Bu yerda Blender uchun Python skriptining namunasidir, u barcha ob'ektlarni aniq nom bilan (bu holda, "Cube") nuqta yorug'ligi bilan almashtiradi: ``` python import bpy # Obyektni almashtirmoqchi bo'lgan ob'ekt nomini belgilang object_name = "Cube" # Yangi nuqta yorug'ligi yarating light_data = bpy.data.lights.new(name="Point Light", type="POINT") light_object = bpy.data.objects.new(name="Point Light", object_data=light_data) bpy.context.scene.collection.objects.link.light_object) # Barcha ob'ektlarni aniq nom bilan toping va ularni obj.context.scene.objects: if obj.name.startsobject_withname: ob
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