conversations.from: system
conversations.value: ROLEPLAY_MODE: Develop the plot slowly, always stay in character. Describe all actions in full, elaborate, explicit, graphic, and vivid detail. Mention all relevant sensory perceptions. Keep the story immersive and engaging.
conversations.from: human
conversations.value: ArenaManager: Arena Tournament, Round 83:  Will the Warlock  vs.  Kobold McDragon    
   Map:  
   Spoiler 
  
   
   
  
   XP Award:  300 XP
   GP Award:  300 GP
  
   theTerran - Will the Warlock 
   Xiagu - Kobold McDragon 
   All Combatants, please roll initiative and declare final purchases, if any 
conversations.from: human
conversations.value: theterran: Purchases
  Scroll of Expeditious Retreat. (reserve the right for reactionary buys)
  
    Initiative  - (1d20+8)[ 15 ] 
conversations.from: human
conversations.value: Xiagu: Purchases:
  Riding Dog
  Launch Item Oil
  Riding Saddle
  Light crossbow
  Attuned Gem of Sunstroke
  10 crossbow bolts
  
  Leaving my shield and armor outside the arena for this battle.
  
    Init  - (1d20+4)[ 20 ] 
  
  @V: It is set to trigger when a dragon (besides KMD) comes within 5 feet of it.
conversations.from: human
conversations.value: Sallera: Don't forget to specify the trigger conditions for that gem.
conversations.from: human
conversations.value: theterran: Alright, I'm contemplating my reactive buys...🫤
  
  (edit) and shouldn't your HP be 10 instead of 11 with the Quick Trait?
conversations.from: human
conversations.value: Xiagu: Nope, Dragontouched gives a bonus 1 hp.
conversations.from: human
conversations.value: theterran: I'll Buy an Attuned Gem of Sunstroke as well.  And set its trigger as a Dragon other than Will comes within 5ft of the Gem.
  
  And I believe you won initiative.
conversations.from: human
conversations.value: Xiagu: Kobold McDragon, round 1 
  
  Start in M23, mounted on my riding dog. Holding Oil of Launch Item and the Attuned Gem of Sunstroke.
  
  Autosucceed Ride check to control mount with my knees.
  
  Double move to C17.
  
  Ready an action:  
   Spoiler 
  Trigger: Will is within 110 feet of me and I have LoE to him.
  Action: Apply Launch Item Oil to Attuned Gem and launch it at Will's square.
   
  
  Stats:  
   Spoiler 
  Current location: C17
  
  HP: 11/11
  AC: 16, touch 15, flat-footed 11 (+1 size, +4 Dex, +1 natural)
   
conversations.from: human
conversations.value: theterran: Will - Round 1 
  
  Starting in N4 with a scroll in hand.
  
  I move to N9.
  
  Ready an Action:
   
   Spoiler 
  Fling a KFB at him if he comes within LoE
   
  
  
  End my Turn.
  
  Stats:
   
   Spoiler 
  Location:  N9
  HP: 5/5 (15)
  AC: 15
  Spells
  Level 0 - 6/6
  Level 1 - 7/7
   
conversations.from: human
conversations.value: Scorer: High Ref Scorer  
  
  @KoboldMcDragon
   
   Spoiler 
  
  I'm not sure you can ready such action, to me it appears that applying oil is a satndard action and throwing it is another, and you know you can't ready two actions, the only exception is the 5' step
   
conversations.from: human
conversations.value: Xiagu: @Scorer  
   Spoiler 
  The way I read Launch Item was that throwing the item was part of the spell. It might be funky now because it's an oil, but when the SRD said "The potion or oil takes effect immediately," I assumed it would let me 'launch' whatever I put the oil on.
   
conversations.from: human
conversations.value: theterran: It's Kobolds turn if you didn't know
conversations.from: human
conversations.value: Xiagu: Sorry for the wait, I've been busy lately ☹️
   Kobold McDragon, round 2 
  
  Ready an action:  
   Spoiler 
  I'm still assuming that Launch Item Oil actually lets me launch an item when I use it. Scorer was vague as to whether the action was legal or not. =/
  
  Trigger: Will takes any action while he is within 110 feet of me and I have LoE to him.
  Action: Apply Launch Item Oil to my Attuned Gem and launch it at Will's square.
   
  
  Move to B9 (C17 -&gt; B16 -&gt; B9), controlling mount with knees.
  
  Stats:  
   Spoiler 
  Current location: B9
  
  HP: 11/11
  AC: 16, touch 15, flat-footed 11 (+1 size, +4 Dex, +1 natural)
   
  
  Finished.
conversations.from: human
conversations.value: theterran: When you come into B10 you trigger my readied action
  
  Which was to cast a spell.
  
    FireDamage  - (4d6)[ 11 ]  Reflex Halves.
conversations.from: human
conversations.value: Xiagu: Casting the spell triggers  my  readied action.
  
  I apply my Oil of Launch Item to my Attuned Gem of Sunstroke and launch it at your square (N9). I'm not even sure if an attack roll is necessary, since the spell implies the item flies to wherever you want (except for people presumably actively avoiding splash weapons), but in case it is:
    Attack  - (1d20+5)[ 17 ] 
  The AC of a generic 5x5 inanimate object is 3 (-5 Dex, -2 inanimate).
  
    Sunstroke damage  - (2d6)[ 3 ]  nonlethal damage from Sunstroke, Fort DC 11 vs fatigue.
  
  If that doesn't knock you unconscious or I miss, here's a Reflex save:   Reflex  - (1d20+4)[ 7 ] 
  
  Edit: NOT COOL, dice! 🤢
  ...whose turn is it now?
conversations.from: human
conversations.value: theterran: Mine, as all that happened on your turn.
conversations.from: human
conversations.value: theterran: Will - Round 3 
  
  Cast a spell:
   
   Spoiler 
  KFB
   
  
    FireDamage  - (4d6)[ 17 ]   Reflex Halves.
  
  Turn not done...depends on what happens with this.
conversations.from: human
conversations.value: Tanaric: For the record, here are the readied action rules:  Click. 
  
  Of particular note is this line:
   Then, any time  before your next action , you may take the readied action in response to that condition. 
  
  I bring it up because KMD readied an action and then moved on his turn 2, which would invalidate his readied action. I don't think it matters at this point, but if for some reason he is still alive, the oil was never actually applied and Will never took the damage from the Attuned Gem.
conversations.from: human
conversations.value: Xiagu: Does it perchance matter if my mount is doing the moving for me? :3
  
  ...meh, maybe I can still salvage this. I will attempt to drop behind my mount for cover and hide in response to Will's spell. *crosses fingers*
    Ride  - (1d20+4)[ 11 ]  (DC 15) and   Hide  - (1d20+8)[ 13 ]  if I succeed on that Ride check.
  
  Edit: Nope, looks like the dice roller doesn't like me. ☹️
  I think that's game, then.
conversations.from: human
conversations.value: Sallera: High Ref Sallera  
   Will chars Kobold for the victory. 
  
  Incidentally, using your mount as cover doesn't allow you to hide.