kinem
 https://forums.giantitp.com/showthre...er-of-All-OOC2 
 https://forums.giantitp.com/showthre...nter-of-All-IC 
Archmage1
Feeling the door behind the concealing illusion, Eilyra quickly determines that she doesn't want to deal with any traps or locks present on the door, and moves back fifteen feet before abruptly ballooning into a beholder hive mother again, and disintegrating the door before floating through the illusion for the second time.
kinem
Eilyra, in the form of a Hive Mother Beholder, squeezes into a large cavern. Immediately in front of her she sees 3 humanoid skeletons sheathed in a thick skin of ice. Further ahead are 5 floating translucent skulls and a stick-figure-shaped humanoid construct made of steel wires.

OOC: Initiative Winterwights  (1d20+12)[ 26 ] , Spectral Minions  (1d20+9)[ 15 ] , Steel Wire Minion  (1d20+9)[ 29 ] 
 
 Spoiler: map 

A = Avakuss (Medium)
CC
CC = Center (large)
EEE
EEE
EEE = Eilyra (Huge, Hive Mother)
V = Vanya (Medium)

~~ = illusory wall (one-sided illusion)

**
** = Portal

N = Winterwight
m = steel wire minion
p = spectral minion

PC Map:

 Code: 
                     XXXXXXXXXXXXXXXXXXXXXXXXXX
                    ....**XXXXXXXXXXXXXXXXXXXX
                    ....**..XXXXXXXXXXXXXXXXXX
                    ..........XXXXXXXXXXXXXXXX
                    ............XXXXXXXXXXXXXX
                    X.............XXXXXXXXXXXX
                    X...............XXXXXXXXXX
                    X.................XXXXXXXX
                    X...................XXXXXX
                    Xppppp.m..............XXXX
                    X......................**X
                    X.N.N..................**X
                    X..N.XXXXXXXXXXXXXXXXXXXXX
                    X....XXXXXXXXXXXXXXXXXXXXX
                    XEEXXXXXXXXXXXXXXXXXXXXXXX
                    XEEE~XXXXXXXXXXXXXXXXXXXXX
                    XEECCXXXXXXXXXXXXXXXXXXXXX
                    X..CCXXXXXXXXXXXXXXXXXXXXX
                    X..AVXXXXXXXXXXXXXXXXXXXXX
XXXXXXXXXXXXXXXXXXXXX~~~~XXXXXXXXXXXXXXXXXXXXX
..............................................
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kinem
The steel wire construct acts first, approaching and attempting to slash the huge beholder Eilyra with a wire.

OOC: Attack  (1d20+6)[ 8 ] , damage  (1d8+1)[ 9 ] 

Next come two of the winterwights - humanoid skeletons sheathed in a thick skin of ice. The ice serves a winterwight as frigid “flesh” and does not hamper its movement in any way. Huge shards of jagged ice depend from each finger, serving as claws. Only the skull of a winterwight is free of ice; a corona of ebony flame burns there like a crown.

OOC:
Attack (1d20+43)[ 47 ] , damage  (3d8+23)[ 38 ]  +Blightfire (Fort neg DC 35)
Attack (1d20+43)[ 61 ] , damage  (3d8+23)[ 34 ]  +Blightfire (Fort neg DC 35)

Blightfire (Su): When a winterwight deals Damage to a living opponent, a night-black flame begins to burn on the opponent’s body. If the opponent fails a Fortitude save (DC 35), it takes 4 points of permanent Constitution drain. The opponent must continue to save every round for the next 4 rounds (5 rounds total) to avoid being permanently drained of an additional 4 points of Constitution per round. The creature regains 10 lost hit points whenever it drains 4 points of Constitution, gaining any excess hit points as temporary hit points. These temporary hit points last a maximum of 1 hour. If the opponent is slain by blightfire, only icy fragments of the victim remain.

Eilyra also feels intense cold coming from the undead.

OOC: Cold damage  (2d10)[ 17 ] ,  (2d10)[ 16 ] 

Meanwhile, the other winterwight casts Sleet Storm, blocking all sight in the area.

OOC: Vanya and Eilyra to act.

Center's Initiative  (1d20+6)[ 18 ] 
 
 Spoiler: map 

A = Avakuss (Medium)
CC
CC = Center (large)
EEE
EEE
EEE = Eilyra (Huge, Hive Mother)
V = Vanya (Medium)

~~ = illusory wall (one-sided illusion)

**
** = Portal

N = Winterwight
m = steel wire minion
p = spectral minion

PC Map:

 Code: 
                     XXXXXXXXXXXXXXXXXXXXXXXXXX
                    ....**XXXXXXXXXXXXXXXXXXXX
                    ....**..XXXXXXXXXXXXXXXXXX
                    ..........XXXXXXXXXXXXXXXX
                    ............XXXXXXXXXXXXXX
                    X.............XXXXXXXXXXXX
                    X...............XXXXXXXXXX
                    X.................XXXXXXXX
                    X...................XXXXXX
                    Xppppp................XXXX
                    X......................**X
                    X...N..................**X
                    X....XXXXXXXXXXXXXXXXXXXXX
                    XNNm.XXXXXXXXXXXXXXXXXXXXX
                    XEEXXXXXXXXXXXXXXXXXXXXXXX
                    XEEE~XXXXXXXXXXXXXXXXXXXXX
                    XEECCXXXXXXXXXXXXXXXXXXXXX
                    X..CCXXXXXXXXXXXXXXXXXXXXX
                    X..AVXXXXXXXXXXXXXXXXXXXXX
XXXXXXXXXXXXXXXXXXXXX~~~~XXXXXXXXXXXXXXXXXXXXX
..............................................
..............................................
..............................................
..............................................
..............................................
.............................................. 
 
Archmage1
Not expecting an attack immediately upon "opening" the door, Eilyra's thick hide proves to be enough to deflect the first attack, but not enough to deflect the second, and she roars in pain as she can feel the life being drained from her(4 points of con drain, putting her at 20).  Before she can even properly take in the scene, a hail of sleet descends upon her, and renders her unable to see even as she feels the cold trying to burn through her protections.

But it was only a moment's distraction, one she rewarded with a returned flurry of eye lasers, although not being able to see her targets probably didn't help her aim.  Even as her mind considers her options, her horrifying voice rings out.   " Winterwights, near the front, drain your constitution.  Minions further back, ghosts drain your strength, wire doesn't do much, one hit will destroy them, but resistant to energy. "  Her choice made, the floating sphere quickly shifts into another form, that of a massive field of light, a scintillating woman, ten feet high, which promptly accelerates before chanting a second spell, creating a magical shield to help her not get hit again, before she reaches out and attempts to incinerate the nearer winterwright.

Then, she explodes into motion, swinging her suddenly incorporeal sword with enough speed to force the air to scream as she tries to hit her smaller opponents.
 
 Spoiler: OOC 

That blind is on the harsh side.  Ah, well, 50% miss chances, here we go!

Free Eye lasers:
Disintegrate:  At the Left most winterwright
 (1d20+32)[ 45 ]  Touch(17 base +1 epic + 7 dex + 5 knowledge devotion +2 swiftblade)
 (1d2)[ 2 ]  Blind(Hits on a 2)
Fort save DC 26 or take  (40d6)[ 150 ]  damage  (5d6)[ 21 ]  on success
Slow:  At the casting Winterwright
 (1d20+32)[ 50 ]  Touch
 (1d2)[ 2 ]  Blind(Hits on a 2)
Will DC 26 or be slowed
Other eye rays fired, but they do nothing even if they hit, so...

Free:  Shapechange to a Prismatic Golem.
Free:  Haste
Swift:  Shield
Standard:  Cast Combust(Defensively).  Auto-succeed the check.
Attack:  53 touch
Spell penetration:  44
Damage:  44 Fire, no save
Reflex dc 15, or catch on fire.(Although, sleet storm)

Full round:  Full attack
(Edit:  Ok, the attack modifiers aren't right, but they all hit as is, so I'm giving up on doing the math properly right now.  It should be a little higher than the listed numbers anyway.  The damage numbers are correct.)
Attack 1
 (1d2)[ 1 ]  Miss chance(Hit on a 2)(Blindsight from Prismatic Golem)
 (1d20+45)[ 56 ]  [57]  (17 bab + 1 epic + 5 GMW + 5 Knowledge devotion + 17 dexterity+ 1 haste +2 swiftblade)
 (1d10+31)[ 41 ]  [37]  +  (1d6)[ 2 ]  Fire
Attack 2
 (1d2)[ 1 ]  Miss chance(Hit on a 2)(Blindsight from Prismatic Golem)
 (1d20+40)[ 59 ]  [60]  (17 bab + 1 epic + 5 GMW + 5 Knowledge devotion + 17 dexterity+ 1 haste +2 swiftblade)
 (1d10+31)[ 41 ]  [37]  +  (1d6)[ 2 ]  Fire
Attack 3
 (1d2)[ 2 ]  Miss chance(Hit on a 2)(Blindsight from Prismatic Golem)
 (1d20+35)[ 54 ]  [55]  (17 bab + 1 epic + 5 GMW + 5 Knowledge devotion + 17 dexterity+ 1 haste +2 swiftblade)
 (1d10+31)[ 38 ]  [34]  +  (1d6)[ 5 ]  Fire
Attack 4
 (1d2)[ 1 ]  Miss chance(Hit on a 2)(Blindsight from Prismatic Golem)
 (1d20+30)[ 45 ]  [46]  (17 bab + 1 epic + 5 GMW + 5 Knowledge devotion + 17 dexterity+ 1 haste +2 swiftblade)
 (1d10+31)[ 40 ]  [36]  +  (1d6)[ 3 ]  Fire

After buffs, she has...
Damage reduction 10/evil, immunity to blind, crits, ability score damage, deafness, disease, drowning, electricity, poison, stunning, magic, death spells, magical death effects, energy drain, negative energy effects, sleep, paralysis, flanking, freedom of movement, 50% miss chance against spells and attacks, 20/- fire resistance, 30/- cold resistance, mind blank, contingency, and probably some other things I'm missing.  Also, incorporeal.
Note:  Enemies that touch her get hit with prismatic touch:  Roll a d8, and rainbow things happen(Mostly 5d6 damage of appropriate types, 10d6 with a dc 26 fort save for half on 4, and insanity(Will dc 26 to negate) on a 6)(1 fire, 2 acid, 3 electricity, 5 lightning, 7 sonic, 8 force.)
Dex 44
AC 78
 
kinem
The nearby winterwight survives Eilyra's assault, though it is certainly damaged.

OOC: Vanya to act
RCgothic
Vanya immediately attempts to counterspell the sleet storm and then retaliates by calling forth a sunburst behind the undead creatures!

 
 Spoiler 

Divine Defiance immediate dispel:

Spellcraft automatic vs DC 18 (15+lvl3).
Use turn undead and greater dispel magic.
Dispel check:  (1d20+20)[ 37 ]  vs unknown CL.

Sunburst REF DC29 or  (23d6)[ 64 ]  and blinded. Blindness negated and half damage if successfully saved. Any creatures specifically vulnerable to bright light are destroyed on a failed save.
Targeted to catch the undead (80ft burst) but not the party, or as few of the party as possible.
 
kinem
OOC: Unfortunately, the winterwights acted first, and you can't use an Immediate action while flat-footed.

Reflex saves vs Sunburst DC 29:  (1d20+20)[ 24 ]   (1d20+20)[ 27 ]   (1d20+20)[ 39 ] 
kinem
Vs SR 34:  (1d20+23)[ 43 ]   (1d20+23)[ 28 ]   (1d20+23)[ 32 ] 
kinem
The winterwight that Eilyra had already damaged is further harmed and blinded by the Sunburst; an eerie scream bursts from its frozen face. The other two seem to be unaffected.

OOC: Avakuss to act
Cavir
Avakuss darts past Eilyra to take over the front line, using the edge of disintegrated wall as a landmark.   "Give me some room."   Albeit his "normal size, the goliath pummels the blinded winterwight before continuing on to the other one.

 
 Spoiler: OOC 
Assuming there's a free square ahead of Eilyra since she went from Huge to Large..
Swift: Hustle (3PP) for an extra Move action. Move to be in contact to all three enemy.
Full: Flurry of Blows. All with specials: Adamantine, Good

Fist Haste:  (1d20+31)[ 44 ] 
Damage:  (4d8+14)[ 36 ]  Bludgeon +  (1d6)[ 4 ]  Electric.
Miss chance (hit on a 2)  (1d2)[ 1 ] 

Fist1:  (1d20+31)[ 43 ] 
Damage:  (4d8+14)[ 35 ]  Bludgeon +  (1d6)[ 2 ]  Electric.
Miss chance (hit on a 2)  (1d2)[ 2 ] 

Fist2:  (1d20+31)[ 44 ] 
Damage:  (4d8+14)[ 35 ]  Bludgeon +  (1d6)[ 3 ]  Electric.
Miss chance (hit on a 2)  (1d2)[ 2 ] 

Fist3:  (1d20+31)[ 46 ] 
Damage:  (4d8+14)[ 27 ]  Bludgeon +  (1d6)[ 4 ]  Electric.
Miss chance (hit on a 2)  (1d2)[ 2 ] 

Fist4:  (1d20+26)[ 34 ] 
Damage:  (4d8+14)[ 26 ]  Bludgeon +  (1d6)[ 1 ]  Electric.
Miss chance (hit on a 2)  (1d2)[ 2 ] 

Fist5:  (1d20+21)[ 23 ] 
Damage:  (4d8+14)[ 31 ]  Bludgeon +  (1d6)[ 6 ]  Electric.
Miss chance (hit on a 2)  (1d2)[ 2 ] 
 
kinem
The blinded and already damaged winterwight is destroyed by the pummeling it got from Avakuss, but the other is undamaged.

The remaining two undead foes attack the frontline warrior Avakuss with claws and a skull butt:

OOC:
Claw Attack  (1d20+44)[ 63 ] , damage  (3d8+23)[ 41 ]  + Blightfire (Fort neg DC 35)
Claw Attack  (1d20+44)[ 49 ] , damage  (3d8+23)[ 39 ]  + Blightfire (Fort neg DC 35)
Claw Attack  (1d20+44)[ 47 ] , damage  (3d8+23)[ 36 ]  + Blightfire (Fort neg DC 35)
Skull Butt  (1d20+36)[ 47 ] , damage  (2d6+11)[ 19 ]  + Blightfire (Fort neg DC 35)

 
 Spoiler: Blightfire 
 (Su) When a winterwight deals damage to a living opponent, a night-black flame begins to burn on the opponent’s body. If the opponent fails a Fortitude save (DC 35), it takes 4 points of permanent Constitution drain. The opponent must continue to save every round for the next 4 rounds (5 rounds total) to avoid being permanently drained of an additional 4 points of Constitution per round. The creature regains 10 lost hit points whenever it drains 4 points of Constitution, gaining any excess hit points as temporary hit points. These temporary hit points last a maximum of 1 hour. If the opponent is slain by blightfire, only icy fragments of the victim remain. The save DC is Charisma-based.
 


Avakuss and Eilyra are within range of the freezing cold emanating from these undead.

OOC:  (2d10)[ 11 ]  +  (2d10)[ 11 ]  cold damage

Meanwhile, the constructs attempt to attack Avakuss too:

OOC: Steel wire Attack  (1d20+6)[ 21 ] , damage  (1d8+1)[ 5 ] , miss on 1  (1d2)[ 2 ] 

Spectral minions (translucent skulls):
Incorporeal Touch  (1d20+10)[ 29 ] , damage  (1d6)[ 5 ]  + Weakness (Fort neg DC 15) + Fear (Will partial DC 15)
Incorporeal Touch  (1d20+10)[ 17 ] , damage  (1d6)[ 6 ]  + Weakness (Fort neg DC 15) + Fear (Will partial DC 15)
Incorporeal Touch  (1d20+10)[ 24 ] , damage  (1d6)[ 2 ]  + Weakness (Fort neg DC 15) + Fear (Will partial DC 15)
Incorporeal Touch  (1d20+10)[ 19 ] , damage  (1d6)[ 5 ]  + Weakness (Fort neg DC 15) + Fear (Will partial DC 15)
Incorporeal Touch  (1d20+10)[ 29 ] , damage  (1d6)[ 2 ]  + Weakness (Fort neg DC 15) + Fear (Will partial DC 15)

Weakness (Su): A living creature struck by its touch takes 1d6 Strength damage unless it succeeds on a Fort save (DC 15; includes a +5 racial bonus)

Fear (Su): A living creature struck by its touch becomes panicked for 10 rounds unless it succeeds on a Will save (DC 15; includes a +5 racial bonus). If cornered, a panicked creature begins cowering. If the Will save succeeds, the creature is shaken for 1 round.

Center-of-All attempts to Dispel the Sleet Storm.
OOC:  (1d20+19)[ 24 ]  vs DC 34

 
 Spoiler: map 

A = Avakuss (Medium)
CC
CC = Center (large)
EEE
EEE
EEE = Eilyra (Huge, Hive Mother)
V = Vanya (Medium)

~~ = illusory wall (one-sided illusion)

**
** = Portal

N = Winterwight
m = steel wire minion + spectral minions

PC Map:

 Code: 
                     XXXXXXXXXXXXXXXXXXXXXXXXXX
                    ....**XXXXXXXXXXXXXXXXXXXX
                    ....**..XXXXXXXXXXXXXXXXXX
                    ..........XXXXXXXXXXXXXXXX
                    ............XXXXXXXXXXXXXX
                    X.............XXXXXXXXXXXX
                    X...............XXXXXXXXXX
                    X.................XXXXXXXX
                    X...................XXXXXX
                    X.....................XXXX
                    X......................**X
                    X...,..................**X
                    X....XXXXXXXXXXXXXXXXXXXXX
                    XNNm.XXXXXXXXXXXXXXXXXXXXX
                    X.AXXXXXXXXXXXXXXXXXXXXXXX
                    XEE.~XXXXXXXXXXXXXXXXXXXXX
                    XEECCXXXXXXXXXXXXXXXXXXXXX
                    XV.CCXXXXXXXXXXXXXXXXXXXXX
                    X....XXXXXXXXXXXXXXXXXXXXX
XXXXXXXXXXXXXXXXXXXXX~~~~XXXXXXXXXXXXXXXXXXXXX
..............................................
..............................................
..............................................
..............................................
..............................................
.............................................. 
 


PCs to act.
Archmage1
Sensing the abrupt swarming of minions around Avakuss, the prismatically glowing figure that is Eilyra floats through the enemies, her sword lashing out as she drifts, and her form sparking brilliantly as it phases through the minions and winterwights, provoking an attack from the minions, although her sword served to prevent the winterwights from making a similar action.

 
 Spoiler: OOC 

The up side of Prismatic Golem:  Things that touch her take damage.  And she can move through things, because incorporeal.
The down side of prismatic golem:  She can't speak.

Using Bounding attack to attack the Winterwight directly north of Avakuss.(Targeting the two winterwights to prevent AoO's.
While also moving back and forth through all the enemies repeatedly.(A total of five times with 90 foot movement.)
 (1d20+48)[ 58 ]  Attack 1
 (1d10+27)[ 31 ]  +  (1d6)[ 5 ]  Fire

 (1d20+43)[ 52 ]  Attack 2
 (1d10+27)[ 31 ]  +  (1d6)[ 4 ]  Fire

 (1d20+48)[ 67 ]  Attack 3
 (1d10+27)[ 32 ]  +  (1d6)[ 4 ]  Fire

 (1d20+43)[ 58 ]  Attack 4
 (1d10+27)[ 37 ]  +  (1d6)[ 5 ]  Fire

Movement: Eilyra moves past the Winterwights, deliberately provoking an AoO from all the minions.  Eilyra will deliberately allow them to hit her, as she is currently immune to their non-magical attacks.
But they can still get zapped by prismatic touch
Steel Wire Minion
 (1d8)[ 2 ]  Element of choice
 (5d6)[ 16 ]  Damage( (10d6)[ 40 ]  DC 23 fort for half on a 4, and nothing on a 6)

Spectral Minion 1
 (1d8)[ 5 ]  Element of choice
 (5d6)[ 16 ]  Damage( (10d6)[ 30 ]  DC 23 fort for half on a 4, and nothing on a 6)

Spectral Minion 2
 (1d8)[ 1 ]  Element of choice
 (5d6)[ 19 ]  Damage( (10d6)[ 31 ]  DC 23 fort for half on a 4, and nothing on a 6)

Spectral Minion 3
 (1d8)[ 8 ]  Element of choice
 (5d6)[ 18 ]  Damage( (10d6)[ 22 ]  DC 23 fort for half on a 4, and nothing on a 6)

Spectral Minion 4
 (1d8)[ 6 ]  Element of choice
 (5d6)[ 15 ]  Damage( (10d6)[ 48 ]  DC 23 fort for half on a 4, and nothing on a 6)

Spectral Minion 5
 (1d8)[ 7 ]  Element of choice
 (5d6)[ 20 ]  Damage( (10d6)[ 37 ]  DC 23 fort for half on a 4, and nothing on a 6)

She will end movement to flank the winterwights with Avakuss.
 
RCgothic
"Fire in the hole!" Vanya warns, detonating another sunburst, this time directly on top of where she predicts the winterwights to be.

 
 Spoiler 
 (23d6)[ 87 ]  and blinded REF DC29 for half and not blinded
Her range of light spells is actually doubled, so there's no way everyone isn't caught within 160ft.

 (6d6)[ 19 ]  for everyone else, Ref for not blinded and half damage.
Vanya's save:  (1d20+28)[ 39 ] 
 
Cavir
Avakuss's skill in avoiding getting hit served him well. The hits he did take from the winterwights weren't minor but he was able to withstand their supernatural powers. With the advance notice Avakuss avoids being blinded amidst the melee from Vanya's spell.  He focuses his attacks on the winterwights, seeing them as the greater threat.

 
 Spoiler: OOC 
Flurry of Blows on the wights, starting with the one in front of me. Flanking from Eilyra. Forgoing the Expansion for now to save on power points and AC.
All with specials: Adamantine, Good

Fist Haste:  (1d20+33)[ 45 ] 
Damage:  (4d8+14)[ 32 ]  Bludgeon +  (1d6)[ 5 ]  Electric
Miss chance (hit on a 2)  (1d2)[ 2 ] 

Fist1:  (1d20+33)[ 45 ] 
Damage:  (4d8+14)[ 32 ]  Bludgeon +  (1d6)[ 1 ]  Electric
Miss chance (hit on a 2)  (1d2)[ 2 ] 

Fist2:  (1d20+33)[ 47 ] 
Damage:  (4d8+14)[ 30 ]  Bludgeon +  (1d6)[ 6 ]  Electric
Miss chance (hit on a 2)  (1d2)[ 1 ] 

Fist3:  (1d20+33)[ 43 ] 
Damage:  (4d8+14)[ 33 ]  Bludgeon +  (1d6)[ 4 ]  Electric
Miss chance (hit on a 2)  (1d2)[ 2 ] 

Fist4:  (1d20+28)[ 44 ] 
Damage:  (4d8+14)[ 29 ]  Bludgeon +  (1d6)[ 2 ]  Electric
Miss chance (hit on a 2)  (1d2)[ 1 ] 

Fist5:  (1d20+23)[ 27 ] 
Damage:  (4d8+14)[ 37 ]  Bludgeon +  (1d6)[ 6 ]  Electric
Miss chance (hit on a 2)  (1d2)[ 1 ] 

EDIT: Looks like they all missed 😡
 
kinem
The winterwights survive the party's powerful attacks, but are both blinded by the Sunburst, and one is barely standing.  Though it's hard to know what's going on since the sleet storm still blocks vision, the more wounded wight suddenly vanishes.

As for the minions, they somehow survived all of the attacks!

The remaining winterwight continues to attack Avakuss, as do the minions:

OOC: Miss on 1
WW Claw Attack  (1d20+44)[ 60 ] , damage  (3d8+23)[ 34 ]  + Blightfire (Fort neg DC 35), Miss  (1d2)[ 2 ] 
WW Claw Attack  (1d20+44)[ 61 ] , damage  (3d8+23)[ 37 ]  + Blightfire (Fort neg DC 35), Miss  (1d2)[ 2 ] 
WW Skull Butt  (1d20+36)[ 51 ] , damage  (2d6+11)[ 14 ]  + Blightfire (Fort neg DC 35), Miss  (1d2)[ 1 ] 
10' Aura of Cold  (2d10)[ 14 ] 

Steel wire minion Attack  (1d20+6)[ 20 ] , damage  (1d8+1)[ 3 ] , Miss  (1d2)[ 1 ] 

Spectral minions (translucent skulls):
Incorporeal Touch  (1d20+10)[ 13 ] , damage  (1d6)[ 2 ]  + Weakness (Fort neg DC 15) + Fear (Will partial DC 15), Miss  (1d2)[ 1 ] 
Incorporeal Touch  (1d20+10)[ 25 ] , damage  (1d6)[ 1 ]  + Weakness (Fort neg DC 15) + Fear (Will partial DC 15), Miss  (1d2)[ 1 ] 
Incorporeal Touch  (1d20+10)[ 25 ] , damage  (1d6)[ 6 ]  + Weakness (Fort neg DC 15) + Fear (Will partial DC 15), Miss  (1d2)[ 2 ] 
Incorporeal Touch  (1d20+10)[ 16 ] , damage  (1d6)[ 3 ]  + Weakness (Fort neg DC 15) + Fear (Will partial DC 15), Miss  (1d2)[ 2 ] 
Incorporeal Touch  (1d20+10)[ 12 ] , damage  (1d6)[ 1 ]  + Weakness (Fort neg DC 15) + Fear (Will partial DC 15), Miss  (1d2)[ 1 ] 

OOC: PCs to act
kinem
Center-of-All attempts again to Dispel the Sleet Storm.

OOC:  (1d20+19)[ 35 ]  vs DC 34
Archmage1
Noting the disappearance of the winterwight that would have almost certainly died, Eilyra surveys her domain, seeking anyone or anything hidden within the area she can sense even as she continues her dancing strikes against the winterwight.

 
 Spoiler: OOC 

Considering the disappearance...  Does Eilyra have any idea of the cause, and of how the winterwight could have teleported or turned invisible within the area of the Wardstone?  Is this linked to the illusion barriers that are clearly working, therefore suggesting that the undead here are, in fact, Bavian troops?
 (1d20+37)[ 54 ]  Arcana(Or other knowledge)
 (1d20+39)[ 57 ]  Spellcraft?
 (1d20+25)[ 40 ]  Spot

Using Bounding Strike once more against the surviving Winterwight while also provoking from the collection of minions(Who, incidentally, remain blinded because Eilyra is nearby as a prismatic golem)

 (1d20+50)[ 53 ]  Attack 1(With flanking from Avakuss)
 (1d10+17)[ 19 ]  Damage 1 +  (1d6)[ 6 ]  Fire


 (1d20+45)[ 51 ]  Attack 2(With flanking from Avakuss)
 (1d10+17)[ 22 ]  Damage 2 +  (1d6)[ 2 ]  Fire


 (1d20+50)[ 67 ]  Attack 3(With flanking from Avakuss)
 (1d10+17)[ 20 ]  Damage 3 +  (1d6)[ 3 ]  Fire


 (1d20+45)[ 56 ]  Attack 4(With flanking from Avakuss)
 (1d10+17)[ 22 ]  Damage 4 +  (1d6)[ 3 ]  Fire

For the minion's AoO's:
Steel Wire Minion
 (1d8)[ 1 ]  Element of choice
 (5d6)[ 21 ]  damage ( (10d6)[ 39 ]  DC 23 fort for half(Untyped) on a 4, and nothing on a 6

Spectral Minion 1
 (1d8)[ 1 ]  Element of choice
 (5d6)[ 22 ]  damage ( (10d6)[ 44 ]  DC 23 fort for half(Untyped) on a 4, and nothing on a 6

Spectral Minion 2
 (1d8)[ 8 ]  Element of choice
 (5d6)[ 22 ]  damage ( (10d6)[ 33 ]  DC 23 fort for half(Untyped) on a 4, and nothing on a 6

Spectral Minion 4
 (1d8)[ 1 ]  Element of choice
 (5d6)[ 23 ]  damage ( (10d6)[ 35 ]  DC 23 fort for half(Untyped) on a 4, and nothing on a 6

Spectral Minion 3
 (1d8)[ 8 ]  Element of choice
 (5d6)[ 15 ]  damage ( (10d6)[ 43 ]  DC 23 fort for half(Untyped) on a 4, and nothing on a 6

Spectral Minion 5
 (1d8)[ 7 ]  Element of choice
 (5d6)[ 22 ]  damage ( (10d6)[ 47 ]  DC 23 fort for half(Untyped) on a 4, and nothing on a 6
 
kinem
The Sleet Storm vanished as Center successfully dispelled it.

Eilyra further wounds the remaining winterwight, and all but one of the Spectral Minions is destroyed as they attempt to attack her, as is the steel wire minion.

OOC: Avakuss, Vanya to act
Cavir
Avakuss takes more cuts from the winterwight claws. The amount of cuts and blood cover up much of his unique epidermis but he stays focused. The magical storm is gone, making his work to finish off the last one that much easier.

 
 Spoiler: OOC 
All saves made in OOC. At 98/311hp.
Flurry of Blows full attack

Fist Haste:  (1d20+33)[ 52 ] 
Damage:  (4d8+14)[ 31 ]  Bludgeon +  (1d6)[ 5 ]  Electric

Fist1:  (1d20+33)[ 44 ] 
Damage:  (4d8+14)[ 27 ]  Bludgeon +  (1d6)[ 1 ]  Electric

Fist2:  (1d20+33)[ 48 ] 
Damage:  (4d8+14)[ 30 ]  Bludgeon +  (1d6)[ 5 ]  Electric

Fist3:  (1d20+33)[ 47 ] 
Damage:  (4d8+14)[ 26 ]  Bludgeon +  (1d6)[ 4 ]  Electric

Fist4:  (1d20+28)[ 48 ] 
Damage:  (4d8+14)[ 34 ]  Bludgeon +  (1d6)[ 1 ]  Electric

Fist5:  (1d20+23)[ 25 ] 
Damage:  (4d8+14)[ 30 ]  Bludgeon +  (1d6)[ 6 ]  Electric
 
kinem
Avakuss’ powerful fists come close to finishing off the remaining blinded Winterwight, but the monster remains standing.

OOC: Vanya to act
RCgothic
With Eilyra moved out of the way and the sleetstorm obscuring her vision dispelled, Vanya steps forward with her hammer extended and lays some metal down on the final winterwight.

 
 Spoiler 

5ft step plus 15ft reach
Full attack
 (1d20+25)[ 42 ]   (4d6+19)[ 35 ] 
 (1d20+20)[ 40 ]   (4d6+19)[ 34 ]  (96 if a 35 confirms)
 (1d20+15)[ 33 ]   (4d6+19)[ 28 ] 
 
kinem
Vanya's elongated hammer smashes the blinded Winterwight to chunks of ice and bone.

The remaining Spectral Minion is easily mopped up by the group, and this permits exploration of the cavern. You find four areas that appear to be portals: Glowing vertical cylinders over rune-carved circles on the ground. Evidently, each has its own method of activation.

 
 Spoiler: Eilyra 
Based on the documents you found, none of the four portals seems to match the description of the one that leads to Baator, which should be hexagonal in shape.
 

 
 Spoiler: map 

A = Avakuss (Medium)
CC
CC = Center (Large)
EE
EE = Eilyra (Prismatic golem)
V = Vanya (Medium)

~~ = illusory wall (one-sided illusion)

**
** = Portal


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XXXXXXXXXXXXXXXXXXXXX...................XXXXXX
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XXXXXXXXXXXXXXXXXXXXX......................**X
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Archmage1
While waiting for the blightfire to burn its course so she could return to her natural form rather than her currently blindingly scintillating form, Eilyra swiftly takes advantage of her currently incorporeal nature to fly through all the walls, seeking a hidden chamber concealing the portal, suspecting that another illusion was concealing it.
kinem
It doesn't take long before Eilyra does find another hidden chamber. There is a normal-sized door in one wall, a door behind an illusion that leads back into the main cavern, and another portal - and this one looks like the one Eilyra read about.

 
 Spoiler: map 

A = Avakuss (Medium)
CC
CC = Center (Large)
EE
EE = Eilyra (Prismatic golem)
V = Vanya (Medium)

~~ = illusory wall (one-sided illusion)

# = door

**
** = Portal


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XXXXXXXXXXXXXXXXXXXXX.............XXXXXXXXXXXX
XXXXX#.........EE..#~...............XXXXXXXXXX
XXXXXX.........EE..#~.................XXXXXXXX
XXXXXX.............XX...................XXXXXX
XXXXXX.............XX.....................XXXX
XXXXXX**XXXXXXXXXXXXX......................**X
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XXXXXXXXXXXXXXXXXXXXX....XXXXXXXXXXXXXXXXXXXXX
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XXXXXXXXXXXXXXXXXXXXXEE.~XXXXXXXXXXXXXXXXXXXXX
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Archmage1
It doesn't take long before the brilliantly glowing Eilyra emerges from the illusion, and gestures to Avakuss, Vanya, and Center.
It takes an eternity(30 seconds) before the flames burning around her end, and her form returns to her normal half-fiend self.  She seems a little bit drained, and there's a nasty gash on her left arm, where the winterwight hit her, but apart from that, she seems to be hale.  " Avakuss, how badly were you hit?  Vanya, are you able to heal drain?  The portal we are looking for, assuming the information we found is accurate, is through that illusory door. "

While she is speaking, she reaches to her belt, and makes use of some of her pearls of power to recover expended spells.
 
 Spoiler: OOC 

Eilyra is at 180/240, but most of that is from losing 4 CON due to drain.
Using 2 pearl of power(3) and 1 pearl of power(4)
 
kinem
OOC: Actually the door from the main cavern to the other room is real, just hidden by an illusion. However, with Eilyra inside the room, it's easily opened.

Center enters the room and looks towards the remaining door.  "Any guesses as to what's behind that?" 
Archmage1
Eilyra glances over to it.  " Worst case?  The winterwight and whatever is creating them. "
Archmage1
Not sensing any opposition, Eilyra, standing well back from the door, casts mage hand, and uses the hand to attempt to open the remaining door.
RCgothic
Vanya sucks her teeth a little at the inquiry about healing drain. "Only by asking Pelor for a miracle. How desperate are you?" she inquires. "I've been meaning to buy a couple of scrolls. I can heal normal injuries much more easily."
Archmage1
Eilyra pauses in her opening of the door, the mage hand having tried turning the knob, and was about to pull the door open.  " Enough to be inconvenient, but not enough to be crippling. "  Despite talking about her own injuries, her voice remains as cool and collected as it always seemed to be as the demonic woman's attention was drawn to Vanya.
RCgothic
"As I only have two miracle-level spells remaining I think I'd rather save them for now. I'll get you both patched up though.  Heal .  Cure Light Wounds ."
 
 Spoiler 

All conjuriation(healing) spells are maximised and empowered. Maximised has no effect on Heal, but empower adds 75 to 150 =275.

Maximised Empowered Cure Light Wounds = 13(max) plus half of  (1d8+5)[ 10 ] =18 total.
 
Archmage1
Eilyra offers Vanya a brief smile.  " Your efforts are appreciated. "  Moments later, her attention turns back to the unopened door, and she resumes her attempt to open the door with a mage hand.
kinem
Not sensing any opposition, Eilyra resumes exploring after being healed.

The mage hand pulls open the door, which squeaks.

Down a hallway is a mirror about 4 feet long and 3 feet wide mounted on a wall. As soon as Eilyra sees her reflection in it, it seems as though the reflection springs to life and starts moving towards her!

 
 Spoiler: Spot DC 20 
Something looks off about it.
 


OOC: Initiative  (1d20+6)[ 21 ] 
 
 Spoiler: map 

A = Avakuss ()
CC
CC = Center (Large)
E = Eilyra ()
V = Vanya ()

~~ = illusory wall (one-sided illusion)

# = door

**
** = Portal


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XME............E...#~...............XXXXXXXXXX
X.XXXX.............#~.................XXXXXXXX
XXXXXX.......A..CC.XX...................XXXXXX
XXXXXX.......V..CC.XX.....................XXXX
XXXXXX**XXXXXXXXXXXXX......................**X
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Archmage1
 (1d20+37)[ 57 ]  Arcana(Knowledge Devotion)

After opening the door, Eilyra immediately sees the mirror, and recognizes the creation of a reflection.  " Mirror of Opposition!  Or something similar.  Get a blanket, I'll nullify magic. "
With that, she moves forwards, her form shifting to that of the beholder hive mother, with the antimagic cone eye open, and filling the corridor.
kinem
In the anti-magic cone, the second ‘Eilyra’ is revealed as something else entirely. You see a shiny, silvery suit of full plate armor. The … warrior? … wields a greatsword and continues to advance.

OOC: Go ahead and act
RCgothic
Vanya stays out of view of the mirror, but extends her hammer out to its full length and moves 30ft to the west. If the thing wants to advance in Eilyra it'll need to run a gauntlet of hammer blows!

 
 Spoiler 
Free: 15ft reach.
Move: 30ft west.
Standard hold action, attack suit of armour as it moves clear of the corridor it's in.  (1d20+25)[ 35 ]   (3d6+19)[ 27 ] 
 
kinem
With Eilyra suppressing the magic of the mirror, Vanya clobbers the construct as it advances … causing it to explode!

OOC: Vanya is in range;
 (10d6)[ 39 ]  force damage, Reflex half DC 15

The mirror is soon disabled by covering it.

You discover that it had been guarding a small stash of rods around the corner.

OOC: Rod of Spectral Minions; Rod of Steel Wire Minions (25 charges); Rod of Restless Death
 https://forums.giantitp.com/showthre...l-Minion-PEACH 
 https://forums.giantitp.com/showthre...-revised-PEACH 
 https://www.d20srd.org/srd/epic/magi...#restlessDeath 

There is nothing now stopping you from going through the portal to Baator if you so choose, as Eilyra has read how to trigger it with an incantation.

However Center warns you  “If Vayyel does have the Key, he will be exceptionally dangerous. That thing could cut your head clean off. I don’t know if it’s better to rest here and prepare, or if that could lead to another costly tangle with the Bavians.” 
Archmage1
      
      Eilyra     
 Half-fiend Wizard 
 AC: 49? HP: 240/240  
Eilyra pauses as she considers the options before them.  Resting before going through the portal would leave plenty of time for whatever teleported away the winterwight to prepare a nasty surprise, as well as give time for Bavian reinforcements to arrive.  Additionally, the wardstone prevented the renewal and utilization of several important spells.  However, resting after going through the portal would be equally as bad:  While she could utilize her portable mansion, assuming that Vayyel didn't have the portal that he sold to his cultist friends in Bavia watched was foolish.  There would be no time there either.
That meant that there was one option.  A wish.  And to hope that there was enough time on the other side to re-establish her divination defenses.
A moment after Center's warning, she speaks, with a sly smile on her face.  " Neither option is very attractive.  I do, however, have a third option available, although it isn't cheap.  I can use a wish to restore our spells and consumed items before we proceed. "  She looks to Vanya.  " If you can use a miracle to cure the damage that winterwight did, I would be most appreciative.  I would also recommend casting whatever enhancements you would like, in the appropriate order.  I'll renew my defenses as well, before I make the wish. "

 
 Spoiler: OOC 

If we're restoring slots, we might as well dump whatever buffs we have before using it.  In Eilyra's case, that's renewing buffs that were down to ~8 hours remaining, rather than anything else.
Except for the shorter duration buffs(Such as ironguard, shield, and extended lord of the sky)

Recasting
Prestidigitation(We might as well be clean before going into the hells)
Extended Mindblank(48 hours)
Extended Elemental Body(Air)(48 hours)
Extended Greater Magic Weapon(Her sword)(48 hours)
Extended Dragonskin(Black)(480 minutes)(Impromptu Metamagic)
Extended Shapechange(Because why not?)(480 minutes)
Magic Circle against Evil(460 minutes)
Extended Lord of the Sky(48 minutes)(Impromptu Metamagic)
Shield(46 minutes)
Extended Ironguard(48 rounds)
Haste(24 rounds)
 

 
 
  
Archmage1
      
      Eilyra     
 Half-fiend Wizard 
 AC: 49? HP: 240/240  
With her defenses renewed, the castings timed with anything that Avakuss, Vanya, and Center desired to cast, Eilyra casts one last spell, wish.  " I wish we were restored as though we had completed a full rest, without spending the time required to do so normally. "  As the magic flares, and the wish is granted, she waits, before leading the way through the portal, ready for a surprise on the far side.
 
 Spoiler: OOC 

Also, currently working on redoing her spells.  And on getting a working link to Avakuss's sheet.
 

 
 
  
RCgothic
Vanya prays for a miracle to cure the constitution drain of her companions. Then similarly to Eilyra she renews her defences before the refresh and the portal jump.

 
 Spoiler 
9/10 Miracle for Restoration x2
8 Mass Death Ward (all)
8 Foresight - self
8 Moment of Prescience - self
7 Greater Heroism x3 (all)
6 Energy Immunity (Fire) (all)
6 Energy Immunity (Electricity - self)
6 Energy Immunity (Acid - self)
3 Fly x3 (all)
3 Haste (all - overlaps with Eilyra's in case of dispels)
 
kinem
The group prepares with extensive use of spells and abilities to provide protection and power.

Once you step through the portal, you find yourselves once again in the middle of a Sleet Storm! It blocks sight, so it's hard to say what else is here ...

 
 Spoiler: Vanya 
You seem to be in a dangerously cold area.
 


OOC: Eilyra to act
Archmage1
      
      Eilyra     
 Half-fiend Wizard 
 AC: 69? HP: 240/240  
Arriving in a Sleet Storm, Eilyra immediately shifts her form back to the prismatic golem so she could get some idea of what was around her.

 
 Spoiler: OOC 

Taking advantage of that blindsight 60 feet, which is hopefully enough to see something useful.
And also not getting blightfired again.
She still has two standard actions, a move, and a swift, although she is currently unable to cast any spells with a verbal component(Prismatic Golems can't speak)
 
 
 
  
RCgothic
Irritated with herself that the sudden cold wasn't one of the energy types she had prepared despite their recent experience with the winterwights, Vanya immediately covers the group with a Planar Tolerance abjuration to protect against extremes of temperature and then follows it up with an energy immunity (cold) for herself.

"I can't see much of anything here," she informs her companions. "My shapeshifting ability isn't good enough to mimic other creatures' senses like you can Eilyra. Fortunately I can still fight pretty well without seeing my target, but I'm going to be pretty useless at navigating. Do we think this is a magical sleet we can try and dispel, or just the natural weather here?"

She casts around with detect magic for any magical effects.
kinem
OOC: Vanya is not yet able to act at this point

Eilyra's blindsight reveals

 
 Spoiler: map 
 The ceiling is about 60' high.
A = Avakuss ()

CC
CC = Center (Large)

E = Eilyra ()

V = Vanya ()

**
** = Portal

-------- = something?

LL = ledge (30' high)

N = Winterwight

YY
YY = Two-headed horned devil with a big sword

ss = Sleet Storm (40' radius)



 Code: 
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XXXXXXXXXX..........ssss........XXXXXXXXXXXXXX
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XXXX............ssssssssssss..........XXXXXXXX
XXLL...........ssssssssssssss...........XXXXXX
XLLL...........ssssssssssssss............LXXXX
XLLL..........sssssssEssssssss...........LLLXX
XLLL..........sssssss##Assssss...........LLLLX
XLLL..........ssssNsV##sssssss...........LLLLX
XXLL..........sssssssCCsssssss...........LLLXX
XXXL...........ssssssCCssssss............LLXXX
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XXXXXXXXX............................XXXXXXXXX
XXXXXXXXXX--------------------------XXXXXXXXXX
.............................................. 
 


Eilyra to act
Archmage1
      
      Eilyra     
 Half-fiend Wizard 
 AC: 49? HP: 240/240  
With few options barring brute force, the incredibly blight(And totally concealed) prismatic form of Eilyra moves, a sword appearing in her hands, burning with arcane power as she attacks the winterwight with relentless swiftness.

 
 Spoiler: OOC 

Using Arcane Strike(Burning Iron Body) for more damage
Also using bounding strike twice against the winterwight, as Eilyra dances around it, ending on the far side of the creature for maximal flanking benefits for her allies.
 (1d20+56)[ 61 ]  Attack 1
 (1d10+27)[ 35 ]  +  (1d6)[ 2 ]  fire +  (8d4)[ 23 ]  Untyped
 (1d20+51)[ 62 ]  Attack 2
 (1d10+27)[ 33 ]  +  (1d6)[ 4 ]  fire +  (8d4)[ 19 ]  Untyped

 (1d20+56)[ 63 ]  Attack 3
 (1d10+27)[ 34 ]  +  (1d6)[ 4 ]  fire +  (8d4)[ 23 ]  Untyped
 (1d20+51)[ 68 ]  Attack 4
 (1d10+27)[ 36 ]  +  (1d6)[ 2 ]  fire +  (8d4)[ 22 ]  Untyped
 

 
 
  
kinem
The two-headed horned devil, which only Eilyra can currently "see", casts a Chain Dispel that removes a significant part of the group's protections. However, Eilyra's current incorporeality protects her from it.

The creature next conjures a red glowing sphere which slams into Vanya.

OOC:  (25d6)[ 77 ]  damage; Fort half DC 34. Damage counts as lawful and evil (not subject to DR, but e.g. vs regeneration). If she's reduced to 0 hp, it disintegrates her.

The two-headed fiend, practically at the same time, let's forth a Lion's Roar which loudly assaults the party.

OOC:  (10d8)[ 52 ]  sonic damage + stun 1 round; Fort DC 30 half damage &amp; no stun;  (1d20+25)[ 36 ]  vs SR;
fiend's allies gain  (1d8+20)[ 25 ]  temp hp; +1 morale bonus on attack rolls and saves against fear effects
Center (SR 32) Fort save  (1d20+22)[ 33 ] 

The Winterwight steps towards Vanya and turns its icy fury on her.

OOC: Cold Aura  (2d10)[ 10 ]  cold vs Eilyra and Vanya

Claw attack  (1d20+44)[ 56 ] , damage  (3d8+24)[ 42 ]  + Blightfire (Fort DC 35 negates)
Claw attack  (1d20+44)[ 62 ] , damage  (3d8+24)[ 35 ]  + Blightfire (Fort DC 35 negates)
Skull Butt  (1d20+36)[ 42 ] , damage  (2d6+12)[ 18 ]  + Blightfire (Fort DC 35 negates)

Blightfire (Su)
When a winterwight deals damage to a living opponent, a night-black flame begins to burn on the opponent’s body. If the opponent fails a Fortitude save (DC 35), it takes 4 points of permanent Constitution drain. The opponent must continue to save every round for the next 4 rounds (5 rounds total) to avoid being permanently drained of an additional 4 points of Constitution per round. The creature regains 10 lost hit points whenever it drains 4 points of Constitution, gaining any excess hit points as temporary hit points. These temporary hit points last a maximum of 1 hour. If the opponent is slain by blightfire, only icy fragments of the victim remain. The save DC is Charisma-based.

OOC: Avakuss and Vanya to act. Note: Vanya has not yet acted in this combat as her Initiative roll just comes up now.

 
 Spoiler: map 
The ceiling is about 60' high.
A = Avakuss ()

CC
CC = Center (Large)

E = Eilyra (Large, Incorporeal, Prismatic Golem)

V = Vanya ()

**
** = Portal

-------- = glowing red bars

LL = ledge (30' high)

N = Winterwight

YY
YY = Two-headed horned devil with a big sword

ss = Sleet Storm (40' radius)



 Code: 
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XXXXXXXXXX..........ssss........XXXXXXXXXXXXXX
XXXXXXXX..........ssssssss........XXXXXXXXXXXX
XXXXXX...........ssssssssss.........XXXXXXXXXX
XXXX............ssssssssssss..........XXXXXXXX
XXLL...........ssssssssssssss...........XXXXXX
XLLL...........ssssssssssssss............LXXXX
XLLL..........ssssssssssssssss...........LLLXX
XLLL..........sssssss##Assssss...........LLLLX
XLLL..........ssEEsNV##sssssss...........LLLLX
XXLL..........ssEEsssCCsssssss...........LLLXX
XXXL...........ssssssCCssssss............LLXXX
XXXX...........ssssssssssssss............LXXXX
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XXXXXXXXXX--------------------------XXXXXXXXXX
.............................................. 
 
Archmage1
Shaking off the stunning effects of the Roar, Avakuss concentrates, and manifests Temporal Acceleration, using the time granted to recreate several of his lost buffs.

TA R1:
Avakuss Manifests Dispelling Buffer

TA R2:
Avakuss manifests Inconstant Location

TA R3:
Avakuss manifests Form of Doom
Avakuss swiftly Manifests Expansion(Augmented via spending 13 pp for 2 step increase and swift)

Finally, in the paused moment of time, Avakuss also walks out of the Sleet Storm, allowing him to see the room.

 
 Spoiler: Avakuss State 

285/311 HP
167 PP remaining
AC 49(Touch 31)
STR 38, Attack 32.  Also, has tentacles.
And 3 size bonuses, so 8d8+18+1d6E damage per hit)
 
RCgothic
Vanya is torn apart by the combination of magical and physical assaults and collapses in a charred and nearly-dismembered heap.

 
 Spoiler 
-162hp, dead, plus stunned and drained 12CON in case it matters.
 
kinem
Center-of-All, hearing his ally fall, steps forward and touches the bloody remains of Vanya.

Vanya awakens, though wounded and prone.

 
 Spoiler: Revenance 
(Spell Compendium, p. 175) Caster level 18
Duration: 1 minute/level
This spell brings a dead ally temporarily back to life. The subject can have been dead for up to 1 round per level. Your target functions as if a raise dead spell (PH 268) had been cast upon her, except that she does not lose a level and has half of her full normal hit points. She is alive (not undead) for the duration of the spell and can be healed normally, but dies as soon as the spell ends. While under the effect of this spell, the subject is not affected by spells that raise the dead.

The subject gains a +1 morale bonus on attack rolls, damage rolls, saves, and checks against the creature that killed her.
 


The hellish ball of glowing void that contributed to Vanya's death is still very much present and waits only to receive further directions from its master ...

 
 Spoiler: map 
The ceiling is about 60' high.
A = Avakuss ()

CC
CC = Center (Large)

E = Eilyra (Large, Incorporeal, Prismatic Golem)

V = Vanya ()

##
## = Portal

* = Sphere of Infernal Destruction

-------- = ???

LL = ledge (30' high)

N = Winterwight

YY
YY = Two-headed horned devil with a big sword

ss = Sleet Storm (40' radius)


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XXXXXXXXXX..........ssss........XXXXXXXXXXXXXX
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XXXXXX...........ssssssssss.........XXXXXXXXXX
XXXX............ssssssssssss..........XXXXXXXX
XXLL...........ssssssssssssss...........XXXXXX
XLLL...........ssssssssssssss............LXXXX
XLLL..........ssssssssssssssss...........LLLXX
XLLL..........ssssss*##Assssss...........LLLLX
XLLL..........ssEEsNV##sssssss...........LLLLX
XXLL..........ssEEssCCssssssss...........LLLXX
XXXL...........sssssCCsssssss............LLXXX
XXXX...........ssssssssssssss............LXXXX
XXXXX...........ssssssssssss.............XXXXX
XXXXXX...........ssssssssss.............XXXXXX
XXXXXXX...........ssssssss.............XXXXXXX
XXXXXXXX............ssss..............XXXXXXXX
XXXXXXXXX............................XXXXXXXXX
XXXXXXXXXX--------------------------XXXXXXXXXX
.............................................. 
 


OOC: Vanya and Eilyra to act. The NPCs will act before Avakuss acts again.
Archmage1
      
      Eilyra     
 Half-fiend Wizard 
 AC: 49? HP: 240/240  
Sensing both Vanya's death and Center's surprising resurrection, Eilyra quickly realizes that this fight is not likely to go her way, not without a lot of luck.  But also that winning the fight was not the goal.
With that in mind, her form shifts once more, becoming a giant of titanic portions, before her abruptly booming voice casts another spell.

In the abruptly frozen landscape around her, Eilyra calmly makes her way over to the frozen form of Vayyel, and casts two more spells, examining the sword the demon lord was holding closely.
 
 Spoiler: OOC 

Base Round:
Swift:  Unused.
Standard:  Cast Extended Time stop.(Via Impromptu Metamagic)
Move:  Unused.
Haste Standard:  Unused.

Time Stop  (2d4+2)[ 6 ]  Duration

Time stop Round 1
Move to Vayyel's location(100 foot perfect fly speed, freedom of movement)
Cast Arcane Sight(Burning Stinking Cloud)
Cast Moment of Prescience(Burning PAO)
Examine the sword, to confirm or deny whether it is the appropriate item
 (1d20+37)[ 57 ]  Arcana

Time stop remaining rounds:  TBD.
 

 
 
  
kinem
The first thing that Eilyra sees about the two-headed fiend is that he is in fact invisible.

(ooc: Not sure if she has a counter to that up at the moment, but she knows where he is from the previous form's blindsight.)

The fiend does have several magical auras and items, but of most interest, the sword indeed bears an overwhelming aura of magical conjuration. Eilyra feels certain that it is the Key which Center has told you about.
Archmage1
      
      Eilyra     
 Half-fiend Wizard 
 AC: 49? HP: 240/240  
In her moment of stolen time, Eilyra breathes deeply, knowing exactly where Vayyel was, before she dove into her casting, her agile fingers swiftly unleashing four spells, before pausing as an idea occurred to her.  Rather than continuing to cast, she reaches into the pouch at her side to produce another pouch, which then produces a thick woolen blanket.  Not missing a beat, the half-fiend drops her pouch back into her haversack, before wrapping the blanket around both of Vayyel's heads.
With that impediment in place, she cast a final spell, causing the now familiar Maw of Chaos to appear containing Vayyel(Assuming from her knowledge check that Vayyel doesn't have the chaotic template.  If he does, she will not waste the spell).  Then, she centers herself, transfers her sword to her off hand, and activates the magic of her glove for the first time.
The next few seconds would be crucial.
Then, the flow of time resumes, and in the moments that Vayyel was distracted(Hopefully) by the abrupt appearance of a blanket on his head, her empty hand swiftly reaches out for the sword, trying to use all her power to snatch it from the archfiend, dispelling the magic that protected her from blades as soon as he responds to her disarm.

 
 Spoiler: OOC 

Time Stop, Round 2
Casts See Invisibility(Burning Bladeweave)
Casts Reverse Gravity(CL 24, so 12 10 foot cubes in total.  Aiming for any and all melee enemies Eilyra is aware of, specifically and especially including the Winterwight, to save Vanya.  Also grabbing the Orb of Doom, for fun.)
Swift:  Use the Vest of the Archmagi to restore Time Stop.

Time Stop, Round 3
Cast Acid Sheathe
Cast Eyes of the Oracle(Burning a Freezing Fog)
Swift:  Cast Bladeweave(Sure, it isn't likely to work, but hey, stranger things have happened)

Time Stop, Round 4
Reach into handy haversack, access Survival Pouch.
Remove a bedroll from the survival pouch
(If the bedroll isn't large enough, she can use a tent instead)

Time Stop, Round 5
Put bedroll over Vayyel's head, just wrapping it around, trying to obscure his blindsight via muffling
Cast Eye of Stone, creating a sensor next to Vayyel.
(I might possibly have ran out of ideas for useful actions to take with the last two rounds, but hey, worth a shot, right?)

Time Stop, Round 6
Cast Maw of Chaos targeting Vayyel, IF she knows he isn't chaotic.   (23d6)[ 92 ]  Untyped damage, will dc 32 or be dazed.  Concentration checks DC 25+Spell level needed to cast within the maw.
Cast True Strike
Ready GDM to dispel Ironguard using Eyes of the Oracle.

Normal time, resumes
Swift:  Arcane boost, burning extended Shape Change
Free:  Arcane Strike, burning Extended Time Stop
Attempt the disarm(Holding her sword in her off hand, while using her primary hand to try snagging it.)
Provoke an AoO(Assuming the blanket trick fails)
Ironguard is active, which should protect should he use the sword.
Note:  With Acid Sheathe active, he takes 30 acid damage if he hits her.
Use her readied action to dispel Ironguard.(This also ends Eyes of the Oracle)
Her AC is currently 67 from all sources.

 (1d20+79)[ 99 ]  Disarm Attack.
(Note that Vayyel also rolls his attack, and gets a +4 bonus to his roll, assuming the sword is two handed.)

If she beats his attack, she grabs the sword, and sticks it into her glove(Which, handily, can hold one item.)

Remaining actions:  Either a move, or shift into a full attack.  Choice will depend on the outcome of the above.
 

 
 
  
kinem
The Winterwight is thrown upward by the Reverse Gravity spell, but the 'Orb of Doom' is unaffected, maintaining its position in midair.

The Bedroll and Maw of Chaos don't seem to have much effect on the renegade Duke of Hell.

However, when the two-headed invisible fiend takes the opportunity to attack Eilyra with the greatsword, he misses.

Eilyra is able to grab the sword and stow it in her glove!
Archmage1
      
      Eilyra     
 Half-fiend Wizard 
 AC: 65 HP: 240/240  
With the Key acquired(Hopefully), Eilyra promptly dashes away, hoping to get out of the range of Vayyel's blindsight, darting back through the sleet storm like it wasn't even there in her bid to break contact, despite her titanic form.

 
 Spoiler: ooc 

And, with sword in glove, time to run 100 feet away, and try to get out of range of the blindsight, using the sleet storm as cover(Go freedom of movement!)

I think that makes it Vanya's turn!
 

 
 
  
kinem
Eilyra doesn't quite have room to get 100' away. She finds that at the mouth of the cave, there are some kind of translucent glowing red bars that seal off the entrance. The bars themselves are not tangible but mark some kind of force field. It would appear that this place is not only the outcast Duke's lair, but also his prison.

OOC: Vanya to act

 
 Spoiler: map 
The ceiling is about 60' high.
A = Avakuss ()

CC
CC = Center (Large)

E = Eilyra (Huge, Titan)

V = Vanya ()

##
## = Portal

* = Sphere of Infernal Destruction

-------- = glowing red bars

LL = ledge (30' high)

N = Winterwight (in reversed gravity)

YY
YY = Two-headed horned devil with a big sword

ss = Sleet Storm (40' radius)



 Code: 
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XXXXXXXXXX..........ssss........XXXXXXXXXXXXXX
XXXXXXXX..........ssssssss........XXXXXXXXXXXX
XXXXXX...........ssssssssss.........XXXXXXXXXX
XXXX............ssssssssssss..........XXXXXXXX
XXLL...........ssssssssssssss...........XXXXXX
XLLL...........ssssssssssssss............LXXXX
XLLL..........ssssssssssssssss...........LLLXX
XLLL..........ssssss*##Assssss...........LLLLX
XLLL..........sssssNV##sssssss...........LLLLX
XXLL..........ssssssCCssssssss...........LLLXX
XXXL...........sssssCCsssssss............LLXXX
XXXX...........ssssssssssssss............LXXXX
XXXXX...........ssssssssssss.............XXXXX
XXXXXX...........ssssssssss.............XXXXXX
XXXXXXX...........ssssssssEEE..........XXXXXXX
XXXXXXXX............ssss..EEE.........XXXXXXXX
XXXXXXXXX.................EEE........XXXXXXXXX
XXXXXXXXXX--------------------------XXXXXXXXXX
.............................................. 
 
RCgothic
Vanya's lungs suck in air with a gasp as her flesh knits back together and Centre's spell restores her to a state of revenance. Badly injured and painfully aware of the temporary nature of her return, Vanya buys time itself. " Quickened Haste! Time Stop! "

Time slows to a standstill as Vanya gets up and makes her way out of the Sleetstorm. The very first thing she does is pray to Pelor to restore her body and its connection to her soul with a miracle. Then she restores her defensive buffs - quickened magic vestment on her shield and armour, greater heroism, superior resistance, quickened divine power, and to finish things off she prays for another miracle to take the form of a dragon with draconic polymorph, and caps things off with a quickened righteous might to further increase her size!

As the flow of time resumes, Vanya is healed in soul and body, dwarfing the chamber with her draconic presence and wielding a now Huge greathammer in a single clawed hand.

 
 Spoiler 


Initial Round:
Quickened Haste
Time Stop

Time Stop R1
Quickened Magic Vestment - armour
Miracle - Full healing and clearing all negative conditions.
Move: As far SW as she can go

Time Stop R2
Quickened Magic Vestment - shield
Greater Heroism

Time Stop R3
Quickened Divine Power
Superior Resistance

Time Stop R4
Miracle - Draconic Polymorph 20HD YA Gold Dragon - Str31+8+6, Dex10+6, Con21+2+6. Most equipment still functions except for breastplate which melds due to lack of wing slots. Didn't apply tome bonuses to new form. Hammer is one size too small, taking -2 penalty for inappropriate size and goes from TH to OH.
Quickened Righteous Might - size increases from Huge to Gargantuan. Hammer increases from Large TH to Huge OH.

1 9th level slot remaining
2 10th level slots remaining
 
kinem
Vayyel roars in frustration with both mouths as he considers his options in the face of this brazen theft of stolen property that he'd acquired fair and square!

Leaping off the ledge, he flies in search of Eilyra, at the same time drawing his customary weapon from before he got the Key: a large spiked chain.

Moving rather quickly and not hampered by the storm any more than Eilyra was, he soon finds her and tries another Chain Dispel on her!

OOC: Move action and Quickened Chain Dispel. He still has 2 standard actions left, which will depend on the outcome of the Dispel.

Dispel Checks at +25  (20d20)[ 19 ][ 12 ][ 13 ][ 2 ][ 12 ][ 15 ][ 1 ][ 18 ][ 17 ][ 4 ][ 16 ][ 1 ][ 7 ][ 18 ][ 5 ][ 9 ][ 3 ][ 20 ][ 18 ][ 8 ](218) 
 
 Spoiler: map 
The ceiling is about 60' high.
A = Avakuss (Huge)

CC
CC = Center (Large)

E = Eilyra (Huge, Titan)

V = Vanya (Gargantuan, Dragon)

##
## = Portal

* = Sphere of Infernal Destruction

-------- = glowing red bars

LL = ledge (30' high)

N = Winterwight (in reversed gravity)

YY
YY = Vayyel (Large)

ss = Sleet Storm (40' radius)



 Code: 
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XXXXXXXXXXXXLLLLLLLLLYYLLLLLLLXXXXXXXXXXXXXXXX
XXXXXXXXXX..........ssss........XXXXXXXXXXXXXX
XXXXXXXX..........ssssssss........XXXXXXXXXXXX
XXXXXX...........ssssssssss.........XXXXXXXXXX
XXXX............ssssssssssss..........XXXXXXXX
XXLL...........ssssssssssssss...........XXXXXX
XLLL...........ssssssssssssss............LXXXX
XLLL.......AAAssssssssssssssss...........LLLXX
XLLL.......AAAssssss*##sssssss...........LLLLX
XLLL.......AAAsssssNs##sssssss...........LLLLX
XXLL..........ssssssCCssssssss...........LLLXX
XXXL...........sssssCCsssssssYY..........LLXXX
XXXX...........ssssssssssssssYY..........LXXXX
XXXXX...........ssssssssssss.............XXXXX
XXXXXX...VVVV....ssssssssss.............XXXXXX
XXXXXXX..VVVV.....ssssssssEEE..........XXXXXXX
XXXXXXXX.VVVV.......ssss..EEE.........XXXXXXXX
XXXXXXXXXVVVV.............EEE........XXXXXXXXX
XXXXXXXXXX--------------------------XXXXXXXXXX
.............................................. 
 
Archmage1
      
      Eilyra     
 Half-fiend Wizard 
 AC: 42 HP: 240/240  
Stricken by the chained dispel, Eilyra's Titanic form reduces to a more normal size, while her arcane defenses fail one at a time, leaving only a few still active.  Despite that, her somewhat disturbing grin remains, as does her confidence in her victory.
 
 Spoiler: OOC 

The big losses were shapechange, shield, and see invisibility.  Now she has to rely on scent.  Maybe elemental body, if she gets hit with a crit.
 

 
 
  
kinem
Sufficiently satisfied with the result of his Dispel to move on to other tactics, Vayyel is now faced with a new problem: Thanks to his Dispel, the now Medium-sized Eilyra has shrunk out of reach of his weapon! 😳

He could move closer and get just one attack. Instead he hurls his spiked chain, and again, as if using the Whirling Blade spell twice, hoping to stun the larcenous intruder. If it hits, the chain seems to hurt her just a little more than she might expect from the physical wounds alone.

OOC: Attacks vs Eilyra
 (1d20+48)[ 58 ] , damage  (4d6+24)[ 44 ]  + Stun  (1d4)[ 3 ]  rounds (Fort neg DC 38)
 (1d20+48)[ 49 ] , damage  (4d6+24)[ 42 ]  + Stun  (1d4)[ 3 ]  rounds (Fort neg DC 38)

Meanwhile, the Winterwight, rather than try to escape the Reversed Gravity zone yet, attempts to delay the enemy by casting a Wall of Ice 27' high to cut off the western part of the cavern and potentially fencing in Avakuss and Vanya. (CL 23; 69 hp per 10' square; Str DC 38 to break; 1d6+23 cold if you pass through broken wall (SR applies)).

OOC: Avakuss to act

 
 Spoiler: map 
The ceiling is about 60' high.
A = Avakuss (Huge)

CC
CC = Center (Large)

E = Eilyra ()

V = Vanya (Gargantuan, Dragon)

##
## = Portal

* = Sphere of Infernal Destruction

-------- = glowing red bars

LL = ledge (30' high)

N = Winterwight (in reversed gravity)

YY
YY = Vayyel (Large)

ss = Sleet Storm (40' radius)

i = Wall of Ice


 Code: 
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XXXXXXXXXXXXLLLLLLLLLYYLLLLLLLXXXXXXXXXXXXXXXX
XXXXXXXXXX.....i....ssss........XXXXXXXXXXXXXX
XXXXXXXX.......i..ssssssss........XXXXXXXXXXXX
XXXXXX.........i.ssssssssss.........XXXXXXXXXX
XXXX...........issssssssssss..........XXXXXXXX
XXLL...........isssssssssssss...........XXXXXX
XLLL...........isssssssssssss............LXXXX
XLLL.......AAAsissssssssssssss...........LLLXX
XLLL.......AAAsissss*##sssssss...........LLLLX
XLLL.......AAAsisssNs##sssssss...........LLLLX
XXLL..........sissssCCssssssss...........LLLXX
XXXL...........issssCCsssssssYY..........LLXXX
XXXX...........isssssssssssssYY..........LXXXX
XXXXX..........issssssssssss.............XXXXX
XXXXXX...VVVV..i.ssssssssss.............XXXXXX
XXXXXXX..VVVV..i..ssssssss.............XXXXXXX
XXXXXXXX.VVVV..i....ssss...E..........XXXXXXXX
XXXXXXXXXVVVV..i.....................XXXXXXXXX
XXXXXXXXXX--------------------------XXXXXXXXXX
.............................................. 
 
Archmage1
Having few options available to him, but hearing the sounds of the devil moving on the far wall, Avakuss turns to the wall, and moves south, attempting to create an opening that Vanya or Eilyra might be able to exploit.

 
 Spoiler: OOC 

Avakuss doesn't have flight, and needs to move out of the sleet storm to have the line of sight to do anything like teleporting over the top of the wall.  He does have dimension door, but as that ends his turn anyway... might as well make a hole.

Moving four tiles south(Adjacent to the Vangon), before making a single attack against the wall.  His attacks do bypass hardness, and he is giving it his all.  If he CAN move into those two spaces in front of Vanya, smash the wall, and keep going, he will, but I don't think that's actually an option.

 (1d20+25)[ 27 ]  Attack
 (8d8+43)[ 76 ]  damage

If the wall goes down, use Hustle to move over to Eilyra(Take  (1d6+23)[ 26 ]  Cold damage) and pick up her sword, on the grounds of it being time to blow this Popsicle stand.
I would have him climb, or jump the wall, but... the jump DC is 108, and would consume all his movement anyway.  The climb is more reasonable, but, again consumes his entire move action anyway.
 
kinem
Avakuss is able to break through the thick Wall of Ice, and grabs the sword Eilyra dropped.

Center-of All tries to make his way towards the others, heading southeast through the Sleet Storm. Coming to its edge he finds Avakuss and the stunned Eilyra - and Vayyel.

Though he does not know the current situation, he doubts that he can do much against the former Duke of Hell, who he knows was a famously mighty warrior in the Blood War. There is one thing he  can  do though: He casts Heal on Eilyra, ending the stun effect and curing her wounds.

OOC: Vanya and Eilyra to act

 
 Spoiler: map 
The ceiling is about 60' high.

A = Avakuss (Huge)

CC
CC = Center (Large)

E = Eilyra ()

V = Vanya (Gargantuan, Dragon)

##
## = Portal

* = Sphere of Infernal Destruction

-------- = glowing red bars

LL = ledge (30' high)

N = Winterwight (in reversed gravity)

YY
YY = Vayyel (Large)

ss = Sleet Storm (40' radius)

i = Wall of Ice


 Code: 
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XXXXXXXXXXXXLLLLLLLLLYYLLLLLLLXXXXXXXXXXXXXXXX
XXXXXXXXXX.....i....ssss........XXXXXXXXXXXXXX
XXXXXXXX.......i..ssssssss........XXXXXXXXXXXX
XXXXXX.........i.ssssssssss.........XXXXXXXXXX
XXXX...........issssssssssss..........XXXXXXXX
XXLL...........isssssssssssss...........XXXXXX
XLLL...........isssssssssssss............LXXXX
XLLL..........sissssssssssssss...........LLLXX
XLLL..........sissss*##sssssss...........LLLLX
XLLL..........sisssNs##sssssss...........LLLLX
XXLL..........sissssssssssssss...........LLLXX
XXXL...........isssssssssssssYY..........LLXXX
XXXX...........ssssssssssssssYY..........LXXXX
XXXXX...........ssssssssAAAs.............XXXXX
XXXXXX...VVVV..i.sssssssAAA.............XXXXXX
XXXXXXX..VVVV..i..ssssssAAA............XXXXXXX
XXXXXXXX.VVVV..i....ssss.CCE..........XXXXXXXX
XXXXXXXXXVVVV..i.........CC..........XXXXXXXXX
XXXXXXXXXX--------------------------XXXXXXXXXX
.............................................. 
 
RCgothic
Moving with divine speed, Vanya clears the wall of ice with a single beat of her wings, defying the clumsiness of her new form by using the power of her still-active fly spell to set herself down delicately within reach of the duke, immediately laying into him with hammer and tooth and claw and wing and tail!

 
 Spoiler 

Swift action movement using wings and fly (travel devotion) to set down 15ft to the east of Vayyel. I think this is about 130ft not counting vertical distance, which is well within her mixed modes of flight. This may incur an AoO for closing from 20ft to 15ft. Assuming she's not stunned:

Hasted full attack:

Hammer 1 (1d20+44)[ 64 ]  including -2 penalty for it being one size category too small for her. Damage  (4d6+27)[ 37 ]   CRITICAL THREAT!  62 to confirm!  120  damage total
 Hammer 2 (1d20+44)[ 45 ]  Damage  (4d6+27)[ 37 ]   nat 1
Hammer 3 (1d20+39)[ 52 ]  Damage  (4d6+27)[ 42 ] 
Hammer 4 (1d20+34)[ 50 ]  Damage  (4d6+27)[ 43 ] 
Hammer 5 (1d20+44)[ 53 ]  Damage  (4d6+27)[ 43 ] 
Threats 19-20/x3

Bite  (1d20+36)[ 48 ]  including -5 penalty for secondary natural attacks. Damage  (4d6+8)[ 18 ] 
Off-hand claw  (1d20+36)[ 46 ]  Damage  (2d8+8)[ 17 ] 
Wing 1  (1d20+36)[ 48 ]  Damage  (2d6+8)[ 15 ] 
Wing 2  (1d20+36)[ 48 ]  Damage  (2d6+8)[ 15 ] 
Tail slap   (1d20+36)[ 52 ]  Damage  (2d8+8)[ 22 ] 
Threats 20/x2

Stance is thicket of blades, plus stand still if he triggers an AoO by trying to move.
 
Archmage1
      
      Eilyra     
 Half-fiend Wizard 
 AC: 53 HP: 240/240  
Freed from the stun by Center, Eilyra's mind focuses as the oppressive effects of Vayyel's power wears off, and her fingers flicker through the motions of a time stop almost on instinct, before she dives into casting more spells.  A few moments later, Eilyra seems to abruptly shift position as a howling sphere of Chaos appears around Vayyel, the mouth trying to draw him in, even as a piercingly bright ray of electricity streaks towards Vayyel.


 
 Spoiler: OOC 

If possible, grab her sword before the timestop.  If that isn't possible, that's ok, but I might need some actual stats on the key next round, as she'll probably end up using it.  Hopefully.

Real Round:
Swift(Used Immediate)
Standard 1:  Cast Time Stop

Time Stop, Round 1
Swift: Cast Assay SR, learning of Vayyel(Burning a Dimension Door)
Standard:  Cast Ironguard(For... reasons totally unrelated to being stunned to death.  Really!).
Standard 2:  Cast Maw of Chaos on Vayyel such that her allies are not impacted.
Move

Time Stop, Round 2
Swift: Recover Maneuvers
Standard:  Recover Maneuvers, the action
Standard 2: Cast See Invisibility(Burning a Glitteerdust)
Move

Time Stop, Round 3
Swift:  Cast Shield
Standard:  Cast Eyes of the Oracle(Burning a Disintegrate)
Standard 2:  Cast Stinking Cloud(On the Winterwight)(Basically discount fog cloud)
Move:  20 feet South and 15 feet East

Standard 2:  Cast Extended Avascular Mass
Move:  Move around enough to trigger Expeditious Dodge while ending up in her start position.

 Spells: 

Maw of Chaos:
SR:   (1d20+35)[ 54 ] 
 (23d6)[ 81 ]  Damage
Will DC 32 or be Dazed for one round.  This applies regardless of spell resistance.

Extended Avascular Mass
 (1d20+31)[ 47 ]  (53) (Missed +5 from knowledge devotion and +1 from haste) Ranged Touch Attack
SR:  (1d20+35)[ 49 ] 
Fort Save DC  32 or be stunned for 1 Rounds
Lose half your health regardless of save.

Eyes of the Oracle:
Ready a Wall of Stone to block a spell or attack, fully walling him in.
 

 
 
  
kinem
The Maw of Chaos damages Vayyel but doesn't daze him*, but the Avascular Mass spell doesn't affect him.

 
 Spoiler: * 
Although Maw is Will partial, I'm treating it as an exception to Mettle being able to avoid the effects entirely, because of the way it's worded. If there are objections to that let me know.
 


Vayyel moves out of the area of the Maw of Chaos and attempt to cast another quickened Chain Dispel, but doing so triggers Eilyra's Wall of Stone and he finds himself hemmed in instead.

To get out he teleports south of the wall and attempts to smash Eilyra with his spiked chain:

attack  (1d20+47)[ 53 ] , damage N/A (due to Ironguard, but he would then know about that)

Meanwhile the Winterwight does something but stays within the Sleet Storm ...

OOC: Avakuss to act

 
 Spoiler: map 
The ceiling is about 60' high.

A = Avakuss (Huge)

CC
CC = Center (Large)

E = Eilyra ()

V = Vanya (Gargantuan, Dragon, stunned)

##
## = Portal

* = Sphere of Infernal Destruction

-------- = glowing red bars

LL = ledge (30' high)

N = Winterwight ()

YY
YY = Vayyel (Large, invisible)

ss = Sleet Storm (40' radius)

i = Wall of Ice

M = Maw of Chaos (15' radius)

W = Wall of Stone


 Code: 
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XXXXXXXXXX.....i....ssss........XXXXXXXXXXXXXX
XXXXXXXX.......i..ssssssss........XXXXXXXXXXXX
XXXXXX.........i.ssssssssss.........XXXXXXXXXX
XXXX...........issssssssssss..........XXXXXXXX
XXLL...........isssssssssssNs...........XXXXXX
XLLL...........isssssssssssss............LXXXX
XLLL..........sisssssssssssMMs...........LLLXX
XLLL..........sissss*##sssMMMM...........LLLLX
XLLL..........sisssss##ssMMMMMM..........LLLLX
XXLL..........sisssssssssMMMMMM..VVVV....LLLXX
XXXL...........issssssssssMMMM...VVVV....LLXXX
XXXX...........ssssssssssssMM....VVVV....LXXXX
XXXXX...........ssssssssAAAs.WWWWVVVV....XXXXX
XXXXXX.........i.sssssssAAA..W..W.......XXXXXX
XXXXXXX........i..ssssssAAA..W..W......XXXXXXX
XXXXXXXX.......i....ssss.CCE.WWWW.....XXXXXXXX
XXXXXXXXX......i.........CC..YY......XXXXXXXXX
XXXXXXXXXX-------------------YY-----XXXXXXXXXX
.............................................. 
 
Archmage1
Seeing Vanya stunned, the look of concern on Eilyra's face, and the almost uninjured form of Vayyel, Avakuss punches at Vayyel, unleashing a formidable array of attacks, before grabbing Center, and trying to move near Vanya, so Eilyra could get everyone out.

 
 Spoiler: OOC 

Attack time!
Full Attack Flurry of blows(The power of 15 foot reach!)
All hits are Adamantine, Good, and magical
Haste  (1d20+38)[ 42 ]   (8d8+29)[ 58 ] 
Fist 1 (1d20+38)[ 46 ]   (8d8+29)[ 64 ] 
Fist 2 (1d20+38)[ 55 ]   (8d8+29)[ 66 ] 
Fist 3 (1d20+38)[ 43 ]   (8d8+29)[ 52 ] 
Fist 4 (1d20+33)[ 49 ]   (8d8+29)[ 62 ] 
Fist 5 (1d20+28)[ 37 ]   (8d8+29)[ 72 ] 

Swift:  Hustle( 3 PP)
Bonus Move:  Psionic Dimension Door:  13, move both himself and Center on the far side of Vanya, such that Eilyra can touch all three.
 
kinem
Only one of Avakuss' attacks damages the double-headed monster., though it is an impressive blow. It is clear to the martial arts teacher that rather than relying on armor the fiend is using the same kind of dodging techniques that he teaches to the monks in his classes.

Center casts another Heal, this time on Vanya, allowing her to recover from the stunning effect of Vayyel's spiked chain.

OOC: Vanya and Eilyra to act

 
 Spoiler: map 
The ceiling is about 60' high.

A = Avakuss (Huge)

CC
CC = Center (Large)

E = Eilyra ()

V = Vanya (Gargantuan, Dragon, stunned)

##
## = Portal

* = Sphere of Infernal Destruction

-------- = glowing red bars

LL = ledge (30' high)

N = Winterwight ()

YY
YY = Vayyel (Large, invisible)

ss = Sleet Storm (40' radius)

i = Wall of Ice

M = Maw of Chaos (15' radius)

W = Wall of Stone


 Code: 
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XXXXXXXXXXXXXXXXXLLLLLLLLLXXXXXXXXXXXXXXXXXXXX
XXXXXXXXXXXXXXXLLLLLLYYLLLLLXXXXXXXXXXXXXXXXXX
XXXXXXXXXXXXLLLLLLLLLYYLLLLLLLXXXXXXXXXXXXXXXX
XXXXXXXXXX.....i....ssss........XXXXXXXXXXXXXX
XXXXXXXX.......i..ssssssss........XXXXXXXXXXXX
XXXXXX.........i.ssssssssss.........XXXXXXXXXX
XXXX...........issssssssssss..........XXXXXXXX
XXLL...........isssssssssssNs...........XXXXXX
XLLL...........isssssssssssss............LXXXX
XLLL..........sisssssssssssMMs...........LLLXX
XLLL..........sissss*##sssMMMM...........LLLLX
XLLL..........sisssss##ssMMMMMM..........LLLLX
XXLL..........sisssssssssMMMMMM..VVVV....LLLXX
XXXL...........issssssssssMMMM...VVVVAAA.LLXXX
XXXX...........ssssssssssssMM....VVVVAAA.LXXXX
XXXXX...........ssssssssssss.WWWWVVVVAAA.XXXXX
XXXXXX.........i.ssssssssss..W..W....CC.XXXXXX
XXXXXXX........i..ssssssss...W..W....CCXXXXXXX
XXXXXXXX.......i....ssss...E.WWWW.....XXXXXXXX
XXXXXXXXX......i.............YY......XXXXXXXXX
XXXXXXXXXX-------------------YY-----XXXXXXXXXX
.............................................. 
 
Archmage1
      
      Eilyra     
 Half-fiend Wizard 
 AC: 53 HP: 240/240  
Noting that the situation of the fight was unlikely to improve, and that all of her allies were conveniently together, Eilyra's sword flashes twice as she flies over the head of Vayyel as she approaches her allies, before she casts planeshift, aiming for the portal in Pandemonium.
 
 Spoiler: OOC 

Swift:  Consumed by her prior immediate action.
Free action:  Use Arcane Strike, burning an 8th level spell.(Extended Stun Ray, an incredibly helpful spell this encounter.  :P)
Standard:  Bounding Assault, targeting Vayyel(Which denies AoO's)
Move:  Fly over to everyone else.  And also stab Vayyel on the way.
Haste Action:  Planeshift

Attacks:
 (1d20+50)[ 70 ]  Attack 1 (53 to confirm) 
 (1d10+20)[ 29 ]  Piercing(+5 weapon) +  (1d6)[ 6 ]  Fire +  (1d6)[ 1 ]  Untyped(Skirmish) +  (8d4)[ 23 ]  Untyped(Arcane Strike) +  21(If Crit Confirmed) 
 (1d20+35)[ 50 ]  Spell Resistance
 (10d6)[ 34 ]  Vampiric Touch damage +  39 if crit confirmed 
 (1d20+45)[ 62 ]  Attack 2
 (1d10+20)[ 29 ]  Piercing(+5 weapon) +  (1d6)[ 2 ]  Fire +  (1d6)[ 6 ]  Untyped(Skirmish) +  (8d4)[ 19 ]  Untyped(Arcane Strike)

 (5d100)[ 239 ]  Some... inaccuracies are certain.
 

 
 
  
kinem
Eilyra’s attacks, especially the first one, wound the fiend significantly. What seems to bother him more though is when the group of thieves vanishes with the loot.  “Nooooo!” 

The group finds itself in a howling cavern full of flying stones and debris.

OOC: Everyone takes 1d6 bludgeoning damage per round here. PCs to act
Archmage1
      
      Eilyra     
 Half-fiend Wizard 
 AC: 51 HP: 240/240  
With nothing of interest nearby, Eilyra quickly casts a second transportation spell, aiming to take the small group back to the portal to Sigil.
 
 Spoiler: OOC 

 (1d100)[ 17 ] 
This should be about Studied Carefully.
 

 
 
  
kinem
The teleportation is successful, bringing the group to a howling tunnel near the portal to Sigil.

Currently the wind is annoying but not as loud as it sometimes gets. Center takes the opportunity to ask  “I couldn’t see all of the battle. Did we fail this time?” 
Archmage1
      
      Eilyra     
 Half-fiend Wizard 
 AC: 49 HP: 240/240  
Still holding her bloody sword in her hand, Eilyra quickly recharges it(Expending a Vampiric Touch), and frowns at Center's words.  " It does seem that way, but we did learn a lot about Vayyel. "  Her voice is raised quite a bit, to be audible over the holding wind, and she starts towards the portal to Sigil, clearly expecting to be followed.  " Let's return to somewhere a little quieter, and plan. "

 
 Spoiler: OOC 

Why yes, Eilyra is absolutely lying here.  However, we do have a Gloom in play, so a little paranoia seems to be in order.  She's thinking of heading to Joel's tavern(The something Sail?), getting a secure room there, and then discussing things.
 

 
 
  
kinem
Center nods.

If no one objects, the group returns to Sigil and heals to the Black Sail to meet in Joel’s private room.

Rule-of-Three is already there, chatting with Joel.
Archmage1
      
      Eilyra     
 Half-fiend Wizard 
 AC: 49 HP: 240/240  
Along the way to the Black Sail, Eilyra uses several of her pearls of power, to refresh her available spells.

Arriving at the sooty structure, she frowns in distaste, before walking through the doors, assessing the room, and heading back to the previously used private room.  As she opens the door, she notes the presence of both RoT and Joel, before she strides into the small room.  She waits politely for Avakuss, Center, and Vanya to enter before closing the door via mage hand.

Once everyone had taken a seat, and the silence was almost oppressive, she starts to speak, her cool, lyrical voice crisp and clear.  " It would seem that traveling to Bavia was a wise decision.  In investigating the mountains we had previously determined to be of interest, we located a large area that was warded against divination and teleportation.  I recognized the effect as a Wardstone, likely altered to suit the Bavian's desires, as it also blocked most illusions.  However, as the effects of such items are perfectly spherical, it was simple to head towards the center.  There, we found a cliff, and identified an illusion concealing the entry to a cave.  It was guarded by a quartet of trolls, who's corpses are available for examination.  Within, we found some sort of facility, built around the third portal the cultists had been studying, by the Bavians.  There is likely a link between the cult, and Bavia.  We resolved things peacefully after the Bavians surrendered, and learned that the Lich had been dealing with Vayyel, and where such dealings were located.  Following up on that we encountered some additional undead guards, one of which seemed to be recalled, some golems, and a portal.  The portal, as it turned out, lead to Vayyel. "

She pauses for a moment, to let RoT or Joel ask questions, before she continues.  " After preparing, we headed through, and encountered a sleetstorm, evidently cast by a winterwight, a type of undead.  Our magical defenses were dispelled by Vayyel, Vanya was killed in the subsequent adaptation by the winterwight, but Center was able to revive her.  The creative use of time stopping effects gave us the chance to prepare once more, and during the engagement, I stole the key from Vayyel.  Afterwards, while we did learn that Vayyel's blows carry a fairly powerful stunning strike, and that finding a countermeasure will be essential should we choose to assassinate him, we also determined that without such preparation victory was likely to be extremely risky.  Consequently, we chose to depart. "

As she finishes her explanation of the encounter with Vayyel, she extends her gloved hand, and The Key appears on the table.  She also looks to the door, and makes certain that it is closed and locked with her mage hand.

" Notably, both Vayyel and the Gloom remain at large, and Bavia appears to be getting desperate enough in their war to be willing to try something excessively risky, such as breaking the seal.  Additionally, there is the missing Colubroth that fled from the second portal site.  But, with the key returned, I believe that is our job done. "  She gives a not particularly friendly look at Rule of Three as she completes her full explanation, and falls silent, inviting conversation. 
 
  
kinem
Rule of Three whistles.  “Well! Quite a development. Well done. But now, what?” 

Center sighs with relief.  “Thank you.

Now … I believe the Key will be needed in the distant future. So we can’t destroy it or hide it somewhere it will never be found.

Nor can we guard it indefinitely. I tried that.

I believe there is one being who can. We should ask her.” 
RCgothic
"I got better," Vanya interjects at the mention of her death, though she smiles warmly at Center of All as she does so. Other than that she listens attentively as Eilyra recounts their mission and its mixed outcome. She becomes a little apprehensive as it's suggested finding the key to the lady of pain for safekeeping though.

"Presumably there's a reason you didn't ask her to guard it in the first place? she asks.
kinem
Center nods.  “At the time, everyone and his brother was interested in the Key. If it were known that the Lady had it, that could have been disruptive to the city.

Also, to be honest, I felt like I wanted some say in when it would be used.

And I thought I had a pretty good plan, hiding out in the dead magic zone near the Spire.

Finally, many wanted to destroy it. I didn’t know if the Lady was among them and I was afraid to ask. But I have had a long time to think about it. She would have had opportunities to destroy it if that were her wish. I don’t believe it is.” 
Archmage1
      
      Eilyra     
 Half-fiend Wizard 
 AC: 40 HP: 240/240  
Eilyra stares at Center of All as he makes his suggestion, clear disbelief running through her eyes.  It takes her another few seconds before she starts to speak.  Her voice is deceptively calm as she tries to convey just how bad of an idea that is.  " Not much is known about the Lady.  What is known are her laws:  Worship of her is prohibited.  No harm may come to the Dabus.  No challenges to her rule or authority within Sigil.  No harming the city, whether directly or indirectly.  No divine entity may enter Sigil. "  She pauses, giving a chance for those rules to sink in before she continues.  " Giving the sword to her to guard risks violating two of those laws.  That is a bad idea if you value your continued existence.  I would recommend an alternative.  There were an array of powers involved in the war against Tharizdun, perhaps one or more of them might make more appropriate guards?  We also have the major problem of Vayyel being able to locate it, and send that gloom to retrieve it again.  As for destroying it, from what I have read, that would be a bad idea, as it was a keystone to the wards, but the sourcing of that knowledge does leave it being a questionable source. "

Almost idly, Eilyra reaches into her pouch, and pulls out her artificers monocle, and starts to examine the sword.
 
 Spoiler: OOC 

Seeking to identify the Key.  Maybe that might help.

As for Vayyel... Discern Location is potentially quite problematical.  And I have a sneaking suspicion that killing him is just kicking the can down the road a few centuries, after he reforms.
 

 
 
  
kinem
Center replies  “I don’t think it would hurt to ask her. She could decline. I’ll do it.

Surely there are ways to block divinations.

As for Powers, many have come and gone since I left the city. Yet the city and the Lady remain much the same. My suggestion remains the same.” 

OOC: When Eilyra tries to use the Artificer’s Monocle to identify the Key, it doesn’t work; that may indicate the sword is an Artifact.
Archmage1
      
      Eilyra     
 Half-fiend Wizard 
 AC: 40 HP: 240/240  
Shrugging off her failure to identify the properties of the artifact before her, Eilyra looks back to Center as he speaks, a slight frown forming on her face.  " It is your risk to take.  Divinations are mostly fairly trivial to block, if you have time to prepare.  Unfortunately, the more complex divinations, such as Discern Location, are extremely hard to block, especially on an object.  As in, you need a wish, miracle, or direct divine intervention.  And based on what we saw of Vayyel, he has the power needed to cast the effect, and the agent capable of retrieving the item in question based on that information.  Regardless, I have no desire to be involved with any plans that risk drawing the Lady of Pain's wroth, I believe I will be taking my reward and departing. " 
 
  
kinem
Rule-of-Three says  ”Understandable, Eilyra. Naturally I will do the same, but I think Center has the right idea. It’s clear to me that this Key is important in three time periods - the original use, now, and the future use. As it should be. His plan may be the way that happens.” 

OOC: Any other comments or actions?
kinem
After the group settles on how to divide the loot evenly, Center takes the Key he had guarded for so long. He changes his appearance so it appears to be an ordinary sword held by a human warrior. He then teleports away to try his plan.

Several hours later he reappears and reports that, to his understanding, the Lady has accepted to take the Key and put it somewhere safe. He doesn’t know if it’s still in Sigil or not, and he says that divination will not help to find it now.

He plans to stay in the city for now.

Eventually, Tauric and Ash return to the city. The latter reports that the cult’s base on the Material plane has been destroyed, but she believes that it has ties to other planes that she could not track.

Some of the group decide to mount an expedition to slay Vayyel, but they find his lair empty: no fiend, no Winterwight, and no barrier around it. The portal is still there but blocked on the other side.

As for Bavia, reports come that it has lost the war and its government has been overthrown.
kinem
Epilogue

 “My master believes that with the Key no longer at large, you are now a threat that can be managed. He wishes to arrange your release and partner with you. Along with one other, your combined knowledge of certain darks will allow the three of you to practically rule the planes.” 
 Of course  you  would say that. Would it last like that? I have reason to mistrust you. Still, it’s not like I expected a better offer to ever come along. The Mad Rajah they call me, but I’m not angry at your master. I accept! 

First there was Planescape: Full Circle

Here ends Planescape: Center of All

Someday may come Planescape: Rule of Three