conversations.from: system
conversations.value: ROLEPLAY_MODE: Develop the plot slowly, always stay in character. Describe all actions in full, elaborate, explicit, graphic, and vivid detail. Mention all relevant sensory perceptions. Keep the story immersive and engaging.
conversations.from: human
conversations.value: Olo Demonsbane: Map: Any Preference?
  
  Buff Rounds: 3, maybe? + All Day
conversations.from: human
conversations.value: Human Paragon 3: What do you think of this map?
  
   
   Spoiler 
  
   
   
  
  
  I prefer 4 buffs plus all day, but I can get by on 3.
conversations.from: human
conversations.value: Olo Demonsbane: Ok, I guess we can use that map...seems like it favors casters a bit...
  
  Buffs  
   Spoiler 
  All Day: Apply Oils, Drink Potion of GMF
  Round 1: Drink Potion of Barkskin
  Round 2: Drink Potion of Conviction
  Round 3: Drink Potion of Shield of Faith, Activate Packlord Bloat
  UMD for Nerveskitter vs DC 20  (1d20+7)[ 27 ] 
   
  
  
  Initiative  (1d20+2)[ 11 ]  (+5 nerveskitter, total 16)
conversations.from: human
conversations.value: Human Paragon 3: We can use a different map if you want. Forest or whatever is fine, I just thought it was cool.
conversations.from: human
conversations.value: Olo Demonsbane: Nah, this one works.  I'll start in the red, 13B.
  
   You see a tall woman wearing Fullbody armor and carrying a spear and a shield.  She looks extremely confidant and rather...oh wait.  There are 4 tentacles and 2 wings extruding from her back. 
conversations.from: human
conversations.value: Human Paragon 3: All day buffs:
   
   Spoiler 
  
  Superior Resistance
  Phantom Stag
  Greater Magic Weapon
  Magic Vestment: Chain Shirt
  Magic Vestment: Buckler
  Pact of Return: "I'm slain by an aligned spell"
   
  
  
  Buff Rounds:
   
   Spoiler 
  
  Scroll (UMD Check)
  
  Siren's Grace ([roll]d20+26])
  Tenser's Transformation ([roll]d20+28])
  Bite of the Werebear ([roll]d20+28])
  
  Round 4 Swift Action: Activate Eyes of Truth for True Seeing.
   
  
  
  Initiative: [rolld20+4][/QUOTE]
  
  I'm in 13y.
  
  You see a jaunty man dressed from head to tow in scarlet finery. He sits astride a resplendent white stag, lance at the ready. He doffs his hat to the lady, revealing long, fair locks. "Why did it have to be tentacles?"
  
  True seeing is up, FYI.
conversations.from: human
conversations.value: Human Paragon 3: F'd up initiative.
  
   (d20+4)[ 20 ] 
conversations.from: human
conversations.value: Olo Demonsbane: Yeah, Ive got True Seeing too.
  
  I guess its your turn.
conversations.from: human
conversations.value: Human Paragon 3: F'd up my buff rounds, too. Screwed up the rolling code because I pasted it from another bout. Here's the real stuff:
  
   
   Spoiler 
  
  Scroll (UMD Check)
  
  Siren's Grace ( (d20+26)[ 38 ] )
  Tenser's Transformation ( (d20+28)[ 34 ] ])
  Bite of the Werebear ( (d20+28)[ 45 ] )
  
  Round 4 Swift Action: Activate Eyes of Truth for True Seeing.
   
conversations.from: human
conversations.value: Human Paragon 3: Ok.
  
  The red rider spurs his mount and it takes off skyward, up over the glass structure, stopping over the strange woman's head (square 13d, altitude 30 ft). The stag paws at the air eagerly.
  
  Quick draw and activate my rod of many wands.
  
   
   Spoiler 
  
  
  Wand 1 (Enervation)  (d20+26)[ 45 ] 
  Wand 2 (Glitterdust)  (d20+26)[ 39 ] 
  Wand 3 (Truestrike)  (d20+26)[ 32 ] 
   
  
  
  A cloud of golden dust erupts around you, confounding your senses and coating your skin. Make a will save (DC 12) or be blinded. Take -40 on hide checks.
  
  At the same time a black ray flies from the rod.
  Ranged Touch:  (d20+17)[ 31 ] 
  If it hits take  (1d4)[ 3 ]  negative levels.
  
  [further actions depend on results]
conversations.from: human
conversations.value: Olo Demonsbane: Ok, Will Save  (1d20+16)[ 27 ] 
  
  That hits my touch AC, and I take the negative levels.
conversations.from: human
conversations.value: Human Paragon 3: I spend 3 charges from my belt of battle to charge. -13 for power attack.
  
   (d20+26)[ 32 ] 
  Damage:  (6d6+38)[ 55 ]  x3 =  165 
  
  End turn. (13d at ground level)
conversations.from: human
conversations.value: Olo Demonsbane: A miss.
  
  In addition, when you charge, the woman stabs at you twice with her spear and slashes at you with a tentacle.
  
  Tentacle  (1d20+24)[ 44 ] 
  Damage  (1d6+10)[ 13 ] 
  Spear  (1d20+24)[ 39 ] 
  Damage  (2d8+40)[ 51 ] 
  Spear  (1d20+24)[ 30 ] 
  Damage  (2d8+40)[ 54 ] 
conversations.from: human
conversations.value: Olo Demonsbane: Crit Conformation  (1d20+24)[ 31 ] 
  Extra Damage  (1d6+10)[ 15 ] 
  
  I will start my turn after learning of the results of these free attacks.
conversations.from: human
conversations.value: Human Paragon 3: All attacks miss.
  
  EDIT: Except the natural 20. Noted.
conversations.from: human
conversations.value: Human Paragon 3: Forgot to roll my stag's attack.
  
   (d20+13)[ 33 ] 
  confirmation (d20+13)[ 33 ] 
  damage  (d8+10)[ 14 ]  Wounding.
  
  EDIT: Was NOT expecting that. Take 28 damage and 1 con damage.
conversations.from: human
conversations.value: Olo Demonsbane: Make a DC 22 Fortitude save or take  (1d4)[ 2 ]  Con damage and  (1d4)[ 4 ]  Con damage a minute later.
  
  Ok, my turn.
  
  [SPOILER]Full Attack, 3 BoB charges, Full Attack with Inferno Blade[/Roll]
  
  She comes at you, striking with her tentacles and spear.  The poison is all DC 22 Constitution damage.
  
  Spear  (1d20+24)[ 31 ] 
  Damage  (1d8+20)[ 27 ] 
  Poison  (1d4)[ 1 ] / (1d4)[ 3 ] 
  Spear  (1d20+19)[ 32 ] 
  Damage  (1d8+20)[ 23 ] 
  Poison  (1d4)[ 2 ] / (1d4)[ 2 ] 
  Spear  (1d20+14)[ 17 ] 
  Damage  (1d8+20)[ 25 ] 
  Poison  (1d4)[ 1 ] / (1d4)[ 2 ] 
  
  Tentacle  (1d20+24)[ 32 ] 
  Damage  (1d6+10)[ 11 ] 
  Poison  (1d4)[ 3 ] / (1d4)[ 4 ] 
  Tentacle  (1d20+24)[ 30 ] 
  Damage  (1d6+10)[ 16 ] 
  Poison  (1d4)[ 1 ] / (1d4)[ 2 ] 
  Tentacle  (1d20+24)[ 30 ] 
  Damage  (1d6+10)[ 12 ] 
  Poison  (1d4)[ 1 ] / (1d4)[ 2 ] 
  Tentacle  (1d20+24)[ 32 ] 
  Damage  (1d6+10)[ 14 ] 
  Poison  (1d4)[ 4 ] / (1d4)[ 3 ] 
  
  Turn is not over, I need to see what happens after this.
  
  EDIT: Actually, they all miss.  Continuing...
conversations.from: human
conversations.value: Olo Demonsbane: Scowling, the woman concentrates for a split second and sets herself on fire for the second she attacks you!
  
   Tentacle   (1d20+24)[ 26 ] 
  Damage  (1d6+15)[ 21 ] 
  Poison  (1d4)[ 3 ] / (1d4)[ 4 ] 
  Extra Fire  (3d6+13)[ 24 ] 
   Tentacle   (1d20+24)[ 30 ] 
  Damage  (1d6+15)[ 20 ] 
  Poison  (1d4)[ 2 ] / (1d4)[ 1 ] 
  Extra Fire  (3d6+13)[ 21 ] 
   Tentacle   (1d20+24)[ 33 ] 
  Damage  (1d6+15)[ 17 ] 
  Poison  (1d4)[ 4 ] / (1d4)[ 1 ] 
  Extra Fire  (3d6+13)[ 18 ] 
   Tentacle   (1d20+24)[ 42 ] 
  Damage  (1d6+15)[ 18 ] 
  Poison  (1d4)[ 1 ] / (1d4)[ 3 ] 
  Extra Fire  (3d6+13)[ 24 ] 
   Spear   (1d20+24)[ 41 ] 
  Damage  (1d8+20)[ 21 ] 
  Poison  (1d4)[ 3 ] / (1d4)[ 1 ] 
  Extra Fire  (3d6+13)[ 27 ] 
   Spear   (1d20+19)[ 30 ] 
  Damage  (1d8+20)[ 23 ] 
  Poison  (1d4)[ 1 ] / (1d4)[ 1 ] 
  Extra Fire  (3d6+13)[ 28 ] 
   Spear   (1d20+14)[ 19 ] 
  Damage  (1d8+20)[ 25 ] 
  Poison  (1d4)[ 4 ] / (1d4)[ 4 ] 
  Extra Fire  (3d6+13)[ 22 ] 
  
  End Turn.
conversations.from: human
conversations.value: Human Paragon 3: Saving Throw:  (d20+17)[ 18 ] 
  
  I take con damage.
conversations.from: human
conversations.value: Human Paragon 3: "5 foot step" into the air (d13, altitude 5ft)
  
  Attack!  (d20+24)[ 28 ] 
  Damage  (6d6+12)[ 30 ] 
  
  [more to come]
conversations.from: human
conversations.value: Olo Demonsbane: Miss.
  
  ...We both have high AC, don't we 😦
  
  Totally forgot to mention though that I have 24% displacement.
conversations.from: human
conversations.value: Human Paragon 3: The lance swooshes through the air, hitting nothing.
  
  "You only think I missed, my dear," the rider smiles. "Mark the wound I've left in your side."
  
  Make a DC 38 sense motive check.
  
  If you pass, read this:
   
   Spoiler 
  You're side is fine. This guy's a ****.
   
  
  
  If you fail, read this:
   
   Spoiler 
  
  Make a DC 33 spot check.
  
  If you pass, read this:
   
   Spoiler 
   The rider has taken cover behind his stag.
   
  
  
  If you fail, read this:
   
   Spoiler 
   You glance down at your side, which is whole and totally unwounded. When you look back at your adversary, he is gone. The stag still remains, but the rider has vanished wholly.
   
  
   
conversations.from: human
conversations.value: Human Paragon 3: Good to know. Don't forget the -3 from enervation...
  
  Is the displacement foiled by trueseeing by any chance?
conversations.from: human
conversations.value: Doc Roc: No it is not.  Rather, it was not intended to be.
  
  Expect a thorough debrief on your feelings about the battle across the board.  Thank you so much for putting up with my madness.
conversations.from: human
conversations.value: Olo Demonsbane: I cannot make the Sense Motive check.
  
  Spot  (1d20+16)[ 36 ]  (-3, which gives 33).
  
  End Turn?
conversations.from: human
conversations.value: Human Paragon 3: How about ghost touch? Is it foiled by ghost touch? If not... wtf is causing the displacement? You are where you appear to be and you're 100% corporeal? Is it just cover or concealment or something?
  
  Anyway:  (d100)[ 39 ] 
  
  It's your turn.
conversations.from: human
conversations.value: Doc Roc: The fluff for it is that you literally vibrate around.  It's Su, so it stops in an AMF or similar.
conversations.from: human
conversations.value: Olo Demonsbane: The woman starts taking out her fury on the stag now.
  
   Spear   (1d20+24)[ 43 ] 
  Damage  (1d8+20)[ 27 ] 
  Poison  (1d4)[ 1 ] / (1d4)[ 4 ] 
   Spear   (1d20+19)[ 34 ] 
  Damage  (1d8+20)[ 28 ] 
  Poison  (1d4)[ 1 ] / (1d4)[ 3 ] 
   Spear   (1d20+14)[ 26 ] 
  Damage  (1d8+20)[ 26 ] 
  Poison  (1d4)[ 2 ] / (1d4)[ 1 ] 
   Tentacle   (1d20+24)[ 28 ] 
  Damage  (1d6+15)[ 20 ] 
  Poison  (1d4)[ 3 ] / (1d4)[ 3 ] 
   Tentacle   (1d20+24)[ 25 ] 
  Damage  (1d6+15)[ 19 ] 
  Poison  (1d4)[ 1 ] / (1d4)[ 1 ] 
   Tentacle   (1d20+24)[ 43 ] 
  Damage  (1d6+15)[ 18 ] 
  Poison  (1d4)[ 4 ] / (1d4)[ 4 ] 
   Tentacle   (1d20+24)[ 40 ] 
  Damage  (1d6+15)[ 18 ] 
  Poison  (1d4)[ 3 ] / (1d4)[ 1 ] 
  
  If the stag is taken down at any point, she then focuses on the rider.
  
  End Turn.
  
  Ive got class tommorow...Im going to bed.  I'll post tommorow.
conversations.from: human
conversations.value: Human Paragon 3: 4 hits, attempting to negate the second one with a ride check:
  
   (d20+23)[ 26 ] 
  
  All 4 get through. Stag is still alive and kickin.
conversations.from: human
conversations.value: Human Paragon 3: The stag full withdraws. When we're 305 feet up in the air, I quick draw and read a scroll.
  
  
   
   Spoiler 
  
  umd (d20)[ 16 ]  only a 1 fails.
  
  Wand Modulation on the wand of glitterdust, transforming it to ray of enfeeblement.
   
conversations.from: human
conversations.value: Doc Roc: Juris,  Fast Mount\Dismount is a DC 20 ride test, and requires an open move action from the person doing the mounting:
  
  
   
   Originally Posted by SRD 
    Fast Mount or Dismount
  
  You can attempt to mount or dismount from a mount of up to one size category larger than yourself as a free action, provided that you still have a move action available that round. If you fail the Ride check, mounting or dismounting is a move action. You can’t use fast mount or dismount on a mount more than one size category larger than yourself. 
   
  
  You should be fine.  I'm not sure you can fail the test. :)
conversations.from: human
conversations.value: Human Paragon 3: I actually want the stag to full withdraw with me on it. I believe that's legal since it gets its own complement of actions.
conversations.from: human
conversations.value: Olo Demonsbane: That makes sense.
  
  End Turn?
conversations.from: human
conversations.value: Human Paragon 3: Yes, end turn, though on second thought I'll take the stag up to 500 feet.
conversations.from: human
conversations.value: Olo Demonsbane: Ok, then...Jarka reaches up her wings, and swoops them down.  Chasing after the stag rapidly.
  
  Move up 480ft.
  
  I am now in 13B, 480ft up.
  
  After that, she quickly scetches a sign in the air, and her utter Warmarked awesomeness is revealed to you 😛
  
  For both you and the stag, make a DC 25 Fortitude and Will Save.
  
  If you fail a Will Save, you are sickened for 2 rounds.
  
  If you fail a Fortitude Save, you are  Blown Away .
  
  (Effectively, if either you or the stag fail this save, you are blown back 2d6x10 feet, taking 2d6 damage.  Also, you start to fall, unless you have another means of flight besides the stag.)
  
  End Turn.
  
  Tide: I did not think this ability would be useful.  Im glad I was wrong 😛
conversations.from: human
conversations.value: Human Paragon 3: The stag is quasi-real and has no listed ability scores or saves,so I'm pretty sure he's immune. But here are mine.
  
  Fort  (d20+17)[ 37 ] 
  Will  (d20+18)[ 37 ] 
  
  That is a most excellent ability... almost wish I failed!
conversations.from: human
conversations.value: Human Paragon 3: I forgot that my stag's antlers deal double damage on a charge, so take another 16.
  
  I'll give you another shot of my spell bazooka.
  
   
   Spoiler 
  
  
  Wand (UMD) Only a 1 fails
  
  Enervation  (d20)[ 20 ] 
  Ray of Enfeeblement  (d20)[ 11 ] 
  True Strike  (d20)[ 16 ] 
   
  
  
  Ranged Touch Attack rolls:
  
  Enervation:  (d20+17)[ 23 ] 
   (d4)[ 1 ]  Negative Levels
  
  Ray of Enfeeblement  (d20+17)[ 21 ] 
   (d6+2)[ 3 ]  Str penalty
  
  EDIT: None of that hit, did it?
conversations.from: human
conversations.value: Olo Demonsbane: Nope.
  
  The woman grins before charging at you.
  
   
   Spoiler 
  Pouncing Charge, Full Attack, Leap Attack + Heedless Charge for 12
   
  
   Spear   (1d20+24)[ 44 ] 
  Damage  (1d8+68)[ 71 ] 
  Poison  (1d4)[ 1 ] / (1d4)[ 1 ] 
   Spear   (1d20+19)[ 29 ] 
  Damage  (1d8+68)[ 75 ] 
  Poison  (1d4)[ 2 ] / (1d4)[ 1 ] 
   Spear   (1d20+14)[ 17 ] 
  Damage  (1d8+68)[ 73 ] 
  Poison  (1d4)[ 3 ] / (1d4)[ 2 ] 
   Spear   (1d20+24)[ 29 ] 
  Damage  (1d6+63)[ 69 ] 
  Poison  (1d4)[ 2 ] / (1d4)[ 1 ] 
   Spear   (1d20+24)[ 28 ] 
  Damage  (1d6+63)[ 65 ] 
  Poison  (1d4)[ 1 ] / (1d4)[ 4 ] 
   Spear   (1d20+24)[ 34 ] 
  Damage  (1d6+63)[ 68 ] 
  Poison  (1d4)[ 1 ] / (1d4)[ 1 ] 
   Spear   (1d20+24)[ 40 ] 
  Damage  (1d6+63)[ 69 ] 
  Poison  (1d4)[ 4 ] / (1d4)[ 1 ] 
conversations.from: human
conversations.value: Olo Demonsbane: Crit threat  (1d20+24)[ 38 ] 
  Extra Damage  (1d8+64)[ 71 ] 
conversations.from: human
conversations.value: Human Paragon 3: Not confirmed. Also, I have Hold the Line.
  
  Power attack set to -6
  
  Attack:
   (d20+38)[ 55 ] 
  
  Damage:
   (6d6+24)[ 46 ]  x2= 92
conversations.from: human
conversations.value: Human Paragon 3: Fort Save  (d20+17)[ 32 ] 
conversations.from: human
conversations.value: Human Paragon 3: Miss Chance:
  
   (d100)[ 100 ] 
  
  Booya. Forum roller comin' through for me.
conversations.from: human
conversations.value: Human Paragon 3: "You call that an attack? If I wanted a tentacle kiss I would have called my tentacled grandma."
  
  Intimidate Check
  
   (d20+20)[ 22 ] 
  
  Make your level check, please. If you fail you have a -8 to all your attacks for the rest of the encounter.
  
  EDIT: Forum roller, you are a harsh mistress.
conversations.from: human
conversations.value: Olo Demonsbane: I like your character, he seems very fun to play.
  
   (1d20+13)[ 20 ] 
  
  ARGH!
  
  The woman cowers backwards.  End turn?
conversations.from: human
conversations.value: Human Paragon 3: He's a blast. Oh my, you failed!
  
  Stag full withdraws again, this time 40 feet strait backward to 13L. I quickdraw a scroll and read it.
  
   (d20)[ 11 ]  Only a 1 fails to read the scroll.
  
  
  Power Word Nauseate. Unless you have over 150 hp, you are nauseated.
  
  End Turn.
conversations.from: human
conversations.value: Olo Demonsbane: Roll Displacement.  Otherwise... (2d4+2)[ 8 ]  rounds
conversations.from: human
conversations.value: Human Paragon 3: And the forum roller decides your fate.
  
   (d100)[ 78 ] 
  
  Good Match