Builder namunasi - bu murakkab obyektlarni tarkibsiz ravishda qurish uchun ishlatiladigan dizayn namunasi. Bu namuna ikki qismga bo'linadi: direktor va konstruktor. Direktor obyektlar qurilishi tartibini belgilaydi va konstruktor alohida obyektlarni qurishga mas'ul. Builder namunasini C#da amalga oshirish uchun quyidagi qadamlarni bajarishimiz kerak: IBuilder interfeysini yaratish, bu esa ob'ektlarni qurish uchun zarur bo'lgan usullarni belgilaydi. public interface IBuilder {void BuildPartA}; void BuildPartB}; void BuildPartC; Get ProductResult; }ConstructBuilder _public_class_build_part_build_part_build_part_build_part_build_part_build_part_build_part_build_part_build_part_build_
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