which litigation was it part of?
In 2003 with Snowblind Studios and in 2009 with Bethesda Softworks.
Interplay Entertainment
In 2003 and 2004 Snowblind Studios and Interplay Entertainment were engaged in a dispute regarding the Dark Alliance Engine for "", "Baldur's Gate: Dark Alliance II", and the GameCube version of the original "Dark Alliance". The dispute was resolved and Interplay would be allowed to work with materials already using the Dark Alliance Engine.

Bethesda Softworks sued Interplay in 2009, 
what is sacrifice (video game)? Sacrifice is a real-time strategy video game published by Interplay Entertainment in 2000 for Microsoft Windows platform. how many players can play this game? Up to four players. name few play modes of this game Skirmish, Slaughter, Domination , and Soul Harvest. when did this game's entertainment company begin? 1983.
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Interplay Entertainment [SEP] Litigation
Interplay's rights to sell and merchandise "Fallout", "Fallout 2" and "" expired on December 31, 2013. In 2010, Topware Interactive revealed that they were developing "Battle vs. Chess" to be published by SouthPeak Games. Interplay sued them and won an injunction to stop sales in the United States. In 2012, Interplay won the case via default and a settlement for $200,000 plus interest was agreed upon on November 15, 2012.