conversations.from: system
conversations.value: ROLEPLAY_MODE: Develop the plot slowly, always stay in character. Describe all actions in full, elaborate, explicit, graphic, and vivid detail. Mention all relevant sensory perceptions. Keep the story immersive and engaging.
conversations.from: human
conversations.value: Mindfreak: If you haven't already, go sign up through the link in my sig.
  
  Yes I know this is sorta like the Arena, but this is different.
  Every day if people are engaged in a battle, I will draw up the scene using inkscape and then post it.
  
  First off, there are two teams.
  
  The  Red Team 
            and
  The  Blue Team 
  
  Whenever someone makes a character they have to choose either the Blue or Red Team to join.
  
  Getting Started:
  
  First you have to figure out what class you will be. So far, there are 4 classes that I have tried my very best to Balance.
  
  (Classes are only here for quick reference for players)
  
   
   Spoiler 
  
  Combat Medic:
   
   Hp: 10 
  Att: 5(+1 Base, +4 Shotgun)
  Def: 4(+1 Base, +2 Medic Fatigues, +1 Medic Helmet)
   Inventory: 
  Shotgun(Wide Spread, Firing Rate: 1 Shot per Attack, +4 Att, 5 bullet Capacity)
  20 Shotgun Shells
  Medic Helmet(+1 Def)
  Medic Fatigues(+2 Def)
  3 Shots Morphine(+3 Health)
   Perks: 
  Morphine Supplier(Allows you to give a dosage of morphine)
  Healing Hands(Allows you to transfer some of your hitpoints to another person)
   Able to Use: 
  Shotguns
  Pistols
  Knives
  Shovels
  
  Basic Infintry
   
   Hp:  10
   Att:  7(+1 Base, +6 Rifle)
   Def:  3(+1 Base, +1 Army Helmet, +1 Army Fatigues)
   Inventory: 
  Rifle(Accurate, Firing Rate: 1 shot per attack, +6 Att, 3 bullet capacity)
  30 Rifle Bullets
  Army Fatigues(+1 Def)
  Army Helmet(+1 Def)
   Perks: 
  Fast Reload(Reload as a Free Action)
   Able to Use: 
  Rifles
  Pistols
  Knives
  Shovels
  
  Basic Assault
   
   Hp:  10
   Att:  4(+1 Base, +3 Assault Rifle)
   Def:  4(+1 Base, +2 Assault Fatigues, +1 Assault Helmet)
   Inventory: 
  Assault Rifle(Narrow Spread, Firing Rate: 2 shots per attack, +3 Att)
  4 Clips
  Assault Fatigues(+2 Def)
  Assault Helmet(+1 Def)
   Perks: 
  None
   Able to use: 
  Assault Rifles
  Pistols
  Knives
  Shovels
  
  Demoman
   
   Hp:  10
   Att:  5(+1 Base, +4 Grenade Launcher)
   Def:  5(+1 Base, +2 Demoman Fatigues, +2 Shell-shock Resistance)
   Inventory: 
  Grenade Launcher(Narrow Spread, Firing Rate: 1 shot per attack, +4 Att, 6 bullet Capacity)
  18 Grenade Bullets(Explosive)
  Demoman Fatigues(+2 Def)
   Perks: 
  Shell-Shock Resistance(+2 to Def)
   Able to use: 
  Grenade Launchers
  Pistols
  Knives
  Shovels
   
  
  __________________________________________________  _______________
  
  The next step:
  
  After you choose a class and have all of the info down(Like posted above) add your name at the top, and your team choice. Right now I am considered leader of both Blue and Red team, but eventually there will be a Free-For-All tourney to decide the leaders of both teams. The tourney for this will only happen once there is atleast 5 players on each team.
  __________________________________________________  _______________
  Then once you are on a team, you can face others in combat. Just alert me about it, and then send me your first actions in a message, and I will create the Battlefield thread with the update as soon as I can.
  
  There will be achievements that you can do in-game, once you reach 10 achievments totally unlocked, you will all vote on whether I should bring in a new class(and then what kind of class) or if I should make a new arena.
  
  Frequently Asked Questions:
  
   Wait, there is more then one arena? 
  Yup! There are currently 4 arenas, one for each season. Each one is different and randomly chosen for fights. Some have advantages of being in them, and some have disadvantages.
  
   Are there ways to get new items? 
  Yes! Once Both Blue and Red team have 5 players on them, I will begin the very first tournament! It won't be the Leader one, that one comes after it.
  It's called the Roy Greenhilt Team Tourney! The winning team recieves a special Item. The item is an artifact that has to do with the Tourney itself.
  
   What's an Artifact? 
  Each team for every tourney, 1 vs. 1, or Team Deathmatch can only use 2 artifacts. Artifacts are recieved from completing tournaments. The special OoTs named ones that are Team Tourneys, are always going to yield a team artifact. There are special class ones that give items that will give special items that will greatly help that class!
  
   How many characters can you make? 
  You can only make 2 characters. Special exceptions will be made in some cases I deam fit. And the 2 characters will have to be on seperate teams.
  
   You mentioned that You can recieve an item for winning a tourney, does this mean there will be a team headquarters? 
  Yup! Once a team wins a tournament, they recieve a trophy that is put in their team headquarters. Once a team gets a trophy is when I show them their base!
  
   How many achievements are there? 
  Hundreds!
  
   How many bullets are there in a clip? 
  10
  
   What actions can you take? 
  Each round you can take a Attack Action and a Move action. You can choose to turn your Attack Action into a Move action, but not the other way around! Also, reloading is a Attack Action, unless you have a class that uses a clip. If your class uses a clip then reloading is a free action.
  Characters can move 5 spaces as a move action.
  
  
   How is damage done? 
  Lets take an example.
  
  A Basic Assault is shooting a medic. So that is a fire rate of  2  times the Basic Assault's attack  4 . Equaling a total damage of 8. Then the medic has a defence of  4 , you then take  8  Minus  4 , and that is how much damage you deal to their Hp!
  
   What is Accurate, Wide Spread, Narrow Spread mean? 
  Accurate means that it will not miss. Wide Spread means that the bullets move out in a way like a cone of cold does. Making the chance of hitting the person go down. I roll for to see if it hits with Wide Spread. Narrow Spread is much like accurate, but it has a 10% chance to go off course.
  
   Is there any money involved? 
  Not as of right now, but I hope to soon include a betting option. And the money you get from that you will be able to buy items. You do start out with a full supply of stuff every time you start a match.
  
   When does this begin? 
  The battlefield starts on next Monday! Remember! For each fight it is one update each day.
conversations.from: human
conversations.value: Mindfreak: People are Required to Post in their team color so we know which team everyone is on!
  
  Example Match:
  
  Turn 1:
   
    Basic Assault  Spawned!   Demoman  Spawned!
  
  Eventually:
  
  Turn Whatever:
  
   
   Demoman  challanged  Basic Assault  to a battle!
  
  
   
    Demoman  gets off a shot of his grenade launcher, the explosive charge goes underneath the  Basic Assault! 
  The  Basic Assault  gets off a couple shots, but they only score minimum damage!
  
   
   Demoman  Killed  Basic Assault! 
   Blue  team wins!
   Demoman  unlocked an achievement!
  Every Hoof, Hand, and Claw: Win several matchs for your team in a row.
conversations.from: human
conversations.value: Mindfreak: Halleflux the Demoman Spawned! 
   Computer the Combat Medic Spawned! 
  ((Dark Red areas heal you 1 point of HP per round spent in it))
conversations.from: human
conversations.value: Halleflux: Ok, one question. How far can I move in one turn?
  
  EDIT: Also, how far can I fire?
conversations.from: human
conversations.value: Mindfreak: From the Rules:
   What actions can you take? 
  Each round you can take a Attack Action and a Move action. You can choose to turn your Attack Action into a Move action, but not the other way around! Also, reloading is a Attack Action, unless you have a class that uses a clip. If your class uses a clip then reloading is a free action.
  Characters can move 5 spaces as a move action
  
  Also, as shown above, you can initiate fighting at any moment, but that doesn't mean your shots will hit.
conversations.from: human
conversations.value: Halleflux: I will take 2 move actions, and no attack actions. I will move 4 squares up and 6 to the right. ( I-V )
conversations.from: human
conversations.value: Mindfreak: Halleflux  moves as much as he can.
  as does  Computer 
conversations.from: human
conversations.value: Halleflux: I will move 3 up, one right, 5 up, and 1 right, spending my attack action as a move action.
  
  --Out to Folk-life festival, back in a few hours probably.
conversations.from: human
conversations.value: Mindfreak: Halleflux  moves again
  as does  Computer , who begins to hide begind a pillar.
conversations.from: human
conversations.value: Halleflux: I will move 5 squares left, using two move actions.