Unity-da ikkita vektor o'rtasidagi eng kichik modul vektorni hisoblash uchun o'rnatilgan funksiya yo'q 'Vector3'. Biroq, siz ikkala vektorning modullarini taqqoslash va vektorni eng kichik modul bilan qaytarish orqali o'zingiz hisoblab chiqishingiz mumkin. Vektorning moduli C#-dagi magnitude funksiyasidan foydalanib hisoblanishi mumkin: float magnitude = vector.magnitude; ikki vektor modullarini taqqoslash uchun shunchaki ularning magnitlarini taqqoslang: Vector3 vector1 = new Vector31,(2, 3); Vector3 vector2 = new Vector34, (((5, 6); Vector3 smaller Vector = vector1.magnitude < vector2.magnitude vector?1 vector:2; Ushbu misolda, agar 'Vector1' magnitudasi 'Vector2' dan kichik bo'lsa, unda
spam fails_task lang_mismatch pii not_appropriate hate_speech sexual_content quality toxicity humor helpfulness creativity violence