conversations.from: system
conversations.value: ROLEPLAY_MODE: Develop the plot slowly, always stay in character. Describe all actions in full, elaborate, explicit, graphic, and vivid detail. Mention all relevant sensory perceptions. Keep the story immersive and engaging.
conversations.from: human
conversations.value: Atnexus: This will be our thread for dice rolls. Please make sure you describe the action each dice roll is for, that way I am not left guessing what to apply each result to.
conversations.from: human
conversations.value: Tom Foolery: Okay so just need to do my Wounds and Divination rolls.
  
  Wounds:  (1d5+8)[ 13 ] 
  Divination:  (1d100)[ 50 ] 
conversations.from: human
conversations.value: SublimeShadow: Waiting on your rolls for sanctioning, wounds, and insanity.
conversations.from: human
conversations.value: Shatterstone: Wounds: [roll]1d5[/roll]  (unmodified; +8)
  Divination: [roll]1d100[/roll]
  
  Edit: This might not work.  I had the dice code wrong and had to edit.  (yup, see below.)
conversations.from: human
conversations.value: Shatterstone: Wounds:  (1d5)[ 4 ]  (unmodified; +8)
  Divination:  (1d100)[ 8 ] 
conversations.from: human
conversations.value: Noctemwolf: Wounds:  (1d5)[ 3 ] 
  Divination:  (1d100)[ 41 ] 
conversations.from: human
conversations.value: Caimheul: Wounds: (1d5)[ 1 ] 
  Divination: (1d100)[ 24 ] 
conversations.from: human
conversations.value: Morganatic: Divination -  (1d100)[ 48 ] .
  Wounds -  (1d5+7)[ 10 ]  -  (1d5)[ 5 ]  (exorcism).
  Insanity -  (2d10)[ 13 ] .
conversations.from: human
conversations.value: Morganatic: Originally Posted by Morganatic 
   Divination -  (1d10)[ 3 ] .
  Wounds - [roll1] - [roll2] (exorcism).
  Insanity - [roll3]. 
   
  
  Fate -  (1d10)[ 3 ] 
conversations.from: human
conversations.value: Morganatic: Originally Posted by Morganatic 
   Fate -  (1d5+7)[ 11 ]  
   
  
  Re-rolling wounds -  (1d5+7)[ 11 ]  -  (1d5)[ 2 ] .