conversations.from: system
conversations.value: ROLEPLAY_MODE: Develop the plot slowly, always stay in character. Describe all actions in full, elaborate, explicit, graphic, and vivid detail. Mention all relevant sensory perceptions. Keep the story immersive and engaging.
conversations.from: human
conversations.value: ArenaManager: Arena Tournament, Round 48:  Archer McGee  vs.  Vinnie    
   Map 
   
   Spoiler 
  
   
   
  
   XP Award:  300 XP
   GP Award:  300 GP
  
   dman11235 - Archer McGee 
   Vinnie - Fishy 
   All Gladiators, please roll initiative 
conversations.from: human
conversations.value: Fishy: Initiative:  (1d20-1)[ 14 ] 
  
  Purchases: MW skill tools for Hide and Move Silently
conversations.from: human
conversations.value: dman11235: Init:  (1d20+5)[ 13 ] 
  
  Purchase: MW tools of spot, listen, hide, and MS.
  
  EDIT: Curses!  go ahead, take your turn.
conversations.from: human
conversations.value: Fishy: Vinnie Round 1 
  
  And now, using my newfound stealth, I'll run directly towards you.  :P
  
  Vinnie starts in M25, wielding one dagger and one shortsword.
  
  Double Move: North to M13
  Swift Action: Initiate Sudden Leap, and move a distance equal to my jump check- again, directly north.
  
  Jump: (1d20+8)[ 12 ] 
  
  EDIT: Looks like I land in M11.
  
  And that ends my turn for now!
  
  
  Statblock, for refs: 
   Spoiler 
  Position: M11
  HP: 13/13
  AC: 19, Touch: 16, Flat: 14
  Saves: +5/+6/-5
  Stance: None
  20% concealment: No
  Maneuvers:
  [] Shadow Blade Technique
  [] Wolf Fang Strike
  [X] Sudden Leap
   
conversations.from: human
conversations.value: dman11235: "The direct approach, I see!"
  
  start in M2, move to O6, and shoot.  I'm going to die for doing this I think.
  
  attack:  (1d20+6)[ 18 ] 
  damage:  (1d8+1)[ 6 ] 
  skirmish:  (1d6)[ 5 ] 
  crit:  (1d20+6)[ 16 ] 
   
   Spoiler 
  activate travel Devotion
   
  
  
  End turn.
  
  Stats:
   
   Spoiler 
  location: O6
  AC: 19, 15, 14
  HP: 7
  buffs: Travel Devotion: 0/10
   
  
  
  EDIT: NOOOOOO!!!!!!  One short!
conversations.from: human
conversations.value: Fishy: Oooh, so close.
  
   Vinnie, Round 2 
   With a broad and maniacal grin, but without another word, the halfling leaps- and the charge that, a moment ago, had all the subtlety of a freight train, becomes a blur of shadows and motion. 
  
  Swift Action: Enter Child Of Shadows stance.
  Move action: Head to N7.
  Standard action: Shadow Blade Technique with the shortsword.
  
  Attack 1:  (1d20+7)[ 16 ] 
  Attack 2:  (1d20+7)[ 27 ] 
  Damage (Slashing)  (1d4+6)[ 7 ] 
  If both attacks hit, you take an additional  (1d6)[ 1 ]  cold damage.
  (Of course, if either attack hits, you drop to at least 0, but hey.)
  
  Done!
  
  Statblock, for refs: 
   Spoiler 
  Position: N7
  HP: 13/13
  AC: 19, Touch: 16, Flat: 14
  Saves: +5/+6/-5
  Stance: Child Of Shadows
  20% concealment: Yes
  Maneuvers:
  [X] Shadow Blade Technique
  [] Wolf Fang Strike
  [X] Sudden Leap
   
conversations.from: human
conversations.value: Fishy: Oh, hey, a crit.  How lovely!
  
  Confirm:  (1d20+7)[ 16 ] 
  Damage (slashing):  (1d4+6)[ 8 ] 
  
  EDIT: Aww.  Nevermind then.  Welcome to 0 hp!
conversations.from: human
conversations.value: dman11235: Can I borrow some of your luck for other matches?  I think I've lost this one anyways.
  
  Like I said: doing that will kill me.
  
  I have one chance left: tumble and crit you now before I go under.  If you have less HP than me, but we're both under 0, what happens?  Wouldn't it be great if we both go to exactly -1 after my action!
  
  Last ditch effort time: tumble 10' away as a swift action (you can look in that spoiler now, if you hadn't figured out how):  (1d20+9)[ 26 ] 
  
  shoot you:  (1d20+5)[ 22 ] 
   (1d8+1)[ 5 ] 
   (1d6)[ 4 ] 
   (1d20+5)[ 10 ] 
  
  If I don't manage to do 14+damage, you win.  If I do 14, I don't know what happens.  If I do 15+, I think I win.
  
  I'm at -1.
  
  End turn.  Stats irrelevant.
  
  EDIT: NOOOOOOOOOOOOOOOOOO!!!!!!!!!!!!!!!!!  Only 5 damage short!!!!!!!!!!!!!!!
  
  Looks like you win.  At least that tumble check wasn't a nat 1.
conversations.from: human
conversations.value: dman11235: Wait...what does SBT do again?  I'm AFB right now, but doesn't it let you roll twice and take the best, and if you take the worst you do bonus damage?
conversations.from: human
conversations.value: Morbius: Originally Posted by dman11235 
   Wait...what does SBT do again?  I'm AFB right now, but doesn't it let you roll twice and take the best, and if you take the worst you do bonus damage? 
   
  
    High Ref Morbius  
  
  Correct if you take the worst(or hit on both it ends up being the same thing) you do extra cold damage
conversations.from: human
conversations.value: dman11235: Right.  Well, I didn't think it was anything very different (I knew it was roll twice and take one of them....not sure the rest though).
  
  So I did lose.  Just wanted to refresh myself on that.
conversations.from: human
conversations.value: Fishy: Yup, looks like it.
  
  Good luck in the rest of the tournament, and do try to, uh, shoot from further away next time, maybe?  :P
conversations.from: human
conversations.value: dman11235: Yeah, like being more than 30' away will do much damage...Though....it is how I beat Ralgh.....
conversations.from: human
conversations.value: Morbius: High Ref Morbius  
   Vinnie is declared the winner 