conversations.from: system
conversations.value: ROLEPLAY_MODE: Develop the plot slowly, always stay in character. Describe all actions in full, elaborate, explicit, graphic, and vivid detail. Mention all relevant sensory perceptions. Keep the story immersive and engaging.
conversations.from: human
conversations.value: Orran: Current round: Yet to begin
  
  Shaded regions show where each respective team may place their men first. There is a low wall that provides cover for those behind it marked by the gray line.
  It costs 10ft of movement to move over the low walls, as does moving over the low walls.
  The pits have a climb DC of 20, although you can brace yourself off a corner for a +5 bonus.
  Attacking melee gives you a +1 bonus to hit and damage if you're above the opponent, and -1 if you're below.
  You gain +1 to hit (but not damage) for each terrace you are above the enemy when attacking ranged.
  The regions that are marked with the teams respective color contain that team's flag.
  The dark shaded regions are 30 ft pits, and the regions marked by terrace edges, are terraces.
  
   
  
  The Teams:
  
   Orran 
   
   Spoiler 
  Number 1
  Strength: 8
  Dexterity: 8
  Constitution: 16
  Weapons: Trident
  Armor: Tower Shield, Splint Mail
  Speed: 20ft.
  AC: 19
  Attacks: Trident +0 (1d8-1)
  Skills: Intimidate +7(7 ranks), Spot+3 (3 ranks)
  Feats: Toughness, Toughness, Toughness
  HP: 34
  Gold spent: 15/230
  
  Number 2
  Strength: 8
  Dexterity: 8
  Constitution: 16
  Weapons: Trident
  Armor: Tower Shield, Splint Mail
  Speed: 20ft.
  AC: 19
  Attacks: Trident +0 (1d8-1)
  Skills: Intimidate +7(7 ranks), Listen +3 (3 ranks)
  Feats: Toughness, Toughness, Toughness
  HP: 34
  Gold spent: 15/230
  
  Number 3
  Strength: 8
  Dexterity: 16
  Constitution: 8
  Weapons: Longbow, Arrows 40
  Armor: Breastplate, Buckler
  Speed: 20ft.
  AC: 19
  Attacks: Longbow +5/+5 or +7 (1d8-1)
  Skills: Tumble +2 (3 dex, 3 ranks, -4 armor) Climb +2 (7 ranks, -1 str -4 Armor)
  Feats: Point Blank Shot, Rapid Shot, Weapon Focus (Longbow)
  HP: 13
  Gold Spent: 77/215
  
  Number 4
  Strength: 8
  Dexterity: 16
  Constitution: 8
  Weapons: Longbow, Arrows 40
  Armor: Breastplate, Buckler
  Speed: 20ft.
  AC: 19
  Attacks: Longbow +5/+5 or +7 (1d8-1)
  Skills: Tumble +2 (3 dex, 3 ranks, -4 armor) Climb +2 (7 ranks, -1 str -4 Armor)
  Feats: Point Blank Shot, Rapid Shot, Weapon Focus (Longbow)
  HP: 13
  Gold Spent: 77/215
  
  Number 5
  Strength:8
  Dexterity:16
  Constitution:8
  Weapons: Heavy Repeater Crossbow, bolts 20, Greatsword
  Armor: Leather, Buckler
  Speed: 30ft
  AC: 16
  Attacks: Heavy crossbow +6 (1d10) Greatsword (2d6-1)
  Skills: Move Silently +8 (3 ranks, 3 dex, 2 stealthy) Hide + 11 (3 ranks, 3 dex, 2 stealthy, 3 skill focus)
  Feats: Skill Focus (Hide), Stealthy, Exotic Weapon Proficiency (repeater crossbow)
  HP: 13
  Gold spent: 454/35
  
  Number 6
  Strength:8
  Dexterity:16
  Constitution:8
  Weapons: Heavy Crossbow, bolts 40, Greatsword
  Armor: Leather, Buckler
  Speed: 30ft
  AC: 16
  Attacks: Heavy crossbow +6 (1d10) Greatsword +1 (2d6-1)
  Skills: Move Silently +8 (3 ranks, 3 dex, 2 stealthy) Hide + 11 (3 ranks, 3 dex, 2 stealthy, 3 skill focus)
  Feats: Skill Focus (Hide), Stealthy, Rapid Reload
  HP: 13
  Gold spent: 102/35
  
  Number 7
  Strength: 14
  Dexterity: 10
  Constitution: 10
  Weapons: Greataxe, Javelin x5
  Armor: Halfplate
  Speed: 20ft.
  AC: 17
  Attacks: Greataxe +6 (1d12+3), Javelin +3 (1d6+2)
  Skills: Intimidate +7(ranks), Climb +2 (7 ranks, 2 str -7 armor)
  Feats: Weapon Focus (Greataxe), Endurance, Diehard
  HP:16
  Gold Spent: 25/600
  
  Number 8
  Strength: 14
  Dexterity: 10
  Constitution: 10
  Weapons: Greataxe, Javelin x5
  Armor: Halfplate
  Speed: 20ft.
  AC: 17
  Attacks: Greataxe +6 (1d12+3), Javelin+3 (1d6+2)
  Skills: Intimidate +7(ranks), Climb +2 (7 ranks, 2 str -7 armor)
  Feats: Weapon Focus (Greataxe), Endurance, Diehard
  HP:16
  Gold Spent: 25/600
  
  Number 9
  Strength: 10
  Dexterity: 14
  Constitution: 10
  Weapons: Shortspear x 10
  Armor: Chainmail, Towershield
  Speed: 20ft.
  AC: 21
  Attacks: Shortspear +4 (1d6), Shortspear +2 (1d6)
  Skills: Intimidate +7(ranks), Climb +2 (7 ranks, -5 armor)
  Feats: Weapon Focus (Shortspear), Toughness, Point Blank Shot
  HP:19
  Gold Spent: 10/170
  
  Number 10
  Strength: 10
  Dexterity: 14
  Constitution: 10
  Weapons: Shortspear x 10
  Armor: Chainmail, Towershield
  Speed: 20ft.
  AC: 21
  Attacks: Shortspear +4 (1d6), Shortspear +2 (1d6)
  Skills: Intimidate +7(ranks), Climb +2 (7 ranks, -5 armor)
  Feats: Weapon Focus (Shortspear), Toughness, Point Blank Shot
  HP:19
  Gold Spent: 10/170
  
  Number 11
  Strength: 16
  Dexterity: 8
  Constitution: 8
  Weapons: Spiked Chain, Trident
  Armor: Breastplate
  Speed: 20ft.
  AC: 14
  Attacks: Spiked Chain +7 (2d4+4), Trident +6 (1d8+3), Trident +2 (1d8+3)
  Skills: Intimidate +7(ranks), Climb +6 (7 ranks, 3 str, -4 armor)
  Feats: Exotic Weapon Proficiency (Spiked Chain), Weapon Focus (Spiked chain), Toughness
  HP:16
  Gold Spent: 40/200
  
  Number 12
  Strength: 16
  Dexterity: 8
  Constitution: 8
  Weapons: Spiked Chain, Trident
  Armor: Breastplate
  Speed: 20ft.
  AC: 14
  Attacks: Spiked Chain +7 (2d4+4), Trident +6 (1d8+3), Trident +2 (1d8+3)
  Skills: Intimidate +7(ranks), Climb +6 (7 ranks, 3 str -4 armor)
  Feats: Exotic Weapon Proficiency (Spiked Chain), Weapon Focus (spiked chain), Toughness
  HP:16
  Gold Spent: 40/200
   
  
   Acclue_lockheart 
   
   Spoiler 
  Number: ALL
  Strength: 10
  Dexterity: 14
  Constitution: 10
  Weapons: Longbow, 66 arrows, Greatclub
  Armor: Breastplate
  Speed: 20'
  AC: 18
  Attacks: Longbow +5 1d8, Greatclub +2 1d10
  Skills: Tumble +2 (DEX) +2 (skill ranks) +2 (jump synergy) = +6, Jump +5 (skill ranks) = +5, Climb +3 (skill ranks) = +3
  Feats: Point Blank Shot, Rapid Shot, Precise Shot
  HP: 16
   
conversations.from: human
conversations.value: Orran: Reserved for updates pertaining to units and their status.
conversations.from: human
conversations.value: Orran: Due to lack of psting Acclue_Lockheart is disqualified, I progress to the final.