conversations.from: system
conversations.value: ROLEPLAY_MODE: Develop the plot slowly, always stay in character. Describe all actions in full, elaborate, explicit, graphic, and vivid detail. Mention all relevant sensory perceptions. Keep the story immersive and engaging.
conversations.from: human
conversations.value: ArenaManager: Arena Tournament, Round 55:  Farkis Dardanos  vs.  Fyrin Mull    
   Map:  
   Spoiler 
  
   
   
  
   XP Award:  300 XP
   GP Award:  300 GP
  
   Farkis Dardanos  - O2youeng
   Fyrin Mull  - gigz
  
  
   All Combatants, please roll initiative and declare final purchases, if any 
conversations.from: human
conversations.value: 02youeng: Farkis 
  
  "Rawwwr! Waiting make knee stiff!"
  
    Initiative  - (1d20+2)[ 20 ] 
conversations.from: human
conversations.value: gigz: Initiative!:  (d20-4)[ 10 ] 
  
  No purchases, reserve reactionary etc etc
  
  "I'll try and make this painless."
conversations.from: human
conversations.value: 02youeng: Farkis 
  
  Actions:
   
   Spoiler 
  Starting in M3
  Free: Rage! [+4 str, +4 con]
  Move and Standard actions: double moving to M19.
  
    Move Silently  - (1d20-5)[ 9 ]  [includes -5 for moving more than half speed]
    Hide  - (1d20-2)[ 16 ] 
    Spot  - (1d20-1)[ 14 ] 
    Listen  - (1d20-1)[ 13 ] 
   
  
  
  Stats:
   
   Spoiler 
  HP:  16/16 
  AC: 6 [FF 6, Touch 6]
  
  Javelin in one hand, Guisarme in the other
  
  Rage: 8/8 round remaining
  Shift: unused
  Animal Devotion: unused
   
  
  
  Your go
conversations.from: human
conversations.value: gigz: Fyrin 
  
  
  Movement: 
   Spoiler 
  Starting in M26, shield readied, spear held in off hand. Taking a 5 foot step to L25.
   
  
  
  Action: 
   Spoiler 
   Scanning the area west (including the air) intensly, readying an action to cast a spell at any glimpse of my opponent.
  
  Spot:  (1d20+2)[ 5 ] 
  Listen:  (1d20+2)[ 12 ] 
   
  
  
  Done.
  
  Stats:
   
   Spoiler 
  
  In L25, HP 9
  AC 17 (t12, ff15)
  F+2/R+2/W+2
  Spells- 5 zero level, 4 first level
  Sudden Maximize unused
  Sudded Empower unused
   
conversations.from: human
conversations.value: 02youeng: Right...with your three spaces of movement, you gotta be able to see me this round, so...
  
  Movement [part 1]
   
   Spoiler 
  Move from M19 to M21
   
  
  
  I'll ask for a LoS check, turn not done yet.
conversations.from: human
conversations.value: madtinker: @Farkis 
   Spoiler 
  your opponent is standing in L25, with an action readied
   
  
  @Fyrin 
   Spoiler 
  You see your oponent step out of the clouds into M21.  I think you need to be more specific of the spell you readied, but I'm not sure.
   
  
  Fyrin's readied action triggers, if he chooses to use it.
conversations.from: human
conversations.value: Mavian: You don't need to keep posting in spoilers once LoS's been established, can get mucky if both people keep posting in spoilers thinking they haven't been seen.
  
  Also, Fyrin's readied action as posted is illegal.
conversations.from: human
conversations.value: 02youeng: Should we rewind, or does he not get his action?
conversations.from: human
conversations.value: gigz: I could be much more specific, I just saw other matches recently where the exact spell didn't need to be claimed so I figured that was fine. My apologies, should I rewind and claim the spell or are we proceeding a different way?
conversations.from: human
conversations.value: 02youeng: Hehe, just cast whatever spell you want, rewinding so you can specify which won't change my actions.
conversations.from: human
conversations.value: gigz: Then Fyrin casts his Sudden Empowered and Maximized Magic Missile. 2d4+2 damage base, 8+2 Maximized, 12+2 Empowered, and totalling 12+2+3 including Warmage Edge for a grand total of 17 points of damage.
conversations.from: human
conversations.value: Sallera: 1d4+13, Empower and Maximize don't stack like that.
conversations.from: human
conversations.value: 02youeng: I must object here.
  
  2d4 damage Magic Missile means that it's being cast at CL3. However, Spell Themantics applies to only 1 spell - and you haven't specified which spell that is. He could apply that +1 CL to any of his spells, whenever it's best for him.
conversations.from: human
conversations.value: Talic: High Ref Talic 
  
  Agreed on Spell Thematics.  Spell Thematics is not currently listed as applying to Magic Missile.  Between matches, it may be edited in to choose a specific spell.  Until one has been specified, however, it does not apply.
  
  Base damage: 1d4+1
  Maximize: 4+1
  Empower: 1d2
  Edge: +3
  
  Final Damage= Maximized + Empowered + 3
   = 5+1d2+3
   = 8+1d2
  
  Were it CL 3, it would be:
   
   Spoiler 
  
  Base: 2d4+2
  Max: 8+2
  Empower: 1d4
  Edge: +3
  Final: 1d4+13, as posted by Sallera.
   
conversations.from: human
conversations.value: gigz: Very well. The fact the spell is the only one on my list with an asterick seems to denote it, but that's fine.
   (1d2+8)[ 9 ] 
conversations.from: human
conversations.value: 02youeng: Righty ho...on with my turn.
  
   Farkis, round 2 [part 2] 
  
  Free: Drop my javelin in M21
  Free: Wield my Guisarme
  Move action: Move to L24
  Free action: Shift [+2 str, Bite attack]
  Swift action: Activate Animal Devotion [+2 str]
  
  Also, I'm already raging
  
  Standard action: Bull rush. You get an AoO against me [but it doesn't stop my attack]
  
    Opposed Str test  - (1d20+8)[ 24 ] 
  
  Stats:
   
   Spoiler 
  HP:  7/16 
  AC: 6 [FF 6, Touch 6]
  
  Javelin in one hand, Guisarme in the other
  
  Rage: 7/8 round remaining
  Shift: 8/8 rounds remaining
  Animal Devotion: 10/10 rounds remaining
   
conversations.from: human
conversations.value: 02youeng: So yeah...roll a 20 on that AoO, or the Str test, or go falling
conversations.from: human
conversations.value: gigz: No AoO, weapon still in off hand.
  
  Opposed Strength:  (d20)[ 8 ] 
  
  gg
conversations.from: human
conversations.value: Kyeudo: GM Kyeudo  
   Farkis is the Winner! 