Albatta! Bu kod to'g'ri chiziq bilan formatlangan: var immediate_geometry = $ImmediateGeometryNode var camera_position = get_viewport).get_camera [0, Invertices].get_global_transform (().origin var distance_to_camera = camera_position.distance_to(other_mesh_position) var vertices = immediate_geometry.get_mesh.surface_get_arrays ((0) [0] i uchun range (((vertices.size):) var vertex = vertices[i] vertex.z = -distance_to_camera + 0.01 # 0.01 kamera vertices[i] = vertex.get_geometry.hmesh).face_arrays [0], Invertices ((((((((((
spam fails_task lang_mismatch pii not_appropriate hate_speech sexual_content quality toxicity humor helpfulness creativity violence