conversations.from: system
conversations.value: ROLEPLAY_MODE: Develop the plot slowly, always stay in character. Describe all actions in full, elaborate, explicit, graphic, and vivid detail. Mention all relevant sensory perceptions. Keep the story immersive and engaging.
conversations.from: human
conversations.value: ArenaManager: Arena Tournament, Round 81:  Gronk  vs.  Lino    
   Map:  
   Spoiler 
  
   
   
  
   XP Award:  300 XP
   GP Award:  300 GP
  
   Gronk  - the geekish one
   Lino  - with  Aaron  - MyLifeMyMusical
  
   All Combatants, please roll initiative and declare final purchases, if any 
conversations.from: human
conversations.value: the geekish one: (1d20+3)[ 21 ] 
  
  No final purchases, but is it possible to make a purchase based on what my opponent buys?
  
  Good luck Musical. 😎  not that you will need it. 
conversations.from: human
conversations.value: MyLifeMyMusical: Init:
  [roll](1d20+3)[/roll] : [roll0]
  
  No purchases for me.
  Good luck to you as well. :-)
  
  Stats, spells (etc):
   
   Spoiler 
  
  HP: 9/9
  Speed: 20 ft
  
  Fort: +3
  Ref: +3
  Will: +6
  AC: 17 (Touch: 13, FF: 14)
  
  Immune to Sleep Effects
  +2 on Saves Against Enchantment
  Automatic Searching
  +4 on Concentration checks for Defensive Casting
  
  0: Detect Magic
  0: Guidance
  0: Resistance
  
  1: Aspect of Wolf
  1: Animate Water
   
  
  
  Aaron:
   
   Spoiler 
  
     Aaron   
  M True Nut. Small Air Elemental Elemental Companion,  Level  1,  Init  +7,  HP  9/9,  Speed  Fly: 100 ft (perfect)
   AC  17,  Touch  14,  Flat-footed  14,  Fort  +0,  Ref  +6,  Will  +0,  Base Attack Bonus  1
     Slam   +5 (1d4, 20/x2)
   Concentration checks / Carry Whilewind     (1d4, 20/x2)
   (+3 Dex, +1 Size, +3 Natural)
   Abilities  Str 10, Dex 17, Con 10, Int 4, Wis 11, Cha 11
   Condition  Dark Vision (60 ft.)
  +1 AC against ranged attacks
   
conversations.from: human
conversations.value: MyLifeMyMusical: *cough* let's try that again
  
  Init:
   (1d20+3)[ 18 ] 
conversations.from: human
conversations.value: the geekish one: Did you roll for Aaron too?
  Stats
   
   Spoiler 
  30 ft. (base 30)
  AC 16, Touch 13, Flat-footed 13, Fort +5, Ref +3, Will +0, Base Attack Bonus 1
  Greataxe (N/A) +4 (1d12+4, x3)
  Sling (bullets) +4 (1d4+3, x2)
  Hide Armor (+3 Armor, +3 Dex)
  Soulmeld: Rageclaws
   
  
  Changed something in my stats.
conversations.from: human
conversations.value: vollmond: IIRC, familiars and companions are bound to the master's initiative, at least in the Arena.
conversations.from: human
conversations.value: the geekish one: Action
   
   Spoiler 
  Starting in N2, sling in hand. Climbing up to 8O. Ready sling. Throw if Gronk gets LoS.
   
  
  Check on LoS. However, if Musical is on and ready to post his action, I end my turn.
conversations.from: human
conversations.value: MyLifeMyMusical: Lino:
  
  Starting in N-25 with my sling in hand, I cast a spell:
  
   
   Spoiler 
  
  Aspect of the Wolf
   
  
  
  turn into a wold, a move East through P-22 and disappear behind the cliff (I think):
  
   
   Spoiler 
  
  ending in S-22.
   
  
  
  Aaron:
  
  Starting in M-25 moves (angling up) to O-9 and makes a body slam attack:
   (1d20+5)[ 23 ] 
  Dealing:  (1d4)[ 4 ]  if it hits.
  
  End turn.
  
  Stat Blocks:
  Lino:
   
   Spoiler 
  
     Lino   
    N Animal (Wolf) Druid,  Level  1,  Init  +2,  HP  9/9,  Speed  50/x4
   AC  14,  Touch  12,  Flat-footed  12,  Fort  +4,  Ref  +2,  Will  +6,  Base Attack Bonus  0
   Trip attempt in hit Bite (n/a)   +2 (1d6+1, x2)
   (+2 Dex, +2 Natural)
   Abilities  Str 13, Dex 15, Con 15, Int 8, Wis 18, Cha 8
   Condition  +4 to Survival when tracking by scent
  
  Aspect of the Wolf: 59/60 (10 Minutes)
  
  Immune to Sleep Effects
  +2 on Saves Against Enchantment
  Automatic Searching
  +4 on Concentration checks for Defensive Casting
  
  Location: S-22
   
  
  
  Spells:
   
   Spoiler 
  
  0: Detect Magic
  0: Guidance
  0: Resistance
   
  1: Aspect of Wolf 
  1: Animate Water
   
  
  
  Aaron:
  Location: O-9
   
   Spoiler 
  
     Aaron   
  M True Nut. Small Air Elemental Elemental Companion,  Level  1,  Init  +7,  HP  9/9,  Speed  Fly: 100 ft (perfect)
   AC  17,  Touch  14,  Flat-footed  14,  Fort  +0,  Ref  +6,  Will  +0,  Base Attack Bonus  1
     Slam   +5 (1d4, 20/x2)
   Concentration checks / Carry Whilewind     (1d4, 20/x2)
   (+3 Dex, +1 Size, +3 Natural)
   Abilities  Str 10, Dex 17, Con 10, Int 4, Wis 11, Cha 11
   Condition  Dark Vision (60 ft.)
  +1 AC against ranged attacks
   
conversations.from: human
conversations.value: MyLifeMyMusical: PS: I turned into a  wolf  not a  wold .
  😎
conversations.from: human
conversations.value: the geekish one: Alright, then. By that post I assume that I had LoS, at least on Aaron. It occurs to me I should have said within 50 feet. Either way I would have made that attack on Aaron before he got to me. So no AoO. Right?
   (1d20+4)[ 10 ]  Attack
   (1d4+3)[ 5 ]  Damage
conversations.from: human
conversations.value: the geekish one: Alright, now I get to take my action for my turn.
  
  Drop my sling as a free action. Retrieve my axe as a move-equivalent action. Make an attack on Aaron.
  [roll]1d20+4[/roll] Attack
   (1d12+4)[ 14 ]  Damage
  
   
   Spoiler 
  30 ft. (base 30)
  AC 16, Touch 13, Flat-footed 13, Fort +5, Ref +3, Will +0, Base Attack Bonus 1
  Greataxe (N/A) +4 (1d12+4, x3)
  Sling (bullets) +4 (1d4+3, x2)
  Hide Armor (+3 Armor, +3 Dex)
  Soulmeld: Rageclaws
  Hp:11/15
   
conversations.from: human
conversations.value: the geekish one: Oh dear, let's do that attack roll again.
   (1d20+4)[ 17 ] 
  
  
  Oh man I just realized that I put my first ready action inside of spoiler tags. I'm sorry. ☹️
conversations.from: human
conversations.value: MyLifeMyMusical: Ahh... So close.
  That drops Aaron to -5; so he falls to the ground.
  
  Is that your turn?
conversations.from: human
conversations.value: the geekish one: Yep. It is now your turn.
conversations.from: human
conversations.value: Sallera: You can't attack with a two-handed axe while still holding the sling; you'll have to do something with it.
conversations.from: human
conversations.value: the geekish one: Would you allow me to just edit that in to my action?
conversations.from: human
conversations.value: MyLifeMyMusical: Alrighty:
  
  Lino:
  
  LoS/Refs:
   
   Spoiler 
  
  Move to U-12 and attempt to hide along the wall:
   
   Spoiler 
  
   (1d20+2)[ 21 ] 
   
  
   
  
  
  Ready action:
   
   Spoiler 
  
  If my opponent comes within 5 ft of me, I will attack with my bite.
   
  
  
  
  End turn.
  
  Stat Block:
   
   Spoiler 
  
     Lino   
    N Animal (Wolf) Druid,  Level  1,  Init  +2,  HP  9/9,  Speed  50/x4
   AC  14,  Touch  12,  Flat-footed  12,  Fort  +4,  Ref  +2,  Will  +6,  Base Attack Bonus  0
   Trip attempt in hit Bite (n/a)   +2 (1d6+1, x2)
   (+2 Dex, +2 Natural)
   Abilities  Str 13, Dex 15, Con 15, Int 8, Wis 18, Cha 8
   Condition  +4 to Survival when tracking by scent
  
  AoW: 58/60
   
  
  Loc:
   
   Spoiler 
  
  U-12
   
  
  
  Spells:
   
   Spoiler 
  
  0: Detect Magic
  0: Guidance
  0: Resistance
  
   1: Aspect of Wolf 
  1: Animate Water
   
  
  
  PS: Just not the water has risen (or the island has sunk) so that the first ring is submerged.
conversations.from: human
conversations.value: the geekish one: Alright. Pick up the sling and place it in my backpack. As a standard action, attack the unconscious Aaron.
  [roll]1d20+8[/roll] Attack (+4 circumstance on helpless opponent)
  [roll]1d12+4[/roll] Damage
  
  Weird. Lets try it again.
  [roll]1d20+8[/roll] Attack
  
  [roll]1d12+4[/roll] Damage
conversations.from: human
conversations.value: MyLifeMyMusical: Refs (Roll Error in last post):
   
   Spoiler 
  
  Hide:  (1d20+2)[ 4 ] 
   
conversations.from: human
conversations.value: the geekish one: I'm not sure what I did just then.
  
   (1d20+8)[ 10 ]  Attack
   (1d12+4)[ 12 ]  Damage
  
  Crap, should have just coup de grace'd
conversations.from: human
conversations.value: Sallera: Picking up and stowing the sling requires two move actions.
conversations.from: human
conversations.value: the geekish one: @Sallera: Really? *sigh* Well, then. What should I do? Just pretend I didn't pick it up? I think I'll just do that, but that attack should still stand. Even more so because it failed.
conversations.from: human
conversations.value: Sallera: If a posted action is legal, it stands.  Thus, you picked up the sling and stowed it, and the attack didn't happen.
conversations.from: human
conversations.value: the geekish one: Alright then turn has been ended.
conversations.from: human
conversations.value: MyLifeMyMusical: Just so I'm clear: Aaron is dieing, not dead, next to Gronk?
  Doesn't really make a difference, just for my own piece of mind.
  
  Anyways, turn to follow.
conversations.from: human
conversations.value: MyLifeMyMusical: Action:
  Move to P-8 and use my bite:
  To Hit:
   (1d20+2)[ 4 ] 
  
  If hit:
   (1d6+1)[ 3 ] 
  with trip:
   (1d20+1)[ 4 ] 
  
  End turn.
conversations.from: human
conversations.value: MyLifeMyMusical: Stat block:
   
   Spoiler 
  
  HP: 9
  AC: 14 (12/12)
  Speed: 50 ft
   
  
  
  Loc: P-8
conversations.from: human
conversations.value: the geekish one: Yep. Dying.
  Axe in hand, sling in pack. 😉
  Activate rage (+4 str and Con)
   Attack Lino
   (1d20+6)[ 23 ]  Attack
   (1d12+7)[ 16 ]  Damage (multiply by 1.5 and round down, right?)
  Stats
   
   Spoiler 
  30 ft. (base 30)
  AC 16, Touch 13, Flat-footed 13, Fort +5, Ref +3, Will +0, Base Attack Bonus 1
  Greataxe (N/A) +4 (1d12+4, x3)
  Sling (bullets) +4 (1d4+3, x2)
  Hide Armor (+3 Armor, +3 Dex)
  Soulmeld: Rageclaws
  Hp:11/15
  Rage:8 rounds
   
  
  
  Loc: O8
conversations.from: human
conversations.value: MyLifeMyMusical: And that's it for me.
  If you want to grab a ref to call the match, I believe you've won.
  
  (Congrats 🙂)
conversations.from: human
conversations.value: the geekish one: Ouch. Bad luck dude. ☹️ Hopefully it will turn out different when next we meet. 😉
conversations.from: human
conversations.value: Psionic Dog: High Ref PsiDog  
   Gronk slices and dices his way way to victory. 