conversations.from: system
conversations.value: ROLEPLAY_MODE: Develop the plot slowly, always stay in character. Describe all actions in full, elaborate, explicit, graphic, and vivid detail. Mention all relevant sensory perceptions. Keep the story immersive and engaging.
conversations.from: human
conversations.value: Silva Stormrage: Bartok finishes casting the spell which mishaps causing 8 points of damage and he finds himself in the middle of the ocean right above the water, he crashes with a splash into the torrent of waves.
conversations.from: human
conversations.value: Demidos: Swimcheck!  (1d20)[ 15 ] 
conversations.from: human
conversations.value: Silva Stormrage: Your teleport spell fizzles and once again Bartok must struggle to stay afloat (Make a swim check)
conversations.from: human
conversations.value: Demidos: Swim Check  (1d20)[ 8 ]  Sigghh
conversations.from: human
conversations.value: Silva Stormrage: The waves crash around Bartok and he goes under. 1 Round of Holding his breath.
conversations.from: human
conversations.value: Demidos: Swim checks so i never have to make another one:
  all at -2
   
   Spoiler 
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conversations.from: human
conversations.value: Silva Stormrage: Bartok fights to the surface and casts alter self allowing him to breathe easily, then he casts Phantom steed to bring himself up into the air. He spots 3 land masses, two islands in front and a large land mass behind him. All pretty far away about 150 miles for the islands and about 230 for the large landmass.
conversations.from: human
conversations.value: Silva Stormrage: Bartok heads towards the island on the left getting within 10 miles of the large island. He must make a fort save from the journey or take  (1d4)[ 3 ]  non lethal damage and be fatigued from the heat.
  
  He approaches the island and sees that it is still a pretty barren land though not quite a desert. Several patches of trees line the coast and Bartok does spot one fortified port city with spiked iron wall and a couple ships in the port.
conversations.from: human
conversations.value: Demidos: Bartok looks for any identifying insignia on the city, relying on his extensive academy guard training.
conversations.from: human
conversations.value: Silva Stormrage: Bartok needs to make the fort save as well. He doesn't find any obvious insignias on the town since he is still about 8 miles away from the town and can't spot details that far away.
conversations.from: human
conversations.value: Demidos: (1d20+6)[ 12 ] 
  
  Bartok moves closer, casting invisibility on his mount and himself first.
conversations.from: human
conversations.value: Silva Stormrage: You get within 200ft to the "town" you can now see the town in much better detail. The town is clearly a fortified location with a large military presence, watch towers are littered along the 1000ft wide spiked iron wall. Smells of some kind of furnacing and metalworking is drafting by as you hover invisible on the wind. The guards along the walls are mostly orc except there are a few ogres and trolls as well as some races you don't recognize. No common insignias are shown though.
conversations.from: human
conversations.value: Silva Stormrage: You fly across the ocean and need to make a single fort save (DC 19) or take  (1d4)[ 3 ]  damage and be fatigued
  
  You reach the other island in about an hour, this island is a lot more deserted, it seems to also have a lot more forests and seems to be a tropical type of forest. Dense foliage blocks your view and you see no signs of civilized life.
conversations.from: human
conversations.value: Demidos: (1d20+11)[ 23 ] 
   (1d20+11)[ 28 ] 
  Saves were here. Since forever. Dunno what youre talking about.
conversations.from: human
conversations.value: Silva Stormrage: Bartok's last teleport was on target but the spell fails as he is currently out of range of Gilnian city.
conversations.from: human
conversations.value: Silva Stormrage: Bartok flies up to as high as he can before reaching a second layer of somewhat translucent blue cloud about 15 miles above the ground. Bartok can spot only the island he is on the island with the horde fortresses North east to him and a large continent that looks quite barren to the north and west. To the south is a large expanse of ocean that doesn't seem to end.
conversations.from: human
conversations.value: Demidos: Bartok ponders his situation.
  
   
   Spoiler 
  If a knowledge, geography check is appropriate --
   (1d20+2)[ 9 ] 
  
  Also, how strong is an average soldier in armies, along with captains, generals etc?
   
conversations.from: human
conversations.value: Silva Stormrage: The large continent above you is probably Ashara, one of the islands you have seen is probably Teledor, an island with rich mineral and resources which is fought over between the Horde and Gilnnian.
  
  The foot solider is basically on the same level as a guard (5-8) while veterans are higher probably around (8-10). Most warfare isn't fought with foot soldiers though and is instead fought with stealth squadrons, small group tactics and high level mercenaries.
conversations.from: human
conversations.value: Silva Stormrage: Bartok teleports to the Gillnian coast, only to find himself next to two massive cliffs overlooking a bay. He is floating on his horse above a decently sized bay. The cliff face is abrupt and there are no coastal cities nearby. He has no idea where he is.
conversations.from: human
conversations.value: Silva Stormrage: Bartok flies upwards and sees a rocky continent surrounding him on all fronts except the northern sea which goes on for quite some distance with no end to the water in sight. Bartok does spot a few small settlements nestled in the hills to the south and south east.
conversations.from: human
conversations.value: Demidos: (1d20+6)[ 19 ]  reflex
   (1d20)[ 20 ]  listen. Give me a sec on this one.
conversations.from: human
conversations.value: Silva Stormrage: Upon closer inspection of the small town Bartok's invisibility is surpressed and a lightning bolt strikes him by call lightning cast by someone from the center of the three watchtowers.
  
  His phantom steed dies and he plummets to the ground taking  (3d6)[ 12 ]  damage from the lightning
conversations.from: human
conversations.value: Silva Stormrage: Fall Damage:  (20d6)[ 65 ] 