Albatta, bu erda Unity-da birinchi shaxsga ko'rinadigan belgilarni ko'chirish uchun asosiy skript mavjud. Ushbu skript C#da yozilgan va sizning kamerangizni o'z ichiga olgan GameObject-ga joylashtirilishi kerak (masalan, "Player" obyekti). Avvalo, Unity loyihasida yangi C# faylini yarating va uni "FirstPersonController" deb nomlang. Keyin ushbu faylga quyidagi kodni nusxa va yoping: ``csharp using System.Collections; using System.Collections.Generic; using UnityEngine; public class FirstPersonController: MonoBehaviour float {public float speed = 5.0f; public float mouseSensitivity = 100.0f; public TransformBody; private xRotation = 0f; } } } } } }
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