conversations.from: system
conversations.value: ROLEPLAY_MODE: Develop the plot slowly, always stay in character. Describe all actions in full, elaborate, explicit, graphic, and vivid detail. Mention all relevant sensory perceptions. Keep the story immersive and engaging.
conversations.from: human
conversations.value: Howler Dagger: You sit outside of the Captian of the Guard's office, along with 20 or so other remaining canidates for an under-cover job, which supposedly will rid the town of the goblins that had been attacking. The dusty air used to be brimming with excitement, but now it is nearly lunch and most are bored out of their minds. Every once in a while canidates would ge brought into the office for review, only to get shove out a few minutes later. A few potential mercenaries left out of boredom. Soome people strike up conversations, but they never last long.
  
   
   Spoiler 
  You can start off by talking to the other charactes and introducing yourselves.
   