conversations.from: system
conversations.value: ROLEPLAY_MODE: Develop the plot slowly, always stay in character. Describe all actions in full, elaborate, explicit, graphic, and vivid detail. Mention all relevant sensory perceptions. Keep the story immersive and engaging.
conversations.from: human
conversations.value: tigerusthegreat: Winter, Year 7500 [turn 1]
  
  Its been a couple days since you have landed on the planet.  You are all in high spirits, and have received your parcels of land.  The Constructomatic 4300's that were shipped out with you are eager to begin building (and conveniently come with a bill accepter to facilitate payment).  The interstellar transceiver array is powered up, and the company that shipped you out was nice enough to provide a list of contact information for nearby merchants, should you need anything.
  
   Building Costs: 
  Production Center: 5000 credits for powered, 2500 for unpowered (requires 1/4 sq mile of land)
  Resource Center: 2500 credits for powered, 1250 for unpowered (requires 1/2 sq mile of land)
  
   The Exchange:  Interstellar pricing is subject to change
  {table]Good | Sell Price (they pay)  | Buy Price (you pay)
  Grain | 25 | 200
  Livestock | 50 | 400
  Food | 100 | 1000
  Renewables | 25 | 400
  Fossil Fuel | 50 | 200
  Energy | 100 | 1000
  Ore | 25 | 200
  Recyclables | 50 | 400
  Metal | 100 | 1000
  Bricks | 25 | 200
  Wood | 50 | 200
  Building Materials | 100 | 1000
  [/table]
  
  Currently, traders in the area can accept 20 units of goods per turn as exports, and import any number of goods.
conversations.from: human
conversations.value: Icilia: John Smith, fifth son of the third son of the West Wind Trading House, has come out and begun building a business of his own. There is little chance he was going to inherit anything when his Great-Grandfather died, so staking his own claim would have to do. And the old bugger was 134, and didn't look like he was going to lie down anytime soon.
  
   
   Spoiler 
  
  John orders the 4300 to build him an unpowered production center, (metal smelter) and an two unpowered resource center (Ore mine) (total cost: 5000)
   