conversations.from: system
conversations.value: ROLEPLAY_MODE: Develop the plot slowly, always stay in character. Describe all actions in full, elaborate, explicit, graphic, and vivid detail. Mention all relevant sensory perceptions. Keep the story immersive and engaging.
conversations.from: human
conversations.value: theterran: Map: River Arena
   
   Spoiler 
   
   
  
   Sallera  vs  TheTerran 
  
  Roll up Int. and please post a link to your sheet 🙂
conversations.from: human
conversations.value: Sallera: Cay 
  
  Init:  (1d20)[ 14 ] 
conversations.from: human
conversations.value: theterran: Nevill 
    Initiative  - (1d20+3)[ 19 ] 
  
  We'll see how he works...🤨
conversations.from: human
conversations.value: theterran: Nevill - Round 1 
  
  Toad Familiar on shoulder. 🙂
  
  Standard Action: Cast a spell.  Spellcraft (DC:16)
   
   Spoiler 
  Expeditious Retreat
   
  
  
  Move Action: Move to R-11.
  
  Actions Not Visible:
   
   Spoiler 
  Allocate 1 essentia to Dissolving Spittle and share spittle and rageclaws with my toad.
   
  
  
  End my Turn.
  
  Stats:
   
   Spoiler 
  
  Location: R-11
  HP: 12/12
  AC: 13/13
  Expeditious Retreat (1/10)
  
  Spells:
   
   Spoiler 
  Level 0-Launch Bolt, Launch Bolt, Launch Bolt, Acid Splash, Acid Splash
  Level 1-Expeditious Retreat-x,Enlarge Person,Fist of Stone,Master's Touch
   
  
   
conversations.from: human
conversations.value: Sallera: Cay, Round 1 
  
  Starting mounted in A11/B12, dog in B10.
  
  Free: Handle dog to attack:  (1d20+8)[ 20 ] .
  Provided I didn't roll a nat 1, dog double moves to P12.  Jump DC10:  (1d20+8)[ 27 ] 
  Horse moves to G15/H16.
  Full-round: Begin casting spell, DC16: 
   Spoiler 
  Sudden Extended Summon Nature's Ally I.
   
  
  
  Stats: 
   Spoiler 
  HP 12/12, AC9 (9, 9)
  Spells: CMWx3, SNAI,  SNAI 
  Dog: HP 13/13, AC16 (12, 14)
  Horse: HP19/19, AC13 (10, 12)
   
  
  Done.
conversations.from: human
conversations.value: theterran: Spellcraft  - (1d20+8)[ 28 ] 
   Nevill - round 2 
  
  Standard Action:
  Cast a spell (Spellcraft DC16)
   
   Spoiler 
  Fist of Stone
   
  
  
  Move Action:
  
  Move North to R-10, the West to K-10, then South to K14.   Jump  - (1d20+16)[ 31 ] 
  
  There my Familiar will spit at you.
    RTA  - (1d20+5)[ 22 ] 
    Damage  - (2d6)[ 2 ] 
  
  End my Turn.
  Stats:
   
   Spoiler 
  Location: K-14
  HP: 12/12
  AC: 13/13
  Expeditious Retreat (2/10)
  Fist of Stone (1/10)
  
  Spells:
   
   Spoiler 
  
  Level 0-Launch Bolt, Launch Bolt, Launch Bolt, Acid Splash, Acid Splash
  Level 1-Expeditious Retreat-x,Enlarge Person,Fist of Stone-x,Master's Touch
   
  
   
conversations.from: human
conversations.value: Sallera: Concentration:  (1d20+8)[ 15 ] 
conversations.from: human
conversations.value: Sallera: Cay, Round 2 
  
  Dog will move to S12, then double back and continue double move to K13.  Jump, DC10:  (1d20+8)[ 28 ] 
  Cay finishes the spell, and a small earth elemental appears in K15 and attacks you.
  Attack:  (1d20+10)[ 29 ] 
  Damage:  (1d6+8)[ 9 ] 
  Horse moves to B7/C8.
  Cay starts casting another spell, DC16: 
   Spoiler 
  SNAI.
   
  
  
  Stats: 
   Spoiler 
  HP 12/12, AC9 (9, 9)
  Spells: CMWx3,  SNAIx2 
  Dog: HP 13/13, AC16 (12, 14)
  Horse: HP19/19, AC13 (10, 12)
  Elemental: HP15/15, AC17 (10, 17)
   
  
  Done.
conversations.from: human
conversations.value: theterran: Ouch!
  
   Nevill - Round 3 
  
  Alright, I'm gonna attempt to Tumble to J14, then to I15.
  
  For Elemental
    Tumble  - (1d20+5)[ 9 ]  DC15
    Tumble  - (1d20+5)[ 6 ]  DC15
  
  For Dog
    Tumble  - (1d20+5)[ 12 ]  DC17
    Tumble  - (1d20+5)[ 24 ]  DC17
  
  Depending what happens here, I'll continue...🤨
  
  Well...both the Dog and the Elemental get an AoO...
conversations.from: human
conversations.value: Sallera: Elemental:  (1d20+10)[ 14 ] 
  Damage:  (1d6+8)[ 11 ] 
  Dog:  (1d20+5)[ 11 ] 
  Damage:  (1d6+3)[ 6 ] 
  Trip, if hit:  (1d20+2)[ 18 ] 
conversations.from: human
conversations.value: theterran: Finish my Move to C13.
  
  There both I and my toad will spit at you.
  
    RTA  - (1d20+3)[ 6 ] 
    Damage  - (2d6)[ 11 ] 
    RTA  - (1d20+5)[ 6 ] 
    Damage  - (2d6)[ 10 ] 
  
  And I'm Done (probably done for)
  
  (edit)
  
  A touch attack of 9 and I can't hit it...😩
  
  and that would have put you down if those would have hit..
  
  Now I pray for nat 1s 😉
conversations.from: human
conversations.value: Sallera: Cay, Round 3 
  
  Dog attempts to jump to C12, DC15:  (1d20+8)[ 11 ] 
  Elemental double moves to C14.
  Cay finishes the spell, summoning another elemental in B12 (or C12 if the dog failed the jump.)
  Just going to see where things end up first...
conversations.from: human
conversations.value: Sallera: Ok, so dog fails and tries to climb out at C11, DC10:  (1d20+2)[ 4 ] 
  Elemental 2 attacks.
  Attack:  (1d20+9)[ 24 ] 
  Damage:  (1d6+10)[ 13 ] 
  Horse moves to A12/B13, Cay draws staff and attacks you.
  Attack:  (1d20+3)[ 11 ] 
  Damage:  (1d6+3)[ 5 ] 
  
  Stats: 
   Spoiler 
  HP 10/12, AC9 (9, 9)
  Spells: CMWx3, SNAIx2
  Dog: HP 13/13, AC16 (12, 14)
  Horse: HP19/19, AC13 (10, 12)
  Elemental: HP15/15, AC17 (10, 17)
  Elemental 2: HP15/15, AC17 (10, 17)
   
  
  Done.
conversations.from: human
conversations.value: theterran: Death by Elemental...
  
  Care to go again? 😁
  I wanna try a different approach...
conversations.from: human
conversations.value: Sallera: Heh, sure.
  
  Init:  (1d20)[ 20 ] 
conversations.from: human
conversations.value: theterran: Init  - (1d20+3)[ 21 ] 
  
  We'll see if this way works any better...😩
conversations.from: human
conversations.value: theterran: Nevill - Round 1 
  
  Standing in Y10.
  
  Actions not visible:
   
   Spoiler 
  Swift Action to alocate Essentia to Spittle
   
  
  Start casting a spell (Spellcraft DC16)
   
   Spoiler 
  Reduce Person
   
  
  
  End my Turn.
  
  Stats:
   
   Spoiler 
  Location: Y10
  HP: 12/12
  AC: 13/13
  
  
  Spells:
   
   Spoiler 
  
  Level 0-Launch Bolt, Launch Bolt, Launch Bolt, Launch Bolt, Launch Bolt
  Level 1-Expeditious Retreat, Reduce Person, Fist of Stone, Mage Armor
   
  
   
conversations.from: human
conversations.value: Sallera: Now you're just confusing me.  Did you change your spell selection? 😛
   Cay, Round 1 
  
  Starting mounted in A11/B12, dog in B10.
  
  Free: Handle dog to attack:  (1d20+8)[ 23 ] .
  Provided I didn't roll a nat 1, dog double moves to O12.  Jump DC10:  (1d20+8)[ 12 ] 
  Horse moves to J11/K12.
  Full-round: Begin casting spell, DC16: 
   Spoiler 
  Sudden Extended Summon Nature's Ally I.
   
  
  
  Stats: 
   Spoiler 
  HP 12/12, AC9 (9, 9)
  Spells: CMWx3, SNAI,  SNAI 
  Dog: HP 13/13, AC16 (12, 14)
  Horse: HP19/19, AC13 (10, 12)
   
  
  Done.
conversations.from: human
conversations.value: theterran: Just slightly, there are two ways I can play this guy...since the first one didn't work...I'll try the other...
  
   Nevill - Round 2 
  
  I shrink down 1 size 😦
  
  Move Action: Move to X16
  Standard Action: Cast a Spell (Spellcraft DC15)
   
   Spoiler 
  Launch Bolt
   
  
  
  A bolt launches forth from me aimed at you.
    Attack  - (1d20+5)[ 20 ] 
    Damage  - (1d6)[ 1 ] 
  
  Familiar Readies an Action:
   
   Spoiler 
  Spit at the Dog if it comes in range.
   
  
  
  End my Turn.
conversations.from: human
conversations.value: Sallera: Oh, I see, I never realized Reduce Person had a 1 round casting time.  Probably because I've never cast it. 😳
   Cay, Round 2 
  
  Dog attempts to double move to W12-&gt;W17. Jump DC15:  (1d20+8)[ 12 ] 
  Earth elemental appears in L18 and promptly goes underground. 
   Spoiler 
  Double move L18-&gt;L19-5-&gt;L19-10-&gt;Q18-5-&gt;R18-5.
   
  
  Horse moves to F12/G13.
  Cay begins casting another spell.
  
  Stats: 
   Spoiler 
  HP 11/12, AC9 (9, 9)
  Spells: CMWx3,  SNAIx2 
  Dog: HP 13/13, AC16 (12, 14)
  Horse: HP19/19, AC13 (10, 12)
  Elemental: HP15/15, AC17 (10, 17)
   
  
  Done.
conversations.from: human
conversations.value: Sallera: Dog fails, attempts to climb out at W12, DC10:  (1d20+2)[ 15 ]  - finishes move to W16 instead.
conversations.from: human
conversations.value: theterran: Can I get a concentration check for that 1 point of damage? 😉
conversations.from: human
conversations.value: Sallera: Oops, right.   (1d20+8)[ 18 ] 
conversations.from: human
conversations.value: theterran: Nevill - Round 3 
  
  5ft Step to Y15
  
  I cast a spell
   
   Spoiler 
  Mage Armor
   
  
  
  Familiar Spits at the Dog.
    RTA  - (1d20+5)[ 16 ] 
    Damage  - (2d6)[ 2 ] 
  
  
  End my Turn.
conversations.from: human
conversations.value: Sallera: Cay, Round 3 
  
  Earth elemental 1 pops out of the ground at Y16.
  Dog moves around to Y14 and attacks.
  Attack:  (1d20+5)[ 13 ] 
  Damage:  (1d6+3)[ 5 ] 
  Trip, if hit:  (1d20+2)[ 16 ] 
  Another earth elemental appears in J18 and promptly goes underground. 
   Spoiler 
  Double move J18-&gt;K18-5-&gt;K18-10-&gt;Q18-10.
   
  
  Horse moves to I10/J11.
  Cay casts a spell, DC15: 
   Spoiler 
  Cure Minor Wounds.
   
  
  
  Stats: 
   Spoiler 
  HP 12/12, AC9 (9, 9)
  Spells: CMWx 3 2,  SNAIx2 
  Dog: HP 11/13, AC16 (12, 14)
  Horse: HP19/19, AC13 (10, 12)
  Elemental: HP15/15, AC17 (10, 17), 3 rounds
  Elemental 2: HP15/15, AC17 (10, 17), 2 rounds
   
  
  Done.
conversations.from: human
conversations.value: theterran: Nevill - Round 4 
  
  Casting a Spell.
  
  Take your AoOs.
conversations.from: human
conversations.value: Sallera: Elemental:  (1d20+9)[ 20 ] 
  Damage:  (1d6+10)[ 13 ] 
  Dog:  (1d20+5)[ 12 ] 
  Damage:  (1d6+3)[ 7 ] 
  Trip, if hit:  (1d20+2)[ 16 ] 
  
  Edit: +1 atk, -2 damage on the elemental attack, since it can't initiate power attack on your turn.
conversations.from: human
conversations.value: theterran: Those elementals hit like crazy!
  
    Concentration  - (1d20+6)[ 7 ] DC 21...😦
  
  Epic Fail..
conversations.from: human
conversations.value: theterran: Move to W17 where my toad will spit again at the dog.
  
    RTA  - (1d20+5)[ 25 ] 
    Damage  - (2d6)[ 2 ] 
  
  End my Turn.
  
  (edit)gotta confirm...
conversations.from: human
conversations.value: theterran: Hopefully confirming.
  
    RTA  - (1d20+5)[ 11 ] 
    Damage  - (2d6)[ 5 ] 
conversations.from: human
conversations.value: Sallera: Scorer has just pointed out to me that I had Augment Summoning without Spell Focus, so no extend for me.  Ele 1 thus vanishes at the beginning of this turn.
  
   Cay, Round 4 
  
  Elemental 2 pops out of the ground at V17.
  Dog moves to X17 and attacks.
  Attack:  (1d20+5)[ 17 ] 
  Damage:  (1d6+3)[ 4 ] 
  Horse moves to I18/J19.
  Move: Draw quarterstaff, one-handed.
  Standard: Ready action: 
   Spoiler 
  Move (on horse) if Nevill moves, attacks, casts, or ends turn while within range of a single move action.
   
  
  
  Stats: 
   Spoiler 
  HP 12/12, AC9 (9, 9)
  Spells: CMWx 3 2,  SNAIx2 
  Dog: HP 9/13, AC16 (12, 14)
  Horse: HP19/19, AC13 (10, 12)
  Elemental 2: HP15/15, AC17 (10, 17), 1 round
   
  
  Done.