conversations.from: system
conversations.value: ROLEPLAY_MODE: Develop the plot slowly, always stay in character. Describe all actions in full, elaborate, explicit, graphic, and vivid detail. Mention all relevant sensory perceptions. Keep the story immersive and engaging.
conversations.from: human
conversations.value: bobthe6th: a rather precise title
conversations.from: human
conversations.value: Babale: Your tribe has tasked you with the slaying of a creature that has been stealing food. You have tracked it to its cave. You now stand outside a dark hole in the side of the mountain. A horrible stench rises from within. The cave is about twenty feet away. What do you do?
conversations.from: human
conversations.value: bobthe6th: holding his axe in his left hand and a javelin ready to throw in his right, Granshnak sidles up to the cave.
   
   Spoiler 
  one move action twords cave each round, standard to ready action to throw javelin.
   
conversations.from: human
conversations.value: Babale: You look into the cave. It is dark, but your Orcish darkvision allows you to see into the cave. The cave slopes down slightly, and the ground is littered with bones. The tunnel stretches for at least a hundred feat; you cannot see the end of the tunnel, even with Orcish darkvision.
conversations.from: human
conversations.value: bobthe6th: continue forward, same movement pattern.
conversations.from: human
conversations.value: Babale: As you slowly advance, you realize that the passage is only about two hundred feet long. At the end of the tunnel, there is a sharp turn. As you approach the turn, a booming voice thunders from within. Make an Intelligence Check, please.
conversations.from: human
conversations.value: bobthe6th: (1d20-2)[ 2 ] 
  heh cruddy stat there
conversations.from: human
conversations.value: Babale: You cannot understand the voice. Soon after, you hear heavy, padded footsteps coming from around the bend, which you are 15 feet from.
conversations.from: human
conversations.value: bobthe6th: step back 15 ft, ready action to throw javilin
conversations.from: human
conversations.value: Babale: As the footsteps come closer, you see the dancing light of a torch from around the bend. The stench grows much stronger. Moments later, a large, ugly humanoid with two heads comes around the corner. In his left hand he carries a torch, while in his right hand he carries a large, spiked mace.
  
  Roll to attack with the javelin, please.
conversations.from: human
conversations.value: bobthe6th: to hit:  (1d20+9)[ 10 ] 
  damage if hit:  (1d6+7)[ 9 ] 
conversations.from: human
conversations.value: Babale: The javelin flies forth, missing the Ettin and striking the wall behind him. The Ettin angrily throws down his torch, which continues to burn, and draws a second morning star in his other hand.
  
  
  INITIATIVE
   (1d20+3)[ 6 ] 
  
  Roll for Initiative, please.
conversations.from: human
conversations.value: bobthe6th: (1d20+4)[ 6 ] 
  initative
conversations.from: human
conversations.value: bobthe6th: sifting his grip on his axe, useing all his strength with one head he charges the beast
  power attacking 5
  to hit: (1d20+14)[ 25 ] 
  damage if hit: (1d8+21)[ 25 ] 
  heh
  also-2 to ac
conversations.from: human
conversations.value: Babale: The orc's axe strikes the ettin, cutting it horribly. The ettin is a great, powerful beast, however, and he is still standing. Roaring in rage, he swings both of his enormous morning stars.
  
  Right hand:
   (1d20+12)[ 24 ]  if hits:  (2d6+6)[ 15 ] 
   (1d20+7)[ 22 ]  if hits:  (2d6+6)[ 11 ] 
  Left hand:
   (1d20+12)[ 16 ]  if hits:  (2d6+6)[ 15 ] 
   (1d20+7)[ 12 ]  if hits:  (2d6+6)[ 14 ] 
conversations.from: human
conversations.value: Babale: The ettin swings wildly. With his right hand, he hits the Orc twice, but only once with his left. The orc, however, is still standing.
conversations.from: human
conversations.value: bobthe6th: stagered by the blows the orc chops again with his axe
  another power attack 5
  to hit:  (1d20+12)[ 32 ] 
  if hit then damage: (1d8+22)[ 30 ] 
  then backs of in a five foot step
conversations.from: human
conversations.value: Babale: With a blood-curling yell, the Orc chops the Ettin in twain.
  
  Holy crap, 90 damage? From a level 5 character? MADNESS!
  
  
  Hill Giant is CR 7. You would have brought him down to 12 hitpoints...