conversations.from: system
conversations.value: ROLEPLAY_MODE: Develop the plot slowly, always stay in character. Describe all actions in full, elaborate, explicit, graphic, and vivid detail. Mention all relevant sensory perceptions. Keep the story immersive and engaging.
conversations.from: human
conversations.value: ArenaManager: Arena Tournament, Round 95:  One Trick Tony  vs.  Dare    
   Map:  
   Spoiler 
   
  The outer Arena walls for this map are 30 ft high, with a Climb DC of 30.
   
  
   XP Award:  300 XP
   GP Award:  300 GP
  
   One Trick Tony  - Mawhrin Skel
   Dare  - Psionic Dog
  
   All Combatants, please roll initiative and declare final purchases, if any 
conversations.from: human
conversations.value: Psionic Dog: Just tossing out initiative.
  
    Initiative  - (1d20+1)[ 21 ] 
  
  Purchases coming later.
conversations.from: human
conversations.value: Mawhrin Skel: Hi there!
  
  I just got broadband installed at home today, so I'm back online outside a work environment.
  
  Init:  (d20+1)[ 18 ] 
conversations.from: human
conversations.value: Psionic Dog: Welcome back. 🙂
  
  I guess I'll buy a bulls-eye lantern and a pint of oil: 12.1 go.
  
  Nothing else planed, but reactions possible.
conversations.from: human
conversations.value: Psionic Dog: Do you have any purchases or can I start us off?
conversations.from: human
conversations.value: Mawhrin Skel: Purchasing:
  1 pint oil, 0.1
  
  (Sheet updated with previous round's purchases)
  
  Start in A10, buckler on left arm and lit lantern in right hand
  
  Kit:
   
   Spoiler 
  Dagger and 10 bolts left behind to keep weight &lt;=33
   
  
  
  Ready when you are.
conversations.from: human
conversations.value: Psionic Dog: Dare starts in Y10/Z11 mounted on his light warhorse, holding a lit bulls-eye lantern pointed at Tony in one hand, with a club in his other. For extra illumination he also has a lit torch held between his teeth. (Flamy end away from beard)
  
   Dare - Round 1 
  
  Free: Activate Law Devotion (apply to Attack)
  Auto-succeed on Guide With Knees ride check.
  
  Full Round: Mounted Charge to B10/C11
    Horse Hoof  - (1d20+6)[ 14 ]    Damage  - (1d4+3)[ 4 ] 
    Fight With Mount  - (1d20+6)[ 22 ]  DC 10
  If successful:
    Club Attack  - (1d20+10)[ 15 ]    damage  - (1d6+4)[ 5 ] 
   Done 
  
  Stats
   
   Spoiler 
  Dare:
  HP: 9/9
  AC: 12 [+1 Dex +3 armor -2 charge]
  Law: 10/10
  
  Horse:
  HP: 22/22
  AC: 12 [-1 size +1 dex +4 nat -2 charge]
   
conversations.from: human
conversations.value: Mawhrin Skel: Huh, didn't notice the horse.
  
   Tony round 1 
  
  Full round action: withdraw up the wall to A9+5ft, down again to A8 and ending in C3, on top of the ice. I think this should avoid AOO. How tall is Dare on that horse?
  
   Done. 
  
  Stats:
   
   Spoiler 
  
  HP 9/14
  PP 6/6
  
  Power Stones:
  ML3: Vigor
  ML1: Empty Mind, Psionic Grease, Catfall, My Light, Skate, Energy Ray
   
conversations.from: human
conversations.value: Psionic Dog: Dare occupies the mount's space: a 10x10x10 cube on horseback, so I'm afraid horse and rider threaten A9+5 too. Come to think of it, even a medium sized creature with 5ft reach would threaten that space from B10.
  
  
  Since that doesn't avoid AoO do you still plan on still taking that action?
conversations.from: human
conversations.value: Mawhrin Skel: Posted move stands.
conversations.from: human
conversations.value: Psionic Dog: Horse AoO  - (1d20+4)[ 12 ]    hoof damage  - (1d4+3)[ 5 ] 
    Dare AoO  - (1d20+7)[ 23 ]    Club damage  - (1d6+4)[ 10 ] 
  
  Lets see what that does.
  
  Edit: Max damage is always nice. Was that game?
conversations.from: human
conversations.value: Mawhrin Skel: Yes, that's game.
conversations.from: human
conversations.value: Sallera: High Ref Sallera  
   Dare creates an impromptu mural for the victory. 