conversations.from: system
conversations.value: ROLEPLAY_MODE: Develop the plot slowly, always stay in character. Describe all actions in full, elaborate, explicit, graphic, and vivid detail. Mention all relevant sensory perceptions. Keep the story immersive and engaging.
conversations.from: human
conversations.value: Glimbur: We've decided on one buff round and the river arena.
  
  Map:
   
   Spoiler 
   
   
  
  
  I wanna be the blue dot,
   
   Spoiler 
   starting at B10 on the ground.
   
conversations.from: human
conversations.value: Glimbur: Buff round
   
   Spoiler 
  I plant a tree at C10.  It is 60' tall, its trunk is a circle inscribed inside one 5' square, and has a 40' diameter top.  It is unclear if it is a sphere on top of a cylinder or what, hopefully that won't come up.
   
  
  
  Initiative:  (1d20+5)[ 22 ] 
conversations.from: human
conversations.value: Amphetryon: Buff Round:
   
   Spoiler 
   Walk Unseen , starting position 30' up in Z10
   
  
  
  Initiative:  (1d20)[ 15 ] 
conversations.from: human
conversations.value: Glimbur: You can now clearly see the result of my buff round, so check that out.
  
  Swift Action  
   Spoiler 
  Nothing for now.
   
  
  
  Move Action  
   Spoiler 
  Hide behind tree. Hide check:  (1d20+3)[ 22 ] 
   
  
  
  Standard Action 
   Spoiler 
  Ready an action to spit acid at anything that moves within 30' of me.
   
  
  
  Detection modes:  
   Spoiler 
  Normal vision and hearing and such, also See Invisible as the spell CL 9.
   
conversations.from: human
conversations.value: Amphetryon: Standard Action:
   
   Spoiler 
  Voracious Dispelling, 20' radius burst at C11, ground level.
   
conversations.from: human
conversations.value: Amphetryon: Spot:  (1d20+2)[ 22 ] 
  Listen:  (1d20+2)[ 4 ] 
conversations.from: human
conversations.value: Claudius Maximus: LoS:
  
  Amphetryon:
   
   Spoiler 
  You niether see nor hear anything out of the ordinary, other than the tree. You detect no opponent.
   
  
  
  Glimbur:
   
   Spoiler 
  You see  this  floating in Z10, 30 feet up. Outfit included, with no other visible equipment. On her action, you see her move, channeling some sort of magic. I think you can roll Spellcraft if you have ranks, or disrupt the action if you have some means.
   
conversations.from: human
conversations.value: Glimbur: Character description:  
   Spoiler 
  This average looking human being is wearing shiny a shiny chain shirt, using a shiny shield, and a helmet.  Also he's covered in nine distinct glowing things, from head to toe skipping only his waist.
  
  Each of the nine glowy things can be identified with a DC 20 Spellcraft check.
   
conversations.from: human
conversations.value: Glimbur: Spellcraft:  (1d20+16)[ 26 ] 
conversations.from: human
conversations.value: Amphetryon: Claudius
   
   Spoiler 
   (1d20+10)[ 20 ] ,  (1d20+10)[ 14 ] ,  (1d20+10)[ 14 ] ,  (1d20+10)[ 11 ] ,  (1d20+10)[ 19 ] ,  (1d20+10)[ 21 ] ,  (1d20+10)[ 28 ] ,  (1d20+10)[ 29 ] ,  (1d20+10)[ 27 ] ,  (1d20+10)[ 12 ] ,  (1d20+10)[ 29 ] 
   
conversations.from: human
conversations.value: Glimbur: Free
   
   Spoiler 
  I activate Incarnum Radiance for a +2 to AC.  This lasts 7 rounds.
   
  
  
  Swift
   
   Spoiler 
  I move essentia.  Result is 0 in Dissolving Spittle, 4 in Crystal Helm, 4 in Fellmist Robe, 1 in Impulse Boots, 5 in Blink Shirt, and 1 in Pegasus Cloak.
   
  
  
  Move
  I fly 5' south to B11.
  
  Standard
  Used as a move in the Blink Shirt bound to my Totem to teleport 40' upwards and 20' forward, to 40' above F11.
  
  Edit: turn done.
conversations.from: human
conversations.value: Claudius Maximus: Edit: This was for the dispel in #10.
  
  Amphetryon:
   
   Spoiler 
  You see no difference. The tree is still present, and your opponent is still not visible.
   
  
  
  Glimbur:
   
   Spoiler 
  As discussed via PM, you are unaffected.
   
conversations.from: human
conversations.value: Amphetryon: Standard:
   
   Spoiler 
   polymorph  into a polar bear
   
  
  
  Move:
   
   Spoiler 
  Fly to Z14
   
  
  
  Swift:
   
   Spoiler 
  none
   
  
  
  Immediate:
   
   Spoiler 
  none
   
  
  
  Free:
  Growl.
conversations.from: human
conversations.value: Claudius Maximus: Amphetryon:
   
   Spoiler 
  You still see him. No changes
   
  
  
  Glimbur:
   
   Spoiler 
  You see Standard and Move. You can read those spoilers.
   
conversations.from: human
conversations.value: Glimbur: Swift Action 
   Spoiler 
  Move Essentia.  Result is 4 in Crystal Helm, 1 in Impulse Boots, 4 in Fellmist Robe, 4 in Pegasus Cloak, 2 in Rage Claws
   
  
  
  Move Action: Move to G12, turning, move to H12, then 30' more to M12.
  
  Standard Action: fly to T12.
  
  Ability counter:  
   Spoiler 
  6 rounds left.
   
  
  
  Turn over.
conversations.from: human
conversations.value: Amphetryon: Free:
  Growl.
  
  Lightning starts streaking toward the guy in the shiny shinies. DC 19 REF.
  
  Swift:
   
   Spoiler 
  Quickened Call Lightning, 13 minute duration.   Save for half of 3d6
   
  
  
  Move:
   
   Spoiler 
  Fly to Z12
   
  
  
  Standard:
   
   Spoiler 
  Noxious Blast at the guy in the shiny shinies.  Attack roll  (1d20+10)[ 26 ] ranged touch and DC 22 FORT save and take  (6d6+2)[ 15 ]  damage if it hits.
   
conversations.from: human
conversations.value: Amphetryon: Percentile:
   (1d100)[ 29 ] 
  
  Low is bad.
conversations.from: human
conversations.value: Claudius Maximus: The Polar bear shoots lasers out of its eyes, but is foiled by the mist that protects its opponent.
  
  Glimbur, you need to roll a reflex save.
  
  Amphetryon, you forgot to roll for the lightning.
conversations.from: human
conversations.value: Glimbur: Reflex save:  (1d20+16)[ 27 ]  with Evasion.
conversations.from: human
conversations.value: Claudius Maximus: No damage is sustained.
  
  LoS:
  
  Glimbur:
   
   Spoiler 
  You see your opponent's move action.
   
  
  
  Amphetryon:
   
   Spoiler 
  You see him evade the bolt, I guess. it's your turn, so not much develops for your LoS.
   
conversations.from: human
conversations.value: Glimbur: Swift Action 
   Spoiler 
  Reshuffle Essentia.  Result is 4 in Crystal Helm, 6 in Dissolving Spittle, 4 in Fellmist Robe, and 1 in Pegasus Cloak.
   
  
  
  Move Action: move to V12, 40' above ground.
  
  Standard Action: I spit acid at the bear.  To Hit, touch attack:  (1d20+10)[ 6 ](16)  for  (7d6)[ 29 ]  acid, SR check of  (1d20+9)[ 25 ] .
  
  Ability counter:  
   Spoiler 
  5 rounds left on Incarnum Radiance
   
  
  
  Turn over.
conversations.from: human
conversations.value: Amphetryon: Standard:
   
   Spoiler 
  Noxious Blast at the evasive guy in the shinies.   (1d20+11)[ 28 ]  Ranged Touch attack for  (6d6+3)[ 22 ]  damage assuming  (1d100)[ 53 ]  works better this time.  Low is still bad.
   
   More lasers fire from the polar bear's eyes.
conversations.from: human
conversations.value: Amphetryon: As before, DC 22 Fort save if I hit.
  
  Edit: Apparently the polar bear took some acid damage.  
   Spoiler 
   Acid Resistance 10.  19 damage.  64 HP remain
   
conversations.from: human
conversations.value: Glimbur: Fort save:  (1d20+19)[ 27 ] 
  
  HP:  
   Spoiler 
  82/104
   
conversations.from: human
conversations.value: Glimbur: Spellcraft on eye lasers:  (1d20+16)[ 30 ] 
conversations.from: human
conversations.value: Glimbur: Swift Action  
   Spoiler 
  I'm happy with the allocation of 4 in Crystal Helm, 6 in Dissolving Spittle, 4 in Fellmist Robe, and 1 in Pegasus Cloak.
   
  
  
  Move Action: move to W12
  
  Standard Action: Acid again.   (1d20+10)[ 18 ]  to hit for  (7d6)[ 22 ]  acid damage, SR check  (1d20+9)[ 10 ] .
  
  Ability counter  
   Spoiler 
  4 rounds left on Incarnum Radiance
   
  
  
  Turn over.
conversations.from: human
conversations.value: Amphetryon: Free:
  "That hurt."
  Move:
  Fly at the acid hurler and attack with [roll]1d20 + 19[/roll] a claw for [roll]1d10 + 8[/roll] and  (3d6)[ 8 ] Avenging Strike damage, +  (1d4)[ 1 ]  additional if shiny guy is Evil.  Miss chance:  (1d100)[ 24 ]  if applicable.  If the claw hits, initiate a grapple at  (1d20+18)[ 35 ]  as a free action.
  
  HP:
   
   Spoiler 
   52 remaining if my math is still good
   
conversations.from: human
conversations.value: Amphetryon: stupid die roller.
   (1d20+19)[ 24 ]  attack
   (1d10+8)[ 11 ]  Raw damage
conversations.from: human
conversations.value: Glimbur: Swift action:  
   Spoiler 
   move essentia.  Result is 4 in Crystal Helm, 4 in Fellmist robe, 4 in Girallion Arms, 3 in Impulse Boots
   
  
  
  Move Action: I draw a club.
  
  Standard Action: I teleport 10' downwards.
  
  As I have not kept up my forward speed, I feather-fall to the ground at W12.
  
  End of turn.
conversations.from: human
conversations.value: Amphetryon: Standard Action:
  Laser beams at the shiny guy.   (1d20+13)[ 24 ]  ranged touch for  (6d6+2)[ 18 ]  damage with  (1d100)[ 9 ]  miss chance and a DC 22 FORT save if I hit.
conversations.from: human
conversations.value: Glimbur: Swift Action: 
   Spoiler 
   Activate Essentia helm to fill Dissolving Spittle.  This brings us to 4 in Crystal Helm, 4 in Fellmist robe, 4 in Girallion Arms, 3 in Impulse Boots plus Dissolving Spittle is full for this round only
   
  
  
  Move Action: Nothing.
  
  5' step to under my foe, so I'm at X12.
  
  Standard Action: Acid spit again.   (1d20+10)[ 15 ]  to hit for  (7d6)[ 25 ] .  I'm assuming SR is immaterial because a 10 total didn't fizzle.
  
  Ability counter:  
   Spoiler 
  3 rounds left on Incarnum Radiance.  2 charges left in Essentia Helm.
   
  
  
  Turn over.
conversations.from: human
conversations.value: Amphetryon: Action:
  Chilling Tentacles directly below me.  Shiny takes [roll]2d6] cold damage regardless and make a  (1d20+20)[ 40 ]  grapple check.   (1d100)[ 57 ]  miss chance for the world's most elusive tin can.
conversations.from: human
conversations.value: Amphetryon: cold damage didn't post.
   (2d6)[ 4 ] 
conversations.from: human
conversations.value: Glimbur: Grapple check to resist:  (1d20+17)[ 24 ] 
conversations.from: human
conversations.value: Glimbur: Swift Action: 
   Spoiler 
  Move essentia.  Result is 4 in Crystal Helm, 4 in Fellmist Robe, 4 in Girallion Arms, and 3 in Blink Shirt.
   
  
  
  Standard Action: Teleport 40' to X6, assuming that is out of the area of effect of the Chilling Tentacles.
  
  HP:  
   Spoiler 
  78/104
   
  
  
  Turn over.  Also you want to continue tomorrow, so we shall.
conversations.from: human
conversations.value: Amphetryon: Shoot laser beams at Mr Shiny once more.  (1d20+12)[ 24 ]  with a  (1d100)[ 99 ]  miss chance again I presume.  Take  (6d6+2)[ 29 ]  damage with the same DC 22 Fort save if I manage to overcome your defenses.
  
  HP:
   
   Spoiler 
  52
   
conversations.from: human
conversations.value: Amphetryon: As before, low rolls are bad for miss chances.
conversations.from: human
conversations.value: Glimbur: That hits.
  
  Fort save:  (1d20+19)[ 32 ] 
  
  HP
   
   Spoiler 
  49/104
   
conversations.from: human
conversations.value: Glimbur: Swift Action  
   Spoiler 
   Reshuffle essentia.  Result is 6 in Dissolving Spittle, 4 in Pegasus Cloak, 4 in Fellmist Robe, 1 in Crystal Helm.
   
  
  
  Move Action:
  Fly upwards 15' and south 10' so I end up 15' above X8.
  
  Standard Action:
  Dissolving Spittle again.   (1d20+10)[ 21 ]  to hit for  (7d6)[ 22 ] .
  
  Stuff  
   Spoiler 
  
  HP still 49/104.  1 Round left on Incarnum Radiance.
   
  
  
  Turn over.
conversations.from: human
conversations.value: Amphetryon: Immediate:
   
   Spoiler 
   ow
   
  
  
  Swift:
   
   Spoiler 
   no really, OW
   
  
  
  Move:
  Fly upward 15' and south 10' to maintain spacing.
  
  Standard:
  Laser attack [/roll]1d20+12[/roll] with a low = bad  (1d100)[ 88 ]  chance of hitting for  (6d6+2)[ 20 ]  damage with that silly DC 22 Fort save.
conversations.from: human
conversations.value: Amphetryon: stupid typo.
   (1d20+12)[ 13 ]  attack.  The rest of it looked promising enough.
conversations.from: human
conversations.value: Amphetryon: HP:
   
   Spoiler 
  40
   
  .
  That number needs to get bigger.
conversations.from: human
conversations.value: Glimbur: Free Action: 
   Spoiler 
  reactivate Incarnum Radiance
   
  
  
  Swift Action 
   Spoiler 
  Reshuffle Essentia.  6 in Dissolving Spittle, 1 in Pegasus Cloak, 4 in Fellmist Robe, 4 in Rageclaws
   
  
  
  Move Action: 5' step south, so we're 20' apart vertically and 20' apart horizontally.
  
  Standard Action:  (1d20+10)[ 30 ]  acid again for  (7d6)[ 23 ] .
  
  Stuff:  
   Spoiler 
  7 rounds of Inc Rad, 49/104 HP
   
conversations.from: human
conversations.value: Glimbur: Rolling to confirm crit:  (1d20+10)[ 21 ]  for  (7d6)[ 19 ]  extra damage.
conversations.from: human
conversations.value: Amphetryon: Immediate:
   
   Spoiler 
   OW!
   
  
  
  Swift:
   
   Spoiler 
  You hit me and I'm a girl!... and stuff
   
  
  
  Move:
  None.
  
  Standard:
  Attack with  (1d20+12)[ 32 ]  with a low=bad  (1d100)[ 3 ]  miss chance to do  (6d6+3)[ 28 ]  damage and that DC 22 Fort.
conversations.from: human
conversations.value: Glimbur: Swift  
   Spoiler 
  I'm good.
   
  
  
  Move 5' south.  That puts me 20' below and 15' north of you.
  
  Acid:  (1d20+10)[ 28 ]  for  (7d6)[ 21 ] 
  
  Counters  
   Spoiler 
   49/104, 6 rounds of Radiance
   
conversations.from: human
conversations.value: Amphetryon: fall.  twitch.  "Rosebud."