Deadguy
  *** The Calling ***  

It was a pretty mundane Saturday evening.  Dinner made by yourself and eaten by yourself.  It might seem lonely to others, but the self-sufficiency had become a small victory for you.

Sitting down, you were about to relax with a bit of gaming on your custom setup.  The light flickered for a moment and the monitor turned bright blue, flooding the apartment with eerie light that made the hairs on your arm stand up.  Static.

Before you could determine if it was the dreaded blue screen of death, black swallowed you.  The darkness was stifling.  As you stood to grope toward the breaker box, you notice the wall is cold.  Damp even.

There is some small light cast from under the door.  But this wasn’t your door.  Heavy oak and iron hinges.  Definitely not the hollow cardboard-esq barriers of your abode.
beholderkin
Warren's heart raced as a surge of unease coursed through his veins, mingling with a heightened sense of curiosity. Hesitant to speak aloud as all his senses were telling him he wasn't in the same place he was just a moment before, his mind unable to grasp  how  that statement was true. The conflict in logic disturbed him, but the issue  wouldn't  be solved by inaction.

Fumbling for the door handle in his confusion, Warren tries to locate the door handle to the door that was definitely not  his  door.
Deadguy
  "Drat!  I knew I shouldn't have trusted a cracked core... now what will I do?!"    Warren heard a slight woman's voice. It was meek, despite sounding upset.  He then heard something he had never heard before, but knew somehow what it meant.  Magic.

      
 There was small flash before the room he was currently in was illuminated by a source from behind him.  Upon turning, he saw her.  In normal terms, she was a dwarf, or midget.  But the pointed ears and sparkles on her cheeks quickly dispelled the common terms that came to mind.  In her hand was a ball of light.  She made eye contact with Warren for a second and seemed just as shocked as him.

  "Oh no no no! I knew I should have been more specific.  Iron warrior meant iron golem... not iron... person?  You, are you actually a warrior?"     Despite the setback the question sounded hopeful. 
 
  

Just as she asked, the rumble of an explosion caused dust to tumble lightly from the doorframe.    "Quick, we don't have much time.  Can you fight or not?!"   

Warren noticed, now that there was enough light, his vision was not 100% clear.  There was a display throughout his peripheral.  Not enough to distract, but when he focused on it, it responded as if his eyes were a cursor.
beholderkin
  "Iron... warrior ...?"   Confused and distracted he holds up his right arm and begins to dissemble,   "Fight? I don't even have both  arms , so what good would I be in...a...fight?"   Trailing off as he stares in disbelief at the metallic arm where his left stump  used  to be, he blinks his eyes rapidly as if to clear them of this strange impossibility. Flexing the hand, he feels the tactile sensation as if it were the arm that he lost during his time in the military.  How  was this possible? Was it some sort of  prosthetic ? If it wre, why could he  feel  it? His mouth continues as his mind seems to misfire its synapses in its confusion.   "I mean...I guess I  could  fight after all, if I had a gu..."   his eyes bulge as one of the prompts in the periphery of his vision flashes with the words 'Form Gun' and his metallic hand immediately warps and shifts, taking on the sleek appearance of the barrel of a gun. The hand was gone, replaced with a firearm fused at the wrist there the hand had been a moment before. He wiggles it and it waggles with a surprisingly wide range of motion, the barrel aimed exactly where he feels he is 'pointing'.

Mind going completely numb with the shock at this point, Warren just glances up at the woman and shrugs, having given up any thoughts of logic and deciding this  must  be a dream.   "Apparently, I  can  fight? Until I wake up, at least. Um... who  are we fighting? Uh...ma'am? And  where  are we, exactly?"   In the back of his mind, the phrase 'It's just a dream' repeats over and over again in an attempt to defend itself from the shock as he glances around the room, attempting to discern his surroundings as he tries not to focus on himself.

 
 Spoiler: OOC 

Move Action - Form Soul Gun
 
Deadguy
  "Yay! I knew I could summon help. Not exactly what I was aiming for but beggars can't be choosers."    She waved off his questions, but smiled largely when he formed a weapon out of thin air.

  "Just know we're in my village and need to protect it from goblins. They've been raiding the entire area for dungeon cores since they spawned. We gotta stop them from getting in here."    She scooped up the shattered fragments of a crystal and stuffed it in a belt pouch, as if trying to hide evidence.
beholderkin
Staring blankly at the woman, Warren just repeated her words without really connecting them to thoughts,   "Goblins. Village. Dungeon Cores. Yeah...totally. No uh....problem."   Eyes moving to the fragments of crystal she quickly tries to hide, Warren feels like his brain is misfiring, but he relaxes slightly as he thinks to himself,   Just a really  really  weird dream. Why not play the hero?   Relaxing his panicked thoughts, he shrugs his shoulders and lifts his weird gun-hand abomination.   "Let's uh...go do that, then. I guess."  
 
 Spoiler: OOC 

Deploying/unfolding his Machinist's Powered Armor is an Immediate action, so it'll happen if/when he gets attacked. While Hardlight Bulwark is bound, it is currently suppressed.

   Warren Murdock   
Male C/N Human Soulgunner // Integrator // Soulforge,  Level  1,  Init  4,  HP  12/12,  Speed  30'
 AC  23,  Touch  13,  Flat-footed  20,  CMD  15,  Fort  4,  Ref  6,  Will  5,  CMB  +2,  Base Attack Bonus  1,  Power Points  7/7
 Mind Gun: Nagant M1895 Revolver   +8 (2d6+1, 20/x4)
 Called Weaponry: Rapier   +6 (1d6+2, 18-20/x2)
 Veil: Machinist's Powered Armor ,  Veil: Hardlight Bulwark  (+9 Armor, +3 Dex, +1 Natural)
 Abilities  Str 12, Dex 18, Con 14, Int 12, Wis 16, Cha 11
 Condition  None
 Bound Veils:  Chef's Armory (Feat - 1 Essence Invested), Hardlight Bulwark (Class - 1 Esence Invested), Machinist's Powered Armor (Customization),
 
Deadguy
  "I can't wait to see the look on the old man's face when he sees..."    The excitable girl was interrupted as the door exploded inward. Shards of wood and flame washed over both of you. For a dream, the pain and heat seemed very much real.

Behind the flames, you could make out the balloon-headed green creatures that must have been the goblins. They clamored through the half destroyed doorway, pushing and jostling each other in a disorganized heap.

As for the girl, she lays in a crumpled heap on the floor.

 
 Spoiler: Mechanics 

 (1d6)[ 2 ]  Fire / Piercing - Reflex dc 12 for half
Goblin Initiative  (1d20+1)[ 8 ] 
Roll for your initiative.
Even if the 4 goblins win, they will spend a turn getting through the difficult terrain of the door.
 
beholderkin
Seemingly in response to the 'attack', Plates of interlocking metal shape themselves around Warren's back and shoulders in sharp rapid-fire clanks and claps, folding out into an interlocking suit of gleaming futuristic armor that snaps into place around him even as he raises his arms to shield himself.   "****!"  

Panicking at the sight of the green-skinned balloon-headed figures that the girl seemed to regard as an immanent threat, his eyes flick to the gun barren where his new hand had been just a moment ago and raised it at the figures with only a brief moment of hesitation. Instincts from his youth took over.   Blam!   As if triggered entirely by intent, the barrel sends a round into the group immediately, even as he dashes forward to stand in front of the downed woman. It might have been years since he was in the military, but his body and subconscious mind still knew to provide cover and covering fire for downed allies.

 
 Spoiler: Mechanics 

  Surprise Round  
 Reflex Save:   (1d20+6)[ 9 ] 
 Initiative:   (1d20+4)[ 12 ] 
 Immediate Action:  Activate Machinist's Powered Armor
 Move Action:  Get between the downed woman and the threat.
 Standard Action:  Fire Soul Gun
 Soul Gun Attack:   (1d20+8)[ 27 ]  &amp;  Damage:   (2d6+1)[ 11 ]  (Slashing)

   Warren Murdock   
Male C/N Human Soulgunner // Integrator // Soulforge,  Level  1,  Init  4,  HP    10  /  12  ,  Speed  30'
 AC  23,  Touch  13,  Flat-footed  20,  CMD  15,  Fort  4,  Ref  6,  Will  5,  CMB  +2,  Base Attack Bonus  1,  Power Points  7/7
 Mind Gun: Nagant M1895 Revolver   +8 (2d6+1, 20/x4)
 Called Weaponry: Rapier   +6 (1d6+2, 18-20/x2)
 Veil: Machinist's Powered Armor ,  Veil: Hardlight Bulwark  (+9 Armor, +3 Dex, +1 Natural)
 Abilities  Str 12, Dex 18, Con 14, Int 12, Wis 16, Cha 11
 Condition  Awake, Alert, Isekaied
 Bound Veils:  
 
  Chef's Armory  (Feat - 1 Essence Invested) 
  Hardlight Bulwark  (Class - 1 Esence Invested) 
  Machinist's Powered Armor  (Customization) 
 
 
beholderkin
His mind sluggishly forcing itself back into a headspace he hadn't used since he was still in the service, Warren pushes down his fear, confusion, and anxiety. Squaring himself as the figures started moving through the ruined doorway, Warren steadies himself and takes aim at them before pushing his will at the pseudo-gun attached to his arm and sends two more shots towards the group.  Blam! Blam!  Glancing at the woman behind him, he looks around the room to see if there is anything that could help in this situation. If only there was something he could use for cover...

A giant shield of solidified light snaps into place in his free hand. Too numb to truly process, he just accepted that he now had more than he had before, which was a good thing, and focused on the enemy ahead.

 
 Spoiler: Mechanics 

  Round One  
 Swift Action:  Unsurpress Veil -Hardlight Bulwark
 Full-Round Action:  Soul Gun + Rapid Shot 
 Attack  (1d20+6)[ 26 ]  &amp; Damage  (2d6+1)[ 3 ]  (Slashing) [Critical - See OOC Thread] 
 Attack (1d20+6)[ 18 ]  &amp; Damage  (2d6+1)[ 6 ]  (Slashing) 
 
   Warren Murdock   
Male C/N Human Soulgunner // Integrator // Soulforge,  Level  1,  Init  4,  HP    10  /  12  ,  Speed  30'
 AC  27,  Touch  13,  Flat-footed  24,  CMD  15,  Fort  4,  Ref  6,  Will  5,  CMB  +2,  Base Attack Bonus  1,  Power Points  7/7
 Mind Gun: Nagant M1895 Revolver   +8 (2d6+1, 20/x4)
 Called Weaponry: Rapier   +6 (1d6+2, 18-20/x2)
 Veil: Machinist's Powered Armor ,  Veil: Hardlight Bulwark  (+9 Armor, +4 Shield, +3 Dex, +1 Natural)
 Abilities  Str 12, Dex 18, Con 14, Int 12, Wis 16, Cha 11
 Condition  Awake, Alert, Isekaied
 Bound Veils:  
 
  Chef's Armory  (Feat - 1 Essence Invested) 
  Hardlight Bulwark  (Class - 1 Esence Invested) 
  Machinist's Powered Armor  (Customization) 
 
 
Deadguy
Warren made the goblins pay for their hasty rush. A shot to the chest dropped the first. A force bullet into the massive cranium toppled the second. The third, Warren almost sympathized with. Arm blown clear off, it sat in shock as it started to bleed out.

The fourth panicked. A metal human was far more than they bargained for when raiding small villages. It scream-cackled in a mix of fear and excitement, running out of the doorway and into the night.

Warren could see the flickers of torches outside and a clear dark sky from the exposed entry. There were still cries of panic, but they seemed a bit distant.
beholderkin
Glancing at the downed woman, Warren mutters a curse and darts towards the doorway, hoping to take a shot at the fleeing goblin and assessing the situation outside.

 
 Spoiler: Mechanics 

  Round Two  
 Swift/Immediate Action:  None
 Move Action:  Move to the doorway (but not through it, stopping at the difficult terrain)
 Standard Action:  (If an obvious target is visible) Attack  (1d20+8)[ 10 ]  &amp; Damage  (2d6+1)[ 9 ]  (Slashing)
 Full-Round Action:  N/A

If no target is found, he'll return to the woman to start checking her over for injuries instead.

   Warren Murdock   
Male C/N Human Soulgunner // Integrator // Soulforge,  Level  1,  Init  4,  HP    10  /  12  ,  Speed  30'
 AC  27,  Touch  13,  Flat-footed  24,  CMD  15,  Fort  4,  Ref  6,  Will  5,  CMB  +2,  Base Attack Bonus  1,  Power Points  7/7
 Mind Gun: Nagant M1895 Revolver   +8 (2d6+1, 20/x4)
 Called Weaponry: Rapier   +6 (1d6+2, 18-20/x2)
 Veil: Machinist's Powered Armor ,  Veil: Hardlight Bulwark  (+9 Armor, +4 Shield, +3 Dex, +1 Natural)
 Abilities  Str 12, Dex 18, Con 14, Int 12, Wis 16, Cha 11
 Condition  Awake, Alert, Isekaied
 Bound Veils:  
 
  Chef's Armory  (Feat - 1 Essence Invested) 
  Hardlight Bulwark  (Class - 1 Esence Invested) 
  Machinist's Powered Armor  (Customization) 
 
 
Deadguy
Warren's shot went just wide, startling the goblin even further. It yipped and shouted. There seemed to be a pause in the commotions outside before shrill shouts answered the calls.

It turned a corner toward the responses and was now out of Warren’s sight.
beholderkin
Cursing, Warren retreats back into the room, crouching down and checking over the fallen woman, assessing her for injuries. Reaching out with his hand, the massive shield seemingly made of light winks out and he checks her over.   "Lady, are you okay?"   His mind raced with confusion and adrenaline of the brief one-sided fire fight.   Priorities. Focus on the priorities. Don't think.    He allowed ingrained mental conditioning from the military to take over in an attempt to preserve his sanity as he fussed over the tiny woman.

 
 Spoiler: Mechanics 

   Warren Murdock   
Male C/N Human Soulgunner // Integrator // Soulforge,  Level  1,  Init  4,  HP    10  /  12  ,  Speed  30'
 AC  23,  Touch  13,  Flat-footed  20,  CMD  15,  Fort  4,  Ref  6,  Will  5,  CMB  +2,  Base Attack Bonus  1,  Power Points  7/7
 Mind Gun: Nagant M1895 Revolver   +8 (2d6+1, 20/x4)
 Called Weaponry: Rapier   +6 (1d6+2, 18-20/x2)
 Veil: Machinist's Powered Armor ,  Veil: Hardlight Bulwark  (+9 Armor, +3 Dex, +1 Natural)
 Abilities  Str 12, Dex 18, Con 14, Int 12, Wis 16, Cha 11
 Condition  Awake, Alert, Isekaied
 Bound Veils:  
 
  Chef's Armory  (Feat - 1 Essence Invested) 
  Hardlight Bulwark  (Class - 1 Esence Invested) 
  Machinist's Powered Armor  (Customization) 
 
 
Deadguy
The small woman is not responsive. Ragged uneven breaths would lead you to assume a sucking chest wound, based on your military combat casualty training.

The howls and chaos outside are quickly replaced by human voices, shouting concerns and requests for aid.
beholderkin
   "****!"    Looking around, hoping to find some means of aid, Warren turns his head to the sounds of humans. Taking a deep breath, he bellows in his best imitation of the most hard-ass drill sergeant from his time in the service,   "I need a Medic in here! Someone get a medic in here  now !"  

Failing to see any handy first-aid kits, he growls to himself,   "I just need something to slow the bleeding. A bandage, duct-tape, or even a damn kitchen tow..."   his voice trails off as a kitchen towel seems to construct itself thread-by-thread as if being 3D-printed at lightning speed in his hand,   "...el. Um... okay ?"   Still too mentally numb to overthink it, he scrabbles at the woman's clothing to try to stuff the towel where it would do some work to slow the bleeding.

 
 Spoiler: Mechanics 

 Psi-Like Ability:  Ectoplasmic Creation (Kitchen &amp; Dining Room related objects only) - Kitchen Towel
 Heal (Provide First Aid):   (1d20+3)[ 6 ] 
   Warren Murdock   
Male C/N Human Soulgunner // Integrator // Soulforge,  Level  1,  Init  4,  HP    10 / 12  ,  Speed  30'
 AC  23,  Touch  14,  Flat-footed  20,  CMD  16,  Fort  4,  Ref  6,  Will  5,  CMB  +2,  Base Attack Bonus  1,  Power Points  7/7
 Mind Gun: Nagant M1895 Revolver   +8 (2d6+1, 20/x4)
 Called Weaponry: Rapier   +6 (1d6+2, 18-20/x2)
 Veil: Machinist's Powered Armor ,  Veil: Hardlight Bulwark  (+9 Armor, +3 Dex, +1 Natural)
 Abilities  Str 12, Dex 18, Con 14, Int 12, Wis 16, Cha 11
 Condition  Awake, Alert, Isekaied
 Soul Forged   Soul of the Helmsman  -  Vehicle: Motorcycle 
 Bound Veils:  
 
  Chef's Armory  (Feat - 1 Essence Invested) 
  Hardlight Bulwark  (Class - 1 Essence Invested) 
  Machinist's Powered Armor  (Customization) 
 
 
Deadguy
Warren heard voices in response to the call.  ”Are the cores safe?! I think they breached the door!” 

Moments later, he could hear footfalls running down the street. They got louder as they approached. Two child-sized men with spears entered and then stepped quickly aside.

A equally small man in blue robes and large hat, carrying a staff taller than his height, entered.  ”This is bad… did they take anything?  … and pour Marigold. I told her to just hide and stay safe.” 

He moved to the woman, using his staff to shoo you away a bit. He went to the cabinets that lined the walls, retrieving a gem like the broken one. This one glowed with energy.

He placed on her chest and muttered words of magic. The stone grew cold and dead. The woman’s wounds closed and her breathing became regular.

It was then that Warren noticed the man looking at him intently, as if waiting for an explanation.
beholderkin
Backing up and instinctively raising his hands to show he wasn't hostile, Warren notices his 'hand' melting and transforming back to smooth fingers instead of the weird amalgamation of flesh and gun circuit-traced barrel. Shaking his head to clear hsi thoughts, he notices the man's pointed stare.

  "The uh, door blew in and she took some shrapnel in the explosion,"   He glances at the dead bodies of the weird baloon-headed green-skinned things he'd dropped during the assault.   "I'n not actually sure  where  I am right now? She mentioned something about ' summoning help ' right after I turned around in my apartment and somehow wound up...wherever  here  is."   Taking a deep breath, his mind starts to truly process the pain, the sounds, the smells, and the clarity of his own thoughts and a chill creeps up Warren's spine.   "This is... not  a dream, is it?"   His voice is deadpan and carries an element of defeat and wariness. It wasn't really a question. He just needed to confirm what he already knew, because it was  impossible . And yet...

 
 Spoiler: Mechanics 

   Warren Murdock   
Male C/N Human Soulgunner // Integrator // Soulforge,  Level  1,  Init  4,  HP    10 / 12  ,  Speed  30'
 AC  23,  Touch  14,  Flat-footed  20,  CMD  16,  Fort  4,  Ref  6,  Will  5,  CMB  +2,  Base Attack Bonus  1,  Power Points  7/7
 Mind Gun: Nagant M1895 Revolver   +8 (2d6+1, 20/x4)
 Called Weaponry: Rapier   +6 (1d6+2, 18-20/x2)
 Veil: Machinist's Powered Armor ,  Veil: Hardlight Bulwark  (+9 Armor, +3 Dex, +1 Natural)
 Abilities  Str 12, Dex 18, Con 14, Int 12, Wis 16, Cha 11
 Condition  Awake, Alert, Isekaied
 Soul Forged   Soul of the Helmsman  -  Vehicle: Motorcycle 
 Bound Veils:  
 
  Chef's Armory  (Feat - 1 Essence Invested) 
  Hardlight Bulwark  (Class - 1 Essence Invested) 
  Machinist's Powered Armor  (Customization) 
 
 
Deadguy
 "Foolish, foolish girl... I'm sorry stranger, my name is Jorryn. I'm the village elder. I'm afraid it's not a dream, you are in the village of Bellmire, though I doubt that makes much sense to you by the looks of things." 

He motioned for the guards to pick up the woman and take her out of the room. Once they were gone, he turned his attention back to Warren.

 "Thank you for the help, if the goblins had raided our cores, it would have been very difficult to continue to live here. Cores are gathered from dungeon monsters like these goblins. They can be used in several magics, including enchantment of equipment, enhancement of abilities, and... summoning." 

As he spoke, the goblin bodies evaporated into a blue mist. There were a few items left behind.

 "Once Marigold recovers, we'll ask her about how she summoned you. Until then, make yourself as comfortable as you can. I won't be able to return you until I know more." 
 
 Spoiler: Mechanics 
Warren sees several icons appearing on his display.

There is an XP log, which has increased from 0/1000 to 300/1000.

There is also an inventory which now contains:
Level 1 Core (3)
Small Spear
Small Dagger
Small Sling
 
beholderkin
  "Inventory? How do I..."   his quiet musing trails off as a small dagger appears in his hand. Lifting his hand up to inspect the object, he notices a tattoo on his palm of two crossed chef's knives he definitely did not have before. Pushing that to the side, he looks at the small dagger and looks to Jorryn,   "Uh...as I was not expecting to..uh...travel, would you maybe accept  these  in exchange for a place to rest and maybe a meal until we can talk to Marigold and sort things out? I don't mind waiting and all, but I didn't exactly have time to ... er...  pack . So aside from the clothes I'm wearing, this is all I have."   Focusing on the inventory list, he pulls out the rest of the 'loot' and offers the handful of random objects to Jorryn hopefully.   "I can cook something for myself with just ingrediants, or I can cook for,"   he gestures vaguely with his off hand to the general area,   "anyone  else  as well, if it would help? I imagine everyone is busy doing  something , and that's one thing I can assist with, at least, outside of the fighting. I'll help with that too again, if needed. Nowhere else to be, for now..."   He chuckles nervously, trying hard not to focus on just how deep in the suck and out of his depth he is right now.
Deadguy
 "My boy, you've done more than enough to earn a stay in our village without charge. You can stay at my house, though I will not complain if you prepare a meal. I am interested to see how your food compares to our own." 

He motioned outside and made his way to the broken door. There was already another guard protecting the outside, after the first two had carried the young woman away. Outside, the hardpacked dirt road is light sporadically with lanterns that produced light without any visible fuel source. The homes remind you of the hobbits from Lord of the Rings, but constructed with stone, the only grass remaining on the roof.

The old man walked at a decent pace, speaking as he headed toward his home.  "The Guild will give you a few coins for the goblin equipment, it is not the most impressive craftsmanship. The cores can be used, as I said, for enhancing weapons and armor, or altering your own skills and talents. The higher your abilities, the harder it is to alter things, so best to make things right early." 
 "They can also be fused into the next tier. Minor cores to Moderate at a 10 to 1 conversion, moderate to major at 20 to 1, and major to epic at 50 to 1. The reverse is also true. One epic core can give a person the wealth of a small kingdom. I'm sure you're full of questions and concerns, have at them then." 
 

He came to a larger home, nearly two stories. A knock of his staff and the door opened. Inside was well lit and well furnished. What you might expect of a noble home during the renaissance of Europe.
beholderkin
Putting away the items he had received for now, Warren follows the man. Rubber-necking and taking in what he can see of the village, he continues to follow the man inside the stone home and offers a hesitant smile.   "Lovely home you have, sir."   Rubbing the back of his head nervously, he hesitates before continuing,   "I'll be completely honest, sir, I've travelled a lot, both in service, business, and pleasure. But I really don't think that...  this  is my... world. So really, any information you can give me would be of great help with my understanding of what is going on. Cores, skills and talents, seemingly  magical  healing, guilds, kingdoms? These are just not things that I am familiar with. And up until a few minutes ago when that woman did... whatever  it was she did...I was missing an  arm  and couldn't conjure up things from nowhere. I think I just spontaneously willed a  kitchen towel  into being back there... somehow ."   Letting out a breath, he chuckles in disbelief, with a hint of manic tension kept tightly contained.

Looking a bit lost and shell-shocked, Warren just takes a deep breath and works to steady his mind at his own admission. Eyes flicking to the home, the medieval feel of it only deepening his own certainty at his admission.   "If you show me what you have to work with in terms of food stuffs, I can start on a meal as you explain things? I could use something to keep my hand - well,  hands  now I suppose - busy to help me focus right now. I would rather do something productive while I process instead of... panic , for lack of a more polite word."  
Deadguy
 "Yes... I see, well the kitchen and pantry is right there..."  He motioned to a doorway where you could see a table from here. Upon investigation, you'd find a cooking hearth and a water basin.

He didn't follow you in immediately, instead busying himself digging through a chest. Coming in to the table, he carried a large scroll. Clearing the table, he unrolled the parchment to reveal a map.

 
 "We're here."  He motioned to the Western Empire.  "Mostly grasslands, with independent towns sprinkled throughout wherever dungeons can be found. Dungeons here consist of evil humanoids like orcs and goblins, with the occasional magical beast or wild animal." 
 "Dungeons are a naturally occurring phenomenon. They produce a specific type of creature, and if not contained, will overrun an area. The creatures spawned carry items and cores. The towns that spring up near dungeons use them as a renewable resource. A dungeon can be destroyed by entering it and harvesting the central core, which is normally a grade higher than the monsters it produces, but almost everyone takes that as an act of hostility against the towns, as it cuts them off from supplies forever." 
 "As for your abilities... I have never seen anything like it. I imagine that coming from another world, this one incorporated its interpretation of things you could do in yours. Training, weapons, armor... it all takes a form that this world comprehends." 
 "Most western cities operate their own guilds independently. Our village is too small and our dungeon too weak to draw that kind of attention, so we rely on my individual skills to process cores. If you need an ability altered or an item enchanted, I can do so with the right amount of minor cores." 
beholderkin
Poking around the kitchen, Warren checks what ingredients are on-hand as he starts listing off the basic tools of kitchencraft that he's used to working with that may or may not be present. Only to be pleasantly surprised when such tools appear in his hand as if 3D-printed at lightning speed as he thinks of them, and disappear just as rapidly when he desires it to not stick around.   "Well,  that's  certainly convenient."   Turning to the water basic, he considers where he would fill it, only for water to start materializing into it at the thought of filling it.   "And...so is  that . That is  really  convenient, in fact. At least I won't die of thirst here. Wherever  here  is."  

As he takes stock of the ingredients available in the kitchen, now that cooking implements won't seem to be an issue, Warren listens to Jorryn's explanation of the area, thinking of the weirdly parallel correlation between the games he used to play and even online comic books he used to read as a kid and the way this world seems to operate as a matter of course. His thoughts wonder as his eyes roam the map that Jorryn laid our.  Well, if I look at it like that...I basically have super powers. And both arms. I mean... I can't really complain. Not like I had a lot going on back home, anyway. Better to have superpowers in fantasy midieval times than to be some one-armed schmuck taking up space in the modern world. Right...? 

Checking the icons in his vision, he considers.   If it's like a game...then I should optimize, right? No idea what would be the most useful yet, so probably best to try for some sort of balance that lets me survive comfortably until I know more. Totally keeping the kitchen super powers though. That's a definite winner.   Warren brings out the small goblin cores he'd gotten and offers them to Jorryn.   "I'd like to try that with these, if I could?"  
 
 Spoiler: Mechanics 

Changes detailed in OOC thread to switch to  this character sheet , with this statblock:

   Warren Murdock   
Male C/N Human Soulgunner // Integrator // Soulforge,  Level  1,  Init  4,  HP    10 / 12  ,  Speed  30'
 AC  24,  Touch  15,  Flat-footed  20,  CMD  17,  Fort  5,  Ref  6,  Will  5,  CMB  +2,  Base Attack Bonus  1,  Power Points  7/7
 Mind Gun: Nagant M1895 Revolver   +7 (2d6+1, 20/x4)
 Weapon Veil: Masterwork Daggers   +6 (1d4+1, 19-20/x2)
 Called Weaponry Power: Estoc   +6 (2d6+2, 18-20/x2)
 Armor Veil: Machinist's Powered Armor  (+9 Armor, +4 Dex, +1 Natural)
 Abilities  Str 12, Dex 18, Con 14, Int 12, Wis 16, Cha 11
 Condition  Awake, Alert, Isekaied
 Soul Forged   Soul of the Helmsman  -  Vehicle: Motorcycle 
 [Head] Bound Veil:   Goldhoard Vestments  (+0gp Invested)
 [Hand - Weapon] Bound Veil:   Chef's Armory  (+1 Essence Invested)
 [Shoulder - Armor] Bound Veil:   Machinist's Powered Armor  (+1 Essence Invested)
 
Deadguy
 "Yes, yes! Of course I can help with that" 

He picked up a stone and reached for your non-metal hand. Once you were connected, you felt a small surge of electrical current flow through you.

The core disappears as the goblins had, in blue pixel-like smoke. You notice that where your character sheet is in your HUD is blinking. Upon opening it there’s a cursor that allows you to edit nearly anything so long as you currently qualify for it.

As you make your changes, the man releases your hand and pockets one of the remaining cores.  “A service fee, of course.” 

He appeared a bit haggard or worn out after what he had just done.

 
 Spoiler: Mechanics 

You can make any edits you desire now.

Your inventory now contains:
Level 1 Core (1)
 
beholderkin
As the man facilitates changes with the power of the orb, some of the grey metal suffusing parts of Warren's body - particularly around the head - gained a lustrous gold gleam to it, as if suddenly given expensive designer accents. Glancing at his icons, the one marked 'Bound Veils' shifted and detailed a total of three. Seeing he had lost the one seemingly responsible for the large shield made of light, but gained one that came with gold-related abilities he had chosen, as well as enhanced the one responsible for his kitchen-implement summoning power with an extradimentional storage ability.

Willing the small dagger out of storage, he smiles nervously at the now-tired man.   "I should probably test it out."   Putting action to words, he starts focusing on the new 'veil' and after a minute of concentration the dagger melts away, leaving a single gold coin in his palm. Then, focusing on the small wound he had taken in the brief fight with the goblins, the wound quickly seals up, and he sees his HP indicator in the corner of his vision tick up to full.   "Ha! Okay, this should be useful."   Putting the coin in storage through the tattoo on his palm, he nods.    "Alright. Let's get a meal going - you look like you need it, if I'm honest. That looks like it must be exhausting."
   
 
 Spoiler: Mechanics 

Used the  Goldhoard Vestments  veil to convert Small Dagger (2gp) to coinage (1gp).

Used the  Repair  ability to heal.

Now looking for a list of available ingredients in the kitchen.

   Warren Murdock   
Male C/N Human Soulgunner // Integrator // Soulforge,  Level  1,  Init  4,  HP  10/12,  Speed  30'
 AC  24,  Touch  15,  Flat-footed  20,  CMD  17,  Fort  5,  Ref  6,  Will  5,  CMB  +2,  Base Attack Bonus  1,  Power Points  7/7
 Mind Gun: Nagant M1895 Revolver   +7 (2d6+1, 20/x4)
 Weapon Veil: Masterwork Daggers   +6 (1d4+1, 19-20/x2)
 Called Weaponry Power: Estoc   +6 (2d4+2, 18-20/x2)
 Armor Veil: Machinist's Powered Armor  (+9 Armor, +4 Dex, +1 Natural)
 Abilities  Str 12, Dex 18, Con 14, Int 12, Wis 16, Cha 11
 Condition  Awake, Alert, Isekaied
 Soul Forged   Soul of the Helmsman  -  Vehicle: Motorcycle 
 [Head] Bound Veil:   Goldhoard Vestments  (+0gp Invested)
 [Hand - Weapon] Bound Veil:   Chef's Armory  (+1 Essence Invested)
 [Shoulder - Armor] Bound Veil:   Machinist's Powered Armor  (+1 Essence Invested)
 
Deadguy
 “Being a conduit between the work and soul is a bit tiring.”  He took a glass and pored wine from a decanter, sitting down with a sigh.

 “It appears you are happy with the results. That’s good, because it gets harder and more expensive each time.” 

You find potatoes, vegetables, cheese and salted red meat in the pantry. Milk sits on the counter in a glass container next to the wine bottle.
beholderkin
Smiling hesitantly, Warren nods,   "Well, I appreciate not only that, but the hospitality, and the information. Let me start returning the favor."  

Summoning various kitchen implements, he goes to the stove, lighting it will a thought, and grinning at the convenience. Summoning more tools as-needed, he starts cutting the fat from the salted meat to render and use to fry two of potatoes after slicing them. Rendering the fat and throwing in both sliced potatoes and a small onion into one conjured skillet, he reduces some of the wine in a smaller pot even as he rehydrates the meat before cooking.

After about an hour, he serves two places of braised meat with wine sauce, fried potatoes, and simple steamed vegetables. Glancing at all the dirtied implements, he grins even wider than before as they all fade away at a push of his mind.   "I think I'm in love with that power. I  hate  doing dishes."   Setting down the meal, he eyes it.   "Lets hope I didn't butcher that. I'm not even sure what some of these vegetables  are , to be honest."  
 
 Spoiler: Mechanics 

Craft (Cooking) - Meal for 2  (1d20+10)[ 19 ] 
   Warren Murdock   
Male C/N Human Soulgunner // Integrator // Soulforge,  Level  1,  Init  4,  HP  10/12,  Speed  30'
 AC  24,  Touch  15,  Flat-footed  20,  CMD  17,  Fort  5,  Ref  6,  Will  5,  CMB  +2,  Base Attack Bonus  1,  Power Points  7/7 ,  Essence Points  0/2
 Mind Gun:  Nagant M1895 Revolver    +7 (2d6+1, 20/x4)
 Weapon Veil: Masterwork Daggers   +6 (1d4+1, 19-20/x2)
 Called Weaponry Power: Estoc   +6 (2d4+2, 18-20/x2)
 Armor Veil: Machinist's Powered Armor  (+9 Armor, +4 Dex, +1 Natural)
 Abilities  Str 12, Dex 18, Con 14, Int 12, Wis 16, Cha 11
 Condition  Awake, Alert, Isekaied
 Soul Forged   Soul of the Helmsman  -  Vehicle: Motorcycle 
 [Head] Shaped Veil   Goldhoard Vestments  (+0gp Invested)
 [Hand: Weapon] Shaped Veil   Chef's Armory  (+1 Essence Invested)
 [Shoulder: Armor] Shaped Veil   Machinist's Powered Armor  (+1 Essence Invested)
 
Deadguy
 “Well done, my boy!”  The man seemed to enjoy your talents as much as he enjoyed the food.

 “You could make a living here without dungeoneering at all.” 

Once you’re done eating, he showed you a large couch for your bed. It had a fur throw to use as a blanket. Once he made sure you were settled, he retired to his own bedroom and shut the door.
______________________________

Morning seemed come quickly. The squeak of the bedroom door gave you a start. Despite the circumstance, you slept well enough.

The man headed directly for the kitchen, stoking the fire and putting a kettle on.

 ”Marigold should be awake this morning, so we can get to the bottom of how to get you home... if that’s what you’re wanting.” 
beholderkin
Stretching out before standing, Warren nods.   "That sounds like a plan as good as any other. I have to say, I'm also pretty interested in exactly what it is she did to bring me here."  

Pausing as he finally registers what the man had said, he asks caustiously,   "Dungeoneering? Is that what you call it when people go into the Dungeons you were telling me about for Cores and things? And is the one you mentioned run by your city filled with goblins like the ones from last night, or are there more things? I'm curious what you can tell me about Dungeons, and yours in particular. They don't actually exist where I come from, and it seems like information I should definitely have now that I'm here."   He scratches at the back of his neck sheepishly.   "And are you making tea, or... coffee ?"   This last word is spoken with a noticeable hopefulness in Warren's voice.

 
 Spoiler: Mechanics 

   Warren Murdock   
Male C/N Human Soulgunner // Integrator // Soulforge,  Level  1,  Init  4,  HP  12/12,  Speed  30'
 AC  24,  Touch  15,  Flat-footed  20,  CMD  17,  Fort  5,  Ref  6,  Will  5,  CMB  +2,  Base Attack Bonus  1,  Power Points  7/7 ,  Essence Points  0/2
 Mind Gun:  Nagant M1895 Revolver    +7 (2d6+1, 20/x4)
 Weapon Veil: Masterwork Daggers   +6 (1d4+1, 19-20/x2)
 Called Weaponry Power: Estoc   +6 (2d4+2, 18-20/x2)
 Armor Veil: Machinist's Powered Armor  (+9 Armor, +4 Dex, +1 Natural)
 Abilities  Str 12, Dex 18, Con 14, Int 12, Wis 16, Cha 11
 Condition  Awake, Alert, Isekaied
 Soul Forged   Soul of the Helmsman  -  Vehicle: Motorcycle 
 [Head] Shaped Veil   Goldhoard Vestments  (+0gp Invested)
 [Hand: Weapon] Shaped Veil   Chef's Armory  (+1 Essence Invested)
 [Shoulder: Armor] Shaped Veil   Machinist's Powered Armor  (+1 Essence Invested)
 
Deadguy
 "Yes, yes, that's our term for it. Our town dungeon spawns goblins with a rare chance of a hobgoblin. It's a Minor Rank 1, so not only are the spawns weak. They respawn at a slower rate. Generally two to three monsters a day." 

He busied himself getting cups ready, only pausing when you ask about tea.  "Is coffee something from your world? I've never heard that word before." 

The kettle started whistling and he held up a cup.  "Would you like some?" 
beholderkin
Shoulders drooping at the realization that coffee may not even exist in this world, Warren sags slightly. Disheartened, he replies,    "Uh...yeah, sure. Thank you. And yes, it is...sort of like an  extremely  strong black tea, but made with the roasted seeds of a specific kind of cherry tree in my world. Used all over my world to start most people's day, as it provides a bit of energy and wakefulness. Or at least the sense of energy and wakefulness. And it is  delicious. "     Sighing wistfully at the thought of freshly brewed coffee, Warren's gaze unfocuses as he tries to not think about the lack of the most holy of liquids in this new world.

  "So only a few per day? That doesn't seem so bad. Who normally goes to deal with them? I assume  someone  normally clear them all out as they respawn to prevent them from coming out and raiding the village like they did last night, right?"  
Deadguy
 "We have people trained as guards, but can not risk anyone being injured or killed in a dungeon. No adventurers come out here for the very reason you stated, low levels and slow spawn rates means low chance for quality loot and leveling." 

He rubbed his chin and frowned slightly.  "I'm at a loss as the leader of what to do to solve our problems, but that's really not anything for you to worry yourself with."  He poured the tea and gave you a cup.  "Once you're done, we'll go to Marigold." 

 


Drinks finished, very similar to Earl Grey tea of your world, it was only a very short walk to another home on the street. This one was much simpler, but the yard was better kept, with seemingly endless varieties of flowers grown.

 

He moved up the path to the door and knocked. A woman opened the door and gave you both a nod before stepping out of the way. You have to duck slightly through the doorway and hunch once you're inside. The woman shows you to a sitting room, where Marigold is resting in a chair with a blanket over her lap. She appears to have been cleaned up. The debris and dust from the explosion have been washed away.

  "Oh! Hello again. I'm so glad that you helped us last night... and so sorry to have brought you without permission."  

The man clears his throat and speaks up.  "Yes, that's why I brought him Marigold. We need to know how you called him in order to return him." 

Marigold frowned and shook her head.   "I used an unidentified core... I think it was flawed. Should have known better than to trust such a shady deal."  
 "Hmm... it seems like you'll have to find this person that sold it to get the information we need."  He looked to you with a shrug.

  "I bought it from a street vendor in Lusk, if that helps. It's only a day and a half travel down the eastern road by foot."  
beholderkin
Warran considered the situation, thinking silently to himself.   Almost two days travel, assuming I don't get utterly lost, to hunt down some random shady vendor, in a fantasy world I know almost nothing about, and have nothing but the clothes on my back and weird magic powers I don't know the true extent of, or how they compare to whatever might eat me between here and there?   Pinching the bridge of his nose and closing his eyes with a sigh, Warren's shoulders sag.   "I... see. Well, I'm not exactly equipped to deal with a journey on foot at present, have nothing to my name, and really do not like asking for hand-outs. So, how about this: You guys don't really have anyone to handle the goblins at the moment, and I can apparently put holes in them just fine. They poof themselves into valuables when they die, and I happen to need some money for provisions. Why don't you tell me what you can about this dungeon and I'll go start solving both our problems?"  

Waving a hand around vaguely, he continues,   "I come back with money and/or some of these 'cores' - by the way,  how  valuable are those, exactly? - and exchange what I can bring back for some basic supplies, local information about dangers and maybe a map  or at least really good directions that will see me to this 'Lusk' place, with at least enough coin to not have to sleep in an alley when I get there. How does that sound?"   He'd managed to configure his new abilities to some extent, but  reading  it in the corner of his augmented vision and actually  testing  it out on something that seemed relatively easy to fend off regardless were two different things. Thinking of the value of things, he'd found a way to determine the value of things easily, but could only do so once he could scrounge up at least ten gold pieces to 'invest' into the ability.

 
 Spoiler: Mechanics 

He's referring to the  Goldhoard Vestments  Veil he obtained and also was able to bind with Aegis Customization points.

"Binding this veil to your Head chakra expands your senses, allowing you to detect valuable objects within the aura of radiance produced by the veil and quickly determine their value. You can sense the location and approximate value of all objects worth more than 1 gp within the area of bright light produced by this veil, as the blindsense ability. The light produced by the veil must be able to shine upon an object for you to sense it and determine its value. Invisible items in the area, or those concealed by illusion, are still considered to have the light shining on them if they are not otherwise obscured by a physical obstacle."

However, the veil doesn't provide light unless you have the funds to put in its wallet. "When at least 10 gp is invested in the veil, you radiate bright light out to a radius of 30 feet, and then dim light out to a further 30 feet. You can activate or deactivate this light as a free action on your turn."
 
Deadguy
 "Hmm... well, from what others have reported before moving on to bigger and better things, our dungeon has four or five rooms. There's always one trap somewhere and a hidden door. Each room has three to four goblins and the final room can spawn a hobgoblin. As for cores, Minor Rank 1 cores that the goblins drop are worth about 5 gold in a big city. The hobgoblins can drop Minor Rank 3 cores, those are worth around 25 gold. And I'm sure I can find you a map of our area specifically, instead of that big one I showed you before.

The only other dungeon I know of in the area is the orc dungeon at Lusk. It respawns much faster than ours with a chance of ogres mixed in. I'm not sure how big the scale is, but it keeps adventuring groups busy." 
  "I have a map of the area... I'm quite a bit more traveled than you... well, at least until now anyway." Marigold motioned to her current situation with a grimace. Check the shelf above the fireplace, there's a scroll case there with a map."  

Doing so does indeed reveal a map of the area.

 
beholderkin
  "HHhmm..."   Pulling out the goblin's spear from his back, he motions to give him a moment and spends a minute concentrating on it before it melts away and leaves a gold piece in his palm like the goblin dagger he'd converted the day before.   "Well, then the only thing I need now is a light source. Unless I can find things to do that to to get another,"   he checks the text of the ability in his HUD quickly before finishing,   "  eight   gold pieces anyway, then should be able to produce my own light. Can I trouble someone for a... what is it people use here? Torches? Candles, maybe?"   

He muses, considering whether his power to create object for use in kitchens and dining rooms only would consider  candles  a valid object.   Those are used in fancy dining rooms, right? Hhmm...  
 
 Spoiler: Mechanics 

Using the  Goldhoard Vestment  veil to convert 2gp value  spear  into 1gp.

Wondering if the  Chef's Armory  veil would consider candles a valid object for it's restricted  Ectoplasmic Creation   psi-like ability. Candles are totally nonliving organic matter - but is it considered enough of a kitchen or (more likely) dining room item?
 
Deadguy
Your ability, unfortunately, does not cover candles. Of course, trying to fight carrying a lit candle would be an effort in futility to begin with.

Marigold chimes in as you're going through your options.   "I have an everlasting torch I can lend you. It's the least I can do for saving my life the other night. You'll find it in the pack hanging by the door."  

The pack appears empty, but reaching in with the intent to find a torch activates its power and the torch is in your hand. When you remove it from the pack, you discover why she called it everlasting. It's lit! It casts as much light as expected, but no heat can be felt. Indeed, if you are brave enough to put your hand in the flames, nothing happens.

  "I might not be an adventurer, but I consider myself quite the explorer. In fact, those markings that look like castles on the map, those are unexplored dungeons."  
beholderkin
Having tried producing a candle and failing, Warren huffs slightly.   No candle-lit dinners for me, I suppose. Well, no  magical  candle lit dinners, at any rate. Oh well.   After retrieving the torch Marigold had directed him to, he waves a hand through the flames and looks impressed.   "Oh! This will definitely do the trick. I appreciate you lending it to me, thank you."   

Willing the torch into the storage space in his palm, he nods.   "Alright. Someone point me in the direction of this pesky goblin den, and I'll get right to it. Anything else about the dungeon, or the goblins themselves that I should know or watch out for?"  
Deadguy
 “I can answer that… go due south until you hit the woods. It takes about an hour by foot. You’ll find a cave where the trees give way to the mountains just to the west.” 
beholderkin
  "Well, in that case, I might as well go ahead and be about it, then."   Nodding resolutely, Warren puts his words into action and starts off in the direction he had been pointed towards.

Once he got far enough away from town to have privacy, he pulled up one of the abilities on his HUD. It was a power that was adjustable in that it could be altered each day, and when he had seen the ability last night, he had to try one of the options it gave.   Who  wouldn't  want to try piloting a  mech? 

Using the  Soul of the Helmsman  he 'Soul Bound', he activates the 'Akashic Vessel' power, climbing into a Mech that seemingly 3D prints itself around his body.


 
 Spoiler: Mechanics 

 Mech  is considered level 1, with the following stats:
 Variation:  Biped (Medium)
 HP:  20/20
 Speed:  30 (40)
  Hardness   1
 Mech Enhancement:   Arms 
 Mech Enhancement:   Robot Upgrade  -&gt;  Menu Option (A)  -&gt;  Celerity 

As per the 'Akashic Vessel' power, it doesn't grant ability bonuses like a normal mech, but it uses his bound veils as if it bound them itself, so the effects of Machinist's Powered Armor supersedes any AC it would normally have, and just uses Warren's same statistics, except now he has an extra pool of 20 HP (half of all damage done is done to the mech instead of him with the mech taking any odd points), and +10' to his Land Speed.
 
Deadguy
Warren finds the southern trek easy and completely peaceful. The tall grass was pushed away with almost no effort by his mechanically enhanced legs. He made better time than most with his enhancements. There was little to be seen in the way of animals. Being encased in a mech tends to have that effect on normal wildlife that might come to investigate a lone person walking in their territory.

The edge of the forest is right where the map said it'd be. Made up of mostly hardwoods, with a smattering of evergreens, it provides plenty of shade and cover for anyone wishing to take advantage. He can see hills starting to rise to his right with a mountain range in the backdrop.

 
 Spoiler: Mechanics 
Spot Check with next post please.
 
beholderkin
Feeling more than a little bit of nerd-joy at speed walking through idyllic scenery a fantasy world in a literal mech that he conjured from seemingly thin air, Warren is in a fantastic mood. As the forest comes into view as promised, he slows down a little, taking his time to reorient himself with the directions he had been given.

Panning his gaze, he takes in the landmarks.

 
 Spoiler: Mechanics 

 Perception Check:  [roll0]

   Warren Murdock   
Male C/N Human Soulgunner // Integrator // Soulforge,  Level  1,  Init  4,  HP  10/12,  Speed  30'
 AC  24,  Touch  15,  Flat-footed  20,  CMD  17,  Fort  5,  Ref  6,  Will  5,  CMB  +2,  Base Attack Bonus  1,  Power Points  7/7
 Mind Gun: Nagant M1895 Revolver   +7 (2d6+1, 20/x4)
 Weapon Veil: Masterwork Daggers   +6 (1d4+1, 19-20/x2)
 Called Weaponry Power: Estoc   +6 (2d4+2, 18-20/x2)
 Armor Veil: Machinist's Powered Armor  (+9 Armor, +4 Dex, +1 Natural)
 Abilities  Str 12, Dex 18, Con 14, Int 12, Wis 16, Cha 11
 Condition  Awake, Alert, Isekaied
 Soul Forged   Soul of the Helmsman  -  Mech: Biped 
 [Head:] Bound Veil:   Goldhoard Vestments -   (+0gp Invested)
 [Hand - Weapon] Shaped Veil:   Chef's Armory  (+1 Essence Invested)
 [Shoulder - Armor] Shaped Veil:   Machinist's Powered Armor  (+1 Essence Invested)
 
Deadguy
As Warren looked over the rolling hills to the west, several thin wisps of smoke catch his eye. Several campfires perhaps?

The origin of the smoke is obscured by the rising hills, but it should be easy enough to follow.
beholderkin
  No one warned me there should be other people out here. They said they had no one to spare...   Taking a moment to deploy his gun, warren pushes the mech to jog up the hill to get a better vantage point, intent on discovering the source of the smoke.


 
 Spoiler: Mechanics 

   Warren Murdock   
Male C/N Human Soulgunner // Integrator // Soulforge,  Level  1,  Init  4,  HP  10/12,  Speed  30'
 AC  24,  Touch  15,  Flat-footed  20,  CMD  17,  Fort  5,  Ref  6,  Will  5,  CMB  +2,  Base Attack Bonus  1,  Power Points  7/7
 Mind Gun: Nagant M1895 Revolver   +7 (2d6+1, 20/x4)
 Weapon Veil: Masterwork Daggers   +6 (1d4+1, 19-20/x2)
 Called Weaponry Power: Estoc   +6 (2d4+2, 18-20/x2)
 Armor Veil: Machinist's Powered Armor  (+9 Armor, +4 Dex, +1 Natural)
 Abilities  Str 12, Dex 18, Con 14, Int 12, Wis 16, Cha 11
 Condition  Awake, Alert, Isekaied
 Soul Forged   Soul of the Helmsman  -  Mech: Biped 
 [Head] Bound Veil:   Goldhoard Vestments -   (+0gp Invested)
 [Hand - Weapon] Shaped Veil:   Chef's Armory  (+1 Essence Invested)
 [Shoulder - Armor] Shaped Veil:   Machinist's Powered Armor  (+1 Essence Invested)
 
Deadguy
As Warren crests the hill, he can see four huts with fire pits. Small green creatures mill around them.

As the metal juggernaut gleaming metal hull becomes visible, there is a yell of alarm. Several of the creatures respond by grabbing spears and short bows, running toward Warren.

 
 Spoiler: Mechanics 
Initiative roll please.
Goblin Initiative -  (1d20+2)[ 21 ] 
5 Goblins are approximately 100 ft away
 
beholderkin
  "Oh, hey!  Free-Range  goblins."   Causing the mech to make an actual shrugging message purely for his own nerdy amusement, he starts trotting down the hill as fast as the mech's servo motors could handle comfortably, ready to oblige the goblins their obvious desire to fight.

Lifting his mech's gun arm, he fires once they get within what he felt was comfortable hand gun range.

 
 Spoiler: Mechanics 

 Initiative:   (1d20+4)[ 16 ] 
 Immediate Action:  (Either after he fires or before the goblins do, depending on initiative) Deploy  Machinist's Powered Armor 
 Move Action:  30'-40' towards the goblins (Speed depends on when Armor is deployed)
 Standard Action:  Mind Gun Attack  (1d20+7)[ 9 ]  vs Touch AC, doing  (2d6+1)[ 8 ]  Slashing damage.

   Warren Murdock   
Male C/N Human Soulgunner // Integrator // Soulforge,  Level  1,  Init  4,  HP  12/12,  Speed  30'
 AC  24,  Touch  15,  Flat-footed  20,  CMD  17,  Fort  5,  Ref  6,  Will  5,  CMB  +2,  Base Attack Bonus  1,  Power Points  7/7
 Mind Gun: Nagant M1895 Revolver   +7 (2d6+1, 20/x4)
 Weapon Veil: Masterwork Daggers   +6 (1d4+1, 19-20/x2)
 Called Weaponry Power: Estoc   +6 (2d4+2, 18-20/x2)
 Armor Veil: Machinist's Powered Armor  (+9 Armor, +4 Dex, +1 Natural)
 Abilities  Str 12, Dex 18, Con 14, Int 12, Wis 16, Cha 11
 Condition  Awake, Alert, Isekaied
 Soul Forged   Soul of the Helmsman  -  Mech: Biped 
 [Head] Bound Veil:   Goldhoard Vestments -   (+0gp Invested)
 [Hand - Weapon] Shaped Veil:   Chef's Armory  (+1 Essence Invested)
 [Shoulder - Armor] Shaped Veil:   Machinist's Powered Armor  (+1 Essence Invested)

   Level 1 Mech   
 Variation:  Biped (Medium)
 HP:  20/20
 Speed:  40' (30' when  Machinist's Powered Armor  is deployed)
  Hardness   1
 Mech Enhancement:   Arms 
 Mech Enhancement:   Robot Upgrade  -&gt;  Menu Option (A)  -&gt;  Celerity 
 
Deadguy
Warren's shot sailed wide as he lumbered down toward the green-skins.

Two of them stop short to return shots with their bows, while the other three form a make-shift and fairly undisciplined phalanx line of spears.

 
 Spoiler: Mechanics 

Goblin Archer 1 - Shot  (1d20+3)[ 10 ] 
Damage  (1d6)[ 5 ] 
Goblin Archer 2 - Shot  (1d20+3)[ 4 ] 
Damage  (1d6)[ 1 ] 

Goblin Melee line (3) - brace against charge
 
beholderkin
Sliding to a stop halfway down the hill, Warren's eyes widen in awe as the armor plating, reminiscent of the one he had worn the night before, unfurls and snaps into place around the compact mech he pilots. Despite the goblins' missed attacks, the defensive plates react with remarkable efficiency, enveloping the small yet powerful frame of the mech.

Warren's gaze shifts to the gun arm of the mechanized suit with a grunt of annoyance at his own crappy aim. With a grunt, he adjusts his aim, focusing on the goblin at the center of the braced melee line. Ready to strike back, Warren braces himself, his sights firmly locked on his chosen target and lets loose.

 
 Spoiler: Mechanics 

 Standard Action:  Mind Gun Attack  (1d20+7)[ 18 ]  vs Touch AC, doing  (2d6+1)[ 10 ]  Slashing damage.

   Warren Murdock   
Male C/N Human Soulgunner // Integrator // Soulforge,  Level  1,  Init  4,  HP  12/12,  Speed  30'
 AC  24,  Touch  15,  Flat-footed  20,  CMD  17,  Fort  5,  Ref  6,  Will  5,  CMB  +2,  Base Attack Bonus  1,  Power Points  7/7
 Mind Gun: Nagant M1895 Revolver   +7 (2d6+1, 20/x4)
 Weapon Veil: Masterwork Daggers   +6 (1d4+1, 19-20/x2)
 Called Weaponry Power: Estoc   +6 (2d4+2, 18-20/x2)
 Armor Veil: Machinist's Powered Armor  (+9 Armor, +4 Dex, +1 Natural)
 Abilities  Str 12, Dex 18, Con 14, Int 12, Wis 16, Cha 11
 Condition  Awake, Alert, Isekaied
 Soul Forged   Soul of the Helmsman  -  Mech: Biped 
 [Head] Bound Veil:   Goldhoard Vestments -   (+0gp Invested)
 [Hand - Weapon] Shaped Veil:   Chef's Armory  (+1 Essence Invested)
 [Shoulder - Armor] Shaped Veil:   Machinist's Powered Armor  (+1 Essence Invested)

   Level 1 Mech   
 Variation:  Biped (Medium)
 HP:  20/20
 Speed:  40' (30' when  Machinist's Powered Armor  is deployed)
  Hardness   1
 Mech Enhancement:   Arms 
 Mech Enhancement:   Robot Upgrade  -&gt;  Menu Option (A)  -&gt;  Celerity 
 
Deadguy
Warren's readjustment of his aim is worth the effort. The center goblin barely manages a grunt before dropping face down. The two other spear-wielders panic and run at the mech with screams of rage and fear on their lips.

The archers continue to attempt to provide ranged support, but their weapons and substandard training are poorly suited for such an encounter.

 
 Spoiler:  Mechanics 

Spear Goblin 1 charge  (1d20+4)[ 10 ] 
- Damage  (1d6)[ 4 ] 
Spear Goblin 2 charge  (1d20+4)[ 24 ] 
- Damage  (1d6)[ 2 ] 
Archer Goblin 1 shot  (1d20-2)[ 11 ] 
- Damage  (1d4)[ 1 ] 
Archer Goblin 2 shot  (1d20-2)[ 15 ] 
- Damage  (1d4)[ 4 ] 
 

Ignore the charges. They can only double move to you.
beholderkin
Muttering to himself inside the mech, Warren aims at another spear-wielding goblin, currently making itself an even closer target.   " This ...is my  boomstick ."  

Wanting to get some 'range practice', he decides not to activate the ability he had to summon a melee weapon just yet, he aims carefully and fires once more.

 
 Spoiler: Mechanics 

 Standard Action:  Mind Gun Attack  (1d20+7)[ 27 ]  vs Touch AC, doing  (2d6+1)[ 12 ]  Slashing damage. (If any goblin are 'adjacent' when this happens, this would trigger an Attack of Opportunity for them) -  Crit Threatened (Nat 20): Confirmation Roll in OOC 
   Warren Murdock   
Male C/N Human Soulgunner // Integrator // Soulforge,  Level  1,  Init  4,  HP  12/12,  Speed  30'
 AC  24,  Touch  15,  Flat-footed  20,  CMD  17,  Fort  5,  Ref  6,  Will  5,  CMB  +2,  Base Attack Bonus  1,  Power Points  7/7
 Mind Gun: Nagant M1895 Revolver   +7 (2d6+1, 20/x4)
 Weapon Veil: Masterwork Daggers   +6 (1d4+1, 19-20/x2)
 Called Weaponry Power: Estoc   +6 (2d4+2, 18-20/x2)
 Armor Veil: Machinist's Powered Armor  (+9 Armor, +4 Dex, +1 Natural)
 Abilities  Str 12, Dex 18, Con 14, Int 12, Wis 16, Cha 11
 Condition  Awake, Alert, Isekaied
 Soul Forged   Soul of the Helmsman  -  Mech: Biped 
 [Head] Bound Veil:   Goldhoard Vestments -   (+0gp Invested)
 [Hand - Weapon] Shaped Veil:   Chef's Armory  (+1 Essence Invested)
 [Shoulder - Armor] Shaped Veil:   Machinist's Powered Armor  (+1 Essence Invested)

   Level 1 Mech   
 Variation:  Biped (Medium)
 HP:  20/20
 Speed:  40' (30' when  Machinist's Powered Armor  is deployed)
  Hardness   1
 Mech Enhancement:   Arms 
 Mech Enhancement:   Robot Upgrade  -&gt;  Menu Option (A)  -&gt;  Celerity 
 
Deadguy
The screeching goblins were silenced for a moment as the mind gun shot made their ears rings. For the lead charging goblin, the ringing was the least of the worries. A gaping hole between its eyes allowed Warren to see the archers behind them.

The archers loosed more arrows, but it was obvious that their morale was flagging. The goblin that had made it to melee attacked out of desperation, as it had nowhere to run now.

 
 Spoiler: Mechanics 

Melee AOO -  (1d20+2)[ 20 ] 
Damage -  (1d6)[ 1 ] 
Melee Attack -  (1d20+2)[ 4 ] 
Damage -  (1d6)[ 3 ] 

Archer 1 -  (1d20-2)[ 6 ] 
Damage -  (1d4)[ 2 ] 

Archer 2 -  (1d20-2)[ 0 ] 
Damage -  (1d4)[ 1 ] 
 
beholderkin
Blinking at the effectiveness of that last shot, Warren nods in satisfaction. Glancing at the remaining spear-wielding goblin franticly slapping his spear ineffectively on his now-armored mech, he chuckles slightly.   "Oh no...the scary spear goblin is attacking me. Someone help,"   Warren deadpans. Ignoring the spearman for the moment, he takes aim at one of the archers and sends another shot down range at it.   Better pick them off before they run  , he thought.

 
 Spoiler: Mechanics 

 Standard Action:  Mind Gun Attack  (1d20+7)[ 22 ]  vs Touch AC, doing  (2d6+1)[ 9 ]  Slashing damage. (If any goblin are 'adjacent' when this happens, this would trigger an Attack of Opportunity for them)

   Warren Murdock   
Male C/N Human Soulgunner // Integrator // Soulforge,  Level  1,  Init  4,  HP  12/12,  Speed  30'
 AC  24,  Touch  15,  Flat-footed  20,  CMD  17,  Fort  5,  Ref  6,  Will  5,  CMB  +2,  Base Attack Bonus  1,  Power Points  7/7
 Mind Gun: Nagant M1895 Revolver   +7 (2d6+1, 20/x4)
 Weapon Veil: Masterwork Daggers   +6 (1d4+1, 19-20/x2)
 Called Weaponry Power: Estoc   +6 (2d4+2, 18-20/x2)
 Armor Veil: Machinist's Powered Armor  (+9 Armor, +4 Dex, +1 Natural)
 Abilities  Str 12, Dex 18, Con 14, Int 12, Wis 16, Cha 11
 Condition  Awake, Alert, Isekaied
 Soul Forged   Soul of the Helmsman  -  Mech: Biped 
 [Head] Bound Veil:   Goldhoard Vestments -   (+0gp Invested)
 [Hand - Weapon] Shaped Veil:   Chef's Armory  (+1 Essence Invested)
 [Shoulder - Armor] Shaped Veil:   Machinist's Powered Armor  (+1 Essence Invested)

   Level 1 Mech   
 Variation:  Biped (Medium)
 HP:  20/20
 Speed:  40' (30' when  Machinist's Powered Armor  is deployed)
  Hardness   1
 Mech Enhancement:   Arms 
 Mech Enhancement:   Robot Upgrade  -&gt;  Menu Option (A)  -&gt;  Celerity 
 
Deadguy
The goblin in melee gritted its teeth as another comrade was dropped by the metal monster of a human. It stabbed out with the spear while the remaining archer sent another arrow through the air with a short twang of the bow. They both seemed to know that their fates were already decided, but had nothing else to do but to struggle until their time was up.

 
 Spoiler: Mechanics 

Melee Goblin AOO -  (1d20+2)[ 10 ] 
- Damage  (1d6)[ 6 ] 
Melee Goblin Attack -  (1d20+2)[ 15 ] 
- Damage  (1d6)[ 5 ] 

Archer Goblin Attack -  (1d20-2)[ 3 ] 
- Damage  (1d4)[ 1 ] 
 
beholderkin
  "Bum, bum, bum...another ones bites the dust..."   Mumble-singing to himself absently, Warren takes aim at the other goblin archer, still ignoring the one with the spear's seemingly fruitless attacks. As he takes aim, he wanders if the spearman will run. If not, he might get a chance to try the chef's knives. The description said they functioned like daggers, after all, and he wanted to test them out as well. But, the archer already had some distance and really didn't want to waste time chasing if it ran. So deciding, he lets another shot fly at the archer.

 
 Spoiler: Mechanics 

 Standard Action:  Mind Gun Attack  (1d20+7)[ 25 ]  vs Touch AC, doing  (2d6+1)[ 9 ]  Slashing damage. (If any goblin are 'adjacent' when this happens, this would trigger an Attack of Opportunity for them)

   Warren Murdock   
Male C/N Human Soulgunner // Integrator // Soulforge,  Level  1,  Init  4,  HP  12/12,  Speed  30'
 AC  24,  Touch  15,  Flat-footed  20,  CMD  17,  Fort  5,  Ref  6,  Will  5,  CMB  +2,  Base Attack Bonus  1,  Power Points  7/7
 Mind Gun: Nagant M1895 Revolver   +7 (2d6+1, 20/x4)
 Weapon Veil: Masterwork Daggers   +6 (1d4+1, 19-20/x2)
 Called Weaponry Power: Estoc   +6 (2d4+2, 18-20/x2)
 Armor Veil: Machinist's Powered Armor  (+9 Armor, +4 Dex, +1 Natural)
 Abilities  Str 12, Dex 18, Con 14, Int 12, Wis 16, Cha 11
 Condition  Awake, Alert, Isekaied
 Soul Forged   Soul of the Helmsman  -  Mech: Biped 
 [Head] Bound Veil:   Goldhoard Vestments -   (+0gp Invested)
 [Hand - Weapon] Shaped Veil:   Chef's Armory  (+1 Essence Invested)
 [Shoulder - Armor] Shaped Veil:   Machinist's Powered Armor  (+1 Essence Invested)

   Level 1 Mech   
 Variation:  Biped (Medium)
 HP:  20/20
 Speed:  40' (30' when  Machinist's Powered Armor  is deployed)
  Hardness   1
 Mech Enhancement:   Arms 
 Mech Enhancement:   Robot Upgrade  -&gt;  Menu Option (A)  -&gt;  Celerity 
 
Deadguy
The archer joined the bodies of the fallen.

The spearman looked over his shoulder. With the realization that he was alone, the spear almost fell from his grip before his hands tightened to white knuckles and he screeched in anger and frustration.

 
 Spoiler: Mechanics 

Spearman AOO -  (1d20+2)[ 4 ] 
- Damage  (1d6)[ 5 ] 
Spearman Attack -  (1d20+2)[ 17 ] 
- Damage  (1d6)[ 5 ] 
 
beholderkin
Nodding at the connecting shot, Warren lowers the mech's gun arm and makes use of another power.   "Now let's try....this."   A decently sized Chef's Knife appears in the opposite hand of the mech and he slams the controls to make a stabbing lunge at the spear-wielding goblin, unashamedly making a kung-fu movie 'Hi- ya !' sound as he does so.

 
 Spoiler: Mechanics 

 Standard Action:  Chef's Knife Attack  (1d20+6)[ 24 ]  vs Normal AC, doing  (1d4+1)[ 4 ]  Piercing damage.

   Warren Murdock   
Male C/N Human Soulgunner // Integrator // Soulforge,  Level  1,  Init  4,  HP  12/12,  Speed  30'
 AC  24,  Touch  15,  Flat-footed  20,  CMD  17,  Fort  5,  Ref  6,  Will  5,  CMB  +2,  Base Attack Bonus  1,  Power Points  7/7
 Mind Gun: Nagant M1895 Revolver   +7 (2d6+1, 20/x4)
 Weapon Veil: Masterwork Daggers   +6 (1d4+1, 19-20/x2)
 Called Weaponry Power: Estoc   +6 (2d4+2, 18-20/x2)
 Armor Veil: Machinist's Powered Armor  (+9 Armor, +4 Dex, +1 Natural)
 Abilities  Str 12, Dex 18, Con 14, Int 12, Wis 16, Cha 11
 Condition  Awake, Alert, Isekaied
 Soul Forged   Soul of the Helmsman  -  Mech: Biped 
 [Head] Bound Veil:   Goldhoard Vestments -   (+0gp Invested)
 [Hand - Weapon] Shaped Veil:   Chef's Armory  (+1 Essence Invested)
 [Shoulder - Armor] Shaped Veil:   Machinist's Powered Armor  (+1 Essence Invested)

   Level 1 Mech   
 Variation:  Biped (Medium)
 HP:  20/20
 Speed:  40' (30' when  Machinist's Powered Armor  is deployed)
  Hardness   1
 Mech Enhancement:   Arms 
 Mech Enhancement:   Robot Upgrade  -&gt;  Menu Option (A)  -&gt;  Celerity 
 
Deadguy
The lone goblin let out a gasp as it is stabbed and not shot. The confusion quickly fades as it realizes now might be its chance to escape. With spear in hand, it turns and flees back toward the make-shift huts at the base of the rocky outcropping.

 
 Spoiler: Mechanics 

Melee Goblin - Double move (60 ft)
 
beholderkin
Sighing at not getting as much practice with the knife as he'd hoped for, Warren grunts and raises his gun arm instead, pushing the mech to trot after the goblin to keep it well within range.   "Feisty little bastards, aren't they..."   Firing at the fleeing goblin, Warren felt a  little  like a murder-hobo,  but  they were a  legitimate  threat to the townsfolk. Best to think of them like an invasive predator species, rather than people.  Definitely  better for his mental health.

 
 Spoiler: Mechanics 

 Move Action:  +20' towards Goblin
 Standard Action:  Mind Gun Attack  (1d20+7)[ 24 ]  vs Touch AC, doing  (2d6+1)[ 12 ]  Slashing damage.

   Warren Murdock   
Male C/N Human Soulgunner // Integrator // Soulforge,  Level  1,  Init  4,  HP  12/12,  Speed  30'
 AC  24,  Touch  15,  Flat-footed  20,  CMD  17,  Fort  5,  Ref  6,  Will  5,  CMB  +2,  Base Attack Bonus  1,  Power Points  7/7
 Mind Gun: Nagant M1895 Revolver   +7 (2d6+1, 20/x4)
 Weapon Veil: Masterwork Daggers   +6 (1d4+1, 19-20/x2)
 Called Weaponry Power: Estoc   +6 (2d4+2, 18-20/x2)
 Armor Veil: Machinist's Powered Armor  (+9 Armor, +4 Dex, +1 Natural)
 Abilities  Str 12, Dex 18, Con 14, Int 12, Wis 16, Cha 11
 Condition  Awake, Alert, Isekaied
 Soul Forged   Soul of the Helmsman  -  Mech: Biped 
 [Head] Bound Veil:   Goldhoard Vestments -   (+0gp Invested)
 [Hand - Weapon] Shaped Veil:   Chef's Armory  (+1 Essence Invested)
 [Shoulder - Armor] Shaped Veil:   Machinist's Powered Armor  (+1 Essence Invested)

   Level 1 Mech   
 Variation:  Biped (Medium)
 HP:  20/20
 Speed:  40' (30' when  Machinist's Powered Armor  is deployed)
  Hardness   1
 Mech Enhancement:   Arms 
 Mech Enhancement:   Robot Upgrade  -&gt;  Menu Option (A)  -&gt;  Celerity 
 
Deadguy
The shot rang out and the goblin fell forward, lying face down. And then... silence. The bodies of the goblins began to disappear in a display just like the evening before, leaving assorted items and a few coins behind. Before Warren, the smoke still curled up from the now abandoned campfires. The huts stood empty.

Besides the wearing of grass around the camp, a well-worn trail could be spotted leading further into the rocky outcropping at the start of the foothill.

 
 Spoiler: Mechanics 

You earned 500 xp

You received 23 gp, 2 small spears, 1 small short bow, and 1 vial of unidentified liquid.
 
beholderkin
Dismissing his weaponry, Warren focuses his will on his the 'Goldhoard Vestments Veil' ability in his UI to quickly convert each piece of the goblins' weaponry into gold after a minute of concentration on each one. Nodding in satisfaction, he eyes the vial of unknown liquid and shrugs, stuffing it into his nondimensional pocket to ask about later. Focuses again on the gold-related power, he 'invests' another 8 pieces of gold into it, causing a glow to emanate from his body.   "Ha! Nightlight power.  Neat ."  

Suppressing the glow with his will for now, he retracts the armor plating around the mech, and pushes on down the trail, hoping it lead to the dungeon he was looking for.

 
 Spoiler: Mechanics 

Using the powers of the  Goldhoard Vestment Veil  to convert items to gold (1/2 market value) for a total of 17gp (Short Bow 15gp + Spear 1gp + Spear 1gp), and investing 8 of that into the veil to power the Light function.
 
Deadguy
The trail has been used a great deal lately. There is junk and refuse littering the sides as it continues to get narrower, soon enclosed by boulders and sheer cliffs.

After about half a mile, Warren can see a chasm forming. The litter of before gives way to the stink of rotten meat and bones mark the trail. His eyes fall upon two unusually large wolves laying lazily by the entrance to the chasm. Their deep red eyes seem to almost shine with an intelligent light. They sniff the air and their ears perk up as the mech armored man approaches.

 
 Spoiler: Mechanics 

Knowledge (Arcana) for identification.
Please roll initiative!
Unidentified Wolves Initiative -  (1d20+2)[ 4 ] 
 
beholderkin
Musing to himself as he chugs along down the trail, Warren gazes at all the trash piled around,   "On the way back, I'll take some time to see if any of this junk is worth at least a gold piece..."   coming up near the chasm and seeing the large wolves go on alert, he comes to a stop, the mech's armor redeploying as he lifts his gun arm. Grimacing at hurting 'dogs', he sighs and hopes they run away rather than attack. He'd always been a dog person.

 
 Spoiler: Mechanics 

 Knowledge (Arcana):   (1d20+2)[ 22 ] 
 Initiative:   (1d20+4)[ 24 ] 
 Free/Immediate Action:  Deploy Armor

 Readied Action (Only if they prove hostile):  Mind Gun Attack  (1d20+7)[ 22 ]  vs Touch AC (if within 80'), doing  (2d6+1)[ 12 ]  Slashing damage. (Targets normal AC &amp; takes -2 penalty if between 81' &amp; 160')

   Warren Murdock   
Male C/N Human Soulgunner // Integrator // Soulforge,  Level  1,  Init  4,  HP  12/12,  Speed  30'
 AC  24,  Touch  15,  Flat-footed  20,  CMD  17,  Fort  5,  Ref  6,  Will  5,  CMB  +2,  Base Attack Bonus  1,  Power Points  7/7
 Mind Gun: Nagant M1895 Revolver   +7 (2d6+1, 20/x4)
 Weapon Veil: Masterwork Daggers   +6 (1d4+1, 19-20/x2)
 Called Weaponry Power: Estoc   +6 (2d4+2, 18-20/x2)
 Armor Veil: Machinist's Powered Armor  (+9 Armor, +4 Dex, +1 Natural)
 Abilities  Str 12, Dex 18, Con 14, Int 12, Wis 16, Cha 11
 Condition  Awake, Alert, Isekaied
 Soul Forged   Soul of the Helmsman  -  Mech: Biped 
 [Head] Bound Veil:   Goldhoard Vestments -   (+0gp Invested)
 [Hand - Weapon] Shaped Veil:   Chef's Armory  (+1 Essence Invested)
 [Shoulder - Armor] Shaped Veil:   Machinist's Powered Armor  (+1 Essence Invested)

   Level 1 Mech   
 Variation:  Biped (Medium)
 HP:  20/20
 Speed:  40' (30' when  Machinist's Powered Armor  is deployed)
  Hardness   1
 Mech Enhancement:   Arms 
 Mech Enhancement:   Robot Upgrade  -&gt;  Menu Option (A)  -&gt;  Celerity 
 
Deadguy
The wolves do seem hostile. Once they lock eyes on the machine-armored person, they rush forward with snarling roars and teeth bared. They close the gap surprisingly fast, seeking to surround Warren despite one taking a shot into the front shoulder.

 
 Spoiler: Mechanics 

Unknown Wolf 1 struck by ranged attack.
Unknown Wolf 1 and 2 double move 100 ft to melee distance.
 
beholderkin
  "Damn, I was hoping you guys would run away, if I'm honest,"   Warren sighs as the wolves start running towards him, letting off his prepared shot. As they start to surround him, he pushes the mech to hop back to clear space to aim and shoots at the one he'd clipped as it started towards him.

 
 Spoiler: Mechanics 

 Free Action:  5' Step Backwards
 Move Action:  Skipped in favor of 5' Step.
 Standard Action:  Mind Gun Attack  (1d20+7)[ 24 ]  vs Touch AC doing  (2d6+1)[ 11 ]  Slashing damage.

   Warren Murdock   
Male C/N Human Soulgunner // Integrator // Soulforge,  Level  1,  Init  4,  HP  12/12,  Speed  30'
 AC  24,  Touch  15,  Flat-footed  20,  CMD  17,  Fort  5,  Ref  6,  Will  5,  CMB  +2,  Base Attack Bonus  1,  Power Points  7/7
 Mind Gun: Nagant M1895 Revolver   +7 (2d6+1, 20/x4)
 Weapon Veil: Masterwork Daggers   +6 (1d4+1, 19-20/x2)
 Called Weaponry Power: Estoc   +6 (2d4+2, 18-20/x2)
 Armor Veil: Machinist's Powered Armor  (+9 Armor, +4 Dex, +1 Natural)
 Abilities  Str 12, Dex 18, Con 14, Int 12, Wis 16, Cha 11
 Condition  Awake, Alert, Isekaied
 Soul Forged   Soul of the Helmsman  -  Mech: Biped 
 [Head] Bound Veil:   Goldhoard Vestments -   (+0gp Invested)
 [Hand - Weapon] Shaped Veil:   Chef's Armory  (+1 Essence Invested)
 [Shoulder - Armor] Shaped Veil:   Machinist's Powered Armor  (+1 Essence Invested)

   Level 1 Mech   
 Variation:  Biped (Medium)
 HP:  20/20
 Speed:  40' (30' when  Machinist's Powered Armor  is deployed)
  Hardness   1
 Mech Enhancement:   Arms 
 Mech Enhancement:   Robot Upgrade  -&gt;  Menu Option (A)  -&gt;  Celerity 
 
Deadguy
Warren's second shot again strikes true into the chest muscles of the beast. It might very well be on death's door by the amount of blood that stains it's fur, but it continues to pursue and bring it's jaws to bear.

Meanwhile, it's kin circles to flank Warren. A practiced instinctual maneuver when hunting bigger or dangerous prey. It too snapped at the legs in an effort to unbalance and topple the mech.

 
 Spoiler: Mechanics 

Wolf 1 (injured) - 5 ft step
Attack - Flanking:  (1d20+9)[ 12 ] 
- Damage:  (1d6+4)[ 7 ] 
- Trip:  (1d20+7)[ 24 ] 

Wolf 2 - Move to flank
Attack - Flanking:  (1d20+9)[ 11 ] 
- Damage:  (1d6+4)[ 6 ] 
- Trip:  (1d20+7)[ 20 ] 
 
beholderkin
Pushing the surprisingly agile mech to dodge the incoming lunges of both wolves, he continues his tactic of moving back to get a clear line of fire, still targeting the injured wolf in an attempt to reduce the number of opponents as quickly as possible, Warren fires again.
 
 Spoiler: Mechanics 

 Free Action:  5' Step Backwards
 Move Action:  Skipped in favor of 5' Step.
 Standard Action:  Mind Gun Attack  (1d20+7)[ 22 ]  vs Touch AC doing  (2d6+1)[ 11 ]  Slashing damage.

   Warren Murdock   
Male C/N Human Soulgunner // Integrator // Soulforge,  Level  1,  Init  4,  HP  12/12,  Speed  30'
 AC  24,  Touch  15,  Flat-footed  20,  CMD  17,  Fort  5,  Ref  6,  Will  5,  CMB  +2,  Base Attack Bonus  1,  Power Points  7/7
 Mind Gun: Nagant M1895 Revolver   +7 (2d6+1, 20/x4)
 Weapon Veil: Masterwork Daggers   +6 (1d4+1, 19-20/x2)
 Called Weaponry Power: Estoc   +6 (2d4+2, 18-20/x2)
 Armor Veil: Machinist's Powered Armor  (+9 Armor, +4 Dex, +1 Natural)
 Abilities  Str 12, Dex 18, Con 14, Int 12, Wis 16, Cha 11
 Condition  Awake, Alert, Isekaied
 Soul Forged   Soul of the Helmsman  -  Mech: Biped 
 [Head] Bound Veil:   Goldhoard Vestments -   (+0gp Invested)
 [Hand - Weapon] Shaped Veil:   Chef's Armory  (+1 Essence Invested)
 [Shoulder - Armor] Shaped Veil:   Machinist's Powered Armor  (+1 Essence Invested)

   Level 1 Mech   
 Variation:  Biped (Medium)
 HP:  20/20
 Speed:  40' (30' when  Machinist's Powered Armor  is deployed)
  Hardness   1
 Mech Enhancement:   Arms 
 Mech Enhancement:   Robot Upgrade  -&gt;  Menu Option (A)  -&gt;  Celerity 
 
Deadguy
The magical bullet finds its mark again and the first wolf stumbles and falls, skidding into the dirt. The blood seeps from the bullet holes slowly. Obviously, the heart no longer pumping it through the arteries.

The second wolf doesn't relent, perhaps even more enraged at seeing its kin fall. It roars and snaps with ivory fangs toward the metal frame.

 
 Spoiler: Mechanics 

Wolf 2 - Move to attack
Attack -  (1d20+7)[ 17 ] 
- Damage:  (1d6+4)[ 8 ] 
- Trip:  (1d20+7)[ 23 ] 
 
beholderkin
  "Come on, man...this is your chance to run away."   Sighing at the necessity, he swings his arm around to aim at the second wolf and fires at it, point blank.
 
 Spoiler: Mechanics 

 Move Action:  Skipped
 Standard Action:  Mind Gun Attack  (1d20+7)[ 18 ]  vs Touch AC doing  (2d6+1)[ 5 ]  Slashing damage. (Wolf gets an AoO due to a ranged attack within threat area)

   Warren Murdock   
Male C/N Human Soulgunner // Integrator // Soulforge,  Level  1,  Init  4,  HP  12/12,  Speed  30'
 AC  24,  Touch  15,  Flat-footed  20,  CMD  17,  Fort  5,  Ref  6,  Will  5,  CMB  +2,  Base Attack Bonus  1,  Power Points  7/7
 Mind Gun: Nagant M1895 Revolver   +7 (2d6+1, 20/x4)
 Weapon Veil: Masterwork Daggers   +6 (1d4+1, 19-20/x2)
 Called Weaponry Power: Estoc   +6 (2d4+2, 18-20/x2)
 Armor Veil: Machinist's Powered Armor  (+9 Armor, +4 Dex, +1 Natural)
 Abilities  Str 12, Dex 18, Con 14, Int 12, Wis 16, Cha 11
 Condition  Awake, Alert, Isekaied
 Soul Forged   Soul of the Helmsman  -  Mech: Biped 
 [Head] Bound Veil:   Goldhoard Vestments -   (+0gp Invested)
 [Hand - Weapon] Shaped Veil:   Chef's Armory  (+1 Essence Invested)
 [Shoulder - Armor] Shaped Veil:   Machinist's Powered Armor  (+1 Essence Invested)

   Level 1 Mech   
 Variation:  Biped (Medium)
 HP:  20/20
 Speed:  40' (30' when  Machinist's Powered Armor  is deployed)
  Hardness   1
 Mech Enhancement:   Arms 
 Mech Enhancement:   Robot Upgrade  -&gt;  Menu Option (A)  -&gt;  Celerity 
 
Deadguy
The shot was much weaker than the previous ones and this wolf hardly flinches at the fresh wound as it snaps it's jaws at Warren, taking advantage of the need to focus on shooting the weapon

 
 Spoiler: Mechanics 

~~~ Wolf 2 (-5 hp) ~~~
AOO -  (1d20+7)[ 19 ] 
- Damage:  (1d6+4)[ 5 ] 
- Trip:  (1d20+7)[ 13 ] 

Attack -  (1d20+7)[ 11 ] 
- Damage:  (1d6+4)[ 7 ] 
- Trip:  (1d20+7)[ 22 ] 
 
beholderkin
  "You know what? I don't even feel bad anymore. You're a  bad dog ."   Not bothering to avoid the wolf's attacks as it seems to be struggling with the armor anyway, he just takes aim and fires again.
 
 Spoiler: Mechanics 

 Move Action:  Skipped
 Standard Action:  Mind Gun Attack  (1d20+7)[ 27 ]   (Crit)  vs Touch AC doing  (2d6+1)[ 8 ]   (x4)  Slashing damage. (Wolf gets an AoO due to a ranged attack within threat area)

   Warren Murdock   
Male C/N Human Soulgunner // Integrator // Soulforge,  Level  1,  Init  4,  HP  12/12,  Speed  30'
 AC  24,  Touch  15,  Flat-footed  20,  CMD  17,  Fort  5,  Ref  6,  Will  5,  CMB  +2,  Base Attack Bonus  1,  Power Points  7/7
 Mind Gun: Nagant M1895 Revolver   +7 (2d6+1, 20/x4)
 Weapon Veil: Masterwork Daggers   +6 (1d4+1, 19-20/x2)
 Called Weaponry Power: Estoc   +6 (2d4+2, 18-20/x2)
 Armor Veil: Machinist's Powered Armor  (+9 Armor, +4 Dex, +1 Natural)
 Abilities  Str 12, Dex 18, Con 14, Int 12, Wis 16, Cha 11
 Condition  Awake, Alert, Isekaied
 Soul Forged   Soul of the Helmsman  -  Mech: Biped 
 [Head] Bound Veil:   Goldhoard Vestments -   (+0gp Invested)
 [Hand - Weapon] Shaped Veil:   Chef's Armory  (+1 Essence Invested)
 [Shoulder - Armor] Shaped Veil:   Machinist's Powered Armor  (+1 Essence Invested)

   Level 1 Mech   
 Variation:  Biped (Medium)
 HP:  20/20
 Speed:  40' (30' when  Machinist's Powered Armor  is deployed)
  Hardness   1
 Mech Enhancement:   Arms 
 Mech Enhancement:   Robot Upgrade  -&gt;  Menu Option (A)  -&gt;  Celerity 
 
Deadguy
The wolf snarled at the reprimand, as if clearly understanding the words that Warren spoke. It seemed prepared to redouble its efforts, leaping for the chest. Unfortunately for it, the path placed its head directly in line with the barrel of the gun. The shot range out and the body crumpled, bereft a large portion of its head and jaw.

As quick as the attack had started, it was over. The crevasse was eerily quiet. The pathway that the wolves were guards was the only exit, unless Warren chose to backtrack. A light breeze swept down from above, stirring the dust around the wolves and carried the iridescent powder of their disintegrating bodies float about the machine armor.

 
 Spoiler: Mechanics 

You gain 600 xp!

When searching the makeshift den you discover:
Coins - 43 gp
Gems - Agate (13 gp), Hematite (10 gp), Onyx (60 gp)
Unidentified Potions (2)	
 
beholderkin
Quickly converting the gems to coinage, Warren tucks the two vials of liquid into his extradimensional space and considers the crevice thoughtfully. Sighing, he dismisses the gun and then the mech itself, a bit sad to see it go, but not wanting to risk it getting stuck

Cracking his knuckles and summoning his gun once more, he wills on the light he'd gained by investing gold into one of his peculiar powers and starts making his way inside the cave.   "Really hope this is the dungeon, otherwise, I'm going to feel really stupid,"   he mumbles to himself under his breath.
Deadguy
The crevasse narrowed severely once Warren had passed the make-shift den. It became downright cave-like, but his light allowed him to see what lay before him.

After only a few hundred feet, he could see the gleam of metal. A door, fastened right into the stone wall of the cave. It was lacking in decoration, but was substantial in it's construction none the less.
beholderkin
  "Never actually checked for traps in real life before. In the games you always just ' check for traps ' and you either succeed or fail. ****."   Shugging, Warren decides he has nothing to lose and starts peering around the space before the door, studying the handle and hinges, etc, and basically taking a very long time to stare at a door from various angles, obviously feeling  very  stupid doing it.
 
 Spoiler: Mechanics 

 Perception (Check for Traps):   (1d20+7)[ 21 ] 
   Warren Murdock   
Male C/N Human Soulgunner // Integrator // Soulforge,  Level  1,  Init  4,  HP  12/12,  Speed  30'
 AC  24,  Touch  15,  Flat-footed  20,  CMD  17,  Fort  5,  Ref  6,  Will  5,  CMB  +2,  Base Attack Bonus  1,  Power Points  7/7
 Mind Gun: Nagant M1895 Revolver   +7 (2d6+1, 20/x4)
 Weapon Veil: Masterwork Daggers   +6 (1d4+1, 19-20/x2)
 Called Weaponry Power: Estoc   +6 (2d4+2, 18-20/x2)
 Armor Veil: Machinist's Powered Armor  (+9 Armor, +4 Dex, +1 Natural)
 Abilities  Str 12, Dex 18, Con 14, Int 12, Wis 16, Cha 11
 Condition  Awake, Alert, Isekaied
 Soul Forged   Soul of the Helmsman  -  Mech: Biped 
 [Head] Bound Veil:   Goldhoard Vestments -   (+0gp Invested)
 [Hand - Weapon] Shaped Veil:   Chef's Armory  (+1 Essence Invested)
 [Shoulder - Armor] Shaped Veil:   Machinist's Powered Armor  (+1 Essence Invested)
 
Deadguy
Upon inspecting the door, Warren becomes aware of a skillset that he had never known to exist. The details of the door, hinges, latch, and out of place mechanical attachment to said latch all jump out at him.

The door is made of thick hardwood planks, banded together with several strips of iron and bolts. The hinges are set from the inside, preventing the door from simply being knocked off of them in forced entrance. The latch has no key, just an intricately forged knob which appears to be shaped like a wolf's maw. There are several small holes drilled through the knob in ways that make holding it without subjecting oneself to them impossible.

His knowledge also notes that needles, most likely covered in some manner of poison, are held with spring tension awaiting the knob's turning. A small wire hook easily bypasses the mechanism and makes the door safe for use.

 
 Spoiler: Mechanics 

You have discovered a trap!
 
beholderkin
  "Damn! There really  is  a trap. Well, I guess that means I have the option to be sneaky instead of just blasting the door with gunfire until it gives up, like in the movies."   Deciding on at least trying to be sneaky about his entrance, Warren uses the safety mechanism to open the door without activating the trap, and attempts to sneak into the dungeon, seemingly forgetting that  he  was the source of the light he was using to see by.
 
 Spoiler: Mechanics 

 Stealth:   (1d20+8)[ 16 ]  (Not actually sure if having - or  being  - a light source akin to a lantern actually gives you a negative modifier for stealth, by RAW, but thought I'd mention it just in case lol)

   Warren Murdock   
Male C/N Human Soulgunner // Integrator // Soulforge,  Level  1,  Init  4,  HP  12/12,  Speed  30'
 AC  24,  Touch  15,  Flat-footed  20,  CMD  17,  Fort  5,  Ref  6,  Will  5,  CMB  +2,  Base Attack Bonus  1,  Power Points  7/7
 Mind Gun: Nagant M1895 Revolver   +7 (2d6+1, 20/x4)
 Weapon Veil: Masterwork Daggers   +6 (1d4+1, 19-20/x2)
 Called Weaponry Power: Estoc   +6 (2d4+2, 18-20/x2)
 Armor Veil: Machinist's Powered Armor  (+9 Armor, +4 Dex, +1 Natural)
 Abilities  Str 12, Dex 18, Con 14, Int 12, Wis 16, Cha 11
 Condition  Awake, Alert, Isekaied
 Soul Forged   Soul of the Helmsman  -  Mech: Biped 
 [Head] Bound Veil:   Goldhoard Vestments -   (+0gp Invested)
 [Hand - Weapon] Shaped Veil:   Chef's Armory  (+1 Essence Invested)
 [Shoulder - Armor] Shaped Veil:   Machinist's Powered Armor  (+1 Essence Invested)
 
Deadguy
Warren is able to finagle the mechanism to avoid tripping when the door latch was used. The heavy door swung open with a groan of aged metal and wood. Inside appears to be a foyer of sorts, the rough hewn stone has been worked to create a hallway, just over seven feet tall by about five feet wide.

Luminescent moss that thrives in the damp sunless place gives off a warm glow, allowing Warren to see down the hallway to the end, which is approximately fifteen feet. An opening with brighter flickering light can be seen at the far side, no doubt a fire of some kind is in whatever room lay at the end of the hall.

 
 Spoiler: Mechanism 

You've disabled a trap! [+200 xp]
 
beholderkin
Committed to his goblin-hunting, Warren creeps into the space, keeping low and quiet. Taking note of the natural illumination, he kills his own internal light, reserving it until it is needed. Paying attention to the floor, walls, and ceiling, he takes his sweet time, unsure what dangers might lurk in such a place. No reason to call attention to himself until absolutely necessary, he thought.

 
 Spoiler: Mechanics 

 Stealth:   (1d20+8)[ 12 ] 
 Perception:   (1d20+7)[ 26 ] 
   Warren Murdock   
Male C/N Human Soulgunner // Integrator // Soulforge,  Level  1,  Init  4,  HP  12/12,  Speed  30'
 AC  24,  Touch  15,  Flat-footed  20,  CMD  17,  Fort  5,  Ref  6,  Will  5,  CMB  +2,  Base Attack Bonus  1,  Power Points  7/7
 Mind Gun: Nagant M1895 Revolver   +7 (2d6+1, 20/x4)
 Weapon Veil: Masterwork Daggers   +6 (1d4+1, 19-20/x2)
 Called Weaponry Power: Estoc   +6 (2d4+2, 18-20/x2)
 Armor Veil: Machinist's Powered Armor  (+9 Armor, +4 Dex, +1 Natural)
 Abilities  Str 12, Dex 18, Con 14, Int 12, Wis 16, Cha 11
 Condition  Awake, Alert, Isekaied
 Soul Forged   Soul of the Helmsman  -  Mech: Biped 
 [Head] Bound Veil:   Goldhoard Vestments -   (+0gp Invested)
 [Hand - Weapon] Shaped Veil:   Chef's Armory  (+1 Essence Invested)
 [Shoulder - Armor] Shaped Veil:   Machinist's Powered Armor  (+1 Essence Invested)
 
Deadguy
As he creeps forward, Warren is aware of three torches in the next room. Within the room is a cowled goblin stirring some foul concoction in a pot in a central fire pit. A much larger goblin in armor stand by him, as if patiently waiting for a portion of the pot.

A wolf, much larger than the two Warren encountered at the entrance, lays near the armored goblin. It’s ears perk in the direction of the entrance, but it’s sense of smell must be hindered by the cooking pot.
beholderkin
Pausing to seriously consider his approach, Warren glances down at the gun arm and frowns.   Not like I have a  lot  of options at the moment. Lead diplomacy it is, I guess.   Raising his gun and stepping into the room, Warren grins,   "I hope you brought an umbrella 'cause it's raining bullets!"  
 
 Spoiler: Mechanics 

 Initiative:   (1d20+4)[ 5 ] 
 Standard Action:  Attack the cook  (1d20+7)[ 18 ]  for  (2d6+1)[ 7 ]  Slashing Damage.

 If  that counted as a surprise round, and he gets another round before the act:
 Standard Action:  Attack the cook (or armored goblin if the cook is already down)  (1d20+7)[ 17 ]  for  (2d6+1)[ 9 ]  Slashing Damage.

   Warren Murdock   
Male C/N Human Soulgunner // Integrator // Soulforge,  Level  1,  Init  4,  HP  12/12,  Speed  30'
 AC  24,  Touch  15,  Flat-footed  20,  CMD  17,  Fort  5,  Ref  6,  Will  5,  CMB  +2,  Base Attack Bonus  1,  Power Points  7/7
 Mind Gun: Nagant M1895 Revolver   +7 (2d6+1, 20/x4)
 Weapon Veil: Masterwork Daggers   +6 (1d4+1, 19-20/x2)
 Called Weaponry Power: Estoc   +6 (2d4+2, 18-20/x2)
 Armor Veil: Machinist's Powered Armor  (+9 Armor, +4 Dex, +1 Natural)
 Abilities  Str 12, Dex 18, Con 14, Int 12, Wis 16, Cha 11
 Condition  Awake, Alert, Isekaied
 Soul Forged   Soul of the Helmsman  -  Mech: Biped 
 [Head] Bound Veil:   Goldhoard Vestments -   (+10gp Invested)
 [Hand - Weapon] Shaped Veil:   Chef's Armory  (+1 Essence Invested)
 [Shoulder - Armor] Shaped Veil:   Machinist's Powered Armor  (+1 Essence Invested)
 
Deadguy
Two shots range out in quick succession, both finding their mark. The wolf snarled and the large goblin yelled in surprise, instinctively drawing his sword.

The cook appeared to be a magic user, because he quickly dropped the stirring stick and began an incantation, weaving his hands in gestures. The spell finished right as the wolf and warrior charged at Warren.

 
 Spoiler: Mechanics 

Caster: casts a spell

Warrior: Charge  (1d20+10)[ 16 ] 
Damage:  (2d6+4)[ 7 ] 

Wolf: Charge  (1d20+10)[ 12 ] 
Damage:  (1d8+6)[ 7 ] 
Trip:  (1d20+7)[ 20 ] 
 
beholderkin
Dodging the attacks and stepping back out into the hallway, Warren keeps firing at the armored goblin,   "Okay, that sounded way cooler in my head, not gonna lie..."   Not knowing what do to with his free hand, he pushes against the ability in his mind, manifesting one of his Chef's Knives in his free hand.


 
 Spoiler: Mechanics 

 Free Action:  Manifest Chef's Knife (to make Attacks of Opportunity if they come up)
 Move Action:  5' Step
 Standard Action:  Ranged (Touch) Attack the Armored goblin  (1d20+7)[ 14 ]  for  (2d6+1)[ 8 ]  Slashing Damage.


   Warren Murdock   
Male C/N Human Soulgunner // Integrator // Soulforge,  Level  1,  Init  4,  HP  12/12,  Speed  30'
 AC  24,  Touch  15,  Flat-footed  20,  CMD  17,  Fort  5,  Ref  6,  Will  5,  CMB  +2,  Base Attack Bonus  1,  Power Points  7/7
 Mind Gun: Nagant M1895 Revolver   +7 (2d6+1, 20/x4)
 Weapon Veil: Masterwork Daggers   +6 (1d4+1, 19-20/x2)
 Called Weaponry Power: Estoc   +6 (2d4+2, 18-20/x2)
 Armor Veil: Machinist's Powered Armor  (+9 Armor, +4 Dex, +1 Natural)
 Abilities  Str 12, Dex 18, Con 14, Int 12, Wis 16, Cha 11
 Condition  Awake, Alert, Isekaied
 Soul Forged   Soul of the Helmsman  -  Mech: Biped 
 [Head] Bound Veil:   Goldhoard Vestments -   (+10gp Invested)
 [Hand - Weapon] Shaped Veil:   Chef's Armory  (+1 Essence Invested)
 [Shoulder - Armor] Shaped Veil:   Machinist's Powered Armor  (+1 Essence Invested)
 
Deadguy
The small goblin cook chants another spell, shooting a crackling missile of darkness toward Warren. Now that the man had withdrawn further into the hallway, he moves closer to one of the side walls so that shooting him would no longer be possible unless right in the entry to the room.

The wolf and armored goblin continue to push Warren back into the hallway with their sword swings and teeth ripping. It appears that they intend for you to continue to fall back until the door, where they'll either have you pinned or you'll be forced to retreat.

 
 Spoiler: Mechanics 

Goblin (-16 hp) Spell: Ranged Touch  (1d20+4)[ 14 ] 
Damage (if good):  (2d8)[ 10 ]  - Will dc 15 for half

Large Goblin (-8 hp):
5 ft step
Attack:  (1d20+8)[ 28 ] 
Damage:  (2d6+4)[ 13 ] 

Wolf:
5 ft step
Attack:  (1d20+8)[ 12 ] 
Damage:  (1d8+6)[ 10 ] 
Trip:  (1d20+7)[ 20 ] 
 
Deadguy
As the armored goblin's sword cuts into an opening of the mechanical armor, pain sears into Warren's mind. He can no longer doubt that this is his new reality. As red floods his vision, he is acutely aware of two things:

1) The enemies, unlike him, do not seem to increase the damage they deal on a critical hit.
2) There is a flashing icon in the center of his screen.

  
 Spoiler: DEFEAT! 
Alas adventurer, you have been defeated. While inside dungeons, death is not permanent and you will be resurrected outside with a minor xp penalty.

Hero! Now is the time to call on your heroic blessing. Once per battle per level, you can negate a strike or spell that would prove fatal. Please note that if you still fall in battle, the xp penalty will be larger than simply selecting to be resurrected outside.
 
 
beholderkin
Slamming his will against the Hero's Blessing option swimming in his vision to  stay  in the fight out of a sense of anger and spite, Warren stumbles back from the strike.   " Oi ! That  hurt , you ugly d-bag!"   Taking a step in the air as if hopping into something that isn't there, his mech forms around him.


 
 Spoiler: Mechanics 

Touch AC of 15 avoids the spell (also Chaotic Neutral rather than Good)
If the strike from the armored goblin is negated, AC stays good enough to avoid the wolf's attack.

 Free Action:  Dismiss Weapons
 Free Action:  Dismiss (Fold) Armor
 Move Action:  5' Step, away from the doorway and line of sight of the caster.
 Standard Action:  Step up 'into' the Mech as it forms. Still Medium, but now with another pool of health to split damage with, as well as 1 point of Hardness ("a number that represents how well it resists damage. When an object is damaged, subtract its hardness from the damage. Only damage in excess of its hardness is deducted from the object’s hit points").

As an Immediate action in response to their next attack, armor will redeploy (Unfold).

   Warren Murdock   
Male C/N Human Soulgunner // Integrator // Soulforge,  Level  1,  Init  4,  HP  12/12,  Speed  30'
 AC  24,  Touch  15,  Flat-footed  20,  CMD  17,  Fort  5,  Ref  6,  Will  5,  CMB  +2,  Base Attack Bonus  1,  Power Points  7/7
 Mind Gun: Nagant M1895 Revolver   +7 (2d6+1, 20/x4)
 Weapon Veil: Masterwork Daggers   +6 (1d4+1, 19-20/x2)
 Called Weaponry Power: Estoc   +6 (2d4+2, 18-20/x2)
 Armor Veil: Machinist's Powered Armor  (+9 Armor, +4 Dex, +1 Natural)
 Abilities  Str 12, Dex 18, Con 14, Int 12, Wis 16, Cha 11
 Condition  Awake, Alert, Isekaied
 Soul Forged   Soul of the Helmsman  -  Mech: Biped 
 [Head] Bound Veil:   Goldhoard Vestments -   (+10gp Invested)
 [Hand - Weapon] Shaped Veil:   Chef's Armory  (+1 Essence Invested)
 [Shoulder - Armor] Shaped Veil:   Machinist's Powered Armor  (+1 Essence Invested)

   Level 1 Mech   
 Variation:  Biped (Medium)
 HP:  20/20
 Speed:  40' (30' when  Machinist's Powered Armor  is deployed)
  Hardness   1
 Mech Enhancement:   Arms 
 Mech Enhancement:   Robot Upgrade  -&gt;  Menu Option (A)  -&gt;  Celerity 
 
Deadguy
The armored goblin didn't seem to notice anything amiss in the fact that his previous attack hadn't just cleaved his mechanized opponent in half. Instead his followed the thrust with a heavy backswing. Meanwhile, the wolf continued to harry Warren's heals, hoping to trip him up for his ally to make short work.

The goblin cook was casting another spell from his perceived cover. The spell closed some of his own wounds.

 
 Spoiler: Mechanics 

Goblin (-10 hp) Spell: Heal  (1d8+4)[ 6 ] 

Large Goblin (-8 hp):
Move Action: Move back into melee
Standard Action: Attack  (1d20+8)[ 21 ] 
Damage:  (2d6+4)[ 10 ] 

Wolf:
Move Action: Move back into melee
Standard Action: Attack  (1d20+8)[ 26 ] 
Damage:  (1d8+6)[ 11 ] 
Trip:  (1d20+7)[ 16 ] 
 
beholderkin
Struggling to void the wolf's tearing bite trying to take him to the ground, Warren staggers, prepared to keep backpeddling and firing while trying to avoid being thrown to the ground.


 
 Spoiler: Mechanics 

 Immediate Action:  Deploy (Unfold) Armor
11 Damage from Wolf = -5 HP to Mech &amp; -5HP to Warren

 Resist Trip:   (1d20+2)[ 12 ] 

If Tripped:
 Move Action:  Stand from prone. Provokes attacks of opportunity and Warren suffers a -4 to AC during these attacks.
 Standard Action:  Ranged Touch Attack (Gun) vs the Armored Goblin  (1d20+7)[ 15 ]  doing  (2d6+1)[ 10 ]  magical piercing damage. This is done in melee and will provoke another attack of opportunity if they have any left to use.

If successfully avoid tripping:
 Move Action:  5' Step, away from the doorway and line of sight of the caster.
 Standard Action:  Ranged Touch Attack (Gun) vs the Armored Goblin  (1d20+7)[ 26 ]  doing  (2d6+1)[ 7 ]  magical piercing damage.

   Warren Murdock   
Male C/N Human Soulgunner // Integrator // Soulforge,  Level  1,  Init  4,  HP  7/12,  Speed  30'
 AC  24,  Touch  15,  Flat-footed  20,  CMD  17,  Fort  5,  Ref  6,  Will  5,  CMB  +2,  Base Attack Bonus  1,  Power Points  7/7
 Mind Gun: Nagant M1895 Revolver   +7 (2d6+1, 20/x4)
 Weapon Veil: Masterwork Daggers   +6 (1d4+1, 19-20/x2)
 Called Weaponry Power: Estoc   +6 (2d4+2, 18-20/x2)
 Armor Veil: Machinist's Powered Armor  (+9 Armor, +4 Dex, +1 Natural)
 Abilities  Str 12, Dex 18, Con 14, Int 12, Wis 16, Cha 11
 Condition  Awake, Alert, Isekaied
 Soul Forged   Soul of the Helmsman  -  Mech: Biped 
 [Head] Bound Veil:   Goldhoard Vestments -   (+10gp Invested)
 [Hand - Weapon] Shaped Veil:   Chef's Armory  (+1 Essence Invested)
 [Shoulder - Armor] Shaped Veil:   Machinist's Powered Armor  (+1 Essence Invested)

   Level 1 Mech   
 Variation:  Biped (Medium)
 HP:  15/20
 Speed:  40' (30' when  Machinist's Powered Armor  is deployed)
  Hardness   1
 Mech Enhancement:   Arms 
 Mech Enhancement:   Robot Upgrade  -&gt;  Menu Option (A)  -&gt;  Celerity 
 
Deadguy
 
 Spoiler: Not Tripped 
(No need to roll resist. The wolf didn't beat your CMD)
 


The leap frog game continued as Warren gave himself more distance. The shot staggered the armored goblin, who took a moment to draw a potion from his pouch and drink the contents. Once consumed, the wounds inflicted by the gunshots closed slightly.

The wolf stayed close to the gunman, still attempting to knock him off his feet.

 
 Spoiler: Mechanics 

Large Goblin (-15 hp):
Move Action: Draw Potion
Standard Action: Drink Potion  (1d8+1)[ 9 ] 
Current HP (-6)

Wolf:
Move Action: Move back into melee
Standard Action: Attack  (1d20+8)[ 9 ] 
Damage:  (1d8+6)[ 12 ] 
Trip:  (1d20+7)[ 22 ] 
 
beholderkin
Exasperated frustration oozes from Warren as he starts yelling at his opponents in anger,  "Oh for the  love of ... could you green bastards  stop healing yourselves !?"   Backing away and aiming at the wolf instead of the goblin, Warren snarls,   " You  don't have any damn potions or spells, right?"  
 
 Spoiler: Mechanics 

 Move Action:  5' Step Backwards
 Standard Action:  Ranged Touch Attack (Gun) vs the Wolf  (2d20+7)[ 16 ]  doing  (2d6+1)[ 9 ]  magical piercing damage.

   Warren Murdock   
Male C/N Human Soulgunner // Integrator // Soulforge,  Level  1,  Init  4,  HP  7/12,  Speed  30'
 AC  24,  Touch  15,  Flat-footed  20,  CMD  17,  Fort  5,  Ref  6,  Will  5,  CMB  +2,  Base Attack Bonus  1,  Power Points  7/7
 Mind Gun: Nagant M1895 Revolver   +7 (2d6+1, 20/x4)
 Weapon Veil: Masterwork Daggers   +6 (1d4+1, 19-20/x2)
 Called Weaponry Power: Estoc   +6 (2d4+2, 18-20/x2)
 Armor Veil: Machinist's Powered Armor  (+9 Armor, +4 Dex, +1 Natural)
 Abilities  Str 12, Dex 18, Con 14, Int 12, Wis 16, Cha 11
 Condition  Awake, Alert, Isekaied
 Soul Forged   Soul of the Helmsman  -  Mech: Biped 
 [Head] Bound Veil:   Goldhoard Vestments -   (+10gp Invested)
 [Hand - Weapon] Shaped Veil:   Chef's Armory  (+1 Essence Invested)
 [Shoulder - Armor] Shaped Veil:   Machinist's Powered Armor  (+1 Essence Invested)

   Level 1 Mech   
 Variation:  Biped (Medium)
 HP:  15/20
 Speed:  40' (30' when  Machinist's Powered Armor  is deployed)
  Hardness   1
 Mech Enhancement:   Arms 
 Mech Enhancement:   Robot Upgrade  -&gt;  Menu Option (A)  -&gt;  Celerity 
 
Deadguy
The wolf snarled in response to Warren's question and winced as the bullet tore through it's hide and flesh. It snapped again with ivory fangs at the man's legs. The mouth was large enough to fit a normal man's entire hamstring between the teeth, but the mechanized metal armor had it as frustrated as Warren was toward the goblins.

The goblin seemed tired of having holes blasted in his chest, or perhaps he was out of the healing potions he just used. Either way, he made a hasty withdrawal through the opening from the hallway to the room he had come from, out of sight. Now it was just the wolf and the machine in a struggle for survival.

 
 Spoiler: Mechanics 

Large Goblin (-6 hp):
Move Action: Withdraws back to the room (unseen)

Wolf (-9 hp):
Move Action: Move back into melee
Standard Action: Attack  (1d20+8)[ 10 ] 
Damage:  (1d8+6)[ 9 ] 
Trip:  (1d20+8)[ 23 ] 
 
beholderkin
Watching the armored goblin retreat, he Warren curses.   Probably going to get healed by that damn spellcaster  , he thought. Turning his attention to the wolf as it takes a bullet, he pauses for a second to make sure  it  didn't start magically healing itself.   "That's what I  thought ,"   he snarls, backing up and firing again.


 
 Spoiler: Mechanics 

 Move Action:  5' Step Backwards
 Standard Action:  Ranged Touch Attack (Gun) vs the Wolf  (1d20+7)[ 22 ]  doing  (2d6+1)[ 8 ]  magical piercing damage.

   Warren Murdock   
Male C/N Human Soulgunner // Integrator // Soulforge,  Level  1,  Init  4,  HP  7/12,  Speed  30'
 AC  24,  Touch  15,  Flat-footed  20,  CMD  17,  Fort  5,  Ref  6,  Will  5,  CMB  +2,  Base Attack Bonus  1,  Power Points  7/7
 Mind Gun: Nagant M1895 Revolver   +7 (2d6+1, 20/x4)
 Weapon Veil: Masterwork Daggers   +6 (1d4+1, 19-20/x2)
 Called Weaponry Power: Estoc   +6 (2d4+2, 18-20/x2)
 Armor Veil: Machinist's Powered Armor  (+9 Armor, +4 Dex, +1 Natural)
 Abilities  Str 12, Dex 18, Con 14, Int 12, Wis 16, Cha 11
 Condition  Awake, Alert, Isekaied
 Soul Forged   Soul of the Helmsman  -  Mech: Biped 
 [Head] Bound Veil:   Goldhoard Vestments -   (+10gp Invested)
 [Hand - Weapon] Shaped Veil:   Chef's Armory  (+1 Essence Invested)
 [Shoulder - Armor] Shaped Veil:   Machinist's Powered Armor  (+1 Essence Invested)

   Level 1 Mech   
 Variation:  Biped (Medium)
 HP:  15/20
 Speed:  40' (30' when  Machinist's Powered Armor  is deployed)
  Hardness   1
 Mech Enhancement:   Arms 
 Mech Enhancement:   Robot Upgrade  -&gt;  Menu Option (A)  -&gt;  Celerity 
 
Deadguy
The wolf's snarl turns to a whimper as it takes another bullet to the body. It appears to be on its last legs, but still continues to defend it's home with a furious bite.

 
 Spoiler: Mechanics 

Wolf (-17 hp)
Move Action: Move back into melee
Standard Action: Attack  (1d20+8)[ 20 ] 
Damage: [roll]1d8+6)[/roll]
Trip:  (1d20+8)[ 19 ] 
 
beholderkin
Utterly dissuaded of all empathy by the relentless attacks, and the stress of a hard-fought battle with the crafty goblins, Warren snarls at the wolf,   "You are a  bad  dog, and I  don't  feel bad anymore."   Stepping back, he points the gun at the dog and fires again, sending a silent prayer to finish this before the goblins regroup and come at him.


 
 Spoiler: Mechanics 

 Move Action:  None (provoking an attack of opportunity)
 Standard Action:  Ranged Touch Attack (Gun) vs the Wolf  (1d20+7)[ 11 ]  doing  (2d6+1)[ 8 ]  magical piercing damage.

   Warren Murdock   
Male C/N Human Soulgunner // Integrator // Soulforge,  Level  1,  Init  4,  HP  7/12,  Speed  30'
 AC  24,  Touch  15,  Flat-footed  20,  CMD  17,  Fort  5,  Ref  6,  Will  5,  CMB  +2,  Base Attack Bonus  1,  Power Points  7/7
 Mind Gun: Nagant M1895 Revolver   +7 (2d6+1, 20/x4)
 Weapon Veil: Masterwork Daggers   +6 (1d4+1, 19-20/x2)
 Called Weaponry Power: Estoc   +6 (2d4+2, 18-20/x2)
 Armor Veil: Machinist's Powered Armor  (+9 Armor, +4 Dex, +1 Natural)
 Abilities  Str 12, Dex 18, Con 14, Int 12, Wis 16, Cha 11
 Condition  Awake, Alert, Isekaied
 Soul Forged   Soul of the Helmsman  -  Mech: Biped 
 [Head] Bound Veil:   Goldhoard Vestments -   (+10gp Invested)
 [Hand - Weapon] Shaped Veil:   Chef's Armory  (+1 Essence Invested)
 [Shoulder - Armor] Shaped Veil:   Machinist's Powered Armor  (+1 Essence Invested)

   Level 1 Mech   
 Variation:  Biped (Medium)
 HP:  15/20
 Speed:  40' (30' when  Machinist's Powered Armor  is deployed)
  Hardness   1
 Mech Enhancement:   Arms 
 Mech Enhancement:   Robot Upgrade  -&gt;  Menu Option (A)  -&gt;  Celerity 
 
Deadguy
The shot goes wide this time. The miss seemed to spur on the flagging wolf as it snapped again. Nothing can be heard from the goblins, or seen from the doorway into their room. Whatever they were doing, it remained a mystery for now.

 
 Spoiler: Mechanics 

Wolf (-17 hp)
Move Action: Move back into melee
Standard Action: Attack  (1d20+6)[ 10 ] 
Damage:  (1d8+6)[ 8 ] 
Trip:  (1d20+7)[ 24 ] 
 
beholderkin
Having already decided to regroup away from the dungeon before re-attempting later with a plan, Warren snarls back at the wolf as he backs away and fires,   "Congratulations! Now I'm a  cat  person."  
 
 Spoiler: Mechanics 

 Move Action:  None (provoking an attack of opportunity)
 Standard Action:  Ranged Touch Attack (Gun) vs the Wolf  (1d20+7)[ 22 ]  doing  (2d6+1)[ 9 ]  magical piercing damage.

   Warren Murdock   
Male C/N Human Soulgunner // Integrator // Soulforge,  Level  1,  Init  4,  HP  7/12,  Speed  30'
 AC  24,  Touch  15,  Flat-footed  20,  CMD  17,  Fort  5,  Ref  6,  Will  5,  CMB  +2,  Base Attack Bonus  1,  Power Points  7/7
 Mind Gun: Nagant M1895 Revolver   +7 (2d6+1, 20/x4)
 Weapon Veil: Masterwork Daggers   +6 (1d4+1, 19-20/x2)
 Called Weaponry Power: Estoc   +6 (2d4+2, 18-20/x2)
 Armor Veil: Machinist's Powered Armor  (+9 Armor, +4 Dex, +1 Natural)
 Abilities  Str 12, Dex 18, Con 14, Int 12, Wis 16, Cha 11
 Condition  Awake, Alert, Isekaied
 Soul Forged   Soul of the Helmsman  -  Mech: Biped 
 [Head] Bound Veil:   Goldhoard Vestments -   (+10gp Invested)
 [Hand - Weapon] Shaped Veil:   Chef's Armory  (+1 Essence Invested)
 [Shoulder - Armor] Shaped Veil:   Machinist's Powered Armor  (+1 Essence Invested)

   Level 1 Mech   
 Variation:  Biped (Medium)
 HP:  15/20
 Speed:  40' (30' when  Machinist's Powered Armor  is deployed)
  Hardness   1
 Mech Enhancement:   Arms 
 Mech Enhancement:   Robot Upgrade  -&gt;  Menu Option (A)  -&gt;  Celerity 
 
Deadguy
The shot connects with the chest of the wolf. It's snarl turns into a yelp and it takes an unsteady step toward Warren to continue the battle, but it wobbles and its feet give out from beneath it. The wolf takes a few more ragged breaths before going still. A few still moments, and then suddenly the wolf's body dissolves and a notification appears in the middle of Warren's vision.

  
 Spoiler: Congratulations! 
You've defeated an enemy and received 300 xp! You have enough Experience to gain a level. Please access your Character sheet to continue
 
 
As Warren opens his sheet, it seems like the world has frozen, the flickering light of the flames from the room ahead are now steady and the dust stirred from the battle remains hovering in the air.
beholderkin
Letting out a slow breath, Warren's shoulders relax slightly as he sees the world slow down to an imperceptible crawl, if it still moved at all.   Now, let's see what we have here...  
Looking over the character screen, he sees that all of his previous choices in terms of progressing features would grant him something useful, so decides to not make any basic changes from his chosen course and finalizes their progression.

As the number values grew in various places, he grinned. Looking over the new features on offer, he considers the choices. Picking up a new equipment construct that seemed to be a belt buckle that turned into a wall, thinking that would have been handy in regrouping during that initial rush of enemies. Another option on offer was a new ability dealing with his gun. Thinking back to how the wolf had gotten free attacks on him when he had fired at it from point-blank range, he ultimately selected an ability that seemed designed to prevent that sort of retaliation. Lastly, the last part of his choices delt with the mechanical pieces integrated into his body, their options expanding to allow more upgrades. For this, he decided to replace the Repair ability, seeing as it was useless while  in  a fight, and used the extra points to pick up an auto-healing function that would  always  be useful instead. With the remaining minor option, he added a boost to his evasion capabilities.

Finally, he looked at the section detailing his Mech's abilities and decided to try something new, since being fast was less important now that he was inside the dungeon and really needed to focus on combat. Decided on a different upgrade, he swaps it for the new selection that was more offense oriented.  Some  kind of area damage couldn't hurt  , he thought.

Looking over his adjusted numbers and abilities, he nods slowly and selects 'Confirm' to end the prompt.

 
 Spoiler: Mechanics 

 New Class Features 
 
  Soulknife:   Blade Skill (Close-Combat Expert)  - Ranged attacks in melee do not provoke AoOs. 
  Aegis:  +1 Customization Point 
  Aegis:  +1 Power Point 
  Integrator:  Hardness 2 
  Integrator:  +1  Robot Upgrade Point  
  Soulforge:  +1 Soul Veil ( Soul of the Helmsman  -  Barrier Belt ) 
  Soulforge:  +1 Essence 
 
 Loadout Alterations: 
 
 Reallocated 1 Robot Upgrade Point, getting rid of the 'Repair' upgrade. 
 Spent 2 Robot Upgrade Points on ' Menu Option (B) ' robot upgrade to take Astral Construct Menu Power, ' Fast Healing (2) '. 
 Added Astral Suit Customization 'Evasion' with the remaining free Customization Point. 
 New Veil Shaped:  Barrier Belt . 
 Changed the Mech's Robot Upgrade enhancement from Celerity to  Plasma Torch . 
 
   Warren Murdock   
Male C/N Human Soulgunner // Integrator // Soulforge,  Level  2,  Init  4,  HP  24/24,   Hardness   2,  Speed  30'
 AC  24,  Touch  15,  Flat-footed  20,  CMD  18,  Fort  6,  Ref  7,  Will  7,  CMB  +3,  Base Attack Bonus  2,  Power Points  8/8
 Mind Gun: Nagant M1895 Revolver   +8 (2d6+1, 20/x4)
 Weapon Veil: Masterwork Daggers   +7 (1d4+1, 19-20/x2)
 Called Weaponry Power: Estoc   +7 (2d4+2, 18-20/x2)
 Armor Veil: Machinist's Powered Armor  (+9 Armor, +4 Dex, +1 Natural)
 Abilities  Str 12, Dex 18, Con 14, Int 12, Wis 16, Cha 11
 Condition  Awake, Alert, Isekaied
 Soul Forged   Soul of the Helmsman  -  Mech: Biped 
 [Head] Bound Veil:   Goldhoard Vestments -   (+10gp &amp; 1 Essence Invested)
 [Hand] Shaped Veil:   Chef's Armory  (+1 Essence Invested)
 [Shoulders] Shaped Veil:   Machinist's Powered Armor  (+1 Essence Invested)
 [Belt] Shaped Veil:   Barrier Belt 
   Level 2 Mech   
 Variation:  Biped (Medium)
 HP:  30/30
 Speed:  30' (20' when  Machinist's Powered Armor  is deployed)
  Hardness   2
 Mech Enhancement:   Arms 
 Mech Enhancement:   Robot Upgrade  -&gt;  Plasma Torch 
 
Deadguy
Once Warren had finalized his selections and closed the character sheet, everything seemed to return to normal.

The lights in the room beyond flickered and danced and the dust of the hallway began to settle back to the floor.
beholderkin
As the world comes back online, so to speak, Warren glances down at himself, looking over the minor changes that had occurred with the conjured mech. With a mental push, his new veil appeared around the waist of the mech, a simple looking leather belt with a silver plate.

Nodding in satisfaction inside the conjured mech, he muttered to himself with a growl of determination,   "Alright, you goblin ****s.  Round two ."   Lifting his gun-arm, he heads back down the hallway to the door that the fight had originally started at.

 
 Spoiler: Mechanics 

 Move Action:  20' back towards doorway.
 Standard Action  ( if  an enemy comes into view) :  Ranged Touch Attack (Gun)  (1d20+8)[ 22 ]  doing  (2d6+1)[ 8 ]  magical piercing damage.

   Warren Murdock   
Male C/N Human Soulgunner // Integrator // Soulforge,  Level  2,  Init  4,  HP  24/24,   Hardness   2,  Speed  30'
 AC  24,  Touch  15,  Flat-footed  20,  CMD  18,  Fort  6,  Ref  7,  Will  7,  CMB  +3,  Base Attack Bonus  2,  Power Points  8/8
 Mind Gun: Nagant M1895 Revolver   +8 (2d6+1, 20/x4)
 Weapon Veil: Masterwork Daggers   +7 (1d4+1, 19-20/x2)
 Called Weaponry Power: Estoc   +7 (2d4+2, 18-20/x2)
 Armor Veil: Machinist's Powered Armor  (+9 Armor, +4 Dex, +1 Natural)
 Abilities  Str 12, Dex 18, Con 14, Int 12, Wis 16, Cha 11
 Condition  Awake, Alert, Isekaied
 Soul Forged   Soul of the Helmsman  -  Mech: Biped 
 [Head] Bound Veil:   Goldhoard Vestments -   (+10gp &amp; 1 Essence Invested)
 [Hand] Shaped Veil:   Chef's Armory  (+1 Essence Invested)
 [Shoulders] Shaped Veil:   Machinist's Powered Armor  (+1 Essence Invested)
 [Belt] Shaped Veil:   Barrier Belt 
   Level 2 Mech   
 Variation:  Biped (Medium)
 HP:  30/30
 Speed:  30' (20' when  Machinist's Powered Armor  is deployed)
  Hardness   2
 Mech Enhancement:   Arms 
 Mech Enhancement:   Robot Upgrade  -&gt;  Plasma Torch 
 
Deadguy
The large and small goblin are both there gathered around the pot. Strangely, they are in an identical position to how Warren saw them the last time he came in with no sentiment to their companion being gunned down in the next room. When Warren shoots, the initial response is also identical. The small goblin begins a spell while the large one draws his sword and charges.

 
 Spoiler: Mechanics 

Small Goblin: casts spell

Large Goblin (-8 hp): Charge  (1d20+12)[ 19 ] 
Damage:  (2d6+6)[ 10 ] 
 
beholderkin
Learning from the  last  time, Warren ducks back beyond the door to break line of sight so as not to be targeted by the spellcaster and waits for the armored goblin to come around the corner to shoot him.   At least the wolf didn't respawn when they seemed to reset  , he thought to himself as he raises his gun arm in preparation of the armored goblin's persuit.

 
 Spoiler: Mechanics 

 Pseudo-Move Action:  5' back down the hallway.
 Readied Action:  Ranged Touch Attack (Gun)  (1d20+8)[ 28 ]  doing  (2d6+1)[ 9 ]  magical slashing damage.

   Warren Murdock   
Male C/N Human Soulgunner // Integrator // Soulforge,  Level  2,  Init  4,  HP  24/24,   Hardness   2,  Speed  30'
 AC  24,  Touch  15,  Flat-footed  20,  CMD  18,  Fort  6,  Ref  7,  Will  7,  CMB  +3,  Base Attack Bonus  2,  Power Points  8/8
 Mind Gun: Nagant M1895 Revolver   +8 (2d6+1, 20/x4)
 Weapon Veil: Masterwork Daggers   +7 (1d4+1, 19-20/x2)
 Called Weaponry Power: Estoc   +7 (2d4+2, 18-20/x2)
 Armor Veil: Machinist's Powered Armor  (+9 Armor, +4 Dex, +1 Natural)
 Abilities  Str 12, Dex 18, Con 14, Int 12, Wis 16, Cha 11
 Condition  Awake, Alert, Isekaied
 Soul Forged   Soul of the Helmsman  -  Mech: Biped 
 [Head] Bound Veil:   Goldhoard Vestments -   (+10gp &amp; 1 Essence Invested)
 [Hand] Shaped Veil:   Chef's Armory  (+1 Essence Invested)
 [Shoulders] Shaped Veil:   Machinist's Powered Armor  (+1 Essence Invested)
 [Belt] Shaped Veil:   Barrier Belt 
   Level 2 Mech   
 Variation:  Biped (Medium)
 HP:  30/30
 Speed:  30' (20' when  Machinist's Powered Armor  is deployed)
  Hardness   2
 Mech Enhancement:   Arms 
 Mech Enhancement:   Robot Upgrade  -&gt;  Plasma Torch 
 
Deadguy
Momentarily out of sight, Warren held his gun at the ready. As the larger goblin rushed around the corner, the cyborg pulled the trigger. The goblin's momentum carried him forward with a stumbling step, causing him to slump against the wall face down. Warren could easily see the cause of the collapse. His shot had carved a canoe-shaped troth through the skull.

A few moments later, Warren realized that the smaller goblin hadn't made any sounds. Any investigation would find the room empty except for the large pot and a chest having appeared next to it.

 
 Spoiler: Congratulations! 
An announcement appears on Warren's screen as the large goblin's body disappears.
 "You've clear the Goblin Infestation Dungeon! You gain 400 xp + 150 bonus xp for the first clear." 
 

 
 Spoiler: Further Investigation 
Upon investigation of the chest, there is a masterfully crafted greatsword, moderate goblinoid core (1), minor goblinoid core (3), minor beast core (1).
 

 
 Spoiler: Mechanics 
Spot / Listen please
 
beholderkin
Pulling his gun arm up to stare it it through the tight canopy of the conjured mech, Warren whistles.   "Damn...maybe I should aim for the head  all  the time."   Grinning slightly, he readies himself and moves into the room, gun-arm ready. Not seeing the goblin spellcaster, he looks around with a furrowed brow.   Did I hit and kill it when I fired in before backing up into the hallway...?   Perturbed, he keeps his gun ready and moves to the chest. Checking the contents, he pulls everything into his storage space and turns to study the room carefully, not quite trusting the message that the dungeon was completed.

 
 Spoiler: Mechanics 

 Perception (Listen/Spot/Search):   (1d20+9)[ 23 ] 
 
Deadguy
As Warren walks around the room searching for anything hidden, he sees a pile of broken floor tiles and dirt in one of the corners. It looks as if the wolf might have made a den in the soil below the stonework.

When he draws closer, he can here a faint whining come from the shallow hole that has been dug. Bones litter the entrance, but there is no immediate hostile activity if/when Warren approaches.
beholderkin
Eying the pile warily, Warren moves in slowly, gun ready, and uses the end of the barrel to start slowly shifting the debris, ready to fall back at the first signs of a trap.

 
 Spoiler: Mechanics 

Apologies for the brevity, I slept all of 2 hours in the last 40(ish) hours and basically used up all my brain processes for the day on your post. lol
 
Deadguy
As Warren fussed about the litter outside the hole, he could hear a small growl come from the shallow den. Upon looking, two green eyes glowed in the firelight. A much younger looking wolf crouched, unsure of its actions, at the entrance. It looked about before its attention settled completely on Warren. Ears up and tail held out in defiance, it tilted it's head back and let out a howl.

   
A pop-up jarred Warren's attention away from the den.

 
 Spoiler: Discovery! 
Congratulations adventurer! You've discovered a companion! There are many different companions available throughout your journey. You can add a total of five to your retinue, but may only have one active as you adventure. Would you like to add the 'Wolf Pup' to your retinue? [Yes] / [No]
 
beholderkin
Eyes flicking back to the absolutely adorable puppy and the prompt, Warren sighs sadly,   "Okay...I take it back. Now I  do  I feel bad again,"   he mutters, thinking back to the three very aggressive wolves.   "Well, I can't just leave you hear, buddy. It isn't safe."   So deciding, he wills his acceptance at the prompt.

Smiling a bit sadly at the orphaned wolf cub, he tries to put some pep in his voice as he tries to reassure it,   "Don't worry. I'll look after you. That has to be better than either ending up in the goblin cook pot or mixing it up with the next townies that come to farm cores."   If his interactions with the other wolves was any indication, he was as crap with animals as he was with people, but even if he had to wolf-nap the little bugger, he needed to get the cup out of here for its own safety. Glancing behind the wolf cup to the space it had been hidden, he checks to make sure there were no other surprises hidden there.

 
 Spoiler: Mechanics 

 Handle Animal (to reassure):   (1d20)[ 4 ] 
 Perception (to check the space the wolf cub was hidden):   (1d20+8)[ 24 ] 
 
Deadguy
Warren doesn't notice anything else unusual about the den or the bones around it. He does note that when he accepts the prompt, the pup becomes much more friendly. It no longer growls and whimpers at his presence, but follows at his heals if somewhat clumsily. He will also note that he has complete autonomy over the wolf companion's sheet. This included things like its name and all archetypes available to a conventional animal companion, as well as the unselected class levels of its gestalt.

 
 Spoiler: Mechanics 

Feel free to make a sheet for the companion, complete with a selection of gestalt classes and any archetypes added to the companion side.
 
beholderkin
Dismissing his mech and sitting down crosslegged on the ground to ruffle the fur of the young wolf, Warren begins the process of looking over the options for his new companion. Seeing a truly remarkable number of options, he also notices that some options have greyed out sections. Upon further inspection, he realizes he's an idiot for wondering, as those options were ones that required hands.

Quickly eliminating any options with greyed out sections except for weapon proficiencies, which almost all the options had greyed out, he narrowed it down by quite a bit. One option stood out - one of the same options he himself had. Already having become familiarized with the abilities associated with that option, he explores some of the options he himself ignored when making his own selections and considered what would best help his new 'companion' not only survive but also be useful in a fight.

Nodding to himself, he makes the selection and sets up the initial configuration, including the ability to deploy the armor that has saved his own hide in all the fights he had had since coming to this world, the 'Machinist's Powered Armor'. Finalizing t he selection, he ruffles the fur atop the wolf's hair before feeling an uncomfortable stinging sensation all over his skin. Looking down, he sees tiny divots in his skin as a small cloud of grey particles lift off from him and settle into the fur of the wolf.   "Um, what..."  

Slumping down and seeming to pass out, Warren begins to panic as fur falls from the wolf in uneven patches, and even more so when bits of metal start pushing themselves out of the wolf's now bare patches of skin. Quickly assembling themselves into cybernetic components much like his own, Warren finally understands what was happening.   "Well... crap . Yeah, I should have expected  that ,"   he mutters as he reached up to touch his own metal implants surrounding one eye. As he watches, one of the wolf's own eyes was replaced with a few parts of the skull, as well as most of a foreleg and the entire collar bone.

Letting out a yawn exposing now-metallic teeth with wicked serrating along the back edges and performing a  big  stretch, the wolf opens its eyes - the new one glowing yellow as an inner light sputters to life - and licks Warren's face.   "Well...I guess you really are  my  little buddy now. Doubt anyone will confuse you for a  stray  if you stick close to me, at least."   Snorting in amusement, he pats the wolf a final time now that he sees its unharmed, and nods.   "I'll call you... Byte . Lets get out of here and get some lunch, Byte."
  
 
 Spoiler: Mechanics 

Heading back out of the dungeon and heading towards town.
 
Deadguy
The pup followed Warren obediently, only stopping to sniff at a patch of dirt here and there as they exited the room and headed down the hallway. Once through the door, the mechanism of the trap could be heard clicking and ratcheting. It appeared to have reset itself upon the closing of the door.

Outside, the narrow stone chasm was empty except for the bits of trash that lay out before where Warren had encountered the first wolves. Once he made it to the tents and roughly constructed thatch huts, he could see that they had already started to rapidly degrade. Maybe it had something to do with the owner no longer being alive, because nature did not work this fast normally.

The trip down the trail back toward town was also uneventful, not only were the animals keen on avoiding an unnatural human, but the presence of a predator, even as young as Byte made it all the more intimidating.

When he came back to town, a few armed farmers who had been patrolling since the goblin invasion murmured to each other about the wolf, but gave Warren a nod of respect as he crossed their path. After going down the road only a few block's distance, he saw Jorryn coming from the opposite direction to meet him. There was a smile on his face at the perceived success of the mission, which turned into a bit of a shocked look upon seeing the cybernetic wolf at Warren's heels.

 "I take it everything went... well? Is that wolf something from your abilities or did all the goblins and wolves look like that?!"  Warren could tell Jorryn was slightly worried that the appearance of the strange man might have tainted their own dungeon with his technology, making it even harder for the town to gather resources.
beholderkin
  "Oh, hey Jorryn! Oh, this is Byte. She was the only thing left in the dungeon at the end, and she wanted to come with me so I...uh...shared some of my abilities with her,"   Fidgeting, Warren indicates some of his own augmented metal parts, hoping that sounded plausible.   "when she became my  companion ? I couldn't just leave an orphaned puppy there. After um...all the  other  wolves, uh...were 'gone'."   Leaning down to ruffle Byte's fur and giving her a few pats, he shrugged.   "And no, the other wolves were normal. So was Byte, until she decided to come with me. There was a small  squad  of the goblins roaming around between here and there before I even  got  to the dungeon, two wolves just outside of it, and inside there was a wolf, an armored goblin, and one that cast a few spells. All 'normal', so far as I know - though I'd never actually  seen  a goblin, or even a real  wolf , until today."  

Pulling out the two unknown potions he'd gotten as drops from his extradimensional space, he showed them to Jorryn, quickly changing the subject.   "Now I have a total of four of the minor goblin cores, a  moderate  goblin core, as well as a minor beast core. And these two vials of liquid I  think  might be 'potions'? But I don't know for sure. Nothing else of note. Also? I have no idea what any of it is actually  worth , so advice on that would  really  be appreciated."  
Deadguy
 "Oh..."  The aged man breathed a sigh of relief.  "You say there was an armored goblin, is that the one that dropped the moderate core? Must have been a hobgoblin... we definitely left dungeon unattended for far too long if it upgraded to a hobgoblin encounter. I'm impressed that you handled such a thing on your own." 

When Warren mentions item worth, he shrugs slightly.  "The costs of such things can vary immensely based on the needs of the person. Honestly, I'd hold all of your cores for your own use unless there's a trade that you need to make. A moderate core contains enough energy to enchant a weapon or armor with +1, so you should at least get some use directly from that." 
 "I am skilled in enchanting, so if you care to wait for another day before venturing out to other areas, I can do it for 100 gold... Also, I'm sure Marigold will want to hear all about your trip into the dungeon, she really has the adventuring bug... unfortunately." 
beholderkin
Grinning, Warren shrugs.   "I  might  have a bit of that same adventuring bug myself."   Telling Jorryn that he would consider his offer of enchanting services, he hesitates and asks sheepishly,   "Would you mind terribly if I impose on your hospitality for  one  more night? I'm more than willing to cook again! I'd like to practice some of my skills - maybe even adjust a few minor things with your help again,  if  you've got it in you - and try out the dungeon again tomorrow,"   pausing he considers before adjusting his statement into a question,   " if  it regenerates? Both to fine tune my skills, and to allow Byte to get used to the new ones she's just acquired, before we start exploring further afield, before heading to Lusk to see if I can track down that street vendor Marigold mentioned she got the flawed core from that she used to... summon  me."  

Considering Jorryn, he continues,   "And I can...uh...downplay the excitement of the whole 'adventuring' thing to Marigold, if you'd like me to do so, when I return her magic torch."   Snapping his fingers for theatrics, Warren activates the light function of the Goldhoard Vestments for a moment before snapping his fingers again and suppressing the power.   "I found what I needed to be able to do that at will before I even made it to the dungeon, so I didn't even use the torch, honestly. Still, better to have it and not need it than need it and not have it, right?"  
Deadguy
  "I consider it an honor to have an adventurer such as yourself stay with us. I'll gladly do any work you need within my capabilities, for a nominal fee of one of those low goblinoid cores. As for Marigold, I don't think downplaying it will be much good. I fully suspect she plans on following you to Lusk, since she feels responsible for the entire situation. The only thing stopping her from doing it now is her injuries..."  

He waves Warren passed him.  "I'll see you at my house when you are through in town. Remember not to barter those cores away unless you really need whatever they're selling." 
beholderkin
Heading over to speak with Marigold, Warren considers what Jorryn had said about market price fluctuating. As he walked, he began to seriously consider what that would mean for his own power to convert things into gold based on their market value. Deciding to test it himself, he pauses for a minute, pulling one of the orbs into his hand and concentrating on the minor goblin orb, willing it to convert into gold as he had done for the random goblin equipment. Establishing a baseline would give him more information of their value, and he had  four  of them, so he could afford the test, he thought.

Regardless of the result, he would speak to Marigold and tell her all about the dungeon, and return her everburning torch.

 
 Spoiler: Mechanics 

Using the  Goldhoard Vestments  veil to convert 1 x Minor Goblin Orb into ??gp ('an amount of gold worth half of the item’s  base price ')
 
Deadguy
Marigold was up and walking, with the use of a crutch. She was positively ecstatic when Warren described the dungeon, especially the trap and the village outside the entrance. She wondered out loud about overcrowding causing the weaker goblins to move out and try to establish their own dungeon with cores they raided from towns. The small woman grew somber at the thought that she'd miss another venture into the dungeon to see how it changed. She thanked him for returning her torch and placed it back in the chest, which Warren could assume was an adventuring crate, by the types of supplies she had stocked.

When Warren used his ability on the core, there seemed to be a brief pause. The energy of the veil seemed to spasm, as if trying to configure itself. Once it settled down, the sound of money clanking could be heard and the goblinoid core was no longer in his inventory. Instead, he found 500 gold pieces more than he had previously.
beholderkin
Storing the coinage within his power, he felt the power grow and change, and knew the light produced by it would now work to protect him.   "Best wallet I've ever had,"   he chuckles quietly to himself,   " Flashy. "  

After going over his short adventure with Marigold, he introduces her to Byte, giving the same explanation of her unusual appearance that he had given to Jorryn. Afterwards, he begins asking questions.   "So, is there any central place to buy things around here? I don't really need much today, but once I'm on the road to Lusk, I think I'll probably need camping gear and such. Well, not  all  camping gear,"   he muses, conjuring a mess kit into his hand before dismissing it.   "I can apparently produce almost anything kitchen or dining related, but I'll need like...a tent? Shelf stable food or food ingredients to cook with, at least. Stuff like that."  
  "Speaking of Lusk, what can you tell me about it? If I'm going to track down that merchant that sold you the busted core, I can use any information about the place - and the merchant - that you can provide. And how are you feeling, by the way? When I go, should I look for like...a healing potion to bring back to you? Oh! Speaking of potions..."   He pulls out the two unidentified vials of liquid from his extradimensional space and presents them to Marigold,   "How would one go about getting them appraised or catagorized or whatever to figure out what they are and what they do?"  
 
 Spoiler: Mechanics 

Investing another 490gp into  Goldhoard Vestments  to bring the total investment to 500gp to get the following effect:   "When at least 500 gp is invested in this veil, the radiant opulence of the veil begins to protect you from harmful effects, granting you a +1 resistance bonus on all saving throws."  
 
Deadguy
Marigold nodded.   "Sure there's a market in the center of town. The alchemist there should be able to identify those potions for a couple of gold..."  

As he asked about Lusk, he was interrupted by a literal squeal of excitement. The crutch fell to the ground and Marigold did her best to balance on one leg as she leveled all of the pets on Byte, complete with the baby talk of affection that was so common with girls seeing puppies in Warren's home world. Some things are constant.

Once she had exercised the cutesy demon from her system, she focused back on Warren's question.   "Well... Lusk is bigger, more adventurer's base they're living out of it. There's a shady side of town, where you can get all sorts of things... body parts for dark magic, corrupted cores, looted equipment..."  

She cleared her throat and retrieved the crutch, standing again.   "Luckily, you'll have me to show you the ropes. Give me another day or two, especially if any of those potions turn out to be one of the healing varieties and I'll be ready to make the trip to Lusk with you!"  
beholderkin
Nodding along with Marigold's explanation, he paused when she said she would be accompanying him. Glancing down at Byte, his lips twitched in the hint of a smile.   She'll definitely be surprised on how I plan on  travelling.   "Sounds like a plan. I'll hit up that alchemist now and see what's available in town to help prepare for tomorrow's dungeon adventure, and for the upcoming journey to Lusk."

Saying his goodbyes, and being sure to let Marigold get a few more pets in with Byte, he takes his leave and heads towards the indicated alchemist. Pulling the two bottles from his extradimensional space, he focuses on his power to convert items into coinage. Willing the light of the power to come into existence once more, he holds the bottles up in the light and focuses on them. Instead of converting them into coin, he decided that testing one of the light's inherent powers to assess the value would be a smart idea before having the items identified, to see just how accurate and honest the shopkeeper was. Plus, if there was a fee to identify the potions, the price might not be worth it for some worthless potion.   If he tried to charge twice the actual value of the potion just to identify something, it would probably be better to just convert it into coin myself.  
 
 Spoiler: Mechanics 

Goldhoard Vestment's power when bound to the Head chakra:   "You can sense the location and approximate value of all objects worth more than 1 gp within the area of bright light produced by this veil, as the blindsense ability. The light produced by the veil must be able to shine upon an object for you to sense it  and determine its value "  
 
Deadguy
Warren's ability informed him that both of the vials were worth 50g.

The apothecary shop was a cluttered mess of glass and drying herbs. Other ingredients were in bins or seemingly pickled in jars resting on the counter. As you enter, there's a voice calling from the back.  "I'll be right wit ya."  Followed by rattling and small crashes and cussing. Finally a small man with thick glasses and a thicker mustache appeared. He climbed up on a stool behind the counter and rested his elbows on it.

 "What can I do fer ya?" 
beholderkin
Raising a hand in greeting, Warren smiles,   "Hello there. Marigold told me you would be the person to see to find out what these two items were, and what they might be worth."   Holding up the two bottles to show the man, he continues,   "They're from the goblin dungeon, if that helps."  
Deadguy
The tiny man adjusted his glass and nodded slightly.  "Dirty creatures... glad that you dealt with them. I couldn't keep up with demand for healing potions when the raid were going on. I charge 10% to identify potions, with how untalented goblins are, I expect that to be 5 gold a piece for those." 

He held out a hand to take both potions. Holding them up to the light, he swirled them and studied the results.  "You've got a potion of light healing and an ant haul potion here."  He put the bottles back on the table and held out a hand for payment.