what are its sound effects like?
GameZone praised the game's sound effects, saying that "you will feel the explosions of the cannon balls, the muskets firing their endless volleys, and the destruction of a building"
Age of Empires III
GameZone praised the game's sound effects, saying that "you will feel the explosions of the cannon balls, the muskets firing their endless volleys, and the destruction of a building. It all sounds extremely realistic, and makes the game come that much more alive." Eurogamer said "AoE3 ... sounds fantastic", while Game Revolution mentioned, "The ambient sounds, music and voice work all suit the colonial theme."
what is age of empires? A series of historical real-time strategy video games when did it start? 1997 who created it? Ensemble Studios where is this studio located? America what are some games produced in this studio? Age of Empires, Age of Empires III, Age of Mythology and Halo Wars what are the home cities of the second mentioned series? The Home City functions as a second city which cannot be attacked or destroyed and the player can make use of a shipment from their respective Home City what are the awards this series won? PC Gamer US's "Best Real-Time Strategy Game 2005" award, GameSpy 2005 awards for "Real-time strategy game of the year" and "Best Graphics"
wiki:24380829
Age of Empires III [SEP] Sound effects
GameZone praised the game's sound effects, saying that "you will feel the explosions of the cannon balls, the muskets firing their endless volleys, and the destruction of a building. It all sounds extremely realistic, and makes the game come that much more alive." Eurogamer said "AoE3 ... sounds fantastic", while Game Revolution mentioned, "The ambient sounds, music and voice work all suit the colonial theme."