conversations.from: system
conversations.value: ROLEPLAY_MODE: Develop the plot slowly, always stay in character. Describe all actions in full, elaborate, explicit, graphic, and vivid detail. Mention all relevant sensory perceptions. Keep the story immersive and engaging.
conversations.from: human
conversations.value: Olo Demonsbane: Buff Rounds: Im fine with pretty much anything, though I'd prefer low.
  
  Map: Any prefered?
conversations.from: human
conversations.value: 9mm: how bout all day only, don't care about map...
  
  and I just noticed I forgot to fill out slade's hitpoints... 😳 BRB.
  
  Edit: there we go.
conversations.from: human
conversations.value: Olo Demonsbane: Heh.  Ive forgotten to do maneuvers for my ToB characters often before...
  
  All Day is great:  
   Spoiler 
  UMD Scrolls of GMW and Magic Vestmant.
   
  
  
  Map:
   {table=head] |A|B|C|D|E|F|G|H|I|J|K|L 
   1 ||||||||||||
   2 |
   3 ||| C | C ||||| C | C ||
   4 ||| C | C ||||| C | C ||
   5 ||||||||||||
   6 |
   7 |
   8 ||||||||||||
   9 ||| C | C ||||| C | C ||
   10 ||| C | C ||||| C | C ||
   11 |
   12 |||||||||||[/table] 
  That work?
conversations.from: human
conversations.value: 9mm: aaawww it's the old grinder from Test of Might, ah memories.
  
  Yeah that's fine
  
  Buffs
   
   Spoiler 
  
  Greater magic weapon
    UMD  - (d20+14)[ 30 ] 
    UMD2  - (d20+14)[ 31 ] 
    UMD3  - (d20+14)[ 32 ] 
   
  
  
  what side do you want?
conversations.from: human
conversations.value: Olo Demonsbane: I guess I'll take bottom...I have always had bottom on this map for some unknown reason...
  
   In F9-G10, you see an extremely tall half orc, his head around 10 feet high.  His imposing manner is served by his black hair, black sword, and black armor. 
  
  What are your senses?  I have Darkvision 30ft and Blindsight 60ft.
conversations.from: human
conversations.value: 9mm: my senses... um a halfway decent spot check?
  
  in F4 you see a Dragonborn also clad in armor, shield, holding a simatar.
conversations.from: human
conversations.value: Olo Demonsbane: Yay, that works!  I have absolutely no idea why I said this, nor any reccolection typing it...
  
  Initiative:  (1d20)[ 18 ] 
  
  And I have to warn you...if I lose initiative, I'm using  an immediate action  a free action that can be used on other people's turns 🤨.  Just so you dont go starting your turn before I can do anything...
conversations.from: human
conversations.value: 9mm: [roll0]
  
  ten character shinanigans.
conversations.from: human
conversations.value: 9mm: [roll0]
  
  More ten character shinanigans.
conversations.from: human
conversations.value: Olo Demonsbane: ...Whats happening?  Are you previewing the post before posting or something?
conversations.from: human
conversations.value: 9mm: Oh For crying out loud
  
    initive  - (d20+3)[ 18 ] 
  
  ... Please work.
  
  YAY! ten-character and anti-flood Defeated!
conversations.from: human
conversations.value: Olo Demonsbane: So...I guess that means you go first?  Or was it that you have 8 dexterity and Improved Initiative?
conversations.from: human
conversations.value: 9mm: yep I go first, how you intrupting my turn? or can I at least move first?
conversations.from: human
conversations.value: Olo Demonsbane: Suddenly, the half orc throws back his head and growls, his voice full of threat.
  
   
   Spoiler 
  Instantaneous Rage, Intimidating Rage, Demoralization, taking 10 on the Intimidate check due to Skill Mastery.
   
  
  
  Make a check of 1d20+level+Wis+modifiers against fear against DC 64 or cower for 9 rounds.
conversations.from: human
conversations.value: 9mm: 20+13+-1+1 wouldn't even get close unless this is frightful presence... so I'm cowering apparently. wheee.
conversations.from: human
conversations.value: Olo Demonsbane: Nah, strait Intimidate check.
  
  The half orc grins, then charges forward, slicing at you with his greatsword.
  
   
   Spoiler 
  Pounce, Full Attack Shocktroopering for 12
   
  
  
  This is against your flat footed AC -2
  
  Start at  A 
   A)   Attack   (1d20+24)[ 29 ] 
  Damage  (2d8+38)[ 48 ] 
  If this hits, go to  B , if not, continue forward.
   Attack   (1d20+19)[ 23 ] 
  Damage  (2d8+38)[ 49 ] 
  If this hits, go to  B , if not, continue forward.
   Attack   (1d20+19)[ 31 ] 
  Damage  (2d8+38)[ 46 ] 
  If this hits, go to  B , if not, go to  C .
   B)  Knockback for  (1d20+34)[ 36 ] , roll opposed rolls.
   C)  End turn.
  
  EDIT: Add two to the attack rolls and bullrush, and three to the damages.
conversations.from: human
conversations.value: 9mm: hit A hits, knock back is trip right?
conversations.from: human
conversations.value: Olo Demonsbane: Bull Rush.
  
  Sorry about the slight mishap, forgot to add in the benifets of rage.
conversations.from: human
conversations.value: 9mm: bullrush  - (d20+9)[ 11 ] 
  
  ten charcters
conversations.from: human
conversations.value: Olo Demonsbane: 38-11=27 round down to 25 ft.
  
  The dragonborn, covering up its head, is smacked backwards by the greatsword-wielding half orc.  It sails through the air, smashing into the wall.
  
  Dungeoncrasher extra damage:  (10d6+24)[ 52 ] 
  
  EDIT: Your turn...you spend it cowering, unless you can somehow get rid of the fear.
conversations.from: human
conversations.value: 9mm: I can take NO action while cowering per the rules... you beat me to death because you have 9 rounds to wail on Ac 22.
conversations.from: human
conversations.value: Olo Demonsbane: 7 rounds now 😛
  
  And now I get Dungeoncrasher bonus damage every time I hit because you are standing next to the wall...and I can keep attacking.
  
  7 left: Attack  (1d20+24)[ 28 ] 
  Damage  (2d8+41)[ 46 ] 
  DC ED  (10d6+24)[ 54 ] 
  
  Attack  (1d20+19)[ 27 ] 
  Damage  (2d8+41)[ 47 ] 
  DC ED  (10d6+24)[ 60 ] 
  
  Attack  (1d20+14)[ 27 ] 
  Damage  (2d8+41)[ 51 ] 
  DC ED  (10d6+24)[ 52 ] 
  
  6 left: Attack  (1d20+24)[ 31 ] 
  Damage  (2d8+41)[ 51 ] 
  DC ED  (10d6+24)[ 62 ] 
  
  Attack  (1d20+19)[ 23 ] 
  Damage  (2d8+41)[ 54 ] 
  DC ED  (10d6+24)[ 59 ] 
  
  Attack  (1d20+14)[ 30 ] 
  Damage  (2d8+41)[ 51 ] 
  DC ED  (10d6+24)[ 60 ] 
  
  5 left: Attack  (1d20+24)[ 34 ] 
  Damage  (2d8+41)[ 53 ] 
  DC ED  (10d6+24)[ 63 ] 
   Attack  (1d20+19)[ 21 ] 
  Damage  (2d8+41)[ 54 ] 
  DC ED  (10d6+24)[ 61 ] 
  
  Attack  (1d20+14)[ 21 ] 
  Damage  (2d8+41)[ 51 ] 
  DC ED  (10d6+24)[ 56 ]  
  
  4 left: Attack  (1d20+24)[ 26 ] 
  Damage  (2d8+41)[ 48 ] 
  DC ED  (10d6+24)[ 54 ] 
  
  Attack  (1d20+19)[ 24 ] 
  Damage  (2d8+41)[ 51 ] 
  DC ED  (10d6+24)[ 54 ] 
  
  Attack  (1d20+14)[ 29 ] 
  Damage  (2d8+41)[ 44 ] 
  DC ED  (10d6+24)[ 55 ] 
  
  3 left: Attack  (1d20+24)[ 30 ] 
  Damage  (2d8+41)[ 52 ] 
  DC ED  (10d6+24)[ 62 ] 
  
  Attack  (1d20+19)[ 34 ] 
  Damage  (2d8+41)[ 47 ] 
  DC ED  (10d6+24)[ 53 ] 
  
  Attack  (1d20+14)[ 27 ] 
  Damage  (2d8+41)[ 50 ] 
  DC ED  (10d6+24)[ 67 ] 
  
  2 left: Attack  (1d20+24)[ 26 ] 
  Damage  (2d8+41)[ 54 ] 
  DC ED  (10d6+24)[ 63 ] 
  
  Attack  (1d20+19)[ 27 ] 
  Damage  (2d8+41)[ 48 ] 
  DC ED  (10d6+24)[ 71 ] 
  
  Attack  (1d20+14)[ 30 ] 
  Damage  (2d8+41)[ 51 ] 
  DC ED  (10d6+24)[ 60 ] 
  
  
  If you are miracoulously still alive after this, tell me.
conversations.from: human
conversations.value: 9mm: Blarg... I'm not going to add it up, but I'm sure you killed me more than four times over.
conversations.from: human
conversations.value: Olo Demonsbane: At an average of about a hundred a shot (10d6+24+2d8+41 averages as 99 damage)...yeah.
  
  And I can keep someone cowering for 24/7 (assuming I dont have to sleep).
  
  Feel like killing me yet? 😛
  
  But anyway, this was only exposition, and Im glad I didnt kill your character permanently...