conversations.from: system
conversations.value: ROLEPLAY_MODE: Develop the plot slowly, always stay in character. Describe all actions in full, elaborate, explicit, graphic, and vivid detail. Mention all relevant sensory perceptions. Keep the story immersive and engaging.
conversations.from: human
conversations.value: ArenaManager: Arena Tournament, Round 82:  Gleb  vs.  Kurlip Hagob    
   Map:  
   Spoiler 
  
   
   
  
   XP Award:  300 XP
   GP Award:  300 GP
  
   Gleb  - theterran
   Kurlip Hagob  - Lubirio
  
   All Combatants, please roll initiative and declare final purchases, if any. 
conversations.from: human
conversations.value: Lubirio: Initiative  - (1d20-3)[ 0 ] 
  
  No further purchases.
conversations.from: human
conversations.value: theterran: Initiative  - (1d20+7)[ 25 ] 
  
  No purchases.
conversations.from: human
conversations.value: theterran: Gleb - Round 1 
  
  Starting in B12.  I'll double move to I17.
  
  End my Turn.
  
  Stats:
   
   Spoiler 
  
  Location: I-17
  HP: 5/5
  AC: 15
  
  spells:
   
   Spoiler 
  Level 0 - Launch Bolt, Launch Bolt, Launch Bolt, Mage Hand
  Level 1 - Color Spray, Color Spray, Kelgore's Firebolt, Expeditious Retreat
   
  
   
conversations.from: human
conversations.value: Lubirio: Kurlip - Round 1 
  
  I'll start in Y12 and move to Q19 for a double move.
  
  Stats:
   
   Spoiler 
     Kurlip Hagob   
  Male TN Dwarf Fighter (Dwarf Racial Substitution),  Level  1,  Init  -3,  HP  14/14,  Speed  30ft
   AC  21,  Touch  13,  Flat-footed  18,  Fort  +5,  Ref  +3,  Will  -1,  Base Attack Bonus  1
     Dwarven Waraxe   +5 (+3) (1d10+3, x3)
   Spiked Heavy Shield Bash   +4 (+2) (1d6+1, x2)
     Throwing Axe (17)   +5 (1d6+3, x2)
     Breastplate Armor ,  Spiked Heavy Steel Shield  (+5 Armor, +3 Shield, +3 Dex)
   Abilities  Str 16, Dex 16, Con 16, Int 14, Wis 8, Cha 6
   Condition  None
   Senses  Spot -1 Listen -1
   Location  Q19
   
  
  
  Oh and done. 😳
conversations.from: human
conversations.value: theterran: Gleb - Round 2 
  
  Move to K16.
  
  Ready an Action:
   
   Spoiler 
  Hit him with a Color Spray if he comes within range and i have LoE
   
  
  
  end my Turn.
  
  Stats:
   
   Spoiler 
  
  Location: K-16
  HP: 5/5
  AC: 15
  
  spells:
   
   Spoiler 
  
  Level 0 - Launch Bolt, Launch Bolt, Launch Bolt, Mage Hand
  Level 1 - Color Spray, Color Spray, Kelgore's Firebolt, Expeditious Retreat
   
  
   
conversations.from: human
conversations.value: Lubirio: Kurlip - Round 2 
  
  Move to N16 and ready an action.
   
   Spoiler 
  Attack the ice if Gleb comes within 5ft of it.
   
  
  
  Done, stats:
   
   Spoiler 
     Kurlip Hagob   
  Male TN Dwarf Fighter (Dwarf Racial Substitution),  Level  1,  Init  -3,  HP  14/14,  Speed  30ft
   AC  21,  Touch  13,  Flat-footed  18,  Fort  +5,  Ref  +3,  Will  -1,  Base Attack Bonus  1
     Dwarven Waraxe   +5 (+3) (1d10+3, x3)
   Spiked Heavy Shield Bash   +4 (+2) (1d6+1, x2)
     Throwing Axe (17)   +5 (1d6+3, x2)
     Breastplate Armor ,  Spiked Heavy Steel Shield  (+5 Armor, +3 Shield, +3 Dex)
   Abilities  Str 16, Dex 16, Con 16, Int 14, Wis 8, Cha 6
   Condition  None
   Senses  Spot -1 Listen -1
   Location  N16
   
conversations.from: human
conversations.value: theterran: Gleb - Round 3 
  
  I will move to L11 (hopefully)   Balance  - (1d20+3)[ 17 ] 
  
  If I make it, I'll ready an Action:
   
   Spoiler 
  Again, cast Color Spray if Kurlip comes within range
   
  
  
  End my Turn.
  
  Stats:
   
   Spoiler 
  
  Location: L-11
  HP: 5/5
  AC: 15
  spells:
   
   Spoiler 
  
  Level 0 - Launch Bolt, Launch Bolt, Launch Bolt, Mage Hand
  Level 1 - Color Spray, Color Spray, Kelgore's Firebolt, Expeditious Retreat
  Level 2 - Boiling Blood
   
  
   
conversations.from: human
conversations.value: Lubirio: Kurlip - Round 3 
  
  Smash the ice on front of me, hopefully.
    Attack  - (1d20+3)[ 9 ] 
    Damage  - (1d10+3)[ 8 ] 
    Shield Bash  - (1d20+2)[ 12 ] 
    Damage  - (1d6+1)[ 2 ] 
  
  That's s full round action, so done.
  
  Stats:
   
   Spoiler 
     Kurlip Hagob   
  Male TN Dwarf Fighter (Dwarf Racial Substitution),  Level  1,  Init  -3,  HP  14/14,  Speed  30ft
   AC  21,  Touch  13,  Flat-footed  18,  Fort  +5,  Ref  +3,  Will  -1,  Base Attack Bonus  1
     Dwarven Waraxe   +5 (+3) (1d10+3, x3)
   Spiked Heavy Shield Bash   +4 (+2) (1d6+1, x2)
     Throwing Axe (17)   +5 (1d6+3, x2)
     Breastplate Armor ,  Spiked Heavy Steel Shield  (+5 Armor, +3 Shield, +3 Dex)
   Abilities  Str 16, Dex 16, Con 16, Int 14, Wis 8, Cha 6
   Condition  None
   Senses  Spot -1 Listen -1
   Location  N16
   
conversations.from: human
conversations.value: theterran: Did that break the ice?
  
  Edit. Duh...12HP, you did 10 damage...2HP left...😩
conversations.from: human
conversations.value: Lubirio: It hits no matter what then?
  
  Well, you're up in any case.
conversations.from: human
conversations.value: theterran: (edit)
  I think it has a AC of 5, you know, like when you have to hit a square, the AC is 5.  But I'm not positive.
  (/edit)
   Gleb - Round 4 
  
  Move to N11.
  
  Standard Action: Fiery Burst you for   Damage  - (2d6)[ 4 ]   Reflex DC 17 Halves.
  
  
  End my Turn.
  
  Stats:
   
   Spoiler 
  Location: N-11
  HP: 5/5
  AC: 15
  spells:
   
   Spoiler 
  
  Level 0 - Launch Bolt, Launch Bolt, Launch Bolt, Mage Hand
  Level 1 - Color Spray, Color Spray, Kelgore's Firebolt, Expeditious Retreat
  Level 2 - Boiling Blood
   
  
   
conversations.from: human
conversations.value: Lubirio: Reflex  - (1d20+3)[ 22 ] 
   Kurlip - Round 5 
  
  Hack at the ice, then move to K13, hopefully.   Balance  - (1d20-3)[ -2 ] 
    Damage  - (1d10+3)[ 8 ]  Breaks the ice no matter what I roll.
  
  Done, stats:
   
   Spoiler 
     Kurlip Hagob   
  Male TN Dwarf Fighter (Dwarf Racial Substitution),  Level  1,  Init  -3,  HP  14/14,  Speed  30ft
   AC  21,  Touch  13,  Flat-footed  18,  Fort  +5,  Ref  +3,  Will  -1,  Base Attack Bonus  1
     Dwarven Waraxe   +5 (+3) (1d10+3, x3)
   Spiked Heavy Shield Bash   +4 (+2) (1d6+1, x2)
     Throwing Axe (17)   +5 (1d6+3, x2)
     Breastplate Armor ,  Spiked Heavy Steel Shield  (+5 Armor, +3 Shield, +3 Dex)
   Abilities  Str 16, Dex 16, Con 16, Int 14, Wis 8, Cha 6
   Condition  None
   Senses  Spot -1 Listen -1
   Location  K13
   
  
  
  I fail the balance, so now what?
conversations.from: human
conversations.value: theterran: *Shrug*
  
  You fall down?
  
  Probably should ask a ref.
conversations.from: human
conversations.value: Sallera: Believe that puts you prone in K15.
conversations.from: human
conversations.value: Lubirio: Alright then, I'm done, ending prone in K15.
conversations.from: human
conversations.value: theterran: FYI That was your round 4 😉
   Gleb - Round 5 
  
  Move to L10.
  
  Fiery Burst you again.
  
   Fire    Damage  - (2d6)[ 9 ]   Ref Halves DC17.
  
  End my Turn.
  
  Stats:
   
   Spoiler 
  Location: L-10
  HP: 5/5
  AC: 15
  spells:
   
   Spoiler 
  
  Level 0 - Launch Bolt, Launch Bolt, Launch Bolt, Mage Hand
  Level 1 - Color Spray, Color Spray, Kelgore's Firebolt, Expeditious Retreat
  Level 2 - Boiling Blood
   
  
   
conversations.from: human
conversations.value: Lubirio: Reflex  - (1d20+3)[ 10 ] 
   Kurlip - Round 5  the real one
  
  Stand up and move to L11.   Balance  - (1d20-3)[ 16 ] 
  
  Done, stats:
   
   Spoiler 
     Kurlip Hagob   
  Male TN Dwarf Fighter (Dwarf Racial Substitution),  Level  1,  Init  -3,  HP  3/14,  Speed  30ft
   AC  21,  Touch  13,  Flat-footed  18,  Fort  +5,  Ref  +3,  Will  -1,  Base Attack Bonus  1
     Dwarven Waraxe   +5 (+3) (1d10+3, x3)
   Spiked Heavy Shield Bash   +4 (+2) (1d6+1, x2)
     Throwing Axe (17)   +5 (1d6+3, x2)
     Breastplate Armor ,  Spiked Heavy Steel Shield  (+5 Armor, +3 Shield, +3 Dex)
   Abilities  Str 16, Dex 16, Con 16, Int 14, Wis 8, Cha 6
   Condition  None
   Senses  Spot -1 Listen -1
   Location  L11
   
conversations.from: human
conversations.value: Sallera: Remember that you move at half speed when balancing, so you can only make it to K12.
  
  Edit: Gleb: 
   Spoiler 
  No, they're supernatural abilities, so they don't provoke unless the specific feat says otherwise.
   
conversations.from: human
conversations.value: Lubirio: Ah, my bad, I end in K12. 😳
conversations.from: human
conversations.value: theterran: Gleb - Round 6 
  
  Standard Action: Color Spray you.
  
  Will Negates - DC 16
  
  If Fail:
   
   Spoiler 
  Unconcious, Blind, and Stunned  (2d4)[ 3 ]  Rounds
  Blinded and Stunned  (1d4)[ 3 ]  Rounds
  Stunned 1 Round
   
  
  
  Turn not over...waiting on Saves.
conversations.from: human
conversations.value: Lubirio: Will  - (1d20-1)[ 11 ]  Will is my bad save. 😦
conversations.from: human
conversations.value: theterran: Alright, so you're unconcious for 3 rounds,
  Then blind and stunned for 3 rounds,
  the stunned for 1
  
    FieryBurst  - (2d6)[ 6 ] 
    FieryBurst  - (2d6)[ 6 ] 
    FieryBurst  - (2d6)[ 8 ] 
    FieryBurst  - (2d6)[ 6 ] 
    FieryBurst  - (2d6)[ 8 ] 
    FieryBurst  - (2d6)[ 6 ] 
    FieryBurst  - (2d6)[ 6 ] 
  
  Hopefully that will finish you off..
conversations.from: human
conversations.value: Lubirio: It does, even if I  do  succeed my reflex saves for that...
conversations.from: human
conversations.value: Sallera: High Ref Sallera  
   Kurlip Hagob is reduced to a pile of fine ash, and Gleb takes the victory. 