conversations.from: system
conversations.value: ROLEPLAY_MODE: Develop the plot slowly, always stay in character. Describe all actions in full, elaborate, explicit, graphic, and vivid detail. Mention all relevant sensory perceptions. Keep the story immersive and engaging.
conversations.from: human
conversations.value: ArenaManager: Arena Tournament, Round 68:  Violent Roses  vs.  Sam Jones    
   Map: 
   
   Spoiler 
   
   
  
   XP Award:  300xp
   GP Award:  300gp
  
   Madtinker - Violent Roses 
   Master_Rahl22 - Sam Jones 
   All Combatants, please roll initiative and declare any final purchases.  Remember that this is a single elimination Endurance tournament; all damage and effects carry over, with one hour between matches. 
conversations.from: human
conversations.value: madtinker: VR, initiative:   (1d20+3)[ 8 ] 
  
  No purchases, reserve, etc.  Haven't I seen you somewheres before?
conversations.from: human
conversations.value: Master_Rahl22: Initiative  - (1d20+5)[ 16 ] 
  
  No purchases.  Were you in the FFA where I decided to go after the Elan with 20 HP?  *sigh*  Good luck!
conversations.from: human
conversations.value: Master_Rahl22: Sam Jones, turn 1 
  
  Actions:
   
   Spoiler 
  
  Start in O-21 holding morningstar, shield, and holy symbol.
  Standard: Cast Light of Lunia
  Move: Move to H-23
   
  
  
  End of turn.
  
  Stats:
   
   Spoiler 
  
  Location: H-23
  HP: 12/12
  AC: 17, FF: 16, Touch: 11
  
  Buffs: Light of Lunia
  Rebuke Undead: 5 left
  
  Spells prepared:
  Cure Minor Wounds 0/2
  Light 0/1
  Light of Lunia 1/1
  Shield of Faith 0/1
  Domain: Doom 0/1
   
conversations.from: human
conversations.value: madtinker: VR
  
  Yeah, that was the one.
  Actions 
   Spoiler 
  starting with sling drawn and loaded.  move L6-M10, sneakily-ish.
  Hide (1d20-4)[ 9 ] 
  MS (1d20-3)[ 16 ] 
  Ready an action to 
   Spoiler 
   shoot the cleric if he begins casting any spell, or if he sees me at the end of his turn, or enters LoS and begins to exit.
   
  
  Reactive spot/Listen 
   Spoiler 
  spot (1d20-2)[ 6 ]  Listen (1d20-3)[ -1 ] 
   
  
   
  
  
  Done
  
  Stats 
   Spoiler 
     Violent Roses   
  M NE Water Orc Barbarian (Bear Totem),  Level  1,  Init  +3,  HP  19/19,  Speed  30
   AC  18,  Touch  13,  Flat-footed  15,  Fort  +6,  Ref  +3,  Will  -3,  Base Attack Bonus  1
     Bastard Sword   6 (1d10+5, 19-20x2)
     Sling (18 bullets)   +4 (1d4+5, x2)
     Chain Shirt ,    Light Wooden Shield  (+4 Armor, +1 Shield, +3 Dex)
   Abilities  Str 20, Dex 16, Con 18, Int 8, Wis 4, Cha 4
   Condition  None
   
conversations.from: human
conversations.value: hustlertwo: LoS
  
  Violent
  
   
   Spoiler 
  No LoS
   
  
  
  Sam
  
   
   Spoiler 
  No LoS
   
conversations.from: human
conversations.value: Master_Rahl22: Sam Jones, turn 2 
  
  Actions:
   
   Spoiler 
  
  Move: Move to P-22
  Ready an action to release both bolts from Lights of Lunia if Violent comes within 30 feet.
   
  
  
  End of turn.
  
  Stats:
   
   Spoiler 
  
  Location: P-22
  HP: 12/12
  AC: 17, FF: 16, Touch: 11
  
  Buffs: Light of Lunia 99 rounds
  Rebuke Undead: 5 left
  
  Spells prepared:
  Cure Minor Wounds 0/2
  Light 0/1
  Light of Lunia 1/1
  Shield of Faith 0/1
  Domain: Doom 0/1
   
conversations.from: human
conversations.value: madtinker: VR
   
   Spoiler 
  Move M10-M16, hide  (1d20-4)[ 11 ] 
  MS (1d20-3)[ 1 ]  (with penalties for full speed)
  Ready action 
   Spoiler 
  attack opponent if he begins casting any spell or if he ends movement within LoS, or begins to exit LoS
   
  
   
  
  
  Stats 
   Spoiler 
  Violent Roses
  M NE Water Orc Barbarian (Bear Totem), Level 1, Init +3, HP 19/19, Speed 30
  AC 18, Touch 13, Flat-footed 15, Fort +6, Ref +3, Will -3, Base Attack Bonus 1
  Bastard Sword 6 (1d10+5, 19-20x2)
  Sling (18 bullets) +4 (1d4+5, x2)
  Chain Shirt, Light Wooden Shield (+4 Armor, +1 Shield, +3 Dex)
  Abilities Str 20, Dex 16, Con 18, Int 8, Wis 4, Cha 4
  Condition None
   
  
  
  Edit: Done
conversations.from: human
conversations.value: Master_Rahl22: Sam Jones, turn 3 
  
  Actions/LOS:
   
   Spoiler 
  
  Move: Move to R-20.  Check for LOS.  If I see him, I'll finish my move action next post.  If I don't see him, finish the move action by moving to O-20.  Check for LOS there too.
   
  
  
  Not done, need LOS.
  
  Stats:
   
   Spoiler 
  
  Location: R-20 or O-20
  HP: 12/12
  AC: 17, FF: 16, Touch: 11
  
  Buffs: Light of Lunia 98 rounds
  Rebuke Undead: 5 left
  
  Spells prepared:
  Cure Minor Wounds 0/2
  Light 0/1
  Light of Lunia 1/1
  Shield of Faith 0/1
  Domain: Doom 0/1
   
conversations.from: human
conversations.value: Mavian: @Violent
   
   Spoiler 
  
  No LoS
   
  
  
  @Sam
   
   Spoiler 
  
  No LoS
   
conversations.from: human
conversations.value: Master_Rahl22: I don't have this map saved, and can't see the picture at work.  I'll finish my turn tonight.
conversations.from: human
conversations.value: Master_Rahl22: Sam Jones, turn 3 
  
  Actions/LOS:
   
   Spoiler 
  
  Move: Move to O-19, O-18, O-17, N-16, N-15, N-14, N-13, N-12.  If I see VR, spend a free action to activate Hatred as soon as I see him.
   
  
  
  LOS/End of turn.
  
  Stats:
   
   Spoiler 
  
  Location: O-19 through N-12
  HP: 12/12
  AC: 17, FF: 16, Touch: 11
  
  Buffs: Light of Lunia 98 rounds
  Rebuke Undead: 5 left
  
  Spells prepared:
  Cure Minor Wounds 0/2
  Light 0/1
  Light of Lunia 1/1
  Shield of Faith 0/1
  Domain: Doom 0/1
   
conversations.from: human
conversations.value: Scorer: High Ref Scorer  
  
  @refs
   
   Spoiler 
  
  Sam Jones' Reactive Spot
   (1d20+6)[ 12 ] 
   
  
  
  LoS established as Sam Jones enters O19...and then continues up to N12
  
  VR is hiding on M16...
  
  I beleive Sam Jones can revise his turn from O19
conversations.from: human
conversations.value: Master_Rahl22: Sam Jones, turn 3 revised 
  
  Revised Move: O-20, leaving LOS.
  
  Remaining actions:
   
   Spoiler 
  
  Remaining move: Move to K-21
  Free action: Activate Hatred vs VR
   
  
  
  End of turn.
  
  Stats:
   
   Spoiler 
  
  Location: K-21
  HP: 12/12
  AC: 19, FF: 18, Touch: 13
  
  Buffs: Light of Lunia 98 rounds, Hatred 10 rounds
  Rebuke Undead: 5 left
  
  Spells prepared:
  Cure Minor Wounds 0/2
  Light 0/1
  Light of Lunia 1/1
  Shield of Faith 0/1
  Domain: Doom 0/1
   
conversations.from: human
conversations.value: madtinker: You leaving LoS triggers my readied action to shoot you. Post #8.
  As such:  shoot to kill  (1d20+4)[ 13 ] 
  Damage (1d4+5)[ 6 ] 
  
  Regular turn:  
   Spoiler 
  Move: load sling.  Standard: Ready an action 
   Spoiler 
  attack Sam if he begins casting a spell, ends turn within LoS, enters then exits LoS, or approaches within ten feet of me.
   
  
   
  
  
  Stats 
   Spoiler 
     Violent Roses   
  M NE Water Orc Barbarian (Bear Totem),  Level  1,  Init  +3,  HP  19/19,  Speed  30
   AC  18,  Touch  13,  Flat-footed  15,  Fort  +6,  Ref  +3,  Will  -3,  Base Attack Bonus  1
     Bastard Sword   6 (1d10+5, 19-20x2)
     Sling (17 bullets)   +4 (1d4+5, x2)
     Chain Shirt ,    Light Wooden Shield  (+4 Armor, +1 Shield, +3 Dex)
   Abilities  Str 20, Dex 16, Con 18, Int 8, Wis 4, Cha 4
   Condition  None
   
  
  
  Done
conversations.from: human
conversations.value: Master_Rahl22: Miss.
  
   Sam Jones, turn 4 
  
  Move: Move to O-19.
  
  Not done, need LOS
  
  Stats:
   
   Spoiler 
  
  Location: O-19
  HP: 12/12
  AC: 19, FF: 18, Touch: 13
  
  Buffs: Light of Lunia 97 rounds, Hatred 9 rounds
  Rebuke Undead: 5 left
  
  Spells prepared:
  Cure Minor Wounds 0/2
  Light 0/1
  Light of Lunia 1/1
  Shield of Faith 0/1
  Domain: Doom 0/1
   
conversations.from: human
conversations.value: Psionic Dog: High Ref PsiDog  
  
  @Refs
   
   Spoiler 
  Don't forget about distance modifiers.
  They were 20ft apart. If that's interpreted as -1 distance, they see each other as posted but if it had been interpreted as -2 distance the spot check would have failed.
   
  
  
  Violent Roses is still in M-16 and is holding a loaded sling and readied action.
  
  play on.
conversations.from: human
conversations.value: Master_Rahl22: Sam Jones, turn 4 continued 
  
  Standard: release both bolts from Light of Lunia.
    Attack vs touch AC  - (1d20+3)[ 11 ]    Damage  - (1d6)[ 3 ] 
    Attack vs touch AC  - (1d20+3)[ 12 ]    Damage  - (1d6)[ 4 ] 
  
  End of turn.
  
  Stats:
   
   Spoiler 
  
  Location: O-19
  HP: 12/12
  AC: 19, FF: 18, Touch: 13
  
  Buffs: Hatred 9 rounds
  Rebuke Undead: 5 left
  
  Spells prepared:
  Cure Minor Wounds 0/2
  Light 0/1
  Light of Lunia 1/1
  Shield of Faith 0/1
  Domain: Doom 0/1
   
conversations.from: human
conversations.value: madtinker: Triggered another ready action
  Shoot to kill, for realsies this time
   (1d20+4)[ 16 ] 
  damage (1d4+5)[ 6 ] 
  
  Both attacks missed my touch AC.
  
  Free: drop Sling
  Free: rage
  Then I move to N18, drawing Bastard sword as part of movement.
  Attack  (1d20+8)[ 28 ] 
  Damage (1d10+7)[ 16 ] 
  
  Stats 
   Spoiler 
  
  
  Note: I guess I never said I was carrying a shield, but I am.  In any case, the Touch AC doesn't change.
  Violent Roses
  M NE Water Orc Barbarian (Bear Totem), Level 1, Init +3, HP 19/19, Speed 30
  AC 16, Touch 11, Flat-footed 13, Fort +6, Ref +3, Will -3, Base Attack Bonus 1
  Bastard Sword 6 (1d10+5, 19-20x2)
  Sling (17 bullets) +4 (1d4+5, x2)
  Chain Shirt, Light Wooden Shield (+4 Armor, +1 Shield, +3 Dex)
  Abilities Str 20, Dex 16, Con 18, Int 8, Wis 4, Cha 4
  Condition rage round 1/10
   
conversations.from: human
conversations.value: madtinker: In case it matters for any reason, crit confirm for the bastard sword attack:
   (1d20+8)[ 22 ] 
  Damage (1d10+7)[ 15 ] 
conversations.from: human
conversations.value: madtinker: Dang!  I forgot this was endurance.  Probably shouldn't have raged.  But this is game, no?
conversations.from: human
conversations.value: Master_Rahl22: Wow, that sucks.  GG.
conversations.from: human
conversations.value: Scorer: High Ref Scorer  
   Violent Roses wins and takes the Loot! 