conversations.from: system
conversations.value: ROLEPLAY_MODE: Develop the plot slowly, always stay in character. Describe all actions in full, elaborate, explicit, graphic, and vivid detail. Mention all relevant sensory perceptions. Keep the story immersive and engaging.
conversations.from: human
conversations.value: firemagehao: Deck: 
   Spoiler 
  
  1 Glimmerpost
  2 Glimmerpost
  3 Glimmerpost
  4 Glimmerpost
  5 Cloudpost
  6 Cloudpost
  7 Cloudpost
  8 Urza's Mine
  9 Urza's Mine
  10 Urza's Mine
  11 Urza's Tower
  12 Urza's Tower
  13 Urza' Power Plant
  14 Urza' Power Plant
  15 Urza' Power Plant
  16 Vesuva
  17 Vesuva
  18 Vesuva
  19 Darksteel Colossus
  20 Darksteel Colossus
  21 Darksteel Colossus
  22 Darksteel Forge
  23 Darksteel Forge
  24 Darksteel Forge
  25 Platinum Angel
  26 Platinum Angel
  27 Platinum Angel
  28 Platinum Angel
  29 Mycosynth Golem
  30 Mycosynth Golem
  31 Mycosynth Golem
  32 Mimic Vat
  33 Mimic Vat
  34 Mimic Vat
  35 Golem Foundry
  36 Golem Foundry
  37 Golem Foundry
  38
  39 Precursor Golem
  40 Precursor Golem
  41 Precursor Golem
  42 Prototype Portal
  43 Prototype Portal
  44 Prototype Portal
  45 Prototype Portal
  46 Semblance Anvil
  47 Semblance Anvil
  48 Semblance Anvil
  49 Semblance Anvil
   
  
  Hand: 
   Spoiler 
  
  Golem Foundry
   
conversations.from: human
conversations.value: zeboss: deck
   
   Spoiler 
  
  1 steel overseer
  2 steel overseer
  3 steel overseer
  4 steel overseer
  5 myr propogator
  6 myr propogator
  7 myr propogator
  8 myr propogator
  9 tezzeret the seeker
  10 tezzeret the seeker
  11 tezzeret the seeker
  12 tezzeret the seeker
  13 arcbound ravager
  14 arcbound ravager
  15 arcbound reclaimer
  16 arcbound reclaimer
  17 arcbound slith
  18 arcbound slith
  19 arcbound stinger
  20 arcbound stinger
  21 arcbound worker
  22 arcbound worker
  23 arcbound worker
  24 arcbound worker
  25 sword of fire and ice
  26 sword of fire and ice
  27 sword of body and mind
  28 sword of body and mind
  29 sword of light and shadow
  30 sword of light and shadow
  31 sword of kaldra
  32 sword of kaldra
  33 helm of kaldra
  34 helm of kaldra
  35 shield of kaldra
  36 shield of kaldra
  37 seat of synod
  38 seat of synod
  39 seat of synod
  40 seat of synod
  41-60 island
   
  
  initiative roll
   (1d20)[ 4 ] 
  starting hand
   (1d60)[ 27 ] 
   (1d60)[ 38 ] 
   (1d60)[ 48 ] 
   (1d60)[ 19 ] 
   (1d60)[ 48 ] 
   (1d60)[ 12 ] 
   (1d60)[ 52 ] 
conversations.from: human
conversations.value: zeboss: starting hand
   
   Spoiler 
  
  sword of body and mind
  seat of synod
  island
  island
  island
  arcbound stinger
  tezzeret the seeker
   
  
  remaining deck
   
   Spoiler 
  
  1 steel overseer
  2 steel overseer
  3 steel overseer
  4 steel overseer
  5 myr propogator
  6 myr propogator
  7 myr propogator
  8 myr propogator
  9 tezzeret the seeker
  10 tezzeret the seeker
  11 tezzeret the seeker
  
  12 arcbound ravager
  13 arcbound ravager
  14 arcbound reclaimer
  15 arcbound reclaimer
  16 arcbound slith
  17 arcbound slith
  18 arcbound stinger
  
  19 arcbound worker
  20 arcbound worker
  21 arcbound worker
  22 arcbound worker
  23 sword of fire and ice
  24 sword of fire and ice
  25 sword of body and mind
  
  26 sword of light and shadow
  27 sword of light and shadow
  28 sword of kaldra
  29 sword of kaldra
  30 helm of kaldra
  31 helm of kaldra
  32 shield of kaldra
  33 shield of kaldra
  34 seat of synod
  35 seat of synod
  36 seat of synod
  
  
  
  
  37 island
  38 island
  39 island
  40 island
  41 island
  42 island
  43 island
  44 island
  45 island
  46 island
  47 island
  48 island
  49 island
  50 island
  51 island
  52 island
  53 island
   
conversations.from: human
conversations.value: firemagehao: Rolling hand:
   (1d60)[ 15 ] 
   (1d59)[ 16 ] 
   (1d58)[ 43 ] 
   (1d57)[ 31 ] 
   (1d56)[ 42 ] 
   (1d55)[ 16 ] 
   (1d54)[ 32 ] 
  Roll to see who goes first: (1d20)[ 11 ] 
  Sorry, didn't see you roll.
  Play Urza's mine, pass.
conversations.from: human
conversations.value: zeboss: draw (roll)1d52(/roll)
  alright seeing what it is
conversations.from: human
conversations.value: zeboss: sorry did ( instead of [
  draw  (1d52)[ 10 ] 
conversations.from: human
conversations.value: zeboss: play seat of synod
  end
  hand
   
   Spoiler 
  
  tezzeret the seeker
  tezzeret the seeker
  sword of body and mind
  arcbound stinger
  island
  island
  island
   
conversations.from: human
conversations.value: firemagehao: Draw:  (1d54)[ 6 ] 
  Play Urza's power plant.
  Go.
conversations.from: human
conversations.value: zeboss: draw  (1d51)[ 3 ] 
  okay now to check
conversations.from: human
conversations.value: zeboss: draw  (1d51)[ 14 ] 
  okay lets see what i got
conversations.from: human
conversations.value: zeboss: i play island
  tap island and SoS to play arcbound stinger
  end field
   
   Spoiler 
  
  land
  SoS tapped
  island tapped
  creatures
  arcbound stinger 1 1/1 counter
   
  
  hand
   
   Spoiler 
  
  tezzeret the seeker
  tezzeret the seeker
  arcbound reclaimer
  sword of body and mind
  island
  island
   
  
  remaining deck
   
   Spoiler 
  
  
  1steel overseer
  2 steel overseer
  3 steel overseer
  4 steel overseer
  5 myr propogator
  6 myr propogator
  7 myr propogator
  8 myr propogator
  9 tezzeret the seeker
  10 tezzeret the seeker
  
  
  11 arcbound ravager
  12 arcbound ravager
  
  13 arcbound reclaimer
  14 arcbound slith
  15 arcbound slith
  16 arcbound stinger
  
  17 arcbound worker
  18 arcbound worker
  19 arcbound worker
  20 arcbound worker
  21 sword of fire and ice
  22 sword of fire and ice
  23 sword of body and mind
  
  24 sword of light and shadow
  25 sword of light and shadow
  26 sword of kaldra
  27 sword of kaldra
  28 helm of kaldra
  29 helm of kaldra
  30 shield of kaldra
  31 shield of kaldra
  32 seat of synod
  33 seat of synod
  34 seat of synod
  
  
  
  
  35 island
  36 island
  37 island
  38 island
  39 island
  40 island
  41 island
  42 island
  43 island
  44 island
  45 island
  46 island
  47 island
  48 island
  49 island
  50 island
  51 island
   
conversations.from: human
conversations.value: firemagehao: Draw:  (1d54)[ 43 ] 
  
  Play Urza's Tower.
  
  Tap all lands to play mimic vat.
  
  End.
  
  Could you edit your posts instead of making so many please.
conversations.from: human
conversations.value: zeboss: i'll try
  draw  (1d50)[ 48 ] 
  i play island and tap all lands to play sword of body and mind
  attack you with arcbound stinger
  hand
   
   Spoiler 
  
  island
  island
  tezzeret
  tezzeret
  arcbound reclaimer
  sword of body and mind
   
  
  field
   
   Spoiler 
  
  LANDS
  island tapped
  island tapped
  SoS tapped
  CREATURES
  arcbound stinger
  equipment
  sword of body and mind
   
conversations.from: human
conversations.value: firemagehao: I assume that is the end of your turn.
  Draw:  (1d52)[ 18 ] 
  
  Play Cloudpost.
  
  Pass.
  
  Life-19
conversations.from: human
conversations.value: zeboss: alright
  draw (1d49)[ 30 ] 
  okay then
  play island tap all land to play arcbound reclaimer 2/2
  next i attack with arcbound stinger and end
  Hand
   
   Spoiler 
  
  tezzeret
  tezzeret
  island
  shield of kaldra
   
  
  field
   
   Spoiler 
  
  lands
  x3island tapped
  SoS tapped
  creatures
  arcbound reclaimer
  arcbound stinger
  equipment
  sword of body and mind
   
conversations.from: human
conversations.value: firemagehao: Life-18
  Draw:  (1d50)[ 8 ] 
  
  Play Urza's mine (this is where the fun begins)
  Play Precursor golem.
  Field: 
   Spoiler 
  
  Lands:
  Cloudpost (T)
  Urza's Mine (T)
  Urza's Powerplant
  Urza's Tower
  
  Creatures:
  Precursor golem 3/3
  Golem 3/3
  Golem 3/3
  
  Other:
  Mimic Vat
   
  
  
  end
conversations.from: human
conversations.value: zeboss: draw
   (1d48)[ 42 ] 
  may have to leave soon
  play island
  tap all for tezzeret
  attack with arcbound stinger
  then use tezzeret to untap it
  end
  hand
   
   Spoiler 
  
  tezzeret
  helm of kaltra
  island
   
conversations.from: human
conversations.value: firemagehao: Life-18(gained one from glimerpost)
  Draw:  (1d49)[ 1 ] 
  Play glimmerpost.
  
  Tap all lands to bring out Mycosynth Golem.
  
  attack with the three golems for 9. Three each.
  end.
conversations.from: human
conversations.value: zeboss: attack tezzeret or me
conversations.from: human
conversations.value: firemagehao: attacking you.
conversations.from: human
conversations.value: zeboss: ok then i will block with arcbound stinger and put his 1/1 couter obviously on arcbound reclaimer
  draw  (1d48)[ 28 ] 
  arright i play and island first
  then i tap SoS and 5 island to equip sword of body and mind onto arcbound reclaimer bringing him to a 5/5 next i use the rest of the mana to play helm of kaldra
  end
  hand
   
   Spoiler 
  
  tezzeret
   
conversations.from: human
conversations.value: firemagehao: Life-18
  Draw:  (1d50)[ 38 ] 
  Play Vesuva, turning it into a cloudpost.
  Play a golem foundry for 0 colorless, due to affinity for artifacts.
  Tap all lands to play Darksteel Colossus and Darksteel Forge.
  Attacking with all 4 golems for 13, they are all indestructible. for 3,3,3,4. You were at 14 after last turn.
  
  End.
  
  (explination of how I cast 23 mana worth of spells: Mysncoth golem gives all of my articact spells affinity for artifacts.)
conversations.from: human
conversations.value: zeboss: i block the 4 with arcbound reclaimer
  you take 1 damage from trample
  draw  (1d47)[ 44 ] 
  play island and atack you with arbound reclaimer you take five damage ditch the top 10 cards of your deck and i bring out a 2/2 wolf token
  then 1 use tezzerets +1 ability to untap arcbound reclaimer
  end
  im pretty much screwed
conversations.from: human
conversations.value: firemagehao: Trample does not have any effect when blocking.
  I block reclaimer with Darksteel colossus.
  
  Draw:  (1d50)[ 13 ] 
conversations.from: human
conversations.value: firemagehao: I swing with everything for 24: 3,3,3,4,11
conversations.from: human
conversations.value: zeboss: i lose good game
conversations.from: human
conversations.value: firemagehao: Good game. A modular deck like yours works, but not quickly enough for one like this. I suggest things like Steel Overseer, which not only make Ornithopters lethal, but also work along with modular.