conversations.from: system
conversations.value: ROLEPLAY_MODE: Develop the plot slowly, always stay in character. Describe all actions in full, elaborate, explicit, graphic, and vivid detail. Mention all relevant sensory perceptions. Keep the story immersive and engaging.
conversations.from: human
conversations.value: ArenaManager: Arena Tournament, Round 97:  Louis XVI  vs.  Corporal Rollins    
   Map:  
   Spoiler 
   
   
  
   XP Award:  300 XP
   GP Award:  300 GP
  
   Louis XVI  - Dwalin
   Corporal Rollins  - RandomAction
  
   All Combatants, please roll initiative and declare final purchases, if any 
conversations.from: human
conversations.value: RandomAction: Hello again Dwalin.
  
  Good Luck!
  
  Rollins Ini: (1d20+4)[ 19 ] 
  
  I will be making some purchases, looking over a few things.
conversations.from: human
conversations.value: Dwalin: Alright, I will consider reactionary purchases, but until then, my initiative.
  
  Initiative: (1d20+5)[ 12 ] 
conversations.from: human
conversations.value: RandomAction: Purchases:(Corrected)
  
  Psionic Tattoo of Force Screen @ ML1 -100gp
  Psionic Tattoo of Chameleon @ML1 -100gp
  
  I'm all ready, may make a reactionary.
conversations.from: human
conversations.value: Sallera: Tattoos of personal powers cost double.
conversations.from: human
conversations.value: RandomAction: Ok, thanks Sallera. I corrected my prior post.
  
  Ready when you are Dwalin.
conversations.from: human
conversations.value: Dwalin: Alright, I don't have any response purchases.
  
  Starting info:
   
   Spoiler 
  
  Starting in M1
  Ballistas in M2, N1, N2
   
  
  
  Your starting turn.
conversations.from: human
conversations.value: RandomAction: Ok, here we go!
  
   Rollins,R-1: 
  Refs/LoS: 
   Spoiler 
  
  Start in N-25 holding two light hammers in one hand the other is empty.
  
  Activate Travel Devotion - swift.
  Open doors - move.
  Activate Tattoo - move.
  Effects: 
   Spoiler 
  Force Screen @ML1. +4 shield to AC for 1 min.
   
  
  5' step to N-24 - free.
   
  
  
  End turn.
  
  Stats: 
   Spoiler 
  
  Location: N-24.
  Travel Devotion: 10/10
  Force Screen: 10/10
  Hp: 9/9
  AC: 22 (+4dex+4arm+4shield); T-14; F-18
  Saves: F+2/R+6/W+1
  Listen/Spot:+5/+5
   
conversations.from: human
conversations.value: Dwalin: Louis R1
   
   Spoiler 
  
  I am going to ready an action to attack an enemy or a square when the doors open. Then I end my turn.
   
  
  
  Stats:
   
   Spoiler 
  
  Position: M1
  Ballista Position: M2,N1,N2
   
conversations.from: human
conversations.value: RandomAction: Rollins,R-2: 
  Refs/LoS: 
   Spoiler 
  
  Activate Law Devotion, bonus on AC - swift.
  Move to P-17 - move.
  Activate Tattoo - standard.
  Effect: 
   Spoiler 
  Chameleon @ML1. +10 Hide for 10 min.
   
  
  Switch light hammers into TWF mode - free.
   
  
  
  End turn.
  
  Stats: 
   Spoiler 
  
  Location: P-17
  Travel Devotion: 9/10
  Force Screen: 9/10
  Chameleon: 100/100
  Law Devotion: 10/10
  Hp: 9/9
  AC: 25 (+4dex+4arm+4shield+3feat); T-17; F-21
  Saves: F+2/R+6/W+1
  Listen/Spot:+5/+5
   
conversations.from: human
conversations.value: Sallera: Refs: 
   Spoiler 
  Nyar.
   
  
  
  Rollins: 
   Spoiler 
  Your opponent's door is closed.
   
  
  
  Louis: 
   Spoiler 
  No LoS.
   
conversations.from: human
conversations.value: Dwalin: Not sure how I missed the turn change.
  
  Louis R-2
   
   Spoiler 
  
  Ready an action  
   Spoiler 
   Attack enemy or random square touching the outside of the door once door is opened
   
  
   
  
  
  End Turn
  
  Stats:
   
   Spoiler 
  
  Position: M1
  Ballista Position: M2,N1,N2
   
conversations.from: human
conversations.value: RandomAction: Glad to see you made it before Ref call.
  
   Rollins,R-3: 
  Refs/LoS: 
   Spoiler 
  
  Activate Travel devotion to half speed move to Q-13 while trying to hide - swift.
  Hide:  (1d20+19)[ 36 ] 
   
  
  
  Not done, need LoS.
conversations.from: human
conversations.value: Sallera: Refs: 
   Spoiler 
  Nyar.
   
  
  
  Rollins: 
   Spoiler 
  Your opponent's door is closed.
   
  
  
  Louis: 
   Spoiler 
  No LoS.
   
conversations.from: human
conversations.value: RandomAction: Rollins,R-3-final: 
  Refs/LoS: 
   Spoiler 
  
  No sighting of the opening/closing of the door. Ah great, an ambush.
  
  Is it possible to hide and remain hidden while opening the door while standing in O-4?
  
  Double move to O-4.
   
  
  
  End turn.
  
  Stats: 
   Spoiler 
  
  Location: O-4
  Travel Devotion: 8/10
  Force Screen: 8/10
  Chameleon: 99/100
  Law Devotion: 9/10
  Hp: 9/9
  AC: 25 (+4dex+4arm+4shield+3feat); T-17; F-21
  Saves: F+2/R+6/W+1
  Listen/Spot:+5/+5
   
conversations.from: human
conversations.value: Dwalin: Louis R-3
  
  LOS-
   
   Spoiler 
  
  No Reason to open the doors unless the time line starts to get perilous.
  Ready an action  
   Spoiler 
  to Attack when the doors open, either a creature or a random square from which the doors could have been opened from the outside
   
  
   
  
  
  Stats:
   
   Spoiler 
  
  Position: M1
  Ballista Position: M2,N1,N2
  AC: 18
   
  
  
  End of Turn
conversations.from: human
conversations.value: Sallera: Refs: 
   Spoiler 
  Nyar.
   
  
  
  Rollins: 
   Spoiler 
  Yes, it is possible.  Your opponent's door is closed.
   
  
  
  Louis: 
   Spoiler 
  No LoS.
   
conversations.from: human
conversations.value: RandomAction: Rollins,R-4: 
  Refs/LoS: 
   Spoiler 
  
  Ok, I hope this is the correct order.
  
  Activate Travel devotion moving to N-4 and then back to O-4 while trying to hide - move.
  Hide Check:  (1d20+19)[ 38 ] 
  Open the door - move.
   
  
  
  Not done, need LoS.
conversations.from: human
conversations.value: Sallera: Refs: 
   Spoiler 
  Listen for Louis:  (1d20+5)[ 18 ] 
   
  
  
  Rollins: 
   Spoiler 
  Louis is in M1.  There are ballistae in M2, N1, and N2.
   
  
  
  Louis: 
   Spoiler 
  You hear movement from the southeast to the south-southwest, and then back to the southeast.  The door opens, triggering your readied action.  Do you take it?
   
  
  
  Response from Louis needed.
conversations.from: human
conversations.value: Dwalin: Readied action Triggered.
  
  I attack the square O-4 using the Ballista in M-2
  
  Attack Roll: (1d20+5)[ 10 ] 
  Damage: (3d8)[ 18 ] 
  
  I think I am supposed to let a Ref do miss chance to account for non knowledge, so I will wait for a Ref update.
conversations.from: human
conversations.value: Sallera: Refs: 
   Spoiler 
  Nyar.
   
  
  
  Rollins: 
   Spoiler 
  Louis is in M1.  There are ballistae in M2, N1, and N2.
   
  
  
  Louis: 
   Spoiler 
  Miss.  No LoS.
   
  
  
  Back to Rollins.
conversations.from: human
conversations.value: RandomAction: Rollins,R-4:final 
  Refs/LoS: 
   Spoiler 
  
  Half speed move to R-2 while trying to remain hidden - move.
  Do I need to make another Hide roll for this movement?
  In case of yes:  (1d20+19)[ 33 ] 
   
  
  End turn.
  
  Stats: 
   Spoiler 
  Location: OR-2
  Travel Devotion: 7/10
  Force Screen: 7/10
  Chameleon: 98/100
  Law Devotion: 8/10
  Hp: 9/9
  AC: 25 (+4dex+4arm+4shield+3feat); T-17; F-21
  Saves: F+2/R+6/W+1
  Listen/Spot:+5/+5
   
conversations.from: human
conversations.value: Sallera: Refs: 
   Spoiler 
  Nyar.
   
  
  
  Rollins: 
   Spoiler 
  No, you don't.  No LoS.
   
  
  
  Louis: 
   Spoiler 
  You hear the movement recede to the east.
   
conversations.from: human
conversations.value: Dwalin: Louis R4
  
  LOS- 
   Spoiler 
  Full Round action to start reloading my Ballista
   
  
  
  End of Turn
  
  Stats:
   
   Spoiler 
  
  Position: M1
  Ballista Position: M2(Loading 1/2),N1,N2
  AC: 18
  HP 6/6
   
conversations.from: human
conversations.value: RandomAction: Rollins,R-5: 
  Refs/LoS: 
   Spoiler 
  
  Assuming he didn't make a run for it.
  
  Activate Travel devotion, moving to O-4 while trying to hide - swift.
  Hide check:  (1d20+19)[ 26 ] 
  Shift Law devotion to attack - free.
  TWF Thrown Light hammer attack - full round.
   
  
  Attack 1:  (1d20+6)[ 15 ] 
  Damage: (1d4+2)[ 6 ]  weapon +  (1d6)[ 1 ]  skirmish
  Attack 2:  (1d20+6)[ 14 ] 
  Damage: (1d4+1)[ 2 ]  weapon +  (1d6)[ 6 ]  skirmish
  
  First attack is vs Flat footed, don't think the second is though.
  Rollins appears in O-4 empty handed after attacking.
  Switch devotion back to AC - free.
  
  End turn.
  
  Stats: 
   Spoiler 
  Location: O-4
  Travel Devotion: 6/10
  Force Screen: 6/10
  Chameleon: 97/100
  Law Devotion: 7/10
  Hp: 9/9
  AC: 25 (+4dex+4arm+4shield+3feat); T-17; F-21
  Saves: F+2/R+6/W+1
  Listen/Spot:+5/+5
   
conversations.from: human
conversations.value: RandomAction: I believe the first attack drops you, correct?
conversations.from: human
conversations.value: Dwalin: Certainly seems that way, but I will wait for the official word from a Ref. (Don't see any way around it though).
conversations.from: human
conversations.value: Psionic Dog: Master Ref PsiDog  
   Corporal Rollins beans royalty for victory! 