text: If we were to simply put that first fact aside and instead look at the ability for this technology to assist students in an ideal setting, we still find that students can fake their emotions in order to cheat the system. In the third passage of the artice, the author states, "Eckman has classified six basic emotions-happiness ... and then associated each with charactersitic movements of the facial muscles," meaning that the software associated voluntary or involuntary movements of the face with emotions. The problem with this system is that students can change the look of their face quite easily, and can thus convince the computer to produce desired results, making the system disfunctional. There are quite a few reasons children, especially young ones, would want to make the software not work, including tricking the computer into moving from the original learning program into a more desired one and them simply wanting to see the program fail through their abilities.