Albatta! Bu erda oddiy Blender skripti asosiy donut shaklini yaratish uchun: ```python import bpy # Torus mesh bpy.ops.mesh.primitive_torus_add(major_radius=1, minor_radius=0.3) # Subsurf modifikatorini qo'shing, mesh obj = bpy.context.active_object mod = obj.modifiers.new ((("Subsurf", "SUBSURF") mod.levels = 2 # Mesh mat = bpy.data.materials.new (((name="Donut Material") mat.diffuse_color = (0.8, 0.5, 0.2) # Rangni cho'g'illi rangga o'rnating obj.data.materials.appendmat) # Mashinani bpy.context.scene.render.render.Y =
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