Unity-da kichik modulli vektorni to'g'ridan-to'g'ri qaytaradigan funksiya yo'q, lekin siz ikkita vektorning modulini hisoblaydigan va vektorni kichik modul bilan qaytaradigan o'zingizning funksiyangizni yozishingiz mumkin. Mana shunday qiladigan kodning misoli: using UnityEngine; public static class Vector3Extensions { public static Vector3 Min(Vector3 a, Vector3 b) { return (a.magnitude < b.magnitude)? a: b; } } Ushbu funksiya quyidagicha ishlatilishi mumkin: Vector3 vectorA = new Vector3(1, 2, 3); Vector3 vectorB = new Vector3(4, 5, 6); Vector3 minVector = Vector3Extensions.
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