conversations.from: system
conversations.value: ROLEPLAY_MODE: Develop the plot slowly, always stay in character. Describe all actions in full, elaborate, explicit, graphic, and vivid detail. Mention all relevant sensory perceptions. Keep the story immersive and engaging.
conversations.from: human
conversations.value: alchemyprime: Some tales happen in a citie's streets, or it's buildings, or dark alley ways.
  
    One such tale is beginning tonight, in the back alleys where a group have taken down a runaway gnoll.   
  
  But that is not tonight's only tale. This tale begins in the Red Mark Tavern, where four very different individuals are having nothing to do with each other.
  
  Julian Bleyhs, who wishes to get food, which no noble sorcerer should worry about.
  
  Cyrus Marek, who wishes to buy back his nobility that was lost back in Van Jhes.
  
  Morbir Liadon, who has had more loss in his life than any should have to endure.
  
  And a Blue wizard named Acamar, who's reputation in the wizarding circles was dashed.
  
  With them we have two cloaked figures. One is Morbir's associate Eliza, but the other is an old man who by chance had ended up with all of there five people at his table.
  
  In front of him are four blue crystals, easily mistakable for  cotton candy suckrocks. The man grins from under his cowl. "Tell me... what do you four know of... destiny?"
conversations.from: human
conversations.value: Niezck: Morbir looks down at this drink, in deep contemplation, before looking up at the man once more, and gruffly replying.
  
   "Destiny? Hah! Let's just say ... Destiny and I have had our disputes, and I sure as hell didn't come out on top. Isn't that right my sweet?" 
  
  A glance is passed to Eliza, who simply stands rigid as usual, having no capacity for emotion.
conversations.from: human
conversations.value: PId6: Julian quickly looks up at the man, putting down the slice of CAKE he was chewing on.
  
   Destiny and I have just begun our courtship. Contact me in a few years and I might invite you to our wedding. 
  
  @alch
   
   Spoiler 
  Bleys, not Bleyhs. 😁
   
conversations.from: human
conversations.value: Blue Ghost: Acamar looks up from the book that he was reading. He glances interestedly at the old man.
  
   I make my own destiny now. But if you have anything to disclose to me about the workings of destiny, I am always welcome to new knowledge. 
conversations.from: human
conversations.value: Tyrael: Cyrus Marek gives a humorless laugh.  "Destiny? A cruel mistress, to be sure. Speak your piece." 
conversations.from: human
conversations.value: alchemyprime: The man pushes to each of you a blue crystal. " What if I told you what you see here were not simple suckrocks, but pure destiny? That destiny is not simply a force, but in fact an energy, like healing magics or necromancy? " He ends up touching the stones to two apples. One rots and the other turns into a small sapling. " Pure destiny. Whatever destinies are currently yours, you shall be led to by these stones. Every ripple and wave will be seen more clearly. You could even ripple it yourselves and gain a better control of said destiny. All you need to do is accept these stones. And really... would you say no to an elderly man? "
conversations.from: human
conversations.value: PId6: Julian Bleys  
  
  Julian gave a sardonic smile and a small cynical chuckle.
  
   And I suppose you would expect payment for them? 
conversations.from: human
conversations.value: alchemyprime: " No. Consider this... a social experiment. My kind are very fond of this sort of thing. " He gives Bleys a sly wink and a grin.
conversations.from: human
conversations.value: PId6: Julian Bleys  
  
  Julian, still suspicious yet overcoming suspicion with curiosity, grabbed a crystal and examined it. He held it up to his eye and glanced through it.  "So this is what destiny looks like,"  he said wryly.
  
  He brought lower and sucked on it a bit before spitting it back onto his hand and making a grimace.  "Well, you're right about one thing; these are definitely not suckrocks, at least not any flavor I've ever tried." 
conversations.from: human
conversations.value: Blue Ghost: Acamar examines the stones, now genuinely interested.
  
   So these stones have the power of destiny, you say. But destiny is nothing to me if it does not bring me power. Exactly what kind of power do these stones contain? 
conversations.from: human
conversations.value: alchemyprime: The man smiles. " The power to lead you to where you need to be. Peril. Comfort. Love. Hatred. Power. Weakness. Wealth. Poverty. Enough will put upon the crystals and they will change the very flow of the rivers of destiny in you favor... but two little and the waves may overtake you... "
  
  
   
   Spoiler 
  
  OOC: With a good enough Wisdom/Intelligence/Charisma check, I can move things in and out of your favor. It depends on what you ask to happen and how often you've asked that IC day. Alright?
   
conversations.from: human
conversations.value: Niezck: The power to control fate, eh? Interesting ... Could this power be used ...   Morbir glances around, checking for people listening in.   Retroactively?  
conversations.from: human
conversations.value: alchemyprime: " I fear not, necromancer. But... there are ways to circumvent the past. Don't salmon swim upstream? And did I not just say destiny is a river? " The old man cracks a very large smile and chuckles through his teeth.
conversations.from: human
conversations.value: Niezck: Morbir leans in towards the mysterious man, and speaks softly.
  
    I will do whatever it takes, just please, tell me how.  
conversations.from: human
conversations.value: alchemyprime: The old man chuckled. " I am not sure. But I guarantee you, follow where these stones take you and you shall find the way... "
conversations.from: human
conversations.value: Blue Ghost: Acamar drums his fingers impatiently on the table.  Sir, will you please say what you have to say and get done with it? With every second that passes, my rival gains a greater lead on me. If you will give me the key to greater power, I need it now. 
conversations.from: human
conversations.value: alchemyprime: The old man looks at you. " The old wisdom 'the weeds grow fast but the tree grows strong' is lost on you I see. Very well. The stone it self is a key and a lock. It will both let you affect destiny and give destiny a clearer path into you life. I have seen the destinies of all in this building and seen so many fall through because of one bad choice."  He points to a woman in the corner, nursing a glass of wine. " She, for example, had the destiny to sit on the Council. However, she decided to run off to Van Kyr to marry a man who claimed to be a prince. And he was, but she did not realize that Van Kyr does not view royalty. Or that unlucky bugger,"  he says, pointing to the busboy. " He was meant to run this bar, but his destiny was destroyed by his brother sleeping with the barkeeps daughter and running away from the child. So, this busboy gets nothing. But one good choice, like perhaps admitting his love to that same daughter his brother knew instead of bottling it up inside, and he can achieve his destiny again. "
  
  The old man looked at the four infront of him.
  
  " And as for you... I see a happy life, a powerful mage, a wealthy noble and a new city on the horizon. But I also see other destinies tied to yours. Gods, mortals, cities, monsters, many people are tied to your destinies. The question is... is it possible to gain such things? Do I let you find your own destinies and your own wisdom, or do I leave and forget this night ever happened?"  He pushes the stones towards you. " Do you take hold of your destiny, or let some bugger like Ankuh, the god of time, keep his reigns on you? "
conversations.from: human
conversations.value: Niezck: Taking hold of the mystic stone infront of him, Morbir speaks boldly, and with purpose.
  
    I take hold of my destiny, and sculpt it as I wish.  
conversations.from: human
conversations.value: PId6: Julian Bleys  
  
  Julian tosses the globe from one hand to the other, then catches it and holds it firmly before him.  "Very well, let's see what destiny has in store for me." 
conversations.from: human
conversations.value: Blue Ghost: Acamar clutches the destiny stone in his fist.
   I take hold of and shape my own destiny. None will keep me from it! 
conversations.from: human
conversations.value: Niezck: Well, mysterious sir, I believe it is on you at this point. These stones ... We wish to have them.  
conversations.from: human
conversations.value: alchemyprime: The man tips his cowl and nods. " Then take them from the table. I bid you all adieu. " The man gets up and walks out of the bar. Within minutes a man in a very odd artisan's outfit walks in. The most noticable thing about him are with boots, made mostly from canvas and an odd white leather, possible rothe.
  
  He scans the area and holds up a small device made form many magic items seemingly tied together with string and wires. It smokes and sputters in his hands and he glares around the room. Upon seeing your table, he takes his seat.
  
  " Hello hello. Names John, John of the House of Smith. Tell me... you haven't seen any big scary gods of black magic around here, have you? "
conversations.from: human
conversations.value: PId6: Julian Bleys  
  
  Julian raised his eyebrows and smirked.  "Actually, I think you just missed one,"  he said helpfully, and pointed towards the door.
conversations.from: human
conversations.value: Blue Ghost: Acamar stares at the newcomer scrutinizingly. Was this man's appearance brought about by the destiny stones?
   Sir, if you wish for us to be able to provide useful information, yoiu will have to state what you are looking for in more precise terms. Who is this "big scary god of black magic" whom you seek? 
conversations.from: human
conversations.value: alchemyprime: " Um... Aon... the god of black magic... normally depicted as very big and scary..."  John looks all of you up and down and notices a destiny stone.
  
  " Where did you come in possession of such an item, perchance? "
conversations.from: human
conversations.value: PId6: Julian Bleys  
  
  Julian tossed his destiny stone from one hand to the other.  "Oh these? These are just cotton candy suckrocks. We bought them from a surly dwarf merchant this morning. They taste pretty good, actually. I would recommend getting one yourself if you see him selling more." 
   
   Spoiler 
  Bluff: [roll]1d20+9]/roll]
   
conversations.from: human
conversations.value: PId6: Spoiler 
  
  Well that failed, let's try that again.
  
   Bluff:  [roll0]
   
conversations.from: human
conversations.value: PId6: Spoiler 
  Lousy forum wait 60 seconds before posting...
  
   Bluff:   (1d20+9)[ 27 ] 
   
conversations.from: human
conversations.value: alchemyprime: John nods and pulls out a bright green one. " I like the citrus elixer ones myself. " He pops it in his mouth and sighs. " Mm... almost as good as the elixer itself. No energy jolt though... that takes away part of the fun... " John walks off with his device in hand and leaves the bar.
  
  The night goes on. What do our heroes do?
conversations.from: human
conversations.value: PId6: Julian Bleys  
  
  As soon as John of the house of Smith left, Julian started laughing uproariously.  "Well this is one crazy night,"  he said, after he calmed down a bit. " I wonder what's coming through the door next? A dracolich? That wouldn't make this night any crazier let me tell you."  He laughed again.
  
   "Well that was fun. Hmm, I wonder if this crystal thing actually does something."  Julian grabbed hold of his destiny stone and looked at it again.  "Well it doesn't look like something you'd find by the side of the road. I wonder where that old geezer got it from then? Did he buy the baubles from a city vendor? Is it actually worth something?"  He looks more closely at the destiny stone.
  
   
   Spoiler 
   Appraise check:   (1d20+3)[ 18 ] 
   
  
   "Eh, who knows. Maybe it's actually magical? Let me see."  Julian begins to murmur magical words under his breath while making arcane gestures with his fingers. As he concentrates on the stone, his eyes begun to glow bright red.
  
   
   Spoiler 
  Cast  Detect Magic  and concentrate on the stone.
   
conversations.from: human
conversations.value: alchemyprime: Julian
   
   Spoiler 
  
  Make a Fortitude Save
   
conversations.from: human
conversations.value: PId6: Julian Bleys  
   
   Spoiler 
  This is not going to be good...
  
   Fortitude Save:   (1d20+5)[ 6 ] 
  
  Uh oh... 😦
   