conversations.from: system
conversations.value: ROLEPLAY_MODE: Develop the plot slowly, always stay in character. Describe all actions in full, elaborate, explicit, graphic, and vivid detail. Mention all relevant sensory perceptions. Keep the story immersive and engaging.
conversations.from: human
conversations.value: tiny tim: Ok. So to determine who goes first I will roll a d2. 1 means it's me, 2 means it's you. Ok?
  
   (1d2)[ 2 ] 
conversations.from: human
conversations.value: tiny tim: Doh! Messed up the tag.
  
   (1d2)[ 1 ] 
conversations.from: human
conversations.value: tiny tim: My turn!
  I draw my seven starting cards
  
   (1d88)[ 64 ] 
   (1d87)[ 20 ] 
   (1d86)[ 83 ] 
   (1d85)[ 6 ] 
   (1d84)[ 49 ] 
   (1d83)[ 73 ] 
   (1d82)[ 66 ] 
  
  
  and then my first turn draw:
   (1d81)[ 74 ] 
  
  
  Amidst the endless black void emerges a lush and beautiful forest.
  
  In play:
   
   Spoiler 
  
  Tiny Tim:
  1 Forest
   
  
  
  Hand:
   
   Spoiler 
  
  1- Regeneration
  2- Timberwatch elves
  3- Carnivorous plant
  4- Forest
  5- Heedless One
  6- Elvish Guidance
  7- Wurm calling
   
  
  
  Deck:
   
   Spoiler 
  
  1-23	Forest
  24-27	Tel-Jilad Archers
  28	Elvish Pioneer
  29-30	Grizzly Bears
  31-34	Llanowar Sentinel
  35	Moss monster
  36	Spidersilk Armor
  37	Ancestral Mask
  38	Spined Worm
  39-41	Predator's Strike
  42-45	Crush of Worms
  46	Brokien Fall
  47	Yavimaya Worm
  48-50	Heedless One
  51	Blanchwood armor
  52-55	Wurmskin Forger
  56-57	Trolls of Tel-Jilad
  58	Refresh
  59-60	Wellwisher
  61-62	Regeneration
  63	Nantuko Disciple
  64-66	Wurmcalling
  67	Shrink
  68	Tangle Spider
  69-70	Rabid Elephant
  71	Elvish Guidance
  72	Deconstruct
  73-75	Timberwatch elves
  76-78	Carnivorous plant
  79	Craw Wurm
  80	Treetop Bracers
   
  
  
  
  Your turn!
conversations.from: human
conversations.value: Mushroom Ninja: Deck:
   
   Spoiler 
  
  1-4	  Counterspell
  5-8	  Force of Will
  9-11	  Spell Snare
  12-15	  Fact or Fiction
  16-19  Propaganda
  20-23  Back to Basics
  24-26  Powder Keg
  27-29  Into the Roil
  30-32	  Vedalken Shackles
  33-34  Jace Beleren
  35-36  Sphinx of Jwar Isle
  37-60  Island
   
  
   Draw: 
   (1d60)[ 43 ] 
   (1d59)[ 21 ] 
   (1d58)[ 52 ] 
   (1d57)[ 7 ] 
   (1d56)[ 19 ] 
   (1d55)[ 2 ] 
   (1d54)[ 7 ] 
conversations.from: human
conversations.value: Mushroom Ninja: Rerolling the last roll because of repeat:  (1d54)[ 46 ] 
  
  Also, you went first and drew a card on your first turn.  That's not usually allowed (as per rule 103.7a) 
conversations.from: human
conversations.value: Mushroom Ninja: I noticed a problem in our card-draw system.  More detail in the other thread.
conversations.from: human
conversations.value: Mushroom Ninja: If it's okay with you, I'd like to keep the opening hand I rolled up with the flawed rolling system for simplicity's sake.
  
  Okay... My turn
  
  Draw: (1d60)[ 60 ] 
  Rolls if rolled # is a repeat:  (1d60)[ 39 ]   (1d60)[ 9 ]   (1d60)[ 33 ] 
conversations.from: human
conversations.value: Mushroom Ninja: At first there was void... and then... a great island rose from the depths of nothingness.
  
  Main Phase 1 actions:
  [spoiler]I play and island[/roll]
  
  My side of the Board:
   
   Spoiler 
  1 island, 7 cards in hand
   
  
  
  Hand:
   
   Spoiler 
  Island
  Island
  Island
  Counterspell
  Force of Will
  Back to Basics
  Propaganda
   
  
  
  END TURN
conversations.from: human
conversations.value: tiny tim: My Turn
  draw:
   (1d80)[ 65 ] 
  
  The forest increases in size.
  
  In Play:
   
   Spoiler 
  
  Mushroom:
  1 Island
  
  Tiny Tim:
  2 Forest
   
  
  
  Hand:
   
   Spoiler 
  
  1- Regeneration
  2- Timberwatch elves
  3- Carnivorous plant
  4- Wurm Calling
  5- Heedless One
  6- Elvish Guidance
  7- Wurm calling
   
  
  
  Deck:
   
   Spoiler 
  
  1-23	Forest
  24-27	Tel-Jilad Archers
  28	Elvish Pioneer
  29-30	Grizzly Bears
  31-34	Llanowar Sentinel
  35	Moss monster
  36	Spidersilk Armor
  37	Ancestral Mask
  38	Spined Worm
  39-41	Predator's Strike
  42-45	Crush of Worms
  46	Brokien Fall
  47	Yavimaya Worm
  48-50	Heedless One
  51	Blanchwood armor
  52-55	Wurmskin Forger
  56-57	Trolls of Tel-Jilad
  58	Refresh
  59-60	Wellwisher
  61-62	Regeneration
  63	Nantuko Disciple
  64-65	Wurmcalling
  66	Shrink
  67	Tangle Spider
  68-69	Rabid Elephant
  70	Elvish Guidance
  71	Deconstruct
  72-74	Timberwatch elves
  75-77	Carnivorous plant
  78	Craw Wurm
  79	Treetop Bracers
   
conversations.from: human
conversations.value: Mushroom Ninja: Draw Card: (1d60)[ 11 ] 
  In Case of Repeat:  (1d60)[ 54 ]  (1d60)[ 46 ]  (1d60)[ 18 ]  (1d60)[ 32 ] 
conversations.from: human
conversations.value: Mushroom Ninja: A second island springs out of the rapidly expanding sea.
   
  Actions: 
  I play an Island
   
  Board: 
   
   Spoiler 
  Me:2 Island
  Tim:2 Forest
   
  
   Hand: 
   
   Spoiler 
  Island
  Island
  Counterspell
  Force of Will
  Back to Basics
  Propaganda
  Spell Snare
   
  
   Deck: 
   
   Spoiler 
  
   Numbers Drawn: 43, 21, 52, 19, 7, 2, 46, 60, 11
  1-4 Counterspell
  5-8 Force of Will
  9-11 Spell Snare
  12-15 Fact or Fiction
  16-19 Propaganda
  20-23 Back to Basics
  24-26 Powder Keg
  27-29 Into the Roil
  30-32 Vedalken Shackles
  33-34 Jace Beleren
  35-36 Sphinx of Jwar Isle
  37-60 Island
   
conversations.from: human
conversations.value: tiny tim: My turn draw:
   (1d79)[ 36 ] 
  
  A giant wurm slithers out of the forest.(Wurmcalling)
  
  in play:
   
   Spoiler 
  
  Mushroom:
  2 island
  
  Tiny Tim:
  2 Forest (2 tapped)
  1 Wurm Token (1/1, green)
   
  
  
  Hand:
   
   Spoiler 
  
  1- Regeneration
  2- Timberwatch elves
  3- Carnivorous plant
  4- Wurm Calling
  5- Heedless One
  6- Elvish Guidance
  7- Spidersilk Armor
   
  
  
  Deck:
   
   Spoiler 
  
  1-23	Forest
  24-27	Tel-Jilad Archers
  28	Elvish Pioneer
  29-30	Grizzly Bears
  31-34	Llanowar Sentinel
  35	Moss monster
  36	Ancestral Mask
  37	Spined Worm
  38-40	Predator's Strike
  41-44	Crush of Worms
  45	Brokien Fall
  46	Yavimaya Worm
  47-49	Heedless One
  50	Blanchwood armor
  51-54	Wurmskin Forger
  55-56	Trolls of Tel-Jilad
  57	Refresh
  58-59	Wellwisher
  60-61	Regeneration
  62	Nantuko Disciple
  63-64	Wurmcalling
  65	Shrink
  66	Tangle Spider
  67-68	Rabid Elephant
  69	Elvish Guidance
  70	Deconstruct
  71-73	Timberwatch elves
  74-76	Carnivorous plant
  77	Craw Wurm
  78	Treetop Bracers
   
conversations.from: human
conversations.value: Mushroom Ninja: I counter your wurmcalling with spell snare! (assuming you have no actions in response to this, I will continue with my turn)
  
  Draw: (1d60)[ 40 ] 
  In case of repeats: (1d60)[ 28 ]  (1d60)[ 36 ]  (1d60)[ 44 ]  (1d60)[ 1 ] 
conversations.from: human
conversations.value: tiny tim: Wurmcalling has converted mana cost 1. The X does not count.
conversations.from: human
conversations.value: Mushroom Ninja: Originally Posted by tiny tim 
   Wurmcalling has converted mana cost 1. The X does not count. 
   
  
  The X only doesn't count when the card isn't on the stack -- check out rule  202.3b 
conversations.from: human
conversations.value: tiny tim: I didn't know MtG had rule lawyers  
conversations.from: human
conversations.value: Mushroom Ninja: My Turn:
  A third island rises up to join the archipelago.
  
   Actions: 
  Play an island
  
   Board Position: 
   
   Spoiler 
  Mushroom Ninja: 3 island
  Tiny Tim: 2 forest
   
  
   Hand 
   
   Spoiler 
  
  
  Island
  Island
  Counterspell
  Force of Will
  Back to Basics
  Propaganda
   
  
   Deck 
   
   Spoiler 
  
   Numbers Drawn: 43, 21, 52, 19, 7, 2, 46, 60, 11,40
  1-4 Counterspell
  5-8 Force of Will
  9-11 Spell Snare
  12-15 Fact or Fiction
  16-19 Propaganda
  20-23 Back to Basics
  24-26 Powder Keg
  27-29 Into the Roil
  30-32 Vedalken Shackles
  33-34 Jace Beleren
  35-36 Sphinx of Jwar Isle
  37-60 Island
   
conversations.from: human
conversations.value: Mushroom Ninja: Originally Posted by tiny tim 
   I didn't know MtG had rule lawyers   
   
  
  Lol, I love the MtG rules -- they're even written in semi-lawyerspeak  
conversations.from: human
conversations.value: tiny tim: My turn draw:
   (1d78)[ 69 ] 
  
  You have got to be kidding me!
  I'm just gonna take a break from magic for the rest of the day. Two games at once is a lot to handle.