lostsole31
This is the GM-only Battle Book for the  Tyrant's Grasp  campaign.

If you are a player in this game, looking at the contents therein is  cheating. I have removed a player from my server and from several games it was obvious that they did a simple search for this channel and used the information found here.

 
 Spoiler: Battle Tracker 

Gwennid: 22.
Drake: 18.
Camael: 16.
Helena: 15.
Sal: 11.
Grum: 10.
 
lostsole31
 Begin Round One ... 
 R1T32:  Grum barely opened the door and already Sal is already moving, getting right next to Helena while drawing what is nothing more than a simple shortbow and shoots. With the narrow angle and doorway and people in the way, it is an expected miss, especially as he drew a little deeper, likely hoping for a more powerful connecting shot. While it is obvious to Helena that he doesn't nearly have the same level of archery training, she can respect from his stance and training that he knows how to handle himself in a CQB firefight. 
 Spoiler: OOC 
His combat instincts aren't as developed as hers (BAB), but his training shows (Precise Shot).
 
He calls out,   "The skeleton's just a vehicle, not an undead. It's a chariot for an ostovite, but you have to beat down the skeleton first, preferably with something designed to break bones."  
 R1T22:  It seems nearly an eternity passes before something glows and appears around Gwennid. A perfectly-fitted suit of chainmail with leaf-motif (not leitmotif, mind you, even though the leaf motif is a leitmotif) forms around her even as a glowing shortspear made of green light appears in her hand. There's even a jeweled crown that fits around the leafy helmet she seems to wear. She zooms right out the door and then throws her spear. But the spear isn't "thrown so much as it turns into green light and a ray of green light shoots forward from her hand to go through the thing and strike the wall behind. The thing takes   10 light damage  .

 R1T20:  That got its attention. The skeleton claws at Gwennid - completely missing the first time, and then bony nails barely scraping along the strange, magical chain she wears on the second.

 R1T19:   Helena , what do you do?

 
 Spoiler: Battle Tracking 

Sal: 32.
Gwennid: 22.
Ostovite: 20.
* Bone Chariot: (18:28).
Helena: 19.
Drake: 8.
Grum: 7.
Camael: 5.

 DEAD/OOC 
x.
 
lostsole31
 R1T19:  Helena spies the beast and instinctively brings up the bow. Silvery fire  bursts from her hands and the bow as she takes aim before she steps  back for a better angle and let’s fly. She knows better than to aim for center of mass, but instead aims for a lower arm where the two bones meet to create a "larger target" for herself. Her pinpoint accuracy just manages to hit the two bones as they meet the elbow. The arrow doesn't hurt it, but it does slam long enough against it before breaking away that the skeleton takes   2 fire  .

 R1T8:  Drake darts through and across, and a claw scrapes hard along the chain under his coat. He elbows it in the head as hard as he can for  10 .   "Damn, that thing is sturdier than a normal skeleton!"  
 R1T7:   Grum , what do you do?

Joey on deck, Sal in the hole ...

 
 Spoiler: Battle Tracking 

Sal: 32.
Gwennid: 22.
Ostovite: 20.
* Bone Chariot: (6:28).
Helena: 19. RS.
Drake: 8. RS.
Grum: 7.
Camael: 5.

 DEAD/OOC 
x.
 
lostsole31
 R1T7:   Pushing forward Grum drops south to be beside the skeletal thing.   ”Aye, I’ve not time fer you today..”   he grunts as wielding the massive blade defensively he lashes out and readies to party. His akashic blade destroys the skeleton, and left behind in the rubble is a Tiny creature that is very strange and bug-like. 
 Spoiler: OOC 
Hard corner. He had to take a move action to get to that point. I am sneaky; I already updated chakra power's damage into your weapons chart.
 

 R1T5:  Joey leaves that initial room, taking the lantern with him, leaving only Helena's magical light to help the two humans remaining in the first room.

 End Round One, Begin Round 2 ...

R2T32:    "There it is! The ostovite! It's a magical creature, not an actual bug of any kind,"   calls out Sal. He doesn't even bother trying to waste an arrow shooting at so small a creature in that scrum, but doesn't get in Helena's way, either.

 R2T22:  Gwennid, her light-spear now gone, reaches out her hand and fires a dart of magic at it to strike the ostovite for  3 .

 R2T20:  Not knowing what's in store for it, it moves into Grum's space, but the dwarf drops his blade on it for 22 with a grievous strike, and the thing stops moving after giving a hideous little shriek.

 Combat Ends... 

Drake will stamp on it several times for good measure.

  "Yeah, no,"   says Sal as he comes in to collect his errant arrow,   "it's not like I didn't want to study it to maybe find out more about the dangers it represents if there are more of them."  
 
 Spoiler: Battle Tracking 

Sal: 32.
Gwennid: 22.
Ostovite: 20. (17:20).
Helena: 19. RS.
Drake: 8. RS.
Grum: 7. Readied to parry if he is attacked.
Camael: 5. Holding hooded lantern (6 hours oil left), lit.

 DEAD/OOC 
x.
 
lostsole31
 Surprise Round ... 
 S18:   Something skitters out from inside the body to zoom into Helena's space before coiling up almost snake-like but with countless feet to bite Helena in the right knee  1 NL + 1 acid .

 S17:  Camael takes out the mace, ready for battle.

 S15:   Sal , who is weighed down by his pack, steps back and drops his pack off his shoulders, while getting ready to shoot his bow if needed.

 S13:   Grum  had heard the faint scraping of feet first, but only turned around to see the battle in 1-1/2 seconds mid-progress. The body is so lacking in core materials due to mutilation that it does not count as difficult terrain. This is a surprise round (so MA or SA but not both). What do you do?

 
 Spoiler: Battle Tracking 

Ostovite: 18. (20:20).
Camael: 17. Hooded lantern (6 hours oil left), lit, on ground.
Sal: 15. Dropped pack.
Grum: 13.
Gwennid: 11. FF.
Helena: 9. FF.
Drake: 8.

 DEAD/OOC 
x.
 
lostsole31
 S13:  Grum turns - hefting the juggernaut blade - and strides nearer to Helena, waiting to strike at the beast.

 S8:  Drake steps up and tries to curb stomp the thing, but misses.

 End Surprise Round, Begin Round One ...

R1T18:  The ostovite - for it is another one of these bug creatures - bites Helena in the foot, this time for  1 NL +  5 acid  .

 R1T17:  There is the sound of flapping wings and from a position now flanking with Grum, Camael just manages to tag the creature, but tag it he did for a crunchy  16 , though it is still active.

 R1T15:  Sal takes his knife and does some type of special knife attack that strikes for  2 + staggered .

 R1T13:   Grum , Helena was attacked so quickly and viciously that she still hasn't her wits about her (nor has Gwennid, for that matter). What do you do?

 
 Spoiler: Battle Tracking 

Ostovite: 18. (4:20). STAGGERED til R2T15!!!
Camael: 17. Hooded lantern (6 hours oil left), lit, on ground. Mace in hand.
Sal: 15. Dropped pack. Knife.
Grum: 13.
Gwennid: 11.
Helena: 9.
Drake: 8. Knife.

 DEAD/OOC 
x.
 
lostsole31
 R1T13:  Grum spins for a second to look for the flapping wings and eyes Camael  for a second before snarling as Helena squeaks with pain from the acid. Hefting the blade, he shifts it  into a defensive posture and swings down as hard as he can, splattering the magic bug.

 Combat Ends! 
 
 Spoiler: Battle Tracking 

Ostovite: 18. (4:20). STAGGERED til R2T15!!!
Camael: 17. Hooded lantern (6 hours oil left), lit, on ground. Mace in hand.
Sal: 15. Dropped pack. Knife.
Grum: 13.
Gwennid: 11.
Helena: 9.
Drake: 8. Knife.

 DEAD/OOC 
x.
 
lostsole31
 Begin Round One ... 
 R1T27:  Sal hustles into the eastern room while taking out his bow.

 R1T21:  Camael picks up the hooded lantern and heads that way as well.

 R1T19:  With Drake blocking the way south, a creature slithers out from behind the wall. It resembles a Small snake, but it has absolutely no flesh remaining and is just bone. Its entire body is made up of overlapping bony plates, and its eyes are pinpoints of red light. It slithers down the stairs and right up to Grum, darting at him to bite him.

 R1T11:   Grum , what do you do?

 
 Spoiler: Battle Tracking 

Sal: 27. Dropped pack. Bow.
Camael: 21. Hooded lantern (6 hours oil left), lit, on ground. Mace in hand.
Bone Cobra: 19.
Grum: 11.
Helena: 10.
Drake: 7. Machete.
Gwennid: 5.

 DEAD/OOC 
x.
 
lostsole31
 R1T11:  Grum looks at the bone snake and leaps at it, shouting,   ”Die ye foul, beastie!”   as he swings hard at its head, his blade just barely tipping off of its bony skull.

 R1T10:   Helena , what do you do?

 
 Spoiler: Battle Tracking 

Sal: 27. Dropped pack. Bow.
Camael: 21. Hooded lantern (6 hours oil left), lit, on ground. Mace in hand.
Bone Cobra: 19.
Grum: 11.
Helena: 10.
Drake: 7. Machete.
Gwennid: 5.

 DEAD/OOC 
x.
 
lostsole31
 R1T10:  Helena hears the commotion and darts forward.   ”Blast! More ostovite,”   she grumbles without being able to see what is happening. That changes as she reaches the doorway,   "What is that!”   followed by the twang as she launches an arrow at it. The arrow strikes the bone snake for  2 mod +  3 fire  . A fine shot, and one hopefully that will get it to focus on her.

 R1T7:  Drake comes around the side while taking out his pistol and says,   "It's a bone cobra - ain't a ghost, but a cheap form of guardian, like a bargain basement sale version of an iron cobra. Careful, the bite on this guy is gooey and cause you to start getting stuck to things."  

He levels his arm directed at the bone cobra and then the most obnoxiously loud report you've ever heard erupts from the end of his gun, belching a little bit of smoke and seemingly spitting a little fire.

Once the sound dissipates, because people were wincing with eyes shut, the bone cobras shattered body is all that's left.

 Combat Ended! 
 
 Spoiler: Battle Tracking 

Sal: 27. Dropped pack. Bow.
Camael: 21. Hooded lantern (6 hours oil left), lit, on ground. Mace in hand.
Grum: 11.
Helena: 10. RS.
Drake: 7. Machete. Monster Slaying +1 vs. bone cobra.
Gwennid: 5.

 DEAD/OOC 
x.
 
lostsole31
 Begin Round One ... 
 R1T21:  In light of this unholy terror, there is a strange sensation all around. Everyone can almost hear a faint ringing in their ears as if something in local reality is no longer in line with the rest of reality. Camael's eyes glow a golden yellow as he intones some eldritch language, his voice becoming almost super-real with an echoed quality, while his free hand goes to something under his shirt and narrow cravat. Completing some rite, everyone feels rejuvenated with a sense of victory over one's enemies. That feeling remains, though the sense of disjunction from reality - the tinnitus and Camael's glowing eyes - fade.

He sets the hooded lantern down on the ground.

 R1T19:   Helena , you are still girded with buckler, but not bow. What do you do?

 
 Spoiler: Battle Tracking 
HEROES: +1 morale vs. fear &amp; on attack rolls.
Camael: 21. Hooded lantern (6 hours oil left) held.  Bless  til R31T21.
Helena: 19.
Sal: 15. Dropped pack. Bow.
Grum: 13.
Gwennid: 8.
Drake: 6. Machete. Monster Slaying +1 vs. bone cobra.

 DEAD/OOC 
x.
 
lostsole31
 R1T19:  Helena looks up from the bead in surprise at the commotion seeing the bony horse over Grum’s head.   ”By Her light,”   she mutters as she whips out her bow, drops into an elaborate crouch and launches an arrow that sizzles with glowing red fire that completely misses and hits the far wall with a shatter of splinters and ember. Not even the  bless  spell she recognized Camael casting could help her with how badly she lined up her shot.

 R1T15:  Sal gets into his own archer's stance, one as distinct as Helena's, but distinctly different. He concentrates, and there is a thrumming sound around him only momentarily, including a slight distortion of the air in front of him that is gone as quickly as it might have been noticed. He then steps up behind Grum.

 R1T13:   Grum , what do you do?

 
 Spoiler: Battle Tracking 
HEROES: +1 morale vs. fear &amp; on attack rolls.
Camael: 21. Hooded lantern (6 hours oil left) held.  Bless  til R31T21.
Helena: 19.  Stance of Piercing Rays .
Sal: 15. Dropped pack. Bow.  Sniper's Eye Stance .  Shield  til R31T15.
Grum: 13.
Gwennid: 8.
Drake: 6. Machete. Monster Slaying +1 vs. bone cobra.

 DEAD/OOC 
x.
 
lostsole31
 R1T13:  Grum looks up at the massive collection of bones and hooves. Stepping in to  attack he chops down once with aggressive force for  12 mod . He then spins  the blade to block anymore attacks and in doing so, he is inspired with martial prowess.

 R1T11:  Grum sees that creepy little ostovite sitting inside the rib cage. Many tendrils extrude from it to keep the bones together and move them like some morbid puppet master. The thing yanks around on the weird flesh puppet strings it made to kick at Grum. Grum's blade smashes into the bone horse chariot for  13 mod , blocking the attack.

 R1T8:  Gwennid dashes past Grum inside that room. The horse awkwardly kicks them with a bony hoof, clobbering Gwennid in the wing as they pass by for  7 mod . Gwennid gives a start and turns, casting some sort of fey magic. A riot of colors burst forth to wash over the horse and its rider, but missing Grum. The tendrils all reflex, and the bone chariot collapses around its rider.

 R1T6:  Drake moves in and takes a quick look at it before dropping his machete and powerfully as he can ... critting and splattering the ostovite

 Combat Ends! 
 
 Spoiler: Battle Tracking 
HEROES: +1 morale vs. fear &amp; on attack rolls.
Camael: 21. Hooded lantern (6 hours oil left) held.  Bless  til R31T21.
Helena: 19.  Stance of Piercing Rays .
Sal: 15. Dropped pack. Bow.  Sniper's Eye Stance .  Shield  til R31T15.
Grum: 13.
Ostovite: 11. (20:20). UNCONSCIOUS/ BLINDED/ STUNNED til R4T8!!!
* Bone Horse Chariot: (25:50).
Gwennid: 8.
Drake: 6. Machete. Monster Slayer +1.

 DEAD/OOC 
x.
 
lostsole31
 Begin Round One ... 
 R1T20:  Hearing the mentioned beetles come to life, Gwennid forms their spear in their hand and flies in to aid their fellow small folk (height, not size category, mind you). They maintain a flying position at level and strike the southernmost beetle with the spear for  12 , and it falls off the wall to the ground.

 R1T17:  Sal closes while re-entering his shooting stance, passes Helena, and then lets loose with a perfect strike that hits Blue for  8 + disabled + sickened .

 R1T14:  Then it is Drake's turn and he runs in and hits the third beetle for  10 , knocking it to the ground.

 R1T12:   Helena , two downed beetles, and one that barely has anything left in it. What do you do?

 
 Spoiler: Battle Tracking 
HEROES: +1 morale vs. fear &amp; on attack rolls.
Gwennid: 20.
Sal: 17. Bow.  Shield  til R31T15.
*  Ant haul  (6 hours).
Drake: 14. Machete.
Helena: 12.
Blue Fire Beetle: 11. (0:8). DISABLED!!! SICKENED til R2T17!!!
Camael: 10. Hooded lantern (6 hours oil left) held.  Bless  til R31T21.
Grum: 6.
 Red Fire Beetle: 5. (-2:8). DYING!!! 
Ostovite: 4. (20:20).

 Green Fire Beetle: 19. (-4:8). STABLE!!! 
 DEAD/OOC 
x.
 
lostsole31
 R1T12:  Helena looks at the carnage and then sighs.   ”Poor beasts”   she murmurs as she begins rummaging through the supplies on the shelf.

 R1T11:  Blue hops from the wall to the ground, but is too badly crippled to continue the fight.

 R1T10:  Camael hustles down to the beetle-room to see what's happening.

 R1T6:  Grum nods in approval, a cheerful,   ”Nice one lassie,”   to Gwen and a nod to Drake and Sal.   “Aye, heading upstairs, aye?”   he suggests as he moves to stomp on up the stairs once Helena has finished.

 R1T4:  From the shattered carapace of the beetle under Helena's and Sal's feet bursts forth an ostovite that was hiding! It snaps at Helena with its weird little mouth and a shrill screech.

 End Round One, Begin Round 2 ...

R2T20:  Gwennid tries to put the disabled bug out of its misery but the beetle flaps its wings to protect itself. That startles Gwennid and they drop their glowing light-spear and accidentally punt it. It bounces all around the room, nearly missing everyone, before it winks out of existence.   "Sorry,"   Gwennid mutters forlornly.

 R2T17:  Sal seems to study the ostovite, concentrates, and puts a hand on Helena's shoulder - the only member of the party to be able to do that comfortably. Sal's eyes take on a faint red, lambent glow as he does so.

 R2T14:  Drake hits the disabled beetle for  7 , dropping it.

 R2T12:   Helena , Sal's touch almost overwhelms you with a weird euphoria. So much information flashes in your mind. Your analytical mind can't parse it out, but you still have an ostovite at your feet (in your square). What do you do?

Camael on deck, Grum in the hole ...

 
 Spoiler: Battle Tracking 
HEROES: +1 morale vs. fear &amp; on attack rolls.
Gwennid: 20.
Sal: 17. Bow.  Shield  til R31T15.
*  Ant haul  (6 hours).
Drake: 14. Machete.
Helena: 12. GUIDANCE!
  Blue Fire Beetle: 11. (-7:8).  DYING!!! 
Camael: 10. Hooded lantern (6 hours oil left) held.  Bless  til R31T21.
Grum: 6.
 Red Fire Beetle: 5. (-5:8). DYING!!! 
Ostovite: 4. (20:20).

 Green Fire Beetle: 19. (-4:8). STABLE!!! 
 DEAD/OOC 
x.
 
lostsole31
 R2T12:  Helena lets out a squeak as the ostovite leaps out at her. Jumping back  she lashes out with buckler seeking to bash it away. She shakes her  head,   ”What did you do?”   she calls to Sal as she strikes. But it is at the instant that she goes on muscle memory and instinct and no longer thinks directly about what he did so much as ask him, that she gets a sense. As she attacks, her mind sees a series of possibilities, like slight adjustments this way or that leading to greater success ... or abject failure. Her mind latches on a possibility and her buckler comes down onto the ostovite for  5 .

  "Did it help?"   asks Sal.

 R2T10:  Camael says to the two in his room,   "They aren't dead yet,"   before coming north to join the fray. He swings his mace down hard for 13, then again more quickly and and with greater he strikes again for 17, smushing the ostovite.

  "I just imparted a bit of my sight to you,"    says Sal. 
 Combat Ends! 

Given Camael's advice, Sal and Gwennid make short work of the fire beetles.

  "Hey, we can save your magic and our oil if we coat something sizeable in the bioluminescence of of the beetle-juice,"   offers Sal.

  "Hey!"   says Drake sternly.   "Don't say that anymore."  
  "What, Beetlejuice?"   asks Sal with a smirk.

 
 Spoiler: Battle Tracking 
HEROES: +1 morale vs. fear &amp; on attack rolls.
Gwennid: 20.
Sal: 17. Bow.  Shield  til R31T15.
*  Ant haul  (6 hours).
Drake: 14. Machete.
Helena: 12.
Camael: 10. Hooded lantern (6 hours oil left) held.  Bless  til R31T21.
Grum: 6.
 Red Fire Beetle: 5. (-5:8). DYING!!! 
Ostovite: 4. (2:20).

 Green Fire Beetle: 19. (-4:8). STABLE!!! 
  Blue Fire Beetle: 11. (-7:8). STABLE!!!
 
 DEAD/OOC 
x.
 
lostsole31
 Admin Tracking ... 
 
 Spoiler: Battle Tracking 

Gwennid: 20.
Sal: 17. Bow.
*  Ant haul  (6 hours).
Drake: 14. Machete.
Helena: 12.
Camael: 10. Hooded lantern (5.7 hours oil left) held.
Grum: 6.

 DEAD/OOC 
x.
 
lostsole31
 Surprise Round ...

S28:  Once again, before any sense of anything has even happened, Sal steps in front of Helena while getting into a stance and shoots at a spot between the pillars.   "Use cold iron!"   he says even as there is a cry of pain from something hiding to the east.

 S18-3:  Several small projectiles come at Grum, having been tossed from behind those pillars. One of them is a lucky soft crit, hitting Grum in his left forearm for  2 .

 S10:  While the above is happening, the sounds of feathers flapping is heard and suddenly Camel is in front of the northern pillar.

 Begin Round One ...

R1T28:    "They're mites!"   Sal calls.   "Evil, little blue fey. Not hard to kill, but cold iron helps if you have it."  

Sal does another shot, but this time it is really bad and he somehow avoids suffering archer's elbow. Botching that, he steps out of the way for clear fire for Helena.

 R1T22:   Helena , what do you do?

 
 Spoiler: Battle Tracking 
Mite's Stealth
Sal: 28. Bow.
*  Ant haul  (6 hours).
Helena: 22. Bow.
Grum: 20.  Juggernaut blade .
Blue Mite: 18. (6:6).
Brown Mite: 16. (6:6).
Drake: 15. Machete.
Green Mite: 12. (2:6).
Camael: 10. Mace.
Gwennid: 9.
Red Mite: 3. (6:6).

 DEAD/OOC 
x.
 
lostsole31
 R1T22:  Helena looks up, her head snapping towards Sal,   ”Where did you even see them?”   She plucks an arrow from her quiver as she  slides into her  Silver Crane stance  and letting fly with an arrow of  immense accuracy ... had the little buggers not been taking cover behind the pillars, as that is exactly what the arrow bounces off.

 R1T20:   Grum , you have a feeling that was the very best these little creatures could possibly do. They are so pitiful, these oversized-squashed-headed, blue meanies. What do you do?

 
 Spoiler: Battle Tracking 

Sal: 28. Bow.
*  Ant haul  (6 hours).
Helena: 22. Bow.
Grum: 20.  Juggernaut blade .
Blue Mite: 18. (6:6).
Brown Mite: 16. (6:6).
Drake: 15. Machete.
Green Mite: 12. (2:6).
Camael: 10. Mace.
Gwennid: 9.
Red Mite: 3. (6:6).

 DEAD/OOC 
x.
 
lostsole31
 R1T20:  Grum spins the blade seeking to demolish as many as possible and swings the blade in a great horizontal arc,    "Disgusting little beasties, away wit' ye."    he bellows trying to kick them away. He completely murks Brown, but the pillar is in the way and he finds he can't quite get over to Green as well. In fact, the small area keeps Grum from really getting effective use out of his blade, and he doesn't even get a consolation prize against Blue.  
 Spoiler: Inspiration 
 Red Zephyr Strike 
 

 R1T18:  Blue, partially protected by the pillar, chants,     "Tombe sur toi ! Tombe sur toi ! Tombe sur toi !"     ... in a squeaky language neither Helena nor Grum recognize. Grum feels a faint tickle of something at his mind, but crushes whatever power was attempted.

 RT1T15:  Drake moves forward while drawing his machete.   "Yeah, nerd. Because everyone has cold iron, amma right?"   he says to Sal, which gets more hard-edged towards the end as he tries to hit Green but fails.

 R1T12:  Green chants the same thing as Blue did, but this time towards Sal. Drake's demeanor changes. His face darkens in expression (not color), but he seems more hesitant now.

 R1T0:  Camael swings twice at Red ... the first, carefully and missing; the second given much faster and more wildly, and hitting for  12 mod  and dropping it.

 R1T9:  Gwennid now completes the front rank and as something from her headpiece seems to flash, they say in their own voice in that same language,   "Le destin est à vous !"  

Unfortunately, nothing seems to happen, and Gwennid's shoulders sag a little.

 End Round One, Begin Round 2 ...

R2T28:    "Wow, fascinating,"   remarks Sal.

  "What's that?"   calls Drake.

  "I'm pretty sure the mites ... and our new friend Gwennid ... speak French."  
  "What?!?"  

Sal steps up to Grum and says,   "Here, try this. Oh, and  'Warning!' "  

Grum sees and senses everything normally, but there seems to be an overlay to his vision ... many, myriad possibilities of a split-second in the future.

  "Give in to it on your next attack, Grum."  
 R2T22:   Helena , what do you do?

Grum on deck, Blue in the hole ...

 
 Spoiler: Battle Tracking 

Sal: 28. Bow.
*  Ant haul  (6 hours).
Helena: 22. Bow. RS.
Grum: 20.  Juggernaut blade .
Blue Mite: 18. (6:6). Used  doom .
Drake: 15. Machete. RS. SHAKEN!
Green Mite: 12. (2:6).
Camael: 10. Mace.
Gwennid: 9.

 DEAD/OOC 
  Red Mite: 3. (-6:6). STABLE!!! 
Mite (1).
 
lostsole31
 R2T22:    ”First mites, then ostovites. It is a strange place here,”   she mutters, wincing at the force of Grum’s swing. Focusing on accuracy, she goes to place an arrow in Blue’s chest. Her arrow strikes true and he is flattened against the back wall before slowly drifting down to the ground.

 R2T20:   Grum , what do you do?

Drake on deck, Green in the hole ...

 
 Spoiler: Battle Tracking 

Sal: 28. Bow.
*  Ant haul  (6 hours).
Helena: 22. Bow. RS.
Grum: 20.  Juggernaut blade .  Guidance  til R12T22.
Drake: 15. Machete. RS. SHAKEN!
Green Mite: 12. (2:6).
Camael: 10. Mace.
Gwennid: 9.

 DEAD/OOC 
  Red Mite: 3. (-6:6). STABLE!!! 
Mite (2).
 
lostsole31
 R2T20:  Grum stares down at the mite, the vile creatures' long enemies of the  dwarf.   "Vermin, aye, infesting this place like bugs, ye be,"   he growls, chopping the blade down in a single, large vertical chop towards its head, but it ducks behind the pillar. The overlay ends, but Grum realizes that he ignored the way it was guiding him, and tried to make the vision go the way he wanted. In the end, the now fading vision showed a better way to attack it, but Grum's desire for dramatic pronouncement on the final enemy was his undoing.

 R2T15:  Completely wild with fear, Drake clangs the machete against the side of the pillar to get Green.

 R2T12:  Green tosses a dart at Drake, but he ducks.

 R2T10:  Camael stands back, figuring the battle well in hand.

 R2T9:   Even though they are only a little bigger than the mite, Gwennid is also having trouble spearing it.

 End Round 2, Begin Round 3 ...

R3T28:  Sal shakes his head and says,   "Get ready, Helena, I'm going to give you another short-term vision. Lean into it when you attack. Trust what it shows you."  

He concentrates and touches her shoulder as before, and she gets the same sensation as before.

 R3T22:   Helena , what do you do? If you attack, do you do as Sal had said?

Grum on deck, Drake in the hole ...

 
 Spoiler: Battle Tracking 

Sal: 28. Bow.
*  Ant haul  (6 hours).
Helena: 22. Bow. RS.
Grum: 20.  Juggernaut blade .
Drake: 15. Machete. RS. SHAKEN!
Green Mite: 12. (2:6).
Camael: 10. Mace.
Gwennid: 9.

 DEAD/OOC 
  Red Mite: 3. (-6:6). STABLE!!! 
Mite (2).
 
lostsole31
 Surprise Round ... 

As Helena reaches out to stroke the wig, the wig rears up, and looks like it tries to grab her hand, but Helena recoils in shock just in time as it plops to the floor at her feet, writhing angrily!

 Begin Round One ...

R1T32:    "Animate hair!"   calls Sal as he draws his knife.   "You have to cut it!"  

He slashes it for  4 .

 R1T16:   Helena , you still have your bow in hand. What do you do? It is in the same square as you now.

 
 Spoiler: Battle Tracking 

Sal: 32. Bow.
*  Ant haul  (6 hours).
Helena: 16. Bow. RS.
Grum: 10.  Juggernaut blade .
Drake: 9. Machete. SHAKEN!
Animate Hair: 6. (14:18).
Gwennid: 5.
Camael: 4. Mace.

 DEAD/OOC 
x
 
lostsole31
 R1T16:  Helena squeaks in shock as the hair leaps out at her,    "AH... what in the nine realms"   she mutters as she hops back away from it, dancing away as elegantly as she could even as she smashes at it with her buckler, but the Tiny head of hair is agile and darts out of the way.

 R1T10:   Grum , what do you do?

 
 Spoiler: Battle Tracking 

Sal: 32. Bow.
*  Ant haul  (6 hours).
Helena: 16. Bow. Buckler. RS.
Grum: 10.  Juggernaut blade .
Drake: 9. Machete. SHAKEN!
Animate Hair: 6. (14:18).
Gwennid: 5.
Camael: 4. Mace.

 DEAD/OOC 
x
 
lostsole31
 R1T10:  Grum spins around and looks at the tiny mop of hair.   ”I ain’t ‘fraid of no hair. Nae be a beard,”   he jokes as he leans into the massive blade and swipes down hard, splattering the thing such that it is no longer moving.

 Combat Ends! 
 
 Spoiler: Battle Tracking 

Sal: 32. Bow.
*  Ant haul  (6 hours).
Helena: 16. Bow. Buckler. RS.
Grum: 10.  Juggernaut blade .
Drake: 9. Machete. SHAKEN!
Animate Hair: 6. (14:18).
Gwennid: 5.
Camael: 4. Mace.

 DEAD/OOC 
x
 
lostsole31
 Begin Round One ...

R1T26:  Sal darts right past his brother and into the room, taking a guarded position by Grum. He then concentrates briefly, looking around and calls out,   "We have what appear to be three giant cockroaches - mindless vermin ... sensitive to daylight-level illumination ... they're not that tough, but they are hard to put down."  
 R1T20:  Gwennid takes wing and flies past those at the door and gets a little bit of height (5') before a quick visual. She sends a shadowy beam towards the cockroach on the easternmost pile (Red), striking it for   3 cold  . That cold is not from ice and raw energy, but seemed more like the cold of death and the grave.

 R1T19:  The cockroach on the center pile to the south charges down its hill of food at Drake. The cockroach is the size of a working dog, not a larger mastiff or riding dog. As it skittered forth to snap at him, it greedily clicked its filth-slicked mandibles.

 R1T17:   Helena , what do you do?

 
 Spoiler: Battle Tracking 

Sal: 26. Bow.
*  Ant haul  (6 hours).   Moment of prescience   (3 hours or until discharged).
Gwennid: 20.
Blue Cockroach: 19. (12:12). Charged!
Helena: 17. Bow &amp; Buckler (-1 attacks).
Red Cockroach: 13. (9:12).
Camael: 10. Mace.
Grum: 6.  Juggernaut blade .
Drake: 5. Machete.
Green Cockroach: 13. (12:12).

 DEAD/OOC 
x
 
lostsole31
 R1T17:  Helena's face cracks slightly into a look of near-disgust at the massive  bugs as a shiver runs down her spine. As the dog sized bug runs towards  Drake, she steps to the right and peers through the door to fire past  Drake point blank with flaming arrows. The first arrow completely misses, but the second hits for  6 +  3 fire  .

 R1T13:  Red comes down off of its yummy dinner plate of dead mite corpses to snap at Gwennid.

 R1T10:  Camael moves to the doorway and jumps through, moving surprisingly acrobatically for a man in a "trenchcoat." He copies his pattern done so many times now ... attack full power and miss, and then attack with a faster, wilder swing that through pure luck connects. In this case, he completely spatters himself, Drake, and Helena in the guts and gore of the recently departed, who even now is singing with the choir of cockroaches.

 R1T6:   Grum , what do you do?

 
 Spoiler: Battle Tracking 

Sal: 26. Bow.
*  Ant haul  (6 hours).   Moment of prescience   (3 hours or until discharged).
Gwennid: 20.
Blue Cockroach: 19. (3:12).
Helena: 17. Bow &amp; Buckler (-1 attacks).
Red Cockroach: 13. (9:12).
Camael: 10. Mace.
Grum: 6.  Juggernaut blade .
Drake: 5. Machete.
Green Cockroach: 13. (12:12).

 DEAD/OOC 
x
 
lostsole31
 R1T6:  Grum sees one with Gwen and the strange outlanders near the eastern bug  and thinks it’s covered. With a great roar he charges on stumpy legs  towards the western bug on the far side of the room and swings down with  a great hacking chop that cuts deep into it for  17 + disabled + staggered . How it is still moving is beyond Grum.

 R1T5:  Drake takes a quick look at the beasties for his own purposes. He steps up to Red and overswings against the small creature, hitting himself with the very point of his own machete for (  1 bleed  ). He grunts more in wounded pride and frustration than pain.

 R1T3:  Green stumbles down its meal pile, snapping its mandibles at Grum.

 End Round One, Begin Round 2 ...

R2T26:  Sal falls back to the west and takes some type of stylized shot that hits Red for  7 + staggered .

 R2T20:   Though their flying style is clumsy, yet Gwennid is able to hover with big flaps of their plant-like wings, immediately reforming their green light spear and stabbing the creature for  11 + disabled + staggered .

 R2T17:  Helena, what do you do?

Red on deck, Camael in the hole ...

 
 Spoiler: Battle Tracking 

Sal: 26. Bow.
*  Ant haul  (6 hours).   Moment of prescience   (3 hours or until discharged).
Gwennid: 20.
Helena: 17. Bow &amp; Buckler (-1 attack rolls w/ bow).
Red Cockroach: 13. (-9:12).
Camael: 10. Mace.
Grum: 6.  Juggernaut blade  (Titan). Charged.
Drake: 5. Machete. Monster Slayer (+1). BLEED 1!!!
Green Cockroach: 3. (-5:12). STAGGERED!

 DEAD/OOC 
Giant Cockroach (1).
 
lostsole31
 R2T17:  Helena sees the three beasts almost destroyed by her allies and holds  off wasting any more arrows. Advancing a little she walks into the room  ready for anything sense to appear.

 R2T13:  Sal was right, these things are hard to put down even though they look like they can barely do anything. Either because of Drake's attack, or because his bleeding spurs on the cockroach, it bites at him furiously, catching the man in the chest for  4 .

 R2T10:  Camael masterfully staunches Drake's bleeding with mundane, but effective, medical knowledge. He then moves around the eastern side of the pile of mites to threaten Red from a different angle.

 R2T6:   Grum 's turn!

Drake on deck, Green in the hole ...

 
 Spoiler: Battle Tracking 

Sal: 26. Bow.
*  Ant haul  (6 hours).   Moment of prescience   (3 hours or until discharged).
Gwennid: 20.
Helena: 17. Bow &amp; Buckler (-1 attack rolls w/ bow). TD!
Red Cockroach: 13. (-9:12).
Camael: 10. Mace.
Grum: 6.  Juggernaut blade  (Titan). Charged.
Drake: 5. Machete. Monster Slayer (+1).
Green Cockroach: 3. (-5:12). STAGGERED!

 DEAD/OOC 
Giant Cockroach (1).
 
lostsole31
 R2T6:  Grum steps back a tiny bit in surprise at the fact it still lives and  chips down again hard - completely splattering the bug this time - before stepping back, trailing the blade behind  him.

 R2T5:  Drake steps directly under Gwennid to finish off the last cockroach.

 Combat Ends! 
 
 Spoiler: Battle Tracking 

Sal: 26. Bow.
*  Ant haul  (6 hours).   Moment of prescience   (3 hours or until discharged).
Gwennid: 20.
Helena: 17. Bow &amp; Buckler (-1 attack rolls w/ bow). TD!
Camael: 10. Mace.
Grum: 6.  Juggernaut blade  (Titan). Charged.
Drake: 5. Machete. Monster Slayer (+1).

 DEAD/OOC 
x
 
lostsole31
As Grum is heading over to the southeastern door ... which was ever so slightly ajar ...  

Surprise Round ...

S28:  Sal rushes over behind Grum and yells,   "Grum, look out!"  
 S21-6:  The door is swung wide open, and a tiny dart bounces off of Grum's armor. There is also a squeaky voice from within that sounds like spellcasting.

 S8:  Camael takes the breech position at the door.

 End Surprise Round, Begin Round ...

R1T28:  Sal readjusts his position and makes what seems like an impossible shot against an enemy in a good cover position on the other side of the doorway for  5 mod . Yet something about that shot seems to deflate or nearly imperceptibly fatigue Sal for his effort.

 R1T21:  "Purple" backs away from Camael yet concentrates on the dwarf behind him. Grum feels the initial wave of panic and fear wash over him, and almost succumbs to it, were it not for his dwarven hardiness which helps him rally and throw off the effect.

 R1T19:  Seeing another fight break out, but not knowing the danger, Gwennid casts a defensive spell on herself that causes a shimmering several inches around her to momentarily appear before nothing is again seen. She then breaks due east while flying several feet off of the ground.

 R1T16:  "Pink" steps back from Camael as well and concentrates on him .... and he is completely nonplussed by the effort.

 R1T13:  Drake hustles while unsheathing his machete again, and moves just inside the next room.   "We got a trio of mites in here, and one of them to the west looks different than the others."  
 R1T12:   Helena , what do you do?

 
 Spoiler: Battle Tracking 

Sal: 28. Bow.
*  Ant haul  (6 hours).
Purple Mite: 21. (1:6).
Gwennid: 19.  Shield  til R31T19.
Pink Mite: 16. (6:6).
Drake: 13. Machete.
Helena: 12. Bow &amp; Buckler (-1 attack rolls w/ bow).  Mage armor  (5 hours).
Grum: 11.  Juggernaut blade  (Titan).
Camael: 8. Mace &amp; shield.
Barple Stonebreaker: 6. (21:21).  Magic stone  (3 stones).

 DEAD/OOC 
x
 
lostsole31
 R1T12:  Helena mutters a brief,    ”More trouble!”     before hustling to join the others while pulling out her bow and  concentrating on the her prayers to the Inheritor as the bow pulses with  silver fire. After only 10' she sees a sliver of a mite deep in the room, but that's enough as her arrow streaks with silvery flame to blast a hole through the center of the mite.

 R1T11:   Grum , what do you do?

 
 Spoiler: Battle Tracking 

Sal: 28. Bow.
*  Ant haul  (6 hours).
Gwennid: 19.  Shield  til R31T19.
Pink Mite: 16. (6:6).
Drake: 13. Machete.
Helena: 12. Bow &amp; Buckler (-1 attack rolls w/ bow).  Mage armor  (5 hours).
Grum: 11.  Juggernaut blade  (Titan).
Camael: 8. Mace &amp; shield.
Barple Stonebreaker: 6. (21:21).  Magic stone  (3 stones).

 DEAD/OOC 
Mite (1).
 
lostsole31
 R1T11:  Grum let’s out a triumphant   ”Great shot!”    as he watches the arrow slam into a mite. With his massive blade held  aloft on an offensive style he barrels into the room to close on the  nearest mite and chops down with brutal efficiency. Pink tried to lash out with a dagger but got completely murdered for its efforts. One nite remains to the west, adjacent to Grum.

 R1T8:  Camael comes in, and around to ring the bell of a very self-important-looking mite for  15 mod + 1 INT + sickened .

 R1T6:  As badly brained as he is, instead of returning with suicidal ferocity, the injured mite falls to its knees and speaks in a strange language. It holds up its insect-shell crown to indicate its surrender.

 End Round One, Begin Round 2 ...

R2T28:  Sal heads into the room, and readies his bow to shoot, but seems to recognize the body language of a surrendering enemy.

 R2T19:  Gwennid heads into the room, but moves to the far eastern end.

 R2T13:  Drake moves past Grum, and then lines up his machete to strike.

 R2T12:  Helena, what do you do?

Grum on deck, Camael in the hole ...

 
 Spoiler: Battle Tracking 

Sal: 28. Bow.  READIED to shoot if Barple does anything treacherous.
*  Ant haul  (6 hours).
Gwennid: 19.  Shield  til R31T19.
Drake: 13. Machete.
Helena: 12. Bow &amp; Buckler (-1 attack rolls w/ bow).  Mage armor  (5 hours).
Grum: 11.  Juggernaut blade  (Titan).
Camael: 8. Mace &amp; shield.
Barple Stonebreaker: 6. (6:21, 1 INT damage).  Magic stone  (3 stones). SICKENED til R2T8!!!

 DEAD/OOC 
Mite (2).
 
lostsole31
Murals around this room depict several weapons, including many different rapiers and several lances. Each weapon depicted has a plaque next to it. A door stands in the south wall, and stairs occupy an alcove to the west. There is an animated creature in here that looks like a robed skeleton made of an exotic metal. It appears to have suffered recent damage. It stares at Grum in a similar level of blank shock. It has a short sword in one of its metal bony hands.

 Begin Round One ...

R1T28:  Again and again, it no longer seems lucky, but actually creepy .... as Sal seems to respond to something he can't see and there's no sign of anything having happened.  He hustles past Grum into the room beyond to see what there is.   "Listen! I know what you are. You're a celedon, right? But a weird bony one and not like an ideal human. Everything here has been trying to kill us. Will you?"  
 R1T23:  Hearing Sal's entreaty, though not knowing what he faces, Gwennid passes Grum to stand next to Sal for some backup, but doesn't bring forth their light-spear.

 R1T22:   Helena , what do you do?

 
 Spoiler: Battle Tracking 

Sal: 28. Bow.
*  Ant haul  (5.75 hours).
* K vs. Celedon 28 (26 current) - what and type; song of the gods; prophet's touch; speaks Taldane.
Gwennid: 23.
Helena: 22. Bow &amp; Buckler (-1 attack rolls w/ bow).  Mage armor  (4.75 hours).
Camael: 18. Mace &amp; shield.
Grum: 14.  Juggernaut blade  (Titan).
Drake: 10. Machete.
Number Three: 5. (21:30).

 DEAD/OOC 
x
 
lostsole31
 R1T22:  Helena freezes at Sal's words, but then moves through the doorway, her bow in hand, an arrow nocked. Stopping a safe distance from the creature she asks in a calm, confident tone,   "Good day. I am Helena Varvatos. What should we call you?""   Her bow remains ready in her hand.

 R1T18:  Camael delays, not wanting to have too many people on hand in what seems like a diplomatic attempt.

 R1T14:   Grum , what do you do?

 
 Spoiler: Battle Tracking 

Sal: 28. Bow.
*  Ant haul  (5.75 hours).
* K vs. Celedon 28 (26 current) - what and type; song of the gods; prophet's touch; speaks Taldane.
Gwennid: 23.
Helena: 22. Bow &amp; Buckler (-1 attack rolls w/ bow).  Mage armor  (4.75 hours).
Grum: 14.  Juggernaut blade  (Titan).
Drake: 10. Machete.
Number Three: 5. (21:30).

Camael: 18. Mace &amp; shield. DELAYING ...

 DEAD/OOC 
x
 
lostsole31
 R1T14:  The burly dwarf holds his sword in hand, watching and waiting. He moves into an aggressive posture but does nothing else.   "Shout if it be causing trouble."  
 R1T10:  Drake doesn't add to the noise, but does go into the room and takes an aggressive posture with his machete.

 R1T5:  An androgynous voice issues from the robed skeleton.   "I would have fought you as is my duty, but I am wounded and cannot defeat you all. I surrender,"   they say as they drop their short sword.   "Besides, strangely, you seem to know something of me."  
 Initiative Ends! 
 
 Spoiler: Battle Tracking 

Sal: 28. Bow.
*  Ant haul  (5.75 hours).
* K vs. Celedon 28 (26 current) - what and type; song of the gods; prophet's touch; speaks Taldane.
Gwennid: 23.
Helena: 22. Bow &amp; Buckler (-1 attack rolls w/ bow).  Mage armor  (4.75 hours).
Grum: 14.  Juggernaut blade  (Titan).
Drake: 10. Machete.
Number Three: 5. (21:30).

Camael: 18. Mace &amp; shield. DELAYING ...

 DEAD/OOC 
x
 
lostsole31
Well, that did it! A creature wriggles free, falling to the floor with a squelch, and instantly looks agitated, its little mandibles clacking.

 Begin Round One ... 
 R1T20:  Drake looks at the Small creature.   "It's an overgrown horn caterpillar. Just a big bug with no mind. Watch out for those bristles,"   he says nervously with his machete,   "they can cut you if you're up close trying to hit it. Here goes nothin'."  

He attacks, but his nervousness with the horn caterpillar's bristles means his attack is too cautious and misses.

 R1T17:    "It has a web and poison, too,"   adds Sal,   "so there's that."   He steps back,   "Here, Helena, I gave you some room so you can shoot safely."  
 R1T16:   Grum , what do you do?

 
 Spoiler: Battle Tracking 

Drake: 20. Machete. Monster Slayer +1.
Sal: 17. Bow.  Guidance  til R11T17.
*  Ant haul  (5.75 hours).
Grum: 16.  Juggernaut blade  (Titan).
Gwennid: 10.
Camael: 12. Mace &amp; shield.
Helena: 5. Bow &amp; Buckler (-1 attack rolls w/ bow).  Mage armor  (4.75 hours).
Horn Caterpillar: 4.

 DEAD/OOC 
x
 
lostsole31
 R1T16:  Grum growls under his breath at the cramped space and just tries to chop the vermin in half. His sword just barely manages to find its way past the spongy, pliant dermus of the caterpillar, delivering a whopping  17 .

 R1T10:  Gwennid takes wing and flies over Helena's head to the northeast corner. The caterpillar makes a poor attempt at an attack with the fey so close in the air. Forming the light-spear, they just barely catch the caterpillar for   3 light  . They just barely managed to keep from getting stabbed by bristles.

 R1T9:  At the same time, Camael comes up from the other side. He makes solid contact, laying the thing low.

The party is sure to put the bug out of its misery.

 Combat Ends! 
 
 Spoiler: Battle Tracking 

Drake: 20. Machete. Monster Slayer +1.
Sal: 17. Bow.  Guidance  til R11T17.
*  Ant haul  (5.75 hours).
Grum: 16.  Juggernaut blade  (Titan).
Gwennid: 10.
Camael: 9. Mace &amp; shield.
Helena: 5. Bow &amp; Buckler (-1 attack rolls w/ bow).  Mage armor  (4.75 hours).

 DEAD/OOC 
Horn caterpillar.
 
lostsole31
Grum only heads south 10' before then heading down a narrow (5' wide)  passage to the east for 25', then north into a larger chamber.  As soon as he steps into the northern chamber ...

 Surprise Round ... 
 S25:  Sal darts past Grum into the room.   "Grum, each side!"  
 S22:  Camael also moves past Grum, but not quite as far.

 S18-3:  Something touches Grum on the side of the neck from his right, and touches him on the hip from his left. There is a tingling effect that threatens to overwhelm his mind, but he easily fights it off in fine dwarven fashion.

 Begin Round One ...

R1T25:    "Hey! Celedons!"   Sal tries getting their attention.   "We let your kin Number Three stay alive. We're no threat to you. What gives?!"  
 R1T22:  Camael holds for a response, but it is otherwise to meet violence.

 R1T21:   Helena , what do you do?

 
 Spoiler: Battle Tracking 

Sal: 25. Bow. Readied to shoot a celedon if it continues hostile action.
*  Ant haul  (5.7 hours).
Camael: 22. Mace &amp; shield.
Helena: 21. Bow &amp; Buckler (-1 attack rolls w/ bow).  Mage armor  (4.7 hours).
Drake: 19. Machete.
Celedon Blue: 18. (30:30).
Gwennid: 16.
Grum: 13.
Celedon Red: 3. (30:30).

 DEAD/OOC 
x
 
lostsole31
 R1T21:  Helena hears the shouts and warnings about more Celedons and drops into a  combat stance, the flames of her Solar Wind stance igniting the tip of  the arrow, but she doesn't fire. Instead she calls out,   "Hold, we mean no harm. We merely seek to exit this place. We spoke with Number Three, and he bid us safe passage."  
 R1T19:  Drake steps up behind Helena, but doesn't do anything else.

 R1T18-17:  Blue says simply,   "We have our orders. Now, please stay dead like you're supposed to.  "

Blue reaches out to touch Grum's shoulder, and Sal shoots the robed skeleton in the left lower upper arm for  1 , and Camael wildly misses Red with his mace. Blue touches Grum, who barely keeps his wits as his thoughts start to swim.

 R1T16:  Gwennid flies into the room, but not before both Celedon's strike them from each side - Blue striking their right upper leg for  1 mod , but Red puncturing their lung with its short sword for  6 mod . They land on the ground and cough, spitting up blood. The diadem they wear flashes at Blue for no effect.   "H- help me. Somebody,"   they say with a wet, hacking cough.

 R1T13:   Grum , what do you do?

 
 Spoiler: Battle Tracking 

Helena: 21. Bow &amp; Buckler (-1 attack rolls w/ bow).  Mage armor  (4.7 hours).
Drake: 19. Machete.
Celedon Blue: 18. (29:30).
Sal: 17.5. Bow.
*  Ant haul  (5.7 hours).
Camael: 17. Mace &amp; shield.
Gwennid: 16.
*  PUNCTURED LUNG: She will begin to drown on R5T16 (DC 20 Heal ends drowning effect).
Grum: 13.
Celedon Red: 3. (30:30).

 DEAD/OOC 
x
 
lostsole31
 R1T13:  Grum glances at Gwen, giving a shout,    ”I’ll hold these ones here. Get Gwen!”     Switching to a more defensive stance, he swings hard at  the eastern Celedon before stepping slightly to the north to avoid being  flanked.

 R1T3:  Red begins singing a song with words completely not understood by any of the heroes.

 End Round One, Begin Round 2 ...

R2T21:   Helena , what do you do?

Drake on deck, Blue in the hole ...

 
 Spoiler: Battle Tracking 
VILLAINS: +1 morale vs. charm/fear, +1 competence weapon attack//damage.
Helena: 21. Bow &amp; Buckler (-1 attack rolls w/ bow).  Mage armor  (4.7 hours).
Drake: 19. Machete.
Celedon Blue: 18. (29:30).
Sal: 17.5. Bow.
*  Ant haul  (5.7 hours).
Camael: 17. Mace &amp; shield.
Gwennid: 16.
*  PUNCTURED LUNG: She will begin to drown on R5T16 (DC 20 Heal ends drowning effect).
Grum: 13. Warding blade. ROLL counter when attacked
Celedon Red: 3. (30:30). Inspire Courage!

 DEAD/OOC 
x
 
lostsole31
 R2T21:  Helena looks sadly at Gwen,   ”You poor thing…”   as she attempts to bash Blue, but fails to hit from around the corner.

 R2T19:  Drake darts into the room quickly without getting hit and spins around to strike Blue in the right hand with his machete for  11 .

 R2T18:  Blue clashes blades with Drake.

 R2T17.5:  Sal takes out a potion and administers it to Gwennid for   5 healing  .

 R2T17:  There is the sound of flapping wings, and suddenly Camael is on the other side of the room. He drops his mace and tends to Gwennid.   "Her lung was punctured, but I have helped her that she will not drown. Quick thinking with the potion, Sal."  
 R2T16:  Gwennid's diadem flashes again, this time at the other celedon, but nothing happens.

 R2T13:   Grum , what do you do?

Red on deck, Helena in the hole ...

 
 Spoiler: Battle Tracking 
VILLAINS: +1 morale vs. charm/fear, +1 competence weapon attack//damage.
Helena: 21. Bow &amp; Buckler (-1 attack rolls w/ bow).  Mage armor  (4.7 hours).
Drake: 19. Machete. RS.
Celedon Blue: 18. (18:30).
Sal: 17.5. Bow.
*  Ant haul  (5.7 hours).
Camael: 17. Mace &amp; shield.
Gwennid: 16.
Grum: 13. Warding blade. ROLL counter when attacked
Celedon Red: 3. (30:30). Inspire Courage!

 DEAD/OOC 
x
 
lostsole31
 R2T13:  Grum looks at the Celedon, a shake of his head as he chops down hard seeking to distract the beast from Helena, striking Blue in the left upper arm for  21 , with the blade continuing into its chest and it drops. 
 Spoiler: Inspiration 
 Red Zephyr Strike .
 

 R2T3:  Red maintains its unknown song. It steps north and stabs out to slice Drake along the temple for  6 .

 End Round 2, Begin Round 3 ...

R3T21:   Helena , what do you do?

Drake on deck, Sal in the hole ...

 
 Spoiler: Battle Tracking 
VILLAINS: +1 morale vs. charm/fear, +1 competence weapon attack//damage.
Helena: 21. Bow &amp; Buckler (-1 attack rolls w/ bow).  Mage armor  (4.7 hours).
Drake: 19. Machete. RS.
Sal: 17.5. Bow.
*  Ant haul  (5.7 hours).
Camael: 17. Mace &amp; shield.
Gwennid: 16.
Grum: 13. Warding blade.  Vigilant keeper stance . ROLL counter when attacked
Celedon Red: 3. (30:30). Inspire Courage!

 DEAD/OOC 
Celedon (1).
 
lostsole31
 R3T21:  Helena winces as the Celedon crumbles under Grum’s blade.   ”We didn’t have to fight,”   she adds as she rolls forwards to the space where the downed Celedon had been and fires at the moving one with an expert shot into its right shoulder for  10 .

 R3T19:  Drake steps down to the corner and looks the monster over and then slashes right through its lower spine to cut it in half.

 Combat Ends! 
 
 Spoiler: Battle Tracking 
VILLAINS: +1 morale vs. charm/fear, +1 competence weapon attack//damage.
Helena: 21. Bow &amp; Buckler (-1 attack rolls w/ bow).  Mage armor  (4.7 hours).
Drake: 19. Machete. RS.
Sal: 17.5. Bow.
*  Ant haul  (5.7 hours).
Camael: 17. Mace &amp; shield.
Gwennid: 16.
Grum: 13. Warding blade.  Vigilant keeper stance . ROLL counter when attacked

 DEAD/OOC 
Celedon (2).
 
lostsole31
Helen never got to speak her peace. As soon as Grum tells Arabella she is dead, Garrid's face contorts in rage and he moves forward to attack.

 Begin Round One ...

  R1T25:  Sal concentrates on the approaching creature.   "It's a degenerate unfettered phantom of anger. It may be incorporeal. Put it out of its misery."  

He moves north and west around thickets and headstones to flank it while taking out his bow. He shoots and misses.

 R1T18:   Helena , what do you do?

 
 Spoiler: Battle Tracker 

Sal: 25.
*  Ant haul  (3.7 hours).
Helena: 18.  Mage armor  (2.7 hours).
Garrid: 17. (55:55).
Camael: 15.
Gwennid: 11.
Drake: 6.
Grum: 3.
 
lostsole31
 R1T18:  Helena starts, stepping backwards.    ”A phantom, he go back..”    she shouts as she steps into her stance drawing her bow and launching an arrow through Garrid's left calf for  3 mod +  3 fire  .

 R1T17:  Garrid charges the dwarf right in this path. A fist slams Grum right on the jaw for  3 , so Grum barely registers the hit.

 R1T15:  Camael heads due east while getting out his mace and readying his shield, and on a J-hook maneuver turns back around and closes to flank Garrid. He swings the mace, but even after a charge the mace barely seems to skip off the surface of the ghostly man.

 R1T11:  Gwennid takes to the air and gets 10' off the ground. She materializes her spear of light and then when she throws it, it doesn't fly from her hand so much as creates a continuous line of light that burns through part of the dodging man for   6 light  .

 R1T6:    "Okay, this ain't a ghost,"   says Drake.   "It's a guy who lived once, but is now an phantom like a spiritualist calls up ... but unfettered ... and degenerate. Weak,actually. Use blades."  

Drake takes his own advice, drawing his machete and stepping up and swinging. The phantom deflects the blade so hard that it affects Drake's grip on his weapon.

 R1T3:   Grum , what do you do?

Sal on deck, Helena in the hole ...

 
 Spoiler: Battle Tracker 

Sal: 25.
*  Ant haul  (3.7 hours).
Helena: 18.  Mage armor  (2.7 hours).  Stance of piercing rays .
Garrid: 17. (43:55). Charged!
Camael: 15.
Gwennid: 11.
Drake: 6.  +1 Monster Slaying vs. Garrid.
*  Bad Grip :  NL only til R4T6, unless MA spent to fix grip.
Grum: 3.
 
lostsole31
 R1T3:  Grum ducks back, before gripping the massive double handed blade.    "Aye, so that be it..."    he snarls and chops down with the blade upon the strange phantom. The phantom reflexively lifts his arm to protect himself, getting cut in the upper right arm for  17  for his trouble.

 End Round One, Begin Round 2 ...

R2T25:  Sal skirts around to the far side while taking out his dagger and stabs, but a powerful deflection force throws off his aim.

 R2T18:   Helena , what do you do?

Garrid on deck, Camael in the hole ...

 
 Spoiler: Battle Tracker 

Sal: 25.
*  Ant haul  (3.7 hours).
Helena: 18.  Mage armor  (2.7 hours).  Stance of piercing rays .
Garrid: 17. (26:55). Charged!
Camael: 15.
Gwennid: 11.
Drake: 6.  +1 Monster Slaying vs. Garrid.
*  Bad Grip :  NL only til R4T6, unless MA spent to fix grip.
Grum: 3. Titanic swings blade style.
* If attacked then counter (1d20+8)[ 22 ] dam (2d6+10)[ 14 ]

 DEAD/ OOC 
X
 
lostsole31
 R2T18:  Helena throws a glance towards Arabella.   ”Why do you consort with monsters?”    she demands before launching a pair of arrows at the creature, both of which are deflected by or bounce lightly off of the phantom's physical form.

 R2T17:  Garrid recovers from his charge. He steps north and attacks Drake, with one fist pounding armor and the other missing.

 R2T15:  Camael sidles north to flank with Drake and puts more power than he should have in it. Though he has the power, not the accuracy, and doesn't hit Garrid's form solidly enough to connect.

 R2T11:  Gwennid flies forward and descends enough to still be able to attack, but her light spear doesn't penetrate Garrid's spirit-skin.

 R2T6:  Drake spends a quick moment to fix his bad grip. He continues to carefully eye his quarry and then strikes - his machete successfully striking Garrid's upper right arm for  8 .

 R2T3:   Grum , what do you do?

Sal on deck, Helena in the hole ..

 
 Spoiler: Battle Tracker 

Sal: 25.
*  Ant haul  (3.7 hours).
Helena: 18.  Mage armor  (2.7 hours).  Stance of piercing rays .
Garrid: 17. (18:55).
Camael: 15.
Gwennid: 11.
Drake: 6.  +1 Monster Slaying vs. Garrid. Machete.
Grum: 3. Titanic swings blade style.

 DEAD/ OOC 
X
 
lostsole31
 R2T3:    "Right, ye beast... time tae' die again,"   the dwarf grunts as he shift into an aggressive stance to keep the phantom off balance as he stabs and cuts at the creature, his sword bouncing off of Garrid's belly.

 End Round 2, Begin Round 3 ...

R3T25:  Sal adjusts position a little farther back, focuses briefly on Garrid once more. He shoots, and the barely nicks Garrid's hand for  1 . Though it only just barely hit the phantom, Garrid moves slower and more awkwardly now ( staggered ).

 R3T18:   Helena , what do you do? Note that Gwennid is 5' off the ground, and is therefore not soft cover.

Garrid on deck, Camael in the hole ...

 
 Spoiler: Battle Tracker 

Sal: 25.
*  Ant haul  (3.7 hours).
Helena: 18.  Mage armor  (2.7 hours).  Stance of piercing rays .
Garrid: 17. (17:55). CLAIMED til R4T25! STAGGERED til R4T25!!!
Camael: 15.
Gwennid: 11.
Drake: 6.  +1 Monster Slaying vs. Garrid. Machete.
Grum: 3. Titanic swings blade style.
---&gt; If attacked then counter (1d29+8)[ 32 ] dam (2d6+10)[ 12 ]

 DEAD/ OOC 
X
 
lostsole31
 R3T18:  With an angle to shoot under Gwen, Helena lets fly with a pair of arrows  then holds her next arrow, waiting to see if she can prevent one her  friends being hit. The first arrow complete misses, and the second bounces off of what has proven to be impressively hardened spirit-skin.

 R3T17:  Garrid swings at Gwennid, but Helena is ready for him and an arrow along his fist's path is enough for him to stop short his attack so as not to get hit. Still reeling from Sal's strange shot, that is all the phantom has right now. It stumbles away from Grum's massive weapon and from Camael, for something about Camael seems to bother him as well.

 R3T15:   The sounds of flapping wings are heard as Camael disappears from where he was and appears to the north of Garrid. With full power he brings his mace slamming into Garrid's chest for  14 . Garrid heaves from the blow, but Camael makes that fast secondary attack you've seen him make so many times before now - definitely some type of specialized fighting maneuver - but this time it misses wildly as Garrid seems to fear the angel, and desperately jukes out of the way.

 R3T11:  Gwennid flies around in a loop to keep her altitude; she seems great at station-keeping, but flying slowly is another matter, and her wings don't seem to be quite as agile as say, a normal bird's might be. She attacks and misses with her light-spear.

 R3T6:  Drake has been turning widdershins this whole time to follow Garrid's movement. With the angel setting up a flank, Drake says,   "Thanks, Cam!"  

He gets (over)confident and puts power into his strike as well, but Cam is there to distract the phantom and Drake's machete lands in Garrid's head with a thunk for  12 , dropping the phantom.

  "He's still ... alive?"   calls out Sal.

 R3T3:  Grum, what do you do?

Sal on deck, Helena in the hole ...

 
 Spoiler: Battle Tracker 

Sal: 25.
*  Ant haul  (3.7 hours).
Helena: 18.  Mage armor  (2.7 hours).  Stance of piercing rays .
Garrid: 17. (-9:55). CLAIMED til R4T25! STAGGERED til R4T25!!!
Camael: 15.  RS.
Gwennid: 11.
Drake: 6. Monster Slaying vs. Garrid. Machete.
Grum: 3. Titanic swings blade style.

 DEAD/ OOC 
X
 
lostsole31
 Surprise Round ... 

Something clips Grum in the head for  7  ... not enough to cause a wound, but enough to deplete the slowly building fortification from his  Stone Giant's Girdle . Whatever it was zoomed right on past.

 Begin Round One ... 
 R1T31:    "There!"   Sal points to the northeast. The white-tipped wings of the dusky black crow is seen 10' off the ground speeding away a bit. He concentrates, and briefly there is a short-range globe that shimmers around Sal before disappearing. He takes out his bow again.   "Kids, take cover by the thickets."  
 R1T23:  Camael gets in relative front of the group in relation to the bird, ready to strike it should it try another cheap shot.

 R1T20:   Helena , your bow is still in hand. What do you do?

 
 Spoiler: Battle Tracker 

Sal: 31.  CLAIM Duskfeather til R2T31. Bow in hand.
*  Ant haul  (3.7 hours).  Shield  til R31T31.
Camael: 23. READIED! Mace and shield.
Helena: 20.  Mage armor  (2.7 hours).
Gwennid: 18.
Drake: 7. Machete.
Duskfeather: 6. (55:55).
Grum: 3. Titanic swings blade style.

 DEAD/ OOC 
X
 
lostsole31
 R1T20:  Helena looks crossly at the bird, a whispered    "This is not what I wanted,”     before she steps westwards for a cleaner, single shot. Fire trails from the arrow, but the wall and thicket to the northwest foul the shot enough that the bird just manages to dodge away.

 R1T18:  Gwennid gives chase on the wing as well, matching altitude when they cast a spell and throws colorful sand she grabs from their bundle. The sands form into a burst of clashing colors that wash over the bird for no visible effect.   "Witchcrow!"   They cry back to the party.   "Magical beast. A covey would be more dangerous, magically, but this one is alone and can't apport us."  
 R1T7:    "A witchcrow, huh?"   Drake mutters mostly to himself, but also obviously meant to be heard by his brother.   "Yeah, I remember the lore. They're pretty good at stealing things right from under someone's nose, but also have some pretty nasty hexes - like bad luck and the evil eye."  

Drake begins to give chase while drawing his pistol. He moves to right under the witchcrow and fires. It is a baleful shot that hits and mashes the creatures left leg for  17 + 1 DEX + 1/2 speed .

 R1T3:  With initiative beginning, you are not in a blade style. What do you do?

Sal on deck, Camael in the hole ...

 
 Spoiler: Battle Tracker 

Sal: 31.  CLAIM Duskfeather til R2T31. Bow in hand.
*  Ant haul  (3.7 hours).  Shield  til R31T31.
Camael: 23. READIED! Mace and shield.
Helena: 20.  Mage armor  (2.7 hours).
Gwennid: 18.
Drake: 7. Machete.
* Monster Slaying vs. Duskfeather: Base 27.
Duskfeather: 6. (38:55, DEX 16/17. Half speed. Left leg useless until healed [DC 20]).
Grum: 3.

 DEAD/ OOC 
X
 
lostsole31
 R1T3:  The dwarf shakes his head looking down at the gleaming akashic belt that  took the blow. Then shifting into an aggressive form enabling large  titanic swings to extend his reach. That done he stamps after the crow.

 End Round One, Begin Round 2 ...

R2T31:  Sal continues to take a quick second to observe the witchcrow, repositioning to an area between a bush and thickets to take a measured shot that hits near the base of the neck with a light crit for  6 .

 R2T23:  Camael heads north and west to attack from the other side. He puts too much power into his swing and misses.

 R2T20:   Helena , what do you do?

Gwennid on deck, Drake in the hole ...

 
 Spoiler: Battle Tracker 

Sal: 31. Bow in hand.
*  Ant haul  (3.7 hours).  Shield  til R31T31.
Camael: 23. Mace and shield. RS.
Helena: 20.  Mage armor  (2.7 hours).
Gwennid: 18.
Drake: 7. Pistol.
* Monster Slaying vs. Duskfeather: Base 27.
Duskfeather: 6. (32:55, DEX 16/17. Half speed. Left leg useless until healed [DC 20]).
Grum: 3. Titanic blade style (reach).

 DEAD/ OOC 
X
 
lostsole31
 R2T20:  Helena mutters an oath that would shock her parents under her breath.  Scurrying forward for a clear shot she throws up an arm and the bow  letting fly with another arrow, aware that she doesn’t have that many  left! And now one less as she missed by a very wide margin.

 R2T18:  Gwennid flies and hooks around from the northwest and with her light-spear reformed they stab the witchcrow in the belly for  4 .   "I can tell from the way the spear reacts with its body that it is definitely an evil creature, not unaligned like most psychopomps would be,"   they say,   "which is strange, all things considered."  
 R2T7:  Drake steps south and shoots at the creature again with an impossibly perfect shot that hits the thing in the head for  28 + disabled + prone + unconscious , and it falls to the flagstones of the graveyard to hit for another  2 , unmoving.

 R2T3:   Grum , what do you do to the identified-as-evil creature?

Sal on deck, Camael in the hole ...

 
 Spoiler: Battle Tracker 

Sal: 31. Bow in hand.
*  Ant haul  (3.7 hours).  Shield  til R31T31.
Camael: 23. Mace and shield. RS.
Helena: 20.  Mage armor  (2.7 hours).
Gwennid: 18.
Drake: 7. Pistol. RS.
* Monster Slaying vs. Duskfeather (+1).
Duskfeather: 6. (-2:55, DEX 16/17. Half speed. Left leg useless until healed [DC 20]). DYING!!!
Grum: 3. Titanic blade style (reach).

 DEAD/ OOC 
X
 
lostsole31
Grum pushes past into the space beyond. This small courtyard is  surrounded by walls 12 feet tall. High above, an arched bridge spans the  courtyard from north to south. The courtyard is paved with bricks and  teeth in intricate floral arrangements.

A narrow passage to the  south leads outside, while an ornate wooden double door studded with  whorls and spirals of humanoid teeth stands opposite the passage,  leading to the north.

A heavy wooden door stands on each side of  the passageway in the south wall. The handle of the east door has been  removed, leaving a gaping hole. The west door is secured with an  elaborate lock, supplemented with an additional lock and handle,  apparently from the east door.

As the rest of the party spills into this courtyard, they find they are not alone!

 Surprise Round! 
 S17:  There is a magical emanation to the west that blow softly over the back rank of the party. Gwennid slumps to the ground, breathing softly but unconscious.

 S14:  Though just as surprised as everyone else, Camael's strange nature allows him to act in a flow of time not understood or easily reached by mortals. He steps over by what caused the emanation and hits it with his mace for  10 mod + disabled .

 S10:  On the other side of the party, more magical emanation but crossing to the far side, and Camael's mace clangs to the ground as he now drifts to the ground, asleep.

 S9:  From the northwest corner of the alcove with the double doors ... another magical emanation. Sal now tumbles to the ground, asleep.

 S7:  An emanation from the far west of the courtyard.

Grum and Helena, roll a Will save ....

 
 Spoiler: Battle Tracker 

Gwennid: 22. ASLEEP til R50T17!!!
Sal: 20. Bow dropped. ASLEEP til R50T9!!!
*  Ant haul  (0.7 hours).
Drake: 19. Machete.
Green Tooth Fairy: 17. (0:10). DISABLED!
* Expended:  Sleep .
Camael: 14. Mace dropped; shield. ASLEEP til R50T10!!!
Helena: 11.
Brown Tooth Fairy: 10. (10:10).
* Expended:  Sleep .
Red Tooth Fairy: 9. (10:10).
* Expended:  Sleep .
Grum: 8.
Purple Tooth Fairy: 7. (10:10).
Blue Tooth Fairy: 6. (10:10).

 DEAD/ OOC 
X
 
lostsole31
 S7:  Helena easily resists, but Grum only resists by mentally calling on his dwarven ancestors to protect him, for he feels slow and lethargic of limb, yet fights off the effect. Drake, likewise, completely ignores the effect.

 S6:  Finally, another emanation from the ENE.   Grum  and  Helena , Will save again ....

 
 Spoiler: Battle Tracker 

Gwennid: 22. ASLEEP til R50T17!!!
Sal: 20. Bow dropped. ASLEEP til R50T9!!!
*  Ant haul  (0.7 hours).
Drake: 19. Machete.
Green Tooth Fairy: 17. (0:10). DISABLED!
* Expended:  Sleep .
Camael: 14. Mace dropped; shield. ASLEEP til R50T10!!!
Helena: 11.
Brown Tooth Fairy: 10. (10:10).
* Expended:  Sleep .
Red Tooth Fairy: 9. (10:10).
* Expended:  Sleep .
Grum: 8.
Purple Tooth Fairy: 7. (10:10).
Blue Tooth Fairy: 6. (10:10).

 DEAD/ OOC 
X
 
lostsole31
 S6 (Cont'd):  Helena shakes her head to speak, but the combined weight of several of these magic attacks prove enough to drop both Helena and Grum!

 End Surprise Round ... 
 
 Spoiler: Battle Tracker 

Gwennid: 22. ASLEEP til R50T17!!!
Sal: 20. Bow dropped. ASLEEP til R50T9!!!
*  Ant haul  (0.7 hours).
Drake: 19. Machete.
Green Tooth Fairy: 17. (0:10). DISABLED!
* Expended:  Sleep .
Camael: 14. Mace dropped; shield. ASLEEP til R50T10!!!
Helena: 11. ASLEEP til R50T6!!!
Brown Tooth Fairy: 10. (10:10).
* Expended:  Sleep .
Red Tooth Fairy: 9. (10:10).
* Expended:  Sleep .
Grum: 8. ASLEEP til R50T6!!!
Purple Tooth Fairy: 7. (10:10).
Blue Tooth Fairy: 6. (10:10).

 DEAD/ OOC 
X
 
lostsole31
 Begin Round One ... 
 R1T19:  Green speaks, Sal responds, and out of initiative.

 
 Spoiler: Battle Tracker 

Gwennid: 22.
Sal: 20. Bow dropped.
*  Ant haul  (0.7 hours).
Drake: 19. Machete and pistol.
Green Tooth Fairy: 17. (0:10). DISABLED!
* Expended:  Sleep .
Camael: 14. Mace dropped; shield.
Helena: 11.
Brown Tooth Fairy: 10. (10:10).
* Expended:  Sleep .
Red Tooth Fairy: 9. (10:10).
* Expended:  Sleep .
Grum: 8.
Purple Tooth Fairy: 7. (10:10).
Blue Tooth Fairy: 6. (10:10).

 DEAD/ OOC 
X
 
lostsole31
As soon as Helena even begins to step forward towards the stained glass decoration, the stained glass angel steps down to the ground as a shock to nobody but Drake.

 Surprise Round ...

S21:   Sal moves in quickly with bow in hand.    "Stained glass angel!"   he calls out in warning.

 S19:  The sound of flapping wings, and suddenly Camael is right next to Helena with mace and shield.

 S18:   Helena , it is a surprise round (and all that entails). What do you do?

 
 Spoiler: Battle Tracker 

Sal: 21. Bow.
*  Ant haul  (0.7 hours).
Camael: 19. Mace and shield.
Helena: 18. Silver longsword &amp; buckler.
Drake: 16. Machete and pistol. Surprised!
Stained Glass Angel: 15.
Grum: 12.
Gwennid: 7.

 DEAD/ OOC 
X
 
lostsole31
 S18:  Helena looks at the creature trying to work out manner of beast it is. As  she does, she steps eastwards back towards the door as  she summons a  glowing cape of force that wraps around her before slowly disappearing from view (but still extant).

 S15:  The stained glass angel follows after Helena, and reaches out with an arm to slash her upper right arm with jagged claws for  7 .

 S12:   Grum , it is a surprise round (and all that entails). What do you do?

 
 Spoiler: Battle Tracker 

Sal: 21. Bow.
*  Ant haul  (0.7 hours).
Camael: 19. Mace and shield.
Helena: 18. Silver longsword &amp; buckler.
*  Mage armor  (5 hrs.).
Drake: 16. Machete and pistol. Surprised!
Stained Glass Angel: 15.
Grum: 12.
Gwennid: 7.

 DEAD/ OOC 
X
 
lostsole31
 S12:    "Ye bastard!”   Grum exclaims as the creature leaps free of the mirror. Leaping forwards, he swings hard, extending the massive blade across the expanse he extended the massive blade swinging hard to strike the thing with a light crit for  20 mod .

 S7:  Gwennid repositions to the north of the stained glass angel.

 Begin Round One ...

R1T21:  Sal concentrates, and a shimmering field of force appears in front of him briefly before disappearing. He then repositions.

 R1T19:  The sound of flapping wings, and Camael appears flanking the angel with Helena. He strikes the angel from behind with a power strike from his mace for  14 mod .

 R1T18:   Helena , what do you do?

 
 Spoiler: Battle Tracker 

Sal: 21. Bow.  Shield  til R31T21.
*  Ant haul  (0.7 hours).
Camael: 19. Mace and shield.
Helena: 18. Silver longsword &amp; buckler.
*  Mage armor  (5 hrs.).
Drake: 16. Machete and pistol. Surprised!
Stained Glass Angel: 15.  (16:50).
Grum: 12.
Gwennid: 7.

 DEAD/ OOC 
X
 
lostsole31
 R1T18:  As Grum and Camael arrive Helen breathes a sigh of relief - melee combat  was never her favorite! She darts in low, her Silver Crane training  seeking to invigorate her as she steps lightly as if in a waltz. She cuts deeply across the lower torso-equivalent area; the blow that would have disemboweled a man instead shatters and destroys the stained glass angel while also healing Helena for   4  .

 Combat Ended! 
 
 Spoiler: Battle Tracker 

Sal: 21. Bow.  Shield  til R31T21.
*  Ant haul  (0.7 hours).
Camael: 19. Mace and shield.
Helena: 18. Silver longsword &amp; buckler.   Silver Crane Waltz .
*  Mage armor  (5 hrs.).
Drake: 16. Machete and pistol. Surprised!
Stained Glass Angel: 15.  (16:50).
Grum: 12.
Gwennid: 7.

 DEAD/ OOC 
X
 
lostsole31
Gwennid nods, realizing what's about to happen, and passes along the message.

The lead tooth fairy calls out to the others what seems to be a war cry,   "Attaquez, pour le prince et le château !"  
 Begin Round One!

R1T22:  Drake still had pistol and machete in hand. He makes a quick study of the nearest tooth fairy, but then targets one a bit farther away to the northwest. Everyone had just about forgotten about the terrifically loud sound that comes out of his weapon as he strikes Red for 7 mod.   "Typical fairy BS .... partially resistant to weaponry."   He then moves to the east, but still stays near Helena, as he has come to discover that every now and then she gives good defensive advice.

 R1T21:  Purple concentrates, and a wave of soporific energy hits by Grum and Helena, and washes over Drake and Gwennid as well.

 Grum  and  Helena , roll a Will save!

 
 Spoiler: Battle Tracker 

Drake: 22. Machete and pistol. RS.
* Monster Slayer: Tooth Fairies (+1 attk/ dmg) til R11T22.
Purple Tooth Fairy: 21. (10:10).
Sal: 20. Bow.  Shield  til R31T21.
*  Ant haul  (0.7 hours).
Blue Tooth Fairy: 18. (10:10).
Grum: 14.
Green Tooth Fairy: 13. (10:10).
Brown Tooth Fairy: 11. (10:10).
Red Tooth Fairy: 9. (10:10).
Helena: 6. Silver longsword &amp; buckler.
*  Mage armor  (5 hrs.).
Camael: 5. Mace and shield.
Gwennid: 4.

 DEAD/ OOC 
X
 
lostsole31
 R1T21:  Grum, Helena, and Gwennid resist ... but the last shall be first, and this time Drake's weapons clatter to the ground as he slowly drops and falls asleep.  Purple respositions to the west of the room.

 R1T20:  Sal repositions to the east and quickly wakens brother.

 R1T18:  Blue sends forth magic waves over Grum, Helena, Gwennid, and Camael.

 Grum  and  Helena  ... Will saves again!

 
 Spoiler: Battle Tracker 

Drake: 22. Dropped Machete and pistol. PRONE!!!
* Monster Slayer: Tooth Fairies (+1 attk/ dmg) til R11T22.
Purple Tooth Fairy: 21. (10:10).
Sal: 20. Bow.  Shield  til R31T21.
*  Ant haul  (0.7 hours).
Blue Tooth Fairy: 18. (10:10).
Grum: 14.
Green Tooth Fairy: 13. (10:10).
Brown Tooth Fairy: 11. (10:10).
Red Tooth Fairy: 9. (10:10).
Helena: 6. Silver longsword &amp; buckler.
*  Mage armor  (5 hrs.).
Camael: 5. Mace and shield.
Gwennid: 4.

 DEAD/ OOC 
X
 
lostsole31
 R1T18 (Cont'd):   This time, it is Gwennid who falls to the ground asleep.  Blue repositions.

 R1T14:   Grum , what do you do? All of the tooth fairies are at a height of 10' right now.

 
 Spoiler: Battle Tracker 

Drake: 22. Dropped Machete and pistol. PRONE!!!
* Monster Slayer: Tooth Fairies (+1 attk/ dmg) til R11T22.
Purple Tooth Fairy: 21. (10:10).
Sal: 20. Bow.  Shield  til R31T21.
*  Ant haul  (0.7 hours).
Blue Tooth Fairy: 18. (10:10).
Grum: 14.
Green Tooth Fairy: 13. (10:10).
Brown Tooth Fairy: 11. (10:10).
Red Tooth Fairy: 9. (10:10).
Helena: 6. Silver longsword &amp; buckler.
*  Mage armor  (5 hrs.).
Camael: 5. Mace and shield.
Gwennid: 4. ASLEEP til R4T18!!!

 DEAD/ OOC 
X
 
lostsole31
 R1T14:  Grum looks at Gwen, then is relieved as she is still breathing. He looks  to the nearest fairy flying above the fountain and the massive juggernaught blade,   ”An error beastie…”  
He moves towards the little creature before lunging upwards with savage force for  13 mod , knocking it out of the air and into the fountain below, sinking to the bottom.

 R1T11-9:  Brown and Red fly about, and after having seen Grum in action, fly to a height of 15'. Two more waves of sleep energy roll forth. One include Drake and Sal, and the other includes Grum, Helena, and Camael.

 Grum  and  Helena , roll Will saves ...

 
 Spoiler: Battle Tracker 

Drake: 22. Dropped Machete and pistol. PRONE!!!
* Monster Slayer: Tooth Fairies (+1 attk/ dmg) til R11T22.
Purple Tooth Fairy: 21. (10:10).
Sal: 20. Bow.  Shield  til R31T21.
*  Ant haul  (0.7 hours).
Blue Tooth Fairy: 18. (10:10).
Grum: 14.  Vigilant keeper stance . Titan Blade
Brown Tooth Fairy: 11. (10:10).
Red Tooth Fairy: 9. (10:10).
Helena: 6. Silver longsword &amp; buckler.
*  Mage armor  (5 hrs.).
Camael: 5. Mace and shield.
Gwennid: 4. ASLEEP til R4T18!!!

 DEAD/ OOC 
Tooth Fairy (1).
 
lostsole31
 R1T11-9:  Helena finds herself sleepy, dropping her longsword and falling to the ground asleep. Drake also takes a snooze again, since he's on the ground already.

 R1T5:  Camael wakes Gwennid.

 R1T4:  Gwennid, awakened, gets to her feet, steps to the northwest, and reforming her light-spear throws it at Brown for   7 akashic  .

 End Round One, Begin Round 2 ...

R2T22:  Drake snores.

 R2T21:  Purple flies in towards Helena, trying to be tricky towards the end but wasn't tricky enough as Grum's great blade swings at it but misses the tiny beast.  Purple tries to bite the fallen Helena, but obviously doesn't understand that armor isn't skin.

 R2T20:  Sal wakes up Drake.

 R2T18:  Blue darts in to Helena now, but Grum was distracted by the other fairy. It bites Helena for  3 , but the pain of that bite doesn't seem to wake Helena for some reason.

 R2T14:   Grum , what do you do? There are two fey buzzing around Helena, but that massive blade of yours .... it's a tough sell that you would hit a fairy and not Helena.

Enemies on deck and in the hole ...

 
 Spoiler: Battle Tracker 

Drake: 22. Dropped Machete and pistol. PRONE!!!
* Monster Slayer: Tooth Fairies (+1 attk/ dmg) til R11T22.
Purple Tooth Fairy: 21. (10:10).
Sal: 20. Bow.  Shield  til R31T21.
*  Ant haul  (0.7 hours).
Blue Tooth Fairy: 18. (10:10). RS.
Grum: 14.  Vigilant keeper stance . Titan Blade.
Brown Tooth Fairy: 11. (3:10).
Red Tooth Fairy: 9. (10:10).
 Helena: 6. Buckler. Silver longsword dropped. ASLEEP/ PRONE til R6T9!!!
*  Mage armor  (5 hrs.).
 Camael: 5. Mace and shield.
Gwennid: 4.

 DEAD/ OOC 
Tooth Fairy (1).
 
lostsole31
 R2T14:  Grum stomps down beside Helena and twists the blade spinning to use the  hilt effectively in the cramped quarters as he swings hard to crush the  fey for  12 mod  apiece, dropping them both! Meanwhile, Grum's inspiration catches up to him.

 R2T11-9:  Brown can't help itself with teeth waiting to be plucked and flies in, only to get hit by Grum for  15 mod , killing it. Red finally gets in while the dwarf is distracted to bite Helena for  1 NL .

 R2T6:  Helena snores softly.

 R2T5:  Camael disappears and reappears by Helena across from Grum. He swings and misses, and then swings even faster again, hitting with the second against Red for  11 mod , dropping it.

 Initiative Ends! 

The pile of dead fey on Helena are all CDG'd.

 
 Spoiler: Battle Tracker 

Drake: 22. Dropped Machete and pistol. PRONE!!!
* Monster Slayer: Tooth Fairies (+1 attk/ dmg) til R11T22.
  Purple Tooth Fairy: 21. (-2:10). DYING!!!! 
Sal: 20. Bow.  Shield  til R31T21.
*  Ant haul  (0.7 hours).
  Blue Tooth Fairy: 18. (-2:10). RS. DYING!!!! 
Grum: 14.  Vigilant keeper stance . Titan Blade.
 Red Tooth Fairy: 9. (-1:10). DYING!!! 
 Helena: 6. Buckler. Silver longsword dropped. ASLEEP/ PRONE til R6T9!!!
*  Mage armor  (5 hrs.).
 Camael: 5. Mace and shield. RS.
Gwennid: 4.

 DEAD/ OOC 
Tooth Fairy (2).
 
lostsole31
 Administrative Tracking ... 
 
 Spoiler: Battle Tracker 

Drake: 22.
Sal: 20.
Grum: 14.
  Helena: 6.
*  Mage armor  (2.5 hrs.).
 Camael: 5.
Gwennid: 4.

 DEAD/ OOC 
x
 
lostsole31
Helena casts a spell, and the cone covers only the patient and part of the diorama from her current position. She does not detect any magic.

 Begin Round One ... 
 R25-23:  With nobody volunteering and Helena casting a spell, both dolls leap into action. Both of them pull back some on the table - less than 5' but enough that cover now protects them from any immediate counterattacks. They both are still for a second, and then waves of magic wash over the hereoes.

Camael and Sal both asleep on the other side.

On the "your" side

 Helena , and  Grum , roll a Will save ....

 
 Spoiler: Battle Tracker 

Soulbound Doll Barber: 25. (33:33).
Soulbound Doll Patient: 23. (33:33).
Sal: 20.
Gwennid: 14.
Grum: 13.
Drake: 9.
 Helena: 8.
*  Mage armor  (2.5 hrs.).
 Camael: 5.

 DEAD/ OOC 
x
 
lostsole31
[QUOTE=lostsole31;25889206]Helena casts a spell, and the cone covers only the patient and part of the diorama from her current position. She does not detect any magic.

 Begin Round One ... 
 R25-23:  Between the two bursts that cover the entire party, the whole eastern flank of heroes falls asleep, while Gwennid, Grum, and Helena are fine.

 R1T14:  A vine springs from Gwennid's hand to grab the nearest doll's dagger and bring it back to Gwennid's hand.

 R1T13:   Grum , with initiative your  juggernaut blade  is not in a fighting form. What do you do?

 
 Spoiler: Battle Tracker 

Soulbound Doll Barber: 25. (33:33).
Soulbound Doll Patient: 23. (33:33). Lost dagger.
Sal: 20. ASLEEP!!!
Gwennid: 14. Holding doll-patient's dagger.
Grum: 13.
Drake: 9. ASLEEP!!!
 Helena: 8.
*  Mage armor  (2.5 hrs.).
 Camael: 5. ASLEEP!!!

 DEAD/ OOC 
x
 
lostsole31
 R1T13:  As some of the party collapse, Grum snarls,   "Ye scum.."    as he switches his blade to the massive and more aggressive titanic form, seeking to cut down both creatures in a single swing, but using the table with some help they both duck below the clumsy blade.

 R1T8:   Helena , what do you do?

 
 Spoiler: Battle Tracker 

Soulbound Doll Barber: 25. (33:33).
Soulbound Doll Patient: 23. (33:33). Lost dagger.
Sal: 20. ASLEEP!!!
Gwennid: 14. Holding doll-patient's dagger.
Grum: 13.
Drake: 9. ASLEEP!!!
 Helena: 8.
*  Mage armor  (2.5 hrs.).
 Camael: 5. ASLEEP!!!

 DEAD/ OOC 
x
 
lostsole31
 R1T8:  Helena ducks back as bits of wood spray from Grum's wild chop, but she steps in, lunging with the silvery blade, a murmured,   "These dead roads are aptly named,"   as she goes to skewer the creature nearest her, swaying and spinning as she does so. Her sword clacks against the patient-doll, but doesn't go very deep, doing only  1 mod .

 End Round One, Begin Round 2 ...

R2T25-23:   The barber-doll hops off the table next to Sal, followed by the patient doll.

 R2T14:  Gwennid former her light-spear, striking the diorama ... and the whole diorama and table collapse with a metallic clattering of the striped barber pole. The table area is difficult terrain, but not longer provides any cover from the dolls.

 R2T13:   Grum , what do you do ... sleeping bodies and fallen table/diorama are all difficult terrain.

Helena on deck, dolls in the hole ...

 
 Spoiler: Battle Tracker 

Soulbound Doll Barber: 25. (33:33).
Soulbound Doll Patient: 23. (32:33). Lost dagger.
Sal: 20. ASLEEP!!!
Gwennid: 14. Holding doll-patient's dagger.
Grum: 13.
Drake: 9. ASLEEP!!!
 Helena: 8.  Silver Crane Waltz  (+2 insight Ref saves &amp; AC).
*  Mage armor  (2.5 hrs.).
 Camael: 5. ASLEEP!!!

 DEAD/ OOC 
x
 
lostsole31
 R2T13:  As bits of furniture fly about Grum shifts into a slightly defensive  posture, sword flicking out as he swings once more at the tiny barber  surgeon, striking it for  13 mod  (and  2 mod  collateral to the patient-doll). It seems this little doll of wood is a lot tougher than expected.

 R2T8:  Helena, what do you do?

Enemies on deck/ in the hole ...

 
 Spoiler: Battle Tracker 

Soulbound Doll Barber: 25. (20:33).
Soulbound Doll Patient: 23. (30:33). Lost dagger.
Sal: 20. ASLEEP!!!
Gwennid: 14. Holding doll-patient's dagger.
Grum: 13.  Vigilant keeper stance  (threatened areas difficult for enemies). RS.
Drake: 9. ASLEEP!!!
 Helena: 8.  Silver Crane Waltz  (+2 insight Ref saves &amp; AC).
*  Mage armor  (2.5 hrs.).
 Camael: 5. ASLEEP!!!

 DEAD/ OOC 
x
 
lostsole31
 R2T8:  Helena nods grimly as Grum chops down on the creature and follows suit  attacking the ugly little barber doll, swinging the alchemical blade as  hard as she can for  6 mod .

 End Round 2, Begin Round 3 ...

R3T25:  The doll positions its blade at Sal's throat and pauses. Helena takes advantage of the AOO to strike the barber with a glancing blow that does  2 mod . That doesn't stop it, and then it pulls its dagger across Sal's throat. Helena thinks to stop it, but the pull of the dagger isn't an attack roll ... it simply is a movement of a weapon against a helpless opponent, meaning that even her  intercepting shade  isn't enough to help. Arterial pulsation and venal spray go everywhere.

Sal is no longer sleeping.

 R3T23:  The doll patient steps over to Drake, looking to protect herself from any attacks, though she/it no longer has her dagger.

 R3T14:  Gwennid tosses the tiny dagger over the railing and flies over to the other side and checks on Sal.   "I am no healer,  " she says as arterial spray coats her in a red patina despite diminishing in strength and volume,   "but I don't think this mortal is still alive."  
 R3T13:   Grum , what do you do?

Helena on deck, barber-doll in the hole ...

 
 Spoiler: Battle Tracker 

Soulbound Doll Barber: 25. (14:33).
Soulbound Doll Patient: 23. (30:33). Lost dagger.
Gwennid: 14. Holding doll-patient's dagger.
Grum: 13.  Vigilant keeper stance  (threatened areas difficult for enemies). RS.
Drake: 9. ASLEEP!!!
 Helena: 8.  Silver Crane Waltz  (+2 insight Ref saves &amp; AC). RS.
*  Mage armor  (2.5 hrs.).
 Camael: 5. ASLEEP!!!

 DEAD/ OOC 
Sal.
 
lostsole31
 R3T13:    "No... ye murdering scum"   Grum shouts as he leaps towards Drake by standing over Camael's prone body, and gives the man a solid kick in the shin,   "Get up, wake ye rascal..."  .

Drake's eyes begin to flutter as his light snoring stops.

 R3T9:  Drake stands, covered in blood. He draws his machete as he tries to gather his wits.

 R3T8:   Helena , what do you do? You are covered in Sal's blood.

Enemies on deck and in the hole ...

 
 Spoiler: Battle Tracker 

Soulbound Doll Barber: 25. (14:33).
Soulbound Doll Patient: 23. (30:33). Lost dagger.
Gwennid: 14. Holding doll-patient's dagger.
Grum: 13.  Vigilant keeper stance  (threatened areas difficult for enemies). RS.
Drake: 9.
 Helena: 8.  Silver Crane Waltz  (+2 insight Ref saves &amp; AC). RS.
*  Mage armor  (2.5 hrs.).
 Camael: 5. ASLEEP!!!

 DEAD/ OOC 
Sal Windchaser.
 
lostsole31
 R3T8:  Seeing Drake waking and still horrified by Sal's death Helena chokes out a   "Drake.. we are so sorry..."   before she leaps forward and gives Camael a vigorous shake to awaken him as well to avoid him suffering Sal's fate.

 R3T5:  Camael awakens, and then crawls behind Grum before standing, his mace still under Grum's stance.

 End Round 3, Begin Round 4 ...

R4T25-23:  The barber-doll moves over to Drake, but not before Grum and Helena both swing and harmlessly clip it. It stabs Drake for  1 NL . The patient-doll goes to pound on his face but Drake elbows it for  8 mod .

 R4T14:  A silvery diadem appears on Gwennid's head as she stares at the barber-doll. A tiny gem on the diadem flashes the barber-dolls eyes,  dazing  it.

 R4T13:   Grum , what do you do?

Drake on deck, Helena in the hole ...

 
 Spoiler: Battle Tracker 

Soulbound Doll Barber: 25. (14:33). RS. Dazed til R5T14.
Soulbound Doll Patient: 23. (22:33). Lost dagger.
Gwennid: 14.
Grum: 13.  Vigilant keeper stance  (threatened areas difficult for enemies).
Drake: 9.
 Helena: 8.  Silver Crane Waltz  (+2 insight Ref saves &amp; AC).
*  Mage armor  (2.5 hrs.).
 Camael: 5. Mace on ground.

 DEAD/ OOC 
Sal Windchaser.
 
lostsole31
 R4T13:  Grum growls at the barber doll and hefts the  juggernaut blade  and swings hard,   "Enough vile beastie"   he grunts as he chops down hard. Confoundit if that little bugger isn't fast as it avoids the raging dwarves' blade despite being dazed.

 R4T9:  Drake shouts in anguish and takes in an eyeful of the barber-doll before swing his machete to then drop on it with a soft crit for  13 mod . He almost dropped the thing as it now has a terrible rent in its main body.

 R4T8:   Helena , what do you do?

Camael on deck, enemies on deck and in the hole ...

 
 Spoiler: Battle Tracker 

Soulbound Doll Barber: 25. (1:33). RS. Dazed til R5T14.
Soulbound Doll Patient: 23. (22:33). Lost dagger.
Gwennid: 14.
Grum: 13.  Vigilant keeper stance  (threatened areas difficult for enemies).
Drake: 9. RS. Monster Slayer vs. Barber-Doll (+1).
 Helena: 8.  Silver Crane Waltz  (+2 insight Ref saves &amp; AC).
*  Mage armor  (2.5 hrs.).
 Camael: 5. Mace on ground.

 DEAD/ OOC 
Sal Windchaser.
 
lostsole31
 R4T8:  Helena watches sadly as Drake swings - she wants to say something, but  isn't sure what to say to the strange outlander. Seeing the horrible  doll still moving she swings down at it, a flourish as she tries to draw  forth healing energies towards Drake, but the accursed thing dances away from her blade.

 R4T5:  Camael picks up his mace from beneath Grum's feet. The sound of feathers flapping and he stands protectively over Sal's body. He makes that common strike he makes ...the one that is very fast and often done as an afterthought, and in that the barber-doll is finally destroyed.

 End Round 4, Begin Round 5 ...

R5T23:  The patient doll reaches down to pick up the barber-doll's dropped dagger. In doing so, "she" ducks Grum's blade, but not Drake's as the man's machete nicks her wooden body for  6 mod . As the dagger is picked up and wielded, even Helena gets in a hit for  1 mod . She reaches high and slashes Drake's lower chest for  1 NL .

 R5T14:   Gwennid forms her light-spear and crits the patient-doll in the leg for  17 , destroying it!

 Combat Ends! 

Drake drops to his knees, putting his hands skill-lessly on the wound and looking up with welling tears, his voice breaking as he goes.   "Cam! You have healing magic. Heal him!"  
 
 Spoiler: Battle Tracker 

Soulbound Doll Patient: 23. (15:33). Lost dagger.
Gwennid: 14.
Grum: 13.  Vigilant keeper stance  (threatened areas difficult for enemies).
Drake: 9. RS. Monster Slayer vs. Barber-Doll (+1).
 Helena: 8.  Silver Crane Waltz  (+2 insight Ref saves &amp; AC).
*  Mage armor  (2.5 hrs.).
 Camael: 5.

 DEAD/ OOC 
Sal Windchaser. Soulbound barber-doll.
 
lostsole31
It doesn't take terribly long before Grum hews open the door. There, the soft scrape of bone reveals the long, sinuous skeleton of a large snake, its head a humanoid skull with a snake’s jaws.

 Begin Round One ...

R1T21:   Helena , what do you do?

 
 Spoiler: Battle Tracker 

 Helena: 21.
*  Mage armor  (5 hrs.).
  Necrophidius: 13. (50:50). 
Grum: 12.
Gwennid: 4.


 DEAD/ OOC 
x.
 
lostsole31
 R1T21:  Helena stares at the thing in shock.   ”Wish they’d been more specific,”    she mutters with a glance at the tooth fairies before dancing forward to stand  beside Grum and lash out at the creature with her sword as she wonders  what it is! Her sword strikes very accurately, but only a tiny bone splinter falls away ( 1 mod ).

 R1T13:  Though it reacts as a skeleton might - resisting a hacking weapon like Helena's longsword - given its ridiculous and obviously manmade human skull-on-snake body form, she recognizes it as a "necrophidius," a type of construct. Though little more than that (beyond typical construct immunities and shared abilities) she does not know. The necrophidious begins to sway back and forth in an entrancing manner.

 Helena  and  Grum , roll will saves!

 
 Spoiler: Battle Tracker 

 Helena: 21.  Stance of the Silver Crane  (+2 insight Ref/ AC). RS.
*  Mage armor  (5 hrs.).
  Necrophidius: 13. (49:50). 
Grum: 12.
Gwennid: 4.


 DEAD/ OOC 
x.
 
lostsole31
 R1T12:  Grum sees that both Gwennid and Helena seem to be completely taken in by the strange dance of this bone-snake. What does he do?

 
 Spoiler: Battle Tracker 

 Helena: 21.  Stance of the Silver Crane  (+2 insight Ref/ AC). RS.  DAZED til R6T13!!!
  *  Mage armor  (5 hrs.).
  Necrophidius: 13. (49:50). 
Grum: 12.
Gwennid: 4. DAZED til R5T13!!!

 DEAD/ OOC 
x.
 
lostsole31
 R1T12:    ”I dinnae dance, ye beast,”   Grum grumbles as he swings a glowing hardlight axe with devastating force that lands for  25 mod .

Gwennid and Helena are dazed.

 End Round One, Begin Round 2 ...

R2T13:  The bony snake attacks him but he blocks it quickly enough.

 R2T12:   Grum , what do you do?

 
 Spoiler: Battle Tracker 

 Helena: 21.  Stance of the Silver Crane  (+2 insight Ref/ AC). RS.  DAZED til R6T13!!!
  *  Mage armor  (5 hrs.).
  Necrophidius: 13. (24:50). 
Grum: 12.
Gwennid: 4. DAZED til R5T13!!!

 DEAD/ OOC 
x.
 
lostsole31
 R2T12:  Blocking and spinning with the axes he clutches a single Akashic axe in both hands and chops again at the beast, striking true for  25 mod , destroying it!   ”Gwen, Helena, snap out o’ it.”  
 Initiative Ends! 

It takes Gwennid 3 more rounds and Helena four more rounds, but they finally regain their senses.

 
 Spoiler: Battle Tracker 

 Helena: 21.  Stance of the Silver Crane  (+2 insight Ref/ AC). RS.  DAZED til R6T13!!!
  *  Mage armor  (5 hrs.).
  Necrophidius: 13. (24:50). 
Grum: 12.
Gwennid: 4. DAZED til R5T13!!!

 DEAD/ OOC 
x.
 
lostsole31
 Surprise Round ... 
 S20:  Grum is just getting above and sees something, but not in time to act before it does, because it is already charging! Its long, bony crocodilian snout latches onto Grum's left arm for  8 . Despite the charge, it still continues attacking as its jaw closes on his arm to hold him fast ( grappled ); a claw slashes his left shoulder for  6 ; though a second claw doesn't make it past his armor! And then the creature firms its hold on him.

 S19:   Grum , you are currently being grappled, half-pulled off the top of the ladder by some monstrous dog/boar/crocodile that has parts both living/ unliving! This is a surprise round (and all that entails). What do you do?

 
 Spoiler: Battle Tracker 

Gwennid: 23.
Esobok:  20. (48:48). Charged!
Grum: 19. Climbing ladder.
 Helena: 4.  
  *  Mage armor  (5 hrs.). Fatigued. 
 DEAD/ OOC 
x.
 
lostsole31
 S19:  Grum grunts as the beast latches onto him,   "Ger' off, ye bear dog thing."   He lashes out with a powerful metallic fist from the mountain plate seeking to cripple it, but is poorly positioned and misses wildly.

 End Surprise Round, Begin Round One ...

R1T23:  Gwennid delays ...

 R1T20:  The monster recovers from the charge. It uses Grum's now off-ladder action to suspend the dwarf above the whole, while trying to do ... something.

 Grum , roll a Will save.

 
 Spoiler: Battle Tracker 

Gwennid: 23. DELAYING!!!
Esobok:  20. (48:48). Charged!
Grum: 19. Climbing ladder.
 Helena: 4.  
  *  Mage armor  (5 hrs.). Fatigued. 
 DEAD/ OOC 
x.
 
lostsole31
 R1T20 (Cont'd):  The monster wrenches Grum's spirit out of his body. Grum's consciousness is now a point directly above his body, but his body is paralyzed. It worries a little bit, peeling Grum the rest of the way off the ladder so that he is dangling - paralyzed - above and blocking the hole.

 R1T19:  As quickly as it did that, Grum's spirit attempts to rally.  Grum , roll a Will save. Assuming you make it, what do you do? You are grappled in this thing's jaws AND no longer climbing but dangling in the ladder hole and blocking access for your fellows.

 
 Spoiler: Battle Tracker 

Gwennid: 23. DELAYING!!!
Esobok:  20. (48:48). Charged!
Grum: 19. PARALYZED!!! Will save DC 14 each round to keep from being paralyzed.
 Helena: 4.  
  *  Mage armor  (5 hrs.). Fatigued. 
 DEAD/ OOC 
x.
 
lostsole31
 R1T19:  Grum shakes his astral head, his real one not moving.    "Nae ye beastie. I need that back!"    he screams mentally, successfully reinstalling his spirit back in his body. He lashes out with his fist, hitting against the hardened skull of the beast for no effect.

 R1T4:   Helena , Grum blocks the way up. What do you do?

Bogey on deck, Grum in the hole ...

 
 Spoiler: Battle Tracker 

Gwennid: 23. DELAYING!!!
Esobok:  20. (48:48). Charged!
Grum: 19.
 Helena: 4.  
  *  Mage armor  (5 hrs.). Fatigued. 
 DEAD/ OOC 
x.
 
lostsole31
 R1T4:   Helena looks up at the hole, seeing mainly Grum's armoured posterior and legs.   "Grum, get out of the way, come down here or push on up, either way you need to make some space."   She'll sheathe the longsword and start climbing up the ladder ready for when he moves.

 End Round One, Begin Round 2 ...

R2T20:  The wrenching spirit bit not working well, the monster maintains its hold as it bites down for  7 .

 R2T19:   Grum , what do you do?

Helena on deck, bogey in the hole ...

 
 Spoiler: Battle Tracker 

Gwennid: 23. DELAYING!!!
Esobok:  20. (48:48).
Grum: 19.
 Helena: 4. Buckler. Climbing ladder midway. 
  *  Mage armor  (5 hrs.). Fatigued. 
 DEAD/ OOC 
x.
 
lostsole31
 R2T19:  Still trapped in its maw, Grum just lashes out again with a savage uppercut to the beast's throat, but his fist can't power past a very thick ruff of black fur around its neck.

 R2T4:   Helena , what do you do?

Bogey on deck, Grum in the hole ...

 
 Spoiler: Battle Tracker 

Gwennid: 23. DELAYING!!!
Esobok:  20. (48:48).
Grum: 19.
 Helena: 4. Buckler. Climbing ladder midway. 
  *  Mage armor  (5 hrs.). Fatigued. 
 DEAD/ OOC 
x.
 
lostsole31
 R2T4:  Helena continues to climb the ladder and seeks to bodily push Grum up the hole and out of the way, but he is too heavy, and none of his weight is supported by the ladder anymore as he is freely suspended by whatever is holding him, but his bulk is still enough to keep Helena from moving past the space.

 End Round 2, Begin Round 3 ...

R3T20:  It continues to bite into Grum for  3 .

 R3T19:   Grum , what do you do?

 
 Spoiler: Battle Tracker 

Gwennid: 23. DELAYING!!!
Esobok:  20. (48:48).
Grum: 19.
 Helena: 4. Buckler. Climbing ladder midway. 
  *  Mage armor  (5 hrs.). Fatigued. 
 DEAD/ OOC 
x.
 
lostsole31
 R3T19:  Grum feels Helena below and looks up at the dog like beast.   "I'll be chewy as owt, ye winnae like me..."   bellows the dwarf as he tries clamber up out of the hole using his bulk and the lip of the trapdoor to gain some purchase. He has none, and his entire body dangles, behind held in a bitten grapple aloft by the monster while that hanging bulk blocks the chute from anyone else coming up.

 R3T4:   Helena , what do you do? You pretty much have Grum's ample-armored rump on your head.

 
 Spoiler: Battle Tracker 

Gwennid: 23. DELAYING!!!
Esobok:  20. (48:48).
Grum: 19.
 Helena: 4. Buckler. Climbing ladder midway. 
  *  Mage armor  (5 hrs.). Fatigued. 
 DEAD/ OOC 
x.
 
lostsole31
 R3T4:  Helena pushes at Grum, a grumbled,   ”Get out of the way,”   as she she tries to lever him out of the way. Unfortunately, while she can get to Grum, she can't quite get to the monster, so she is unable to aid Grum.

 End Round 3, Begin Round 4 ...

R4T20:  Even though Helena can't get to Grum's adversary, perhaps the pushing on Grum was all that was needed as the monster looses its grip on Grum.

Unfortunately, Grum was clear off the ladder and suspended by this thing, and Helena had both hands on Grum trying to balance on the ladder when he is released.  They both tumble down to the ground below, with Grum landing on Helena and spilling to the side.. Grum takes  10 , and Helena takes  9 .

 R4T19.5:  Gwennid immediately swoops past her two fallen friends and up the ladderway. You hear her light spear parry a snarling bite above. She gets to a point where she is hovering right at the opening to the upper level - meaning someone on the ladder can't take that space or get past her.

 R4T19:  In the meantime, Grum, you are prone. What do you do?

Helena on deck, monster in the hole ...

 
 Spoiler: Battle Tracker 

Esobok:  20. (48:48).
Gwennid: 19.5. Total Defense!
Grum: 19. PRONE!!
 Helena: 4. Buckler. PRONE!!! 
  *  Mage armor  (5 hrs.). Fatigued. 
 DEAD/ OOC 
x.
 
lostsole31
 R4T19:  Grum struggles to his feet looking up at the hole.   "Scum... just gie' us the space to get up there,"   he snarls as he reaches out to touch Helena to cure some of the damage (  6  ). He breathes, and calms just a little while at the same time being energized (maneuvers refresh).

 R4T4:   Helena , also prone, what do you do? You are at the base of the ladder and see Gwennid flying right at the opening above in a very defensive posture.

Bogey on deck, Gwennid in the hole ...

 
 Spoiler: Battle Tracker 

Esobok:  20. (48:48).
Gwennid: 19.5. Total Defense!
Grum: 19.
 Helena: 4. Buckler. PRONE!!! 
  *  Mage armor  (5 hrs.). Fatigued. 
 DEAD/ OOC 
x.
 
lostsole31
 R4T4:  Helena nods her thanks to Grum as the healing washes over her like being  doused in a bucket of cold water. Rising to her feet she desperately  looks for sight of the beast,   "Gwen, draw it away from the passageway"   she calls up to the small fey creature.

 End Round 4, Begin Round 5 ...

R5T20:  The monster wildly attacks the fey, but Gwennid was focused on defense and their spear brilliant parries all attacks.

 R5T19.5:  Gwennid maintains her focus on total defense, but then flies up and to the west out of view, the monster snapping wildly as they go. As they do, they say,   "Grum, I know you want blood, but give me several seconds to lead it, or it will just attack you on the ladder instead of going after me."  
 R5T19:   Grum , what do you do? You hear the monster panting and huffing at the ladder hole (though you can't see it from here).

 Helena , same thing. You can't see the thing, but you know it is right by the ladder hole.

 
 Spoiler: Battle Tracker 

Esobok:  20. (48:48).
Gwennid: 19.5. Total Defense!
Grum: 19.
 Helena: 4. Buckler. PRONE!!! 
  *  Mage armor  (5 hrs.). Fatigued. 
 DEAD/ OOC 
x.
 
lostsole31
 R5T19:  Grum, grumbling under his breath nods.    "Aye wee one!"     he shouts up to Gwen before summoning a magical shield of glowing  force around himself. Eyeing the ladder he climbs 5' up, carefully  waiting for Gwen to holler before getting the rest of the way up.  
 Spoiler: Inspiration 
 Scything strike .
 

 R5T4:  Helena looks up at the chaos above,    "Take care Gwen!"    she calls forth before waving a hand around her as a spawn of multiple images (2) of herself spin out. She looks up at Grum,   "I'll follow you up."  
 End Round 5, Begin Round 6 ...

R6T20:  The monster turns around and attacks the low flier, biting her in the left shoulder with a light crit for  7 mod , but failing to find purchase. She deflects its claws.

 R6T19.5:  Giving up her complete defense she moves away open datum, its skull jaw snapping hungrily after her. Once away, she shift her life force energies around and then builds to a big release to do as much damage as she can. It pays off as the stupid beast gets struck in the rear flank with pure energy straight from the Boneyard, setting up a piercing feedback on the monster for a light crit of  28 ! The monster gives a baleful, grunting squeal.

 R6T19:  Grum, what do you do?

Helena on deck, bogey in the hole ...

 
 Spoiler: Battle Tracker 

Esobok:  20. (20:48).
Gwennid: 19.5. RS.
Grum: 19.  Shield of Faith  (4 min). 5' up ladder.
 Helena: 4. Buckler.  Mirror image  (2 images).  Silver Crane Waltz . 
  *  Mage armor  (5 hrs.). Fatigued. 
 DEAD/ OOC 
x.
 
lostsole31
 R6T19:  Hearing the commotion the dwarf scrambles up the ladder and gets to the top - still on the ladder - and finds that he has nowhere to actually go ... no safe place to step out as the monster is still right there!

 R6T4:   Helena , Grum moved up to the top, but is still on the ladder. What do you do?

Bogey on deck, Gwennid in the hole ...

 
 Spoiler: Battle Tracker 

Esobok:  20. (20:48).
Gwennid: 19.5. RS.
Grum: 19.  Shield of Faith  (4 min). 5' up ladder.
 Helena: 4. Buckler.  Mirror image  (2 images).  Silver Crane Waltz . 
  *  Mage armor  (5 hrs.). Fatigued. 
 DEAD/ OOC 
x.
 
lostsole31
 R6T4:  Helena breathes a sigh of relief as Grum gets up and off the ladder and  then follows him up climbing carefully to see what lies up top.

 End Round 6, Begin Round 7 ...

R7T20:   The monster turns around and attacks Grum, but now that he is firmly standing he can move enough that he isn't just a tin can waiting to be whalloped as its teeth and claws can't penetrate his armor now.

 R7T19.5:  Gwennid casts a spell and disappears from view.

 R7T19:   Grum , your inspiration has given you  crushing blow . What do you do?

Helena on deck, Bogey on deck ...

 
 Spoiler: Battle Tracker 

Esobok:  20. (20:48).
Gwennid: 19.5. RS.
Grum: 19.  Shield of Faith  (4 min). 5' up ladder.
 Helena: 4. Buckler.  Mirror image  (2 images).  Silver Crane Waltz . 
  *  Mage armor  (5 hrs.). Fatigued. 
 DEAD/ OOC 
x.
 
lostsole31
 R7T19:  Now with feet on solid ground, Grum wards off the beast with an armored gauntlet.   "Nae more nice dwarf now..."    he grumbles as he reaches out his right hand, a shimmering hardlight  axe appearing in it. With a great wrench he swings down hard trying to  hit the beast in the toothy snout but catching it in the forward flank instead for  20 (+  1d3 bleed )   + disabled .

 R7T4:  Helena, trapped at the top of the ladder, looks up at Grum, an encouraging   "Go now... get him drive him back Grum"   as she waits for space to clamber up.

 End Round 7, Begin Round 8 ...

R8T20:  The monster suffers 2 bleed, which is more than it can handle as it falls over.

Gwennid performs a CDG on the monster.

 Combat Ends! 

Grum gets to more stable ground as Helena likewise gets up to this level.

 
 Spoiler: Battle Tracker 

Gwennid: xx.
Grum: xx.  Shield of Faith  (4 min).
 Helena: xx. Buckler.  Mirror image  (2 images).  
  *  Mage armor  (5 hrs.). Fatigued. 
 DEAD/ OOC 
x.
 
lostsole31
 Surprise Round ... 

A wave of lethargy instantly drops Gwennid and Helena. Luckily, since they fall asleep instead of dead drop, they calmly get on their knees and lay down ... saving them from a horrible fall to the courtyard below.

Grum grits his gums and gainsays the gutless pugnaciousness, hearing high-pitched, chittering laughs from the windows overlooking the bridge.

  "Come at us!"   taunts one to Grum.

 Begin Round One ... 
 R1T19-14:  The various little fey - of which there seem to be three tooth fairies - all disappear in the blink of an eye.

 R1T2:   Grum , what do you do?

 
 Spoiler: Battle Tracker 

Red Ripper: 19. (22:22).  Invisible .
Green Ripper: 15. (22:22) . Invisible .
Blue Ripper: 14. (22:22).  Invisible .
Grum: 2.  Shield of Faith  (4 min).

Gwennid: 19. ASLEEP!
 Helena: 9. Buckler.  Mirror image  (2 images). ASLEEP! 
  *  Mage armor  (5 hrs.). Fatigued. 
 DEAD/ OOC 
x.
 
lostsole31
 R1T2:  Grum looks up as the little beasts flap out of view, the flickering  hardlight axes yearning to be thrown at them. He snarls a curse as they  vanish from view and instead leans down and gives Helena  solid shake to  try and rouse her.

 End Round One, Begin Round 2 ...

R2T19-14:  Gwennid's throat rips open and a tooth fairy is standing over her body. Helena takes  1  from pliers that wrenched at her throat when another one appears in her own square. A third also appears in the square with her as well, but seems to have pulled at its own nose while invisible.

 R2T9:   Gwennid , you are prone, and two buffer-than-usual tooth fairies are in the square with you, while a third stands over Gwennid.  Roll a Fort save. What do you do?

Grum on deck, enemies in the hole ...

 
 Spoiler: Battle Tracker 

Red Ripper: 19. (22:22).  Invisible .
Green Ripper: 15. (22:22) . Invisible .
Blue Ripper: 14. (22:22).  Invisible .
 Helena: 9. Buckler.  Mirror image  (2 images). PRONE!!! 
  *  Mage armor  (5 hrs.). Fatigued. 
Grum: 2.  Shield of Faith  (4 min).

 DEAD/ OOC 
Gwennid.
 
lostsole31
 R2T9:  Helena snaps awake, clutching at her throat as the pliers pull at her  skin. Shaking her head she stumbles to her feet, heedless of the danger  and lashes out with the edge of the buckler at the nearest tooth fairy, a  worried,    "Check Gwen!"    shouted to Grum.

 R2T2:   Grum , what do you do?

 
 Spoiler: Battle Tracker 

Red Ripper: 19. (22:22).  Invisible .
Green Ripper: 15. (22:22) . Invisible .
Blue Ripper: 14. (22:22).  Invisible .
 Helena: 9. Buckler.  Mirror image  (2 images).  Silver Crane Waltz  (+2 dodge AC, +2 Ref save). 
  *  Mage armor  (5 hrs.). Fatigued. 
Grum: 2.  Shield of Faith  (4 min).

 DEAD/ OOC 
Gwennid.
 
lostsole31
 R2T2:  Grum looks at Gwen’s dead body and mutters an oath hurling his axe at the nearest fairy, it strikes Blue for  12 mod . That might have dropped other tooth fairies, but these seem to be a bit tougher than the ones you've seen before as it does not go down.

 End Round 2, Begin Round 3 ...

R3T19-14:  Red flies into Helena's square and tries to bite, as does Green. Blue bites and pops an image.

 R3T9:  Helena looks sad as she looks at Gwen before looking at the fey angrily.  Ducking and weaving as best she can she punches out with the buckler  seeking to strike one of the malevolent beasts, but she doesn't know how to use a buckler as a weapon very well, and it misses.

 R3T2:   Grum , what do you do?

Enemies on deck/ in the hole ...

 
 Spoiler: Battle Tracker 

Red Ripper: 19. (22:22).
Green Ripper: 15. (22:22) .  
Blue Ripper: 14. (10:22).
 Helena: 9. Buckler.  Mirror image  (1 images).  Silver Crane Waltz  (+2 dodge AC, +2 Ref save). 
  *  Mage armor  (5 hrs.). Fatigued. 
Grum: 2.  Shield of Faith  (4 min).  Hardlight axe  in hand.

 DEAD/ OOC 
Gwennid.
 
lostsole31
 R3T2:  Grum feels the essence invested in Helena flare as one of the fey (red)  attacks her, spinning he feels the essence build up as he marks the fey  for destruction before swinging hard, axe crackling with Akashic energy, striking for  18 .

 End Round 3, Begin Round 4 ...

R4T19:  Red bites Helena for  1 NL .

 Helena  roll a Fort save!

 
 Spoiler: Battle Tracker 

Red Ripper: 19. (4:22). MARKED by Grum!
Green Ripper: 15. (22:22) .  
Blue Ripper: 14. (10:22).
 Helena: 9. Buckler.  Mirror image  (1 images).  Silver Crane Waltz  (+2 dodge AC, +2 Ref save). 
  *  Mage armor  (5 hrs.). Fatigued. 
Grum: 2.  Shield of Faith  (4 min).  Hardlight axe  in hand.

 DEAD/ OOC 
Gwennid.
 
lostsole31
 R4T19:  The bite itself did little injury, but Helena could feel her muscles seizing up from a paralytic effect that she only barely manages to fight off.

 R4T15:  Green then bites Helena in the chest for  1 .

 Helena , roll a Fort save!

 
 Spoiler: Battle Tracker 

Red Ripper: 19. (4:22). MARKED by Grum!
Green Ripper: 15. (22:22) .  
Blue Ripper: 14. (10:22).
 Helena: 9. Buckler.  Mirror image  (1 images).  Silver Crane Waltz  (+2 dodge AC, +2 Ref save). 
  *  Mage armor  (5 hrs.). Fatigued. 
Grum: 2.  Shield of Faith  (4 min).  Hardlight axe  in hand.

 DEAD/ OOC 
Gwennid.
 
lostsole31
 R4T14:  Blue attacks, and removes Helena's last image.

 R4T9:  Helena's turn!

Grum on deck, enemies in the hole ...

 
 Spoiler: Battle Tracker 

Red Ripper: 19. (4:22). MARKED by Grum!
Green Ripper: 15. (22:22) .  
Blue Ripper: 14. (10:22).
 Helena: 9. Buckler.  Mirror image  (1 images).  Silver Crane Waltz  (+2 dodge AC, +2 Ref save). 
  *  Mage armor  (5 hrs.). Fatigued. 
Grum: 2.  Shield of Faith  (4 min).  Hardlight axe  in hand.

 DEAD/ OOC 
Gwennid.
 
lostsole31
 R4T9:  Helena squeaks as the last image vanishes and pulls free the longsword from her waist.   "Vile creatures, you'll pay for what you have done!"   she shouts as she chops down at the creatures swinging the blade as hard as she can with both hands. Her buckler unbalances her, but she still manages to strike Blue hard enough to drop it. Its body falls and tumbles off the side to splat in the courtyard below.

 R4T2:  Grum looks at the fey, stunned that the creature had survived the akashic pulse and swings harder this time, cutting it deeply and sending its corpse off the causeway.   "Nae chance fer you blight!"  
 End Round 4, Begin Round 5 ...

R5T15:  The last tooth ripper jumps up and bites into Helena's boob for  1 NL .

 R5T9-2:   Helena , roll a Fort save. What do you do?

Grum follows immediately behind her.

 
 Spoiler: Battle Tracker 

Green Ripper: 15. (22:22) .  
 Helena: 9. Longsword &amp; Buckler.  Silver Crane Waltz  (+2 dodge AC, +2 Ref save). 
  *  Mage armor  (5 hrs.). Fatigued. 
Grum: 2.  Shield of Faith  (4 min).  Hardlight axe  in hand.

 DEAD/ OOC 
Gwennid. Tooth Fairy Ripper (2).
 
lostsole31
 R5T9:   Helena moves to stand protectively over Gwennid's body and then slashes furiously, completely bifurcating the little monster as one half each falls off different sides of the causeway.

 Combat Ends! 

What now?

 
 Spoiler: Battle Tracker 

 Helena: 9. Longsword &amp; Buckler.  Silver Crane Waltz  (+2 dodge AC, +2 Ref save). RS. 
  *  Mage armor  (5 hrs.). Fatigued. 
Grum: 2.  Shield of Faith  (4 min).  Hardlight axe  in hand.

 DEAD/ OOC 
x.
 
lostsole31
 Surprise Round ... 

The dressmaker's dummy is uninteresting, but as soon as Helena comes to the dressing screen .... it bites at her with a large maw and tongue!

 Begin Round One ... 
 R1T20:  The monster snaps again at Helena, this time biting her in the neck for  9 + grappled , stuck to it with a powerful adhesive.

 R1T17:   Helena , before you knew it, the dressing screen grew a big mouth and bit you and stuck you fast. What do you do?

 
 Spoiler: Battle Tracker 

Mimic:  20. (68:77). GRAPPLING Helena w/o being grappled.
 Helena: 17. Longsword &amp; Buckler. GRAPPLED by Mimic! 
  *  Mage armor  (5 hrs.). Fatigued. 
Grum: 9.  Shield of Faith  (3 min).  Hardlight axe  in hand.

 DEAD/ OOC 
x.
 
lostsole31
 R1T17:  Helena squeaks with terror as the dresser comes alive.   "Grum help me!"   she screams loudly before flailing with her blade trying to hack her way free. She tried to swing with both hands and realizes that doing that - and trying to get into stance - both flatly fail.

 R1T9:   Grum , what do you do?

 
 Spoiler: Battle Tracker 

Mimic:  20. (68:77). GRAPPLING Helena w/o being grappled.
 Helena: 17. Longsword &amp; Buckler. GRAPPLED by Mimic! 
  *  Mage armor  (5 hrs.). Fatigued. 
Grum: 9.  Shield of Faith  (3 min).  Hardlight axe  in hand.

 DEAD/ OOC 
x.
 
lostsole31
 R1T9:  Grum makes the creature that dares to attack his ward before he spins the  hardlight axe  as its flickers across  the ensuing distance before appearing back in his hand.

 End Round One, Begin Round 2 ...

R2T20:  The dressing-screen monster continues to crush Helena for  18 .

 R2T17:  Helena, what do you do?

Grum on deck, Monster in the hole ...

 
 Spoiler: Battle Tracker 

Mimic:  20. (68:77). GRAPPLING Helena w/o being grappled. MARKED by Grum!
 Helena: 17. Longsword &amp; Buckler. GRAPPLED by Mimic! 
  *  Mage armor  (5 hrs.). Fatigued. 
Grum: 9.  Shield of Faith  (3 min).  Hardlight axe  in hand.

 DEAD/ OOC 
x.
 
lostsole31
 R2T17:  Helena screams as the beast crushes her before she drops a hand from the  weapon and slashes one handed at the creature seeking the solace of the  silver Crane. Her swordsmanship alone carries through to cut the monster for  4 , but not with any support of the Silver Crane since her grappled position puts her well out of position. Worse, though she still has hold of her sword, it is stuck fast against the creature.

 R2T9:   Grum , what do you do?

Monster on deck, Helena in the hole ...

 
 Spoiler: Battle Tracker 

Mimic:  20. (64:77). GRAPPLING Helena w/o being grappled. MARKED by Grum!
 Helena: 17. Longsword &amp; Buckler. GRAPPLED by Mimic! Sword stuck fast. 
  *  Mage armor  (5 hrs.). Fatigued. 
Grum: 9.  Shield of Faith  (3 min).  Hardlight axe  in hand.

 DEAD/ OOC 
x.
 
lostsole31
 R2T9:  Grum, hefting the hardlight axe in one hand steps in, his essence bond  with Helen gleaming as he lunges forwards swinging a crushing blow with  regal precision that does  37 . He is inspired with  crushing blow .

 End Round 2, Begin Round 3 ...

R3T20:  The dressing-screen monster munches on Helena for  25 , and she is now barely conscious.

 R3T17:   Helena , what do you do?

Grum on deck, enemy in the hole ...

 
 Spoiler: Battle Tracker 

Mimic:  20. (27:77). GRAPPLING Helena w/o being grappled.
*  MARKED by Grum w/ Essence-Bound Duty.
 Helena: 17. Longsword &amp; Buckler. GRAPPLED by Mimic! Sword stuck fast. 
  *  Mage armor  (5 hrs.). Fatigued. 
Grum: 9.  Shield of Faith  (3 min).  Hardlight axe  in hand. RS.

 DEAD/ OOC 
x.
 
lostsole31
 R3T17:  Helena screams as its bites down upon her, barely clinging to consciousness she tries to heal the worst of the damage to stave of the  bleeding, gaining a strong   11 healing  .

 R3T9:  Grum gruffly listens to the screams and shouts a challenge,   "Let her be, ye beast!"   as he swings hard once with a crushing blow seeking to destroy the beast as fast as possible. He hits really hard against its strangely pliant body, but it doesn't quite penetrate.

 End Round 3, Begin Round 4 ...

R4T20:  The monster then continues to crush Helena, this time for  24 , and she goes limp in its maw.

 R4T17-9:   Helena , roll a stabilization check (a CON check, not a Fort save!

 Grum , what do you do?

 
 Spoiler: Battle Tracker 

Mimic:  20. (27:77). GRAPPLING Helena w/o being grappled.
*  MARKED by Grum w/ Essence-Bound Duty.
 Helena: 17. Longsword &amp; Buckler. GRAPPLED by Mimic! Sword stuck fast. DYING!!!
 *  Mage armor  (5 hrs.). Fatigued.
 Grum: 9.  Shield of Faith  (3 min).  Hardlight axe  in hand. RS.

 DEAD/ OOC 
x.
 
lostsole31
 R4T17-9:  Grum growls more seeing Helena go limp and swings with one last attempt to crush the ...thing, whatever it is, that mimicked a dressing screen ... striking it for  20 ! 
 Spoiler: Inspiration 
Second round fallow. Also, your E invested in Helena becomes E-burn.
 

 End Round 4, Begin Round 5 ...

R5T20:  It chomps and chews and smushes on Helena, her head split in and her bones ajumble. The creature makes big slurping noises and a massive tongue licks its lips to further smush in the rest of Helena's body and gear. It then turns - without a face, mind you - to be in line with Grum. It gives a wide, lip-smacking smile.

 R5T9:   Grum , your essence-bound duty drops. What do you do?

 
 Spoiler: Battle Tracker 

Mimic:  20. (7:77). GRAPPLING Helena w/o being grappled.
Grum: 9.  Shield of Faith  (3 min).  Hardlight axe  in hand. RS.

 DEAD/ OOC 
x.
 
lostsole31
 R5T9:  Grum bellows in rage as parts of Helena’s mangled body drops to the floor, the  essence burning in his bones telling him of her fate! With a great  scream and hefting the axe in both hands he chops hard trying to shatter  the monster, praying to Gorum to grant him a particularly savage strike. But this is the Boneyard, Pharasma's realm, and Gorum does not hear his servant's plea, or doesn't answer, as the axe bounces off of the hide of the strange monster. But, soft, maybe Gorum has heard for the battle, if not the strike, for Grum finds his mind completely refreshed, ready to invoke his most powerful attacks. 
 Spoiler: Inspiration 
Maneuvers reset.
 

 End Round 5, Begin Round 6 ...

R6T20:  The monster opens its maw wide to attack Grum, catching the dwarf for  10  and stuck fast with an adhesive, even as the jaws continue to crush him for another  7 .

 R6T9:   Grum , what do you do?

 
 Spoiler: Battle Tracker 

Mimic:  20. (7:77). GRAPPLING Grum!
Grum: 9.  Shield of Faith  (3 min).  Hardlight axe  in hand. RS. GRAPPLED by mimic!

 DEAD/ OOC 
x.
 
lostsole31
 R6T9:  Knowing he can't bring both hands to bear, Grum grits his gums in fervor for Gorum, and is granted   7 healing  . He then drops his axe right into the face of the monster biting him for 12. It releases Grum.

Grum rolls out of its mouth, and then proceeds to wildly and emotionally hack the thing to pieces, making sure it isn't mimicking death as well.

 Combat Ends! 
 
 Spoiler: Battle Tracker 

Mimic:  20. (7:77). GRAPPLING Grum!
Grum: 9.  Shield of Faith  (3 min).  Hardlight axe  in hand. RS. GRAPPLED by mimic!

 DEAD/ OOC 
x.
 
lostsole31
 Administrative Tracking  ...

 
 Spoiler: Battle Tracker 

Grum: 9.  Hardlight axe  in hand.

 DEAD/ OOC 
x.
 
lostsole31
 Surprise Round ... 

Knowing that his voice in prayer would be heard on the other side of the room, Grum prepares for immediate combat immersion and prays to Gorum for luck in battle. Gorum returns the favor with not only luck, but inspiration of how to deliver a  crushing blow . As he does this, Jalanlagonis gets into a stylized stance for stealth and opens the door for Grum, despite trying to hide as much as possible to the side. In opening the door, Grum sees Prince Uspid at his desk with two tooth fairies flitting about.

 Begin Round One ... 
 R1T25:  Prince Uspid smirks, reading the situation instantly. He waves his hand, and the door closes again.

 R1T17:   Grum , what do you want war mind to go to this round? What do you do?

 
 Spoiler: Battle Tracker 

Prince Uspid: 25. (40:40).
Brown Tooth Fairy: 21. (10:10).
Blue Tooth Fairy: 20. (10:10).
Red Tooth Fairy: 18. (10:10).
Grum: 17.  Hardlight axe  in hand.  Divine favor  til R10T17 (+1 luck bonus to attack/ damage rolls).
* Warmind Blessing (+1 attack rolls) til R8Tx.
Jalanlagonis:  16.
Green Tooth Fairy: 6. (10:10).

 DEAD/ OOC 
x.
 
lostsole31
 R1T17:  Grum snarls,   "Ye smiling scum,"   as he  hurls the door back open, stepping into the opening and using the  akashic power to send his axe flitting across the room at the smirking  tooth fairy, striking him in the belly for  19 .

 R1T16:  Jalalangonis concentrates briefly before she is suddenly garbed in a suit of what appears to be the hide of a lion that fits her relatively alien form. She darts in next to Grum and shoots at the only flying tooth fairy it can see (Green), hitting it for  1 mod .

 R1T6:  Green concentrates while floating towards the ceiling. Grum resists sleepiness.

 End Round One, Begin Round 2 ...

R2T25:  The Prince concentrates on Grum.

 Grum , roll a Will save ...

 
 Spoiler: Battle Tracker 

Prince Uspid: 25. (21:40).
Brown Tooth Fairy: 21. (10:10).
Blue Tooth Fairy: 20. (10:10).
Red Tooth Fairy: 18. (10:10).
Grum: 17.  Hardlight axe  in hand.  Divine favor  til R10T17 (+1 luck bonus to attack/ damage rolls).
* Warmind Blessing (+1 attack rolls) til R8T17.
Jalanlagonis:  16.
Green Tooth Fairy: 6. (9:10).
*  Sleep  used.

 DEAD/ OOC 
x.
 
lostsole31
 R2T25:  Grum resists the prince's power.

 R2T21-18:  Grum gets hammered from all directions with mental assaults trying to get him to sleep, all failing.

 R2T17:   Grum , what do you want for your warmind blessing this round? What do you do?

Jalanlagonis on deck, enemies in the hole ...

 
 Spoiler: Battle Tracker 

Prince Uspid: 25. (21:40).
Brown Tooth Fairy: 21. (10:10).
Blue Tooth Fairy: 20. (10:10).
Red Tooth Fairy: 18. (10:10).
Grum: 17.  Hardlight axe  in hand.  Divine favor  til R10T17 (+1 luck bonus to attack/ damage rolls).
* Warmind Blessing (+1 attack rolls) til R8T17.
Jalanlagonis:  16.
Green Tooth Fairy: 6. (9:10).
*  Sleep  used.

 DEAD/ OOC 
x.
 
lostsole31
 R2T17:  Grum shakes off the spells, a snarl in his face.    ”Come a try that again eh!”    he bellows as he steps a little further into the room chopping at the nearest of the fairies, striking Brown for  12 mod , dropping it. 
 Spoiler: Inspiration 
 Scything strike 
 

 R2T16:  Jalanlagonis adjusts her monopedal stance and then disappears from her spot, only to immediately reappear next to the prince, quick drawing Helena's longsword and slashing across the monarch's upper right arm for  5 mod .

 R2T6:  Green takes the long way around the road and closes on the snake-woman, but she is ready and strikes the tooth fairy in the head for  3 mod .

 End Round 2, Begin Round 3 ...

R3T25:  The Prince tries to concentrate on something, but Jalanlagonis' threatening presence causes him to fluster.

 R3T20-18:  Blue and Red dive bomb Jalanlagonis to protect their monarch. She gives a wild swing that throws her off-balance against one, but recovers to give a nasty gut slash to Red for  10 mod + disabled ( +1d4 bleed ) . She fends off their attacks, and Red falls to the ground from the effort.

 R3T17:   Grum , what war mind blessing do you choose this round? What do you do?

Jalanlagonis on deck, Enemies in the hole ...

 
 Spoiler: Battle Tracker 

Prince Uspid: 25. (16:40). Lost  invisibility. 
  Brown Tooth Fairy: 21. (-3:10). DYING!!! 
Blue Tooth Fairy: 20. (10:10).
  Red Tooth Fairy: 18. (-1:10). DYING!!! 
Grum: 17.  Hardlight axe  in hand.  Divine favor  til R10T17 (+1 luck bonus to attack/ damage rolls).
* Warmind Blessing (+1 attack rolls) til R8T17.
Jalanlagonis:  16. -4 on attack rolls until end of R5T16. FRA to recover.
Green Tooth Fairy: 6. (6:10).
*  Sleep  used.

 DEAD/ OOC 
x.
 
lostsole31
 R3T17:  Grum grins happily as his fairy drops then blink in surprise at the  snake like being teleporting around. With a slow footfall the dwarf  stalks towards the prince and launches a single devastating blow at the  obese fairy's skull! But it is such a wide attack that he leaves himself wide open.

 R3T16:  Jalalongis takes her turn to right herself.

 R3T6:  Green misses with its pliers, and its bite gets past the strange leonine hide armor, but is stopped by the snake-woman's scales.

 End Round 3, Begin Round 4 ...

R4T25:  Prince Uspid seems to fail yet again at conjuring pain against his attackers.

 R4T20:  Blue misses with pliers, and when he goes to bite, Jalanlagonis does some mesmerizing snake dance to avoid the nasty little teeth.

 R4T17:   Grum , you are currently FF, but otherwise able to act normally. What do you do?

Jalanlagonis on deck, enemies in the hole ...

 
 Spoiler: Battle Tracker 

Prince Uspid: 25. (16:40). Lost  invisibility  and  fumbletongue .
  Brown Tooth Fairy: 21. (-4:10). DYING!!! 
Blue Tooth Fairy: 20. (10:10).
  Red Tooth Fairy: 18. (-2:10). DYING!!! 
Grum: 17.  Hardlight axe  in hand.  Divine favor  til R10T17 (+1 luck bonus to attack/ damage rolls). FF until end of next turn. Round 1 fallow.
* Warmind Blessing (+1 attack rolls) til R8T17.
Jalanlagonis:  16.
Green Tooth Fairy: 6. (6:10).
*  Sleep  used.

 DEAD/ OOC 
x.
 
lostsole31
 R4T17:  Cursing his own clumsiness, Grum swings again - axe whirling as he tears into Prince Uspid's head for  14 mod  &amp; Blue's body for  17 mod , dropping Blue. 
 Spoiler: Inspiration 
This is round 2 of fallow, so nothing happens. It isn't until the end of the next round that maneuvers recycle. Also, your FF condition ends.
 

 R4T16:  Jalanlagonis withdraws.   "I not steal kill. This you enemy-special."  
 R6T6:  Green attacks Grum, but Grum smites it for  14 mod , dropping it.

 End Round 6, Begin Round 7 ...

R7T25:  The Prince smacks Grum in the left knee for  9  with his scepter, then snaps at him with a bite.

 R7T17:   Grum , what do you do?

 
 Spoiler: Battle Tracker 

Prince Uspid: 25. (2:40). Lost  invisibility  and  fumbletongue .
  Brown Tooth Fairy: 21. (-5:10). DYING!!! 
  Blue Tooth Fairy: 20. (-8:10). DYING!!! 
  Red Tooth Fairy: 18. (-3:10). DYING!!! 
Grum: 17.  Hardlight axe  in hand.  Divine favor  til R10T17 (+1 luck bonus to attack/ damage rolls). Round 2 fallow.  Vigilant keeper stance .
* Warmind Blessing (+1 attack rolls) til R8T17.
Jalanlagonis:  16.
 Green Tooth Fairy: 6. (-8:10). DYING!!! 
 DEAD/ OOC 
x.
 
lostsole31
 R7T17:  Ignoring the blow to his knee and stepping across the dead and dying tooth fairies Grum advances to the Prince,  a grim   ”Yer palace killed her. Ye have to die,”   before he chops again at the beast, his war mind just carrying his blow to success as he strikes the Prince dead.

Jalanlagonis (and probably a pained an impassioned Grum) finish off the dying tooth fairies.

 Combat Ends! 
 
 Spoiler: Battle Tracker 

Prince Uspid: 25. (2:40). Lost  invisibility  and  fumbletongue .
  Brown Tooth Fairy: 21. (-5:10). DYING!!! 
  Blue Tooth Fairy: 20. (-8:10). DYING!!! 
  Red Tooth Fairy: 18. (-3:10). DYING!!! 
Grum: 17.  Hardlight axe  in hand.  Divine favor  til R10T17 (+1 luck bonus to attack/ damage rolls). Round 2 fallow.  Vigilant keeper stance .
* Warmind Blessing (+1 attack rolls) til R8T17.
Jalanlagonis:  16.
 Green Tooth Fairy: 6. (-8:10). DYING!!! 
 DEAD/ OOC 
x.
 
lostsole31
The couple do a circuit of Nine Eaves, and find an exterior door to the  west that goes to the greenhouse, and then a single door on the  northeastern part of the building (likely a servant's entrance). They make it back down to the front and Grum makes his warning, and opens the large door.

The weak light thrown by two dim lamps barely illuminates a vestibule with several coat racks, benches, and an iron umbrella stand. The wallpaper is stained with age and decorated with repeating patterns of snails. A heavy, dark wooden door exits to the south, while a sliding double door leads to the north.

Also in this room are two taut pustules on the ground, wriggling as if ready to burst, they look like mobile wounds scuttling around on a bristle of slick hairs.

 Grum , what do you do?

 
 Spoiler: Battle Tracker 

Grum: 20.
Boilborn #1: 15. (22:22).
Boilborn #2: 5. (22:22).

Jalanlagonis:  21. DELAYING ....

 DEAD/ OOC 
x.
 
lostsole31
 Begin Round One ...

R1T20:  Grum looks at the pustules and steps back,   "Nasty lookimg thimgs, so ye have a bow?”   he asks of the snake. Stepping away he resides the blade, leaning forward to take advantage of the reach.

 R1T19:   Jalanlagonis steps back, taking out the bow, and shooting the nearest icky. She strikes it for  11 .

 R1T15-5:  The things scuttle forward. As the first one moves forward (the one that was hit by the arrow), Grum easily hits it and makes it POP in a nasty, icky splatter in a 10-foot-radius that catches Grum and his companion. Grum takes 5 acid and Jalanlagonis dodges yet still takes the lion's share, yet seems unharmed. The second one had moved in as Grum attacked the other, but Jalanlagonis' tail slaps it for  10 . The thing gets underneath Grum's feet, but doesn't get past his armor.

 End Round One, Begin Round 2 ...

R2T20:   Grum , what do you do? This thing is underfoot.

Jalanlagonis on deck, Icky in the hole ...

 
 Spoiler: Battle Tracker 

Grum: 20. Titanic Swings Form.
Jalanlagonis: 19. Bow.
Boilborn #2: 5. (2:22).

 DEAD/ OOC 
Boilborn (1).
 
lostsole31
 R2T20:  Grum spits out fragments of putrid acid and snarls an oath under his  breath as he leaps 5' to the south to avoid his boots standing in it  before chopping down with the blade, a whispered prayer healing some of  the damage it had caused (  4 healing  ). The blade splatters the thing, which pops in another splash of acidic goo that completely wipes out the fortification Grum gets from his  stone giant's girdle .

 Combat Ends! 
 
 Spoiler: Battle Tracker 

Grum: 20. Titanic Swings Form.
Jalanlagonis: 19. Bow.

 DEAD/ OOC 
Boilborn (1).
 
lostsole31
 Surprise Round ... 
 S12:  Jalanlagonis darts forward a few feet while getting into a crouch and snaps her tail at something in a dirt clump to the NE. It falls over and takes  1 mod .

 S9:  The creature lets out a shriek of surprise and frustation.

 Begin Round One ... 
 R1T19-18:  Two creatures zoom in through the door from the east, the way you just came, hovering 5' off the ground.

 R1T16:   Grum , the creature prone to your NE is a creature with a stout canine torso atop a slimy mass resembling an earthworm. Disgusting veins dangle from its face. The two creatures coming in from the door  insectoid creature have two pairs of bat wings, a tangle of thin legs, and needle-sharp proboscises. 

What do you do?

 
 Spoiler: Battle Tracker 

Evan: 24.
Blue Stirge: 19. (10:10).
Red Stirge: 18. (10:10).
Grum: 16.
Brown Stirge: 15. (10:10).
Green Stirge: 13. (10:10).
Jalanlagonis: 12.
Esipil: 9. (32:33). PRONE!
* SLAs:  Mirror image  (1/3).

 DEAD/OOC 
x.
 
lostsole31
 R1T16:  Grum looks at the tentacled dog and then at the buzzing massive flies with needles on their faces.    "Watch the dog, aye.."    he shouts to his scaled companion as he swings at both of the flying beasts. He misses as he attacks over Jalanlagonis's shoulder, grazing Blue for  4 .

 R1T15-13:  Brown lands on Evan's shoulder, draining   1 CON  . Evan screams in pain and terror.

 R1T12:  Jalanlagonis changes her swaying stance as she shifts to the NW to open the stirges for Grum. She two-hand draws her longsword, just barely cutting the prone creature, but nearly half of the blow is absorbed by the rubbery hide as she only does  4 mod .   "Priessst-dwarf, know you what thiss iss?"  
 R1T9:  The puppy-worm holds still again carefully, and now has 3 images of itself shifting in and out its primary form until Grum can no longer quite tell what is an image and what is real. It stands up and Grum dispels one image even while Jalanlagonis strikes the real critter for  2 mod . It has a terrible and fell look about it.

 End Round One, Begin Round 2 ...

R2T24:  Evan swings defensively at the attached stirge, hitting it for  7 .

 R2T19-18:  Having focused on the puppy-worm when it was standing, Grum is unable to defend himself from the two stirges attacking him, both attaching to him, and draining his blood for a total of   2 CON  . In addition, he sees an armored human to the east in the other room, coming his way.

 R2T16:   Grum , you have two stirges attached to you. What do you do?

 
 Spoiler: Battle Tracker 

Evan: 24. Morningstar. 1 CON damage. DS.
Blue Stirge: 19. (6:10). ATTACHED to Grum (1 CON).
Red Stirge: 18. (10:10). ATTACHED to Grum (1 CON).
Grum: 16. 2 CON damage.  Juggernaut Blade .  Vigilant keeper's stance  (enemies treat threatened sq. as difficult terrain).
Brown Stirge: 15. (10:10). ATTACHED to Evan (1 CON).
Green Stirge: 13. (10:10).
Jalanlagonis: 12.  Ready the draw / Combat Reflexes.
Esipil: 9. (26:33).  Mirror image  (2 images).
* SLAs:  Mirror image  (2/3).

 DEAD/OOC 
x.
 
lostsole31
 R2T16:  Only Grum's hardy dwarven mind and resistance to fear overcomes the look of fear from the pupworm.

    "I dinnae ken,"    he shouts as the  massive bugs impale him. Whirling, he moves to bash them off the sword  blade swinging through both of the creatures - dropping Red ( 17 ) and wounding Blue ( 4 ).

 R2T15-13:  There appears to be an attached stirge on the man in the next room as he shouts in panic and drains his blood (  1 CON  ).

 R2T12:  Jalanlagonis dispels an image with her sword, but then follows up with her dagger for  5 mod + soulcllaim .

 R2T9:  The pupworm furiously tries to strike Jalanlagonis, even valiantly, but her speed and scales are too much for it. It backs up to the doorway.

 End Round 2, Begin Round 3 ...

R3T24:  The man fails to strike the stirge on him with his morningstar, backing up to the doorway near the pupworm.   "Help me! Please! Another one is out there, too!"  

The man's voice sounds familiar.

 R3T19:  The stirge on Grum sucks his blood for  1 CON .

 R3T16:   Grum , the pupworm's looks are still creepy, despite your initial success. Roll a Will save. Blue is still stuck on you. What do you do?

Enemies on deck and in the hole ...

 
 Spoiler: Battle Tracker 

Evan: 24. Morningstar. 2 CON damage. DS.
Blue Stirge: 19. (6:10). ATTACHED to Grum (2 CON).
Grum: 16. 3 CON damage.  Juggernaut Blade .  Vigilant keeper's stance  (enemies treat threatened sq. as difficult terrain).
Brown Stirge: 15. (10:10). ATTACHED to Evan (2 CON).
Green Stirge: 13. (10:10).
Jalanlagonis: 12.  Ready the draw / Combat Reflexes.  RS.
Esipil: 9. (11:33).  Mirror image  (1 images).
* SLAs:  Mirror image  (2/3).

 DEAD/OOC 
  Red Stirge: 18. (-7:10). ATTACHED to Grum (1 CON). STABLE!!! 
 
lostsole31
 R3T16:  Grum grunts as he starts to feel pale and sweaty with the blood loss.  Swinging down with the blade, Grum shears it off his body, completely ruining the monster. He touches his hand to himself for   4 healing  . A glance  towards the other room shows his face a little confused, and he bellows,    "Who be there?"  
 R3T15-13:  Brown sucks the blood of the man (  1 CON  ). Another stirge charges him, and wielding it two-handed and carefully he clips it for  6 . It still manages to attach to his leg and suck his blood for   1 CON  .

  "I'm ... I'm Evan"   he says wanly.

 R3T12:  Like her dwarven ally, Jalanlagonis ignores the supernatural waves of terror the pupworm's creepy gaze casts. She slithers foward and her sword strikes the monster with Helena's sword for  9 mod  even as she stabs with her dagger for  4 mod , dropping it.

 End Round 3, Begin Round 4 ...

R4T24:  Covered in two stirges the man swings his mace furiously at the one on his leg, striking it for  7  and dropping it. There is still some panic as the last stirge is on his shoulder, though.

 R4T16:   Grum , what do you do?

Last stirge (Brown) on deck, Jalanlagonis in the hole ...

 
 Spoiler: Battle Tracker 

Evan: 24. Morningstar. 4 CON damage. RS.
Grum: 16. 3 CON damage.  Juggernaut Blade .  Vigilant keeper's stance  (enemies treat threatened sq. as difficult terrain).
Brown Stirge: 15. (10:10). ATTACHED to Evan (3 CON).
  Green Stirge: 13. (-3:10). ATTACHED to Evan (1 CON). DYING!!! 
Jalanlagonis: 12.  Ready the draw / Combat Reflexes.
  Esipil: 9. (-3:33).  Mirror image  (1 images). DYING!!!
* SLAs:  Mirror image  (2/3).
 
 DEAD/OOC 
  Red Stirge: 18. (-7:10). STABLE!!! 
Stirge (1).
 
lostsole31
 R4T16:  Grim advances into the other room, a confused look at the stranger and uses to sword to skewer the last stirge off the man.

Jalalangonis puts all creatures to the sword to be sure.

 Combat Ends! 
 
 Spoiler: Battle Tracker 

Evan: 24. Morningstar. 4 CON damage. RS.
Grum: 16. 3 CON damage.  Juggernaut Blade .  Vigilant keeper's stance  (enemies treat threatened sq. as difficult terrain).
Brown Stirge: 15. (10:10). ATTACHED to Evan (3 CON).
  Green Stirge: 13. (-3:10). ATTACHED to Evan (1 CON). DYING!!! 
Jalanlagonis: 12.  Ready the draw / Combat Reflexes.
  Esipil: 9. (-3:33).  Mirror image  (1 images). DYING!!!
* SLAs:  Mirror image  (2/3).
 
 DEAD/OOC 
  Red Stirge: 18. (-7:10). STABLE!!! 
Stirge (1).
 
lostsole31
As soon as Grum drops the harp on the ground, the music stops playing. Seemingly in response to that, an emaciated, hairless canine with a strange air of menace and cruelty about it appears next to Grum.

 Begin Round One ...

  R1T24:  Jalanlagonis gets into a low crouch, and is suddenly gone, reappearing south of the weird dog and striking it in the rear haunch for  12 . She asks,   "Any idea what is?"  
 R1T17:   Grum , what do you do? Your blade isn't in hand from your time searching the greenhouse.

 
 Spoiler: Battle Tracker 

Jalanlagonis: 24. Sword, dagger, bow. RS.  Body of Night .
Grum: 17. 3 CON damage.
Evan: 13. Morningstar. 4 CON damage.
Yeth Hound: 8. (36:48).

 DEAD/OOC 
x.
 
lostsole31
 R1T17:  With  juggernaut blade  away and dog beside him, Grum goes for a simpler  option. Switching into a stance to keep it pinned in place, he draws his  warhammer and strikes a savage blow with both hands, striking it in the neck for  17 mod ( +1d3 bleed ) .

 R1T13:   Evan stands very still, and a scale of musical notes plays, growing louder for a second. During the musical notes, there is a brief shimmering in a wide bubble around Evan, which disappears with the last musical note.

 R1T8:  The dog takes   3 bleed  . It gives a horrific, and incredibly loud, baying howl, but all three of the allies manage to keep their cool.

 End Round One, Begin Round 2 ...

R2T24:  Jalanlagonis hits the dog's back leg for  10  with the sword, cuts it shoulder with the dagger for  3 mod , but her tail bounces off of its hide.

 R2T17:   Grum , what do you do?

Evan on deck, Puppo in the hole ...

 
 Spoiler: Battle Tracker 

Jalanlagonis: 24. Sword, dagger, bow &amp; buckler (one hand). RS.  Body of Night .
Grum: 17. 3 CON damage. Warhammer.  Vigilant keeper stance  (reach areas difficult terrain to enemies).
Evan: 13. Morningstar. 4 CON damage.
Yeth Hound: 8. (3:48). BLEED 1d3!!!

 DEAD/OOC 
x.
 
lostsole31
 R2T17:  Grum ignores the baying, a gravelly,   "Hold you weesht, yer beast"   as he swings down heavily once more, a careful lining up for a more regal strike, only for his knocking of small room items beneath him as he gets into position throws his balance off enough that his weapon only gets deflected by the hound's hide. 
 Spoiler: Inspiration 
 Crushing Blow 
 

 R2T13:  The same sound of musical notes is heard, but lasts a little longer, along a slightly longer musical passage. A bolt of fire is released from Evan to strike the loud-mouthed hound in the chest for   12 fire  , dropping it!

Jalanlagnois cuts its throat easily with Helena's sword.

 Combat Ends! 
 
 Spoiler: Battle Tracker 

Jalanlagonis: 24. Sword, dagger, bow &amp; buckler (one hand). RS.  Body of Night .
Grum: 17. 3 CON damage. Warhammer.  Vigilant keeper stance  (reach areas difficult terrain to enemies).
Evan: 13. Morningstar. 4 CON damage.
Yeth Hound: 8. (3:48). BLEED 1d3!!!

 DEAD/OOC 
x.
 
lostsole31
Grum opens the door. This gloomy dining room contains a narrow table with a single high-backed wooden chair at each end. Other chairs and a sideboard stand against the room’s eastern wall. The headless corpse of a hairy, humanoid creature sprawls across the middle of the table. Snacking on that corpse are three large (size Small) bugs of some kind that turn their bodies and antennae to regard the now opened door

 Begin Round One ....

R1T24:  Jalanlagonis darts past Grum and then to the northeast. As she does and sees the threat, she hisses,   "Big bugses!"  

Helena's silver sword slashes through the northernmost one (Red) for  9 + disabled .

 R1T21:  Evan moves past Grum and immediately south along the wall. He concentrates very briefly, holding out his hand, and a flash erupts with a pop and the southern bug on the table (Green) is hit for   12 force   and drops.

 R1T13:  Jal's bug, despite its mortal wound, bites instinctively at her. It looks like it might have succeeded, but for the snake-woman's brilliant dance counter that then puts her at the north end of the table. The strain of action is too much and Red drops.

 R1T11:   Grum , one of these bugs remain, but unlike the other two that were actually on the table, this one was off the table and on the other side. What do you do?

Blue on deck, Jal in the hole ...

 
 Spoiler: Battle Tracker 

Jalanlagonis: 24. Sword, dagger, bow &amp; buckler (one hand).  Body of Night . RS.
Evan: 21. Morningstar. 4 CON damage.
*  Force screen  (4 min remain).
 Green Flea: 14. (-4:9). DYING!!! 
 Red Flea: 13. (-1:9). DYING!!! 
Grum: 11. 3 CON damage.  Juggernaut Blade .
Blue Flea: 4. (9:9).

 DEAD/OOC 
x.
 
lostsole31
 R1T11:  Grum lacks any subtlety. Glancing at the newcomer, he nods in approval  before striding forwards to the table with the  juggernaut blade  - switching to the  aggressive titanic swings style and chops down  at the last bug from across the table. But the small bug is smaller than the height of the table, gaining cover, and the akashic weapon simply cuts a deep furrow into the hardy table.

 R1T4:  The bug jumps onto the table, right on the carcass, biting at Grum.

 End Round One, Begin Round 4 ...

R1T24:  Jalanlagonis takes a wide circuit before closing on the table and smites the little creature with Helena's sword.

 Combat Over! 

The party makes sure that the antenna-twitching bugs will cause no more problems.

 
 Spoiler: Battle Tracker 

Jalanlagonis: 24. Sword, dagger, bow &amp; buckler (one hand).  Body of Night . RS.
Evan: 21. Morningstar. 4 CON damage.
*  Force screen  (4 min remain).
Grum: 11. 3 CON damage.  Juggernaut Blade .

 DEAD/OOC 
x.
 
lostsole31
 Surprise Round ...

S22:  Grum opens the door and is surprised by something on the other side. It steps into the doorway and coughs on Grum and Jalanlagonis, a thick spray of phlegm.

 Begin Round One ...

R1T22:  Before Grum could even react, the monster slams into his armor with phlegm-coated tusks.

 R1T14:  Evan crosses south of the table, and sings, and it sounds like several similar voices sing with him at the same time. But it is only brief and he ends with a crescendo, and launches a bolt of fire at the creature. But as that fire strikes, it washes over the creature and dissipates harmlessly.   "The enemy can resist my power, and likely your spells as well!"  
 R1T9:  Jal moves up into the northeast corner of the room, next to Grum, Helena's sword striking against the monster's ample hide.

 R1T8:   Grum , you are facing what appears to be a monstrous wild boar infested with wriggling worms and accompanied by a cloud of buzzing flies. It has a truly baleful glare. What do you do?

Enemy on deck, Evan in the hole ...

 
 Spoiler: Battle Tracker 

Farf: 22. (65:65). Remember nervous gaze. RS.
Evan: 14. Morningstar. 4 CON damage.
*  Force screen  (3 min remain).
Jalanlagonis: 9. Sword, dagger, bow &amp; buckler (one hand).  Body of Night . RS.
Grum: 8. 3 CON damage.  Juggernaut Blade .

 DEAD/OOC 
x.
 
lostsole31
 R1T8:   Grum curses and lashes out with his blade at the pig, screaming,    ”Ye rotten swine!”   

His blade strikes against the hide, popping a massive pus bubble and maggots splatter everywhere, but it is only a cosmetic strike, and nothing harmful. Still, Gorum inspires his servant to crush the thing when next able. 
 Spoiler: Inspiration 
 Crushing blow .
 

 End Round One, Begin Round 2 ...

R2T22:  The thing gores at Grum, but he is read. He performs a moulinet as he sidesteps to catch behind the monster's tusk and wrench, spraining its neck for  3 DEX !

 R2T14:  While the others keep the boar-fiend busy, Evan takes out something that looks like a slender wand - but made of crystal, not wood - and taps it to himself. There is a brief glow as magic obviously went into Evan.

 R2T9:  Instead of using any of the weapons in hand, Jal instead whips her tail underneath to knock the legs out from under the monster, knocking it down hard for  11 mod + tripped .  Some of that damage seemed to be faint wisps of its vital energy being ephemerally torn away rather than pure physical force. It just barely keeps from being kept in her coils.

 R2T8:   Grum , what do you do?

Monster on deck, Evan in the hole ...

 
 Spoiler: Battle Tracker 

Farf: 22. (54:65, 13:16 DEX - remember -2 to all DEX-based.). Remember nervous gaze. PRONE!!!
Evan: 14. Morningstar.  Vigor  til R12T14 (+5 hp).
 * 4 CON damage.  Force screen  (3 min remain).  Jalanlagonis: 9. Sword, dagger, bow &amp; buckler (one hand).  Body of Night . RS. Soul Claim on Farf til R4T9.
Grum: 8. 3 CON damage.  Juggernaut Blade .

 DEAD/OOC 
x.
 
lostsole31
 R2T8:    "Ye dumb beast,"   Grum taunts with a grin as he dances around, slipping into his fighting stance and bringing the blade down in a crushing blow on its hip for  15 mod , its putrescent body protecting it from some of the dwarf's wrath. 
 Spoiler: Inspiration 
 Scything strike .
 

 End Round 2, Begin Round 3 ...

R3T22:  The monster attempts to scramble to its feet, using the doorway to block it from Jalanlagonis, but Grum manages to just catch it in the shoulder for  12 mod , but now it's on its feet again. It gores Grum ... right in the groin ... for  17 , blasting past the faint remnants of the fortifying belt.

 R3T14:  Evan spends several seconds concentrating deeply.

 R3T9:  Jal slithers back a few feet, holds the bow in one hand, and then reaches out to touch Grum, bangles on her wrist glowing softly. Touching the dwarf, he is still badly wounded, but at least the act soothes his pain (  +2 THP  ).

 R3T8:   Grum , what do you do?

Evan on deck, Jalanlagonis in the hole ...

 
 Spoiler: Battle Tracker 

Farf: 22. (39:65, 13:16 DEX - remember -2 to all DEX-based.). Remember nervous gaze.
Evan: 14. Morningstar.  Vigor  til R12T14 (+5 hp). * 4 CON damage.  Force screen  (3 min remain).  Jalanlagonis: 9. Sword, dagger, bow &amp; buckler (one hand).  Body of Night . Soul Claim on Farf til R4T9.
Grum: 8. 3 CON damage.  Juggernaut Blade .  Vigilant Keeper stance . RS.

 DEAD/OOC 
x.
 
lostsole31
 R3T8:  Grum grunts in pain as the beast gores him and steps back muttering,  "Draw it in; surround it,"   before chopping down with a massive blow ... missing the monster, and the many splinters of word showering the creature from the miss into the floor don't seem to hurt it.

 End Round 3, Begin Round 4 ...

R4T22:  The monster doesn't oblige, but does the opposite, backing out of the doorway into the other room.  It belches horrific oily fluids onto the ground in front of it. The foul fluids are very slick, but Grum's dwarven low center of gravity keeps him on his feet even as Jalanlagonis' serpentine lower body keeps her upright as well.

 R4T14:   Evan concentrates, and then sends forth a ray of fire that goes over the head of his new allies, but hits against the doorway harmlessly with a little blackening.

 R4T9:  Jal concentrates again on the enemy, before disappearing from the putrid goo on the floor, appearing behind the monster, and then hitting it in its thick neck for  9 mod .

 R4T8:   Grum , something about this horror bothers you on a primal level, and it leaves you  shaken . What do you do?

Monster on deck, Evan in the hole ...

 
 Spoiler: Battle Tracker 

Farf: 22. (30:65, 13:16 DEX - remember -2 to all DEX-based.). Remember nervous gaze.
Evan: 14. Morningstar.  Vigor  til R12T14 (+5 hp). * 4 CON damage.  Force screen  (3 min remain).  Jalanlagonis: 9. Sword, dagger, bow &amp; buckler (one hand).  Body of Night . R6T9.
Grum: 8. 3 CON damage.  Juggernaut Blade .  Vigilant Keeper stance . RS. Round 1 fallow complete. SHAKEN til R6T8!!!

 DEAD/OOC 
x.
 
lostsole31
 R4T8:  Muttering about the disgusting beast Grum strides towards it, managing to keep his footing on the slick, and hacks with the massive juggernaut blade, slashing it across the gut for  27 mod ( +1d4 bleed ) !

 End Round 4, Begin Round 5 ...

R5T22:  The monster takes   3 bleed + disabled  , and out of pure malice bites at Grum, biting his right hand for  15 . Its wounds too great, it falls over, and Jalanlagonis gives the honor of the CDG to the dwarf.

 Combat Ends! 
 
 Spoiler: Battle Tracker 

Farf: 22. (0:65, 13:16 DEX - remember -2 to all DEX-based.). Remember nervous gaze. 1d4 BLEED!!!
Evan: 14. Morningstar.  Vigor  til R12T14 (+5 hp). * 4 CON damage.  Force screen  (3 min remain).  Jalanlagonis: 9. Sword, dagger, bow &amp; buckler (one hand).  Body of Night . R6T9.
Grum: 8. 3 CON damage.  Juggernaut Blade .  Vigilant Keeper stance . RS. Round 2 fallow complete.

 DEAD/OOC 
x.
 
lostsole31
 Begin Round One ...

  R1T22:  Jalanlagnois gets into her crouch and snaps her tail into the mass of flying, buzzing insects, killing a few but otherwise doing very little before she backs away.

 R1T21:  Evan moves out into the northern room and concentrates, briefly bringing forth the protection he had before.

 R1T19:   The swarm flies over Grum and Jalan, covering them and moving partly into the northern room. Grum takes  8  from biting and stinging while Jalanlagonis takes  3 mod .

 R1T6:   Grum , roll two Fort saves. Assuming all goes well, what do you do?

Jalanlagonis on deck, Evan in the hole ...

 
 Spoiler: Battle Tracker 

Jalanlagonis: 22. Sword, dagger, bow &amp; buckler (one hand).

Evan: 21. 4 CON damage. Morningstar.  Force screen  til R51T21!
Wasp Swarm: 19.
Grum: 6. 3 CON damage.

 DEAD/OOC 
x.
 
lostsole31
 R1T6:  Grum looks about at the wasps rise, a barked   "Ahhh scum..."    he bellows as he steps out the swinging the blade like a giant bat  trying to clear the space around of him of the swarming beasts. The sheer impact might kill a couple wasps, but mainly the blade seems completely ineffective against the mass.

 End Round One, Begin Round 2 ...

R2T22:    "Everyone, run!"   says Jalanlagonis.   "I don't think any of usss can't fight them!"  

She then bolts as fast as she can away.

 R2T21:  Evan does what he's told and hustles out of the room as well.

 R2T19:   The wasp swarm continue to sting and bite Grum for  9 , finishing off the remainder of his akashic fortification and now wounding his already badly wounded body.

 R2T6:   Grum , roll two Fort saves. What do you do?

 
 Spoiler: Battle Tracker 

Jalanlagonis: 22. Sword, dagger, bow &amp; buckler (one hand).
Evan: 21. 4 CON damage. Morningstar.  Force screen  til R51T21!
Wasp Swarm: 19.
Grum: 6. 3 CON damage.

 DEAD/OOC 
x.
 
lostsole31
 R2T6:  Grum resists the urge to freak out and his dwarven metabolism quashes any poison. Seeing nothing else he can do, though, he moves out of the room and down the stairs.

 End Round 2, Begin Round 3 ...

R3T22:  Jalanlagonis hustles down the stairs.

 R3T21:  Evan is at the bottom and moves out of south to the south.

 R3T19:  The wasps surround Grum, stinging him for 9. As he goes unconscious Grum falls down the stairs, cracking his head at the bottom for 12 ... which is what kills him. The fall down the stairs.

 
 Spoiler: Battle Tracker 

Jalanlagonis: 22. Sword, dagger, bow &amp; buckler (one hand).
Evan: 21. 4 CON damage. Morningstar.  Force screen  til R51T21!
Wasp Swarm: 19.
Grum: 6. 3 CON damage.

 DEAD/OOC 
x.
 