conversations.from: system
conversations.value: ROLEPLAY_MODE: Develop the plot slowly, always stay in character. Describe all actions in full, elaborate, explicit, graphic, and vivid detail. Mention all relevant sensory perceptions. Keep the story immersive and engaging.
conversations.from: human
conversations.value: ArenaManager: Arena Tournament, Round 108:  Brumph  vs.  Gronk Strongarm    
   Map:  
   Spoiler 
   
   
  
   XP Award:  300 XP
   GP Award:  300 GP
  
   Brumph  - ybot
   Gronk Strongarm  - jvluso
  
   All Combatants, please roll initiative and declare final purchases, if any 
conversations.from: human
conversations.value: ybot: initiative  (d20-1)[ 3 ] 
  
  no purchases
conversations.from: human
conversations.value: jvluso: init -  (d20+4)[ 24 ] 
  
  buying a spiked chain, 20 slings and 20 bullets
  
  starting position/prepared spells:
   
   Spoiler 
  starting in M2 holding spiked chain, slings loaded and placed in belt
  
  launch bolt x 5
  enlarge person
  fist of stone
  mage armor
  ray of clumsiness
  alter self
   
conversations.from: human
conversations.value: ybot: no reactionaries
  
  you can start.
conversations.from: human
conversations.value: jvluso: Gronk - round 1 
  
  Assuming this is all legal:
  
  LoS: 
   Spoiler 
  
  standard action: cast mage armor
  move: open door
   
  
  
  refs/spectators:
   
   Spoiler 
  uh oh, 7 submitted for alpha, need to make this quick
   
  
  
  stats:
   
   Spoiler 
  Hp:8/8
  AC: 14 [touch 10,ff 14]
  
  launch bolt: 5
  enlarge person: 1
  fist of stone: 1
  mage armor: 0
  ray of clumsiness: 1
  alter self: 1
  
  mage armor: 1/600
   
conversations.from: human
conversations.value: ybot: Brumph - round 1
  
  los:
   
   Spoiler 
  move: open door
  swift: animal devotion (hawk)
  standard: move to Q21 at +5 in the air
   
  
  
  stats:
   
   Spoiler 
  starting in n25 holding a longspear and wearing chainmail
  
  hp 12/12
  AC 14
  buffs:
  animal devotion 1/10
  spells:
  0 level
  3 cure minor
  1 level
  1 enlarge person
  2 cause fear
   
  
  
  done
  
  need LOS
conversations.from: human
conversations.value: jvluso: Do you want to just do open actions without LoS so that we can finish this quicker?
conversations.from: human
conversations.value: ybot: Brumph is in Q21 at +5 with a long spear and chain shirt.
  
  where is Gronk?
conversations.from: human
conversations.value: jvluso: Gronk is in M2 holding a spiked chain
  
   Gronk - round 1 
  
  Assuming this is all legal:
  
  standard action: cast a spell spellcraft DC20:
   
   Spoiler 
  fist of stone
   
  
  move: move to L8
  
  refs/spectators:
   
   Spoiler 
  that should speed things up
   
  
  
  stats:
   
   Spoiler 
  Hp:8/8
  AC: 14 [touch 10,ff 14]
  
  launch bolt: 5
  enlarge person: 1
  fist of stone: 0
  mage armor: 0
  ray of clumsiness: 1
  alter self: 1
  
  fist of stone: 1/10
  mage armor: 2/600
   
conversations.from: human
conversations.value: ybot: Brumph - round 2
  
  move: move to Q18+15
  standard: cast enlarge person
  enlarge to R17+20
  
  stats:
   
   Spoiler 
  
  hp 12/12
  AC 14
  buffs:
  animal devotion 1/10
  enlarge person 0/10
  spells:
  0 level
  3 cure minor
  1 level
  2 cause fear
   
  
  
  done
conversations.from: human
conversations.value: jvluso: Gronk - round 3 
  
  Assuming this is all legal:
  
  move: move to I12
  standard action: cast a spell spellcraft DC20:
   
   Spoiler 
  enlarge person
   
  
  Gronk enlarges to I11/J12
  
  refs/spectators:
   
   Spoiler 
  whee!!
   
  
  
  stats:
   
   Spoiler 
  Hp:8/8
  AC: 12 [touch 8,ff 12]
  
  launch bolt: 5
  enlarge person: 0
  fist of stone: 0
  mage armor: 0
  ray of clumsiness: 1
  alter self: 1
  
  enlarge person: 1/20
  fist of stone: 2/10
  mage armor: 3/600
   
conversations.from: human
conversations.value: ybot: Brumph - round 3
  
  move: move to k16/L17+15
  standard: cast cause fear on gronk. DC 12 will save for  (d4)[ 3 ]  rounds
  
  
  stats:
   
   Spoiler 
  
  hp 12/12
  AC 14
  buffs:
  animal devotion 2/10
  enlarge person 1/10
  spells:
  0 level
  3 cure minor
  1 level
  1 cause fear
   
  
  
  not done
conversations.from: human
conversations.value: jvluso: will save -  (d20)[ 20 ] 
conversations.from: human
conversations.value: ybot: Brumph round 3 part 2
  
  swift: use divine metemagic to quicken a cause fear. DC 12 for  (d4)[ 2 ]  rounds
  
  turn done
conversations.from: human
conversations.value: jvluso: will save -  (d20)[ 17 ] 
conversations.from: human
conversations.value: jvluso: Gronk - round 4 
  
  Assuming this is all legal:
  
  move: move to J12/K13
  standard action: attack
  attack roll -  (d20+3)[ 5 ] (+8str,-1size,-4non proficient)
  damage -  (2d4+12)[ 16 ] 
  
  refs/spectators:
   
   Spoiler 
  whee!!
   
  
  
  stats:
   
   Spoiler 
  Hp:8/8
  AC: 12 [touch 8,ff 12]
  
  launch bolt: 5
  enlarge person: 0
  fist of stone: 0
  mage armor: 0
  ray of clumsiness: 1
  alter self: 1
  
  enlarge person: 2/20
  fist of stone: 3/10
  mage armor: 4/600
   
conversations.from: human
conversations.value: ybot: Brumph - round 4
  
  standard: stab Gronk with long spear dealing non-lethal damage
  Attack  (d20+2)[ 5 ] 
  damage  (2d6+8)[ 14 ] 
  
  stats:
   
   Spoiler 
  
  hp 12/12
  AC 14
  buffs:
  animal devotion 3/10
  enlarge person 2/10
  spells:
  0 level
  3 cure minor
   
  
  
  not done
conversations.from: human
conversations.value: ybot: Brumph round 4 part 2
  
  move: fly to H16 +25/I17 +25. you get an AOO
  
  turn done
conversations.from: human
conversations.value: jvluso: Last attack I forgot that Gronk was large for damage. AoO:
  attack roll -  (d20+3)[ 9 ] (+8str,-1size,-4non proficient)
  damage -  (2d6+12)[ 19 ] 
   Gronk - round 5 
  
  Assuming this is all legal:
  
  I'm not sure if we are 20 feet away or 25 feet away. If 20:
   
   Spoiler 
  standard action: attack
  attack roll -  (d20+3)[ 8 ] (+8str,-1size,-4non proficient)
  damage -  (2d6+12)[ 14 ] 
   
  
  
  If 25:
   
   Spoiler 
  cast a spell, spellcraft DC20:
   
   Spoiler 
  ray of clumsiness
   
  
  Using the attack roll above, but with a -2 to hit against Brumph's touch AC
  If it hits take a  (d6+1)[ 7 ]  penalty to dexterity
   
  
  
  refs/spectators:
   
   Spoiler 
  The pendulum of luck swings.
   
  
  
  stats:
   
   Spoiler 
  Hp:8/8
  AC: 12 [touch 8,ff 12]
  
  launch bolt: 5
  enlarge person: 0
  fist of stone: 0
  mage armor: 0
  ray of clumsiness: 1/0
  alter self: 1
  
  enlarge person: 3/20
  fist of stone: 4/10
  mage armor: 5/600
   
conversations.from: human
conversations.value: ybot: He was 25 feet away
  
  Brumph - round 5
  
  move: fly to G14/H15 +25/+30 and then down to +20/+25
  standard: stab Gronk with long spear dealing non-lethal damage
  Attack  (d20+2)[ 11 ] 
  damage  (2d6+8)[ 13 ] 
  
  stats:
   
   Spoiler 
  
  hp 12/12
  AC 14
  buffs:
  animal devotion 4/10
  enlarge person 3/10
  spells:
  0 level
  3 cure minor
   
  
  
  done
conversations.from: human
conversations.value: jvluso: Gronk - round 6 
  
  Assuming this is all legal:
  
  standard action: attack
  attack roll -  (d20+3)[ 23 ] 
  damage -  (2d6+12)[ 22 ] 
  
  refs/spectators:
   
   Spoiler 
  The pendulum of luck is stuck.
   
  
  
  stats:
   
   Spoiler 
  Hp:8/8
  AC: 12 [touch 8,ff 12]
  
  launch bolt: 5
  enlarge person: 0
  fist of stone: 0
  mage armor: 0
  ray of clumsiness: 0
  alter self: 1
  
  enlarge person: 4/20
  fist of stone: 5/10
  mage armor: 6/600
   
conversations.from: human
conversations.value: jvluso: crit confirm -  (d20+3)[ 22 ] 
  extra damage -  (2d6+12)[ 22 ] 
conversations.from: human
conversations.value: ybot: That will kill brumph.
  Good match.
conversations.from: human
conversations.value: jvluso: This is unfortunate. I just want to retire Gronk so that I can submit someone else for alpha, and the match that the winner of this match is waiting on is going to take a while. With that in mind, Gronk will forfeit the match immediately before killing Brumph.
  
  Good match.
conversations.from: human
conversations.value: Psionic Dog: Master Ref PsiDog  
  
  Conceding after winning? I guess we can allow that.
  
  
   Brumph wins posthumously.  
   (I feel dirty giving the dead guy the prize money) 