conversations.from: system
conversations.value: ROLEPLAY_MODE: Develop the plot slowly, always stay in character. Describe all actions in full, elaborate, explicit, graphic, and vivid detail. Mention all relevant sensory perceptions. Keep the story immersive and engaging.
conversations.from: human
conversations.value: Claudius Maximus: Roll for which character I'll use: 1 = Anaxagoras, 2 = Myrhinne.  (1d2)[ 2 ] 
  
  Buff rounds? I'd like at least 3.
  
  Map preference? If I'm using Anaxagoras, I'll have to request we use a really huge map, or at least one with big open spaces.
conversations.from: human
conversations.value: Claudius Maximus: I don't see any reason that roll would not have worked, but whatever:  (1d2)[ 1 ] 
conversations.from: human
conversations.value: Claudius Maximus: Buffs, part one:
   
   Spoiler 
  2-day Buffs:
  Use Bead of Karma
  Cast False Life  (1d10+10)[ 18 ] 
  
  1st Suffer the Flesh casting (+5):
   
   Spoiler 
  Extended Energy Immunity: Cold on self and familiar
  Lesser Restorations (using only as many as necessary):
  1st:  (1d4)[ 1 ] 
  2nd:  (1d4)[ 3 ] 
  3rd:  (1d4)[ 3 ] 
  4th:  (1d4)[ 4 ] 
  5th:  (1d4)[ 1 ] 
  6th:  (1d4)[ 4 ] 
  7th:  (1d4)[ 3 ] 
  8th:  (1d4)[ 1 ] 
  9th:  (1d4)[ 1 ] 
  10th:  (1d4)[ 4 ] 
   
  
  2nd Suffer the Flesh casting (+5):
   
   Spoiler 
  Extended Heart of Fire &amp; Earth
  Lesser Restorations (using only as many as necessary):
  1st:  (1d4)[ 4 ] 
  2nd:  (1d4)[ 4 ] 
  3rd:  (1d4)[ 1 ] 
  4th:  (1d4)[ 3 ] 
  5th:  (1d4)[ 1 ] 
  6th:  (1d4)[ 1 ] 
  7th:  (1d4)[ 3 ] 
  8th:  (1d4)[ 3 ] 
  9th:  (1d4)[ 1 ] 
  10th:  (1d4)[ 1 ] 
   
  
  3rd Suffer the Flesh casting (+5):
   
   Spoiler 
  Extended Heart of Air &amp; Water
  Lesser Restorations (using only as many as necessary):
  1st:  (1d4)[ 4 ] 
  2nd:  (1d4)[ 3 ] 
  3rd:  (1d4)[ 4 ] 
  4th:  (1d4)[ 1 ] 
  5th:  (1d4)[ 4 ] 
  6th:  (1d4)[ 3 ] 
  7th:  (1d4)[ 3 ] 
  8th:  (1d4)[ 1 ] 
  9th:  (1d4)[ 2 ] 
  10th:  (1d4)[ 2 ] 
   
  
  4th Suffer the Flesh casting (+3)
   
   Spoiler 
  Extended Magic Vestment +5 x 2
  Lesser Restorations (using only as many as necessary):
  1st:  (1d4)[ 3 ] 
  2nd:  (1d4)[ 4 ] 
  3rd:  (1d4)[ 3 ] 
  4th:  (1d4)[ 1 ] 
  5th:  (1d4)[ 3 ] 
  6th:  (1d4)[ 2 ] 
  7th:  (1d4)[ 2 ] 
  8th:  (1d4)[ 1 ] 
  9th:  (1d4)[ 4 ] 
  10th:  (1d4)[ 4 ] 
   
  
  Summary:
   
   Spoiler 
  False Life :: 2 1st level slots
  Extended Suffer the Flesh x3 for +5 CL :: 6 2nd level slots
  Extended Suffer the Flesh for +3 CL :: 2 2nd level slots
  However many castings of Lesser restoration it takes to heal that :: 13 castings: 8 level one slots and 9 level 2 slots
  Extended Energy Immunity: Cold on self and familiar :: 4 6th level slots
  Extended Heart of Fire :: 2 5th level slots
  Extended Heart of Earth :: 2 4th level slots
  Extended Heart of Air :: 1 3rd level slot
  Extended Heart of Water :: 2 3rd level slots
  Extended Magic Vestment on shield :: 1 4th level slot
  Extended Magic Vestment on armor :: 1 4th level slot
  
  Sorc slots remaining: 7/1/5/6/5/5
  FS slots remaining: 1/0/8/6/7/1 *Includes castings of Lesser Restoration*
   
  
  All-days:
  Mage Armor
  False Life  (1d10+10)[ 20 ] 
  Use Scroll of Anticipate Teleportation
  Heart of Air on familiar
  Heart of Water on familiar
  Heart of Fire on familiar
  Heart of Earth on familiar
  Enhance Familiar
  
  1st Suffer the Flesh casting (+3):
   
   Spoiler 
  Imbue Familiar With Spell Ability, Energy Immunity: Electricity on familiar
  Lesser Restorations (using only as many as necessary):
  1st:  (1d4)[ 1 ] 
  2nd:  (1d4)[ 3 ] 
  3rd:  (1d4)[ 3 ] 
  4th:  (1d4)[ 4 ] 
  5th:  (1d4)[ 3 ] 
  6th:  (1d4)[ 1 ] 
  7th:  (1d4)[ 3 ] 
  8th:  (1d4)[ 1 ] 
  9th:  (1d4)[ 4 ] 
  10th:  (1d4)[ 1 ] 
   
  
  2nd Suffer the Flesh casting (+3):
   
   Spoiler 
  Energy Immunity: Acid and Fire on self
  Lesser Restorations (using only as many as necessary):
  1st:  (1d4)[ 3 ] 
  2nd:  (1d4)[ 4 ] 
  3rd:  (1d4)[ 2 ] 
  4th:  (1d4)[ 2 ] 
  5th:  (1d4)[ 4 ] 
  6th:  (1d4)[ 4 ] 
  7th:  (1d4)[ 1 ] 
  8th:  (1d4)[ 2 ] 
  9th:  (1d4)[ 2 ] 
  10th:  (1d4)[ 4 ] 
   
  
  3rd Suffer the Flesh casting (+3):
   
   Spoiler 
  Superior Resistance on both self and familiar
  Lesser Restorations (using only as many as necessary):
  1st:  (1d4)[ 3 ] 
  2nd:  (1d4)[ 2 ] 
  3rd:  (1d4)[ 3 ] 
  4th:  (1d4)[ 1 ] 
  5th:  (1d4)[ 4 ] 
  6th:  (1d4)[ 3 ] 
  7th:  (1d4)[ 1 ] 
  8th:  (1d4)[ 4 ] 
  9th:  (1d4)[ 4 ] 
  10th:  (1d4)[ 1 ] 
   
  
  Tyche's Touch on self and familiar
  Divine Insight on self and familiar
  Extended Heroism on self every 4 hours
  
  Summary:
   
   Spoiler 
  Mage Armor on self and familiar :: 2 1st level slots
  False Life :: 2 1st level slots
  Extended Suffer the Flesh x3 :: 6 2nd level slots
  However many castings of lesser Restoration it takes to heal that :: 8 castings: 6 level 1 slots and 5 level 2 slots
  Imbue Familiar With Spell Ability CL 15: :: 1 6th level slot
  -Wings of Cover heightened to 5th x2 :: 2 5th level slots
  -Scintillating Scales :: 1 3rd level slot
  -Righteous Might :: 1 5th level slot
  -Mass Conviction Heightened to 5th:: 1 5th level slot
  Enhance Familiar :: 1 3rd level slot
  Superior Resistance on both self and familiar :: 2 6th level slots
  Tyche's Touch on both self and familiar :: 2 2nd level slots
  Divine Insight :: 1 2nd level slot
  Divine Insight on familiar :: 2 1st level slots
  Heart of Water on familiar :: 1 3rd level slot
  Heart of Air on familiar :: 2 1st level slot
  Heart of Earth on familiar :: 2 3rd level slots
  Heart of Fire on familiar :: 2 4th level slots
  Energy Immunity: Acid on self :: 1 6th level slot
  Energy immunity: Fire on self :: 1 6th level slot
  Energy Immunity: Electricity on Familiar :: 1 6th level slot
  Extended Heroism :: 2 3rd level slots
  Extended Heroism x2 :: 2 4th level slots
  
  Slots remaining:
  Sorc: 3/3/1/4/5/4
  FS: 1/1/8/8/5/0 *Includes castings of Lesser Restoration*
   
  
  
  Round buffs to be edited in when I know how many slots I have.
   
  
  More to come.
conversations.from: human
conversations.value: Claudius Maximus: More buffs:
   
   Spoiler 
  Round 1: Me: Use Bead of Karma, activate Heart of Water
                    Familiar: Use Scroll of GoI   UMD DC 33  - (1d20+32)[ 38 ] , expending Divine Insight.
  Round 2: Me: Use Scroll of Arcane Spellsurge, Cast Shield on familiar
                    Familiar: Cast Righteous Might, Cast Scintillating Scales
  Round 3: Me: Use Scroll of Dragonshape on familiar, activate Heart of Earth
                    Familiar: Cast Mass Conviction, Activate Heart of Earth
   
  
  No more buffs now.
  
    Initiative  - (1d20+2)[ 22 ] 
conversations.from: human
conversations.value: Claudius Maximus: This map good?
  
   {table=head] |A_|B_|C_|D_|E_|F_|G_|H_|I_|J_|K_|L_|M_|N_|O_|P_|Q  _|R_|S_|T_|U_|V_|W_|X_ 
   1 ||||||||||||
   2 |
   3 
   4 |
   5 ||||| C | C | C | C ||||||||| C | C | C | C ||
   6 ||||| C | C | C | C ||||||||| C | C | C | C ||
   7 ||||| C | C | C | C ||||||||| C | C | C | C ||
   8 ||||| C | C | C | C ||||||||| C | C | C | C ||
   9 |||
   10 |||||
   11 |||||||||
   12 ||||||||||
   13 |
   14 |||
   15 |
   16 |
   17 ||||| C | C | C | C ||||||||| C | C | C | C ||||
   18 ||||| C | C | C | C ||||||||| C | C | C | C ||||
   19 ||||| C | C | C | C | C | C | C | C | C | C | C | C | C | C | C | C ||||
   20 ||||| C | C | C | C | C | C | C | C | C | C | C | C | C | C | C | C ||||
   21 ||||||||||||||||||| C | C ||
   22 ||||||||||||||||||| C | C ||
   23 ||||||||||||||||||| C | C ||
   24 ||||||||||||||||||| C | C ||
   25 |
   26 |
   27 ||||| C | C ||
   28 ||||| C | C ||
   29 ||||| C | C ||
   30 ||||| C | C ||
   31 ||||| C | C | C | C | C | C | C | C | C | C | C | C | C | C | C | C ||||
   32 ||||| C | C | C | C | C | C | C | C | C | C | C | C | C | C | C | C ||||
   33 ||||| C | C | C | C ||||||||| C | C | C | C ||||
   34 ||||| C | C | C | C ||||||||| C | C | C | C ||||
   35 ||||||||||||
   36 ||||||||||||
   37 ||||||||||||
   38 ||||||||||||
   39 ||||||||||||
   40 ||||||||||||
   41 ||||||||||||
   42 ||||||||||||
   43 ||||| C | C | C | C ||||||||| C | C | C | C ||
   44 ||||| C | C | C | C ||||||||| C | C | C | C ||
   45 ||||| C | C | C | C ||||||||| C | C | C | C ||
   46 ||||| C | C | C | C ||||||||| C | C | C | C ||
   47 ||||||||||||
   48 ||||||||||||
   49 ||||||||||||
   50 ||||||||||||[/table] 
  100 feet tall, worked stone, mysteriously lit as if on an overcast day, no special effects. Choose somewhere in the top 4 or bottom 4 rows as a starting point. I'll take the top.
  
  Starting Position:
   
   Spoiler 
  A1-D4 for the Familiar. A4 for Anaxagoras himself.
   
conversations.from: human
conversations.value: Tanaric: Buff rounds: 
   Spoiler 
  Round 1: Activate scroll of expeditious retreat, fly to +90 elevation.
  Round 2: Reaver becomes ripper. Activate collar. Fly around in circles a bit to +95.
  Round 3: Become ethereal, cast forceward from scroll, fly around a bit to +100. Hide in plain sight:  (1d20+21)[ 31 ] 
   
  
  
  Init:  (1d20+4)[ 18 ] 
  
  Edit: Observers: 
   Spoiler 
  S-47
   
conversations.from: human
conversations.value: Claudius Maximus: What are your vision modes? I have neither See Invisibility nor True Seeing.
  
  If you have LoS to rows A, B, C, or D:
   
   Spoiler 
  You see a gargantuan red lizardlike creature. It is on fire. Its scales have a strange sheen to them. Roll two spellcraft checks. Also, make a K: Arcana check. On its back rides a Kobold with a bit of a coppery color to its scales. It is also on fire.
   
  
  If you are in rows A, B, C, or D:
   
   Spoiler 
    Spot  - (1d20+2)[ 20 ] 
    Listen  - (1d20+2)[ 6 ] 
    Lizard Spot  - (1d20+34)[ 47 ] 
    Lizard Listen  - (1d20+34)[ 40 ] 
  
  Apply penalties for distance. Lizard Spot takes -1 per 20 feet, instead of per 10.
   
conversations.from: human
conversations.value: Claudius Maximus: (LoS resolved via IM)
  
  You see a gargantuan red lizardlike creature enter A46-D46. It is on fire. Its scales have a strange sheen to them. Roll two spellcraft checks. Also, make a K: Arcana check. On its back (in A 42) rides a Kobold with a bit of a coppery color to its scales. It is also on fire. Magical energy crackles around it, suggesting great arcane power. Make another Spellcraft check.
  
  You may see this coming earlier than A46 depending on position, but you see it there at the latest.
  
  The lizardlike creature has 60-foot blindsense. It is at elevation 40-60. Do either of these fellows see you?
  
  Turn is not over.
conversations.from: human
conversations.value: Claudius Maximus: Minor correction: The Kobold was not on fire. But now he is.
  
  They end turn in A45 to D48.
  
  OO:
   
   Spoiler 
  Kobold Activated Heart of Fire, Dragon activated Heart of Water.
   
conversations.from: human
conversations.value: Tanaric: Observers: 
   Spoiler 
  Activate true seeing as a free action. Move + swift jump into the pillar at E-44, +60, popping head out to look around.
   
  
  
  Does True Seeing reveal anything about the two creatures? You don't currently see me.
conversations.from: human
conversations.value: Claudius Maximus: True seeing reveals that the Lizard thing is actually an unusually large raven with a few scales, with glasses on. Its true true form is not unusually large.
conversations.from: human
conversations.value: Tanaric: A spear thrusts out of the pillar at E-44, +60 elevation, aimed at your...familiar?
  
  All you actually see of the spear is its head, which is sharply pointed and grooved, and that flickers out of sight as soon as the attack is finished.
  
  This attack ignores all bonuses to AC derived from spells.  (1d20+28)[ 48 ]  for  (2d10+30)[ 39 ]  + 150 fire + 15 forge fire.
  
  My turn isn't complete, just need to know if that hits.
conversations.from: human
conversations.value: Claudius Maximus: The raven/dragon casts Wings of Cover before the attack hits.
  
  If you are within 10 feet of the dragon's space:
   
   Spoiler 
  It has a Globe of Invulnerability up. Yeah, probably shouldn't have forgotten about that. Doesn't go through a material obstruction like the pillar, but I think it exists there on the ethereal plane.
   
conversations.from: human
conversations.value: Tanaric: Your familiar automatically loses any spells that provide it with a bonus to AC, as noted in IMs. It is then subjected to a Greater Dispel Magic effect.
  
   (1d20+15)[ 22 ] 
   (1d20+15)[ 32 ] 
   (1d20+15)[ 17 ] 
   (1d20+15)[ 17 ] 
   (1d20+15)[ 20 ] 
   (1d20+15)[ 24 ] 
   (1d20+15)[ 22 ] 
   (1d20+15)[ 23 ] 
   (1d20+15)[ 26 ] 
   (1d20+15)[ 35 ] 
   (1d20+15)[ 31 ] 
   (1d20+15)[ 32 ] 
   (1d20+15)[ 17 ] 
   (1d20+15)[ 24 ] 
   (1d20+15)[ 19 ] 
   (1d20+15)[ 26 ] 
   (1d20+15)[ 32 ] 
  
  
  I figure that if it took you that long to buff, you probably had a lot of stuff. Let me know if I need more. 😛
conversations.from: human
conversations.value: Tanaric: Oh right, critical confirmation:  (1d20+28)[ 42 ]  for  (2d10+30)[ 36 ] 
conversations.from: human
conversations.value: Claudius Maximus: OO:
   
   Spoiler 
  Energy immunity: Cold CL 21, DC 36 FAILURE
  Heart of Air CL 16, DC 31 SUCCESS
  Heart of Water CL 16, DC 31 FAILURE
  Heart of Fire CL 16, DC 31 FAILURE
  Heart of Earth CL 16, DC 31 FAILURE
  Dragonshape CL 17 DC 28 FAILURE
  Imbue Familiar with Spell Ability CL 12, DC 27 FAILURE
  Energy Immunity: Electricity CL 12, DC 27 FAILURE
  Superior Resistance CL 12 DC 27 FAILURE
  Tyche's Touch CL 12 DC 27 FAILURE
  Righteous Might, CL 12 DC 27 SUCCESS
  Mass Conviction CL 12 DC 27 SUCCESS
  
  While I'm here:   Light Fortification where low is good  - (1d100)[ 71 ] 
   
  
  
  You see both the dragon and the raven shrink a size category.
conversations.from: human
conversations.value: Tanaric: Done.  Whitetext. 
conversations.from: human
conversations.value: Claudius Maximus: Forgot to note that the dragon's scales stop shimmering.
  
  Also, due to the shrinkage, the Dragon now occupies A 42-C 45, altitude 45-60. Kobold remains in A 42.
  
  Can we cast defensively now? Turn is not over.
conversations.from: human
conversations.value: Tanaric: Your dragon cannot cast defensively without bad things happening.
conversations.from: human
conversations.value: Claudius Maximus: The Kobold casts a spell.
  
  DC 20
   
   Spoiler 
  Footsteps of the Divine
   
  
  
  He then casts another spell, DC 19:
   
   Spoiler 
  Dimension Door, targeting the Familiar too.
   
  
  Both The Kobold and the Dragon disappear.
  
  OO:
   
   Spoiler 
  Dimension door to Q27-S29, on the floor.
   
  
  
  End turn, but we need to find LoS now.
conversations.from: human
conversations.value: Tanaric: Spellcraft 1:  (1d20+6)[ 11 ] 
  Spellcraft 2:  (1d20+6)[ 17 ] 
conversations.from: human
conversations.value: Tanaric: Observers: 
   Spoiler 
  Partial move action to M-25, +50 elevation. Hide in plain sight:  (1d20+21)[ 27 ] 
   
conversations.from: human
conversations.value: Tanaric: Observers: 
   Spoiler 
  Swift jump to R-28, +20 elevation.
   
  
  
  Two quick spear thrusts are aimed in your direction from R-28 +20.
  
   (1d20+27)[ 33 ]   (2d10+30)[ 50 ]  + 150 fire + 15 forge fire
   (1d20+27)[ 43 ]   (2d10+30)[ 39 ]  + 150 fire + 15 forge fire
  
  Two attacks are then directed at your dragon from the same location.
  
   (1d20+27)[ 40 ]   (2d10+30)[ 39 ]  + 150 fire + 15 forge fire
   (1d20+27)[ 47 ]   (2d10+30)[ 48 ]  + 150 fire + 15 forge fire
conversations.from: human
conversations.value: Tanaric: Crit confirm, spear 4:  (1d20+27)[ 46 ]   (2d10+30)[ 42 ] 
conversations.from: human
conversations.value: Claudius Maximus: The first one nearly kills the poor kobold, and the second does him in.
  
  The dragon is afterward at your mercy, so I assume it dies too.
  
  Good Game. That'll teach me to forget See Invisibility.