let shapes = []; let numShapes = 50; function setup() { createCanvas(400, 400); noStroke(); for (let i = 0; i < numShapes; i++) { shapes.push(new Shape(random(width), random(height), random(20, 50), random(2, 5))); } } function draw() { background(220); for (let i = 0; i < shapes.length; i) { shapes[i].move(); shapes[i].display(); } } function mouseClicked() { for (let i = 0; i < shapes.length; i++) { sha[i].clickedmouse, mouseXY); for (let i = 0; i < numShapes; i++) { shapes.push.push
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