conversations.from: system
conversations.value: ROLEPLAY_MODE: Develop the plot slowly, always stay in character. Describe all actions in full, elaborate, explicit, graphic, and vivid detail. Mention all relevant sensory perceptions. Keep the story immersive and engaging.
conversations.from: human
conversations.value: Don the Bastard: Use the following as your template:
  
  Title: Bob the over-god of Kobolds
  Battle:4
  Willpower:3
  Resistance:3
  *Current: 270/300
  Deception:6
  Perception:8
  Creativity:3
  Chaos:2
  Evil:6
  Domains:
  *Kobolds 2
  *Trickery 3
  
  Creation Race: Kobolds - Str 247
  
  Artefacts: None
  
  Notes: Civilisation is @ I2, Contacted Elves @ K3. (I will be posting a map in the game thread with these details for you)
conversations.from: human
conversations.value: Mike_the_Mystic: Title: Mycellius, the Lord of Fungi
  Battle:3
  Willpower:5
  Resistance:5
  * 472/500
  Deception:3
  Perception:3
  Creativity:10
  Neutral:1
  Neutral:1
  Domains:
  Fungi 5
  Caves 3
  Nature 1
  Creations:
   Myconids  (745)
   Upper Underdark  (563)
   Halcyron, the Eternal Cavern  (554) (Entirely New Plane)
   Fungi Druidism  (363)
   Spore Titan  (569)
   Dusk Shiners  (661)
  Technologies:
   Mining  (605)===&gt; Bronzeworking  (569)
   Mysticism  (443)
   Hidden Paths  (422)
  Artefacts: None
conversations.from: human
conversations.value: Ipphli: Title: Kroloth, God of Strength
  Battle: 8
  Ethically Chaotic: 1
  Morally Good: 2
  Creativity: 4
  Willpower: 6
  Perception: 4
  Deception: 1
  Resistance: 5
  Domains:
  Strength 3
  Honor 3
  Luck 3
  
   Creations :
    Minotaurs (Str 479 @ A4)
    City of Karos (Str 270 @ A4)
    Mountain Valley (Str 197 @ A4)
    Greater auroths (A4)
    Mran (Str 347) (A4)
    Esgard (Str 594)
    Kirkus (Str 354)
  
   Technology 
  Crafting
  Exploration
  Agriculture
  Ancient Chants
  Orders from Heaven
  Fishing
  Hunting
  Animal Husbandry
  Horseback Riding
  Fishing
conversations.from: human
conversations.value: Lord_Asmodeus: Asmodeus, The Serpent, The Morningstar 
   Battle:  5
   Willpower:  3
   Lawful:  3
   Evil:  3
   Creativity:  2
   Perception:  3
   Deception:  2
   Resistance:  5
  
   Domains: 
   Fire:  4
   Light:  3
   Serpents:  3
   Hell(AKA Underworld):  4
  
   Creations: 
  Salamanders ( 362 )
  Road System ( 288 )
  Phoenixes (Golden Hawks) ( 391 )
  Forging ( 617 )
  Infernal Pact ( 681 )
conversations.from: human
conversations.value: Ganurath: Vaspor 
  Battle: 1
  Law/Chaos Axis: Neutral 1
  Good/Evil Axis: Evil 1
  Creativity: 6
  Willpower: 4
  Perception: 1
  Deception: 10
  Resistance: 4
  Current: (400/400)
  Domains:
  Shadow 6
  Trickery 6
  
  Creations:
   Shadow Folk  (432) @ I12
   Nightmer  (367)
  
  Artifacts:
   Vaspor's Husk  (324) @ Hidden (562)
  
  Abstract:
   Shadow Weave  (374)
   Contingent Attack  (Willpower 4)
conversations.from: human
conversations.value: Eldan: Arcos, the Revealing Eye
  
  Stats:
  Battle: 3
  Willpower: 6
  Ethically Lawful: 4
  Morally Good: 1
  Creativity: 6
  Perception: 10
  Deception: 1
  Resistance: 5
  
  Domains:
  Sun 1
  Divination 1
  Truth 2
  
  Creations:
  The Hawk People, Creation Strenght 300
  
  Artefacts:
  None
conversations.from: human
conversations.value: Kaiser Omnik: Title: Everness, The Hand of Death, Keeper of Time
  Battle:1
  Willpower:7
  Resistance:5
  *Current: 489/500
  Deception:1
  Perception:6
  Creativity:6
  Neutral:1 Neutral:1
  Domains:
  *Time 4
  *Death 4
  *Artifice 4
  *Knowledge 1
  
   Appearance:  An old man with skin made of bronze bearing a long, grey beard. He wears simple brown robes and a leather belt with dozens of pockets filled with inventions of his own design.
  
   Creations  
   Races 
  - Timeforged Gnomes (Str 505) @ J2 - J3 - K2
  
  - Reapers @ same as timeforged and The River of Time: homunculi of various forms (some hunchbacked, some more feral, some even obese) dressed in black and equipped with weapons, their favourite being a ghost-touched scythe. They were designed to be servants and guardians, but also to guide the souls of the dead to the Afterlife. (Str 357)
  
  - Monoliths @ ?: Massive creatures of rock carved from the mountainsides. Those sentient golems are immune to the effects of time. They do not understand what death is, even if they know of it. Their existence is regulated by cycles. They remain asleep for decades. However, there are always some monoliths active at any given time. They are repositories of knowledge, but strangely, they keep to themselves and are not really talkative. Most mortals are not even aware that they exist. When they see a number of monoliths erected in a field, they assume they are just inanimate statues, the legacy of a long-lost people. (Str 436)
  
   Artefacts 
  - Tablets of Technology (Str 281)
  
   Locations 
  - The Rivers of Time (entirely new plane, same level as the Weave, connected to both Hell and Heaven - Str 549)
  - Place of worship, ley lines/stone circles @ J2 - J3 (Str 314)
  - Creation Forges @ J2 (Str 393)
  - The Moorlands @ J1 - J2
  
   Abstract 
  - Chronomancers (Str 577)
  
   Technologies 
  Free: Crafting, Exploration, Ancient Chants, Way of the Earthmother
  Mining (307)
      Bronze Working (523)
  Agriculture (304)
  Education (284)
      Writing (726)
          Mathematics (str unknown)
  Mysticism (554)
conversations.from: human
conversations.value: Emperor Demonking: Magi
  God Profile
  Battle: 1
  Law/Chaos Axis: 1
  Good/Evil Axis: 1
  Creativity: 7
  Willpower: 3
  Perception: 6
  Deception: 1
  Resistance: 4
  Domains (between 2 &amp; 6. This can be anything definable, darkness, thought, wine, trickery)
  Magic: 10
  Knowledge: 6
  
  Magi is a  neutral god entirely focused on the gaining more magical power. He does not just try and get magical power for himself and in fact he enjoys sharing it with others.
  
  Elves: 501
  Artifacts: None
conversations.from: human
conversations.value: Fan: Cthulhu.
  Battle: 4
  Law/ chaos axis: Chaos 10
  Good/ Evil axis: Evil 2 (not so much evil as crazy.)
  creativity: 3
  Willpower: 8
  perception: 1 (he's crazy muff fukka)
  deception: 2 (he's a sneaky crazy muff fukka)
  resistance: 3
  total: 37
  Doamins:
  Madness:5
  Chaos:2
  for a total: 40
  creations: psuedo natural Illithids creation strength  463 
  current location is known only to few, and his motives even fewer.
  Psdueo Natural umber hulks, horrid creatures, that possess great strength in addition to their mad cunning. Creation strength is  529 
conversations.from: human
conversations.value: Don the Bastard: Racial Experience AKA Technology
  
  {table]Racial Tech Total|Boon
  2k|Additional Domain
  4k|+1 to any Domain
  8k|+1 to any Stat
  16k|+1 to any Domain
  32k|+1 to any Stat
  64k|Additonal Domain
  128k|+1 to any Domain
  256k|+1 to any Stat
  512k|+2 to any Domain
  1024k|+1 to any Stat
  2048k|+2 to any Stat or Domain
  4096k|+2 to any Stat or Domain
  8192k|+2 to any Stat or Domain[/table]
  
  Current Racial Tech Levels
  {table]Asmodeus - 1|1899
  Cthulu - 2|3218
  Everness - 2|2698
  Kroloth - 1|1817
  Magi - 1|1664
  Mycellius - 2|2059
  Vaspor - 1|761
  [/table]