conversations.from: system
conversations.value: ROLEPLAY_MODE: Develop the plot slowly, always stay in character. Describe all actions in full, elaborate, explicit, graphic, and vivid detail. Mention all relevant sensory perceptions. Keep the story immersive and engaging.
conversations.from: human
conversations.value: ArenaManager: Arena Tournament, Round 55:  Kargi  vs.  Crutch    
   Map:  
   Spoiler 
  
   
   
  
   XP Award:  300 XP
   GP Award:  300 GP
  
   Kargi  - Killerloop
   Crutch  - we3kings
  
  
   All Combatants, please roll initiative and declare final purchases, if any 
conversations.from: human
conversations.value: we3kings: No Purchases.
  Intiative  (1d20+5)[ 22 ] 
   
   Spoiler 
  Crutch start on m-25 with his Spiked chain locked in the locked gauntlet in his off hand and his gauntlet in his primary hand.
   
  
  
  At Killerloop- I'm not familiar with Combat Style: Seven Heavens, Eight Paths. Can you tell me would book it is in?
conversations.from: human
conversations.value: Killerloop: No purchases
  Init:  (1d20+4)[ 8 ] 
   
   Spoiler 
  
  Killerloop starts with the sling in his right hand, loaded and ready to shoot.
   
  
  
  You can get info about Seven Heavens and Eight Paths here:
   http://www.dandwiki.com/wiki/Seven_H...ighting_Style) 
conversations.from: human
conversations.value: we3kings: I think that counts for 3rd party material being home brewed and all.
  
   Crutch 
   
   Spoiler 
  Free Action: Crutch grips spiked chain in both hands and activates travel devotion.
  Swift Action: Crutch moves to m-15
  Move Action: Crutch moves to m-5
  Standard Action: Crutch readies to move when Kargi does something.
   
  
  
  Stats
   
   Spoiler 
  Crutch
  H.P. 14 AC 14 touch 11 Flat footed 13
  Travel Devotion 9/10 round left
  Location m-5
   
conversations.from: human
conversations.value: Killerloop: M-5? That was fast.
  anyway:
  
  Attack with Sling, i have a +1 because u have the water subtype  (1d20)[ 5 ] 
  
  Eventual critical confirmation:  (1d20)[ 8 ] 
  Damage:  (1d4)[ 1 ] 
  
  And then:
  
   Kargi 
   
   Spoiler 
   move action: M1 -&gt; S1
   
  
  
  Stats:
   
   Spoiler 
  
  Kargi
  H.P. 10 AC 18 touch 18 Flat footed 14
  Location: since Crutch is in m-5 you see Kargi vanish in the clouds at R1
   
conversations.from: human
conversations.value: we3kings: Dragonborn gets rid of Water Subtype.
  
  
   Crutch 's readied action get's triggered by Kargi using the sling to attack him.
  Crutch moves to m-2
  
  You might want to change Kargi's move action accordingly.
  
  Stats
   
   Spoiler 
  Crutch
  H.P. 14 AC 14 touch 11 Flat footed 13
  Travel Devotion 9/10 round left
  Location m-2
   
conversations.from: human
conversations.value: Killerloop: Well it was a miss anyway, water subtype or not.
  
  Crutch moved to M2? This should mean an AoO since I threat M3.
  
  After this I won't move, drop the sling (free action) and my turn ends.
  
  Stats:
   
   Spoiler 
  
  Kargi
  H.P. 10 AC 18 touch 18 Flat footed 14
  Location: M1
   
conversations.from: human
conversations.value: we3kings: Crutch
  
  Swift: Crutch makes a tumbling move back 20ft.
   (1d20+5)[ 17 ] DC 15
  Free Action: Starts raging.
  Full round action: Charging bull rush to knock Kargi out of the arena
   (1d20+10)[ 28 ] 
  Kargi get's an AoO against Crutch and then he needs to make a strength check.
conversations.from: human
conversations.value: we3kings: There is no AoO for moving into a threaten square(m-2) only leaving it. A person can make a tumble check to move out a threaten square to avoid the AoO.
conversations.from: human
conversations.value: Killerloop: I know that, but I AM in M2 (big red circle), so i threaten M3 and you moved through M3 to get to M2.
  I'm not even sure u can legally enter my square like that but.. oh well, I can't defeat your 28 on a strenght check so if I don't kill you with my AoOs I think u push me out of the arena.
  
  AoO for M3-&gt;M2
  
  Attack Roll:  (1d20)[ 2 ] 
  Eventual Crit Conf:  (1d20)[ 20 ] 
  Damage Roll:  (1d6)[ 1 ] 
  
  AoO for Bull Rush
  Attack Roll:  (1d20)[ 5 ] 
  Eventual Crit Conf:  (1d20)[ 7 ] 
  Damage Roll:  (1d6)[ 3 ] 
conversations.from: human
conversations.value: Killerloop: Just for rolling sake:
  
  Strenght Check, i have 10 str so +0:  (1d20)[ 14 ] 
conversations.from: human
conversations.value: we3kings: I think your confused about the red circle. You get to chose what square it the circle you start in. Also I see on your location on your stats in the square m-1.
conversations.from: human
conversations.value: Killerloop: Anyway my rolls weren't good enough so I think Kargi falls to his doom.
  
  You win, travel devotion really kicks ass for a barbarian :)
  
  Thanks for game.
conversations.from: human
conversations.value: Psionic Dog: High Ref PsiDog 
  
  And Crutch is the winner.
  
  
  -------------------
  Match Comments
  
  1st) Please remember that combatants are forbidden from opening any opponent or ref spoiler not addressed to them before the match is called. I could be mistaken, but it appears both combatants referenced information, notably locations, that was only available inside one of their opponent's spoilers. If you ever suspect that your opponent has spoilered information that you should have known about, call a ref to check for you.
  
  2nd) It appears that an error slipped through the sheet-checking process. Killerloop, please note that in the recruitment thread it states that all 3rd party source information is banned. Only published WotC source information (with a few listed exceptions) is allowed. Unless you can list the book the 8-paths monk discipline came from, Kargi will need to be revised and rechecked before his next match.
conversations.from: human
conversations.value: Killerloop: Originally Posted by Psionic Dog 
    High Ref PsiDog 
  1st) Please remember that combatants are forbidden from opening any opponent or ref spoiler not addressed to them before the match is called. I could be mistaken, but it appears both combatants referenced information, notably locations, that was only available inside one of their opponent's spoilers. If you ever suspect that your opponent has spoilered information that you should have known about, call a ref to check for you.  
   
  
  On my side absolutely not.
  I know its location because well... after his travel devotion + move he was like 10 feet in front of me with no fog in between. Plus if I had known that he readied a move action I would have moved myself before shooting.
  
  
    Kargi will need to be revised and rechecked before his next match. 
  
  I think the mistake was on my side, since that discipline is homebrewed, I took that to get Weapon Finesse as a bonus feat. I think I will switch to Sleeping Tiger which grants WF and can be found in Unhearted Arcana.
conversations.from: human
conversations.value: Psionic Dog: That... is a very good explanation.
  
  And yes, sleeping tiger is valid choice
   Kargi  - checks out.
conversations.from: human
conversations.value: Killerloop: Just a little question, I was checking my books today and stumble upon the Dragonborn racial trait.
  
  How can my opponent character Crutch move 50 feet in a turn? Even with fast movement that move is still 40 feet.
conversations.from: human
conversations.value: we3kings: The quick trait. You loose one HP per level, but gain +10 to land movement speed. You can find it  here . It was originally printed in Unearthed Arcana.