conversations.from: system
conversations.value: ROLEPLAY_MODE: Develop the plot slowly, always stay in character. Describe all actions in full, elaborate, explicit, graphic, and vivid detail. Mention all relevant sensory perceptions. Keep the story immersive and engaging.
conversations.from: human
conversations.value: Vox Clamantis: Grass plains as far as the eye can see.  The horizon of your sight is broken only by a bald guy with a bad attitude.  Oh, and he's 9' tall.  And he has wings.
  
   
   Spoiler 
  Initiative!
   
conversations.from: human
conversations.value: Kobold-Bard: "HA! I'm 73 and mortal and even I've got hair. Suck it feathers"
  
  Initiative: (1d20+5)[ 14 ]  -  After You 
  So you don't think I'm cheating I'm Bound to:
  1. Dantalion
  2. Halphax
  3. Orthos
  4. Amun-her Khepeshef
  5. Tkhaluuljin
  These would be my standard Vestiges in-game, unless I needed a specific ability from one of the others.
conversations.from: human
conversations.value: Vox Clamantis: Solar Initiative:  (1d20+9)[ 27 ] 
conversations.from: human
conversations.value: Vox Clamantis: The winged figure rises into the air and swoops close by.  You clearly hear its voice as it chants an incantation, and a bolt of lightning crackles from its fingertips.
  
   
   Spoiler 
  Chain Lightning (I don't care whether you know, and people complain about the fog of war for some reason...)
  
   (20d6)[ 72 ]  damage
  
  DC 23 Reflex for half
   
conversations.from: human
conversations.value: Kobold-Bard: (I have Spell Resistance 40 because of the Epic Spell Mantle thingy. Caster Level Check please.)
  (In case it doesn't matter Reflex:  (1d20+12)[ 26 ] )
conversations.from: human
conversations.value: Vox Clamantis: I sincerely doubt Djinn will let you keep that.  "By the way, no spells work on me, ever!" 😛
  
  Anyway, we'll assume it doesn't pass the SR.  Your move.
  
  ~Gabriel
conversations.from: human
conversations.value: Kobold-Bard: (Probably not, I picked it before I knew about the type of game it would be. I just wanted an epic item. Well we'll say the spell made it turn to ash and was replaced by a giant pile of gold coins.)
  
  "Oi, I liked that thing you miserable chrome-dome."
  
   Stretching his fingers apart he raises his hands to his face, palms inwards . He then called out words unintelligible to even the Solar, and a wave of dismal energy sweeps over the its senses, pummeling them.
  
   
   Spoiler 
  Using Mind Blast. Will DC 33 or stunned for 12 rounds.
  If it doesn't work then I'll use my move action to activate Awe of Dantalion, meaning he can't take any action against me for 1 round and must make a Fort DC34 or be blinded for  (1d4)[ 4 ]  rounds.
   
conversations.from: human
conversations.value: Vox Clamantis: Well, you're evil.  That gives the Solar a +4 to his saves.
  
    Will vs Mind Blast  - (1d20+24)[ 42 ] 
    Fort vs Blinding  - (1d20+22)[ 42 ] 
  
  And we'll see how it goes.
conversations.from: human
conversations.value: Vox Clamantis: The Solar gives no sign that your attack had any effect, except that he flutters off a bit and casts a spell.
  
   
   Spoiler 
  Not telling you what it was. 😛
   
conversations.from: human
conversations.value: Kobold-Bard: Awe of Dantalion has no save. Just the Blinding. He's stuck this round.
conversations.from: human
conversations.value: Kobold-Bard: Taking an unusual flight pattern Krall flies past the Solar attacking it with his Halberd as he keeps going.
  
   
   Spoiler 
  Flyby Attack:  (1d20+25)[ 38 ] 
  Damage:  (1d10+8)[ 18 ]  (and no it doesn't overcome DR, stupid non-Epic Weapon)
  
  Aura of Madness means Will DC33 or he's confused for 4 rounds.
   
conversations.from: human
conversations.value: Vox Clamantis: He didn't take an action against you.  He did take an action on his own behalf.
  
  ~Gabriel
conversations.from: human
conversations.value: Kobold-Bard: Well in that case ignore me and proceed with the massacre 😛
conversations.from: human
conversations.value: Vox Clamantis: Save vs Confusion:   Will  - (1d20+28)[ 44 ] 
   
   Spoiler 
  Additional +4 bonus is from the spell he cast on himself, if you must know.
   
conversations.from: human
conversations.value: Vox Clamantis: Lifting his hands, the Angel petitions the heavens for your immediate destruction.
  
  The heavens take this under advisement.
  
   
   Spoiler 
  Destruction.
  
  Fort DC 24 or Die
  
   (10d6)[ 30 ]  damage even if you pass it.
   
conversations.from: human
conversations.value: Kobold-Bard: (Fort:  (1d20+25)[ 44 ] )
  
  "Ow. Why are you attacking me? Is it all the decades of killing? Is that it? Because that was totally justified."
  
   
   Spoiler 
  Since the Solar's already healed that last attack, doing it again is pointless. I guess I'll try Whirlwind Breath, 60ft Cone.
  Damage (DC33 Reflex for half: [roll]21d6[/roll]
  Also Fort DC33 or knocked Prone and blown [roll]1d4[/roll]*10ft away from me.
   
conversations.from: human
conversations.value: Vox Clamantis: Let's see how the Solar stands up to it...
  
  Reflex:  (1d20+26)[ 27 ] 
  Fort:  (1d20+26)[ 27 ] 
  
  BEHOLD!  THE SNAKE EYES!
conversations.from: human
conversations.value: Kobold-Bard: (GRRR No editing rolls into posts.)
  
   
   Spoiler 
  Damage:  (21d6)[ 71 ] 
  Distance:  (1d4)[ 3 ] *10ft
   
  
   Edit:  😦 I don't think I've ever seen that before.
conversations.from: human
conversations.value: Vox Clamantis: The angel takes the hit and tumbles back through the air 30 ft, catching itself on its wings and straightening itself out.
  
  Immediately it calls out a word of terrible power, calling for your sight to fail.
  
   
   Spoiler 
  Power Word, Blind
  
  If you currently have less than 200 HP, you are Blind for... (1d4+1)[ 2 ]  rounds.
   
conversations.from: human
conversations.value: Kobold-Bard: (Since I only have 200HP at full, yeah Blind. Thank Orcus for Blindsight. I hate Solars.)
  
   
   Spoiler 
  I have nothing now, nothing for another 2 rounds when I can try Mind Blast again. I guess I'll give Overwhelming Thoughts a go.
  Will DC34 to prevent me reading your thoughts, followed by a second Will DC34 to prevent being Dazed for  (1d4)[ 1 ]  rounds.
   
conversations.from: human
conversations.value: Vox Clamantis: First Will Save  (1d20+28)[ 34 ] 
  Second if necessary  (1d20+28)[ 41 ] 
conversations.from: human
conversations.value: Vox Clamantis: The Solar draws closer, you can hear by its wingbeats.  Suddenly a raging inferno engulfs you...
  
   
   Spoiler 
  Yeah, it's a Fire Storm.
  
   (20d6)[ 70 ] , Reflex DC 25 for half
   
conversations.from: human
conversations.value: Kobold-Bard: (Reflex:  (1d20+12)[ 20 ] ) - OW!
conversations.from: human
conversations.value: Vox Clamantis: Your move.  I keep forgetting to tell people that.  My bad.
conversations.from: human
conversations.value: Kobold-Bard: (Alright I've used every offensive action except one soooo)
  
   
   Spoiler 
  Full Round Action to summon a Sphere of Annihilation.
  No control check yet because I've used my actions up.
   
conversations.from: human
conversations.value: Vox Clamantis: Seeing the Sphere, the angel blanches.  Unbeknownst to you (you're blind), the ruthless avenger points its finger at you and speaks a single word.
  
  You are stunned for  (1d4)[ 1 ]  rounds.
  
  What happens when you lose control of a Sphere?
conversations.from: human
conversations.value: Kobold-Bard: Nothing happens it just floats there for the next 20 rounds waiting for me to utilise it.
  
  Stunned this round. Enjoy.
  
  Also I'll need to know the distance between me and you, for the sphere movement and all.
conversations.from: human
conversations.value: Vox Clamantis: Spoiler 
  So, you drop everything held (weapon and shield), take a -2 to AC and lose your Dex bonus to AC.  That puts your AC at 36 unless I'm much mistaken.
   
  
  
  Staying as far away from you as possible, the Angel retreats to the maximum range of its next spell...
  
   
   Spoiler 
  Which is a Polar Ray, cast via Wish from a distance of 75 ft.
  
   (20d6)[ 71 ]  cold damage
   
conversations.from: human
conversations.value: Vox Clamantis: Er, ranged touch attack:  (1d20+31)[ 36 ] 
conversations.from: human
conversations.value: Kobold-Bard: Since it's a Touch+Flatfooted-2 it most definitely hits. FYI my shield floats though, so no droppage.
  
  First a question for you as DM: Since I'm immune to my own Sphere's effects, and it is corporeal, does it count as an object?
conversations.from: human
conversations.value: Vox Clamantis: Originally Posted by Kobold-Bard 
   Since it's a Touch+Flatfooted-2 it most definitely hits. FYI my shield floats though, so no droppage.
  
  First a question for you as DM: Since I'm immune to my own Sphere's effects, and it is corporeal, does it count as an object? 
   
  
  No.  The Sphere is weightless, therefore it has no mass.  The caster passes through his own Sphere unharmed, but you can't grab something that has no substance.
conversations.from: human
conversations.value: Kobold-Bard: Kewl.
  
  Use Mind Blast again. Will DC33 or Stunned for 12 rounds.
  
  Either way Sphere Control Check:  (1d20+34)[ 44 ] 
  Move Sphere 20ft towards Solar.
conversations.from: human
conversations.value: Vox Clamantis: Will Save vs Stun  (1d20+28)[ 42 ] 
  
  From that same distance, the angel points and calls out a third word of power.
  
   
   Spoiler 
  Power Word, Kill.
  
  Unless you've healed somewhere along the line, that may be the end of it.
   
conversations.from: human
conversations.value: Kobold-Bard: Firstborn Guardian = Immune to Death Effects. Thought it would be that easy did you?
  
  I will use Overwhelming Thoughts again. As you know Will DC34 x2 or Dazed for  (1d4)[ 1 ]  rounds.
  
  Sphere Control:  (1d20+34)[ 46 ] 
  Moves it 25ft towards you, putting it 30ft from you. Don't worry, I know you'll move (I'm not that dumb) but meh.
conversations.from: human
conversations.value: Vox Clamantis: First save  (1d20+28)[ 38 ] 
  Second  (1d20+28)[ 30 ] 
  
  With a mildly frustrated look, the Solar flies around the Sphere and moves to a different side, 75 ft from the Sphere and 50' from you.  And casts a spell.
  
   
   Spoiler 
  Flamestrike.
  
   (15d6)[ 55 ]  Reflex DC 22 for half.
   
conversations.from: human
conversations.value: Kobold-Bard: (Reflex:  (1d20+12)[ 28 ] )
  
   
   Spoiler 
  I'm going to write these down so I don't lose track.
  Mind Blast: Usable in 3 rounds
  Overwhelming Thoughts: Usable in 3 rounds
  Awe of Dantalion: Available
  Whirlwind Breath: Available
  Sphere of Annihilation: Usable in 1 round
   
  
  
  Very singed, frozen and injured, but at least able to see Krall suddenly felt very old.
  
  "Any chance you want to talk about why we're locked in a Death Match?"
  
  Use Awe of Dantalion. No offensive actions and Fort DC or Blind for [roll]1d4[/roll] rounds.
  
  Control Check: See below
  
  (OOC: Sorry this is taking so long. If you want to call a tie and give someone else a go I understand.)
conversations.from: human
conversations.value: Kobold-Bard: Control Check:  (1d20+34)[ 43 ] 
  Sphere moves 20ft, making it 50ft between you and it.
conversations.from: human
conversations.value: Vox Clamantis: Solar's save:
  
    Fort  - (1d20+26)[ 39 ] 
  
  Regardless of the result, he casts Heal on himself, bringing him up to full.  And moves again, still 50' from you but now 100' from that pesky Sphere.
conversations.from: human
conversations.value: Kobold-Bard: Spoiler 
  I'm going to write these down so I don't lose track.
  Mind Blast: Usable in 2 rounds
  Overwhelming Thoughts: Usable in 2 rounds
  Awe of Dantalion: Usable in 3 rounds
  Whirlwind Breath: Available
  Sphere of Annihilation: Available
   
  
  
  Soooooooo.......
  
  Control Check:  (1d20+34)[ 48 ] 
  Moves 25ft towards you, it's 75ft from you.
  Fly behind you and....attempt a Grapple (+13 [Cha Mod] from Scion of War)
  Grapple:  (1d20+33)[ 53 ]  - Nat 20 -YAY
conversations.from: human
conversations.value: Vox Clamantis: Hmm.  The Solar has Escape Artist ranks, but they're lower than his Grapple check.  You rolled very well...
  
    Grapple  - (1d20+39)[ 54 ] 
  
  Wow, but the Solar beat it anyway.  That's majorly crap luck, dude. 😦
conversations.from: human
conversations.value: Kobold-Bard: That was the best I could do. This battle will never end. Your move.
conversations.from: human
conversations.value: Vox Clamantis: Since you're so close, the Solar makes a full attack...
  
   
   Spoiler 
    1st Attack  - (1d20+39)[ 58 ] 
    1st Damage  - (3d6+18)[ 26 ] 
    1st Confirm  - (1d20+39)[ 57 ] 
    2nd Attack  - (1d20+34)[ 41 ] 
    2nd Damage  - (3d6+18)[ 28 ] 
    2nd Confirm  - (1d20+34)[ 36 ] 
    3rd Attack  - (1d20+29)[ 49 ] 
    3rd Damage  - (3d6+18)[ 31 ] 
    3rd Confirm  - (1d20+29)[ 46 ] 
    4th Attack  - (1d20+24)[ 25 ] 
    4th Damage  - (3d6+18)[ 23 ] 
    4th Confirm  - (1d20+24)[ 38 ] 
   
  
  
  Two critical threats...
conversations.from: human
conversations.value: Kobold-Bard: All hit, first crits. Gimme the damage number please.
  
  134 dmg. Puts me at -102.
  
  But I'm not dead. Yay Delay Death.
conversations.from: human
conversations.value: Kobold-Bard: First, -40 dmg coz of DR leave me at -62
  
   
   Spoiler 
  I'm going to write these down so I don't lose track.
  Mind Blast: Usable in 1 round
  Overwhelming Thoughts: Usable in 1 round
  Awe of Dantalion: Usable in 2 rounds
  Whirlwind Breath: Available
  Sphere of Annihilation: Available
  Burst of Life: 5 rounds
   
  
  
  I will fly from Solar.
  Use Burst of Life to Heal 250 HP putting me at 188HP.
  Control Check:  (1d20+34)[ 48 ] 
  Move it **ft
conversations.from: human
conversations.value: Vox Clamantis: Originally Posted by Kobold-Bard 
   But I'm not dead. Yay Delay Death. 
   
  
  Wait, are you serious?!  LMFAO!
  
  So, um, if you're still alive...it's your turn. 😛
conversations.from: human
conversations.value: Vox Clamantis: How often can you use that heal...because this really will take forever if you're healing up to full every five rounds...
conversations.from: human
conversations.value: Kobold-Bard: My turn's above you. The Sphere moves 25ft, leaving it 50ft from you.
  
  (Since sooner or later you'll fail a save against Mind Blast, and those 12 rounds will give me enough time to Annihilate you, wanna call it a win for me? If not feel free to continue.)
  
   Edit:  250HP + Greater Restoration every 5 rounds til the end of time. 😁
conversations.from: human
conversations.value: Vox Clamantis: Originally Posted by Kobold-Bard 
    Edit:  250HP + Greater Restoration every 5 rounds til the end of time. 😁 
   
  
  Wow.  Nothing personal, but that's stupid. 😛
  
  The Solar could kill you in four rounds, but not if you're running in circles waiting for him to fail a save.
  
  We'll call this a draw.  It's not worth playing out.
  
  ~Gabriel
conversations.from: human
conversations.value: Kobold-Bard: Damn, I really hoped you'd go for that 😏
  
  Agreed. I'm happy with a draw.
  
  Thanks for the playtest, and sorry for wasting your time like this. Now I have to reallocate that Spell Mantle money.
conversations.from: human
conversations.value: Vox Clamantis: Originally Posted by Kobold-Bard 
   Thanks for the playtest, and sorry for wasting your time like this. Now I have to reallocate that Spell Mantle money. 
   
  
  Don't just take my word on that.  Ask Djinn.  I'm by no means an authority.  Just some bloke who tends to voice his opinion too often. 😁
  
  ~Gabriel