conversations.from: system
conversations.value: ROLEPLAY_MODE: Develop the plot slowly, always stay in character. Describe all actions in full, elaborate, explicit, graphic, and vivid detail. Mention all relevant sensory perceptions. Keep the story immersive and engaging.
conversations.from: human
conversations.value: Geekus Maximus: All right! So the adventure begins with...
  
  IREK IRONBEARD
  male dwarf, fighter 2/ranger 2
  Speed: 20'
  AC: 18 (+5 mithral breastplate, +2 Dex, +1 dodge [+4 vs giants])
  HD: 2d10+2d8+8 [40 hp]; BAB:+4; FORT+8, REFL+5, WILL+1 [+2 vs poisons and magic]
  STR 16 DEX 14 CON 15 INT 11 WIS 12 CHA 10
  ATTACKS [+1 vs. orcs and goblinoids]
  mwk Waraxe: melee +9 or +7(2h 1d10+4 [1h +3], x3)
  +1 throwing Handaxe: ranged +7, 10' r.i.; offhand melee +6 (1d6+4, x3)
  FEATS:1 weapon focus waraxe 1b Power attack, 2 Dodge, 3 Cleave, 3b Track, 4b 2-weapon fighting
  SPECIAL ABILITIES: darkvision 60', stonecunning, stability, fighter bonus feats, Wild empathy, Favored enemy (magical beast), Combat style,
  SKILLS [+2 Appraise &amp; Craft with stone or metal]: Climb +7, Craft +6, Jump +6, Handle animal +4, Heal +3, Hide +4, Intimidate +2, Kn. Nature +2, Kn. Dungeoneering +2, Listen +3, Move silently +4, Ride +, Search +2, Spot +3, Survival +3, Swim +7, Tumble +4, Use rope +4.
  Languages: Common, Dwarven, Undercommon, Goblin, Orc Giant
  POSSESSIONS: Assorted adventuring gear, backpack, badger treats, x1 potion cure light wounds,
  COHORT: Brekk, trained dire badger, Med animal, [3HD, 33 hp]; AC: 16; Speed: 30', Burrow 10'; Claw x2 +5 (1d4+3), +3 Bite (1d6+1); STR 16, DEX 16, CON 18; b.Alertness, b.Track, Toughness, Multiattack; Scent, Rage (damage taken triggers +4 Strength [20], +4 Constitution [22, +6 HP], and -2 AC).
  
  AMANDIIRA HEARTSONG
  female half-elf, bard 4
  Speed: 30'
  AC: 15 (+3 +1 leather armor, +2 Dex)
  HD: 4d6+4 [22 hp]; BAB:+3; FORT+1, REFL+7, WILL+6 [+1 vs. enchantment spells]
  STR 11 DEX 16 CON 11 INT 14 WIS 14 CHA 16
  +1 composite shortbow (1d6+1, x3)
  adamantine dagger (1d4, 19-20 x2, cuts through anything)
  FEATS:1 Skill focus perform singing, 3 Point blank shot (+1 attk/dam. within 30')
  SPECIAL ABILITIES: low-light vision, immune to sleep, Bardic Knowledge +6, bardic music, inspire courage +1, inspire competence, countersong, fascinate, bard spells.
  SKILLS [+2 Diplomacy &amp; Gather info, +1 Listen &amp; Spot]: Appraise +4, Balance +7, Bluff +7, Climb +1, Concentration +4, Diplomacy +9, Disguise +9, Escape artist +7, Gather information +7, Hide +7, Listen +8, Perform singing +10, Kn. all +4, Move silently +7, Profession barmaid +6, Sense motive +6, Spellcraft +4, Tumble +7, Use Magic Device +7.
  Languages: Common, Elven, Sylvan, Celestial, Draconic, Dwarven
  POSSESSIONS: Assorted adventuring gear, backpack, cockatrice cage &amp; food, x1 potion cure light wounds, wand of magic missile (CL 1 [1d4+1], 40 charges).
  SPELLS
  Spells/day:lvl 0=3, 1=3, 2=1
  Spells known: 0:dancing lights, detect magic, ghost sound, mage hand, read magic, lullaby; 1: charm person, confusion, cure light wounds; 2: hold person, detect thoughts.
  COHORT: Pecker, young cockatrice, Tiny magical beast, [4HD, 15 hp]; AC: 16; Speed: 20', Fly 60' poor; Bite +9 (1d3-2 plus petrification); STR 6 DEX 16 CON 12; b.Alertness, b.Weapon finesse, Dodge, Ability focus petrification; Darkvision 60, lowlight vision, Petrification [Fort DC 15 or living creature turned to stone]
conversations.from: human
conversations.value: Geekus Maximus: All right! So here we go:
  
  Irek has served his term as a soldier in the Ironbeard clan's Subterrainean Defense Army. He has spent the past several years protecting his people from encroachment at the hands of goblins, kobolds, elite drow strike teams, mind flayers, and other nasties native to the lightless depths of the earth. He has returned to the surface a free and wealthier dwarf. He was allowed to keep weapons, armor and his trained dire badger with a special waiver.
  
  Meanwhile, Amandiira had blossomed into a competent woman and bard of growing musical skill. Most of her time was spent working at the Giant's Fist Inn &amp; Tavern, positioned on the road leading to and from the Dwarven mines. Ore and dwarven craftworks were traded for other needed supplies on a regular basis, so the Giant's Fist (so named for the petrified fist of a giant proudly displayed in front of the door) was never lacking for customers. One regular--an experienced traveling bard adventurer by the name of Chorus MacDunn. Amandiira expressed interest in his stories, and Chorus was mightily impressed with her amazingly sweet voice. He offered to tutor her in the talents of a true bard, to harness a form of magic by virtue of musical talent. Time went on, and sometimes she would have people arrive simply to hear her sing, saying that Chorus sent them. Every so often, some mischief would happen around the tavern, and Amandiira would get involved.
  Once, Chorus invited her to assist him in apprehending an escaped half-orc convict, Gruff Iggins, who was in disguise at the Giant's Fist. Together, they investigated which of the patrons was the convict. They tried to surprise him at night, but the canny rogue awoke, put up a struggle, then tried to flee the inn. They chased him to a nearby abandoned temple, and finally restrained him, with the help of some dwarven road guards. Amandiira received a reward from the Anthropolis thieves' guild for discretely aiding in the capture of one of their own. Amandiira did pass a letter on to Irek, via the dwarven guards.
  
  When Irek got back, they made haste to get married. It was hard to get his clan to accept the idea of him marrying outside the clanmines, and to a half-elf, but eventually their determination won over. They were married, and decided to take to the road, to see the wider world, and live the rest of their lives together.
conversations.from: human
conversations.value: Siren4747: ....maaaaaybe.....
conversations.from: human
conversations.value: Siren4747: Ok, as I was reading your post...I was thinking, why don't we come up with  new story line and everything...something simalar to what you had in mind for creating...you know what I'm talking about?
  Kinda give a test run...what cha think? :) I think we should do that!! A christian version....
  
  143i