conversations.from: system
conversations.value: ROLEPLAY_MODE: Develop the plot slowly, always stay in character. Describe all actions in full, elaborate, explicit, graphic, and vivid detail. Mention all relevant sensory perceptions. Keep the story immersive and engaging.
conversations.from: human
conversations.value: Shades of Gray: A young man with a shiny new dueldisk enters the arena, but his cards have seen better days. He's also wearing a lot of concealing clothing, but his hair, hands, and part of his face are visible.
  
   
   Spoiler 
   
   Gravekeeper's Visionary 
   Gravekeeper's Visionary 
   Gravekeeper's Chief 
   Gravekeeper's Chief 
   Gravekeeper's Commandant 
   Gravekeeper's Commandant 
   Gravekeeper's Descendant 
   Gravekeeper's Descendant 
   Gravekeeper's Descendant 
   Gravekeeper's Guard 
   Gravekeeper's Guard 
   Gravekeeper's Guard 
   Gravekeeper's Spy 
   Gravekeeper's Spy 
   Gravekeeper's Spy 
   Gravekeeper's Assailant 
   Gravekeeper's Assailant 
   Night's End Sorcerer 
   Night's End Sorcerer 
   Necrovalley 
   Necrovalley 
   Necrovalley 
   Allure of Darkness 
   Allure of Darkness 
   Magician's Circle 
   Magician's Circle 
   Solidarity 
   Solidarity 
   Gravekeeper's Lithograph 
   Gravekeeper's Lithograph 
   Rite of Spirit 
   Rite of Spirit 
   Gravekeeper's Servant 
   Gravekeeper's Servant 
   Mirror Force 
   Mystical Space Typhoon 
   Threatening Roar 
   Magical Dimension 
   Bottomless Trap Hole 
   Bottomless Trap Hole 
   
  
  Extra-
  
   
   Goyo Guardian 
   Brionac 
   Underground Arachnid 
   Ancient Fairy Dragon 
   Black Rose Dragon 
   X-Saber Urbellum 
   Mist Wurm 
   
   
conversations.from: human
conversations.value: Shades of Gray: (1d20)[ 2 ] 
   (1d40)[ 15 ]  (1d39)[ 22 ]  (1d38)[ 5 ]  (1d37)[ 23 ]  (1d36)[ 32 ] 
   Hand 
   
   Spoiler 
  Gravekeeper's Commandant
  Gravekeeper's Assailant
  Allure of Darkness
  Magician's Circle
  Mystical Space Typhoon
   
  
   Deck 
   
   Spoiler 
   
   Gravekeeper's Visionary 
   Gravekeeper's Visionary 
   Gravekeeper's Chief 
   Gravekeeper's Chief 
   Gravekeeper's Commandant 
   Gravekeeper's Descendant 
   Gravekeeper's Descendant 
   Gravekeeper's Descendant 
   Gravekeeper's Guard 
   Gravekeeper's Guard 
   Gravekeeper's Guard 
   Gravekeeper's Spy 
   Gravekeeper's Spy 
   Gravekeeper's Spy 
   Gravekeeper's Assailant 
   Night's End Sorcerer 
   Night's End Sorcerer 
   Necrovalley 
   Necrovalley 
   Necrovalley 
   Allure of Darkness 
   Magician's Circle 
   Solidarity 
   Solidarity 
   Gravekeeper's Lithograph 
   Gravekeeper's Lithograph 
   Rite of Spirit 
   Rite of Spirit 
   Gravekeeper's Servant 
   Gravekeeper's Servant 
   Mirror Force 
   Threatening Roar 
   Magical Dimension 
   Bottomless Trap Hole 
   Bottomless Trap Hole 
   
  
  Extra-
  
   
   Goyo Guardian 
   Brionac 
   Underground Arachnid 
   Ancient Fairy Dragon 
   Black Rose Dragon 
   X-Saber Urbellum 
   Mist Wurm 
   Tempest Magician 
   Arcanite Magician 
   
   
conversations.from: human
conversations.value: Shadow_Elf: Three figures descend from a cat-shaped hair balloon and land dramatically. One is a woman with gravity-defying red hair, the second a man with purple-blue hair, and the third an anthropomorphic cat.
  
   Prepare for trouble! 
   Make it double! 
   To protect the world from devastation! 
   To unite all peoples within our nation! 
   To denounce the evils of truth and love! 
   To extend our reach to the stars above! 
   Jessie! 
   James! 
   Team Rocket, blast off at the speed of light! 
   Surrender now, or prepare to fight! 
   Meowth! That's right! 
  
  Initiative:  (1d20)[ 5 ] 
  Draws:  (5d40)[ 20 ][ 3 ][ 37 ][ 9 ][ 20 ](89) 
  Rerolls:  (3d40)[ 7 ][ 3 ][ 16 ](26) 
   Deck: 
   
   Spoiler 
  01. Don Zaloog
  02. Don Zaloog
  03. Don Zaloog
  04. Cliff the Trap Remover
  05. Cliff the Trap Remover
  06. Cliff the Trap Remover
  07. Dark Scorpion - Chick the Yellow
  08. Dark Scorpion - Chick the Yellow
  09. Dark Scorpion - Chick the Yellow
  10. Dark Scorpion - Gorg the Strong
  11. Dark Scorpion - Gorg the Strong
  12. Dark Scorpion - Gorg the Strong
  13. Dark Scorpion - Meanae the Thorn
  14. Dark Scorpion - Meanae the Thorn
  15. Dark Scorpion - Meanae the Thorn
  16. Robbin’ Goblin
  17. Robbin’ Goblin
  18. Lightning Vortex
  19. Lightning Vortex
  20. Robbin’ Zombie
  21. Robbin’ Zombie
  22. Mage Power
  23. Mage Power
  24. Mage Power
  25. United We Stand
  26. The A. Forces
  27. The A. Forces
  28. Reinforcement for the Army
  29. The Warrior Returning Alive
  30. The Warrior Returning Alive
  31. Mystic Tomato
  32. Mystic Tomato
  33. Mystic Tomato
  34. Mystic Plasma Zone
  35. Mystic Plasma Zone
  36. Mystic Plasma Zone
  37. Dark Scorpion Burglars
  38. Dark Scorpion Burglars
  39. Mustering of the Dark Scorpions
  40. Mirror Force
   
conversations.from: human
conversations.value: Shadow_Elf: We'll go first!  shouts the cat, Meowth, and a floating dueldisk-like contraptions appears floating before them.
  
  Draw:  (1d35)[ 35 ] 
  
  The contraption flies up to the man who introduced himself as James.  We'll summon Dark Scorpion - Chick The Yellow in attack mode and set two cards facedown. Your move. 
  
  Field Magic: None
  {table=“head”] 1 | 2 | 3 | 4 | 5
  -- | -- | CY | -- | --
  -- | -- | FD | FD | --[/table]
  CY = Dark Scorpion - Chick the Yellow,  1000 /1000
  
  Lifepoints: 8000
  
  Hand: 3
   
   Spoiler 
  Don Zaloog
  Chick the Yellow
  Dark Scorpion Burglars
   
  
  
  Facedowns: 2
   
   Spoiler 
  Spot 3: Robbin' Zombie
  Spot 4: Mirror Force
   
  
  
  Graveyard: 0
   
   Spoiler 
  0
   
  
  
  Out of Play: 0
   
   Spoiler 
  0
   
  
  
  Deck: 34
   
   Spoiler 
  01. Don Zaloog
  02. Don Zaloog
   &gt;&gt;. Don Zaloog 
  03. Cliff the Trap Remover
  04. Cliff the Trap Remover
  05. Cliff the Trap Remover
   &gt;&gt;. Dark Scorpion - Chick the Yellow 
  06. Dark Scorpion - Chick the Yellow
   &gt;&gt;. Dark Scorpion - Chick the Yellow 
  07. Dark Scorpion - Gorg the Strong
  08. Dark Scorpion - Gorg the Strong
  09. Dark Scorpion - Gorg the Strong
  10. Dark Scorpion - Meanae the Thorn
  11. Dark Scorpion - Meanae the Thorn
  12. Dark Scorpion - Meanae the Thorn
  13. Robbin’ Goblin
  14. Robbin’ Goblin
  15. Lightning Vortex
  16. Lightning Vortex
   &gt;&gt;. Robbin’ Zombie 
  17. Robbin’ Zombie
  18. Mage Power
  19. Mage Power
  20. Mage Power
  21. United We Stand
  22. The A. Forces
  23. The A. Forces
  24. Reinforcement for the Army
  25. The Warrior Returning Alive
  26. The Warrior Returning Alive
  27. Mystic Tomato
  28. Mystic Tomato
  29. Mystic Tomato
  30. Mystic Plasma Zone
  31. Mystic Plasma Zone
  32. Mystic Plasma Zone
   &gt;&gt;. Dark Scorpion Burglars 
  33. Dark Scorpion Burglars
  34. Mustering of the Dark Scorpions
   &gt;&gt;. Mirror Force 
   
conversations.from: human
conversations.value: Shades of Gray: The young man grins.  "Kch. You fellows seem amusing."  The smile turns into a frown.  "I do not like that." 
   (1d35)[ 2 ] 
   "I activate Allure of Darkness. I will draw two cards." 
   Hand 
   
   Spoiler 
  Gravekeeper's Commandant
  Gravekeeper's Assailant
  Gravekeeper's Visionary
  Allure of Darkness
  Magician's Circle
  Mystical Space Typhoon
   
  
   Deck 
   
   Spoiler 
   
   Gravekeeper's Visionary 
   Gravekeeper's Chief 
   Gravekeeper's Chief 
   Gravekeeper's Commandant 
   Gravekeeper's Descendant 
   Gravekeeper's Descendant 
   Gravekeeper's Descendant 
   Gravekeeper's Guard 
   Gravekeeper's Guard 
   Gravekeeper's Guard 
   Gravekeeper's Spy 
   Gravekeeper's Spy 
   Gravekeeper's Spy 
   Gravekeeper's Assailant 
   Night's End Sorcerer 
   Night's End Sorcerer 
   Necrovalley 
   Necrovalley 
   Necrovalley 
   Allure of Darkness 
   Magician's Circle 
   Solidarity 
   Solidarity 
   Gravekeeper's Lithograph 
   Gravekeeper's Lithograph 
   Rite of Spirit 
   Rite of Spirit 
   Gravekeeper's Servant 
   Gravekeeper's Servant 
   Mirror Force 
   Threatening Roar 
   Magical Dimension 
   Bottomless Trap Hole 
   Bottomless Trap Hole 
   
  
  Extra-
  
   
   Goyo Guardian 
   Brionac 
   Underground Arachnid 
   Ancient Fairy Dragon 
   Black Rose Dragon 
   X-Saber Urbellum 
   Mist Wurm 
   Tempest Magician 
   Arcanite Magician 
   
   
conversations.from: human
conversations.value: Shades of Gray: Allure:  (1d34)[ 16 ]  (1d33)[ 28 ] 
   "Kch. I remove from play Night's End Sorcerer as the cost. I then discard Gravekeeper's Commandant, letting me add Necrovalley to my hand. I summon Gravekeeper's Assailant, and play Mystical Space Typhoon to destroy your... Hmm... Second Facedown. Kch. I then place a facedown of my own." 
  
  After all of this the man finally declares an attack.
  
   "My Gravekeeper's Assailant attacks Chick the Yellow. Kch. End Turn." 
  
  Field: Necrovalley
  {table=head]1|2|3|4|5
  -|-|A|-|-
  -|-|F|-|-[/table]
   Gravekeeper's Assailant: 2000/2000 
   Hand (2) 
   
   Spoiler 
  
  Gravekeeper's Visionary
  Gravekeeper's Servant
  F: Magician's Circle
   
  
   Graveyard 
   
   Spoiler 
  Gravekeeper's Commandant
  Mystical Space Typhoon
  Allure of Darkness
   
  
   RFG 
   
   Spoiler 
  Night's End Sorcerer
   
  
   Deck 
   
   Spoiler 
   
   Gravekeeper's Visionary 
   Gravekeeper's Chief 
   Gravekeeper's Chief 
   Gravekeeper's Commandant 
   Gravekeeper's Descendant 
   Gravekeeper's Descendant 
   Gravekeeper's Descendant 
   Gravekeeper's Guard 
   Gravekeeper's Guard 
   Gravekeeper's Guard 
   Gravekeeper's Spy 
   Gravekeeper's Spy 
   Gravekeeper's Spy 
   Gravekeeper's Assailant 
   Night's End Sorcerer 
   Necrovalley 
   Necrovalley 
   Allure of Darkness 
   Magician's Circle 
   Solidarity 
   Solidarity 
   Gravekeeper's Lithograph 
   Gravekeeper's Lithograph 
   Rite of Spirit 
   Rite of Spirit 
   Gravekeeper's Servant 
   Mirror Force 
   Threatening Roar 
   Magical Dimension 
   Bottomless Trap Hole 
   Bottomless Trap Hole 
   
  
  Extra-
  
   
   Goyo Guardian 
   Brionac 
   Underground Arachnid 
   Ancient Fairy Dragon 
   Black Rose Dragon 
   X-Saber Urbellum 
   Mist Wurm 
   Tempest Magician 
   Arcanite Magician 
   
   
conversations.from: human
conversations.value: Shadow_Elf: Meeouch!  screeches Meowth as Chick the Yellow is destroyed.  You destroyed our Mirror Force, our best line of defense... we'll draw now.  The contraption lowers to the cat, who draws their next card.
  
  Draw:  (1d34)[ 2 ] 
  
  The contraption moves to James.  All we can do is set a monster and hope for the best.  he says. The boy notices the woman has been unusually quiet.
  
  Field Magic: None
  {table=“head”] 1 | 2 | 3 | 4 | 5
  -- | -- | FD | -- | --
  -- | -- | FD | -- | --[/table]
  
  Lifepoints: 7000
  
  Hand: 3
   
   Spoiler 
  Don Zaloog x2
  Chick the Yellow
   
  
  
  Facedowns: 1
   
   Spoiler 
  Spot 3: Dark Scorpion Burglars, Robbin' Zombie
  Spot 4:
   
  
  
  Graveyard: 2
   
   Spoiler 
  Dark Scorpions - Chick the Yellow
  Mirror Force
   
  
  
  Out of Play: 0
   
   Spoiler 
  0
   
  
  
  Deck: 33
   
   Spoiler 
  01. Don Zaloog
   &gt;&gt;. Don Zaloog 
   &gt;&gt;. Don Zaloog 
  02. Cliff the Trap Remover
  03. Cliff the Trap Remover
  04. Cliff the Trap Remover
   &gt;&gt;. Dark Scorpion - Chick the Yellow 
  05. Dark Scorpion - Chick the Yellow
   &gt;&gt;. Dark Scorpion - Chick the Yellow 
  06. Dark Scorpion - Gorg the Strong
  07. Dark Scorpion - Gorg the Strong
  08. Dark Scorpion - Gorg the Strong
  09. Dark Scorpion - Meanae the Thorn
  10. Dark Scorpion - Meanae the Thorn
  11. Dark Scorpion - Meanae the Thorn
  12. Robbin’ Goblin
  13. Robbin’ Goblin
  14. Lightning Vortex
  15. Lightning Vortex
   &gt;&gt;. Robbin’ Zombie 
  16. Robbin’ Zombie
  17. Mage Power
  18. Mage Power
  19. Mage Power
  20. United We Stand
  21. The A. Forces
  22. The A. Forces
  23. Reinforcement for the Army
  24. The Warrior Returning Alive
  25. The Warrior Returning Alive
  26. Mystic Tomato
  27. Mystic Tomato
  28. Mystic Tomato
  29. Mystic Plasma Zone
  30. Mystic Plasma Zone
  31. Mystic Plasma Zone
   &gt;&gt;. Dark Scorpion Burglars 
  32. Dark Scorpion Burglars
  33. Mustering of the Dark Scorpions
   &gt;&gt;. Mirror Force 
   
conversations.from: human
conversations.value: Shades of Gray: (1d31)[ 13 ] 
   "Kch. I set a facedown monster. Then, Gravekeeper's Assailant attacks your monster, switching him to attack mode. Kch. I chain Magician's Circle, summoning Gravekeeper's Visionary to my side of the field. Gravekeeper's Visionary then attacks directly." 
  
  Field: Necrovalley
  {table=head]1|2|3|4|5
  -|V|A|F|-
  -|-|-|-|-[/table]
   Gravekeeper's Assailant: 2000 /2000
   Gravekeeper's Visionary: 2700 /2300
  
   Hand (2) 
   
   Spoiler 
  
  Gravekeeper's Visionary
  Gravekeeper's Servant
   
  
   Graveyard (4) 
   
   Spoiler 
  Gravekeeper's Commandant
  Mystical Space Typhoon
  Allure of Darkness
  Magician's Circle
   
  
   RFG 
   
   Spoiler 
  Night's End Sorcerer
   
  
   Deck 
   
   Spoiler 
   
   Gravekeeper's Chief 
   Gravekeeper's Chief 
   Gravekeeper's Commandant 
   Gravekeeper's Descendant 
   Gravekeeper's Descendant 
   Gravekeeper's Descendant 
   Gravekeeper's Guard 
   Gravekeeper's Guard 
   Gravekeeper's Guard 
   Gravekeeper's Spy 
   Gravekeeper's Spy 
   Gravekeeper's Assailant 
   Night's End Sorcerer 
   Necrovalley 
   Necrovalley 
   Allure of Darkness 
   Magician's Circle 
   Solidarity 
   Solidarity 
   Gravekeeper's Lithograph 
   Gravekeeper's Lithograph 
   Rite of Spirit 
   Rite of Spirit 
   Gravekeeper's Servant 
   Mirror Force 
   Threatening Roar 
   Magical Dimension 
   Bottomless Trap Hole 
   Bottomless Trap Hole 
   
  
  Extra-
  
   
   Goyo Guardian 
   Brionac 
   Underground Arachnid 
   Ancient Fairy Dragon 
   Black Rose Dragon 
   X-Saber Urbellum 
   Mist Wurm 
   Tempest Magician 
   Arcanite Magician 
   
   
conversations.from: human
conversations.value: Shadow_Elf: Meeouch!  screeches Meowth again.  Things never go our way! 
  
  Draw:  (1d33)[ 21 ] 
   Oh, just forget it!  shouts Jesse.  We know what's coming, so we'll just do it ourselves.  A bomb drops out of their blimp, and they are sent shooting off into the sky, until they are but a twinkle in the distance.  Looks like Team Rocket's blasting off again!  they shout as they becomes invisible on the horizon.
  
  ((So, any ideas for this deck? I think I might run a few copies of Allure of Darkness for some more draw power, and perhaps Tryce so my Scorpions' effects can go off more often, but I do not know what to drop to make more room.))
  
  Field Magic: None
  {table=“head”] 1 | 2 | 3 | 4 | 5
  -- | -- | -- | -- | --
  -- | -- | FD | -- | --[/table]
  
  Lifepoints: 3300
  
  Hand: 3
   
   Spoiler 
  Don Zaloog x2
  Chick the Yellow
   
  
  
  Facedowns: 1
   
   Spoiler 
  Spot 3: Robbin' Zombie
  Spot 4:
   
  
  
  Graveyard: 3
   
   Spoiler 
  Dark Scorpions - Chick the Yellow
  Mirror Force
  Dark Scorpion Burglars
   
  
  
  Out of Play: 0
   
   Spoiler 
  0
   
  
  
  Deck: 33
   
   Spoiler 
  01. Don Zaloog
   &gt;&gt;. Don Zaloog 
   &gt;&gt;. Don Zaloog 
  02. Cliff the Trap Remover
  03. Cliff the Trap Remover
  04. Cliff the Trap Remover
   &gt;&gt;. Dark Scorpion - Chick the Yellow 
  05. Dark Scorpion - Chick the Yellow
   &gt;&gt;. Dark Scorpion - Chick the Yellow 
  06. Dark Scorpion - Gorg the Strong
  07. Dark Scorpion - Gorg the Strong
  08. Dark Scorpion - Gorg the Strong
  09. Dark Scorpion - Meanae the Thorn
  10. Dark Scorpion - Meanae the Thorn
  11. Dark Scorpion - Meanae the Thorn
  12. Robbin’ Goblin
  13. Robbin’ Goblin
  14. Lightning Vortex
  15. Lightning Vortex
   &gt;&gt;. Robbin’ Zombie 
  16. Robbin’ Zombie
  17. Mage Power
  18. Mage Power
  19. Mage Power
  20. United We Stand
  21. The A. Forces
  22. The A. Forces
  23. Reinforcement for the Army
  24. The Warrior Returning Alive
  25. The Warrior Returning Alive
  26. Mystic Tomato
  27. Mystic Tomato
  28. Mystic Tomato
  29. Mystic Plasma Zone
  30. Mystic Plasma Zone
  31. Mystic Plasma Zone
   &gt;&gt;. Dark Scorpion Burglars 
  32. Dark Scorpion Burglars
  33. Mustering of the Dark Scorpions
   &gt;&gt;. Mirror Force 
   
  [/QUOTE]
conversations.from: human
conversations.value: Shades of Gray: Definitely add more monsters. You are running 13 monsters in a beatdown deck, with no draw power and a few searchers. Cut down on the Mage Power/United We Stand and focus on more ways of actually getting your Scorpions on the field.