conversations.from: system
conversations.value: ROLEPLAY_MODE: Develop the plot slowly, always stay in character. Describe all actions in full, elaborate, explicit, graphic, and vivid detail. Mention all relevant sensory perceptions. Keep the story immersive and engaging.
conversations.from: human
conversations.value: tigerusthegreat: You were among the first children born to the settlement of Trinalia, after your elders decided against the dangerous life of hunting and gathering in a savage world to live in a permanent settlement.  This year, the crops that have been slowly domesticated for twenty years are showing real promise.  The small herds of sheep are less wild with each generation of the animals, and food has become almost a non-issue.  Things are looking up for your society.
  
  Unfortunately, today Jimmy, the sheep herder did not come back, and very few of the sheep had found their way home.  The four of you have been gathered to find him, and recover what sheep can be found.  With any luck, he just fell asleep watching the flock or got lost.
conversations.from: human
conversations.value: Burnheart: Zook nods to the others gathered with him and sets out to where jimmy normally takes his flock, keeping a careful eye out for anything strange along the way.
conversations.from: human
conversations.value: alanek2002: Pascis Stays Near the front of the Group, as He reacts quickly. He Follows Zook, however.
conversations.from: human
conversations.value: Mr.Christie: Vark followed behind Zook and Pascis calling for his eagle to perch on his shoulder for the walk.
conversations.from: human
conversations.value: Otep: Krogan shrugs and follows Vark and the others to see what the big commotion is all about.
conversations.from: human
conversations.value: tigerusthegreat: It does not take you very long to get to the meadow where the sheep usually graze.  There are one or two sheep grazing here, but you see no sign of the boy.  There is one large tree nearby that is an obvious spot for a sheepherder to stay out of the sun.  It grows beside a small stream that runs through the meadow.
conversations.from: human
conversations.value: Otep: simply out of curiosity, Krogan walks over to the tree while looking around for anything that looks amiss.
conversations.from: human
conversations.value: Burnheart: Once they reach the meadow Zook begins a careful methodical search of the area for clues.
  
   
   Spoiler 
  Search check  (1d20+5)[ 24 ] 
   
conversations.from: human
conversations.value: Otep: Spoiler 
  I forgot to roll a search check mt apologies....
   (1d20+1)[ 17 ] 
   
conversations.from: human
conversations.value: alanek2002: Pascis simply keeps watch. He knows he is not a tracker, but he will  do his part.
conversations.from: human
conversations.value: tigerusthegreat: Under the tree you find a small pile of stones and a sling.  Additionally, there is a torn woolen coat, covered in dried blood.  There are several tracks here, but so many are present that they are muddled and confused.  The tracks lead off towards the west, away from the village and towards a more forested area.
conversations.from: human
conversations.value: Burnheart: "Tracks heading west" Zook tells the others "I can follow them"
conversations.from: human
conversations.value: Mr.Christie: "Lead the way Zook. Something must have attacked Jimmy." Vark said with concern.
conversations.from: human
conversations.value: Burnheart: "Someone should take the sling" Zook remarks before he begins to carefully follow the tracks leading west.
  
   
   Spoiler 
  Survival check to follow the tracks  (1d20+4)[ 14 ] 
   
conversations.from: human
conversations.value: tigerusthegreat: You follow the tracks briefly, but loose them after about 100 feet.  They cross into the streambed, and become muddled with the sheep's tracks.  That, combined with the thick grass of the meadow, makes things difficult.
  
  (translation: failed track check)
conversations.from: human
conversations.value: alanek2002: Pascis says nothing, only looking in disappointment at Zook. He then begins to search the area to see if he can find the tracks again, making sure to keep aware of his surroundings.
  
   
   Spoiler 
  
  Survival, If that is the roll:  (1d20+1)[ 17 ] 
  Search, if that.  (1d20+1)[ 21 ] 
   
  
  
  O.O Nat 20...
conversations.from: human
conversations.value: tigerusthegreat: You are able to find the tracks again after some searching.  You make some quick calculations, and believe you are following a group of three or four wolves.  The occasional splatters of blood, and some dragging here or there indicate that they may have taken Timmy, or perhaps just a sheep.
  
  You follow the tracks for thirty minutes, ending up in the nearby woods.  The tracks cross a well worn game path, and you guess, based on the layering of the tracks, that you are not far behind.  A howl sounds, and you judge it to be about half a mile away, from straight ahead.
  
  Surroundings: moderate forest:  occasional trees, thick underbrush that provides 20% concealment at 10ft.  Low light conditions (50ft visibility)