conversations.from: system
conversations.value: ROLEPLAY_MODE: Develop the plot slowly, always stay in character. Describe all actions in full, elaborate, explicit, graphic, and vivid detail. Mention all relevant sensory perceptions. Keep the story immersive and engaging.
conversations.from: human
conversations.value: ArenaManager: Arena Tournament, Round 39:  Phelonius  vs.  Thunk    
   Map:  
   Spoiler 
  
   
   
  
   XP Award:  300 XP
   GP Award:  300 GP
  
   Samthe Cleric - Phelonius 
   Sithlackey - Thunk 
   All Combatants, please roll initiative. 
conversations.from: human
conversations.value: SamTheCleric: Initiative time!
  
   (1d20+3)[ 19 ] 
  
  My purchases are on the sheet... but I'll list them here for convenience sake.
  
  
   Scribe Scroll of Mage Armor [x2] - 25g/2xp
  Buy Scroll of Lesser Orb of Cold -25g, Scribe to spellbook - 100g
  Craft 2 Vials of Sleep Smoke - 25g
  Buy Scroll of Invisibility 150g 
conversations.from: human
conversations.value: SithLackey: Initiative  - (1d20+3)[ 13 ] 
  
  I'll finalize purchases and such and get into the match soon, just not right now.
conversations.from: human
conversations.value: SamTheCleric: [After you finalize your purchases, of course]
  
   Phelonius - Round 1 
   "Oh my, you're a big 'un.  You know the saying, the bigger they are... the harder they turn gnomes into a fine red paste!" 
  
  Spell Selection:
  
   
   Spoiler 
  1st- Shield, Lesser Orb of Cold, Color Spray; 0- Acid Splash, Daze, Daze
   
  
  
  Start in  A13  with a scroll in hand.
  
  Standard Action:  Cast from the scroll.
   
   Spoiler 
  Mage Armor
   
  
  
  Move Action: Move to  A-9 
   Your Turn... 
   Stats for refs:
   
   Spoiler 
  
  Position:  A-9
  HP:  7/7
  AC:  18
  Active Buffs:  Mage Armor (60/60)
  Spells:  1st- Shield, Lesser Orb of Cold, Color Spray; 0- Acid Splash, Daze, Daze
   
   
conversations.from: human
conversations.value: SithLackey: Sorry for the delay, but my first move kinda depends on the guys over at RAW finding or (hopefully) not finding a clarification on running (shmaltzy little gnome can't cast if Thunk  EATS  him...).
conversations.from: human
conversations.value: SithLackey: Thunk the Barbarian 
   "Gahhh! Little man's colors hurt eyes! Must smash colors!" 
  
  Start in  Y13  holding the club and tanglefoot bag.
  
  Full Round Action: Move to  J12 
  
  Stats for Refs
   
   Spoiler 
  HP:15/15
  AC: 17/14/13
   
  
  
  I'm done.
conversations.from: human
conversations.value: SamTheCleric: Phelonius - Round 2 
  
  "I hate to point this out to you, chap, but you can't smash a color... you can, however... smash me.  So.  Stay over there, please."
  
   Move Action:   Pull out a scroll
   
   Spoiler 
  Invisibility
   
  
  
  Ready An Action:
   
   Spoiler 
  Cast Invisibility if thunk comes within 20' of me
  DC 4
   (1d20+1)[ 13 ] 
   
  
  
  Five Foot Step to:   A-8 
  
  Your turn!   Please don't kill me... please don't kill me...  
   Stats for Refs:
   
   Spoiler 
  
  Position: A-8
  HP: 7/7
  AC: 18
  Active Buffs: Mage Armor (59/60)
  Spells: 1st- Shield, Lesser Orb of Cold, Color Spray; 0- Acid Splash, Daze, Daze
   
   
conversations.from: human
conversations.value: SithLackey: Thunk 
   "Hurnh. Little man talk too much. Must be colors." 
  
  Free Action: Drop (not throw) Tanglefoot Bag
  
  Move Action: Move to  E9 , draw Thunderstone
  
  Standard Action: Throw Thunderstone at  A9 
    Attack_A9  - (1d20+2)[ 19 ]  vs AC5
  
  Done
  
  Stats for Refs 
   Spoiler 
  HP:15/15
  AC: 17/14/13
   
conversations.from: human
conversations.value: SamTheCleric: Wow, wasn't expecting that one.  That will set off my readied action though, and as you move within 20' of me, I turn invisible.
  
  Fort save to avoid being deafened after turning invisible...
  
  DC 15
   (1d20+3)[ 22 ] 
conversations.from: human
conversations.value: SamTheCleric: Phelonius - Round 3 
   
   Spoiler 
  
  Double Move to  D-15 
   
  
   Stats for refs:
  
   
   Spoiler 
  Position: A-8
  HP: 7/7
  AC: 18
  Active Buffs: Mage Armor (58/60), Invisibility (30/30)
  Spells: 1st- Shield, Lesser Orb of Cold, Color Spray; 0- Acid Splash, Daze, Daze
   
   
conversations.from: human
conversations.value: SithLackey: Thunk   Drat, I was hoping that one would be grease... 
   "AAAAH! Little Man MAGIC! Thunk no fall for magic trickery, Thunk save self!" 
  
  Full Round Action: Move to  D24 
   And you just had to make the Fort save, too... 
  
  Done
  
  Stats for Refs 
   Spoiler 
  HP: 15/15
  AC: 17/14/13
   
conversations.from: human
conversations.value: SamTheCleric: Phelonius - Round 4 
   
   Spoiler 
  Double Move to  L-15 
   
  
  
  Your turn... 😁
   Stats for Refs
   
   Spoiler 
  Position: L-15
  HP: 7/7
  AC: 18
  Active Buffs: Mage Armor (57/60), Invisibility (29/30)
  Spells: 1st- Shield, Lesser Orb of Cold, Color Spray; 0- Acid Splash, Daze, Daze
   
   
conversations.from: human
conversations.value: SithLackey: Thunk 
  
  Full Round Action: Move to  T25 
  
  Stats are the same as last time.
  
  I'm done.
  
   Come on, throw the orb already... 
conversations.from: human
conversations.value: SamTheCleric: Phelonius - Round 5 
  
  Casts a spell [so you may get a listen check]
  
   
   Spoiler 
  Casting Shield, move to P-14
   
  
   
  Stats for Refs
   
   Spoiler 
  
  Position: L-15
  HP: 7/7
  AC: 22
  Active Buffs: Mage Armor (56/60), Invisibility (28/30), Shield (10/10)
  Spells: 1st-  Shield , Lesser Orb of Cold, Color Spray; 0- Acid Splash, Daze, Daze
   
   
conversations.from: human
conversations.value: SithLackey: I can try, at least...
    Listen  - (1d20-5)[ 1 ] 
  I'll wait to finish until I get the results.
conversations.from: human
conversations.value: SithLackey: Nevermind...
   Thunk 
  
  Move Action: Move to  Z26 
  Move Action: Draw Potion
  
  Stats havenae changed.
  
  Done.
conversations.from: human
conversations.value: SamTheCleric: Phelonius - Round 5 
  
  Damn your fastness.
  
   
   Spoiler 
  Double Move to V-20
   
  
   
  Stats for Refs
   
   Spoiler 
  Position: V-20
  HP: 7/7
  AC: 22
  Active Buffs: Mage Armor (55/60), Invisibility (27/30), Shield (9/10)
  Spells: 1st-  Shield , Lesser Orb of Cold, Color Spray; 0- Acid Splash, Daze, Daze
   
   
conversations.from: human
conversations.value: SithLackey: Wait, is that  all  he does?
  EDIT: Ah, nvm.
conversations.from: human
conversations.value: SithLackey: Thunk 
  
  Full round action: Move to A26
  
  Stats for Refs 
   Spoiler 
  HP:15/15
  AC:14/14/10
   
  
  
  Done
conversations.from: human
conversations.value: SamTheCleric: Phelonius - Round 6 
  
  Was that a run?  Cause that's just not cool.  😛
   
   Spoiler 
  Double Move to Q-14
   
  
  
  Stats:
   
   Spoiler 
  Position: V-20
  HP: 7/7
  AC: 22
  Active Buffs: Mage Armor (54/60), Invisibility (26/30), Shield (8/10)
  Spells: 1st-  Shield , Lesser Orb of Cold, Color Spray; 0- Acid Splash, Daze, Daze
   
conversations.from: human
conversations.value: Talic: High Ref Talic 
  
  One point of note.
  
  Phelonius, you can't use Craft (Alchemy) for sleep smoke.  It's technically an inhaled poison.  You have the option now to either spend an additional 25g to retain 2 sleep smoke, or reduce the amount you got to 1.
conversations.from: human
conversations.value: SamTheCleric: Oh, I'll just reduce the number I have to 1.  Good to know for the future.
conversations.from: human
conversations.value: SithLackey: Hey, all I gotta do is run away for the next 28 rounds...
  
   Thunk 
  
  Full Round Action: Move to  A1 
  
  Stats for Refs 
   Spoiler 
  HP:15/15
  AC: 14/14/10
   
  
  Done
conversations.from: human
conversations.value: SamTheCleric: Phelonius - Round 7 
  
  Quit that!  😁
   
   Spoiler 
  Double Move to J12
   
  
  
  Your turn... 😉
  
  Stats:
   
   Spoiler 
  Position: J-12
  HP: 7/7
  AC: 22
  Active Buffs: Mage Armor (53/60), Invisibility (25/30), Shield (7/10)
  Spells: 1st- Shield, Lesser Orb of Cold, Color Spray; 0- Acid Splash, Daze, Daze
   
conversations.from: human
conversations.value: SithLackey: Thunk 
  
  Move Action: Stow Clubby
  
  Move Action: Move to  C6 , draw smokestick, placing in teeth (so as not to interfere with hands.
  
  Stats for Refs 
   Spoiler 
  HP: 15/15
  AC: 17/14/13
   
  
  Done
conversations.from: human
conversations.value: SamTheCleric: Phelonius - Round 8 
   Fortune favors the bold... 
  
  Casting a spell
  
   
   Spoiler 
  Move to F-8.  Cast Daze
   
  
  
  I need a DC 14 Will save please.
  
  Become Visible in F-8...
  
  Stats:
   
   Spoiler 
  Position: F-8
  HP: 7/7
  AC: 22
  Active Buffs: Mage Armor (52/60), Shield (6/10)
  Spells: 1st- Shield, Lesser Orb of Cold, Color Spray; 0- Acid Splash,  Daze , Daze
   
conversations.from: human
conversations.value: SithLackey: Will_Save  - (1d20+3)[ 12 ] 
  You weren't supposed to do that until three rounds from now when Thunk's on top of the column, enshrouded in a smokescreen! 🫤
  
  EDIT:Crap. Do as you will.
conversations.from: human
conversations.value: SamTheCleric: Whew.  But now is when it -really- matters.
  
  (That was Daze... But I think you know that)
  
   Phelonius - Round 9 
  
  5-ft step to E-7
  
  Cast Color Spray [DC 17 Will Save]
  
  Move Action - Pull out the vial of Sleep Smoke.
  
  Your turn *crosses fingers*
conversations.from: human
conversations.value: SithLackey: Not that it matters, but how did you get DC14?
  
  Will Save 2  (1d20+3)[ 9 ] 
  C'mon, big numbers...☹️
conversations.from: human
conversations.value: SamTheCleric: Oh, sorry... that was DC 13.  You're right.
  
  Unconscious, Stunned and Blind:  [roll]2d4[/roll]
  Stunned and Blind:  [roll]1d4[/roll]
conversations.from: human
conversations.value: SamTheCleric: Try that again...
  
  Unconscious, Stunned and Blind:  (2d4)[ 8 ] 
  Stunned and Blind:  (1d4)[ 4 ] 
conversations.from: human
conversations.value: SamTheCleric: Ok, here goes the attempt to get your HP down.
  
  Your AC should be...
  
   Dex becomes from Unconscious -5
  Blinded:  -2 Penalty to AC
  Stunned:  -2 Penalty to AC
  
  Armor 4, -5 Dex, -4
  
  AC:  5
  Touch:  1 
  
  Round 10 - Lesser Orb of Cold
   (1d20+4)[ 9 ] 
   (1d8)[ 4 ] 
   Round 11 - Acid Splash
   (1d20+4)[ 5 ] 
   (1d3)[ 3 ]  
  
  Acid Splash Misses.
  
  Next 6 rounds after that will be coup de grace with my dagger for 2 damage per round.  I -think- that will kill you.  If not, it's time to step back and fire some crossbow bolts while you have 4 rounds of stun.
  
  A total of 16 damage over the 8 rounds of unconsciousness.
conversations.from: human
conversations.value: SithLackey: I'm not sure where in RAW it would say this, but I'm pretty sure a blind, stunned unconscious body has the same AC as an otherwise healthy unconscious body.
  Even so, that only saves me from the acid splash. Ah, well. I knew I should have taken the potion. Would've saved me from the Daze. GG, Sam.
conversations.from: human
conversations.value: SamTheCleric: You had me really scared.... Honestly.  If you raged, your Will save jumped by FOUR... and mad foam rager...
  
  And when you started running, I got frustrated, I was in the middle going back and forth twice.
  
  Good match, really.  😁
conversations.from: human
conversations.value: SithLackey: Yes. I'm just proud to say that my Barbarian's will saves didn't depend entirely on the roll. And then to miss it by just 1...
  
  On the plus side, it looks like I'll be fighting Yorick again in the next match.😛
conversations.from: human
conversations.value: SamTheCleric: I dunno... Yoshi has DR 3.... so only half of that last blow actually connected.... he could get lucky and get a kidney punch off with skirmish.
conversations.from: human
conversations.value: edroux: Lies!  Yorick doesn't have kidneys.
conversations.from: human
conversations.value: Talic: High Ref Talic 
   Phelonius Wins!  Collect yer loot. 
  
  On the side note, don't underestimate Yoshi.  Every fight I've seen him lose is by bad luck, not bad matchup.
conversations.from: human
conversations.value: SithLackey: You're right, I forgot the DR. Mostly because its not enough for Thunk to worry about when he's raging.
conversations.from: human
conversations.value: edroux: Originally Posted by Talic 
    High Ref Talic 
   Phelonius Wins!  Collect yer loot. 
  
  On the side note, don't underestimate Yoshi.  Every fight I've seen him lose is by bad luck, not bad matchup. 
   
  
  Yeah, definitely don't underestimate Yoshi.  I'm not.