conversations.from: system
conversations.value: ROLEPLAY_MODE: Develop the plot slowly, always stay in character. Describe all actions in full, elaborate, explicit, graphic, and vivid detail. Mention all relevant sensory perceptions. Keep the story immersive and engaging.
conversations.from: human
conversations.value: lostsole31: This is the GM-only Battle Book for my    Hell's Vengeance   campaign.
  
  If you are a player in this game, seeking to learn from the contents in  this thread is  cheating. I have removed players from my server and  several games they  were in because they used the information here and  were an idiot about having tipped their hand for having used this  information.
  
   
conversations.from: human
conversations.value: lostsole31: Torquena squints at the man for a moment before whispering,    "Cimri, step aside, trust me."
       
    Assuming Cimri does so, Torquena quietly take Cimri's previous place at the door.
  
   Surprise Round ... 
  
  She steadies herself with a quiet breath, opens the door, and steps inside.
  
   S17:  "Yap! Yap! Yap!" barks the dog even before Torquena was fully inside.
  
   S9:  The man is on his feet, and holding something a rock in his hand.
  
   Begin Round One ...
  
  R1T31:  Cimri gives a foul curse under her breath. She rushes in, sap in hand, and wallops the dog for  9 NL .
  
   R1T24:   Drusina , what do you do?
  
   
   Spoiler: Battle Tracker 
  
  Cimri: 31.
  Drusina: 24.
  Briza: 18.
  Archie: 17. (10:10, 9 NL).
  Garnius: 12.
  Jabral Louslik: 9. (36:36).
  Hermia: 8.
  Nyctessa: 6.
  Torquena: 4.
  
   DEAD/OOC 
  x.
   
conversations.from: human
conversations.value: lostsole31: R1T24:  Drusina races into the building after Torquena, glares intensely at the man, having to move past chair and around the chair to stand in the far corner near the man.
  
   R1T18:   Briza , what do you do?
  
   
   Spoiler: Battle Tracker 
  
  Cimri: 31.
  Drusina: 24.
  Briza: 18.
  Archie: 17. (10:10, 9 NL).
  Garnius: 12.
  Jabral Louslik: 9. (36:36).
  Hermia: 8.
  Nyctessa: 6.
  Torquena: 4.
  
   DEAD/OOC 
  x.
   
conversations.from: human
conversations.value: lostsole31: R1T18:  Briza moves in to block the window and utters an arcane phrase,   "This is all just a bad dream.  Why don't you curl up and sleep this one off?"  
   R1T17:  The small leaps up and bites Cimri in the boob for  5 !
  
   R1T12:   Garnius , what do you do?
  
   
   Spoiler: Battle Tracker 
  
  Cimri: 31.
  Drusina: 24.
  Briza: 18.
  Archie: 17. (10:10, 9 NL).
  Garnius: 12.
  Jabral Louslik: 9. (36:36).  SUGGESTION  to curl up and sleep this off!
  Hermia: 8.
  Nyctessa: 6.
  Torquena: 4.
  
   DEAD/OOC 
  x.
   
conversations.from: human
conversations.value: lostsole31: R1T12:  Garnius steps into the room, moving so there's room for others to enter  behind him. He points an open palm at the dog, conjuring a barbed chain  which bursts from the ground and lashes at the dog, striking it for  1 + staggered   + shaken !
  
   R1T9:  Jabral sits in his chair, and says,   "Do you mind keeping it down? I need to take a nap."  
  
  He puts the stone on the desk and puts his head in between his arms on the desk to try to go to sleep.
  
   R1T8:  Hermia storms into the room and shoots at the dog, the arrow going partway through its lower foreleg for  6  and dropping it.
  
   R1T6:  Nyctessa keeps watch outside, moving to a point to hide.
  
   R14:   Torquena , what do you do?
  
  Cimri on deck, Drusina in the hole ...
  
   
   Spoiler: Battle Tracker 
  
  Cimri: 31.
  Drusina: 24.
  Briza: 18.
  Archie: 17. (10:10, 10 NL). STAGGERED!!! SHAKEN til R5T12!!!
  Garnius: 12.
  Jabral Louslik: 9. (36:36).  SUGGESTION  to curl up and sleep this off!
  Hermia: 8.
  Nyctessa: 6.
  Torquena: 4.
  
   DEAD/OOC 
  x.
   
conversations.from: human
conversations.value: lostsole31: R1T4:  Torquena blinks as the spell seemingly takes hold, and pauses, holding herself at the ready.
  
   End Round One, Begin Round 2 ...
  
  R2T31:  Cimri bitterly spits a curse at the dog, takes out her kukri and hacks the dog for  18 .
  
   R2T24:   Drusina , what do you do?
  
  Briza on deck, Garnius in the hole ...
  
   
   Spoiler: Battle Tracker 
  
  Cimri: 31.
  Drusina: 24.
  Briza: 18.
  Archie: 17. (-8:10, 10 NL). DYING!!!
  Garnius: 12.
  Jabral Louslik: 9. (36:36).  SUGGESTION  to curl up and sleep this off!
  Hermia: 8.
  Nyctessa: 6.
  Torquena: 4. Grab Jabral if he does anything other than (try to) sleep.
  
   DEAD/OOC 
  x.
   
conversations.from: human
conversations.value: lostsole31: R2T24:  Drusina looks over at Briza and whispers quizzically,   "How long will he be out? Can we just work while he sleeps?"  
  
  She then steps to the side and intones a few arcane words, her eyes  glowing faintly purple as she scans the southwest corner of the room. She senses magic in the cone of her spell.
  
   R2T18:   Briza , what do you do?
  
  Garnius on deck, Jabral in the hole ...
  
   
   Spoiler: Battle Tracker 
  
  Cimri: 31.
  Drusina: 24.  Detect magic  to SW, 1 round complete.
  Briza: 18.
  Archie: 17. (-8:10, 10 NL). DYING!!!
  Garnius: 12.
  Jabral Louslik: 9. (36:36).  SUGGESTION  to curl up and sleep this off!
  Hermia: 8.
  Nyctessa: 6.
  Torquena: 4. Grab Jabral if he does anything other than (try to) sleep.
  
   DEAD/OOC 
  x.
   
conversations.from: human
conversations.value: lostsole31: R2T18:     "As long as we don't make too much noise he should be out for a few hours,   " Briza whispers back.  "   Keep a look out for any other threats while we search ."  
  
  Looking northwest (incl. Jabral) she senses magic in the area.
  
   R2T12:   Garnius , what do you do?
  
  Jabral on deck, Hermia in the hole ...
  
   
   Spoiler: Battle Tracker 
  
  Cimri: 31.
  Drusina: 24.  Detect magic  to SW, 1 round complete.
  Briza: 18.  Detect magic  to NW, 1 round complete.
  Archie: 17. (-9:10, 10 NL). DYING!!!
  Garnius: 12.
  Jabral Louslik: 9. (36:36).  SUGGESTION  to curl up and sleep this off!
  Hermia: 8.
  Nyctessa: 6.
  Torquena: 4. Grab Jabral if he does anything other than (try to) sleep.
  
   DEAD/OOC 
  x.
   
conversations.from: human
conversations.value: lostsole31: R2T12:  Garnius looks over the room, searching for places loot could be stored  or hidden. He focuses on the floor, looking for loose boards.
  
   R2T9:  Jabral continues to try to sleep despite all the commotion around him.
  
   R2T8:  Hermia steps outside to keep lookout.
  
   R2T6:  Nyctessa, already outside, joins her.
  
   R2T4:   Torquena , your readied action didn't happen. What do you do?
  
  Cimri on deck, Drusina in the hole ...
  
   
   Spoiler: Battle Tracker 
  
  Cimri: 31.
  Drusina: 24.  Detect magic  to SW, 1 round complete.
  Briza: 18.  Detect magic  to NW, 1 round complete.
  Archie: 17. (-9:10, 10 NL). DYING!!!
  Garnius: 12.
  Jabral Louslik: 9. (36:36).  SUGGESTION  to curl up and sleep this off!
  Hermia: 8.
  Nyctessa: 6.
  Torquena: 4. Grab Jabral if he does anything other than (try to) sleep.
  
   DEAD/OOC 
  x.
   
conversations.from: human
conversations.value: lostsole31: R2T4:     "I'll keep watch,"     Torquena whispers as she continues to keep an eye on the man from where she stands, for should he wake up or stop sleeping.
  
   End Round 2, Begin Round 3 ...
  
  R3T31:  Cimri cuts the throat of the little dog, but Jabral doesn't seem to care.
  
   End Combat! 
  
  The party can slowly guide Jabral to the side as they look through the desk and the room. There are two leather tapestries on the walls that look expensive that the party loots, and the antique set of tools are likely nice, though they do bear the initials "J.T."
  
  There is a small lockbox under Louslik's desk containing the tannery's recent profits. So as not to disturb the sleeping tanner, Cimri uses her tools to pop the lock.   The contents are divided into numerous small leather purses (each branded prominently with the initials “L. T.”), containing silver pieces in 10, 20, and 50 sp increments. The funds are worth a total of 800 gp. The box weighs 20 pounds, but could be easily be transported.
  
  Cimri opposes any suggestions of quietly pocketing even a small amount of the tannery’s funds, though she confesses that her employer doesn’t know exactly how much the tanner had on hand. The rest of the valuables in the tannery are fair game, however. Also, there is a magic aura coming from Louslik's belt - a vial of something - but she doesn't want anyone to mess with that for worries of waking up what was otherwise an easy mark.
  
  Is the party fine with that, or do you try to appeal to Cimri's greed to take money from the lockbox instead of being satisfied with the tapestries and antique tools?
  
   
   Spoiler: Battle Tracker 
  
  Cimri: 31. Sap, kukri.
  Drusina: 24.  Detect magic  to SW, 1 round complete.
  Briza: 18.  Detect magic  to NW, 1 round complete.
  Garnius: 12.
  Jabral Louslik: 9. (36:36).  SUGGESTION  to curl up and sleep this off!
  Hermia: 8.
  Nyctessa: 6.
  Torquena: 4. Grab Jabral if he does anything other than (try to) sleep (aether wires).
  
   DEAD/OOC 
  x.
   