Albatta, men sizga oddiy C# skriptini taqdim eta olaman, uni Unity-da ob'ektni aylantirish uchun ishlatishingiz mumkin. Ushbu skript sizga Unity-da aylantirish tezligini sozlash imkonini beradi. Ushbu koddan foydalanishdan oldin Unity dvigatelini o'rnatganligingizga va loyihani yaratganligingizga ishonch hosil qiling. Unity loyihangizning "Scripts" jildida yangi matn faylini yarating va uning nomini "Rotator.cs" deb o'zgartiring. Keyin ushbu faylni Visual Studio kabi kod muharriri orqali oching va uning tarkibini quyidagi kod bilan almashtiring: ``` using UnityEngine; public Rotator class : MonoBehaviour [SerializeField] private Vector3 rotationAxis = Vector3.up; [SerializeField] private Vector3 rotation
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