conversations.from: system
conversations.value: ROLEPLAY_MODE: Develop the plot slowly, always stay in character. Describe all actions in full, elaborate, explicit, graphic, and vivid detail. Mention all relevant sensory perceptions. Keep the story immersive and engaging.
conversations.from: human
conversations.value: ArenaManager: Arena Tournament, Round 30:  Elethomiel  vs.  Drago Irakwa    
   Map 
   
   Spoiler 
  
   
   
  
   XP Award:  600 XP
   GP Award:  600 GP
  
   All combatants, please roll initiative. 
conversations.from: human
conversations.value: Maurkov: No purchases (unless in reaction).
  
    Init  - (1d20+8)[ 12 ] 
  
  spell list: 
   Spoiler 
  
  0 Detect Magic, Daze, Daze, Acid Splash, (Mage Hand)
  1 Sleep, Sleep, Color Spray, Expeditious Retreat, (Reduce Person)
   
conversations.from: human
conversations.value: Kyeudo: Sorry to take so long. Forgot to check the front page for the new matches. 😳 Just going to buy a Potion of Owl's Wisdom and hope I can carry the day with my Soulmelds.
  
  Inititive:  (1d20-3)[ 16 ] 
  
  Starting in Y10 without my horse and carrying my shield/morningstar combo. Probably should mention the silver anteater mask as well.
  
  Soulmelds Shaped:
   
   Spoiler 
  
  Dissolving Spittle (with Expanded Soulmeld Capacity)
  Disenchanter Mask (Bound to Totem Chakra)
  Rage Claws
  Wormtail Belt
   
conversations.from: human
conversations.value: Kyeudo: Drago 
  
  Looks like I go first.
  
  Swift action to distribute my essentia, standard to down a potion, and then I move to R7.
  
  Stats:
   
   Spoiler 
  
  Hp: 17/17
  AC: 21 (+3 Dex, +2 Shield, +4 Armor, +2 Natural Armor)
  Will Save: +5
  
   Essentia Allocation 
  Dissolving Spittle: 2
  Disenchanter Mask: 2
  Rage Claws: 0
  Wormtail Belt: 0
  Cerulean Will: 1 (Locked)
  
   Buffs 
  Owl's Wisdom: 30/30
   
conversations.from: human
conversations.value: Maurkov: So your will save could be around +9?  Yikes.  I'm going to assume you mean T7, and blame the silly font.  R7 is in the middle of a pillar, and I'm kind of counting on you being corporeal.
  
   Elethiomel  round 1
  
  Elethiomel begins with a scroll in hand.   "You're quicker than I thought."  
   Spoiler 
  Scroll is Mage Armor.  Casting Sleep.
   
  Done.
  
  Status: 
   Spoiler 
  Location A10.  AC14 HP8 Spells: None
   
conversations.from: human
conversations.value: Kyeudo: Drago 
  
  Curse you Chilli for your fancy font!! 🫤 Yes, I meant T7. I'm going to use a standard action to begin using a supernatural ability, then move to M3.
  
  As for my Will Save, I think you read that wrong. I would only have a +4 Will save with the Owl's Wisdom. Where'd the +9 come from? Are you think of my Fort Save instead?
  
  For Refs:
   
   Spoiler 
  
  Ability is Detect Magic, only with a 30 yard range.
   
  
  
  Stats:
   
   Spoiler 
  
  Hp: 17/17
  AC: 21 (+3 Dex, +2 Shield, +4 Armor, +2 Natural Armor)
  Location: M3
  Will Save: +5
  
   Essentia Allocation 
  Dissolving Spittle: 2
  Disenchanter Mask: 2
  Rage Claws: 0
  Wormtail Belt: 0
  Cerulean Will: 1 (Locked)
  
   Buffs 
  Owl's Wisdom: 30/30
   
conversations.from: human
conversations.value: Maurkov: I don't know totemists.  +2 base, +2 WIS adjust (from the potion), then can't you invest 5 essentia into Cerulean Will for another +5?
  
    reactive listen  - (1d20+3)[ 8 ]    reactive spot  - (1d20+3)[ 9 ]   I want to make sure of my target before dropping the Sleep spell.  Assuming nothing unusual, target M3-O4.
  
  Edit: -7 for range... I don't suppose that detects anything.
  
  So, if that's really you, you'll need to make a DC16 Will save.
  
  Not done.
conversations.from: human
conversations.value: Kyeudo: Figured you'd target my Will Save, so I buffed it as high as I can. Cerulean Will has a maximum cap of 1 essentia right now, and Totemist's have a +0 base will save. Right now, I have only a +5 bonus on Will Saves.
  
  And yes, that is me.
  
  Will Save: (1d20+5)[ 24 ]  vs DC 16
conversations.from: human
conversations.value: Maurkov: I hate fighting the unknown.
  
   Elethiomel  round 2
  
  Elethiomel takes a step south and continues casting.  (Another full round spell). 
   Spoiler 
  Enhance Attribute: INT
  5' step to A11
  Cast Sleep
   
  Done.
conversations.from: human
conversations.value: Kyeudo: Drago 
  
  Well, this is a pickle. I predicted much different tactics than you are using. Well, nothing has gone too far wrong just yet.
  
  I'm dropping my concentration on my supernatural ability and double moving to C7.
  
  Time to hope I roll realy well.
  
  Stats:
   
   Spoiler 
  
  Hp: 17/17
  AC: 21 (+3 Dex, +2 Shield, +4 Armor, +2 Natural Armor)
  Location: C7
  Will Save: +5
  
   Essentia Allocation 
  Dissolving Spittle: 2
  Disenchanter Mask: 2
  Rage Claws: 0
  Wormtail Belt: 0
  Cerulean Will: 1 (Locked)
  
   Buffs 
  Owl's Wisdom: 28/30
   
conversations.from: human
conversations.value: Maurkov: I figured my odds of hitting on any one spell were low, so Elethomel is laying them down as fast as he can.  If you make two more saves, his tactics will have to be very different indeed.
  
   Elethiomel  round 3
  
  He finishes his second spell and watches for an effect.  (Will save, DC 17 this time.)
  
  Not done.
conversations.from: human
conversations.value: Kyeudo: Here's hoping I can close to killing distance. Question: Why haven't you used Enhance Attribute yet?
  
  Will Save:  (1d20+5)[ 10 ]  vs DC 17
  
  EDIT: Dang. Missed it by a lot. Guess I take a nap.
conversations.from: human
conversations.value: Maurkov: DC17 is with the enhancement.  I forgot to activate it round 1, and by the time the spell was going off, it was too late.
  
  Elethomel is going to use 15 rounds or so to make sure that if Drago survives the coup, he'll not be able to one-shot Elethomel.  The spear, morningstar, and shield go in the drink.    Knowledge arcana  - (1d20+11)[ 12 ] , can the soulmelds be removed or deactivated without waking Drago?  If so, Elethiomel will do so.
   
   Spoiler 
  recite scrolls of Shield and Mage armor.
   
  
  
  Out comes the executioners' axe:  (6d6-6)[ 1 ][ 1 ][ 3 ][ 5 ][ 1 ][ 1 ](6) 
  
  Edit:  Whoa.  I belive the damage each time is 2d6-2 to a minimum of 1, so that's actually 8 damage.  We can get a ref to confirm, if you like, otherwise, Fort save DC18.
conversations.from: human
conversations.value: Kyeudo: I'll make the Fort save and see if the distinction is moot. If not, we can get a ref in here to make a ruling. BTW, Soulmelds are non removable. I have to will them from existance to take them off myself.
  
  Fort Save:  (1d20+7)[ 9 ] 
  
  EDIT: What a time to roll a 2!! I could have lived, woken up, and fried your face with a glob of acid! Looks like you win. I hope to see you for a rematch in the finals.
conversations.from: human
conversations.value: Maurkov: Either the death-loogie or a grapple would have been a quick and messy ending.  That was too close.  I'm starting to doubt the wisdom of leaving a 6 in strength (and banning evocation).  I guess I have to look into the orb spells for the coup.
  
  Good game.
  
  I'm curious, what tactics you were anticipating?  Invisible-&gt;???-&gt;win?
conversations.from: human
conversations.value: Kyeudo: You have a scroll of invisibility and a scroll of summon monster 2. I figured you'd pull that combo on me to soften me up, and if that didn't work then you'd Color Spray me from behind. I got Detect Magic from a Soulmeld just so I could have a chance to find invisible creatures.
conversations.from: human
conversations.value: Bayar: Ref Bayar  
   Elethiomel  is declared the winner, and recieves the awards noted above.
conversations.from: human
conversations.value: Maurkov: Oh.  Elethiomel used the SMII scroll in the previous match and was disappointed enough to not buy another.  "Soften" doesn't work well for a non-combatant like Elethiomel.  Sometimes he hopes for "distract."