conversations.from: system
conversations.value: ROLEPLAY_MODE: Develop the plot slowly, always stay in character. Describe all actions in full, elaborate, explicit, graphic, and vivid detail. Mention all relevant sensory perceptions. Keep the story immersive and engaging.
conversations.from: human
conversations.value: ArenaManager: Arena Tournament, Round 88:  Castiel 2.0  vs.  Kregar    
   Map:  
   Spoiler 
  
   
   
  
   XP Award:  300 XP
   GP Award:  300 GP
  
   Castiel 2.0  - Sanity702
   Kregar  - Deathslayer7
  
   All Combatants, please roll initiative and declare final purchases, if any. Remember that this is a single elimination Endurance tournament; all damage and effects carry over, with one hour between matches. 
conversations.from: human
conversations.value: Deathslayer7: no purchases.
  
   (1d20+2)[ 10 ] 
  
  ironic that i have to fight my best friend. 😁
conversations.from: human
conversations.value: Wizibirb: No the Ironic part is that we had just talked about how we didn't want to fight each other till the finals
  
   (1d20+2)[ 12 ] 
  
  Can't afford anything so lets go.
conversations.from: human
conversations.value: Wizibirb: No purchaes
  start in n-4 double move to t-13
  
  lets have a good fight.....
  
  stats:
   
   Spoiler 
  
  Hp: 9
  Ac:12
   
conversations.from: human
conversations.value: Deathslayer7: double move to k14 go.
  
  end of round 1.
conversations.from: human
conversations.value: Wizibirb: Round 2 
  double move to  y-24
  
  Stats:
   
   Spoiler 
  
  Hp: 9
  ac: 12
   
conversations.from: human
conversations.value: Deathslayer7: move to m 14 no other action.
  
  end of round two.
conversations.from: human
conversations.value: Wizibirb: Round 3 
  
  move to y-26
  
  
  Stats:
   
   Spoiler 
  
  Hp: 9
  ac: 12
   
  
  
  end turn
conversations.from: human
conversations.value: Deathslayer7: double move to s18.
  
  end of round 3.
conversations.from: human
conversations.value: Wizibirb: Round 4 
  
  Run at 3X speed to b-26
  
  Stats:
   
   Spoiler 
  
  Hp: 9
  ac: 12
   
  
  
  end turn
conversations.from: human
conversations.value: Deathslayer7: move to I 18.
  
  end round
conversations.from: human
conversations.value: Wizibirb: Ring around the rosy, la la la (I hate being within one hit kills of someone.)
  
   Round 5 
  
  Run to b-1 (4X speed I think)
  
  Stats:
   
   Spoiler 
  
  Hp: 9
  ac: 12
   
  
  
  end turn
conversations.from: human
conversations.value: Deathslayer7: move to b20.
  
  end round.
conversations.from: human
conversations.value: Wizibirb: Round 6 
  
  move to d-1
  
  end turn
conversations.from: human
conversations.value: Deathslayer7: no action. end turn.
  
  end round.
conversations.from: human
conversations.value: Wizibirb: Lets end this.
  
   Round 7 
  
  Move to B-8
  
  ready an action
   
   Spoiler 
  
  If Kregar moves next to, attacks, Charges, Or Bull rushes.
  Initiate a grapple.
   
  
  
  Stats:
   
   Spoiler 
  
  Hp: 9
  ac: 12
   
conversations.from: human
conversations.value: Deathslayer7: stay where i am. ready an action. end turn.
  
   
   Spoiler 
  
  you'll see.
   
conversations.from: human
conversations.value: Wizibirb: keep readied action,
  
  end turn
conversations.from: human
conversations.value: Sallera: Kregar: 
   Spoiler 
  If you're going to ready an action, you need to specify what it is. 😛
   
conversations.from: human
conversations.value: Deathslayer7: ok im tired of this. I'll take the hit.
  
  Rage. Charge
  
   (1d20+11)[ 25 ] 
  damage:  (1d3+8)[ 10 ]  nonlethal, fist.
  
  im sure ill be interuppted though.
  
  ^: doesnt matter anymore. I'm getting tired of this and he didnt trigger it.
conversations.from: human
conversations.value: Wizibirb: well if this fails I am dead....
  trigger readied action
  Initiate grapple
  MTA:
   (1d20+6)[ 13 ] 
  
  Grapple check:
   (1d20+10)[ 19 ] 
  
  if successful
  [roll1d6+6[/roll]
conversations.from: human
conversations.value: Wizibirb: well that gets you, might as well see if you surpass my grapple check,
  
  and cause I messed up
   (1d6+6)[ 10 ]  non-lethal
conversations.from: human
conversations.value: Deathslayer7: (1d20+9)[ 21 ] 
  
  
  *sacrifices a lamb if i roll 11 or above*
  *otherwise kills self*
  😛
  
  good game. 😛
conversations.from: human
conversations.value: Wizibirb: Son of a bee sting!!!!!!!!!!!1oneoneone!!!!11@
conversations.from: human
conversations.value: Wizibirb: now correct me if I am wrong but that means your fist connects and I am hit right? ((Or maybe the grapple attempt stopped the attack 😛, obviously not true but a guy can hope can't he))
conversations.from: human
conversations.value: Deathslayer7: good try but no. 😛
  
  That  fist  dieroll means it's game. Since you didn't grapple me my action continues which would be charging you.
conversations.from: human
conversations.value: hustlertwo: Kregar wins, the lamb loses. 
conversations.from: human
conversations.value: Wizibirb: Oh I know death.... I know it was a fools hope if only I had rolled a 12 instead of a 9