conversations.from: system
conversations.value: ROLEPLAY_MODE: Develop the plot slowly, always stay in character. Describe all actions in full, elaborate, explicit, graphic, and vivid detail. Mention all relevant sensory perceptions. Keep the story immersive and engaging.
conversations.from: human
conversations.value: ArenaManager: Arena Tournament, Round 51:  En  vs  Flamel Zeal    
   Map 
   
   Spoiler 
  
   
   
  
   XP Reward:  300 XP
   GP Reward:  300 GP
  
   Curtis - En 
   Flamel Zeal - ZaneLaCoix 
   All Gladiators, please declare final purchases (if any) and roll initiative. 
conversations.from: human
conversations.value: curtis: INITIATIVE:  (1d20)[ 7 ] 
conversations.from: human
conversations.value: ZaneLaCoix: (1d20+3)[ 5 ] 
  I'm not sure if the previous match gave me anything but...
  If I could, I upgraded my Scimitar from a normal to a Masterwork, blowing the full 300 gold.
  If this is illegal, then I shall remove the masterwork bonus, and merely add the 300g to my total gold
conversations.from: human
conversations.value: curtis: I don't think you can upgrade from normal to masterwork. I'll ask for a ref.
conversations.from: human
conversations.value: Talic: High Ref Talic 
  
  No, it's not possible to directly upgrade.
  
  If you need a masterwork weapon, you must buy it at full price.  For a scimitar, that would be 315 gold.
  
  You may also sell gear at half the listed price.  If you sold your current scimitar, you would receive 7 gold, 5 silver.  If you put that towards the purchase of a new masterwork weapon, it would end up costing only a little more than 300 gold.
conversations.from: human
conversations.value: ZaneLaCoix: That's an easy fix of my error.
  Please nix my previous statement from the records as the character sheet has returned to as it was before this match.
  ^.^; Please continue.
  I do believe, as initiatives go, you are first.
conversations.from: human
conversations.value: curtis: Coolio
  
   En - Round 1 
  
  En starts in B13, holding her longbow, and casts a spell on herself.
  
  Spell:  
   Spoiler 
  Mage armor.
   
  
  
  You're up.
  
  Stats:  
   Spoiler 
  Hp: 10/10
  Fort: +3
  Ref: 0
  Will: +1
  AC: 14
  Mage Armor: 1/600 (counting up)
  Spells
  Level 0: Resistance, Ray of Frost x3
  Level 1:  Mage Armor , Shield, Magic Missile
   
conversations.from: human
conversations.value: ZaneLaCoix: Flamel Zeal - Round 1 
  
  Flamel begins this combat at Y-13, moving to S-13. A 30 foot move forward.
  This fire elf has his sword, shield, and chain mail donned, and prepared to either attack, or defend.
  Change stance to  Fighting Defensively 
  
  End turn
  
  Stats:
   
   Spoiler 
  Ac: 19  +2 Dodge  =  21 
  Hp: 9/9
  Fort: +2
  Ref: +2
  Will: +0
  Spells Cast:
  0:
  1:
   
conversations.from: human
conversations.value: curtis: En - Round 2 
  
  En stays still and casts a spell on herself.
  
  Spell:  
   Spoiler 
  Shield.
   
  
  
  You're up.
  
  Stats:  
   Spoiler 
  Hp: 10/10
  Fort: +3
  Ref: 0
  Will: +1
  AC: 18
  Mage Armor: 2/600 (counting up)
  Shield: 1/10
  Spells
  Level 0: Resistance, Ray of Frost x3
  Level 1:  Mage Armor ,  Shield , Magic Missile
   
conversations.from: human
conversations.value: ZaneLaCoix: Flamel Zeal - Round 2 
  
  Flamel moves another 30 feet to N-11, holding stance.
  
  End move.
  
  Stats:
   
   Spoiler 
  Ac: = 21
  Hp: 9/9
  Fort: +2
  Ref: +2
  Will: +0
  Spells Cast:
  0:
  1:
   
conversations.from: human
conversations.value: curtis: En - Round 3 
  
  En stays still and casts another spell on herself.
  
  Spell:  
   Spoiler 
  Resistance.
   
  
  
  You're up.
  
  Stats:  
   Spoiler 
  Hp: 10/10
  Fort: +4
  Ref: +1
  Will: +2
  AC: 18
  Mage Armor: 3/600 (counting up)
  Shield: 2/10
  Resistance: 1/10
  Spells
  Level 0:  Resistance , Ray of Frost x3
  Level 1:  Mage Armor ,  Shield , Magic Missile
   
conversations.from: human
conversations.value: Talic: High Ref Talic 
  
  @Flamel: 
   Spoiler 
  Per the text of Fighting Defensively, you may only do so when attacking.  If you wish to take a standard action that increases your defense without attacking, that would be the Total Defense action.
   
conversations.from: human
conversations.value: ZaneLaCoix: Spoiler 
  Noted. But I thought that meant I couldn't move a full 30 feet.
  If one can move full, and go for Total Defense, I shall.
   
  
   Flamel Zeal - Round 3 
  
  Flamel moves to L-11
  
  Yours.
  
  Stats:
   
   Spoiler 
  Ac: = 19
  Hp: 9/9
  Fort: +2
  Ref: +2
  Will: +0
  Spells Cast:
  0:
  1:
   
conversations.from: human
conversations.value: curtis: En - Round 4 
  
  En stays still and readies an action.
  
  Action:  
   Spoiler 
  If I get LoE, cast Magic Missile.
   
  
  
  You're up.
  
  Stats:  
   Spoiler 
  Hp: 10/10
  Fort: +4
  Ref: +1
  Will: +2
  AC: 18
  Mage Armor: 4/600 (counting up)
  Shield: 3/10
  Resistance: 2/10
  Spells
  Level 0:  Resistance , Ray of Frost x3
  Level 1:  Mage Armor ,  Shield , Magic Missile
   
conversations.from: human
conversations.value: ZaneLaCoix: Flamel Zeal - Round 4 
  
  Flamel moves to H-10, and waits cautiously.
  
  Your move.
  
   
   Spoiler 
  Ac: 19
  Hp: 9/9
  Fort: +2
  Ref: +2
  Will: +0
  Spells Cast:
  0:
  1:
   
conversations.from: human
conversations.value: Psionic Dog: HighRef PsiDog  
  
  Hold up, I believe a rewind to En's turn Round 4 is needed.
  
  @Curtis/En
   
   Spoiler 
  
  About the "Cast Magic Missile when LoE established" ready action:
  
  You had LoE when you made that readied action.
  
  To the best of my knowledge you are still in B-13 where you started.
  Flamel Zeal was in L-11 during your Round 4 turn.
  
  Since F.Z. has cover, but not total cover, in L-11 against B-13 there is LoE at that point so you're readied action would have immediately fired.
   
conversations.from: human
conversations.value: curtis: OK, turns out my readied Magic Missile would have been fired immediately.
  
   (1d4+1)[ 3 ] 
  
  Does that change your move at all?
conversations.from: human
conversations.value: ZaneLaCoix: Just to the other side of the pillar. So he's in view.
  I think it'd be H-13?
  
   
   Spoiler 
  Ac: 19
  Hp: 6/9
  Fort: +2
  Ref: +2
  Will: +0
  Spells Cast:
  0:
  1:
   
conversations.from: human
conversations.value: curtis: En - Round 5 
  
  En launches her +1 flaming arrow at Flamel, then moves to A19.
  
  Roll:  (1d20+1)[ 3 ] 
  Damage: [roll]1d8+1d6-1[/roll]
  
  You're up.
  
  Stats:  
   Spoiler 
  Hp: 10/10
  Fort: +4
  Ref: +1
  Will: +2
  AC: 18
  Mage Armor: 5/600 (counting up)
  Shield: 4/10
  Resistance: 3/10
  Spells
  Level 0:  Resistance , Ray of Frost x3
  Level 1:  Mage Armor ,  Shield ,  Magic Missile 
   
conversations.from: human
conversations.value: curtis: Arrow damage:  (1d8-1)[ 1 ] 
  Fire damage:  (1d6)[ 6 ] 
conversations.from: human
conversations.value: ZaneLaCoix: Flamel Zeal - Round 5 
  
  The arrow misses its mark. Following it, Flamel  Charge s towards En. Ending at C-13
  Making a single attack once there.
  
  ToHit:  (1d20+7)[ 16 ] 
  Damage  (1d6+3)[ 5 ] 
  
  Yours.
  
   
   Spoiler 
  Ac: 17
  Hp: 6/9
  Fort: +2
  Ref: +2
  Will: +0
  Spells Cast:
  0:
  1:
   
conversations.from: human
conversations.value: curtis: Why did you move to C13? I'm in A19.
conversations.from: human
conversations.value: ZaneLaCoix: Flamel Zeal - Round 5 (fix) 
  
  The arrow misses its mark. Following it, Flamel moves to E-15.
  
  End with casting Magic Weapon on Scimitar
  
   
   Spoiler 
  MY MISTAKE.
  I didn't see the move.
  Ac: 17
  Hp: 6/9
  Fort: +2
  Ref: +2
  Will: +0
  Spells Cast:
  0:
  1: Magic Weapon (Round 5)
   
conversations.from: human
conversations.value: curtis: En - Round 6 
  
  En moves to A25 and readies an action.
  Action:  
   Spoiler 
  I she gets full LoE (no cover), she will fire her bow.
   
  
  
  You're up.
  
  Stats:  
   Spoiler 
  Hp: 10/10
  Fort: +4
  Ref: +1
  Will: +2
  AC: 18
  Mage Armor: 6/600 (counting up)
  Shield: 5/10
  Resistance: 4/10
  Spells
  Level 0:  Resistance , Ray of Frost x3
  Level 1:  Mage Armor ,  Shield ,  Magic Missile 
   
conversations.from: human
conversations.value: ZaneLaCoix: Flamel Zeal - Round 6 
  
  Flamel moves to C-20
  
  End.
  
   
   Spoiler 
  Ac: 17
  Hp: 6/9
  Fort: +2
  Ref: +2
  Will: +0
  Spells Cast:
  0:
  1: Magic Weapon (Round 5)
   
conversations.from: human
conversations.value: curtis: En - Round 7 
  
  En moves to A25 and fires her bow.
  
  Attack:  (1d20+1)[ 21 ] 
  Damage:  (1d8-1)[ 5 ] 
  
  You're up.
  
  Stats:  
   Spoiler 
  Hp: 10/10
  Fort: +4
  Ref: +1
  Will: +2
  AC: 18
  Mage Armor: 7/600 (counting up)
  Shield: 6/10
  Resistance: 5/10
  Spells
  Level 0:  Resistance , Ray of Frost x3
  Level 1:  Mage Armor ,  Shield ,  Magic Missile 
   
conversations.from: human
conversations.value: ZaneLaCoix: Question.
  You were already in A-25, thus you did not move. Is this a typo?
  Also, according to what I can see, isn't the pillar in the way?
  If the above statement is false, may I see a crit confirm?
conversations.from: human
conversations.value: curtis: That was a typo. C26, I meant.
  
  Crit confirm:  (1d20+1)[ 16 ] 
  Crit damage:  (2d8-2)[ 3 ] 
conversations.from: human
conversations.value: ZaneLaCoix: Flamel Zeal - Round 7 
  
  Flamel  charges  to C-25, and slashes with his Scimitar
  ToHit:  (1d20+8)[ 25 ] 
  (Optional) Crit:  (1d20+8)[ 10 ] 
  Damage  (1d6+3)[ 7 ] 
   
   Spoiler 
  Ac: 17 -2 after charge =  15 
  Hp: 1/9
  Fort: +2
  Ref: +2
  Will: +0
  Spells Cast:
  0:
  1: Magic Weapon (Round 5)
   
conversations.from: human
conversations.value: curtis: En - Round 8 
  
  En fires her bow (go ahead, AoO).
  
  Attack:  (1d20+1)[ 13 ] 
  Damage:  (1d8-1)[ 5 ] 
  
  You're up.
  
  Stats:  
   Spoiler 
  Hp: 3/10
  Fort: +4
  Ref: +1
  Will: +2
  AC: 18
  Mage Armor: 8/600 (counting up)
  Shield: 7/10
  Resistance: 6/10
  Spells
  Level 0:  Resistance , Ray of Frost x3
  Level 1:  Mage Armor ,  Shield ,  Magic Missile 
   
  [/QUOTE]
conversations.from: human
conversations.value: ZaneLaCoix: Flamel Zeal - Round 8 
  
  First Flamel retailiates with an AoO from the bow shot
  
  ToHit:  (1d20+8)[ 9 ] 
  (Optional) Crit:  (1d20+8)[ 19 ] 
  Damage  (1d6+3)[ 4 ] 
  
  Then he slashes with his scimitar upon the round of his turn.
  
  ToHit:  (1d20+8)[ 21 ] 
  (Optional) Crit:  (1d20+8)[ 9 ] 
  Damage  (1d6+3)[ 6 ] 
  
  End turn
  
   
   Spoiler 
  Ac: 17
  Hp: 1/9
  Fort: +2
  Ref: +2
  Will: +0
  Spells Cast:
  0:
  1: Magic Weapon (Round 5)
   
conversations.from: human
conversations.value: curtis: Good fight.
conversations.from: human
conversations.value: ZaneLaCoix: Indeed.
  Was certainly a close one there at the end.