conversations.from: system
conversations.value: ROLEPLAY_MODE: Develop the plot slowly, always stay in character. Describe all actions in full, elaborate, explicit, graphic, and vivid detail. Mention all relevant sensory perceptions. Keep the story immersive and engaging.
conversations.from: human
conversations.value: Mushroom Ninja: Alright, here we go!  Do you have any map preferences?  If not we can just use the columns map.  Also, how many buff rounds do you need?
conversations.from: human
conversations.value: Thelas: Uh... it might be a little work for you, but... there was a map somewhere (I don't know where) that was kind of like columns, but about 2x the size (and with more columns). If you can't find that, I'll use columns, I guess.
  
  Buffs: 4 + AD minimum, 6 + AD preferred.
conversations.from: human
conversations.value: Mushroom Ninja: Map
   {table=head] |A|B|C|D|E|F|G|H|I|J|K|L 
   1 ||||||||||||
   2 |
   3 ||| C | C ||||| C | C ||
   4 ||| C | C ||||| C | C ||
   5 ||||||||||||
   6 |
   7 |
   8 ||||||||||||
   9 ||| C | C ||||| C | C ||
   10 ||| C | C ||||| C | C ||
   11 |
   12 |||||||||||[/table] 
  
  The buff rounds are fine.
conversations.from: human
conversations.value: Thelas: Buffs:
   
   Spoiler 
  
  AD:
  - mage armor
  - false life  (1d10+10)[ 19 ] 
  6 rounds:
  1) Fly
  Swift1) Greater mirror image  (1d4+4)[ 5 ] 
  2) Expeditious Retreat
  3) Invisibility
  4) Displacement
  5) Spell Turning  (1d4+6)[ 10 ] 
  6) Shield
   
  
  
  Starting position: (I'll take top)  
   Spoiler 
  D2, 40 feet up
   
  .
  Initiative:
   (1d20+15)[ 30 ] 
conversations.from: human
conversations.value: Mushroom Ninja: Buffs 
   Spoiler 
  nothing
   
  
  
  Starting Position: G11
  
  Initiative:  (1d20+8)[ 9 ] 
conversations.from: human
conversations.value: Claudius Maximus: In case you guys still want it, here's the other columns map.
  
   {table=head] |A_|B_|C_|D_|E_|F_|G_|H_|I_|J_|K_|L_ 
   1 ||||||||||||
   2 |
   3 ||| C | C ||||| C | C ||
   4 ||| C | C ||||| C | C ||
   5 ||||||||||||
   6 |
   7 |
   8 ||||||||||||
   9 ||| C | C ||||| C | C ||
   10 ||| C | C | C | C | C | C | C | C ||
   11 |||||||||| C 
   12 |||||||||| C ||
   13 |
   14 ||| C |
   15 ||| C |||||||||
   16 ||| C | C | C | C | C | C | C | C ||
   17 ||| C | C ||||| C | C ||
   18 |
   19 ||||||||||||
   20 |
   21 |
   22 ||||||||||||
   23 ||| C | C ||||| C | C ||
   24 ||| C | C ||||| C | C ||
   25 |
   26 |||||||||||[/table] 
  Arena is typically 30 feet tall, worked stone. Normal lighting.
  
  I'll delete this post if you don't want to use it. It would get in the way otherwise.
conversations.from: human
conversations.value: Thelas: I'd prefer the new arena , and if it's okay I'll start in  
   Spoiler 
  E2, 25 ft up.
   
  
  Still on top. Once you decide if the bigger one's okay, let me know and we can finally start!
conversations.from: human
conversations.value: Mushroom Ninja: Alright this one's cool too
  
  Starting position:
   
   Spoiler 
  A25
   
conversations.from: human
conversations.value: Thelas: I won initiative...
  I assume you don't have LoS to me, so.
   
   Spoiler 
   Move to C11.
   
  
  
  I don't think you have line of sight, but for when you do... vision modes, please.
   
   Spoiler 
   Using all of my Scout's headband. True seeing for one minute.
   
  
  End turn, unless I gain line of sight at some point.
conversations.from: human
conversations.value: Mushroom Ninja: Just to simplify things I'll tell you my position.  I'm in A25, do you see me?
conversations.from: human
conversations.value: Thelas: Yes, I see you partway through my movement.
  
  My description:
  Only open if you can see invisible.
   
   Spoiler 
  
  You see an human wizard in his thirties, wearing a cloak, a headband, a belt, two rings, two backpacks[I don't know how he does that...], and holding in his hand a single shuriken.
  Unfortunately, you also see 8 more copies of the exact same thing.
   
  
  
  Vision modes: Normal sight,  true seeing . What do I see? I might have to change my movement from that point on.
  OO:
   
   Spoiler 
  My original movement was E2-D2-C2-B3-B4-B5-B6-B7-B8-B9-B10--C11. (11 squares, but since I have exp. retreat I can move 12 squares in a move action, I believe.)
   
  .
conversations.from: human
conversations.value: Mushroom Ninja: I see invisibility.  Where do I see you.
conversations.from: human
conversations.value: Thelas: B3, moving to B11. Then I cast a spell (I'll give you this one: greater dispel magic.)
  Turn not over, I'll finish after my dispel rolls. How many buffs?
conversations.from: human
conversations.value: Mushroom Ninja: Zero buffs 😁
  
  EDIT: Wait a minute, You're casting?  In that case you provoke an AoO.
conversations.from: human
conversations.value: Thelas: How do you threaten B11? You're in A25, right?
  If you do threaten it, I'll cast defensively. DC is 15 + spell level, so 21.
   Concentration :  (1d20+21)[ 26 ] .
  No buffs? Alright, I'll  
   Spoiler 
  burn 2 charges off my belt of battle
   
   and hit you with a spellcraft DC 18  
   Spoiler 
  empowered ray of enfeeblement
   
  .
  No save, SR applies. Spell penetration check and damage in new post.
  End turn.
  [Sorry about the post roll count, I deleted a few rolls when I was fixing my action.  Just to prove I'm not cheating, I make the concentration on a nat. 1.]
conversations.from: human
conversations.value: Thelas: A coruscating ray springs from the hands of the wizard and his 8 copies.
  Ranged touch attack:  (1d20+8)[ 18 ] .
  If you have SR, penetration:  (1d20+13)[ 30 ] .
  If I hit and your SR doesn't protect you (or you have none):  
   Spoiler 
  Take (1d6+5)*1.5 STR penalty.
   
  .
  No save.
  (Turn has been ended.)
conversations.from: human
conversations.value: Thelas: And I forgot my roll inside the spoiler.
  If I hit and you fail SR:
   
   Spoiler 
    (1d6+5)[ 11 ]  * 1.5 strength penalty.
   
conversations.from: human
conversations.value: Mushroom Ninja: Actually, I've got the mage slayer feat which means that any caster within my threatened squares (60ft reach) can't cast defensively.
conversations.from: human
conversations.value: Thelas: Doesn't matter, unless you're not in A25 like you said, because I'm 14 squares (70 ft.) from you.
  So no AoOs, and does the second spell hit?
conversations.from: human
conversations.value: Claudius Maximus: Just a quick note: you can not move diagonally around a corner. It doesn't have an influence on the present situation, but keep it in mind for the future.
conversations.from: human
conversations.value: Mushroom Ninja: 17 STR damage?  In that case, I think I'm down.
conversations.from: human
conversations.value: Claudius Maximus: It is a strength penalty, actually. It can not reduce your strength to zero. You may have to worry about encumbrance, though. Also, it's -16, not -17.
conversations.from: human
conversations.value: Mushroom Ninja: Oh, so I have 1 STR.  Cool.
conversations.from: human
conversations.value: Mushroom Ninja: My Turn:
  
   Free Action:   Dimension Door to A15
  
   Full Round Action #2:  Lots of Arrows aimed your way 
  
  Attack1: (1d20+25)[ 30 ] 
  Damage:  (1d8+10)[ 14 ]  +1 CON damage + Poison (Fort Save DC 17) ( (1d4)[ 4 ]  CON damage on a failed save)
  
  Attack2: (1d20+25)[ 43 ] 
  Damage:  (1d8+10)[ 13 ]  +1 CON damage + Poison (Fort Save DC 17) ( (1d4)[ 3 ]  CON damage on a failed save)
  
  Attack3: (1d20+25)[ 26 ] 
  Damage:  (1d8+10)[ 17 ]  +1 CON damage + Poison (Fort Save DC 17) ( (1d4)[ 4 ]  CON damage on a failed save)
  
  Attack4: (1d20+25)[ 31 ] 
  Damage:  (1d8+10)[ 16 ]  +1 CON damage + Poison (Fort Save DC 17) ( (1d4)[ 4 ]  CON damage on a failed save)
  
  Attack5: (1d20+20)[ 25 ] 
  Damage:  (1d8+10)[ 14 ]  +1 CON damage + Poison (Fort Save DC 17) ( (1d4)[ 4 ]  CON damage on a failed save)
  
  Attack6: (1d20+20)[ 21 ] 
  Damage:  (1d8+10)[ 16 ]  +1 CON damage + Poison (Fort Save DC 17) ( (1d4)[ 1 ]  CON damage on a failed save)
  
  Attack7: (1d20+15)[ 30 ] 
  Damage:  (1d8+10)[ 16 ]  +1 CON damage + Poison (Fort Save DC 17) ( (1d4)[ 2 ]  CON damage on a failed save)
  
  Attack8: (1d20+15)[ 20 ] 
  Damage:  (1d8+10)[ 12 ]  +1 CON damage + Poison (Fort Save DC 17) ( (1d4)[ 2 ]  CON damage on a failed save)
  
   Swift Action:  activate belt of battle, spending 3 charges, to get another fullround action
  
   Full Round Action:  Lots of Arrows aimed your way 
  
  Attack1: (1d20+25)[ 26 ] 
  Damage:  (1d8+10)[ 15 ]  +1 CON damage + Poison (Fort Save DC 17) ( (1d4)[ 4 ]  CON damage on a failed save)
  
  Attack2: (1d20+25)[ 44 ] 
  Damage:  (1d8+10)[ 16 ]  +1 CON damage + Poison (Fort Save DC 17) ( (1d4)[ 1 ]  CON damage on a failed save)
  
  Attack3: (1d20+25)[ 41 ] 
  Damage:  (1d8+10)[ 17 ]  +1 CON damage + Poison (Fort Save DC 17) ( (1d4)[ 2 ]  CON damage on a failed save)
  
  Attack4: (1d20+25)[ 41 ] 
  Damage:  (1d8+10)[ 11 ]  +1 CON damage + Poison (Fort Save DC 17) ( (1d4)[ 3 ]  CON damage on a failed save)
  
  Attack5: (1d20+20)[ 34 ] 
  Damage:  (1d8+10)[ 14 ]  +1 CON damage + Poison (Fort Save DC 17) ( (1d4)[ 2 ]  CON damage on a failed save)
  
  Attack6: (1d20+20)[ 31 ] 
  Damage:  (1d8+10)[ 14 ]  +1 CON damage + Poison (Fort Save DC 17) ( (1d4)[ 4 ]  CON damage on a failed save)
  
  Attack7: (1d20+15)[ 29 ] 
  Damage:  (1d8+10)[ 14 ]  +1 CON damage + Poison (Fort Save DC 17) ( (1d4)[ 4 ]  CON damage on a failed save)
  
  Attack8: (1d20+15)[ 17 ] 
  Damage:  (1d8+10)[ 18 ]  +1 CON damage + Poison (Fort Save DC 17) ( (1d4)[ 2 ]  CON damage on a failed save)
conversations.from: human
conversations.value: Thelas: The last attack misses, for all the others roll total concealment and mirror image (8 images, so 1d9.)
  
  By the way, you are a jerk.
conversations.from: human
conversations.value: Claudius Maximus: If he can not see your mirror images, they have no effect on his chances to hit you. He only has to deal with the 50% miss chance, unless he can see them.
conversations.from: human
conversations.value: Thelas: If he can see me, he can see my images, right?
conversations.from: human
conversations.value: Claudius Maximus: Yes. This of course assumes he doesn't have True Seeing or some other means to overcome them.
conversations.from: human
conversations.value: Mushroom Ninja: I have true seeing 100ft.
conversations.from: human
conversations.value: Thelas: Ookay... I should be dead, but I think I have one chance left.
  
  I'm going to cast myself a celerity.
  Celerity's an immediate action, so I believe you get no AoO for its casting.
  Wall of force: A13 to L13.
  
  I don't know what happens in terms of the previous attacks, but I'd assume they hit the wall. Take your AoO for the wall of force, if it is technically provoked. ["As if you had readied an action"? I assume that means it goes before all your attacks.]
  Concentration check:  (1d20+21)[ 35 ] . DC is 10 + damage dealt, IIRC.
conversations.from: human
conversations.value: Claudius Maximus: I'm fairly sure it works like this: MN attacks, Thelas casts Celerity&gt;Wall of Force, which blocks the attack. However, MN has at this point only made a single attack, and unless he is using certain abilities he can keep it as a standard action attack if he wants. Thus, he may be able to move.
  
  Thelas, a ruling was recently made that makes Celerity's daze unavoidable, in case you had a means around it.
  
  Also, I think there is no AoO from casting an immediate spell such as Celerity.
conversations.from: human
conversations.value: Mushroom Ninja: How high up does the wall of force go?
conversations.from: human
conversations.value: Thelas: Originally Posted by Mushroom Ninja 
   How high up does the wall of force go? 
   
  
  The arena is 12 squares (60 ft) across.
  Wall of force produces a vertical wall that is one 10ft square per caster level.
  I has 13 caster levels.
  I believe that means it's 21.16 ft high, if you care to be that precise.
conversations.from: human
conversations.value: Thelas: I don't know if you forgot about this or just haven't been on in a while, but I'm bumping it both for that and to make it easier to find for me.
conversations.from: human
conversations.value: Mushroom Ninja: Alright, after my first attack was blocked by the wall of force, I'll end my turn.
conversations.from: human
conversations.value: Thelas: Dazed. Go.
conversations.from: human
conversations.value: Mushroom Ninja: Free Action:  Dimension door to A9
  
   Full Round Action:   Arrows, lots of Arrows
  
   Attack 1:   (1d20+25)[ 41 ] 
   Damage:   (1d8+10)[ 13 ]  +1 CON damage + Poison (DC 17 Fort)  (1d4)[ 4 ]  CON damage on failed save
  
   Attack 2:   (1d20+25)[ 38 ] 
   Damage:   (1d8+10)[ 17 ]  +1 CON damage + Poison (DC 17 Fort)  (1d4)[ 2 ]  CON damage on failed save
  
   Attack 3:   (1d20+25)[ 40 ] 
   Damage:   (1d8+10)[ 18 ]  +1 CON damage + Poison (DC 17 Fort)  (1d4)[ 1 ]  CON damage on failed save
  
   Attack 4:   (1d20+25)[ 34 ] 
   Damage:   (1d8+10)[ 14 ]  +1 CON damage + Poison (DC 17 Fort)  (1d4)[ 4 ]  CON damage on failed save
  
   Attack 5:   (1d20+20)[ 30 ] 
   Damage:   (1d8+10)[ 13 ]  +1 CON damage + Poison (DC 17 Fort)  (1d4)[ 1 ]  CON damage on failed save
  
   Attack 6:   (1d20+20)[ 32 ] 
   Damage:   (1d8+10)[ 12 ]  +1 CON damage + Poison (DC 17 Fort)  (1d4)[ 3 ]  CON damage on failed save
  
   Attack 7:   (1d20+15)[ 31 ] 
   Damage:   (1d8+10)[ 16 ]  +1 CON damage + Poison (DC 17 Fort)  (1d4)[ 3 ]  CON damage on failed save
  
   Attack 8:   (1d20+15)[ 20 ] 
   Damage:   (1d8+10)[ 13 ]  +1 CON damage + Poison (DC 17 Fort)  (1d4)[ 4 ]  CON damage on failed save
  
   Swift Action:   Burn 3 charges on belt of battle for extra full round action (NOTE: I'm assuming that because I couldn't target you after my first attack last round I didn't use the belt of battle then.)
  
  
   Full Round Action #2:   Arrows, lots of Arrows
  
   Attack 1:   (1d20+25)[ 35 ] 
   Damage:   (1d8+10)[ 16 ]  +1 CON damage + Poison (DC 17 Fort)  (1d4)[ 4 ]  CON damage on failed save
  
   Attack 2:   (1d20+25)[ 30 ] 
   Damage:   (1d8+10)[ 17 ]  +1 CON damage + Poison (DC 17 Fort)  (1d4)[ 3 ]  CON damage on failed save
  
   Attack 3:   (1d20+25)[ 42 ] 
   Damage:   (1d8+10)[ 16 ]  +1 CON damage + Poison (DC 17 Fort)  (1d4)[ 3 ]  CON damage on failed save
  
   Attack 4:   (1d20+25)[ 42 ] 
   Damage:   (1d8+10)[ 13 ]  +1 CON damage + Poison (DC 17 Fort)  (1d4)[ 4 ]  CON damage on failed save
  
   Attack 5:   (1d20+20)[ 24 ] 
   Damage:   (1d8+10)[ 14 ]  +1 CON damage + Poison (DC 17 Fort)  (1d4)[ 4 ]  CON damage on failed save
  
   Attack 6:   (1d20+20)[ 23 ] 
   Damage:   (1d8+10)[ 11 ]  +1 CON damage + Poison (DC 17 Fort)  (1d4)[ 2 ]  CON damage on failed save
  
   Attack 7:   (1d20+15)[ 16 ] 
   Damage:   (1d8+10)[ 16 ]  +1 CON damage + Poison (DC 17 Fort)  (1d4)[ 4 ]  CON damage on failed save
  
   Attack 8:   (1d20+15)[ 18 ] 
   Damage:   (1d8+10)[ 12 ]  +1 CON damage + Poison (DC 17 Fort)  (1d4)[ 1 ]  CON damage on failed save
conversations.from: human
conversations.value: Mushroom Ninja: Attack number 7 in full round attack #2 is a natural 1.
conversations.from: human
conversations.value: Thelas: Let's just get this over with.
  Celerity (the sequel) -&gt; Spellcraft DC 22  
   Spoiler 
  Finger of Death
   
  
  
  DC 25 Fort save, please.
  
  If you pass
   
   Spoiler 
  
  Take  (3d6+13)[ 27 ] .
  If that doesn't drop you, I lose.
   
  
  If you fail
   
   Spoiler 
  
  Die
   
conversations.from: human
conversations.value: Mushroom Ninja: Spellcraft:  (1d20+15)[ 24 ] 
  
  Save:  (1d20+12)[ 15 ] 
conversations.from: human
conversations.value: Mushroom Ninja: Blarg, I am dead.  Curse you casters!
  
  Nice match.  It was fun. 🙂
conversations.from: human
conversations.value: Thelas: Thanks, it was fun for me as well.
  And I need more save-or-dies that aren't Fort-based. I was lucky your fort wasn't astronomical.