conversations.from: system
conversations.value: ROLEPLAY_MODE: Develop the plot slowly, always stay in character. Describe all actions in full, elaborate, explicit, graphic, and vivid detail. Mention all relevant sensory perceptions. Keep the story immersive and engaging.
conversations.from: human
conversations.value: ArenaManager: Arena Tournament, Round 81:  Lance  vs.  Sam Jones Jr.    
   Map:  
   Spoiler 
  
   
   
  
   XP Award:  300 XP
   GP Award:  300 GP
  
   Lance  - HCL
   Sam Jones Jr.  - Master_Rahl22
  
   All Combatants, please roll initiative and declare final purchases, if any 
conversations.from: human
conversations.value: Master_Rahl22: Initiative  - (1d20+2)[ 3 ] 
  
  Thinking about purchases
conversations.from: human
conversations.value: HCL: We play again?
  
   (1d20-7)[ 7 ] 
  
  I gotta think about purchases too, I will be gone all day tomorrow so I'll take my turn friday.
conversations.from: human
conversations.value: HCL: Can we get a ruling on whether he gets his sickle back or he needs to buy a new one? It fell in the water with the sharks.
  
  2x sling
  50 sling bullets
  a sack
  
  6 sp
  
  Spells prepared  
   Spoiler 
  Divine Favor, Expeditious Retreat, Faith Healing, CMW x3
   
  
  
  Lance Round 1
   
   Spoiler 
  Start holding Longspear and javelin in M2
  Swift: Activate Animal Devotion for flight
  Standard: Cast Divine Favor
  Move: Move to M6 and up 10 feet
   
  
  
  End turn
  
  Stats 
   Spoiler 
  Stats Block:
  Lance
  7/7 HP
  Buffs Active: Animal Devotion (Flight) and Divine Favor Rounds 1-11
  Spells remaining:  Expeditious Retreat, Faith Healing, CMW x3
  Powers Remaining: Luck Domain, Law Devotion, Turning attempts x3
   
conversations.from: human
conversations.value: Master_Rahl22: Originally Posted by From the first page of waiting room 
   Any items that may have been stolen, borrowed, dropped, or thrown (and not destroyed) from/by your character are returned, if possible. 
   
  
  If it's possible for the island to unsink, it's possible for Sam to get his sickle back.  Heck, he could just outlast the sharks and swim if he has to.
  
  Purchases:
  Elixir of Swimming: 250gp
  1 scroll with following spells:
     Protection from Law (CL 2): 50gp
     Faith Healing (Sam Jones, Jr.): 25gp
  Sling: 0gp
  10 Bullets: 1sp
  
   Sam Jones, Jr Turn 1 
  
  LOS:
   
   Spoiler 
  Start in N-25 holding shield and scroll from above. Sling and sickle are both in belt.
  Standard: Cast Light of Lunia
  Move: Move to S-19
   
  
   End of turn .  Sorry, forgot to say that.
  
  Stats:
   
   Spoiler 
  Location: S-19
  HP: 9/9
  AC: 18, FF: 16, Touch: 12
  Buffs:
  Rebuke attempts: 9/9
  Spells:
  Cure Minor Wounds 0/3
  Light 0/1
  Light of Lunia 0/2
  Domain: Doom 0/1
   
conversations.from: human
conversations.value: HCL: Lance Round 2
   
   Spoiler 
  Full Round
  Aerial run action to M14 and up 50 feet to elevation of 60
  Swift: Law devotion to AC
   
  
  
  End turn
  
  Stats  
   Spoiler 
  Lance
  7/7 HP
  Buffs Active: Animal Devotion (Flight) and Divine Favor Rounds 1-11, , Law Devotion Rounds 2-12
  Spells remaining: Expeditious Retreat, Faith Healing, CMW x3
  Powers Remaining: Luck Domain, Turning attempts x3
   
conversations.from: human
conversations.value: Master_Rahl22: Sam Jones, Jr Turn 2 
  
  LOS:
   
   Spoiler 
  Forgot to note that Elixir of Swimming and bullets are in Sam's belt as well.
  Standard: Cast Protection from Law from the scroll.   Caster level check, DC 3  - (1d20+1)[ 7 ] 
  Move: Move to U-12
   
  
   End of turn 
  
  Stats:
   
   Spoiler 
  Location: U-12
  HP: 9/9
  AC: 20, FF: 18, Touch: 14
  Buffs:
  Rebuke attempts: 9/9
  Protection from Law: 20/20
  Light of Lunia: 99/100
  Spells:
  Cure Minor Wounds 0/3
  Light 0/1
  Light of Lunia 1/2
  Domain: Doom 0/1
   
conversations.from: human
conversations.value: HCL: I'm waiting on LOS if it isn't obvious
conversations.from: human
conversations.value: Psionic Dog: High Ref PsiDog  
  
  The sickle was not destroyed so it has been returned to Sam.
  
  
  Refs
   
   Spoiler 
  This is why refs are so reluctant to do spot checks Sinking Island.
  
  *grabs graph paper and pencil*
  
  Ok, Sam's at +15 ft. Lance is at +60ft. They are 40ft horizontally apart. Any LoS would have to pass through T/U-12. The cliff edge is at least 20 ft high, possible higher. This means that for Lance to see Sam he'd have to be at at least... at elevation 65.
  
  No LoS
   
  
  
  Lance
   
   Spoiler 
  No LoS
   
  
  
  Sam
   
   Spoiler 
  No LoS
   
conversations.from: human
conversations.value: HCL: Lance Round 3  
   Spoiler 
  Aerial Run to S16 and up 10 feet to elevation 70
   
   End turn
conversations.from: human
conversations.value: Master_Rahl22: Sam Jones, Jr Turn 3 
  
  LOS:
   
   Spoiler 
  Move: Move to Q-11
   
  
  
  Not done, need LOS
  
  Stats:
   
   Spoiler 
  Location: U-12
  HP: 9/9
  AC: 20, FF: 18, Touch: 14
  Buffs:
  Rebuke attempts: 9/9
  Protection from Law: 19/20
  Light of Lunia: 98/100
  Spells:
  Cure Minor Wounds 0/3
  Light 0/1
  Light of Lunia 1/2
  Domain: Doom 0/1
   
conversations.from: human
conversations.value: Psionic Dog: High Ref PsiDog  
  
  refs
   
   Spoiler 
  Worst case the cliff edge is 25ft elevation.
  
  With Sam at +15 lance would need to be at (25 + 10per 5ft horizantal separating space). At 65 ft elevation Lance most approach within (65-25) /10 = 4 squares to see Sam. This occurs when Lance reaches Q-15.
   
  
  
  Rewind back to Lance Round 3.
  
  LoS established when Lance reaches Q15/+65 as he runs towards S16/+70.
  Sam Jones Jr is in U12.
  
  Lance may end at Q15 or on his run path however far he wishes.
conversations.from: human
conversations.value: HCL: I'll continue to S16 and end my turn there
conversations.from: human
conversations.value: Master_Rahl22: Sam Jones, Jr Turn 3 redux 
  
  Move: Move to Q-11
  Standard: Cast Doom on Lance.  DC 14 Will save or Shaken for 1 minute
  Free: Declare Hatred on Lance
  
  End of turn
  
  Stats:
   
   Spoiler 
  Location: Q-11
  HP: 9/9
  AC: 20, FF: 18, Touch: 14
  Buffs:
  Rebuke attempts: 9/9
  Hatred 10/10
  Protection from Law: 19/20
  Light of Lunia: 98/100
  Spells:
  Cure Minor Wounds 0/3
  Light 0/1
  Light of Lunia 1/2
  Domain: Doom 1/1
   
conversations.from: human
conversations.value: HCL: Will save  (1d20+4)[ 12 ] , failure
conversations.from: human
conversations.value: HCL: Swift: Use a feat  
   Spoiler 
  Law devotion to AC
   
  
  
  Full Round: Charge with longspear, +1 circumstance bonus for being on higher ground and -2 from your spell factored in
  
   (1d20+9)[ 18 ] 
conversations.from: human
conversations.value: HCL: Use my Luck domain reroll  (1d20+9)[ 20 ] 
  
  I dont think that hits your AC but I believe I end my turn 10 feet above you
conversations.from: human
conversations.value: Sallera: You'd end in S13+5.
conversations.from: human
conversations.value: Master_Rahl22: Sam Jones, Jr Turn 4 
  
  5ft step to Q-12
  Full Round: Use Profane Agony on Lance.  Lance is Sickend for 1 round and must make a DC 12 Fort save or take  (3d6)[ 8 ]  non-lethal damage.
  
  End of turn
  
  Stats:
   
   Spoiler 
  Location: Q-12
  HP: 9/9
  AC: 22, FF: 20, Touch: 16
  Buffs:
  Rebuke attempts: 8/9
  Hatred 9/10
  Protection from Law: 18/20
  Light of Lunia: 97/100
  Spells:
  Cure Minor Wounds 0/3
  Light 0/1
  Light of Lunia 1/2
  Domain: Doom 1/1
   
conversations.from: human
conversations.value: HCL: (1d20+2)[ 5 ]  fortitude with shaken, good game terrible rolls
conversations.from: human
conversations.value: Sallera: High Ref Sallera  
   Sam Jones Jr. takes the Round. 