Blenderda atrof-muhitni qoplash matni yaratish uchun quyidagi qadamlarni bajaring: - modelni tanlang va mos keladigan UVlarni bajaring. - yangi material yarating va uni modelga qo'llang. - tanlangan model bilan UVlarni tahrirlash oynasiga o'ting va yangi matn xaritasini yarating. Nomenklaturani yozing va matnning o'lchamlarini ko'rsating. - modeldagi material uzluklariga o'ting va yangi "matn tasvir" uzligini qo'shing. Keyin rasmning piktogrammasini bosing va oldingi bosqichda yaratilgan matnni qo'shing. - matn va model uzluklarini tanlang. Rendering xususiyatlariga o'ting, "Bake" yoki "Jenerate" ni bosing.
spam fails_task lang_mismatch pii not_appropriate hate_speech sexual_content quality toxicity humor helpfulness creativity violence