conversations.from: system
conversations.value: ROLEPLAY_MODE: Develop the plot slowly, always stay in character. Describe all actions in full, elaborate, explicit, graphic, and vivid detail. Mention all relevant sensory perceptions. Keep the story immersive and engaging.
conversations.from: human
conversations.value: esorscher: Our story opens with the heroes seated at their usual table in the back. Introductions are unnecessary, as the group has been together for some time. A new face is with you, Nathan, the cleric you have recently hired. Although a cleric, he is a member of the Paladins of St. Cuthbert, and he has offered you a quest in exchange for your gracious hiring: travel below the city and return with some dwarven records. Although a seemingly menial task, it is difficult and important, and one Nathan must complete, with or without you. You see immediately the advantage of accompanying him--no other clerics were nearly as suitable to your party as he, and keeping him alive would be beneficial to you. Beside that, the Unter (the outskirts of Unterschaft) is rumored to be littered with valuable dwarvencraft artifacts, all of which have inflated value since Unterschaft was sealed. Nathan has promised that he is only interested in the records--anything else you find below is yours to keep, or sell. You are not sure how you will make your way underground, but Nathan seems to believe the rumors that the dwarf families still on the surface have some secret passage down.