conversations.from: system
conversations.value: ROLEPLAY_MODE: Develop the plot slowly, always stay in character. Describe all actions in full, elaborate, explicit, graphic, and vivid detail. Mention all relevant sensory perceptions. Keep the story immersive and engaging.
conversations.from: human
conversations.value: Dagron: In this forum you guys can rp and do minor things for the game. You can explore and research using this forum. If something may cause combat I will post about it needing to be done in person. This can be a good way to find info that you can use to further your hypothesis's. At current time you guys are at your camp. Dawn is rising.
conversations.from: human
conversations.value: deadmedallive: Originally Posted by Dagron 
   In this forum you guys can rp and do minor things for the game. You can explore and research using this forum. If something may cause combat I will post about it needing to be done in person. This can be a good way to find info that you can use to further your hypothesis's. At current time you guys are at your camp. Dawn is rising. 
   
  
  so we can check the graveyard and the powerplant.
conversations.from: human
conversations.value: Megustagandalf: I want to check out the power plant closest to the graveyard on our way to Kings mountain. I kinda want to move campsites as well.
conversations.from: human
conversations.value: deadmedallive: Originally Posted by Megustagandalf 
   I want to check out the power plant closest to the graveyard on our way to Kings mountain. I kinda want to move campsites as well. 
   
  
  and we should see if krista is ok
conversations.from: human
conversations.value: Megustagandalf: I say we load up as much as we can carry in both vehicles and have David pull the fuel trailer while me and John take the valuable Equipment in my truck and we head out.
conversations.from: human
conversations.value: deadmedallive: Originally Posted by deadmedallive 
   and we should see if krista is ok 
   
  
  
  [roll]1d10[roll] for a test
conversations.from: human
conversations.value: deadmedallive: [roll]1d10[roll] for test
conversations.from: human
conversations.value: Megustagandalf: [roll]1d10[/roll] For test
conversations.from: human
conversations.value: Dagron: [roll]1d100[/roll]
  [roll]1d50[/roll]
  [roll]1d20[/roll]
  [roll]1d10[/roll]
  [roll]1d8[/roll]
  [roll]1d4[/roll]
  [roll]1d3[/roll]
  [roll]1d2[/roll]
conversations.from: human
conversations.value: Dagron: [roll]1d10[/roll] retest
conversations.from: human
conversations.value: deadmedallive: right so where to first
conversations.from: human
conversations.value: Megustagandalf: Lets go see if we can find Krista.
conversations.from: human
conversations.value: Megustagandalf: Signature Testing
conversations.from: human
conversations.value: deadmedallive: where too now guys daved you got the lead
conversations.from: human
conversations.value: Megustagandalf: I say we head towards Krista's House to see if we can find her. Are there any graveyards between here and there?
conversations.from: human
conversations.value: deadmedallive: sounds good to me
conversations.from: human
conversations.value: deadmedallive: [roll 1d10 roll] test number 2
conversations.from: human
conversations.value: Megustagandalf: So David has the lead and we head out after packing up camp.
conversations.from: human
conversations.value: deadmedallive: right we will go to the shop at the bottom of the mountain first
  to see what we can find there
conversations.from: human
conversations.value: Megustagandalf: Originally Posted by Megustagandalf 
   I want to check out the power plant closest to the graveyard on our way to Kings mountain. I kinda want to move campsites as well. 
   
  
  Are we alright with moving the campsite closer to kings mountain?
conversations.from: human
conversations.value: deadmedallive: do we find anything in the shop?
conversations.from: human
conversations.value: Megustagandalf: We need to figure out what is going on. We had been speculating on supernatural, magical, or extra terrestrial.
conversations.from: human
conversations.value: deadmedallive: thats true we do need to find that out
conversations.from: human
conversations.value: Megustagandalf: Well with them getting rid of power I feel like they are cutting us off from the outside world. Like we said it would be the first step of invasion. They need a foot hold.
conversations.from: human
conversations.value: Dagron: At the store you guys find some bait, tackle, and about 6 cans of vegetables. 
conversations.from: human
conversations.value: Megustagandalf: Alright lets head to Krista's house now. Stopping to check a graveyard along the way.
conversations.from: human
conversations.value: deadmedallive: ok thet ckeck out the graveyard on the way
conversations.from: human
conversations.value: deadmedallive: what do we see at the graveyard
conversations.from: human
conversations.value: Dagron: you don't see any Graves that have been Disturbed. But what you do see is that some Muslims have been crushed in and some of the Tombstones have been broken that could have been from the big ones walking through and just smashing. 
conversations.from: human
conversations.value: Megustagandalf: Then we continue to Krista's house
conversations.from: human
conversations.value: deadmedallive: yep we go to krista's house
conversations.from: human
conversations.value: Megustagandalf: What do we see on our way to Krista's house? Anything changed or different?
conversations.from: human
conversations.value: Dagron: The 2 of you arrive close to Krista's house. The road is too cluttered to drive through so you will have to walk the about 700 yards to her house. As far as you can see you do not currently see any Zombies. 
conversations.from: human
conversations.value: Megustagandalf: Time of Day?
conversations.from: human
conversations.value: Dagron: Just past 1pm, y'all started early and the store didn't have much in there in general. 
conversations.from: human
conversations.value: deadmedallive: we should look around be for we go to the door
conversations.from: human
conversations.value: Megustagandalf: I do concur what.