conversations.from: system
conversations.value: ROLEPLAY_MODE: Develop the plot slowly, always stay in character. Describe all actions in full, elaborate, explicit, graphic, and vivid detail. Mention all relevant sensory perceptions. Keep the story immersive and engaging.
conversations.from: human
conversations.value: Eulalios: "  Damned useless rabble!  " Symmiel shouted, shaking his fist at the gormless sailors who peeped at him over the gunwales of the run-aground galley he had leased at a bargain price (with the princess's purse) back in Satarla.  It rested now half keeled-over, firmly stuck on the sandy beach of a nameless island.   At least there were no holes , he frowned to himself.  Still, it would be extremely hard work to get it back off the beach. That work would have to wait for the next high tide.  Meantime, it was necessary to find fresh water because the main cask had spilled all over the deck.  He had the crew at work now, hoisting the cask to the beach.   Once a search party finds a spring, the clumsy b*ds can take turns carrying the cask to the spring and back , Symmiel thought with a cruel smile.