conversations.from: system
conversations.value: ROLEPLAY_MODE: Develop the plot slowly, always stay in character. Describe all actions in full, elaborate, explicit, graphic, and vivid detail. Mention all relevant sensory perceptions. Keep the story immersive and engaging.
conversations.from: human
conversations.value: Otogi: You all stand in the darkened lobby at city hall, the floor utterly decimated partly by you and partly by your followers. The screams of innocents and the roars of your minions flow through the broken, yard tall windows and the only illumination is from busted lamps from an abandoned secretary's station and fires outside. There are two, bolted heavy doors in front of you and what are sure to be heavy armed guards behind it. The sun is setting, and darkness is about to fall.
  
  What do you do? 
conversations.from: human
conversations.value: Penitent: Flush with power at the destruction wrought, Power Vaccum nods to his fellow wreckers and creates a teleportal gate from the outside of the doors to the inside, and steps through, 20ft past the doors, scoffing at the concept of mere bolts holding him back.
conversations.from: human
conversations.value: Ladorak: The demon gives the others a toothy smile, his elongated fangs poking through his lips, little pinpricks of shining white on the burnt tissue of his face.
  
   After you... I have something to attend to first, I won't be a moment. 
  
  Asmodai stands stock still for several seconds, then a mighty wind rises up out of nowhere. On the wind come the moans of the damned, the mournful sound of souls in eternal torment. The heat suddenly rises as well, swelling around them like the edge of a volcano. The others feel none of this, he holds them apart from the touch of hell. However everyone else does, everyone within a city block feels it. The wind roars even indoors, the spirits howl so even the deaf can hear them reverberating in their skulls.
  
  After he is satisfied the conditions are suitably hellish he follows the others into the portal.
  
   
   Spoiler 
  Environmental Control 6, affecting everything within 250 feet. Extreme heat requires a Fort save every minute or lose one Con point (I know, functionally useless. But very flavoursome). Movement is reduce to one-quarter. Distraction DC 5 on anyone concentrating on anything. None of this effects any of the party or their minions.
   
conversations.from: human
conversations.value: Imbasel: Darth Volad ignites his red lightsaber and says with a quick flourish of his blade  "  Lets, start the fun shall we?"   And with that he slowly strides through the portal after Asmodai, ready to fight.
  
  OOC:  I will raise my mind shield rank 10 as a free action.
conversations.from: human
conversations.value: tynger1234: "This is going to be fun." 
  
  Mentor says with a smirk. Following his brief words, A purple glow comes from Mentor's eyes and a transluscent violet bubble forms around his body, rendering him near invulnerable to anything a mere mortal with be able to hit him with. To the rest of his allies he says  "See you outside." 
  
  Mentor then floats through portal to outside city hall
conversations.from: human
conversations.value: Sliver: Leon smiled, stretching the edges of his bony mask.   Darkness is about to fall, indeed.   They are fools to think it will stop them. The darkness is everywhere, it sees everything, it reaches everyone. Do they really think this is the path to lead them to salvation?  "We are their salvation!"   "Yes, yes we are." 
  
  Grim sends his mind into the shadows and through the doors, deciding on the most dramatic place to appear in. Might not be the most practical place, but really.. Who cared?
  
  After making sure he knows where every pest is located, he lets the others pass through the portal, while he disappears into the shadows.
conversations.from: human
conversations.value: Otogi: After Grim flows into the shadows, the armored soldiers spot you and and point they're guns at you. "There they are, get them; protect the mayor!" one of them pronouces.
  
   
   Spoiler 
  Roll Initiative!
   
conversations.from: human
conversations.value: Penitent: (1d20-2)[ 11 ] 
  
  Init
conversations.from: human
conversations.value: Ladorak: Init:  (d20)[ 5 ]  (And some extra text to lengthen the post)
conversations.from: human
conversations.value: tynger1234: Init  (d20+1)[ 4 ] 
  
  *😡
conversations.from: human
conversations.value: Imbasel: Darth Volad, slowly strides through the glowing portal.  He takes a look at the meddlesome guards, and says  "  You will all die, scum."   Darth Volad, thrusts out with one of his hands towards the guards, after striding forth slowly in front of everybody.  A wave of telekinetic energy erupts from his hands towards the guards.
  
  OOC:
  This will all occur during my actions.
  Initiative:  (1d20+1)[ 14 ] 
  Attack roll to use trip with the cone and knockback extra's:   (1d20+9)[ 11 ] 
conversations.from: human
conversations.value: Sliver: initiative  - (1d20)[ 7 ] 
  
  To keep the game flowing, I think you should roll for us so we don't need to wait..
conversations.from: human
conversations.value: Otogi: With a single hand signal, the squadron of heavily armed guards rush in for the assault!
  
   
   Spoiler 
   (1d20+4)[ 20 ] 
   (1d20+4)[ 13 ] 
   (1d20+4)[ 24 ] 
   (1d20+4)[ 15 ] 
   (1d20+4)[ 11 ] 
   (1d20+4)[ 23 ] 
   
conversations.from: human
conversations.value: Otogi: Two of the guards take out their assault rifle and starts shooting at Asmodai! "Don't let them get anywhere near the mayor!"
  
   
   Spoiler 
   (1d20+8)[ 10 ] 
   (1d20+8)[ 10 ] 
   
  
  
  While the shots are being fired, one of the other guards throws a canister in the center of your villainous gathering, dousing the area in a thick fog 50 feet wide, with some escaping through the broken, but sealed, windows.
  
  Finally, a large club comes at you from behind, Volad!
  
   
   Spoiler 
   (1d20+8)[ 26 ] 
   
  
  
  Your turn, Volad!
conversations.from: human
conversations.value: Imbasel: Darth Volad, screams as pain arches through his back.  He turns to the scum that dared to attack him.  With an amazingly fast display of prowess with his weapon his strikes forth, towards the guard.
  
  OOC:  Sorry for the long response
  
  Toughness save for the club attack:   (1d20+11)[ 26 ] 
  Attack Roll, which will be lethal and has Penetrating 9:   (1d20+12)[ 17 ] 
  Toughness Save:  First must save against a 21 fortitude save or lose 11 toughness.  Then make a DC 27 toughness save with the new modifier.  If he fails by 20 or more he is atomized.
conversations.from: human
conversations.value: Penitent: Power Vaccuum teleports out of the cloud to the location of the guards he last saw.
  
  Standing next to them, he throws down his area teleport attack on the group of them. DC 24 Ref save or teleport into the nearby (River/Ocean/Underground Resevoir.) (Range of 14 on the Time/Value chart, so, that's a long way.)