conversations.from: system
conversations.value: ROLEPLAY_MODE: Develop the plot slowly, always stay in character. Describe all actions in full, elaborate, explicit, graphic, and vivid detail. Mention all relevant sensory perceptions. Keep the story immersive and engaging.
conversations.from: human
conversations.value: Moranica: Background music 
  
  Mikey sends out Marill!
  
   "Since I challenged you, you may choose whether to attack first or not." 
  
  OOC: that's just calling out the attacks. Actual attacks are determined by speed of course.
conversations.from: human
conversations.value: Drogos: Hah! Alrighty then, I think I will go first! Thanks! Sam! Lets get things started with a Curse! Sacrifice your speed for pure power!  
   Slowwwww. Poke. 
   The Slowpoke waddles forward a short distance and then seems to hunker down in the place it is standing as the air around it begins to shimmer. 
   
   Spoiler 
  Same moves forward 1 space and uses
  
  Curse
  EOT – None
  Self **
  Effect: No Target
  The user’s Speed is lowered 1 Combat Stage. The user’s Attack is raised 1 Combat Stage and the user’s Defense is raised 1 Combat Stage.
   
conversations.from: human
conversations.value: Moranica: "I see, Marill! You raise your defense as well!! Use defensive curl!" 
conversations.from: human
conversations.value: Moranica: Both pokemon prepare for battle.
  
  Marill [|||||]
  - Defense +
  
  Sam [||||]
  - Attack +
  - Defense +
  - Speed -
conversations.from: human
conversations.value: Drogos: Okay, a good counter to my boost. But uh oh, it looks like Sam is getting a little bored with this battle already. Feel free to let off a Yawn, Sam! Just try to keep it focused only on your opponent will ya? 
   The slowpoke crawls forward, slowly of course, and lets out an uninterested  Yawn. 
   Sloooooooooooowwww....poke. 
   
   Spoiler 
  
  Moves forward again and uses
  
  Yawn – Normal
  A contagious yawn is released from the user causing those nearby to fall asleep after yawning themselves.
  Battle – None
  Ranged **
  Effect: No Target, Burst
  Yawn creates a 4-meter Burst. All targets fall Asleep at the end of their next turn. Yawn cannot miss.
  
  Anyway I can make it so its only going to hit the Marill? Don't want the crowd to fall asleep, though Im sure they are a good distance away from a battle.
  
  And I think you mean Marill's Defense is +.
   
conversations.from: human
conversations.value: Moranica: "Ok Marill, use watergun!" 
conversations.from: human
conversations.value: Moranica: The marill aims a stream of water at the approaching slowpoke.  (1d20)[ 2 ]  vs 2;  (2d10+2)[ 14 ] . The water doesn't hurt it much and it let's out a big yawn.
  
  Marill [|||||] Asleep
  - Defense +
  
  Sam [37/42]
  - Attack +
  - Defense +
  - Speed -
conversations.from: human
conversations.value: Drogos: Nows our chance! Tackle it while its asleep! 
   Slooow. POKE! 
   The slowpoke closes the remaining distance and throws itself at the sleeping Marill. 
   
   Spoiler 
  
  Tackle – Normal
  The user throws themselves at the target, their whole weight impacting them.
  At-Will – 3
  Melee
  2d10
  Effect: 1 Target, Dash, Weight Class
  For each Weight Class the user is above the target, they deal additional 1d10 damage.
  
  Attack Roll: (1d20)[ 20 ] 
  Damage roll:  (2d10+7)[ 17 ] 
  
  Plus extra damage from weight difference and stat changes.
   
conversations.from: human
conversations.value: Moranica: "Wake up Marill!! And tackle it as well!!" 
  
  Sleep roll  (1d20)[ 6 ]  vs 16
conversations.from: human
conversations.value: Moranica: Mikey's loud shouting has no effect and the Marill sleeps on peacefully.... making it a perfect and easy target for the slow, but deadly slowpoke. Building up momentum with it's sheer size it crashes into the Marill's head. [CRITICAL HIT!! MAX DAMAGE!! 38 damage!]
  
  Marill [----|] Asleep
  - Defense +
  
  Sam [37/42]
  - Attack +
  - Defense +
  - Speed -
conversations.from: human
conversations.value: Drogos: Well, it looks like this one is in the bag. Sam! One more Tackle should do it! 
   
   Spoiler 
  Tackle – Normal
  The user throws themselves at the target, their whole weight impacting them.
  At-Will – 3
  Melee
  2d10
  Effect: 1 Target, Dash, Weight Class
  For each Weight Class the user is above the target, they deal additional 1d10 damage.
  
  Attack Roll: (1d20)[ 10 ] 
  Damage roll:  (2d10+7)[ 15 ] 
  
  Plus extra damage from weight difference and stat changes.
   
conversations.from: human
conversations.value: Moranica: Marill!! Wake up(#(&amp;#$!! Tackle it!! 
conversations.from: human
conversations.value: Moranica: Spoiler 
  Forgot sleep roll
   (1d20)[ 3 ]  vs 14
   
conversations.from: human
conversations.value: Moranica: The slowpoke's tackle connects again, with the sleeping pokemon.  (1d20)[ 6 ]  This time, knocking it out completely. A sad Mikey returns the Marill to his pokeball in silence.
  
  Looking more determined he then sends out a Poliwag.
conversations.from: human
conversations.value: Drogos: Alright Sam, just a little more, then we can do a switch out! Use  Yawn Tackle again! 
   Slllloooooooowwwww....poke. 
   
   Spoiler 
  Tackle – Normal
  The user throws themselves at the target, their whole weight impacting them.
  At-Will – 3
  Melee
  2d10
  Effect: 1 Target, Dash, Weight Class
  For each Weight Class the user is above the target, they deal additional 1d10 damage.
  
  Attack Roll:[roll]1d20[/roll]
  Damage roll: [roll]2d10+7[/roll]
  
  Plus extra damage from weight difference and stat changes.
   
conversations.from: human
conversations.value: Moranica: "Alright, watch out poliwag, this is a strong one!! He beat his last opponent by putting it to sleep. Use hypnosis!"   (1d20+1)[ 2 ]  vs 6 The slowpoke might not be the fastest and perhaps not even the smartest, but it has plenty of experience with sleeping. The hypnosis has no effect and the poliwag looks scared as it comes in for a tackle. It hits and sends the much smaller Poliwag flying. Hurt, but still active, it clambers back on its feet.
  
  
  Poliwag [|--]
  
  Sam [37/42]
  - Attack +
  - Defense +
  - Speed -
conversations.from: human
conversations.value: Drogos: Spoiler 
  Tackle – Normal
  The user throws themselves at the target, their whole weight impacting them.
  At-Will – 3
  Melee
  2d10
  Effect: 1 Target, Dash, Weight Class
  For each Weight Class the user is above the target, they deal additional 1d10 damage.
  
  Attack Roll: (1d20)[ 14 ] 
  Damage roll:  (2d10+7)[ 17 ] 
  
  Plus extra damage from weight difference and stat changes.
   
conversations.from: human
conversations.value: Moranica: (1d20)[ 6 ] ;  (4d10+8)[ 25 ] 
conversations.from: human
conversations.value: Drogos: Alright! Sam Return!
   
  Corey suddenly withdraws the Slowpoke after it has landed a heavy blow upon the opposing water type. He draws another Pokeball and releases its pokemon to join the battle.
  
   Go Arkham! Finish it off with a Poison Sting! 
   Kun! 
   
   Spoiler 
  Withdraw Sam and send out Arkham instead. Then whenever its able, Kakuna uses:
  Poison Sting – Poison
  At-Will – 2
  Ranged *
  1d8
  Effect: 1 Target
  Poison Sting Poisons the target on 17-20 during Accuracy Check.
  
  Attack roll: (1d20)[ 9 ] 
  Damage: (1d8)[ 5 ] + (1d4)[ 1 ] =
   
conversations.from: human
conversations.value: Moranica: "Sweet Poliwag, it can't do anything this round yet! Hit it with bubble!" 
conversations.from: human
conversations.value: Moranica: Bubbles shoot out of the poliwags beak at the Kakuna.  (1d20)[ 12 ] ;  (1d8+5)[ 9 ] 
  
  Poliwag [|--]
  
  Kakuna [15/21]
conversations.from: human
conversations.value: Drogos: Kakuna! One more Poison Sting should do it. Land the finishing blow on this fierce opponent! 
   Kun -- buzzes the cocoon pokemon as it fires another poison barb at the poliwag 
   
   Spoiler 
  Atk- (1d20)[ 2 ] 
  Dam- (1d8+5)[ 6 ] + (1d4)[ 2 ] =
   
conversations.from: human
conversations.value: Moranica: "Keep using bubble and make sure to dodge!!" 
conversations.from: human
conversations.value: Moranica: Bubbles fly from the little birds beak, straigth at the kakuna.  (1d20+1)[ 17 ] ;  (1d8+5)[ 8 ]  The kakuna in turn launches the poisoned barb. Both attacks collide in mid air. The barb's trajectory is only just off, and the poliwag manages to dodge it. The bubbles hit it's target, doing a bit of damage and lowering it's speed.
  
  Poliwag [|--]
  
  Kakuna [10/21]
  Speed -
conversations.from: human
conversations.value: Drogos: Oh c'mon Arkham! Hit'm! Poison Sting again! 
   KUN-- 
   
   Spoiler 
  Atk Roll: (1d20)[ 13 ] 
  Damage Roll: (1d8+5)[ 6 ] 
   
conversations.from: human
conversations.value: Moranica: "Poliwag, you know what to do!" 
conversations.from: human
conversations.value: Moranica: Again both pokemon launch their attacks at eachother.  (1d20+1)[ 17 ]  ;  (1d8+5)[ 11 ] . The bubbles hit first, almost knocking out the kakuna. It manages to hang in there however and the poison barb it launches this time finds it's target..... but only just. The poliwag shrugs off most of the damage.
  
  Poliwag [|--]
  
  Kakuna [2/21]
  Speed -
conversations.from: human
conversations.value: Drogos: Ugh, theres no way Arkham can stay in there... Arkham! Return!  
   Corey recalls the Kakuna and throws out another pokemon!  
   
  Go Sam! Finish it off with Tackle when you are able to. 
   Sloooow poooke. 
conversations.from: human
conversations.value: Moranica: "Nooo, stop!! I give up! One more hit of that heavy slowpoke of yours might kill Poliwag. I give up!"
  
  "Congratulations, it was a good battle. That slowpoke sure is strong for it's level!" 
  
  Sam has gained xp!! (now lvl 10)
  Arkham has gained xp!! (now lvl 9)
  You also get another minor purchase from the winnings.