conversations.from: system
conversations.value: ROLEPLAY_MODE: Develop the plot slowly, always stay in character. Describe all actions in full, elaborate, explicit, graphic, and vivid detail. Mention all relevant sensory perceptions. Keep the story immersive and engaging.
conversations.from: human
conversations.value: JNAProductions: OOC Thread 
  
   
  
  The four of you are currently some three hours south of the castle. Looking back, you can see the destruction already happening, the towers on the corners of your once-home falling. The road leads you ahead, well-maintained and easy to move across... But also easy to be followed.
  
  There are a few routes you can take. The road, which should be the fastest travel, but also the most obvious one. You can cut across the terrain the road avoids, saving distance, but adding time. Or you can give the proper paths a wide berth, making it harder to track you, but taking the most time.
  None of the routes contain any threats that would concern you-or at least, none you know of.
conversations.from: human
conversations.value: Lioslaith: Aroyeras sits astride his dire wolf mount as he checks up on a small rise to watch the towers fall and take note of any pursuit that may be following them.    "We should stay away from the main roads, we are too easily recognized to be traveling along them.  Plus whomever sees us would be put in jeopardy for simply having seen us."  
conversations.from: human
conversations.value: Illven: I also imagine we'd want to not fly....  Olivia muses outloud, suddenly the classes in escaping seeming much more practical.
  
   Perhaps a transformation to burrowing animals? 
conversations.from: human
conversations.value: Lioslaith: ”I think for now we just try and travel in our own forms, let us see how fast and how diligent the pursuit is.”  
conversations.from: human
conversations.value: tonberrian: "I'm faster than any beast in creation, transforming would just slow me down. I say we try the wilderness - I can scout a head a bit and see if there's anything worth knowing about."  
conversations.from: human
conversations.value: AvatarVecna: "This close to the capitol, concealing our escape route is more important than speed. Once we're far enough that picking up the trail will require much more effort, we can afford to go faster. In the meantime...if we're waylaid, Thorn and I can whisk you away from most troubles without any danger."  
conversations.from: human
conversations.value: Lioslaith: Originally Posted by tonberrian 
     "I'm faster than any beast in creation, transforming would just slow me down. I say we try the wilderness - I can scout a head a bit and see if there's anything worth knowing about."   
   
  
    "Scouting ahead is good, lagging behind is good as well.  I assume pursuit will come from there but it doesn't have to.  Someone should also stay near the princess.  I agree with Dame, let us stay hidden until we put some distance between us and Argos's forces.  
conversations.from: human
conversations.value: Illven: Alright, let's go through the wilderness then.  Olivia agrees.
conversations.from: human
conversations.value: Lioslaith: Originally Posted by Illven 
    Alright, let's go through the wilderness then.  Olivia agrees. 
   
  
    "As you will, your highness."  
conversations.from: human
conversations.value: JNAProductions: You start the trek through the wilds, moving slowly and as stealthily as you can. Which ends up not being particularly stealthy, alas.
  
  It's maybe an hour into your journey when you realize you're being followed. Their stealthy movements are a lot better than yours, but your eagle eyes and keen ears are able to locate them before they can launch a surprise assault.
  They're some 50' back when you notice them, through the undergrowth and trees. There are four of them, lightly armored and without visible weapons.
conversations.from: human
conversations.value: Lioslaith: ”We are being followed.”  
conversations.from: human
conversations.value: AvatarVecna: "Can't let them report our location,"   Rose mutters quietly.   "Hopefully we can take them out quickly and quietly.  
conversations.from: human
conversations.value: Lioslaith: Aroyeras nods to Dame,   "I will stay with the princess unless you need me?"  
conversations.from: human
conversations.value: AvatarVecna: Originally Posted by Lioslaith 
   Aroyeras nods to Dame,   "I will stay with the princess unless you need me?"   
   
  
  Rose nods.   "If things look bad, I'd appreciate backup. Of course, if things look  really  bad, I'd appreciate you hightailing it with her majesty instead."  
conversations.from: human
conversations.value: AvatarVecna: Thorn charges in, and Rose's lance flashes!
  
   
   Spoiler: OoC 
  Hunter's Mark on whichever one is the closest. Thorn flies 40 ft, Rose has reach.
  
  A1:  (1d20+11)[ 30 ] 
  D1: [roll]1d12+1d8+1d6+8[/roll] (+[roll]1d12+1d8+1d6[/roll] on crit)
  
  A2:  (1d20+11)[ 16 ] 
  D2: [roll]1d12+1d8+1d6+8[/roll] (+[roll]1d12+1d8+1d6[/roll] on crit)
   
conversations.from: human
conversations.value: JNAProductions: Spoiler: OOC 
   Initiative Order 
  20-Dame
  20-A1 [-21]
  18-Mine
  18-Olivia
  12-A2
  12-A3
  10-Aro
  6-A4
   
  
  
  The nearest of the assailants takes a hit, but barely slows down. Tinted icicles appear in their hands, and they stab them against Dame.
  
   
   Spoiler: Attacks! 
   (1d20+9)[ 12 ] 
   (1d4+5)[ 7 ]  Piercing damage and  (2d6)[ 3 ]  Cold damage
  
   (1d20+9)[ 29 ] 
   (1d4+5)[ 8 ]  Piercing damage and  (2d6)[ 8 ]  Cold damage
  
   (1d20+9)[ 23 ] 
   (1d4+5)[ 8 ]  Piercing damage and  (2d6)[ 5 ]  Cold damage
  
   (1d20+9)[ 12 ] 
   (1d4+5)[ 8 ]  Piercing damage and  (2d6)[ 9 ]  Cold damage
  
  There's also a Constitution save on each hit... But it's DC 16. You cannot fail.
  
  Mine and Olivia next!
   
conversations.from: human
conversations.value: AvatarVecna: Spoiler: OoC 
  Also, forgot to do Thorn's stuff even tho I left the bonus action open. If it's forgiveable I'll go ahead and roll that now. Move already happened, and he's gonna do a breath weapon on em. 30 ft cone, should be able to breathe on all of them at some point during the approach.
  
  DC 18 Dex save vs  (10d6)[ 30 ]  cold damage.
   
conversations.from: human
conversations.value: Illven: Olivia will cast Conjure celestial as a 6th level spell
  
  The angel shoots three glowing arrows at the enemies
  
   
   Spoiler 
  
  Attack 1  (1d20+12)[ 18 ] 
  Damage  (2d6+8)[ 19 ] 
  
  Attack 2  (1d20+12)[ 17 ] 
  Damage  (2d6+8)[ 14 ] 
  
  Attack 3  (1d20+12)[ 28 ] 
  Damage  (2d6+8)[ 16 ] 
  
  
  Celestial has 50 hp plus 30 temp.
   
conversations.from: human
conversations.value: tonberrian: Mine charges the group, getting in the middle, and begins walloping.
  
   
   Spoiler: OOC 
  Bonus action to RAGE. Going to attack the nearest uninjured opponent. First hit provides Disadvantage to attack anyone else but me, and if they persist in doing so the target has resistance to the damage.
  
   (1d20+16)[ 18 ]   (1d8+14)[ 20 ] 
   (1d20+16)[ 27 ]   (1d8+14)[ 20 ] 
   (1d20+16)[ 20 ]   (1d8+14)[ 19 ] 
   
conversations.from: human
conversations.value: JNAProductions: Spoiler: OOC 
  20-Dame
  20-A1 [-56]
  18-Mine
  18-Olivia
  12-A2 [-59]
  12-A3
  10-Aro
  6-A4
   
  
  
  All three wallops land true, sending cold blue blood flying from the injuries. The assassin doesn't react to the pain, though, instead trying to take down the raging menace in their midst.
  
  The next darts forward recklessly and looses a small barrage of icicles against the princess.
  
   
   Spoiler: OOC 
  Attacks on Mine:
  
   (1d20+9)[ 29 ] 
   (1d4+5)[ 8 ]  piercing and  (2d6)[ 9 ]  cold
  Cannot fail the save because you've got Paladin friend nearby.
  
   (1d20+9)[ 17 ] 
   (1d4+5)[ 7 ]  piercing and  (2d6)[ 6 ]  cold
  Cannot fail the save because you've got Paladin friend nearby.
  
   (1d20+9)[ 16 ] 
   (1d4+5)[ 7 ]  piercing and  (2d6)[ 9 ]  cold
  Cannot fail the save because you've got Paladin friend nearby.
  
  Attacks on Olivia:
  
   (1d20+9)[ 25 ] 
   (1d4+5)[ 7 ]  piercing and  (2d6)[ 10 ]  cold
   (1d20+10)[ 20 ]  against DC 16, Constitution save
  
   (1d20+9)[ 17 ] 
   (1d4+5)[ 7 ]  piercing and  (2d6)[ 11 ]  cold
   (1d20+10)[ 22 ]  against DC 16, Constitution save
  
   (1d20+9)[ 23 ] 
   (1d4+5)[ 7 ]  piercing and  (2d6)[ 6 ]  cold
   (1d20+10)[ 15 ]  against DC 16, Constitution save
  
  If any saves are failed against the poison, -2 to AC and Dex saves, half speed, can't use reactions, and on your turn, can only take one action or bonus action. Regardless of actions, no more than one attack per turn. Finally, if you cast an action spell, roll a d20, and on an 11+ it doesn't start until you take another action on your next turn.
   
conversations.from: human
conversations.value: Lioslaith: Aro whirls his mount to try and intercede himself between the attackers and the princess.
  
   
   Spoiler: Attacks and Damage 
  
  Enacting his Oath of Devotion Sacred Weapon
   (1d20+19)[ 25 ] 
   (1d8+9)[ 16 ] 
  Imp Div Smite  (1d8)[ 8 ] 
  Smite 4th level  (5d8)[ 18 ] 
  
  Different Attacker IF he can reach him and IF that takes the first down
   (1d20+19)[ 26 ] 
   (1d8+9)[ 13 ] 
  Imp Div Smite  (1d8)[ 4 ] 
  Smite 4th level  (5d8)[ 14 ] 
   
conversations.from: human
conversations.value: JNAProductions: Spoiler: OOC 
   20-Dame 
  20-A1 [-56]
  18-Mine
  18-Olivia
  12-A2 [-59]
  12-A3 [-73]
  10-Aro
  6-A4
   
  
  
  The remaining assassin darts around the outskirts, moving just close enough to throw their own set of icicles at the princess.
  
   
   Spoiler: OOC 
   (1d20+9)[ 10 ] 
   (1d4+5)[ 6 ]  Piercing damage and  (2d6)[ 6 ]  Cold damage
   (1d20+10)[ 16 ]  Save against DC 16 poison
  
   (1d20+9)[ 23 ] 
   (1d4+5)[ 6 ]  Piercing damage and  (2d6)[ 2 ]  Cold damage
   (1d20+10)[ 29 ]  Save against DC 16 poison
  
   (1d20+9)[ 10 ] 
   (1d4+5)[ 7 ]  Piercing damage and  (2d6)[ 6 ]  Cold damage
   (1d20+10)[ 24 ]  Save against DC 16 poison
  
   (1d20+9)[ 26 ] 
   (1d4+5)[ 7 ]  Piercing damage and  (2d6)[ 7 ]  Cold damage
   (1d20+10)[ 16 ]  Save against DC 16 poison
   
conversations.from: human
conversations.value: AvatarVecna: Dame Rose sends another couple stabs at her current focus.
  
   
   Spoiler 
  
  
  A1:  (1d20+11)[ 28 ] 
  D1:  (1d12+8)[ 11 ]  +  (1d8)[ 4 ]  +  (1d6)[ 2 ]  (+ (1d12)[ 7 ]  +  (1d8)[ 6 ]  +  (1d6)[ 6 ]  if crit)
  
  A2:  (1d20+11)[ 22 ] 
  D2:  (1d12+8)[ 11 ]  +  (1d8)[ 6 ]  +  (1d6)[ 5 ]  (+ (1d12)[ 11 ]  +  (1d8)[ 4 ]  +  (1d6)[ 2 ]  if crit)
  
  If first attack kills this guy, BA switch hunter's mark to a new person and attack them instead.
   
conversations.from: human
conversations.value: JNAProductions: Spoiler: OOC 
  20-Dame
  20-A1 [-95]
   18-Mine
  18-Olivia 
  12-A2 [-59]
  12-A3 [-73]
  10-Aro
  6-A4
   
  
  
  Dame's target is bleeding even through the ice creeping over their injuries. They're on the verge of death, but such petty concerns don't seem to bother them.
  
  They strike back.
  
   
   Spoiler: OOC 
   (1d20+9)[ 14 ] 
   (1d4+5)[ 9 ]  Piercing and  (2d6)[ 7 ]  Cold damage
  Save is passed
  
   (1d20+9)[ 18 ] 
   (1d4+5)[ 8 ]  Piercing and  (2d6)[ 4 ]  Cold damage
  Save is passed
  
   (1d20+9)[ 29 ] 
   (1d4+5)[ 8 ]  Piercing and  (2d6)[ 6 ]  Cold damage
  Save is passed
  
   (1d20+9)[ 17 ] 
   (1d4+5)[ 9 ]  Piercing and  (2d6)[ 6 ]  Cold damage
  Save is passed
   
conversations.from: human
conversations.value: Illven: Olivia's celestial will shoot three more glowing arrows at the enemy
  
   
   Spoiler 
  
  Attack 1  (1d20+12)[ 31 ] 
  Damage 1  (2d6+8)[ 13 ] 
  
  Attack 2  (1d20+12)[ 25 ] 
  Damage 1  (2d6+8)[ 14 ] 
  
  Attack 3  (1d20+12)[ 27 ] 
  Damage 1  (2d6+8)[ 12 ] 
   
  
  
  Olivia will sacred flame another.
  
   
   Spoiler 
  
  Dex save DC 20 or  (3d8)[ 8 ] 
   
conversations.from: human
conversations.value: JNAProductions: Spoiler: OOC 
  20-Dame
  20-A1 [Dead]
   18-Mine 
  18-Olivia
  12-A2 [-71] plus 8 if failing DC 20 on  (1d20+5)[ 22 ] , for a total of 71 or 79
  12-A3 [-73]
  10-Aro
  6-A4
   
  
  
  The arrows strike home, the second one taking down the most injured of your enemies.
conversations.from: human
conversations.value: tonberrian: Mine continues pummelling!
  
   
   Spoiler 
  Attack 1: [roll]1d20+16]  (1d8+14)[ 19 ] 
  Attack 2:  (1d20+16)[ 17 ]   (1d8+14)[ 22 ] 
  Attack 3:  (1d20+16)[ 22 ]   (1d8+14)[ 22 ] 
  Bonus Action: Spend 1 ki for FLURRY OF BLOWS
  Flurry 1:  (1d20+16)[ 24 ]   (1d8+14)[ 19 ] 
  Flurry 2:  (1d20+16)[ 30 ]   (1d8+14)[ 19 ] 
  
  If these things live after all that I might get a hat so i can eat it.
   
conversations.from: human
conversations.value: Illven: Olivia's angel continues it's onslaught.
  
   
   Spoiler 
  
  Attack 1  (1d20+12)[ 18 ] 
  Damage  (2d6+8)[ 17 ] 
  
  Attack 2  (1d20+12)[ 27 ] 
  Damage  (2d6+8)[ 12 ] 
  
  Attack 3 (1d20+12)[ 32 ] 
  Damage  (2d6+8)[ 14 ] 
   
  
  
  
  Olivia sacred flames
   
   Spoiler 
  
  Dex save DC 20 or  (3d8)[ 19 ]  radiant damage
   
conversations.from: human
conversations.value: JNAProductions: Spoiler: OOC 
  20-Dame
  20-A1 [Dead]
  18-Mine
  18-Olivia
  12-A2 [Dead]
  12-A3 [Dead]
   10-Aro 
  6-A4 [-39]
   
  
  
  There's only one left by now, Mine's blows and Olivia's magic sending two of them to their graves.
conversations.from: human
conversations.value: Lioslaith: Aro turns slowly to the last one and attacks.  Each blow a pause just to see if it kills the attacker.
  
   
   Spoiler: Attacks 
  
   (1d20+14)[ 28 ] 
   (1d8+16)[ 17 ] 
   (4d8)[ 21 ]  Smite
  
   (1d20+14)[ 33 ] 
   (1d8+16)[ 19 ] 
   (4d8)[ 18 ]  Smite
   
  
  
  So 75 damage if both hit.
conversations.from: human
conversations.value: JNAProductions: With Aro's last strike, the assassin falls to the ground, dead.
  
  You are safe... For the moment.
conversations.from: human
conversations.value: Lioslaith: Without hesitating and in almost the same motion Aro slices the assassin clean, the radiant damage flaring with the smite, and steps forward to lay a hand on the princesses shoulder, pumping his lay on hands pool into her.
  
   
   Spoiler: Lay on Hands 
  All 75 hp if she needs it.
   