who were part of the 1999-2004 lawsuit?
Weaver and ZeniMax Media.
Bethesda Softworks
In 2002, Weaver stopped being employed by ZeniMax. He later filed a lawsuit against ZeniMax
what is sacrifice (video game)? Sacrifice is a real-time strategy video game published by Interplay Entertainment in 2000 for Microsoft Windows platform. how many players can play this game? Up to four players. name few play modes of this game Skirmish, Slaughter, Domination , and Soul Harvest. when did this game's entertainment company begin? 1983. which litigation was it part of? In 2003 with Snowblind Studios and in 2009 with Bethesda Softworks. when did the latter originate? In 1986.
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Bethesda Softworks [SEP] 1999–2004: ZeniMax, Christopher Weaver lawsuit
In 2002, Weaver stopped being employed by ZeniMax. He later filed a lawsuit against ZeniMax, claiming he was ousted by his new business partners after giving them access to his brand and was owed in severance pay. ZeniMax filed counterclaims and moved to dismiss the case, claiming Weaver had gone through emails of other employees to find evidence. This dismissal was later vacated on appeal, and the parties settled out of court. Weaver remained a major shareholder in the company: as of 2007, he said that he still owned 33% of ZeniMax's stock. Providence Equity bought 25% of ZeniMax's stock in late 2007, and an additional stake in 2010.