conversations.from: system
conversations.value: ROLEPLAY_MODE: Develop the plot slowly, always stay in character. Describe all actions in full, elaborate, explicit, graphic, and vivid detail. Mention all relevant sensory perceptions. Keep the story immersive and engaging.
conversations.from: human
conversations.value: ArenaManager: Arena Tournament, Round 26:  Oathbreaker TGH  vs.  Todd    
   Map:  
   Spoiler 
  
   
   
  
   XP Award:  300 XP
   GP Award:  300 GP
  
   All Combatants, please roll initiative. 
conversations.from: human
conversations.value: Mavian: Initiative -  (1d20+1)[ 18 ] 
  
  I will be starting in square Y14.
conversations.from: human
conversations.value: Paladin Latham: Why do I always end up fighting an extremely competent player with a character that better than mine right off the bat?
  
  Initiative  (1d20+2)[ 8 ] 
conversations.from: human
conversations.value: Mavian: I'm not sure, I don't consider myself competent at any rate 😛
  Todd is equipped with his armor and poleax
  Todd - Round 1
  
  Swift Action:
  Activate Strength Domain
  
  Standard and Move Actions:
  Double Move to Q14
  
  End of Turn
  
  Stats:
   
   Spoiler 
  
  HP: 19
  AC:  15
  Manuevers: Moment of Perfect Clarity, Charging Minotaur Strike, Sapphire Nightmare Blade.
  Stance: None
  Breath: Good to Go
  Position: Q14
  Speed: 20
  Strength Domain: 1/10
   
conversations.from: human
conversations.value: Paladin Latham: I'm not gone.  There was a storm on the west coast and my internets been down for two days.  I'll post as soon as I'm able.
conversations.from: human
conversations.value: Paladin Latham: Oathbreaker round 1: 
  
  Oathbreaker starts at B14 with both his swords drawn.  he then double moves to L15.
  
  Stats for Refs:
   
   Spoiler 
  
    Vital Statistics: 
   HP:  10/10
   AC:  16, Touch: 12, FF: 14
   Saves:  Fort +2, Ref +2, Will +1
   Current Location: L15 
   Current Buffs:  None
   
   
  
  
  Your turn.
conversations.from: human
conversations.value: Mavian: Todd - Round 2
  
  Swift Action:
  Activate Punishing Stance
  
  Move Action:
  Q15 to N17
  
  Standard Action:
  Ready an Action.
   
   Spoiler 
  
  Ready an action to use my breathe weapon if he moves adjacent to me.
   
  
  
  End my Turn
  
  Stats:
   
   Spoiler 
  
  HP: 19
  AC: 13
  Manuevers: Moment of Perfect Clarity, Charging Minotaur Strike, Sapphire Nightmare Blade.
  Stance: Punishing Stance
  Breath: Good to Go
  Position: N17
  Speed: 20
  Strength Domain: 2/10
   
conversations.from: human
conversations.value: Paladin Latham: Oathbreaker round 2: 
  
  Oathbreaker takes a 5ft. step to M16 and full attacks:
  
  Large Katana Attack!  (1d20+2)[ 13 ]  /\ If it threatens  (1d20+2)[ 17 ] 
  If it hits  (2d8+4)[ 18 ]  /\ If it crits  (2d8+4)[ 7 ] 
  
  Off-hand Bastard Sword Attack!  (1d20+3)[ 23 ]  /\ If it threatens  (1d20+3)[ 19 ] 
  If it hits  (1d10+2)[ 3 ]  /\ If it crits  (1d10+2)[ 3 ] 
  
  Tail Slap Attack!  (1d20)[ 11 ]  /\ If it threatens  (1d20)[ 19 ] 
  If it hits  (1d6+2)[ 7 ]  /\ If it crits  (1d6+2)[ 5 ] 
  
  Stats for Refs:
   
   Spoiler 
  
    Vital Statistics: 
   HP:  10/10
   AC:  16, Touch: 12, FF: 14
   Saves:  Fort +2, Ref +2, Will +1
   Current Location: L15 
   Current Buffs:  None
   
   
  
  
  your turn.
conversations.from: human
conversations.value: Mavian: See, I told you  I wasn't competent, completely forgot about the rules for ranged weapons and diagonal distance.
  
  Your attacks both hit and I fall down at -5.
conversations.from: human
conversations.value: Paladin Latham: Huh? How?  Isn't your AC 15? At the least?
  
  Edit: Was it a stance thing?
conversations.from: human
conversations.value: Kyeudo: GM Kyeudo  
   Oathbreaker is declared the Winner! 