conversations.from: system
conversations.value: ROLEPLAY_MODE: Develop the plot slowly, always stay in character. Describe all actions in full, elaborate, explicit, graphic, and vivid detail. Mention all relevant sensory perceptions. Keep the story immersive and engaging.
conversations.from: human
conversations.value: Slayed_Prophet: You start to recover movement, and you can see that the cloud was more like a wall of clouds, blakness covering all over.
  You reach a small town, or better, what appears to be a small town, as you can see that it is barricated.
  
  As you approach you can see that almost all it's defenses are directed to the wall.
  
  You pass through the the town, and into the outskirts.
  they take you to one small building, apparently a farmhouse, waving the flag of Karranath in all it's windows.
  once you are there you the man shouts again:
   Get them off! 
  and the cadaver collectors throw you to the ground
  The man offers his hand to Tevash:
   Sorry for the my rough manners...
  but you would not listen. 
conversations.from: human
conversations.value: jojolagger: Sitting on the ethereal plane, Crais gets a good look around.
  ooc: how many soldiers are there?
conversations.from: human
conversations.value: NM020110: I, too, will be looking around.  I am curious as to the circumstances at the moment.  Also, I'm going to take another sense motive check.
   (1d20-1)[ 5 ] Still appears trustworthy...
conversations.from: human
conversations.value: Slayed_Prophet: There mappears to be an inmensive cuantyties of soldiers, but not only them, Wizards and Psions and different quinds of schoolars are also here, all near one room, a very small room with a man in it
conversations.from: human
conversations.value: jojolagger: Crais attempts to posses the soldier nearest to the man. (DC 23)
  Far easier to fake your death if they don't know your a ghost.
conversations.from: human
conversations.value: Slayed_Prophet: The Nearest Soldier is on another room, with a window overlooking to the room, and a door into the Room.  you posses his being
  
  For the rest of the group, Aldous stands up, eyes fully open
conversations.from: human
conversations.value: jojolagger: The soldier mutters something, and disappears from view.
   
   Spoiler 
  Cast invisibility, and then walk into room. I want to see what the guy says, mainly because he's been really violent up till now.
   
conversations.from: human
conversations.value: Slayed_Prophet: Before anyone reacts, Aldous extends his mechanical fist towards Tevash.
  he appears to be suffering, and trying to pull his fist back
conversations.from: human
conversations.value: OMG PONIES: As he lurches forward, Aldous' eyes dart open.   "No!  Mister Tevash is my friend!"  he shouts.  However, as the child screams this, he moves to attack Tevash.  [B]"Why are you making me do this?!" he cries as he flies through the air and pounces upon Tevash.
  
   (1d20+15)[ 16 ]  Will save.  And a natural 1.  Of course. 😡
conversations.from: human
conversations.value: OMG PONIES: OOC: For the record, I'm dead set against this whole "attack the party thing," but Slayed tells me it will advance the plot and I'm apparently being dominated.  Here comes a full attack routine.  By the way, Aldous still considers you all allies, so anyone within 60 ft reaps the benefits of Recitation: +2 AC, saves, and attacks or +3 if you worship the Sovereign Host. 
  
  @Tevash:
   
   Spoiler 
  Aldous attacks you three times for a total of 53 damage if all attacks hit, as follows:
   
   38 vs touch AC for 32 damage 
   36 vs touch AC for 9 damage 
   30 vs touch AC for 12 damage 
   
   
  
  
  ROLLS:
   
   Spoiler 
   (1d20+18)[ 36 ]  Knowledge: local check against Tevash
   (1d20+15)[ 30 ]  charge attack vs touch AC +5 from Knowledge Devotion, +3 from Recitation
   (1d20+15)[ 26 ]  charge attack vs touch AC +5 from Knowledge Devotion, +3 from Recitation
   (1d20+10)[ 22 ]  charge attack vs touch AC +5 from Knowledge Devotion, +3 from Recitation
   (1d8+3)[ 6 ]  Damage 1 +5 from Knowledge Devotion
   (5d6)[ 21 ]  Divine Sacrifice damage 1
   (1d8+3)[ 4 ]  Damage 2 +5 from Knowledge Devotion
   (1d8+3)[ 7 ]  Damage 3 +5 from Knowledge Devotion
   
  
  
  Spells/effects (Spellcraft check to read):
   
   Spoiler 
  Divine Power CL 10
  Lion's Charge CL 6
  Detect Magic CL 3
  Detect Secret Doors CL 3
  Detect Undead CL 3
  Divine Sacrifice CL 4
  Luminous Armor CL 5
  Silverbeard CL 3
  Haste, Swift, CL 6
  Master Air CL 5
  Wraithstrike CL 5
  Shield CL 3
  See Invisibility CL 5
  Blessing of Bahamut CL 7
  Lesser Visage of the Deity CL 7
  Recitation CL 7
   
  
  
  @DM:
   
   Spoiler 
  Aldous takes 10 damage from Divine Sacrifice, getting rid of his temporary HP from Divine Power.
   
conversations.from: human
conversations.value: jojolagger: A soldier appears, and drops to the floor in the room as a ghostly image Dives out of him and into Aldous. (DC 23, Malevolence)
   
  
  OOC: The soldier is alive, but regained control after I spent a free action to drop prone. Can't have him bugging me now, Can I?
  Also Take a 1 on the save, You want me to control you, it's better than the "something" *cough*arm*cough*  
conversations.from: human
conversations.value: OMG PONIES: Aldous breathes a long, deep gasp as the ghost flies into him.   "CRAAAAAAIS,"  he rasps as he inhales,  "HELLLLLLP." 
   OOC: Thank you!  I wasn't going to pull any punches, but the damage from Divine Sacrifice would have had me down in 4 rounds.  Of course, you can do some damage in 4 rounds.  This will be much better.  I 1-out this save. 
conversations.from: human
conversations.value: Slayed_Prophet: Aldous closes his eyes and then falls abruptly to the floor.
  He slowly starts opening his eyes, as if he was waking up from a dream
conversations.from: human
conversations.value: jojolagger: Crais floats out of Aldous's body, looking very angry.   "I don't want to jump to conclusions, but you've been really violent so far. You have 10 seconds to start explaining."   Says Crais to the man commanding the Cadaver Collectors. Crais Has drawn his Glowing Longsword, and is pointing it at the man.