.  
* Ashen Path  (10 min).
Sisir: 6. Mace (gray  light ) hanging from belt. Shield. Hypnotic Stare on Blue!  Divine favor  til R12T8 (sheet not updated).
  * Mirror image  (5 images, 8 min.).  Obscuring Mist  (8 min.).  Ashen Path  (10 min).
*  IF/THEN:  Tricks: If anyone with Mask Misery implanted become affected by any  moderate condition as defined by Touch Treatment, activate Mask Misery.  If anyone with Mesmeric Mirror is attacked or targeted by a spell which  requires an attack roll, trigger Mesmeric Mirror, creating two images  with each image lasting for 8 minutes or until destroyed.
&gt;&gt;&gt; Other: Should Sisir fail to trigger Painful Stare twice on his own turn,  he will attempt to trigger it any time the target of his Hypnotic Stare  gets hit before his next turn, up to a maximum of two time in the  round. Every such activation will deal 4 precision damage, and force the  same save vs confusion as above.
&gt;&gt;&gt; Confusion Preferences In Order: attack self, do nothing, attack nearest, act normally.

Red Clockwork Soldier: 9. (47:100). DELAYING!!!
Petey: 7. DELAYING!!!

 DEAD/OOC 
Clockwork Soldier (1).
Ismahe (KO'd), grappled by  black tentacles .
 
lostsole31
 R8T6:  As he struggles with the tentacles grabbing him, Sisir addresses the Scribe,   "You  have my gratitude to healing my brother. Once we are clear of these  tentacles let us follow Iluvar. Now, let us see if I can break this  frustrating spell."   Centering himself for a moment, Sisir  pictures a beach, where a waves splashes onto the shore, washing away a  sand castle, he then gestures at the tentacles, as if to wave them away. Magical energy rushes forth from Sisir to remove the black tentacles spell - not just on the stairs - but throughout as well.

 R8T5:  The clockwork soldier makes its way down the stairs to The Scribe. It attacks with its halberd only to be blocked by the ranseur, but the second attack gets past The Scribe's defenses and looks like its going to hit him, but the roiling mist throws off the soldier's aim.

 R8T4:  The little dragon flies down and belches a bolt at The Scribe to hit him, though the wound doesn't seem to show.

 End Round 8, Begin Round 9 ...

R9T13:  The man flies back into the room, a few feet off the ground and casts a spell at Sisir.

 Sisir , roll a Will save!

 
 Spoiler: Battle Tracker 
HEROES: Outflank TW feat til R6T10.
Myki: 15. Rapier.  Fly  til R7T34.
*  Reduce person  til R73T34.  Ashen Path  (10 min).  Cat's grace  (9 min.).  Invisibility  (9 min).
*  Heroism  (69 min., sheet updated, except for skills). DEX Mutagen active (69 min.).  Barkskin  (90 min.).
Augustille: 14. (20).
Berkanin Ardoc: 13. He cast  dominate person  on Iluvar.
 * Haste  til R11T13 (+1 dodge, Ref save, attk roll, +30' speed; extra attk on FAA).
 * Minor Metamorphosis  (+2 CON, 5 THP) til R42T13.
*  Blur  til R91T13.
*  Web  (lasts 90 min).
Iluvar: 11. Sunrod in hand (lit, 6 hours).  Haste  til R16T11 (+1 dodge, Ref save, attk roll, +30' speed; extra attk on FAA).
* Judgment: Justice &amp; Purity (+2 sacred attack rolls &amp; saves)!
* High Jump ki power in effect til R11T12 (+20 Acrobatics made to jump, updated).  Divine favor  til R12T12 (+2 attk/ dmg, sheet not updated).
*  Protection from energy [electricity]  (80 pts., 79 min.).  Ashen Path  (10 min).
Akif: 10. Spear and shield ( light ).  Inner sphere stance  (+3 dodge, +3 morale Will, updated). GRAPPLED by  black tentacles .
*  Ashen Path  (10 min).
*  Rallying Presence:  +5 [CHA] morale bonus to Will saves versus fear, death effects, or compulsion effects to all allies w/in 30' of his position.
The Scribe: 8.  Shield  til R11T14.  
* Ashen Path  (10 min).
Sisir: 6. Mace (gray  light ) hanging from belt. Shield. Hypnotic Stare on Blue!  Divine favor  til R12T8 (sheet not updated).
  * Mirror image  (5 images, 8 min.).  Obscuring Mist  (8 min.).  Ashen Path  (10 min).
*  IF/THEN:  Tricks: If anyone with Mask Misery implanted become affected by any of  the following conditions activate Mask Misery: Confused, dazed,  frightened, sickened.
&gt;&gt;&gt;  If anyone with Mesmeric Mirror is attacked or  targeted by a spell which requires an attack roll, trigger Mesmeric  Mirror, creating two images with each image lasting for 8 minutes or  until destroyed.
&gt;&gt;&gt;  If Iluvar is within 180' (100+10*Mesmerist Level)  tricks implanted in him can still be triggered, even without line of  sight, unless something blocks telepathic contact between us.
Red Clockwork Soldier: 5. (47:100).
Petey: 4.

 DEAD/OOC 
Clockwork Soldier (1).
Ismahe (KO'd).
 
lostsole31
 R9T13:  Sisir does his best to resist whatever foul magic has been cast on him, and as a mesmerist, finds the domination attempt laughably easy to endure. The mage is now hovering off the floor.

 R9T11:  Iluvar shakes his head and says,   "I didn't go back in time far enough."   He then disappears and appears where last was in the bedroom, but doing that drops his focus ... and his defensive stance.  Well, ALMOST where he expected to be, but he is now a few feet south and in the SW corner of the bedroom because the mage with mechanical wings flapping is where he would have appeared.

 R9T10:   Akif , what do you do? You are currently in webs. If you want to move, you have to make a Ref save to move freely.

The Scribe on deck, Sisir in the hole ...

 
 Spoiler: Battle Tracker 
HEROES: Outflank TW feat til R6T10.
Myki: 15. Rapier.  Fly  til R7T34.
*  Reduce person  til R73T34.  Ashen Path  (10 min).  Cat's grace  (9 min.).  Invisibility  (9 min).
*  Heroism  (69 min., sheet updated, except for skills). DEX Mutagen active (69 min.).  Barkskin  (90 min.).
Augustille: 14. (20).
Berkanin Ardoc: 13. He cast  dominate person  on Iluvar.
 * Haste  til R11T13 (+1 dodge, Ref save, attk roll, +30' speed; extra attk on FAA).
 * Minor Metamorphosis  (+2 CON, 5 THP) til R42T13.
*  Blur  til R91T13.
*  Web  (lasts 90 min).
Iluvar: 11. Sunrod in hand (lit, 6 hours).  Haste  til R16T11 (+1 dodge, Ref save, attk roll, +30' speed; extra attk on FAA).
* Judgment: Justice &amp; Purity (+2 sacred attack rolls &amp; saves)!
* High Jump ki power in effect til R11T12 (+20 Acrobatics made to jump, updated).  Divine favor  til R12T12 (+2 attk/ dmg, sheet not updated).
*  Protection from energy [electricity]  (80 pts., 79 min.).  Ashen Path  (10 min).
Akif: 10. Spear and shield ( light ).  Inner sphere stance  (+3 dodge, +3 morale Will, updated). GRAPPLED by  black tentacles .
*  Ashen Path  (10 min).
*  Rallying Presence:  +5 [CHA] morale bonus to Will saves versus fear, death effects, or compulsion effects to all allies w/in 30' of his position.
The Scribe: 8.  Shield  til R11T14.  
* Ashen Path  (10 min).
Sisir: 6. Mace (gray  light ) hanging from belt. Shield. Hypnotic Stare on Blue!  Divine favor  til R12T8 (sheet not updated).
  * Mirror image  (5 images, 8 min.).  Obscuring Mist  (8 min.).  Ashen Path  (10 min).
*  IF/THEN:  Tricks: If anyone with Mask Misery implanted become affected by any of  the following conditions activate Mask Misery: Confused, dazed,  frightened, sickened.
&gt;&gt;&gt;  If anyone with Mesmeric Mirror is attacked or  targeted by a spell which requires an attack roll, trigger Mesmeric  Mirror, creating two images with each image lasting for 8 minutes or  until destroyed.
&gt;&gt;&gt;  If Iluvar is within 180' (100+10*Mesmerist Level)  tricks implanted in him can still be triggered, even without line of  sight, unless something blocks telepathic contact between us.
Red Clockwork Soldier: 5. (47:100).
Petey: 4.

 DEAD/OOC 
Clockwork Soldier (1).
Ismahe (KO'd).
 
lostsole31
 R9T10:  Akif releases his grip on the spear to free up a hand, and the webs obligingly hold his spear where he releases it. In doing so, however, his stance fully ends. He also notices that the webs are currently holding him fast. He coughs on the  remains of the healing potion as with his free hand he presses his own hand to his holy  symbol to try and repair some of the damage, happier now in webbing  rather than constricting tentacles.  He concentrates despite the webs, and still provides himself with   6 healing  .

 R9T8:  From his position, The Scribe enters adds to his current fighting stance by blending something else in as well - something more cerebral, observant and defensive. He chokes up on the length of his ranseur, which seems to leave him a bit more vulnerable, but in doing so he can now attack the soldier right in front of him. He engages in an extreme tussle, but just at the last second he finally trips the clockwork man. As soon as it falls onto the steps (not down) he strikes it in its left lower leg for  21 mod . The wounds you expected The Scribe to sport earlier finally begin to show, though a bit lessened now ( 7 ).

 R9T6:   Sisir , what do you do?

Clockwork Soldier on deck, Lil' Dragon in the hole ...

 
 Spoiler: Battle Tracker 
HEROES: Outflank TW feat til R6T10.
Myki: 15. Rapier.  Fly  til R7T34.
*  Reduce person  til R73T34.  Ashen Path  (10 min).  Cat's grace  (9 min.).  Invisibility  (9 min).
*  Heroism  (69 min., sheet updated, except for skills). DEX Mutagen active (69 min.).  Barkskin  (90 min.).
Augustille: 14. (20).
Berkanin Ardoc: 13. He cast  dominate person  on Iluvar.
 * Haste  til R11T13 (+1 dodge, Ref save, attk roll, +30' speed; extra attk on FAA).
 * Minor Metamorphosis  (+2 CON, 5 THP) til R42T13.
*  Blur  til R91T13.
*  Web  (lasts 90 min).
Iluvar: 11. Sunrod in hand (lit, 6 hours).  Haste  til R16T11 (+1 dodge, Ref save, attk roll, +30' speed; extra attk on FAA).
* Judgment: Justice &amp; Purity (+2 sacred attack rolls &amp; saves)!
* High Jump ki power in effect til R11T12 (+20 Acrobatics made to jump, updated).  Divine favor  til R12T12 (+2 attk/ dmg, sheet not updated).
*  Protection from energy [electricity]  (80 pts., 79 min.).  Ashen Path  (10 min).
Akif: 10. Shield ( light ).  Spear sitting in webs. ENTANGLED by webs.
*  Ashen Path  (10 min).
*  Rallying Presence:  +5 [CHA] morale bonus to Will saves versus fear, death effects, or compulsion effects to all allies w/in 30' of his position.
The Scribe: 8.  Shield  til R11T14. Ki-Rin Style vs. clockwork soldier (+2 saves vs. attacks &amp; +2 dodge vs. AOO). Haft Strike (-2 AC).
* Ashen Path (10 min).
Sisir: 6. Mace (gray  light ) hanging from belt. Shield. Hypnotic Stare on Blue!  Divine favor  til R12T8 (sheet not updated).
  * Mirror image  (5 images, 8 min.).  Obscuring Mist  (8 min.).  Ashen Path  (10 min).
*  IF/THEN:  Tricks: If anyone with Mask Misery implanted become affected by any of  the following conditions activate Mask Misery: Confused, dazed,  frightened, sickened.
&gt;&gt;&gt;  If anyone with Mesmeric Mirror is attacked or  targeted by a spell which requires an attack roll, trigger Mesmeric  Mirror, creating two images with each image lasting for 8 minutes or  until destroyed.
&gt;&gt;&gt;  If Iluvar is within 180' (100+10*Mesmerist Level)  tricks implanted in him can still be triggered, even without line of  sight, unless something blocks telepathic contact between us.
Red Clockwork Soldier: 5. (26:100). PRONE!
Petey: 4.

 DEAD/OOC 
Clockwork Soldier (1).
Ismahe (KO'd).
 
lostsole31
 R9T6:  Doing his best to move past the webbing, Sisir moves out of the flight of stairs, and finds that moving even 5' through the webs is much more difficult than expected. He addresses the mage,   "Ah, and you would be our esteemed host I presume. A pleasure to meet you, if I could have a moment of your time."   As he finishes speaking, Sisir sets his gaze on the mage, focuses briefly, and imagines sets of manacles closing around wrists. With his intent gaze, it is too much for the mage to deal with, even with a relatively strong mind, and to Iluvar's eyes it seems that the mage is held fast in place - seemingly paralyzed!

 R9T5:  On the stairs, the clockwork soldier attempts to regain its feet and The Scribe's ranseur slams against its chest without effect. Once on its feet, it strikes The Scribe in his left elbow ( 22 DDP ).

 R9T4:   The little dragon belches to hit The Scribe with (  4 force DDP  ).

 End Round 9, Begin Round 10 ...

R10T15:  A half-sized Myki suddenly appears, having truck the clockwork dragon for  30 !

 R10T13:  The mage works hard and breaks out of his paralysis, stepping a few feet north to the hallway entrance.

 R10T11:   Iluvar , what do you do (currently  hasted )?

Akif on deck, The Scribe in the hole ...

 
 Spoiler: Battle Tracker 
HEROES: Outflank TW feat til R6T10.
Myki: 15. Rapier.  Reaching blade stance  (+1d6). 
* Fly  til R7T34.
*  Reduce person  til R73T34.  Ashen Path  (10 min).  Cat's grace  (9 min.).
*  Heroism  (69 min., sheet updated, except for skills). DEX Mutagen active (69 min.).  Barkskin  (90 min.).
Augustille: 14. (25).
Berkanin Ardoc: 13. AFFECTED by Sisir's  hold person  til R17T6 &amp; currently bold stare!!!
 * Haste  til R11T13 (+1 dodge, Ref save, attk roll, +30' speed; extra attk on FAA).
 * Minor Metamorphosis  (+2 CON, 5 THP) til R42T13.
*  Blur  til R91T13.
*  Web  (lasts 90 min).
Iluvar: 11. Sunrod in hand (lit, 6 hours).  Haste  til R16T11 (+1 dodge, Ref save, attk roll, +30' speed; extra attk on FAA).
* Judgment: Justice &amp; Purity (+2 sacred attack rolls &amp; saves)!
* High Jump ki power in effect til R11T12 (+20 Acrobatics made to jump, updated).  Divine favor  til R12T12 (+2 attk/ dmg, sheet not updated).
*  Protection from energy [electricity]  (80 pts., 79 min.).  Ashen Path  (10 min).
Akif: 10. Shield ( light ).  Spear sitting in webs. ENTANGLED by webs.
*  Ashen Path  (10 min).
*  Rallying Presence:  +5 [CHA] morale bonus to Will saves versus fear, death effects, or compulsion effects to all allies w/in 30' of his position.
The Scribe: 8.  Shield  til R11T14. Ki-Rin Style vs. clockwork soldier (+2 saves vs. attacks &amp; +2 dodge vs. AOO). Haft Strike (-2 AC).
* Ashen Path (10 min).
Sisir: 6. Mace (gray  light ) hanging from belt. Shield. Hypnotic Stare on Berkanin (-3 Will saves &amp; attack rolls)!  Divine favor  til R12T8 (sheet not updated).
  * Mirror image  (5 images, 8 min.).  Obscuring Mist  (8 min.).  Ashen Path  (10 min).
*  IF/THEN:  Tricks: If anyone with Mask Misery implanted become affected by any of  the following conditions activate Mask Misery: Confused, dazed,  frightened, sickened.
&gt;&gt;&gt;  If anyone with Mesmeric Mirror is attacked or  targeted by a spell which requires an attack roll, trigger Mesmeric  Mirror, creating two images with each image lasting for 8 minutes or  until destroyed.
&gt;&gt;&gt;  If Iluvar is within 180' (100+10*Mesmerist Level)  tricks implanted in him can still be triggered, even without line of  sight, unless something blocks telepathic contact between us.
Red Clockwork Soldier: 5. (26:100).
Petey: 4.

 DEAD/OOC 
Clockwork Soldier (1).
Ismahe (KO'd).
 
lostsole31
 R10T11:  Iluvar moves after the mage and engages him. His first attack gets noped by the high-speed visual vibration effect from the mage, which in turn spoils Iluvar's Stunning Fist. The next is a right punch to the mage's chest for  24 + confused ; a low knee drop onto his shin for  25 ; finally, a rising knee jumping attack to his jaw for  20 .

 R10T10:   Akif , what do you do? You are currently entangled in the web.


The Scribe on deck, Sisir in the hole ...

 
 Spoiler: Battle Tracker 
HEROES: Outflank TW feat til R6T10.
Myki: 15. Rapier.  Reaching blade stance  (+1d6). 
* Fly  til R7T34.
*  Reduce person  til R73T34.  Ashen Path  (10 min).  Cat's grace  (9 min.).
*  Heroism  (69 min., sheet updated, except for skills). DEX Mutagen active (69 min.).  Barkskin  (90 min.).
Augustille: 14. (25).
Berkanin Ardoc: 13. AFFECTED by Sisir's bold stare!!!
 * Haste  til R11T13 (+1 dodge, Ref save, attk roll, +30' speed; extra attk on FAA).
 * Minor Metamorphosis  (+2 CON, 5 THP) til R42T13.
*  Blur  til R91T13.
*  Web  (lasts 90 min).
Iluvar: 11. Sunrod in hand (lit, 6 hours).  Haste  til R16T11 (+1 dodge, Ref save, attk roll, +30' speed; extra attk on FAA). BANE/ HUMAN activated (+2 attk/ dmg, +2d6 dmg).
* Judgment: Justice &amp; Purity (+2 sacred attack rolls &amp; saves)!
* High Jump ki power in effect til R11T12 (+20 Acrobatics made to jump, updated).  Divine favor  til R12T12 (+2 attk/ dmg, sheet not updated).
*  Protection from energy [electricity]  (80 pts., 79 min.).  Ashen Path  (10 min).
Akif: 10. Shield ( light ).  Spear sitting in webs. ENTANGLED by webs.
*  Ashen Path  (10 min).
*  Rallying Presence:  +5 [CHA] morale bonus to Will saves versus fear, death effects, or compulsion effects to all allies w/in 30' of his position.
The Scribe: 8.  Shield  til R11T14. Ki-Rin Style vs. clockwork soldier (+2 saves vs. attacks &amp; +2 dodge vs. AOO). Haft Strike (-2 AC).
* Ashen Path (10 min).
Sisir: 6. Mace (gray  light ) hanging from belt. Shield. Hypnotic Stare on Berkanin (-3 Will saves &amp; attack rolls)!  Divine favor  til R12T8 (sheet not updated).
  * Mirror image  (5 images, 8 min.).  Obscuring Mist  (8 min.).  Ashen Path  (10 min).
*  IF/THEN:  Tricks: If anyone with Mask Misery implanted become affected by any of  the following conditions activate Mask Misery: Confused, dazed,  frightened, sickened.
&gt;&gt;&gt;  If anyone with Mesmeric Mirror is attacked or  targeted by a spell which requires an attack roll, trigger Mesmeric  Mirror, creating two images with each image lasting for 8 minutes or  until destroyed.
&gt;&gt;&gt;  If Iluvar is within 180' (100+10*Mesmerist Level)  tricks implanted in him can still be triggered, even without line of  sight, unless something blocks telepathic contact between us.
Red Clockwork Soldier: 5. (26:100).
Petey: 4.

 DEAD/OOC 
Clockwork Soldier (1).
Ismahe (KO'd).
 
lostsole31
 R10T10:  Akif, still struggling with the grievous wounds pulls out his wand and taps one of the injured parts for   5 healing  .

 R10T8:  Given inspiration, The Scribe sees a spot between plates of metal on the prone soldier and stabs the clockwork soldier for  18 mod . Once done, The Scribe's wounds all begin to show at once ( 23 DDP ).

 R10T6:   Sisir , what do you do?

Enemies on deck and in the hole ...

 
 Spoiler: Battle Tracker 
HEROES: Outflank TW feat til R6T10.
Myki: 15. Rapier.  Reaching blade stance  (+1d6). 
* Fly  til R7T34.
*  Reduce person  til R73T34.  Ashen Path  (10 min).  Cat's grace  (9 min.).
*  Heroism  (69 min., sheet updated, except for skills). DEX Mutagen active (69 min.).  Barkskin  (90 min.).
Augustille: 14. (25).
Berkanin Ardoc: 13. AFFECTED by Sisir's bold stare!!!
 * Haste  til R11T13 (+1 dodge, Ref save, attk roll, +30' speed; extra attk on FAA).
 * Minor Metamorphosis  (+2 CON, 5 THP) til R42T13.
*  Blur  til R91T13.
*  Web  (lasts 90 min).
Iluvar: 11. Sunrod in hand (lit, 6 hours).  Haste  til R16T11 (+1 dodge, Ref save, attk roll, +30' speed; extra attk on FAA). BANE/ HUMAN activated (+2 attk/ dmg, +2d6 dmg).
* Judgment: Justice &amp; Purity (+2 sacred attack rolls &amp; saves)!
* High Jump ki power in effect til R11T12 (+20 Acrobatics made to jump, updated).  Divine favor  til R12T12 (+2 attk/ dmg, sheet not updated).
*  Protection from energy [electricity]  (80 pts., 79 min.).  Ashen Path  (10 min).
Akif: 10. Shield ( light ).  Spear sitting in webs. ENTANGLED by webs.
*  Ashen Path  (10 min).
*  Rallying Presence:  +5 [CHA] morale bonus to Will saves versus fear, death effects, or compulsion effects to all allies w/in 30' of his position.
The Scribe: 8.  Shield  til R11T14. Round One fallow complete.
* Ki-Rin Style vs. clockwork soldier (+2 saves vs. attacks &amp; +2 dodge vs. AOO). Blue Studied (+1 ST). Haft Strike (-2 AC).
* Ashen Path (10 min).
Sisir: 6. Mace (gray  light ) hanging from belt. Shield. Hypnotic Stare on Berkanin (-3 Will saves &amp; attack rolls)!  Divine favor  til R12T8 (sheet not updated).
  * Mirror image  (5 images, 8 min.).  Obscuring Mist  (8 min.).  Ashen Path  (10 min).
*  IF/THEN:  Tricks: If anyone with Mask Misery implanted become affected by any of  the following conditions activate Mask Misery: Confused, dazed,  frightened, sickened.
&gt;&gt;&gt;  If anyone with Mesmeric Mirror is attacked or  targeted by a spell which requires an attack roll, trigger Mesmeric  Mirror, creating two images with each image lasting for 8 minutes or  until destroyed.
&gt;&gt;&gt;  If Iluvar is within 180' (100+10*Mesmerist Level)  tricks implanted in him can still be triggered, even without line of  sight, unless something blocks telepathic contact between us.
Red Clockwork Soldier: 5. (8:100).
Petey: 4.

 DEAD/OOC 
Clockwork Soldier (1).
Ismahe (KO'd).
 
lostsole31
 R10T6:  Sisir goes to grab his mace, but finds that in the interim he has become stuck in the webs! He manages to get his mace into his hands, but he is held fast by the webs.

 R10T5:  Not having any true tactical awareness, the clockwork soldier foolishly attempts to stand. Myki stabs it right through the head, destroying it in one fluid, perfect stroke.

 R10T4:  The little dragon belches at Myki to strike her for   2 force  . The clockwork flyer then tries to get away from Myki, but her blade finds it as well, doing  14  to it as it flies up the stairs and away.

 End Round 10, Begin Round 11 ...

R11T15:  Myki gives chase, flying after the thing ...

 R11T13:  The mage is confused, but Iluvar had followed up the confusion strike with more violence, so now the mage is given to return violence. He steps back a few feet to get partial cover from the corner and casts a spell. A bead of flame is sent to the far southeastern corner of his own bedroom before it blossoms out into a fireball that covers the entire bedroom, but not him in the hallway. Iluvar hunkers down by the wall and uses the bed to shield himself. Sisir's grappled position in the web hurts him as   28 fire  . The catfolk laying on the bed unconscious takes   33 fire  ; she may or may not be dead, you don't know. Then, to add insult to injury, all of the webs in the bedroom (minus the webbing on the stairs proper holding Akif) foes up in flame as well, with Sisir taking another   3 fire  , and Kanya Ismahe taking another   4 fire  , but at least Sisir is no longer restrained by webs. Iluvar's lenses tell him that it was the webs that finally killed the catfolk female.

One thing of note is that the mage no longer seems to be moving with hyperspeed.

 R11T11:   Iluvar , what do you do?

Akif on deck, The Scribe in the hole ...

 
 Spoiler: Battle Tracker 

Myki: 15. Rapier.  Reaching blade stance  (+1d6). 
* Fly  til R7T34.
*  Reduce person  til R73T34.  Ashen Path  (10 min).  Cat's grace  (9 min.).
*  Heroism  (69 min., sheet updated, except for skills). DEX Mutagen active (69 min.).  Barkskin  (90 min.).
Augustille: 14. (30 hp).
Berkanin Ardoc: 13. AFFECTED by Sisir's bold stare!!!
 * Minor Metamorphosis  (+2 CON, 5 THP) til R42T13.
*  Blur  til R91T13.
*  Web  (lasts 90 min).
Iluvar: 11. Sunrod in hand (lit, 6 hours).  Haste  til R16T11 (+1 dodge, Ref save, attk roll, +30' speed; extra attk on FAA). BANE/ HUMAN activated (+2 attk/ dmg, +2d6 dmg).
* Judgment: Justice &amp; Purity (+2 sacred attack rolls &amp; saves)!
* High Jump ki power in effect til R11T12 (+20 Acrobatics made to jump, updated).  Divine favor  til R12T12 (+2 attk/ dmg, sheet not updated).
*  Protection from energy [electricity]  (80 pts., 79 min.).  Ashen Path  (10 min).
Akif: 10. Shield ( light ).  Spear sitting in webs. ENTANGLED by webs.
*  Ashen Path  (10 min).
*  Rallying Presence:  +5 [CHA] morale bonus to Will saves versus fear, death effects, or compulsion effects to all allies w/in 30' of his position.
The Scribe: 8.  Shield  til R11T14. Round One fallow complete.
* Ki-Rin Style vs. clockwork soldier (+2 saves vs. attacks &amp; +2 dodge vs. AOO). Blue Studied (+1 ST). Haft Strike (-2 AC).
* Ashen Path (10 min).
Sisir: 6. Mace (gray  light ) and Shield.
*  Hypnotic Stare on Berkanin (-3 Will saves &amp; attack rolls)!  Divine favor  til R12T8 (sheet not updated).
  * Mirror image  (5 images, 8 min.).  Obscuring Mist  (8 min.).  Ashen Path  (10 min).
*  IF/THEN:  Tricks: If anyone with Mask Misery implanted become affected by any of  the following conditions activate Mask Misery: Confused, dazed,  frightened, sickened.
&gt;&gt;&gt;  If anyone with Mesmeric Mirror is attacked or  targeted by a spell which requires an attack roll, trigger Mesmeric  Mirror, creating two images with each image lasting for 8 minutes or  until destroyed.
&gt;&gt;&gt;  If Iluvar is within 180' (100+10*Mesmerist Level)  tricks implanted in him can still be triggered, even without line of  sight, unless something blocks telepathic contact between us.
Petey: 4.

 DEAD/OOC 
Clockwork Soldier (2). Kanya Ismahe.
 
lostsole31
 R11T11:  Iluvar doesn't need to move to where he can engage the mage in close combat, though he will be fighting around a corner. He makes a single attack in hopes of bringing the mage down quickly, but it ends up being a clumsy attack that strikes the corner of the wall he's fighting around. He also recognizes that his high jump ki power is no longer in effect.

 R11T10:   Akif , you are currently held fast in the last remaining 5' section of webs. You have a wand of healing in one hand, a shield readied in the other, and your spear politely held by those same webs. What do you do?

The Scribe on deck, Sisir in the hole ...

 
 Spoiler: Battle Tracker 

Myki: 15. Rapier.  Reaching blade stance  (+1d6). 
* Fly  til R7T34.
*  Reduce person  til R73T34.  Ashen Path  (10 min).  Cat's grace  (9 min.).
*  Heroism  (69 min., sheet updated, except for skills). DEX Mutagen active (69 min.).  Barkskin  (90 min.).
Augustille: 14. (30 hp).
Berkanin Ardoc: 13. AFFECTED by Sisir's bold stare!!!
 * Minor Metamorphosis  (+2 CON, 5 THP) til R42T13.
*  Blur  til R91T13.
*  Web  (lasts 90 min).
Iluvar: 11. Sunrod in hand (lit, 6 hours).  Haste  til R16T11 (+1 dodge, Ref save, attk roll, +30' speed; extra attk on FAA). BANE/ HUMAN activated (+2 attk/ dmg, +2d6 dmg).
* Judgment: Justice &amp; Purity (+2 sacred attack rolls &amp; saves)!
*  Divine favor  til R12T12 (+2 attk/ dmg, sheet not updated).
*  Protection from energy [electricity]  (80 pts., 79 min.).  Ashen Path  (10 min).
*  IF/THEN:  Use Step Up, as needed.
Akif: 10. Shield ( light ).  Spear sitting in webs. ENTANGLED by webs.
*  Ashen Path  (10 min).
*  Rallying Presence:  +5 [CHA] morale bonus to Will saves versus fear, death effects, or compulsion effects to all allies w/in 30' of his position.
The Scribe: 8.  Shield  til R11T14. Round One fallow complete.
* Ki-Rin Style vs. clockwork soldier (+2 saves vs. attacks &amp; +2 dodge vs. AOO). Blue Studied (+1 ST). Haft Strike (-2 AC).
* Ashen Path (10 min).
Sisir: 6. Mace (gray  light ) and Shield.
*  Hypnotic Stare on Berkanin (-3 Will saves &amp; attack rolls)!  Divine favor  til R12T8 (sheet not updated).
  * Mirror image  (5 images, 8 min.).  Obscuring Mist  (8 min.).  Ashen Path  (10 min).
*  IF/THEN:  Tricks: If anyone with Mask Misery implanted become affected by any of  the following conditions activate Mask Misery: Confused, dazed,  frightened, sickened.
&gt;&gt;&gt;  If anyone with Mesmeric Mirror is attacked or  targeted by a spell which requires an attack roll, trigger Mesmeric  Mirror, creating two images with each image lasting for 8 minutes or  until destroyed.
&gt;&gt;&gt;  If Iluvar is within 180' (100+10*Mesmerist Level)  tricks implanted in him can still be triggered, even without line of  sight, unless something blocks telepathic contact between us.
Petey: 4.

 DEAD/OOC 
Clockwork Soldier (2). Kanya Ismahe.
 
lostsole31
 R11T10:  Seeing  fireball  flying and the damage wrought by them, Akif frantically  hits himself again with the wand to try and desperately recover some of  the injuries, gaining   4 healing  .

 R11T8:  A few seconds prior, The Scribe's  shield  had faltered, but he's confident that another application is unneeded. He looks at Akif and the weak effect the wand has on him.   "Don't hate me for this, but..."   and he applies his flaming weapon to the webs holding Akif. They flare up, doing   5 fire   to Akif, but the last vestiges of webbing is now gone. Akif's spear clatters to the bottom of the stairs. He then zooms downstairs to engage the wizard.

 R11T6:   Sisir , what do you do?

Off-camera combatants on deck and in the hole ...

 
 Spoiler: Battle Tracker 

Myki: 15. Rapier.  Reaching blade stance  (+1d6). 
* Fly  til R7T34.
*  Reduce person  til R73T34.  Ashen Path  (10 min).  Cat's grace  (9 min.).
*  Heroism  (69 min., sheet updated, except for skills). DEX Mutagen active (69 min.).  Barkskin  (90 min.).
Augustille: 14. (30 hp).
Berkanin Ardoc: 13. AFFECTED by Sisir's bold stare!!!
 * Minor Metamorphosis  (+2 CON, 5 THP) til R42T13.
*  Blur  til R91T13.
Iluvar: 11. Sunrod in hand (lit, 6 hours).  Haste  til R16T11 (+1 dodge, Ref save, attk roll, +30' speed; extra attk on FAA). BANE/ HUMAN activated (+2 attk/ dmg, +2d6 dmg).
* Judgment: Justice &amp; Purity (+2 sacred attack rolls &amp; saves)!
*  Divine favor  til R12T12 (+2 attk/ dmg, sheet not updated).
*  Protection from energy [electricity]  (80 pts., 79 min.).  Ashen Path  (10 min).
*  IF/THEN:  Use Step Up, as needed.
Akif: 10. Shield ( light ).  Spear sitting in webs. ENTANGLED by webs.
*  Ashen Path  (10 min).
*  Rallying Presence:  +5 [CHA] morale bonus to Will saves versus fear, death effects, or compulsion effects to all allies w/in 30' of his position.
The Scribe: 8. Round Two fallow complete.
* Ashen Path (10 min).
Sisir: 6. Mace (gray  light ) and Shield.
*  Hypnotic Stare on Berkanin (-3 Will saves &amp; attack rolls)!  Divine favor  til R12T8 (sheet not updated).
  * Mirror image  (5 images, 8 min.).  Obscuring Mist  (8 min.).  Ashen Path  (10 min).
*  IF/THEN:  Tricks: If anyone with Mask Misery implanted become affected by any of  the following conditions activate Mask Misery: Confused, dazed,  frightened, sickened.
&gt;&gt;&gt;  If anyone with Mesmeric Mirror is attacked or  targeted by a spell which requires an attack roll, trigger Mesmeric  Mirror, creating two images with each image lasting for 8 minutes or  until destroyed.
&gt;&gt;&gt;  If Iluvar is within 180' (100+10*Mesmerist Level)  tricks implanted in him can still be triggered, even without line of  sight, unless something blocks telepathic contact between us.
Petey: 4.

 DEAD/OOC 
Clockwork Soldier (2). Kanya Ismahe.
 
lostsole31
 R11T6:  Seeing the Scribe rush past him, Sisir takes a moment to center himself,  before images of manacles closing around wrists appear in his mind  again. The mage's mind struggles well, but the hypnotic stare undermines his will and soon the mage is once again paralyzed!

 R11T4:   .....

 End Round 11, Begin Round 12 ...

R12T15:  Pint-sized Myki flies into the hallway from outside to the west, quickly studies the mage, and then stabs him in the back of his upper left arm and into his brachial artery. The paralysis instantly ends, and the mage's lifeless corpse flops to the floor.

 Combat Ends! 
 
 Spoiler: Battle Tracker 

Myki: 15. Rapier.  Reaching blade stance  (+1d6). 
* Fly  til R7T34.
*  Reduce person  til R73T34.  Ashen Path  (10 min).  Cat's grace  (9 min.).
*  Heroism  (69 min., sheet updated, except for skills). DEX Mutagen active (69 min.).  Barkskin  (90 min.).
Augustille: 14. (30 hp).
Iluvar: 11. Sunrod in hand (lit, 6 hours).  Haste  til R16T11 (+1 dodge, Ref save, attk roll, +30' speed; extra attk on FAA). BANE/ HUMAN activated (+2 attk/ dmg, +2d6 dmg).
* Judgment: Justice &amp; Purity (+2 sacred attack rolls &amp; saves)!
*  Divine favor  til R12T12 (+2 attk/ dmg, sheet not updated).
*  Protection from energy [electricity]  (80 pts., 79 min.).  Ashen Path  (10 min).
*  IF/THEN:  Use Step Up, as needed.
Akif: 10. Shield ( light ).  Spear sitting in webs. ENTANGLED by webs.
*  Ashen Path  (10 min).
*  Rallying Presence:  +5 [CHA] morale bonus to Will saves versus fear, death effects, or compulsion effects to all allies w/in 30' of his position.
The Scribe: 8. Round Two fallow complete.
* Ashen Path (10 min).
Sisir: 6. Mace (gray  light ) and Shield.
*  Hypnotic Stare on Berkanin (-3 Will saves &amp; attack rolls)!  Divine favor  til R12T8 (sheet not updated).
  * Mirror image  (5 images, 8 min.).  Obscuring Mist  (8 min.).  Ashen Path  (10 min).
*  IF/THEN:  Tricks: If anyone with Mask Misery implanted become affected by any of  the following conditions activate Mask Misery: Confused, dazed,  frightened, sickened.
&gt;&gt;&gt;  If anyone with Mesmeric Mirror is attacked or  targeted by a spell which requires an attack roll, trigger Mesmeric  Mirror, creating two images with each image lasting for 8 minutes or  until destroyed.
&gt;&gt;&gt;  If Iluvar is within 180' (100+10*Mesmerist Level)  tricks implanted in him can still be triggered, even without line of  sight, unless something blocks telepathic contact between us.
Petey: 4.

 DEAD/OOC 
Clockwork Soldier (2). Kanya Ismahe. Berkanin.
 
lostsole31
 Administrative Tracking ...

 The following spells/ effects all drop in the meantime..
Everyone's  Ashen Path . All stances and fighting styles.
Myki: She is now full size again, significantly less agile (though still insanely dexterous), and no longer flying. Several extracts + mutagen still active.
Augustille: Fully healed, guided by Myki who is now in the rear of the looting/ plant-killing bravos.
Iluvar:  Haste, divine favor  lapsed. Lit sunrod still in hand. Judgment and bane stopped with battle's end.  Protection from energy [electricity]  still active.
Akif: Tactical presence. Reset  light  on spear.
The Scribe: Nothing else active.
Sisir:   Divine favor  and  mirror image  lapsed.  Obscuring mist  assumed dropped, and useless now anyway because of fixed position. Reset  light  on shield.

 
 Spoiler: Battle Tracker 

Iluvar: xx. Sunrod in hand (lit, 5:40 hours).
*  Protection from energy [electricity]  (80 pts., 59 min.).
Akif: xx. Shield ( light ).
The Scribe: xx.
Sisir: xx. Mace (gray  light ) and Shield.

 DEAD/OOC 
Myki: xx. Rapier. *  Heroism  (49 min., sheet updated, except for skills). DEX Mutagen active (49 min.).  Barkskin  (70 min.).
Augustille: xx.
 
lostsole31
 Begin Round One ...

  R1T39:  Myki readies to attack to protect Augustille.

 R1T19:   Iluvar , you are currently holding a sunrod, and have protection against electricity. What do you do?

 
 Spoiler: Battle Tracker 

Iluvar: 19. Sunrod in hand (lit, 5:40 hours).
*  Protection from energy [electricity]  (80 pts., 59 min.).
The Scribe: 18.
Sisir: 16. Mace (gray  light ) and Shield.
Blue Tendriculos: 13. (76:76).
Red Tendriculos: 9. (76:76).
Akif: 8. Shield ( light ).

Myki: 39. Rapier.
*  Heroism  (49 min., sheet updated, except for skills). DEX Mutagen active (49 min.).  Barkskin  (70 min.).
Augustille: xx. Noncombatant.

 DEAD/OOC 
 
lostsole31
 R1T19:  Iluvar waits until the large brothers are in place.

 R1T18:  The Scribe gives a smile and starts telling a story about a Nirmathi warrior woman who cut down many blighted plants in the Fangwood of her home country. The story instantly has a verve that puts a steps into every warrior's heart. He then gets into a fighting stance and zooms down the path but takes a sharp turn south towards the edge of the Hanging Manse itself, though his story is still harder to hear from that point.

 R1T16:  Sisir, what do you do?

Iluvar delaying ...

 
 Spoiler: Battle Tracker 
INSPIRE COURAGE: +1 vs. charm/ fear, +1 weapon attk/ damage.
The Scribe: 18.
Sisir: 16. Mace (gray  light ) and Shield.
Blue Tendriculos: 13. (76:76).
Red Tendriculos: 9. (76:76).
Akif: 8. Shield ( light ).

Myki: 39. Rapier.
*  Heroism  (49 min., sheet updated, except for skills). DEX Mutagen active (49 min.).  Barkskin  (70 min.).
Iluvar: 19. Sunrod in hand (lit, 5:40 hours). DELAYING ...
*  Protection from energy [electricity]  (80 pts., 59 min.).

Augustille: xx. Noncombatant.

 DEAD/OOC 
 
lostsole31
 R1T16:  Images of plate armor being forged fill Sisir mind, as his skin changes  to resemble iron. He then intones the words of magic and calling on Kerkamoth inscribes the mystic symbols in the air. Defenses in place, Sisir strides past his brother  towards the Scribe, fixing his gaze on the first enemy he sees, though by going south instead of passing his brother, he stumbles around in the bushes, slowing his progress. Still, he sees "Red" and gives it a royal stare.

 R1T13-9:  The plant monsters squeal-roar again and close. From 15' away, Red comes into view and snaps at Sisir as the titan steps out from some bushes. Meanwhile, Blue on the far side takes a page out of Sisir's book and moves through the plants themselves slowly to amble towards The Scribe.

 R1T8:   Akif , what do you do? If you go through a square that has 50% more of vegetation, it is difficult terrain.

The Scribe on deck, Sisir in the hole, Myki/ Iluvar delaying ...

 
 Spoiler: Battle Tracker 
INSPIRE COURAGE: +1 vs. charm/ fear, +1 weapon attk/ damage.
The Scribe: 18.
Sisir: 16. Mace (gray  light ) and Shield.  Ironskin  (eff. +4 enh. to natural armor) (8 min.).
*  Hynpotic/ Painful Stare  (Red Tendriculos): -3  to Will Saves and Attack Rolls.
** The target is immune to  mind-affecting effects, then it +2 to any related saves and have a 50%  chance to ignore the Stare's effect every round.
*  Tricks:  If anyone with Mask Misery implanted become affected by any of  the following conditions activate Mask Misery: Confused, dazed,  frightened, sickened. If anyone with Mesmeric Mirror is attacked or  targeted by a spell which requires an attack roll, trigger Mesmeric  Mirror, creating two images with each image lasting for 8 minutes or  until destroyed.
*  Other:  Should Sisir fail to trigger Painful Stare twice on his own turn,  he will attempt to trigger it any time the target of his Hypnotic Stare  gets hit before his next turn, up to a maximum of two time in the  round. Every such activation will deal 4 precision damage, and force a  DC 20 Will Save vs becoming Confused for 1 round, for which it rolls  twice to determine its actions while confused, and I choose which roll  to use.
* Confusion Preferences In Order: attack self, do nothing, attack nearest, act normally.
Blue Tendriculos: 13. (76:76).
Red Tendriculos: 9. (76:76).
Akif: 8. Shield ( light ).

Myki: 39. Rapier.  DELAYING!!!
*  Heroism  (49 min., sheet updated, except for skills). DEX Mutagen active (49 min.).  Barkskin  (70 min.).
Iluvar: 19. Sunrod in hand (lit, 5:40 hours). DELAYING ...
*  Protection from energy [electricity]  (80 pts., 59 min.).

Augustille: xx. Noncombatant.

 DEAD/OOC 
 
lostsole31
 R1T8:  Akif, now towering to his full height and feeling happy and full of his  own personal strength looks at the plant creature over the bushes and  leaps into the bush darting around the vegetation - with a big bite failing to get through his armor - as he starts swaying  in a mobile defensive posture before jabbing his spear forward into it for  58 + confused , and forcing the impaled creature south a few feet before withdrawing his spear. Now in a better position, he clobbers the monster with his shield for  18 .

 End Round One, Begin Round 2 ...

R2T18:  The Scribe continues his helpful oration. Where he stands he seems to set up a dizzying defense with his polearm while at the same time, afterimages follow with him as he charges Blue to the east, having set up both a boost and a charging maneuver. He moves far too quickly and with great skill for Blue to counter before the smaller man reaches the massive plant monster for  24 +  6 fire  . Despite the incredibly powerful blows of the titan causing muffled murmuring sounds from his target, for some reason the less damaging strike from the Scribe draws forth a notable scream of pain.

 R2T16:   Sisir , you sensed that the plant monster took more on that first strike from you and became confused, but that follow-up strike with the shield takes away your ability to define its confused action. Come to think of it, this has happened before, for a confused creature always seeks to attack any source of harm. What do you do?

Plant monsters on deck and in the hole ...

 
 Spoiler: Battle Tracker 
INSPIRE COURAGE: +1 vs. charm/ fear, +1 weapon attk/ damage.
The Scribe: 18.
Sisir: 16. Mace (gray  light ) and Shield.  Ironskin  (eff. +4 enh. to natural armor) (8 min.).
*  Hynpotic/ Painful Stare  (Red Tendriculos): -3  to Will Saves and Attack Rolls.
** The target is immune to  mind-affecting effects, then it +2 to any related saves and have a 50%  chance to ignore the Stare's effect every round.
*  Tricks:  If anyone with Mask Misery implanted become affected by any of  the following conditions activate Mask Misery: Confused, dazed,  frightened, sickened. If anyone with Mesmeric Mirror is attacked or  targeted by a spell which requires an attack roll, trigger Mesmeric  Mirror, creating two images with each image lasting for 8 minutes or  until destroyed.
*  Other:  Should Sisir fail to trigger Painful Stare twice on his own turn,  he will attempt to trigger it any time the target of his Hypnotic Stare  gets hit before his next turn, up to a maximum of two time in the  round. Every such activation will deal 4 precision damage, and force a  DC 20 Will Save vs becoming Confused for 1 round, for which it rolls  twice to determine its actions while confused, and I choose which roll  to use.
* Confusion Preferences In Order: attack self, do nothing, attack nearest, act normally.
Blue Tendriculos: 13. (78:108). Can't Regen til R3T18.
Red Tendriculos: 9. (36:108). AOO used. Confusion means focused on Akif to kill.
Akif: 8. Shield ( light ).  Inner sphere stance  (+3 dodge AC, +3 morale AC).
*  Indomitable Presence (Ex):   All allies w/in 30' of him ...Diehard feat, and may gain +5 morale bonus [CHA] to Fort saves vs. death effects, fatigue or exhaustion effects, or poison effects.

Myki: 39. Rapier.  DELAYING!!!
*  Heroism  (49 min., sheet updated, except for skills). DEX Mutagen active (49 min.).  Barkskin  (70 min.).
Iluvar: 19. Sunrod in hand (lit, 5:40 hours). DELAYING ...
*  Protection from energy [electricity]  (80 pts., 59 min.).

Augustille: xx. Noncombatant.

 DEAD/OOC 
 
lostsole31
 R2T16:  Sisir steps forward and strikes out twice at the plant creature for a total of  43 , and Red drops.

 R2T15:  Iluvar senses it is time to get into the action moves his way carefully  to the south and east and will use his move lment to get all the way to  the Scribe's side.

(Awaiting path from player...)

 
 Spoiler: Battle Tracker 
INSPIRE COURAGE: +1 vs. charm/ fear, +1 weapon attk/ damage.
The Scribe: 18.
Sisir: 16. Mace (gray  light ) and Shield.  Ironskin  (eff. +4 enh. to natural armor) (8 min.).
*  Hynpotic/ Painful Stare  (Red Tendriculos): -3  to Will Saves and Attack Rolls.
** The target is immune to  mind-affecting effects, then it +2 to any related saves and have a 50%  chance to ignore the Stare's effect every round.
*  Tricks:  If anyone with Mask Misery implanted become affected by any of  the following conditions activate Mask Misery: Confused, dazed,  frightened, sickened. If anyone with Mesmeric Mirror is attacked or  targeted by a spell which requires an attack roll, trigger Mesmeric  Mirror, creating two images with each image lasting for 8 minutes or  until destroyed.
*  Other:  Should Sisir fail to trigger Painful Stare twice on his own turn,  he will attempt to trigger it any time the target of his Hypnotic Stare  gets hit before his next turn, up to a maximum of two time in the  round. Every such activation will deal 4 precision damage, and force a  DC 20 Will Save vs becoming Confused for 1 round, for which it rolls  twice to determine its actions while confused, and I choose which roll  to use.
* Confusion Preferences In Order: attack self, do nothing, attack nearest, act normally.
Iluvar: 15. Sunrod in hand (lit, 5:40 hours). DELAYING ...
*  Protection from energy [electricity]  (80 pts., 59 min.).
Blue Tendriculos: 13. (78:108). Can't Regen til R3T18.
  Red Tendriculos: 9. (-7:108). UNCONSCIOUS/ REGENERATING!!! 
Akif: 8. Shield ( light ).  Inner sphere stance  (+3 dodge AC, +3 morale AC).
*  Indomitable Presence (Ex):   All allies w/in 30' of him ...Diehard feat, and may gain +5 morale bonus [CHA] to Fort saves vs. death effects, fatigue or exhaustion effects, or poison effects.

Myki: 39. Rapier.  DELAYING!!!
*  Heroism  (49 min., sheet updated, except for skills). DEX Mutagen active (49 min.).  Barkskin  (70 min.).

Augustille: xx. Noncombatant.

 DEAD/OOC 
 
lostsole31
 R2T15:  The plant monster attacks Iluvar, but Sisir sees it and switches on Iluvar's mesmeric mirror, but the monster still hits him with a bite for  10 , and with the other two tentacles it only swats the illusory protection away.

 R2T9:  Meanwhile the plant-monster to the north springs to life and tries to bite Akif, clamping onto his spear. The titan wrenches his spear quickly in a spin, spraining the monster's jaw for  3 DEX . One tentacle goes wild as it recoils in pain, but it then catches Akif with a lucky strike for  7 mod , but can't hold the giant.

 R2T8:   Akif , what do you do?

The Scribe on deck, Sisir in the hole ...

 
 Spoiler: Battle Tracker 
INSPIRE COURAGE: +1 vs. charm/ fear, +1 weapon attk/ damage.
The Scribe: 18.
Sisir: 16. Mace (gray  light ) and Shield.  Ironskin  (eff. +4 enh. to natural armor) (8 min.).
*  Hynpotic/ Painful Stare  (Red Tendriculos): -3  to Will Saves and Attack Rolls.
** The target is immune to  mind-affecting effects, then it +2 to any related saves and have a 50%  chance to ignore the Stare's effect every round.
*  Tricks:  If anyone with Mask Misery implanted become affected by any of  the following conditions activate Mask Misery: Confused, dazed,  frightened, sickened. If anyone with Mesmeric Mirror is attacked or  targeted by a spell which requires an attack roll, trigger Mesmeric  Mirror, creating two images with each image lasting for 8 minutes or  until destroyed.
*  Other:  Should Sisir fail to trigger Painful Stare twice on his own turn,  he will attempt to trigger it any time the target of his Hypnotic Stare  gets hit before his next turn, up to a maximum of two time in the  round. Every such activation will deal 4 precision damage, and force a  DC 20 Will Save vs becoming Confused for 1 round, for which it rolls  twice to determine its actions while confused, and I choose which roll  to use.
* Confusion Preferences In Order: attack self, do nothing, attack nearest, act normally.
Iluvar: 15. Sunrod in hand (lit, 5:40 hours).
*  Protection from energy [electricity]  (80 pts., 59 min.).
Blue Tendriculos: 13. (78:108). Can't Regen til R3T18.
  Red Tendriculos: 9. (3:108, 6:9 DEX).  
Akif: 8. Shield ( light ).  Inner sphere stance  (+3 dodge AC, +3 morale AC).
*  Indomitable Presence (Ex):   All allies w/in 30' of him ...Diehard feat, and may gain +5 morale bonus [CHA] to Fort saves vs. death effects, fatigue or exhaustion effects, or poison effects.

Myki: 39. Rapier.  DELAYING!!!
*  Heroism  (49 min., sheet updated, except for skills). DEX Mutagen active (49 min.).  Barkskin  (70 min.).

Augustille: xx. Noncombatant.

 DEAD/OOC 
 
lostsole31
 R2T8:  As the plant whips him back Akif bellows in rage and spins around with  shield and spear, jabbing forward repeatedly even as he bellows an  encouraging roar for his fiends to goad them into attacking. He stabs it for  27  and it drops, and then stabs it again, most assuredly killing it!

 End Round 2, Begin Round 3 ...

R3T18:  Despite already facing off against a plant monster, The Scribe ignores the current one. Too quickly for Blue to respond to, The Scribe - continuing his oration - zips around and stabs his flaming ranseur into the mass of the fallen plant monster (Red). That is when Akif and Sisir realize that these things have incredible regeneration.   "That one is dead now ... fire."  
 R3T16:   Sisir , what do you do?

Iluvar on deck, Blue in the hole ...

 
 Spoiler: Battle Tracker 
INSPIRE COURAGE: +1 vs. charm/ fear, +1 weapon attk/ damage. ENCOURAGING ROAR: +2 morale hit/ damage til R3T8.
The Scribe: 18.
Sisir: 16. Mace (gray  light ) and Shield.  Ironskin  (eff. +4 enh. to natural armor) (8 min.).
*  Hynpotic/ Painful Stare  (Red Tendriculos): -3  to Will Saves and Attack Rolls.
** The target is immune to  mind-affecting effects, then it +2 to any related saves and have a 50%  chance to ignore the Stare's effect every round.
*  Tricks:  If anyone with Mask Misery implanted become affected by any of  the following conditions activate Mask Misery: Confused, dazed,  frightened, sickened. If anyone with Mesmeric Mirror is attacked or  targeted by a spell which requires an attack roll, trigger Mesmeric  Mirror, creating two images with each image lasting for 8 minutes or  until destroyed.
*  Other:  Should Sisir fail to trigger Painful Stare twice on his own turn,  he will attempt to trigger it any time the target of his Hypnotic Stare  gets hit before his next turn, up to a maximum of two time in the  round. Every such activation will deal 4 precision damage, and force a  DC 20 Will Save vs becoming Confused for 1 round, for which it rolls  twice to determine its actions while confused, and I choose which roll  to use.
* Confusion Preferences In Order: attack self, do nothing, attack nearest, act normally.
Iluvar: 15. Sunrod in hand (lit, 5:40 hours).
*  Protection from energy [electricity]  (80 pts., 59 min.).
Blue Tendriculos: 13. (78:108). Can't Regen til R3T18.
  Red Tendriculos: 9. (-48:108, 6:9 DEX). UNCONSCIOUS/ REGENERATING!!! 
Akif: 8. Shield ( light ).  Inner sphere stance  (+3 dodge AC, +3 morale AC).
*  Indomitable Presence (Ex):   All allies w/in 30' of him ...Diehard feat, and may gain +5 morale bonus [CHA] to Fort saves vs. death effects, fatigue or exhaustion effects, or poison effects.

Myki: 39. Rapier.  DELAYING!!!
*  Heroism  (49 min., sheet updated, except for skills). DEX Mutagen active (49 min.).  Barkskin  (70 min.).

Augustille: xx. Noncombatant.

 DEAD/OOC 
 
lostsole31
 R3T16:  Sisir nods to the Scribe before speaking,   "A welcome observation, now let us dispense with the rest."    Images of a hall of mirrors fill Sisir's mind, as multiple illusory  copies of himself appear round him. He does feel a spot of mental fatigue, but otherwise pushes on. He then strides towards the next  creature by stomping through the body of the fallen, and fixes his gaze on it.

 R3T15:   Iluvar , what do you do?

Blue on deck, Akif in the hole ...

 
 Spoiler: Battle Tracker 
INSPIRE COURAGE: +1 vs. charm/ fear, +1 weapon attk/ damage. ENCOURAGING ROAR: +2 morale hit/ damage til R3T8.
The Scribe: 18.
Sisir: 16. Mace (gray  light ) and Shield.  Ironskin  (eff. +4 enh. to natural armor) (8 min.).  Mirror image  (4 images)
*  Hynpotic/ Painful Stare  (Blue Tendriculos): -3  to Will Saves and Attack Rolls.
** The target is immune to  mind-affecting effects, then it +2 to any related saves and have a 50%  chance to ignore the Stare's effect every round.
*  Tricks:  If anyone with Mask Misery implanted become affected by any of  the following conditions activate Mask Misery: Confused, dazed,  frightened, sickened. If anyone with Mesmeric Mirror is attacked or  targeted by a spell which requires an attack roll, trigger Mesmeric  Mirror, creating two images with each image lasting for 8 minutes or  until destroyed.
*  Other:  Should Sisir fail to trigger Painful Stare twice on his own turn,  he will attempt to trigger it any time the target of his Hypnotic Stare  gets hit before his next turn, up to a maximum of two time in the  round. Every such activation will deal 4 precision damage, and force a  DC 20 Will Save vs becoming Confused for 1 round, for which it rolls  twice to determine its actions while confused, and I choose which roll  to use.
* Confusion Preferences In Order: attack self, do nothing, attack nearest, act normally.
Iluvar: 15. Sunrod in hand (lit, 5:40 hours).
*  Protection from energy [electricity]  (80 pts., 59 min.).
Blue Tendriculos: 13. (78:108). Can't Regen til R3T18.
  Red Tendriculos: 9. (-48:108, 6:9 DEX). UNCONSCIOUS/ REGENERATING!!! 
Akif: 8. Shield ( light ).  Inner sphere stance  (+3 dodge AC, +3 morale AC).
*  Indomitable Presence (Ex):   All allies w/in 30' of him ...Diehard feat, and may gain +5 morale bonus [CHA] to Fort saves vs. death effects, fatigue or exhaustion effects, or poison effects.

Myki: 39. Rapier.  DELAYING!!!
*  Heroism  (49 min., sheet updated, except for skills). DEX Mutagen active (49 min.).  Barkskin  (70 min.).

Augustille: xx. Noncombatant.

 DEAD/OOC 
 
lostsole31
 R3T15:  Iluvar makes a flying kick towards the plant-monster. It chomps at him but misses the deft monk. Iluvar lands with a kick atop its ... "head" ... the encouraging roar and The Scribe's oratory carrying the strike through for  22  as he somersaults back and lands on the ground to then deliver and upwards shovel punch under its low mass for  32 + confused , and finally with a spin kick to press deep to its side for  30 .

 R3T13:  Confused and enraged, the monster regenerates a lot of its damage ( 10 ) and unloads on the painful bug that hurt it, but Iluvar stymies it at every turn.

 R3T8:   Akif , what do you do?

The Scribe on deck, Sisir in the hole ...

 
 Spoiler: Battle Tracker 
INSPIRE COURAGE: +1 vs. charm/ fear, +1 weapon attk/ damage.
The Scribe: 18.
Sisir: 16. Mace (gray  light ) and Shield.  Ironskin  (eff. +4 enh. to natural armor) (8 min.).  Mirror image  (4 images)
*  Hynpotic/ Painful Stare  (Blue Tendriculos): -3  to Will Saves and Attack Rolls.
** The target is immune to  mind-affecting effects, then it +2 to any related saves and have a 50%  chance to ignore the Stare's effect every round.
*  Tricks:  If anyone with Mask Misery implanted become affected by any of  the following conditions activate Mask Misery: Confused, dazed,  frightened, sickened. If anyone with Mesmeric Mirror is attacked or  targeted by a spell which requires an attack roll, trigger Mesmeric  Mirror, creating two images with each image lasting for 8 minutes or  until destroyed.
*  Other:  Should Sisir fail to trigger Painful Stare twice on his own turn,  he will attempt to trigger it any time the target of his Hypnotic Stare  gets hit before his next turn, up to a maximum of two time in the  round. Every such activation will deal 4 precision damage, and force a  DC 20 Will Save vs becoming Confused for 1 round, for which it rolls  twice to determine its actions while confused, and I choose which roll  to use.
* Confusion Preferences In Order: attack self, do nothing, attack nearest, act normally.
Iluvar: 15. Sunrod in hand (lit, 5:40 hours).
*  Protection from energy [electricity]  (80 pts., 59 min.).
Blue Tendriculos: 13. (14:108).
Akif: 8. Shield ( light ).  Inner sphere stance  (+3 dodge AC, +3 morale AC).
*  Indomitable Presence (Ex):   All allies w/in 30' of him ...Diehard feat, and may gain +5 morale bonus [CHA] to Fort saves vs. death effects, fatigue or exhaustion effects, or poison effects.

Myki: 39. Rapier.  DELAYING!!!
*  Heroism  (49 min., sheet updated, except for skills). DEX Mutagen active (49 min.).  Barkskin  (70 min.).
Augustille: xx. Noncombatant.

 DEAD/OOC
 Tendriculos (1).
 
lostsole31
 R3T8:  Akif grins inside the helm as the first one falls, then looks to the  southeast where he can hear more fighting, even if he can't see. On his  long legs he bounds that way closing, but all of the vegetation and his own massive size get in the way of him getting to the monster.

 End Round 3, Begin Round 4 ...

R4T18:  The Scribe continues his oration, zooms to the east and effortlessly puts his lance into the mass of vegetation for  16 +  2 fire  , and then turns north and continues several feet. He is many feet away and stops when the monster finally falls.

 R4T16:   Sisir , what do you do?  Both monsters are down.

Iluvar on deck, Akif in the hole ...

 
 Spoiler: Battle Tracker 
INSPIRE COURAGE: +1 vs. charm/ fear, +1 weapon attk/ damage.
The Scribe: 18.
Sisir: 16. Mace (gray  light ) and Shield.  Ironskin  (eff. +4 enh. to natural armor) (8 min.).  Mirror image  (4 images)
*  Hynpotic/ Painful Stare  (Blue Tendriculos): -3  to Will Saves and Attack Rolls.
** The target is immune to  mind-affecting effects, then it +2 to any related saves and have a 50%  chance to ignore the Stare's effect every round.
*  Tricks:  If anyone with Mask Misery implanted become affected by any of  the following conditions activate Mask Misery: Confused, dazed,  frightened, sickened. If anyone with Mesmeric Mirror is attacked or  targeted by a spell which requires an attack roll, trigger Mesmeric  Mirror, creating two images with each image lasting for 8 minutes or  until destroyed.
*  Other:  Should Sisir fail to trigger Painful Stare twice on his own turn,  he will attempt to trigger it any time the target of his Hypnotic Stare  gets hit before his next turn, up to a maximum of two time in the  round. Every such activation will deal 4 precision damage, and force a  DC 20 Will Save vs becoming Confused for 1 round, for which it rolls  twice to determine its actions while confused, and I choose which roll  to use.
* Confusion Preferences In Order: attack self, do nothing, attack nearest, act normally.
Iluvar: 15. Sunrod in hand (lit, 5:40 hours).
*  Protection from energy [electricity]  (80 pts., 59 min.).
  Blue Tendriculos: 13. (-4:108). DYING!!! Can't regenerate til R5T13. 
Akif: 8. Shield ( light ).  Inner sphere stance  (+3 dodge AC, +3 morale AC).
*  Indomitable Presence (Ex):   All allies w/in 30' of him ...Diehard feat, and may gain +5 morale bonus [CHA] to Fort saves vs. death effects, fatigue or exhaustion effects, or poison effects.

Myki: 39. Rapier.  DELAYING!!!
*  Heroism  (49 min., sheet updated, except for skills). DEX Mutagen active (49 min.).  Barkskin  (70 min.).
Augustille: xx. Noncombatant.

 DEAD/OOC
 Tendriculos (1).
 
lostsole31
 R4T16:   Sisir grins and nods to his brother, before walking past him and fixing his gaze on any new foes he sees (which are none at this time).

 R4T15:   Iluvar , what do you do?

Akif on deck, The Scribe in the hole ...

 
 Spoiler: Battle Tracker 
INSPIRE COURAGE: +1 vs. charm/ fear, +1 weapon attk/ damage.
The Scribe: 18.
Sisir: 16. Mace (gray  light ) and Shield.  Ironskin  (eff. +4 enh. to natural armor) (8 min.).  Mirror image  (4 images)
*  Hynpotic/ Painful Stare  (Blue Tendriculos): -3  to Will Saves and Attack Rolls.
** The target is immune to  mind-affecting effects, then it +2 to any related saves and have a 50%  chance to ignore the Stare's effect every round.
*  Tricks:  If anyone with Mask Misery implanted become affected by any of  the following conditions activate Mask Misery: Confused, dazed,  frightened, sickened. If anyone with Mesmeric Mirror is attacked or  targeted by a spell which requires an attack roll, trigger Mesmeric  Mirror, creating two images with each image lasting for 8 minutes or  until destroyed.
*  Other:  Should Sisir fail to trigger Painful Stare twice on his own turn,  he will attempt to trigger it any time the target of his Hypnotic Stare  gets hit before his next turn, up to a maximum of two time in the  round. Every such activation will deal 4 precision damage, and force a  DC 20 Will Save vs becoming Confused for 1 round, for which it rolls  twice to determine its actions while confused, and I choose which roll  to use.
* Confusion Preferences In Order: attack self, do nothing, attack nearest, act normally.
Iluvar: 15. Sunrod in hand (lit, 5:40 hours).
*  Protection from energy [electricity]  (80 pts., 59 min.).
  Blue Tendriculos: 13. (-4:108). DYING!!! Can't regenerate til R5T13. 
Akif: 8. Shield ( light ).  Inner sphere stance  (+3 dodge AC, +3 morale AC).
*  Indomitable Presence (Ex):   All allies w/in 30' of him ...Diehard feat, and may gain +5 morale bonus [CHA] to Fort saves vs. death effects, fatigue or exhaustion effects, or poison effects.

Myki: 39. Rapier.  DELAYING!!!
*  Heroism  (49 min., sheet updated, except for skills). DEX Mutagen active (49 min.).  Barkskin  (70 min.).
Augustille: xx. Noncombatant.

 DEAD/OOC
 Tendriculos (1).
 
lostsole31
 R4T15:  Iluvar moves to the northeast. Looking for threats.   "Does  anyone see a threat? If not, keep an eye on these creatures."  

He casts a spell over his wounds, but senses nothing amiss.

 Combat Ends! 
 
 Spoiler: Battle Tracker 
INSPIRE COURAGE: +1 vs. charm/ fear, +1 weapon attk/ damage.
The Scribe: 18.
Sisir: 16. Mace (gray  light ) and Shield.  Ironskin  (eff. +4 enh. to natural armor) (8 min.).  Mirror image  (4 images)
*  Hynpotic/ Painful Stare  (Blue Tendriculos): -3  to Will Saves and Attack Rolls.
** The target is immune to  mind-affecting effects, then it +2 to any related saves and have a 50%  chance to ignore the Stare's effect every round.
*  Tricks:  If anyone with Mask Misery implanted become affected by any of  the following conditions activate Mask Misery: Confused, dazed,  frightened, sickened. If anyone with Mesmeric Mirror is attacked or  targeted by a spell which requires an attack roll, trigger Mesmeric  Mirror, creating two images with each image lasting for 8 minutes or  until destroyed.
*  Other:  Should Sisir fail to trigger Painful Stare twice on his own turn,  he will attempt to trigger it any time the target of his Hypnotic Stare  gets hit before his next turn, up to a maximum of two time in the  round. Every such activation will deal 4 precision damage, and force a  DC 20 Will Save vs becoming Confused for 1 round, for which it rolls  twice to determine its actions while confused, and I choose which roll  to use.
* Confusion Preferences In Order: attack self, do nothing, attack nearest, act normally.
Iluvar: 15. Sunrod in hand (lit, 5:40 hours).
*  Protection from energy [electricity]  (80 pts., 59 min.).
Akif: 8. Shield ( light ).  Inner sphere stance  (+3 dodge AC, +3 morale AC).
*  Indomitable Presence (Ex):   All allies w/in 30' of him ...Diehard feat, and may gain +5 morale bonus [CHA] to Fort saves vs. death effects, fatigue or exhaustion effects, or poison effects.

Myki: 39. Rapier.  DELAYING!!!
*  Heroism  (49 min., sheet updated, except for skills). DEX Mutagen active (49 min.).  Barkskin  (70 min.).
Augustille: xx. Noncombatant.

 DEAD/OOC
 Tendriculos (1).
 
lostsole31
 Surprise Round ... 

The rune throws forth an enervating power that strikes Iluvar for a crippling  11 STR damage ! Myki, on the other hand, is completely overwhelmed as she fall unconscious.

The rune disappears, turning back into a blob.

 Begin Round One ... 
 R1T29:   Iluvar , what do you do? 
 Spoiler: OOC 
I adjusted your STR and the fact you are now carrying a medium load, but I have not touched your combat chart.
 

 
 Spoiler: Battle Tracker 

Iluvar: 29. 11 STR damage!
The Scribe: 21.
Akif: 17. Shield ( light ).
Sisir: 13. Mace (gray  light ) and Shield.

 DEAD/OOC
 Myki: 19. Rapier.  13 STR damage, UNCONSCIOUS!
 
lostsole31
 R1T29:    "That wave - it is from a powerful magical trap, not an ooze - weakened me tremendously, I can try to move Myki out of here."  , Iluvar says. He then focuses his mind to overcome his weakness. He cannot pick her up, not even drag her, and that brief insight leaves his mind as quickly as it came.

 R1T21:    "Everyone out!"   commands the Scribe.   "Drop a weapon if you have to, but one of you brothers take Myki. I am staying behind to attempt to disarm this thing."
  
He then moves up to the blob, drops his ranseur, and takes out some tools.

 R1T17:   Akif , you have spear and shield readied. What do you do?

 
 Spoiler: Battle Tracker 

Iluvar: 29. 11 STR damage!
The Scribe: 21.  Xin-Rithux  dropped. Masterwork tools in hand.
Akif: 17. Spear and Shield ( light ).
Sisir: 13. Mace (gray  light ) and Shield.

 DEAD/OOC
 Myki: 19. Rapier.  13 STR damage, UNCONSCIOUS!
 
lostsole31
 R1T17:  Akif nods and straps his spear to his side before stepping by his brother and scooping up the unconscious Myki,   "Do we go back or press on?"   he asks nodding a head at the door where they entered on the exit from the room.

 R1T13:  Sisir nods to his brother and says,   "Let us head back up at least a little ways and we can reassess the situation when the Scribe is finished with this trap."  

Presumably he does just that.

 End Round One, Begin Round 2 ...

R2T29:   Iluvar , what do you do?

The Scribe on deck, Akif in the hole ...

 
 Spoiler: Battle Tracker 

Iluvar: 29. 11 STR damage!
The Scribe: 21.  Xin-Rithux  dropped. Masterwork tools in hand.
Akif: 17. Shield ( light ). Myki picked up.
Sisir: 13. Mace (gray  light ) and Shield.

 DEAD/OOC
 Myki: 19. Rapier.  13 STR damage, UNCONSCIOUS!
 
lostsole31
 R2T29:  Iluvar moves out of range of the effect the rune had, though he does get stopped by Sisir's bulk, and the passageway is such he can't move past him. It is also dark now in the passage.

 R2T21:    "Get her out of here,"   says the Scribe, getting to work on attempting to disarm the thing.

 R2T17:   Akif , what do you do?

Sisir on deck, Iluvar in the hole ...

 
 Spoiler: Battle Tracker 

Iluvar: 29. 11 STR damage!
The Scribe: 21.  Xin-Rithux  dropped. Masterwork tools in hand.
Akif: 17. Shield ( light ). Myki picked up.
Sisir: 13. Mace (gray  light ) and Shield.

 DEAD/OOC
 Myki: 19. Rapier.  13 STR damage, UNCONSCIOUS!
 
lostsole31
 R2T17:  Akif, clutching Myki looks to the Scribe and nods,   "Scream if you need help"   he suggests as he carries Myki out, double moving and getting to Iluvar.

 R2T13:   Sisir , do you delay, waiting for word from The Scribe? If not, what do you do?

Iluvar on deck, The Scribe in the hole ...

 
 Spoiler: Battle Tracker 

Iluvar: 29. 11 STR damage!
The Scribe: 21.  Xin-Rithux  dropped. Masterwork tools in hand.
Akif: 17. Shield ( light ). Myki picked up.
Sisir: 13. Mace (gray  light ) and Shield.

 DEAD/OOC
 Myki: 19. Rapier dropped.  13 STR damage, UNCONSCIOUS!
 
lostsole31
 R2T13:  Sisir glances back in the direction of the now out-of-sight Scribe before following Iluvar and his brother up the stairs.

 End Round 2, Begin Round 3 ..

R3T29:   Iluvar , is there anything particular you do, or do you drop out of initiative to wait for news of success or failure from The Scribe?

 
 Spoiler: Battle Tracker 

Iluvar: 29. 11 STR damage!
The Scribe: 21.  Xin-Rithux  dropped. Masterwork tools in hand.
Akif: 17. Shield ( light ). Myki picked up.
Sisir: 13. Mace (gray  light ) and Shield. Out of Initiative.

 DEAD/OOC
 Myki: 19. Rapier dropped.  13 STR damage, UNCONSCIOUS!
 
lostsole31
 R3T29:  Iluvar waits until he moves further up the  stairs.  very long passage back to the entrance.   "I think we should move further until the Scribe has disabled the rune."  
 R3T21:  ...

 R3T17:   Akif , do you drop out of initiative to wait on The Scribe or do something?

Sisir on deck, Iluvar in the hole ...

 
 Spoiler: Battle Tracker 

Iluvar: 29. 11 STR damage!
The Scribe: 21.  Xin-Rithux  dropped. Masterwork tools in hand. 2nd round of work.
Akif: 17. Shield ( light ). Myki picked up.
Sisir: 13. Mace (gray  light ) and Shield. Out of Initiative.

 DEAD/OOC
 Myki: 19. Rapier dropped.  13 STR damage, UNCONSCIOUS!
 
lostsole31
 Begin Round One ...

R1T26:   Iluvar , you find yourself right next to one of these strange creatures. What do you do?

 
 Spoiler: Battle Tracker 

Iluvar: 26.
Red Hound of Tindalos: 25. (130:130).
Myki: 24.
Sisir: 15. Mace (gray  light ) and Shield.
The Scribe: 13.  Xin-Rithux  set aside.
Blue Hound of Tindalos: 10. (130:130).
Tunuak: 7.
Akif: 4. Shield ( light ).

 DEAD/OOC
 x.
 
lostsole31
 R1T26:    "They are hostile!"   Iluvar shouts.   "Hounds of Tindalos. Monsters from beyond the veil that see farther in darkness than any mortal creature. Do not touch their minds if you have the means, for their alien thoughts will surely drive you mad."  

Iluvar readies a series of punches, kicks and other unarmed blows. His first punch lands heavily for  21 , a kick swing around to the back flank to just catch for  24 , and he knees it in its tentacled maw for  20 .

 R1T25:  Magic fumbles as Red tries to conjure something mentally but carefully and it fails.

 R1T24:  Myki steps up by The Scribe to create a block and gives Red a fell look and she draws her rapier and attacks in a fluid action for  40 + blind .

 R1T15:   Sisir , what do you do?

 
 Spoiler: Battle Tracker 

Iluvar: 26. BANE: Outsider (+2 attk, dmg, +2d6 extra damage). RS.
Red Hound of Tindalos: 25. (90:130). Unaffected by Tunuak's stench. BLINDED til R11T24!!!
Myki: 24.
Sisir: 15. Mace (gray  light ) and Shield.
The Scribe: 13.  Xin-Rithux  set aside.
Blue Hound of Tindalos: 10. (65:130).
Tunuak: 7.
Akif: 4. Shield ( light ).

 DEAD/OOC
 x.
 
lostsole31
 R1T15:  Sisir hustles to cross Iluvar, even as Blue lashes out with its creepy face to bite against his armor. Sisir then focuses his gaze on that hound.

 R1T13:  The Scribe picks up  Xin-Rithux  from where he set it against the orrery while he was operating it, and gets into a complex fighting stance before lashing out with a twisting attack for  35 + prone .

 R1T10:  Blue disappears from view, which in turn breaks Sisir's stare.

 R1T7:  Tunuak moves away from the blind hound and to the south, but looks across the way at Iluvar, nodding at him to let the monk know something is coming his way. Tunuak casts a spell that hits Iluvar, and fills him with a powerful zeal (and  4 THP ). 
 Spoiler: Contagious Zeal 
The target gains a +2  morale bonus  on  attack rolls  and weapon damage rolls, 1d6  temporary hit points , and a +4  morale bonus  on saving throws against fear effects and to the DC of  Intimidate  checks attempted against her.

Once per round, the target can select one other creature to gain this bonus as well. The chosen creature can be no farther from the target than 45', and a creature can’t be  selected more than once in this way. Such allies gain only the bonuses  and  temporary hit points ; they don’t continue to spread it to other creatures. The additional creatures’ bonuses and  temporary hit points  share the original spell’s duration, so when that duration ends, all affected creatures lose their bonuses and any remaining  temporary hit points  from this spell.
 

 R1T4:   Akif , you have your shield readied w/ a  light  spell, and nothing else in hand. What do you do?

Iluvar on deck, Red in the hole ...

 
 Spoiler: Battle Tracker 

Iluvar: 26. BANE: Outsider (+2 attk, dmg, +2d6 extra damage).
*   Contagious Zeal   til R9T7.
Red Hound of Tindalos: 25. (55:130). Unaffected by Tunuak's stench. BLINDED til R11T24!!! PRONE!!!
Myki: 24.
Sisir: 15. Mace (gray  light ) and Shield.
*  Tricks:  If anyone with Mask Misery implanted becomes affected by any of  the following conditions activate Mask Misery: Confused, dazed,  frightened, sickened. If anyone with Mesmeric Mirror is attacked or  targeted by a spell which requires an attack roll, trigger Mesmeric  Mirror, creating two images with each image lasting for 8 minutes or  until destroyed.
*  Other:  Should Sisir fail to trigger Painful Stare twice on his own turn,  he will attempt to trigger it any time the target of his Hypnotic Stare  gets hit before his next turn, up to a maximum of two time in the  round. Every such activation will deal 4 precision damage, and force a  DC 20 Will Save vs becoming Confused for 1 round, for which it rolls  twice to determine its actions while confused, and I choose which roll  to use.
*  Confusion Preferences In Order : attack self, do nothing, attack nearest, act normally.
The Scribe: 13.  Xin-Rithux . Silver Crane Waltz (+2 insight AC/ Ref saves) &amp; Ki-Rin style.
* Ki-Rin Style: +2 bonus on saves vs. HoT's attacks &amp; +2 dodge vs. AOOs.
Blue Hound of Tindalos: 10. (65:130).  Invisibility  (10 min).
Tunuak: 7.
Akif: 4. Shield ( light ).

 DEAD/OOC
 x.
 
lostsole31
 R1T4:  Akif turns to look at the beasts and waves a hand - releasing the  blessings of Kerkamoth upon the party - then hefts up his spear, spinning  to see the strange beast and moves 5' directly to the south deeper into  the room, twirling the spear and settling into an aggressive stance.

 End Round One, Begin Round 2 ...

R2T26:   Iluvar , what do you do? You have bane (evil outsider) and   Contagious Zeal   current.

Red on deck, Myki in the hole ...

 
 Spoiler: Battle Tracker 
HEROES:  Bless  til R41T4 - +1 morale attack rolls &amp; saves vs. fear.
Iluvar: 26. BANE: Outsider (+2 attk, dmg, +2d6 extra damage).
*   Contagious Zeal   til R9T7.
Red Hound of Tindalos: 25. (55:130). Unaffected by Tunuak's stench. BLINDED til R11T24!!! PRONE!!!
Myki: 24.
Sisir: 15. Mace (gray  light ) and Shield.
*  Tricks:  If anyone with Mask Misery implanted becomes affected by any of  the following conditions activate Mask Misery: Confused, dazed,  frightened, sickened. If anyone with Mesmeric Mirror is attacked or  targeted by a spell which requires an attack roll, trigger Mesmeric  Mirror, creating two images with each image lasting for 8 minutes or  until destroyed.
*  Other:  Should Sisir fail to trigger Painful Stare twice on his own turn,  he will attempt to trigger it any time the target of his Hypnotic Stare  gets hit before his next turn, up to a maximum of two time in the  round. Every such activation will deal 4 precision damage, and force a  DC 20 Will Save vs becoming Confused for 1 round, for which it rolls  twice to determine its actions while confused, and I choose which roll  to use.
*  Confusion Preferences In Order : attack self, do nothing, attack nearest, act normally.
The Scribe: 13.  Xin-Rithux . Silver Crane Waltz (+2 insight AC/ Ref saves) &amp; Ki-Rin style.
* Ki-Rin Style: +2 bonus on saves vs. HoT's attacks &amp; +2 dodge vs. AOOs.
Blue Hound of Tindalos: 10. (65:130).  Invisibility  (10 min).
Tunuak: 7.
Akif: 4. Spear &amp; Shield ( light ).  Inner sphere stance  (+3 dodge AC, +3 Will).

 DEAD/OOC
 x.
 
lostsole31
 R2T26:  Iluvar easily moves into flanking position just north of the hound and nods to Myki while completely obliterating Red.

 R2T24:  Myki moves around to the southwest portion of the room, ready to stab out if the second hound should reappear.

 R2T15:   Sisir , what do you do? Your stare ended when you could no longer see your prey.

The Scribe on deck ...

 
 Spoiler: Battle Tracker 
HEROES:  Bless  til R41T4 - +1 morale attack rolls &amp; saves vs. fear.
Iluvar: 26. BANE: Outsider (+2 attk, dmg, +2d6 extra damage).
*   Contagious Zeal   til R9T7.
Myki: 24.
Sisir: 15. Mace (gray  light ) and Shield.
*  Tricks:  If anyone with Mask Misery implanted becomes affected by any of  the following conditions activate Mask Misery: Confused, dazed,  frightened, sickened. If anyone with Mesmeric Mirror is attacked or  targeted by a spell which requires an attack roll, trigger Mesmeric  Mirror, creating two images with each image lasting for 8 minutes or  until destroyed.
*  Other:  Should Sisir fail to trigger Painful Stare twice on his own turn,  he will attempt to trigger it any time the target of his Hypnotic Stare  gets hit before his next turn, up to a maximum of two time in the  round. Every such activation will deal 4 precision damage, and force a  DC 20 Will Save vs becoming Confused for 1 round, for which it rolls  twice to determine its actions while confused, and I choose which roll  to use.
*  Confusion Preferences In Order : attack self, do nothing, attack nearest, act normally.
The Scribe: 13.  Xin-Rithux . Silver Crane Waltz (+2 insight AC/ Ref saves) &amp; Ki-Rin style.
* Ki-Rin Style: +2 bonus on saves vs. HoT's attacks &amp; +2 dodge vs. AOOs.
Blue Hound of Tindalos: 10. (65:130).  Invisibility  (10 min).
Tunuak: 7.
Akif: 4. Spear &amp; Shield ( light ).  Inner sphere stance  (+3 dodge AC, +3 Will).

 DEAD/OOC
 Hound of Tindalos.
 
lostsole31
 R2T15:  Sisir moves back towards his original position while drawing his mace (and his shield w/ light was already readied).

 R2T13:  The Scribe backs up against the eastern wall, changing his stance to something much quieter as he begins to scan the room.   "I sense the evil, but I need more time to sense its actual position."  
 R2T10:  A thick cloud billows out from the southwestern part of the room, and the cloud fully covers the entire room now.

 R2T7:  Tunuak makes his way to Iluvar, and casts a spell on Iluvar's right fist, which now brims with power.   "Use that fist as often as possible in preference to your other striking surfaces."  
 R2T4:   Akif , what do you do?

Iluvar on deck, Myki in the hole ...

 
 Spoiler: Battle Tracker 
HEROES:  Bless  til R41T4 - +1 morale attack rolls &amp; saves vs. fear.
Iluvar: 26. BANE: Outsider (+2 attk, dmg, +2d6 extra damage).  Greater magic fang  on Right fist (additional +1 to hit and damage).
*   Contagious Zeal   til R9T7.
Myki: 24.
Sisir: 15. Mace (gray  light ) and Shield.
*  Tricks:  If anyone with Mask Misery implanted becomes affected by any of  the following conditions activate Mask Misery: Confused, dazed,  frightened, sickened. If anyone with Mesmeric Mirror is attacked or  targeted by a spell which requires an attack roll, trigger Mesmeric  Mirror, creating two images with each image lasting for 8 minutes or  until destroyed.
*  Other:  Should Sisir fail to trigger Painful Stare twice on his own turn,  he will attempt to trigger it any time the target of his Hypnotic Stare  gets hit before his next turn, up to a maximum of two time in the  round. Every such activation will deal 4 precision damage, and force a  DC 20 Will Save vs becoming Confused for 1 round, for which it rolls  twice to determine its actions while confused, and I choose which roll  to use.
*  Confusion Preferences In Order : attack self, do nothing, attack nearest, act normally.
The Scribe: 13.  Xin-Rithux .  Eyes of the Crane  (round 1 down) &amp; Ki-Rin style.
* Ki-Rin Style: +2 bonus on saves vs. HoT's attacks &amp; +2 dodge vs. AOOs.
Blue Hound of Tindalos: 10. (65:130).  Invisibility  (10 min).
Tunuak: 7.
Akif: 4. Spear &amp; Shield ( light ).  Inner sphere stance  (+3 dodge AC, +3 Will).

 DEAD/OOC
 Hound of Tindalos.
 
lostsole31
 R2T4:  Akif snarls a curse as the mist surrounds him.   "Brother, where are you?"   He readies his shield to bash an enemy that attacks.

 End Round 2, Begin Round 3 ...

R3T26:  Iluvar, what do you do? Contagious zeal active.

Myki on deck, Sisir in the hole ...

 
 Spoiler: Battle Tracker 
HEROES:  Bless  til R41T4 - +1 morale attack rolls &amp; saves vs. fear.
Iluvar: 26. BANE: Outsider (+2 attk, dmg, +2d6 extra damage).  Greater magic fang  on Right fist (additional +1 to hit and damage).
*   Contagious Zeal   til R9T7.
Myki: 24.
Sisir: 15. Mace (gray  light ) and Shield.
*  Tricks:  If anyone with Mask Misery implanted becomes affected by any of  the following conditions activate Mask Misery: Confused, dazed,  frightened, sickened. If anyone with Mesmeric Mirror is attacked or  targeted by a spell which requires an attack roll, trigger Mesmeric  Mirror, creating two images with each image lasting for 8 minutes or  until destroyed.
*  Other:  Should Sisir fail to trigger Painful Stare twice on his own turn,  he will attempt to trigger it any time the target of his Hypnotic Stare  gets hit before his next turn, up to a maximum of two time in the  round. Every such activation will deal 4 precision damage, and force a  DC 20 Will Save vs becoming Confused for 1 round, for which it rolls  twice to determine its actions while confused, and I choose which roll  to use.
*  Confusion Preferences In Order : attack self, do nothing, attack nearest, act normally.
The Scribe: 13.  Xin-Rithux .  Eyes of the Crane  (round 1 down) &amp; Ki-Rin style.
* Ki-Rin Style: +2 bonus on saves vs. HoT's attacks &amp; +2 dodge vs. AOOs.
Blue Hound of Tindalos: 10. (65:130).  Invisibility  (10 min).
Tunuak: 7.
Akif: 4. Spear &amp; Shield ( light ).  Inner sphere stance  (+3 dodge AC, +3 Will). READIED to attack (+23 hit, dmg 11).

 DEAD/OOC
 Hound of Tindalos.
 
lostsole31
 R3T26:  Iluvar takes a quick movement to the northwest. He sees Sisir and passes  the benefits of the spell to him before readying himself for action.

 R3T24:    "I sense it!"   calls Myki before appearing to Iluvar's SE a few seconds later. She then does a speed draw of her rapier to the spot north of her, but hitting nothing and speed re-sheathing her rapier.   "Against the wall, east of Iluvar."  
 R3T15:   Sisir , you get the advantage of  Contagious Zeal  as a partial recipient (not the main). What do you do?

The Scribe on deck, Hound on deck ...

 
 Spoiler: Battle Tracker 
HEROES:  Bless  til R41T4 - +1 morale attack rolls &amp; saves vs. fear.
Iluvar: 26.  Greater magic fang  on Right fist (additional +1 to hit and damage).
*   Contagious Zeal   til R9T7.
Myki: 24. Rapier.  Flowing water stance .
Sisir: 15. Mace (gray  light ) and Shield.
*  Tricks:  If anyone with Mask Misery implanted becomes affected by any of  the following conditions activate Mask Misery: Confused, dazed,  frightened, sickened. If anyone with Mesmeric Mirror is attacked or  targeted by a spell which requires an attack roll, trigger Mesmeric  Mirror, creating two images with each image lasting for 8 minutes or  until destroyed.
*  Other:  Should Sisir fail to trigger Painful Stare twice on his own turn,  he will attempt to trigger it any time the target of his Hypnotic Stare  gets hit before his next turn, up to a maximum of two time in the  round. Every such activation will deal 4 precision damage, and force a  DC 20 Will Save vs becoming Confused for 1 round, for which it rolls  twice to determine its actions while confused, and I choose which roll  to use.
*  Confusion Preferences In Order : attack self, do nothing, attack nearest, act normally.
The Scribe: 13.  Xin-Rithux .  Eyes of the Crane  (round 1 down) &amp; Ki-Rin style.
* Ki-Rin Style: +2 bonus on saves vs. HoT's attacks &amp; +2 dodge vs. AOOs.
Blue Hound of Tindalos: 10. (65:130).  Invisibility  (10 min).
Tunuak: 7.
Akif: 4. Spear &amp; Shield ( light ).  Inner sphere stance  (+3 dodge AC, +3 Will). READIED to attack (+23 hit, dmg 11).

 DEAD/OOC
 Hound of Tindalos.
 
lostsole31
 R3T15:  Sisir will look towards the location Myki called out, ready to stare at the creature should it reappear.

 R3T13:    "Myki, point me towards it!"   says The Scribe as he moves in.

She does so as he moves around her, while focuses power into  Xin-Rithux , its whole haft and blade glowing silver in addition to the flames, and he lances out to where Myki attacked, striking with a flash of that silver energy for  33 +  5 fire  !

 R3T10:    "It's moved west!"   calls Myki.

 R3T7:  Tunuak casts a spell, and his skin takes a on woody, bark-like appearance before stepping out of Myki's (or anyone else's) view.

 R3T4:   Akif,  your readied attack never went off. What do you do?

Iluvar on deck, Myki in the hole ...

 
 Spoiler: Battle Tracker 
HEROES:  Bless  til R41T4 - +1 morale attack rolls &amp; saves vs. fear.
Iluvar: 26.  Greater magic fang  on Right fist (additional +1 to hit and damage).
*   Contagious Zeal   til R9T7.
Myki: 24. Rapier.  Flowing water stance .
Sisir: 15. Mace (gray  light ) and Shield.
*  Tricks:  If anyone with Mask Misery implanted becomes affected by any of  the following conditions activate Mask Misery: Confused, dazed,  frightened, sickened. If anyone with Mesmeric Mirror is attacked or  targeted by a spell which requires an attack roll, trigger Mesmeric  Mirror, creating two images with each image lasting for 8 minutes or  until destroyed.
*  Other:  Should Sisir fail to trigger Painful Stare twice on his own turn,  he will attempt to trigger it any time the target of his Hypnotic Stare  gets hit before his next turn, up to a maximum of two time in the  round. Every such activation will deal 4 precision damage, and force a  DC 20 Will Save vs becoming Confused for 1 round, for which it rolls  twice to determine its actions while confused, and I choose which roll  to use.
*  Confusion Preferences In Order : attack self, do nothing, attack nearest, act normally.
The Scribe: 13.  Xin-Rithux .  Eyes of the Crane  (round 1 down) &amp; Ki-Rin style.
* Ki-Rin Style: +2 bonus on saves vs. HoT's attacks &amp; +2 dodge vs. AOOs.
Blue Hound of Tindalos: 10. (27:130).  Invisibility  (10 min).  Haste  til R13T10.
Tunuak: 7. Scythe.
*  Barkskin  (80 min, +2 eff. increase).
Akif: 4. Spear &amp; Shield ( light ).  Inner sphere stance  (+3 dodge AC, +3 Will). READIED to attack (+23 hit, dmg 11).

 DEAD/OOC
 Hound of Tindalos.
 
lostsole31
 R3T4:  Akif hearing the commotion joins the others striding west and around Myki and the scribe as needed, a hurried,   ”Where is it?”  

He gets to a wall and his brother is there.

 End Round 3, Begin Round 4 ...

R4T26:   Iluvar , what do you do? Remember that your right fist has the Danny Rand treatment right now. Also, do you give  contagious zeal  to The Scribe or Myki?

Myki on deck, Sisir in the hole ...

 
 Spoiler: Battle Tracker 
HEROES:  Bless  til R41T4 - +1 morale attack rolls &amp; saves vs. fear.
Iluvar: 26.  Greater magic fang  on Right fist (additional +1 to hit and damage).
*   Contagious Zeal   til R9T7.
Myki: 24. Rapier.  Flowing water stance .
Sisir: 15. Mace (gray  light ) and Shield.
*  Tricks:  If anyone with Mask Misery implanted becomes affected by any of  the following conditions activate Mask Misery: Confused, dazed,  frightened, sickened. If anyone with Mesmeric Mirror is attacked or  targeted by a spell which requires an attack roll, trigger Mesmeric  Mirror, creating two images with each image lasting for 8 minutes or  until destroyed.
*  Other:  Should Sisir fail to trigger Painful Stare twice on his own turn,  he will attempt to trigger it any time the target of his Hypnotic Stare  gets hit before his next turn, up to a maximum of two time in the  round. Every such activation will deal 4 precision damage, and force a  DC 20 Will Save vs becoming Confused for 1 round, for which it rolls  twice to determine its actions while confused, and I choose which roll  to use.
*  Confusion Preferences In Order : attack self, do nothing, attack nearest, act normally.
The Scribe: 13.  Xin-Rithux .  Eyes of the Crane  (round 1 down) &amp; Ki-Rin style.
* Ki-Rin Style: +2 bonus on saves vs. HoT's attacks &amp; +2 dodge vs. AOOs.
Blue Hound of Tindalos: 10. (27:130).  Invisibility  (10 min).  Haste  til R13T10.
Tunuak: 7. Scythe.
*  Barkskin  (80 min, +2 eff. increase).
Akif: 4. Spear &amp; Shield ( light ).  Inner sphere stance  (+3 dodge AC, +3 Will). READIED to attack (+23 hit, dmg 11).

 DEAD/OOC
 Hound of Tindalos.
 
lostsole31
 R4T26:  Iluvar says,   "Moving towards, yell out if you are in contact with it."  He moves northwest, which is right in the doorway, prepared to punch the hound.

 R4T24:  Myki steps north of The Scribe, and into Iluvar's sight.   "I am now in the 'center' between The Scribe and Iluvar. The two of you ... call out so that others can link to you. We need to create a line first, then slowly advance that line as best as possible as if a Vudrani line beating the bushes to flush out a tiger."  
  "Right here...."   says The Scribe, and will continue to give his position between turns.

 R4T15:   Sisir , the big machine begins not far to the east of you, and you hear The Scribe's voice across from you in that direction. Myki's voice is heard north and west of you. Iluvar was heard last in about the same place. What do you do?

The Scribe on deck, Enemy in the hole?

 
 Spoiler: Battle Tracker 
HEROES:  Bless  til R41T4 - +1 morale attack rolls &amp; saves vs. fear.
Iluvar: 26.  Greater magic fang  on Right fist (additional +1 to hit and damage).
*   Contagious Zeal   til R9T7.
Myki: 24. Rapier.  Flowing water stance .
Sisir: 15. Mace (gray  light ) and Shield.
*  Tricks:  If anyone with Mask Misery implanted becomes affected by any of  the following conditions activate Mask Misery: Confused, dazed,  frightened, sickened. If anyone with Mesmeric Mirror is attacked or  targeted by a spell which requires an attack roll, trigger Mesmeric  Mirror, creating two images with each image lasting for 8 minutes or  until destroyed.
*  Other:  Should Sisir fail to trigger Painful Stare twice on his own turn,  he will attempt to trigger it any time the target of his Hypnotic Stare  gets hit before his next turn, up to a maximum of two time in the  round. Every such activation will deal 4 precision damage, and force a  DC 20 Will Save vs becoming Confused for 1 round, for which it rolls  twice to determine its actions while confused, and I choose which roll  to use.
*  Confusion Preferences In Order : attack self, do nothing, attack nearest, act normally.
The Scribe: 13.  Xin-Rithux .  Eyes of the Crane  (round 1 down) &amp; Ki-Rin style.
* Ki-Rin Style: +2 bonus on saves vs. HoT's attacks &amp; +2 dodge vs. AOOs.
Blue Hound of Tindalos: 10. (27:130).  Invisibility  (10 min).  Haste  til R13T10.
Tunuak: 7. Scythe.
*  Barkskin  (80 min, +2 eff. increase).
Akif: 4. Spear &amp; Shield ( light ).  Inner sphere stance  (+3 dodge AC, +3 Will). READIED to attack (+23 hit, dmg 11).

 DEAD/OOC
 Hound of Tindalos.
 
lostsole31
 R4T15:  Sisir will cautiously make his way east, towards the Scribe's voice,  ready to strike out should he encounter their foe. He calls out as he  moves,   "I am moving towards the center of the room, unless I find one of you or our foe first."  

He only steps 5' east and bumps into the outer lower of the orrery, so he has to adjust to the northeast to get closer to people, going around the north side of the orrery. Five feet brings him next to Iluvar, Myki, and the Scribe.

 R4T13:  The Scribe steps only 5' to the east out of Sisir's view to spread out the line and not be so clumped.

 R4T10-9:  There's a strange occurrence of magic in the cloud towards the southwest, followed by the sound of a weapon cutting flesh.

  "Got him!"   shouts The Scribe.

 R4T7:   There is a terrifying screech of pain!

  "Come from south!"   calls The Scribe.

 R4T4:   Akif , your readied action didn't go off. What do you do?

Iluvar on deck, Myki in the hole ...

 
 Spoiler: Battle Tracker 
HEROES:  Bless  til R41T4 - +1 morale attack rolls &amp; saves vs. fear.
Iluvar: 26.  Greater magic fang  on Right fist (additional +1 to hit and damage).
*   Contagious Zeal   til R9T7.
Myki: 24. Rapier.  Flowing water stance .
Sisir: 15. Mace (gray  light ) and Shield.
*  Tricks:  If anyone with Mask Misery implanted becomes affected by any of  the following conditions activate Mask Misery: Confused, dazed,  frightened, sickened. If anyone with Mesmeric Mirror is attacked or  targeted by a spell which requires an attack roll, trigger Mesmeric  Mirror, creating two images with each image lasting for 8 minutes or  until destroyed.
*  Other:  Should Sisir fail to trigger Painful Stare twice on his own turn,  he will attempt to trigger it any time the target of his Hypnotic Stare  gets hit before his next turn, up to a maximum of two time in the  round. Every such activation will deal 4 precision damage, and force a  DC 20 Will Save vs becoming Confused for 1 round, for which it rolls  twice to determine its actions while confused, and I choose which roll  to use.
*  Confusion Preferences In Order : attack self, do nothing, attack nearest, act normally.
Blue Hound of Tindalos: 10. (7:130).  Haste  til R13T10. WRACKING PAIN til R8T7, suffering 1d4 NL/ rd!!!
The Scribe: 9.  Xin-Rithux .  Eyes of the Crane  (round 1 down) &amp; Ki-Rin style.
* Ki-Rin Style: +2 bonus on saves vs. HoT's attacks &amp; +2 dodge vs. AOOs.
Tunuak: 7. Scythe.
*  Barkskin  (80 min, +2 eff. increase).
Akif: 4. Spear &amp; Shield ( light ).  Inner sphere stance  (+3 dodge AC, +3 Will).

 DEAD/OOC
 Hound of Tindalos.
 
lostsole31
 R4T4:  Akif stands and lets out a shout of frustration before moving south towards the sounds of The Scribe.   "Keep shouting, Scribe, I come,"   he says while following The Scribe's voice and seeking the creature. Moving south, though, requires him to move away from The Scribe while tracing a path around the orrery, and then heading north again, passing Tunuak. Hustling, he finds his way to the hound, but it took much travel to be able to strike it.

 End Round 4, Begin Round 5 ...

R5T26:   Iluvar gets a glance from Myki, who points to the southeast. Do you give contagious zeal to Sisir or Myki? What do you do?

Myki on deck, Sisir in the hole ...

 
 Spoiler: Battle Tracker 
HEROES:  Bless  til R41T4 - +1 morale attack rolls &amp; saves vs. fear.
Iluvar: 26.  Greater magic fang  on Right fist (additional +1 to hit and damage).
*   Contagious Zeal   til R9T7.
Myki: 24. Rapier.  Flowing water stance .
Sisir: 15. Mace (gray  light ) and Shield.
*  Tricks:  If anyone with Mask Misery implanted becomes affected by any of  the following conditions activate Mask Misery: Confused, dazed,  frightened, sickened. If anyone with Mesmeric Mirror is attacked or  targeted by a spell which requires an attack roll, trigger Mesmeric  Mirror, creating two images with each image lasting for 8 minutes or  until destroyed.
*  Other:  Should Sisir fail to trigger Painful Stare twice on his own turn,  he will attempt to trigger it any time the target of his Hypnotic Stare  gets hit before his next turn, up to a maximum of two time in the  round. Every such activation will deal 4 precision damage, and force a  DC 20 Will Save vs becoming Confused for 1 round, for which it rolls  twice to determine its actions while confused, and I choose which roll  to use.
*  Confusion Preferences In Order : attack self, do nothing, attack nearest, act normally.
Blue Hound of Tindalos: 10. (7:130).  Haste  til R13T10. WRACKING PAIN til R8T7, suffering 1d4 NL/ rd!!!
The Scribe: 9.  Xin-Rithux .  Eyes of the Crane  (round 1 down) &amp; Ki-Rin style.
* Ki-Rin Style: +2 bonus on saves vs. HoT's attacks &amp; +2 dodge vs. AOOs.
Tunuak: 7. Scythe.
*  Barkskin  (80 min, +2 eff. increase).
Akif: 4. Spear &amp; Shield ( light ).  Inner sphere stance  (+3 dodge AC, +3 Will).

 DEAD/OOC
 Hound of Tindalos.
 
lostsole31
 R5T26:  Iluvar calls out,   "Coming around!"   and begins to move southeast, giving Myki the benefits of  contagious zeal  as he passes her. He makes his around the orrery - passing Myki, and in passing The Scribe to go south he sees the hound and the limited space forces him south of The Scribe to stand over the dead hound, but not before the thing bites Iluvar in his foot for  27 . Iluvar does a hammer fist to the thing's back to break its spine and it drops, and the rest of the party fall on it with weapons to make sure the monster is dead.

 Combat Ends! 

Does the party wait for the fog to dissipate through the open doors?

 
 Spoiler: Battle Tracker 
HEROES:  Bless  til R41T4 - +1 morale attack rolls &amp; saves vs. fear.
Iluvar: 26.  Greater magic fang  on Right fist (additional +1 to hit and damage).
*   Contagious Zeal   til R9T7.
Myki: 24. Rapier.  Flowing water stance .
Sisir: 15. Mace (gray  light ) and Shield.
*  Tricks:  If anyone with Mask Misery implanted becomes affected by any of  the following conditions activate Mask Misery: Confused, dazed,  frightened, sickened. If anyone with Mesmeric Mirror is attacked or  targeted by a spell which requires an attack roll, trigger Mesmeric  Mirror, creating two images with each image lasting for 8 minutes or  until destroyed.
*  Other:  Should Sisir fail to trigger Painful Stare twice on his own turn,  he will attempt to trigger it any time the target of his Hypnotic Stare  gets hit before his next turn, up to a maximum of two time in the  round. Every such activation will deal 4 precision damage, and force a  DC 20 Will Save vs becoming Confused for 1 round, for which it rolls  twice to determine its actions while confused, and I choose which roll  to use.
*  Confusion Preferences In Order : attack self, do nothing, attack nearest, act normally.
Blue Hound of Tindalos: 10. (7:130).  Haste  til R13T10. WRACKING PAIN til R8T7, suffering 1d4 NL/ rd!!!
The Scribe: 9.  Xin-Rithux .  Eyes of the Crane  (round 1 down) &amp; Ki-Rin style.
* Ki-Rin Style: +2 bonus on saves vs. HoT's attacks &amp; +2 dodge vs. AOOs.
Tunuak: 7. Scythe.
*  Barkskin  (80 min, +2 eff. increase).
Akif: 4. Spear &amp; Shield ( light ).  Inner sphere stance  (+3 dodge AC, +3 Will).

 DEAD/OOC
 Hound of Tindalos.
 
lostsole31
 Begin Round One ...

R1T34:  Myki resets her preparedness stance, but is too far to see or attack the threat, so she takes an extract and keeps watch to the east while waiting.

 R1T28:   Iluvar , some massive plant thing tried to bite Akif, but you have the same issue as Myki being her mirror in the formation, not seeing the threat nor likely being able to get to it. What do you do?

 
 Spoiler: Battle Tracker 

Myki: 34.  Flowing water stance .
*  Heightened awareness  (90 min): +2 Perception &amp; all Knowledge checks, &amp; discharge for +4 initiative.
Iluvar: 28.
Akif: 23. Spear &amp; Shield ( light ).
The Scribe: 21.  Xin-Rithux .
Tunuak: 15. Scythe.
*  Barkskin  (70 min, +2 eff. increase).
Sisir: 8. Mace (gray  light ) and Shield.

 DEAD/OOC 
x.
 
lostsole31
 R1T28:  Still feeling his injuries from the previous fight with the hounds, Iluvar takes a pragmatic action and cast a spell that gives him   13 healing  .   "What is it? Can anyone see?"   
 R1T23:   Akif , what do you do?

 
 Spoiler: Battle Tracker 

Myki: 34.  Flowing water stance .
*  Heightened awareness  (90 min): +2 Perception &amp; all Knowledge checks, &amp; discharge for +4 initiative.
Iluvar: 28.
Akif: 23. Spear &amp; Shield ( light ).
The Scribe: 21.  Xin-Rithux .
Tunuak: 15. Scythe.
*  Barkskin  (70 min, +2 eff. increase).
Sisir: 8. Mace (gray  light ) and Shield.

 DEAD/OOC 
x.
 
lostsole31
 R1T23:  Akif ducks back, glad that the armor and shield warded off the massive plant. He shakes his head,   "I have found an angry plant..."   he mutters before sloping back the shield and spar. He thrusts and batters at the creature. The creature's hide is surprisingly tough, and Akif's spear springs back to that the haft bonks him in the head to stun him, causing him to drop his spear, his presence, and his stance.

 R1T21:  Even drawing on inspiration of atemi healers, The Scribe fails to touch the proper nerve plexus to alleviate Akif's stun.

 R1T15:  Tunuak moves into the hallway behind Iluvar.

 R1T14:  The massive floral beast bites Akif for  16 mod + grabbed , whips him with a tentacle for  9 mod , and strikes him with another tentacle for  5 mod .

 R1T8:   Sisir , what do you do?

Myki on deck, Iluvar in the hole ...

 
 Spoiler: Battle Tracker 

Myki: 34.  Flowing water stance .
*  Heightened awareness  (90 min): +2 Perception &amp; all Knowledge checks, &amp; discharge for +4 initiative.
Iluvar: 28.
Akif: 23. Spear dropped; Shield ( light ) held. STUNNED til end of next turn (DC 20 to Heal).
The Scribe: 21.  Xin-Rithux .
Tunuak: 15. Scythe.
*  Barkskin  (70 min, +2 eff. increase).
Moonflower: 14. (143:143).
Sisir: 8. Mace (gray  light ) and Shield.

 DEAD/OOC 
x.
 
lostsole31
 R1T8:  Sisir concentrates for a moment, imagining a roaring bonfire, as he  conjure an illusion of such a fire in the doorway in front of Akif. As  he does so, he speaks in Giant,   "&lt;Hopefully this will distract it, brother.&gt;"  
 End Round One, Begin Round 2 ...

R2T34:  At the sight of a sudden fire engulfing Akif and the part of the monster grabbing him, Myki backpedals to the far end of the hallway to the east.   "What in the Plane of Fire is  that ?"  
 R2T28:   Iluvar , what do you do?

Akif on deck, The Scribe in the hole ...

 
 Spoiler: Battle Tracker 

Myki: 34.  Flowing water stance . TD!
*  Heightened awareness  (90 min): +2 Perception &amp; all Knowledge checks, &amp; discharge for +4 initiative.
Iluvar: 28.
Akif: 23. Spear dropped; Shield ( light ) held. STUNNED til end of next turn (DC 20 to Heal).
The Scribe: 21.  Xin-Rithux .
Tunuak: 15. Scythe.
*  Barkskin  (70 min, +2 eff. increase).
Moonflower: 14. (143:143).
Sisir: 8. Mace (gray  light ) and Shield. Concentrating on  minor image  of a fire in the doorway. * Tricks: If anyone with Mask Misery implanted become affected by any of  the following conditions activate Mask Misery: Confused, dazed,  frightened, sickened. If anyone with Mesmeric Mirror is attacked or  targeted by a spell which requires an attack roll, trigger Mesmeric  Mirror, creating two images with each image lasting for 8 minutes or  until destroyed. 
 DEAD/OOC 
x.
 
lostsole31
 R2T28:  Not being able to move in, Iluvar instead buffs himself and moves back.

 R2T23:  Akif is stunned, but clears his head at the end of his turn. Only to find that not only is he grabbed, but there is a conflagration right where he is!

 R2T21:  The Scribe begins telling stories of a Pathfinder in the Mwangi Expanse who fought off a forest of predatory plants.

 R2T15:  Tunuak likewise buffs himself.

 R2T14:  The massive plant roars as if in pain. It swallows Akif quickly, pulling him out of view of everyone else and keeping the Big Plant from the pain of the fire. Akif takes  7 mod  from being crushed and   5 acid   from enzymes.

 R2T8:   Sisir , what do you do?

Myki on deck, Iluvar in the hole ....

 
 Spoiler: Battle Tracker 
HEROES: +1 morale charm/ fear, +1 competence weapon attk/dmg.
Myki: 34.  Flowing water stance . TD!
*  Heightened awareness  (90 min): +2 Perception &amp; all Knowledge checks, &amp; discharge for +4 initiative.
Iluvar: 28.  Divine favor  (+2 luck bonus attack &amp; damage, sheet updated) til R12T28.
Akif: 23. Spear dropped; Shield ( light ) held. COCCOONED!!!
The Scribe: 21.  Xin-Rithux . INSPIRE COURAGE!!!
Tunuak: 15. Scythe.
*  Barkskin  (70 min, +2 eff. increase).  Bull's strength  til R82T15.
Moonflower: 14. (143:143).
Sisir: 8. Mace (gray  light ) and Shield. Concentrating on  minor image  of a fire in the doorway. * Tricks: If anyone with Mask Misery implanted become affected by any of  the following conditions activate Mask Misery: Confused, dazed,  frightened, sickened. If anyone with Mesmeric Mirror is attacked or  targeted by a spell which requires an attack roll, trigger Mesmeric  Mirror, creating two images with each image lasting for 8 minutes or  until destroyed. 
 DEAD/OOC 
x.
 
lostsole31
 R2T8:    "Brother!"   Sisir calls out as Akif is  pulled from view. Sisir steps directly into the conflagration of his own making, unharmed by the flames. The great plant blocks any further way in. He fixes his gaze on the plant and strikes it with his mace for  30 .

 End Round 2, Begin Round 3 ...

R3T34:  Myki delays ...

 R3T28:   Iluvar , what do you do?

Akif on deck, The Scribe in the hole ...

 
 Spoiler: Battle Tracker 
HEROES: +1 morale charm/ fear, +1 competence weapon attk/dmg.
Iluvar: 28.  Divine favor  (+2 luck bonus attack &amp; damage, sheet updated) til R12T28.
Akif: 23. Spear dropped; Shield ( light ) held. COCCOONED!!!
The Scribe: 21.  Xin-Rithux . INSPIRE COURAGE!!!
Tunuak: 15. Scythe. DELAYING ...
*  Barkskin  (70 min, +2 eff. increase).  Bull's strength  til R82T15.
Moonflower: 14. (113:143).
* Hypnotic Stare: +2 to any related saves and have a 50% chance to ignore the Stare's effect every round.
Sisir: 8. Mace (gray  light ) and Shield.  Minor image  til R4T8. Hypnotic Stare on Moonflower. * Tricks: If anyone with Mask Misery implanted become affected by any of  the following conditions activate Mask Misery: Confused, dazed,  frightened, sickened. If anyone with Mesmeric Mirror is attacked or  targeted by a spell which requires an attack roll, trigger Mesmeric  Mirror, creating two images with each image lasting for 8 minutes or  until destroyed.
* Other: Should Sisir fail to trigger Painful Stare twice on his own turn,  he will attempt to trigger it any time the target of his Hypnotic Stare  gets hit before his next turn, up to a maximum of two time in the  round. Every such activation will deal 4 precision damage, and force a  DC 20 Will Save vs becoming Confused for 1 round, for which it rolls  twice to determine its actions while confused, and I choose which roll  to use.
* Confusion Preferences In Order: attack self, do nothing, attack nearest, act normally. 
Myki: 34.  Flowing water stance . DELAYING ....
*  Heightened awareness  (90 min): +2 Perception &amp; all Knowledge checks, &amp; discharge for +4 initiative.

 DEAD/OOC 
x.
 
lostsole31
 R3T28:  Iluvar delays ...

 R3T23:   Akif , you are surrounded by .... something that is crushing against you for  5 mod , and digesting you for   8 acid  . What do you do?

The Scribe on deck, Tunuak in the hole ...

 
 Spoiler: Battle Tracker 
HEROES: +1 morale charm/ fear, +1 competence weapon attk/dmg.
Akif: 23. Spear dropped; Shield ( light ) held. COCCOONED!!!
The Scribe: 21.  Xin-Rithux . INSPIRE COURAGE!!!
Tunuak: 15. Scythe. DELAYING ...
*  Barkskin  (70 min, +2 eff. increase).  Bull's strength  til R82T15.
Moonflower: 14. (113:143).
* Hypnotic Stare: +2 to any related saves and have a 50% chance to ignore the Stare's effect every round.
Sisir: 8. Mace (gray  light ) and Shield.  Minor image  til R4T8. Hypnotic Stare on Moonflower. * Tricks: If anyone with Mask Misery implanted become affected by any of  the following conditions activate Mask Misery: Confused, dazed,  frightened, sickened. If anyone with Mesmeric Mirror is attacked or  targeted by a spell which requires an attack roll, trigger Mesmeric  Mirror, creating two images with each image lasting for 8 minutes or  until destroyed.
* Other: Should Sisir fail to trigger Painful Stare twice on his own turn,  he will attempt to trigger it any time the target of his Hypnotic Stare  gets hit before his next turn, up to a maximum of two time in the  round. Every such activation will deal 4 precision damage, and force a  DC 20 Will Save vs becoming Confused for 1 round, for which it rolls  twice to determine its actions while confused, and I choose which roll  to use.
* Confusion Preferences In Order: attack self, do nothing, attack nearest, act normally. 
Myki: 34.  Flowing water stance . DELAYING ....
*  Heightened awareness  (90 min): +2 Perception &amp; all Knowledge checks, &amp; discharge for +4 initiative.
Iluvar: 28.  Divine favor  (+2 luck bonus attack &amp; damage, sheet updated) til R12T28. DELAYING ...

 DEAD/OOC 
x.
 
lostsole31
 R3T23:  Akif slowly comes to from the blow to his head, sadly caused by his own  weapon! The pulsing mass of plant flesh and the sting of acid was all he  registered as he felt the crushing walls of the beast all around him.   Fumbling at his belt, Akif is unable to draw the dagger in his constricted condition.

 R3T21:  The Scribe continues his oration.

 R3T15:  Tunuak casts  mage armor  on himself.

 R3T14:  The massive plant snaps at Sisir, but he was ready for so great a maw, but less ready for the leafy tentacle that snaps him in the upper left arm for  5 mod .

 R3T8:   Sisir , what do you do?

Akif on deck, The Scribe in the hole ...

 
 Spoiler: Battle Tracker 
HEROES: +1 morale charm/ fear, +1 competence weapon attk/dmg.
Akif: 23. Spear dropped; Shield ( light ) held. COCCOONED!!!
The Scribe: 21.  Xin-Rithux . INSPIRE COURAGE!!!
Tunuak: 15. Scythe.
*  Mage armor  (8 hours).  Barkskin  (70 min, +2 eff. increase).  Bull's strength  til R82T15.
Moonflower: 14. (113:143).
* Hypnotic Stare: +2 to any related saves and have a 50% chance to ignore the Stare's effect every round.
Sisir: 8. Mace (gray  light ) and Shield.  Minor image  til R4T8. Hypnotic Stare on Moonflower. * Tricks: If anyone with Mask Misery implanted become affected by any of  the following conditions activate Mask Misery: Confused, dazed,  frightened, sickened. If anyone with Mesmeric Mirror is attacked or  targeted by a spell which requires an attack roll, trigger Mesmeric  Mirror, creating two images with each image lasting for 8 minutes or  until destroyed.
* Other: Should Sisir fail to trigger Painful Stare twice on his own turn,  he will attempt to trigger it any time the target of his Hypnotic Stare  gets hit before his next turn, up to a maximum of two time in the  round. Every such activation will deal 4 precision damage, and force a  DC 20 Will Save vs becoming Confused for 1 round, for which it rolls  twice to determine its actions while confused, and I choose which roll  to use.
* Confusion Preferences In Order: attack self, do nothing, attack nearest, act normally. 
Myki: 34.  Flowing water stance . DELAYING ....
*  Heightened awareness  (90 min): +2 Perception &amp; all Knowledge checks, &amp; discharge for +4 initiative.
Iluvar: 28.  Divine favor  (+2 luck bonus attack &amp; damage, sheet updated) til R12T28. DELAYING ...

 DEAD/OOC 
x.
 
lostsole31
 R3T8:     "Dammit!"    Sisir yells,    "There isn't enough room!"    He brings his mace down on the plant twice, and both times the pliant, almost rubbery outside makes his mace bounce both times without effect.

 End Round 3, Begin Round 4 ...

R4T23:   Akif , you take  6 mod +  6 acid   from the squeeze-and-sizzle. What do you do?

The Scribe on deck, Tunuak in the hole ...

 
 Spoiler: Battle Tracker 
HEROES: +1 morale charm/ fear, +1 competence weapon attk/dmg.
Akif: 23. Spear dropped; Shield ( light ) held. COCCOONED!!!
The Scribe: 21.  Xin-Rithux . INSPIRE COURAGE!!!
Tunuak: 15. Scythe.
*  Mage armor  (8 hours).  Barkskin  (70 min, +2 eff. increase).  Bull's strength  til R82T15.
Moonflower: 14. (113:143).
* Hypnotic Stare: +2 to any related saves and have a 50% chance to ignore the Stare's effect every round.
Sisir: 8. Mace (gray  light ) and Shield.  Minor image  til R4T8. Hypnotic Stare on Moonflower. * Tricks: If anyone with Mask Misery implanted become affected by any of  the following conditions activate Mask Misery: Confused, dazed,  frightened, sickened. If anyone with Mesmeric Mirror is attacked or  targeted by a spell which requires an attack roll, trigger Mesmeric  Mirror, creating two images with each image lasting for 8 minutes or  until destroyed.
* Other: Should Sisir fail to trigger Painful Stare twice on his own turn,  he will attempt to trigger it any time the target of his Hypnotic Stare  gets hit before his next turn, up to a maximum of two time in the  round. Every such activation will deal 4 precision damage, and force a  DC 20 Will Save vs becoming Confused for 1 round, for which it rolls  twice to determine its actions while confused, and I choose which roll  to use.
* Confusion Preferences In Order: attack self, do nothing, attack nearest, act normally. 
Myki: 34.  Flowing water stance . DELAYING ....
*  Heightened awareness  (90 min): +2 Perception &amp; all Knowledge checks, &amp; discharge for +4 initiative.
Iluvar: 28.  Divine favor  (+2 luck bonus attack &amp; damage, sheet updated) til R12T28. DELAYING ...

 DEAD/OOC 
x.
 
lostsole31
 R4T23:  Akif mumbles in pain surrounded by the fleshy plant as he abandons the  dagger and just goes to rotate and slash with the spiked edges of his  shield, which is enough for him to tear out! He finds he is on the inside of the room, east of the creature, and he didn't tear his way out of the plant, but out of a pod he seemed to have been cocooned within.

 R4T22:  Iluvar leaps into action, moving as close as he can to see into the room, but finds that he sees very little, and only of the plant, not past.

 R4T21:  The Scribe continues to orate mighty stories of his organization in the Mwangi.

 R4T15:  Tunuak delays ...

 R4T14:  A powerfully bright pulse of light is emitted from the thing.

 Akif ,  Iluvar , &amp;  Sisir  .... roll a Fort save!

 
 Spoiler: Battle Tracker 
HEROES: +1 morale charm/ fear, +1 competence weapon attk/dmg.
Akif: 23. Spear dropped; Shield ( light ) held.
Iluvar: 22.  Divine favor  (+2 luck bonus attack &amp; damage, sheet updated) til R12T28. DELAYING ...
The Scribe: 21.  Xin-Rithux . INSPIRE COURAGE!!!
Moonflower: 14. (113:143).
* Hypnotic Stare: +2 to any related saves and have a 50% chance to ignore the Stare's effect every round.
Sisir: 8. Mace (gray  light ) and Shield.  Minor image  til R4T8. Hypnotic Stare on Moonflower. * Tricks: If anyone with Mask Misery implanted become affected by any of  the following conditions activate Mask Misery: Confused, dazed,  frightened, sickened. If anyone with Mesmeric Mirror is attacked or  targeted by a spell which requires an attack roll, trigger Mesmeric  Mirror, creating two images with each image lasting for 8 minutes or  until destroyed.
* Other: Should Sisir fail to trigger Painful Stare twice on his own turn,  he will attempt to trigger it any time the target of his Hypnotic Stare  gets hit before his next turn, up to a maximum of two time in the  round. Every such activation will deal 4 precision damage, and force a  DC 20 Will Save vs becoming Confused for 1 round, for which it rolls  twice to determine its actions while confused, and I choose which roll  to use.
* Confusion Preferences In Order: attack self, do nothing, attack nearest, act normally. 
Myki: 34.  Flowing water stance . DELAYING ....
*  Heightened awareness  (90 min): +2 Perception &amp; all Knowledge checks, &amp; discharge for +4 initiative.
Tunuak: 15. Scythe. DELAYING ...
*  Mage armor  (8 hours).  Barkskin  (70 min, +2 eff. increase).  Bull's strength  til R82T15.

 DEAD/OOC 
x.
 
lostsole31
 R4T14:  Akif is blinded!

 R14T8:   Sisir , what do you do?

Akif on deck, Iluvar in the hole ...

 
 Spoiler: Battle Tracker 
HEROES: +1 morale charm/ fear, +1 competence weapon attk/dmg.
Akif: 23. Spear dropped; Shield ( light ) held. BLINDED til R5T14!!!
Iluvar: 22.  Divine favor  (+2 luck bonus attack &amp; damage, sheet updated) til R12T28.
The Scribe: 21.  Xin-Rithux . INSPIRE COURAGE!!!
Moonflower: 14. (113:143).
* Hypnotic Stare: +2 to any related saves and have a 50% chance to ignore the Stare's effect every round.
Sisir: 8. Mace (gray  light ) and Shield.  Minor image  til R4T8. Hypnotic Stare on Moonflower. * Tricks: If anyone with Mask Misery implanted become affected by any of  the following conditions activate Mask Misery: Confused, dazed,  frightened, sickened. If anyone with Mesmeric Mirror is attacked or  targeted by a spell which requires an attack roll, trigger Mesmeric  Mirror, creating two images with each image lasting for 8 minutes or  until destroyed.
* Other: Should Sisir fail to trigger Painful Stare twice on his own turn,  he will attempt to trigger it any time the target of his Hypnotic Stare  gets hit before his next turn, up to a maximum of two time in the  round. Every such activation will deal 4 precision damage, and force a  DC 20 Will Save vs becoming Confused for 1 round, for which it rolls  twice to determine its actions while confused, and I choose which roll  to use.
* Confusion Preferences In Order: attack self, do nothing, attack nearest, act normally. 
Myki: 34.  Flowing water stance . DELAYING ....
*  Heightened awareness  (90 min): +2 Perception &amp; all Knowledge checks, &amp; discharge for +4 initiative.
Tunuak: 15. Scythe. DELAYING ...
*  Mage armor  (8 hours).  Barkskin  (70 min, +2 eff. increase).  Bull's strength  til R82T15.

 DEAD/OOC 
x.
 
lostsole31
 R4T8:    "Iluvar, switch with me,"   Sisir calls out as he moves past Iluvar even as his illusory fire winks out of existence.

 End Round 4, Begin Round 5 ...

R5T23:   Akif , you are blinded. What do you do?

Iluvar on deck, the Scribe in the hole ...

 
 Spoiler: Battle Tracker 
HEROES: +1 morale charm/ fear, +1 competence weapon attk/dmg.
Akif: 23. Spear dropped; Shield ( light ) held. BLINDED til R5T14!!!
Iluvar: 22.  Divine favor  (+2 luck bonus attack &amp; damage, sheet updated) til R12T28.
The Scribe: 21.  Xin-Rithux . INSPIRE COURAGE!!!
Moonflower: 14. (118:143). FH5.
* Hypnotic Stare: +2 to any related saves and have a 50% chance to ignore the Stare's effect every round.
Sisir: 8. Mace (gray  light ) and Shield.  Minor image  til R4T8. Hypnotic Stare on Moonflower. * Tricks: If anyone with Mask Misery implanted become affected by any of  the following conditions activate Mask Misery: Confused, dazed,  frightened, sickened. If anyone with Mesmeric Mirror is attacked or  targeted by a spell which requires an attack roll, trigger Mesmeric  Mirror, creating two images with each image lasting for 8 minutes or  until destroyed.
* Other: Should Sisir fail to trigger Painful Stare twice on his own turn,  he will attempt to trigger it any time the target of his Hypnotic Stare  gets hit before his next turn, up to a maximum of two time in the  round. Every such activation will deal 4 precision damage, and force a  DC 20 Will Save vs becoming Confused for 1 round, for which it rolls  twice to determine its actions while confused, and I choose which roll  to use.
* Confusion Preferences In Order: attack self, do nothing, attack nearest, act normally. 
Myki: 34.  Flowing water stance . DELAYING ....
*  Heightened awareness  (90 min): +2 Perception &amp; all Knowledge checks, &amp; discharge for +4 initiative.
Tunuak: 15. Scythe. DELAYING ...
*  Mage armor  (8 hours).  Barkskin  (70 min, +2 eff. increase).  Bull's strength  til R82T15.

 DEAD/OOC 
x.
 
lostsole31
 R5T23:  Akif bellows in alarm as his world goes dark.   "Brother, I cannot see! Where is it?”   he shouts before swinging at where he things the bulk of the creature would be, hitting nothing.

 R5T22:   Iluvar , what do you do?

The Scribe on deck, Seymour in the hole ...

 
 Spoiler: Battle Tracker 
HEROES: +1 morale charm/ fear, +1 competence weapon attk/dmg.
Akif: 23. Spear dropped; Shield ( light ) held. BLINDED til R5T14!!!
Iluvar: 22.  Divine favor  (+2 luck bonus attack &amp; damage, sheet updated) til R12T28.
The Scribe: 21.  Xin-Rithux . INSPIRE COURAGE!!!
Moonflower: 14. (118:143). FH5.
* Hypnotic Stare: +2 to any related saves and have a 50% chance to ignore the Stare's effect every round.
Sisir: 8. Mace (gray  light ) and Shield.  Minor image  til R4T8. Hypnotic Stare on Moonflower. * Tricks: If anyone with Mask Misery implanted become affected by any of  the following conditions activate Mask Misery: Confused, dazed,  frightened, sickened. If anyone with Mesmeric Mirror is attacked or  targeted by a spell which requires an attack roll, trigger Mesmeric  Mirror, creating two images with each image lasting for 8 minutes or  until destroyed.
* Other: Should Sisir fail to trigger Painful Stare twice on his own turn,  he will attempt to trigger it any time the target of his Hypnotic Stare  gets hit before his next turn, up to a maximum of two time in the  round. Every such activation will deal 4 precision damage, and force a  DC 20 Will Save vs becoming Confused for 1 round, for which it rolls  twice to determine its actions while confused, and I choose which roll  to use.
* Confusion Preferences In Order: attack self, do nothing, attack nearest, act normally. 
Myki: 34.  Flowing water stance . DELAYING ....
*  Heightened awareness  (90 min): +2 Perception &amp; all Knowledge checks, &amp; discharge for +4 initiative.
Tunuak: 15. Scythe. DELAYING ...
*  Mage armor  (8 hours).  Barkskin  (70 min, +2 eff. increase).  Bull's strength  til R82T15.

 DEAD/OOC 
x.
 
lostsole31
 R5T22:  Iluvar moves five feet to to the door and briefly studies the creature, then enacts a judgment. Because of the lack of any light at the right angle, Iluvar is unable to see in the room well. He touches the creature, which staggers it.

 R5T21:  The Scribe continues his oration. Meanwhile, Akif's vision is restored.

 R5T14:   The monster snaps down at Akif, though sighted he gets out of the way.

 R5T8:   Sisir , what do you do?

Akif on deck, Iluvar in the hole ...

 
 Spoiler: Battle Tracker 
HEROES: +1 morale charm/ fear, +1 competence weapon attk/dmg.
Akif: 23. Spear dropped; Shield ( light ) held.
Iluvar: 22.  Divine favor  (+2 luck bonus attack &amp; damage, sheet updated) til R12T28.
* Judgments: Protection &amp; Purity (+2 AC &amp; saves).
The Scribe: 21.  Xin-Rithux . INSPIRE COURAGE!!!
Moonflower: 14. (123:143). FH5. STAGGERED til R6T22!!!
* Hypnotic Stare: +2 to any related saves and have a 50% chance to ignore the Stare's effect every round.
Sisir: 8. Mace (gray  light ) and Shield.  Minor image  til R4T8. Hypnotic Stare on Moonflower. * Tricks: If anyone with Mask Misery implanted become affected by any of  the following conditions activate Mask Misery: Confused, dazed,  frightened, sickened. If anyone with Mesmeric Mirror is attacked or  targeted by a spell which requires an attack roll, trigger Mesmeric  Mirror, creating two images with each image lasting for 8 minutes or  until destroyed.
* Other: Should Sisir fail to trigger Painful Stare twice on his own turn,  he will attempt to trigger it any time the target of his Hypnotic Stare  gets hit before his next turn, up to a maximum of two time in the  round. Every such activation will deal 4 precision damage, and force a  DC 20 Will Save vs becoming Confused for 1 round, for which it rolls  twice to determine its actions while confused, and I choose which roll  to use.
* Confusion Preferences In Order: attack self, do nothing, attack nearest, act normally. 
Myki: 34.  Flowing water stance . DELAYING ....
*  Heightened awareness  (90 min): +2 Perception &amp; all Knowledge checks, &amp; discharge for +4 initiative.
Tunuak: 15. Scythe. DELAYING ...
*  Mage armor  (8 hours).  Barkskin  (70 min, +2 eff. increase).  Bull's strength  til R82T15.

 DEAD/OOC 
x.
 
lostsole31
  "Fire, use fire!"  , yells Iluvar.

 R5T8:    "I can't do much in this tiny hall,"   Sisir says as he steps closer to Iluvar.

 End Round 5, Begin Round 6 ...

R6T23:   Akif , what do you do?

Iluvar on deck, The Scribe in the hole ...


 
 Spoiler: Battle Tracker 
HEROES: +1 morale charm/ fear, +1 competence weapon attk/dmg.
Akif: 23. Spear dropped; Shield ( light ) held.
Iluvar: 22.  Divine favor  (+2 luck bonus attack &amp; damage, sheet updated) til R12T28.
* Judgments: Protection &amp; Purity (+2 AC &amp; saves).
The Scribe: 21.  Xin-Rithux . INSPIRE COURAGE!!!
Moonflower: 14. (123:143). FH5. STAGGERED til R6T22!!!
* Hypnotic Stare: +2 to any related saves and have a 50% chance to ignore the Stare's effect every round.
Sisir: 8. Mace (gray  light ) and Shield.  Minor image  til R4T8. Hypnotic Stare on Moonflower. * Tricks: If anyone with Mask Misery implanted become affected by any of  the following conditions activate Mask Misery: Confused, dazed,  frightened, sickened. If anyone with Mesmeric Mirror is attacked or  targeted by a spell which requires an attack roll, trigger Mesmeric  Mirror, creating two images with each image lasting for 8 minutes or  until destroyed.
* Other: Should Sisir fail to trigger Painful Stare twice on his own turn,  he will attempt to trigger it any time the target of his Hypnotic Stare  gets hit before his next turn, up to a maximum of two time in the  round. Every such activation will deal 4 precision damage, and force a  DC 20 Will Save vs becoming Confused for 1 round, for which it rolls  twice to determine its actions while confused, and I choose which roll  to use.
* Confusion Preferences In Order: attack self, do nothing, attack nearest, act normally. 
Myki: 34.  Flowing water stance . DELAYING ....
*  Heightened awareness  (90 min): +2 Perception &amp; all Knowledge checks, &amp; discharge for +4 initiative.
Tunuak: 15. Scythe. DELAYING ...
*  Mage armor  (8 hours).  Barkskin  (70 min, +2 eff. increase).  Bull's strength  til R82T15.

 DEAD/OOC 
x.
 
lostsole31
 R6T23:  Eyes cleared, body bloodied, and skin still burning, Akif spins and with a  great encouraging  roar lashes out with his shield seeking to smash the  plant into paste with his shield. Unfortunately, his attack misses as the monster is out of reach.

 R6T22:  Iluvar, what do you do?

The Scribe on deck, Audrey in the hole ....

 
 Spoiler: Battle Tracker 
HEROES: +1 morale charm/ fear, +1 competence weapon attk/dmg. Also, +2 morale attk/ dmg til R7T23.
Akif: 23. Spear dropped; Shield ( light ) held.
Iluvar: 22.  Divine favor  (+2 luck bonus attack &amp; damage, sheet updated) til R12T28.
* Judgments: Protection &amp; Purity (+2 AC &amp; saves).
The Scribe: 21.  Xin-Rithux . INSPIRE COURAGE!!!
Moonflower: 14. (123:143). FH5. STAGGERED til R6T22!!!
* Hypnotic Stare: +2 to any related saves and have a 50% chance to ignore the Stare's effect every round.
Sisir: 8. Mace (gray  light ) and Shield.  Minor image  til R4T8. Hypnotic Stare on Moonflower. * Tricks: If anyone with Mask Misery implanted become affected by any of  the following conditions activate Mask Misery: Confused, dazed,  frightened, sickened. If anyone with Mesmeric Mirror is attacked or  targeted by a spell which requires an attack roll, trigger Mesmeric  Mirror, creating two images with each image lasting for 8 minutes or  until destroyed.
* Other: Should Sisir fail to trigger Painful Stare twice on his own turn,  he will attempt to trigger it any time the target of his Hypnotic Stare  gets hit before his next turn, up to a maximum of two time in the  round. Every such activation will deal 4 precision damage, and force a  DC 20 Will Save vs becoming Confused for 1 round, for which it rolls  twice to determine its actions while confused, and I choose which roll  to use.
* Confusion Preferences In Order: attack self, do nothing, attack nearest, act normally. 
Myki: 34.  Flowing water stance . DELAYING ....
*  Heightened awareness  (90 min): +2 Perception &amp; all Knowledge checks, &amp; discharge for +4 initiative.
Tunuak: 15. Scythe. DELAYING ...
*  Mage armor  (8 hours).  Barkskin  (70 min, +2 eff. increase).  Bull's strength  til R82T15.

 DEAD/OOC 
x.
 
lostsole31
 R6T22:  Iluvar - boosted through his focus on plants and The Scribe's storytelling - overcomes the plant's significantly thick hide for  12 mod . He then seems to step out of the space he is in.

 R6T21:  The Scribe continues his oratory and sidesteps into the place formerly occupied by the monk. He gets into a fighting stance, and chokes up high on his polearm before stabbing the plant for  8 mod +  1 fire  .

 R6T14:  Audrey bites and uses two leafy tentacles at Iluvar, but the monk is too squirrelly.

 R6T8:   Sisir , what do you do?

Akif on deck, Iluvar in the hole ...

 
 Spoiler: Battle Tracker 
HEROES: +1 morale charm/ fear, +1 competence weapon attk/dmg. Also, +2 morale attk/ dmg til R7T23.
Akif: 23. Spear dropped; Shield ( light ) held.
Iluvar: 22.  Divine favor  (+2 luck bonus attack &amp; damage, sheet updated) til R12T28. Bane: Plants (+2, +2d6).
* Judgments: Protection &amp; Purity (+2 AC &amp; saves).
The Scribe: 21.  Xin-Rithux . INSPIRE COURAGE!!! Ki-Rin Style &amp;  Silver Crane Waltz .
Moonflower: 14. (106:143). FH5.
* Hypnotic Stare: +2 to any related saves and have a 50% chance to ignore the Stare's effect every round.
Sisir: 8. Mace (gray  light ) and Shield.  Minor image  til R4T8. Hypnotic Stare on Moonflower. * Tricks: If anyone with Mask Misery implanted become affected by any of  the following conditions activate Mask Misery: Confused, dazed,  frightened, sickened. If anyone with Mesmeric Mirror is attacked or  targeted by a spell which requires an attack roll, trigger Mesmeric  Mirror, creating two images with each image lasting for 8 minutes or  until destroyed.
* Other: Should Sisir fail to trigger Painful Stare twice on his own turn,  he will attempt to trigger it any time the target of his Hypnotic Stare  gets hit before his next turn, up to a maximum of two time in the  round. Every such activation will deal 4 precision damage, and force a  DC 20 Will Save vs becoming Confused for 1 round, for which it rolls  twice to determine its actions while confused, and I choose which roll  to use.
* Confusion Preferences In Order: attack self, do nothing, attack nearest, act normally. 
Myki: 34.  Flowing water stance . DELAYING ....
*  Heightened awareness  (90 min): +2 Perception &amp; all Knowledge checks, &amp; discharge for +4 initiative.
Tunuak: 15. Scythe. DELAYING ...
*  Mage armor  (8 hours).  Barkskin  (70 min, +2 eff. increase).  Bull's strength  til R82T15.

 DEAD/OOC 
x.
 
lostsole31
 R6T8:  Sisir steps next to The Scribe, and continues to wait for a glance at the creature.

 End Round 6, Begin Round 7 ...

R7T23:   Akif , what do you do?

Iluvar on deck, The Scribe in the hole ...

 
 Spoiler: Battle Tracker 
HEROES: +1 morale charm/ fear, +1 competence weapon attk/dmg. Also, +2 morale attk/ dmg til R7T23.
Akif: 23. Spear dropped; Shield ( light ) held.
Iluvar: 22.  Divine favor  (+2 luck bonus attack &amp; damage, sheet updated) til R12T28. Bane: Plants (+2, +2d6).
* Judgments: Protection &amp; Purity (+2 AC &amp; saves).
The Scribe: 21.  Xin-Rithux . INSPIRE COURAGE!!! Ki-Rin Style &amp;  Silver Crane Waltz .
Moonflower: 14. (106:143). FH5.
* Hypnotic Stare: +2 to any related saves and have a 50% chance to ignore the Stare's effect every round.
Sisir: 8. Mace (gray  light ) and Shield.READIED to use Hypnotic Stare on plant if he gets a look at it.
 * Tricks: If anyone with Mask Misery implanted become affected by any of  the following conditions activate Mask Misery: Confused, dazed,  frightened, sickened. If anyone with Mesmeric Mirror is attacked or  targeted by a spell which requires an attack roll, trigger Mesmeric  Mirror, creating two images with each image lasting for 8 minutes or  until destroyed.
* Other: Should Sisir fail to trigger Painful Stare twice on his own turn,  he will attempt to trigger it any time the target of his Hypnotic Stare  gets hit before his next turn, up to a maximum of two time in the  round. Every such activation will deal 4 precision damage, and force a  DC 20 Will Save vs becoming Confused for 1 round, for which it rolls  twice to determine its actions while confused, and I choose which roll  to use.
* Confusion Preferences In Order: attack self, do nothing, attack nearest, act normally. 
Myki: 34.  Flowing water stance . DELAYING ....
*  Heightened awareness  (90 min): +2 Perception &amp; all Knowledge checks, &amp; discharge for +4 initiative.
Tunuak: 15. Scythe. DELAYING ...
*  Mage armor  (8 hours).  Barkskin  (70 min, +2 eff. increase).  Bull's strength  til R82T15.

 DEAD/OOC 
x.
 
lostsole31
 R7T23:  Akif grunts in frustration as he steps up to the plant smashing the shield into it for  31 mod , though not moving it. He then slams it with the shield again for  7 mod .

 R7T22:   Iluvar , what do you do? Do you maintain bane?

The Scribe on deck, Audrey II in the hole ...

 
 Spoiler: Battle Tracker 
HEROES: +1 morale charm/ fear, +1 competence weapon attk/dmg.
Akif: 23. Spear dropped; Shield ( light ) held.  * If attacked - Immediate: iron shell (1d20+17)[ 34 ] vs attack roll
Free: vanguard shield (1d20+17)[ 32 ] (1d8+9)[ 15 ]  Iluvar: 22.  Divine favor  (+2 luck bonus attack &amp; damage, sheet updated) til R12T28. Bane: Plants (+2, +2d6).
* Judgments: Protection &amp; Purity (+2 AC &amp; saves).
The Scribe: 21.  Xin-Rithux . INSPIRE COURAGE!!! Ki-Rin Style &amp;  Silver Crane Waltz .
Moonflower: 14. (68:143). FH5.
* Hypnotic Stare: +2 to any related saves and have a 50% chance to ignore the Stare's effect every round.
Sisir: 8. Mace (gray  light ) and Shield.READIED to use Hypnotic Stare on plant if he gets a look at it. * Tricks: If anyone with Mask Misery implanted become affected by any of  the following conditions activate Mask Misery: Confused, dazed,  frightened, sickened. If anyone with Mesmeric Mirror is attacked or  targeted by a spell which requires an attack roll, trigger Mesmeric  Mirror, creating two images with each image lasting for 8 minutes or  until destroyed.
* Other: Should Sisir fail to trigger Painful Stare twice on his own turn,  he will attempt to trigger it any time the target of his Hypnotic Stare  gets hit before his next turn, up to a maximum of two time in the  round. Every such activation will deal 4 precision damage, and force a  DC 20 Will Save vs becoming Confused for 1 round, for which it rolls  twice to determine its actions while confused, and I choose which roll  to use.
* Confusion Preferences In Order: attack self, do nothing, attack nearest, act normally. 
Myki: 34.  Flowing water stance . DELAYING ....
*  Heightened awareness  (90 min): +2 Perception &amp; all Knowledge checks, &amp; discharge for +4 initiative.
Tunuak: 15. Scythe. DELAYING ...
*  Mage armor  (8 hours).  Barkskin  (70 min, +2 eff. increase).  Bull's strength  til R82T15.

 DEAD/OOC 
x.
 
lostsole31
 R7T22:  Iluvar goes full out on the attack against the plant creature. He throws an elbow for  12 mod ; misses with second and third attacks, even taking   1 bleed   on a thorn; and then hits with another elbow for  19 mod .

 R7T21:  The Scribe continues his oration and makes a special maneuver as he stabs the plant monster for  21 mod +  4 mod fire  .

 R7T14:  Iluvar gets slapped by the plant's tentacle against his upper arm for  10 , but the other tentacle causes a strain, doing  1 DEX  damage to the plant.

 R7T8:   Sisir , you just can't get a look at the plant from your spot. What do you do?

Akif on deck, Iluvar in the hole ...

 
 Spoiler: Battle Tracker 
HEROES: +1 morale charm/ fear, +1 competence weapon attk/dmg.
Akif: 23. Spear dropped; Shield ( light ) held. * If attacked - Immediate: iron shell (1d20+17)[ 34 ] vs attack roll
Free: vanguard shield (1d20+17)[ 32 ] (1d8+9)[ 15 ]  Iluvar: 22.  Divine favor  (+2 luck bonus attack &amp; damage, sheet updated) til R12T28. Bane: Plants (+2, +2d6). RS. 1 BLEED!!!
* Judgments: Protection &amp; Purity (+2 AC &amp; saves).
The Scribe: 21.  Xin-Rithux . INSPIRE COURAGE!!! Ki-Rin Style &amp;  Silver Crane Waltz  (assessment success).
Moonflower: 14. (17:143). FH5.
* Hypnotic Stare: +2 to any related saves and have a 50% chance to ignore the Stare's effect every round.
Sisir: 8. Mace (gray  light ) and Shield.READIED to use Hypnotic Stare on plant if he gets a look at it. * Tricks: If anyone with Mask Misery implanted become affected by any of  the following conditions activate Mask Misery: Confused, dazed,  frightened, sickened. If anyone with Mesmeric Mirror is attacked or  targeted by a spell which requires an attack roll, trigger Mesmeric  Mirror, creating two images with each image lasting for 8 minutes or  until destroyed.
* Other: Should Sisir fail to trigger Painful Stare twice on his own turn,  he will attempt to trigger it any time the target of his Hypnotic Stare  gets hit before his next turn, up to a maximum of two time in the  round. Every such activation will deal 4 precision damage, and force a  DC 20 Will Save vs becoming Confused for 1 round, for which it rolls  twice to determine its actions while confused, and I choose which roll  to use.
* Confusion Preferences In Order: attack self, do nothing, attack nearest, act normally. 
Myki: 34.  Flowing water stance . DELAYING ....
*  Heightened awareness  (90 min): +2 Perception &amp; all Knowledge checks, &amp; discharge for +4 initiative.
Tunuak: 15. Scythe. DELAYING ...
*  Mage armor  (8 hours).  Barkskin  (70 min, +2 eff. increase).  Bull's strength  til R82T15.

 DEAD/OOC 
x.
 
lostsole31
 R7T8:  Sisir grinds his teeth, waiting for an opportunity to act.

 End Round 7, Begin Round 8 ...

R8T23:   Akif , what do you do?

Iluvar on deck, The Scribe on deck ...

 
 Spoiler: Battle Tracker 
HEROES: +1 morale charm/ fear, +1 competence weapon attk/dmg.
Akif: 23. Spear dropped; Shield ( light ) held.
 Iluvar: 22.  Divine favor  (+2 luck bonus attack &amp; damage, sheet updated) til R12T28. Bane: Plants (+2, +2d6). RS. 1 BLEED!!!
* Judgments: Protection &amp; Purity (+2 AC &amp; saves).
The Scribe: 21.  Xin-Rithux . INSPIRE COURAGE!!! Ki-Rin Style &amp;  Silver Crane Waltz  (assessment success).
Moonflower: 14. (17:143). FH5.
* Hypnotic Stare: +2 to any related saves and have a 50% chance to ignore the Stare's effect every round.

Myki: 34.  Flowing water stance . DELAYING ....
*  Heightened awareness  (90 min): +2 Perception &amp; all Knowledge checks, &amp; discharge for +4 initiative.
Tunuak: 15. Scythe. DELAYING ...
*  Mage armor  (8 hours).  Barkskin  (70 min, +2 eff. increase).  Bull's strength  til R82T15.
Sisir: 8. Mace (gray  light ) and Shield. DELAYING ...
 * Tricks: If anyone with Mask Misery implanted become affected by any of  the following conditions activate Mask Misery: Confused, dazed,  frightened, sickened. If anyone with Mesmeric Mirror is attacked or  targeted by a spell which requires an attack roll, trigger Mesmeric  Mirror, creating two images with each image lasting for 8 minutes or  until destroyed.
* Confusion Preferences In Order: attack self, do nothing, attack nearest, act normally. 
 DEAD/OOC 
x.
 
lostsole31
 R8T23:  Akif continues to wade in with his shield, looking at the direction of the door and where  his spear had fallen with some frustration. He calls out,   "Brother, my spear..."  

His shield slams on the first attack for  10 mod , missing the second.

 R8T22:   Iluvar , you take   1 bleed  . What do you do?

The Scribe on deck, Twoey on deck ...

 
 Spoiler: Battle Tracker 
HEROES: +1 morale charm/ fear, +1 competence weapon attk/dmg.
Akif: 23. Spear dropped; Shield ( light ) held.  Phalanx lancer  (weapons do +1d6 dmg). RS. * If attacked: Burnished shell counter (1d20+17)[ 36 ]  vs attack roll   Iluvar: 22.  Divine favor  (+2 luck bonus attack &amp; damage, sheet updated) til R12T28. Bane: Plants (+2, +2d6). RS. 1 BLEED!!!
* Judgments: Protection &amp; Purity (+2 AC &amp; saves).
The Scribe: 21.  Xin-Rithux . INSPIRE COURAGE!!! Ki-Rin Style &amp;  Silver Crane Waltz  (assessment success).
Moonflower: 14. (7:143). FH5.
* Hypnotic Stare: +2 to any related saves and have a 50% chance to ignore the Stare's effect every round.

Myki: 34.  Flowing water stance . DELAYING ....
*  Heightened awareness  (90 min): +2 Perception &amp; all Knowledge checks, &amp; discharge for +4 initiative.
Tunuak: 15. Scythe. DELAYING ...
*  Mage armor  (8 hours).  Barkskin  (70 min, +2 eff. increase).  Bull's strength  til R82T15.
Sisir: 8. Mace (gray  light ) and Shield. DELAYING ... * Tricks: If anyone with Mask Misery implanted become affected by any of  the following conditions activate Mask Misery: Confused, dazed,  frightened, sickened. If anyone with Mesmeric Mirror is attacked or  targeted by a spell which requires an attack roll, trigger Mesmeric  Mirror, creating two images with each image lasting for 8 minutes or  until destroyed.
* Confusion Preferences In Order: attack self, do nothing, attack nearest, act normally. 
 DEAD/OOC 
x.
 
lostsole31
 R8T22:  Iluvar takes notice of his bleeding for a moment and concentrates before continuing his attack. His first attack wildly misses. He spears the center of mass, dropping it before doing an atomic elbow drop to make the guts of the thing explode, definitely killing it.

 Combat Ends! 
 
 Spoiler: Battle Tracker 
HEROES: +1 morale charm/ fear, +1 competence weapon attk/dmg.
Akif: 23. Spear dropped; Shield ( light ) held.  Phalanx lancer  (weapons do +1d6 dmg). RS. * If attacked: Burnished shell counter (1d20+17)[ 36 ]  vs attack roll   Iluvar: 22.  Divine favor  (+2 luck bonus attack &amp; damage, sheet updated) til R12T28. Bane: Plants (+2, +2d6). RS. 1 BLEED!!!
* Judgments: Protection &amp; Purity (+2 AC &amp; saves).
The Scribe: 21.  Xin-Rithux . INSPIRE COURAGE!!! Ki-Rin Style &amp;  Silver Crane Waltz  (assessment success).
Moonflower: 14. (7:143). FH5.
* Hypnotic Stare: +2 to any related saves and have a 50% chance to ignore the Stare's effect every round.

Myki: 34.  Flowing water stance . DELAYING ....
*  Heightened awareness  (90 min): +2 Perception &amp; all Knowledge checks, &amp; discharge for +4 initiative.
Tunuak: 15. Scythe. DELAYING ...
*  Mage armor  (8 hours).  Barkskin  (70 min, +2 eff. increase).  Bull's strength  til R82T15.
Sisir: 8. Mace (gray  light ) and Shield. DELAYING ... * Tricks: If anyone with Mask Misery implanted become affected by any of  the following conditions activate Mask Misery: Confused, dazed,  frightened, sickened. If anyone with Mesmeric Mirror is attacked or  targeted by a spell which requires an attack roll, trigger Mesmeric  Mirror, creating two images with each image lasting for 8 minutes or  until destroyed.
* Confusion Preferences In Order: attack self, do nothing, attack nearest, act normally. 
 DEAD/OOC 
x.
 
lostsole31
 Begin Round One...

R1T27:  The Scribe wrenches open the door to this room, calling to those outside,   "Somebody help me pin this door open!"  
 R1T26:  Myki takes The Scribes polearm, and then jams it between the door and door jamb.

 R1T20:   Sisir , what do you do?

 
 Spoiler: Battle Tracker 

The Scribe: 27.  Xin-Rithux .
Myki: 26.
Sisir: 20. Mace (gray  light ) and Shield.
Iluvar: 18.
Akif: 17. Spear dropped &amp; Shield ( light ) held.Tunuak: 14. Scythe.
*  Mage armor  (7:30 hours).  Barkskin  (56 min, +2 eff. increase).  Bull's strength  til R49T15.
Luonim the Vast: 6.
*  Shield  (10 min).  Mage Armor  (13 hours).

 DEAD/OOC 
x.
 
lostsole31
 R1T20:  Sisir directs his stare at Luonim. He pictures a handshake, projecting a feeling of camaraderie onto the Gnome, and says.   "Hold on. Just a moment, everyone, there's no need for things to escalate now, is there?"   
 Spoiler: Sisir 
It is very difficult, but you managed to concentrate on your spell. Note that it is considered violent weather, but you also take a -10 penalty on all concentration checks unless you take a MA to center yourself first.
 
Sisir's powerful mind manages to concentrate despite the noise and pull of this room, but finds his spell all but shatter against Luonim's vast mental defenses.

 R1T18:   Iluvar , what do you do?

 
 Spoiler: Battle Tracker 

The Scribe: 27.  Xin-Rithux .
Myki: 26.
Sisir: 20. Mace (gray  light ) and Shield. HYPNOTIC STARE: Luonim.
Iluvar: 18.
Akif: 17. Spear dropped &amp; Shield ( light ) held.Tunuak: 14. Scythe.
*  Mage armor  (7:30 hours).  Barkskin  (56 min, +2 eff. increase).  Bull's strength  til R49T15.
Luonim the Vast: 6. Subject of HYPNOTIC STARE by Sisir (-3 Will saves).
*  Shield  (10 min).  Mage Armor  (13 hours).

 DEAD/OOC 
x.
 
lostsole31
 R1T18:    "Maybe the hemotheurgy has mastered you. You don't look well,"   Iluvar says to Luonim, moving up to the gnome and engaging him in melee. He does a drop elbow to the top of the gnome's palm for  21 . It is a nerve pain point, but all of the fat makes it hard for Iluvar to find those nerves to stun him. The next three strikes get blocked by a combination of significant magical protection and raw corpulence.

 R1T17:   Akif , you are unable to keep your footing and you get thrown against the spinning wall, taking  2 mod  from the impact. You are now pressed up against the wall. What do you do?

 
 Spoiler: Battle Tracker 

The Scribe: 27.  Xin-Rithux .
Myki: 26.
Sisir: 20. Mace (gray  light ) and Shield. HYPNOTIC STARE: Luonim.
Iluvar: 18.
Akif: 17. Spear dropped &amp; Shield ( light ) held.
Tunuak: 14. Scythe.
*  Mage armor  (7:30 hours).  Barkskin  (56 min, +2 eff. increase).  Bull's strength  til R49T15.
Luonim the Vast: 6. Subject of HYPNOTIC STARE by Sisir (-3 Will saves).
*  Shield  (10 min).  Mage Armor  (13 hours).

 DEAD/OOC 
x.
 
lostsole31
 R1T17:  Akif grunts as he is thrown against the wall. Spinning around he snarls a curse and then bellows,   "So you like vast eh? I shall show you vast"   as he then shudders and contorts his body doubling in size!

 R1T14:  Tunuak delays ...

 R1T6:  Luonim the Vast disappears from view!

 End Round One, Begin Round 2 ...

R2T27:     "Don't play on his terrain!"    calls The Scribe.    "I am moving out of the way to clear an exit for those that can manage it."   

He then moves away from the doorway, unseen in the hallway beyond.

 R2T26:  Myki likewise backs away to allow for allies to try to exit.

 R2T20:   Sisir , your hypnotic stare ended when Luonim went invisible. His counter on the map is merely where you last saw him. What do you do?

Iluvar on deck, Akif in the hole ...

 
 Spoiler: Battle Tracker 

The Scribe: 27.  Xin-Rithux .
Myki: 26.
Sisir: 20. Mace (gray  light ) and Shield.
Iluvar: 18.
Akif: 17. Spear dropped &amp; Shield ( light ) held.
Luonim the Vast: 6.
*  Shield  (10 min).  Mage Armor  (13 hours).

Tunuak: 14. Scythe. DELAYING ...
*  Mage armor  (7:30 hours).  Barkskin  (56 min, +2 eff. increase).  Bull's strength  til R49T15.

 DEAD/OOC 
x.
 
lostsole31
 R2T20:  Sisir nods as he hears the Scribe, and as soon as the spinning room comes back around to the entrance they came in Sisir times it and jumps out into the hallway and then moves far  enough to allow the others through, though not quite as far as hoped as Myki and The Scribe are lined up in the northern corridor. Once out, he focuses on the image of  dancing lights, preparing a spell should he gain some insight into  Luonim's location.

 R2T18:   Iluvar , your quarry has disappeared (counter represents last known location). What do you do?

Akif on deck, Luonim in the hole, Tunuak delaying ...

 
 Spoiler: Battle Tracker 

The Scribe: 27.  Xin-Rithux .
Myki: 26.
Sisir: 20. Mace (gray  light ) and Shield.
*  Ready  an action to cast Faerie Fire should Sisir gain some information  about Luonim's location, either from the invisibility dropping, or some  other method.
Iluvar: 18.
Akif: 17. Spear &amp; Shield ( light ) held.
Luonim the Vast: 6.
*  Shield  (10 min).  Mage Armor  (13 hours).

Tunuak: 14. Scythe. DELAYING ...
*  Mage armor  (7:30 hours).  Barkskin  (56 min, +2 eff. increase).  Bull's strength  til R49T15.

 DEAD/OOC 
x.
 
lostsole31
 R2T18:  Iluvar casts a spell, and his eyes now see colors beyond the human spectrum, and the gnome appears to him, not having moved from where he was last seen. He calls out to the others.   "Here! He is still here on the dais!"  
 R2T17:   Akif , what do you do? You are pressed up against the spinning wall, and getting larger didn't change that ... except to increase the amount of mass affected by the centrifuge.

Luonim on deck, The Scribe in the hole, Tunuak delaying ...

 
 Spoiler: Battle Tracker 

The Scribe: 27.  Xin-Rithux .
Myki: 26.
Sisir: 20. Mace (gray  light ) and Shield.
*  Ready  an action to cast Faerie Fire should Sisir gain some information  about Luonim's location, either from the invisibility dropping, or some  other method.
Iluvar: 18.  See invisibility  (80 min).
Akif: 17. Spear &amp; Shield ( light ) held. HELD by the spinning room.
Luonim the Vast: 6.
*  Shield  (10 min).  Mage Armor  (13 hours).

Tunuak: 14. Scythe. DELAYING ...
*  Mage armor  (7:30 hours).  Barkskin  (56 min, +2 eff. increase).  Bull's strength  til R49T15.

 DEAD/OOC 
x.
 
lostsole31
 R2T17:  Akif struggles against the pressure, seeking to slide into his  traditional fighting stance, where with the long reach of the spear and  his massive arms he can jab towards the dais where the gnome was last  seen and Iluvar had nominated, but misses twice.

 R2T6:  Luonim defensively casts a spell, being seen by Iluvar, and heard by all. Iluvar sees him attempt to fly away a little, and strikes him with an elbow drop to the knee for  12 . He gets to a 5' altitude - the most he can get in this 10' tall room - and backs away from Iluvar and Akif.

 End Round 2, Begin Round 3 ...

R3T27-26:  The Scribe &amp; Myki delay ...

 R3T20:   Sisir , your readied action didn't go off, because you didn't have a LOS to where Iluvar had originally indicated. What do you do?

Iluvar on deck, Akif in the hole, The Scribe/ Myki/ Tunuak delaying ...

 
 Spoiler: Battle Tracker 

Sisir: 20. Mace (gray  light ) and Shield.
*  Ready  an action to cast Faerie Fire should Sisir gain some information  about Luonim's location, either from the invisibility dropping, or some  other method.
Iluvar: 18.  See invisibility  (80 min).
Akif: 17. Spear &amp; Shield ( light ) held. HELD by the spinning room.
* COUNTER: Use  Iron Shield  counter if attacked.
* RALLYING PRESENCE: +5  morale bonus to Will saves vs. fear, death effects, or compulsion effects to all allies w/in 30' of his position.
Luonim the Vast: 6.
*  Shield  (10 min).  Fly  (13 min). 
* Mage Armor  (13 hours).

The Scribe: 27.  Xin-Rithux  jammed in door. DELAYING ...
Myki: 26. DELAYING ...
Tunuak: 14. Scythe. DELAYING ...
*  Mage armor  (7:30 hours).  Barkskin  (56 min, +2 eff. increase).  Bull's strength  til R49T15.

 DEAD/OOC 
x.
 
lostsole31
 R3T20:  From outside the room, the inside of the room is spinning very quickly. Sisir steps into the doorway, speaking as he does,   "Iluvar, Brother, I'm going to silence the room, try to corner him!"  

Unable to direct his gaze to wherever Luonim might be in a room moving too quickly to track things visually anyway, he takes a moment to center  himself. Focusing on a mouth sewn shut, he focuses on a point just above  the center of the room .... the only point he can properly target with the rest of the room spinning about. Akif's bulk is mostly in the way, and the spinning outer walls means that there aren't many times that the single spinning doorway offers a chance to see inside, but Sisir expresses and manifests his psychic power, hoping it got his target.

 R3T20:   Iluvar , what do you do? You see Luonim, and he is now floating 5' off the ground (the ceiling is 10' high, so he can't go any higher).

Akif on deck, Luonim in the hole, The Scribe/ Myki/ Tunuak delaying ...

 
 Spoiler: Battle Tracker 

Sisir: 20. Mace (gray  light ) and Shield.
*  Ready  an action to cast Faerie Fire should Sisir gain some information  about Luonim's location, either from the invisibility dropping, or some  other method.
Iluvar: 18.  See invisibility  (80 min).
Akif: 17. Spear &amp; Shield ( light ) held. HELD by the spinning room.
* COUNTER: Use  Iron Shield  counter if attacked.
* RALLYING PRESENCE: +5  morale bonus to Will saves vs. fear, death effects, or compulsion effects to all allies w/in 30' of his position.
Luonim the Vast: 6.
*  Shield  (10 min).  Fly  (13 min). 
* Mage Armor  (13 hours).

The Scribe: 27.  Xin-Rithux  jammed in door. DELAYING ...
Myki: 26. DELAYING ...
Tunuak: 14. Scythe. DELAYING ...
*  Mage armor  (7:30 hours).  Barkskin  (56 min, +2 eff. increase).  Bull's strength  til R49T15.

 DEAD/OOC 
x.
 
lostsole31
 R3T20:    "He is by the doorway there, 5 feet in the air,"    Il uvar points.

He seemingly flies through the air to kick at the invisible gnome, kicking his shoulder for 17before dropping to the ground, expertly avoiding a swipe of the dagger from the gnome. From below, Iluvar tries to attack twice more but doesn't land a blow.

 R3T17:   Akif , you feel pinned by the force of the room. That said, you did see where Iluvar attacked and apparently hit something. What do you do?

Luonim on deck, Sisir in the hole, The Scribe/ Myki/ Tunuak in the hole ...

 
 Spoiler: Battle Tracker 

Sisir: 20. Mace (gray  light ) and Shield.
*  Ready  an action to cast Faerie Fire should Sisir gain some information  about Luonim's location, either from the invisibility dropping, or some  other method.
Iluvar: 18.  See invisibility  (80 min).
Akif: 17. Spear &amp; Shield ( light ) held. HELD by the spinning room.
* COUNTER: Use  Iron Shield  counter if attacked.
* RALLYING PRESENCE: +5  morale bonus to Will saves vs. fear, death effects, or compulsion effects to all allies w/in 30' of his position.
Luonim the Vast: 6.
*  Shield  (10 min).  Fly  (13 min). 
* Mage Armor  (13 hours).

The Scribe: 27.  Xin-Rithux  jammed in door. DELAYING ...
Myki: 26. DELAYING ...
Tunuak: 14. Scythe. DELAYING ...
*  Mage armor  (7:30 hours).  Barkskin  (56 min, +2 eff. increase).  Bull's strength  til R49T15.

 DEAD/OOC 
x.
 
lostsole31
 R3T17:  Akif grunt as the wall spins and then tries to step into the center of  the room, spar in hand, but can't separate his massive bulk from the wall.

 R3T6:  Since it is apparent that Iluvar can see the gnome, the gnome stares at Iluvar in anger. He concentrates on a spell and is then surrounded by thin, wispy green flames. He moves, but Iluvar punches him in the face with a crit for  27 . In turn, the green flames are cool to the touch and the monk takes   23 cold  , something about the cold flames being particularly painful.

 End Round 3, Begin Round 4 ...

R4T20:   Sisir , there is the indirect glow of green near you, but around the corner inside of the high-speed spinning room. What do you do?

Iluvar on deck, Akif in the hole, The Scribe/ Myki/ Tunuak delaying ...

 
 Spoiler: Battle Tracker 

Sisir: 20. Mace (gray  light ) and Shield.
*  Ready  an action to cast Faerie Fire should Sisir gain some information  about Luonim's location, either from the invisibility dropping, or some  other method.
Iluvar: 18.  See invisibility  (80 min). RS.
Akif: 17. Spear &amp; Shield ( light ) held. HELD by the spinning room.
* COUNTER: Use  Iron Shield  counter if attacked.
* RALLYING PRESENCE: +5  morale bonus to Will saves vs. fear, death effects, or compulsion effects to all allies w/in 30' of his position.
Luonim the Vast: 6. STARE vs. Iluvar.   Fire Shield   (green, cool) til R16T6.
*  Shield  (10 min).  Fly  (13 min). 
* Mage Armor  (13 hours).

The Scribe: 27.  Xin-Rithux  jammed in door. DELAYING ...
Myki: 26. DELAYING ...
Tunuak: 14. Scythe. DELAYING ...
*  Mage armor  (7:30 hours).  Barkskin  (56 min, +2 eff. increase).  Bull's strength  til R49T15.

 DEAD/OOC 
x.
 
lostsole31
 R4T20:  Sisir steels himself for a moment before timing the rotation and jumping through the doorway. He successfully gets past the limited aperture without getting crushed, but stumbles and falls once inside, and then stands.

 R4T18:   Iluvar , what do you do? You see the green-flamed Luonim and felt the bitter cold. He is still flying 5' off the round in this 10 high room.

Luonim on deck, The Scribe/ Myki/ Tunuak in the hole ...

 
 Spoiler: Battle Tracker 

Sisir: 20. Mace (gray  light ) and Shield.
*  Ready  an action to cast Faerie Fire should Sisir gain some information  about Luonim's location, either from the invisibility dropping, or some  other method.
Iluvar: 18.  See invisibility  (80 min). RS.
Akif: 17. Spear &amp; Shield ( light ) held. HELD by the spinning room.
* COUNTER: Use  Iron Shield  counter if attacked.
* RALLYING PRESENCE: +5  morale bonus to Will saves vs. fear, death effects, or compulsion effects to all allies w/in 30' of his position.
Luonim the Vast: 6. STARE vs. Iluvar.   Fire Shield   (green, cool) til R16T6.
*  Shield  (10 min).  Fly  (13 min). 
* Mage Armor  (13 hours).

The Scribe: 27.  Xin-Rithux  jammed in door. DELAYING ...
Myki: 26. DELAYING ...
Tunuak: 14. Scythe. DELAYING ...
*  Mage armor  (7:30 hours).  Barkskin  (56 min, +2 eff. increase).  Bull's strength  til R49T15.

 DEAD/OOC 
x.
 
lostsole31
 R4T18:   Iluvar casts a spell of  protection from energy  and moves just south of the Gnome's position, calling out,   "He is directly north of me, five feet in the air, and has a protection that does cold damage when you hit him."  
 R4T17:   Akif , you are still held against the wall. What do you do?

Luonim the Vast on deck, Ssir in the hole, The Scribe/ Myki/ Tunuak delaying ...

 
 Spoiler: Battle Tracker 

Sisir: 20. Mace (gray  light ) and Shield.
*  Ready  an action to cast Faerie Fire should Sisir gain some information  about Luonim's location, either from the invisibility dropping, or some  other method.
Iluvar: 18.  See invisibility  (80 min).
*   Protection from energy [fire]  (80 min, cold ablation: 96).
Akif: 17. Spear &amp; Shield ( light ) held. HELD by the spinning room.
* COUNTER: Use  Iron Shield  counter if attacked.
* RALLYING PRESENCE: +5  morale bonus to Will saves vs. fear, death effects, or compulsion effects to all allies w/in 30' of his position.
Luonim the Vast: 6. STARE vs. Iluvar.   Fire Shield   (green, cool) til R16T6.
*  Shield  (10 min).  Fly  (13 min). 
* Mage Armor  (13 hours).

The Scribe: 27.  Xin-Rithux  jammed in door. DELAYING ...
Myki: 26. DELAYING ...
Tunuak: 14. Scythe. DELAYING ...
*  Mage armor  (7:30 hours).  Barkskin  (56 min, +2 eff. increase).  Bull's strength  til R49T15.

 DEAD/OOC 
x.
 
lostsole31
 R4T17:  Grunting by the spinning Akif just lunges at the space in the air nominated by Iluvar, but hits nothing.

 R4T6:  Still staring invisibly at the one person that can clearly see him, Luonim flies south and a little east. As he does so, Iluvar gives a high side kick that strikes the gnome's left hand for  7 . Once in position, the gnome carefully casts a spell, and then lets out a tremendous shout. Iluvar takes   38 sonic + deafened + sickened   by the pain from his bleeding ears. Akif resists for only   9 sonic   and Sisir resists for   7 sonic  . In the hallway, Tunuak resists, yet take   12 sonic  .

The green-flame lit gnome is now visible. As soon as that happens, Sisir concentrates and there is a burst of purple light that surrounds Iluvar and Luonim, though Luonim's green flame makes the purple flame all but unseen.   "Now you see why I am called 'Vast,"   Luonim crows.   "Not because of my size, but my power!"  

Tunuak says,   "Sisir, move!"  
 End Round 4, Begin Round 5 ...

R5T17:   Iluvar , what do you do?

Akif on deck, Luonim the Vast in the hole, The Scribe/ Myki/ Tunuak delaying ...

 
 Spoiler: Battle Tracker 

Iluvar: 18.  See invisibility  (80 min). SICKENED tll R5T6!!!  DEAFENED til R7T6!!!
*  Faerie fire  til R84T6.
*   Protection from energy [fire]  (80 min, cold ablation:83).
Akif: 17. Spear &amp; Shield ( light ) held. HELD by the spinning room.
* COUNTER: If attacked,  Iron shell  counter (1d20+19)[ 30 ]
--&gt; Free vanguard shield bash (1d20+19)[ 25 ] dam (1d8+11)[ 18 ]
* RALLYING PRESENCE: +5  morale bonus to Will saves vs. fear, death effects, or compulsion effects to all allies w/in 30' of his position.
Luonim the Vast: 6. STARE vs. Iluvar.   Fire Shield   (green, cool) til R16T6.  Faerie fire  til R84T6.
*  Shield  (10 min).  Fly  (13 min). 
* Mage Armor  (13 hours).
Sisir: 20. Mace (gray  light ) and Shield.

The Scribe: 27.  Xin-Rithux  jammed in door. DELAYING ...
Myki: 26. DELAYING ...
Tunuak: 14. Scythe. DELAYING ...
*  Mage armor  (7:30 hours).  Barkskin  (56 min, +2 eff. increase).  Bull's strength  til R49T15.

 DEAD/OOC 
x.
 
lostsole31
 R5T18:   Iluvar screams out,   "He is on the far east side of the room, still in the air. I am very injured."   He then concentrates and disappears, reappearing immediately next to Myki.

 R5T17:   Akif , what do you do?

Luonim on deck, Sisir in the hole, The Scribe/ Myki/ Tunuak delaying ...

 
 Spoiler: Battle Tracker 

Iluvar: 18.  See invisibility  (80 min). SICKENED tll R5T6!!!  DEAFENED til R7T6!!!
*  Faerie fire  til R84T6.
*   Protection from energy [fire]  (80 min, cold ablation:83).
Akif: 17. Spear &amp; Shield ( light ) held. HELD by the spinning room.
* COUNTER: If attacked,  Iron shell  counter (1d20+19)[ 30 ]
--&gt; Free vanguard shield bash (1d20+19)[ 25 ] dam (1d8+11)[ 18 ]
* RALLYING PRESENCE: +5  morale bonus to Will saves vs. fear, death effects, or compulsion effects to all allies w/in 30' of his position.
Luonim the Vast: 6. STARE vs. Iluvar.   Fire Shield   (green, cool) til R16T6.  Faerie fire  til R84T6.
*  Shield  (10 min).  Fly  (13 min). 
* Mage Armor  (13 hours).
Sisir: 20. Mace (gray  light ) and Shield.

The Scribe: 27.  Xin-Rithux  jammed in door. DELAYING ...
Myki: 26. DELAYING ...
Tunuak: 14. Scythe. DELAYING ...
*  Mage armor  (7:30 hours).  Barkskin  (56 min, +2 eff. increase).  Bull's strength  til R49T15.

 DEAD/OOC 
x.
 
lostsole31
 R5T17:  Despite being pressed against the wall, Akif grins as the little gnome  appears. With great effort, Akif moves east several feet nearly to the center of the room, just north of the dais that is too small for his current form. He thrusts forward savagely - unable to get the proper footing and posturing to invoke a martial maneuver (or stance for that matter) properly, and his attempt to do so gets through a lay of magical force only to be stopped by a second.

 R5T6:  The gnome's stare now falls squarely upon Akif. He flies forward a few feet, and this time Akif's spear manage to just make its way past the layers of magical protection and the gnome's corpulent body to stab him in the right forearm for  12 mod , but in doing so that green flame surrounding the gnome flares up the length of the spear to wash over Akif for a particularly painful   34 cold  . Luonim concentrates carefully and casts a spell on his hand and then lightly taps Akif's midsection with his finger, magical energy pouring into Akif. Instantly Akif feels his body rally and fights off some type of magical poison. It was easy enough generally, and yet he does note some discomfort that made it a little more difficult than normal.

 R5T5:   Sisir , what do you do?

Iluvar on deck, Akif in the hole, The Scribe/ Myki/ Tunuak delaying ...

 
 Spoiler: Battle Tracker 

Iluvar: 18.  See invisibility  (80 min). SICKENED tll R5T6!!!  DEAFENED til R7T6!!!
*  Faerie fire  til R84T6.
*   Protection from energy [fire]  (80 min, cold ablation:83).
Akif: 17. Spear &amp; Shield ( light ) held.
* Subject of Luonim's HYPNOTIC/ BOLD/ PAINFUL stare (-4 dmg, -4 For saves vs. poison/ disease, Perception checks &amp; CMD).
* RALLYING PRESENCE: +5  morale bonus to Will saves vs. fear, death effects, or compulsion effects to all allies w/in 30' of his position.
Luonim the Vast: 6. STARE vs. Akif.   Fire Shield   (green, cool) til R16T6.  Faerie fire  til R84T6.
*  Shield  (10 min).  Fly  (13 min). 
* Mage Armor  (13 hours).
Sisir: 5. Mace (gray  light ) and Shield.

The Scribe: 27.  Xin-Rithux  jammed in door. DELAYING ...
Myki: 26. DELAYING ...
Tunuak: 14. Scythe. DELAYING ...
*  Mage armor  (7:30 hours).  Barkskin  (56 min, +2 eff. increase).  Bull's strength  til R49T15.

 DEAD/OOC 
x.
 
lostsole31
Iluvar recovers from feeling sick (though still deafened).
 
R5T5:  Sisir moves only a few feet before he fails to account for the room's spinning and gets slammed against the side wall, his titan flesh keeping him from being jostled too hard. He does at least manage to stare at the fat little gnome.

 End Round 5, Begin Round 6 ...

R6T18:   Iluvar , your ears are still ringing painfully, precluding you from hearing anything around you. What do you do?

Akif on deck, Luonim in the hole, The Scribe/ Myki/ Tunuak in the hole ...

 
 Spoiler: Battle Tracker 

Iluvar: 18.  See invisibility  (80 min). DEAFENED til R7T6!!!
*  Faerie fire  til R84T6.
*   Protection from energy [fire]  (80 min, cold ablation:83).
Akif: 17. Spear &amp; Shield ( light ) held.
* Subject of Luonim's HYPNOTIC/ BOLD/ PAINFUL stare (-4 dmg, -4 For saves vs. poison/ disease, Perception checks &amp; CMD).
* RALLYING PRESENCE: +5  morale bonus to Will saves vs. fear, death effects, or compulsion effects to all allies w/in 30' of his position.
Luonim the Vast: 6. STARE vs. Akif.   Fire Shield   (green, cool) til R16T6.  Faerie fire  til R84T6.
*  Shield  (10 min).  Fly  (13 min). 
* Mage Armor  (13 hours).
Sisir: 5. Mace (gray  light ) and Shield. HYPNOTIC/ BOLD/ PAINFUL Stare vs. Luonim.
* Other: Should Sisir fail to trigger Painful Stare twice on his own turn,  he will attempt to trigger it any time the target of his Hypnotic Stare  gets hit before his next turn, up to a maximum of two time in the  round. Every such activation will deal 4 precision damage, and force a  DC 20 Will Save vs becoming Confused for 1 round, for which it rolls  twice to determine its actions while confused, and I choose which roll  to use.
* Confusion Preferences In Order: attack self, do nothing, attack nearest, act normally.

The Scribe: 27.  Xin-Rithux  jammed in door. DELAYING ...
Myki: 26. DELAYING ...
Tunuak: 14. Scythe. DELAYING ...
*  Mage armor  (7:30 hours).  Barkskin  (56 min, +2 eff. increase).  Bull's strength  til R49T15.

 DEAD/OOC 
x.
 
lostsole31
 R6T18:  Iluvar catches his breath and tries to cast a cure spell, but his deafness causes him to flub and lose the spell. 
    "Maybe *&lt;???*&gt; is a way to untrigger the spinning of the room, "   he shouts to the brothers in the room, his voice only deforming on one word despite his deafness.

 R6T17:   Akif , what do you do?

Luonim on deck, Sisir in the hole, NPCs delaying ...

 
 Spoiler: Battle Tracker 

Iluvar: 18.  See invisibility  (80 min). DEAFENED til R7T6!!!
*  Faerie fire  til R84T6.
*   Protection from energy [fire]  (80 min, cold ablation:83).
Akif: 17. Spear &amp; Shield ( light ) held.
* Subject of Luonim's HYPNOTIC/ BOLD/ PAINFUL stare (-4 dmg, -4 For saves vs. poison/ disease, Perception checks &amp; CMD).
* RALLYING PRESENCE: +5  morale bonus to Will saves vs. fear, death effects, or compulsion effects to all allies w/in 30' of his position.
Luonim the Vast: 6. STARE vs. Akif.   Fire Shield   (green, cool) til R16T6.  Faerie fire  til R84T6.
*  Shield  (10 min).  Fly  (13 min). 
* Mage Armor  (13 hours).
Sisir: 5. Mace (gray  light ) and Shield. HYPNOTIC/ BOLD/ PAINFUL Stare vs. Luonim.
* Other: Should Sisir fail to trigger Painful Stare twice on his own turn,  he will attempt to trigger it any time the target of his Hypnotic Stare  gets hit before his next turn, up to a maximum of two time in the  round. Every such activation will deal 4 precision damage, and force a  DC 20 Will Save vs becoming Confused for 1 round, for which it rolls  twice to determine its actions while confused, and I choose which roll  to use.
* Confusion Preferences In Order: attack self, do nothing, attack nearest, act normally.

The Scribe: 27.  Xin-Rithux  jammed in door. DELAYING ...
Myki: 26. DELAYING ...
Tunuak: 14. Scythe. DELAYING ...
*  Mage armor  (7:30 hours).  Barkskin  (56 min, +2 eff. increase).  Bull's strength  til R49T15.

 DEAD/OOC 
x.
 
lostsole31
 R6T17:  Akif lunges out again stealing himself against the annoying room. His spear pierces a couple layers of magical protection, but is stopped by the gnome's corpulent body. Though there is some faint blood and a poke, it didn't penetrate far enough past the adipose layer to actually harm the gnome, nor to engage his magical counter-offense.

 R6T6:  Luonim then flies away from Akif, who fails to connect again, this time stopped by a force field. He calls out,   "My bloat powers are beyond what you can comprehend, beyond your own petty magics!"  

Casting a spell, a powerful wintry blast washes over the two brothers in the room. Both brothers were ready for danger though, ready on the dodge and Sisir takes   24 cold  . Despite putting up his shield in time to minimize damage, still the cold is particularly painful for some reason as he takes   37 cold  .

The burst of cold only barely escapes just the small area past the door, but one thing that doesn't escape the blast is  Xin-Rithux , The Scribe's flaming ranseur that was set into the doorway to hold it open. The ancient weapon is rimed in ice, killing the flame, and the pressure of the wave destroys it! As soon as that happens, the vacuum drawn by the room's spinning slams the door shut.

  "Now, giant. It is just us. What will win ... the power of steel, or the might of blood!"  
 R6T5:   Sisir , you are currently pinned against the spinning room's wall. What do you do?

 
 Spoiler: Battle Tracker 

Iluvar: 18.  See invisibility  (80 min). DEAFENED til R7T6!!!
 *  Faerie fire  til R84T6.
*   Protection from energy [fire]  (80 min, cold ablation:83).  Akif: 17. Spear &amp; Shield ( light ) held.
 * Subject of Luonim's HYPNOTIC/ BOLD/ PAINFUL stare (-4 dmg, -4 For saves vs. poison/ disease, Perception checks &amp; CMD).
* RALLYING PRESENCE: +5  morale bonus to Will saves vs. fear, death effects, or compulsion effects to all allies w/in 30' of his position.  Luonim the Vast: 6. STARE vs. Akif.   Fire Shield   (green, cool) til R16T6.  Faerie fire  til R84T6.
*  Shield  (10 min).  Fly  (13 min). 
* Mage Armor  (13 hours).
Sisir: 5. Mace (gray  light ) and Shield. HYPNOTIC/ BOLD/ PAINFUL Stare vs. Luonim.
 * Other: Should Sisir fail to trigger Painful Stare twice on his own turn,  he will attempt to trigger it any time the target of his Hypnotic Stare  gets hit before his next turn, up to a maximum of two time in the  round. Every such activation will deal 4 precision damage, and force a  DC 20 Will Save vs becoming Confused for 1 round, for which it rolls  twice to determine its actions while confused, and I choose which roll  to use.
* Confusion Preferences In Order: attack self, do nothing, attack nearest, act normally. 
The Scribe: 27.  Xin-Rithux  jammed in door. DELAYING ...
Myki: 26. DELAYING ...
Tunuak: 14. Scythe. DELAYING ...
 *  Mage armor  (7:30 hours).  Barkskin  (56 min, +2 eff. increase).  Bull's strength  til R49T15. 
 DEAD/OOC 
x.
 
[/QUOTE]
lostsole31
 R6T5:  Sisir grunts, focusing himself as he spins, picturing a wave washing away the gnome, but the spinning room is too much for him and he loses his focus and the power he gathered for it.

 R6T4:    "Goodbye, old friend,"   says The Scribe respectfully.   "You served me faithfully through many adventures, ending many demons.

"Somebody - Myki, Iluvar - provide some light, please."  
 R6T3:  Myki's voice in the darkness says,   "I have failed my profession and my guild as a lamplighter. I apologize, but I am without any means of light."  
 R6T2:  Tunuak, hearing the request, comes around the corner, the shadowy light now giving some sight to those in the northern corridor.

 End Round 6, Begin Round 7 ...

R7T18:   Iluvar , you didn't hear any of that exchange - you still can't hear. What do you do?

Akif on deck, Luonim the Vast in the hole ...

 
 Spoiler: Battle Tracker 

Iluvar: 18.  See invisibility  (80 min). DEAFENED til R7T6!!! *  Faerie fire  til R84T6.
*   Protection from energy [fire]  (80 min, cold ablation:83).  Akif: 17. Spear &amp; Shield ( light ) held.  * Subject of Luonim's HYPNOTIC/ BOLD/ PAINFUL stare (-4 dmg, -4 For saves vs. poison/ disease, Perception checks &amp; CMD).
* RALLYING PRESENCE: +5  morale bonus to Will saves vs. fear, death effects, or compulsion effects to all allies w/in 30' of his position.  Luonim the Vast: 6. STARE vs. Akif.   Fire Shield   (green, cool) til R16T6.  Faerie fire  til R84T6.
*  Shield  (10 min).  Fly  (13 min). 
* Mage Armor  (13 hours).
Sisir: 5. Mace (gray  light ) and Shield. HYPNOTIC/ BOLD/ PAINFUL Stare vs. Luonim.
The Scribe: 4.
Myki: 3.
Tunuak: 14. Scythe.
 *  Mage armor  (7:30 hours).  Barkskin  (56 min, +2 eff. increase).  Bull's strength  til R49T15.  Light  (clothes). 
 DEAD/OOC 
x.
 
lostsole31
 R7T18:  Iluvar reaches into his haversack to get his wand. He uses the wand to heal himself (  2 healing  ). Unevenly, he shouts to those around him, not hearing himself,     "I can't hear a thing."   
 R7T17:   Akif ,  b ack in the room, you're able to hold steady despite the spinning. What do you do?

Luonim on deck, Sisir in the hole ...

 
 Spoiler: Battle Tracker 

Iluvar: 18.  See invisibility  (80 min). DEAFENED til R7T6!!! *  Faerie fire  til R84T6.
*   Protection from energy [fire]  (80 min, cold ablation:83).  Akif: 17. Spear &amp; Shield ( light ) held. * Subject of Luonim's HYPNOTIC/ BOLD/ PAINFUL stare (-4 dmg, -4 For saves vs. poison/ disease, Perception checks &amp; CMD).
* RALLYING PRESENCE: +5  morale bonus to Will saves vs. fear, death effects, or compulsion effects to all allies w/in 30' of his position.  Luonim the Vast: 6. STARE vs. Akif.   Fire Shield   (green, cool) til R16T6.  Faerie fire  til R84T6.
*  Shield  (10 min).  Fly  (13 min). 
* Mage Armor  (13 hours).
Sisir: 5. Mace (gray  light ) and Shield. HYPNOTIC/ BOLD/ PAINFUL Stare vs. Luonim.
The Scribe: 4.
Myki: 3.
Tunuak: 14. Scythe.  *  Mage armor  (7:30 hours).  Barkskin  (56 min, +2 eff. increase).  Bull's strength  til R49T15.  Light  (clothes). 
 DEAD/OOC 
x.
 
lostsole31
 R7T17:  Akif hisses as more cold washes over him and he feels heavily wounded again by the strange gnome.   

"Brother, finish him!"   he bellows loudly, seeking to inspire his allies. Something about his bellow worries him, however, as he doesn't feel he had the freedom to get the proper breath in al the spinning for his maneuver.  He has to move around the 5' tall dais (yellow square) because of the lever and machinery and moves around it to get to where he wanted to go, and that opened him up from a feeble attempt by the gnome whose dagger tings off of the massive man's armor.

Once set, Akif launches an all out attack with spear and shield. The spear strikes the gnome in his right elbow for  18  - a poor thrust on an average day for Akif, who realizes that his body fighting against the spinning room keeps him from getting his proper body alignment for his martial strike, but at least buoyed in pain by his brother's stare.  Meanwhile, the green flames flare over Akif for   29 cold  . The sudden sharp-then-blunt, wind-stealing cold is enough to throw off his shield attack.

 R7T6:  Luonim concentrates and casts a spell, and a small bead of read flies past Akif's under arm to 5' shy of the door and then blossoms out with a massive flare of heat - catching Sisir and Akif, but just shy of the gnome hitting himself. Both brothers were ready for it, and Sisir only takes   20 fire  , and Akif takes   29 fire  .

Luonim then seeks to get out of the gap he's in, and Akif stabs out with his spear, thrusting through the gnome's wounded elbow ... only to find it was double that suddenly and briefly appeared and winked out of view when struck!

 R7T5:   Sisir , what do you do?

The Scribe on deck, Myki in the hole ...

 
 Spoiler: Battle Tracker 

Iluvar: 18.  See invisibility  (80 min).
 *  Faerie fire  til R84T6.
*   Protection from energy [fire]  (80 min, cold ablation:83).  Akif: 17. Spear &amp; Shield ( light ) held. * Subject of Luonim's HYPNOTIC/ BOLD/ PAINFUL stare (-4 dmg, -4 For saves vs. poison/ disease, Perception checks &amp; CMD).
* RALLYING PRESENCE: +5  morale bonus to Will saves vs. fear, death effects, or compulsion effects to all allies w/in 30' of his position.  Luonim the Vast: 6. STARE vs. Akif.   Fire Shield   (green, cool) til R16T6.  Faerie fire  til R84T6.
*  Shield  (10 min).  Fly  (13 min). 
* Mage Armor  (13 hours).
Sisir: 5. Mace (gray  light ) and Shield. HYPNOTIC/ BOLD/ PAINFUL Stare vs. Luonim.
The Scribe: 4.
Myki: 3.
Tunuak: 14. Scythe. *  Mage armor  (7:30 hours).  Barkskin  (56 min, +2 eff. increase).  Bull's strength  til R49T15.  Light  (clothes). 
 DEAD/OOC 
x.
 
lostsole31
 R7T5:  Sisir squares his shoulders and grows back to his full height.

The Scribe, Myki, &amp; Tunuak delay ...

 End Round 7, Begin Round 8 ...

R8T18:   Iluvar , what do you do?

Akif on deck, Luonim in the hole ..

 
 Spoiler: Battle Tracker 

Iluvar: 18.  See invisibility  (80 min).  *  Faerie fire  til R84T6.
*   Protection from energy [fire]  (80 min, cold ablation:83).  Akif: 17. Spear &amp; Shield ( light ) held. * Subject of Luonim's HYPNOTIC/ BOLD/ PAINFUL stare (-4 dmg, -4 For saves vs. poison/ disease, Perception checks &amp; CMD).
* RALLYING PRESENCE: +5  morale bonus to Will saves vs. fear, death effects, or compulsion effects to all allies w/in 30' of his position.  Luonim the Vast: 6. STARE vs. Akif.   Fire Shield   (green, cool) til R16T6.  Faerie fire  til R84T6.
*  Shield  (10 min).  Fly  (13 min). 
* Mage Armor  (13 hours).
Sisir: 5. Mace (gray  light ) and Shield. HYPNOTIC/ BOLD/ PAINFUL Stare vs. Luonim.
 *  Other: Should Sisir fail to trigger Painful Stare twice on his own turn,  he will attempt to trigger it any time the target of his Hypnotic Stare  gets hit before his next turn, up to a maximum of two time in the  round. Every such activation will deal 4 precision damage, and force a  DC 20 Will Save vs becoming Confused for 1 round, for which it rolls  twice to determine its actions while confused, and I choose which roll  to use.
*  Confusion Preferences In Order: attack self, do nothing, attack nearest, act normally. The Scribe: 4.
Myki: 3.
Tunuak: 14. Scythe. *  Mage armor  (7:30 hours).  Barkskin  (56 min, +2 eff. increase).  Bull's strength  til R49T15.  Light  (clothes). 
 DEAD/OOC 
x.
 
lostsole31
 R8T18:  Iluvar attempts to cast a cure spell again, and finds that with his healing returned, so is his caster confidence as Pharasma blesses him with   20 healing  .   "We need to get the door open."  
 R8T17:   Akif , what do you do?

Luonim the Vast, Sisir on deck, The Scribe/ Myki/ Tunuak delaying ...

 
 Spoiler: Battle Tracker 

Iluvar: 18.  See invisibility  (80 min). *  Faerie fire  til R84T6.
*   Protection from energy [fire]  (80 min, cold ablation:83).  Akif: 17. Spear &amp; Shield ( light ) held. * Subject of Luonim's HYPNOTIC/ BOLD/ PAINFUL stare (-4 dmg, -4 For saves vs. poison/ disease, Perception checks &amp; CMD).
* RALLYING PRESENCE: +5  morale bonus to Will saves vs. fear, death effects, or compulsion effects to all allies w/in 30' of his position.  Luonim the Vast: 6. STARE vs. Akif.   Fire Shield   (green, cool) til R16T6.  Faerie fire  til R84T6.
*  Shield  (10 min).  Fly  (13 min). 
* Mage Armor  (13 hours).
Sisir: 5. Mace (gray  light ) and Shield. HYPNOTIC/ BOLD/ PAINFUL Stare vs. Luonim. *  Other: Should Sisir fail to trigger Painful Stare twice on his own turn,  he will attempt to trigger it any time the target of his Hypnotic Stare  gets hit before his next turn, up to a maximum of two time in the  round. Every such activation will deal 4 precision damage, and force a  DC 20 Will Save vs becoming Confused for 1 round, for which it rolls  twice to determine its actions while confused, and I choose which roll  to use.
*  Confusion Preferences In Order: attack self, do nothing, attack nearest, act normally. 
DELAYING ...
The Scribe: 4.
Myki: 3.
Tunuak: 14. Scythe. *  Mage armor  (7:30 hours).  Barkskin  (56 min, +2 eff. increase).  Bull's strength  til R49T15.  Light  (clothes). 
 DEAD/OOC 
x.
 
lostsole31
 R8T17:  Akif hisses in pain as the freezing cold fire washes over him, leaving painful blisters on his hands an arms.   "We need the others!"    he shouts to his brother as he hefts the shield up and slides 5' to  the northeast - stepping around the dais - to put some distance between him and the gnome. As he stands  defensively he looks around for a switch, a door or anything that may be  a suggestion of how to deactivate the spinning. Of course, it happens that he is standing next to it.... the 5' tall dais in the center of the room has a lever that the gnome pulled in the beginning to start the room spinning.

 R8T6:  Luonim, crowing about his superiority, brazenly flies to the east and south. Sisir misses with his mace, but Akif is too busy on defense to counter. Luonim flies to the southwest of the room and casts a spell. A blast of fantastically frigid air blasts forth over the brothers. Sisir turns away to only take  21 cold , but his brother is not so quick as he is fighting to keep balance and had to do a hard turn, only to get fully caught by the blast for   52 cold  , partially encasing him in ice. No longer in control of himself, the unmoving Akif is thrown against the wall for  3 mod . His spear falls from his hand, only to be stuck against the wall.

Luonim stares at Sisir.   "A fellow mesmerist, I see,"   and now he sees ... with his own hypnotic and painful stare!

 R8T5:   Sisir , what do you do?

Iluvar on deck, The Scribe/ Myki/ Tunuak in the hole ...

 
 Spoiler: Battle Tracker 

Iluvar: 18.  See invisibility  (80 min). *  Faerie fire  til R84T6.
*   Protection from energy [fire]  (80 min, cold ablation:83).  Akif: 17. Spear &amp; Shield ( light ) held.
 * Subject of Luonim's HYPNOTIC/ BOLD/ PAINFUL stare (-4 dmg, -4 For saves vs. poison/ disease, Perception checks &amp; CMD).
* RALLYING PRESENCE: +5  morale bonus to Will saves vs. fear, death effects, or compulsion effects to all allies w/in 30' of his position.  Luonim the Vast: 6. STARE vs. Akif.   Fire Shield   (green, cool) til R16T6.  Faerie fire  til R84T6.
*  Shield  (10 min).  Fly  (13 min). 
* Mage Armor  (13 hours).
Sisir: 5. Mace (gray  light ) and Shield. HYPNOTIC/ BOLD/ PAINFUL Stare vs. Luonim. *  Other: Should Sisir fail to trigger Painful Stare twice on his own turn,  he will attempt to trigger it any time the target of his Hypnotic Stare  gets hit before his next turn, up to a maximum of two time in the  round. Every such activation will deal 4 precision damage, and force a  DC 20 Will Save vs becoming Confused for 1 round, for which it rolls  twice to determine its actions while confused, and I choose which roll  to use.
*  Confusion Preferences In Order: attack self, do nothing, attack nearest, act normally. 
DELAYING ...
The Scribe: 4.
Myki: 3.
Tunuak: 14. Scythe. *  Mage armor  (7:30 hours).  Barkskin  (56 min, +2 eff. increase).  Bull's strength  til R49T15.  Light  (clothes). 
 DEAD/OOC 
x.
 
lostsole31
 R8T5:  Seeing Akif covered in ice, Sisir cries out in Giant,   "Brother!"   He drops his mace - which slams against the wall - to have a hand free. He then pulls at the lever, but it doesn't budge. Failing that, he pulls his mace back off the wall.

 R8T4:   The door to the north opens, Tunuak having pulled it open.
 
R8T3:  The Scribe times it perfectly and runs down the hallway at high speed and through the opening just as it appears, and tucks on his jump so as not to be squashed. Once inside, he takes a look around to get a measure of things, seeing the Akif-cicle and calls out,   "Akif is down! We need some healing in here! Be very careful, timing getting through the entrance is tricky."  
 R8T2:  Myki just barely keeps from getting clipped as she comes in. Once she does get in, she is thrown against the side wall.

 End Round 8, Begin Round 9....

R9T18:  Iluvar, what do you do?

Akif on deck, Luonim in the hole ...

 
 Spoiler: Battle Tracker 

Iluvar: 18.  See invisibility  (80 min). *  Faerie fire  til R84T6.
*   Protection from energy [fire]  (80 min, cold ablation:83).   Akif: 17. Spear &amp; Shield ( light ) held. DYING!!! 
 Luonim the Vast: 6. STARE vs. Akif.   Fire Shield   (green, cool) til R16T6.  Faerie fire  til R84T6.
*  Shield  (10 min).  Fly  (13 min). 
* Mage Armor  (13 hours).
Sisir: 5. Mace (gray  light ) and Shield. HYPNOTIC/ BOLD/ PAINFUL Stare vs. Luonim.
 * Subject of Luonim's HYPNOTIC/ BOLD/ PAINFUL stare (-4 dmg, -4 For saves vs. poison/ disease, Perception checks &amp; CMD).
*  Other: Should Sisir fail to trigger Painful Stare twice on his own turn,  he will attempt to trigger it any time the target of his Hypnotic Stare  gets hit before his next turn, up to a maximum of two time in the  round. Every such activation will deal 4 precision damage, and force a  DC 20 Will Save vs becoming Confused for 1 round, for which it rolls  twice to determine its actions while confused, and I choose which roll  to use.
*  Confusion Preferences In Order: attack self, do nothing, attack nearest, act normally. Tunuak: 4. Scythe. *  Mage armor  (7:30 hours).  Barkskin  (56 min, +2 eff. increase).  Bull's strength  til R49T15.  Light  (clothes). The Scribe: 3.
Myki: 2.

 DEAD/OOC 
x.
 
lostsole31
 R9T18:  Iluvar shouts worriedly,   "We need to get him out of there!"
  
He then casts a spell on himself for   14 healing   and tries to maneuver to the unconscious Akif, only to find once he is in the spinning room safely - not splattered by the limited doorway - that Akif is farther than he thought, on the opposite side of the spinning room.

 R9T6:  In addition the logorrhea of crazy coming out of his mouth, Luonim is seemingly pleased to see Iluvar. And once again, Iluvar feels the weight of the gnome's baleful stare. Hovering in place, he casts a spell and a red bead darts to the doorway where the bead blossoms into a mass of fire that engulfs everyone .... including the fallen Akif. Tunuak takes the blast full bore for   38 fire  . The Scribe dodges fully. Sisir completely fails for   35 fire   and his light shield shatters into burning splinters, destroyed. Despite sacred protection, Iluvar fails and takes   48 fire   - a combination of fire and the pain of the gnome's stair; it is enough to drop the Pharasmin monk, the spell on his hand guttering out. Myki dodges to take   16 fire  , but does a special maneuver to reflect energy back to the gnome to do  16 untyped  damage.

But Akif? The ice splits and explodes with steam, and has a quite a ruinous effect on his now very obviously deceased body.

 R9T5:   Sisir , what do you do as you are pressed against the wall of the spinning room and with your brother now dead?

Tunuak on deck, The Scribe in the hole ...

 
 Spoiler: Battle Tracker 

Iluvar: 18.  See invisibility  (80 min). CMW loaded on his hand.
 * Judgment: Purity (+2 saves) &amp; Healing (FH2).
*  Faerie fire  til R84T6.
*   Protection from energy [fire]  (80 min, cold ablation:83).  Luonim the Vast: 6. STARE vs. Iluvar.   Fire Shield   (green, cool) til R16T6.  Faerie fire  til R84T6.
*  Shield  (10 min).  Fly  (13 min). 
* Mage Armor  (13 hours).
Sisir: 5. Mace (gray  light ) and Shield. HYPNOTIC/ BOLD/ PAINFUL Stare vs. Luonim. * Subject of Luonim's HYPNOTIC/ BOLD/ PAINFUL stare (-4 dmg, -4 For saves vs. poison/ disease, Perception checks &amp; CMD).
*  Other: Should Sisir fail to trigger Painful Stare twice on his own turn,  he will attempt to trigger it any time the target of his Hypnotic Stare  gets hit before his next turn, up to a maximum of two time in the  round. Every such activation will deal 4 precision damage, and force a  DC 20 Will Save vs becoming Confused for 1 round, for which it rolls  twice to determine its actions while confused, and I choose which roll  to use.
*  Confusion Preferences In Order: attack self, do nothing, attack nearest, act normally. Tunuak: 4. Scythe. *  Mage armor  (7:30 hours).  Barkskin  (56 min, +2 eff. increase).  Bull's strength  til R49T15.  Light  (clothes). The Scribe: 3.
Myki: 2.

 DEAD/OOC 
Akif.
 
lostsole31
 R9T5:  Staring at the corpse of his brother, Sisir call out to the rest of the party,   "Get Iluvar out of here!"  

Turning his gaze back to Luonim, he drops his mace and pushes himself  along the wall towards Luonim before reaching out and attempting to grab  his brother's killer, but being repelled by a deflection field.

 R9T4:  Tunuak continues to brace to keep the door open, casting a spell on himself for   22 healing  , unable to reach Iluvar as he is without risking getting crushed by the spinning room constantly closing off the doorway.

 R9T3:    "We can't,"   says The Scribe, taking out a small vial.   "His body is too large for something we would normally carry, and that means the wall would crush what life remains."  

He pours the vial down Iluvar's throat for   5 healing  . As Iluvar's eyes flutter, The Scribe says,   "You need to get out of here if you can."  
 R9T2:  Myki is unable to extricate herself from where she is stuck on the wall right now. She takes out a small vial and downs its contents, and her skin becomes darker and now includes striations as if from the bark of a tree.

 End Round 9, Begin Round 10 ...

  R10T18:   Iluvar  gets   FH2  . You have purify and healing judgments active, as well as  see invisibility, faerie fire  on your body, and  protection from energy [cold] . Your body is oddly positioned on the wall, as if you were prone (and you need to de-pronate yourself before any other physical movement). What do you do?

Luonim the Vast on deck, Sisir in the hole ...

 
 Spoiler: Battle Tracker 

Iluvar: 18.  See invisibility  (80 min). PRONE!!! * Judgment: Purity (+2 saves) &amp; Healing (FH2).
*  Faerie fire  til R84T6.
*   Protection from energy [fire]  (80 min, fire ablation:8).  Luonim the Vast: 6. STARE vs. Iluvar.   Fire Shield   (green, cool) til R16T6.  Faerie fire  til R84T6.
*  Shield  (10 min).  Fly  (13 min). 
* Mage Armor  (13 hours).
Sisir: 5. Mace (gray  light ) dropped. Shield in hand.. HYPNOTIC/ BOLD/ PAINFUL Stare vs. Luonim. * Subject of Luonim's HYPNOTIC/ BOLD/ PAINFUL stare (-4 dmg, -4 For saves vs. poison/ disease, Perception checks &amp; CMD).
*  Other: Should Sisir fail to trigger Painful Stare twice on his own  turn,  he will attempt to trigger it any time the target of his Hypnotic  Stare  gets hit before his next turn, up to a maximum of two time in  the  round. Every such activation will deal 4 precision damage, and  force a  DC 20 Will Save vs becoming Confused for 1 round, for which it  rolls  twice to determine its actions while confused, and I choose which  roll  to use.
*  Confusion Preferences In Order: attack self, do nothing, attack nearest, act normally. Tunuak: 4. Scythe. Holding door open.
 *  Mage armor  (7:30 hours).  Barkskin  (56 min, +2 eff. increase).  Bull's strength  til R49T15.  Light  (clothes). The Scribe: 3.
Myki: 2.  Barkskin  (

 DEAD/OOC 
Akif.
 
lostsole31
 R10T18:  Iluvar rights himself then disappears, finding himself in darkness, but feeling the relief that the gnome is no longer looking at him with his baleful glare.

 R10T6:  With Iluvar escaped from his clutches, Luonim the Vast says as he levels his gaze at Sisir, "So, he was your brother? Then this day, Luonim the Vast shall fell two giants with his unstoppable mastery of magic!"

He flies quickly to the east, and Sisir pounds the puffy prestidigitator in the pelvis for  14 , but the cold energy flares up - backed up by searing pain from the gnome's own mastery of what Sisir felt to be his domain - and Sisir takes   37 cold  . Luonim affected only by a small amount of extra pain, once away from the giant's clutches he casts a spell, and five bolts of force rips into Sisir's chest for   18 force  , and the remaining Vedavyasa brother now barely stands.

 R10T5:   Sisir , maybe it was the combination of pain and the breath being taken out of him by cold and the pounding on his chest, but Sisir loses his footing and gets caught pressed up against the wall. His mace is dropped, but shield in hand. His own stare is on Luonim, while being stared at in return. What do you do?

Tunuak on deck, The Scribe in the hole ...

 
 Spoiler: Battle Tracker 

Iluvar: 18.  See invisibility  (80 min).
  * Judgment: Purity (+2 saves) &amp; Healing (FH2). 
*  Faerie fire  til R84T6.
*   Protection from energy [fire]  (80 min, fire ablation:8).  Luonim the Vast: 6.   Fire Shield   (green, cool) til R16T6.  Faerie fire  til R84T6. STARE vs. Sisir (q.v.).
*  Shield  (10 min).  Fly  (13 min). 
* Mage Armor  (13 hours).
Sisir: 5. Mace (gray  light ) dropped. Shield in hand. HYPNOTIC/ BOLD/ PAINFUL Stare vs. Luonim. * Subject of Luonim's HYPNOTIC/ BOLD/ PAINFUL stare (-4 dmg, -4 Fort saves vs. poison/ disease, Perception checks &amp; CMD).
*  Other: Should Sisir fail to trigger Painful Stare twice on his own  turn,  he will attempt to trigger it any time the target of his Hypnotic  Stare  gets hit before his next turn, up to a maximum of two time in  the  round. Every such activation will deal 4 precision damage, and  force a  DC 20 Will Save vs becoming Confused for 1 round, for which it  rolls  twice to determine its actions while confused, and I choose which  roll  to use.
*  Confusion Preferences In Order: attack self, do nothing, attack nearest, act normally. Tunuak: 4. Scythe. Holding door open. *  Mage armor  (7:30 hours).  Barkskin  (56 min, +2 eff. increase).  Bull's strength  til R49T15.  Light  (clothes). The Scribe: 3.
Myki: 2.  Barkskin  (90 min).

 DEAD/OOC 
Akif.
 
lostsole31
 R10T5:   Sisir continues his stare against Luonim. Realizing the gnome's mind is too powerful, he tries to attack the gnome's magic directly.  While plastered against the wall, he centers himself to concentrate, and then visualizes the flying gnome and the magic that must sustain him, lashing out with psychic power to try to rip that power from the gnome. It is a powerful battle between psychic and arcane, but in the end, the gnome's magic is stronger and Luonim protects his flight. But in his attempt to maintain his flight he leaves his defenses open, and Sisir tears away the bloatmage's  mage armor !

  "If that is enough for my friends to avenge us, it will be enough, creature!"   Sisir spits at Luonim, blood trickling down his nose not only from mortal wounds, but from the exertion at the maximum of his power.

 R10T4:  Tunuak keeps the door open.

 R10T3:  The Scribe pulls out a potion vial from his robe's deep pockets and looks at it.   "Hm. Forgot I had this,"   he says just before downing it.

 R10T2:  Myki fails to pull herself off the wall though she does get her rapier into hand. She stares at the gnome to quickly study him. She downs a more substantial-looking vial this time.  Her form shift and lengthens and she becomes much more feral-looking.

 End Round 10, Begin Round 11 ...

R11T18:   Iluvar , you are in darkness, the smell of the dead monster-plant all around you. Your judgment is held in abeyance while you are out of combat. What do you do?

Luonim on deck, Sisir in the hole ...

 
 Spoiler: Battle Tracker 

Iluvar: 18.  See invisibility  (80 min).   * Judgment: Purity (+2 saves) &amp; Healing (FH2). 
*  Faerie fire  til R84T6.
*   Protection from energy [fire]  (80 min, fire ablation:8).  Luonim the Vast: 6.   Fire Shield   (green, cool) til R16T6.  Faerie fire  til R84T6. STARE vs. Sisir (q.v.).
*  Shield  (10 min).  Fly  (13 min).Sisir: 5. Mace (gray  light ) dropped. Shield in hand. HYPNOTIC/ BOLD/ PAINFUL Stare vs. Luonim. * Subject of Luonim's HYPNOTIC/ BOLD/ PAINFUL stare (-4 dmg, -4 Fort saves vs. poison/ disease, Perception checks &amp; CMD).
*  Other: Should Sisir fail to trigger Painful Stare twice on his own  turn,  he will attempt to trigger it any time the target of his Hypnotic  Stare  gets hit before his next turn, up to a maximum of two time in  the  round. Every such activation will deal 4 precision damage, and  force a  DC 20 Will Save vs becoming Confused for 1 round, for which it  rolls  twice to determine its actions while confused, and I choose which  roll  to use.
*  Confusion Preferences In Order: attack self, do nothing, attack nearest, act normally. Tunuak: 4. Scythe. Holding door open. *  Mage armor  (7:30 hours).  Barkskin  (56 min, +2 eff. increase).  Bull's strength  til R49T15.  Light  (clothes). The Scribe: 3.  Resist energy [cold]  (30 min, Resist cold 10).
Myki: 2. Rapier. Luonim CLAIMED til R13T2! *  Barkskin  (90 min). Mutagen (90 min). 
 DEAD/OOC 
Akif.
 
lostsole31
 R11T18:  Iluvar ignores the darkness around him and casts a cure spell for   8 healing  .

 R11T6:  Luonim maintains his flight, and casts a spell. A massive wave of cold washes over Sisir, The Scribe, and Tunuak. The Scribe spins in place at high speed, creating a type of heat shield for himself. For his part, trying to brace the door open, Tunuak gets nailed for   38 cold  .

Sisir just closes his eyes, mentally whispering a brief prayer to Kerkamoth before he is completely ripped to shreds and frozen.

 R11T4:    "I can't keep it open to just get hit,"   says Tunuak as he releases the door, with The Scribe and Myki in the room alone with the gnome.

Iluvar sees the glow from Tunuak's  light  on his clothes coming through the doorway, and in that Iluvar realizes he landed 5' "off course," probably because the body of the dead plant-monster was too big to land in/on. Tunuak calls out,   "Iluvar! I heard you casting a spell. Where are you? They're dead, man. The giant brothers are dead, and you might as well count your pal and the elf dead, too!"  
 R11T3:   The Scribe moves up to Luonim and punches up into the gnome's stomach for  7 +  3 mod fire  , taking   9 mod cold   himself, and Myki in turns gain   7 healing  .   "Myki, get out of here, find Iluvar, and cover their retreat."  
 R11T2:  Myki wriggles off the wall and moves to the door, taking a vial once there.

 End Round 12, Begin Round 13 ... 
 R13T18:   Iluvar , what do you do?

Luonim on deck, Tunuak in the hole ...

 
 Spoiler: Battle Tracker 

Iluvar: 18.  See invisibility  (80 min).  * Judgment: Purity (+2 saves) &amp; Healing (FH2). 
*  Faerie fire  til R84T6.
*   Protection from energy [fire]  (80 min, fire ablation:8).  Luonim the Vast: 6.   Fire Shield   (green, cool) til R16T6.  Faerie fire  til R84T6. STARE vs. Sisir (q.v.).
Tunuak: 4. Scythe. Holding door open. *  Mage armor  (7:30 hours).  Barkskin  (56 min, +2 eff. increase).  Bull's strength  til R49T15.  Light  (clothes). The Scribe: 3.  Resist energy [cold]  (30 min, Resist cold 10). ROUND ONE FALLOW.
Myki: 2. Rapier. Luonim CLAIMED til R13T2! *  Barkskin  (90 min). Mutagen (90 min).  Heroism , stats not updated (90 min). 
 DEAD/OOC 
Akif. Sisir.
 
lostsole31
 R13T18:    "I am in the room with giant plant in the dark. I need healing."  

Iluvar then casts a healing spell again for   9 healing  . He uses the wall to guide him towards the door, pushing into the ruined guts of the moonflower and to the doorway. It seems his calculation was off even more, as he had to go through 10' of plant goo to get to the doorway.

 R13T6:  Luonim, seeing that the weaker elf is the next one to end, looks at The Scribe and says,   "Ha! Your protection from cold will not avail you for what I have next!"  

He tries to fly away from The Scribe, but the man does a jumping knee to the gnome's puffy arm for  5 +  2 mod fire  , taking   7 cold   himself for his trouble. Luonim continues to open datum and stares at Myki before casting a spell, a roiling ball of fire appearing right next to her, but she is too fast to be hit.

 R13T4:  Tunuak steps up to the doorway, casts a spell, and touches Iluvar for   17 healing  . "Come with me," he says half hysterically to Iluvar.   "Your friends are surely dead. We can come back with the promise of what they had to pay for any quality mercenary in town, or we can quit this place altogether. You're a Pharasmin, you know that some roads surely lead to death!"  
 R13T3:  Some of The Scribe's cold burns begin to heal over. Dancing over Akif's body first, and then Sisir's, The Scribe ends up by near the gnome and briefly studying his opponent, reading the gnome's feelings as best he can. He then does a power strike to the gnome's knee, striking for  12 +  3 mod fire  , and taking   4 mod cold   himself.

 R13T2:    "I am not leaving you with this cretin,"   hisses feral-Myki, claiming him again as she steps forward, and then stabbing him in the thigh for  42 , but taking   30 cold   herself.

 End Round 13, Begin Round 14 ...

R14T18:   Iluvar , what do you do?

 
 Spoiler: Battle Tracker 

Iluvar: 18.  See invisibility  (80 min).  * Judgment: Purity (+2 saves) &amp; Healing (FH2). 
*  Faerie fire  til R84T6.
*   Protection from energy [fire]  (80 min, fire ablation:8).  Luonim the Vast: 6.   Fire Shield   (green, cool) til R16T6. STARE vs. Myki (q.v.). *  Faerie fire  til R84T6.   Tunuak: 4. Scythe. Holding door open. *  Mage armor  (7:30 hours).  Barkskin  (56 min, +2 eff. increase).  Bull's strength  til R49T15.  Light  (clothes). The Scribe: 3.  Resist energy [cold]  (30 min, Resist cold 10). ROUND TWO FALLOW.
Myki: 2. Rapier. Luonim claimed til R16T2.
 *  Barkskin  (90 min). Mutagen (90 min).  Heroism  (stats not updated, 90 min). 
 DEAD/OOC 
Akif. Sisir.
 
lostsole31
 R14T18:    "We can go a little away. If they do not come  in a few minutes then surely they are dead. Then we can go back and  figure out what to do.  ", Iluvar says quietly.

 R14T6:  Luonim flies away from the couple - both of whom miss him as he gets to the door. He carefully concentrates and casts a fireball far enough away to not him, but to include them, yet both dodge the effects.

 R14T4:    "Suit yourself, man,"   Tunuak says, casting a spell on himself for   13 healing  ,   "but what do you think that magic murder machine's gonna do when they're dead!? He's gonna run us down!"  

And with that, Tunuak abandons Iluvar mostly in darkness as he heads west, leaving everyone to die.

 R14T3:  The Scribe self-heals   FH4   as he is thrown against the wall.  He takes a set of bolas out and throws them at Luonim and hitting him for  8 NL .

 R14T2:  Myki stands back, getting into a stance and crits Luonim in the lung for  21 . Luonim falls out of the air and his body rolls over to the side and gets pressed up against the wall.

  "Got him!"   Myki calls, in case Iluvar or Tunuak hear.

The Scribe also calls out,   "Iluvar, Luonim's down!"  
 End Round 14, Begin Round 15 ...

  R15T18:   Iluvar , you heard the above shouts, though you still hear the loud spinning of the mechanical room. You sense your judgment is no longer held in abeyance, but simply ended. What do you do?


 
 Spoiler: Battle Tracker 

Iluvar: 18.  See invisibility  (80 min). *  Faerie fire  til R84T6.
*   Protection from energy [fire]  (80 min, fire ablation:8).  Luonim the Vast: 6.   Fire Shield   (green, cool) til R16T6. STARE vs. Myki (q.v.). *  Faerie fire  til R84T6.   Tunuak: 4. Scythe. Holding door open. *  Mage armor  (7:30 hours).  Barkskin  (56 min, +2 eff. increase).  Bull's strength  til R49T15.  Light  (clothes). The Scribe: 3.  Resist energy [cold]  (30 min, Resist cold 10). ROUND TWO FALLOW. RS.
Myki: 2. Rapier. Luonim claimed til R16T2. RS.
 *  Barkskin  (90 min). Mutagen (90 min).  Heroism  (stats not updated, 90 min). 
 DEAD/OOC 
Akif. Sisir.
 
lostsole31
 R15T18:    "Tanuak! They got him, come back! I will be there shortly!"   he shouts as he grabs a tindertwig out of his haversack and lights it before taking a step into the hallway.

 R15T4:  Tunuak hustles past Iluvar.

 R15T3:  Iluvar hears the sounds of the room gearing down, as if something turned off the mechanism, but it needs to decelerate at a given pace rather than wrench stop.

 R15T2:  Myki's voice is heard saying something (behind the door).

 Combat Ends! 
 
 Spoiler: Battle Tracker 

Iluvar: 18.  See invisibility  (80 min). Tindertwig lit til R17T18.
 *  Faerie fire  til R84T6.
*   Protection from energy [fire]  (80 min, fire ablation:8). Tunuak: 4. Scythe. Holding door open. *  Mage armor  (7:30 hours).  Barkskin  (56 min, +2 eff. increase).  Bull's strength  til R49T15.  Light  (clothes). The Scribe: 3.  Resist energy [cold]  (30 min, Resist cold 10).
Myki: 2. Rapier. Luonim claimed til R16T2. RS. *  Barkskin  (90 min). Mutagen (90 min).  Heroism  (stats not updated, 90 min). 
 DEAD/OOC 
Akif. Sisir. Luonim.
 
lostsole31
The Scribe gets into a combat stance.

Calirianne doesn't prepare anything, wanting a sense of the layout  before she commits resources, other than having her shield ready. Estra  likewise holds off on casting anything. Zinjo gets his very large claws  ready.

The Scribe and Zinjo open the doors. Unfortunately, all of Iluvar's spellcasting was enough to alert the Sisters of Torment.

 

 Begin Round One ...

R1T30:  Iluvar steps into the northern room, but he steps into  relative darkness in doing so, not sure if it is searching or not, and  realizing that at his position without a light, and without knowing, it  gives him pause, so instead he prepares completely for defense here.

 R1T28:  The Scribe partially solves the lighting issue  by heading into the southern room with his flaming ranseur, providing  some light into the northern room, jumping up onto a dissection table,  and then attacking one of the kytons, but his blade strikes through  chains and against her hide.

 R1T26:  Estra moves up behind Iluvar and casts a spell  on his tunic so that he may now have light, and he now sees the weeping,  disembodied head of the couatl.

 R1T25:    "I am Nezhi. Is there someone you see that you wish to see again?"    says one, and Iluvar instantly sees in Nezhi's face a lost loved one,  but he ignores it. Then, she holds out her arms as waves them around  like a music conductor, and a series of chains lash out at The Scribe.  He gets slashed in the belly for  7 DDP , struck in the upper left arm for  6 DDP , and he avoids the next two.

 R1T23:    "I am Nili. It's me you remember, isn't it?"   coos a second as the same thing happens. Chains strike The Scribe in the belly for  8 DDP ; strike off his armor; he sidesteps a third; and his armor catches a fourth.

 R1T21:    "I am Nahi, and in my face you will see loss,"   says the third. Her chains strike The Scribe in the left shoulder for  6 DDP ; he dodges the next, gets struck in the upper left arm for  6 DDP ; and blocks the last.

 R1T19:  In Celestial, the couatl says,   &lt;*"I am sorry, my friends,*&gt;   before it manifests in the flesh to attack. It concentrates,   &lt;*"Please, leave this room and out of my sight to keep you from being harmed by me."&gt;*  
 R1T16:  Around Calirianne's neck a thick bevor of golden  scales appears; a sarong appears around her torso; and a pair of dark  metal bracers appear around her upper arms. In addition, there is a halo  of fire that sourrounds her body. She passes Estra and steps into the  south. In passing Estra, a chain strikes Calirianne's shoulder for  7 . Regardless of The Scribe's position, she breathes out a heavy gout of fire. Nili gets struck for   28 fire  ; The Scribe jumps up high and out of the way; Nezhi partially dodges for   13 fire  ; but the breath weapon fizzles against Nahi.

 R1T14:  ...

 R1T10:   Zinjo takes out a few pebbles from a pouch and concentrates on them until they glow.

 End Round One, Begin Round 2 ...

R2T30:   Iluvar , roll a Will save. What do you do?

The Scribe on deck, Estra in the hole ...

 
 Spoiler: Battle Tracker 

Iluvar: 30.  Light  on tunic (Blue, 90 min). ROLL A WILL SAVE VS. COUATL'S CHARM! *  Sandals of the lightest step  activated for R7T30. rounds.  Divine Favor  for R8T30 rounds (+3 luck attack/ damage).  * Protection from Energy [Fire] (90 min/ dischg, Ablation: 108). MAKE A ROLL vs.  The Scribe: 28. Ranseur.  SCW  (+2 insight Ref/ AC). DDP Active!
Estra: 26.
Nezhi: 25. (83: 96). GAZE!
Nili: 23.(68: 96). GAZE!
Nahi: 21.(96: 96). GAZE!
Tsikinal: 19. (190:190).
Calirianne: 16.
Armida: 14. Inhabiting Estra.
Zinjo: 10.  Magic stone  on 3 pebbles in hand.

 DEAD/ OOC 
x.
 
lostsole31
 R2T30:    "Forgive me for intruding, we will put you to rest if we can."  , Iluvar says to the spirit before shouting a warning behind him,    "'ware, there is a spirit here."   

In  adopting a defensive style, that took more focus than Iluvar remembered  and he doesn't get his judgment ready quite yet. He dodges a bite from  the massive serpentine head as he calls on Pharasma's power, but then  has to step up to it to be able to touch it. He does so, and the couatl  is  staggered .

 R2T28:  The Scribe  acrobatically moves to ground near the other table, taking up a more  defensive tack and entering his scholarly fighting style. He uses his  most powerful maneuver to strike Nezhi in the left shoulder with  Persuasion, the Ranseur of Silence  on its first successful strike in battle, dealing  32 mod +  2 fire  + prone ! Seeing his success he calls out,   "They have no protection against fire!"  
 R2T26:  Estra steps out of the doorway to cast a spell on herself.   "Mind you, those hell harlots are best hurt by weapons of silver or good!"   she adds.

 R2T25-21:  Nezhi's wounds begin to knit (  2  ) as she tries to regain her feet, but not before The Scribe stabs her in the lower side for  23 mod  and Armida appears from nowhere to pass her hands through the woman's rump for  17 .  She steps to the wall to get out of flank and then sends a chain  hurtling towards Armida, but the friendly spirit ducks out of the way.  Nili steps south and focuses her hatred against The Scribe, but with a  focus now on defense, he only gets hit in the left thigh by one for  6 DDP + 3 ,  as the wounds are now beginning to show. Nahi steps to flank The Scribe  and focus on him as well. Her chains start with a crit to the neck  spine for  14 ; a strike to his upper left arm for  7 ; and a strike to his left hand for  8 .

 R2T19:  The couatl concentrates and a brief glimmer of light around him appears before fading.

 R2T16:   Calirianne concentrates and grows tall enough to reach the ceiling. Her  skin is covered in golden scales, and has draconic wings of the same  color. She now appears to be a half-dragon (gold or brass?)! Now at  size, she gets into a fighting style.

 R2T14:     "Grazie, Grandmama! I have-a just the thing!"    Armida calls before briefly praying,   "Lady of Butterflies, give me the ability to smite my enemies with your grace an virtue."  

She reaches out and passes her hand through Nezhi's back for  17  and the kyton falls in pain and unmoving, the place where Armida having attacked seemingly sizzled on the kyton's skin.

 R2T10:   Zinjo enters the southern room. A chain slams past his armor to be  stopped by his thick hide. He throws one of those pebbles at Nahi,  striking the sister in her left elbow for  8 mod .

 End Round 2, Begin Round 3 ...

R3T30:   Iluvar ,  what do you do? There is a sense of malice from the south that Iluvar  constantly fights (easily) to ignore, adn it seems to diminish a little.

The Scribe on deck, Estra in the hole ...

 
 Spoiler: Battle Tracker 

Iluvar: 30.  Light  on tunic (Blue, 90 min). Crane Style!
 *  Sandals of the lightest step  activated for R7T30. rounds.  Divine Favor  for R8T30 rounds (+3 luck attack/ damage).  * Protection from Energy [Fire] (90 min/ dischg, Ablation: 108).  The Scribe: 28. Ranseur.  SCW  (+2 insight Ref/ AC) &amp; Ki-Rin Style. DDP Active (+6 dmg). DS!
* Scored a 38 on assessment (kyton): 16/ 21/ 26/ 31/ 36.
Estra: 26.  Eagle's splendor  til R92T26 (+2 DC all enhancer spells).
  Nezhi: 25. (-10: 96). DYING!!! Can't regenerated til R3T14. 
Nili: 23.(68: 96). GAZE! AOO used.
Nahi: 21.(88: 96). GAZE! AOO used.
Tsikinal: 19. (190:190). STAGGERED til R3T30!!! *  Mage armor  (9 hours).  Calirianne: 16. Demon style.
 * MP3 (Brass Half-Dragon): 60' speed, Fly 90' (poor). +4 size to STR, –2 DEX, &amp; +4 natural armor bonus. Darkvision 60'. LLV.  Armida: 14. Judgment:
Zinjo: 10.  Magic stone  on 2 pebbles in hand.

 DEAD/ OOC 
x.
 
lostsole31
 R3T30:  Iluvar concentrates to enact judgment. He then disappears from the  room and appears in the room next to The Scribe. He immediately knees Nili in the stomach for  17 mod .

 R3T28:    "I appreciate the help, Iluvar, but get back in there and subdue the couatl,"   says The Scribe as he steps south and   FH4  . He then shortens the grip on his ranseur and strikes at Nili, also catching her in the belly as if her armor wasn't there, and doing  22 mod +  4 fire  . Then  29  damage shows up on him that hadn't shown prior.

 R3T26:  The sounds of magic starting up out in the hallway around the corner.

 R3T25-21:  The sisters that are standing all   Reg-2  . Nili steps against the wall and sends chains towards Armida. The first chain goes through her belly for  3 mod ; her shoulder for  4 mod ; her other shoulder for  2 mod ; and a miss. Nahi steps north and sends chains towards The Scribe. A chin hits him in the head for  5 DDP , two misses, and one deflected off his armor.

 R3T19:  The couatl intones a spell, and mist pours into the room and surrounds Iluvar in a fog.

 R3T16:    "Ohh, come on!"   sounds off an annoyed Calirianne, and her full semi-draconic attack sequence is heard.   "Bah! Scored only a light wound on her neck."  
 R3T14:  There is a horrific sizzling sound to Iluvar's southwest, accompanied by the smell of holy energy burning away corrupted flesh. Armida pipes up,   "One down permanently."  
 R3T10:  Zinjo - who seems nervous about something - puts a couple pebbles in his pouch, steps around the torture/ dissection table, and slashes Nahi's shoulder for  14 mod .

 End Round 3, Begin Round 4 ...

R4T30:   Iluvar , what do you do?

The Scribe on deck, Estra in the hole ...

 
 Spoiler: Battle Tracker 

Iluvar: 30.  Light  on tunic (Blue, 90 min). Crane Style! RS.
 *  Sandals of the lightest step  activated for R7T30. rounds.  Divine Favor  for R8T30 rounds (+3 luck attack/ damage).  * Protection from Energy [Fire] (90 min/ dischg, Ablation: 108).
* Judgments: Destruction (+4 damage) &amp; Protection (+2 AC)! The Scribe: 28. Ranseur.  SCW  (+2 insight Ref/ AC) &amp; Ki-Rin Style. DDP Active (+6 dmg). Haft Strike.
* Scored a 38 on assessment (kyton): 16/ 21/ 26/ 31/ 36.
Estra: 26.  Eagle's splendor  til R92T26 (+2 DC all enhancer spells).  Shield  til R93T26.
Nili: 23. (24: 96). GAZE! AOO used.
Nahi: 21. (760: 96). GAZE! AOO used.
Tsikinal: 19. (190:190).  Obscuring mist  til R93T19.
 *  Mage armor  (9 hours).  Calirianne: 16. Demon style. * MP3 (Brass Half-Dragon): 60' speed, Fly 90' (poor). +4 size to STR, –2 DEX, &amp; +4 natural armor bonus. Darkvision 60'. LLV (x4). Blindsense 60'.  Armida: 14. Judgment: Smiting (Strike as Good).
Zinjo: 10.  Magic stone  on 2 pebbles in pouch (30 min). SHAKEN til R5T10!!!

 DEAD/ OOC 
Kyton (1).
 
lostsole31
 R4T30:  Iluvar makes a quick atemi strike to Nahi's right hand but is foiled by the mist. He then heads toward the other  room with the couatl trying to move nimbly through the combat, but can't get through the door because now the couatl is right at the door, and now stands in hallway next to Estra.

 R4T28:  The Scribe (  FH4  ) moves up behind Nahi and trips her.

 R4T26:  Estra casts a spell that sends broad magic to attack the mist, but nothing else happens.

 R4T23-21:  Nili steps away from the wall, sending chains at Armida, with two passing through her for  4 mod  each. Nahi sends down chains to return the favor. The Scribe keeps his footing, but Zinjo is knocked down as another chain slams against his armor.

 R4T19:  The couatl intones a spell, becoming even more iridescent and vibrant.

 R4T16:  Calirianne now moves in front of the door and bite Nahi in the head for  7 mod , grazes her in neck for  2 mod , and strikes with her tail for  7 mod .

 R4T14:  Armida maintains her position in the corner, passing her hand through Nili's elbow with a sizzle for  7 .

 R4T10:  Zinjo goes to stand, ducking a chain. He drives a claw towards Nahi, but is foiled by the mist.

 End Round 4, Begin Round 5 ...

R5T30:   Iluvar , what do you do? You are now in the hallways between the doorways and still in the mist, and the couatl blocks the doorway to the north, and Calirianne is taking up the doorway to the south.

The Scribe on deck, Estra in the hole ...

 
 Spoiler: Battle Tracker 

Iluvar: 30.  Light  on tunic (Blue, 90 min). Crane Style + DS!
 *  Sandals of the lightest step  activated for R7T30. rounds.  Divine Favor  for R8T30 rounds (+3 luck attack/ damage).  * Protection from Energy [Fire] (90 min/ disch., Ablation: 108).
* Judgments: Destruction (+4 damage) &amp; Protection (+2 AC)! The Scribe: 28. Ranseur.  SCW  (+2 insight Ref/ AC) &amp; Ki-Rin Style. DDP Active (+6 dmg).
* Scored a 38 on assessment (kyton): 16/ 21/ 26/ 31/ 36.
Estra: 26.  Eagle's splendor  til R92T26 (+2 DC all enhancer spells).  Shield  til R93T26.
Nili: 23. (19: 96). GAZE! Can't regen til R5T14!!!
Nahi: 21. (56: 96). GAZE! PRONE!!!
Tsikinal: 19. (190:190).  Obscuring mist  til R93T19.  Eagle's splendor  til R94T19. *  Mage armor  (9 hours).  Calirianne: 16. Demon style. * MP3 (Brass Half-Dragon): 60' speed, Fly 90' (poor). +4 size to STR, –2 DEX, &amp; +4 natural armor bonus. Darkvision 60'. LLV (x4). Blindsense 60'.  Armida: 14. Judgment: Smiting (Strike as Good).
Zinjo: 10.  Magic stone  on 2 pebbles in pouch (30 min). SHAKEN til R5T10!!! PRONE!!!

 DEAD/ OOC 
Kyton (1).
 
lostsole31
 R5T30:    "The couatl is at the doorway to the north.It is known to cast spells like a sorcerer,"   Iluvar informs everyone. He forgoes the defensive attack, going in for a full offensive, striking for  27 + 30  + mist miss + hits the door frame on the last strike.

 R5T28:  The Scribe (  FH4  ) steps to the other side of the table from Nahi, and incidentally ends up flanking Nili with Armida. He begins orating a story of brave Pathfinders following shadow assassins of Zon-Kuthon, the latter themselves kytons.

 R5T26:    "Might want to soften those blows, young man,"   says Estra to Iluvar, taking a pause to cast a spell that again won't remove the mist.   "Same force, but not deadly. That is a celestial servitor after all, likely forced through some magic to do what he's doing."  
 R5T23-21:  Nili steps out of flanks and sends chains at Armida, two striking for  2 mod + 3 mod . Nahi stands and as Zinjo slashes at her, chains move in to force him to impale himself for  19 . Once on her feet, she sends a chain at Zinjo but he dodges it as she steps south.

 R5T19:  The couatl fumbles a spell while being wary of Iluvar.

 R5T16:  Calirianne breathes at Nahi. She uses the table to help her, taking only   12 fire  .

 R5T14:  Armida floats forward to pass her hand through Nili for  20 , dropping her.

 R5T10:  Zinjo chases after Nahi, hitting her with both claws for a total  33 .

 End Round 5, Begin Round 6 ...

R6T30:   Iluvar , what do you do?

The Scribe on deck, The Scribe in the hole ...

 
 Spoiler: Battle Tracker 
HEROES: Inspire Courage +1!
Iluvar: 30.  Light  on tunic (Blue, 90 min). Crane Style. RS.
 * Bane: Native Outsider: +2d6+2 damage.
*  Sandals of the lightest step  activated for R7T30. rounds.  Divine Favor  for R8T30 rounds (+3 luck attack/ damage).  * Protection from Energy [Fire] (90 min/ disch., Ablation: 108).
* Judgments: Destruction (+4 damage) &amp; Protection (+2 AC)! The Scribe: 28. Ranseur.  SCW  (+2 insight Ref/ AC) &amp; Ki-Rin Style. DDP Active (+6 dmg).
* Scored a 38 on assessment (kyton): 16/ 21/ 26/ 31/ 36.
Estra: 26.  Eagle's splendor  til R92T26 (+2 DC all enhancer spells).  Shield  til R93T26.
  Nili: 23. (-1: 96). GAZE! Can't regen til R6T14!!! DYING!!! 
Nahi: 21. (13: 96). GAZE!
Tsikinal: 19. (133:190).  Obscuring mist  til R93T19.  Eagle's splendor  til R94T19. *  Mage armor  (9 hours).  Calirianne: 16. Demon style. * MP3 (Brass Half-Dragon): 60' speed, Fly 90' (poor). +4 size to STR, –2 DEX, &amp; +4 natural armor bonus. Darkvision 60'. LLV (x4). Blindsense 60'.  Armida: 14. Judgment: Smiting (Strike as Good).
Zinjo: 10.  Magic stone  on 2 pebbles in pouch (30 min). SHAKEN til R5T10!!!

 DEAD/ OOC 
Kyton (1).
 
lostsole31
 R6T30:  Iluvar responds to Estra,   "You are right, I will apologize to the being."   He then speaks in Celestial to the couatl,   *&lt;    "Sorry for the pain I caused you; I will try to subdue you now."&gt;*  

He starts hitting and kicking in a slightly different way that will ensure he will not kill the creature. His first strike hits for  25 NL ; the second strikes for  29 NL . He depends on his focus to throw out another accurate punch, but it takes his bane and The Scribe's oration for his last knee strike to land for  30 NL . His last attack bounces off of its scales.

 R6T28:  The Scribe (  FH4  ) continues his oration as he steps around the table to flank the last standing kyton. He studies her briefly before doing an elbow drop on her for  19 mod   and drops her while Armida gets   12 healing  .   "Last kyton down. Armida, clean up, please."  
 R6T26:  Estra casts  guidance  on Iluvar.

 R6T23-21:  ...

 R6T19:  The couatl concentrates and casts a spell over Iluvar.   "Defend me from your friends."  
 Iluvar , roll a Will save!

 R6T16:  Calirianne reduces her size and passes Iluvar to head into the hallway next to Iluvar on the western side.

 R6T14:  Armida finishes off Nili, then heads over to Nahi.

 R6T10:  Zinjo moves out to the hallway and passing Estra.

 End Round 6, Begin Round 7 ...

R7T30:   Iluvar , roll a Will save. Note that you have  guidance  cast on you. What do you do?

The Scribe on deck, Estra in the hole...

 
 Spoiler: Battle Tracker 
HEROES: Inspire Courage +1!
Iluvar: 30.  Light  on tunic (Blue, 90 min). Crane Style. RS. * Bane: Native Outsider: +2d6+2 damage.
*  Sandals of the lightest step  activated for R7T30. rounds.  Divine Favor  for R8T30 rounds (+3 luck attack/ damage).  * Protection from Energy [Fire] (90 min/ disch., Ablation: 108).
* Judgments: Destruction (+4 damage) &amp; Protection (+2 AC)! The Scribe: 28. Ranseur.  SCW  (+2 insight Ref/ AC) &amp; Ki-Rin Style. DDP Active (+6 dmg). ST on Nahi
* Scored a 38 on assessment (kyton): 16/ 21/ 26/ 31/ 36.
Estra: 26.  Eagle's splendor  til R92T26 (+2 DC all enhancer spells).  Shield  til R93T26.  Guidance  til R16T26.
 Nahi: 21. (-5: 96). STABLE!! 
Tsikinal: 19. (133:190, 84 NL).  Obscuring mist  til R93T19.  Eagle's splendor  til R94T19. Awaiting save by Iluvar vs.  charm monster .
 *  Mage armor  (9 hours).  Calirianne: 16. Demon style. I have yet to do the size reduction, but she is now medium again.
 * MP3 (Brass Half-Dragon): 60' speed, Fly 90' (poor). +4 size to STR, –2 DEX, &amp; +4 natural armor bonus. Darkvision 60'. LLV (x4). Blindsense 60'.  Armida: 14. Judgment: Smiting (Strike as Good).
Zinjo: 10.  Magic stone  on 2 pebbles in pouch (30 min).

 DEAD/ OOC 
Kyton (2).
 
lostsole31
 R7T30:    "They are trying to control me,"   Iluvar says, before continuing his attacks on the couatl. He strikes the couatl on the nose with an open palm for  26 NL + stunned ! He strikes again for  19 NL , and then with a ki-push attack for  28 NL , knocking the couatl out, but not before the speed of his attack includes a final strike that shatters its nose for  29 NL + 1 CHA ( +1 bleed ) .

 R7T28:  The Scribe goes into total defense, surveying the area.

 R7T26:  Estra, seeing how badly the thing was hit when it dropped and its actively bleeding nose, casts a healing spell on the couatl that heals   22 + 22 NL  . She stops the bleeding, but it is not conscious.

Armida will CDG the last kyton with her smiting strike.

 Combat Ends! 
 
 Spoiler: Battle Tracker 
HEROES: Inspire Courage +1!
Iluvar: 30.  Light  on tunic (Blue, 90 min). Crane Style. RS. * Bane: Native Outsider: +2d6+2 damage.
*  Sandals of the lightest step  activated for R7T30. rounds.  Divine Favor  for R8T30 rounds (+3 luck attack/ damage).  * Protection from Energy [Fire] (90 min/ disch., Ablation: 108).
* Judgments: Destruction (+4 damage) &amp; Protection (+2 AC)! The Scribe: 28. Ranseur.  SCW  (+2 insight Ref/ AC) &amp; Ki-Rin Style. DDP Active (+6 dmg). ST on Nahi
* Scored a 38 on assessment (kyton): 16/ 21/ 26/ 31/ 36.
Estra: 26.  Eagle's splendor  til R92T26 (+2 DC all enhancer spells).  Shield  til R93T26.
 Nahi: 21. (-5: 96). STABLE!! 
Tsikinal: 19. (155:190, 164 NL; 1 CHA damage).  Obscuring mist  til R93T19.  Eagle's splendor  til R94T19. STUNNED til R8T30!!! 1 BLEED!!!
 *  Mage armor  (9 hours).  Calirianne: 16. Demon style. I have yet to do the size reduction, but she is now medium again. * MP3 (Brass Half-Dragon): 60' speed, Fly 90' (poor). +4 size to STR, –2 DEX, &amp; +4 natural armor bonus. Darkvision 60'. LLV (x4). Blindsense 60'.  Armida: 14. Judgment: Smiting (Strike as Good).
Zinjo: 10.  Magic stone  on 2 pebbles in pouch (30 min).

 DEAD/ OOC 
Kyton (2).
 
lostsole31
 Begin Round One ... 
 R1T25:  The Scribe does not re-enter a combat style, but merely steps inside the room with his flaming ranseur lighting the way.   "Hasari of the Sweettalkers? I am an agent of the Pathfinder Society, sent to rescue or at least find out what happened to your and your team. May we come closer?"  
 R1T24:   Iluvar , what do you do?

 
 Spoiler: Battle Tracker 

The Scribe: 25. Ranseur.
Iluvar: 24.  Light  on tunic (Blue, 30 min).
 * Protection from Energy [Fire] (30 min/ discharge, Ablation: 108).  Estra: 23.
Hasari: 21.
Zinjo: 18.
Hellwasp Swarm: 14.
Calirianne: 10. Demon style.
 * MP3  (Medium Brass Half-Dragon): 60' speed, Fly 90' (poor). +4 size to STR,  –2 DEX, &amp; +4 natural armor bonus. Darkvision 60'. LLV (x4).  Blindsense 60'. Armida: 9.

 DEAD/ OOC 
x.
 
lostsole31
 R1T24:  Iluvar steps into the room beside The Scribe showing his hands are  empty. He is moving slowly. He does look quizzically at the walls, but realizes that the droning isn't actually coming from the walls so much as vibrating through ... from some point to the south.

  "We came to help, it is still possible that you and your friends can be helped,"   Iluvar says gently.

 R1T23:  Estra delays to let the scene unfold ...

 R1T21:  The woman gets a crazed expression while making a strange, loud noise through her sewn lips and charges Iluvar, a dark energy forming over her hand, but he deflects this strange attack, though it doesn't seem to have been a deadly attack so much as a subduing one.

 R1T20:  Estra concentrates, psychically casting a  shield  spell on herself before moving into the room and south along the western wall.

 R1T18:  Zinjo comes into the room and right up to the woman and growls in a bestial manner, visibly startling her.

 R1T14:  The drowning gets louder and louder and bursting out of the halfling corpse - a hideous, buzzing cloud of insects comprised of black and yellow wasps with red eyes. The swarm passes right by Estra, even passing through Hasari, to buzz around and bite and sting The Scribe ( 13 DDP +  5 poison DDP  ), Zinjo ( 12 +  1 mod poison  ), and Iluvar ( 15 +  5 poison  ), stinging and biting each of them.

 R1T10:    "Hellwasp swarm!"   shouts Calirianne in her draconic voice (she is still a sort of half-dragon).   "Vermin, not outsiders, but from Hell. They have a paralytic poison, so beware! As a swarm, they are immune to single-targeted effects."  

She takes a potion out of her satchel and downs it.

 R1T9:    "Please forgive-a me,  i miei amici,  for what I must do to help you,"   says Armida as she flies into the room at a height of 5' altitude, and breathing a sigh of relief she moves into the corner and turns around, casting a spell, with a sheet of flames rolling over the upper tier of the swarm, though it resists a little of it, taking   18 mod fire  .

 End Round One, Begin Round 2 ...

R2T25:  The Scribe's high metabolism burns though part of the poison affecting him. He enters his multi-tiered combat style and stance and studies the swarm himself. He comes out of the cloud along the west, fails to trip Hasari, but then pulls back through the swarm and out the room to the north.

 R2T24:   Iluvar , roll a Fort save vs. the poison in your system! What do you do?

Hasari on deck, Estra in the hole ...

 
 Spoiler: Battle Tracker 

The Scribe: 25. Ranseur.  POISONED til R7T14 (succeeded on one save)!!! Assessed hellwasp swarm for Ki-Rin style. Ki-Rin Style &amp;  Unfettered Movement .
Iluvar: 24.  Light  on tunic (Blue, 30 min). POISONED til R7T14! * Protection from Energy [Fire] (30 min/ discharge, Ablation: 108).  Hasari: 21. CHARGED!!! SHAKEN til R4T18!!!
Estra: 20.  Shield  spell til R91T20.
Zinjo: 18. POISONED til R7T14!
Hellwasp Swarm: 14. (114:132).
Calirianne: 10. Demon style.  Neutralize poison  (70 min).
 * MP3  (Medium Brass Half-Dragon): 60' speed, Fly 90' (poor). +4 size to STR,  –2 DEX, &amp; +4 natural armor bonus. Darkvision 60'. LLV (x4).  Blindsense 60'.
* Assessment: 26 (18/ 23). Armida: 9. 5' altitude.

 DEAD/ OOC 
x.
 
lostsole31
 R2T24:  Iluvar's metabolism works incredibly hard to fight off the poison. The poison is still in his system, but for now has progressed no further. Iluvar concentrates a moment - but not defensively enough as Hasari tries to strike him again - then reaches out and touches Hasari to  stagger  her. He then moves to the south of where Hasari is.

 R2T21:  Hasari, shaken by Zinjo's bestial growl, recovers from her charge, but clumsily attacks Iluvar and without the energy this time.

 R2T20:  Estra says,   "I can help with healing, but I have nothing with which to defend against the swarm."  

Estra casts a spell on herself before pulling out, moving quickly through the swarm.

 R2T18:  Zinjo is fighting off the poison and   Reg2  . "Me, neither," he grunts as he takes a careful swipe along Hasari's shoulder with a claw for  26 NL  but taking  4 NL  himself before backing away.

 R2T14:  The swarm moves south and buzzes around Hasari - not harming her - and Iluvar. Iluvar takes  14 +  5 poison  .

 R2T10:  Calirianne doesn't move, and breathes a line of fire along the western edge of the swarm, though it moves deftly enough to only take   3 mod fire  .

 R2T9:  Armida likewise stays where she is and casts a spell, a line of lightning crackling to the upper southwestern wall, doing   54 electricity + dazzled  .

 End Round 2, Begin Round 3 ...

R3T25:  The Scribe burns out the remaining poison in his system. From his position he studies Hasari before zooming in, missing her, and then backing out.

 R3T24:   Iluvar , roll a Fort save vs. poison! You   FH4  . What do you do?

Hasari on deck, Estra in the hole ...

 
 Spoiler: Battle Tracker 

The Scribe: 25. Ranseur.  Assessed hellwasp swarm for Ki-Rin style. Ki-Rin Style &amp;  Unfettered Movement . Hasari ST (+1).
Iluvar: 24.  Light  on tunic (Blue, 30 min). POISONED til R8T14!!!
 * Judgments: Healing (FH4); Protection (+2 sacred bonus to AC).
* Protection from Energy [Fire] (30 min/ discharge, Ablation: 108).  Hasari: 21. SHAKEN til R4T18!!! STAGGERED til R3T24!!!
Estra: 20.  Shield  spell til R91T20.  Delay poison  (9 hours).
Zinjo: 18. POISONED til R7T14!
Hellwasp Swarm: 14. (57:132).
Calirianne: 10. Demon style.  Neutralize poison  (70 min). * MP3  (Medium Brass Half-Dragon): 60' speed, Fly 90' (poor). +4 size to STR,  –2 DEX, &amp; +4 natural armor bonus. Darkvision 60'. LLV (x4).  Blindsense 60'.
* Assessment: 26 (18/ 23). Armida: 9. 5' altitude.

 DEAD/ OOC 
x.
 
lostsole31
 R3T24:  Iluvar takes a quick look at the halfling's body and realizes the halfling is dead. Continuing to fight off the poison, he then quickly takes on Hasari with a quick succession of blows. He takes his knee and slams it into the soft part of her knee for  23 NL + stunned . He then does an upward elbow drive into the soft part of her shoulder for  25 NL , before dropping the same elbow down to the top of the knee he had just struck for  26 NL + unconscious .

 R3T20:    "Get that woman out of there!"   says Estra.

 R3T18:  Zinjo (  Reg2  ) moves in and picks up Hasari.

 R3T14:  The hellwasp swarm follows Iluvar, biting and stinging for only  5 +  5 poison  .

 R3T10:  Calirianne moves in and breathes again, the bloom of heat getting really close to Iluvar but aimed so as not to cover him. The swarm takes   21 mod fire  .

 R3T9:  Armida casts another lightning bolt to blast the top tier of the swarm, striking it powerfully enough to completely electrify and destroy the swarm!

 End Round 3, Begin Round 4 ...

R4T25:  The Scribe rushes in and performs anti-venom first aid on Iluvar.

 R4T24:   Iluvar , roll a Fort save vs. poison. What do you do (no active enemies)?

 
 Spoiler: Battle Tracker 

The Scribe: 25. Ranseur.  Assessed hellwasp swarm for Ki-Rin style. Ki-Rin Style &amp;  Unfettered Movement . Hasari ST (+1).
Iluvar: 24.  Light  on tunic (Blue, 30 min). POISONED til R9T14 (1 save)!!!  Bane (Human)!! * Judgments: Healing (FH4); Protection (+2 sacred bonus to AC).
* Protection from Energy [Fire] (30 min/ discharge, Ablation: 108).  Estra: 20.  Shield  spell til R91T20.  Delay poison  (9 hours).
Zinjo: 18. POISONED til R7T14 (1 save)!!! Carrying Hasari.
Hellwasp Swarm: 14. (36:132).
Calirianne: 10. Demon style.  Neutralize poison  (70 min). * MP3  (Medium Brass Half-Dragon): 60' speed, Fly 90' (poor). +4 size to STR,  –2 DEX, &amp; +4 natural armor bonus. Darkvision 60'. LLV (x4).  Blindsense 60'. Armida: 9. 5' altitude.


 DEAD/ OOC 
  Hasari: 21. SHAKEN til R4T18!!! STUNNED til R4T24!!! UNCONSCIOUS!!! 
 
lostsole31
 Admin Tracking ... 
 
 Spoiler: Battle Tracker 

The Scribe: 25. Ranseur.
Iluvar: 24.  Light  on tunic (Blue, 30 min).
Estra: 20.  Shield  spell til R91T20.  Delay poison  (8.5 hours).
Zinjo: 18.
Calirianne: 10. Demon style.  Neutralize poison  (40 min). * MP3  (Medium Brass Half-Dragon): 60' speed, Fly 90' (poor). +4 size to STR,  –2 DEX, &amp; +4 natural armor bonus. Darkvision 60'. LLV (x4).  Blindsense 60'. Armida: 9. 5' altitude.

 DEAD/ OOC 
  Hasari: 21. SHAKEN til R4T18!!! STUNNED til R4T24!!! UNCONSCIOUS!!! 
 
lostsole31
Iluvar opens the door and immediately the sound of a ceaseless yammering  is heard. The floor of this large chamber is covered with sand and  littered with weapons and pieces of armor. Halfway up the eastern wall  is a small balcony with a railing and a single ornate chair, like a box  seat at a theater. A small, empty metal cage hangs by a chain from the  ceiling, just a few feet below the twenty-foot-high ceiling.

 Begin Round One ... 
 R1T26:  Hearing the cacophony, The Scribe zooms in and north and east and strikes something gooey for   11 +     4 fire   before then zipping out and just north of Iluvar.   "Gibbering mouthers. Aberrations. I will go into more detail on my next pass."  
 R1T22:  Armida flies in and to the north and readies herself.

 R1T19:  A horrid mass of eyes, mouths, and formless flesh moves up to Iluvar. It spits a stream of acidic spittle at Iluvar, but his monastic reflexes helps him. It then bites Iluvar on his face for  2 . It continues to yammer and yammer, its noise boring into everyone's mind.

 R1T18:   Iluvar , roll a Will save. What do you do?

 
 Spoiler: Battle Tracker 

The Scribe: 26. Ranseur.   Silver Crane Waltz  + Ki-Rin Style.
Armida: 22. 5' altitude. READIED to Subtle Strike if enemy comes w/in reach.
Blue Gibbering Mouther: 19. (60:60).
Iluvar: 18.  Light  on tunic (Blue, 30 min).
Estra: 17.  Delay poison  (7.5 hours).
Brain Ooze: 16. (110:110).
Red Gibbering Mouther: 15. (45:60).
Zinjo: 13.
Calirianne: 7.
 * MP3  (Medium Brass Half-Dragon): 60' speed, Fly 90' (poor). +4 size to STR,  –2 DEX, &amp; +4 natural armor bonus. Darkvision 60'. LLV (x4).  Blindsense 60'. 
 DEAD/ OOC 
x.
 
lostsole31
 R1T18:  Iluvar - ignoring the yammering - attacks the aberration with one blow ( 8 ) and then moves to other side of it with a careful dodging twisting jump.

 R1T17:  Estra casts a defensive spell on herself, keeping her position.

 R1T16:  Powerful mental waves of influence wash over Iluvar.

 Iluvar , roll a Will save!

 
 Spoiler: Battle Tracker 

The Scribe: 26. Ranseur.   Silver Crane Waltz  + Ki-Rin Style.
Armida: 22. 5' altitude. READIED to Subtle Strike if enemy comes w/in reach.
Blue Gibbering Mouther: 19. (60:60).
Iluvar: 18.  Light  on tunic (Blue, 30 min).
Estra: 17.  Shield  til R91T17.  Delay poison  (7.5 hours).
Brain Ooze: 16. (110:110).
Red Gibbering Mouther: 15. (45:60).
Zinjo: 13.
Calirianne: 7.  * MP3  (Medium Brass Half-Dragon): 60' speed, Fly 90' (poor). +4 size to STR,  –2 DEX, &amp; +4 natural armor bonus. Darkvision 60'. LLV (x4).  Blindsense 60'. 
 DEAD/ OOC 
x.
 
lostsole31
 R1T16:  Iluvar easily ignores the mental assault, and notes something tiny to the east from where the power came from.

 R1T15:  Another gibbering mouther charges Iluvar, though he easily jumps out of the way, and dodges acid spittle coming at him.

 R1T13:  Zinjo appears in the doorway, and gives a focused swipe of his claws at Blue for  23 .

 R1T7:  Though at an angle, Calirianne in her half-gold draconic form attacks Blue. She lands a claw for  13  and a wing for  4 , and finally her tail for  10  ... which is enough to make the mouther stop yammering and its many mouths to loll.

 End Round One, Begin Round 2 ...

R2T26:  The Scribe zooms around in and around and strikes Red for  10 +  1 fire  .

 R2T22:  Armida flies in and graces her hand across the mouther for  11 .

 R2T18:   Iluvar , what do you do?

Estra on deck, mental-whammy monster in the hole ...

 
 Spoiler: Battle Tracker 

The Scribe: 26. Ranseur.   Silver Crane Waltz  + Ki-Rin Style.
Armida: 22. 5' altitude.
  Blue Gibbering Mouther: 19. (-6:60).  DYING!!! 
Iluvar: 18.  Light  on tunic (Blue, 30 min).
Estra: 17. CONFUSED til R2T15!!!
 *  Shield  til R91T17.  Delay poison  (7.5 hours).  Brain Ooze: 16. (110:110).
Red Gibbering Mouther: 15. (38:60). CHARGED!
Zinjo: 13.
Calirianne: 7. * MP3  (Medium Brass Half-Dragon): 60' speed, Fly 90' (poor). +4 size to STR,  –2 DEX, &amp; +4 natural armor bonus. Darkvision 60'. LLV (x4).  Blindsense 60'. 
 DEAD/ OOC 
x.
 
lostsole31
 R2T18:  Iluvar attacks the gibbering mouther with a series unarmed attacks. His first kick lands for  20 , the second for  16 , and the third doesn't hit with enough force to get past its malleable body. As Iluvar guessed from his assessment, it is completely nonplussed by what would have been flanking between Iluvar and The Scribe.

 R2T17:  Estra's voice is heard saying something, but Iluvar can't make out what from where he is.

 R2T16:  The  light  on Iluvar's tunic flickers briefly, but is otherwise stable.

 R2T15:  The gibbering mouther's position stabilizes after its charge. It spits at Iluvar, who dodges the stream. It then adjusts to the southwest to attack the monk, biting six times but with nothing landing (coming close once). The yammering continues.

 R2T13:  Zinjo steps in, carefully stepping around the body of the fallen mouther. With a single powerful claw, he completely shreds the last mouther.   "It's clear!"   he calls to the others.

 R2T7:  Calirianne moves past Zinjo and Iluvar. Seeing the little brain-looking thing to the east, she breathes at it. It moves very quickly, completely avoiding the attack.

 End Round 2, Begin Round 3 ...

R3T26:  The Scribe nods to Zinjo and spins around for a quick assessment.   "Brain ooze, I think ... so ooze, if that helps. Can't think of anything else right now."  

He then does a single special maneuver, but the thing is too fast for him.

 R3T22:  Armida approaches from the north and reaches out to touch it, also missing.

 R3T18:   Iluvar , what do you do?

Estra on deck, Brain ooze in the hole ...

 
 Spoiler: Battle Tracker 

The Scribe: 26. Ranseur.   Silver Crane Waltz  + Ki-Rin Style. Assessment 25.
Armida: 22. 5' altitude.
Iluvar: 18.  Light  on tunic (Blue, 30 min).
Estra: 17.
 *  Shield  til R91T17.  Delay poison  (7.5 hours).  Brain Ooze: 16. (110:110).
Zinjo: 13.
Calirianne: 7. * MP3  (Medium Brass Half-Dragon): 60' speed, Fly 90' (poor). +4 size to STR,  –2 DEX, &amp; +4 natural armor bonus. Darkvision 60'. LLV (x4).  Blindsense 60'. 
 DEAD/ OOC 
Gibbering mouther.
  Blue Gibbering Mouther: 19. (-6:60). STABLE!! 
 
lostsole31
 R3T18:  Iluvar leaps into action to close on the creature and then performs a spinning kick to strike the brain creature for  21 .

 R3T17:  Estra makes her way into the room. Seeing such a strange creature, she casts a spell on herself.

 R3T16:  The brain ooze flies off the table so deftly as to not open up an AOO. Two tentacles lash out at Iluvar from the thing in his own square. One misses, but the other touches his shoulder with a neural pulse that does   5 electricity   and Iluvar resists the fire that goes through his nervous system.

 R3T13:  Zinjo seems  dazed  by something.

 R3T7:  Calirianne seems to be fighting off something internal. She moves around to the south and bites at the thing, unable to get past its strange, spongy exterior.

 End Round 3, Begin Round 4 ...

R4T26-22:  The Scribe and Armida are both  dazed  by something.

 R4T18:   Iluvar , your mind is being overwhelmed by psychic noise. Roll a Will save. Assuming you succeed, what do you do with the thing in your square?

Estra on deck, brain ooze in the hole ...

 
 Spoiler: Battle Tracker 

The Scribe: 26. Ranseur.   Silver Crane Waltz  + Ki-Rin Style. Assessment 25. DAZED til R6T26!!!
Armida: 22. 5' altitude. DAZED til R8T22!!!
Iluvar: 18.  Light  on tunic (Blue, 30 min).
Estra: 17. *  Shield  til R91T17.  False life  (9 hours).  Delay poison  (7.5 hours).  Brain Ooze: 16. (89:110).
Zinjo: 13. DAZED til R4T13!!!
Calirianne: 7. * MP3  (Medium Brass Half-Dragon): 60' speed, Fly 90' (poor). +4 size to STR,  –2 DEX, &amp; +4 natural armor bonus. Darkvision 60'. LLV (x4).  Blindsense 60'. 
 DEAD/ OOC 
Gibbering mouther.
  Blue Gibbering Mouther: 19. (-6:60). STABLE!! 
 
lostsole31
 R4T18:  Mentally chanting mantras to battle the psychic noise, Iluvar continues his attacks towards the aberration. He lands two blows for a total of  44 .

 R4T17:  Estra moves up to Iluvar and casts a spell on him for   18 healing  .

 R4T16:  The brain ooze hits Iluvar with a tentacle for 3 electricity, the further effects which he again resists. As it flies around and attempts the second attack, Iluvar deflects it forcefully enough to the NE against the wall. Iluvar attempts to back hand it as it flies but he misses, but Calirianne tags it with a nip of her draconic jaws for  15 .

 R4T7:  Calirianne moves around the wall's corner to chase down the fleeing thing and tries to power bite it, but misses.

 End Round 4, Begin Round 5 ...

R5T18:   Iluvar , what do you do?

Estra on deck, Brain ooze in the hole ...

 
 Spoiler: Battle Tracker 

The Scribe: 26. Ranseur.   Silver Crane Waltz  + Ki-Rin Style. Assessment 25. DAZED til R6T26!!!
Armida: 22. 5' altitude. DAZED til R8T22!!!
Iluvar: 18.  Light  on tunic (Blue, 30 min). RS.
Estra: 17. *  Shield  til R91T17.  False life  (9 hours).  Delay poison  (7.5 hours).  Brain Ooze: 16. (30:110).
Zinjo: 13. DAZED til R4T13!!!
Calirianne: 7. * MP3  (Medium Brass Half-Dragon): 60' speed, Fly 90' (poor). +4 size to STR,  –2 DEX, &amp; +4 natural armor bonus. Darkvision 60'. LLV (x4).  Blindsense 60'. 
 DEAD/ OOC 
Gibbering mouther.
  Blue Gibbering Mouther: 19. (-6:60). STABLE!! 
 
lostsole31
 R5T18:   
 Spoiler: Iluvar &gt;&gt;&gt; Bonded Mind (Group) 
Iluvar communicates to Estra and the others,    "Thanks for the healing. If someone can boost our defense against its mind attacks, try to do so."   
 
 Iluvar continues to try to put down the ooze. His three strikes all land to destroy and splatter the brain ooze!

 Combat Ends! 

Zinjo is already fine. The Scribe takes a few seconds, and Armida takes several seconds longer, and everyone is now good.

The Scribe orders a quick search of the area.

 
 Spoiler: Battle Tracker 

The Scribe: 26. Ranseur.   Silver Crane Waltz  .
Armida: 22. 5' altitude.
Iluvar: 18.  Light  on tunic (Blue, 25 min). RS.
Estra: 17. *  Shield  til R91T17.  False life  (8:25 hours).  Delay poison  (7 hours). Zinjo: 13.
Calirianne: 7. * MP3  (Medium Brass Half-Dragon): 60' speed, Fly 90' (poor). +4 size to STR,  –2 DEX, &amp; +4 natural armor bonus. Darkvision 60'. LLV (x4).  Blindsense 60'. 
 DEAD/ OOC 
x.
 