conversations.from: system
conversations.value: ROLEPLAY_MODE: Develop the plot slowly, always stay in character. Describe all actions in full, elaborate, explicit, graphic, and vivid detail. Mention all relevant sensory perceptions. Keep the story immersive and engaging.
conversations.from: human
conversations.value: Whiskeyjarak: Late Autumn, on the edge between the Borderlands and the fiefs of the Karn Duchy  
  
  Kicking free of the stranglevine and thistle bushes, you push through the last gasp of the Borderlands' clutches and emerge at the edge of a forest near a river. After weeks of harrowing nights, vicious fighting, and rugged terrain, the view that greets you seems otherworldly. An idyllic setting, complete with fields of grain on the far bank, sounds of a running river and local wildlife, and the easy afternoon sun casting a golden glow over it all.
  
  Fifty yards or so ahead of you lies the bank of the river. A glance southward reveals that someone has even seen fit to build a bridge for you. It's no feat of architecture, but the covered wooden walkway appears sufficient to allow crossing the swift running waterway. In fact, the only possible obstacle to your crossing are the legs of a wide human-looking fellow that are stretched out across the entrance.
  
   
   Spoiler: The Scene (if the fisherman was sleeping) 
   
   
  
   
   Spoiler: OOC 
  OOC: Everyone should be Level 2 now, so if you aren't, advance your character sheet. At least Kulak and Kiara are in this scene, being the only members of their respective parties to survive the journey out of the Borderlands. Bagel's Druid and Yanaba can be with them, having met them along the way, or can be from the nearby settlement. I'd like everyone to establish their location in the first post, so the other players can RP interactions after that.
  
  Game on :-)
   
conversations.from: human
conversations.value: Th3l: Soft mud from the river bank squeezed in between the pads of Kiara's paws as she hurried over to the river, sticking her snout into the water and lapping up all she could.  They had made it out, out of the borderlands and away from whatever stupidity those fools had lead her into.  W e need to follow them, they said.  We need to not put the town in harm, they said.  Then two are gone, probably dead, and a third vanished into the tree tops.  See what all this noble heroism does for people, gets them dead and useless.   Her inner voice continued on as the cool water of the river filled her throat, rinsing away the dust and grime of the long day's walk, and bringing on memories that continuously flood her thoughts.
  
  She had run off after everyone she had been fight with one by one disappeared.  The fight seemed to be going their way and yet she was the last standing.  A split second decision had her dashing back towards the woods and away from the mysterious door and ape like beings.   All for the better.   She reminded herself.   The Crusade is still out there and not being tied down to those idiots will expand my lifespan by at least a few years.
   
  Looking up and back from the river she glanced towards her new companion, Kulak.  She knew little about him except that he was big and quiet.  Both were fine with her, she rather stay in cat form, now more than ever.
  
  Her field of vision began to switch back to the river when a figure caught her eyes on the bridge. She backed up and away from the river and lowered her body down into the tall grass, a small growl echoing from her now wet muzzle.  A growl she was hoping would alert Kulak to the presence of another being close to them.