conversations.from: system
conversations.value: ROLEPLAY_MODE: Develop the plot slowly, always stay in character. Describe all actions in full, elaborate, explicit, graphic, and vivid detail. Mention all relevant sensory perceptions. Keep the story immersive and engaging.
conversations.from: human
conversations.value: Lemonus: You walk along a hidden path in a forest, after a successful mission for the Darmenen Thieves' and Rogues' Guild, an outlaw organization bordering the city of Darmenen. It is run by nine Guildmasters, each trying to gain a foothold over the others. They are:
  
  Baern Tordek, a Dwarven man who intimidates people to keep quiet.
  
  Althaea Valenae, a stunningly beautiful Eldarin woman who manipulates her foes into doing her bidding.
  
  Beiro Lucan, an Elven infiltrator, who, as he puts it "Can get in anywhere, anytime."
  
  Peren Quinn, a deadly Half-Elven assassin. He'll kill anyone, for a price.
  
  Leucis and Amnon Kairon, two Tiefling twin brothers who always work together, and are nearly impossible to tell apart.
  
  Merric Nebin, a halfling man who can lie to almost anyone and get away with it, all the while seeming like your best friend.
  
  Rhoger Ghesh, a Dragonborn who is the guild's head enforcer, one of (if not the best) the guild's strongest men.
  
  And finally, a Human known only as Xeran.
  
  You reach a small clearing, and knock on a seemingly innocent rock in  special code. As you do, you hear someone moving around underground. Very soon, the rock lifts up, and you crawl under, into the guild.
  
   
   Spoiler 
  Use this time to post an intro to your character.
   
conversations.from: human
conversations.value: CrazedBanana: Dusk strides in front, his shadowy elf-made cloak fluttering behind him. One hand hangs to the side, the other rests casually on the pommel of his dagger. An arrogant half smile sits on his face, and his catlike eyes glint in the torchlight with a mischevious glow.
conversations.from: human
conversations.value: Belthasar: Spoiler 
  If the DM doesn't mind, I'll make Rhoger Ghesh the master of Lewis. 😛
   
  
  
  The middle-aged swordfighter, Lewis, walks silently with the rest. The mission was accomplished but for some reason the swordfighter thought something was missing.
  
  Anyways, his skill with his sword was something he owed to master Ghesh, so he gives his life to him and to the guild.
  
  Once inside, he respectfully bows to the guildmasters and finds a quiet spot to observe and listen.
conversations.from: human
conversations.value: Lemonus: Spoiler 
  
   
   Originally Posted by Belthasar 
   If the DM doesn't mind, I'll make Rhoger Ghesh the master of Lewis. 😛 
   
  
  That's ok.
   
conversations.from: human
conversations.value: oblivion6: silk strides up and bows to the guild masters. then he says  hows the market, my lords? 
conversations.from: human
conversations.value: Lemonus: The guildmasters are all seated at at a curved table. As usual, Xeran is seated at the center, covered in shadows. You respectfully bow, and take a seat in front of them. Then, Xeran speaks.  "We have a new mission for you. A local merchant, Patral Omekal, has become uppity. He has stopped paying his protection payments, and our sources tell us that he has hired a mage to ward his home with enchantments." 