conversations.from: system
conversations.value: ROLEPLAY_MODE: Develop the plot slowly, always stay in character. Describe all actions in full, elaborate, explicit, graphic, and vivid detail. Mention all relevant sensory perceptions. Keep the story immersive and engaging.
conversations.from: human
conversations.value: ArenaManager: Arena Tournament, Round 70:  Mad Al  vs.  Musical Simba    
   Map:  
   Spoiler 
  
   
   
  
   XP Award:  300 XP
   GP Award:  300 GP
  
   Mad Al  - Psionic Dog
   Musical Simba  - Ganurath
  
  All Gladiators, please declare final purchases (if any) and roll for initiative.
conversations.from: human
conversations.value: Psionic Dog: Initiative  - (1d20+4)[ 22 ] 
  
  Still debating purchases.
conversations.from: human
conversations.value: Ganurath: I think I'll use the last round's winnings to turn my roughshod scale mail into Masterwork Breastplate.
  
    Initiative  - (1d20+3)[ 18 ] 
conversations.from: human
conversations.value: Psionic Dog: Ok, Al buys two more PowerStones[Force Screen]
  
  That's all Al's planing on.
  
  Ready for us to start should we do another purchase round?
conversations.from: human
conversations.value: Ganurath: I don't have any plans for my remaining 5gp, so go nuts.
conversations.from: human
conversations.value: Psionic Dog: Mad Al - Round 1 
   
   Spoiler 
  Start N2. Hustle out to O-14. Sneakily.
    Hide  - (1d20+6)[ 13 ]  (including -5 speed penalty)
    Move Silent  - (1d20)[ 8 ]  (including -5 speed penalty)
  
    Reactive Spot  - (1d20+7)[ 8 ] 
    Reactive Listen  - (1d20+2)[ 3 ] 
   
  
  Done.
  
  Stats
   
   Spoiler 
  Location: O14 (hiding)
  HP: 7/7
  AC: 19 (+3armor +4dex +1nat +1size) (15FF, 15Touch)
  PP: 4/4
  PsiAbuility: 1/1
  Psionicaly Focused: Yes
   
conversations.from: human
conversations.value: Ganurath: Musical Simba  
   Spoiler 
  Start in N25 with ax and shield in hand, and we'll leave out my shiny new armor this round due to his touch attacks getting a bonus against an armored target. I will make a double move, then, taking the following route to flush out predictable hiding places:
  
  N25 &gt;15ft&gt; P23 &gt;40ft&gt; P15 &gt;5ft&gt; O14 &gt;10ft&gt; M14 &gt;10ft&gt; L13
  
    Reactive Spot  - (1d20+1)[ 13 ] 
    Reactive Listen  - (1d20+1)[ 19 ] 
   
  
   Stats:  
   Spoiler 
  HP: 14/14
  AC: 16 Full, 13 Touch, 13 FF, +3 Shield, +3 Dex
  Stats: Fort +2, Ref +3, Will +1
  Special: Pounce, Whirling Frenzy 1/day
   
  
  Turn Complete.
conversations.from: human
conversations.value: Trobby: Refs:
   
   Spoiler 
  
  Okay, they got the same exact roll total for their dice, and it appears they have the same modifier...only it's the same modifier ONLY because of the movement penalty, so I'm not sure if a reroll is needed.
  
  So I'll do a reroll.  If Mad Al wins, this won't be a problem.  If Simba wins though...I'll need further ruling.
  
  Mad Al:  (1d20+1)[ 13 ] 
  Simba:  (1d20+1)[ 16 ] 
  
  Edit: Okay...so I guess LoS is established.
   
  
  
  Edit: LoS is established when Simba moves into P15.  Mad Al is in square O14.
conversations.from: human
conversations.value: Ganurath: I'll have already begun the second move action by that point, so I'll just begin my Whirling Frenzy as a free action.
  
  NOW Turn Complete.
conversations.from: human
conversations.value: Psionic Dog: What is Musical Simba holding/wearing?
conversations.from: human
conversations.value: Ganurath: He isn't wearing his armor, he had his shield in one hand and ax in the other.
conversations.from: human
conversations.value: Psionic Dog: Figures. That means Simba's currently faster than Al and isn't giving out a free +3 to hit bonus 🫤
  Very well, this will likely be for all the marbles then.
  
   Mad Al - Round 2 
  Tumble out of LoS to N13
    Tumble  - (1d20+6)[ 11 ]  DC 15
  Then sneak back to O14   Hide  - (1d20+11)[ 28 ] 
  
  If Simba fails his spot check then this attack doesn't provoke an AoO and catches Simba flat footed.
    Touch Attack  - (1d20+6)[ 10 ]    Miss Low  - (1d100)[ 42 ]    Miss Low  - (1d100)[ 57 ] 
    Fire Damage  - (4d6+3)[ 15 ] 
  
  DC 16 PsiCraft
   
   Spoiler 
  Wildsurged energy ray(fire), psionic shot
    Enervated Low  - (1d100)[ 76 ] 
   
  
  
  Done.
  
  Stats
   
   Spoiler 
  Location: O14 (hiding)
  HP: 7/7
  AC: 19 (+3armor +4dex +1nat +1size) (15FF, 15Touch)
  PP: 3/4
  PsiAbuility: 1/1
  Psionicaly Focused: No
   
conversations.from: human
conversations.value: Ganurath: Yeah, this isn't the first time one of my character's has fought Mad Al. Remember Black Magic? This is vengeance, in the form of exploiting a failed Tumble check!
  
    Miss Low  - (1d100)[ 57 ] 
    Battleax  - (1d20+9)[ 12 ] 
    Damage  - (1d8+7)[ 11 ] 
    Confirm  - (1d20+9)[ 21 ] 
    Critical  - (2d8+14)[ 24 ] 
  
  In case that misses...
    Spot  - (1d20+1)[ 10 ] 
  
  Oh, look, I didn't see you if you lived. This raises a question: Do I still get the dodge bonus from Whirling Frenzy if flat-footed? It doesn't say anywhere in the description that it's lost, and it makes the difference in the case of this potentially fatal ray.
conversations.from: human
conversations.value: Mavian: High Ref Mav: 
  
  Any situation that denies you your Dexterity bonus also denies you dodge bonuses.
conversations.from: human
conversations.value: Tanaric: Originally Posted by SRD, Dodge 
   A condition that makes you lose your Dexterity bonus to Armor Class (if any) also makes you lose dodge bonuses. Also, dodge bonuses stack with each other, unlike most other types of bonuses. 
   
  
  So no, you don't keep it.
  
  Edit: ...😩 Every time! Every last time!
conversations.from: human
conversations.value: Mavian: You actually went and copy pasted the rule, that'll getcha everytime.
conversations.from: human
conversations.value: Ganurath: ...And he dealt just enough damage to put me at -1. Can we get a match call in Mad Al's favor?
  
  @/\: Some of us like it when people cite the rule that kills them. Makes it feel less arbitrary.
conversations.from: human
conversations.value: Mavian: High Ref Mav:
  
  Mad Al gets the win and the loot 
conversations.from: human
conversations.value: Psionic Dog: Well, that almost ended very poorly for Al. You make some pretty mean builds.
  
  And who knows? Perhaps Mad Al and Musical Simba will get a rematch that lasts longer, either for the championship or in an upcoming Level 2 round.