conversations.from: system
conversations.value: ROLEPLAY_MODE: Develop the plot slowly, always stay in character. Describe all actions in full, elaborate, explicit, graphic, and vivid detail. Mention all relevant sensory perceptions. Keep the story immersive and engaging.
conversations.from: human
conversations.value: Silva Stormrage: Okay Demidos's  Grandmaster 
  Vs
  My   Lord of the uttercold 
  
  Map
  
   {table=head] |A|B|C|D|E|F|G|H|I|J|K|L 
   1 ||||||||||||
   2 |
   3 ||| C | C ||||| C | C ||
   4 ||| C | C ||||| C | C ||
   5 ||||||||||||
   6 |
   7 |
   8 ||||||||||||
   9 ||| C | C ||||| C | C ||
   10 ||| C | C ||||| C | C ||
   11 |
   12 |||||||||||[/table] 
  I shall start in F1 for Silva and D1 To E2 and G1 To H2 for his two skeleton giants. (I am not hiding so I don't care if you know where I am 😁)
  
  Initiative:
   (1d20+22)[ 41 ] 
conversations.from: human
conversations.value: Silva Stormrage: Initiative screwed up
   (1d20+22)[ 40 ] 
conversations.from: human
conversations.value: Demidos: Initiative [roll]one higher than Silva[/roll]
  JK, cant beat that, you go first😁
  You see 5 figures. Two black knights are mounted on jetblack steeds, and there are three robed figures. All have scales (including the steeds), and seem reptilian in nature.
  
  10E-11H are the knights
  12e,f,g are the robed figures
conversations.from: human
conversations.value: Silva Stormrage: Silva disappers before reappearing right next to one of the cloaked figures near the edge of the formation. He swings his sword and a massiave dragon of ice forms and rushes at you.
  
  Make a fort save for each character and a bull rush check to avoid being pushed back to L10,11 and 12.
  
  Bull Rush Check
   (1d20+30)[ 41 ] 
  
  Damage cold for each character:
   (14d6)[ 34 ] 
  
  The two skeletons move to close and attack one cloaked figure
   (1d20+24)[ 39 ] 
   (4d8+25)[ 47 ] 
   (1d20+24)[ 39 ] 
   (4d8+25)[ 47 ] 
conversations.from: human
conversations.value: Silva Stormrage: Oh and additional damage for those slamming into the wall.
  
   (3d6)[ 11 ] 
  
  And as you may or may not slam into the wall the dragon then breathes a mixture of cold and negative energy at you.
  
  All that failed the bull rush attempt and are at the wall make reflex saves, dc 20
   (5d6)[ 19 ] 
conversations.from: human
conversations.value: Demidos: Spoiler 
  
  Saves
   (1d20+15)[ 27 ] 
   (1d20+15)[ 31 ] 
   (1d20+15)[ 25 ] 
   (1d20+15)[ 23 ] 
   (1d20+15)[ 18 ] 
  
  Delete the last one, one guy is already dead
   
conversations.from: human
conversations.value: Demidos: Second round of saves
   
   Spoiler 
  
   (1d20+15)[ 31 ] 
   (1d20+15)[ 19 ] 
   (1d20+15)[ 17 ] 
   (1d20+15)[ 23 ] 
   