conversations.from: system
conversations.value: ROLEPLAY_MODE: Develop the plot slowly, always stay in character. Describe all actions in full, elaborate, explicit, graphic, and vivid detail. Mention all relevant sensory perceptions. Keep the story immersive and engaging.
conversations.from: human
conversations.value: ZaneLaCoix: Arena Tournament, Exhibition:  Chrono  vs  Lord Bastian    
   Map 
   
   Spoiler 
  
   
   
  
   Chrono  - ZaneLaCoix
   Lord Bastian  - Shades of Gray
  
  
   All Gladiators, please declare final purchases (if any) and roll initiative. 
conversations.from: human
conversations.value: Shades of Gray: Lord Bastian 
  
  Lord Bastian... Is behind a wooden door. Thus the lack of description.
  
   Purchases: 
  Buying a flask of alchemist's fire. -20GP
  
    initiative  - (1d20+2)[ 7 ] 
  
  Starting at the southern spawn points.
  
   Refs Only 
   
   Spoiler 
  Starting at N25
   
conversations.from: human
conversations.value: ZaneLaCoix: No purchases.
  
  Init -  (1d20+3)[ 17 ] 
conversations.from: human
conversations.value: Shades of Gray: Looks like you're going first.
conversations.from: human
conversations.value: ZaneLaCoix: I do believe I go first.
  
   Chrono - Round 1 
  
  A human carrying a sword and shield within either hand, garbed in a breastplate appears in the northern dot.
  
  Start - N2
  Move - 5ft step south, Open doors.
  
  End.
  
   
   Spoiler 
  HP - 10/10
  Steely Resolve - 0/5
  AC - 20
  Maneuvers:
   
   Spoiler 
  1 - Crusader's Strike
  2 - Charging Minotaur
  3 - Stone Bones
  4 - Douse the Flames
  5 - Vanguard Strike
   
  
   (1d5)[ 5 ] 
  1 - Crusader's Strike
  2 - Charging Minotaur
  3 - Stone Bones
  4 - Douse the Flames
   5 - Vanguard Strike 
   (1d4)[ 1 ] 
   1 - Crusader's Strike 
  2 - Charging Minotaur
  3 - Stone Bones
  4 - Douse the Flames
   (1d3)[ 2 ] 
  1 - Charging Minotaur
   2 - Stone Bones 
  3 - Douse the Flames
  
  Active Stance: Martial Spirit
   
conversations.from: human
conversations.value: Shades of Gray: Lord Bastian 
  
  A thin man opens the door. He's wearing a stylish jacket over a chain shirt. He's carrying a guisarme, but has a few large pockets in his jacket. He spots the man at the opposite end of the arena.
   
   Oh my. That fellow seems to have quite a large amount of protection. No matter. 
    He whispers to himself.
  Move Action: Open the Door.
  Move Action (If I can. I believe that you can substitute a move action for a standard action) Move behind the pillar, out of Chrono's sight.
  
   
   Spoiler 
  Moving to O23.
  Held: Main and Off Hand: Guisarme
  Carried: Alchemist's fire, shortbow, dagger.
   
conversations.from: human
conversations.value: ZaneLaCoix: That's legal... However... O-3? I think you may have overstepped your boundary a touch with that,
conversations.from: human
conversations.value: Shades of Gray: Ah. Mistyped. I meant to write "23".
  
  Will edit.
conversations.from: human
conversations.value: ZaneLaCoix: Alrighty
  
   Chrono - Round 2 
  
  Start - N3
  Move - Double to S-13
  End
  
   
   Spoiler 
  HP - 10/10
  Steely Resolve - 0/5
  AC - 20
  Maneuvers:
   
   Spoiler 
  Crusader's Strike - +4 ToHit for allies
  Stone Bones - 2/adamantine DR
  Vanguard Strike - +1d6+1 heal on hit
   
  
  Active Stance: Martial Spirit
   
conversations.from: human
conversations.value: Shades of Gray: Lord Bastian 
  
  Round 2:
  
  Move to R20
  
  Readied Action (Don't Read):
   
   Spoiler 
  Attack with guisarme if Chrono comes into range
   
conversations.from: human
conversations.value: ZaneLaCoix: Chrono - Round 3 
  
  Start - S-13
  Move - R-17
  End
  
   
   Spoiler 
  HP - 10/10
  Steely Resolve - 0/5
  AC - 20
  Maneuvers:
   
   Spoiler 
  Crusader's Strike - +4 ToHit for allies
  Stone Bones - 2/adamantine DR
  Vanguard Strike - +1d6+1 heal on hit
   
  
  Active Stance: Martial Spirit
   
conversations.from: human
conversations.value: Shades of Gray: Bastian-Round Three 
  
  Lord Bastian draws his alchemist's fire, putting away his guisarme. He declares dodge on you.
conversations.from: human
conversations.value: ZaneLaCoix: Chrono - Round 4 
  
  Start - R-17
  Move - 5-foot step to Q-19
  Standard - Strike with Longsword
  ToHit  (1d20+6)[ 23 ] 
  Crit ToHit  (1d20+6)[ 23 ] 
  Damage  (1d8+4)[ 7 ] 
  Crit Damage  (1d8+4)[ 12 ] 
  
  End
  
   
   Spoiler 
  HP - 10/10
  Steely Resolve - 0/5
  AC - 20
  Maneuvers:
   
   Spoiler 
  Crusader's Strike - +4 ToHit for allies
  Stone Bones - 2/adamantine DR
  Vanguard Strike - +1d6+1 heal on hit
   
  
  Active Stance: Martial Spirit
   
conversations.from: human
conversations.value: Shades of Gray: Bastian 
  
  And Bastian is at 0 HP. Using Combat Expertise for 3 points total. AC=20
  
   Urk.  He attempts to throw the alchemist's fire at Chrono, provoking an attack of oppurtunity.
  
  Using cunning surge on attack and damage. Remember, it's a touch attack.
  
   (1d20+6)[ 17 ] 
   (1d6+4)[ 10 ] 
  
  So Chrono technically dies first UNLESS Chrono makes the attack of oppurtunity. Gulp.
conversations.from: human
conversations.value: ZaneLaCoix: How does a 5-foot step provoke an AoO?
conversations.from: human
conversations.value: Shades of Gray: Bastian is getting attack of oppurtunity'd by Chrono, because he's using a ranged weapon (Alchemist's fire) In melee.
  
  As in, Chrono gets to smack him in the face. Bastian is at 0 HP, which means only one standard action a turn. Or one move action. So he's using his last action before he's unconscious to throw the alchemist's fire, in melee range.
conversations.from: human
conversations.value: ZaneLaCoix: Ah, read wrong. It's that 0 HP thing.
  
  5 damage goes to Steely Resolve
  5 goes to HP
  Using these 5 points, Chrono gains a +1 on ToHit and damage
  
   Chrono - AoO 
  
  Strike with Longsword with  Vanguard Strike 
  ToHit  (1d20+7)[ 9 ] 
  Crit ToHit  (1d20+7)[ 24 ] 
  Damage  (1d8+5)[ 13 ] 
  Crit Damage  (1d8+5)[ 6 ] 
  
  Vanguard Strike Healing -  (1d6+1)[ 2 ] 
  
  End
  
   
   Spoiler 
  HP - 5/10
  Steely Resolve - 5/5
  AC - 20
  Maneuvers:
   
   Spoiler 
  Crusader's Strike - +4 ToHit for allies
  Stone Bones - 2/adamantine DR
   Vanguard Strike - +1d6+1 heal on hit 
   
  
  Active Stance: Martial Spirit
   
conversations.from: human
conversations.value: Shades of Gray: The +1 wouldn't happen on his AoO. Because he attacks, then I do. So he hasn't taken the damage yet. Regardless, Bastian collapses at -1 HP. Entirely helpless. Of course, the same will happen in two rounds to Chrono, but in this time he can Coup de Grace.
conversations.from: human
conversations.value: ZaneLaCoix: That isn't necessarily true. If Chrono can land  one  attack, he'll be sitting at 2 HP, thus the stance. Otherwise unless Chrono makes nothing more than one standard or one move action a round he'll be fine.
  
  I'm still trying to get used to the nuances of the Crusader, but call knock it up to a win for the Crusader?
conversations.from: human
conversations.value: Shades of Gray: Considering that Bastian's on the ground, It should be too hard to hit him with a vanguard 😉
  
  And yes. I believe the crusader has won, unless this is a "who can get killed in one hit" competition.
  
  Up for another match? Maybe using one of your other characters?
conversations.from: human
conversations.value: ZaneLaCoix: Well my Duskblade needs work, but my monk, or my warblade I'm curious to see how they work.
  Either would work if you want to try another.
conversations.from: human
conversations.value: Shades of Gray: I'd like to see how I'd fare against your monk. Because I am  not  fighting the guy with 20 AC and 12 HP. Perhaps a different map as well?
conversations.from: human
conversations.value: ZaneLaCoix: Will this work?
   
   Spoiler 
   
   
conversations.from: human
conversations.value: Shades of Gray: Sure. Are we making a new thread or are we just playing it here?
conversations.from: human
conversations.value: ZaneLaCoix: I don't see the reason why to use up more database space than we are now. It's not like this is an official, or recorded match any way.
  Besides, I'm sure if we separate it like this, all will be fine:
  
     Arena Tournament, Exhibition:  Sarek  vs  Lord Bastian    
   Map 
   
   Spoiler 
  
   
   
  
   Sarek  - ZaneLaCoix
   Lord Bastian  - Shades of Gray
  
  
   All Gladiators, please declare final purchases (if any) and roll initiative. 
conversations.from: human
conversations.value: Shades of Gray: Lord Bastian 
  
  No Purchases. Since it was an exhibition match, the alchemist's fire counts as unused. Thus, I have it... I think.
  
  Starting at A11 with shortbow equipped. Buckler is carried, not strapped on.
  
    initiative  - (1d20+2)[ 15 ] 
conversations.from: human
conversations.value: ZaneLaCoix: No purchases.
  
  Init -  (1d20+7)[ 19 ] 
  
  Start: Y-10
conversations.from: human
conversations.value: ZaneLaCoix: Unless you have any arguments, I go first?
conversations.from: human
conversations.value: Shades of Gray: Yep. Unless He spontaneously retrains for improved initiative, which is not the case.
conversations.from: human
conversations.value: ZaneLaCoix: Ya' know, I had that idea and using Swordsage in place of Monk, but that just seemed like overkill.
  Quick to Act +1 - +1
  Improved Init - +4
  Yondalla's Sense - Wis to Init
  
  Anyways...
  
   Sarek  - Round 1 
  
  Start: Y-10
  Move: T-7
  And Hide  (1d20+14)[ 29 ] 
  
  End
  
   
   Spoiler 
  HP - 17/17
  AC - 18
   
conversations.from: human
conversations.value: Shades of Gray: The Hide Check is unnecessary. Bastian would have no chance of seeing his opponent due to the tree at I10 and R10.
  
  
  Actions:
   
   Spoiler 
  
  He takes a five foot step south to A12.
   
  
  Bastian readies an action to:
   
   Spoiler 
  Attack The monk with his shortbow once he sees him.
   
  
  
  We don't have LoS. So we should put our actions in spoilers.
conversations.from: human
conversations.value: ZaneLaCoix: Sarek  - Round 2 
   
   Spoiler 
  Start: T-7
  Move: P-3
   
  
  
  End
  
   
   Spoiler 
  HP - 17/17
  AC - 18
   