conversations.from: system
conversations.value: ROLEPLAY_MODE: Develop the plot slowly, always stay in character. Describe all actions in full, elaborate, explicit, graphic, and vivid detail. Mention all relevant sensory perceptions. Keep the story immersive and engaging.
conversations.from: human
conversations.value: Grimlocked: You stand in King Vanille's court, ushered in by some guardsmen. Some red tapestries on the walls add some much needed color to the otherwise drab gray room. Guards stand post along the walls of the room, each sporting the same gray breastplates, large swords, and blank stares.
  
  As you look to the oversized throne before you, you see... a cat?
  
   This is the best we could get?  the cat asks in a loud high-pitched voice. He shakes his furry little head as he rolls his eyes before returning his gaze to you. I suppose you will have to do. Anyways If you haven't noticed, I, the great King Vanille, am in need of some help. 
  
  A snicker echoes throughout the chamber.
  
  The room falls silent as King Vanille's eyes scan the room momentarily. Each guard looks forward with a blank stare, but Vanille's glare locks in on one of the guards.
  
   Off with his head!  King Vanille yells as he points a little paw to the guard.
  
  Guards approach the offending guard and usher him off through a darkened doorway. King Vanille sits back down and clears his throat before continuing.
  
   It seems as though the Wand of Cursing has been stolen from my chambers, and I have been... afflicted. I need you to find this evildoer and bring him to me. 
   And return the wand,  one of the guards orders.
  
  Vanille looks to the guard and scowls, baring fangs.  Get him out of here! Off with his head!  He hisses as more guards usher out the new offending guard.
  
  Vanille looks back to the party and sits back.  I have been told that every adventurer begins their great quest at the local tavern, so we went to the tavern and you were the only sober adventurers left. I believe you are my only hope in getting that wand back. Failure is not an option. Do I make myself clear? 
conversations.from: human
conversations.value: esorscher: Phytor does his best to stifle his laughter at the situation, but recovers. He snaps to a salute, and choose his words carefully. " We will prevail. Any leads on this evildoers location? "
conversations.from: human
conversations.value: Grimlocked: Vanille looks down at Phytor and shakes his head, clearly impressed.
  
   Now here's a Dwarf that understands respect. I like him! We do not know where he is currently, but we do have a portrait based on a description we received from a witness,  Vanille replies before looking to one of the guards. He points to the Dwarf and the guard quickly steps before Phytor, revealing the contents of a scroll...
  
   
  
  After a few moments, the guard returns to his post and stiffens back into position. The room echoes with silence as everyone around you seems frozen in time. Vanille eventually hacks, breaking the silence, then sits back and looks at the party.
  
   Well good Dwarf... and friends... you best be on your way to find this man. Dwarf, you are always welcome to stay in the guest chamber here at the castle if the need arises. As for the rest of you... don't get in his way. 
  
  You hear the door open behind you and a guard points you out.
  
  Upon exiting, you find yourself back at the sunny town square. Back to the hustle and bustle of the city's life. Back to normal.
  
  Children run to and fro. A baker fights his way through the crowd, careful not to drop a single biscuit. Vendors yell over each other as each insists his product is actually the best.
conversations.from: human
conversations.value: esorscher: Phytor bows before exiting. On the way, he asks the guards: What was the name of the witness? Who was the guard they spoke to? Once outside the throne room, he will say to the rest of the party. " We should speak to the guard who has done the investigation so far, as well as the witness, to gather information. " He gestures to the scroll. " This is... helpful, " he shrugs, " But there's more we can learn. " If the party has learned the identity of the guard and the witness, and there are no other ideas, he will lead the party. First to the guard, then to the witness, to learn all each has to offer.
  
  As they move, he will speak quietly, just above a whisper. " This, " he gestures to the scroll, " Is helpful, but vague. We should be on the lookout for... someone. But if we can find out things like height, build, the sound of their voice, even their smell, " he says, " We might be able to recognize them if we come across them. "
conversations.from: human
conversations.value: Cinderhulk: The orc had remained silent during this, the only sound leaving the frail looking man being that of his hefty breaths, or the heavy steps that followed his movement. From beneath the hood of the man's hides and leathers, he gazed over to Phytor, or the King's chosen leader of this band, before golden hues glared back foreward.  "What then if nothing?"  The man's voice was aggressive even without attempt, and any form of intelligence or wisdom you'd credit him for is quickly whiped away when the greenskin takes in a fairly audible snort, spitting to the side carelessly and without grace or manner.
conversations.from: human
conversations.value: Brewer: Tallifrey 
  
  The court of King Vanille is quite an impressive locale, and Tallifrey finds his attention drawn to one thing after another as the group comes before the cat, urmm, King. The little gnome watches with bated breath as the King unleashes his regal wrath on his minions. Any thoughts of jest are whisked away at the display of the King's anger, so Tal is content to watch and learn.   Phytor seems to have gotten off on the right paw, I mean foot, STOP THAT!   Tal muses silently, his face a mask of of bland awareness even as he chides his own baser instincts.
  
  Once the group is escorted from the audience, Tal is eager to read his new companions' intentions.
  
   "Well, that was singularly uninformative. Hopefully your new favor at court will help us out, Phytor. I think you have it in part, my good dwarf. Any information we can get from the guards will be a good start, of course, but there are a number of other victims throughout the city. We should do what we can to get their side of the story too,
   see if any of them have anything in common." 
  
  The gnome starts out talking directly to his companions, but as he goes on, his gaze starts to wander a bit as he gets caught up in the details of the mystery.
conversations.from: human
conversations.value: Grimlocked: As the party exits, a giant fireball emerges from the sky. It consumes the earth, instantly reducing the party to smoldering ash drifting aimlessly in space.
conversations.from: human
conversations.value: Grimlocked: ....
  
  The End.
conversations.from: human
conversations.value: Mutazoia: Originally Posted by Grimlocked 
   As the party exits, a giant fireball emerges from the sky. It consumes the earth, instantly reducing the party to smoldering ash drifting aimlessly in space. 
   
  
  "Well" said Hyun Lo. "It's a good thing we weren't on that Earth planted, or we would be in trouble."