when was it created?
The initial video game design meeting was held in 1989.
The Dig (video game)
The initial video game design meeting was held in 1989 at Skywalker Ranch; it included Spielberg, George Lucas, Ron Gilbert, and Noah Falstein, the latter two of whom had created a that had impressed Spielberg.
what breed of horse is joey in war horse Thoroughbred horse when was the film released? 2011 who produced it? Steven Spielberg where was it filmed? Dartmoor, Devon when was it premiered? December 25, 2011 was it nominated for any award? It was nominated for six Academy Awards, two Golden Globe Awards and five BAFTAs. what does the last one stand for? It honours the best national and foreign films. where is the producer from? Cincinnati, Ohio. which projects will he be doing in the future? UNANSWERABLE where did he spend his childhood? Phoenix, Arizona. has he appeared on screen ever? "The Blues Brothers", "Gremlins", "Vanilla Sky", and "Goldmember". what's the first one? It is a 1980 American musical comedy film. what was it's story about? The story is a tale of redemption for paroled convict Jake and his blood brother Elwood, who set out on "a mission from God" to save from foreclosure the Catholic orphanage in which they were raised. which character did he play in it? UNANSWERABLE was he involved in any games? He was involved in creating the scenario for the adventure game "The Dig"
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The Dig (video game) [SEP] Development
"The Dig" was originally conceived by Steven Spielberg as an episode of "Amazing Stories", and later as a film. However, it was concluded the concept would be prohibitively expensive to film. As a result, the idea was temporarily shelved. Eventually, it was decided the story could be adapted into the adventure game format. The initial video game design meeting was held in 1989 at Skywalker Ranch; it included Spielberg, George Lucas, Ron Gilbert, and Noah Falstein, the latter two of whom had created a that had impressed Spielberg. Writing is credited to Spielberg, author Orson Scott Card, who wrote the dialogue, and interactive fiction author Brian Moriarty, whose previous LucasArts engagement was with "Loom".