conversations.from: system
conversations.value: ROLEPLAY_MODE: Develop the plot slowly, always stay in character. Describe all actions in full, elaborate, explicit, graphic, and vivid detail. Mention all relevant sensory perceptions. Keep the story immersive and engaging.
conversations.from: human
conversations.value: Niezck: Standard 200ft^3 ultimate force cube, starting opposite sides, 200ft away, all daily buffs/spells/powers in effect, roll initiative!
conversations.from: human
conversations.value: Jallorn: In Hybrid form.
  
  I promise not to use my null psionics field for a while :D
  
   (1d20+5)[ 9 ] 
   
   Spoiler 
  Force + Deflection Screens
   
conversations.from: human
conversations.value: Niezck: Oh god! 😦
   (d20+3)[ 6 ] 
  
  Buffs:
   
   Spoiler 
  
  Personal Mind Blank
  Overland Flight
   
  
  
  1d4 prep rounds? If so -  (1d4)[ 2 ] 
conversations.from: human
conversations.value: Jallorn: Prep rounds?  What do you mean?
  
   (1d4)[ 3 ] 
conversations.from: human
conversations.value: Niezck: Lol, I'm happy to go with 3?
  
  Also, no movement, but spell casting/ability using?
  
  If so -
   
   Spoiler 
  
  Round 1 - Schism [7]
  Round 2 - Force Screen [1]
  Round 2 (Schism) - Touchsight [5]
  Round 3 - True Metabolism [15]
  Round 3 (Schism) - True Seeing, Psionic [9]
  
  PP left: 309
   
  
  
  EDIT: I mean rounds where we can prepare ourselves for battle, cast buffs, use items etc, but not move or engage in combat.
conversations.from: human
conversations.value: Jallorn: Just one then, okay?
  
   
   Spoiler 
  Jallorn uses a move action to become psionically focused.  Stygian Ward on self.
   
conversations.from: human
conversations.value: Niezck: Righto.
  
   
   Spoiler 
  
  Manifest Schism [7]
  Quickened True Seeing [15]
  
  PP left: 324
   
conversations.from: human
conversations.value: Jallorn: Ok, official round 1:
  
   
   Spoiler 
  standard action to cast Energy Ray (Cold)  Move action to move 30 ft towards opponent
   
  
  
  A blue ray streams from Jallorn's palm towards Lolinder as he moves forward 30 ft.
  
  Ranged Touch Attack:  (1d20+17)[ 33 ] 
  Damage:  (17d6)[ 51 ] +17
conversations.from: human
conversations.value: Niezck: Woah! Okay, this isn't going to end well for me I can see. Do you move at all or ... ? (I should be able to see it if you do.)
conversations.from: human
conversations.value: Jallorn: Yeah, forward 30ft.
conversations.from: human
conversations.value: Niezck: Okay, fly 30ft forwards.
  
   
   Spoiler 
  
  Manifest Crisis of Life [13]
  Schism Manifest Body Adjutment (Augmented by 7) [12] - Healing  (8d12)[ 48 ] 
  Quickened Disintegrate [17]
  
  PP left: 282
  HP left: 124
   
  
  
  Fort DC 27 or die, otherwise take  (7d6)[ 20 ] 
  Then a bright green ray leaps forth and strikes you - Fort DC 25 for  (5d6)[ 14 ] , if you fail take  (22d6)[ 79 ] 
conversations.from: human
conversations.value: Jallorn: (1d20+12)[ 14 ] 
   (1d20+12)[ 29 ] 
  
  I died, but I saved for the damage 😁
conversations.from: human
conversations.value: Niezck: I basically just stopped your heart 😛
  
  It's annoying really, all my fun powers are close range.
conversations.from: human
conversations.value: Jallorn: Be glad I didn't pull my Null Psionics field out on you.  I could easily win in melee.