conversations.from: system
conversations.value: ROLEPLAY_MODE: Develop the plot slowly, always stay in character. Describe all actions in full, elaborate, explicit, graphic, and vivid detail. Mention all relevant sensory perceptions. Keep the story immersive and engaging.
conversations.from: human
conversations.value: Rizban: You awaken slightly disoriented in a stone room. It's about 15' wide and 45' long. The room is lighted by a single burning torch on the west wall. There is a small well in the center of the room. A closed wooden door is in the south wall.
  
  Map 
   Spoiler 
  {table]|A|B|C
  1
  2||M
  3
  4
  5|| W 
  6
  7
  8
  9[/table]
  L = Little Git
  W = Well
  Door at C9 south wall.
   
  
  
  DM Notes 
   Spoiler 
   Sheet 
   
conversations.from: human
conversations.value: Mirku: "By the planes what is this madness?" Little git grumbled as he looked around. "This must be a conspiracy against my greatness. I'll show them!"
  
  Little Git uses his dagger to scratch "LG was here!" in to the north wall, he then takes the torch from the west wall and carefully searches the room, including the door, for traps and treasure, it IS a dungeon after all.
  
   
   Spoiler 
  
    listen  - (1d20+2)[ 16 ] 
    spot  - (1d20-1)[ 15 ] 
    search  - (1d20+4)[ 10 ] 
   
  
  
  Edit: the message is written in halfling.
conversations.from: human
conversations.value: Rizban: The well looks deep and the water clear. It has a bucket on a rope. Other than that, you detect nothing.
conversations.from: human
conversations.value: Mirku: Little git approaches the door and listens. If he doesn't hear anyone on the other side he'll take 20 to ram it open since he can't open locks nor has he got a good strength.
  
  
   
   Spoiler 
  
    Listen  - (1d20+2)[ 17 ] 
   
conversations.from: human
conversations.value: Rizban: He hears nothing through the door and slams himself into it. The door flies open and hits the wall with a resounding crash which echoes down the hall. The door was not locked. Fortunately, Little Git quickly catches himself as the door flies open under his weight and doesn't fall flat on his face from the lack of resistance.
  
    Balance Check  - (d20+4)[ 24 ] 
conversations.from: human
conversations.value: Mirku: Little Git looks around in the new room, he'll try and search it if he detects no danger.
  
    Listen  - (1d20+2)[ 7 ] 
    Search  - (1d20+4)[ 7 ] 
    Spot  - (1d20-1)[ 15 ] 
conversations.from: human
conversations.value: Rizban: Without light in the hallway, he can barely tell that it heads east for 10ft before turning north.
conversations.from: human
conversations.value: Mirku: In a previous post my halfling took the torch out of a torch stand, this should give me 20 ft. bright and 20 ft dim light I believe.