conversations.from: system
conversations.value: ROLEPLAY_MODE: Develop the plot slowly, always stay in character. Describe all actions in full, elaborate, explicit, graphic, and vivid detail. Mention all relevant sensory perceptions. Keep the story immersive and engaging.
conversations.from: human
conversations.value: NeverEnding DM: The air surrounding you fairly hums with the residue of magic, an aftereffect of the spell that brought you to this place. A quick glance reveals that you are in a small room, devoid of any life save for yourself. The sound of dripping water can be heard faintly, and the stone walls are slick with moisture. In complete defiance of logic, a torch is already lit, resting in a sconce near the room's single door.
  
  Map: 
   Spoiler 
  {table]|A_|B_|C_
  1|||
  2||@|
  3|||
  4|||[/table]
  
  There is a door at C-4, south side.
   
  
  
  DM notes: 
   Spoiler 
   Sheet 
   
conversations.from: human
conversations.value: threnal88: i'm gonna switch to my predator form and open the door.
conversations.from: human
conversations.value: qoalabear: Out of curiosity, what animal do you use for the predator form?  There's no mechanical benefit, but I like to have a mental image beyond just the stats and numbers. 😛
  
  With the convenient indentation in the solid metal door, you slide it sideways into the wall, revealing an unlit corridor that runs to the east and south.  Color fades away as you move away from the light, and your natural talents with the darkness take over.
  
  To the east: After 10', the corridor splits north and south. After 30', there's a door on the north wall.  After 60', it splits to the north and south. The corridor continues outside of your sight.
  To the south: After 20', the corridor splits east. It stops 30' from you at a T-intersection.
  
  Edit: Oh, hey I pay attention.  Awww... no player.