conversations.from: system
conversations.value: ROLEPLAY_MODE: Develop the plot slowly, always stay in character. Describe all actions in full, elaborate, explicit, graphic, and vivid detail. Mention all relevant sensory perceptions. Keep the story immersive and engaging.
conversations.from: human
conversations.value: Tishlin: ...Friend 
  
  Hot and quick the word dissipates in the cold air. The prone guard lurches expelling a cloud of black vapour from his helmet. The blackened, scorched creature takes shape in one of the shadows cast in the alley. It hisses splattering the guard with ichor from a mouth that distends into a disturbing maw of black, hooked teeth. The guard siezes the thing by its scrawny neck and breaks it. He then collapses against the wall raising up a cloud of dust that begins to settle on his bloodspattered breastplate. His wheezing breath stops entirely.
  
  The silence doesn't last long as a wave of arcane energy pulses from within a nearby dwelling from which pours a ball of lightless space, a misshapen lump of the night where no light seems to pass through nor emanate from.
  
  [OOC thread has some minor details  http://www.giantitp.com/forums/showthread.php?t=91843] 
conversations.from: human
conversations.value: mephassovar: Ramah 
  
  Short, bald and burly pretty much sums Ramah up. That's all people tend to see - he's a ruffian who probably wants to keep to himself. A broken nose and a permanent scowl adorn his podgy face and his eyes look vacant. He is wearing the same rags as everyone else, although they are so torn and tattered that you can see through to his coarse skin. He is muscle bound, but with the kind of bulky muscle that doesn't look defined. He a wears red stained belt made from folded layers of linen tight round his waist.
  
  Currently he is acting cautiously and doesn't trust his own senses. He is standing by the dead guard thinking about searching the body. If he finds a knife he'll take it, remove his belt and slit the guards throat allowing the warm blood to saturate the cloth.
conversations.from: human
conversations.value: Amont: Jon 
  
  Physically, Jon is a little above average height and thin, though healthy looking.  While his clothes are not better or cleaner than anyone elses, he seems fastidious about avoiding rips or them hanging loose.
  Rather than his appearance, it is his demeanor that people notice.  While  not unfriendly, he often seems detached, almost disinterested with what is going on, though by no means stupid or slow.
  
  Holding a torch out in front of him, he switches his attention between the ball of darkness and the house it came from, seeming poised for something to happen.  As he watches, he moves towards a second torch in the wall, to throw it into the house, or at anything materializing from the darkness.