Ilgarigi chalkashliklar uchun uzr so'rayman. Iltimos, quyidagi tahrirlangan skriptni toping, hozirda Markdown sintaksisida formatlangan. ```csharp UnityEngine; jamoatchilik sinfi FirstPersonController: MonoBehaviour { jamoatchilik float tezligi = 5.0f; jamoatchilik Rigidbody rb; // Yangilanish har bir ramka uchun bir marta chaqiriladi void Update) { float horizontalInput = Input.GetAxis("Gorizontal"); float vertikalInput = Input.GetAxis("Vertical"); // Kirishlarga asoslanib yangi va gorizontal harakatni hisoblang float newHorizontal = gorizontal * Input tezligi * Vaqt.deltaTime; floatVertical new = vertikal * Input tezligi * Vaqt.delta
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