conversations.from: system
conversations.value: ROLEPLAY_MODE: Develop the plot slowly, always stay in character. Describe all actions in full, elaborate, explicit, graphic, and vivid detail. Mention all relevant sensory perceptions. Keep the story immersive and engaging.
conversations.from: human
conversations.value: STDM Grizzly Ad: Roll roll roll the dice, see how well you do.
conversations.from: human
conversations.value: Croverus: Knowledge checks!!
  
  Arcana  (1d20+22)[ 25 ]  Do the events seem of a particular magical nature?
  History  (1d20+11)[ 23 ]  Has a temporal disturbance on this magtitude happened in the past? (And if so how were we not aware of it?)
  Nature  (1d20+11)[ 28 ]  Are these occurrences happening naturally?
  Planes  (1d20+16)[ 32 ]  Does this appear to be a multi-dimensional issue?
  Religion  (1d20+16)[ 32 ]  Are any lesser known entities capable of these temporal disturbances?
conversations.from: human
conversations.value: Darius Vibrtrar: ugh, didnt get it to work.
  
   (1d20+26)[ 35 ]  Disguise Check vs anyones Perception
conversations.from: human
conversations.value: STDM Grizzly Ad: (1d20+14)[ 32 ]  not even possible...
conversations.from: human
conversations.value: Andrew Markham: Who is that girl I see?!?   (1d20+21)[ 24 ] 
conversations.from: human
conversations.value: EdgeGrinder: Knowledge: History roll to recognize the newcomer.
  
   (1d20+10)[ 17 ] 
conversations.from: human
conversations.value: Darius Vibrtrar: Identifying Pistols
  
   (1d20+11)[ 26 ] 
conversations.from: human
conversations.value: Darius Vibrtrar: Identifying with Cho.  (1d20+11)[ 18 ] 
conversations.from: human
conversations.value: Darius Vibrtrar: Identifying with CAP
  
   (1d20+11)[ 16 ] 
conversations.from: human
conversations.value: Darius Vibrtrar: Sense motive to catch what Two gun just hinted at
  
  [roll0]
conversations.from: human
conversations.value: Darius Vibrtrar: Sense motive to catch what Two gun just hinted at
  
   (1d20+12)[ 21 ]  Sense Motive.
  
  
  Innuendo isnt a skill anymore, sadface.
conversations.from: human
conversations.value: Dagron: [roll/1d20+9]
conversations.from: human
conversations.value: Dagron: Bluff   [Roll]1d20+9/Roll]  
conversations.from: human
conversations.value: Dagron: Bluff  (1d20+9)[ 15 ]   
conversations.from: human
conversations.value: Darius Vibrtrar: BW Perception on Strange
  
   (1d20+18)[ 22 ] 
  
  
  BW Spell Craft on Strange
  
   (1d20+11)[ 16 ] 
conversations.from: human
conversations.value: Darius Vibrtrar: Bluff for Cho's Sense Motive
  
   (1d20+16)[ 24 ] 
conversations.from: human
conversations.value: Darius Vibrtrar: Spell craft on Black Panther
  
   (1d20+11)[ 29 ] 
conversations.from: human
conversations.value: Darius Vibrtrar: Spell craft on Hawkeye
  
   (1d20+11)[ 25 ] 
conversations.from: human
conversations.value: STDM Grizzly Ad: (25d20)[ 4 ][ 3 ][ 14 ][ 11 ][ 9 ][ 6 ][ 10 ][ 4 ][ 20 ][ 7 ][ 12 ][ 19 ][ 10 ][ 3 ][ 10 ][ 12 ][ 15 ][ 8 ][ 10 ][ 17 ][ 8 ][ 17 ][ 17 ][ 3 ][ 11 ](260) ,
   (20d20)[ 8 ][ 16 ][ 8 ][ 1 ][ 2 ][ 16 ][ 5 ][ 5 ][ 10 ][ 16 ][ 14 ][ 15 ][ 6 ][ 18 ][ 15 ][ 12 ][ 9 ][ 14 ][ 2 ][ 12 ](204) ,
conversations.from: human
conversations.value: EdgeGrinder: Local Knowledge Check
   (1d20+7)[ 15 ] 
  
  Mastermind's Inspiration
   (1d8)[ 8 ] 
conversations.from: human
conversations.value: EdgeGrinder: Handle Animal Check to command Kirby to look out.
  
   (1d20+12)[ 28 ] 
conversations.from: human
conversations.value: STDM Grizzly Ad: (1d20+5)[ 16 ] 
   (1d20+4)[ 21 ] 
   (1d20+4)[ 8 ] 
   (1d20)[ 19 ] 
conversations.from: human
conversations.value: Amazon294: (1d20+4)[ 21 ]  on stealth to make it across the bridge
conversations.from: human
conversations.value: Amazon294: (1d20+2)[ 5 ] 
  
  Perception check for listening in the warehouse
conversations.from: human
conversations.value: STDM Grizzly Ad: Roll initiative!
   (1d20+10)[ 30 ]  Widow
   (1d20+5)[ 8 ]  Panther
   (1d20+4)[ 8 ]  Hawkeye
   (1d20+4)[ 17 ]  Cap
   (1d20)[ 5 ]  Cho
   (1d20+6)[ 14 ]  Baddies
conversations.from: human
conversations.value: Andrew Markham: I see the WORLD!
  
  Perception:  (1d20+21)[ 36 ] 
conversations.from: human
conversations.value: Darius Vibrtrar: Acrobatics
   (1d20+18)[ 37 ] 
  
  Stealth
   (1d20+10)[ 12 ] 
conversations.from: human
conversations.value: STDM Grizzly Ad: (1d20+5)[ 17 ] ,
   (1d20+10)[ 19 ] ,
   (1d20+10)[ 30 ] ,
   (1d20+10)[ 12 ] ,
conversations.from: human
conversations.value: STDM Grizzly Ad: (1d20+10)[ 16 ] ,  stealthy getaway.
conversations.from: human
conversations.value: Andrew Markham: Lookin at things!  (1d20+21)[ 41 ] 
conversations.from: human
conversations.value: STDM Grizzly Ad: Forgot to roll for the guy Widow is grappling... facepalm
  
   (1d20+8)[ 23 ]  (1d8)[ 8 ] 
   (1d20+3)[ 22 ]  (1d8)[ 6 ] 
conversations.from: human
conversations.value: STDM Grizzly Ad: (1d20+20)[ 35 ]  stealth for Widow
conversations.from: human
conversations.value: STDM Grizzly Ad: (1d20+10)[ 17 ] Crit Confirm  (3d8+18)[ 33 ]  Additional DMG VS Cap
conversations.from: human
conversations.value: EdgeGrinder: Cho's knowledge of Silvermane (current).
  
   (1d20+7)[ 25 ] 
conversations.from: human
conversations.value: EdgeGrinder: And forgot my Mastermind's Hyper-Mind.
  
   (1d8)[ 8 ] 
conversations.from: human
conversations.value: STDM Grizzly Ad: (1d20+5)[ 19 ] 
   (1d20+5)[ 10 ] 
   (1d20+5)[ 15 ] 
conversations.from: human
conversations.value: STDM Grizzly Ad: (1d5)[ 1 ] 
   (1d5)[ 1 ] 
   (1d5)[ 5 ] 
   (1d5)[ 1 ] 
   (1d5)[ 2 ] 
  3 misses
conversations.from: human
conversations.value: STDM Grizzly Ad: (1d20+8)[ 27 ]  crit confirm.  (1d10+1)[ 8 ]  dmg just in case
conversations.from: human
conversations.value: STDM Grizzly Ad: (1d4)[ 1 ]  Rounds of penalty for Henchman 2
  
   (1d20+10)[ 11 ]  Fort save for Cap.
conversations.from: human
conversations.value: Andrew Markham: (With Snake Sidewind, can use Sense Motive to confirm crit...for some reason)
  
   (1d20+18)[ 19 ] 
   (2d6+8)[ 12 ] 
conversations.from: human
conversations.value: STDM Grizzly Ad: (1d20+11)[ 20 ]  tgk reroll
conversations.from: human
conversations.value: STDM Grizzly Ad: Reroll for Anne  (1d20+4)[ 5 ]  Ouch....
conversations.from: human
conversations.value: STDM Grizzly Ad: Crit Confirm for Bull
   (1d20+17)[ 22 ]  (6d6+12)[ 33 ] 
   (1d20+17)[ 30 ]  (6d6+12)[ 34 ] 
   (1d20+7)[ 12 ]  (6d6+12)[ 38 ] 
  
  Crit Confirm for H3
   (1d20+15)[ 19 ]  (6d6+9)[ 40 ] 
  
  Crit for Boss
   (1d20+15)[ 34 ]  (1d2+1)[ 2 ] 
  
  Crit for Horns
   (1d20+12)[ 19 ]  (4d6+6)[ 17 ] 
conversations.from: human
conversations.value: Andrew Markham: Fort save:  (1d20+14)[ 33 ] 
conversations.from: human
conversations.value: STDM Grizzly Ad: (1d20+11)[ 15 ]  (2d6+3)[ 10 ]  electricity
conversations.from: human
conversations.value: Andrew Markham: Let's pretend that other reroll never happened and now this one is because botches are bad!
  
   (1d20+17)[ 30 ] 
conversations.from: human
conversations.value: STDM Grizzly Ad: (1d20+11)[ 25 ]  crit confirm for Nazi fem  (2d6+2)[ 11 ] 
conversations.from: human
conversations.value: STDM Grizzly Ad: (1d20+11)[ 27 ]  (2d6+3)[ 10 ] 
   (1d20+6)[ 15 ]  (2d6+3)[ 11 ] 
  
  rolls for the male
  
   (1d20+11)[ 24 ]  (2d6+3)[ 12 ] 
   (1d20+6)[ 12 ]  (2d6+3)[ 5 ] 
  
  just in case the attacks threaten Criticals
conversations.from: human
conversations.value: EdgeGrinder: Bluff Check to Gunman
   (1d20+7)[ 11 ] 
  
  Inspiration (8 uses left for day)
   (1d8)[ 8 ] 
conversations.from: human
conversations.value: STDM Grizzly Ad: (1d20+1)[ 14 ] 
   (1d20+1)[ 10 ] 
   (1d20)[ 1 ] 
  
  not the sharpest tools in the shed.
conversations.from: human
conversations.value: STDM Grizzly Ad: Crit Confirm Bull vs H4
   (1d20+12)[ 15 ]  (6d6+12)[ 34 ] 
  
  Fort Save for horns  (1d20+7)[ 21 ] DC19
conversations.from: human
conversations.value: STDM Grizzly Ad: (1d20+7)[ 14 ]  D2 Ref
   (1d20+5)[ 24 ] mes Will
   (1d20+8)[ 13 ] Wa4 Fort
   (1d20+6)[ 9 ] bull will
   (1d20+11)[ 17 ] bull fort
   (1d20+7)[ 22 ] H2 ref  (1d6)[ 2 ] 
   (1d20+7)[ 27 ] Horn fort
conversations.from: human
conversations.value: Andrew Markham: I see things:  (1d20+21)[ 22 ] 
  
  If I fail this I'm going to laugh because irony.
conversations.from: human
conversations.value: EdgeGrinder: Perception Check
   (1d20+7)[ 14 ] 
conversations.from: human
conversations.value: EdgeGrinder: Perception check for sirens again.
  
   (1d20+7)[ 17 ] 
conversations.from: human
conversations.value: EdgeGrinder: Perception Check on the trunk, hoping to find a medkit.
  
   (1d20+7)[ 15 ] 
conversations.from: human
conversations.value: Dagron: (1d20+4)[ 24 ]  Initiative   
conversations.from: human
conversations.value: Dagron: Acrobatics roll    (1d20+11)[ 14 ]   
conversations.from: human
conversations.value: STDM Grizzly Ad: (1d20+6)[ 8 ]  botch ref save W1
  
   (1d20+11)[ 21 ]  botch ref save for Cap
conversations.from: human
conversations.value: Dagron: Hero point roll
  
   (1d20+17)[ 20 ] 
conversations.from: human
conversations.value: Dagron: Intimidate  (1d20+4)[ 17 ] 
conversations.from: human
conversations.value: STDM Grizzly Ad: (1d4)[ 4 ]  botch penalty for H3
conversations.from: human
conversations.value: Dagron: Fort Save  (1d20+9)[ 12 ] 
conversations.from: human
conversations.value: EdgeGrinder: Bluff Check
   (1d20+7)[ 12 ] 
conversations.from: human
conversations.value: STDM Grizzly Ad: (5d20)[ 4 ][ 20 ][ 1 ][ 18 ][ 10 ](53)  Mass SM checks
conversations.from: human
conversations.value: STDM Grizzly Ad: (1d20+15)[ 21 ]  (6d6+12)[ 35 ]  crit confirmation and dmg for H3.
  
   (1d20+5)[ 7 ]  ref save for thug 1.
conversations.from: human
conversations.value: Andrew Markham: Reflex save:  (1d20+14)[ 28 ] 
conversations.from: human
conversations.value: STDM Grizzly Ad: (1d20+5)[ 14 ] ,
   (1d20+5)[ 20 ] ,
   (1d20+4)[ 11 ] ,
conversations.from: human
conversations.value: Dagron: Acro (1d20+11)[ 23 ] 
conversations.from: human
conversations.value: STDM Grizzly Ad: (1d20+7)[ 17 ] ,
   (1d20+7)[ 15 ] ,
   (1d20+5)[ 10 ] ,
   (1d20+4)[ 6 ] ,
   (1d2)[ 2 ] ,
   (1d2)[ 2 ] ,
conversations.from: human
conversations.value: Darius Vibrtrar: CMB
  
   (1d20+24)[ 33 ] 
   (1d20+24)[ 30 ] 
conversations.from: human
conversations.value: STDM Grizzly Ad: AoO for Bull  (1d20+17)[ 31 ]  (2d6+4)[ 13 ] 
  AoO for watchman  (1d20+16)[ 30 ]  (1d8+5)[ 10 ] 
  
  Acro for W4  (1d20+5)[ 7 ] 
  Acro for Mes  (1d20+5)[ 19 ] 
  
  Acro for D1  (1d20+3)[ 20 ] 
  Acro for T3  (1d20+4)[ 12 ] 
  
  EA for D1  (1d20+3)[ 11 ] 
  EA for T1  (1d20+3)[ 8 ] 
  EA for T3  (1d20+4)[ 11 ] 
conversations.from: human
conversations.value: STDM Grizzly Ad: (1d5)[ 2 ]  4 misses
   (1d5)[ 4 ]  4 misses
conversations.from: human
conversations.value: STDM Grizzly Ad: (9d2)[ 2 ][ 2 ][ 1 ][ 2 ][ 1 ][ 1 ][ 2 ][ 2 ][ 1 ](14)  miss dice in order 1 misses
conversations.from: human
conversations.value: STDM Grizzly Ad: (1d20+10)[ 29 ]  Fort save vs bothch for Cap DC20
conversations.from: human
conversations.value: Andrew Markham: Perception:  (1d20+21)[ 34 ] 
  Heal:  (1d20+4)[ 20 ] 
conversations.from: human
conversations.value: Darius Vibrtrar: (1d20-1)[ 19 ] 
  
  self stabilize
conversations.from: human
conversations.value: Andrew Markham: Intimidate:  (1d20+2)[ 5 ] 
conversations.from: human
conversations.value: EdgeGrinder: Another perception check BECAUSE!
  
   (1d20+7)[ 16 ] 
conversations.from: human
conversations.value: EdgeGrinder: One to grow on
  
   (1d20+7)[ 17 ] 
conversations.from: human
conversations.value: Andrew Markham: Sense Motive:  (1d20+18)[ 23 ] 
conversations.from: human
conversations.value: EdgeGrinder: Perception
  
   (1d20+7)[ 25 ] 
conversations.from: human
conversations.value: Darius Vibrtrar: Initiative rolls
  
  Black Panther
   (1d20+5)[ 7 ] 
  
  Cho
   (1d20)[ 5 ] 
  
  Two Guns
   (1d20+4)[ 15 ] 
  
  Black Widow
   (1d20+10)[ 16 ] 
  
  Captain America
   (1d20+4)[ 11 ] 
  
  Them
   (1d20)[ 7 ] 
  Will adjust for their initiative modifiers.
conversations.from: human
conversations.value: STDM Grizzly Ad: (1d20+14)[ 30 ]  I can see you...
conversations.from: human
conversations.value: Andrew Markham: Can I see you?  (1d20+21)[ 28 ] 
conversations.from: human
conversations.value: Dagron: (1d20+11)[ 12 ]  perception
conversations.from: human
conversations.value: Darius Vibrtrar: attack of opportunity vs BP
  
   (1d20+6)[ 16 ] 
   (1d6+6)[ 12 ] 
conversations.from: human
conversations.value: Darius Vibrtrar: attack of opportunity vs BP #2
  
   (1d20+6)[ 24 ] 
   (1d6+6)[ 12 ] 
conversations.from: human
conversations.value: Andrew Markham: Confirm crit:  (1d20+18)[ 32 ] 
  Damage:  (2d6+8)[ 11 ] 
conversations.from: human
conversations.value: Andrew Markham: Confirm crit:  (1d20+18)[ 19 ] 
  Damage:  (2d6+8)[ 11 ] 
conversations.from: human
conversations.value: Darius Vibrtrar: AoO #1 vs Black Panther
  
   (1d20+8)[ 9 ]   (1d4+2)[ 3 ] 
  
  AoO #2 vs Black Panther
  
   (1d20+8)[ 27 ]   (1d4+2)[ 3 ] 
  
  AoO #3 vs Black Panther
  
   (1d20+8)[ 28 ]   (1d4+2)[ 6 ] 
  
  AoO #4 vs Black Panther
  
   (1d20+8)[ 26 ]   (1d4+2)[ 3 ] 
conversations.from: human
conversations.value: Darius Vibrtrar: Confirm Critical Hit
  
   (1d20+8)[ 20 ] 
conversations.from: human
conversations.value: Darius Vibrtrar: Bull rush vs Two Gargoyles
  
   (1d20+14)[ 32 ] 
   (1d20+14)[ 30 ] 
conversations.from: human
conversations.value: Andrew Markham: History:  (1d20+5)[ 10 ] 
conversations.from: human
conversations.value: EdgeGrinder: Spellcraft Check
  
   (1d20+5)[ 25 ] 
conversations.from: human
conversations.value: Darius Vibrtrar: (1d100)[ 98 ] 
  
  1-75 Move forward through the Room with the guards and lady
  
  76-100 find another Route
conversations.from: human
conversations.value: Andrew Markham: What do I see?  (1d20+21)[ 37 ] 
conversations.from: human
conversations.value: Darius Vibrtrar: Black Widow Perception CHeck
  
   (1d20+18)[ 28 ] 
conversations.from: human
conversations.value: Darius Vibrtrar: Stealth Check for NPC as well
  
   (1d20+20)[ 29 ] 
conversations.from: human
conversations.value: Darius Vibrtrar: Black Panther
   (1d20+5)[ 25 ] 
  
  Two Guns
   (1d20+4)[ 19 ] 
  
  Black Widow
   (1d20+10)[ 27 ] 
  
  Captain America
   (1d20+4)[ 23 ] 
  
  Them
   (1d20+8)[ 9 ] 
conversations.from: human
conversations.value: Darius Vibrtrar: AoO vs Black Panther
  
   (1d20+10)[ 14 ]  Claw Attack
conversations.from: human
conversations.value: Andrew Markham: Reflex save:  (1d20+14)[ 29 ] 
conversations.from: human
conversations.value: Darius Vibrtrar: Confirm Troll Crit
  
   (1d20+10)[ 25 ] 
conversations.from: human
conversations.value: Andrew Markham: DODGE!  (1d20+14)[ 25 ] 
conversations.from: human
conversations.value: Darius Vibrtrar: Attack Rills for Two Guns
  
   (1d20+13)[ 22 ]  Damage  (1d8+6)[ 7 ] 
   (1d20+13)[ 32 ]  Damage  (1d8+6)[ 13 ] 
   (1d20+8)[ 12 ]  Damage  (1d8+6)[ 9 ] 
   (1d20+8)[ 19 ]  Damage  (1d8+6)[ 10 ] 
conversations.from: human
conversations.value: Darius Vibrtrar: Reflext Save for Baddy
  
   (1d20+10)[ 28 ] 
conversations.from: human
conversations.value: STDM Grizzly Ad: Bah! Forgot to roll miss chance.  (1d2)[ 1 ]  please be 2.
conversations.from: human
conversations.value: Dagron: Shot miss chance
  1st  (d2)[ 1 ] 
  2nd  (d2)[ 1 ] 
  3rd  (d2)[ 2 ] 
  4th  (d2)[ 2 ] 
conversations.from: human
conversations.value: Dagron: Crit Confirm
  
   (1d20+10)[ 17 ] 
conversations.from: human
conversations.value: EdgeGrinder: Forget my inspiration die for a knowledge check
  
   (1d8)[ 1 ] 
conversations.from: human
conversations.value: STDM Grizzly Ad: Crit rolls
   (1d20+18)[ 33 ]  (1d8+10)[ 11 ] 
conversations.from: human
conversations.value: STDM Grizzly Ad: (1d20+12)[ 15 ]  (1d8+10)[ 18 ]  lets try that again with the right mods
conversations.from: human
conversations.value: Darius Vibrtrar: Perception CHeck for Two Guns
  
   (1d20+11)[ 29 ] 
conversations.from: human
conversations.value: EdgeGrinder: Initiative Roll
   (1d20+5)[ 7 ] 
conversations.from: human
conversations.value: EdgeGrinder: Perception
   (1d20+7)[ 15 ] 
conversations.from: human
conversations.value: STDM Grizzly Ad: Being perceptive.  (1d20+14)[ 31 ] 
conversations.from: human
conversations.value: Darius Vibrtrar: Perception Check for Black Panther
  
   (1d20+21)[ 33 ] 
conversations.from: human
conversations.value: EdgeGrinder: INT
   (1d20+5)[ 21 ] 
  
  WIS
   (1d20+2)[ 22 ] 
conversations.from: human
conversations.value: Darius Vibrtrar: We (1d2)[ 1 ]  are (1d2)[ 2 ]  sorry (1d2)[ 2 ]  attacking (1d2)[ 1 ]  you (1d2)[ 2 ] , mighty (1d2)[ 1 ]  one (1d2)[ 1 ] . We (1d2)[ 2 ]  are (1d2)[ 1 ]  indeed (1d2)[ 2 ]  too (1d2)[ 1 ]  young (1d2)[ 2 ]  to (1d2)[ 2 ]  defend (1d2)[ 1 ]  you (1d2)[ 2 ]  in (1d2)[ 1 ]  combat (1d2)[ 2 ] . We (1d2)[ 2 ]  will (1d2)[ 1 ]  stop (1d2)[ 1 ]  fighting (1d2)[ 2 ]  you (1d2)[ 1 ]  now (1d2)[ 1 ] . Please (1d2)[ 1 ]  allow (1d2)[ 2 ]  us (1d2)[ 2 ]  to (1d2)[ 1 ]  pass (1d2)[ 1 ]  through (1d2)[ 2 ]  this (1d2)[ 2 ]  passage (1d2)[ 2 ]  unchallenged (1d2)[ 2 ]  and (1d2)[ 1 ]  we (1d2)[ 1 ]  could (1d2)[ 2 ]  grant (1d2)[ 1 ]  you (1d2)[ 2 ]  a (1d2)[ 1 ]  favor (1d2)[ 2 ] ."
  
  Miss Chance 50%, Miss Spoke on 1
  
   (1d2)[ 2 ] 
conversations.from: human
conversations.value: Darius Vibrtrar: What (1d2)[ 1 ]  does (1d2)[ 2 ]  Lucian (1d2)[ 2 ]  look (1d2)[ 1 ]  like (1d2)[ 2 ] ?
  
  50% miss chance on language. Miss on 1
conversations.from: human
conversations.value: Andrew Markham: Sense Motive:  (1d20+18)[ 20 ] 
conversations.from: human
conversations.value: Andrew Markham: Perception:  (1d20+21)[ 28 ] 
  Stealth:  (1d20+23)[ 30 ] 
conversations.from: human
conversations.value: Darius Vibrtrar: Stealth Rolls
  
  Black Widow
   (1d20+10)[ 14 ] 
  
  Rodgers
   (1d20+4)[ 18 ] 
conversations.from: human
conversations.value: Darius Vibrtrar: Black Panther
   (1d20+5)[ 24 ] 
  
  Two Guns
   (1d20+4)[ 21 ] 
  
  Black Widow
   (1d20+10)[ 24 ] 
  
  Captain America
   (1d20+4)[ 7 ] 
  
  Them
   (1d20+4)[ 23 ] 
  
  Cho
   (1d20)[ 8 ] 
conversations.from: human
conversations.value: Darius Vibrtrar: B3
   (1d100)[ 47 ]  1-35 Success
  
  BB2
   (1d100)[ 82 ]  1-40 Success
conversations.from: human
conversations.value: Darius Vibrtrar: Black Widow Perception
  
   (1d20+18)[ 38 ] 
conversations.from: human
conversations.value: Andrew Markham: What can I see?  (1d20+21)[ 23 ] 
conversations.from: human
conversations.value: STDM Grizzly Ad: (1d20+14)[ 18 ]  Perception DC 30
conversations.from: human
conversations.value: Andrew Markham: Seriously, can't I see anything?  (1d20+21)[ 29 ] 
conversations.from: human
conversations.value: STDM Grizzly Ad: (1d20+14)[ 25 ] , Perception. What's that sound?
conversations.from: human
conversations.value: EdgeGrinder: Sense Motive: Fandromer
   (1d20+7)[ 14 ] 
conversations.from: human
conversations.value: Andrew Markham: Don't botch- no wait, I guess that's okay.   (1d20+21)[ 35 ] 
conversations.from: human
conversations.value: STDM Grizzly Ad: (1d20+14)[ 26 ]  Perception check for Cho's conversation.
conversations.from: human
conversations.value: Darius Vibrtrar: Forgot, Grapple Check for Black Widow on the Demon to the North.
  
   (1d20+19)[ 38 ] 
  
  If successful
  In Steel Coil Stance and Kraken Stance
  
  Damage  (4d6+5)[ 18 ] 
conversations.from: human
conversations.value: Andrew Markham: Come on dice, don't hate me.   (1d20+21)[ 37 ] 
conversations.from: human
conversations.value: STDM Grizzly Ad: (1d20+11)[ 17 ]  ref save
conversations.from: human
conversations.value: Andrew Markham: Perception:  (1d20+21)[ 30 ] 
conversations.from: human
conversations.value: STDM Grizzly Ad: (1d10+4)[ 6 ]  dmg to Losercien
conversations.from: human
conversations.value: Darius Vibrtrar: D8 to Drop Sheild
  
  1-North
  2-North East
  3-East
  4-South East
  5-South West
  6-West
  7-North West
  8-In Lucians Square
  
   (1d8)[ 2 ] 
conversations.from: human
conversations.value: Andrew Markham: Perception:  (1d20+21)[ 23 ] 
conversations.from: human
conversations.value: STDM Grizzly Ad: (1d20+18)[ 29 ]  botch reroll.
   (1d20+13)[ 25 ]  (1d8+10)[ 15 ] crit confirm.
conversations.from: human
conversations.value: Darius Vibrtrar: Acrobatics Roll stand as Free Action
  
   (1d20+18)[ 38 ] 
conversations.from: human
conversations.value: Darius Vibrtrar: Cap Bashes the Sheild too hard
   (1d6)[ 5 ] 
conversations.from: human
conversations.value: STDM Grizzly Ad: (1d20+18)[ 19 ]  (1d8+10)[ 16 ]  crit confirmation
conversations.from: human
conversations.value: Andrew Markham: Perception:  (1d20+21)[ 30 ] 
conversations.from: human
conversations.value: Andrew Markham: Do I see the demons?  (1d20+21)[ 37 ] 
conversations.from: human
conversations.value: Andrew Markham: DODGE!  (1d20+14)[ 23 ] 
conversations.from: human
conversations.value: Darius Vibrtrar: AoO on Cho
  Smite Good
   (1d20+10)[ 24 ] 
  Damage  (1d10+31)[ 37 ] 
conversations.from: human
conversations.value: STDM Grizzly Ad: (1d20+17)[ 25 ]  (1d8+16)[ 20 ]  crit confirmation
conversations.from: human
conversations.value: STDM Grizzly Ad: (1d20+11)[ 22 ]  (1d8+9)[ 12 ]  crit confirmation
conversations.from: human
conversations.value: Darius Vibrtrar: Acid DAmage to the shield, Bypasses HArdness
  
   (1d8)[ 7 ] 
conversations.from: human
conversations.value: STDM Grizzly Ad: (1d20+5)[ 14 ]  ref save for shield. Fly baby fly.
conversations.from: human
conversations.value: STDM Grizzly Ad: (1d20+5)[ 7 ]  ref save for acid
conversations.from: human
conversations.value: Darius Vibrtrar: Acid Damage to Caps Sheild
  
   (1d8)[ 4 ] 
conversations.from: human
conversations.value: Darius Vibrtrar: (1d20+10)[ 26 ] 
  
  Fort Save
conversations.from: human
conversations.value: STDM Grizzly Ad: (1d20+14)[ 30 ]  preemptive Perception check.
conversations.from: human
conversations.value: Andrew Markham: Are you okay?  (1d20+4)[ 12 ] 
conversations.from: human
conversations.value: Darius Vibrtrar: Fort Save for Babau
  
   (1d20+10)[ 30 ] 
conversations.from: human
conversations.value: Darius Vibrtrar: (1d20+10)[ 27 ]  vs BP and CAP CMD
conversations.from: human
conversations.value: EdgeGrinder: Perception Check
   (1d20+7)[ 12 ] 
conversations.from: human
conversations.value: Andrew Markham: Where the heck is the demon?  (1d20+21)[ 36 ] 
conversations.from: human
conversations.value: STDM Grizzly Ad: (1d100)[ 66 ]  confusion percent roll. Oi
conversations.from: human
conversations.value: Andrew Markham: What's behind Door #2?  (1d20+21)[ 39 ] 
conversations.from: human
conversations.value: EdgeGrinder: Linguistics recheck
   (1d20+5)[ 25 ] 
conversations.from: human
conversations.value: EdgeGrinder: Knowledge Arcane
   (1d20+5)[ 21 ] 
  Free Inspiration
   (1d8)[ 8 ] 
  
  Spellcraft
   (1d20+5)[ 13 ] 
conversations.from: human
conversations.value: STDM Grizzly Ad: (1d20+5)[ 11 ]  Dun Dun Dunnnnnngeoneering
conversations.from: human
conversations.value: EdgeGrinder: Dungeoneering
   (1d20+5)[ 10 ] 
  Free Inspiration
   (1d8)[ 1 ] 
conversations.from: human
conversations.value: Andrew Markham: Dungeoneering:  (1d20+5)[ 13 ] 
conversations.from: human
conversations.value: STDM Grizzly Ad: (1d20+11)[ 31 ]  post flare Perception.
conversations.from: human
conversations.value: STDM Grizzly Ad: (1d20+11)[ 31 ]  Dance, magic dance. Jump, magic jump.
conversations.from: human
conversations.value: Andrew Markham: Dodge!!  (1d20+14)[ 17 ] 
conversations.from: human
conversations.value: EdgeGrinder: Reflex Save
   (1d20+7)[ 14 ] 
conversations.from: human
conversations.value: EdgeGrinder: Kirby's Reflex
   (1d20+3)[ 23 ] 
conversations.from: human
conversations.value: Darius Vibrtrar: DODGE NATASHA!!!
  
   (1d20+17)[ 34 ] 
conversations.from: human
conversations.value: Darius Vibrtrar: Black Panther
   (1d20+5)[ 14 ] 
  
  Black Widow
   (1d20+10)[ 22 ] 
  
  Captain America
   (1d20+4)[ 24 ] 
  
  Them
   (1d20+2)[ 7 ] 
  
  Cho
   (1d20)[ 9 ] 
conversations.from: human
conversations.value: Darius Vibrtrar: (6d6)[ 23 ]  falling damage
conversations.from: human
conversations.value: Andrew Markham: Reflex save:  (1d20+14)[ 21 ] 
  Acrobatics!:  (1d20+18)[ 24 ] 
conversations.from: human
conversations.value: EdgeGrinder: Reflex saves
  Cho
   (1d20+7)[ 18 ] 
  
  Kirby
   (1d20+3)[ 20 ] 
conversations.from: human
conversations.value: Darius Vibrtrar: Confirm Crit
  
   (1d20+9)[ 11 ] 
conversations.from: human
conversations.value: STDM Grizzly Ad: (1d100)[ 7 ]  ≤50 hit
   (1d100)[ 67 ]  ≤50 hit
   (1d100)[ 67 ]  ≥50 hit
   (1d100)[ 31 ]  ≥50 hit
   (1d20+18)[ 23 ] crit confirm if hit.
   (1d8+10)[ 13 ] dmg
conversations.from: human
conversations.value: STDM Grizzly Ad: (1d20+100)[ 110 ]  ≤50
   (1d20+100)[ 111 ]  ≥50
   (1d20+100)[ 101 ]  ≥50
   (1d20+100)[ 101 ]  ≤50
   (1d20+18)[ 31 ]  crit confirmation
   (1d8+10)[ 14 ]  dmg
conversations.from: human
conversations.value: STDM Grizzly Ad: (1d100)[ 31 ] 
   (1d100)[ 34 ] 
   (1d100)[ 6 ] 
   (1d100)[ 47 ] 
  
  Let's try this again w/o the fail
conversations.from: human
conversations.value: EdgeGrinder: Spellcraft to Wand
   (1d20+5)[ 19 ] 
conversations.from: human
conversations.value: STDM Grizzly Ad: (1d20+4)[ 15 ]  Strength check
conversations.from: human
conversations.value: EdgeGrinder: False Life to Widow
  
   (1d20+2)[ 18 ] 
   (1d20+2)[ 11 ] 
   (1d20+2)[ 18 ] 
conversations.from: human
conversations.value: EdgeGrinder: Additional attempts to False Life Widow
  
   (1d20+2)[ 17 ] 
   (1d20+2)[ 11 ] 
   (1d20+2)[ 4 ] 
conversations.from: human
conversations.value: EdgeGrinder: Even more attempts to False Life
  
   (1d20+2)[ 10 ] 
   (1d20+2)[ 13 ] 
   (1d20+2)[ 7 ] 
conversations.from: human
conversations.value: EdgeGrinder: Some more attempts to False Life Widow
  
   (1d20+2)[ 9 ] 
   (1d20+2)[ 14 ] 
   (1d20+2)[ 21 ] 
conversations.from: human
conversations.value: EdgeGrinder: False Life to Captain America
  
   (1d20+2)[ 4 ] 
   (1d20+2)[ 10 ] 
   (1d20+2)[ 4 ] 
conversations.from: human
conversations.value: EdgeGrinder: Try again False Life to Cap
  
   (1d20+2)[ 8 ] 
   (1d20+2)[ 9 ] 
   (1d20+2)[ 10 ] 
conversations.from: human
conversations.value: EdgeGrinder: False Life Cap. Please work this time.
  
   (1d20+2)[ 16 ] 
   (1d20+2)[ 7 ] 
   (1d20+2)[ 11 ] 