conversations.from: system
conversations.value: ROLEPLAY_MODE: Develop the plot slowly, always stay in character. Describe all actions in full, elaborate, explicit, graphic, and vivid detail. Mention all relevant sensory perceptions. Keep the story immersive and engaging.
conversations.from: human
conversations.value: Lemonus: First Match:
  Errich and Akra versus Shaderage and Mathias!
    
  
  Map:{table=head] x|A|B|C|D|E|F|G|H|I|J|K|L|M|N|O|P|Q|R|S|T|U|V|W|X|  Y|Z
  1| | | | | | | |Sh| | | | | | |Ma| | | | | | | | | | | |
  2| | | |P| | | | | | | | | | | | | | | | | | | | | | |
  3| | | | | | | | | | | | | | | | | | | | | |R| | | | |
  4| |R| | | | | |P| | |R| | | | | | | | | | | | |P| | |
  5| | | | | | | | |P| | | | | | | | | | | | | | | | | |
  6| | | | | | | | | | | | | | | |R| | | | | | | | | | |
  7| | |P| | | |R| | |R| | | | | | | | | |P| | | | | | |
  8|R| | | | | | | | | | | | |R| | | | | | | | | | | | |
  9| | | | | | |R| | | | | | | | | | |P| | | | | | | | |
  10| |R| | | | | | | | | | | | | | | | | | | | |P| | | |
  11| | | | | | | | |R| | | | | |R| | | | | | | | | | | |
  12| | | | | | | | | | | |R| | | | | | | | | | |P| | | |
  13| | |R| | | | | | | | | | | | | | |R| | | | | | | | |
  14| | | | | | | | |R| | |P| | | | | | | |P| | | | | | |
  15|P| | |R| | | | | | | | | | | |R| | | | | | | | | | |
  16| | | | | | | | | | |P| | |P| | | | | | | | | |R| | |
  17| | | | | | |P| | | |R| | | | | | | | | | | | | | | |
  18| | | | |R| | | | | | | | | | | | |R| | | | | |P| | |
  19| | | | | | | | | |R| | | | | | | | | | | | | | | | |
  20| | | | |R| | | | | | |P| |R| | | | | | | |R| | | | |
  21| | | | | | | | |P| | | | | | | | | | | | | | | | | |
  22| | | | | | | |Er| | | | | | |Ak| | | | | | | | | | | |  [/table]
  
  The map can be enlarged.
  
  Er= Errich
  Ak= Akra
  Sh= Shaderage
  Ma= Mathias
  R= Rubble. Difficult terrain, provides concealment if prone.
  P= Pillar. Provides cover, can't move through.
conversations.from: human
conversations.value: Drglenn: Initiative:
   (1d20+11)[ 28 ] 
conversations.from: human
conversations.value: Bridgar: Initiative:
   (1d20+12)[ 24 ] 
conversations.from: human
conversations.value: Eldest: Mathias 
  Initiative
  (1d20+6)10
conversations.from: human
conversations.value: Sphar: Shaderage 
  Initiative
  [roll]1d20+10[/roll]
  ...21
conversations.from: human
conversations.value: Drglenn: Seeing as I appear to be going first:
  Akra's sword bursts into flame, he shouts to Errich: "Get behind me!", Then walks forward with his shield raised
   Move Action:  Move 5 squares forward to O17
   Standard Action:  Total Defence
   Free Action:  Sword's power: Power (At-Will * Fire): Free Action. All untyped damage dealt by this weapon changes to fire damage. Another free action returns the damage to normal
conversations.from: human
conversations.value: Bridgar: Move Action : Shadow Stride
  Errich turns to his companion, winks, and jovially says  "Ne'thanks, friend."   He then runs off into the battlefield and disappears.
   
   Spoiler 
  
  Move to K17 and stealth without penalty for movement.
  Stealth check:  (1d20+15)[ 19 ] 
  (From here on out, I'll be PMing my moves to Lemonus)
   
conversations.from: human
conversations.value: Sphar: Shaderage
  Minor Action:Perception check to see the rogue that mysteriously dissapeared:
  d20(roll=14)+11=25
  Move Action:Move to O3.
   Standard Action :Twin Strike(Longbow( attack vs. Akra:d20(8)+12=20 vs. AC,6 damage
  ATK 2:16+12=28 vs. AC,3 damage
  
  Shaderage looks around cautiously,looking for the shadowy figure that just dissapeared.He then runs over within range of Akra,nocks his longbow,and lets fly with two arrows.
conversations.from: human
conversations.value: Eldest: Mathis
  Move: move forward to O8
  Standard: Total defense action
  Minor: Look around for that sneaky blighter [perception check]  (1d20+8)[ 26 ] 
conversations.from: human
conversations.value: Lemonus: {table=head] x|A|B|C|D|E|F|G|H|I|J|K|L|M|N|O|P|Q|R|S|T|U|V|W|X|  Y|Z
  1| | | | | | | | | | | | | | | | | | | | | | | | | | |
  2| | | |P| | | | | | | | | | | | | | | | | | | | | | |
  3| | | | | | | | | | | | | | |Sh | | | | | | |R| | | | |
  4| |R| | | | | |P| | |R| | | | | | | | | | | | |P| | |
  5| | | | | | | | |P| | | | | | | | | | | | | | | | | |
  6| | | | | | | | | | | | | | | |R| | | | | | | | | | |
  7| | |P| | | |R| | |R| | | | | | | | | |P| | | | | | |
  8|R| | | | | | | | | | | | |R|Ma| | | | | | | | | | | |
  9| | | | | | |R| | | | | | | | | | |P| | | | | | | | |
  10| |R| | | | | | | | | | | | | | | | | | | | |P| | | |
  11| | | | | | | | |R| | | | | |R| | | | | | | | | | | |
  12| | | | | | | | | | | |R| | | | | | | | | | |P| | | |
  13| | |R| | | | | | | | | | | | | | |R| | | | | | | | |
  14| | | | | | | | |R| | |P| | | | | | | |P| | | | | | |
  15|P| | |R| | | | | | | | | | | |R| | | | | | | | | | |
  16| | | | | | | | | | |P| | |P| | | | | | | | | |R| | |
  17| | | | | | |P| | | |R Er| | | |Ak| | | | | | | | | | | |
  18| | | | |R| | | | | | | | | | | | |R| | | | | |P| | |
  19| | | | | | | | | |R| | | | | | | | | | | | | | | | |
  20| | | | |R| | | | | | |P| |R| | | | | | | |R| | | | |
  21| | | | | | | | |P| | | | | | | | | | | | | | | | | |
  22| | | | | | | | | | | | | | | | | | | | | | | | | | |  [/table]
  
  Er= Errich
  Ak= Akra
  Sh= Shaderage
  Ma= Mathias
  R= Rubble. Difficult terrain, provides concealment if prone.
  P= Pillar. Provides cover, can't move through.
  
  Everyone can se Errich. It's a Standard Action to hide and to look.
conversations.from: human
conversations.value: Drglenn: Akra blocks the one of arrows coming towards him with his shield, the other just finds a gap in his defences and causes a small wound. He then gets up out of his defensive stance and runs at Mathias, swinging his sword at him.
  
  Taken 3 damage, 67hp remaining
   Move:  Move to P12
   Standard:  Charge to P9, attack Mathias
  
  Mba:  (1d20+16)[ 17 ] 
   (1d10+7)[ 16 ]  fire damage if hit
  
  Edit: darn natural 1 to hit
  @v yea natural 1 is generally a miss :P
conversations.from: human
conversations.value: Eldest: The blow bounces harmlessly off of Mathias's armor.
   
   Spoiler 
  It missed. It's not my turn, but I just felt like adding that in.
   
conversations.from: human
conversations.value: Sphar: Shaderage looks confused by the warrior blocking his arrows.
  
  [s=Spoiler]
  Did I miss 28 AC!?!?!?
  [/s]