conversations.from: system
conversations.value: ROLEPLAY_MODE: Develop the plot slowly, always stay in character. Describe all actions in full, elaborate, explicit, graphic, and vivid detail. Mention all relevant sensory perceptions. Keep the story immersive and engaging.
conversations.from: human
conversations.value: Lyndworm: Draken vs. Expirement10K14  
  
  A towering figure in a dark robe enters the room where you have been milling around sizing up the competition. His face is completely obscured by his hood. He raises both hands to get your attention and speaks in a deep voice.
   Gurg, Hound. You have been chosen to fight. Prepare yourselves!  With that he brings his hands down and the two of you find yourself transported to the  arena 
    OOC:  
  You've got time for one swift action and one standard action before you get transported in case you need to adopt a stance or activate an item.
  
  On the map, green is open terrain, yellow is difficult terrain, red/brown is the cliffs (10ft, Climb DC20, blocks LoS). Arena has a 60 foot ceiling.
  
  Opening post should have an initiative roll, anything you said after he called your name and what, if anything you did with the 'surprise round' before being transported. After that, start fighting in initiative order.
  
   Draken 
   
   Spoiler 
  The Hound of Doom starts at G6.
   
  
   Expirement10K14 
   
   Spoiler 
  Gurg starts at AA36.
   
conversations.from: human
conversations.value: Draken: (For the record, I changed my maneuver selection a bit)
  
  Behold. The Hound of Doom appears!
  
     "Feast. On. Your. LIFE!"   
  
  Initiative:  (1d20+2)[ 15 ] 
  
  Swift Action: Enter Child of Shadow Stance.
  Standard Action: Activate Ring of Invisibility.