conversations.from: system
conversations.value: ROLEPLAY_MODE: Develop the plot slowly, always stay in character. Describe all actions in full, elaborate, explicit, graphic, and vivid detail. Mention all relevant sensory perceptions. Keep the story immersive and engaging.
conversations.from: human
conversations.value: Rizban: You awaken slightly disoriented in a stone room. It's about 45' wide and 15' long. The room is lighted by a single burning torch on the north wall. The masonry walls are beginning to crumble, leaving dust and small debris near the walls. The room is otherwise empty. An open archway is in the west wall.
  
  Map 
   Spoiler 
  {table]|A|B|C|D|E|F|G|H|I
  1
  2|||||M
  3
  [/table]
  M = milis Altheri
  Archway at I1 west wall.
   
  
  
  DM Notes 
   Spoiler 
   Sheet 
   