conversations.from: system
conversations.value: ROLEPLAY_MODE: Develop the plot slowly, always stay in character. Describe all actions in full, elaborate, explicit, graphic, and vivid detail. Mention all relevant sensory perceptions. Keep the story immersive and engaging.
conversations.from: human
conversations.value: ArenaManager: Arena Tournament, Round 70:  Beleg  vs.  Mad Al    
   Map:  
   Spoiler 
  
   
   
  
   XP Award:  300 XP
   GP Award:  300 GP
  
   Beleg  - King Korath
   Mad Al  - Psionic Dog
  
  All Gladiators, please declare final purchases (if any) and roll for initiative.
conversations.from: human
conversations.value: king korath: init  (1d20+5)[ 11 ] 
  lets go!
conversations.from: human
conversations.value: Psionic Dog: Checking in
    Initiative  - (1d20+4)[ 19 ] 
  
  No planed purchase. Reserve reactionary right bla bla bla.
conversations.from: human
conversations.value: king korath: I am not buying anything.  So your move. good luck(but not too good I want to win😁).
conversations.from: human
conversations.value: Psionic Dog: Likewise. 😎
   Mad Al - Round 1 
   
   Spoiler 
  On one hand Beleg has an abysmal spot check. On the other hand Al is murky eyed. It'll be interesting seeing who benefits most from the clouds.
  
  Starting in N-25 holding a power stone of Force Screen in one hand and light crossbow (loaded with masterwork bolt) in other.
  
  Double move to P-16, sneaky like.
  
    Hide  - (1d20+4)[ 12 ]  (includes -5 for speed)
    Move Silently  - (1d20-2)[ 17 ]  (includes -5 for speed)
  
    Reactive Spot  - (1d20+9)[ 15 ]  (just in case)
  [roll=Reactive Listen]1d20+2
   
  
  
  Done.
  
  Stats
   
   Spoiler 
  HP: 7/7
  AC: 19 (+1size +4dex +3armor +1natural)
  PP: 4/4
  Psionic Focus: yes
  Psi-like abuility: 1/1
   
conversations.from: human
conversations.value: king korath: Spoiler 
  start in n2 bow in hand, move to n3.  read an action to shoot the opponent if I see him.
   
  
  
  end turn
  vital stats 
   Spoiler 
  Hp 13
  Ac 18
  arrows104
   
conversations.from: human
conversations.value: Psionic Dog: Uhm, I suddenly have a Bad Feeling about Al's chances on this but... what exactly are "lesser Tiefling racial traits"?
  
   Mad Al - Round 2 
   
   Spoiler 
  I'm assuming there is no LoS at this point, and will revise if there is.
  
  Al moves 15 ft through the mists at half speed to O-13, very sneaky like.
    Hide  - (1d20+9)[ 20 ] 
    Move Silently  - (1d20+3)[ 17 ] 
    Reactive Spot  - (1d20+7)[ 13 ]  (if needed)
    Reactive Listen  - (1d20+2)[ 15 ]  (if needed)
  
  If there is still no LoS then Al manifests Force Screen on himself from his hiding place from the power stone, opting to manifest the power quietly
   
  
  
  Done.
  
  Stats
   
   Spoiler 
  Location: O-13 [Hide 20]
  
  HP: 7/7
  AC: 23 (+1size +4dex +3armor +1natural +4 shield)
  PP: 4/4
  Psionic Focus: yes
  Psi-like abuility: 1/1
  
  Force Screen: 1/10
   
conversations.from: human
conversations.value: king korath: can I get a LoS check.
  
  the lesser tiefling racial traits on the bottom of my character sheet.
conversations.from: human
conversations.value: Scorer: Hi Ref Scorer  
  
  @refs
   
   Spoiler 
  
  Hello refs!
   
  
  
  @Beleg
   
   Spoiler 
  
  No LoS
   
  
  
  @Mad Al
   
   Spoiler 
  
  No LoS
   
conversations.from: human
conversations.value: king korath: Spoiler 
  single move from N3 to N9
   
  
  not done can I get LoS cleck.
  vital stats will be posted when I post the rest of my turn.
conversations.from: human
conversations.value: Scorer: @refs
   
   Spoiler 
  
  Beleg's Spot Modifier is -5, no way he can beat Mad Al's Hide 20
   
  
  
  @Beleg
   
   Spoiler 
  
  No LoS
   
  
  
  @Mad Al
   
   Spoiler 
  
  You see Beleg enter  N9 
   
conversations.from: human
conversations.value: king korath: Spoiler 
  ready an action to shoot if I see him.
   
  
  end turn
  vital stats  
   Spoiler 
  Hp 13
  Ac 18
  arrows104
   
conversations.from: human
conversations.value: Psionic Dog: Originally Posted by king korath 
   the lesser tiefling racial traits on the bottom of my character sheet. 
   
  
  +2 dex +2 int -2 cha speed 30ft
  Darkness (Sp)
  medium size
  
  That's it? oh. Well then...
  
   Mad Al 
  
  Standard:
  You hear a loud incoming buzz shortly before a streak of frost slams into you.
    Touch Attack  - (1d20+6)[ 25 ]  (I believe you are flat footed)
    Cold Damage  - (4d6+3)[ 20 ] 
  
  Refs Only
   
   Spoiler 
  Wild surged energy ray, psionic shot. Sniping to remain hidden.
  
    Daze Chance  - (1d100)[ 79 ] , Low
    Snipe  - (1d20-10)[ -1 ]  (+7 hide -20 snipe +2 distance) ... should be -2
   
  
  
  Move: Snipe re-hide.
  DC -2 spot (including distance) to see Al if you're still alive.
   
   Spoiler 
  Mad Al is in O-13
   
  
  
  Stats
   
   Spoiler 
  Location: O-13 [Hide -4]
  
  HP: 7/7
  AC: 23 (+1size +4dex +3armor +1natural +4 shield)
  PP: 3/4
  Psionic Focus: no
  Psi-like abuility: 1/1
  
  Force Screen: 2/10
   
conversations.from: human
conversations.value: Tanaric: Just popping in to tell you that Lesser Tieflings have resistance 5 to cold, electricity, and fire. As they weren't noted on the sheet, I figured you should be aware of those.
conversations.from: human
conversations.value: Psionic Dog: And that's what I was afraid of.
  
  Al will of course protest that since it wasn't mentioned this match that Beleg doesn't have it (for this match).
  
  If a high ref rules Beleg had energy resistance all along, then Al would like to retroactively change his attack from cold to sonic damage. That would have reduced the damage given by 4, but is still marginally better than a -5 resistance.
  
  Although, I think even 16 damage might be enough for game.
conversations.from: human
conversations.value: king korath: I will not contest that because I did not think that I had that resistance, so lets act as if I didn't.  And I am dead, good game.
conversations.from: human
conversations.value: Scorer: Hi Ref Scorer  
   Mad Al (Psionic Dog) gets the victory and loot! 
conversations.from: human
conversations.value: hustlertwo: Since you wouldn't be inclined to let him not have a weakness of his race if he didn't list it, I'd say the same should be true of the strengths.  However, it doesn't seem like it would have mattered (and it would have been fair for Psionic to change the damage type, since the info wasn't on the sheet for him to know how to plan).  Just my two cents on the matter.