conversations.from: system
conversations.value: ROLEPLAY_MODE: Develop the plot slowly, always stay in character. Describe all actions in full, elaborate, explicit, graphic, and vivid detail. Mention all relevant sensory perceptions. Keep the story immersive and engaging.
conversations.from: human
conversations.value: Irony: Sigil, The City of Doors. Unfortunately, you cannot see the wondrous streets and alleys. You cannot see them, because at present, you are in a in a jail cell. It's been days since they've bothered to talk to you. They haven't taken your weapons or belongings, not that it really matters. All you can do is wait. They've recently moved you to a holding cell together, all four of you. Four strangers, whose journey has yet to begin. 
   
   Spoiler 
   That should get the creative juices flowing. Once everyone has checked in to the IC, we'll get on with the action. Use double parenthesis for OOC comments and spoiler your rolls.
   
conversations.from: human
conversations.value: chrisrawr: "I DEMAND SATISFACTION!"  It just doesn't have the same 'oomph' to it, when coming from a creature the size of a small child. Heartily demoralized for the fifth time in the past hour, Tim-Toot again flutters around the cell. The big people made him nervous. It was too dark. There were no flowers. Well, no real flowers, anyways. Tim-Toot had conjured up some images of flowers, but that wasn't the same.
  
  Tim-Toot woke up on the floor. He'd taken to holding his breath until he passed out. There was little other he could to to pass the time. The big people had put him into a cell with more big people, probably to intimidate him with their size. He continued to ignore them. Their tactic was working, but he didn't need to let them know that.
conversations.from: human
conversations.value: MandibleBones: "Okay, kid, tell it to me straight,"   the angel moaned.   "Exactly how drunk was I when they hauled me in here? Because the hangover still hasn't gone away."   Mercutial, once of Ysgard, lately of Sigil, now considering relocation rather strongly, rubbed his head.
  
    "And I don't exactly know what I did to get in here this time,"   he adds, wearily indignant.   "I didn't even cheat anyone in that poker game. Well, no more than the mercane did, but even that stopped after the kolaryut showed up, and anyway I don't know that I could have thought strongly enough to cheat by the end. And what the Hells is that noise?"  
  
  He continues to rub his head. If there actually is a noise, he's likely the only one who can hear it.
conversations.from: human
conversations.value: userpay: Selena paces what little room she has, clearly not at all happy with being in such a confined space. Mostly she stares at the door to their cell while clenching and unclenching a large fist, as if debating to do something about the obstruction. Occasionally though she gives a worried glance at the little one she shares the cell with, unsure of what such a childlike creature might of done to be in here. Inevitably that thought draws Selena's gaze back to the door and her own predicament. She isn't sure what she's doing here either. One moment she had been helping an elder to their home, the next pounced on and brought here...
conversations.from: human
conversations.value: Super_Fluous: Oneiros sits in the far corner of the room, far away from the others and stares at the wall, trying to make herself appear as small as possible. Every so often, she raises a hand and brings it up to touch the wall, feeling the rough stone of her prison.
  
  Though not immediately visible externally, she is extremely antsy, and on the verge of panic.  I have to get out of here. This place isn't safe anymore. Every second I stay here, they get closer. They are always getting closer.  
  
  Finally turning around, she starts scanning the jail cell for any potential source of weakness, quietly muttering as she does so.
  
   
   Spoiler 
  Spot:  (1d20+10)[ 27 ] 
  
  Casting Detect Magic
   
conversations.from: human
conversations.value: Irony: The silence continues. The grey walls of the cell seem to reflect an aura of dread. A voice rings out...  Ten minutes, you have ten minutes until your appointment. Gather your belongings and wait for further instruction.  
   Oneiros 
   
   Spoiler 
  
  Your spell fails; The cell must be anti-magic, or at least resistant to divination.
   