what kind of music it has?
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where did the idea for kingdom hearts come from It began with a discussion between Shinji Hashimoto and Hironobu Sakaguchi about "Super Mario 64". what are its characters? It features a mixture of familiar Disney and "Square Enix" characters, as well as several new characters designed and created by Nomura what kind of music it features? The main theme of music include "Hikari", "Passion" and "Oath". what is the second mentioned theme? UNANSWERABLE what is the historical account behind kingdom? The developers were planning to make a game with freedom of movement in three dimensions like "Super Mario 64" but lamented that only characters as popular as Disney's could rival a "Mario" game what is the story of this mentioned mario game? It is a game where Mario rescues Princess Peach from the Bowser what impact did it have? "Nintendo Power" stated the camera-control scheme is what transitioned platform games into 3D
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Super Mario 64 [SEP] Music and sounds
The music was composed by veteran composer Koji Kondo, who created new interpretations of the familiar melodies from earlier games as well as entirely new material. Yoji Inagaki was solely responsible for the sound design, tasked with producing hundreds of sound effects. According to him, the average Nintendo 64 game had about 500 sound effects. As such, Inagaki resorted to modifying already existing sound effects from professional sound effects libraries, such as "The General Series 6000 Sound Effects Library" from Warner Bros. and Sound Ideas, and "Series 1000 Sound Effects Library" from Universal Studios. "Super Mario 64" was one of the first games in the series to feature Charles Martinet as the voice of Mario.