conversations.from: system
conversations.value: ROLEPLAY_MODE: Develop the plot slowly, always stay in character. Describe all actions in full, elaborate, explicit, graphic, and vivid detail. Mention all relevant sensory perceptions. Keep the story immersive and engaging.
conversations.from: human
conversations.value: Moranica: As you descend down the stairs, you realise it's goes quite deep, first through dirt and finally hewn in stone. When you arrive downstairs two potions are thrown at you. Lines of kobolds watch you, looking ready to fight.
  
  Wisdom check DC 14 (you get a +2 racial bonus on this)
   
   Spoiler 
  You think you recognise some of the faces. Since they are a bit similar to you, it's easier for you to distinguish between individuals.
   
  
   Map 
  
  X = kobold
conversations.from: human
conversations.value: Moranica: (1d20+3)[ 7 ] ;  (1d6)[ 5 ] 
   (1d20+3)[ 19 ] ;  (1d6)[ 5 ] 
conversations.from: human
conversations.value: darkillini: Hmm suicidal he may be but he's not stupid... retreat as fast as he can back up the tunnel...
conversations.from: human
conversations.value: darkillini: Assuming those were akch fires still, 2nd fire damage for 1 hit.
   (1d6)[ 6 ] 
  
  ... why do I alawys roll 6s on d6 rolls...
  
  That drops bs... to 0
conversations.from: human
conversations.value: Moranica: They where indeed.
  
  They didn't follow you, so you can still move... 😁
conversations.from: human
conversations.value: darkillini: You saw nothing here 😁
  Edit..
  wait I can move at 0 hp?
  
  Well then he will return to the surface limping along..
conversations.from: human
conversations.value: Moranica: Disabled (0 Hit Points)
  When your current hit points drop to exactly 0, you’re disabled.
  
  You can only take a single move or standard action each turn (but not both, nor can you take full-round actions). You can take move actions without further injuring yourself, but if you perform any standard action (or any other strenuous action) you take 1 point of damage after the completing the act. Unless your activity increased your hit points, you are now at -1 hit points, and you’re dying.
  
  
  You're lucky you where dropped to 0 half way up the stairs, not in their sight.
conversations.from: human
conversations.value: darkillini: Ok, so what checks does he have to make to find the group again?
  
  Just making 60ft move actions to go back up, and to find the relative saftey of the group.
conversations.from: human
conversations.value: Moranica: The group is still upstairs. It took less then a minute, down and up.
  
  5 rounds each way.
conversations.from: human
conversations.value: darkillini: Okie dokie. Back to the other thread haha.
conversations.from: human
conversations.value: darkillini: Really should have rolled the hide move silent, knew I forgot something 😏
conversations.from: human
conversations.value: Moranica: Move silently and hiding, while coming down a single person stairway. With about 8 kobolds guarding and ready. You weren't likely to succeed. 😁
conversations.from: human
conversations.value: darkillini: Know nature on the hairy things (1d20+8)[ 26 ] 
  
  Ugh they have dogs lol
conversations.from: human
conversations.value: Moranica: Some kind of weasel rather.
conversations.from: human
conversations.value: darkillini: hmm not sure i like the fact they seem to have tracking animals..
  
  ok, summon ice beast with the cold breath weapon, tell it to get as close as it can, and use the weapon in a way to hit as many of the weasels as possible with its breath weapon.
  
  immediately following the summon completion, shape shift to pred form and execute several run actions south (assuming group went east)
  
  once he goes about a mile or two, he will begin to loop around to catch up with the rest of the group.
  
  
  if he hears them following him he will go further before looping around.
conversations.from: human
conversations.value: Moranica: You hear a lot of shouting coming from behind you, as you run away. Either you are outrunning them, or they aren't following, but you don't see them behind you after a couple of minutes of running.
  
  About an hour later, you find the group.