conversations.from: system
conversations.value: ROLEPLAY_MODE: Develop the plot slowly, always stay in character. Describe all actions in full, elaborate, explicit, graphic, and vivid detail. Mention all relevant sensory perceptions. Keep the story immersive and engaging.
conversations.from: human
conversations.value: Superglucose: Here it is.  Any map preference?  I want at least 1 round of buffs... and of course all days 😉
conversations.from: human
conversations.value: Adumbration: Call it 4+all days? I'm fine with any map, really.
conversations.from: human
conversations.value: Superglucose: MAP!
   {table=head] |A|B|C|D|E|F|G|H|I|J|K|L 
   1 ||||||||||||
   2 |
   3 ||| C | C ||||| C | C ||
   4 ||| C | C ||||| C | C ||
   5 ||||||||||||
   6 |
   7 |
   8 ||||||||||||
   9 ||| C | C ||||| C | C ||
   10 ||| C | C | C | C | C | C | C | C ||
   11 |||||||||| C 
   12 |||||||||| C ||
   13 |
   14 ||| C |
   15 ||| C |||||||||
   16 ||| C | C | C | C | C | C | C | C ||
   17 ||| C | C ||||| C | C ||
   18 |
   19 ||||||||||||
   20 |
   21 ||||||||||||
   22 ||| C | C ||||| C | C ||
   23 ||| C | C ||||| C | C ||
   24 |
   25 |||||||||||[/table] I'll start top.
  
  How about 3+ all days?  4 seems like a lot.
conversations.from: human
conversations.value: Adumbration: That works too.
  
  Initiative:
   (1d20+8)[ 27 ] 
  
  Buff rounds/all day:
   
   Spoiler 
  
  All day: drawing a fruit from the cornucopia.  (1d100)[ 43 ] 
  
  Round 1: Devour the fruit from cornucopia OR, if one of the instant effects (heal, break enchantment) use Aura of shade to gain a buffer of 120 damage against cold damage.
  Round 2: Standard action to use Flood of Shadows, centered on the starting place. (20 ft spread, 130 minutes.)
  Round 3: Move action, Hide in plain sight:  (1d20+43)[ 60 ] . Standard: use supernatural ability Dancing Shadows to gain Total Concealment for 13 rounds.
   
  
  
  Starting location:
   
   Spoiler 
  F-24.
   
conversations.from: human
conversations.value: Superglucose: Buff rounds:  
   Spoiler 
  
  round 1: Displacement, Greater Mirror Image
   (1d4+4)[ 7 ] 
  round 2: Ray Deflection
  round 3: True Seeing, Nerveskitter
  
  All days:
  Arcane Sight
  Elemental Body
  Superior Resistance
   
  
  
  Initiative:  (1d20+7)[ 15 ] 
  
  Start location:  
   Spoiler 
  
  D2
   
conversations.from: human
conversations.value: Adumbration: I suppose that means I go first.
  
  Actions:
   
   Spoiler 
  Move action to move to H22. Standard action to activate Ephemeral image in E24 (inside the area of Flood of shadows.).
   
  
  
  End of turn. Let me know if you gain LoS on the bottom two rows of the map, and modes of vision - if you feel comfortable giving them.
  
  My character has just Darkvision.
conversations.from: human
conversations.value: Superglucose: Spoiler 
  
  Move to E5, +10 feet
   
  
  Forgot to mention: how high do you want the barriers to be?  I was thinking 20 with 30 foot ceiling.
  
   
   Spoiler 
  
  Standard: cast Greater Invisibility
   
  
  
  I have True Seeing and Arcane Sight up for modes of seeing.
  
  EDIT: but no LoS yet.
conversations.from: human
conversations.value: Adumbration: Actions:
   
   Spoiler 
  Standard action to use Thoughts of shadow on self for +4 to Charisma.
   
  
  
  End of turn. No change in LoS on my part.
conversations.from: human
conversations.value: Superglucose: Actions:
   
   Spoiler 
  
  Move to E9 +20
   
  
  I have LoS to the bottom two rows now, but if you can't see invisible you can't see me.  My True Seeing doesn't range that far (nor does Arcane Sight) however, nor can I see behind the two stone columns.  Let me know if I see anything.
conversations.from: human
conversations.value: Adumbration: At E24, you see a gnome of great wealth and knowledge. He is wearing several items of interest - let me know if you want the descriptions - but the most important feature is that he is actually an illusion.
  
  You also perceive a magical aura surrounding F24 in a 20-foot spread.
  
  You get a spot check, I believe. Let me know if I get to make spot or listen checks, too.
conversations.from: human
conversations.value: Superglucose: I'll need caster level and schools for each magic aura I can see (DC is 15+ spell level, so I auto-succeed anything lower than a 16th level spell 😛 Spell-likes are 15+ 1/2 spell level, so if you've got something with a spell-like CL of above 30 let me know so I can roll)
conversations.from: human
conversations.value: Adumbration: The illusion: CL 14, Illusion (shadow).
  The magical aura in a spread around the illusion: CL 14, Abjuration.
  
  The question here is, can you perceive the magical auras on hiding creatures? I'll be back after watching House. 😉
conversations.from: human
conversations.value: Superglucose: Hmmm... I'll go procure a ruling.
  
  The ruling I got in the Q&amp;A  here  kind of gives an answer... if you've got cover from a solid object, then I can't see your aura.  Else I can.
conversations.from: human
conversations.value: Claudius Maximus: Few things:
  
  Arcane Sight does not give its caster information about the caster level of an effect. It only identifies Faint, Moderate, Strong, and Overwhelming auras, which are based on effective spell level, not caster level (though the two are connected for nonspell effects). When reporting aura school, remember that enchantment and abjuration are one school, so it would stand to reason that all enchantments also ping as abjurations, and vice versa. I don't think Arcane Sight reveals subschools and descriptors.
  
  Superglucose:
   
   Spoiler 
  You do not in fact have line of sight to E24 at ground level, due to obstruction by the wall at row 16. LoS to the bottom two rows begins at altitude +15 from your position.
   
  
  LoS has not actually been established as things currently stand. How do you guys want to handle this fact?
conversations.from: human
conversations.value: Superglucose: Spoiler 
  Nvm, I was going to move anyways to E13 +30 so I'll just do that and then get information.  Also aura strength us much more useful than CL &gt;.&lt;
   
  
  
  End turn.
conversations.from: human
conversations.value: Claudius Maximus: Superglucose:
   
   Spoiler 
  Are you defining your altitude by the location of the top of your space or the bottom? I take "+30" to mean that there are six squares under yours, which is not possible if the ceiling is only 30' high. Moving to +25 will still get you LoS, though.
   
conversations.from: human
conversations.value: Superglucose: Right +25.
conversations.from: human
conversations.value: Adumbration: Still your turn, probably. Do you need some information, or is it my turn now?
conversations.from: human
conversations.value: Superglucose: No your turn I moved twice.
conversations.from: human
conversations.value: Adumbration: Actions:
   
   Spoiler 
  Ready an action to Echo spell, if he witnesses one eligible for the mystery.
   
  
  
  End of turn.
conversations.from: human
conversations.value: Superglucose: Ok, I need those aura informations as outlined by Claudius.
  
  EDIT: Also I could see your auras from when I had LoS at E24 (I moved a second time to get the LoS), so I'll need those auras as well as where they moved to.