Izzarra
At first it felt more like a blessing than a curse. Sure the other aspect of the curse was inconvenient but being able to shrug off death as if it was just a bad hangover was amazing... or so it seemed. As the years wore on you began to yearn for the long sleep as friends and family are repulsed or pass away and the simple pleasures of life no longer bring you joy. Then one day a message floats down out of the sky with a date and location offering an end to the curse in exchange for defeating a foe that only your unique situation can stand a chance against. Perhaps whoever has the power to track you down could break the curse, none of the clerics you have talked to before have been able to remove it.

You arrive at Zanobya, the city mentioned on the note, in the last week of summer. Situated between the great Eska lake and the Indrayudha sea, Zanobya is built looking over a chain of magnificent waterfalls. The city is packed as it is the yearly Reidr wine festival as the neighboring Reidr valley has the best vineyards on the continent. As you make your way though the market square a group of strangely cloaked people gather at the large marble fountain. They begin chanting as they pull ceremonial knives and plunge them into their chests. Thick tar like smoke billows from their eyes and mouths darkening the sky. The crowd panics but silhouettes form from the smoke and begin pouncing on the citizens. As each person falls they also start coughing up smoke.

Messages float down out of the air for you and a few others in the square. “Their plans are happening faster than expected, stop them.” Looking at the others that got messages you know in an instant from the look in their eyes that they probably suffer from a curse just like you.

 
 Spoiler: OOC 
You have one round to prepare yourselves. Roll for initiative. Tableplop battlemap will be available soon.
 

 
 Spoiler: Interlinking Game Threads 
 Recruitment 
OOC: Only on Discord, no thread
 

 
 Spoiler: Players / Characters 
     Player  
  Character  
  Class  
  AC  
 
  Charybdis1618 
 Thurgen 
 Wild Magic Sorcerer 
 19/21 
 
  Infernally Clay 
 Leif Fýrisdotter 
 Gloomstalker Ranger 
 17 
 
  Esprit15 
 Ryuuto 
 Bladesinger Wizard 
 15/19 
 
  aguaracu 
 Amoukar 
 Trickery Cleric 
 15/17 
 
  Archmage1 
 Jace/Elela 
 Rogue/Warlock 
 16 
 
  
 
Infernally Clay
      
  Leif Fýrisdotter 
   Half-Elf Gloomstalker Ranger 8 
 AC:  17  | HP:  68+5/68+5  | Initiative:  +9
 Spell Slots:   1st:  4/4  | 2nd:  2/3

 Favoured Foe:  3/3
 Active Effects:  None
 Concentrating:  None
 Conditions:  None   
 
  

If you had to pick a word to describe Leif, it would be autumnal. The Half-Elf was resplendent in browns and oranges, matching her red hair, but she is also autumnal in the sense that you feel she has made peace with death. You can see she isn't here to break her own curse.

"Stop them?" Leif says, equal parts amused and confused, "We could use a  little  more to go on."

She was, however, more disappointed she wouldn't be able to try the wine.

 
 Spoiler 
Initiative:  (1d20+9)[ 14 ] 

Cast Aid on Amoukar, Ryuuto and Leif.
Move to cover.
 
Charybdis1618
Thurgen doesn't even read the note initially. He's already hoisting his shield and staff, charging forwards into the smoke.
Esprit15
These voices were so keen to nudge and prod but so slow to give any actual insight. Ryuuto sighs as he at least takes a swig of wine before drawing his rapier. As he does so, the kitsune man observes the shadows for a second to determine their nature, and begins to sing in exquisite Elven, magic woven into the words.
 
 Spoiler 
Initiative:  (1d20+2)[ 8 ] 

Cast Protection from Evil and Good, targeting the creature’s type as revealed by that intelligence check. Mage Armor is normally cast in the late morning, so is already running.
 
aguaracu
Amoukar - currently travelling as Larek Sugha - wandered through the fair with a bored expression on his face. He remembered Sophia, she would drink him under the table in the early hours of the morning and then go straight to selling rotgut and drain cleaner to the richest merchants she could find. Now she was eulogised as the "legendary" founder of the achingly sophisticated Clavis vineyard. He sighed.

As the strange ritual began and the ridiculously unhelpful notes descended Amoukar turned to slip away but checked himself; this was actually trouble he was looking for. Amoukar decided that anyone receiving those notes needed any help they could get and started weaving some strands of blessing down.

 
 Spoiler: Bless 
Casting Bless at level 2 to cover the four party members. Everyone gets +1d4 to attack rolls and saves.

Initiative  (1d20+1)[ 21 ] 
 
Izzarra
You step forward as the crowd begins to panic and run away.
There are four guards on the perimeter of the square though they do not look like they are very confident in their ability to handle this kind of situation.
 
 Spoiler: OOC 
Round One
Initiative Order:
Amoukar 21
GM 15
Leif 14
Thurgen 12
Ryuuto 8
 
aguaracu
Amoukar leapt forward to confront these horrors, these new acquaintances should not see him as unable to pull his weight.

 
 Spoiler: Attack! 

Leftmost baddy.

Attack  (1d20+7)[ 19 ] 
+ Bless  (1d4)[ 3 ] 

Damage  (1d6+4)[ 6 ] 
+ Cleric extra damage  (1d8)[ 3 ] 
 
Izzarra
Amoukar approaches the first shadow being and lands a solid blow. It tries to retaliate but the dark claws scrape across Amoukar's armor with an unnatural sound.
The other two grab onto nearby citizens draining them of their life energy, and even the color of their skin, leaving gray husks behind.

 
 Spoiler: OOC 
13 attack is a miss.
Groups of players in the initiative order can intersperse their turns to expedite gameplay.

 Round One 
Initiative Order:
_ Amoukar 21
_ GM Enemies 15
&gt; Leif 14
&gt; Thurgen 12
&gt; Ryuuto 8
_ GM City Guards 1
 
Esprit15
Continuing his song, Ryuuto moves swiftly through the panicking crowd, making several quick thrusts with the rapier on the distracted wraith.
 
 Spoiler 
+1 Rapier
Attack:  (1d20+6)[ 10 ] 
Advantage:  (1d20+6)[ 10 ] 
Damage:  (1d8+3)[ 11 ] 

Attack:  (1d20+6)[ 26 ] 
Advantage:  (1d20+6)[ 10 ] 
Damage:  (1d8+3)[ 10 ] 
 
Charybdis1618
Thurgen shouts "Break your blade upon the shield of righteousness!"

The flame-shaped icon at the tip of his staff flares brightly. A mote of fire streaks from it towards the nearest specter. It bursts in front of the specter, then reconstitutes and streaks back to the staff. It seems to draw the eye with it on its return journey.

 
 Spoiler 

Compelled Duel on it, DC13 Wisdom
Firebolt at it, 17 to hit, 12 Fire damage
 
Infernally Clay
      
  Leif Fýrisdotter 
   Half-Elf Gloomstalker Ranger 8 
 AC:  17  | HP:  68+5/68+5  | Initiative:  +9
 Spell Slots:   1st:  4/4  | 2nd:  2/3

 Favoured Foe:  3/3
 Active Effects:  None
 Concentrating:  None
 Conditions:  None   
 
  
 
 Spoiler 
Move ten squares east.
Attack enemy #3, gaining a third attack due to Dread Ambusher.

Attack #1 - To hit:  (1d20+6)[ 12 ] , to damage:  (1d8+18)[ 19 ] 
Attack #2 - To hit:  (1d20+6)[ 24 ] , to damage:  (1d8+18)[ 19 ] 
Attack #3 - To hit:  (1d20+6)[ 14 ] , to damage:  (2d8+18)[ 29 ] 

If enemy #3 dies before all three attacks land, shift target to enemy #2.
 
aguaracu
Revolted by the horror in front of him, Amoukar turned to Binyu to chase it away. The eyes on his shield briefly glowed purple as long unuttered words formed themselves on his tongue but then he shook his head and the moment passed. He was here to kill, destroy, this thing, not send it careering around the people in the town.

He struck again.

 
 Spoiler: Attack 
Attack  (1d20+7)[ 13 ] 
+ Bless  (1d4)[ 1 ] 

Damage  (1d6+4)[ 8 ] 
+ Cleric extra damage  (1d8)[ 5 ] 
 
Izzarra
The three strangers join the battle landing several blows but are unable to drop any the shadowy beings.

Four city guards run in to help. One of them gets close enough to take a swing, but the sword simply passes through the shadow-stuff that that these horrors are made of without apparently having any effect.

It responds by passing a limb through the man who falls over as the color is seaming sucked from his body and the being reconstitutes a bit from Leif's barrage.

The one that Amoukar attacked swipes back and as it's shadowy claws rend into his flesh. However, it doesn't feel much different then previous wounds he has sustained, unlike the guard and civilians that are falling over from the slightest touch.

From the bodies of some of the slain civilians more shadowy figures emerge though they are less clearly defined as the original three.
Two of them wander away from the fountain chasing civilians, one takes a swipe at Ryuuto.

 
 Spoiler: OOC 
With Bless all of PC attacks have hit so far.
#2 makes the save vs Compelled Duel.

Dirty 20 to hit Amoukar for 8 slashing damage.
13 to hit Thurgen, miss.
13 to hit Ryuuto, miss.

One guard is dead.

 Round Two 
Initiative Order:
_ Amoukar 21
_ GM Enemies 15
&gt; Leif 14
&gt; Thurgen 12
&gt; Ryuuto 8
_ GM City Guards 1
 
Infernally Clay
      
  Leif Fýrisdotter 
   Half-Elf Gloomstalker Ranger 8 
 AC:  17  | HP:  68+5/68+5  | Initiative:  +9
 Spell Slots:   1st:  4/4  | 2nd:  2/3

 Favoured Foe:  3/3
 Active Effects:  None
 Concentrating:  None
 Conditions:  None   
 
  

Leif unloads more arrows upon the spectre.

 
 Spoiler 
Attack #1 vs enemy #3 - To hit:  (1d20+6)[ 10 ] , to damage:  (1d8+18)[ 26 ] 
Attack #2 vs enemy #3 - To hit:  (1d20+6)[ 12 ] , to damage:  (1d8+18)[ 24 ] 

If enemy #3 dies after the first attack lands, shift target to enemy #2.
 
Esprit15
Ryuuto pauses his song just long enough to shout to the guards.  “If your weapons aren’t magic,  leave!  They’ll do you no good!” 
 
 Spoiler 
+1 Rapier
Attack:  (1d20+6)[ 25 ] 
Advantage:  (1d20+6)[ 26 ] 
Bless: + (1d4)[ 4 ] 
Damage:  (1d8+3)[ 4 ] 

Attack:  (1d20+6)[ 21 ] 
Advantage:  (1d20+6)[ 13 ] 
Bless: + (1d4)[ 4 ] 
Damage:  (1d8+3)[ 6 ] 
 
Charybdis1618
"I've got enough magic for all of them!"

Thurgen's staff flares again, green this time, as he drives the flame icon into the wraith's chest.
Izzarra
With the help of Bless both of Leif's shots hit their marks and one of the beings dissipates.

Ryuuto and Thurgen land solid blows, but they are not enough to take down their foes.

One of the guards hears Ryuuto's advice and focuses on helping civilians. The other two don't and close and try to attack, their weapons having no effect.

 
 Spoiler: OOC 
 Round Three 
Initiative Order:
&gt; Amoukar 21
~ GM Enemies 15
~ Leif 14
~ Thurgen 12
~ Ryuuto 8
~ GM City Guards 1
 
aguaracu
As the stranger's arrows proved that the beings could be destroyed Amoukar continued plugging away at the being in front of him.
In the meantime the surrounding civilians would have to find escape where they could, Amoukar wished them well.

 
 Spoiler: Attack (and maybe Sanctuary) 

Attack  (1d20+7)[ 17 ] 
+ Bless  (1d4)[ 1 ] 

Damage  (1d6+4)[ 5 ] 
+ Cleric extra damage  (1d8)[ 2 ] 

If there is a nearby civilian obviously being menaced by these spirits Amoukar casts Sanctuary on them (bonus action,  1 target).
 
Izzarra
The damage from Amoukar's weapon seems like it is not quite enough to finish off the being, but the flash of divine energy is just enough to bring it down.

Shadowy claws find the slight gap in Thurgen's armor while Ryuuto is able to avoid an incoming attack.

Sanctuary and guards protect some citizens while others that were knocked to the ground in the panic are getting finished off.

 
 Spoiler: OOC 
 Round Three 
25 to hit Thurgen for 14 damage
Miss on Ryuuto.
Another guard dies.

Initiative Order:
~ Amoukar 21
~ GM Enemies 15
&gt; Leif 14
&gt; Thurgen 12
&gt; Ryuuto 8
~ GM City Guards 1
 
Infernally Clay
      
  Leif Fýrisdotter 
   Half-Elf Gloomstalker Ranger 8 
 AC:  17  | HP:  68+5/68+5  | Initiative:  +9
 Spell Slots:   1st:  4/4  | 2nd:  2/3

 Favoured Foe:  3/3
 Active Effects:  None
 Concentrating:  None
 Conditions:  None   
 
  

More arrows fly from Leif's bow.

"Get out of here!" she calls to those who seem wholly incapable of surviving this attack.

 
 Spoiler 
Attack #1 vs enemy #2 - To hit:  (1d20+6)[ 9 ]  plus  (1d4)[ 4 ] , to damage:  (1d8+18)[ 23 ] 
Attack #2 vs enemy #2 - To hit:  (1d20+6)[ 23 ]  plus  (1d4)[ 3 ] , to damage:  (1d8+18)[ 26 ] 

If enemy #2 dies after the first attack lands, shift target to enemy #1.
 
Esprit15
Ryuuto steps back from the wraith that crept up on him and looses a bolt of flame in its direction. 
 Spoiler 
Firebolt on 4
Attack:  (1d20+8)[ 28 ]  + (1d4)[ 3 ] 
Damage:  (2d10)[ 16 ] 

Provoked AoO but attack is still at disadvantage
 
Charybdis1618
Thurgen steps left, near the newly-formed specter, while keeping eyes locked on his initial component. His slash with his staff goes wide.

 
 Spoiler 
 I assume 11 misses.
 
Izzarra
With the help of bless Leif is able to drop two targets in rapid succession.
The shadowy figure swings at Ryuuto as he takes a step back but the claws don't come close to landing, Ryuuto punches a hole through it with fire and it begins to dissolve.
Thurgen's staff just misses.
The last guard that was actively fighting finally gets the message and backs off.
---
Jace was a block away from the busy fountain square when he heard the screaming start. A Message floats down out of the air in front of him. “Their plans are happening faster than expected, stop them.” Struggling through the panicking crowd it takes a while to make it into the square in time to see several gray husks on the ground that were living people only moments ago. There are four individuals cutting down shadowy beings while some city guards assist civilians.

One of these beings is headed in his direction.

 
 Spoiler: OOC 
 Round Four 
#1 was already down so I shifted Leif's second attack to #5 as it was chasing after civilians unimpeded and I didn't want to have to retcon two other player's turns.
The attack provoked by Ryuuto misses with a nat 1.
Only two remaining, and there do not appear to be any more rising from the corpses.
Jace and Amoukar are up.

Initiative Order:
&gt; Jace 25
&gt; Amoukar 21
~ GM Enemies 15
~ Leif 14
~ Thurgen 12
~ Ryuuto 8
~ GM City Guards 1
 
Archmage1
      
      Jace     
 Elf Swashbuckler
AC: 16 HP: 51/51  PP: 17 PIv: 15 PIs: 14
 
Shifting from a calm walk to an urgent jog at the warning received, as well as the sudden crowd and the screams, Jace makes a quick diversion into the alleys to avoid the crowds, arriving at the northeast corner of the fountain square.  Not a particularly tall elf, Jace's shoulder length hair flows freely in the breeze created by his motion, and a faint glimmer of green can be seen in his eyes.  He's wearing basic, if well cared for leather armor under a more stylish jacket.  While the majority of his outfit is browns and greys, there is a splash of red around his upper chest, as well as a fairly eye-catching belt buckle.
Seeing the shadowy nature of the creatures, and guessing that this fight would likely either lead to fame(And thus better jobs), or a direct reward, Jace's rapier, a bright scarlet ribbon of metal, teleports almost instantly into his hand has he rushes the shadow nearest to him, trying to impale it's nebulous core as he charges towards it, sonic energy forming around his sword as he darts towards the clearly dangerous creature, before nimbly darting back, just out of the creatures reach, clearly hoping that it would pursue him.
 
 Spoiler: Actions 

Move to the creature(#6, I believe).  30 feet of movement.
Action:  Cast booming blade at it.
 (1d20+7)[ 21 ]  Attack with a Hihi'irokane rapier
 (1d8+4)[ 8 ]  Piercing damage +  (4d6)[ 11 ]  Sneak Attack +  (1d8)[ 8 ]  Thunder damage.
Cunning action:  Disengage.
Move:  Use the last five feet to step back, out of the creature's reach.

Reactions:  Uncanny dodge to halve incoming damage.

Note:  Booming blade will cause it to take  (2d8)[ 2 ]  more thunder damage, should it move.
 

 
 
  
aguaracu
Amoukar rushed the next spirit he could see and swung at it.
 
 Spoiler: Attack 

Attack  (1d20+7)[ 10 ] 
+ Bless  (1d4)[ 4 ] 

Damage  (1d6+4)[ 7 ] 
+ Cleric extra damage  (1d8)[ 6 ] 
 
Izzarra
Jace's scarlet blade pierces the core of the shadow and it begins to dissolve.
Once again bless makes the difference and Amoukar lands a blow but the last remaining being, but it is not enough to bring it down and it tries to retaliate.
 
 Spoiler: OOC 
 Round Four 
16 to hit Amoukar for 10 slashing damage.
Initiative Order:
~ Jace 25
~ Amoukar 21
~ GM Enemies 15
&gt; Leif 14
&gt; Thurgen 12
&gt; Ryuuto 8
~ GM City Guards 1
 
Esprit15
The kitsune chuckles as the wraith fails to reach him. In a single fluid motion, he goes from loosing one bolt of flame to firing another at the last remaining wraith.
 
 Spoiler 
Firebolt
Attack:  (1d20+8)[ 22 ]  + (1d4)[ 2 ] 
Damage:  (2d10)[ 17 ] 
 
Izzarra
With a burst of flame the fight is over.

As the rush of battle fades your surroundings assert themselves on your senses and what only a minute ago was the sounds of merriment has been replaced with the those of mourning. Over a dozen are dead and many more were injured in the panicked evacuation of the square.

The guards that weren't killed in action nod their thanks to you as they are quickly overwhelmed by their various duties.

You can hear the sound of the official whistles of other city personnel heading towards the square and more in the distance from other parts of the city.
Archmage1
      
      Jace     
 Elf Swashbuckler
AC: 16 HP: 51/51  PP: 17 PIv: 15 PIs: 14
 
Wiping his rapier off on a nearby plant, Jace leans down to check if there was anything recognizable amidst the remains of the ghost-like creature he had slain before the elven figure saunters towards the fountain, his voice thick with the drawl common to natives of Qsen.  " Well, that was certainly a bracing start to a day.  You don't see something like that every morning. "  His voice conveys confidence, and a certain air of not really caring all that much about the details.

As he reaches the fountain, he starts to go through the pockets of the figures around the fountain that had clearly killed themselves, seeking some hint of what happened, as well as any valuables that they might be carrying.  While he does so, he glances towards the collection of armed strangers already in the square.  " Any idea what brought this bit of insanity on? "

Notably, the elf doesn't seem to be making any mention of hearing voices.
 
 Spoiler: OOC 

 (1d20+5)[ 19 ]  Investigation?
 

 
 
  
Charybdis1618
"Saw a few creeps in weird robes around the fountain. They stabbed themselves, and the spirits crawled out of the holes made. You saw what happened next."

Thurgen goes to the fountain to see if the knives and robes are still there.
aguaracu
"If you've got someone who's been badly bashed up bring them here." Amoukar says gruffly.
Amoukar tries to triage and then tend to the worst of the wounds sustained among the bystanders:
 
 Spoiler: Prayer of Healing 

Heals
 (2d8+3)[ 11 ]  Amoukar
 (2d8+3)[ 8 ]  Thurgen
 (2d8+3)[ 14 ]  bystander
 (2d8+3)[ 13 ]  bystander
 (2d8+3)[ 14 ]  bystander
 (2d8+3)[ 17 ]  bystander
 


More quietly, he says to Thurgen, Jace and any others of the party close to the fountain "I don't know who you are and I don't know what these things are but I have not seen this before; and I have seen a lot. Does anyone have an idea?"
Esprit15
As the energy of battle fades and the magic clears from his blood and mind, Ryuuto looks around at the scene, eyes sticking to the withered husks that had a minute ago been families. Too many dead. Always too many dead.  "Who would be summoning Nawiht wraiths..."  he asks nobody in particular. A confused look on his face, he heads over to the bodies of the cultists to rummage through their belongings. Maybe a clue could be found on them.
 
 Spoiler 
Investigation:  (1d20+7)[ 19 ] 
 
Infernally Clay
      
  Leif Fýrisdotter 
   Half-Elf Gloomstalker Ranger 8 
 AC:  17  | HP:  68+5/68+5  | Initiative:  +9
 Spell Slots:   1st:  4/4  | 2nd:  2/3

 Favoured Foe:  3/3
 Active Effects:  None
 Concentrating:  None
 Conditions:  None   
 
  

"Well whatever it is, it can't be a coincidence," Leif muses, "I was directed to come here and I imagine you were each as well, given the weird floaty message things."

Returning to the message each of them likely received, she continues: "Assuming we were all sent the same... offer... we were each asked to take care of a problem and this problem has accelerated its movements. We should probably start off by trying to find whatever it is we are here to find."
Charybdis1618
"Someone, or something, wanted us all here at once. Today would have been much worse for the whole city, us included, were it unsuccessful. Whatever force this is, they want us to join forces, and right now I'm not inclined to argue. We're all up the same **** creek. May as well row together, right?"
Izzarra
The remains of the nawiht wraiths and their spawn dissolve into nothingness leaving nothing to examine.

As Amoukar begins the spell the civilians that have the worst injuries are brought over, the magical healing will mend some badly broken bones that could have caused permanent disability.

Jace and Ryuuto look over the shriveled gray corpses of what appear to be cultists. Two of them are devoid of any possessions that will readily give away who they were, the daggers do not have any touchmarks, but one corpse has a defaced brooch with a symbol on it.

As more city guards begin arriving some immediately leave to fetch healers and detectives.

 
 Spoiler: OOC 
Slight of hand check with advantage to try to pocket a dagger and the brooch without the guards noticing if that is what you want to do.
Thurgen's Divine Sense indicates that the area is now clear.
Prayer of Healing takes 10 minutes to cast so there is some time for misc stuff to happen before it finishes.
 
Archmage1
      
      Jace     
 Elf Swashbuckler
AC: 16 HP: 51/51  PP: 17 PIv: 15 PIs: 14
 
With his nimble hands quickly checking over the bodies, it isn't too much of a stretch for Jace to acquire the brooch and a sample dagger, for later investigation, coolly transferring them to a pouch, hopefully without anyone but Ryuuto the wiser.
 
 Spoiler: OOC 

 (1d20+7)[ 21 ]  Sleight of Hand
 


Afterwards, he stands, a disgusted look on his face, and cultist blood on his hands.  Reaching down, he grabs the edge of one of their robes, and starts to wipe the worst of it off, before he approaches the racially diverse group of armed strangers, just in time to hear the comment of the dwarf.  He shakes his head at the comment.  " I'd agree that working together certainly ought to be considered, but I'd hesitate to assume that that force you're mentioning is trying to help. "  He pauses, glancing over the kitsune, the orc, the dwarf and the other elf, before his eyes settle on the kitsune who had also searched the dead.  " I presume all of you were messaged by something that led you hear? "  After a moment's pause for confirmation, he continues.  " Then what you know is that you were messaged to come here, and when you got here, a group of cultists unleashed a bunch of ghost things.  It could be that the cultists are opposed to the messenger, in which case the messenger clearly has some traitors in their organization.  It could be that they're in alignment, in which case they probably want to kill us all, and underestimated us.  It could be a coincidence.  Or they could be looking to use us for some purpose, and these cultists were in the way? "  He pauses, and shakes his head.  " Could be a lot of things.  Regardless, what we need is information.  It's always good to know who you are working with, have some idea of their resources and goals.  When you don't?  Those are the bad jobs. 

He pauses again, and spits on one of the corpses. before once again examining the group of combatants.  " Regardless, it looks like we're probably in similar boats, so working together may make sense.  Name's Jace. "  As he introduces himself, he extends one gloved hand, prepared to exchange handshakes with whomever wanted to introduce themselves. 
 
  
Charybdis1618
"Just call me Thurgen. I'm a combat sorcerer. What's everyone else's deal?'
Esprit15
 "Ryuuto,"  the Kitsune says before standing fully upright.  "Martial wizard, studied spell singing in my youth.

"I noticed that several of you received those messages - 'Their plans are happening faster than expected, stop them.' Did you also come here chasing the end to a curse?" 
Izzarra
Jace is able to easily snatch up some evidence for later review.

 
 Spoiler: OOC 
After the healing spell is finished will you be hanging around to be questioned by the authorities or leaving the area as soon as possible?
 
Archmage1
      
      Jace     
 Elf Swashbuckler
AC: 16 HP: 51/51  PP: 17 PIv: 15 PIs: 14
 
Looking over the quartet of strangers, and over at the slowly moving guards, Jace's accented voice fills the silence, seemingly responding to the question Ryuuto had asked.  " Might be a thing better discussed over a drink.  Especially if we don't want to risk the guards.  Never know how they'll respond.  I've heard of a decent tavern near the lake, might be worth visiting.  Or we run the risk, and see if the guards know anything. " 
 
  
aguaracu
" I'm Lar- ," he hesitates. " Call me Amoukar. "
  He considers what Jace has to say then replies quietly " I doubt the guards will be much help to us, and we can't help them by sitting here around going through their tedious procedures - though they never seem to believe that. We need to talk - in private - and whatever exit gets us gone with the least fuss has my vote. "
Charybdis1618
"Agreed. A nice tavern would do us all some good, I think. Ideally one with nice sturdy seats.
Archmage1
      
      Jace     
 Elf Swashbuckler
AC: 16 HP: 51/51  PP: 17 PIv: 15 PIs: 14
 
With a general consensus of better to keep it private, Jace starts moving with a bit more energy.  " I know just the place. "  He speaks, as he leads the way towards a nice tavern with private booths near the docks.
 
 
  
Izzarra
Be it not wanting to be questioned by local authorities, or just wanting to get to a quieter location to discuss what happened, you leave the square. Only a little while later, once you are no longer the center of attention, more messages drop from the air with an address and an invitation for refreshments.
Archmage1
      
      Jace     
 Elf Swashbuckler
AC: 16 HP: 51/51  PP: 17 PIv: 15 PIs: 14
 
Leading the group of almost strangers through some of the less used paths in the town to keep out of the way of drunks and guards, Jace's plans are rather derailed by another one of those strange messages, and an address.  This was either going to be another ambush, or, just maybe, information.  Or both.  It was only seconds after the invitations were given before Jace speaks up again, his voice droll.  " It seems our benefactor has another invitation for us.  And maybe another ambush. "  He shrugs, clearly dismissive of the potential threat.  " Either way, we get information. "  His tone shifts abruptly, from an almost thoughtfully vibrant tone to a brash, eager one.  " Now, does anyone know how to get to the address, or is it time to play a fun game of question the drunk? "
 
 Spoiler: OOC 

If no one knows... questioning drunks for directions?
 (1d20+9)[ 29 ]  Persuasion?  -4 total for investigation?
 

 
 
  
Charybdis1618
"I mislike this, but what choice do we have? Time to start asking questions."

Thurgen reads off the address to the first person he sees on the street outside his new alliance.
aguaracu
 
 Originally Posted by Charybdis1618 
 "I mislike this, but what choice do we have? Time to start asking questions." 
 

" We really should be in that bar getting some drinks in but, whoever this is they are surprisingly well informed and some of that knowledge would be nice to hear. I guess we indulge their drama, for now.  " Amoukar says grudgingly.
Izzarra
With mixed feelings you set out and are able to find your way to the address with the help of some locals.

At the location you find a moon gate leading to a vibrant garden filled with exotic plants bearing flowers in full bloom and succulent fruit. The air is thick with many wonderful smells, almost cloyingly so. Brightly colored birds and insects flit around, though out of the corner of your eye you could swear that they looked rather humanoid at times. There is a gazebo that appears to have been meticulously grown out of wisteria and grape vines perched so that it has an amazing view of the city and nearby Eska lake.

Inside you see two humanoids. One has the upper body of a male elf with the horns, ears, and legs of a deer. He is wearing a low cut lace up ruffled shirt, something similar to a kilt, and is armed with a mallet. In one hand he carries a demijohn. The other is feminine with a humanoid face though her scalp, back, and arms are covered with the feathers of a diving bird. While her avian hands have sharp talons, her long legs have the scales and fins of a fish. She wears little more than beads, bangles, and a rapier on a belt. She is absently plucking a tune on a lyre harp.

They try to smile at your arrival, but there is something not quite right with the expression.
Archmage1
      
      Jace     
 Elf Swashbuckler
AC: 16 HP: 51/51  PP: 17 PIv: 15 PIs: 14
 
After getting the drunken partygoers to explain how addresses worked in this town, Jace leads the group to the address, sees the vibrant plants, the brightly colored birds and insects, and the other fey.  Nervous fey.  Worried fey.  Every instinct he had was screaming "trap".
 
 Spoiler: OOC 

Considering his background, I think it not unreasonable for Jace to jump to fey when faced with fairly clear fey stuff?
Also, assessing, looking for signs of fey incongruities?
 (1d20+7)[ 24 ]  Perception
 (1d20+4)[ 16 ]  Insight(Does this seem to be a trap)
 (1d20+2)[ 4 ]  Nature/Arcana:  Is there something other than instinct to back up his suspicion?
 

 
 
  
Charybdis1618
 
 Originally Posted by Archmage1 
       
      Jace     
 Elf Swashbuckler
AC: 16 HP: 51/51  PP: 17 PIv: 15 PIs: 14
 
After getting the drunken partygoers to explain how addresses worked in this town, Jace leads the group to the address, sees the vibrant plants, the brightly colored birds and insects, and the other fey.  Nervous fey.  Worried fey.  Every instinct he had was screaming "trap".

 
 
   
 

Thurgen is about to give a friendly greeting, but hesitates upon seeing his companion's face. He averts his face, and whispers "You know these two?"
Izzarra
Looking around Jace spots some smaller fey; sprites, pixies, etc. Blinking in and out of visibility behind the plants.

You sense no malice or hostility directed towards you. Just the subtle unnaturalness inherent to the fey.
Esprit15
It’s plain to see for the others that the sight of fey has Ryuuto on edge. The kitsune’s tail bristles, though his voice remains level and polite.  “May these few more guests enter?”  he asks the two, aiming to be as precise with his question as possible.
Archmage1
      
      Jace     
 Elf Swashbuckler
AC: 16 HP: 51/51  PP: 17 PIv: 15 PIs: 14
 
Jace shakes his head at Thurgen's question, although his eyes never leave the fey present within the grove.  " No, but this is clearly a fey grove.  And the last time I entered one of those, it did not go well. "  He shakes his head, and looks about again, his eyes carefully scanning for dangers.  " If we've been invited, there should be someone here expecting us.  But those two look like they're being polite for the sake of it, and there are eyes in the trees. "

 
 
  
Izzarra
The faun steps out of the gazebo and speaks with the sing-song accent of a native Sylvan speaker.  "Greetings and welcome. You have read our missives, now we have much to discuss. Please be seated."  He gestures for you to join them.
Archmage1
      
      Jace     
 Elf Swashbuckler
AC: 16 HP: 51/51  PP: 17 PIv: 15 PIs: 14
 
Not seeing any ambushes, traps, or waiting dragons prepared to pounce, Jace pushes aside his misgivings, and finally enters the grove, heading towards the gazebo with a nonchalant stride that contradicts his earlier warnings.  Entering the gazebo, he selects a seat, and sprawls out on it, flashing a winning smile to the faun.  " And now that we're here, I'm sure we'll have a productive conversation, rather than be ambushed by more cultists. " 
 
  
Charybdis1618
Thurgen looks at the bench, judging if it will hold the weight of his armor. He would rather not accidentally destroy somebody else's property, especially a fey.
aguaracu
 
 Originally Posted by Archmage1 
 Jace shakes his head at Thurgen's question, although his eyes never leave the fey present within the grove.  " No, but this is clearly a fey grove.  And the last time I entered one of those, it did not go well. " 
 

" Well no, it wouldn't have gone well, " Amoukar mutters.
As they approach he says quietly to the others " We're here for information but be very careful. This conversation is more dangerous than that scrap in the square. "
Esprit15
Ryuuto nods and follows the others into the grove.  "Politeness is important, precision of language is important,"  he whispers to the others.
Izzarra
Delicate crystal glasses and plates begin appearing on the table to the sound of invisible wings.

There is a rough stone that is shaped line a natural chair for Thurgen, like your presence was expected.

The faun says  "You may refer to me as Laisrefion, and my associate as Bebhyann. Would you care for some refreshments? We have some local mortal wines and cheeses that are quite good." 

As Bebhyann begins playing her harp Laisrefion pours wine into the glasses as board on cheese and fruit floats through the air and lands on the table.

 
 Spoiler: Sylvan Language 
The names translate as  Fire of the Wine  and  Lady with a Sweet Song .
 
Esprit15
 ”I would be delighted, Laisrefion,”  Ryuuto says. Their stomach gives a strong and pronounced gurgle, much to their embarrassment. He could also feel  It  calling to him as the prospect of food became more clear. But, politeness first.
Archmage1
      
      Jace     
 Elf Swashbuckler
AC: 16 HP: 51/51  PP: 17 PIv: 15 PIs: 14
 
Jace frowns, but carefully takes one of the glasses.  " It is always good to find new friends.  But I gather you had more in mind than a meeting in a glade? "  He tilts his glass towards Laisrefion, a clear invitation to speak further.
 
 Spoiler: OOC 

While he did take a glass, Jace isn't drinking or eating anything.
 

 
 
  
aguaracu
With a quiet thanks Amoukar takes a seat. He pulls one of the glasses towards himself, to be polite, but does not drink. " You knew about that incident in the square before it happened. "
Izzarra
With the necessary hospitality out of the way Laisrefion proceeds to the discussion as butterflies flutter through the gazebo.  “We have observed the rise of a group of extreme moralists over the last few years.”  He begins, voice tinged with concern.  “They have been opposed to anything they deem ‘depraved.’ At first, it was protests and public shamings, petty disruptions that we could overlook. But lately, it has been getting worse.” 

He takes a sip from his glass.  “When they failed to stop the annual wine festival, we feared they would do something drastic. Their presence was like a shadow over our revelries, a stark contrast to the joy and freedom we cherish. But they went further than we were expecting. Not content with mere disruption, they have made some powerful allies, dark forces that have twisted their minds and methods. The whispers of their newfound power reached us, and we have seen the signs of their corruption.” 

He pauses, letting the gravity of his words sink in.  “The ones we represent,"  he glances at his companion who continues to silently play her harp,  “would like for you to put a stop to this group, both here and in the other cities where they have taken root. Their influence spreads like a blight, and it must be purged.” 

Bebhyann nods solemnly as Laisrefion continues  "In exchange, you will be freed from your current predicaments. We have the means to lift these shadows from your lives, should you succeed in this task.” 

The fey's gaze was intense, yet hopeful. Though the expression still has something weird about it.  "Will you accept this charge? Will you stand against the darkness that seeks to smother the light of joy in the world?" 
Infernally Clay
      
  Leif Fýrisdotter 
   Half-Elf Gloomstalker Ranger 8 
 AC:  17  | HP:  68/68  | Initiative:  +9
 Spell Slots:   1st:  4/4  | 2nd:  2/3

 Favoured Foe:  3/3
 Active Effects:  None
 Concentrating:  None
 Conditions:  None   
 
  

"What about others in the same... predicament?" Leif wonders aloud, "There are people I care about deeply who need such help more than I.".
Charybdis1618
Thurgen eats exactly enough to be polite, and says nothing. He tries to stay quiet, avoiding having his armor clank or scrape too loudly.

Lifting the curse sounds like the offer of a lifetime, of course. He hopes desperately that his allies will not squander this chance. He also knows that he would botch the deal, were he to attempt negotiations himself.
Esprit15
In a different time Ryuuto would have peppered their questgivers with questions and clarifications. ‘Who is this group?’ ‘Who are they allied with?’ ‘Why are they like this?’ ‘Who  do  you represent?’

But those questions belonged to a more cautious, less tired man.  “It’s only fitting that it’s fae that pull me out of this predicament… I’m in.” 
Archmage1
      
      Jace     
 Elf Swashbuckler
AC: 16 HP: 51/51  PP: 17 PIv: 15 PIs: 14
 
Jace listens to Laisrefion's explanation, and frowns, deeply, as he considers both what was said, and what wasn't.  In his thought, others speak first, but there was a time for decisive action, and a time to think, and plan.  And right now?  This was a time for thought.  And this job stank like none other.  Do a job, get paid.  Simple.  Except when the job isn't what it says it is, or is so large as to be impossible.  And this one?  It was making his instincts quiver in alarm.  Rather than voice his concerns directly, Jace leans back in the chair, still nursing his initial, untouched glass of wine, speaking in a low drawl.  " Perhaps some more details could be provided about your opponents?  And your expectations of us, beyond making a large widespread organization vanish? "  He pauses for a moment, before continuing, his tone slightly lower than it was.  " I'd also need some fairly convincing evidence to demonstrate that you have the ability to deliver on your promise. "
 
 Spoiler: OOC 

Also...
 (1d20+4)[ 14 ]  Insight:  Are they trying to pull a fast one?
 

 
 
  
aguaracu
" This about a wine festival and some parties? " Amoukar makes an effort to keep his voice steady, the idea seems ridiculous.
He nods at Jace's questions, " Who are these  benefactors ? Why suddenly turn to us? And what exactly are you offering? "
Izzarra
 
 Originally Posted by Infernally Clay 
 "What about others in the same... predicament?" Leif wonders aloud, "There are people I care about deeply who need such help more than I.". 
 

Laisrefion appears to listen to some unheard voice for a second.  "Yes, the others in your troupe. We can free them as well if you succeed." 

---


 
 Originally Posted by Esprit15 
  “It’s only fitting that it’s fae that pull me out of this predicament… I’m in.”  
 

 "Most excellent, here is a little something to keep your ... apatite satiated. I recommend making it last a while."  A small ornate box appears in front of Ryuuto.

---


 
 Originally Posted by Archmage1 
 " Perhaps some more details could be provided about your opponents?  And your expectations of us, beyond making a large widespread organization vanish? "  He pauses for a moment, before continuing, his tone slightly lower than it was.  " I'd also need some fairly convincing evidence to demonstrate that you have the ability to deliver on your promise. " 
 

 "We will give you what information we can, but there limits to what we are allowed to do on this plane. As for a demonstration..."  Laisrefion's smile turns sincere for the first time.  "... Perhaps we should have our last guest to join the conversation."  Bebhyann plays an intricate series of chords and sings a few notes that resonate with primal magic so powerful that it pierces to the very core of your being. There is a flash and Elela is sitting next to Jace, there is a faint tether of light connecting the two of them together. Another crystal glass and plate begin appear.

Laisrefion addresses Elela  "Would you like to have something to drink, please help yourself to the hors d'oeuvres?" 
 
 Spoiler: OOC 
You get the feeling that they are offering a honest deal, at least to those that are here, curses removed in exchange for their apparent enemy begin disposed of. Elela has a memory of everything that was said in the grove.
 


---


 
 Originally Posted by aguaracu 
 " This about a wine festival and some parties? " Amoukar makes an effort to keep his voice steady, the idea seems ridiculous.
He nods at Jace's questions, " Who are these  benefactors ? Why suddenly turn to us? And what exactly are you offering? " 
 

 "Several people had their very life essence pulled from their bodies today. What do you think they will do next time this group doesn't get what they want?"  Laisrefion lets the question hang in the air.

 "We are here on behalf of The Giver of Wine and The Beauty of Song, who have the backing of several members of the Courts on this matter. You must understand that they cannot act directly for it will draw unwanted attention. I believe the word mortals like to use for it is 'Politics.' We need free agents and each of you were invited because your current situations offers you certain resistance to the threats you will face. Did you not notice in the square?" 
 
 Spoiler: Religion DC 8 
These are epithets for two very powerful Wyldfae: Brijid - Lady of Music and Poetry, and Sukelus - Lord of Wine and Beer. Both Lesser deities. The Courts are referring to the Fey courts that contain several Greater deities.
 
Esprit15
The kitsune blushes and he very swiftly and carefully stows the gift.  "It is... appreciated. Out of curiosity, is our shared nature truly that necessary for this task? Death is always a risk in these things, but to specifically seek out deathless individuals... There are clearly things that are known about what we face that we aren't being told." 
aguaracu
Amoukar watched his hosts and fellow guests carefully but tried not to stare. He looked slightly confused when Elela appeared.


 
 Originally Posted by Izzarra 
  "We are here on behalf of The Giver of Wine and The Beauty of Song, who have the backing of several members of the Courts on this matter. You must understand that they cannot act directly for it will draw unwanted attention. I believe the word mortals like to use for it is 'Politics.' We need free agents and each of you were invited because your current situations offers you certain resistance to the threats you will face. Did you not notice in the square?"  
 

" I did wonder about that. " Amoukar admits. " People were dropping like flies. "
He picks up his glass and leans back, " So who are these beings using some mortal chumps for their purposes, and how do we stop them? "
Archmage1
      
      Elela     
 Pixie? Warlock
AC: 16 HP: 51/51  PP: 11 PIv: 12 PIs: 14
 
Abruptly separated from Jace sits a tiny, reddish pixie, wearing a courteously provided white dress, to go along with her red hair, and autumn red eyes.  It takes her a few moments to realize what had just happened, but then she abruptly jumps up, and twirls.  " Free!  Freedom at last from imprisonment most vile! "  Her high pitched voice is almost painful, but is clearly delighted.  After a few moments, she remembers herself, and settles down, in another seat further away from Jace, and she collects some of the delicious food being offered, taking a big bite and chewing before responding.  " If service is the price, I'm sure Jace and his... allies "  Her voice conveys a clear sense of disgust as she looks over the orcish, part-elf, and dwarven companions sitting there, although it does lighten up, just a touch, as she looks at the Kitsune.  " Will be happy to provide whatever services you need to break our curses. " 
 
  
      
      Jace     
 Elf Swashbuckler
AC: 16 HP: 51/51  PP: 17 PIv: 15 PIs: 14
 
Jace starts as Elela appears, a slight grin on his face appearing as he realizes that just maybe, this could be a solution to his problems.  All of them.  And despite Elela's seeming adorability, he knows just how destructive she will be if left to her own devices.  His expression turns into a frown as he considers their responses.  " I'm not opposed to assisting in return for breaking our curses, however, I'm going to need a more achievable end than just stopping the plots of these dark powers until the end of time. "

 
 
  
Izzarra
Laisrefion sips some wine.  "The beings that you fought were summoned from the Nawiht, we cannot go there for it is anathema to us.  We suspect that this group may be active in 5 other cities: Grundushel, Qsen, Forndell, Rosemire, and Kaion. Once you have eliminated the mortal leaders and sever the ties to the Nawiht the bargain will be complete." 

 
 Originally Posted by Esprit15 
 The kitsune blushes and he very swiftly and carefully stows the gift.  "It is... appreciated. Out of curiosity, is our shared nature truly that necessary for this task? Death is always a risk in these things, but to specifically seek out deathless individuals... There are clearly things that are known about what we face that we aren't being told."  
 

 "While your deathless nature can be considered a boon to many that would want to hire you, we have asked you here because it has a side effect of making you almost immune to certain powers inherent to denizens of the Nawiht." 
aguaracu
Amoukar smiles at Elela, " Absolutely charmed to meet you. "

Turning back to Laisrefion he asks " Does severing the ties involve anything more than offing these sourpusses and killjoys? Also, these guys, they aren't Ishvalians by any chance? " Amokar may know the least of anyone in the grove, be out of his depth and in a terrible negotiating position; but at least he doesn't take himself as seriously as the fae.

" What happens if they have further cells elsewhere, you think we'll keep whacking whackjobs all over the continent indefinitely? "
Infernally Clay
      
  Leif Fýrisdotter 
   Half-Elf Gloomstalker Ranger 8 
 AC:  17  | HP:  68/68  | Initiative:  +9
 Spell Slots:   1st:  4/4  | 2nd:  2/3

 Favoured Foe:  3/3
 Active Effects:  None
 Concentrating:  None
 Conditions:  None   
 
  

After a few moments of silence, contemplating owing such a debt to those people, Leif merely says “Okay, I’m in.”

She was no closer to saving her people than the day they were cursed, but this was worth a try. It was the first real break she had in years.
Archmage1
      
      Elela     
 Pixie? Warlock
AC: 16 HP: 51/51  PP: 11 PIv: 12 PIs: 14
 
Elela gives Amoukar a somewhat cold stare in response to his smile, clearly not a fan of orcs, destructive things that they were.

Otherwise, she seems content to eat the food, drink the wine, and let others accept the bargains, enjoying her freedom. 
 
  
      
      Jace     
 Elf Swashbuckler
AC: 16 HP: 51/51  PP: 17 PIv: 15 PIs: 14
 
In contrast to Elela, Jace listens intently, even as a dark suspicion forms within his mind.  " That immunity seems convenient.  Would you happen to know just how we came to be cursed? "  He looks at the expressions of the rest of the group of strange individuals he had found himself in company with, sensing their general agreement.  " I think we can agree to eliminate the mortal leaders of this cult in Grundushel, Qsen, Forndell, Rosemire, and Kaion, although if severing the ties to Nawiht requires more than killing the leaders, we may need more information about the means. " 
 
  
Charybdis1618
"Also, are we certain that it will, shall we say, take? If they have the backing of the Nawiht, might they have something keeping them this side of the veil?"
Izzarra
 
 Originally Posted by aguaracu 
 Turning back to Laisrefion he asks " Does severing the ties involve anything more than offing these sourpusses and killjoys? Also, these guys, they aren't Ishvalians by any chance? " Amokar may know the least of anyone in the grove, be out of his depth and in a terrible negotiating position; but at least he doesn't take himself as seriously as the fae.

" What happens if they have further cells elsewhere, you think we'll keep whacking whackjobs all over the continent indefinitely? " 
 

 "We are unaware if they are affiliated with any mortal organizations. If you remove them from these cities we will hold the bargain complete. If the problem persists we can find others to assist us." 

---


 
 Originally Posted by Archmage1 
 " That immunity seems convenient.  Would you happen to know just how we came to be cursed? " 
 

 "The beings of the Nawiht drain your spirit energy, life force if you will, due to your various situations your energy is tied up. It is all very metamagical, you should talk with She Who Glitters if you want to know more on that subject." 
 
 Spoiler: She Who Glitters, no check required 
Laisrefion just casually suggested that you seek an audience with Parmauri, the Mithril Dragon. The most powerful of the true dragons, effectively the goddess of arcane magic, and arguably one of the most powerful deities that you know of.
 


---


 
 Originally Posted by Archmage1 
 " I think we can agree to eliminate the mortal leaders of this cult in Grundushel, Qsen, Forndell, Rosemire, and Kaion, although if severing the ties to Nawiht requires more than killing the leaders, we may need more information about the means. " 
 


 
 Originally Posted by Charybdis1618 
 "Also, are we certain that it will, shall we say, take? If they have the backing of the Nawiht, might they have something keeping them this side of the veil?" 
 

 "We think that killing them will suffice at this time, but we do not know for sure. Perhaps you will find out shortly first hand." 
aguaracu
" I guess we'd better talk practicalities then, " Amoukar sighs.
" Information on the cultists and their bases in each city, our base of operations in each city, communications, materials and equipment. " After ticking items off on his fingers he leans back and sips his wine, accepting the inevitable with moderately good grace.
Archmage1
      
      Jace     
 Elf Swashbuckler
AC: 16 HP: 51/51  PP: 17 PIv: 15 PIs: 14
 
Jace nods, slowly, at Laisrefion's response.  " Perhaps we can deal with the group here for a partial reward, then we can find out if killing their local contacts will be sufficient?  If it isn't, we might need a more complicated agreement to compensate us for far less controlled employment terms. " 
 
  
      
      Elela     
 Pixie? Warlock
AC: 16 HP: 51/51  PP: 11 PIv: 12 PIs: 14
 
Enjoying her freedom, Elela finishes her cup of wine, before she flits off to explore the grove and enjoy being herself again, letting others get bound to agreements instead of her.

Of course, she does remain within earshot, so she could object should things become too onerous for her.

 
 
  
Izzarra
 
 Originally Posted by Archmage1 
 Jace nods, slowly, at Laisrefion's response.  " Perhaps we can deal with the group here for a partial reward, then we can find out if killing their local contacts will be sufficient?  If it isn't, we might need a more complicated agreement to compensate us for far less controlled employment terms. " 
 

 "If this is what it takes to establish our deal, then so be it. We can pay you in material goods for the work you do in Zanobya if that is what you desire." 

---

Laisrefion goes on to give you what little information he is willing to share, two potential leads.
- There are caves behind the magnificent waterfalls that Zanobya is built around that the cultists could be hiding in.
- The fey cannot check sacred ground belonging to other deities, they could be hiding in or  under a temple, shrine, etc.
Archmage1
      
      Jace     
 Elf Swashbuckler
AC: 16 HP: 51/51  PP: 17 PIv: 15 PIs: 14
 
Jace nods, before looking to his motley collection of fellow cursed.  " I think that seems reasonable.  Do any of you object?  If not, we'll head back here after we find what you would have us look for. "
While waiting for a response, he starts thinking, considering plans to investigate temples, former temples, and the waterfalls without attracting too much attention.  After giving around ten seconds, he'll stand up to go and start an actual investigation.
 
 
  
aguaracu
" Well, let's go make some new friends then, shall we? "
Izzarra
With business concluded the fey maintain their legendary etiquette and hospitality until you leave to begin the quest.

As you leave the groove Jace and Elela merge back into one body.

 
 Spoiler: OOC Jace/Elela 
Roll to decide who is in charge.
 


Though the meeting felt like it lasted less then an hour it appears it is now late afternoon and several hours have passed.
Archmage1
      
      Jace     
 Elf Swashbuckler
AC: 16 HP: 51/51  PP: 17 PIv: 15 PIs: 14
 
Wincing as the curse that Elela had seemingly invoked against him settled in once more, Jace pauses for a moment outside of the grove, and looks over his current team of allies.  " That was certainly something.  It seems that we have some investigating to accomplish. "  Pausing to give anyone a chance to respond, he sets off, heading in the direction of the waterfalls the Fey had mentioned with confidence. 
 
  
Izzarra
After deciding on a plan of action you set out and go to the famous waterfalls of Zanobya.

There are a total of 5 waterfalls on two tiers, over two miles wide in total. The top tier has three waterfalls divided by two islands that are connected by several bridges. The larger of these islands, Ogden, extends down into the lower tier, there are a number of important buildings on the island including a palace, fort, several temples, courthouse, etc. The smaller island, Olis, is mostly wealthy estates and businesses.
Archmage1
      
      Jace     
 Elf Swashbuckler
AC: 16 HP: 51/51  PP: 17 PIv: 15 PIs: 14
 
With a plan in mind, Jace smiles broadly at his companions, before speaking with a certain bombastic tone as he leads the way towards the waterfalls.  " Ah, this is the life.  Places to see, people to meet, and maybe some excitement along the way. "  After a few seconds, his smile fades a bit, and his voice becomes far more serious.  " If there's something behind the waterfalls, some observation of the front might be useful, and if someone tries to keep us away, well, "  His speech pauses for a moment, and you can almost sense the shrug in his words.  " We have a suspect.  And if not, we get to admire the waterfalls. "   
 
  
aguaracu
" I expect it's too late to talk to the guards, " Amoukar sighs. " It would be nice to have a map or a guide. Funny how the know-all fairies suddenly know nothing when it's time to actually do some work. "
" Isn't it a risk, showing our faces right at the start Jace? "
Archmage1
      
      Jace     
 Elf Swashbuckler
AC: 16 HP: 51/51  PP: 17 PIv: 15 PIs: 14
 
Still walking through the streets, Jace looks over at Amoukar when he speaks, and grins.  " Certainly!  But what is life without a bit of risk.  Plus, if someone does attack us, I'm sure we can persuade them to tell us who sent them, where they came from, and whatever else we might want to know.  As for the fey... They play games.  It's what they do to keep themselves entertained.  But in games?  You bluff.  I think they knew far less than they were claiming.  It's why I was so insistent on a definite end point for our employment, because I have no interest in serving some fey for the rest of eternity. "  He flashes another smile.  " I've far better things to be doing with my time. "  Then, he frowns, and shrugs.  " Of course, getting rid of my rather unwelcome guest is decidedly worth it. "

 
 
  
Charybdis1618
"Doing anything for eternity is starting to look less promising. My soul longs for the eternal rest I'm overdue for. If this gets me there, it's worth it. Now. You know more of this than I. What do you recommend we do first?"
Archmage1
      
      Jace     
 Elf Swashbuckler
AC: 16 HP: 51/51  PP: 17 PIv: 15 PIs: 14
 
Jace smiles at Thurgen.  " Why, I'm glad you asked!  If they're hiding amidst the waterfalls, they're almost certainly on the ones near Olis, but I could be wrong.  I was going to start at the Ogden island, walk past, and see what we see, before heading to Olis, and doing the same.  If we get attacked, we'll know we're onto something. " 
 
  
aguaracu
" Hmm, if we do draw out a fight at the start, we should make sure noone gets to describe us to the rest of them. If we see an opportunity to explore without being seen I suggest we take it, I can help us go unnoticed.
Lead us visitors to the sights of the city then. "
Izzarra
You head over cross the waterfalls arriving on the island of Olis first. The bridges do not have anything inhibiting traffic from crossing, but the roads leading to the wealthy district on Olis are all guarded, not by the city watch judging by the uniforms.
Archmage1
      
      Jace     
 Elf Swashbuckler
AC: 16 HP: 51/51  PP: 17 PIv: 15 PIs: 14
 
Seeing the guards on the bridges leading to Olis, Jace quickly realizes that the guards were either a neighborhood watch, or were something more sinister.  But there was only one way to tell, and he tilts his face up, slightly, as he leads the group down one of the bridges, doing his best to imply that he was both noble and wealthy, and thus his friends all belonged in the wealthy district.
 
 Spoiler: OOC 

 (1d20+6)[ 11 ]  Deception
 

 
 
  
Esprit15
Ryuuto simply follows along quietly, doing his best to look the part of a sage advisor to the noble.
Izzarra
The guards have seen enough adventuring groups to be able to spot one right away.
 "Halt, state your business." 
Archmage1
      
      Jace     
 Elf Swashbuckler
AC: 16 HP: 51/51  PP: 17 PIv: 15 PIs: 14
 
With his first plan stopped cold, Jace calmly continues walking, almost ignoring the guards, just glancing at them as he approaches, and speaking softly as he draws close.  " Client meeting.  I'm afraid that discretion is a part of the job.  Nobles, am I right?  Wanting a meeting in their home for private business, but asking us to come openly. "  He shrugs.  " Still, not my coin to spend.  Shouldn't take more than a couple of hours. "
 
 Spoiler: OOC 

 (1d20+6)[ 12 ]  Deception the second?  Maybe with guidance?  (1d4)[ 2 ] 
(With aid, got a 15+2 for 17 total.  That's good, right?)
 

 
 
  
aguaracu
" Well, like the boss always says, 'Their money, their business' " Amoukar sounds bored, it has clearly been a long day of toil for the rich and dull.
 
 Spoiler: OOC 

I'm helping.
 
Izzarra
He looks you over for a little bit then waves you in.
Archmage1
      
      Jace     
 Elf Swashbuckler
AC: 16 HP: 51/51  PP: 17 PIv: 15 PIs: 14
 
Jace offers the guard a quick attempt at a smile, and tosses a gold coin his way.  " Appreciated.  Have a great day. "  A reward offered, he leads the troupe inside, to take a look around the waterfalls and a little at the wealthy houses, trying to assess whether this cult was making use of them, or just if they seemed really plain.
 
 Spoiler: OOC 

 (1d20+7)[ 21 ]  Perception?
 (1d20+4)[ 24 ]  Insight?
 

 
 
  
Izzarra
Exploring the waterfall side of the island only takes a few minutes. The roads are walled off by private estates and there is no evidence of easy access to a cave network.
Archmage1
      
      Jace     
 Elf Swashbuckler
AC: 16 HP: 51/51  PP: 17 PIv: 15 PIs: 14
 
Strolling down the open street, Jace peers at the private estates, keeping a keen eye out for an estate that seems to be more poorly maintained than the others, before pausing as he looks up and down the street, looking for guards in sight.  " Well, this was less enlightening than I was hoping for.  If we want to see the falls, a little breaking and entering seems in order. "  His eyes look over his allies.  " No time like the present. "

With that, he flips his cloak around himself, and starts to climb one of the walls, hoping to get a quiet look over the wall to see if there were any guards.

 
 Spoiler: OOC 

 (1d20+10)[ 26 ]  OR  (1d20+10)[ 14 ]  Stealth(Advantage)
 (1d20+7)[ 14 ]  Perception
 (1d20+2)[ 10 ]  Athletics(+4 if acrobatics is acceptable instead.)
 

 
 
  
Izzarra
Going up and down the side street on this side of the main road you stop at the shabbiest looking estate, which is still very nice compared to other parts of the city.

Hopping over the wall you find yourself in a decorative garden that looks like it is about a year overgrown.
Archmage1
      
      Jace     
 Elf Swashbuckler
AC: 16 HP: 51/51  PP: 17 PIv: 15 PIs: 14
 
As his feet land nimbly on the ground in the overgrown garden, Jace's attitude changes, morphing from an almost happy-go-lucky facade into a very focused, business-like effort.  He makes a gesture to the other, trying to direct them to keep low, lower than the wall, and takes a long look around the garden, looking for any signs of threats or traps, for animated shrubbery was something of an urban myth he had no intention of running afoul of.
 
 Spoiler: OOC 

 (1d20+6)[ 11 ]  Perception(Looking for traps and anything more animated than grass blowing in the wind.)
 (1d20+2)[ 16 ]  Nature(Looking for animated topiaries.)
 (1d20+20)[ 23 ]  Stealth, with pass without trace active
 

 
 
  
aguaracu
Amoukar follows with considerably less flourish, but the sound of his landing is muted and the garden is full of deep shadows.
 
 Spoiler: OOC 

Amoukar cast Pass without Trace on the party as per OOC.
Stealth  (1d20+11)[ 21 ] 
 