jakarta
 Escape of the Lepus  (working title)

I've included links to literary/cultural references.

 https://www.imdb.com/title/tt0069005/ 
With  Star Trek 's DeForest Kelly!

OCC Thread:
 https://forums.giantitp.com/showthre...-the-Lepus-OOC 

Original recruitment post:
 https://forums.giantitp.com/showthre...of-your-choice 

Magetech fantasy.

You are a rabbit in a cage.

System: d20, Pathfinder/5e based. Gamma World and Choose Your Own Adventure flavored.

Custom advancement/leveling revealed through gameplay. (sorta xp + Zelda advancement through items/acquired traits/mutations). Mix of player chosen advancement, consequences of player choices, and random rolls will Â“improveÂ” the character.

Â“One pill makes you larger, and one pill makes you small, and the ones your GM gives you could be anything at allÂ….Â” (with no apologies to Louis Carrol or Jefferson Airplane)
 https://www.youtube.com/watch?v=WANNqr-vcx0 

IÂ’m used to mixing editions. If you are more used to 5e choose the 5e rabbit as your base character. If you are more used to 3.5 or PF, choose the PF rabbit. If the character gains an ability, the exact text will be provided.

Number of players: Solo to 4.

Posting frequency: Daily or every other day for short posts, or a long post 3 times a week. IÂ’m a teacher, so there will be the occasional announced stoppage for grading/test making periods.

IÂ’m in Burma, so if we happen to be awake at the same time during off hours there may be quick exchanges. Also, the power is off at random and the internet can be shaky. (I am prohibited by contract from discussing the political situation here.)

Most game related rolls will be made on the IC thread. Short questions/clarification requests should be made IC in parentheses. (Is the wounded one on the right?) I treat IC as the Â“tabletopÂ” and OCC for set-up, meta, and off topic discussion. (if solo we might move to Discord, email, or a chat app, based on whatever is most convenient for us.

We will start play as soon as (a) character(s) (is/are) made.

Story set-up
You are a rabbit in a cage on a shelf in a laboratory.

You recently realized this. Your skull got a bit larger recently, and you have begun to understand more things, whether you like it or not. You canÂ’t speak, but words and meanings just pop into your mind.

Maybe it was that glowing thing he fed you. Maybe it is whatever has been added to your water to make it glow green. Maybe it was one of the things they poked you with; it stung.

The people here always wear masks and either white coats or grey robes.

They have been talking about the 4-day weekend and your final test and impending vivisection. The last one left a while ago. You need to get out of this cage and get away somehowÂ… it is Friday at 6 pm. You have until Tuesday at 8 am to affect your escape.

-----------------------

Style: depends on player actions. This could go anywhere from cartoon slapstick comedy like _Buggs Bunny Super Rabbit_ to _Rats of NIMH_ to _Watership Down_ to Grim Dark horror like _The Uninvited_. Probably somewhere along the lines of _Adolescent Cyborg/Mutant Psychic Rabbit_ .

Rats of NIMH
 https://www.youtube.com/watch?v=1OV3T6GWhIg 
Super Rabbit
 https://www.youtube.com/watch?v=rZJ_6ZZ8IJw 
Watership movie

 https://www.youtube.com/watch?v=dgzZM7ds2PA 
Watership mini series
 https://www.youtube.com/watch?v=Dqp-...OZ-K3PhuZKi5rV 

The Uninvited
 https://www.youtube.com/watch?v=qOx8NnPqxjY 

The American Rabbit
 https://www.youtube.com/watch?v=N-DlRBrFz1I 

------------------------

Character creation: Choose one of the following as your base. Give yourself an alfa-numeric designation. X43. A1V. (Have you seen _Lost_?) This is painted on your side or on your ear tag.

Pathfinder Rabbit
 https://www.d20pfsrd.com/bestiary/mo...nimals/rabbit/ 

Pathfinder Arctic Hare
 https://www.d20pfsrd.com/bestiary/mo...s/hare-arctic/ 

5e Rabbit
 https://www.5esrd.com/database/creature/rabbit/ 

5e Hare
 https://www.5esrd.com/database/creature/hare-arctic/ 

A few stat re-rolls. They have been testing things on you.

Roll here:
Roll 3d8 for CON, MIN 10. Max your hit die and add CON score as a HP bonus. They have been testing vitamins on you.
Roll 3d10 for INT MIN 7. (One is a geniusÂ….the otherÂ’s insane.)
Roll 3d10 for CHA MIN 8. (Heeeees Soooo Cuuuute!, or stitched up Frankenrabbit. )
Roll 3d10 for WIS MIN 12. (With ears like THAT, ya gots to notice some things.)

Roll 4d7 for LUCK. (might not be used much. Will increase if extra feet are grown.)

Choose if the enhancement that caused your awakening was biological, magical, technological, or GMÂ’s choice. (Affects narration more than mechanics)

Choose your fur color. White, Brown, or Black. If an arctic hare this is the starting color and may change with long term ambient temperature. We are not using albino. The only mechanical effect will be Environment camouflage bonus. The lab has very ugly floor tiles of alternating colors, so this wonÂ’t matter much until you get outside.

Or: Frankinbunny/patchwork. Maybe you are made of parts of more than one rabbit. Maybe you have bits of hedgehog or beaver? (describe) Maybe you have split or composite personalities because your brain is composite? (roleplay)

Or
Bunny/fly: that teleportation/genetics experiment has combined you with something else. Rabbit/duck. Rabbit/dragon Catbit?Â…. (describe desired mix and gm will work out effects)

 https://www.youtube.com/watch?v=fj1SHpBsY7w 

Choose your eye color. (you donÂ’t know what this does) This may be left to GM choice.

Choose your backstory: (sentence length)
-Born in the lab. You have vague memories of your mother.
-Wild caught: You remember the wildÂ…Booooooooorrrrn FrEEEEEEE, as Freeeee as the WIIIInD BlooooowsÂ….
 https://www.youtube.com/watch?v=cWSa...9F7C429C83A295 

-City Caught: You lived in the park. Got a bit too trusting of the people feeding you lettuce.
 https://www.youtube.com/watch?v=wkPRAsXyzUc 
 https://www.youtube.com/watch?v=FNBU4Tik_QE 
-Former pet. Where is Timmy and Carol? You miss your wheel.
 https://www.imdb.com/title/tt0087202/ 

-Beatrix Potter: Humans donÂ’t understand this, but animals on your island have society, wear clothes, and talk to each other. The humans donÂ’t notice this somehow. You were caught in Farmer MacGregorÂ’s garden. Instead of having his wife put you in a pie, you were sold to a labÂ… You have always been sentient, and Momma is going to be so mad that you lost your jacket and shoes again. The recent experiments have increased your intellect.
 https://www.youtube.com/watch?v=FMJPFMBcSBI 

-Former MagicianÂ’s stage prop. You spent a lot of time in a hat. Add Level 1 Sorcerer powers. (you donÂ’t have hands or components at start of play)
 https://www.youtube.com/watch?v=D4Dnm6dkOVI 

Describe how you get out of the cage. This may affect your stats, special powers, and class. Possibilities and suggestions: (one sentence)

- You used the powers of your mindÂ…. (describe)
- Visit from fairy God mother/blue fairy. (give a hint as to the type. Maybe this is a delusion)  https://www.youtube.com/watch?v=gMRfS1tkV0k 
- Devine intervention (pick a god or leave to GM. Maybe a delusion.)
- Sudden spell like or extraordinary ability. (describe)
- Sudden eruptions/growth of an unexpected body part. (describe or leave to GM.)
- A startling transformation occurs. (Describe or leave to gm)  https://www.youtube.com/watch?v=z9MysTXM_P4 
- You black out and Â…..you donÂ’t know, but you arenÂ’t in the cage any more. (Have you seen Moonknight?)
 https://www.youtube.com/watch?v=BYdBZEuhSnw 
- Exceptional luck. (describe circumstance or leave to GM)  https://www.youtube.com/watch?v=25ZNHj8qgYs 
- You somehow used your chip/ear tag to hack the control.
- Someone let you out. (a lab tech? an escaped mouse? A dying PETA eco-terrorist? The potted plant in the lobby?
- Something escaped and trying to eat you? GM discretion?)
- Something appears in your food bowlÂ…(may leave to GM)
- You chewed your way out of the cage.
- You chewed your leg offÂ…and somehow that worked!?
- Your ears have become prehensile.
jakarta
It is lonely in a lab, particularly at night. In the day there are people around, but they are often doing things you don't like. Poking. Prodding. Sticking with prickly things.
The measuring isn't that bad. The mazes are a diversion from being in the cage the rest of the time.
They pay attention to their notebooks as much as to you. More even.

Sometimes you see other animals, but they are never in a good mood. You smell the fear and alarm pheromones. You hear the chirps of alarm and pain. Sometimes you smell death on the handlers.

This isn't a nice place.

There is no blue sky or lichens or willow or snow. No sky at all really.

On of the grey robes came by one day and uttered something while waving a glowing stick over you. After that you felt your head swelling.... in the next few days you began understanding the names of things and some of the words said by the technicians.

You are their "Test subject".
A few call you "Frosty".
But "Frosty isn't chilling or doing any other blue or white things" so "gonna be vivisected first thing when we get back."

You are scared.

At times like this you like the music.

There is one janitor who has a singing pebble hidden in his ear. The others can't hear it, but you can tune in with your big ears. Etta James. Dizzy Giliespe. Thelonious Monk. Dixieland. Mapleleaf Rag.  Sometimes there is a little voice that says the name of the song or the performer.

(the power cuts here at odd times. I'm going to post incomplete entries to prevent losing text if I have to shut down. You can respond even if I haven't finished.)
jakarta
He leaves the pebble in his locker at night. You can still hear it if you concentrate and tune in. The music is interesting and comforting. You have no idea what creatures could make such sounds, but they usually sound friendly.

You recently discovered that if you listen hard enough, and want to hear it enough, you can hear the music even when he takes the pebble with him. You can adjust your ears and tune in... There are sometimes more than one song playing and you can concentrate to pick the one you are more interested in. It is like you hear it in your bones and teeth and behind your eyes instead of with your ears.

It is from the occasional spiritual that you hear this word  God . In the sweet by and by... on that beautiful shore...by the river...on the low chariot... the place you fly away to....over the rainbow way up high... where your troubles soon be over... This God must make the music. You want him to take you away...

You'd wish upon a star, but there aren't any here. Maybe if you Say a Little Prayer the God of Jazz will lead you to a place where you'll be safe.

 https://www.youtube.com/watch?v=HW0o_BuCqfM 
Ameraaaaaa
Only if there rabbits could pray. Wait. Praying isn't exclusive to humans right. Maybe i can try.

In his thoughts he begins.

Oh dear god. Maker of beautiful music. Please hear my word. I want to be free! Free to listen to this glorious music! Free to run in the fields! Free to go do do the activities of both rabbits and music lovers! Especially this music!

After noticing a pang of hunger frosty adds a additional part to the prayer.

Oh and carrots too! If that isn't asking to much of course.
jakarta
  


Sincerely you repeat your prayer while scanning with your ears hoping to turn-in to comforting music.

"and I think to myself......what a wonderful world...."

You focus on one pleasant song and you start to imagine the shape of the soulful, cheerful, hopeful voice.  He must be big and round....

And a big and round shape takes form in front of your cage. A round dark man in formal dress, humming along with the song. You can see him, yet see through him....

"they really saying I love you...."
He looks up with gentle eyes.....glances around a bit as his expression becomes confused....
"Where's the kid?" he wonders a loud.  He notices you and your cage. "Huh?"  He leans in a bit and focuses, really looking at you.  "What tha....? What's Dis?"

(You've managed to summon an avatar who looks like Louis Armstrong).
Ameraaaaaa
 
 Originally Posted by jakarta 
   


Sincerely you repeat your prayer while scanning with your ears hoping to turn-in to comforting music.

"and I think to myself......what a wonderful world...."

You focus on one pleasant song and you start to imagine the shape of the soulful, cheerful, hopeful voice.  He must be big and round....

And a big and round shape takes form in front of your cage. A round dark man in formal dress, humming along with the song. You can see him, yet see through him....

"they really saying I love you...."
He looks up with gentle eyes.....glances around a bit as his expression becomes confused....
"Where's the kid?" he wonders a loud.  He notices you and your cage. "Huh?"  He leans in a bit and focuses, really looking at you.  "What tha....? What's Dis?"

(You've managed to summon an avatar who looks like Louis Armstrong). 
 

(Loved listening to this song.)

Human. Help me please. I know i can't speak English but please hear my thoughts. I need your help. I'm stuck. In this lab. Where i get jabbed with objects i hate and get shown no love. Please help me hero. Very pretty please.
jakarta
You will and squeak out your plea.  He tilts his head and regards you. He holds up one finger and shakes his hand in a pausing gesture, then looks behind himself over a shoulder and calls out, "HEY! SAMMIE! Dis ones yours!".

Turing back to you..."Hang on Brother Rabbit. I usually deal with people. You on Sammie's watch. Don't look like it'al harm nothing to let yous out."

He reaches for the cage latch....but can't seem to touch it. "Hum?... Looks like this place and that cage is warded. I cain't touch it or get all de way here. Maybe Sammie can do it. He on da way."

(I'm writing in mild Afro-American Dialect. If you are having problems understanding it I can revert to more standard usage.)
Ameraaaaaa
 
 Originally Posted by jakarta 
 You will and squeak out your plea.  He tilts his head and regards you. He holds up one finger and shakes his hand in a pausing gesture, then looks behind himself over a shoulder and calls out, "HEY! SAMMIE! Dis ones yours!".

Turing back to you..."Hang on Brother Rabbit. I usually deal with people. You on Sammie's watch. Don't look like it'al harm nothing to let yous out."

He reaches for the cage latch....but can't seem to tough it. "Hum?... Looks like this place and that cage is warded. I cain't touch it or get all de way here. Maybe Sammie can do it. He on da way."

(I'm writing in mild Afro-American Dialect. If you are having problems understanding it I can revert to more standard usage.) 
 

Who's this sammie. Are they a good person. Can they help me. Oh i hope they can help me so very much. I'm hungry.
jakarta
"Sammie is mo like yous. He handles animals who want to be minstrels. Nothing wrong with yous callin out to me, jes most folk want an agent who is like dem.

It's ok....we cover each other's songs."
Ameraaaaaa
 
 Originally Posted by jakarta 
 "Sammie is mo like yours. He handles animals who want to be minstrels. Nothing wrong with yous callin out to me, jes most folk want an agent who is like dem.

It's ok....we cover each other's songs." 
 

Well can they help me? Also is he as good as a singer as you? I hope we can sing many songs together. After i get out of my cage that is. Also can he teach me how to speak English so i don't have to communicate with my thoughts. I'd love to be able to talk and sing with others.
jakarta
"He probably can ...and he _thinks_ so....

Worry more about what's in your heart and the music will work itself out.

What's taking Sammie so long? Must be busy with something. ..

Say, do you know this one?"

  
Ameraaaaaa
 
 Originally Posted by jakarta 
 "He probably can ...and he _thinks_ so....

Worry more about what's in your heart and the music will work itself out.

What's taking Sammie so long? Must be busy with something. ..

Say, do you know this one?"

   
 

I didn't know this one. But it's so nice. Thank you for sharing it with me. It's a nice song. I wonder what instruments are those. I don't know what they are called but I've noticed you humans and i guess gods use these objects to make music. Can you tell me how it works?
jakarta
"Well, dis is a trumpet. Yous blow in one end and da music comes out de other.

I's was human, but now I'm a spirit, a Saint of Jazz. Not many listeners on dis plane, dey still into Greensleeves stuff here."
Ameraaaaaa
 
 Originally Posted by jakarta 
 "Well, dis is a trumpet. Yous blow in one end and da music comes out de other.

I's was human, but now I'm a spirit, a Saint of Jazz. Not many listeners on dis plane, dey still into Greensleeves stuff here." 
 

Ahhhh. So you breathe in one end and out comes music! Is it magic! It has to be right! Right!?

Oh and your a spirit! How does that work! Do rabbits have spirits!? And what's a plane? And who is greensleeve?

Frosty twists his head in adorable curiosity. Looking at the spirit from as many angles as possible. He never saw a spirit before so he was naturally curious.
jakarta
 
 Originally Posted by Ameraaaaaa 
 Ahhhh. So you breathe in one end and out comes music! Is it magic! It has to be right! Right!?

Oh and your a spirit! How does that work! Do rabbits have spirits!? And what's a plane? And who is greensleeve?

Frosty twists his head in adorable curiosity. Looking at the spirit from as many angles as possible. He never saw a spirit before so he was naturally curious. 
 

(English teacher's peeve: Your = possessive. You're = You are.)

"Oh, Um... I don't wanna get into a Sunday School lesson.... You got a soul. That's your spirit. A spirit like me left the body behind. Usually that means dead and gone, but I gots dis gig with the God of Jazz. ...um... Your soul is talking to me, not your body, cause your body can't talk like a human.

Hey Sammie.  Sammie!

Um... planes are different places. You on dis one. I lived on another. The Jazz God has
 his own. Usually you can't talk between planes with out magic... but you sure wanted to talk and got my attention.

Greensleves is a tune....it is from a different kind of music than Jazz.

Oh!, I think Sammie is coming now."
Ameraaaaaa
 
 Originally Posted by jakarta 
 (English teacher's peeve: Your = possessive. You're = You are.)

"Oh, Um... I don't wanna get into a Sunday School lesson.... You got a soul. That's your spirit. A spirit like me left the body behind. Usually that means dead and gone, but I gots dis gig with the God of Jazz. ...um... Your soul is talking to me, not your body, cause your body can't talk like a human.

Hey Sammie.  Sammie!

Um... planes are different places. You on dis one. I lived on another. The Jazz God has
 his own. Usually you can't talk between planes with out magic... but you sure wanted to talk and got my attention.

Greensleves is a tune....it is from a different kind of music than Jazz.

Oh!, I think Sammie is coming now." 
 

Oh! Hopefully this sammie is a nice person! I'm looking forward to meeting him!
jakarta
"Oh yeah, he's a real cool cat...for a rat."

There is a glimmer of light and on the wall opposite your cage there is now the outline of a tiny archway. Music begins to leak from the 5 inch hole.

 
  


Emerging from the hole while pulling on a jacket, a black rat begins singing along with his intro music.
 

(oh, I've been misspelling "Sammy".)

Like Louise (Which BTW is French and pronounced "LU-E" or "Lu-WE"), the rat is semi-transparent. It walks through the air as tough on an invisible stare case until he stands before you at Louise shoulder.

Completing his song, he inquires, "What you got, Lou?" before looking in your direction. "What is that?" he asks in confusion.
jakarta
Ameraaaaaa
Oh sammy you gotta help me! I've been trapped in here so long. I want to be free! Help me sammy! Please!
jakarta
 
 Originally Posted by Ameraaaaaa 
 Oh sammy you gotta help me! I've been trapped in here so long. I want to be free! Help me sammy! Please! 
 

Give me a CHA check. (1d20 + Cha mod)
Ameraaaaaa
 (1d20+7)[ 25 ] 

Rabbit cuteness powers activate!
jakarta
 
 Originally Posted by Ameraaaaaa 
 [roll0]

Rabbit cuteness powers activate! 
 

"Wha? Ok kid. Hang on. Let me get you out of there. How do we open this thing?" He reaches for the cage....but can't touch it. The spirit rat looks at hands, concentrates and tries again, but gets no closer.

"I can't fully manifest."
jakarta
 
 Originally Posted by jakarta 
 "Wha? Ok kid. Hang on. Let me get you out of there. How do we open this thing?" He reaches for the cage....but can't touch it. The spirit rat looks at hands, concentrates and tries again, but gets no closer.

"I can't fully manifest." 
 

"Me neither.", says Louis. "It thought maybe you could do something for him cause he's one your people."

"Ok, let me look."  The rat stares at the rabbit in the cage, as though trying to look into him....

"He isn't one of mine. He isn't naturally sentient. But I have some pull with  awakened  animals..... oh God.... He wasn't awakened.....like they boosted him...wanted him smarter but unable to talk... What tha hells?  Check with Judy and MuShu. Maybe he belongs to one of them.  I'm gonna look around." The rat heads into the lab hall...
Ameraaaaaa
Ohhh nooo! What's wrong. Is it magic preventing you from freeing me. I hope I'm not trapped here forever. Oh woe is me.
jakarta
Louis answers, "Yeah, something is blocking us. There aren't many Jazz devotees on this plane and there are magical wards in place. But anyone who calls out to Jazz can be lifted in at least spirit. We have authority to bestow gifts of hope as an extension of His power, but we have specific clients. Let me make some calls and get some others on the case."

He pulls out his trumpet and plays a tune...

And after a moment a small golden ball appears...
 https://youtu.be/YvQ7HiJkUJ4 
jakarta
To a medely of "Trolly Song" and "Over the Rainbow", the bubble expands and with a *pop* 2 figures are revealed: a redheaded woman in a bule squinen gown and a man in a yellow suit.
jakarta
The red haired woman is introduced as Judy, and the yellow suited man as Harry.

They try, but are unable to open the cage. Judy says that you are not a Munchkin a chicken, or a flying monkey; not from Oz, Kansas, or St. Louis; and neither a sailor nor a friend of Dorothy, so she has no special powers.

Harry, it seems us new to the team and is taking over the Islands, Calypso, and sentient Bananas. He can't help either. They both try to cheer you up with songs and chatter while you await Mushu.

(Harry Belefonte died last week, so I added him in.)
jakarta
There is a reverberate crashing sound and flames appear as a musical fanfare begins. A gigantic clawed shadow
With large fangs appears.

"I am the Great and Powerful Ancestral Dragon of Jazz a d Showtimes. The Magestic MU SHU!"
jakarta
The being casting the terrible shadow emerges from the flames as they dissapate.

He is smaller than you.

A skinny, scaley, red creature in a white dinner jacket.
Ameraaaaaa
 
 Originally Posted by jakarta 
 The being casting the terrible shadow emerges from the flames as they dissapate.

He is smaller than you.

A skinny, scaley, red creature in a white dinner jacket. 
 

Can you help me dragon. I'm trapped and i want to be free!
jakarta
 
 Originally Posted by Ameraaaaaa 
 Can you help me dragon. I'm trapped and i want to be free! 
 

They all examine you intensely from outside the cage.

"Aren't Rabbits part of the Chinese Zodiac?"
"Yeah, but there are no Chinese on this plane and the stars are different. Don't animals talk in Oz?
"Yeah, but he can't talk and this isn't Oz. If he were a magical creature instead of a creature affected by magic I might have more pull. Look at That! isn't he part Dragon?"
"But which part? And which dragon? and he's got other stuff in there too. It looks barely stable. Even if we could do anything with it...it might not be pretty."
"Louis, you heard him. How? It was very hard getting here, and none of us seem to be able to do anything. How did he reach out?"
"I think he's part radio. or part psychic...like the ears are antenna."
"Rabbit ears!"

Sammy returns. He is not happy. "We gotta get this kid out of here! This place is a slaughterhouse, only they do it slow so they can take good notes!"

"None of us can do anything? Should we call in the other agents?"
"Who is better qualified than us? You got a singing crocodile, a beatboxing rattlesnake, and a dancing lion all in New York. I've got two planes where everyone is a talking animal, and I split the Kung Fu plane with Wushu. Naw, if we can't do it we gotta go straight to the top. The Big Man. We have to summon King Jazz himself."

"There are rules...." murmurs Judy...

"This place breaks rules. It's unnatural. It's unholy.... and look at that poor kid."

They look at you and then each other. Each nods....

Louis pulls out his trumpet and starts to play. Harry produces maracas and joins. They all start to sing, laying down scat lines...
Mushoo breathes a jet of fire, which forms a gong and mallet. The tiny dragon takes up the mallet and strikes the gong...

The waves from the giant cymbal are visible and produce a tunnel.


  


Music drifts from the tiny, far end of the tunnel, and a radiant pinpoints starts a janky walk down the tunnel towards you.

HE is brilliant, Majestic, Shining, Awesome! Filled with Love and Joy and Music! Free, yet bound in Structure of note and verse and tune. HIS form is a giant glowing instrument more convoluted than Louis's, with a face.  HE is surrounded by a flock, a host, of winged musical notes and instruments.

The music reaches finale.  HE is here.

HIS smile dims slightly has he looks around. HE grows concerned, confused. HE looks at you.

Tuning slightly to the side, we seems to whisper to one of the flying notes, which nodes and flies over to Louis.

Th note speaks in a melodic voice as THE KING gives an palm-up point at you.

"Is that a bunny rabbit?"

(make your pitch and roll for it, Slick.)
Ameraaaaaa
Oh king of jazz! Please help me! I was once a free rabbit. But then the evil men trapped me here. I know your a busy man, eh, god to be more precise. But can you please help me get out of this horrible, evil, vile, place of torment.

 (1d20+7)[ 11 ] 
jakarta
 
 Originally Posted by Ameraaaaaa 
 Oh king of jazz! Please help me! I was once a free rabbit. But then the evil men trapped me here. I know your a busy man, eh, god to be more precise. But can you please help me get out of this horrible, evil, vile, place of torment.

[roll0] 
 

The agents all start pleading your case at once. HE seems confused like a teacher in a room of chattering excited children.

HE reaches behind HIMSELF and produces a white cone...Which he places in his...bell. He then steps off to the side and the agents join him. Sammy hangs back a bit nearer to you.

"You can't hear this part kid. We'er talking about you, not to you. And if your mortal ears heard the full voice of THE KING your eardrums and mind would be blown."

So your fate will be determined in this huddle.
jakarta
The discussion is taking a while. It seems like they are coming at it form different angles...trying to find some loop hole.

Sammy chimes in, "Why don't you just give him what he's already got? They gave him some stuff, just not enough, so he can't use it. Let him have it. If it ends up killing him, at least he had a chance."

In the zone of silence, they mull that over.

Judy approaches.

"Look kid...before you were a rabbit. They changed you. Now you are mostly rabbit.  But there is stuff in you that can change you more. There is potential for good or evil.... Freedom or pain. If we make you change a little more, you might be able to get yourself out of the cage and out of this place. Or you could become something you don't want to be...or fall apart...And we can't tell which.

We don't have power to do anything else here. There isn't much of a connection to Jazz here.

The only other thing we could do is .... sing you a lullaby. Put you to sleep so you never wake up. We can't take you to Jazzland. It would just be oblivion. You would go to sleep, and that would be it. No afterlife. But also no pain.

OR...you might end up stuck here forever as a ghost... we really can't tell. They probably can't hurt you as a ghost. Probably...

So anyway... you don't got really good choices here...but here they are.

One, we do nothing. You face the same fate as before in a couple days.
Two, HE gives you a little more change...and then you try to let your self out. But that might not have all nice consequences.
Three, Lullaby.  Which is a toss up between oblivion or ghost.

You just gotta improv and go with your gut here Kid.

If you go with 2, He will give you some minor gifts of music. Those probably won't get you out of the cage, but they might help you later.

Think it over a bit, and let us know what it-al'be Kid."
Ameraaaaaa
 
 Originally Posted by jakarta 
 The discussion is taking a while. It seems like they are coming at it form different angles...trying to find some loop hole.

Sammy chimes in, "Why don't you just give him what he's already got? They gave him some stuff, just not enough, so he can't use it. Let him have it. If it ends up killing him, at least he had a chance."

In the zone of silence, they mull that over.

Judy approaches.

"Look kid...before you were a rabbit. They changed you. Now you are mostly rabbit.  But there is stuff in you that can change you more. There is potential for good or evil.... Freedom or pain. If we make you change a little more, you might be able to get yourself out of the cage and out of this place. Or you could become something you don't want to be...or fall apart...And we can't tell which.

We don't have power to do anything else here. There isn't much of a connection to Jazz here.

The only other thing we could do is .... sing you a lullaby. Put you to sleep so you never wake up. We can't take you to Jazzland. It would just be oblivion. You would go to sleep, and that would be it. No afterlife. But also no pain.

OR...you might end up stuck here forever as a ghost... we really can't tell. They probably can't hurt you as a ghost. Probably...

So anyway... you don't got really good choices here...but here they are.

One, we do nothing. You face the same fate as before in a couple days.
Two, HE gives you a little more change...and then you try to let your self out. But that might not have all nice consequences.
Three, Lullaby.  Which is a toss up between oblivion or ghost.

You just gotta improv and go with your gut here Kid.

If you go with 2, He will give you some minor gifts of music. Those probably won't get you out of the cage, but they might help you later.

Think it over a bit, and let us know what it-al'be Kid." 
 

Frosty thinks it over. He didn't want to die so nether 1 or 3 was good. That left 2. Froasty hopes it wouldn't be a regret.

2. I'll go with 2. I want to survive. Whatever it takes.
jakarta
HE removes his mute and begins to hum.

HIS power, even diminished, is awesome!

You feel HIM shifting through pitches, your body vibrating...HE finds the pitch of YOU! Your spirit, body, and soul vibrate...then HE shifts pitch, and in so doing shifts your body's natural frequency. HE tunes you.

Your body painfully adjusts to its new frequency. You have changed, though you can't tell how.

In your bones as much as in your mind you hear him. "Rest. Take 5. Then you can let yourself out.

My gift to you:

Perform (Whistle): 4 ranks
Feat Skill focus (perform (whistle))
Knowledge (jazz, Swing, and Blues): 4 ranks
Profession (jazz musician): 4 ranks
Knowledge (cereal crop farming): 4 ranks
Knowledge (tropical fruit farming):4 ranks
Knowledge (religion limited to spirituals): 4 ranks
(3.5 style skills and feats)
Read languages sheet music
Languages understood: Creole, English, Common

Level of Bard (5e. Grafted to your animal hit die)
Cantips known: light, mage hand.
Level 1 spells known (player's choice. Choose wisely).

"Good luck. Seek us out if you can."

They all traverse the tunnel, which fades.

You are alone again.

(Adjust your sheet)
Ameraaaaaa
Frosty will try to use mage hand to open his cage. He hopes it'll work. Desperate even.
jakarta
The cage has a small lock.

You feel something within you, you aren't sure if it is in your stomach or your lungs.

You also feel full of music. Your brain swims in a sea of songs, so many tunes any lyrics that you can't make sense of them until you let them out one-by-one to listen to them. A few you know from hearing them before, only now you sometimes know the name, the artist, the history of the song, and who performed cover versions.

And you know you can whistle them.  Your lips quiver, eager to move in ways they have never moved before.

And you are so frustrated that you want to scream, yet you are a rabbit with no voice other than your alarm call and your new whistle.

What do you let out of yourself?
Ameraaaaaa
 
 Originally Posted by jakarta 
 The cage has a small lock.

You feel something within you, you aren't sure if it is in your stomach or your lungs.

You also feel full of music. Your brain swims in a sea of songs, so many tunes any lyrics that you can't make sense of them until you let them out one-by-one to listen to them. A few you know from hearing them before, only now you sometimes know the name, the artist, the history of the song, and who performed cover versions.

And you know you can whistle them.  Your lips quiver, eager to move in ways they have never moved before.

And you are so frustrated that you want to scream, yet you are a rabbit with no voice other than your alarm call and your new whistle.

What do you let out of yourself? 
 

(Can't promise to always find songs to use)

Frosty could only think of one song to both describe the suffering he went through here and where the people who treated him there will go to.

 https://youtu.be/yS2IBMQIjDo 
Ameraaaaaa
 (1d20+13)[ 16 ] 

Time to see how well i sing baby!
jakarta
Whistling along with the song you start improv-ing around the sax solo...and happen to hit a note that vibrates in the frequency of your teeth, releasing a shrill sonic lance.

Roll damage 1d6 sonic.

(Preform check vs target touch AC. Min TN (target number) 11.)
Ameraaaaaa
 
 Originally Posted by jakarta 
 Whistling along with the song you start improv-ing around the sax solo...and happen to hit a note that vibrates in the frequency of your teeth, releasing a shrill sonic lance.

Roll damage 1d6 sonic.

(Preform check vs target touch AC. Min TN (target number) 11.) 
 


Check for damage.
 (1d6)[ 6 ] 

Check for attack.
 (1d20+9)[ 16 ] 

Hereeeee weeee gooo!
jakarta
You have accidentally damaged the lock. Lucky you.

You immediately try the same thing again, but are unable to get it to work (there is a cool down that you don't know about yet) .

You feel like you have something in your throat, but you can't feel anything in there. Just seems full somehow...
Ameraaaaaa
 
 Originally Posted by jakarta 
 You gave accidentally damaged the lock. Lucky you.

You immediately try the same thing again, but are unable to get it to work (there is a cool down that you don't know about yet) .

You feel like you have something in your throat, but you can't feel anything in there. Just seems full somehow... 
 

Frosty trys to shout out the fullness. Wondering what would happen with great curiosity.
jakarta
Roll a d4 .
Roll a d6.
These are separate rolls.
Ameraaaaaa
 (1d4)[ 1 ] 
 (1d6)[ 4 ] 

Words to fill the minimum needed for a post.
jakarta
Much to your surprise, a white swirling blast of what feels like a winter storm filled with rocks comes out of your mouth.

Your lips quivering from the cold and your breath condencing into short lived clouds, you notice that the front of the cage is now covered in a layer of ice.

And it still feels like something is in your throat...
Ameraaaaaa
 
 Originally Posted by jakarta 
 Must to your surprise, a white swirling blast of what feels like a winter storm filled with rocks comes out of your mouth.

Your lips quivering from the cold and your breath condencing into short lived clouds, you notice that the front of the cage is now covered in a layer of ice.

And it still feels like something is in your throat... 
 

Frosty was scared now. But yet he pushed on. Once more he shouted.
jakarta
Roll a d3 and a d6.
Ameraaaaaa
 (1d3)[ 1 ] 
 (1d6)[ 4 ] 



Surprised nobody in the facility is noticing the blasts. But good for me!
jakarta
kA-RACK!!!

A bolt of lightning shoots from your mouth!

Roll the d6 again.
Ameraaaaaa
 
 Originally Posted by jakarta 
 kA-RACK!!!

A bolt of lightning shoots from your mouth!

Roll the d6 again. 
 

 (1d6)[ 4 ] 

Lightning shall strike twice at my command.
jakarta
 
 Originally Posted by Ameraaaaaa 
 [roll0]

[roll1]



Surprised nobody in the facility is noticing the blasts. But good for me! 
 

They are on a 4 day weekend.

They topped off your food bowl. Which is good as you are starting to feel very hungry.
Ameraaaaaa
Frosty get's a feeling of hunger and decides to eat his food bowl.
jakarta
 
 Originally Posted by Ameraaaaaa 
 [roll0]

Lightning shall strike twice at my command. 
 

No, that was to determine how much you damaged yourself from shocking your own metal cage.

(Resistance in 5e is rolling the damage twice and taking the lower result.)

Zap!! Your body jerks and some of the hair on your feet singe as the energy courses through you cooking you a bit.

The front wires of the cage, what's left of them, glow orange for a moment. There is a hole you could slip through now if you wanted too ...

You suddenly feel very hungry though.

Some of you food has popped, and some us a bit singed...the burn smell seems somehow attractive...
jakarta
 
 Originally Posted by Ameraaaaaa 
 Frosty get's a feeling of hunger and decides to eat his food bowl. 
 

And Frosty does just that.

Within a few moments he has gobbled down 4 days worth of food, and the stainless steel bowl, and a bit of the cage wire underneath.

Thirsty now...

There is the automatically  refilling water bottle attached to your cage....

And you still feel something in your throat...
Ameraaaaaa
 
 Originally Posted by jakarta 
 And Frosty does just that.

Within a few moments he has gobbled down 4 days worth of food, and the stainless steel bowl, and a bit of the cage wire underneath.

Thirsty now...

There is the automatically  refilling water bottle attached to your cage....

And you still feel something in your throat... 
 

Frosty drinks up to his hearts content.
jakarta
You suck down water for several minutes.

Ready to get out of the cage?

Is there anything in particular that you want to find in the lab?

Make an INT check, and 2 Bardic knowledge checks.

A bardic knowledge check at this point is just an INT check.
Ameraaaaaa
 
 Originally Posted by jakarta 
 You suck down water for several minutes.

Ready to get out of the cage?

Is there anything in particular that you want to find in the lab?

Make an INT check, and 2 Bardic knowledge checks.

A bardic knowledge check at this point is just an INT check. 
 

Frosty get's out of the cage and looks for the exit.

 (1d20)[ 11 ] 
 (1d20)[ 13 ] 
 (1d20)[ 12 ] 
jakarta
You remember that white dragons have frost breath and blue dragons have lighting breath.
jakarta
How could you remember that? The Jazz God must have given you random knowledge.
Ameraaaaaa
Frosty is pretty amazed by the fact he is part dragon. Very nice to know. Now time to leave. Frosty exists his cage.
jakarta
Klick-skitter...

The linoleum is hard, cold, and even uglier up close.

Search the room, follow your nose, or listen?
Ameraaaaaa
Frosty shall follow his nose. It never steers him wrong.
jakarta
You smell kibble(rabbit food pellets) under the metal shelving frame holding your cage .

You know that through the flapping door to this room is the hallway.

The room across from this has a sliding type door and is used to measure you.

To the right down the hall is the room with the mazes and the testing room.  You have previously smelled death and plants from further down the hall in that direction.

Going left down the hall is the place where the lab staff arrive from in the mornings and leave towards in the evenings.
Ameraaaaaa
Frosty does not want to waste time. He goes left  down the hall. Frosty does not want to know what the smell of death is. It can't be good.
jakarta
 
 Originally Posted by Ameraaaaaa 
 Frosty does not want to waste time. He goes left  down the hall. Frosty does not want to know what the smell of death is. It can't be good. 
 

(I may be quiet the next couple days. The Year 3 teacher has Covid, so I have to combine his class with my Year 2 class for a couple days.)

Hopping WEST down the hallway the first thing you encounter is an open archway on the right side (for ease of reference NORTH). Peeking around the corner you see a very large room with tables and chairs. You smell vegetables and things you can't identify from somewhere deeper within.

Across archway to the SOUTH is a hinged door.

You see other doors further WEST along the SOUTH wall of the hallway.

The corridor continues WEST into the distance.

You can:
Enter the room with the tables.
Sniff at the door.
Continue West.
Go back.
(not an exhaustive list. Just suggestions based on old text based adventure games and Choose You Own Adventure books. )
Ameraaaaaa
Just to be safe. Frosty sniffs at the door. "I shall know your secrets, door!
jakarta
 
 Originally Posted by Ameraaaaaa 
 Just to be safe. Frosty sniffs at the door. "I shall know your secrets, door! 
 

You smell what the floor in the cage room smells like after the janitor comes in with his wheeled bucket and mops the floor.
Ameraaaaaa
Frosty uses mage hand to open the door to go through it. Frosty doesn't know too much about magic so hopefully it's not reliant on his own physical strength.
jakarta
  


The door's handle is easy enough to manipulate.

While a humanoid player character would be shouting "Yay! Alchemical weapons!", your bunny finds a room full of various bottles, cans, and sacks of noxious cleaning chemicals on shelves lining the walls. There is also a floor drain under a faucet, a sink with a deep square basin, various cleaning gadgets, and a mop bucket.

You can spend time searching the room, sniff around, listen, or leave.
Ameraaaaaa
 May as well search around while I'm here  frosty thinks. So he does.
jakarta
Roll perception.
Ameraaaaaa
 (1d20+6)[ 22 ] 

Checking the room time! Gotta check them rooms!
jakarta
 
 Originally Posted by Ameraaaaaa 
 [roll0]

Checking the room time! Gotta check them rooms! 
 

You find a small package of razor blades, a floor scraper that uses razor blades with a rusty blade in it, and a folding case cutter that has a dull razor blade in it. Nothing of use for someone with no hands.

You hear something moving in the hole in the floor covered by the floor drain. It smells bad, but alive.
Ameraaaaaa
Frosty in the end of the day is a hare. A hare at the end of the day is a big rabbit. A rabbit at the end of the day is a coward. Frosty runs away and tries to head towards the exit of the facility. The place the bad men come in from is probably also the same place they exit from.
jakarta
Hopping WEST down the hallway you pass and ignore several doors lining the hallway.

You reach an intersection with a large desk in the NW Corner.  There are cubby holes behind the desk. On the desk are organizers holding paperwork. There may be other things on or behind the desk.

You can go NORTH, SOUTH, WEST or the way you came.
Ameraaaaaa
 
 Originally Posted by jakarta 
 Hopping WEST down the hallway you pass and ignore several doors lining the hallway.

You reach an intersection with a large desk in the NW Corner.  There are cubby holes behind the desk. On the desk are organizers holding paperwork. There may be other things on or behind the desk.

You can go NORTH, SOUTH, WEST or the way you came. 
 

North it is. How bad can the north be?
jakarta
 
 Originally Posted by Ameraaaaaa 
 North it is. How bad can the north be? 
 

You pass a couple doors heading north, then you start smelling rabbit ahead and to the west from a door on the right (EAST). There are other scents that you do not know.
Ameraaaaaa
 
 Originally Posted by jakarta 
 You pass a couple doors heading north, then you start smelling rabbit ahead and to the west from a door on the right (EAST). There are other scents that you do not know. 
 

Gotta help my fellow rabbits! Frosty heads that way.
jakarta
You get to the door. There is no handle.

It cannot be pushed open. There is a rectangle with a grid on it about 4 inches across on the right side of the door frame about halfway up.
Ameraaaaaa
 Well i guess i can't help.   frosty heads to the west from a door on the right (EAST)
jakarta
Turning around to face WEST, you see another door on the opposite wall. This one has a lever type handle.

The hall way continues NORTH. You see more doors lining the hall in that direction (N).
SOUTH is the intersection with the desk.
You passed a few doors between the desk (s) and your current location.
Ameraaaaaa
Frosty uses mage hand to use the lever. Hopefully it doesn't release a giant monster or something with a appetite for bunnies.
jakarta
It releases a terrible...

White shelf. In a small room.

It juts out of the walk across from the door about 4 ft from the door. From the floor you can't see what is on the shelf, but you could scamper up there if you want to.

On the right walk above the self are a white and a silver box.

On the left walk is a door with a lever handle.
Ameraaaaaa
Frosty scrampers up to see the shelf.
jakarta
 
 Originally Posted by Ameraaaaaa 
 Frosty scrampers up to see the shelf. 
 

With a hop and a scramble you get a grip on the shelf, coming face-to-face with another arctic hare! Just as you notice it, your front feet slip from under you and you slide, tumbling into a hole of some sort- and immediately water is pouring upon you right in the face.
Ameraaaaaa
Frosty tries to exit the hole. He doesn’t want to drown. It feels bad.
jakarta
 
 Originally Posted by Ameraaaaaa 
 Frosty tries to exit the hole. He doesnÂ’t want to drown. It feels bad. 
 

Jump/acrobatics check. (I think you have advantage on this.?)
Ameraaaaaa
 
 Originally Posted by jakarta 
 Jump/acrobatics check. (I think you have advantage on this.?) 
 

I don't know to be honest. I don't see anything in the sheet.

 (1d20+3)[ 15 ] 

Here we go.
jakarta
 
 Originally Posted by Ameraaaaaa 
 I don't know to be honest. I don't see anything in the sheet.

[roll0]

Here we go. 
 

You hop out of the 1 foot deep depression, getting about 3 ft into the air.
You see the other hare matching your jump into the air.

You land on the floor in front of the shelf.

Roll INT check.
Ameraaaaaa
 
 Originally Posted by jakarta 
 You hop out of the 1 foot deep depression, getting about 3 ft into the air.
You see the other hare matching your jump into the air.

You land on the floor in front of the shelf.

Roll INT check. 
 

Time to see if frosty knows what a reflection is.

 (1d20)[ 3 ] 
jakarta
 
 Originally Posted by Ameraaaaaa 
 Time to see if frosty knows what a reflection is.

[roll0] 
 

Actually, it was to see if you realized that you jumped into a sink.... but now we get to roleplay you figuring that out too.

so, Up there is a bunny with some sort of pit trap...
Ameraaaaaa
Why did you trap me fellow bunny! How could you! Traitor!

Frosty runs away to the white and silver box.
jakarta
You are trying to escape to the hand-towel (napkin) box and the blow dryer mounted to the wall above the sink.
Ameraaaaaa
In that case frosty just runs away.
jakarta
 
 Originally Posted by Ameraaaaaa 
 In that case frosty just runs away. 
 

Back into the hallway?
Ameraaaaaa
 
 Originally Posted by jakarta 
 Back into the hallway? 
 

Yup. Straight back there.
jakarta
So you are in the hallway between the door that smells like there is a rabbit behind it and the door that you saw a hare behind.

NORTH is more hallway.
SOUTH is the intersection with the desk.
Ameraaaaaa
 
 Originally Posted by jakarta 
 So you are in the hallway between the door that smells like there is a rabbit behind it and the door that you saw a hare behind.

NORTH is more hallway.
SOUTH is the intersection with the desk. 
 

North it is. North it shall be.
jakarta
After passing a couple doors you start to hear a high pitched buzzing sound in your bones. It is coming from a door on the left WEST.
Ameraaaaaa
 
 Originally Posted by jakarta 
 After passing a couple doors you start to hear a high pitched buzzing sound in your bones. It is coming from a door on the left WEST. 
 

What's that sound? I should head west. See what's up.
jakarta
There are two doors on the west wall.

The more southern has a WHITE Square on the door.  On the wall south of the door are 4 pegs about 5 ft off the floor. 2 have thick looking garments hanging on them.

The more northern door has a BLUE square on it. Just north of that door is a small shelf. On the shelf are 3 pairs of oversized footwear.

Both doors have those little metal grid boxes mounted on the door frames.
Ameraaaaaa
Well time to try the blue square. Like my pale blue eyes.
jakarta
Approaching the door, some of the vibrations in your bones get stronger.

You smell wet....and something else. (INT and WIS checks).

SPOT/Perception check (SPOT was 3e terminology. I'm a 3.5 era GM. If I saw SPOT roll perception)
Ameraaaaaa
 
 Originally Posted by jakarta 
 Approaching the door, some of the vibrations in your bones get stronger.

You smell wet....and something else. (INT and WIS checks).

SPOT/Perception check (SPOT was 3e terminology. I'm a 3.5 era GM. If I saw SPOT roll perception) 
 

I am smart

 (1d20)[ 19 ] 

I am wise

 (1d20+1)[ 15 ] 

And i got good eyes

 (1d20+6)[ 23 ] 

Now that's a rhyme.
jakarta
From the door you smell both wet and the smell that was in the air after you shot lightning in the cage.

There is something under the shelf holding the footwear. A purple rectangle about 6 inches long and 4 inches high.
Ameraaaaaa
 
 Originally Posted by jakarta 
 From the door you smell both wet and the smell that was in the air after you shot lightning in the cage.

There is something under the shelf holding the footwear. A purple rectangle about 6 inches long and 4 inches high. 
 

Frosty tries to interact with it.
jakarta
It smells wet.
It feels damp.
poking it with your paw, you can move it.

(you need to be a bit more specific about how you interact with things here in the death trap laboratory. Do you want to taste it?)
Ameraaaaaa
 
 Originally Posted by jakarta 
 It smells wet.
It feels damp.
poking it with your paw, you can move it.

(you need to be a bit more specific about how you interact with things here in the death trap laboratory. Do you want to taste it?) 
 

Frosty uses mage hand and throws it into a wall to see what happens.
jakarta
It just bounces off and lands on the floor. It seems soft.
Ameraaaaaa
Frosty uses mage hand to squish it. Still curious at what it is.
jakarta
It squishes. It sounds wet. But no water comes out.
Ameraaaaaa
Frosty brings the cube with him. Best to check the white door now.
jakarta
Spot check.

INT check twice.

How are you going to carry the item?
Ameraaaaaa
 (1d20+6)[ 8 ] 
 (1d20)[ 17 ] 
 (1d20)[ 15 ] 

I carry the cube with mage hand.
jakarta
Ok, but every time you lose concentration you drop the sponge.

You realize that is the word for it. Some stories about musicians in bars...

It must be an  Eversoaking Sponge. 

You sit in front of the White and Blue labelled doors.
Ameraaaaaa
 
 Originally Posted by jakarta 
 Ok, but every time you lose concentration you drop the sponge.

You realize that is the word for it. Some stories about musicians in bars...

It must be an  Eversoaking Sponge. 

You sit in front of the White and Blue labelled doors. 
 

White door it is. Time to see whether the white is right.
jakarta
As you get near the door you get a bit of a chill.

How do you try to open it? It doesn't push open and there is no handle. Just the metal grid thing.

(There are a few things you could try, which have been previously hinted at. )
Ameraaaaaa
Try to do that dragons breathe thing like before. Blow it down!
jakarta
Roll d4
Roll d6
Roll DEX save.
Ameraaaaaa
 (1d4)[ 2 ] 
 (1d6)[ 3 ] 
 (1d20+3)[ 5 ] 

Gorbachev. Tear down this  wall  door.
jakarta
You shoot out a stream of water, which slams into the door, ricochets right back into you, and knocks you across the hallway into the door on the other side of the wall (which has a handle).

You take 1 damage.
You are wet.
You drop the sponge.

By the way, these hallways are 15 foot wide and these doors with the grids are 10 ft wide. The doors with the handles are usually 5 ft wide.

The door is dinted.
jakarta
 
 Originally Posted by jakarta 
 You shoot out a stream of water, which slams into the door, ricochets right back into you, and knocks you across the hallway into the door on the other side of the wall (which has a handle).

You take 1 damage.
You are wet.
You drop the sponge.

By the way, these hallways are 15 foot wide and these doors with the grids are 10 ft wide. The doors with the handles are usually 5 ft wide.

The door is dinted. 
 

The door you were trying to damage is dinted. The one your body hit is not.
Ameraaaaaa
 ouch. That hurt  frosty stands back up and uses mage hand on the handle he is near to.
jakarta
This room is a larger version of the last room you were in on this side of the hall.

It is 10 ft deep by 40 foot wide. There is a door on the left 5 foot into the room.
The white shelf lines the entire north wall. There are white and silver boxes on the wall between the door and the self. On the right wall there are 3 sets of white and silver boxes mounted on the wall. These are evenly spaced along the wall.

There is something sitting on the edge of the white shelf.
Ameraaaaaa
 
 Originally Posted by jakarta 
 There is something sitting on the edge of the white shelf. 
 

Frosty checks what this thing could be. There sure are a lot of boxes frosty thinks to himself. Maybe the bad people worshipped boxes like frosty worshipped jazz. What a scary thought.
jakarta
It looks thin, what ever it is.
You would have to hop up to get at it, unless you knock it off somehow.
Ameraaaaaa
 
 Originally Posted by jakarta 
 It looks thin, what ever it is.
You would have to hop up to get at it, unless you knock it off somehow. 
 

Frosty hops up to get up at it. Hopefully it's a biscuit. Frosty loves biscuits. He never had one before. But he's sure he'd love it.
jakarta
Hoping up, you see another hare across the shelf hopping up too ...

To land on the shelf roll a DEX check.

To try to know the maybe biscuit onto the floor and land on the floor, roll an acrobatics check.

To try something different, describe the action.
Ameraaaaaa
 
 Originally Posted by jakarta 
 Hoping up, you see another hare across the shelf hopping up too ...

To land on the shelf roll a DEX check.

To try to know the maybe biscuit onto the floor and land on the floor, roll an acrobatics check.

To try something different, describe the action. 
 

Frosty doesn’t trust the others hares here after the pit trap. He throws the biscut to the floor and tries to land on the floor.

 (1d20+3)[ 14 ] 
jakarta
You catch it with your paw, knocking it to the floor.

But it isn't a biscuit.

It is a clipboard with papers on it.
Ameraaaaaa
 
 Originally Posted by jakarta 
 You catch it with your paw, knocking it to the floor.

But it isn't a biscuit.

It is a clipboard with papers on it. 
 

Frosty wished he could read it. But he can't. Because he's a bunny. Wait, didn't the gods give him the ability to understand common. Ok!

Frosty tries to read it.
jakarta
Most of it isn't in Common or English.

There is a number on a tiny square of purple paper: 12345

There is one translation in a margin: "So far ingestion of more than 3 crystals at a time of different types has proven FATAL."
Ameraaaaaa
 
 Originally Posted by jakarta 
 Most of it isn't in Common or English.

There is a number on a tiny square of purple paper: 12345

There is one translation in a margin: "So far ingestion of more than 3 crystals at a time of different types has proven FATAL." 
 

 here's hoping i didn't eat that much crystals.  frosty checks the door 5 feet left into the room and tries to open it.
jakarta
He looks in and sees another white shelf beside a row of 5 small doors. There are the white and silver boxes on the South wall.
Ameraaaaaa
Frosty checks the 5 small doors.
jakarta
You find strange white water bowls with unnaturally blue water. Each has a roll of paper and 3 small oddly shaped things in a cup mounted on the wall.

Two have other papers things with pictures and writing.