what impact did it have?
"Nintendo Power" stated the camera-control scheme is what transitioned platform games into 3D
Super Mario 64
 "Nintendo Power" stated the camera-control scheme is what transitioned platform games into 3D, and that the game, along with "
where did the idea for kingdom hearts come from It began with a discussion between Shinji Hashimoto and Hironobu Sakaguchi about "Super Mario 64". what are its characters? It features a mixture of familiar Disney and "Square Enix" characters, as well as several new characters designed and created by Nomura what kind of music it features? The main theme of music include "Hikari", "Passion" and "Oath". what is the second mentioned theme? UNANSWERABLE what is the historical account behind kingdom? The developers were planning to make a game with freedom of movement in three dimensions like "Super Mario 64" but lamented that only characters as popular as Disney's could rival a "Mario" game what is the story of this mentioned mario game? It is a game where Mario rescues Princess Peach from the Bowser
wiki:8335855
Super Mario 64 [SEP] Influence
"Super Mario 64" was the first game with a "free" camera that can be controlled independently of the character. Most 3D games from the time use a first-person perspective or a camera that is fixed in position relative to the player's character, or to the level. To create freedom of exploration, and more fluid control in a 3D world, the designers created a dynamic system in which the video camera is operated by the in-game character Lakitu. The camera system would become the standard for 3D platform games in the future. "Nintendo Power" stated the camera-control scheme is what transitioned platform games into 3D, and that the game, along with "", "blazed trails" into the 3D era.