conversations.from: system
conversations.value: ROLEPLAY_MODE: Develop the plot slowly, always stay in character. Describe all actions in full, elaborate, explicit, graphic, and vivid detail. Mention all relevant sensory perceptions. Keep the story immersive and engaging.
conversations.from: human
conversations.value: Nehh: I know what this copypasta says so I don't need it.
  
  Johel will post the map shortly.
  
  You have 1 level up notice (Only Leaders can level up)
  
  Leader Amorphous Prime
   
   Spoiler 
  
  Hits: 1
  Combat: 2
  Defence: 1
  Move: 3
  Upkeep: 1*
  Special: Desert Hardening
  
  *technically 0, but cannot go below 1 without special means i.e. undeadness.
  NB: Leaders have 2 to start with in all stats.
   
  
  
  I may choose one of the following on level up:
  
  Specials:
   - Basic Attack
   - Basic Defence
   - Basic Logistics &lt;--- i choose zees
  (increase atk, def or move of other units in stack by 1 respectively.)
  
  Stat Boost
   - Boost any one of the unit's stats by 1 (-1 for Upkeep).
conversations.from: human
conversations.value: Johel: Ground : Roll for each square 
   
   001-030 : Plains : - 
   031-035 : Rocky Desert : - 
   036-040 : Sand Desert : move x 2 
    041-065  : Forest : move x2, defense +1 
    066-070  : Swamp : move x2, defense +1 
   071-080 : Mountains : move x 3, defense +2 
   081-085 : Rocky Hills : move x 2, defense +1 
   085-100 : Hills : defense +1 
   
   
  
   
   
conversations.from: human
conversations.value: Nehh: I up Amorphous Prime's move to 4, and spend this turn (and possibly the next) researching Death Rites. I know what i'm doing here.
  
  Death Rites at  15/25 .
  
  End turn.
conversations.from: human
conversations.value: Nehh: Right! Next turn.
  
  Finish Death Rites, at 30/25
  
  Upkeep plus Waste for previous two turns puts me at 178.
  
  End turn.