conversations.from: system
conversations.value: ROLEPLAY_MODE: Develop the plot slowly, always stay in character. Describe all actions in full, elaborate, explicit, graphic, and vivid detail. Mention all relevant sensory perceptions. Keep the story immersive and engaging.
conversations.from: human
conversations.value: ArenaManager: Arena Tournament, Round 45:  Caleb Vestrit  vs.  Hughes    
   Map:  
   Spoiler 
  
   
   
  
   XP Award:  300 XP
   GP Award:  300 GP
  
   Caleb Vestrit - Adumbration 
   Hughes - theterran 
   All Combatants, please roll initiative. 
conversations.from: human
conversations.value: theterran: Initiative
  
   (1d20-6)[ 10 ] 
  
  I don't have any purchases unless you buy something.
conversations.from: human
conversations.value: Adumbration: Initiative:  (1d20+3)[ 9 ] 
  
  I'll be back later with purchases.
conversations.from: human
conversations.value: Adumbration: On second thought, no purchases.
  
  Starting stuff:
   
   Spoiler 
  Starting at Y10 with the greatsword wielded.
   
  
  
  You're free to go.
conversations.from: human
conversations.value: theterran: Hughes - Round 1 
  
  Actions:
   
   Spoiler 
  Swift Action:  Burn 5 Turn attempts to Cast Shield of Faith with Quicken Spell.
  Standard Action: Cast Shield.
  
  Ride Check to guide w/ knees
    Ride  - (1d20+2)[ 6 ]  - DC5
  
  Guide my Horse to H4/I5.
  I'll draw my Greatsword as we ride, if I passed the ride check, I'm wielding it.
   
  
  
  End my Turn.
  
  Depending on where you started, you might be able to see me.
  
  Stats:
   
   Spoiler 
  Location: H4/I5
  HP: 9/9
  AC: 22   Touch: 12  FF: 22
  Turn Attempts Left: (4/9)
  
  Spells:
   
   Spoiler 
  Level 0 - Guidance, Virtue, Guidance
  Level 1 - Shield-x, Shield of Faith-x, Magical Weapon(D)
   
  
   
conversations.from: human
conversations.value: Adumbration: To speed things along... I'm at Y10. Can I see you?
conversations.from: human
conversations.value: Mephit: LoS established! 
  
  Hughes is in H5/I4, mounted. Caleb is in Y10.
  
  They are both wielding greatswords.
conversations.from: human
conversations.value: Adumbration: Caleb - Round 1 
  
  Non-apparent actions:
   
   Spoiler 
  Activate Frenzy and Longstrider shift.
   
  
  
  Caleb moves to V 9. He appears to prepare himself for something.
   
   Spoiler 
  Ready an action to attack if Hughes comes within reach.
   
  
  
  Stats:
   
   Spoiler 
  HP: 15/15
  AC: Full 21, Touch 17, Flat 14.
  Rage 1/6.
  Longstrider 1/8.
  Weapon: +5/+5, 2d6+9/2d6+9
  Saves: Fort +4, Ref +5, Will +0.
  Landspeed: 75 feet.
  Location: V9.
   
  
  
  End of turn.
conversations.from: human
conversations.value: theterran: Hughes - Round 2 
  
  Guide w/ knees
    Ride  - (1d20+2)[ 19 ]  - DC5
  
  Cast a spell.
   
   Spoiler 
  Casting Magic Weapon on my Greatsword
   
  
  
  Guide horse to S5/T6.
  
  End my Turn.
  
  Stats:
   
   Spoiler 
  Location: S5/T6
  Mounted: Yes
  HP: 9/9
  AC: 22 Touch: 12 FF: 22
  Turn Attempts Left: (4/9)
  Shield (2/10)
  SoF (2/10)
  Magic Weapon (1/10)
  
  Spells:
  
   
   Spoiler 
  
  Level 0 - Guidance, Virtue, Guidance
  Level 1 - Shield-x, Shield of Faith-x, Magical Weapon(D)-x
   
  
   
conversations.from: human
conversations.value: Adumbration: Caleb - Round 2 
  
  Moving to U7, Caleb proceeds with an assault against the riding warrior.
  
  Attack #1:
   (1d20+5)[ 20 ] 
  Damage #1:
   (2d6+9)[ 16 ] 
  
  Attack #2:
   (1d20+5)[ 24 ] 
  Damage #2:
   (2d6+9)[ 15 ] 
  
  Stats:
   
   Spoiler 
  
  HP: 15/15
  AC: Full 21, Touch 17, Flat 14.
  Rage 2/6.
  Longstrider 2/8.
  Weapon: +5/+5, 2d6+9/2d6+9
  Saves: Fort +4, Ref +5, Will +0.
  Landspeed: 75 feet.
  Location: U7.
   
  
  
  End of my turn.
conversations.from: human
conversations.value: Adumbration: The second attack is a critical, I believe.
  
  Confirmation:
   (1d20+5)[ 18 ] 
  Damage
   (2d6+9)[ 11 ] 
conversations.from: human
conversations.value: theterran: 🫤
  
  That's game...
conversations.from: human
conversations.value: Kyeudo: GM Kyeudo  
   Caleb Vestrit is the Winner! 