conversations.from: system
conversations.value: ROLEPLAY_MODE: Develop the plot slowly, always stay in character. Describe all actions in full, elaborate, explicit, graphic, and vivid detail. Mention all relevant sensory perceptions. Keep the story immersive and engaging.
conversations.from: human
conversations.value: cardboardbox!: Posting an OCC thread for us...to discuss things all OCC related. So I'll go first, is anyone else having problems with the dice roller? cause I did it the same way on the sticky and yet it does not work on your thread...but it worked on the dice roller thread.
conversations.from: human
conversations.value: Betropper: Disguise check:  (1d20+8)[ 19 ] 
  It's working fine.
conversations.from: human
conversations.value: Betropper: Btw this should be on the OOC thread.😁
conversations.from: human
conversations.value: Jyokage: Alright, so I'll be honest, this is my first play by post....How the frell does this online roller work? Also, is it normal to post rolls in another thread?
conversations.from: human
conversations.value: Ishcumbeebeeda: okay, the roller tag is [roll ]XdX+X[/ roll], without the spaces, where the first X is the number of dice you wand to roll, the second is which die and the third is your modifier if any. so if you wanted to roll spot you'd have 1d20 plus your mod inside the tags. It's pretty common to either roll in the OOC thread or put all of your rolls in spoilers in the IC thread and only roll in the OOC thread to avoid double posting IC.
  
  If I'm completely incomprehensible, as I often am,  this  might be more helpful to you.
conversations.from: human
conversations.value: Ishcumbeebeeda: And, since you can't edit rolls in (you also can't preview the post or it'll mess up the roll) I need to double post now to do my spot check that I forgot. 😁   Spot  - (1d20+13)[ 32 ] 
conversations.from: human
conversations.value: Betropper: Forgot to put my spot too 😁
   (1d20+2)[ 14 ] 
  this is only my second PbP btw.
conversations.from: human
conversations.value: Ishcumbeebeeda: Oh, cool. That means I'm in both with you right? Also, just a quick note:  Mage Armor  grants an armor bonus, and since armor bonuses don't stack with each other it would be a waste of a spell to cast it on anybody who already has armor that grants a bonus of 4 or higher.  I  don't have any armor and your +4 would bring me up to 21 AC, so I'm not complaining at all, but I figured if the DM'll let you modify that turn you might want to conserve some spells. Though I haven't checked anyone's sheet, so it might be a moot point anyway, come to think of it.
conversations.from: human
conversations.value: cardboardbox!: Now all we need is the DM to move us along :P.
conversations.from: human
conversations.value: Jyokage: HeHeh, Well here goes nothing: Rolling a hide  (1d20+14)[ 33 ] 
conversations.from: human
conversations.value: Shriken: Betropper, which of us is your body guard?
conversations.from: human
conversations.value: cardboardbox!: That would be me :P
conversations.from: human
conversations.value: cardboardbox!: I hope the DM shows up :)
conversations.from: human
conversations.value: Jyokage: I sent him a pm, asking for his schedule, seeing as how at least four of us live vastly different timeszones. I mean, we've got alaska x2, vermont, North Carolina...
conversations.from: human
conversations.value: Shriken: NY NY here!
  Don't you love these 3 word spam posts? 😛