conversations.from: system
conversations.value: ROLEPLAY_MODE: Develop the plot slowly, always stay in character. Describe all actions in full, elaborate, explicit, graphic, and vivid detail. Mention all relevant sensory perceptions. Keep the story immersive and engaging.
conversations.from: human
conversations.value: ArenaManager: Arena Tournament, Round 58:  Huck  vs.  Sparks    
   Map:  
   Spoiler 
  
   
   
  
   XP Award:  300 XP
   GP Award:  300 GP
  
   Huck  - theterran
   Sparks  - RandomAction
  
   All Combatants, please roll initiative and declare any final purchases. 
conversations.from: human
conversations.value: RandomAction: Good luck, Terran.
  
  No purchases = no $.
  
  Sparks Ini roll:
   (1d20+3)[ 15 ] 
conversations.from: human
conversations.value: theterran: I'll post up everything in the morning...need sleep now...
conversations.from: human
conversations.value: theterran: Alright...there's no way I can beat your Init..
  
    Init  - (1d20-5)[ -3 ] 
  
  
  Stats:
   
   Spoiler 
  
  Location-B14
  HP - 9/9
  AC - 15  Touch - 11  FF - 14
  Turn Attempts Left (6/6)
  Spells
   
   Spoiler 
  Level 0 - Virtue, Resistance, Guidance
  Level 1 - Shield, Divine Favor, Magic Weapon (d)
   
  
   
conversations.from: human
conversations.value: RandomAction: Ok, here we go....
  
   Sparks, R-1, 1st 
  Shout aloud:  There can be only, ONE! 
  Ref's/LoS:
   
   Spoiler 
  
  Carrying my glaive in one hand. Double move from Y-13 to Q-13.
   
  
  
  End turn.
  
  Stats:
   
   Spoiler 
  
  Current position: Q-13
  Hp: 11/11
  AC: 18(+5 armor, +3 Dex), T-13, F-15
  Saves: F-+5, R-+3, W-+1
  Attacks:
  +2 Melee attacks   - Glaive, 1d10, x3, 10' reach
  +4 Ranged attacks
  Spells:
  3/3 - 0 level
  3/3 - 1 level
  1/1 - 2 level
   
conversations.from: human
conversations.value: theterran: Huck - Round 1 
  
  Actions:
   
   Spoiler 
  Starting with Sword in hand.
  Standard Action: Cast Shield
  Move Action: Move to E14.
   
  
  
  End my Turn.
  
  Stats:
   
   Spoiler 
  
  Location-E14
  HP - 9/9
  AC - 19 Touch - 11 FF - 18
  Shield (1/10)
  Turn Attempts Left (6/6)
  Spells
   
   Spoiler 
  
  Level 0 - Virtue, Resistance, Guidance
  Level 1 - Shield-x, Divine Favor, Magic Weapon (d)
   
  
   
conversations.from: human
conversations.value: hustlertwo: LoS established, Huck is in E-14, Sparks is in Q-13.  Sparks, it's your turn.
conversations.from: human
conversations.value: RandomAction: Sparks, R-2, 1st 
  
  Cast a spell. - Standard Action.
  Spellcraft DC: 16
   
   Spoiler 
  Cast Seeking Ray @ Huck
   
  
  Caster level Check:  (1d20+1)[ 14 ] 
  If successful, Ranged touch attack:  (1d20+4)[ 24 ] 
  Damage:  (4d6)[ 12 ] 
  Grasp glaive with two hands - Free action.
  Scatter the planks - Move action
  
  End turn.
  
  Stats:
   
   Spoiler 
  
  Current position: Q-13
  Hp: 11/11
  AC: 18(+5 armor, +3 Dex), T-13, F-15
  Saves: F-+5, R-+3, W-+1
  Attacks:
  +2 Melee attacks - Glaive, 1d10, x3, 10' reach
  +4 Ranged attacks
  Spells:
  3/3 - 0 level
  3/3 - 1 level
  0/1 - 2 level
   
conversations.from: human
conversations.value: RandomAction: Sweet! Ray gun powers activate!
  
  The DC for the caster check: 8
  
  Here is the Critical check for the spell:  (1d20+4)[ 17 ] 
conversations.from: human
conversations.value: RandomAction: Hate making so many posts, but don't wanna edit one.
  
  For the Critical do I roll again or just double the prior result. If double then, Huck takes 24 points of electrical damage.
conversations.from: human
conversations.value: Sallera: Critical damage is roll again.
conversations.from: human
conversations.value: RandomAction: Ok then and we have:  (4d6)[ 10 ] 
conversations.from: human
conversations.value: theterran: um...ouch?
conversations.from: human
conversations.value: RandomAction: I guess that is match.
conversations.from: human
conversations.value: Mavian: High Ref Mav:
  
  Huck get blowed up real good. 
conversations.from: human
conversations.value: RandomAction: I believe Huck got electrocuted.
  
  I will go ahead and add the gold/xp to my character sheet.