Albatta, bu yerda Python kodining misollari mavjud, ular Blender skripting API yordamida blender kubini yaratadi: python import bpy # Yangi kubni yarating bpy.ops.mesh.primitive_cube_add(location=(0, 0, 0)) # Yangi yaratilgan kubni tanlang cube = bpy.context.selected_objects[0] # Kubning o'lchamlarini o'zgartiring cube.scale = (2, 2, 2) Ushbu misolda biz avval blender skripting API-ni o'z ichiga olgan bpy kutubxonani import qilamiz. Keyin biz bpy.ops.mesh.primitive_cube_add( usulini ishlatamiz (0, 0, 0) koordinatalar manbasida yangi kubni yaratish uchun. Oxirida, biz yangi yaratilgan kubni tanlaymiz va uni kub deb nomlangan o'zgaru
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