Ikki vektor o'rtasidagi eng kichik modul vektorini topish uchun Unity C# da oldindan belgilangan funksiya mavjud emas, lekin uni quyidagicha osonlikcha amalga oshirish mumkin: Vector3 minVector = Vector3.zero; float minLength = float.MaxValue; if (Vector3.Magnitude(vector1) < minLength) { minVector = vector1; minLength = Vector3.Magnitude(vector1); } if (Vector3.Magnitude(vector2) < minLength) { minVector = vector2; minLength = Vector3.Magnitude(vector2; } return minVector;
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