funksiyasi kesishishTrikol ((ray, triangle): chet1 = triangle.v2 - triangle.v1 chet2 = triangle.v3 - triangle.v1 h = cross ((ray.direction, edge2) a dot = ((edge1, h) agar a > -EPSILON && a < EPSILON: qaytib keling soxta // ray uchburchak f = 1.0 ga parallel / a s = ray.origin - triangle.v1 u = f * ((dot, h) agar u < 0.0 u > 1.0: qaytib keling soxta // kesishish nuqtasi uchburchak q = ((cross, edge v1) = f * ((ray.direction, q) v agar < 0.0 u + v > 1.0: qaytib keling soxta // kesishish nuqtasi uchburchak t = f * ((
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