conversations.from: system
conversations.value: ROLEPLAY_MODE: Develop the plot slowly, always stay in character. Describe all actions in full, elaborate, explicit, graphic, and vivid detail. Mention all relevant sensory perceptions. Keep the story immersive and engaging.
conversations.from: human
conversations.value: planswalker: The clerk takes you back to the practice yard to, well, practice. Several lanky guardsmen are sparring nearby.
  
  "Well, boys, we've got ourselves a new recruit, it seems." One of the men sparring says. "Who wants to break in the new guy?"
  
  A rather scarred and well muscled man says, "I'll take him."
  
  " don't kill him. " the clerk whispers in your ear.
  
  roll for initiative.
conversations.from: human
conversations.value: wtrumpeter70: Fang takes his great sword and points it toward the challenger and say, "So you challenge Fang, Fang hasn't had a good fight in a long time, don't disappoint me."   initiative  - (1d20+3)[ 8 ] 
conversations.from: human
conversations.value: wtrumpeter70: Originally Posted by wtrumpeter70 
   Fang takes his great sword and points it toward the challenger and say, "So you challenge Fang, Fang hasn't had a good fight in a long time, don't disappoint me."   intimidate  - (1d20+17)[ 21 ]  
   
  
  (I Guess I might as well make an intimidate check as well with his lines.   intimidate  - (1d20+17)[ 21 ] 
conversations.from: human
conversations.value: planswalker: Your opponent looks slightly intimidated by your demeanor.
  
  You go first.
conversations.from: human
conversations.value: wtrumpeter70: Fang charges and attacks doing non-lethal.   attack  - (1d20+8)[ 23 ] 
  
  non-lethal damage   damage  - (2d6+6)[ 11 ] 
conversations.from: human
conversations.value: planswalker: You hit, dealing a significant blow. The soldier's swing at you fails to connect.
  
  Your turn.
conversations.from: human
conversations.value: wtrumpeter70: Fang laughs at the soldier's failed attempt, and swings again, doing non-lethal.   attack  - (1d20+6)[ 25 ] 
  damage   damage  - (2d6+6)[ 16 ] 
conversations.from: human
conversations.value: planswalker: You knock him out cold with the second blow,
  
  The man who seems to lead these guardsmen says, "Very well, you're on. How big is your debt, by the way?"
conversations.from: human
conversations.value: wtrumpeter70: As the soldier falls, Fang says, "Yawn. That was boring. I wanted a good fight." Then looks at the guy and says, "I think the soldier said twenty gold, but I like this and think I would like working with you. I am good at finding information and as you see i am good at fighting."   diplomacy  - (1d20+20)[ 36 ] 
conversations.from: human
conversations.value: planswalker: "Very well, consider yourself hired. Your first month's paycheck will be less the 20 gold you owe. Also,  please  learn the rules of the city so as to avoid further incidents."
conversations.from: human
conversations.value: wtrumpeter70: Fang solutes and says "Yes, sir. So what exactly do I do?"
conversations.from: human
conversations.value: planswalker: "Tonight, read up on the rules and regulations of the city. Tomorrow, at dawn, report for training. You  can  read, can't you?"