conversations.from: system
conversations.value: ROLEPLAY_MODE: Develop the plot slowly, always stay in character. Describe all actions in full, elaborate, explicit, graphic, and vivid detail. Mention all relevant sensory perceptions. Keep the story immersive and engaging.
conversations.from: human
conversations.value: Elistan: Standard 200' cube. We start on opposite sides, in the middle.
  
  If you need prep rounds we can, but I don't.
conversations.from: human
conversations.value: Elistan: No prep for me, so I'll just roll Initiative, and you can do your prep rounds.
  
  Initiative:  (1d20+15)[ 34 ] 
conversations.from: human
conversations.value: inirlan: Ok 200  miles   yards  feet cube.
  
  I have the 24h primal instinct buff on and my warning dagger is drawn, each giving me a +10 bonus to init.
  
  The prep :
  
   
   Spoiler 
  round 1 : Mirror Image :  (1d4+6)[ 8 ]  (maximum 8) mirror images
  round 2 : Lightning Ring
   
  
   (1d20+20)[ 24 ] 
  
  Ok, you win initiative. By the way, if you go into melee, you must make a reflex save or get 10d6 cold damage(normaly electricity, but the elemental(water) sorcerer bloodline allows me to substitute cold to any elemental damage of my spells if I want to), or only half on a succesful save, but you got evasion anyway.
  
  You can't tell which is the real guy between the mirror images.
conversations.from: human
conversations.value: Elistan: Elistan spreads his wings, flying towards his rival at a speed that seems almost impossibly fast. As he lands his feet, fists, and elbow lash at the man, aiming for head, groin, and torso.
  
  Charge Attack, Power Attack for -5 AC/+5 Damage. If the first attack hits, make a Fort Save DC 26 or die.
  Attack [roll]1d20+29 Damage  (4d8+15)[ 33 ]  +  (1d12)[ 2 ] 
  Attack [roll]1d20+29 Damage  (4d8+15)[ 33 ]  +  (1d12)[ 8 ] 
  Attack [roll]1d20+29 Damage  (4d8+15)[ 33 ]  +  (1d12)[ 10 ] 
  
  Activating Belt of Battle for all three charges. Full Attack, same PA.
  Attack  (1d20+27)[ 47 ]  Damage  (4d8+15)[ 35 ] 
  Attack  (1d20+27)[ 33 ]  Damage  (4d8+15)[ 28 ] 
  Attack  (1d20+27)[ 44 ]  Damage  (4d8+15)[ 31 ] 
  Attack  (1d20+22)[ 35 ]  Damage  (4d8+15)[ 33 ] 
  Attack  (1d20+17)[ 25 ]  Damage  (4d8+15)[ 39 ] 
  Attack  (1d20+12)[ 13 ]  Damage  (4d8+15)[ 34 ] 
conversations.from: human
conversations.value: Elistan: Crap! First three attack rolls here, I suppose.
   (1d20+29)[ 44 ] 
   (1d20+29)[ 42 ] 
   (1d20+29)[ 34 ] 
  
  
  Crit Conformation: Attack  (1d20+27)[ 32 ]  Damage  (4d8+15)[ 36 ] 
  
  And just in case those Crit:
  Attack  (1d20+29)[ 39 ]  Damage  (4d8+15)[ 28 ]  +  (1d12)[ 2 ] 
  Attack  (1d20+29)[ 33 ]  Damage  (4d8+15)[ 40 ]  +  (1d12)[ 9 ] 
  Attack  (1d20+29)[ 49 ]  Damage  (4d8+15)[ 35 ]  +  (1d12)[ 11 ] 
conversations.from: human
conversations.value: Elistan: Okay, so I didn't see your edit. Here's my Ref Save:  (1d20+24)[ 44 ] 
  
  And how do I figure if I hit the guy? I didn't read in the spoiler box (because I'm not allowed), so I didn't know you had Mirror Images. I seem to remember that if I hit the real on once, I know which it is, and don't have to make the checks again. I could be wrong, though. Just let me know.
conversations.from: human
conversations.value: inirlan: /Edit : Damn, ninja'd/
  
  
  You forgot something, you have to roll in order to see if you hit the right thing.
  
   http://www.dandwiki.com/wiki/Mirror_image 
  
  Ok let's roll(A roll that is the highest of the die used is a hit on the right target and you then know who to attack)
  
  (see the other thread where I accidentally posted it).
  
  Well you found the right one on the first hit. ****. That over 200 points of damage. I knew I should have summoned a golem between you and me. I'm not going to bother with the fortitude roll, since I'm already dead. Rematch?
conversations.from: human
conversations.value: Elistan: Umm, maybe later. I need to rethink my character a bit, I think. As you can see, I'm kinda a one-trick pony. So even though I do that well, it means that if I get shut down, that's it.
  
  Edit: And I would have just flown over a Golem, since I got to go first...😉
conversations.from: human
conversations.value: inirlan: He is quite big, I'm standing behind him and you have to charge in a straight line.
conversations.from: human
conversations.value: Elistan: I can just charge to the space behind his right or left. If he take up 10' x 10' there has to be one space beside him that is adjacent to you.
conversations.from: human
conversations.value: inirlan: There is no such kill as overkill : two golems.