conversations.from: system
conversations.value: ROLEPLAY_MODE: Develop the plot slowly, always stay in character. Describe all actions in full, elaborate, explicit, graphic, and vivid detail. Mention all relevant sensory perceptions. Keep the story immersive and engaging.
conversations.from: human
conversations.value: Mistral: The duel arena is one of the old fixed styles, with two stands for the duelists to use in lieu of duel discs.  The opponent standing at the far side of the arena is a figure in a tattered cloak, who bows deeply as they see their opponent enter.  As they begin to draw their opening hand, the cloak shifts slightly, revealing white armour beneath.
conversations.from: human
conversations.value: Mistral: Altered Verse: 40 cards 
   
   Spoiler 
  MONSTER: 17
  1. Caius the Shadow Monarch (DARK Fiend 6; 2400/1000)
  2. Caius the Shadow Monarch (DARK Fiend 6; 2400/1000)
  3. Caius the Shadow Monarch (DARK Fiend 6; 2400/1000)
  4. Cyber Valley (LIGHT Machine 1; 0/0)
  5. Cyber Valley (LIGHT Machine 1; 0/0)
  6. Cyber Valley (LIGHT Machine 1; 0/0)
  7. D.D. Scout Plane (DARK Machine 2; 800/1200)
  8. D.D. Scout Plane (DARK Machine 2; 800/1200)
  9. D.D. Scout Plane (DARK Machine 2; 800/1200)
  10. D.D. Survivor (DARK Warrior 4; 1800/200)
  11. D.D. Survivor (DARK Warrior 4; 1800/200)
  12. D.D. Survivor (DARK Warrior 4; 1800/200)
  13. D.D. Warrior Lady (LIGHT Warrior 4; 1500/1600)
  14. D.D. Warrior Lady (LIGHT Warrior 4; 1500/1600)
  15. Necroface (DARK Zombie 4; 1200/1800)
  16. Raiza the Storm Monarch (WIND Winged Beast 6; 2400/1000)
  17. Raiza the Storm Monarch (WIND Winged Beast 6; 2400/1000)
  
  SPELL: 10
  18. Allure of Darkness
  19. Dark Hole
  20. Dimensional Fissure
  21. Giant Trunade
  22. Gold Sarcophagus
  23. Gold Sarcophagus
  24. Grand Convergence
  25. Grand Convergence
  26. Mystical Space Typhoon
  27. Mystical Space Typhoon
  28. Reinforcement of the Army
  
  TRAP: 9
  29. Bottomless Trap Hole
  30. Bottomless Trap Hole
  31. Dimensional Prison
  32. Dimensional Prison
  33. Imperial Custom
  34. Imperial Custom
  35. Macro Cosmos
  36. Macro Cosmos
  37. Macro Cosmos
  38. Return from the Different Dimension
  39. Starlight Road
  40. Torrential Tribute
  
  EXTRA: 3
  Stardust Dragon (WIND Dragon 8; 2500/2000)
  Stardust Dragon (WIND Dragon 8; 2500/2000)
  Stardust Dragon (WIND Dragon 8; 2500/2000)
   
  
  
  Init:  (1d20)[ 1 ] 
  Draw:  (5d40)[ 38 ][ 34 ][ 19 ][ 22 ][ 12 ](125) 
  Re-roll:  (3d40)[ 1 ][ 35 ][ 3 ](39) 
conversations.from: human
conversations.value: DGB: Start:
  
   Initiative:  [roll0]
  
   Initial Hand:  [roll1]
  
   Re-rolls if neccessary [roll2]
  
  
  Deck:  Embracing Darkness 
   
   Spoiler 
  
  1.	Nurse R T F O
  2.	Nurse R T F O
  3.	Nurse R T F O
  4.	Sangan
  5.	Destiny Hero Defender
  6.	Destiny Hero Defender
  7.	Mythic Tomato
  8.	Mythic Tomato
  9.	Chainsaw Insect
  10.	Breaker, T M W
  11.	Chainsaw Insect
  12.	Upstart Goblin
  13.	Upstart Goblin
  14.	Hand Destruction
  15.	Upstart Goblin
  16.	Hand Destruction
  17.	Wave-Motion Cannon
  18.	Wave-Motion Cannon
  19.	Wave-Motion Cannon
  20.	Swords of Revealing Light
  21.	Nightmare Steel Cage
  22.	Monster Reborn
  23.	Mythical Space Typhoon
  24.	Mythical Space Typhoon
  25.	Dark Hole
  26.	Bad Reaction to Simochi
  27.	Bad Reaction to Simochi
  28.	Bad Reaction to Simochi
  29.	Gift Card
  30.	Gift Card
  31.	Gift Card
  32.	The Paths to Destiny
  33.	The Paths to Destiny
  34.	The Paths to Destiny
  35.	Life Equalizer
  36.	Appropriate
  37.	Appropriate
  38.	Appropriate
  39.	Dark Bribe
  40.	Dark Bribe
   
conversations.from: human
conversations.value: DGB: *cough*
  
   Initiative:  [roll0]
  
   Initial Hand:  [roll1]
  
   Re-rolls if neccessary [roll2]
  
  *ahem*
  
  Edit: aaawww, come on!
conversations.from: human
conversations.value: DGB: but now:
  
  init:  (1d20)[ 17 ] 
  
  hand:  (5d40)[ 33 ][ 29 ][ 24 ][ 21 ][ 15 ](122) 
  reroll:  (3d40)[ 30 ][ 14 ][ 18 ](62) 
  
  sorry.. 😳
conversations.from: human
conversations.value: DGB: It seems I go first..
  
  So I set three cards face-down and activate Nightmare Steel Cage, Preventing us both from attacking for next two turns. Then I end my turn.
  
  
  When your Turn Comes, I activate  Bad Reaction to Simochi . Then I activate both  Gift Card  and  Two Paths to Destiny . You Take 5000 Damage O.o
  
   Draw   (1d35)[ 24 ] 
  
  
  
  {table=“head”] 1 | 2 | 3 | 4 | 5
  -- | -- | -- | -- | --
  FD | -- | FD | SC | FD[/table]
  LP:10000
  
  SC... Nightmare Steel Cage
  
  (Edit: adjusted LP for Below Post)
  (Edit 2: Forgot to describe the flip of  Bad Reaction to Simochi )
  
   
   Spoiler 
  
  
  FaceDowns:
   
   Spoiler 
  
  Left:Bad Reaction to Simochi
  Middle:The Paths of Destiny
  Right:Gift Card
   
  
  
  
  Hand:
  
  
  
  Deck:  Embracing Darkness 
   
   Spoiler 
  
  1.	Nurse R T F O
  2.	Nurse R T F O
  3.	Nurse R T F O
  4.	Sangan
  5.	Destiny Hero Defender
  6.	Destiny Hero Defender
  7.	Mythic Tomato
  8.	Mythic Tomato
  9.	Chainsaw Insect
  10.	Breaker, T M W
  11.	Chainsaw Insect
  12.	Upstart Goblin
  13.	Upstart Goblin
  14.	Hand Destruction
  15.	Hand Destruction
  16.	Wave-Motion Cannon
  17.	Wave-Motion Cannon
  18.	Wave-Motion Cannon
  19.	Swords of Revealing Light
  20.	Monster Reborn
  21.	Mythical Space Typhoon
  22.	Dark Hole
  23.	Bad Reaction to Simochi
   24.	Bad Reaction to Simochi 
  25.	Bad Reaction to Simochi
  26.	Gift Card
  27.	Gift Card
  28.	The Paths to Destiny
  29.	The Paths to Destiny
  30.	Life Equalizer
  31.	Appropriate
  32.	Appropriate
  33.	Appropriate
  34.	Dark Bribe
  35.	Dark Bribe
   
  
  
  Graveyard:
  
  
  RfP:
   
conversations.from: human
conversations.value: DGB: Yay for quintuple post...
  
  Paths of Destiny coin toss:
  1 = Heads = +2000 LP
  2 = Tails = -2000 LP
  
   (1d2)[ 1 ] 
  
  ((as you played a deck like this yourself, do you want the cards linked? I did it in the above post anyway, so just tell me. I will describe what it does anyway))
conversations.from: human
conversations.value: Mistral: OOC: You probably won't need to link if it's too troublesome for you.  I can look them up on Wikia if need be.
  
  Draw:  (1d35)[ 7 ] 
  
  The duelist plays a spell card faceup, and a  golden sarcophagus  appears on the field.  Opening, it shows a  brief glimpse of the cosmos  before closing and vanishing.  Two facedowns appear on the field, then the turn counter ticks over.
  
   Field: 
  {table="head"]1|2|3|4|5
  -|-|-|-|-
  -|-|Fd|Fd|-[/table]
  MON:
  S/T:
  
   Life Points:  3000
  
   
   Spoiler 
   Facedowns: 
   
   Spoiler 
  MON:
  S/T:
  3. Imperial Custom
  4. Return from the Different Dimension
   
  
   Graveyard:  1
   
   Spoiler 
  Gold Sarcophagus
   
  
   Remove from Play:  1
   
   Spoiler 
  Macro Cosmos (0/2)
   
  
   Hand:  3
   
   Spoiler 
  D.D. Scout Plane (DARK Machine 2; 800/1200)
  D.D. Survivor (DARK Warrior 4; 1800/200)
  Dark Hole
   
  
   Deck:  33
   
   Spoiler 
  MAIN:
  1. Caius the Shadow Monarch (DARK Fiend 6; 2400/1000)
  2. Caius the Shadow Monarch (DARK Fiend 6; 2400/1000)
  3. Caius the Shadow Monarch (DARK Fiend 6; 2400/1000)
  4. Cyber Valley (LIGHT Machine 1; 0/0)
  5. Cyber Valley (LIGHT Machine 1; 0/0)
  6. Cyber Valley (LIGHT Machine 1; 0/0)
   &gt;. D.D. Scout Plane (DARK Machine 2; 800/1200) 
  7. D.D. Scout Plane (DARK Machine 2; 800/1200)
  8. D.D. Scout Plane (DARK Machine 2; 800/1200)
  9. D.D. Survivor (DARK Warrior 4; 1800/200)
  10. D.D. Survivor (DARK Warrior 4; 1800/200)
   &gt;. D.D. Survivor (DARK Warrior 4; 1800/200) 
  11. D.D. Warrior Lady (LIGHT Warrior 4; 1500/1600)
  12. D.D. Warrior Lady (LIGHT Warrior 4; 1500/1600)
  13. Necroface (DARK Zombie 4; 1200/1800)
  14. Raiza the Storm Monarch (WIND Winged Beast 6; 2400/1000)
  15. Raiza the Storm Monarch (WIND Winged Beast 6; 2400/1000)
  16. Allure of Darkness
   &gt;. Dark Hole 
  17. Dimensional Fissure
  18. Giant Trunade
   &gt;. Gold Sarcophagus 
  19. Gold Sarcophagus
  20. Grand Convergence
  21. Grand Convergence
  22. Mystical Space Typhoon
  23. Mystical Space Typhoon
  24. Reinforcement of the Army
  25. Bottomless Trap Hole
  26. Bottomless Trap Hole
  27. Dimensional Prison
  28. Dimensional Prison
  29. Imperial Custom
   &gt;. Imperial Custom 
  30. Macro Cosmos
  31. Macro Cosmos
   &gt;. Macro Cosmos 
   &gt;. Return from the Different Dimension 
  32. Starlight Road
  33. Torrential Tribute
  
  EXTRA: 3
  Stardust Dragon (WIND Dragon 8; 2500/2000)
  Stardust Dragon (WIND Dragon 8; 2500/2000)
  Stardust Dragon (WIND Dragon 8; 2500/2000)
   
  
   
conversations.from: human
conversations.value: DGB: Draw   (1d34)[ 8 ] 
  
  The duelist summons  Breaker, the Magical Warrior . Then a  Goblin  appears, throwing money around, a sack of which hits the other duelist in the head. ((-1000 LP for you)). End Turn.
  
  {table=“head”] 1 | 2 | 3 | 4 | 5
  -- | BMW | -- | -- | --
  DRS | -- | -- | SC | --[/table]
  LP:10000
  
  BRS: Bad Reaction to Simochi
  SC: Nightmare's Steelcage (1 Turn remaining)
  BMW: A big car.. Just kidding, Breaker the Magical Warrior it is
  
  ((Would you mind if Edit my turn to summon another monster? I didn't calculate the draw from Upstart Goblin into My Turn))
  
  
  (Edit: Summoned Breaker, instead of Face-down monster)
  
   
   Spoiler 
  
  
  FaceDowns:
   
   Spoiler 
  
  Mythic Tomato
   
  
  
  Hand:
   
   Spoiler 
  
  Mythical Space Typhoon
  Breaker The Magical Warrior
   
  
  
  Deck:
   
   Spoiler 
  1.	Nurse R T F O
  2.	Nurse R T F O
  3.	Nurse R T F O
  4.	Sangan
  5.	Destiny Hero Defender
  6.	Destiny Hero Defender
  7.	Mythic Tomato
  8.	Chainsaw Insect
  9.	Chainsaw Insect
  10.	Upstart Goblin
  11.	Upstart Goblin
  12.	Hand Destruction
  13.	Hand Destruction
  14.	Wave-Motion Cannon
  15.	Wave-Motion Cannon
  16.	Wave-Motion Cannon
  17.	Swords of Revealing Light
  18.	Monster Reborn
  19.	Mythical Space Typhoon
  20.	Dark Hole
  21.	Bad Reaction to Simochi
  22.	Bad Reaction to Simochi
  23.	Gift Card
  24.	Gift Card
  25.	The Paths to Destiny
  26.	The Paths to Destiny
  27.	Life Equalizer
  28.	Appropriate
  29.	Appropriate
  30.	Appropriate
  31.	Dark Bribe
  32.	Dark Bribe
   
  
  
  Graveyard:
   
   Spoiler 
  
  Gift Card
  The Paths to Destiny
   
  
  
  RfP:
   
conversations.from: human
conversations.value: DGB: Upstart Goblin draw :  (1d33)[ 9 ] 
  
  ((OOC: I like to have my whole turn in one post, so please bear with me.^^ You are aware that Nightmare's steelcage is destroyed after your turn, so Cyber valley could be attacked?? Just double-checking.. Not that it matters now that I reread his effect XD))
conversations.from: human
conversations.value: Mistral: OOC: No problem.  Some people prefer to edit the entire turn into a single post; others just continue the turn in the second post.  It's mostly just personal preference.
  
  Draw:  (1d33)[ 5 ] 
  
  A  small cybernetic serpent  appears on the field.  Its hollow eyes glare at the steel cage that surrounds its opponent, which fades from the field in the End phase.
  
   Field: 
  {table="head"]1|2|3|4|5
  -|-|CV|-|-
  -|-|Fd|Fd|-[/table]
  MON:
  3.  Cyber Valley  (LIGHT Machine 1;  0 /0)
  S/T:
  
   Life Points:  2000
  
   
   Spoiler 
   Facedowns: 
   
   Spoiler 
  MON:
  S/T:
  3. Imperial Custom
  4. Return from the Different Dimension
   
  
   Graveyard:  1
   
   Spoiler 
  Gold Sarcophagus
   
  
   Remove from Play:  1
   
   Spoiler 
  Macro Cosmos (1/2)
   
  
   Hand:  3
   
   Spoiler 
  D.D. Scout Plane (DARK Machine 2; 800/1200)
  D.D. Survivor (DARK Warrior 4; 1800/200)
  Dark Hole
   
  
   Deck:  32
   
   Spoiler 
  MAIN:
  1. Caius the Shadow Monarch (DARK Fiend 6; 2400/1000)
  2. Caius the Shadow Monarch (DARK Fiend 6; 2400/1000)
  3. Caius the Shadow Monarch (DARK Fiend 6; 2400/1000)
  4. Cyber Valley (LIGHT Machine 1; 0/0)
   &gt;. Cyber Valley (LIGHT Machine 1; 0/0) 
  5. Cyber Valley (LIGHT Machine 1; 0/0)
   &gt;. D.D. Scout Plane (DARK Machine 2; 800/1200) 
  6. D.D. Scout Plane (DARK Machine 2; 800/1200)
  7. D.D. Scout Plane (DARK Machine 2; 800/1200)
  8. D.D. Survivor (DARK Warrior 4; 1800/200)
  9. D.D. Survivor (DARK Warrior 4; 1800/200)
   &gt;. D.D. Survivor (DARK Warrior 4; 1800/200) 
  10. D.D. Warrior Lady (LIGHT Warrior 4; 1500/1600)
  11. D.D. Warrior Lady (LIGHT Warrior 4; 1500/1600)
  12. Necroface (DARK Zombie 4; 1200/1800)
  13. Raiza the Storm Monarch (WIND Winged Beast 6; 2400/1000)
  14. Raiza the Storm Monarch (WIND Winged Beast 6; 2400/1000)
  15. Allure of Darkness
   &gt;. Dark Hole 
  16. Dimensional Fissure
  17. Giant Trunade
   &gt;. Gold Sarcophagus 
  18. Gold Sarcophagus
  19. Grand Convergence
  20. Grand Convergence
  21. Mystical Space Typhoon
  22. Mystical Space Typhoon
  23. Reinforcement of the Army
  24. Bottomless Trap Hole
  25. Bottomless Trap Hole
  26. Dimensional Prison
  27. Dimensional Prison
  28. Imperial Custom
   &gt;. Imperial Custom 
  29. Macro Cosmos
  30. Macro Cosmos
   &gt;. Macro Cosmos 
   &gt;. Return from the Different Dimension 
  31. Starlight Road
  32. Torrential Tribute
  
  EXTRA: 3
  Stardust Dragon (WIND Dragon 8; 2500/2000)
  Stardust Dragon (WIND Dragon 8; 2500/2000)
  Stardust Dragon (WIND Dragon 8; 2500/2000)
   
  
   
conversations.from: human
conversations.value: DGB: Draw:  (1d32)[ 1 ] 
  
  The duelist now summons an  devilishly smiling tomato  to attack the machine on the other side of the Field. Expecting Breaker not being able to attack as well, the duelist ends his turn.
  
  {table=“head”] 1 | 2 | 3 | 4 | 5
  -- | BMW | MT | -- | --
  BRS | -- | -- | -- | --[/table]
  LP:10000
  
  BMW: A big car.. Just kidding, Breaker the Magical Warrior ( 1900 /1000), one counter
  MT: Mystic Tomato ( 1400 /1100)
  
  
  BRS: Bad Reaction to Simochi
  
  
  ((Would you mind if Edit my turn to summon another monster? I didn't calculate the draw from Upstart Goblin into My Turn))
  
  
  (Edit: Summoned Breaker, instead of Face-down monster)
  
   
   Spoiler 
  
  
  FaceDowns:
  
  
  Hand:
   
   Spoiler 
  
  Nurse RTFO
  Mythical Space Typhoon
   
  
  
  Deck:
   
   Spoiler 
   1.	Nurse R T F O  
  2.	Nurse R T F O
  3.	Nurse R T F O
  4.	Sangan
  5.	Destiny Hero Defender
  6.	Destiny Hero Defender
  7.	Mythic Tomato
  8.	Chainsaw Insect
  9.	Chainsaw Insect
  10.	Upstart Goblin
  11.	Upstart Goblin
  12.	Hand Destruction
  13.	Hand Destruction
  14.	Wave-Motion Cannon
  15.	Wave-Motion Cannon
  16.	Wave-Motion Cannon
  17.	Swords of Revealing Light
  18.	Monster Reborn
  19.	Mythical Space Typhoon
  20.	Dark Hole
  21.	Bad Reaction to Simochi
  22.	Bad Reaction to Simochi
  23.	Gift Card
  24.	Gift Card
  25.	The Paths to Destiny
  26.	The Paths to Destiny
  27.	Life Equalizer
  28.	Appropriate
  29.	Appropriate
  30.	Appropriate
  31.	Dark Bribe
  32.	Dark Bribe
   
  
  
  Graveyard:
   
   Spoiler 
  
  Gift Card
  The Paths to Destiny
  Nightmares Steelcage
  Upstart Goblin
   
  
  
  RfP:
   
conversations.from: human
conversations.value: Mistral: The serpent vanishes from the field as the tomato tries to attack it, and a seemingly-impenetrable barrier appears in its place until the turn's end.
  
  Valley:  (1d32)[ 27 ] 
  Draw:  (1d31)[ 1 ] 
  
  The golden sarcophagus appears again on the field, and the trap from before appears in the duelist's hand.  It joins a second facedown card as both are set on the field, followed by a  tall man in a well-used cloak  similar to the one the duelist still wears before the turn ends.  As the opponent draws, the duelist then activates one of the facedown cards, filling the field with a  sea of stars .
  
   Field: 
  {table="head"]1|2|3|4|5
  -|-|DS|-|-
  Fd|MC|Fd|Fd|-[/table]
  MON:
  3.  D.D. Survivor  (DARK Warrior 4;  1800 /200)
  S/T:
  1. Facedown card
  2.  Macro Cosmos 
  3. Facedown card
  4. Facedown card
  
   Life Points:  2000
  
   
   Spoiler 
   Facedowns: 
   
   Spoiler 
  MON:
  S/T:
  1. Dimensional Prison
  2. Macro Cosmos
  3. Imperial Custom
  4. Return from the Different Dimension
   
  
   Graveyard:  1
   
   Spoiler 
  Gold Sarcophagus
   
  
   Remove from Play:  1
   
   Spoiler 
   Cyber Valley  (LIGHT Machine 1; 0/0)
   
  
   Hand:  3
   
   Spoiler 
  Caius the Shadow Monarch (DARK Fiend 6; 2400/1000)
  D.D. Scout Plane (DARK Machine 2; 800/1200)
  Dark Hole
   
  
   Deck:  30
   
   Spoiler 
  MAIN:
   &gt;. Caius the Shadow Monarch (DARK Fiend 6; 2400/1000) 
  1. Caius the Shadow Monarch (DARK Fiend 6; 2400/1000)
  2. Caius the Shadow Monarch (DARK Fiend 6; 2400/1000)
  3. Cyber Valley (LIGHT Machine 1; 0/0)
   &gt;. Cyber Valley (LIGHT Machine 1; 0/0) 
  4. Cyber Valley (LIGHT Machine 1; 0/0)
   &gt;. D.D. Scout Plane (DARK Machine 2; 800/1200) 
  5. D.D. Scout Plane (DARK Machine 2; 800/1200)
  6. D.D. Scout Plane (DARK Machine 2; 800/1200)
  7. D.D. Survivor (DARK Warrior 4; 1800/200)
  8. D.D. Survivor (DARK Warrior 4; 1800/200)
   &gt;. D.D. Survivor (DARK Warrior 4; 1800/200) 
  9. D.D. Warrior Lady (LIGHT Warrior 4; 1500/1600)
  10. D.D. Warrior Lady (LIGHT Warrior 4; 1500/1600)
  11. Necroface (DARK Zombie 4; 1200/1800)
  12. Raiza the Storm Monarch (WIND Winged Beast 6; 2400/1000)
  13. Raiza the Storm Monarch (WIND Winged Beast 6; 2400/1000)
  14. Allure of Darkness
   &gt;. Dark Hole 
  15. Dimensional Fissure
  16. Giant Trunade
   &gt;. Gold Sarcophagus 
  17. Gold Sarcophagus
  18. Grand Convergence
  19. Grand Convergence
  20. Mystical Space Typhoon
  21. Mystical Space Typhoon
  22. Reinforcement of the Army
  23. Bottomless Trap Hole
  24. Bottomless Trap Hole
  25. Dimensional Prison
   &gt;. Dimensional Prison 
  26. Imperial Custom
   &gt;. Imperial Custom 
  27. Macro Cosmos
  28. Macro Cosmos
   &gt;. Macro Cosmos 
   &gt;. Return from the Different Dimension 
  29. Starlight Road
  30. Torrential Tribute
  
  EXTRA: 3
  Stardust Dragon (WIND Dragon 8; 2500/2000)
  Stardust Dragon (WIND Dragon 8; 2500/2000)
  Stardust Dragon (WIND Dragon 8; 2500/2000)
   
  
   
conversations.from: human
conversations.value: DGB: Draw:  (1d31)[ 7 ] 
  
  "This is going to an end.." The Duelist makes a waving Gesture with his hand, calling forth a  Storming Vortex , which destroys a shadowy card beneath the other duelist. Then a  giant beetle  appears on the field. It attacks,  while at the same time Breaker flings his magical sword at a second shadow. ((Destroy the middle &amp; left of your Spell/Trap cards, Attack with chainsaw insect and breaker)) Then both he and the other creature attack.
  
  {table=“head”] 1 | 2 | 3 | 4 | 5
  -- | BMW | MT | CSI | --
  BRS | -- | -- | -- | --[/table]
  LP:10000
  
  BMW: Breaker the Magical Warrior ( 1600 /1000), no counter
  MT: Mystic Tomato ( 1400 /1100)
  CSI: Chainsaw Insect ( 2400 /0)
  
  
  BRS: Bad Reaction to Simochi
  
  
  (Edit: Fixed turn)
  
  
   
   Spoiler 
  
  
  FaceDowns:
  
  
  Hand:
   
   Spoiler 
  
  Nurse RTFO
  Chainsaw Insect
   
  
  
  Deck:
   
   Spoiler 
  [S]1.	Nurse R T F O
  2.	Nurse R T F O
  3.	Sangan
  4.	Destiny Hero Defender
  5.	Destiny Hero Defender
  6.	Mythic Tomato
   7.	Chainsaw Insect 
  8.	Chainsaw Insect
  9.	Upstart Goblin
  10.	Upstart Goblin
  11.	Hand Destruction
  12.	Hand Destruction
  13.	Wave-Motion Cannon
  14.	Wave-Motion Cannon
  15.	Wave-Motion Cannon
  16.	Swords of Revealing Light
  17.	Monster Reborn
  18.	Mythical Space Typhoon
  19.	Dark Hole
  20.	Bad Reaction to Simochi
  21.	Bad Reaction to Simochi
  22.	Gift Card
  23.	Gift Card
  24.	The Paths to Destiny
  25.	The Paths to Destiny
  26.	Life Equalizer
  27.	Appropriate
  28.	Appropriate
  29.	Appropriate
  30.	Dark Bribe
  31.	Dark Bribe
   
  
  
  Graveyard:
   
   Spoiler 
  
  Gift Card
  The Paths to Destiny
  Nightmares Steelcage
  Upstart Goblin
   
  
  
  RfP:
   
conversations.from: human
conversations.value: Mistral: OOC: Are you certain you wish to attack?  My D.D. Survivor has 1800 ATK, so Breaker cannot overpower it without that spell counter.  Also, with Macro Cosmos on the field, suiciding Mystic Tomato against Survivor won't let you search another card since Tomato's effect only activates when it's sent to the Graveyard; that's why I didn't attack on my turn.
conversations.from: human
conversations.value: DGB: ((Yup, totally forgot that yours had high enough attack to overpower my breaker without its counter XD... I guess no counter then..))
  
  ((I edited my turn, now retrospectively summoned chainsaw insect to overpower your survivor.. do you have any counters?))
conversations.from: human
conversations.value: Mistral: The two facedown cards vanish, revealing themselves to be Dimensional Prison and Imperial Custom.  After Chainsaw Insect destroys D.D. Survivor, the last remaining facedown card activates, forming a  different dimension portal  that returns both D.D. Survivor and Cyber Valley to the field - the former in attack position, the latter in defence.
conversations.from: human
conversations.value: DGB: The Tomato attacks Cyber valley, as the duelist ends his turn.