conversations.from: system
conversations.value: ROLEPLAY_MODE: Develop the plot slowly, always stay in character. Describe all actions in full, elaborate, explicit, graphic, and vivid detail. Mention all relevant sensory perceptions. Keep the story immersive and engaging.
conversations.from: human
conversations.value: ArenaManager: Arena Tournament, Round 78:  Max Artifice  vs.  Morekal 2.5    
   Map:  
   Spoiler 
  
   
   
  
   XP Award:  300 XP
   GP Award:  300 GP
  
   Max Artifice  - RPGAgmJAY
   Morekal 2.5  - Master_Rahl22
  
   All Combatants, please roll initiative and declare final purchases, if any 
conversations.from: human
conversations.value: Master_Rahl22: Initiative  - (1d20+2)[ 22 ] 
  
  So, we meet again!
  
  Morekal is starting in D-10.
  
  No purchases, but reserve the right to make reactionary ones.
conversations.from: human
conversations.value: Master_Rahl22: Since you can't beat that init roll, I'll make my first turn.  Also, I'm fairly sure that it's been ruled that you can't delay your turn to get around the "Draw!" sanctuary effect.  Just thought I'd mention that. 🙂
  
  Swift: Enter Stance of Clarity
  
  Double move to T-10.
  
  End of turn.
  
  Stats:
   
   Spoiler 
  Location: T-10
  HP: 13/13
  AC: 18, FF: 16, Touch: 14
  
  Maneuvers:
  Moment of Perfect Mind 0/1
  Sapphire Nightmare Blade 0/1
  Sudden Leap 0/1
   
conversations.from: human
conversations.value: RPGAgmJAY: Personal issue. Need another day before posting. Appreciate your patience. Thanks!
conversations.from: human
conversations.value: Sallera: High Ref Sallera  
   Morekal wins by attendance. 