conversations.from: system
conversations.value: ROLEPLAY_MODE: Develop the plot slowly, always stay in character. Describe all actions in full, elaborate, explicit, graphic, and vivid detail. Mention all relevant sensory perceptions. Keep the story immersive and engaging.
conversations.from: human
conversations.value: Gir: You all wake up to a crashing sound. You are all in a medium sized, dark room together, dimly lit by the sunlight coming in from a small window on the right wall of the room. The room is plain, except for four small hammocks, one of them unoccupied. The room is constantly rocking back and forth, followed by a continous crashing out. If you gaze out of the window, you see that there is a blue ocean, stretching out for miles and miles. You can now see that you are on a boat, heading somewhere.
  Suddenly, there is a short knock on the door, followed by a deep voice, presumably from a middle aged man:
  "Hello? Are you all in there? Are you ready to come out?"