conversations.from: system
conversations.value: ROLEPLAY_MODE: Develop the plot slowly, always stay in character. Describe all actions in full, elaborate, explicit, graphic, and vivid detail. Mention all relevant sensory perceptions. Keep the story immersive and engaging.
conversations.from: human
conversations.value: Blue Ghost: A handsome-looking young man, wearing a brilliant orange cape, strides into the arena and smiles cheerfully at his opponent. He draws an ornate rapier and begins twirling it, and as he does so, the sword produces a haunting melody.
   Hello there! I am Jonathan Vallasri, an adventurer and bard by trade, paladin by calling, and Orange Star of the Circle of Light by association. May this duel be pleasant! 
   Hark! The Herald Angels Sing 
   
   Spoiler 
  
  1.	Herald of Perfection
  2.	Herald of Perfection
  3.	Herald of Perfection
  4.	Archlord Kristya
  5.	Archlord Kristya
  6.	Soul of Purity and Light
  7.	Soul of Purity and Light
  8.	Soul of Purity and Light
  9.	Tethys, Goddess of Light
  10.	Tethys, Goddess of Light
  11.	Tethys, Goddess of Light
  12.	Manju of the Ten Thousand Hands
  13.	Manju of the Ten Thousand Hands
  14.	Manju of the Ten Thousand Hands
  15.	Senju of the Thousand Hands
  16.	Senju of the Thousand Hands
  17.	Shining Angel
  18.	Shining Angel
  19.	Shining Angel
  20.	Honest
  21.	Honest
  22.	Herald of Orange Light
  23.	Herald of Orange Light
  24.	Herald of Orange Light
  25.	Herald of Green Light
  26.	Consecrated Light
  27.	Consecrated Light
  28.	Monster Reborn
  29.	Dark Hole
  30.	Pot of Avarice
  31.	Pot of Duality
  32.	Dawn of the Herald
  33.	Dawn of the Herald
  34.	Dawn of the Herald
  35.	Solemn Judgment
  36.	Mirror Force
  37.	Torrential Tribute
  38.	Solemn Warning
  39.	Solemn Warning
  40.	Solemn Warning
  
  
  Extra Deck:
  1x Armory Arm
  1x Brionac, Dragon of the Ice Barrier
  1x Goyo Guardian
  1x Gaia Knight, the Force of Earth
  1x Flamvell Uruquizas
  2x Black Rose Dragon
  2x Ancient Sacred Wyvern
  2x Stardust Dragon
  1x Scrap Dragon
  2x Avenging Knight Parshath
  1x Light End Dragon
   
conversations.from: human
conversations.value: Blue Ghost: With a striking chord, the sword morphs into a Duel Disk, and Jonathan draws his opening hand.
  
   (d20)[ 3 ] 
   (5d40)[ 20 ][ 13 ][ 9 ][ 23 ][ 1 ](66) 
   (3d40)[ 40 ][ 1 ][ 34 ](75) 
conversations.from: human
conversations.value: Strategos: Facing him is a slim brown-haired woman wearing a goggles and wetsuit-like outfit which is a mismatched riot of orange, green and pink looks impressed as the sword morphs. " Ruf tet oui...? " She begins before shaking her head. " Sorry about that. Anyway, I'm Kanna, I normally explore ruins looking for ancient Machina to bring back to Home. I'm sure the duel will be pleasant. "
  
   Initiative:   (1d20)[ 17 ] 
   Hand:   (1d40)[ 27 ]  (1d40)[ 3 ]  (1d40)[ 25 ]  (1d40)[ 25 ]  (1d40)[ 33 ] 
   Re-rolls if needed:  (1d40)[ 9 ]  (1d40)[ 28 ]  (1d40)[ 25 ]  (1d40)[ 29 ] 
  
  
  {table=head]1|2|3|4|5
  -|-|-|-|-
  -|-|-|-|-[/table]
  
  
   Life Points:  8000
  
   
   Spoiler 
  
   Hand  ~ 5
   
   Spoiler 
  .
   
  
   Face Downs 
   
   Spoiler 
  .
   
  
   Graveyard  ~
   
   Spoiler 
  .
   
  
   Removed from Play 
   
   Spoiler 
  .
   
  
  
  Deck Deck –  Like Clockwork  ~ 40 cards
   
   Spoiler 
  
  1 Karakuri Barrel mdl 96 “Shinkuro”
  2 Karakuri Barrel mdl 96 “Shinkuro”
  3 Karakuri Barrel mdl 96 “Shinkuro”
  4 Karakuri Merchant mdl 177 “Inashichi”
  5 Karakuri Merchant mdl 177 “Inashichi”
  6 Karakuri Merchant mdl 177 “Inashichi”
  7 Karakuri Soldier mdl 236 “Nisamu”
  8 Karakuri Soldier mdl 236 “Nisamu”
  9 Karakuri Soldier mdl 236 “Nisamu”
  10 Karakuri Strategist mdl 248 “Nishipachi”
  
  11 Karakuri Strategist mdl 248 “Nishipachi”
  12 Karakuri Strategist mdl 248 “Nishipachi”
  13 Karakuri Bushi mdl 6381 “Muzanichiha”
  14 Karakuri Bushi mdl 6381 “Muzanichiha”
  15 Karakuri Bushi mdl 6381 “Muzanichiha”
  16 Machina Fortress
  17 Machina Fortress
  18 Machina Gearframe
  19 Machina Gearframe
  20 Machina Gearframe
  
  21 Genex Neutron
  22 Genex Neutron
  23 Dark Hole
  24 Machine Duplication
  25 Machine Duplication
  26 Machine Duplication
  27 Solidarity
  28 Solidarity
  29 Mystical Space Typhoon
  30 Mystical Space Typhoon
  
  31 Monster Reborn
  32 Karakuri Showdown Castle
  33 Karakuri Showdown Castle
  34 Solemn Judgement
  35 Call of the Haunted
  36 Karakuri Trick House
  37 Karakuri Trick House
  38 Bottomless Trap Hole
  39 Bottomless Trap Hole
  40 Mirror Force
  
   Extra Deck  ~ 15 Cards
   
   Spoiler 
  
  3 x Karakuri Shogun mdl 00 “Burei”
  3 x Ally of Justice Catastor
  1 x Brionac, Dragon of the Ice Barrier
  1 x Goyo Guardian
  2 x Black Rose Dragon
  1 x Iron Chain Dragon
  2 x Lightning Warrior
  2 x Chimeratech Fortress Dragon
   
  
   
  
   
conversations.from: human
conversations.value: Strategos: " And I'll go first! "
  
   Draw:   (1d35)[ 7 ] 
  
  " Let's start things off nice and simple. I'll set one monster in defence mode and then welcome you to the  Showdown Castle . And that'll be it for me.  "
  
  {table=head]1|2|3|4|5
  -|-|F|-|-
  -|-|-|-|-[/table]
   Field:  Karakuri Showdown Castle 
  F = Facedown
  
   Life Points:  8000
  
   
   Spoiler 
  
   Hand  ~ 5
   
   Spoiler 
   ]Karakuri Barrel mdl 96 “Shinkuro”, Karakuri Soldier mdl 236 “Nisamu”, Machine Duplication, Solidarity, Karakuri Showdown Castle
   
  
   Face Downs 
   
   Spoiler 
  Monster 3 = Karakuri Soldier mdl 236 “Nisamu”
   
  
   Graveyard  ~
   
   Spoiler 
  .
   
  
   Removed from Play 
   
   Spoiler 
  .
   
  
  
  Deck Deck –  Like Clockwork  ~ 35 cards
   
   Spoiler 
  
  1 Karakuri Barrel mdl 96 “Shinkuro”
  2 Karakuri Barrel mdl 96 “Shinkuro”
   Karakuri Barrel mdl 96 “Shinkuro” 
  3 Karakuri Merchant mdl 177 “Inashichi”
  4 Karakuri Merchant mdl 177 “Inashichi”
  5 Karakuri Merchant mdl 177 “Inashichi”
  6 Karakuri Soldier mdl 236 “Nisamu”
   Karakuri Soldier mdl 236 “Nisamu” 
   Karakuri Soldier mdl 236 “Nisamu” 
  7 Karakuri Strategist mdl 248 “Nishipachi”
  
  8 Karakuri Strategist mdl 248 “Nishipachi”
  9 Karakuri Strategist mdl 248 “Nishipachi”
  10 Karakuri Bushi mdl 6381 “Muzanichiha”
  11 Karakuri Bushi mdl 6381 “Muzanichiha”
  12 Karakuri Bushi mdl 6381 “Muzanichiha”
  13 Machina Fortress
  14 Machina Fortress
  15 Machina Gearframe
  16 Machina Gearframe
  17 Machina Gearframe
  
  18 Genex Neutron
  19 Genex Neutron
  20 Dark Hole
  21 Machine Duplication
   Machine Duplication 
  22 Machine Duplication
   Solidarity 
  23 Solidarity
  24 Mystical Space Typhoon
  25 Mystical Space Typhoon
  
  26 Monster Reborn
  27 Karakuri Showdown Castle
   Karakuri Showdown Castle 
  28 Solemn Judgement
  29 Call of the Haunted
  30 Karakuri Trick House
  31 Karakuri Trick House
  32 Bottomless Trap Hole
  33 Bottomless Trap Hole
  34 Mirror Force
  
   Extra Deck  ~ 15 Cards
   
   Spoiler 
  
  3 x Karakuri Shogun mdl 00 “Burei”
  3 x Ally of Justice Catastor
  1 x Brionac, Dragon of the Ice Barrier
  1 x Goyo Guardian
  2 x Black Rose Dragon
  1 x Iron Chain Dragon
  2 x Lightning Warrior
  2 x Chimeratech Fortress Dragon
   
  
   
  
   
conversations.from: human
conversations.value: Blue Ghost: Ooh, quite an impressive setting for our duel. I like it. 
   (d35)[ 15 ] 
   Now, let the show begin. I summon  Manju of the Ten Thousand Hands , who adds the Ritual Spell  Dawn of the Herald  to my hand. Then I activate said Ritual Spell, sacrificing Shining Angel and Herald of Orange Light!
  
  Dark of the night shall break into light,
  As all our tears are wiped away, wiped away.
  Sorrow is gone with the morning's dawn,
  All shall be lit in glorious day, glorious day!
  
  Power of light who gave me life, I call upon thy might! Ritual Summon,  Herald of Perfection ! 
  
  A blinding light eliminates the castle, and emerging from it, a being of unspeakable glory.
  
   Dawn of the Herald's second effect now activates, returning the Herald of Orange Light that I sacrificed back to my hand. The Herald of Perfection attacks your monster, and Manju attacks directly! That ends my turn. 
   Field: 
  {table="head"]1|2|3|4|5
  -|-|HoPe|-|M
  -|-|-|-|-[/table]
  
  HoPe:  Herald of Perfection  ( 1800 /2800)
  M:  Manju of the Ten Thousand Hands  ( 1400 /1000)
  
   Life Points:  8000
  
   
   Spoiler 
  
   Hand:  3
   
   Spoiler 
  
  Honest
  Tethys, Goddess of Light
  Herald of Orange Light		
   
  
   Face Down: 
   Deck: 
   
   Spoiler 
  
  1.	Herald of Perfection
  2.	Herald of Perfection
  3.	Archlord Kristya
  4.	Archlord Kristya
  5.	Soul of Purity and Light
  6.	Soul of Purity and Light
  7.	Soul of Purity and Light
  8.	Tethys, Goddess of Light
  9.	Tethys, Goddess of Light
  10.	Manju of the Ten Thousand Hands
  11.	Manju of the Ten Thousand Hands
  12.	Senju of the Thousand Hands
  13.	Senju of the Thousand Hands
  14.	Shining Angel
  15.	Shining Angel
  16.	Honest
  17.	Herald of Orange Light
  18.	Herald of Orange Light
  19.	Herald of Green Light
  20.	Consecrated Light
  21.	Consecrated Light
  22.	Monster Reborn
  23.	Dark Hole
  24.	Pot of Avarice
  25.	Pot of Duality
  26.	Dawn of the Herald
  27.	Dawn of the Herald
  28.	Solemn Judgment
  29.	Mirror Force
  30.	Torrential Tribute
  31.	Solemn Warning
  32.	Solemn Warning
  33.	Solemn Warning
   
  
   Extra Deck: 
   
   Spoiler 
  
  1x Armory Arm
  1x Brionac, Dragon of the Ice Barrier
  1x Goyo Guardian
  1x Gaia Knight, the Force of Earth
  1x Flamvell Uruquizas
  2x Black Rose Dragon
  2x Ancient Sacred Wyvern
  2x Stardust Dragon
  1x Scrap Dragon
  2x Avenging Knight Parshath
  1x Light End Dragon
   
  
   Graveyard: 
   
   Spoiler 
  
  Shining Angel
   
  
   Removed from Play: 
   
   Spoiler 
  
  Dawn of the Herald
   
  
   
conversations.from: human
conversations.value: Strategos: " First things first, since you destroyed my  Soldier Nisamu  I'm allowed to special summon a Karakuri monster from my deck, unless you discard a card to stop him that is. "
conversations.from: human
conversations.value: Blue Ghost: I discard Tethys, Goddess of Light, to stop your monster's effect, and Manju proceeds with the attack! 
   Field: 
  {table="head"]1|2|3|4|5
  -|-|HoPe|-|M
  -|-|-|-|-[/table]
  
  HoPe:  Herald of Perfection  ( 1800 /2800)
  M:  Manju of the Ten Thousand Hands  ( 1400 /1000)
  
   Life Points:  8000
  
   
   Spoiler 
  
   Hand:  2
   
   Spoiler 
  
  Honest
  Herald of Orange Light		
   
  
   Face Down: 
   Deck: 
   
   Spoiler 
  
  1.	Herald of Perfection
  2.	Herald of Perfection
  3.	Archlord Kristya
  4.	Archlord Kristya
  5.	Soul of Purity and Light
  6.	Soul of Purity and Light
  7.	Soul of Purity and Light
  8.	Tethys, Goddess of Light
  9.	Tethys, Goddess of Light
  10.	Manju of the Ten Thousand Hands
  11.	Manju of the Ten Thousand Hands
  12.	Senju of the Thousand Hands
  13.	Senju of the Thousand Hands
  14.	Shining Angel
  15.	Shining Angel
  16.	Honest
  17.	Herald of Orange Light
  18.	Herald of Orange Light
  19.	Herald of Green Light
  20.	Consecrated Light
  21.	Consecrated Light
  22.	Monster Reborn
  23.	Dark Hole
  24.	Pot of Avarice
  25.	Pot of Duality
  26.	Dawn of the Herald
  27.	Dawn of the Herald
  28.	Solemn Judgment
  29.	Mirror Force
  30.	Torrential Tribute
  31.	Solemn Warning
  32.	Solemn Warning
  33.	Solemn Warning
   
  
   Extra Deck: 
   
   Spoiler 
  
  1x Armory Arm
  1x Brionac, Dragon of the Ice Barrier
  1x Goyo Guardian
  1x Gaia Knight, the Force of Earth
  1x Flamvell Uruquizas
  2x Black Rose Dragon
  2x Ancient Sacred Wyvern
  2x Stardust Dragon
  1x Scrap Dragon
  2x Avenging Knight Parshath
  1x Light End Dragon
   
  
   Graveyard: 
   
   Spoiler 
  
  Shining Angel
  Tethys, Goddess of Light
   
  
   Removed from Play: 
   
   Spoiler 
  
  Dawn of the Herald
   
  
   
conversations.from: human
conversations.value: Strategos: " Okay, let's see what I can do now. "
  
  " I'll start by activating my  Solidarity  spell. Will your Herald stop it? "
  
  " Fine, next up I'll summon another  Soldier Nisamu  to the field. He'll launch an attack on your Manju, using the power of my Showdown castle to switch it to defence mode first. And then I'll end my turn. "
  
  {table=head]1|2|3|4|5
  -|-|236|-|-
  -|-|-|-|-[/table]
   Field:   Karakuri Showdown Castle 
  236 =  Karakuri Soldier mdl 236 "Nisamu"  1400/200
  
   Life Points:  6600
  
   
   Spoiler 
  
   Hand  ~ 3
   
   Spoiler 
   Karakuri Barrel mdl 96 “Shinkuro”, Machine Duplication, Karakuri Merchant mdl 177 “Inashichi”
   
  
   Face Downs 
   
   Spoiler 
  Monster 3 =
   
  
   Graveyard  ~ 2
   
   Spoiler 
  Karakuri Soldier mdl 236 “Nisamu”
  Solidarity
   
  
   Removed from Play 
   
   Spoiler 
  .
   
  
  
  Deck Deck –  Like Clockwork  ~ 33 cards
   
   Spoiler 
  
  1 Karakuri Barrel mdl 96 “Shinkuro”
  2 Karakuri Barrel mdl 96 “Shinkuro”
   Karakuri Barrel mdl 96 “Shinkuro” 
   Karakuri Merchant mdl 177 “Inashichi” 
  3 Karakuri Merchant mdl 177 “Inashichi”
  4 Karakuri Merchant mdl 177 “Inashichi”
  5 Karakuri Soldier mdl 236 “Nisamu”
   Karakuri Soldier mdl 236 “Nisamu” 
   Karakuri Soldier mdl 236 “Nisamu” 
  6 Karakuri Strategist mdl 248 “Nishipachi”
  
  7 Karakuri Strategist mdl 248 “Nishipachi”
  8 Karakuri Strategist mdl 248 “Nishipachi”
  9 Karakuri Bushi mdl 6381 “Muzanichiha”
  10 Karakuri Bushi mdl 6381 “Muzanichiha”
  11 Karakuri Bushi mdl 6381 “Muzanichiha”
  12 Machina Fortress
  13 Machina Fortress
  14 Machina Gearframe
  15 Machina Gearframe
  16 Machina Gearframe
  
  17 Genex Neutron
  18 Genex Neutron
  19 Dark Hole
  20 Machine Duplication
   Machine Duplication 
  21 Machine Duplication
   Solidarity 
  22 Solidarity
  23 Mystical Space Typhoon
  24 Mystical Space Typhoon
  
  25 Monster Reborn
  26 Karakuri Showdown Castle
   Karakuri Showdown Castle 
  27 Solemn Judgement
  28 Call of the Haunted
  29 Karakuri Trick House
  30 Karakuri Trick House
  31 Bottomless Trap Hole
  32 Bottomless Trap Hole
  33 Mirror Force
  
   Extra Deck  ~ 15 Cards
   
   Spoiler 
  
  3 x Karakuri Shogun mdl 00 “Burei”
  3 x Ally of Justice Catastor
  1 x Brionac, Dragon of the Ice Barrier
  1 x Goyo Guardian
  2 x Black Rose Dragon
  1 x Iron Chain Dragon
  2 x Lightning Warrior
  2 x Chimeratech Fortress Dragon
   
  
   
  
   
conversations.from: human
conversations.value: Strategos: ((😩 I forgot my draw. 😳))
   Draw:   (1d34)[ 3 ] 
conversations.from: human
conversations.value: Blue Ghost: Solidarity? I can't let that stay now, can I? I discard Herald of Orange Light to stop it. 
conversations.from: human
conversations.value: Strategos: ((Turn Completed in my first post.))
conversations.from: human
conversations.value: Blue Ghost: Draw:    (d33)[ 7 ] 
   I call upon  Honest ! Honest attacks your Karakuri Soldier, forcing it into Defense Position and destroying it. I discard a Soul of Purity of Light to negate its effect with Herald of Perfection, and my Herald attacks directly for 1800 damage. Then, Honest returns to my hand, ready to defend me. 
   Field: 
  {table="head"]1|2|3|4|5
  -|-|HoPe|-|-
  -|-|-|-|-[/table]
  
  HoPe:  Herald of Perfection  ( 1800 /2800)
  
   Life Points:  8000
  
   
   Spoiler 
  
   Hand:  1
   
   Spoiler 
  
  Honest	
   
  
   Face Down: 
   Deck: 
   
   Spoiler 
  
  1.	Herald of Perfection
  2.	Herald of Perfection
  3.	Archlord Kristya
  4.	Archlord Kristya
  5.	Soul of Purity and Light
  6.	Soul of Purity and Light
  7.	Tethys, Goddess of Light
  8.	Tethys, Goddess of Light
  9.	Manju of the Ten Thousand Hands
  10.	Manju of the Ten Thousand Hands
  11.	Senju of the Thousand Hands
  12.	Senju of the Thousand Hands
  13.	Shining Angel
  14.	Shining Angel
  15.	Honest
  16.	Herald of Orange Light
  17.	Herald of Orange Light
  18.	Herald of Green Light
  19.	Consecrated Light
  20.	Consecrated Light
  21.	Monster Reborn
  22.	Dark Hole
  23.	Pot of Avarice
  24.	Pot of Duality
  25.	Dawn of the Herald
  26.	Dawn of the Herald
  27.	Solemn Judgment
  28.	Mirror Force
  29.	Torrential Tribute
  30.	Solemn Warning
  31.	Solemn Warning
  32.	Solemn Warning
   
  
   Extra Deck: 
   
   Spoiler 
  
  1x Armory Arm
  1x Brionac, Dragon of the Ice Barrier
  1x Goyo Guardian
  1x Gaia Knight, the Force of Earth
  1x Flamvell Uruquizas
  2x Black Rose Dragon
  2x Ancient Sacred Wyvern
  2x Stardust Dragon
  1x Scrap Dragon
  2x Avenging Knight Parshath
  1x Light End Dragon
   
  
   Graveyard: 
   
   Spoiler 
  
  Shining Angel
  Tethys, Goddess of Light
  Herald of Orange Light
  Manju of the Ten Thousand Hands
  Soul of Purity and Light
   
  
   Removed from Play: 
   
   Spoiler 
  
  Dawn of the Herald
   
  
   
conversations.from: human
conversations.value: Strategos: Kanna frowns. " Famm, drec ech'd kuut. That Honest is going to give me some problems. Anyway, my draw! "
  
   Draw:   (1d33)[ 22 ] 
  
  " Well, this is familiar. I'll start by activating another copy of Solidarity. Will you discard your Honest to stop it? "
  
  " Thats good! Too bad I can't capitalise on it, I'll just set a monster and end. "
  
  {table=head]1|2|3|4|5
  -|-|F|-|-
  -|-|S|-|-[/table]
   Field:   Karakuri Showdown Castle 
  F = Facedown
  S =  Solidarity 
   Life Points:  4800
  
   
   Spoiler 
  
   Hand  ~ 2
   
   Spoiler 
   Machine Duplication, Karakuri Merchant mdl 177 “Inashichi”
   
  
   Face Downs 
   
   Spoiler 
  Monster 3 = Karakuri Barrel mdl 96 “Shinkuro”
   
  
   Graveyard  ~ 2
   
   Spoiler 
  Karakuri Soldier mdl 236 “Nisamu”
  Solidarity
  Karakuri Soldier mdl 236 “Nisamu”
   
  
   Removed from Play 
   
   Spoiler 
  .
   
  
  
  Deck Deck –  Like Clockwork  ~ 32 cards
   
   Spoiler 
  
  1 Karakuri Barrel mdl 96 “Shinkuro”
  2 Karakuri Barrel mdl 96 “Shinkuro”
   Karakuri Barrel mdl 96 “Shinkuro” 
   Karakuri Merchant mdl 177 “Inashichi” 
  3 Karakuri Merchant mdl 177 “Inashichi”
  4 Karakuri Merchant mdl 177 “Inashichi”
  5 Karakuri Soldier mdl 236 “Nisamu”
   Karakuri Soldier mdl 236 “Nisamu” 
   Karakuri Soldier mdl 236 “Nisamu” 
  6 Karakuri Strategist mdl 248 “Nishipachi”
  
  7 Karakuri Strategist mdl 248 “Nishipachi”
  8 Karakuri Strategist mdl 248 “Nishipachi”
  9 Karakuri Bushi mdl 6381 “Muzanichiha”
  10 Karakuri Bushi mdl 6381 “Muzanichiha”
  11 Karakuri Bushi mdl 6381 “Muzanichiha”
  12 Machina Fortress
  13 Machina Fortress
  14 Machina Gearframe
  15 Machina Gearframe
  16 Machina Gearframe
  
  17 Genex Neutron
  18 Genex Neutron
  19 Dark Hole
  20 Machine Duplication
   Machine Duplication 
  21 Machine Duplication
   Solidarity 
   Solidarity 
  22 Mystical Space Typhoon
  23 Mystical Space Typhoon
  
  24 Monster Reborn
  25 Karakuri Showdown Castle
   Karakuri Showdown Castle 
  26 Solemn Judgement
  27 Call of the Haunted
  28 Karakuri Trick House
  29 Karakuri Trick House
  30 Bottomless Trap Hole
  31 Bottomless Trap Hole
  32 Mirror Force
  
   Extra Deck  ~ 15 Cards
   
   Spoiler 
  
  3 x Karakuri Shogun mdl 00 “Burei”
  3 x Ally of Justice Catastor
  1 x Brionac, Dragon of the Ice Barrier
  1 x Goyo Guardian
  2 x Black Rose Dragon
  1 x Iron Chain Dragon
  2 x Lightning Warrior
  2 x Chimeratech Fortress Dragon
   
  
   
  
   
conversations.from: human
conversations.value: Blue Ghost: As much as I would like to, I am quite pressed for resources right now, so I will let that pass. 
conversations.from: human
conversations.value: Strategos: ((Turn Complete))
conversations.from: human
conversations.value: Blue Ghost: Draw:    (d32)[ 12 ] 
   I summon  Senju of the Thousand Hands , whose ability brings me another Herald of Perfection from my deck. My Herald attacks your monster, and Senju attacks directly. 
   Field: 
  {table="head"]1|2|3|4|5
  -|-|HoPe|S|-
  -|-|-|-|-[/table]
  
  HoPe:  Herald of Perfection  ( 1800 /2800)
  S:  Senju of the Thousand Hands  ( 1400 /1000)
  
   Life Points:  8000
  
   
   Spoiler 
  
   Hand:  2
   
   Spoiler 
  
  Honest
  Herald of Perfection
   
  
   Face Down: 
   Deck: 
   
   Spoiler 
  
  1.	Herald of Perfection
  2.	
  3.	Archlord Kristya
  4.	Archlord Kristya
  5.	Soul of Purity and Light
  6.	Soul of Purity and Light
  7.	Tethys, Goddess of Light
  8.	Tethys, Goddess of Light
  9.	Manju of the Ten Thousand Hands
  10.	Manju of the Ten Thousand Hands
  11.	Senju of the Thousand Hands
  12.	Shining Angel
  13.	Shining Angel
  14.	Honest
  15.	Herald of Orange Light
  16.	Herald of Orange Light
  17.	Herald of Green Light
  18.	Consecrated Light
  19.	Consecrated Light
  20.	Monster Reborn
  21.	Dark Hole
  22.	Pot of Avarice
  23.	Pot of Duality
  24.	Dawn of the Herald
  25.	Dawn of the Herald
  26.	Solemn Judgment
  27.	Mirror Force
  28.	Torrential Tribute
  29.	Solemn Warning
  30.	Solemn Warning
  31.	Solemn Warning
   
  
   Extra Deck: 
   
   Spoiler 
  
  1x Armory Arm
  1x Brionac, Dragon of the Ice Barrier
  1x Goyo Guardian
  1x Gaia Knight, the Force of Earth
  1x Flamvell Uruquizas
  2x Black Rose Dragon
  2x Ancient Sacred Wyvern
  2x Stardust Dragon
  1x Scrap Dragon
  2x Avenging Knight Parshath
  1x Light End Dragon
   
  
   Graveyard: 
   
   Spoiler 
  
  Shining Angel
  Tethys, Goddess of Light
  Herald of Orange Light
  Manju of the Ten Thousand Hands
  Soul of Purity and Light
   
  
   Removed from Play: 
   
   Spoiler 
  
  Dawn of the Herald
   
  
   
conversations.from: human
conversations.value: Strategos: " It's not quite as easy as that. My facedown monster is my  Barrel Shinkuro  and once per turn he can't be destroyed by battle. What are you going to do about him?  "
conversations.from: human
conversations.value: Blue Ghost: I still have Senju, do I not? Senju destroys your barrel, and I end my turn. 
conversations.from: human
conversations.value: Strategos: " Okay then, let's see what happens next... "
conversations.from: human
conversations.value: Strategos: ((**headdesk** I forgot my draw again! 😩))
  
   Draw:   (1d32)[ 27 ] 
  
  " I'll start the turn by setting two backrow cards. Then I'll summon my  Merchant Inashichi  And I attempt to use his effect to add another copy of my Merchant to my hand. Any response? "
  
  She sighs. " Okay then, I'll end my turn. "
  
  {table=head]1|2|3|4|5
  -|-|-|-|-
  -|F|S|F|-[/table]
   Field:   Karakuri Showdown Castle 
  S =  Solidarity 
  F = Facedown
  
   Life Points:  4800
   
   Spoiler 
  
   Hand  ~ 0
   
   Spoiler 
  .
   
  
   Face Downs 
   
   Spoiler 
  S/t 2 = Machine Duplication S/t 4 = Call of the Haunted
   
  
   Graveyard  ~ 4
   
   Spoiler 
  Karakuri Soldier mdl 236 “Nisamu”
  Solidarity
  Karakuri Soldier mdl 236 “Nisamu”
  Karakuri Barrel mdl 96 "Shiinkuro"
  Karakuri Merchant mdl 177 Inashichi
   
  
   Removed from Play 
   
   Spoiler 
  .
   
  
  
  Deck Deck –  Like Clockwork  ~ 32 cards
   
   Spoiler 
  
  1 Karakuri Barrel mdl 96 “Shinkuro”
  2 Karakuri Barrel mdl 96 “Shinkuro”
   Karakuri Barrel mdl 96 “Shinkuro” 
   Karakuri Merchant mdl 177 “Inashichi” 
  3 Karakuri Merchant mdl 177 “Inashichi”
  4 Karakuri Merchant mdl 177 “Inashichi”
  5 Karakuri Soldier mdl 236 “Nisamu”
   Karakuri Soldier mdl 236 “Nisamu” 
   Karakuri Soldier mdl 236 “Nisamu” 
  6 Karakuri Strategist mdl 248 “Nishipachi”
  
  7 Karakuri Strategist mdl 248 “Nishipachi”
  8 Karakuri Strategist mdl 248 “Nishipachi”
  9 Karakuri Bushi mdl 6381 “Muzanichiha”
  10 Karakuri Bushi mdl 6381 “Muzanichiha”
  11 Karakuri Bushi mdl 6381 “Muzanichiha”
  12 Machina Fortress
  13 Machina Fortress
  14 Machina Gearframe
  15 Machina Gearframe
  16 Machina Gearframe
  
  17 Genex Neutron
  18 Genex Neutron
  19 Dark Hole
  20 Machine Duplication
   Machine Duplication 
  21 Machine Duplication
   Solidarity 
   Solidarity 
  22 Mystical Space Typhoon
  23 Mystical Space Typhoon
  
  24 Monster Reborn
  25 Karakuri Showdown Castle
   Karakuri Showdown Castle 
  26 Solemn Judgement
   Call of the Haunted 
  27 Karakuri Trick House
  28 Karakuri Trick House
  29 Bottomless Trap Hole
  30 Bottomless Trap Hole
  31 Mirror Force
  
   Extra Deck  ~ 15 Cards
   
   Spoiler 
  
  3 x Karakuri Shogun mdl 00 “Burei”
  3 x Ally of Justice Catastor
  1 x Brionac, Dragon of the Ice Barrier
  1 x Goyo Guardian
  2 x Black Rose Dragon
  1 x Iron Chain Dragon
  2 x Lightning Warrior
  2 x Chimeratech Fortress Dragon
   
  
   
  
   
conversations.from: human
conversations.value: Blue Ghost: I discard the Herald of Perfection from my hand to lock down and destroy your Merchant. 
conversations.from: human
conversations.value: Strategos: ((Turn concluded in above post))
conversations.from: human
conversations.value: Blue Ghost: Draw:    (d30)[ 29 ] 
   Senju and the Herald both attack directly, for a total of 3200 damage. I then Set one card and end my turn. 
   Field: 
  {table="head"]1|2|3|4|5
  -|-|HoPe|S|-
  -|-|FD|-|-[/table]
  
  HoPe:  Herald of Perfection  ( 1800 /2800)
  S:  Senju of the Thousand Hands  ( 1400 /1000)
  
   Life Points:  8000
  
   
   Spoiler 
  
   Hand:  2
   
   Spoiler 
  
  Honest
  
   
  
   Face Down: 
   Deck: 
   
   Spoiler 
  
  1.	Herald of Perfection
  2.	Archlord Kristya
  3.	Archlord Kristya
  4.	Soul of Purity and Light
  5.	Soul of Purity and Light
  6.	Tethys, Goddess of Light
  7.	Tethys, Goddess of Light
  8.	Manju of the Ten Thousand Hands
  9.	Manju of the Ten Thousand Hands
  10.	Senju of the Thousand Hands
  11.	Shining Angel
  12.	Shining Angel
  13.	Honest
  14.	Herald of Orange Light
  15.	Herald of Orange Light
  16.	Herald of Green Light
  17.	Consecrated Light
  18.	Consecrated Light
  19.	Monster Reborn
  20.	Dark Hole
  21.	Pot of Avarice
  22.	Pot of Duality
  23.	Dawn of the Herald
  24.	Dawn of the Herald
  25.	Solemn Judgment
  26.	Mirror Force
  27.	Torrential Tribute
  28.	Solemn Warning
  29.	Solemn Warning
   
  
   Extra Deck: 
   
   Spoiler 
  
  1x Armory Arm
  1x Brionac, Dragon of the Ice Barrier
  1x Goyo Guardian
  1x Gaia Knight, the Force of Earth
  1x Flamvell Uruquizas
  2x Black Rose Dragon
  2x Ancient Sacred Wyvern
  2x Stardust Dragon
  1x Scrap Dragon
  2x Avenging Knight Parshath
  1x Light End Dragon
   
  
   Graveyard: 
   
   Spoiler 
  
  Shining Angel
  Tethys, Goddess of Light
  Herald of Orange Light
  Manju of the Ten Thousand Hands
  Soul of Purity and Light
  Herald of Perfection
   
  
   Removed from Play: 
   
   Spoiler 
  
  Dawn of the Herald
   
  
   
conversations.from: human
conversations.value: Strategos: " In response to your attack I activate my Call of the Haunted Trap and use it's effect to bring back my  Soldier Nisamu  to the field. How does this change your turn? "