conversations.from: system
conversations.value: ROLEPLAY_MODE: Develop the plot slowly, always stay in character. Describe all actions in full, elaborate, explicit, graphic, and vivid detail. Mention all relevant sensory perceptions. Keep the story immersive and engaging.
conversations.from: human
conversations.value: ArenaManager: Arena Tournament, Round 105:  Corretha  vs.  Ka-ugh Pantsless v2    
   Map:  
   Spoiler 
   
   
  
   XP Award:  300 XP
   GP Award:  300 GP
  
   Corretha  - Koury
   Ka-ugh Pantsless v2  - Sanity702
  
   All Combatants, please roll initiative and declare final purchases, if any 
conversations.from: human
conversations.value: Koury: Initiative  - (1d20+4)[ 23 ] 
   
   Spoiler 
   Start M25, scythe in hand.
  
  Spell selection:
  
   Cantrips 
  Sonic Snap x1
  Ray of Frost x2
  Acid Splash x3
  
   Level 1 
  Orb of Acid x5
  
   Level 2 
  Mirror Image x1
   
conversations.from: human
conversations.value: Wizibirb: (1d20-4)[ 8 ] 
  
  Well you are going first don't even know why i bothered rolling 😛
  
  Considering purchases
conversations.from: human
conversations.value: Wizibirb: Question can you explain what your feats do? and Mirror image and abrupt Jaunt, really? This is going to be interesting, now question does abrupt Jaunt save you from ranged spells? No right, I don't recall. One more thing, is your spell list free information? I don't see it on your sheet.
  
  buying 10 unloaded slings and loading them with rocks.
  
  Also
  Refs
   
   Spoiler 
  
  Starting in M-2 Halberd on back, holding all 20 loaded slings in off hand,.
   
conversations.from: human
conversations.value: Koury: Yeah, no problem. 🙂
   Sculpt Spell:  +1 Metamagc that allows me to shape spells in ways other then standard. I could shoot a Fireball as a cone, for instance.
   Precocious Apprentice:  Allows me to have a single level 2 spell slot, and to know one spell of 2nd level to cast out of it. Requires a CL check to work. Upon actually gaining 2nd level spells, it simply gives a bonus level 2 slot. Also, +2 to Spellcraft, I think.
   Metamagic School Focus (Conjuration):  3/day, lower cost of applying metamagic to a spell of the chosen school by one. This can lower costs to +0.
   Martial Study (Wind Stride):  1/encounter, able to use Wind Stride, the Desert Wind boost. More importiantly (to me), adds the key skill of the discipline your maneuver is in to your list.
  
  And hey, I have 5 HP and no Rageclaws,  so yes, Mirror Image and Abrupt Jaunt. 😛
  
  My spells prepared on the day are listed in my spoiler in my last post. I'd prefer it stay hidden info so that you gain no undue advantages. 😁
  
  Abrupt Jaunt does not save me from ranged attacks, per se, but I may 'port out of range or behind cover or somehow make the attack otherwise invalid.
  
   
   Spoiler 
  Move to R19. Ready action: Lesser Orb of Acid upon both gaining LoS (with no concealment) and opponent being in range.
   
  
  
  End turn.
conversations.from: human
conversations.value: Wizibirb: Ah ok, and no I didn't mean spells prepared I meant spells known, as a wizard only knows a certain number of spells. but your right I don't think its going to help, 😛
  
  Alright here goes nothing.
  
   Ka-ugh the pants hater turn 1 
  
  Refs/LOS
   
   Spoiler 
  
  Swift activate travel devotion
  free move a sling to main hand
  Move to Q-9 staying within the clouds
  
  Ready an action -
   
   Spoiler 
  
  move if los is gained
   
  
   
  
  
  End turn.
conversations.from: human
conversations.value: Sallera: Ka-ugh: 
   Spoiler 
  M2 to Q9 is 45ft.  Please revise your movement.
   
conversations.from: human
conversations.value: Wizibirb: Refs -
   
   Spoiler 
  
  oops forgot I only had 40 ft and not 50 ft movement. Lets make it p-8
   
conversations.from: human
conversations.value: darkillini: LOS established (line just barely clears the corners) as Ka-ugh enters P-8 carrying a sling in one hand and 19 loaded in the offhand  you see corretha in R19 scythe in hand
  
  corretha
   
   Spoiler 
  due to concealment your readied doesn't trigger
   
  
  
  ka-ugh may revise from here.
conversations.from: human
conversations.value: Wizibirb: ummm am I reading obscuring mist wrong?
  I thought it blocked LoS beyond 5 ft?
  
  
   
   Originally Posted by srd 
   The vapor obscures all sight, including darkvision, beyond 5 feet. A creature 5 feet away has concealment (attacks have a 20% miss chance). Creatures farther away have total concealment (50% miss chance, and the attacker cannot use sight to locate the target). 
   
conversations.from: human
conversations.value: darkillini: I've always interpreted that as for people in the mist, if your on the edge of the mist they can see 5 feet in with the 20% concealment.  And that's what I had thought id seen in other matches.  If im wrong I appologize.
conversations.from: human
conversations.value: Sallera: There is a small window between the two squares that does not pass through the mist, so the LoS check is correct.
conversations.from: human
conversations.value: Wizibirb: Originally Posted by Sallera 
   There is a small window between the two squares that does not pass through the mist, so the LoS check is correct. 
   
  
  Ok,  so are there any other places in which there is no mist?
  
  end movement there
  
  Ready an action -
   
   Spoiler 
  
  Move if he readies an action, casts a spell, ends turn, or tries to attack.
   
  
  
  end turn.
conversations.from: human
conversations.value: Sallera: Not quite sure what you mean there.  Rephrase your question?
conversations.from: human
conversations.value: Wizibirb: Refs
   
   Spoiler 
  I was wondering if there are any other areas of fog that when you move threw provide LOS. See i am trying to stay hidden and kill him from within the clouds
   
conversations.from: human
conversations.value: Sallera: Ka-ugh: 
   Spoiler 
  No, that's not what I meant.  Just being in a cloud square doesn't give you total concealment, only simple concealment - there needs to be a full square of mist (&gt;= 5ft, as per the spell description) between you and your opponent to have total concealment, and in this case, there is a line between your square and your opponent's that does not pass through the clouds, so you only have simple concealment.
  
  Also, please include stat blocks in your turn posts.  I really shouldn't have to say this every time.
   
conversations.from: human
conversations.value: Wizibirb: Ok well its Corretha's turn.
conversations.from: human
conversations.value: Koury: Corretha moves out of sight, heading north.
  
   
   Spoiler 
  Move to M25. Ready same action.
   
conversations.from: human
conversations.value: Wizibirb: kaugh v.2 turn 2
  refs/los -
   
   Spoiler 
  
  swift move to P-15
  move to P-19
   
  
  
  Not done need los
conversations.from: human
conversations.value: darkillini: LoS reestablished as ka-ugh enters P-19  Corretha is in M25.
  
  koury
   
   Spoiler 
  same as before readied doesn't trigger due to concealment
   
conversations.from: human
conversations.value: Wizibirb: refs/los
   
   Spoiler 
  
  ready an action
   
   Spoiler 
  
  attack with a sling if he moves/readies an action/ends turn within los.
   
  
   
  
  
  end turn
  
  Stats
  
   
   Spoiler 
  
  hp: 11/11
  AC: 16
  Touch 12 ff 14
   
conversations.from: human
conversations.value: Scorer: High Ref Scorer  
   Corretha gets blasted by lightning!
  
  Ka-ugh wins! 