conversations.from: system
conversations.value: ROLEPLAY_MODE: Develop the plot slowly, always stay in character. Describe all actions in full, elaborate, explicit, graphic, and vivid detail. Mention all relevant sensory perceptions. Keep the story immersive and engaging.
conversations.from: human
conversations.value: storyteller: This thread is for those brave individuals who chose to go and parlay with the lizardfolk.
conversations.from: human
conversations.value: Shademan: Zavulon volunteers to travel to the reptiles.
conversations.from: human
conversations.value: lawful_evil: Epswitch, having an innate resistance to fear, joins the group to go speak with the Lizardfolk.   His goal, in contrast to most everyone else, is to negotiate rights of usage for that hill top ring of stones.
conversations.from: human
conversations.value: lawful_evil: I guess it is just Zavulon and  Epswitch 
  
  I included a link to Epswitch, in case you are interest and in case this comes down to combat.
  
   Epswitch 
  
  Walking up to Zavulon, Epswitch says, " When do you want to go talk to these lizard people? "    I wonder if the regenerate legs that are cut off, like salamanders... 
conversations.from: human
conversations.value: Shademan: " figure im not gonna move before anybody else comes. we need someone that talk lizard too."  Zavulon answers the little guy.
conversations.from: human
conversations.value: lawful_evil: Epswitch 
  
  Epswitch furrows his brow and says, " I thought someone said they spoke to that woman... Mallory or whatever her name is.    We shouldn't need anyone to translate for us. "
  
   Why is that only the little people are willing to go on this quest? 