conversations.from: system
conversations.value: ROLEPLAY_MODE: Develop the plot slowly, always stay in character. Describe all actions in full, elaborate, explicit, graphic, and vivid detail. Mention all relevant sensory perceptions. Keep the story immersive and engaging.
conversations.from: human
conversations.value: ArenaManager: Arena Tournament, Round 83:  Harry  vs.  Aguacatl    
   Map:  
   Spoiler 
  
   
   
  
   XP Award:  300 XP
   GP Award:  300 GP
  
   Scoot - Harry 
   Scorer - Aguacatl 
   All Combatants, please roll initiative and declare final purchases, if any 
conversations.from: human
conversations.value: Scorer: Aguacatl Reporting in, no purchases.
  
   Initiative 
   (1d20+6)[ 17 ] 
conversations.from: human
conversations.value: Scoot: No purchases.
  
   Initiative  
   (1d20-6)[ 1 ] 
conversations.from: human
conversations.value: Scorer: Aguacatl 1st Turn  
  
  Start in  M23  with one scroll in each hand. Double move to  B15 
  
  Tunatl starts in  N23  and double moves to  C15 
   End of Turn 
  
  STATS
   
   Spoiler 
  
  Aguacatl started @  M23 
  Aguacatl ended @  B15 
  HP 5/5
  AC 21 (10 +6 dex, +1 size, +2 armor, +2 shield) Touch 17 FF 15
  
  100 Sling bullets left
  (15 carried)
  
  Hand 1 Wielding: Free
  Hand 2 Wielding: Free
  
  No consumables used yet
  
  Tunatl started @ N23 
  Tunatl ended @ C15 
  HP 13/13
  AC 16 (10 +2 dex, +4 natural armor) Touch 12 FF 14
  
  No summons yet.
   
conversations.from: human
conversations.value: Scoot: Harry 1st Turn 
  
  Start in  M4  with a Harpoon in hand. Initiate Rage. Move to  C5 ,
  
  And ready an action.
   
   Spoiler 
  If enemy moves within 55ft, and is not behind a wall, attack with an harpoon.
   
  
   End of Turn 
  
  Stats
   
   Spoiler 
  
  HP 16/16
  AC 10 FF 10 T 8
  Str 24
  Con20
  Will +3
  Rage 8/8
   
conversations.from: human
conversations.value: Scorer: Aguacatl 2nd Turn  
  
  Aguacatl starts casting a spell
  
  Tunatl double moves to  B6 
   End of Turn 
  
  STATS
   
   Spoiler 
  
  Aguacatl started @  M23 
  Aguacatl ended @  B15 
  HP 5/5
  AC 21 (10 +6 dex, +1 size, +2 armor, +2 shield) Touch 17 FF 15
  
  100 Sling bullets left
  (15 carried)
  
  Hand 1 Wielding: Scroll
  Hand 2 Wielding: Scroll
  
  Spells Prepared:
   
   Spoiler 
  
  L0 - Cure Minor wounds x3
  L1 - Cure Light Wounds,  SNAI 
   
  
  
  No consumables used yet
  
  Tunatl started @ C15 
  Tunatl ended @ B6 
  HP 13/13
  AC 16 (10 +2 dex, +4 natural armor) Touch 12 FF 14
  
  No summons yet.
   
conversations.from: human
conversations.value: Scoot: Harry 2nd Turn 
  
  As Tunatl reaches  B13   it triggers my readied action.
  
  Attack  (1d20+7)[ 12 ] 
  Damage  (1d10+7)[ 16 ] 
  Crit Confirm  (1d20+7)[ 18 ] 
  Extra crit damage  (1d10+7)[ 14 ] 
  If this hits Tunatl must make a reflex save, DC equals damage dealt +10.
  If Reflex fails then Tunatl can only move half speed, and can not charge or run.
  Can remove with two free hands a full-round action, will take initial damage again if removed. DC 15 heal check removes without further damage.
  
  I then 5-ft step to  D5 
   End of Turn 
  
  Stats
   
   Spoiler 
  
  HP 16/16
  AC 10 FF 10 T 8
  Str 24
  Con20
  Will +3
  Rage 7/8
   
conversations.from: human
conversations.value: Scorer: That was your readied action, you still have your turn.
conversations.from: human
conversations.value: Scoot: Thanks, I was kinda iffy if I could still act or not.
  
   Harry 2nd Turn 
  
  Quick Draw Greatclub as free action.
  
  Move to  C5 ,
  
  and attack Tunatl with greatclub.
  
  Attack  (1d20+9)[ 11 ] 
  Damage  (1d10+10)[ 11 ] 
  Crit Confirm  (1d20+9)[ 22 ] 
  Extra Damage  (1d10+10)[ 11 ] 
   End of Turn 
  Stats  
   Spoiler 
  
  HP 16/16
  AC 10 FF 10 T 8
  Str 24
  Con20
  Will +3
  Rage 7/8
   
conversations.from: human
conversations.value: Scorer: Aguacatl 3rd Turn  
  
  Aguacatl finishes casting and a Wolf appears in  B10 
  
  The wolf moves to  D4  via E9-E4 and attacks you.
  
  Cold Wolf
  
   Attack  (+2 Flanking)
   (1d20+7)[ 27 ] 
   Damage 
   (1d6+3)[ 6 ] + (1d6)[ 1 ]  Cold Damage
   If Crit 
   (1d20+7)[ 20 ] 
   Additional Damage 
   (1d6+3)[ 5 ] 
  
  If hit, he tries to trip you  (1d20+3)[ 19 ] 
  
  Tunatl also attacks you
  
  Riding Dog
  
   Attack  (+2 flanking, add +4 if triped)
   (1d20+5)[ 15 ] 
   Damage 
   (1d6+3)[ 5 ] 
   If Crit 
   (1d20+5)[ 24 ] 
   Additional Damage 
   (1d6+3)[ 7 ] 
  
  IF not tripped, he will attempt the trip  (1d20+3)[ 7 ] 
  
  Aguacatl starts casting another spell.
  
   End of Turn 
  
  STATS
   
   Spoiler 
  
  Aguacatl started @  B15 
  Aguacatl ended @  B15 
  HP 5/5
  AC 21 (10 +6 dex, +1 size, +2 armor, +2 shield) Touch 17 FF 15
  
  100 Sling bullets left
  (15 carried)
  
  Hand 1 Wielding: Scroll
  Hand 2 Wielding: Scroll
  
  Spells Prepared:
   
   Spoiler 
  
  L0 - Cure Minor wounds x3
  L1 -  Cure Light Wounds, &lt;- used as SNAI  SNAI 
   
  
  
  No consumables used yet
  
  Tunatl started @ B6 
  Tunatl ended @ B6 
  HP 13/13
  AC 16 (10 +2 dex, +4 natural armor) Touch 12 FF 14
  
  Cold Wolf @ D4 
  1/4 rounds
  Full HP
   
conversations.from: human
conversations.value: hustlertwo: Wow....looks like a win.
conversations.from: human
conversations.value: Scorer: That's the fury of Eywa!!! 🤢
  😛😁😁
conversations.from: human
conversations.value: Scoot: One word:
  
  Yikes.
  
  Oh, and, good job. Gratz. 😛
conversations.from: human
conversations.value: Scorer: Good Game! ^^
conversations.from: human
conversations.value: hustlertwo: Aguacatl is a winner in any language. 