conversations.from: system
conversations.value: ROLEPLAY_MODE: Develop the plot slowly, always stay in character. Describe all actions in full, elaborate, explicit, graphic, and vivid detail. Mention all relevant sensory perceptions. Keep the story immersive and engaging.
conversations.from: human
conversations.value: Sir Bedevere: A man drops from the sky in front of you. He is wearing an all black outfit that resembles that of Vaan, except more flow-y and airy. He pulls out his seemingly already used black feather dueldisk with grooves for cards and a holographic display for a life point counter. His deck seems to be attached to the bottom of his dueldisk grip with no way to get in and retrieve the cards, yet it automatically shuffles his cards for him.
  
   The wind is still excited from the last duel! Let's not keep it waiting any longer! 
conversations.from: human
conversations.value: Sir Bedevere: Initiative:  (1d20)[ 17 ](17) 
  Draw:  (5d43)[ 7 ][ 18 ][ 36 ][ 3 ][ 2 ](66) 
  Reroll:  (3d43)[ 25 ][ 35 ][ 26 ](86) 
  {May the wind be with me...)
conversations.from: human
conversations.value: Shadow_Elf: An intensely over-the-top punk rocker walks into the room, covered in tattoos, piercings and with chains dangling from his clothes all over. His eyes look sleep deprived, yet completely wired. He is full of energy as he pulls out his similarly chain-laden dueldisk.  LET'S GET CRAZY!  he shouts, shuffling his deck, installing it and drawing his hand.
  
  Initiative:  (1d20)[ 12 ] 
  Initial Draw:  (5d40)[ 32 ][ 34 ][ 7 ][ 38 ][ 16 ](127) 
  Rerolls:  (3d40)[ 39 ][ 28 ][ 17 ](84) 
conversations.from: human
conversations.value: Sir Bedevere: You go first, if you don't mind. I would prefer to go second in this duel. 
conversations.from: human
conversations.value: Shadow_Elf: Woah, dude, sure thing!  he shouts, his considerable mohawk waving around as he shakes his head vigorously. He draws, chains jangling.
  
  Draw:  (1d40)[ 16 ] 
  Rerolls:  (3d40)[ 50 ]  *Borked*.  *Real Rerolls* 
   I summon  Mysterious Puppeteer , in attack mode! Then I set two cards face down! Finally, I activate  Chain Energy ! Woah! 
  
  Visible Field:
  {table] -- | -- | MP | -- | --
  FD | FD | CE | -- | --[/table]
  MP = Mysterious Puppeteer  1000 /1500
  CE = Chain Energy
  FD = Facedown
  
  Life Points: 8000
  Field Magic: None
  
  Hand: 2
   
   Spoiler 
  
  Great Spirit
  Guardian Statue
   
  
  
  Graveyard: 0
   
   Spoiler 
  Nothing
   
  
  
  Facedowns: 2
   
   Spoiler 
  Magic Thorn (spot 1)
  Mirror Force (spot 2)
   
  
  
  Out of Play: 0
   
   Spoiler 
  Nothing
   
  
  
  Deck: 34
   
   Spoiler 
  01. Exxod, Master of the Guard
  02. Hieracosphinx
  03. Guardian Sphinx
  04. Guardian Sphinx
  05. Criosphinx
  06. Criosphinx
   07. Guardian Statue 
  08. Guardian Statue
  09. Guardian Statue
  10. Medusa Worm
  11. Medusa Worm
  12. Medusa Worm
  13. Moai Interceptor Cannons
  14. Moai Interceptor Cannons
  15. Moai Interceptor Cannons
   16. Mysterious Puppeteer 
  17. Mysterious Puppeteer
  18. Mysterious Puppeteer
  19. Ultimate Offering
  20. Ultimate Offering
  21. Golem Sentry
  22. Golem Sentry
  23. Golem Sentry
  24. Swords of Revealing Light
  25. Heavy Storm
  26. Call of the Haunted
  27. Giant Rat
  28. Giant Rat
  29. Giant Rat
  30. Great Spirit
  31. Great Spirit
   32. Great Spirit 
  33. Mystical Space Typhoon
   34. Chain Energy 
  35. Chain Energy
  36. Chain Energy
  37. Magic Thorn
   38. Magic Thorn 
  39. Magic Thorn
   40. Mirror Force 
   
conversations.from: human
conversations.value: Sir Bedevere: Ah, so that's your gameplan. I see. Finally, the wind has a challenge. I guess... wait a minute... I draw... 
  
  He seems deep in thought as a breeze rolls in that pulls a card up and into his hand.
  
   (1d35)[ 24 ] 
   I guess I have no choice, I summon my  Blackwing - Fane the Steel Chain  in attack mode, set two cards, pay the 1500 Life Points, and end my turn. 
   
   Spoiler 
   Hand:  3  
   Spoiler 
   Bora
  Blizzard
  Sirocco
   
  
   Deck:   
   Spoiler 
  
  1.Blackwing - Blizzard the Far North
  2.Blackwing - Bora the Spear
  3.Blackwing - Bora the Spear
  4.Blackwing - Elphin the Raven
  5.Blackwing - Fane the Steel Chain
  6.Blackwing - Gale the Whirlwind
  7.Blackwing - Kalut the Moon Shadow
  8.Blackwing - Kalut the Moon Shadow
  9.Blackwing - Kalut the Moon Shadow
  10.Blackwing - Mistral the Silver Shield
  11.Blackwing - Shura the Blue Flame
  12.Blackwing - Shura the Blue Flame
  13.Blackwing - Shura the Blue Flame
  14.Blackwing - Sirocco the Dawn
  15.Blackwing - Vayu the Emblem of Honor
  16.Blackwing - Vayu the Emblem of Honor
  17.Delta Crow - Anti Reverse
  18.Raptor Wing Strike
  19.Raptor Wing Strike
  20.Black Whirlwind
  21.Against the Wind
  22.Against the Wind
  23.Dark Armed Dragon
  24.Icarus Attack
  25.Lightning Vortex
  26.Harpies' Hunting Grounds
  27.Mystical Space Typhoon
  28.Swallow's Nest
  29.Swallow's Nest
  30.Bottomless Trap Hole
  31.Raigeki Break
  32.Sakuretsu Armor
  33.Heavy Storm
  34.Mirror Force
   
  
   Extra Deck:   
   Spoiler 
   Ally of Justice Catastor lv5
  Ally of Justice Catastor lv5
  Ally of Justice Catastor lv5
  Blackwing - Silverwind the Ascendant lv8
  Blackwing - Silverwind the Ascendant lv8
  Blackwing - Silverwind the Ascendant lv8
  Blackwing - Armed Wing lv6
  Blackwing - Armed Wing lv6
  Blackwing - Armed Wing lv6
  Blackwing - Armor Master lv7
  Blackwing - Armor Master lv7
  Blackwing - Armor Master lv7
   
  
   Graveyard:   
   Spoiler 
   none
   
  
   Removed From Play:   
   Spoiler 
   none
   
  
   Face Downs:    
   Spoiler 
   Bottomless Trap Hole (3)
  Icarus Attack (2)
   
  
   
  
   Stats:  6500 Life Points
   Field:  {table="head]1|2|3|4|5
  -|-|FtSC|-|-
  -|F|F|-|-[/table]
  FtSC=Fane the Steel Chain ATK (500)
  F=Facedown
conversations.from: human
conversations.value: Shadow_Elf: Prepare yourself... I'm drawing a card!  he says boisterously, shaking his head vigorously again.
  
  Draw:  (1d40)[ 7 ] 
  Rerolls:  (3d40)[ 13 ][ 22 ][ 26 ](61) 
   I set a card face down, and end my turn! Yeah! 
  
  Visible Field:
  {table] -- | FD | MP | -- | --
  FD | FD | CE | -- | --[/table]
  MP = Mysterious Puppeteer  1000 /1500
  CE = Chain Energy
  FD = Facedown
  
  Life Points: 7500
  Field Magic: None
  
  Hand: 2
   
   Spoiler 
  
  Great Spirit
  Guardian Statue
   
  
  
  Graveyard: 0
   
   Spoiler 
  Nothing
   
  
  
  Facedowns: 3
   
   Spoiler 
  Moai Interceptor Cannons 1100/ 2000 
  Magic Thorn (spot 1)
  Mirror Force (spot 2)
   
  
  
  Out of Play: 0
   
   Spoiler 
  Nothing
   
  
  
  Deck: 33
   
   Spoiler 
  01. Exxod, Master of the Guard
  02. Hieracosphinx
  03. Guardian Sphinx
  04. Guardian Sphinx
  05. Criosphinx
  06. Criosphinx
   07. Guardian Statue 
  08. Guardian Statue
  09. Guardian Statue
  10. Medusa Worm
  11. Medusa Worm
  12. Medusa Worm
   13. Moai Interceptor Cannons 
  14. Moai Interceptor Cannons
  15. Moai Interceptor Cannons
   16. Mysterious Puppeteer 
  17. Mysterious Puppeteer
  18. Mysterious Puppeteer
  19. Ultimate Offering
  20. Ultimate Offering
  21. Golem Sentry
  22. Golem Sentry
  23. Golem Sentry
  24. Swords of Revealing Light
  25. Heavy Storm
  26. Call of the Haunted
  27. Giant Rat
  28. Giant Rat
  29. Giant Rat
  30. Great Spirit
  31. Great Spirit
   32. Great Spirit 
  33. Mystical Space Typhoon
   34. Chain Energy 
  35. Chain Energy
  36. Chain Energy
  37. Magic Thorn
   38. Magic Thorn 
  39. Magic Thorn
   40. Mirror Force 
   
conversations.from: human
conversations.value: Sir Bedevere: I activate  Icarus Attack , tributing my Fane to destroy Chain Energy and your Face-Down spell/trap card in column 2! Now I draw. 
   (1d34)[ 30 ] 
   Since you have monsters and I don't, I can normal summon my monster without tribute! Come,  Blackwing - Sirocco the Dawn ! I then special summon my  Blackwing - Bora the Spear  in attack mode, made possible by the fact that I have a face-up Blackwing on my side of the field! Man, the wind is really itchin' now! Next, I activate the ability of my Sirocco, allowing my Bora to gain 2000 more attack points! Now, Bora, Attack his facedown monster! It gets better: my Bora can dish out piercing damage! After that, I set one card face-down and end my turn. 
   
   Spoiler 
   Hand:  1  
   Spoiler 
   Blizzard
   
  
   Deck:   
   Spoiler 
  
  1.Blackwing - Blizzard the Far North
  2.Blackwing - Bora the Spear
  3.Blackwing - Bora the Spear
  4.Blackwing - Elphin the Raven
  5.Blackwing - Fane the Steel Chain
  6.Blackwing - Gale the Whirlwind
  7.Blackwing - Kalut the Moon Shadow
  8.Blackwing - Kalut the Moon Shadow
  9.Blackwing - Kalut the Moon Shadow
  10.Blackwing - Mistral the Silver Shield
  11.Blackwing - Shura the Blue Flame
  12.Blackwing - Shura the Blue Flame
  13.Blackwing - Shura the Blue Flame
  14.Blackwing - Sirocco the Dawn
  15.Blackwing - Vayu the Emblem of Honor
  16.Blackwing - Vayu the Emblem of Honor
  17.Delta Crow - Anti Reverse
  18.Raptor Wing Strike
  19.Raptor Wing Strike
  20.Black Whirlwind
  21.Against the Wind
  22.Against the Wind
  23.Dark Armed Dragon
  24.Icarus Attack
  25.Lightning Vortex
  26.Harpies' Hunting Grounds
  27.Mystical Space Typhoon
  28.Swallow's Nest
  29.Swallow's Nest
  30.Bottomless Trap Hole
  31.Raigeki Break
  32.Sakuretsu Armor
  33.Heavy Storm
  34.Mirror Force
   
  
   Extra Deck:   
   Spoiler 
   Ally of Justice Catastor lv5
  Ally of Justice Catastor lv5
  Ally of Justice Catastor lv5
  Blackwing - Silverwind the Ascendant lv8
  Blackwing - Silverwind the Ascendant lv8
  Blackwing - Silverwind the Ascendant lv8
  Blackwing - Armed Wing lv6
  Blackwing - Armed Wing lv6
  Blackwing - Armed Wing lv6
  Blackwing - Armor Master lv7
  Blackwing - Armor Master lv7
  Blackwing - Armor Master lv7
   
  
   Graveyard:   
   Spoiler 
   Fane the Steel Chain
  Icarus Attack
   
  
   Removed From Play:   
   Spoiler 
   none
   
  
   Face Downs:    
   Spoiler 
   Bottomless Trap Hole (3)
  Bottomless Trap Hole (2)
   
  
   
  
   Stats:  6500 Life Points
   Field:  {table="head]1|2|3|4|5
  -|-|StD|BtS|-
  -|F|F|-|-[/table]
  StD=Sirocco the Dawn ATK (2000)
  BtS=Bora the Spear ATK (1700)
  F=Facedown
conversations.from: human
conversations.value: Shadow_Elf: ((Sirocco the Dawn's effect says that the affected monster cannot attack on the turn the ability is activated. Do you attack the facedown with Sirocco, or do you end turn?))
conversations.from: human
conversations.value: Sir Bedevere: "If your opponent controls a monster and you control no monsters, you can Normal Summon or Set this card without Tributing. Once per turn, you can select 1 face-up "Blackwing" monster you control. It gains ATK equal to the total ATK of all face-up "Blackwing" monsters on the field except itself.  Monsters other than the selected monster cannot attack the turn you activate this effect. "
  
  Actually, Bora is the ONLY one that can attack. If it was as you said it was, then this card would be utterly worthless.
conversations.from: human
conversations.value: Shadow_Elf: Well, my face down card is a Moai Interceptor Cannon! I guess you destroy is, dealing 1700 damage to me, huh? 
  
  ((Does that count as a flip summon for Mysterious Puppeteer's effect, or is just a "flip" without the "summon"?))
  
   I'll start by drawing again! Hiya! 
  
  Draw:  (1d40)[ 17 ] 
  Reroll:  (3d40)[ 31 ][ 22 ][ 15 ](68) 
   
  I'll set another facedown monster and switch my Mysterious Puppeteer to defense position. I end my turn. 
  
  Visible Field:
  {table] -- | FD | MP | -- | --
  FD | -- | -- | -- | --[/table]
  MP = Mysterious Puppeteer 1000/ 1500 
  FD = Facedown
  
  Life Points: 6800
  Field Magic: None
  
  Hand: 2
   
   Spoiler 
  Mysterious Puppeteer
  Great Spirit
   
  
  
  Graveyard: 3
   
   Spoiler 
  Chain Energy
  Moai Defense Cannon
  Mirror Force
   
  
  
  Facedowns: 2
   
   Spoiler 
  Guardian Statue 800/ 1400 (spot 2)
  Magic Thorn (spot 1)
   
  
  
  Out of Play: 0
   
   Spoiler 
  Nothing
   
  
  
  Deck: 32
   
   Spoiler 
  01. Exxod, Master of the Guard
  02. Hieracosphinx
  03. Guardian Sphinx
  04. Guardian Sphinx
  05. Criosphinx
  06. Criosphinx
   07. Guardian Statue 
  08. Guardian Statue
  09. Guardian Statue
  10. Medusa Worm
  11. Medusa Worm
  12. Medusa Worm
   13. Moai Interceptor Cannons 
  14. Moai Interceptor Cannons
  15. Moai Interceptor Cannons
   16. Mysterious Puppeteer 
   17. Mysterious Puppeteer 
  18. Mysterious Puppeteer
  19. Ultimate Offering
  20. Ultimate Offering
  21. Golem Sentry
  22. Golem Sentry
  23. Golem Sentry
  24. Swords of Revealing Light
  25. Heavy Storm
  26. Call of the Haunted
  27. Giant Rat
  28. Giant Rat
  29. Giant Rat
  30. Great Spirit
  31. Great Spirit
   32. Great Spirit 
  33. Mystical Space Typhoon
   34. Chain Energy 
  35. Chain Energy
  36. Chain Energy
  37. Magic Thorn
   38. Magic Thorn 
  39. Magic Thorn
   40. Mirror Force 
   
conversations.from: human
conversations.value: Sir Bedevere: (it is a flip without the summon. in order to flip summon, you have to take it from face-down defense position to face-up attack position, as per  this wiki .)
conversations.from: human
conversations.value: Sir Bedevere: Good thing I got rid of those chains... that would get annoying really fast. I will not be a trapped bird in a cage! I draw! 
   (1d33)[ 6 ] 
   YES! I special summon my  Blackwing - Gale the Whirlwind  in attack mode! I then synchro summon, using Gale and Bora, my  Blackwing Armor Master  in attack mode! I then normal summon, giving you 500 life points, my  Blackwing - Blizzard the Far North , using it's ability to allow me to summon Bora in defense mode! I then synchro summon, using Bora and Blizzard, my  Blackwing Armed Wing  in attack mode! Armed Wing attacks your face-down, Sirocco destroys your Puppetmaster, and Armor Master attacks directly. 
   
   Spoiler 
   Hand:  0  
   Spoiler 
   none
   
  
   Deck:   
   Spoiler 
  
  1.Blackwing - Blizzard the Far North
  2.Blackwing - Bora the Spear
  3.Blackwing - Bora the Spear
  4.Blackwing - Elphin the Raven
  5.Blackwing - Fane the Steel Chain
  6.Blackwing - Kalut the Moon Shadow
  7.Blackwing - Kalut the Moon Shadow
  8.Blackwing - Kalut the Moon Shadow
  9.Blackwing - Mistral the Silver Shield
  10.Blackwing - Shura the Blue Flame
  11.Blackwing - Shura the Blue Flame
  12.Blackwing - Shura the Blue Flame
  13.Blackwing - Sirocco the Dawn
  14.Blackwing - Vayu the Emblem of Honor
  15.Blackwing - Vayu the Emblem of Honor
  16.Delta Crow - Anti Reverse
  17.Raptor Wing Strike
  18.Raptor Wing Strike
  19.Black Whirlwind
  20.Against the Wind
  21.Against the Wind
  22.Dark Armed Dragon
  23.Icarus Attack
  24.Lightning Vortex
  25.Harpies' Hunting Grounds
  26.Mystical Space Typhoon
  27.Swallow's Nest
  28.Swallow's Nest
  29.Raigeki Break
  30.Sakuretsu Armor
  31.Heavy Storm
  32.Mirror Force
   
  
   Extra Deck:   
   Spoiler 
   Ally of Justice Catastor lv5
  Ally of Justice Catastor lv5
  Ally of Justice Catastor lv5
  Blackwing - Silverwind the Ascendant lv8
  Blackwing - Silverwind the Ascendant lv8
  Blackwing - Silverwind the Ascendant lv8
  Blackwing - Armed Wing lv6
  Blackwing - Armed Wing lv6
  Blackwing - Armor Master lv7
  Blackwing - Armor Master lv7
   
  
   Graveyard:   
   Spoiler 
   Fane the Steel Chain
  Icarus Attack
  Blizzard the Far North
  Gale the Whirlwind
  Bora the Spear
   
  
   Removed From Play:   
   Spoiler 
   none
   
  
   Face Downs:    
   Spoiler 
   Bottomless Trap Hole (3)
  Bottomless Trap Hole (2)
   
  
   
  
   Stats:  6500 Life Points
   Field:  {table="head]1|2|3|4|5
  -|AM|StD|AW|-
  -|F|F|-|-[/table]
  StD=Sirocco the Dawn ATK (2000)
  AW=Armed Wing ATK (2300)
  AM=Armor Master ATK (2500)
  F=Facedown
conversations.from: human
conversations.value: Shadow_Elf: My facedown is a  Guardian Statue , man! I send your armor master back to your hand, before it can attack me! I take 1400 damage, but I gained 500 back from that normal summon. Is your turn still over? 
conversations.from: human
conversations.value: Sir Bedevere: You wish! Examine the field. 
  
  Armor Master is still standing and your Guardian Statue is in ruins.
  
   Guardian Statue's ability only works when FLIP SUMMONED, meaning you can't use it's ability as it was merely flipped face-up! I continue the carnage as previously stated. 
   
   Spoiler 
   Hand:  0  
   Spoiler 
   none
   
  
   Deck:   
   Spoiler 
  
  1.Blackwing - Blizzard the Far North
  2.Blackwing - Bora the Spear
  3.Blackwing - Bora the Spear
  4.Blackwing - Elphin the Raven
  5.Blackwing - Fane the Steel Chain
  6.Blackwing - Kalut the Moon Shadow
  7.Blackwing - Kalut the Moon Shadow
  8.Blackwing - Kalut the Moon Shadow
  9.Blackwing - Mistral the Silver Shield
  10.Blackwing - Shura the Blue Flame
  11.Blackwing - Shura the Blue Flame
  12.Blackwing - Shura the Blue Flame
  13.Blackwing - Sirocco the Dawn
  14.Blackwing - Vayu the Emblem of Honor
  15.Blackwing - Vayu the Emblem of Honor
  16.Delta Crow - Anti Reverse
  17.Raptor Wing Strike
  18.Raptor Wing Strike
  19.Black Whirlwind
  20.Against the Wind
  21.Against the Wind
  22.Dark Armed Dragon
  23.Icarus Attack
  24.Lightning Vortex
  25.Harpies' Hunting Grounds
  26.Mystical Space Typhoon
  27.Swallow's Nest
  28.Swallow's Nest
  29.Raigeki Break
  30.Sakuretsu Armor
  31.Heavy Storm
  32.Mirror Force
   
  
   Extra Deck:   
   Spoiler 
   Ally of Justice Catastor lv5
  Ally of Justice Catastor lv5
  Ally of Justice Catastor lv5
  Blackwing - Silverwind the Ascendant lv8
  Blackwing - Silverwind the Ascendant lv8
  Blackwing - Silverwind the Ascendant lv8
  Blackwing - Armed Wing lv6
  Blackwing - Armed Wing lv6
  Blackwing - Armor Master lv7
  Blackwing - Armor Master lv7
   
  
   Graveyard:   
   Spoiler 
   Fane the Steel Chain
  Icarus Attack
  Blizzard the Far North
  Gale the Whirlwind
  Bora the Spear
   
  
   Removed From Play:   
   Spoiler 
   none
   
  
   Face Downs:    
   Spoiler 
   Bottomless Trap Hole (3)
  Bottomless Trap Hole (2)
   
  
   
  
   Stats:  6500 Life Points
   Field:  {table="head]1|2|3|4|5
  -|AM|StD|AW|-
  -|F|F|-|-[/table]
  StD=Sirocco the Dawn ATK (2000)
  AW=Armed Wing ATK (2300)
  AM=Armor Master ATK (2500)
  F=Facedown
conversations.from: human
conversations.value: Shadow_Elf: So it is. I miss my Penguin Soldier... Well, this is a preety insurmountable assault, dude. I'll draw, but this one might be my last! 
  
  Draw:  (1d40)[ 28 ] 
  Rerolls:  (3d40)[ 36 ][ 6 ][ 28 ](70) 
conversations.from: human
conversations.value: Shadow_Elf: In a better time, this guard would help me. But get me out of this mess? No way... I forfeit. Good game, my fine feathered friend! We should do this again some time!  shouts the rocker. He salutes you, and then walks out of the arena.
  
  ((Now, any tips on my deck? My combo was setting up perfectly until you trashed my Chain Energy. This deck is supposed to be viable without it, but in the end it wasn't really. Any suggestions to make it play better?))
conversations.from: human
conversations.value: Sir Bedevere: Yeah, if you are going for the whole "Flip Summon" thing, try having  Grave Ohja  to dish out more damage, also it can't be attacked as long as there is a monster face-down. Another thing, try taking out some of the Flip Summon monsters and adding in a couple of flip effect monsters. Take Medusa worm for instance: Man-Eating Bug and Old Vindictive Magician work the same way, but activate even when attacked! Also, try adding in a  Saurobeast Brachion . It is a very good 8 Star dino that has an awesome ability. Check it out to see what I am talking about. You can use Sangan to pull it or any other 1500 or less attacker out, and maybe some more spell and trap cards would help, yet take out Magic Thorn, it doesn't seem to have much purpose in your deck. And yeah Moai is a good card for 2000 Defense, but 3 copies are a bit much. Another card to consider is Messenger of Peace. It would have stopped me dead in my tracks and it only costs a measly 100 life points per turn. You could easily regain that with the flip summons. And if anything passes that by being under 1500 attack, use Wall of Revealing Light. That's about all I can suggest, you decide what to do with the deck.