conversations.from: system
conversations.value: ROLEPLAY_MODE: Develop the plot slowly, always stay in character. Describe all actions in full, elaborate, explicit, graphic, and vivid detail. Mention all relevant sensory perceptions. Keep the story immersive and engaging.
conversations.from: human
conversations.value: ArenaManager: Arena Tournament, Round 95:  Marquis de la Nuit  vs.  Lotus    
   Map:  
   Spoiler 
   
  The outer Arena walls for this map are 30 ft high, with a Climb DC of 30.
   
  
   XP Award:  300 XP
   GP Award:  300 GP
  
   Marquis de la Nuit  - Beelzebub1111
   Lotus  - Kajhera
  
   All Combatants, please roll initiative and declare final purchases, if any 
conversations.from: human
conversations.value: Beelzebub1111: Marquis, Initiative 
   (1d20+2)[ 19 ] 
  
  No Purchaces
  
  Refs/LoS
   
   Spoiler 
  Starting position: B10
  Left Hand: Vial of Alchemist's Fire
  Right Hand: Empty
   
conversations.from: human
conversations.value: Kajhera: Initiative:
    (1d20+9)[ 17 ] 
  
  No purchases.
  
  Refs/LoS:
   
   Spoiler 
  
  Starting position Z11.
  Starting with a Bullseye Lantern in left hand and a Flint and Steel in right hand.
   
conversations.from: human
conversations.value: Beelzebub1111: Marquis, Round 1 
  Refs/LoS:
   
   Spoiler 
  Move to E10
  Ready Action:
   
   Spoiler 
  Cast Arrow of Dusk if I have Line of Sight to a target within 110ft
   
  
   
  
  
  Stats:
   
   Spoiler 
  
  HP: 7/7
  AC: 12 (T: 12 FF: 10)
  Left Hand: Vial of Alchemist's Fire
  Right Hand: Empty
  No Effects.
   
  
  Done
conversations.from: human
conversations.value: hustlertwo: Lotus is struck down by ref lightning for his lack of hereness, and the Marquis gets the win! 