conversations.from: system
conversations.value: ROLEPLAY_MODE: Develop the plot slowly, always stay in character. Describe all actions in full, elaborate, explicit, graphic, and vivid detail. Mention all relevant sensory perceptions. Keep the story immersive and engaging.
conversations.from: human
conversations.value: ArenaManager: Arena Tournament, Round 43:  Tordek the Bloody  vs.  Strit Acora    
   Map:  
   Spoiler 
  
   
   
  
   XP Award:  300 XP
   GP Award:  300 GP
  
   Tordek the Bloody - Lord Henry 
   Strit Acora - Curtis 
   All Combatants, please roll initiative. 
conversations.from: human
conversations.value: SamTheCleric: High Ref Sam 
  
  This match ends in a double disqualification.
conversations.from: human
conversations.value: curtis: Sooo... how does this work?
conversations.from: human
conversations.value: Dr Bwaa: That's incredible.
  
  If the refs will allow it, want to just start now, since we're both here now?
  (I just DQed both my matches because I had no internet for the last two weeks or so). So I'm back now and if you're willing and the refs are willing, I will make some purchases (probably) for Tordek and roll initiative.
conversations.from: human
conversations.value: Kyeudo: GM Kyeudo  
  
  If Curtis wishes, we can uncall this match and let the two of you fight it out. Your decision.
conversations.from: human
conversations.value: curtis: How can i put this...
  
    HELL YEAH!  
   Initiative   (1d20+1)[ 19 ] 
conversations.from: human
conversations.value: Dr Bwaa: Tordek the Bloody 
    Initiative  - (1d20+4)[ 16 ] 
   Pre-combat free action: 
  Yell:  Ye think ye can stay on tha' thing long enough ta git over here an' figh' me like a Dwarf? 
conversations.from: human
conversations.value: curtis: Start in A-B13, horse double-move to O-P7.
  
  Stats
  
   
   Spoiler 
  
  hp: 12/12
  AC: 16 Touch: 11 FF: 15
  Mounted, holding lance, wearing breastplate
  Horse hp: 33/33
  AC: 17 Touch: 10 FF: 16
   
conversations.from: human
conversations.value: Dr Bwaa: Tordek the Bloody 
  
  Start in Y13 holding a greatsword and a small bottle. Tordek drinks from the bottle as he walks casually to X10, and then drops into a ready stance, facing his opponent with the greatsword at the ready.
  
  stats:
   
   Spoiler 
  HP: 13/13
  AC: 20 (vs Strit, not that there are other opponents)
   10
  +3 armor
  +2 deflection (shield of faith potion, round 1)
  +3 dex
  +2 insight (I think) (Stance of Clarity) Holding: greatsword
  Stance: stance of clarity
  Readied action: none
   
conversations.from: human
conversations.value: curtis: Strit Acora, Round 2 
  
  Horse double-move to X8-9.
  
  Lance Attack!
  
  Attack:  (1d20+3)[ 12 ] 
  Damage:  (1d8+3)[ 11 ] 
  
  Stats
  
   
   Spoiler 
  
  hp: 12/12
  AC: 16 Touch: 11 FF: 15
  Mounted, holding lance, wearing breastplate
  Horse hp: 33/33
  AC: 17 Touch: 10 FF: 16
   
conversations.from: human
conversations.value: Dr Bwaa: Tordek the Bloody, Round 2 
  
  OOC, @all 
   Spoiler 
  I'm pretty sure you can't double-move and attack in the same round without charging, which can only be in a straight line. Not that you hit anyway, just saying.
   
  
  
  Flames burst from Tordek's sword as he flourishes it behind him, his focus entirely on the man sitting haughtily upon his horse. Silly. Pausing to find the perfect time, Tordek drives his flaming sword up into his opponent's chest!
  
  (OOC: hopefully)
  
  @all 
   Spoiler 
  Burning Blade gives an extra 1d6+1 fire damage this turn if Tordek hits.
  Sapphire Nightmare Blade:
    Concentration  - (1d20+10)[ 29 ]     DC= Strit's AC. If successful, Strit is flat-footed against this attack, and the attack deals an additional 1d6 damage. If it is not successful, it deals normal damage with a -2 to hit.
    Attack  - (1d20+4)[ 6 ] 
    Greatsword Damage  - (2d6+4)[ 15 ] 
    Fire Damage  - (1d6+1)[ 3 ] 
  [roll=Extra Damage if applicable[/roll]
  
  ...well flat-footed he may be, but rolling a two on the attack just won't cut it.
   
  
   Move Action:  Tordek then turns and hustles off to U12, putting the glass between himself and his enemy.
  
  Stats: 
   Spoiler 
  HP: 13/13
  AC: 20 (vs Strit, not that there are other opponents)
   10
      +3 armor
      +2 deflection (shield of faith potion, round 2)
      +3 dex
      +2 insight (I think) (Stance of Clarity) 
  Holding: greatsword
  Stance: stance of clarity
  Maneuvers Used: Sapphire Nightmare Blade (1), Burning Blade (1)
  Readied Action: None
   
  
   End of Turn 
conversations.from: human
conversations.value: curtis: I'll post my moves later, but this came up in my last match. My horse double moves, not me. I think I need a ride check to guide with knees, though.
  
   (1d20+6)[ 21 ]  DC 5
conversations.from: human
conversations.value: Dr Bwaa: Don't worry about it, I have only fleeting knowledge of the mounted combat rules. That was just my initial impression (not that it will ever come up again, I would have to get two double-moves in between your turns to get far enough away for you to need to double-move to reach me :) silly base 20 land speed).
conversations.from: human
conversations.value: curtis: Strit Acora, Round 2 
  
  Horse move to U13-14.
  
   What kind of a woman fights with a burning stick? And with those stubby legs you should buy a mount! 
  
  Lance Attack!
  
  Attack:  (1d20+3)[ 15 ] 
  Damage:  (1d8+3)[ 8 ] 
  
  Stats
  
   
   Spoiler 
  
  hp: 12/12
  AC: 16 Touch: 11 FF: 15
  Mounted, holding lance, wearing breastplate
  Horse hp: 33/33
  AC: 17 Touch: 10 FF: 16
   
conversations.from: human
conversations.value: Dr Bwaa: Tordek the Bloody, round 3 
   I'd sooner go the rest of me days withouta drop of ale! 
  
  Tordek holds his ground and takes a mighty swing at Strit.
  
    Attack  - (1d20+4)[ 13 ] 
    Damage  - (2d6+4)[ 13 ] 
   
   Spoiler 
  This is a Stone Bones strike.  If it hits, Tordek gains DR 5/Adamantine until his next turn. 
   
  
  
  Tordek holds, staying directly where he is as he watches his (still friggin' unhurt) enemy.
  
  Stats: 
   Spoiler 
  HP: 13/13
  AC: 20 (vs Strit, not that there are other opponents)
  
       10
      +3 armor
      +2 deflection (shield of faith potion, round 3)
      +3 dex
      +2 insight (Stance of Clarity) 
  Holding: greatsword
  Stance: stance of clarity
  Maneuvers Used: Sapphire Nightmare Blade (1), Burning Blade (1), Stone Bones (1)
  Readied Action: None
   
conversations.from: human
conversations.value: curtis: Strit Acora, Round 3 
   If I can help it that won't be very long. Now let me show you the error of your ways! 
  
  Lance Attack!
  
  Attack:  (1d20+3)[ 11 ] 
  Damage:  (1d8+3)[ 11 ] 
  
  Horse move to U19-20.
  
  OOC: 20ft. movement rate. Heh.
  
  Stats
  
   
   Spoiler 
  
  hp: 12/12
  AC: 16 Touch: 11 FF: 15
  Mounted, holding lance, wearing breastplate
  Horse hp: 33/33
  AC: 17 Touch: 10 FF: 16
   
conversations.from: human
conversations.value: Dr Bwaa: Tordek the Bloody, round 4 
  {technically, you went first so your next turn is the start of round 5 🙂}
  
   Hah! Ye can't hit me wi' tha' stick even when I'm standin' still! 
  
  Tordek charges across the battlefield, his shoulder down, and attempts to tackle Strit right off of his horse!
  
  OOC (@all) 
   Spoiler 
  This is a bull rush attempt, as part of a maneuver that I didn't mean to prepare =) It does not provoke an AoO, and I am targeting you, not your horse (naturally). I'm not 100% positive how that works so I'll probably call a ref unless you can point me to information on whether there are any changes for that (for instance, I doubt you get the horse's +4 bonus for extra legs, but maybe you do), whether I need to roll jump (would kinda make sense, but then again I can still attack you without, so I don't know), and so forth. Either way, roll STR :)
   
  
    Strength  - (1d20+5)[ 25 ] 
   Probably need a ref (see spoiler) 
  
  EDIT: 😁
conversations.from: human
conversations.value: chilepepper: ref chilepepper  
  Well, this is going to need a high ref.
  
  1. Is bullrush legal since the first step is moving into the opponents square which is occupied by the horse also?
  
  2. If the bullrush succeeds
    a. Does the rider fall prone and take damage for falling off the horse?
    b. Does the attacker fall prone because he now shares a space with the horse?
conversations.from: human
conversations.value: Dr Bwaa: My questions exactly. I can just roll a Jump check if that would make things easier? (not that I know that it would...)
conversations.from: human
conversations.value: chilepepper: From the Waiting room, here's a high ref's ruling.
  
  
   
   Originally Posted by Talic 
   You may not move into a hostile opponent's square without specific text allowing it.  If you attempt to bull rush the mount, you illegally enter the rider's space.  If you attempt to bull rush the rider, you illegally enter the mount's space. 
   
conversations.from: human
conversations.value: curtis: On a serious note:
  
   You can't get me, neh, neh, ne-neh, neh. 
conversations.from: human
conversations.value: Dr Bwaa: Tordek the BLoody, round 4 
  [ooc]thanks Chilepepper &amp; co, though no thanks for ruling my natural 20 STR check useless in every way :-p[/ooc]
  
  Tordek charges across the battlefield, attempting to boringly slash his enemy with his sword!
  (His speech remains the same, however)
  
    Attack  - (1d20+6)[ 22 ] 
    Damage  - (2d6+4)[ 7 ] 
  
  Tordek ends his turn (therefore) in U18.
  
  Stats: 
   Spoiler 
  HP: 13/13
  AC: 18 (vs Strit, not that there are other opponents)
       10
      +3 armor
      +2 deflection (shield of faith potion, round 4)
      +3 dex
      +2 insight (Stance of Clarity)
  -2 (Charging) 
  Holding: greatsword
  Stance: stance of clarity
  Maneuvers Used: Sapphire Nightmare Blade (1), Burning Blade (1), Stone Bones (1)
  Readied Action: None
   
conversations.from: human
conversations.value: curtis: Strit Acora, Round 5 
   Heh. That tickled. 
  
  Lance Attack!
  
  Attack: [roll]1d20+3
  Damage:  (1d8+3)[ 9 ] 
  
  Horse move to J-K19-20.
  
  Stats
  
   
   Spoiler 
  
  hp: 5/12
  AC: 16 Touch: 11 FF: 15
  Mounted, holding lance, wearing breastplate
  Horse hp: 33/33
  AC: 17 Touch: 10 FF: 16
   
conversations.from: human
conversations.value: curtis: Sorry
  
   (1d20+3)[ 23 ] 
conversations.from: human
conversations.value: curtis: Triple Post!
  
  Crit. confirm:  (1d20+3)[ 9 ] 
  Crit. damage:  (2d8+6)[ 13 ] 
conversations.from: human
conversations.value: Dr Bwaa: Tordek the Bloody, round 5 
   Ha! hit an run, is it? 
  
  Tordek stands where he is, his eyes focused on Strit  and his sword, ready, but he doesn't move an inch.
  
   I'll be righ' here when you feel like coming back! 
   
   Spoiler 
  Full-Round Action: Meditate to regain the use of Stone Bones.
   
  
  
  Stats: 
   Spoiler 
  HP: 4/13
  AC: 20 (vs Strit, not that there are other opponents)
  
       10
      +3 armor
      +2 deflection (shield of faith potion, round 4)
      +3 dex
      +2 insight (Stance of Clarity) 
  Holding: greatsword
  Stance: stance of clarity
  Maneuvers Used: Sapphire Nightmare Blade (1), Burning Blade (1),  Stone Bones (1)  (refreshed)
  Readied Action: None
   
conversations.from: human
conversations.value: curtis: Strit Acora, Round 6 
   Not coming to get me? No problem! 
  
  CHAAAAAAAAAARGE!!!!!
  
  Attack:  (1d20+5)[ 19 ] 
  Damage:  (3d8+9)[ 29 ] 
  
  Charging to J-K19-20.
  
  Stats
  
   
   Spoiler 
  
  hp: 5/12
  AC: 16(14) Touch: 11(9) FF: 15(13)
  Mounted, holding lance, wearing breastplate
  Horse hp: 33/33
  AC: 17 Touch: 10 FF: 16
   
  [/QUOTE]
conversations.from: human
conversations.value: Dr Bwaa: Tordek the Bloody, round 6 
   
   Spoiler 
  good lord, that was close!
   
  
   Ahh, finally comin' to yer senses now, I see! 
  
  Tordek legs stay firmly rooted to the ground as he strikes up at his adversary.
  
    Attack  - (1d20+4)[ 16 ] 
    Damage  - (2d6+4)[ 12 ] 
   
   Spoiler 
  Stone Bones!
   
  
  
  Stats: 
   Spoiler 
  HP: 4/13
  AC: 20 (vs Strit, not that there are other opponents)
  
      10
      +3 armor
      +2 deflection (shield of faith potion, round 6)
      +3 dex
      +2 insight (Stance of Clarity)
  
  Holding: greatsword
  Stance: stance of clarity
  Maneuvers Used: Sapphire Nightmare Blade (1), Burning Blade (1), Stone Bones (1x2)
  Readied Action: None
   
conversations.from: human
conversations.value: curtis: Thrown from his horse by the mighty blow, Strit crashes to the ground.  "Good fight, my..."  he coughs up a stream of blood.  "Friend. May your sword swing..."  With another gout of blood from his mouth, he falls, unconscious.
conversations.from: human
conversations.value: theterran: Ref Terran  
   Tordeck the Bloody Wins and collects the prize. 