conversations.from: system
conversations.value: ROLEPLAY_MODE: Develop the plot slowly, always stay in character. Describe all actions in full, elaborate, explicit, graphic, and vivid detail. Mention all relevant sensory perceptions. Keep the story immersive and engaging.
conversations.from: human
conversations.value: ArenaManager: Arena Tournament, Round 40:  En  vs.  Jaras    
   Map 
   
   Spoiler 
  
   
   
  
   XP Award:  300 XP
   GP Award:  300 GP
  
   En - Curtis 
   Jaras - Stupnik 
   All Gladiators, please roll initiative 
conversations.from: human
conversations.value: stupnick: rolling initiative
   (1d20+11)[ 14 ] 
  
  no purchases as i didn't win last time : (
conversations.from: human
conversations.value: curtis: Initiative
  
   (1d20)[ 4 ] 
conversations.from: human
conversations.value: stupnick: round 1
  
  actions
   
   Spoiler 
  
  start in m25
  double move to e19
  holding 1 alchemist fire in 1 hand 1 acid flask in the other.
   
  
  
  stats
   
   Spoiler 
  
  Location E19
  Hp: 6
  AC: 17 T: 15 F: 13
  In Hands: Acid Flask, Alchemist Fire
   
  
  
  your go
conversations.from: human
conversations.value: curtis: En, Round 1 
   
   Spoiler 
  Start in M2, move to I6, cast Mage Armor
   
  
  
  Stat Block
  
   
   Spoiler 
  HP: 10
  AC: 14 Touch: 14 FF: 10
  SPELLS
  Level 0: Resistance, Acid Orb, Ray of Frost x2
  Level 1:  Mage Armor , Shield, Magic Missile
   
conversations.from: human
conversations.value: stupnick: Round 2
  
  0-2ft has dissapeared
  
  Actions
   
   Spoiler 
  
    Hide  - (1d20+13)[ 15 ] 
    Move Silently  - (1d20+11)[ 15 ] 
  move to D17
  ready action to throw alchemist fire if he attacks me.
   
  
  
  Stat
   
   Spoiler 
  
  Location D17
  Hp: 6
  AC: 17 T: 15 F: 13
  In Hands: Acid Flask, Alchemist Fire
   
  
  
  your go
conversations.from: human
conversations.value: curtis: LOS?  I like monkeys. 
conversations.from: human
conversations.value: stupnick: not sure, request a check
conversations.from: human
conversations.value: FlyMolo: Initiate ref Fly 
  
  stupnick 
   Spoiler 
   LoS! He's in I2.
   
  
  
  refs 
   Spoiler 
   Spot check  (1d20+4)[ 11 ] DC 15 +8 distance, 23.
   
  
  
  curtis 
   Spoiler 
   No Los. Have a cookie instead.
   
conversations.from: human
conversations.value: curtis: En, Round 2 
   
   Spoiler 
  Move to F11, cast Shield
  
  Hehe, cookie.
   
  
  
  Turn Done.
  
  Stat Block
  
   
   Spoiler 
  HP: 10
  AC: 18 Touch: 18 FF: 18
  Mage Armor (2/600)
  Shield (1/10)
  SPELLS
  Level 0: Resistance, Acid Orb, Ray of Frost x2
  Level 1:  Mage Armor ,  Shield , Magic Missile
   
conversations.from: human
conversations.value: stupnick: Round 3
  2-5 ft begins disappearing
  
  
  Actions
  well since i can see you and you will be able to see my after my action, i will post it
  
  i will move forward to D15 and throw an alchemist fire at you.
    ranged touch  - (1d20+6)[ 7 ]  +5dex +1thrown +1size +1pb -2 range VS an AC 10
    Fire  - (1d6+1)[ 4 ] 
    sneak attack  - (2d6)[ 5 ] 
  
  stats
   
   Spoiler 
  
  Location D15
  Hp: 6
  AC: 17 T: 15 F: 13
  In Hands: Acid Flask, Alchemist Fire
   
  
  
  wow.. so not as i expected!!!! it's your go
conversations.from: human
conversations.value: curtis: En, Round 3 
  
  Cast Magic Missile, Move to F17.
  
   (1d6)[ 1 ] 
  
  Turn Done.
  
  Stat Block
  
   
   Spoiler 
  HP: 10
  AC: 18 Touch: 18 FF: 18
  Mage Armor (3/600)
  Shield (2/10)
  SPELLS
  Level 0: Resistance, Acid Orb, Ray of Frost x2
  Level 1:  Mage Armor ,  Shield ,  Magic Missile 
   
conversations.from: human
conversations.value: stupnick: well i shouldn't really complain, but magic missile isn't 1d6... it's 1d4+1.. so you should be doing a minimum of 2 points of damage. prolly want to reroll that
  
   Round 4 
  
  throwing the acid flask at you
    Ranged Touch  - (1d20+8)[ 20 ]  +5dex +1thrown +1size +1pb VS an AC 10
    Damage  - (1d6+1)[ 4 ] 
  
  move action, i will draw out a alchemist fire flask
  
  Stats
   
   Spoiler 
  
  Location D15
  Hp: 6
  AC: 17 T: 15 F: 13
  In Hands: Alchemist Fire
   
  
  
  your go
conversations.from: human
conversations.value: curtis: Ouch.
  
  Magic Missile Reroll  (1d4+1)[ 5 ] 
   En, Round 4 
  
  Cast Ray of Frost.
  
   (1d3)[ 1 ] 
  
  Turn Done.
  
  Stat Block
  
   
   Spoiler 
  HP: 6
  AC: 18 Touch: 18 FF: 18
  Mage Armor (4/600)
  Shield (3/10)
  SPELLS
  Level 0: Resistance, Acid Orb, Ray of Frost  x2 
  Level 1:  Mage Armor ,  Shield ,  Magic Missile 
   
  [/QUOTE]
conversations.from: human
conversations.value: stupnick: well.. ray of frost requires a ranged touch attack, which i benifit from partial cover from the ramp going up....
  
  please know your spells and how to use them when we play, or just open d20srd.com, during your turns.
  
  before my action, please roll a ranged touch attack against my touch AC of 15 and my cover bonus of +4, for a touch AC of 19
  
   http://www.d20srd.org/srd/spells/rayoffrost.htm 
   http://www.d20srd.org/srd/combat/combatModifiers.htm 
conversations.from: human
conversations.value: curtis: Oops, sorry
  
   (1d20)[ 5 ] 
  
  I can't get my cha. sheet or d20srd at school (blocked). Sorry. I don't THINK i have an attack modifier but I can't check.
conversations.from: human
conversations.value: stupnick: not a problem : )  glad i could help.
  
  well time to throw another alchemist fire at you, unfortuantely it's my last one.. then i have to rely on acid flasks
  
    ranged touch  - (1d20+8)[ 16 ]  +5dex +1thrown +1size +1pb VS an AC 10
    Damage  - (1d6+1)[ 7 ] 
  
  move action i will draw out a acid flask
  
  
  Stats
   
   Spoiler 
  
  Location D15
  Hp: 1/6
  AC: 17 T: 15 F: 13
  In Hands: acid flask
   
  
  
  your go
conversations.from: human
conversations.value: curtis: Mage Armor + Shield = AC18. Sorry 'bout that🙂.
  
   En, Round 5 
  
  Move to J14 (still cover?)
  
  Cast Ray of Frost.
  
  To hit:  (1d20)[ 5 ] 
  Damage:  (1d3)[ 3 ] 
  
  Turn Done.
  
  Stat Block
  
   
   Spoiler 
  HP: 6
  AC: 18 Touch: 18 FF: 18
  Mage Armor (5/600)
  Shield (4/10)
  SPELLS
  Level 0: Resistance, Acid Orb,  Ray of Frost   x2 
  Level 1:  Mage Armor ,  Shield ,  Magic Missile 
   
  [/QUOTE][/QUOTE]
conversations.from: human
conversations.value: stupnick: unfortunately mage armor and shield do not apply to touch attacks.. so those have no bearing on my attack at all.
  
  therefor you have an AC of 10(base) + 0(dex) + 0(dodge) + 0(deflection) as those are the only bonuses that apply to touch attacks.
conversations.from: human
conversations.value: curtis: Me dead now.
conversations.from: human
conversations.value: stupnick: well.. good match, if only i hit my sneak attack... my suggestions, pick up some of the sudden feats, sudden maximize, sudden empower. that way you would deal 7 points with a MM attack. but it takes 2 feats to do so. also i would have made yourself a warmage. do 18 int, and only 12 cha or so, since you aren't doing spells with DC's.. that way you would do 11 points with a MM in 1 attack... big difference, and that means dead opponents.
conversations.from: human
conversations.value: SamTheCleric: High Ref Sam  
   Jaras is the Winner, collect your money at the door and don't forget to tip your waiter. 