conversations.from: system
conversations.value: ROLEPLAY_MODE: Develop the plot slowly, always stay in character. Describe all actions in full, elaborate, explicit, graphic, and vivid detail. Mention all relevant sensory perceptions. Keep the story immersive and engaging.
conversations.from: human
conversations.value: Stormageddon: Spoiler 
  This is your own IC please save this one. If you join a group this will still be here for you to make actions on your own.
   
  
  
  It's morning the first time you step through the gates into the city of New Orcus through the north gate. The famed lights of New Orcus fill the red sky causing a beautiful show that you have never seen the likes of before. The dry ground of cracked earth crumbles beneath your boots.
  
  The gate opens up into market where all manner of merchants are shouting out there goods for sale. The patrons of the market come in all shapes, sizes, and races. A Merchant caravan clangs by you as wagons with out horses pulling them passes by.
  
  You spend some time talking to different people and you find out the following about what's happening in the city.
  
  Keepers in the city are collecting bounties on creatures from the wilds.
  The Ivory towers lord is about to marry an unknown lady.
  
  The BlackBlades are looking for some help running down a drug dealer.
  
  The wardens are looking for help to get water to the farms surrounding new Orcus.
  
  A plague is being spread through New Orcus.
  
  Ivory tower is recruiting guards.
conversations.from: human
conversations.value: Elbeyon: Amazed by the new sight of a large metropolis, she decides a bit of sight seeing is in order. She arranges a meeting place with her crew at an Inn then starts her expedition. Picking up and putting down objects as she makes her way through the market place the hustle of a busy market place is a comfort she hadn’t enjoyed for quite some time.  Today isn’t meant to be a complete wash; however, as she looks around for a center of law intent on some reading.
  
   
   Spoiler 
  She's just checking out the city and a few laws that might concern operating a mercenary group. Probably not the most eventful first day. She plans to check out the Keepers in the morning.
   
conversations.from: human
conversations.value: Stormageddon: Spoiler 
  give a diplomacy check, know local, and profession mercenary check
   
conversations.from: human
conversations.value: Elbeyon: Spoiler 
  Diplomacy
   (1d20+8)[ 21 ] 
  Knowledge (Local)
   (1d20+5)[ 7 ] 
  Profession (Mercenary)
   (1d20+2)[ 21 ] 
   
conversations.from: human
conversations.value: Stormageddon: Based on the information you gathered. You determine that New Orcus has a very minimal standing army with most policing manners handled by the Blackblades.Each lord of the three towers has a right to hire a mercenary army as they see fit. The typical duty for mercenary usually involves being hired out by a caravan traveling between the cities for protection.
  
   
   Spoiler 
  On an another note would you like to use some mass army rules for your mercenary army?
   
conversations.from: human
conversations.value: Elbeyon: Feeling comfortable with the legal status of her group she calls it a day. In the morning she joins her companions for breakfast. Sharing in their tales of their first day in the city. As the conversation and food on their plates starts to wane she breaks out the days plans. A potentially short stop at the Keepers is the first order of business. They gather their equipment and set out.
  
   
   Spoiler 
  Which mass army rules do you have in mind? Might be a while before they can be put to use though. Iron Guard only has six members (Yurrak included) and the owner is too poor to expand right now.
  
  Does New Orcus follow the typical Inn prices? (Gotta pay my nightly two gold if that's the case.)
  
  Is this more narrative posting style alright with you? I figured that's what I'd be using until something "needs" interacted with. It's a new style for me. I'm use to the above taking a couple paragraphs.
   
conversations.from: human
conversations.value: Stormageddon: The way to the Keeper's post is rough to follow. After a lot of bad directions, and back tracking. You end up outside of this ragged building on what is clearly the bad side of town. You enter into the building, and see a couple of people sorting through paperwork. So deeply involved in their work that they do not seem to notice your entry into the room.
  
   
   Spoiler 
  I was thinking about these  rules , but we will get there when we get there.
   
conversations.from: human
conversations.value: Elbeyon: This place was certainly uninviting. Grim expectations started to give way to thoughts of a wasted time trying to find the keepers. She stepped up to their workplace with her voice in stride, " Is this where the keeper's work? I'm looking for information on the bounties they have offered ."
  
   
   Spoiler 
  I have never used those rules in play before, but I'm familiar with them. I've read a lot of kingmaker's rules.
   
conversations.from: human
conversations.value: Stormageddon: The woman at the desk looks up startled to have an visitor.
  
  "Oh yes, you look the type. We have bounties on all monsters of the wild. The more rare and dangerous the creature is the more we pay. The price ranges from 10 gold to 100 gp per ear... or whatever piece of the monster you bring back."
conversations.from: human
conversations.value: Elbeyon: Satisfied with the details a smile crosses her lips and she looks for a place to sit. Seat or no seat she continues the conversation with her receptionist, " That is all good news. This place certainly wasn't easy to find though. Several people along my way had little clue where this play was. Well, at least you can add six to the list that can give directions. " Her men waiting outside giving her no cause to hurry along. She takes a pause, " Considering Iron Guard is new to town, would you be able to share any insight into these surrounding monsters? Are their any hot spots that have been giving the city trouble as of late? I'm sure we could find trouble, but I'd rather alleviate a current one. "
conversations.from: human
conversations.value: Stormageddon: She smiles.
  
  "hahaha the entire area is a hot spot. Being the most southern city we tend to see the most trouble. That's why we are here."
conversations.from: human
conversations.value: Elbeyon: Not exactly helpful  , Yurrak lets out a sigh." That's troublesome. We'll do what we can ." And I've got a busy morning so, " I'm sure we'll be seeing more of each other ." Yurrak starts readying herself to leave. " Ah, my name's Bazauk .", she adds before she turns to leave. " It's a pleasure to do busyness Ms .?"
  
   
   Spoiler 
  How things going?
  
  Heading off to the The wardens now. I hear they need help with some water. 😉
  
  I'm curious what being the most southern city has to do with monsters, but I'll ask about that at some later time. Preferable from a random stranger. Don't want to seem too incompetent to future business partners.
   
conversations.from: human
conversations.value: Elbeyon: Spoiler 
  Um, how it going?
   