conversations.from: system
conversations.value: ROLEPLAY_MODE: Develop the plot slowly, always stay in character. Describe all actions in full, elaborate, explicit, graphic, and vivid detail. Mention all relevant sensory perceptions. Keep the story immersive and engaging.
conversations.from: human
conversations.value: ArenaManager: Arena Tournament, Round 70:  Mad Al  vs.  Musical Simba    
   Map:  
   Spoiler 
  
   
   
  
   XP Award:  300 XP
   GP Award:  300 GP
  
   Mad Al  - Psionic Dog
   Musical Simba  - Ganurath
  
  All Gladiators, please declare final purchases (if any) and roll for initiative.
conversations.from: human
conversations.value: Ganurath: No purchases, reserve right to reaction.  "There can be only one!" 
    Initiative  - (1d20+3)[ 12 ] 
conversations.from: human
conversations.value: Psionic Dog: "May the best Dromite Win." 
  
  Purchasing:
  2x powerstones vigor [50]
  2x powerstones deflection field [50]
  spiked gauntlet [5]
  
    Initiative  - (1d20+4)[ 20 ] 
conversations.from: human
conversations.value: Ganurath: No reactive purchases. Go nuts!  Not that you haven't already thinking your dromite can win this. 
conversations.from: human
conversations.value: Psionic Dog: Mad Al 
   
   Spoiler 
  Al would have to be a compete idiot to not use all those juicy buffs he bought, right? Well they don't call him 'Mad' for nothing.
  
  Anyway, leaving the 7 normal bolts outside of the arena to stay within weight.
  
  Move: Sneak to M-8
    Hide  - (1d20+6)[ 17 ] 
    Move Silently  - (1d20)[ 18 ] 
    Passive Spot  - (1d20+7)[ 19 ] 
  
  From there Al should have LoS to K-12, L-13, and most other likely spots for Simba to end his turn.
  
  Standard: Ready Action
   
   Spoiler 
  Wild-surged energy ray(fire) w/ psionic shot if Musical:
  + Leaves Cover/Concealment (and is within 30ft)
  + Ends turn in LoS (and is within 30ft)
  + Starts to leave LoS (and is within 30ft)
   
  
   
  
  
  Done.
  
  Stats
   
   Spoiler 
  HP: 7/7
  AC: 19 (+1size +4dex +3armor +1natural)
  PP: 4/4
  Psionic Focus: Yes
   
conversations.from: human
conversations.value: Ganurath: Musical Simba 
   
   Spoiler 
  He didn't take any movement buffs, so he still has the same L8-O8 range. He won't want a repeat of last time, though, so we can rule out L8. The other three are functionally identical in coverage, so I just need to avoid being seen by that region. Ergo...
  
  Double move, with shield and ax but without armor, to O14.
  
    Hide  - (1d20-3)[ 17 ] 
    Move Silently  - (1d20-3)[ 4 ] 
    Reactive Listen  - (1d20+1)[ 13 ] 
    Reactive Spot  - (1d20+1)[ 11 ] 
   
  
   Stats:  
   Spoiler 
  HP: 14/14
  AC: 16 Full, 13 FF, 13 Touch, +3 Shield, +3 Armor
  Saves: Fort +2, Ref +3, Will +1
  Special: Pounce, Whirling Frenzy 1/day
   
  
  
  Turn Complete.
conversations.from: human
conversations.value: Sallera: Refs: 
   Spoiler 
  Listen for Al:  (1d20+2)[ 12 ] 
   
  
  
  Mad Al: 
   Spoiler 
  You hear movement to the southeast.
   
  
  
  Musical Simba: 
   Spoiler 
  No LoS.
   
conversations.from: human
conversations.value: Psionic Dog: Mad Al - Round 2 
   
   Spoiler 
  So much for plan 'A'. Musical must be behind at least 5ft of mist... somewhere. I have my guesses but taking full concealment pot shots with murky-eyed vision is pointless. I guess this will be plan 'B' after all.
  
   Ref Question:  Can one retrieve multiple scrolls/powerstones with one action?
  
  Move: Draw Powerstone&lt;Vigor&gt;. If legal also retrieve a Powerstone&lt;Deflection Field&gt; as well.
  
  Standard: Manifest Vigor quietly.
  
  Free: 5-ft step south to N-8
    Hide  - (1d20+11)[ 25 ] 
    Move Silently  - (1d20+5)[ 23 ] 
    Passive Spot  - (1d20+7)[ 14 ] 
    Passive Listen  - (1d20+2)[ 7 ] 
   
  
  
  Done.
  
  Stats
   
   Spoiler 
  HP: 7(+5)/7
  AC: 19 (+1size +3armor +4dex +1nat)
  PP: 4/4
  PsiFocus: Yes
  PsiAbuility: 1/1
  
  Vigor: 1 of 10
   
conversations.from: human
conversations.value: Ganurath: Musical Simba 
   
   Spoiler 
  He'd have to be deaf not to have heard me after that. Given my initial hypothesis, that means he knows I'm somewhere to the east. Given that the best options that he couldn't see are along the narrow pass south of me, he'll have either maintained position or moved to where he has a better view of that passage, depending on his original location. As such, my best option is to manuever north, getting closer to him while remaining out of LoS. Ergo:
  
  Double move at half speed, from O14 to L14(20) to K13(25) to K10(40.)
  
    Hide  - (1d20+2)[ 12 ] 
    Move Silently  - (1d20+2)[ 14 ] 
    Reactive Listen  - (1d20+1)[ 8 ] 
    Reactive Spot  - (1d20+1)[ 16 ] 
   
  
   Stats:  
   Spoiler 
  HP: 14/14
  AC: 16 Full, 13 FF, 13 Touch, +3 Shield, +3 Armor
  Saves: Fort +2, Ref +3, Will +1
  Special: Pounce, Whirling Frenzy 1/day
   
  
  
  Turn Complete.
conversations.from: human
conversations.value: Psionic Dog: Could we get a LoS check?
conversations.from: human
conversations.value: Sallera: Mad Al: 
   Spoiler 
  Musical is in K10.
   
  
  
  Musical: 
   Spoiler 
  No LoS.
   
conversations.from: human
conversations.value: Psionic Dog: Ah, back to our traditional Zap-Slash-Throttle tactics.
  Or maybe not. Well find out soon enough.
  
   Mad Al - Round 3 
   FOOSH! 
  A bolt of fire races out to give Musical the traditional greeting.
  
    Touch Attack  - (1d20+6)[ 26 ] 
    Fire Damage  - (4d6+3)[ 19 ] 
    Miss high  - (d%)[ 1 ]    Miss high  - (d%)[ 6 ] 
  
  If you didn't see Mad Al before it's against flat foot AC and the Dromite is reveled to be in N-8.
  
  DC 16 psicraft
   
   Spoiler 
  Wild-surged psionic-shot energy ray(fire)
    Dazed low  - (d%)[ 15 ] 
   
  
  
  Not Done...
conversations.from: human
conversations.value: Psionic Dog: Oh. Oh my.
  
  Yes, that was an excellent time to not post "miss low"
  
    Crit Confirm  - (1d20+6)[ 15 ] 
    Crit Bonus  - (2d6+2)[ 10 ] 
  
  If Simba happens to still live Al tumbles back into the clouds and out of LoS.
  
    Tumble  - (1d20+8)[ 17 ]  DC 15
   
   Spoiler 
  Move to O-7 and back to O-8
  
    Move Silent  - (1d20+5)[ 20 ] 
    Hide  - (1d20+9)[ 18 ] 
   
  
  
  Done.
  
  Stats
   
   Spoiler 
  HP: 7(+5)/7
  AC: 19 (+1size +3armor +4dex +1nat)
  PP: 3/4
  PsiFocus: No
  PsiAbuility: 1/1
  
  Vigor: 2 of 10
   
conversations.from: human
conversations.value: Ganurath: Musical was indeed caught with his pants down. Well done.
conversations.from: human
conversations.value: Sallera: High Ref Sallera  
   Musical is smoldering, Mad Al is victorious. 