conversations.from: system
conversations.value: ROLEPLAY_MODE: Develop the plot slowly, always stay in character. Describe all actions in full, elaborate, explicit, graphic, and vivid detail. Mention all relevant sensory perceptions. Keep the story immersive and engaging.
conversations.from: human
conversations.value: Mistral: The woman standing in the dueling arena bows politely as she sees you enter.  She activates a pure-white duel disc clipped to her left arm.   Greetings.  Shall we begin? 
  
  Deck: Northern Lights (42 cards)
   
   Spoiler 
  1. Apprentice Magician (DARK Spellcaster 2; 400/800)
  2. Apprentice Magician (DARK Spellcaster 2; 400/800)
  3. Apprentice Magician (DARK Spellcaster 2; 400/800)
  4. Armageddon Knight (DARK Warrior 4; 1400/1200)
  5. Armageddon Knight (DARK Warrior 4; 1400/1200)
  6. Chaos Sorcerer (DARK Spellcaster 6; 2300/2000)
  7. Djinn Presider of Rituals (DARK Fiend 4; 1800/1400)
  8. Djinn Presider of Rituals (DARK Fiend 4; 1800/1400)
  9. Djinn Releaser of Rituals (DARK Fiend 3; 1200/2000)
  10. Djinn Releaser of Rituals (DARK Fiend 3; 1200/2000)
  11. Djinn Releaser of Rituals (DARK Fiend 3; 1200/2000)
  12. Manju of the Ten Thousand Hands (LIGHT Fairy 4; 1400/1000)
  13. Manju of the Ten Thousand Hands (LIGHT Fairy 4; 1400/1000)
  14. Manju of the Ten Thousand Hands (LIGHT Fairy 4; 1400/1000)
  15. Old Vindictive Magician (DARK Spellcaster 2; 450/600)
  16. Old Vindictive Magician (DARK Spellcaster 2; 450/600)
  17. Sangan (DARK Fiend 3; 1000/600)
  18. Senju of the Thousand Hands (LIGHT Fairy 4; 1400/1000)
  19. Senju of the Thousand Hands (LIGHT Fairy 4; 1400/1000)
  20. Summoner Monk (DARK Spellcaster 4; 800/1600)
  21. Divine Grace - Northwemko (LIGHT Spellcaster 7; 2700/1200)
  22. Divine Grace - Northwemko (LIGHT Spellcaster 7; 2700/1200)
  23. Divine Grace - Northwemko (LIGHT Spellcaster 7; 2700/1200)
  24. Allure of Darkness
  25. Allure of Darkness
  26. Burial From A Different Dimension
  27. Foolish Burial
  28. Foolish Burial
  29. Gold Sarcophagus
  30. Gold Sarcophagus
  31. Lightning Vortex
  32. Preparation of Rites
  33. Preparation of Rites
  34. Ritual of Grace
  35. Ritual of Grace
  36. Ritual of Grace
  37. Secret Village of the Spellcasters
  38. Secret Village of the Spellcasters
  39. Secret Village of the Spellcasters
  40. Royal Decree
  41. Royal Decree
  42. Royal Decree
   
conversations.from: human
conversations.value: Mistral: Opening:  (5d42)[ 29 ][ 21 ][ 26 ][ 42 ][ 21 ](139) 
  Duplicate Replacements:  (3d42)[ 11 ][ 6 ][ 33 ](50) 
  Initiative:  (1d20)[ 9 ] 
conversations.from: human
conversations.value: Shades of Gray: A man stands across the arena. He's wearing a heavy coat and a witch-like hat. Parts of his face and hands are bandaged. He nods silently, his duel-disk activating.
  
   Deck: 
   
   Spoiler 
  
  1-3 Pyramid Turtle
  4-6 Skull Flame
  7-9 Burning Skull Heads
  10-11 Zombie Masters
  12-13 Mezuki
  14-16 Books of Life
  17 Plaguespreader Zombies
  18-19 Call of the Mummies
  20-21 Zombie Mammoths
  22-24 Zombie Worlds
  25-26 Red Eyes Zombie Dragon
  27-29 Tutan Masks
  30-31 Everliving Underworld Cannons
  32-33 Goblin Zombies
  34 Heavy Storm
  35 Mirror Force
  36 Spirit Reaper
  37 Escape from the Dark Dimension
  38-39 Foolish Burial
  40-41 Bottomless Trap Holes
  42 Sangan
  43 Call of the Haunted
  
  Extra Deck
  3 Revived King Ha Des
   
  
   Opening hand 
   
   Spoiler 
   (5d43)[ 2 ][ 32 ][ 34 ][ 31 ][ 14 ](113) 
  In case:  (3d43)[ 32 ][ 33 ][ 3 ](68) 
  
  Pyramid turtle
  Goblin zombie
  Heavy Storm
  Everliving Underworld Cannon
  Book of Life
   
  
  
  Initiative (1d20)[ 7 ] 
  
  He points at his opponent, gesturing for her to go first.
conversations.from: human
conversations.value: Mistral: I see.  I shall lead, then. 
   (1d37)[ 12 ] 
  
  She looks at the card she drew, then places it face-up on the field.   I summon Manju of the Ten Thousand Hands in attack mode.  Its special effect allows me to add Ritual of Grace to my hand.  I also activate  Gold Sarcophagus , permitting me to remove Secret Village of the Spellcasters from play.  I then end my turn. 
   Field 
  {table="head"]1|2|3|4|5
  -|-|MTT|-|-
  -|-|-|-|-[/table]
  MON:
  3.  Manju of the Ten Thousand Hands  (LIGHT Fairy 4;  1400 /1000)
  
   Life Points:  8000
  
   Graveyard:  1
   
   Spoiler 
  Gold Sarcophagus
   
  
   Remove from Play:  1
   
   Spoiler 
  Secret Village of the Spellcasters (0/2)
   
  
   Hand:  5
   
   Spoiler 
  Divine Grace - Northwemko (LIGHT Spellcaster 7; 2700/1200)
  Burial From A Different Dimension
  Royal Decree
  Djinn Releaser of Rituals (DARK Fiend 3; 1200/2000)
  Ritual of Grace
   
  
   Deck:  34
   
   Spoiler 
  1. Apprentice Magician (DARK Spellcaster 2; 400/800)
  2. Apprentice Magician (DARK Spellcaster 2; 400/800)
  3. Apprentice Magician (DARK Spellcaster 2; 400/800)
  4. Armageddon Knight (DARK Warrior 4; 1400/1200)
  5. Armageddon Knight (DARK Warrior 4; 1400/1200)
  6. Chaos Sorcerer (DARK Spellcaster 6; 2300/2000)
  7. Djinn Presider of Rituals (DARK Fiend 4; 1800/1400)
  8. Djinn Presider of Rituals (DARK Fiend 4; 1800/1400)
  9. Djinn Releaser of Rituals (DARK Fiend 3; 1200/2000)
  10. Djinn Releaser of Rituals (DARK Fiend 3; 1200/2000)
   &gt;. Djinn Releaser of Rituals (DARK Fiend 3; 1200/2000) 
  11. Manju of the Ten Thousand Hands (LIGHT Fairy 4; 1400/1000)
   &gt;. Manju of the Ten Thousand Hands (LIGHT Fairy 4; 1400/1000) 
  12. Manju of the Ten Thousand Hands (LIGHT Fairy 4; 1400/1000)
  13. Old Vindictive Magician (DARK Spellcaster 2; 450/600)
  14. Old Vindictive Magician (DARK Spellcaster 2; 450/600)
  15. Sangan (DARK Fiend 3; 1000/600)
  16. Senju of the Thousand Hands (LIGHT Fairy 4; 1400/1000)
  17. Senju of the Thousand Hands (LIGHT Fairy 4; 1400/1000)
  18. Summoner Monk (DARK Spellcaster 4; 800/1600)
   &gt;. Divine Grace - Northwemko (LIGHT Spellcaster 7; 2700/1200) 
  19. Divine Grace - Northwemko (LIGHT Spellcaster 7; 2700/1200)
  20. Divine Grace - Northwemko (LIGHT Spellcaster 7; 2700/1200)
  21. Allure of Darkness
  22. Allure of Darkness
   &gt;. Burial From A Different Dimension 
  23. Foolish Burial
  24. Foolish Burial
   &gt;. Gold Sarcophagus 
  25. Gold Sarcophagus
  26. Lightning Vortex
  27. Preparation of Rites
  28. Preparation of Rites
  29. Ritual of Grace
  30. Ritual of Grace
   &gt;. Ritual of Grace 
  31. Secret Village of the Spellcasters
  32. Secret Village of the Spellcasters
   &gt;. Secret Village of the Spellcasters 
  33. Royal Decree
  34. Royal Decree
   &gt;. Royal Decree 
   
conversations.from: human
conversations.value: Shades of Gray: The man nods.
  
   (1d38)[ 34 ] 
   Deck: 
   
   Spoiler 
  
  1-2 Pyramid Turtle
  3-5 Skull Flame
  6-8 Burning Skull Heads
  9-10 Zombie Masters
  11-12 Mezuki
  13-14 Books of Life
  15 Plaguespreader Zombies
  16-17 Call of the Mummies
  18-19 Zombie Mammoths
  20-21 Zombie Worlds
  22-23 Red Eyes Zombie Dragon
  24-26 Tutan Masks
  27 Everliving Underworld Cannons
  28 Goblin Zombies
   Heavy Storm 
  29 Mirror Force
  30 Spirit Reaper
  31 Escape from the Dark Dimension
  32-33 Foolish Burial
  34 Bottomless Trap Hole
  35 Sangan
  36 Call of the Haunted
  
  Extra Deck
  3 Revived King Ha Des
   
  
   Hand (4) 
   
   Spoiler 
   (1d38)[ 34 ] [roll1]
  Goblin zombie
  Heavy Storm
  Everliving Underworld Cannon
  Book of Life
  
  Facedowns:
  Pyramid turtle
  Bottomless Trap Hole
   
  
   Field 
  {table="head"]1|2|3|4|5
  -|-|F|-|-
  -|-|F|-|-[/table]
  
  He then plays two facedowns.
conversations.from: human
conversations.value: Mistral: OOC: Did that end your turn?
conversations.from: human
conversations.value: Shades of Gray: Ah, sorry. Yeah. That's it, two facedowns.
conversations.from: human
conversations.value: Mistral: OOC: OK.  It looked that way, but I wanted to make sure just in case.
  
   (1d34)[ 2 ] 
  
  She draws, and cοcks her head slightly.   I play Djinn Releaser of Rituals in attack mode.  I attack your face-down with Djinn, then follow up with a direct attack from Manju. 
  
  After the attacks go through or are negated, she sets one facedown card.   I now end my turn. 
   Field 
  {table="head"]1|2|3|4|5
  -|DRR|MTT|-|-
  -|-|Fd|-|-[/table]
  MON:
  2.  Djinn Releaser of Rituals  (DARK Fiend 3;  1200 /2000)
  3.  Manju of the Ten Thousand Hands  (LIGHT Fairy 4;  1400 /1000)
  S/T:
  3. Facedown Card
  
   Facedowns :
   
   Spoiler 
  S/T:
  3.  Royal Decree 
   
  
   Life Points:  8000
  
   Graveyard:  1
   
   Spoiler 
  Gold Sarcophagus
   
  
   Remove from Play:  1
   
   Spoiler 
  Secret Village of the Spellcasters (1/2)
   
  
   Hand:  4
   
   Spoiler 
  Divine Grace - Northwemko (LIGHT Spellcaster 7; 2700/1200)
  Burial From A Different Dimension
  Ritual of Grace
  Apprentice Magician (DARK Spellcaster 2; 400/800)
   
  
   Deck:  33
   
   Spoiler 
  1. Apprentice Magician (DARK Spellcaster 2; 400/800)
   &gt;. Apprentice Magician (DARK Spellcaster 2; 400/800) 
  2. Apprentice Magician (DARK Spellcaster 2; 400/800)
  3. Armageddon Knight (DARK Warrior 4; 1400/1200)
  4. Armageddon Knight (DARK Warrior 4; 1400/1200)
  5. Chaos Sorcerer (DARK Spellcaster 6; 2300/2000)
  6. Djinn Presider of Rituals (DARK Fiend 4; 1800/1400)
  7. Djinn Presider of Rituals (DARK Fiend 4; 1800/1400)
  8. Djinn Releaser of Rituals (DARK Fiend 3; 1200/2000)
  9. Djinn Releaser of Rituals (DARK Fiend 3; 1200/2000)
   &gt;. Djinn Releaser of Rituals (DARK Fiend 3; 1200/2000) 
  10. Manju of the Ten Thousand Hands (LIGHT Fairy 4; 1400/1000)
   &gt;. Manju of the Ten Thousand Hands (LIGHT Fairy 4; 1400/1000) 
  11. Manju of the Ten Thousand Hands (LIGHT Fairy 4; 1400/1000)
  12. Old Vindictive Magician (DARK Spellcaster 2; 450/600)
  13. Old Vindictive Magician (DARK Spellcaster 2; 450/600)
  14. Sangan (DARK Fiend 3; 1000/600)
  15. Senju of the Thousand Hands (LIGHT Fairy 4; 1400/1000)
  16. Senju of the Thousand Hands (LIGHT Fairy 4; 1400/1000)
  17. Summoner Monk (DARK Spellcaster 4; 800/1600)
   &gt;. Divine Grace - Northwemko (LIGHT Spellcaster 7; 2700/1200) 
  18. Divine Grace - Northwemko (LIGHT Spellcaster 7; 2700/1200)
  19. Divine Grace - Northwemko (LIGHT Spellcaster 7; 2700/1200)
  20. Allure of Darkness
  21. Allure of Darkness
   &gt;. Burial From A Different Dimension 
  22. Foolish Burial
  23. Foolish Burial
   &gt;. Gold Sarcophagus 
  24. Gold Sarcophagus
  25. Lightning Vortex
  26. Preparation of Rites
  27. Preparation of Rites
  28. Ritual of Grace
  29. Ritual of Grace
   &gt;. Ritual of Grace 
  30. Secret Village of the Spellcasters
  31. Secret Village of the Spellcasters
   &gt;. Secret Village of the Spellcasters 
  32. Royal Decree
  33. Royal Decree
   &gt;. Royal Decree 
   
conversations.from: human
conversations.value: Shades of Gray: The man points a hand at his face-down, revealing  Pyramid Turtle .
  
  ((It's been a while. I don't remember what happens when you are attacked by a monster of equal attack, so I'll present both options.))
  
   If Both Monsters are destroyed or just my monster is destroyed 
   
   Spoiler 
  Pyramid Turtle crumbles apart, and in its place stands a Zombie Mammoth in attack mode, who blocks the Djinn.
   
  
   If Your monster is destroyed or both monsters live 
   
   Spoiler 
  Pyramid Turtle will also block Djinn after it shrugs off Manju's attack
   
conversations.from: human
conversations.value: Mistral: If the attacking monster's ATK is equal to the defence-position defending monster's DEF, nothing happens.  If attacking monster's ATK is equal to the attack-position defending monster's ATK, both monsters are destroyed.  So, I take 200 LP damage when Djinn hits Pyramid Turtle (1200 ATK vs 1400 DEF), and I'll end my turn without attacking with Manju (since there'd be no point).
conversations.from: human
conversations.value: Shades of Gray: The man draws another card, smiling as he sees his Pyramid Turtle shrug off the attack.
  
  He plays a  Goblin Zombie 
  
  Pyramid Turtle will attack Djinn. Assuming they both are sent to the Graveyard, Zombie Mammoth is summoned from my deck. Zombie Mammoth will attack Manju, followed by Goblin Zombie attacking directly. If Goblin Zombie attacks, I will add a  Burning Skull Head  to my hand.
  
   (1d36)[ 18 ] 
   
   Spoiler 
  1-2 Pyramid Turtle
  3-5 Skull Flame
  6-8 Burning Skull Heads
  9-10 Zombie Masters
  11-12 Mezuki
  13-14 Books of Life
  15 Plaguespreader Zombies
  16-17 Call of the Mummies
   Zombie Mammoths 
  19-20 Zombie Worlds
  21-22 Red Eyes Zombie Dragon
  23-25 Tutan Masks
  26 Everliving Underworld Cannons
  27 Goblin Zombies
   Heavy Storm 
  28 Mirror Force
  29Spirit Reaper
  30 Escape from the Dark Dimension
  31-32 Foolish Burial
  33 Bottomless Trap Hole
  34 Sangan
  35 Call of the Haunted
  
  Extra Deck
  3 Revived King Ha Des
   
  
   Hand (5)  
   Spoiler 
  
  Heavy Storm
  Everliving Underworld Cannon
  Book of Life
  Zombie Mammoth
  Burning Skull Head
  
  Facedowns:
  Bottomless Trap Hole
   
  
   Graveyard (1) 
   
   Spoiler 
  Pyramid Turtle
   
  
   Field 
  {table="head"]1|2|3|4|5
  -|GZ|ZM|-|-
  -|-|Fd|-|-[/table]
conversations.from: human
conversations.value: Mistral: OOC: Goblin Zombie's effect to gain a card from your deck only activates when it's sent from the field to the Graveyard.  Its effect when it inflicts direct damage is to send the top card of my deck to my Graveyard.  Speaking of...
  
   (1d33)[ 5 ] 
  Sent to graveyard: Chaos Sorcerer
  
  LP: 6200
conversations.from: human
conversations.value: Shades of Gray: ((Ah, sorry. I guess I'm rustier than I though))
  
   Deck (33) 
   
   Spoiler 
  1-2 Pyramid Turtle
  3-5 Skull Flame
  6-8 Burning Skull Heads
  9-10 Zombie Masters
  11-12 Mezuki
  13-14 Books of Life
  15 Plaguespreader Zombies
  16-17 Call of the Mummies
   Zombie Mammoths 
  18-19 Zombie Worlds
  20-21 Red Eyes Zombie Dragon
  22-23 Tutan Masks
  24 Everliving Underworld Cannons
  25 Goblin Zombies
   Heavy Storm 
  26 Mirror Force
  27 Spirit Reaper
  28 Escape from the Dark Dimension
  29-30 Foolish Burial
  31 Bottomless Trap Hole
  32 Sangan
  33 Call of the Haunted
  
  Extra Deck
  3 Revived King Ha Des
   
  
   Hand (4)  
   Spoiler 
  
  Heavy Storm
  Everliving Underworld Cannon
  Book of Life
  Zombie Mammoth
  
  Facedowns:
  Bottomless Trap Hole
   
  
   Graveyard (1) 
   
   Spoiler 
  Pyramid Turtle
   
  
   Field 
  {table="head"]1|2|3|4|5
  -|GZ|ZM|-|-
  -|-|Fd|-|-[/table]
   Goblin Zombie :  1100 /1050
   Zombie Mammoth :  1800 /0
  
  I end my turn.
conversations.from: human
conversations.value: Mistral: OOC: No problem.
  
  She smiles as Djinn is destroyed, an odd reaction.  As the turn ends, she taps the facedown card.   I activate Royal Decree.  This will negate all traps on the field except itself. 
   (1d32)[ 29 ] 
conversations.from: human
conversations.value: Shades of Gray: ((Does this just destroy them or negate them?))
conversations.from: human
conversations.value: Mistral: OOC: Negate.  It won't actually destroy anything, but if you activate a regular trap card, its effect will be cancelled out as though someone played Solemn Judgement or another similar counter trap.
  
  From the Graveyard, a golden container rises, its lid sliding away to reveal the card removed from play two turns ago.   I also add Secret Village of the Spellcasters to my hand via Gold Sarcophagus' effect.  I shall place one monster face-down and end my turn. 
   Field 
  {table="head"]1|2|3|4|5
  -|-|Fd|-|-
  -|-|RD|-|-[/table]
  MON:
  3. Facedown Card
  S/T:
  3.  Royal Decree 
   Facedowns :
   
   Spoiler 
  MON:
  3.  Apprentice Magician  (DARK Spellcaster 2; 400/ 800 )
   
  
   Life Points:  6200
  
   Graveyard:  4
   
   Spoiler 
  Gold Sarcophagus
   Djinn Releaser of Rituals  (DARK Fiend 3; 1200/2000)
   Manju of the Ten Thousand Hands  (LIGHT Fairy 4; 1400/1000)
  Chaos Sorcerer (DARK Spellcaster 6; 2300/2000)
   
  
   Remove from Play:  0
   
   Spoiler 
  Nada
   
  
   Hand:  5
   
   Spoiler 
  Divine Grace - Northwemko (LIGHT Spellcaster 7; 2700/1200)
  Burial From A Different Dimension
  Ritual of Grace
  Secret Village of the Spellcasters
  Secret Village of the Spellcasters
   
  
   Deck:  31
   
   Spoiler 
  1. Apprentice Magician (DARK Spellcaster 2; 400/800)
   &gt;. Apprentice Magician (DARK Spellcaster 2; 400/800) 
  2. Apprentice Magician (DARK Spellcaster 2; 400/800)
  3. Armageddon Knight (DARK Warrior 4; 1400/1200)
  4. Armageddon Knight (DARK Warrior 4; 1400/1200)
   &gt;. Chaos Sorcerer (DARK Spellcaster 6; 2300/2000) 
  5. Djinn Presider of Rituals (DARK Fiend 4; 1800/1400)
  6. Djinn Presider of Rituals (DARK Fiend 4; 1800/1400)
  7. Djinn Releaser of Rituals (DARK Fiend 3; 1200/2000)
  8. Djinn Releaser of Rituals (DARK Fiend 3; 1200/2000)
   &gt;. Djinn Releaser of Rituals (DARK Fiend 3; 1200/2000) 
  9. Manju of the Ten Thousand Hands (LIGHT Fairy 4; 1400/1000)
   &gt;. Manju of the Ten Thousand Hands (LIGHT Fairy 4; 1400/1000) 
  10. Manju of the Ten Thousand Hands (LIGHT Fairy 4; 1400/1000)
  11. Old Vindictive Magician (DARK Spellcaster 2; 450/600)
  12. Old Vindictive Magician (DARK Spellcaster 2; 450/600)
  13. Sangan (DARK Fiend 3; 1000/600)
  14. Senju of the Thousand Hands (LIGHT Fairy 4; 1400/1000)
  15. Senju of the Thousand Hands (LIGHT Fairy 4; 1400/1000)
  16. Summoner Monk (DARK Spellcaster 4; 800/1600)
   &gt;. Divine Grace - Northwemko (LIGHT Spellcaster 7; 2700/1200) 
  17. Divine Grace - Northwemko (LIGHT Spellcaster 7; 2700/1200)
  18. Divine Grace - Northwemko (LIGHT Spellcaster 7; 2700/1200)
  19. Allure of Darkness
  20. Allure of Darkness
   &gt;. Burial From A Different Dimension 
  21. Foolish Burial
  22. Foolish Burial
   &gt;. Gold Sarcophagus 
  23. Gold Sarcophagus
  24. Lightning Vortex
  25. Preparation of Rites
  26. Preparation of Rites
  27. Ritual of Grace
  28. Ritual of Grace
   &gt;. Ritual of Grace 
   &gt;. Secret Village of the Spellcasters 
  29. Secret Village of the Spellcasters
   &gt;. Secret Village of the Spellcasters 
  30. Royal Decree
  31. Royal Decree
   &gt;. Royal Decree 
   
  
   OOC EDIT: Forgot to add Chaos Sorcerer to the Graveyard 
conversations.from: human
conversations.value: Shades of Gray: The man surveys the field, and draws a card.
  
   (1d33)[ 5 ] 
  
  He plays  Everliving Underworld Cannon 
  
  He plays another Zombie Mammoth. He looks at his opponent's facedown monster cautiously, and send his Goblin Zombie to attack it, scampering off to attack it. The Mammoths stay behind.
  
   Deck (33) 
   
   Spoiler 
  1-2 Pyramid Turtle
  3-4 Skull Flame
  5-6 Burning Skull Heads
  8-9 Zombie Masters
  10-11 Mezuki
  12-13 Books of Life
  14 Plaguespreader Zombies
  15-16 Call of the Mummies
   Zombie Mammoths 
  17-18 Zombie Worlds
  19-20 Red Eyes Zombie Dragon
  21-22 Tutan Masks
  23 Everliving Underworld Cannons
  24 Goblin Zombies
   Heavy Storm 
  25 Mirror Force
  26 Spirit Reaper
  27 Escape from the Dark Dimension
  28-29 Foolish Burial
  30 Bottomless Trap Hole
  31 Sangan
  32 Call of the Haunted
  
  Extra Deck
  3 Revived King Ha Des
   
  
   Hand (3)  
   Spoiler 
  
  Heavy Storm
  Skull Flame
  Book of Life
  
  Facedowns:
  Bottomless Trap Hole
   
  
   Graveyard (1) 
   
   Spoiler 
  Pyramid Turtle
   
  
   Field 
  {table="head"]1|2|3|4|5
  -|GZ|ZM|ZM|-
  -|-|Fd|EUC|-[/table]
   Goblin Zombie :  1100 /1050
   Zombie Mammoth :  1800 /0
   Zombie Mammoth :  1800 /0
    Everliving Underworld Cannon  
conversations.from: human
conversations.value: Mistral: Goblin Zombie's blade slashes through the facedown card.   Apprentice Magician  appears briefly before fading away, to be replaced by a second facedown Apprentice Magician.
  
   If you continue attacking with the first Zombie Mammoth: 
   
   Spoiler 
  The second Apprentice Magician fades from the field, only to be replaced by yet a third copy.
  
   Second Mammoth Attacks: 
   
   Spoiler 
  The third and last Apprentice Magician is destroyed, only to be replaced by a facedown  Old Vindictive Magician .
   
  
   
conversations.from: human
conversations.value: Shades of Gray: No more attacks, ending the turn.
conversations.from: human
conversations.value: Mistral: I see.  Perhaps...   She draws her card.
  
   (1d30)[ 17 ] 
  
  Placing the card in her hand, she looks at her opponent calmly.   I end my turn. 
   Field 
  {table="head"]1|2|3|4|5
  -|-|Fd|-|-
  -|-|RD|-|-[/table]
  MON:
  3. Facedown Card
  S/T:
  3.  Royal Decree 
   Facedowns :
   
   Spoiler 
  MON:
  3.  Apprentice Magician  (DARK Spellcaster 2; 400/ 800 )
   
  
   Life Points:  6200
  
   Graveyard:  5
   
   Spoiler 
  Gold Sarcophagus
   Djinn Releaser of Rituals  (DARK Fiend 3; 1200/2000)
   Manju of the Ten Thousand Hands  (LIGHT Fairy 4; 1400/1000)
   Chaos Sorcerer  (DARK Spellcaster 6; 2300/2000)
   Apprentice Magician  (DARK Spellcaster 2; 400/800)
   
  
   Remove from Play:  0
   
   Spoiler 
  Nada
   
  
   Hand:  6
   
   Spoiler 
  Divine Grace - Northwemko (LIGHT Spellcaster 7; 2700/1200)
  Divine Grace - Northwemko (LIGHT Spellcaster 7; 2700/1200)
  Burial From A Different Dimension
  Ritual of Grace
  Secret Village of the Spellcasters
  Secret Village of the Spellcasters
   
  
   Deck:  29
   
   Spoiler 
   &gt;. Apprentice Magician (DARK Spellcaster 2; 400/800) 
   &gt;. Apprentice Magician (DARK Spellcaster 2; 400/800) 
  1. Apprentice Magician (DARK Spellcaster 2; 400/800)
  2. Armageddon Knight (DARK Warrior 4; 1400/1200)
  3. Armageddon Knight (DARK Warrior 4; 1400/1200)
   &gt;. Chaos Sorcerer (DARK Spellcaster 6; 2300/2000) 
  4. Djinn Presider of Rituals (DARK Fiend 4; 1800/1400)
  5. Djinn Presider of Rituals (DARK Fiend 4; 1800/1400)
  6. Djinn Releaser of Rituals (DARK Fiend 3; 1200/2000)
  7. Djinn Releaser of Rituals (DARK Fiend 3; 1200/2000)
   &gt;. Djinn Releaser of Rituals (DARK Fiend 3; 1200/2000) 
  8. Manju of the Ten Thousand Hands (LIGHT Fairy 4; 1400/1000)
   &gt;. Manju of the Ten Thousand Hands (LIGHT Fairy 4; 1400/1000) 
  9. Manju of the Ten Thousand Hands (LIGHT Fairy 4; 1400/1000)
  10. Old Vindictive Magician (DARK Spellcaster 2; 450/600)
  11. Old Vindictive Magician (DARK Spellcaster 2; 450/600)
  12. Sangan (DARK Fiend 3; 1000/600)
  13. Senju of the Thousand Hands (LIGHT Fairy 4; 1400/1000)
  14. Senju of the Thousand Hands (LIGHT Fairy 4; 1400/1000)
  15. Summoner Monk (DARK Spellcaster 4; 800/1600)
   &gt;. Divine Grace - Northwemko (LIGHT Spellcaster 7; 2700/1200) 
  16. Divine Grace - Northwemko (LIGHT Spellcaster 7; 2700/1200)
   &gt;. Divine Grace - Northwemko (LIGHT Spellcaster 7; 2700/1200) 
  17. Allure of Darkness
  18. Allure of Darkness
   &gt;. Burial From A Different Dimension 
  19. Foolish Burial
  20. Foolish Burial
   &gt;. Gold Sarcophagus 
  21. Gold Sarcophagus
  22. Lightning Vortex
  23. Preparation of Rites
  24. Preparation of Rites
  25. Ritual of Grace
  26. Ritual of Grace
   &gt;. Ritual of Grace 
   &gt;. Secret Village of the Spellcasters 
  27. Secret Village of the Spellcasters
   &gt;. Secret Village of the Spellcasters 
  28. Royal Decree
  29. Royal Decree
   &gt;. Royal Decree 
   