conversations.from: system
conversations.value: ROLEPLAY_MODE: Develop the plot slowly, always stay in character. Describe all actions in full, elaborate, explicit, graphic, and vivid detail. Mention all relevant sensory perceptions. Keep the story immersive and engaging.
conversations.from: human
conversations.value: Mr.Bookworm: The Map 
   
   Spoiler 
   
  
  You are arranged in alphabetical order by player name. The dragon token is where the Tarrasque will be in five rounds.
   
  
   
   Spoiler 
  You have five rounds to buff, move around, or snipe. Condense all of that into one post, if you please. After that, the Tarrasque will come in at the token. Go ahead and roll for initiative.
  
   OoC Thread is here. 
   
  
  
  You stand arrayed on a flat, grassy field that stretches off into the distance, the wind rustling the grass and dramatically flapping any cloaks. All is peaceful for now, but you see an enormous cloud of dust in the distance, closing worryingly fast...
conversations.from: human
conversations.value: Hiro Protagonest: Erik takes out his falchion and a potion.
  
   
   Spoiler 
  Two move actions. Swift action for Stance of Alacrity.
   
conversations.from: human
conversations.value: Hiro Protagonest: Spoiler 
  *facepalm*
  
  Forgot initiative.
  
   (1d20+5)[ 14 ] 
   
conversations.from: human
conversations.value: Mr.Bookworm: Jade 
   
   Spoiler 
  Just go ahead and do all five action's worth of stuff, please. Just so we can make this go quick. Unless you're waiting for the others.
   
  
   Tarrasque Initiative 
   
   Spoiler 
  
   (1d20+9)[ 25 ] 
   
conversations.from: human
conversations.value: Hiro Protagonest: Spoiler 
  Alright.
   
  
  
  Sword and potion in hand, he rushes forward.
   
   Spoiler 
  Double move for two rounds, move 16 squares forward.
   
  
  He waits a moment, then uncaps the potion and drinks it, disappearing and reappearing a couple feet away.
   
   Spoiler 
  Drinks potion of Displacement on 5th round.
   
conversations.from: human
conversations.value: Ajadea: Kitrashana stands stock-still, a ring of chaotic purple light spinning around her. She focuses, carefully, and then begins. She traces each arm, and you can hear a hum of some sort. She brings one hand up to her heart, then down the base of her rib cage. As the movement completes, Kit stiffens then doubles over. Several seconds later, she opens her eyes, breathing heavily, and a wave of iridescent color washes out from where she stands. She licks her bone-dry lips and sweeps her arm around her. A thin shell of rippling psychic energy obscures all but the outline of her form as she strides forward. No one can see how white her knuckles are, which is just how she likes it.
  
   
   Spoiler 
  
  Beginning battle with Wild Surge +5 Inertial Armor (18 PP, +15 Armor AC), and Psionic Mind Blank (I laugh at fear!).
  
   
   Spoiler 
  1st round: Move action: draw Warning Dagger. Standard action: Manifest Psionic Freedom of Movement (Duration: 180 minutes/3 hours, cost 7 PP). Initiative  (1d20+10)[ 30 ] 
  2nd round: Move action: Gain psionic focus. Standard action: Manifest Vigor, augmented to a cost of 10 points. 5 points are paid by Wild Surge.   Psychic Enervation 25% chance  - (1d100)[ 4 ] .
  3rd round: If enervated: Move Action: Will save vs. DC 26:  (1d20+16)[ 22 ]  to remove enervation. If not enervated: Move Action: Move 30 ft. towards the Tarrasque.
  Standard action: Manifest Wild Surged up Defensive Precognition. (17 Kit, 5 Wild Surge)   Psychic Enervation 25% chance  - (1d100)[ 54 ] .
  4th Round: If 3rd round failed, then perform 3rd round actions. If not:
  If enervated: Move Action: Will save vs. DC 26:  (1d20+16)[ 30 ]  to remove enervation. If not enervated: Move Action: Move 30 ft. towards the Tarrasque.
  Standard Action: Manifest True Metabolism.
  5th Round: Move action: Move 30 ft. towards the Tarraque. Standard Action: Manifest Greater Concealing Amorpha.
   
  
  
  End Result: Initiative 30
  Wielding Warning Dagger
  Manifested Psionic Freedom of Movement (No Grapple), Vigor (50 temp HP), Defensive Precognition (+8 Insight to AC), Greater Concealing Amorpha (50% miss chance). Spent 67 PP total.
  Moved 60 feet towards the Tarrasque
   
conversations.from: human
conversations.value: Keld Denar: Clothilda 
  
  Clotty focuses within herself, bringing the calm.  Power ripples outwardly from the tall human woman, making the grass ripple visibly.
  
   
   Spoiler 
  
  1 Manifesting Force Screen for 17 PP (lasts 18 minutes)
  2 Manifesting Offensive Precognition for 19 PP (reduced to 18 with Torc) (lasts 18 minutes)
  3 Manifesting Psychofeedback for 9 PP (lasts 18 rounds)
  4 Manifesting Weapon of the Vampire on her UAS (lasts 18 rounds)
  5 Manifesting Greater Concealing Amorphia (lasts 18 rounds)
   
  
  
  All the while she prepares this, Clothilda keeps moving closer, keeping pace with Erik, her massive 22' frame dwarfing the smaller man.
  
  Statblock
   
   Spoiler 
     Clothilda Mottlegump   
  F LN Human Monk2/PsyWar6/Slayer10,  Level  18,  Init  +16,  HP  200/200,  Speed  30
   AC  61,  Touch  33,  Flat-footed  48,  Fort  +16,  Ref  +21,  Will  +19,  Base Attack Bonus  16,  Power Points  39/147
     Unarmed Strike (standard)   +33 (4d8+13, x2)
     Unarmed Strike (flurry + Snap Kick)   +31/+31/+31/+31/+26/+21/+16 (4d8+13, x2)
     Augemented Expanded   Same (8d8+15, x2)
     Inertial Armor ,    Force Screen  (+13 Armor, +8 Shield, +13 Dex, -2 Size, +7 Natural, +4 Deflect, +8 Misc)
   Abilities  Str 32, Dex 36, Con 20, Int 3, Wis 24, Cha 1
   Condition  Psionically Focused (Psicrystal too)
  Inertial Armor +12 (shared with psicrystal)
  Expansion +2 Sizes with Duration
  Thicken Skin +6 (shared with psicrystal)
  Empathic Feedback 19 (shared with psicrystal)
  Psionic Freedom of Movement (shared with psicrystal)
  Share Pain (cast on psicrystal)
  Force Screen +8 (shared with psicrystal)
  Offensive Precognition +7 (shared with psicrystal)
  Psychofeedback
  Greater Concealing Amorpha (shared with psicrystal)
  Vampiric Blade
   
conversations.from: human
conversations.value: Tavar: The 12-headed beast, one head gingerly holding a potion flask, moves forward, but does little else.
   
   Spoiler 
  
  Roll: (1d20+4)[ 16 ] 
  
  Round 1:Move 60 ft.
  Round 2-3: Wait.
  Round 5: Drink potion.
  
  Displacement now active for 15 rounds.
   Main Sheet 
   Hydra sheet 
   
conversations.from: human
conversations.value: Mr.Bookworm: Map 
   
   Spoiler 
   
   
  
  
  As you stride forward, you see a massive beast appear from the cloud of dust, charging forward at a speed that looks almost impossible for it's size. As it closes to you, shaking the ground with it's every step, it begins to slow down, before completely stopping almost 300 feet from you.
  
   Ajadea, you're up. 
conversations.from: human
conversations.value: Ajadea: Kit takes one look at the tarrasque, grins, and flicks her fingers, visualizing something akin to a giant hammer falling on the beast's head.
  
   
   Spoiler 
  
  Expend Psionic focus: Greater Power Penetration. Manifest Concussion Blast augmented to 18 PP, Wild Surge +5: Caster level check Unnecessary (modifier +31) [18 ML, 5 Wild Surge, 8 Power Penetration]   Damage  - (12d6)[ 42 ]    Psychic Enervation 25%  - (1d100)[ 98 ] 
  
  If not enervated: Move Action: gain psionic focus
   
conversations.from: human
conversations.value: Mr.Bookworm: Ajadea 
   
   Spoiler 
   
  
  You're out of range (280 ft.) by about 20 feet. Do you want to use your Move action to move up to range instead of regaining your psionic focus?
  
  Also, I'm counting 11d6 for damage. 15 PP boost + the 5 from Wild Surge is +10d6.
   
conversations.from: human
conversations.value: Ajadea: Mr. Bookworm
   
   Spoiler 
  
  Oh. Well, yeah, then I'd use my move action to move forwards. I got confused because I thought I already moved 60 feet towards the Tarrasque in the set-up period.
  
  I hate typos with the burning passion of 1000 suns.   Damage  - (11d6)[ 41 ] .
   
conversations.from: human
conversations.value: Mr.Bookworm: Map 
   
   Spoiler 
   
   
  
   Ajadea 
   
   Spoiler 
  You did move, you were just short by a few squares.
   
  
  
  The Tarrasque roars and stumbles slightly as a hammer of force hits it.
  
   Keld, it's your turn. 
conversations.from: human
conversations.value: Keld Denar: Clothilde 
  
  Clotty moves eagerly forward, power crackling about her as she moves.
  
   
   Spoiler 
  
  Move 30' forward, with the last 5' being a diagonal downard, and then manifest Perfect Repost for 9 PP.
  
  You're map doesn't have coordinates.  That makes me sad.
   
conversations.from: human
conversations.value: Mr.Bookworm: Map 
   
   Spoiler 
   
   
  
   Keld 
   
   Spoiler 
  Happy? 😛
   
  
  
  The Tarrasque charges forward unbelievably fast toward Clothilde, roaring the entire time. As it nears, it strikes the earth with incredible force, cracking it and sending out a massive shockwave. It then makes two swift, deadly strikes towards the towering human, before settling back on it's haunches.
  
   Tarrasque (everyone can read this) 
   
   Spoiler 
   Earthstrike Quake  - DC 43 Ref, 15d4 sonic and prone if failed. None of you succeed on anything but a natural 20, so just rolling a d20.
  
  Tommy- Ref:  (1d20)[ 2 ] , Damage:  (15d4)[ 27 ] 
  Clothilde- Ref:  (1d20)[ 14 ] , Damage:  (15d4)[ 30 ] 
  Erik- Ref:  (1d20)[ 6 ] , Damage:  (15d4)[ 41 ] 
  Kitrashana- Ref:  (1d20)[ 12 ] , Damage:  (15d4)[ 33 ] 
  
  ---
  
   Adamantine Bones + Ancient Mountain Hammer against Clothilde 
  
  AB- Attack:  (1d20+47)[ 60 ] , Damage:  (4d8+25)[ 48 ]  --- Tarrasque DR 40/epic for 1 round
  
  AMH- Attack:  (1d20+47)[ 53 ] , Damage:  (4d8+25)[ 48 ]  +  (12d6)[ 48 ] 
  
  EDIT: Doh, +2 attack and -2 AC on the charge. AB hits, AMH doesn't.
  
   Everyone:  Knocked prone.
  
   Keld:  78 damage.
  
   Tavar:  27 damage.
  
   Ajadea:  33 damage.
  
   Jade:  41 damage.
  
  ...anything I'm forgetting?
   
  
   Tavar, you're up. Any errors in this post (quite likely, given the ridiculous number of buffs up)? 
conversations.from: human
conversations.value: Tavar: Getting up, Leroy moves down 30ft, so that Clothilde no longer blocks him. He also allows his hydra metabolism to get to work, healing his wounds.
  
   
   Spoiler 
  Heal all but 5 of the damage due to fast healing.
   
conversations.from: human
conversations.value: Hiro Protagonest: Erik grins, then charges.
  
   
   Spoiler 
  Swift action: enter Stance of Alacrity
  
  Free action if Frightftul Presence activates before entering frenzy: Moment of Perfect Mind
  
  Free action: Whirling Frenzy 11 rounds
  
  Displacement 19 rounds
  
  Full round action: Charge. Auto success on jump check for Leap Attack.
    attack 1  - (1d20+34)[ 37 ] 
    attack 2  - (1d20+34)[ 51 ] 
    attack 3  - (1d20+34)[ 54 ] 
    attack 4  - (1d20+29)[ 47 ] 
    attack 5  - (1d20+24)[ 26 ] 
    attack 6  - (1d20+19)[ 25 ] 
    damage 1  - (2d4+72)[ 77 ] 
    damage 2  - (2d4+72)[ 77 ] 
    damage 3  - (2d4+72)[ 77 ] 
    damage 4  - (2d4+72)[ 76 ] 
    damage 5  - (2d4+72)[ 74 ] 
    damage 6  - (2d4+72)[ 79 ] 
  
  IN CASE OF CRITICAL THREATS
  
    confirm 1  - (1d20+35)[ 40 ] 
    confirm 2  - (1d20+35)[ 39 ] 
    confirm 3  - (1d20+35)[ 51 ] 
    confirm 4  - (1d20+30)[ 36 ] 
    confirm 5  - (1d20+25)[ 43 ] 
    confirm 6  - (1d20+20)[ 37 ] 
    damage 1  - (2d4+72)[ 78 ] 
    damage 2  - (2d4+72)[ 75 ] 
    damage 3  - (2d4+72)[ 79 ] 
    damage 4  - (2d4+72)[ 75 ] 
    damage 5  - (2d4+72)[ 78 ] 
    damage 6  - (2d4+72)[ 75 ] 
  
  First 4 attacks hit. 2 and 3 are confirmed criticals. Damage is... *uses calculator* 461. 381 after DR is applied 4x, once per hit.
   
conversations.from: human
conversations.value: Ajadea: Kit remains mostly prone, shifting only slightly to get a better view of the Tarrasque and get the grass out of her nose. She carefully recomposes herself and drops another hammer with all the vicious force she can muster. And she promptly blacks out.
  
   
   Spoiler 
  
  Move action: Psionically focus.
  Standard action: Wild Surge +5 Maximized Concussion Blast Go! 66 damage, sir.   Psychic Enervation  - (1d100)[ 2 ]  (25 or lower: Enervated)   Power Penetration  - (1d20+23)[ 39 ]  Crap.
  
   If Kitrashana isn't all enervated:
   
   Spoiler 
  
  Swift Action: Activate Psicrown of the Evader: Hustle, people, Hustle! Kit gets an extra move action.
  Move Action: Psionically focus. Again.
   
   
   