conversations.from: system
conversations.value: ROLEPLAY_MODE: Develop the plot slowly, always stay in character. Describe all actions in full, elaborate, explicit, graphic, and vivid detail. Mention all relevant sensory perceptions. Keep the story immersive and engaging.
conversations.from: human
conversations.value: ArenaManager: Arena Tournament, Round 104:  Oskar  vs.  The Beast    
   Map:  
   Spoiler 
   
   
  
   XP Award:  300 XP
   GP Award:  300 GP
  
   Oskar  - Rahas
   The Beast  - Beelzebub1111
  
   All Combatants, please roll initiative and declare final purchases, if any 
conversations.from: human
conversations.value: Rahas: Init -  (1d20-6)[ 1 ] 
  
  no purchases, reserve right for reactions.
conversations.from: human
conversations.value: Beelzebub1111: initiative  - (1d20-5)[ 8 ] 
  No purchases
conversations.from: human
conversations.value: Beelzebub1111: Pre-Match stats
  Refs/Los
   
   Spoiler 
  Starting Location in M2
  Two Hands: Heavy Flail.
   
  
  Ready to start?
conversations.from: human
conversations.value: Rahas: Pre match stats Refs/Los
   
   Spoiler 
  Starting in M-25 with both hands on my waraxe.
   
  
  
  Yes I am ready to start, good luck to you.
conversations.from: human
conversations.value: Beelzebub1111: THE BEAST, round 1 
  Refs/Los
   
   Spoiler 
  Move Action: Open Door
  Standard Action: Move to M8
   
  
  Done
  Stats
   
   Spoiler 
  Location M8
  HP: 12/12
  AC: 14 (T:11 FF:13)
  Active Effects: None
   
conversations.from: human
conversations.value: Rahas: Oskar Round 1 
  
  Ref's/LOS
   
   Spoiler 
  Move action to open the door in m-24
  Use Standard action to move to M-19
  Swift Action - Activate Punishing Stance
   
  
  
  Turn done
  
  Stats  
   Spoiler 
  Loc M-19
  HP 15/15
  AC 12/12/8 (Reg/FF/T)
   
conversations.from: human
conversations.value: Beelzebub1111: THE BEAST, Round 2 
  Refs/LoS
   
   Spoiler 
  
  Standard Action: Activate Shield SLA
  Move action: Move to J12
   
  
  Done
  stats 
   Spoiler 
  Location J12
  HP: 12/12
  AC: 18 (T:11 FF:17)
  Active Effects: Shield: 10 rounds
   
conversations.from: human
conversations.value: candycorn: LOS:
  
  Refs: 
   Spoiler 
  Listen:
  Oskar:  (1d20)[ 17 ] 
  Beast:  (1d20-1)[ 3 ] 
  
  MS: Take 5, -5 penalty for full speed
  Oskar: 3
  Beast: 5
  
  DC factor:  Stone Pillar and stone wall blocking LOS.  DC +15
  Distance: 40 feet.  DC +4.
   
  
  
  Oskar:  
   Spoiler 
  No LOS.
   
  
  
  The Beast:  
   Spoiler 
  No LOS.
   
conversations.from: human
conversations.value: Rahas: Oskar Round 2 
  
  Refs/LOS
   
   Spoiler 
  Move action to k-15
  Standard action - Ready action  
   Spoiler 
  To move away from the beast if he approaches within 15 ft of me.
   
  
   
  
  
  Stats
   
   Spoiler 
  Loc K-15
  HP 15/15
  AC 12/12/8 (Reg/FF/T)
   
conversations.from: human
conversations.value: Beelzebub1111: THE BEAST, Round 3 
  Refs/LoS
   
   Spoiler 
  Move action: Move to J15
  Ready Action:
   
   Spoiler 
  If Oskar enters my threatened area,  Demoralize Opponent 
   
  
   
  
  Done
  
  Stats
   
   Spoiler 
  Location J15
  HP: 12/12
  AC: 18 (T:11 FF:17)
  Active Effects: Shield: 9 rounds
   
conversations.from: human
conversations.value: Psionic Dog: LoS established when Oskar reaches L-18.
  The Beast is in J-12.
  
  Oskar may revise or continue his Round 2 turn from that point.
conversations.from: human
conversations.value: Rahas: Oskar Turn 2 Revised 
  
  Move to I-20 Breaking LOS
  Ref's/LOS
   
   Spoiler 
  Ending the move in H-20
  Standard action - Ready action  
   Spoiler 
  Attack the beast if he gets within melee range of me.
   
  
   
  
  
  
  Turn done
  
  Stats 
   Spoiler 
  Loc H-20
  HP 15/15
  AC 12/12/8 (Reg/FF/T)
   
conversations.from: human
conversations.value: Beelzebub1111: The Beast, Turn 3 Revised. 
  Refs/Los
   
   Spoiler 
  Move to K15
  Ready action
   
   Spoiler 
  If Oskar enters my threatened area, Demoralize Opponent
   
  
   
  
  Done
  
  Stats
   
   Spoiler 
  Location K15
  HP: 12/12
  AC: 18 (T:11 FF:17)
  Active Effects: Shield: 9 rounds
   
conversations.from: human
conversations.value: Rahas: Oskar Turn 3 
  
  Ref's Los
   
   Spoiler 
  Move action to C-18
  Use standard action to move to E-14
   
  
  
  
  Turn done
  
  
  Stats
   
   Spoiler 
  Loc E-14
  HP 15/15
  AC 12/12/8 (Reg/FF/T)
   
conversations.from: human
conversations.value: Beelzebub1111: THE BEAST, Round 4 
  Refs/LoS
   
   Spoiler 
  Activate the Altar
    Altar  - (1d20)[ 10 ] 
   
  
  Done
  Stats
   
   Spoiler 
  Location K15
  HP: 12/12
  AC: 18 (T:11 FF:17)
  Active Effects: Shield: 8 rounds
  Dazzled: 1 round
  +2 Profane Bonus on Damage Rolls: 10 rounds.
   
conversations.from: human
conversations.value: Sallera: LoS established as Oskar enters G20.  The Beast is in K15.  Oskar may revise his Round 3 turn from this point.
conversations.from: human
conversations.value: Rahas: Round 3 Revised
  
  
  Move to J-16
  Swift Action Activate Law Devotion to attack
  
  Standard Action- Sapphire Nightmare Blade
  
  Concentration check  (1d20+8)[ 12 ] 
  If the concentration check beats your AC you are flat footed against this attack, if it doeasn't beat your ac then subtract 2 from the attack roll and subtract 1d6 damage
  
  Attack  (1d20+8)[ 25 ] 
  Damage  (1d10+6)[ 12 ]  (1d6)[ 4 ]  (1d6)[ 5 ] 
  
  
  Turn done
  
  stats 
   Spoiler 
  Loc J-16HP 15/15
  AC 12/12/8 (Reg/FF/T)
   
conversations.from: human
conversations.value: Beelzebub1111: entering my threatened square activates my readied action to demoralize.
  
    Intimidate  - (1d20+9)[ 23 ] 
  
  make an HD+Wisdom bonus check or be shaken for one round.
conversations.from: human
conversations.value: Rahas: (1d20+1)[ 19 ] 
  
  Pretty sure since this isn't a will save i will fail it, shaken is a -2 to attack/skills/saves right?
conversations.from: human
conversations.value: Beelzebub1111: Yup. So your hit dealt 9 to me total (since you missed concentration and I have DR 5) so I'm at 3
  So it's my turn now?
conversations.from: human
conversations.value: Rahas: That it is good sir, here's to hoping that I'm not feared away to oblivion.
conversations.from: human
conversations.value: Beelzebub1111: Sadly. the arena is surrounded by walls, so yelling at you until you go away is less effective here.
   THE BEAST, Round 4 
  Free Action: Target you with Hexblade's Curse. (Will Save DC 13 or -2 on attacks, saves, ability checks, skill checks, and weapon damage rolls for 1 hour (600 rounds))
  
  
  Standard Action: Power Attack -1
    Attack  - (1d20+3)[ 9 ] 
    Damage  - (1d10+6)[ 7 ] 
    Crit Confirm 19-20  - (1d20+3)[ 5 ] 
    Crit Damage  - (1d10+6)[ 10 ] 
  Not done.
  
  EDIT: Damn, I'll wait to see if you make your save to see what I do next.
conversations.from: human
conversations.value: Rahas: Okay use Moment of perfect mind counter, concentration check in place of will save.
  
   (1d20+6)[ 18 ] 
conversations.from: human
conversations.value: Beelzebub1111: Damn....I'm probably gonna die here now...
  I'll Five foot step to J14, and End My turn
  
  Stats
   
   Spoiler 
  Location K15
  HP: 3/12
  AC: 18 (T:11 FF:17)
  Active Effects: Shield: 8 rounds
   
conversations.from: human
conversations.value: Rahas: Oskar Round 4 
  
  5ft step to J-15
  Standard action - Melee attack
  Attack -  (1d20+6)[ 23 ] 
  Damage -  (1d10+6)[ 10 ]  (1d6)[ 3 ] 
  
  
  End turn
  
  Stats 
   Spoiler 
  Loc J-15
  HP 15/15
  AC 12/12/8 (Reg/FF/T)
   
conversations.from: human
conversations.value: Beelzebub1111: I am dead. Dead deadddy dead dead.
conversations.from: human
conversations.value: Rahas: Good fight I was trying to avoid as many of your stacking fears as possible, how did you gain the DR 5?
conversations.from: human
conversations.value: Beelzebub1111: Mark of Xoriat. Dragonmarked, Three Feats, but it did keep me alive for one round.
conversations.from: human
conversations.value: Rahas: All right, good fight I'll grab a ref for the match call.
conversations.from: human
conversations.value: hustlertwo: The Beast is put down, and Oskar gets the win!  