who developed the game?
Yasumi Matsuno and Hiroyuki Ito
Final Fantasy XII
Development for "Final Fantasy XII" began in December 2000 and was headed by "Final Fantasy Tactics" director Yasumi Matsuno and "Final Fantasy IX" director Hiroyuki Ito.
what are the final fantasy tactics? It is a game. who are the characters? Ramza Beoulve, Delita Heiral, Barbaneth, Prince Goltana etc please describe the gameplay? Encounters take place on three-dimensional, isometric fields. what is the story about? Ramza Beoulve, a highborn cadet who finds himself thrust into the middle of an intricate military conflict known as The Lion War, where two opposing noble factions are coveting the throne of the kingdom. who developed the game? Yasumi Matsuno when? 1995 what kind of music does the game use? Cassic of videogame music do you know who composed it? Sakimoto and Iwata which was the latest version of this game? "Final Fantasy Tactics: The War of the Lions" do you know how many versions are there? UNANSWERABLE the game developer you just mentioned, he has developed any other games? Yes, Ogre Battle, Vagrant Story, Final Fantasy XII etc what were the sales figures for the first game? 2 million who are the characters for the second game? Ashley Riot, Sydney Losstarot, Duke Bardorba etc when was this game launched? May to September 2000 can you please name any of the merchandise for this game? Jewellery, T-shirts, cigarette lighters and posters what kind of music does this game have? deep and heavy do you know who composed the music? Takeharu Ishimoto what is the gameplay for the last game? The player directly controls the on-screen character from a third-person perspective to interact with people, objects, and enemies.
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Final Fantasy XII [SEP] Development
Development for "Final Fantasy XII" began in December 2000 and was headed by "Final Fantasy Tactics" director Yasumi Matsuno and "Final Fantasy IX" director Hiroyuki Ito. Matsuno provided the original concept and plot but was forced to bow out a year before release due to health concerns. The team was restructured as a consequence: the new directorial duo consisted of Ito and Hiroshi Minagawa, while Akitoshi Kawazu of "SaGa" series fame became the game's executive producer. Series creator Hironobu Sakaguchi was disappointed by Matsuno's departure and declined to play the game beyond its introduction. The desire to move away from random encounters was present since the beginning of development.