conversations.from: system
conversations.value: ROLEPLAY_MODE: Develop the plot slowly, always stay in character. Describe all actions in full, elaborate, explicit, graphic, and vivid detail. Mention all relevant sensory perceptions. Keep the story immersive and engaging.
conversations.from: human
conversations.value: waterpenguin43: http://www.wizards.com/dnd/images/El...aps/111223.jpg 
  Go to this website to see the arena map.
  Extra rules:
  -Ignore the pure black dot and the E
  -There is 1d3 buff rounds
conversations.from: human
conversations.value: Yahzi: Er... I thought this was going to be a dungeon.
conversations.from: human
conversations.value: waterpenguin43: Originally Posted by Yahzi 
   Er... I thought this was going to be a dungeon. 
   
  
  Sorry, but Tidesinger wants some sort of twist to the arenas. (It has treasure by the way)
conversations.from: human
conversations.value: Yahzi: Originally Posted by waterpenguin43 
   Sorry, but Tidesinger wants some sort of twist to the arenas. (It has treasure by the way) 
   
  
  Can we make the boat... giant-sized? Say, each square = 15 ft?
conversations.from: human
conversations.value: waterpenguin43: Originally Posted by Yahzi 
   Can we make the boat... giant-sized? Say, each square = 15 ft? 
   
  
  Actually, I just changed the arena on your request.
conversations.from: human
conversations.value: waterpenguin43: I don't think Demonbane is showing up🫤.
  Let's do this on Sunday.(I'm busy on Saurday) or in an hour if he chooses to e-mail me or something.
conversations.from: human
conversations.value: Yahzi: Originally Posted by waterpenguin43 
   I don't think Demonbane is showing up🫤.
  Let's do this on Sunday.(I'm busy on Saurday) or in an hour if he chooses to e-mail me or something. 
   
  
  This arena is also too small to contain my character. 😦
  
  Also, any arena that compels the combatants be within ray/charge range of each other effectively means we can just roll for initiative and be done with it.
  
  How about an arena that is the size of, well, an arena? Like a football field.
conversations.from: human
conversations.value: waterpenguin43: OK, this arena will slightly impede your storm giant skeletons movement, but they have a space to be located in. Is that good enough?🫤
conversations.from: human
conversations.value: Yahzi: Originally Posted by waterpenguin43 
   OK, this arena will slightly impede your storm giant skeletons movement, but they have a space to be located in. Is that good enough?🫤 
   
  
  Ok. You're the DM, so give me your ruling this:
  
  My character (which is 15 ft by 15 ft) wishes to travel from room L to room K. How many rounds does this require, and what penalties does the character operate under while doing so?
conversations.from: human
conversations.value: waterpenguin43: Your character moves at 1/2 speed, he attacks and has an AC penalty of -4
conversations.from: human
conversations.value: Yahzi: Originally Posted by waterpenguin43 
   Your character moves at 1/2 speed, he attacks and has an AC penalty of -4 
   
  
  In that case, my character will stand outside and throw boulders at the building until it falls down. He and his minions will then search through the rubble (using magic) to find any treasure or magic items.
  
  What do we find?
conversations.from: human
conversations.value: waterpenguin43: Originally Posted by Yahzi 
   In that case, my character will stand outside and throw boulders at the building until it falls down. He and his minions will then search through the rubble (using magic) to find any treasure or magic items.
  
  What do we find? 
   
  
  Um, this is the arena battle between you and Demonsbane, not a normal dungeon. Tomorrow you can roll for initiative and all that.
conversations.from: human
conversations.value: Yahzi: Originally Posted by waterpenguin43 
   Um, this is the arena battle between you and Demonsbane, not a normal dungeon. Tomorrow you can roll for initiative and all that. 
   
  
  I'm going to wait until Tidesinger is free to DM this encounter. But thanks for offering.