Blender uchun barcha ob'ektlarni aniq nom bilan o'rnini nuqta yorug'ligi bilan almashtiradigan skript yaratish uchun quyidagi koddan foydalanishingiz mumkin: import bpy # O'rnini bosmoqchi bo'lgan ob'ekt nomini belgilang object_name = "replace_object_name_here" # O'rnini bosmoqchi bo'lgan nuqta yorug'ligi nomini belgilang light_name = "replace_light_name_here" # Yangi nuqta yorug'ligi yarating bpy.ops.object.light_add(type='POINT') # Nuqta yorug'ligi nomini o'zgartiring bpy.context.active_object.name = light_name # Ob'ektdagi ob'ektlarni obj.in obj.context.scene.objects.objects.in obj.in obj
spam fails_task lang_mismatch pii not_appropriate hate_speech sexual_content quality toxicity humor helpfulness creativity violence