conversations.from: system
conversations.value: ROLEPLAY_MODE: Develop the plot slowly, always stay in character. Describe all actions in full, elaborate, explicit, graphic, and vivid detail. Mention all relevant sensory perceptions. Keep the story immersive and engaging.
conversations.from: human
conversations.value: ArenaManager: Arena Tournament, Round 72:  Chile IV  vs.  Revel Redmane    
   Map:  
   Spoiler 
  
   
   
  
   XP Award:  600 XP
   GP Award:  600 GP
  
   Chilepepper - Chile IV 
   Kyeudo- Revel Redmane 
   All Combatants, please roll initiative and declare final purchases, if any 
conversations.from: human
conversations.value: Kyeudo: I don't think there is anything I can purchase to help me here, so
  
  Initive: (1d20-4)[ 11 ] 
conversations.from: human
conversations.value: chilepepper: Initiative  (1d20+5)[ 23 ] 
  
  No purchases.
conversations.from: human
conversations.value: chilepepper: Round 1 - Chile
  
   
   Spoiler 
  
  Start in M1
  Tent in M2-N2
  
  Cast Mage Armor from scroll.
  Hide  (1d20+7)[ 13 ] 
   
  
  
  You (probably) hear spellcasting.
  
  Stats 
   Spoiler 
  
  HP: 6/6
  AC/Touch/Flat: 19/15/14 (4 armor, 5 dex)
  Position: M1, hiding
  In Hand: Scroll, Wand // empty
  Effects: Mage Armor 1/1200
  Tent in M2/N2
   
  
  
  Done.
conversations.from: human
conversations.value: Kyeudo: Revel Redmane - Round 1 
   
   Spoiler 
  
  Start in M25 with my glaive equipped. Double move to N10
   
  
  
  Stats:
   
   Spoiler 
  
  Hp: 17/17
  AC: 17 (+5 armor, +2 Dex)
  Location: N10
  
   Manuvers Readied 
  Steely Strike
  Shadow Blade Technique
  
   Soulmelds Shaped 
  Rageclaws
   
  
  
  Done. We'll probably want an LoS check.
conversations.from: human
conversations.value: Lubirio: Refs:
   
   Spoiler 
  Listen for Revel to hear the spellcasting, DC0, distance makes that 4.
   (1d20-1)[ 12 ] 
   
  
   LoS: 
  
  Revel:
   
   Spoiler 
  You hear Spellcasting to your west, you can't make out the spell being cast.
   
  
  
  Chile:
   
   Spoiler 
  No LoS.
   
conversations.from: human
conversations.value: chilepepper: Round 2 - Chile
  
   
   Spoiler 
  I just realized I don't have Mage Armor on my scroll, so I will have cast it as a sorcerer instead.  Doesn't change anything so no need for a rewind.
  
  Cast Shield from scroll (which is actually on the scroll).
  Hide  (1d20+7)[ 12 ] 
   
  
  
  Stats 
   Spoiler 
  
  HP: 6/6
  AC/Touch/Flat: 23/15(23)/18 (4 armor, 4 shield, 5 dex)
  Position: M1, hiding
  In Hand: Scroll, Wand // empty
  Effects: Mage Armor 2/1200
  ...Shield 1/20
  Tent in M2/N2
  
  {table]Level||Sorcerer|Warmage
  0||3|5
  1||4|4
  [/table]
   
  
  
  Done.
  
  edit: You (probably) heard spellcasting again.
conversations.from: human
conversations.value: Psionic Dog: @Refs
   
   Spoiler 
  Actually at time of casting that mage armor spell would have been at distance +11, although nothing changed in this case.
  
    Revel listen  - (1d20-1)[ 4 ]  vs spellcasting DC 4 after modifiers
  
    Chile Listen  - (1d20+4)[ 5 ]  vs RR movement: DC 5 after modifiers
   
  
  
  
  @Chile IV
   
   Spoiler 
  No LoS, you heard movement east-ish of yourself.
   
  
  
  @Revel
   
   Spoiler 
  No LoS, you hear more speech that you can't quite make out in the western direction.
   
conversations.from: human
conversations.value: Kyeudo: Revel Redmane - Round 2 
   
   Spoiler 
  
  Move to N3.
   
  
  
  Stats:
   
   Spoiler 
  
  Hp: 17/17
  AC: 17 (+5 armor, +2 Dex)
  Location: N10
  
   Manuvers Readied 
  Steely Strike
  Shadow Blade Technique
  
   Soulmelds Shaped 
  Rageclaws
   
  
  
  Not Done. Need LoS.
conversations.from: human
conversations.value: Psionic Dog: Chile IV
   
   Spoiler 
  No LoS.
  
  By the way, just to double check: The tent ruling was that any creature inside has full cover against those outside and vise-versa correct?
   
  
  
  Revel Redman
   
   Spoiler 
  There is a tent in M2/N2. No other LoS
   
conversations.from: human
conversations.value: chilepepper: @refs 
   Spoiler 
  Yes..
   
conversations.from: human
conversations.value: Kyeudo: Revel Redmane - Round 2 Continued 
  
  You know, I should have figured that tent ruling would one day come back to haunt me.
  
   
   Spoiler 
  
  Activate Death Devotion.
   
  
  
  Attack against tent:  (1d20+5)[ 16 ] 
  Damage: (1d10+4)[ 12 ] 
  
  Chile gets to hear the sound of cloth ripping and see my glaive going through his wall. 😏
  
  Stats:
   
   Spoiler 
  
  Hp: 17/17
  AC: 17 (+5 armor, +2 Dex)
  Location: N3
  
   Buffs 
  Death Devotion 10/10
  
   Manuvers Readied 
  Steely Strike
  Shadow Blade Technique
  
   Soulmelds Shaped 
  Rageclaws
   
  
  
  Done.
conversations.from: human
conversations.value: chilepepper: Well, first of all, you're assuming I can see my tent from where I am.  Secondly, I'm not going to let you destroy my tent that easily.  Beware my Rule-Fu.
  
  The description of a tent simply says 'sleeps two', from which we've extrapolated that it is a 1x2 space.
  
  It does not indicate the substance it is made from.  It could arguably be cloth or hide.  I say hide.  Hide has hardness 2, and 5hp/inch.  I'll concede that it's not more than an inch thick, so 5hp.
  
  However:
  
   Very large objects have separate hit point totals for different sections.  For example, you can attack and ruin a wagon wheel without destroying the whole wagon. 
  
  From precedent (Paladin Lathum) wagons are 2x2.  If a wagon's wheel has it's own hp, then each 5' section of tent should have it's own hp as well.  There are, therefore, 6 sections of tent to damage before the tent as a whole is destroyed.  This is also similar to the way glass walls are handled in the Arena in two separate instances.
conversations.from: human
conversations.value: Kyeudo: Alright then. I'll let you have the point unless a ref wants to contradict. I put that large hole in the N2 eastern section.
conversations.from: human
conversations.value: chilepepper: Round 3 - Chile
  
   
   Spoiler 
  Swift action: Activate Law devotion- ac
  Non: Switch wand to free hand
  Standard: Ready an action to use my wand if Revel does a standard action
  Continue Hiding  (1d20+7)[ 11 ] 
   
  
  
  Stats 
   Spoiler 
  
  HP: 6/6
  AC/Touch/Flat: 26/18(26)/21 (4 armor, 4 shield, 5 dex, 3 sacred)
  Position: M1, hiding, readied action
  In Hand: Scroll // Wand
  Effects: Mage Armor 3/1200
  ...Shield 2/20
  Tent in M2/N2, damaged in round 2
  
  {table]Level||Sorcerer|Warmage
  0||3|5
  1||4|4
  [/table]
   
  
  
  Done.
conversations.from: human
conversations.value: Scorer: Hi Ref Scorer  
   And so the big boss gets zapped by the Ref Lightning and Chile IV (Chilepepper) gets the victory and loot! 
conversations.from: human
conversations.value: Kyeudo: Well, that was interesting. This got buried somehow in my subscriptions. I was still waiting for Chile to post.
  
  Oh well. Good luck to you in the next match!
conversations.from: human
conversations.value: chilepepper: It's okay, Chile IV is looking forward to a rematch against Drago, so I'll see you again soon enough.