conversations.from: system
conversations.value: ROLEPLAY_MODE: Develop the plot slowly, always stay in character. Describe all actions in full, elaborate, explicit, graphic, and vivid detail. Mention all relevant sensory perceptions. Keep the story immersive and engaging.
conversations.from: human
conversations.value: ArenaManager: Arena Tournament, Round 67:  Daagri  vs.  Squirrel    
   Map: 
   
   Spoiler 
   
   
  
   XP Award:  300xp
   GP Award:  300gp
  
   Daagri  - Romeir
   Squirrel  - Sallera
  
  
   All Combatants, please roll initiative and declare any final purchases. 
conversations.from: human
conversations.value: Romeir: Initiative  - (d20+2)[ 18 ] 
  Buying later...
conversations.from: human
conversations.value: Sallera: Init:  (1d20+4)[ 23 ] 
  
  Purchasing a Chronocharm of the Horizon Walker.
conversations.from: human
conversations.value: Romeir: Sell Bastard Sword, buy Masterwork Bastard Sword, and two potions of cure light wounds.
conversations.from: human
conversations.value: Sallera: Squirrel, Round 1 
  
  Starting Y14, wielding greatsword.
  Move: To O19.
  Standard: Ready action: 
   Spoiler 
  Move if Daagri attacks me, readies an action, or ends his turn.
   
  
  
  Stats: 
   Spoiler 
  HP 18/18, AC18 (14, 14)
  Psionically focused
  Rage unused
  Bursts: 3/3
   
conversations.from: human
conversations.value: Romeir: Starting in A-14 with sword and board, moving to D-16 and ready an action.
   
   Spoiler 
  Attack if he comes within melee range.
   
  
  End Turn
  Stats
   
   Spoiler 
     Daagri   
  Male LN Human Fighter,  Level  1,  Init  +2,  HP  16/16,  Speed  20'
   AC  19,  Touch  12,  Flat-footed  17,  Fort  +5,  Ref  +2,  Will  +0,  Base Attack Bonus  1
     Masterwork Bastard Sword   +6 (1d10+3, 19-20/x2)
     Shortbow (20 Arrows)   +3 (1d6, x3)
     Chainmail ,    Wooden Shield  (+5 Armor, +2 Shield, +2 Dex)
   Abilities  Str 16, Dex 14, Con 16, Int 12, Wis 10, Cha 8
   Condition  None
   
conversations.from: human
conversations.value: Sallera: Triggers my readied action, I move to E14.
  
   Squirrel, Round 2 
  
  5ft step to D15.
  Free: Rage.
  Provided none of this triggers you running away...
  Swift: Expend Xeph burst for extra attack.
  Full-Round: Go for the spleen!
  Attack 1:  (1d20+5)[ 21 ] 
  Damage:  (2d6+6)[ 13 ] 
  Attack 2:  (1d20+5)[ 22 ] 
  Damage:  (2d6+6)[ 14 ] 
  Crit confirm:  (1d20+5)[ 7 ] 
  Crit damage:  (2d6+6)[ 15 ] 
  
  Stats: 
   Spoiler 
  HP 20/20, AC16 (12, 12)
  Psionically focused
  Rage 7 rounds
  Bursts: 2/3
   
  
  Done.
conversations.from: human
conversations.value: Sallera: Ouch.  Looks like you have one swing to stop me before you're quartered...
conversations.from: human
conversations.value: hustlertwo: So there's no penalty for multiple attacks when using the Xeph burst?
conversations.from: human
conversations.value: Sallera: I can confirm when I get home, but as I recall, it's basically a mini-Haste.
  
  Edit: Yeh, "you make one extra attack each round, using your highest base attack bonus, when you take a full attack action."
conversations.from: human
conversations.value: Romeir: It's useless, unless I get a Crit, anyway here goes...
  [roll=Attack]d20+6[[/roll]
  [roll=Damage]d10+3[/rolll]
    Confirm  - (d20+6)[ 7 ] 
    Confirm  - (d10+3)[ 4 ] 
  By the way sorry for the waiting...
conversations.from: human
conversations.value: Romeir: Aaaaah!
  Here goes that attack again.
    Attack  - (d20+6)[ 24 ] 
    Damage  - (d10+3)[ 11 ] 
    Confirm  - (d20+6)[ 11 ] 
    Crit Damage  - (d10+3)[ 11 ] 
conversations.from: human
conversations.value: Sallera: Hits, but not enough to bring me down.
conversations.from: human
conversations.value: hustlertwo: High Ref Hust
  Squirrel wins, Daagri dies. 