conversations.from: system
conversations.value: ROLEPLAY_MODE: Develop the plot slowly, always stay in character. Describe all actions in full, elaborate, explicit, graphic, and vivid detail. Mention all relevant sensory perceptions. Keep the story immersive and engaging.
conversations.from: human
conversations.value: Clockworkmaster: elmo, and the red ranger where fighting a animate tea set...
conversations.from: human
conversations.value: catcoon: 30 feet up then fire
  to hit:  (1d20+5)[ 12 ] 
  damage if it hits
   (1d12)[ 5 ]  plus whatever mods may apply
conversations.from: human
conversations.value: pyrothos: i'll double move (60 feet up) and then end.
conversations.from: human
conversations.value: Clockworkmaster: your shot missed.
  the tea set menacingly clatters 30 ft. forward
  (end)
conversations.from: human
conversations.value: Chess435: Oh man, this oughta be good.
conversations.from: human
conversations.value: catcoon: 30 feet up and fire at the tea pot
  to hit roll:  (1d20+5)[ 16 ] 
  damage if hit
   (1d12)[ 7 ] 
conversations.from: human
conversations.value: pyrothos: i'll draw my scimitar and ready my srd action
conversations.from: human
conversations.value: pyrothos: sorry, meant rapier, dunno why i typed scimitar...
conversations.from: human
conversations.value: Clockworkmaster: The tea set will charge chris.
   (1D20+1)[ 15 ]  Tea cup
   (1D20+1)[ 2 ]  tea Pot
   (1D20+1)[ 13 ]  Saucer
   (1D20+1)[ 3 ]  Candle
  
   (1D3-1)[ 2 ]  Min. 1 damage
   (1D3-1)[ 0 ]  Min. 1 damage
   (1D3-1)[ 0 ]  Min. 1 damage
   (1D3-1)[ 0 ]  Min. 1 damage
conversations.from: human
conversations.value: pyrothos: can i use my readied action?
conversations.from: human
conversations.value: pyrothos: all missed, i use my srd action to attack the candlestick
   (1d20+6)[ 17 ] 
  damage if i hit
   (1d6+2)[ 6 ] 
conversations.from: human
conversations.value: Clockworkmaster: Missed.
  Go-Go Ac 18
conversations.from: human
conversations.value: Clockworkmaster: due to it being top of init, and nothing happening (drew is busy)
  Cody, Jon, and karen (if your sheets are done) see this playing out as you walk down the road.
conversations.from: human
conversations.value: pyrothos: due to Drew being unable to get himself posting, i'll be doing his turns for now.
  drew'll 10 ft. back and fire at the tea pot.
  to hit:  (1d20+7)[ 17 ] 
  damage if hit:  (1d12)[ 6 ] 
conversations.from: human
conversations.value: Clockworkmaster: Drew destroys the tea pot.
  If the rest of them had faces they would look mortified.
conversations.from: human
conversations.value: pyrothos: i'll swing at the candlestick again
  to hit:  (1d20+6)[ 14 ] 
  damage if hit:  (1d6+2)[ 6 ] 
conversations.from: human
conversations.value: Clockworkmaster: all attack on chris
   (1D20+1)[ 7 ] 
   (1D20+1)[ 3 ] 
   (1D20+1)[ 4 ] 
  
  Damage min 1
   (1D3-1)[ 1 ] 
   (1D3-1)[ 2 ] 
   (1D3-1)[ 0 ] 
conversations.from: human
conversations.value: pyrothos: all missed
  drew's turn:
  fire at the teacup
  to hit:  (1d20+7)[ 20 ] 
  damage if hit:  (1d12)[ 12 ] 
  
  my turn:
  I swing at the candlestick
  to hit:  (1d20+6)[ 22 ] 
  damage if hit:  (1d6)[ 1 ] 
conversations.from: human
conversations.value: Clockworkmaster: drew broke another
  
  2 more attacks on you chris
   (1D20+1)[ 15 ] 
   (1D20+1)[ 15 ] 
   (1D3-1)[ 2 ] 
   (1D3-1)[ 0 ] 
conversations.from: human
conversations.value: pyrothos: both miss
  drew's turn
  fires at clock
  to hit:  (1d20+7)[ 27 ] 
  damage if hit:  (1d12)[ 7 ] 
  
  my turn:
  swing at candlestick
  to hit:  (1d20+6)[ 11 ] 
  damage:  (1d6-1)[ 2 ] 
conversations.from: human
conversations.value: pyrothos: rolling to confirm drew's crit
   (1d20+7)[ 26 ] 
conversations.from: human
conversations.value: Clockworkmaster: you ever going to roll that crit damage?
conversations.from: human
conversations.value: pyrothos: extra damage on the crit:  (3d12)[ 19 ] 
  * this added onto what was already dealt
conversations.from: human
conversations.value: Clockworkmaster: one attack on you chris
   (1D20+1)[ 16 ] 
   (1D3-1)[ 0 ] 
conversations.from: human
conversations.value: pyrothos: miss.
  Drew takes a shot at the candlestick
  to hit:  (1d20+7)[ 24 ] 
  damage if hit:  (1d12)[ 6 ] 
conversations.from: human
conversations.value: Clockworkmaster: Good job, Drew killed them all, 200 exp to split as you please.
conversations.from: human
conversations.value: pyrothos: is there any loot for us?
conversations.from: human
conversations.value: Clockworkmaster: a broken tea set.
conversations.from: human
conversations.value: pyrothos: we'll continue on with what we were doing before the table threw it's contents at us.