conversations.from: system
conversations.value: ROLEPLAY_MODE: Develop the plot slowly, always stay in character. Describe all actions in full, elaborate, explicit, graphic, and vivid detail. Mention all relevant sensory perceptions. Keep the story immersive and engaging.
conversations.from: human
conversations.value: ArenaManager: Arena Tournament, Round 103:  Rumel the Ranger  vs.  Deriac    
   Map:  
   Spoiler 
   
  The outer Arena walls for this map are 30 ft high, with a Climb DC of 30.
   
  
   XP Award:  300 XP
   GP Award:  300 GP
  
   Rumel The Ranger  - Rumel
   Deriac  - RaggedAngel
  
   All Combatants, please roll initiative and declare final purchases, if any. Remember that this is a single elimination Endurance tournament; all damage and effects carry over, with one hour between matches. 
conversations.from: human
conversations.value: RaggedAngel: Spoiler 
     Deriac   
  Male Lawful Neutral Dwarf Crusader,  Level  1,  Init  +1,  HP  13/13,  Speed  30ft.
   AC  18,  Touch  11,  Flat-footed  17,  Fort  +5,  Ref  +1,  Will  +1,  Base Attack Bonus  1
     Dwarven Waraxe   +5 (1d10+4, x3)
     Chainmail ,    Heavy Wooden Shield  (+5 Armor, +2 Shield, +1 Dex)
   Abilities  Str 18, Dex 12, Con 18, Int 8, Wis 10, Cha 6
   Condition  None
   Maneuvers 
   
  
  
  Initiative:  (1d20+1)[ 12 ] 
  
  Granted Maneuvers:
   
   Spoiler 
  1. Crusader's Strike
  2. Stone Bones
  3. Charging Minotaur
  4. Sapphire Nightmare Blade
  5. Shadow Blade Technique
  
   (1d5)[ 5 ] 
   (1d5)[ 3 ] 
   In case of duplicates:  (1d5)[ 4 ]  
   
conversations.from: human
conversations.value: TheFallenOne: High Ref TheFallenOne 
  
  Lightning and thunder tear Rumel asunder. 
conversations.from: human
conversations.value: RaggedAngel: Deriac raises his axe and hails Moradin, and there was much rejoicing.