conversations.from: system
conversations.value: ROLEPLAY_MODE: Develop the plot slowly, always stay in character. Describe all actions in full, elaborate, explicit, graphic, and vivid detail. Mention all relevant sensory perceptions. Keep the story immersive and engaging.
conversations.from: human
conversations.value: Gamerlord: The last night was a stormy one. And a bloody one, there you were, sailing on the  Drake , when the pirates suddenly appeared. The ensuing fight killed all crewmembers but yourselves, and the ship was completely destroyed. You were trapped in the desert city of Tradestar. You know very little of this area. The only supplies you managed to save were your own possessions.  Some of you,however, are still recovering from your injuries at the castle in the center of the city. Those who have recovered  are currently in a lighthouse with a guard and the man who controls the lighthouse. They are giving you information on the pirates and the crash. The guard states  "The pirates who attacked you were once members of the Tristate Royal Fleet, but ever since the land was invaded, their king and fleet have turned into murderous rogues. "   The other man points to a cliff now covered in what is left of your ship and says  "Scavengers took whatever was left." 
  
  Those of you who have just finished recovering in the castle are shown to the gate, a guard points to the direction of the lighthouse,  "Your friends are there." 
conversations.from: human
conversations.value: Ranger Mattos: "Why did they turn to pirates?"  Telthaer asks with a puzzled look on his face.  "Would the invaders have killed them otherwise?" 
conversations.from: human
conversations.value: Gamerlord: Originally Posted by Lord Mattos 
    "Why did they turn to pirates?"  Telthaer asks with a puzzled look on his face.  "Would the invaders have killed them otherwise?"  
   
  
   "They were already corrupt and thugish, and yes, the Drakaria Monarchy  tolerates opposing military troops in invaded territories.....very poorly." 
conversations.from: human
conversations.value: Chaelos: A young man, dressed in sturdy clothes woven of coarse fibers, touches his head gingerly. Beneath his sandy-blond hair, his fingers graze the dried, matted blood left by a pirate's truncheon the night before.
  
  Shaking his head, he retrieves a square of black cloth from the satchel at his side, tying it around his head expertly. He cracks his neck, his eyes narrowing.
  
   "The usurper's forces rule by might alone. Force is the only thing they can understand."  His hand goes to the hilt at his hip; a rapier blade flashes in the morning sun, still flecked red with the blood of their attackers. The young man coolly wipes it on his shirt.  "I'm called Jak. If there are any other survivors, we should find them at once." 
conversations.from: human
conversations.value: Ranger Mattos: "I agree,"  says an elf with long golden hair, and wearing simple robes sprayed with drops of dried blood. It is impossible to tell how old he is, as he appears to have the combined spirit and energy of youth and the wisdom of the elderly. On his belt he carries a strange weapon that looks like a sword with the blade broken off, leaving only the hilt.
  
  He turns to the other guard.  "You said they would be in the lighthouse?"  Telthaer asks.
conversations.from: human
conversations.value: Gamerlord: Originally Posted by Lord Mattos 
   He turns to the other guard.  "You said they would be in the lighthouse?"  Telthaer asks. 
   
  
   "Yes,that is correct." 
conversations.from: human
conversations.value: Gamerlord: "Anyway, the king I believe wishes to speak with you."  The guard says.
conversations.from: human
conversations.value: Ranger Mattos: Telthaer raises one eyebrow.  "He does, does he? What would he know of us?" 
conversations.from: human
conversations.value: Gamerlord: Originally Posted by Lord Mattos 
   Telthaer raises one eyebrow.  "He does, does he? What would he know of us?"  
   
  
   "He knows only that you are adventurers stranded here, and he has a job for you with a reward, he is for now residing in the former mages tower in the eastern part of town. Along the way you should check the inn called Shadow's Lair, they tend to also have jobs." 
conversations.from: human
conversations.value: Ranger Mattos: Turning to Jak, Telthaer says,  "Perhaps we should check on our friends first." 
conversations.from: human
conversations.value: Chaelos: "Absolutely. Let's go." 
  
  The young man sheathes his weapon and sets off for the lighthouse.
conversations.from: human
conversations.value: Ranger Mattos: Telthaer agrees and follows with his hands folded behind his back.
conversations.from: human
conversations.value: Gamerlord: You manage to get to the lighthouse in a few hours, in the distance you and those at the lighthouse can see what looks like a small fleet in the sea.
conversations.from: human
conversations.value: Ranger Mattos: "Do you think those are the pirates?"  Telthaer says to Jak.