conversations.from: system
conversations.value: ROLEPLAY_MODE: Develop the plot slowly, always stay in character. Describe all actions in full, elaborate, explicit, graphic, and vivid detail. Mention all relevant sensory perceptions. Keep the story immersive and engaging.
conversations.from: human
conversations.value: ArenaManager: Arena Tournament, Exhibition Match:  SoD  vs.  Durendal    
   Map 
   
   Spoiler 
  
   
   
  
   Both Combatants Please Post Sheets and Roll Initiative. 
conversations.from: human
conversations.value: SoD: Character sheet. 
    initiative  - (1d20+5)[ 14 ] 
conversations.from: human
conversations.value: Durendal: Alaster Morzhul  
   Initiative:  [Roll]1d20+3[/Roll]
  
  somebody wanna tell me what I'm doing wrong?
conversations.from: human
conversations.value: SoD: If you put it in an edit, then it won't roll. I think that could be your problem.
conversations.from: human
conversations.value: Durendal: Character Sheet 
    Initiative  - (1d20+3)[ 22 ] 
  
  EDIT: I swear it didn't work earlier. Anyways, guess I'll go first. Good Luck.
conversations.from: human
conversations.value: SoD: Oh, my character sheet is updated with potions/new weapons/etc. This is for Grixes next arena match, her items here are 9 javelins, and a bell. And 10 gp.
conversations.from: human
conversations.value: Durendal: Sorry about the delay. I thought I posted yesterday, but it turns out the forum hates me and decided not to post my reply.
  
   Alaster, First Round 
  
  Start in Y13
  
  Move Action: Move 30 ft to S13
  
  Standard Action: Cast Summon Swarm to summon a  Bat Swarm  that occupies spaces P12, 13, 14, and 15.
  
   
   Spoiler 
  HP: 9/9
  AC: 18, Touch: 14, Flat: 15
  Invocation: Summon Swarm
   
conversations.from: human
conversations.value: SoD: Grix, round one. 
  
  Start in B14, with a javelin in one hand, and a bell in the other.
  
  Move Action: move to C20.
  
  Ready an Action:
  
   
   Spoiler 
  If Alaster comes within line of effect, I hurl a javelin at him.
   
  
  
  Battle Stats:  
   Spoiler 
  HP: 7/7
  Position: C20.
  Non-permanant effects: N/A.
  AC: 21 (touch 20, flat-footed: 16)
  In hands: 1 javelin (eight sheathed), one bell.
   
conversations.from: human
conversations.value: Durendal: Alaster, Round 2 
  
  Swift Action: Dismiss Bat Swarm
  
  Double Move Action: Move 45 ft to L16
  
  Free Action:  "I'm going to get you, you lousy little lizard." 
   
   Spoiler 
  HP: 9/9
  AC: 18, Touch: 14, Flat: 15
  Invocation: Summon Swarm
   
conversations.from: human
conversations.value: SoD: Grix, round II 
  
  Move to E23, and hurl a javelin at Alastar.
  
  Attack:  (1d20+6)[ 12 ] 
  Damage:  (1d4-3)[ -1 ] 
  
  Free Actions: ''Grix will surely beat Book-head! Grix is invincible!''
  
  Also, seeing as it's only us, can it be assumed that I declare my dodge on you every round?
  
   
   Spoiler 
  
  HP: 7/7
  AC: 22 (touch 21, flat footed 16)
  Position: E23
  Buffs: N/A.
   
conversations.from: human
conversations.value: chilepepper: High Ref chilepepper  
   This match has been removed from the listing. 