conversations.from: system
conversations.value: ROLEPLAY_MODE: Develop the plot slowly, always stay in character. Describe all actions in full, elaborate, explicit, graphic, and vivid detail. Mention all relevant sensory perceptions. Keep the story immersive and engaging.
conversations.from: human
conversations.value: Sol_Invictus: The year is AC 1000. The game will begin in the city of Specularum, the capital of the Grand Duchy of Karameikos, is the most important city in the area. Specularum and the Duchy are ruled by Duke Stefan Karameikos the Third. It is the Duke's home and the trading center of his dukedom. Approximately 5,000 people live in or very near the city. They are farmers, craftsmen, sailors, and traders.
  
  Specularum is accessed by a port protected on the seaward side by two long breakwaters. A large river east of the city allows ships to carry cargo inland to other towns of the dukedom.
  
  For whatever reason, your character has entered Specularum at a most fortunate time. The Festival of Lucor is taking place, and all of the city's residents are in a rather festive mood.  
  Welcome to the E6 Mystara OOC page.
  
  We'll use this thread to keep track of anything important that everyone will be aware of, to have discussions about anything relating to the party and task at hand, and to sort out any disagreements (hopefully that won't be an issue).
  
  Periodically, I'll put up some useful maps, tables and whatnot to help everyone out as well as to keep tabs on loot, locals, and lore. For now, here's a table of the party as it stands:
  
  {table] Player | Character | Class | Concept 
  TwelvePointFive| Mahariel |Psychic Warrior|Psionic elan warrior
  Orzamil| Gerald |Fighter|Archer
  tonberryking| Fennec Indigo |Rogue|Burgling elf
  headwarpage| Adamar Reighlin |Cleric|Warpriest
  Holocron Coder| Akiri |Monk|Wandering mystic[/table]
    Table courtesy of TwelvePointFive  
   Link to the In-Character Thread:   Right here .
  
   General Setting Info: 
  Mystara is a planet of
  Mystara's outer surface consists of three principal land masses: the continent of Brun, the continent of Skothar, and the continent of Davania, plus the island continent of Alphatia. "The Known World" concentrates on the eastern portion of Brun along with the lands of the Sea of Dawn. The continents of Mystara resemble those of the earth approximately 135 million years ago.
  
  The inhabitants of Mystara are diverse: humans of all races can be found here, along with myriad creatures including but not limited to: elves, dwarves, halflings, gnomes, orcs, ghosts, lycanthropes, and dragons.
  
  Some notable nations of Mystara include the Thyatian Empire, the Grand Duchy of Karameikos, the magocratic Principalities of Glantri, the merchant-run Republic of Darokin, the Emirates of Ylaruam, the dwarven nation of Rockhome, The elven Kingdom of Alfheim, the halfling lands of the Five Shires, and the Lemurian Alphatian Empire.
  
   The Thyatian Calendar:  The typical Mystaran calendar follows the history of Thyatis and uses the designation BC (Before Crowning) and AC (After Crowning) to label years. The current year is AC 1000, or 1000 years after the crowning of the first emperor of Thyatis.
  Each year is populated by 12 months, each possessing 4 weeks of 7 days, or 28 days per month.
  The Thyatian months are:
   
   Spoiler 
  1 - NUWMONT
  2 - VATERMONT
  3 - THAUMONT
  4 - FLAURMONT
  5 - YARTHMONT
  6 - KLARMONT
  7 - FELMONT
  8 - FYRMONT
  9 - AMBYRMONT
  10 - SVIFTMONT
  11 - EIRMONT
  12 - KALDMONT
   
  
  The Mystaran days are numbered rather than named.
  e.g. A scrivener writing the first date of the new year would write the date as the 1st Day of Nuwmont, and the last date of the year as the 28th Day of Kaldmont.
  
  For starters, let's assume the in-game date is the  23rd Day of Nuwmont .
  
   Known Languages: 
  
    Human Languages: 
  Common: the trade tongue (aside from the 32+ human ethnic languages)
  Thyatian: tongue of the Thyatis Empire, similar to Latin
  Oltec: the "Asian" tongue; close to our Mongolian
  Ylari: an Arabic tongue spoken in the Ylaruam Emirates.
  Alphatian: the language of Alphatia, an Atlantis-esque country.
  
   "Demihuman" Languages: 
  Elven: the language of the elves of Alfheim
  Dwarven: the language of the dwarves of Rockhome
  Orcish: the language of the apelike Orc Hordes. 
  
   Countries of interest: 
   
   Spoiler 
   The Grand Duchy of Karameikos:  the country you're beginning in. A nation resembling medieval France, Germany, and England.
  
   Emirates of Ylaruam:  a vast desert northeast of Karameikos, ruled by various warring sultans and dotted with innumerable ruins beneath the ever-shifting sands. Middle-Eastern inspired. Language is Ylari.
  
   Thyatis Empire:  a Romanesque empire to the east of Karameikos. They have numerous consulates in other countries, most notably, the magocratic Empire of Alphatia. Built around trade and law; they speak Thyatian.
  
   Principalities of Glantri:  a magocratic nation to the northwest of Karameikos led by the Council of Princes. Clerics are outlawed, Wizards and Elves reign supreme, and Dwarves and Gnomes are highly prized as lab specimens.
  
   Republic of Darokin:  a merchant-run senatorial republic west of Karameikos. Venetian-inspired.
  
   The Five Shires:  a commune of five sheriff-run Shires southwest of Karameikos. The capital of the halflings and gnomes.
  
   Alfheim:  A forest nation to the north of Karameikos where elves live in silent seclusion; they have a rigid House-and-Clan-based social structure.
  
   Rockhome:  North and East of Alfheim is a long mountain-range separating the forests of Alfheim and Karameikos from the deserts of Ylaruam. Beneath these mountains, the dwarves have built a gilded hold.
  
   The Isles of Dread:  a string of tropical islands far south of Karameikos. The islands are wracked by piracy, influenced by the discovery of many sunken ruins and naval wrecks.
   
  
   The Immortals 
  The Mystarans dub their objects of worship The Immortals as a sign of their fearsome might and fickle whimsy. Because there are so many objects of worship, it isn't uncommon for individuals to show disinterest in religious devotion.
  
   The two largest faiths you're like to encounter at first are:  
   Spoiler 
  
  The Church of Traladara: the preferred faith of 70% of native Karameikos humans. The church currently reveres 3 Great Heroes: Halav, Petra, and Zirchev. In ages past, at least 5 different heroes were worshiped, though they have fallen out of favor with the people. Finally, many localities worship local heroes such as the cleric Lucor, Tarhek the Radiant Paladin, or Prince Ithron the Swift.
  
  The Church of Karameikos: a recent creation by Thyatian-blooded Karameikans, this is a dogmatic faith centered around the belief that each soul is fated to an afterlife according to their deeds on Mystara and practices regular soul-cleansing rituals. Each priesthood follows the doctrines of a particular Immortal and teaches its own doctrine within a general framework. The major Immortal patrons recognized by the Church of Karameikos are named Asterius, Pax Bellanica, Vanya, Valerias, Ilsundal, and Kagyar.
   
conversations.from: human
conversations.value: Sol_Invictus: Characters' Journal  
  
  Reserved space for maps, treasure, and info. 
conversations.from: human
conversations.value: TwelvePointFive: Hey all, it looks like we got a shiny new OOC thread!
  Claiming  Dark Red   for Mahariel
  🙂
conversations.from: human
conversations.value: Holocron Coder: Claiming a new color for this character, let's go with  this one  😁
conversations.from: human
conversations.value: Orzamil: Hmm, so many color choices.  I'll try this and see how it works. 
  
  Edit: Hmm, some of these aren't terribly different from regular text.
conversations.from: human
conversations.value: tonberryking: Gee, with a character named INDIGO, whatever will I choose... 
  
  So I am assuming that none of us have any connections to one another, and yet again, I seemed to have made a character who wouldn't want them at first, but does anyone have a common link to one another?
conversations.from: human
conversations.value: Holocron Coder: My character is mostly described as "started wandering, walked into town, hi!", essentially. Wouldn't mind tying it to another travelling character in that they met before getting to town.
conversations.from: human
conversations.value: headwarpage: Hey, I'm here.   I'll take navy. 
  
  Holocron, your color is a little hard to read.
conversations.from: human
conversations.value: Holocron Coder: Originally Posted by headwarpage 
   Hey, I'm here.   I'll take navy. 
  
  Holocron, your color is a little hard to read. 
   
  
  Alright, I'll change it. S'why I was asking, after all 🙂
conversations.from: human
conversations.value: Sol_Invictus: Ladies and gents, boys n' girls,  the IC is up. 
conversations.from: human
conversations.value: tonberryking: Is the gate the only viable way to get in?  And out of curiosity, should I roll sleight of hand rolls here or in there to conceal 3/4ths of my knives?
conversations.from: human
conversations.value: Sol_Invictus: Originally Posted by tonberryking 
   Is the gate the only viable way to get in?  And out of curiosity, should I roll sleight of hand rolls here or in there to conceal 3/4ths of my knives? 
   
  
  Roll Sleight of Hand for each dagger you want to conceal.
  
  You know the North, East, and West gates are the only safe ways into the city from the mainland. The walls are 30' high and can be scaled with a rope and grapple. You can see a few guards stationed overhead.
conversations.from: human
conversations.value: tonberryking: (1d20+9)[ 22 ] 
   (1d20+9)[ 11 ] 
   (1d20+9)[ 15 ] 
   (1d20+9)[ 17 ] 
  
  May as well go with all of them... will post afterwards.
  EDIT: Add +2 to all of those rolls, forgot about the dagger bonus.
conversations.from: human
conversations.value: Sol_Invictus: Its a +4. You've described yourself as wearing baggy clothing. I'll roll the guards' oppose check and add it to the super-post I'm making.
conversations.from: human
conversations.value: tonberryking: So I'm clear, i just paid 8 silver for a shot at entering the city, not 8 silver per weapon, right?
conversations.from: human
conversations.value: Sol_Invictus: Yes, 8sp per person, not per weapon. You pay the tax, you get in, no questions asked.
  You also have 2 hidden daggers, 2 peacebound daggers, and a peacebound ninjato.
  
  A rule clarification for Peace-Bound Weapons: they can be used as improvised weapons and deal bludgeoning damage. It takes 1 full-round action to unbind them with both hands, or as a move action with a DC10 strength check.
conversations.from: human
conversations.value: tonberryking: Out of further curiosity, can I use the Use Rope Skill to re-bind a weapon?
conversations.from: human
conversations.value: Sol_Invictus: Yes.
  It uses the "tie a special knot" rules.
conversations.from: human
conversations.value: Sol_Invictus: Holocron, you're still hidden from the elderly hobo. You know, if you want to sneak up on him for reasons. The alley is otherwise devoid of life except for that dog, who also doesn't seem to pay you any mind.
conversations.from: human
conversations.value: Holocron Coder: Never know, the hobo might be a valuable quest-giver full of loot 😏
  
  Hehe, nah, she'll move on. Is getting late, and a "good" monk "always" goes to bed early
conversations.from: human
conversations.value: Holocron Coder: Hmm, we waiting on anyone?
conversations.from: human
conversations.value: Sol_Invictus: Originally Posted by Holocron Coder 
   Hmm, we waiting on anyone? 
   
  
  I was the straggler. 😳
  
  TwelvePointFive and Akiri:
  List of prices for  Gaston's Tavern :
   
   Mug of Ale, 1sp 
   Flagon of Dwarven Stout, 3sp 
   Glass of Elven Souvignon, 8sp 
   Buffet, All-you-can-eat, 15gp 
   Meal (roast chicken leg and a potato), 1sp 
   Meal (fried whiting and legume stew), 5sp 
   Appetizer (5 troll's fingers and a dipping cup of wyrmfire sauce), 5cp 
   Appetizer (4 dire shrimp in garlic), 1sp 
   
  
  List of prices for  The Brazen's Trumpet :
   
   Pint of Ale, 1.5sp 
   Mug of Halfling Port, 2sp 
   Shot of Minrothad Rumboozle, 4cp 
   Buffet, All-you-can-eat, 14gp 
   Meal (braised lamb chop and pea soup), 2sp 
   Meal (boiled whiting and rice pudding), 1sp 
   Appetizer (1 grue's claw), 3cp 
   Appetizer (1 basket of fried basilisk feet), 2sp 
   
conversations.from: human
conversations.value: Holocron Coder: Is cool 🙂 Just wanted to check in. This OOC is rather quiet, overall.
conversations.from: human
conversations.value: tonberryking: Furghleblarg.
  
  My work situation has temporarily gotten super Holiday levels of Busy.  The new girl working guest services quit, I have 100% availability so they gave most if not all her hours to me and so until next Friday I'm gonna be busy, and probably be able to get in posts only every other day if I can do them at night.
  
  Sorry guys.
conversations.from: human
conversations.value: Sol_Invictus: I can agree with that sentiment. I'm having a similar issue that's taken my posting time down. I'm more than willing to give everyone ample time to sort things out.
conversations.from: human
conversations.value: Holocron Coder: Ah, oops. I completely forgot that your character talked to mine, TwelvePointFive. Responding now 😳
conversations.from: human
conversations.value: tonberryking: Oof.  Well, I finally have a morning off tomorrow before a long evening shift and then it's two more days to go before this all comes to an end.  I'll post sometime tomorrow, with any luck.
  
  ...The game hasn't died, has it?
conversations.from: human
conversations.value: Holocron Coder: Not that I know of... Just going kinda slow cause everyone's schedules suddenly got slammed.
  
  I have the thread on subscription, so responding soon, ideally.
conversations.from: human
conversations.value: Holocron Coder: So, how's everyone doing? 😁
conversations.from: human
conversations.value: tonberryking: I am feeling very, very guilty right now.  The IC thread hasn't updated in three days?
conversations.from: human
conversations.value: Holocron Coder: Lookin' that way...
conversations.from: human
conversations.value: TwelvePointFive: Whoops. forgot to check on the thread. Will be posting in ~15 min. Have anyone seen Sol online these days?
conversations.from: human
conversations.value: Holocron Coder: Hrm. I haven't seen him around, but, then again, I tend not to notice anyone around, really.
  
  EDIT: Apparently the last time he was online was a week ago (the 4th)
conversations.from: human
conversations.value: Holocron Coder: So, I sent the DM a message a few days ago, and I still haven't gotten a reply. Seems this game has died ☹️