conversations.from: system
conversations.value: ROLEPLAY_MODE: Develop the plot slowly, always stay in character. Describe all actions in full, elaborate, explicit, graphic, and vivid detail. Mention all relevant sensory perceptions. Keep the story immersive and engaging.
conversations.from: human
conversations.value: hustlertwo: Arena Tournament,  Exhibition  Match:  Fiorella  vs.  Numa Numa    
   Map 
   
   Spoiler 
  
   
   
  
   Fiorella  - Hustlertwo
   Numa Numa  - Schism
conversations.from: human
conversations.value: hustlertwo: I can switch Fiorella out for Train if you want, you never specified an opponent.
  
  Init:  (1d20-3)[ 8 ] 
conversations.from: human
conversations.value: Schism: It's fine.
  
  Init:  (1d20+2)[ 10 ] 
  
  Purchasing a scroll of Shield, a scroll of Expeditious Retreat, a scroll of Reduce Person, and say... 5 javelins.
  
  Note to anyone watching: Invisibility is replaced with Swift Fly for the duration of this match only, to avoid it becoming a stupidly long match.
conversations.from: human
conversations.value: Schism: Numa Numa, round 1 
  
  Starting in Y-13 with a scroll in either hand.
  
  Standard: use scroll.
  
  Spellcraft DC 16: 
   Spoiler 
  Cast Reduce Person.
   
  
  
  You won't need that check though, since Numa Numa shrinks down to about half his previous size. If you can't guess what it was, I'm worried.
  
  Move: draw another scroll.
  
  Done.
  
  Stats: 
   Spoiler 
  HP: 3/3
  AC: 15 full, 14 touch, 12 FF
  Currently in: Y-13
  Silence SLA left: 5/5
  AJ left: 4/4
  Spells prepared: 0th: Sonic Snap x3, 1st mage armor x1, color spray x2
  Currently Tiny size.
   
conversations.from: human
conversations.value: hustlertwo: Purchases?  Well, I suppose a couple Cure Light Wounds potions, and Arcanists' Gloves.
conversations.from: human
conversations.value: Schism: Ew, using winnings against a new opponent. Foul, foul!
  
  Ah well.
conversations.from: human
conversations.value: hustlertwo: We'll just make it the CLW potions, then.
  
  Fiorella starts in B-13 with a potion in hand, and moves to M-8.
  
  Stats:
  
   
   Spoiler 
  HP 10/10
  AC 13
  Spells: Lots
   
conversations.from: human
conversations.value: Schism: Numa Numa, round 2 
  
  Standard: Activate another scroll.
  
  Spellcraft DC 16: 
   Spoiler 
  Cast Shield.
   
  
  
  Move to V-9.
  
  Done.
  
  Stats: 
   Spoiler 
  HP: 3/3
  AC: 15 full, 14 touch, 12 FF
  Currently in: Y-13
  Silence SLA left: 5/5
  AJ left: 4/4
  Spells prepared: 0th: Sonic Snap x3, 1st mage armor x1, color spray x2
  Currently Tiny size.
  Buffs: Reduce Person 2/10, Shield 1/10
   
conversations.from: human
conversations.value: hustlertwo: Spellcraft  (1d20+7)[ 14 ] 
  
  Standard: drink potion in hand.
  
  Free: Drop empty container
  
  Move: Draw crossbow
  
  5-foot step to M-9
  
  Stats:  
   Spoiler 
  HP 10/10
  AC 17 (+4 from Mage Armor potion, lasts essentially forever)
  Spells: Got a few
   
conversations.from: human
conversations.value: Schism: Numa Numa, round 3 
  
  Standard: Activate  another  scroll.
  
  Spellcraft DC 16:
   
   Spoiler 
  Expeditious Retreat.
   
  
  
  Move to S-21.
  
  Done.
  
  Stats: 
   Spoiler 
  HP: 3/3
  AC: 19 full, 14 touch, 16 FF
  Currently in: S-21
  Silence SLA left: 5/5
  AJ left: 4/4
  Spells prepared: 0th: Sonic Snap x3, 1st mage armor x1, color spray x2
  Currently Tiny size.
  Buffs: Reduce Person 3/10, Shield 2/10, Expeditious Retreat 1/10
   
conversations.from: human
conversations.value: hustlertwo: Well, that makes the spellcraft checks unnecessary, since you only have three scrolls.  What does that put your move at, then?  I can't remember if magical shrinking decreases movement or not.
conversations.from: human
conversations.value: Schism: Ah, but you don't know what order I used them in. 😉
  
  Also:
   
   Originally Posted by SRD, Reduce Person 
   A Small humanoid creature whose size decreases to Tiny has a space of 2-1/2 feet and a natural reach of 0 feet (meaning that it must enter an opponent’s square to attack). A Large humanoid creature whose size decreases to Medium has a space of 5 feet and a natural reach of 5 feet.  This spell doesn’t change the target’s speed.  
   
  
  So 70'/round.
conversations.from: human
conversations.value: hustlertwo: Fiorella
  
  Ready action:
  
   
   Spoiler 
  Fire crossbow at Numa Numa if LoS is established
   
  
  
  End.
conversations.from: human
conversations.value: Schism: Numa Numa, round 4 
  
  Standard: Cast a spell.
  
  Spellcraft DC 16 
   Spoiler 
  Mage Armor. Should have done that first. Stupid. 😩
   
  
  
  Then swift: Attempt to cast Swift Fly (no sense spoilering since you know what the 2nd level spell is.)
  
  CL check:  (1d20+1)[ 20 ] 
conversations.from: human
conversations.value: Schism: Numa Numa, round 4 continued 
  
  Fly up onto the roof and move to P-20.
  
  Done.
  
  Stats: 
   Spoiler 
  HP: 3/3
  AC: 19 full, 14 touch, 16 FF
  Currently in: P-20 - roof
  Silence SLA left: 5/5
  AJ left: 4/4
  Spells prepared: 0th: Sonic Snap x3, 1st  mage armor x1 , color spray x2
  Currently Tiny size.
  Buffs: Reduce Person 4/10, Shield 3/10, Expeditious Retreat 2/10
   
  
  
  Edit: Fixed position in stats.