conversations.from: system
conversations.value: ROLEPLAY_MODE: Develop the plot slowly, always stay in character. Describe all actions in full, elaborate, explicit, graphic, and vivid detail. Mention all relevant sensory perceptions. Keep the story immersive and engaging.
conversations.from: human
conversations.value: Adam Meyers: "We do have have something for you," the secretary says, tucking a tuft of hair behind her large wolf ears. "Someone in the city is in need of protection. She has a business deal happening, and wants protection for the next two days while she waits for this deal to go through. It's 500 gold coins for two days of work, but she insists on only wanting one guard, so the whole lot of it is there for you if you want it"
  
  She produces a small parchment and hands it to you.
  
  "Feeling lucky?"
  
  
  ***
  
  The paper details a Miss Ellen Ienser, a half-elf merchant who lives in the Sprawl. 53 years old, dealing in cosmetics, her tagline is "Old Faerie Beauty, New Andrus Price!" She's looking for protection to stop a deal from being sabotaged that would make her company the primary supplier for the king and queen of Quensiv, a nation you've never heard of.
  
  The deal happens in 2 days.
conversations.from: human
conversations.value: Mehangel: Briarsoul listens carefully to the Beast Warden secretary and accepts the parchment. The skinwalker then proceeded to read the scroll and did his best to conceal a grimace. Briarsoul did not have the most intimidating presence, and he knew it. However, the job was too good to turn down. The client, Miss Ellen Ienser, felt that she only needed a single guard, and she dealt in cosmetics, how bad could it be?
  
  Briarsoul looked up from the parchment and says, "I accept the job", and listens to the secretary for any follow-up instructions.
  
  After leaving the Beast Warden's he spends the rest of the day gathering information on both Miss Ellen Ienser aswell as the nation of Quensiv.
  
  Diplomacy (Gather Information) on Miss Ellen Ienser  (1d20+7)[ 20 ] 
  Diplomacy (Gather Information) on Quensiv  (1d20+7)[ 26 ] 
  
  Briarsoul is trying to find out information that would be helpful in ensuring that the deal goes as planned.
conversations.from: human
conversations.value: Adam Meyers: Quensiv is one of the floating islands; a smaller one, not very important financially, but when you mention 'Quensiv' and 'Cosmetics' in the same sentence, people nod knowingly. Apparently the small nation is known for exporting culture and fashion, so at least in the right circles it might not be powerful, but it is important.
  
  It seems that last year, Quensiv was supplied by a company called 'Everglow', which was a rising star in the industry at the time, but has fallen out of favor, which is why Quensiv's royal house is looking for a new supplier.
  
  Miss Ellen (the miss is VERY important) is a rising star of the fashion world. You don't find anyone who claims to know her personally, but you find a couple people who like her products. They apparently carry low-level enchantments and magical components, so while they are not an illusion (COMPLETELY taboo when you're debuting at a social event), they do bestow the sort of magical shine that is associated with magical creatures and the fey. Her stuff is apparently quite popular in the Feyhold.
  
  There are few other details you can find quickly or that are supplied by the paper, but it does tell you where to go to meet her, as well as what she looks like. She is stationed out of a small storefront that she owns in the Sprawl.
conversations.from: human
conversations.value: Mehangel: Satisfied with the amount of intelligence gathered, Briarsoul makes his way to her shop located in the Sprawl. He does this for two main reasons: First, so that the client knows what her guard looks like, and Second, to help resolve any doubts as to how competent he is.
  
  ((Depending on the hour of the day, Briarsoul may wait to visit the client until the next day)).