conversations.from: system
conversations.value: ROLEPLAY_MODE: Develop the plot slowly, always stay in character. Describe all actions in full, elaborate, explicit, graphic, and vivid detail. Mention all relevant sensory perceptions. Keep the story immersive and engaging.
conversations.from: human
conversations.value: ArenaManager: Arena Tournament, Round 44:  Snarl  vs.  Grix    
   Map:  
   Spoiler 
  
   
   
  
   XP Award:  300 XP
   GP Award:  300 GP
  
  ??? - Snarl
   SoD - Grix 
   All Combatants, please roll initiative. 
conversations.from: human
conversations.value: Hairb: Link to the sheet is  here. 
   Initiative 
   (1d20+3)[ 23 ] 
  
  " I will end you, you scaly rat! "
conversations.from: human
conversations.value: SoD: With a ring of her bell, tied around her neck, Grix speaks: "Grix shuck nuba cluba wong!''
  
  [roll+initiative]1d20+5[/roll]
  
  Yeah. She doesn't speak common. You don't speak draconic. Fun, eh?
conversations.from: human
conversations.value: SoD: Sorry, still getting used to a Thai keyboard.
  
    initiative  - (1d20+5)[ 17 ] 
  
  Edit: right. You're first. For the record, no additional purchases.
conversations.from: human
conversations.value: Hairb: Turn 1 
  
  I ain't buying anything.
   
   Spoiler 
  
  Starting in M2, with my buckler in my off-hand and a vial of acid in the other, I'll open the gates and move to  L8 
   
  
  Your move, short-stuff.
conversations.from: human
conversations.value: SoD: Grix, round I 
   
   Spoiler 
  Start in M25, with heavy crossbow fully loaded.
  
  Move Action: Open Doors.
  
  Standard Action: Ready Action: If LOS is established, I fire the crossbow (at my opponant).
  
  Free Action: Declare Dodge.
   
  
  
  Also, as it's just us, and neither of us can really summon anything, can it be assumed that I declare my dodge on you every round?
  
  Battle Stats:
   
   Spoiler 
  HP: 7/7
  AC: 22 (touch 21, ff 16)
  Action Readied.
  Buffs: None.
  Posiiton: M25
   
  
  
  End turn...big stuff.
conversations.from: human
conversations.value: Bayar: Koto - The round ref  
  
   Also, as it's just us, and neither of us can really summon anything, can it be assumed that I declare my dodge on you every round? 
  
  It is preety much standard. Just make sure you have that noted down in your stat spoiler.
  
  Los check !
  
  @Snarl:
   
   Spoiler 
  You see the doors of your opponent opening and staying opened. No LOS.
   
  
  
  @Grix:
   
   Spoiler 
  You see the doors of your opponent opening and staying opened. No LOS.
   
  
  
  Game on !
conversations.from: human
conversations.value: Hairb: I thought I'd posted something a couple days ago, and was too exhausted to notice it never showed up until today. My bad, and with no excuse, I'll have to hope you'll hold off going for a DQ. Anyway:
  
   Turn 2 
   
   Spoiler 
  Move to C8, then to G12
   
conversations.from: human
conversations.value: SoD: Grix, round II 
   
   Spoiler 
  Move to L23
  
  Ready Action to attack if he shows himself.
   
  
  
  Done.
conversations.from: human
conversations.value: Hairb: Round 3 
  
  Declaring dodge, I guess.
   Readied action 
   
   Spoiler 
  Readying an action to throw a vial of acid  at Grix's square  should I see her.
   
  
   Other Actions 
   
   Spoiler 
  Moving to H15.
   
conversations.from: human
conversations.value: Bayar: Koto - The tournament ref  
  
  @ Snarl:
   
   Spoiler 
  Can you explain how you managed to squeeze out 85 feet of movement with your maximum 60 feet speed in round 2?
  
  
   Starting in M2, with my buckler in my off-hand and a vial of acid in the other, I'll open the gates and move to L8 
  
  
   Move to C8, then to G12 
   
  
  
  Match on hold until question answered.
conversations.from: human
conversations.value: Hairb: Originally Posted by bayar 
     Koto - The tournament ref  
  
  @ Snarl:
   
   Spoiler 
  Can you explain how you managed to squeeze out 85 feet of movement with your maximum 60 feet speed in round 2?
   
  
  
  Match on hold until question answered. 
   
  
   
   Spoiler 
  Stupid friggin' me. I'm guessing that would be a typo. G8 was what I meant. Should I edit the original post?
   
conversations.from: human
conversations.value: SoD: So...is the question answered? Can I go now?
conversations.from: human
conversations.value: Bayar: Originally Posted by SoD 
   So...is the question answered? Can I go now? 
   
  
  Wait...
  
    Your friendly antropomorphic ref:  
  
  LOS is barely established with Grix in L23 and Snarl in H15.
  
  This happens during Snarl's turn.
conversations.from: human
conversations.value: SoD: So it's his turn, right? Oh, no, wait. Readied action: fire crossbow at him.   attack  - (1d20+6)[ 15 ] 
    damage  - (1d8)[ 2 ] 
conversations.from: human
conversations.value: Kyeudo: GM Kyeudo  
   Grix is the winner by DQ. 
conversations.from: human
conversations.value: SoD: Good Lord. Two wins by DQ in a row. With a monk! Talk about good luck.
conversations.from: human
conversations.value: Hairb: Good luck in the next round. I have a feeling Grix would have beat me down anyway.