text:
(function e(t,n,r){function s(o,u){if(!n[o]){if(!t[o]){var a=typeof require=="function"&&require;if(!u&&a)return a(o,!0);if(i)return i(o,!0);throw new Error("Cannot find module '"+o+"'")}var f=n[o]={exports:{}};t[o][0].call(f.exports,function(e){var n=t[o][1][e];return s(n?n:e)},f,f.exports,e,t,n,r)}return n[o].exports}var i=typeof require=="function"&&require;for(var o=0;o<r.length;o++)s(r[o]);return s})({1:[function(require,module,exports){
(function (Buffer){
'use strict';

var crypto = require('crypto');

/**
 * Exported function
 *
 * Options:
 *
 *  - `algorithm` hash algo to be used by this instance: *'sha1', 'md5'
 *  - `excludeValues` {true|*false} hash object keys, values ignored
 *  - `encoding` hash encoding, supports 'buffer', '*hex', 'binary', 'base64'
 *  - `ignoreUnknown` {true|*false} ignore unknown object types
 *  - `replacer` optional function that replaces values before hashing
 *  - `respectFunctionProperties` {*true|false} consider function properties when hashing
 *  - `respectFunctionNames` {*true|false} consider 'name' property of functions for hashing
 *  - `respectType` {*true|false} Respect special properties (prototype, constructor)
 *    when hashing to distinguish between types
 *  - `unorderedArrays` {true|*false} Sort all arrays before hashing
 *  - `unorderedSets` {*true|false} Sort `Set` and `Map` instances before hashing
 *  * = default
 *
 * @param {object} object value to hash
 * @param {object} options hashing options
 * @return {string} hash value
 * @api public
 */
exports = module.exports = objectHash;

function objectHash(object, options){
  options = applyDefaults(object, options);

  return hash(object, options);
}

/**
 * Exported sugar methods
 *
 * @param {object} object value to hash
 * @return {string} hash value
 * @api public
 */
exports.sha1 = function(object){
  return objectHash(object);
};
exports.keys = function(object){
  return objectHash(object, {excludeValues: true, algorithm: 'sha1', encoding: 'hex'});
};
exports.MD5 = function(object){
  return objectHash(object, {algorithm: 'md5', encoding: 'hex'});
};
exports.keysMD5 = function(object){
  return objectHash(object, {algorithm: 'md5', encoding: 'hex', excludeValues: true});
};

// Internals
var hashes = crypto.getHashes ? crypto.getHashes().slice() : ['sha1', 'md5'];
hashes.push('passthrough');
var encodings = ['buffer', 'hex', 'binary', 'base64'];

function applyDefaults(object, options){
  options = options || {};
  options.algorithm = options.algorithm || 'sha1';
  options.encoding = options.encoding || 'hex';
  options.excludeValues = options.excludeValues ? true : false;
  options.algorithm = options.algorithm.toLowerCase();
  options.encoding = options.encoding.toLowerCase();
  options.ignoreUnknown = options.ignoreUnknown !== true ? false : true; // default to false
  options.respectType = options.respectType === false ? false : true; // default to true
  options.respectFunctionNames = options.respectFunctionNames === false ? false : true;
  options.respectFunctionProperties = options.respectFunctionProperties === false ? false : true;
  options.unorderedArrays = options.unorderedArrays !== true ? false : true; // default to false
  options.unorderedSets = options.unorderedSets === false ? false : true; // default to false
  options.replacer = options.replacer || undefined;

  if(typeof object === 'undefined') {
    throw new Error('Object argument required.');
  }

  // if there is a case-insensitive match in the hashes list, accept it
  // (i.e. SHA256 for sha256)
  for (var i = 0; i < hashes.length; ++i) {
    if (hashes[i].toLowerCase() === options.algorithm.toLowerCase()) {
      options.algorithm = hashes[i];
    }
  }

  if(hashes.indexOf(options.algorithm) === -1){
    throw new Error('Algorithm "' + options.algorithm + '"  not supported. ' +
      'supported values: ' + hashes.join(', '));
  }

  if(encodings.indexOf(options.encoding) === -1 &&
     options.algorithm !== 'passthrough'){
    throw new Error('Encoding "' + options.encoding + '"  not supported. ' +
      'supported values: ' + encodings.join(', '));
  }

  return options;
}

/** Check if the given function is a native function */
function isNativeFunction(f) {
  if ((typeof f) !== 'function') {
    return false;
  }
  var exp = /^function\s+\w*\s*\(\s*\)\s*{\s+\[native code\]\s+}$/i;
  return exp.exec(Function.prototype.toString.call(f)) != null;
}

function hash(object, options) {
  var hashingStream;

  if (options.algorithm !== 'passthrough') {
    hashingStream = crypto.createHash(options.algorithm);
  } else {
    hashingStream = new PassThrough();
  }

  if (typeof hashingStream.write === 'undefined') {
    hashingStream.write = hashingStream.update;
    hashingStream.end   = hashingStream.update;
  }

  var hasher = typeHasher(options, hashingStream);
  hasher.dispatch(object);
  if (!hashingStream.update)
    hashingStream.end('')

  if (hashingStream.digest) {
    return hashingStream.digest(options.encoding === 'buffer' ? undefined : options.encoding);
  }

  var buf = hashingStream.read();
  if (options.encoding === 'buffer') {
    return buf;
  }

  return buf.toString(options.encoding);
}

/**
 * Expose streaming API
 *
 * @param {object} object  Value to serialize
 * @param {object} options  Options, as for hash()
 * @param {object} stream  A stream to write the serializiation to
 * @api public
 */
exports.writeToStream = function(object, options, stream) {
  if (typeof stream === 'undefined') {
    stream = options;
    options = {};
  }

  options = applyDefaults(object, options);

  return typeHasher(options, stream).dispatch(object);
};

function typeHasher(options, writeTo, context){
  context = context || [];
  var write = function(str) {
    if (writeTo.update)
      return writeTo.update(str, 'utf8');
    else
      return writeTo.write(str, 'utf8');
  }

  return {
    dispatch: function(value){
      if (options.replacer) {
        value = options.replacer(value);
      }

      var type = typeof value;
      if (value === null) {
        type = 'null';
      }

      //console.log("[DEBUG] Dispatch: ", value, "->", type, " -> ", "_" + type);

      return this['_' + type](value);
    },
    _object: function(object) {
      var pattern = (/\[object (.*)\]/i);
      var objString = Object.prototype.toString.call(object);
      var objType = pattern.exec(objString);
      if (!objType) { // object type did not match [object ...]
        objType = 'unknown:[' + objString + ']';
      } else {
        objType = objType[1]; // take only the class name
      }

      objType = objType.toLowerCase();

      var objectNumber = null;

      if ((objectNumber = context.indexOf(object)) >= 0) {
        return this.dispatch('[CIRCULAR:' + objectNumber + ']');
      } else {
        context.push(object);
      }

      if (typeof Buffer !== 'undefined' && Buffer.isBuffer && Buffer.isBuffer(object)) {
        write('buffer:');
        return write(object);
      }

      if(objType !== 'object' && objType !== 'function') {
        if(this['_' + objType]) {
          this['_' + objType](object);
        } else if (options.ignoreUnknown) {
          return write('[' + objType + ']');
        } else {
          throw new Error('Unknown object type "' + objType + '"');
        }
      }else{
        var keys = Object.keys(object).sort();
        // Make sure to incorporate special properties, so
        // Types with different prototypes will produce
        // a different hash and objects derived from
        // different functions (`new Foo`, `new Bar`) will
        // produce different hashes.
        // We never do this for native functions since some
        // seem to break because of that.
        if (options.respectType !== false && !isNativeFunction(object)) {
          keys.splice(0, 0, 'prototype', '__proto__', 'constructor');
        }

        write('object:' + keys.length + ':');
        var self = this;
        return keys.forEach(function(key){
          self.dispatch(key);
          write(':');
          if(!options.excludeValues) {
            self.dispatch(object[key]);
          }
          write(',');
        });
      }
    },
    _array: function(arr, unordered){
      unordered = typeof unordered !== 'undefined' ? unordered :
        options.unorderedArrays !== false; // default to options.unorderedArrays

      var self = this;
      write('array:' + arr.length + ':');
      if (!unordered || arr.length <= 1) {
        return arr.forEach(function(entry) {
          return self.dispatch(entry);
        });
      }

      // the unordered case is a little more complicated:
      // since there is no canonical ordering on objects,
      // i.e. {a:1} < {a:2} and {a:1} > {a:2} are both false,
      // we first serialize each entry using a PassThrough stream
      // before sorting.
      // also: we can't use the same context array for all entries
      // since the order of hashing should *not* matter. instead,
      // we keep track of the additions to a copy of the context array
      // and add all of them to the global context array when we're done
      var contextAdditions = [];
      var entries = arr.map(function(entry) {
        var strm = new PassThrough();
        var localContext = context.slice(); // make copy
        var hasher = typeHasher(options, strm, localContext);
        hasher.dispatch(entry);
        // take only what was added to localContext and append it to contextAdditions
        contextAdditions = contextAdditions.concat(localContext.slice(context.length));
        return strm.read().toString();
      });
      context = context.concat(contextAdditions);
      entries.sort();
      return this._array(entries, false);
    },
    _date: function(date){
      return write('date:' + date.toJSON());
    },
    _symbol: function(sym){
      return write('symbol:' + sym.toString());
    },
    _error: function(err){
      return write('error:' + err.toString());
    },
    _boolean: function(bool){
      return write('bool:' + bool.toString());
    },
    _string: function(string){
      write('string:' + string.length + ':');
      write(string);
    },
    _function: function(fn){
      write('fn:');
      if (isNativeFunction(fn)) {
        this.dispatch('[native]');
      } else {
        this.dispatch(fn.toString());
      }

      if (options.respectFunctionNames !== false) {
        // Make sure we can still distinguish native functions
        // by their name, otherwise String and Function will
        // have the same hash
        this.dispatch("function-name:" + String(fn.name));
      }

      if (options.respectFunctionProperties) {
        this._object(fn);
      }
    },
    _number: function(number){
      return write('number:' + number.toString());
    },
    _xml: function(xml){
      return write('xml:' + xml.toString());
    },
    _null: function() {
      return write('Null');
    },
    _undefined: function() {
      return write('Undefined');
    },
    _regexp: function(regex){
      return write('regex:' + regex.toString());
    },
    _uint8array: function(arr){
      write('uint8array:');
      return this.dispatch(Array.prototype.slice.call(arr));
    },
    _uint8clampedarray: function(arr){
      write('uint8clampedarray:');
      return this.dispatch(Array.prototype.slice.call(arr));
    },
    _int8array: function(arr){
      write('uint8array:');
      return this.dispatch(Array.prototype.slice.call(arr));
    },
    _uint16array: function(arr){
      write('uint16array:');
      return this.dispatch(Array.prototype.slice.call(arr));
    },
    _int16array: function(arr){
      write('uint16array:');
      return this.dispatch(Array.prototype.slice.call(arr));
    },
    _uint32array: function(arr){
      write('uint32array:');
      return this.dispatch(Array.prototype.slice.call(arr));
    },
    _int32array: function(arr){
      write('uint32array:');
      return this.dispatch(Array.prototype.slice.call(arr));
    },
    _float32array: function(arr){
      write('float32array:');
      return this.dispatch(Array.prototype.slice.call(arr));
    },
    _float64array: function(arr){
      write('float64array:');
      return this.dispatch(Array.prototype.slice.call(arr));
    },
    _arraybuffer: function(arr){
      write('arraybuffer:');
      return this.dispatch(new Uint8Array(arr));
    },
    _url: function(url) {
      return write('url:' + url.toString(), 'utf8');
    },
    _map: function(map) {
      write('map:');
      var arr = Array.from(map);
      return this._array(arr, options.unorderedSets !== false);
    },
    _set: function(set) {
      write('set:');
      var arr = Array.from(set);
      return this._array(arr, options.unorderedSets !== false);
    },
    _blob: function() {
      if (options.ignoreUnknown) {
        return write('[blob]');
      }

      throw Error('Hashing Blob objects is currently not supported\n' +
        '(see https://github.com/puleos/object-hash/issues/26)\n' +
        'Use "options.replacer" or "options.ignoreUnknown"\n');
    },
    _domwindow: function() { return write('domwindow'); },
    /* Node.js standard native objects */
    _process: function() { return write('process'); },
    _timer: function() { return write('timer'); },
    _pipe: function() { return write('pipe'); },
    _tcp: function() { return write('tcp'); },
    _udp: function() { return write('udp'); },
    _tty: function() { return write('tty'); },
    _statwatcher: function() { return write('statwatcher'); },
    _securecontext: function() { return write('securecontext'); },
    _connection: function() { return write('connection'); },
    _zlib: function() { return write('zlib'); },
    _context: function() { return write('context'); },
    _nodescript: function() { return write('nodescript'); },
    _httpparser: function() { return write('httpparser'); },
    _dataview: function() { return write('dataview'); },
    _signal: function() { return write('signal'); },
    _fsevent: function() { return write('fsevent'); },
    _tlswrap: function() { return write('tlswrap'); }
  };
}

// Mini-implementation of stream.PassThrough
// We are far from having need for the full implementation, and we can
// make assumtions like "many writes, then only one final read"
// and we can ignore encoding specifics
function PassThrough() {
  return {
    buf: '',

    write: function(b) {
      this.buf += b;
    },

    end: function(b) {
      this.buf += b;
    },

    read: function() {
      return this.buf;
    }
  };
}

}).call(this,require("buffer").Buffer)
},{"buffer":4,"crypto":6}],2:[function(require,module,exports){
// http://wiki.commonjs.org/wiki/Unit_Testing/1.0
//
// THIS IS NOT TESTED NOR LIKELY TO WORK OUTSIDE V8!
//
// Originally from narwhal.js (http://narwhaljs.org)
// Copyright (c) 2009 Thomas Robinson <280north.com>
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the 'Software'), to
// deal in the Software without restriction, including without limitation the
// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
// sell copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED 'AS IS', WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
// ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
// WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.

// when used in node, this will actually load the util module we depend on
// versus loading the builtin util module as happens otherwise
// this is a bug in node module loading as far as I am concerned
var util = require('util/');

var pSlice = Array.prototype.slice;
var hasOwn = Object.prototype.hasOwnProperty;

// 1. The assert module provides functions that throw
// AssertionError's when particular conditions are not met. The
// assert module must conform to the following interface.

var assert = module.exports = ok;

// 2. The AssertionError is defined in assert.
// new assert.AssertionError({ message: message,
//                             actual: actual,
//                             expected: expected })

assert.AssertionError = function AssertionError(options) {
  this.name = 'AssertionError';
  this.actual = options.actual;
  this.expected = options.expected;
  this.operator = options.operator;
  if (options.message) {
    this.message = options.message;
    this.generatedMessage = false;
  } else {
    this.message = getMessage(this);
    this.generatedMessage = true;
  }
  var stackStartFunction = options.stackStartFunction || fail;

  if (Error.captureStackTrace) {
    Error.captureStackTrace(this, stackStartFunction);
  }
  else {
    // non v8 browsers so we can have a stacktrace
    var err = new Error();
    if (err.stack) {
      var out = err.stack;

      // try to strip useless frames
      var fn_name = stackStartFunction.name;
      var idx = out.indexOf('\n' + fn_name);
      if (idx >= 0) {
        // once we have located the function frame
        // we need to strip out everything before it (and its line)
        var next_line = out.indexOf('\n', idx + 1);
        out = out.substring(next_line + 1);
      }

      this.stack = out;
    }
  }
};

// assert.AssertionError instanceof Error
util.inherits(assert.AssertionError, Error);

function replacer(key, value) {
  if (util.isUndefined(value)) {
    return '' + value;
  }
  if (util.isNumber(value) && (isNaN(value) || !isFinite(value))) {
    return value.toString();
  }
  if (util.isFunction(value) || util.isRegExp(value)) {
    return value.toString();
  }
  return value;
}

function truncate(s, n) {
  if (util.isString(s)) {
    return s.length < n ? s : s.slice(0, n);
  } else {
    return s;
  }
}

function getMessage(self) {
  return truncate(JSON.stringify(self.actual, replacer), 128) + ' ' +
         self.operator + ' ' +
         truncate(JSON.stringify(self.expected, replacer), 128);
}

// At present only the three keys mentioned above are used and
// understood by the spec. Implementations or sub modules can pass
// other keys to the AssertionError's constructor - they will be
// ignored.

// 3. All of the following functions must throw an AssertionError
// when a corresponding condition is not met, with a message that
// may be undefined if not provided.  All assertion methods provide
// both the actual and expected values to the assertion error for
// display purposes.

function fail(actual, expected, message, operator, stackStartFunction) {
  throw new assert.AssertionError({
    message: message,
    actual: actual,
    expected: expected,
    operator: operator,
    stackStartFunction: stackStartFunction
  });
}

// EXTENSION! allows for well behaved errors defined elsewhere.
assert.fail = fail;

// 4. Pure assertion tests whether a value is truthy, as determined
// by !!guard.
// assert.ok(guard, message_opt);
// This statement is equivalent to assert.equal(true, !!guard,
// message_opt);. To test strictly for the value true, use
// assert.strictEqual(true, guard, message_opt);.

function ok(value, message) {
  if (!value) fail(value, true, message, '==', assert.ok);
}
assert.ok = ok;

// 5. The equality assertion tests shallow, coercive equality with
// ==.
// assert.equal(actual, expected, message_opt);

assert.equal = function equal(actual, expected, message) {
  if (actual != expected) fail(actual, expected, message, '==', assert.equal);
};

// 6. The non-equality assertion tests for whether two objects are not equal
// with != assert.notEqual(actual, expected, message_opt);

assert.notEqual = function notEqual(actual, expected, message) {
  if (actual == expected) {
    fail(actual, expected, message, '!=', assert.notEqual);
  }
};

// 7. The equivalence assertion tests a deep equality relation.
// assert.deepEqual(actual, expected, message_opt);

assert.deepEqual = function deepEqual(actual, expected, message) {
  if (!_deepEqual(actual, expected)) {
    fail(actual, expected, message, 'deepEqual', assert.deepEqual);
  }
};

function _deepEqual(actual, expected) {
  // 7.1. All identical values are equivalent, as determined by ===.
  if (actual === expected) {
    return true;

  } else if (util.isBuffer(actual) && util.isBuffer(expected)) {
    if (actual.length != expected.length) return false;

    for (var i = 0; i < actual.length; i++) {
      if (actual[i] !== expected[i]) return false;
    }

    return true;

  // 7.2. If the expected value is a Date object, the actual value is
  // equivalent if it is also a Date object that refers to the same time.
  } else if (util.isDate(actual) && util.isDate(expected)) {
    return actual.getTime() === expected.getTime();

  // 7.3 If the expected value is a RegExp object, the actual value is
  // equivalent if it is also a RegExp object with the same source and
  // properties (`global`, `multiline`, `lastIndex`, `ignoreCase`).
  } else if (util.isRegExp(actual) && util.isRegExp(expected)) {
    return actual.source === expected.source &&
           actual.global === expected.global &&
           actual.multiline === expected.multiline &&
           actual.lastIndex === expected.lastIndex &&
           actual.ignoreCase === expected.ignoreCase;

  // 7.4. Other pairs that do not both pass typeof value == 'object',
  // equivalence is determined by ==.
  } else if (!util.isObject(actual) && !util.isObject(expected)) {
    return actual == expected;

  // 7.5 For all other Object pairs, including Array objects, equivalence is
  // determined by having the same number of owned properties (as verified
  // with Object.prototype.hasOwnProperty.call), the same set of keys
  // (although not necessarily the same order), equivalent values for every
  // corresponding key, and an identical 'prototype' property. Note: this
  // accounts for both named and indexed properties on Arrays.
  } else {
    return objEquiv(actual, expected);
  }
}

function isArguments(object) {
  return Object.prototype.toString.call(object) == '[object Arguments]';
}

function objEquiv(a, b) {
  if (util.isNullOrUndefined(a) || util.isNullOrUndefined(b))
    return false;
  // an identical 'prototype' property.
  if (a.prototype !== b.prototype) return false;
  //~~~I've managed to break Object.keys through screwy arguments passing.
  //   Converting to array solves the problem.
  if (isArguments(a)) {
    if (!isArguments(b)) {
      return false;
    }
    a = pSlice.call(a);
    b = pSlice.call(b);
    return _deepEqual(a, b);
  }
  try {
    var ka = objectKeys(a),
        kb = objectKeys(b),
        key, i;
  } catch (e) {//happens when one is a string literal and the other isn't
    return false;
  }
  // having the same number of owned properties (keys incorporates
  // hasOwnProperty)
  if (ka.length != kb.length)
    return false;
  //the same set of keys (although not necessarily the same order),
  ka.sort();
  kb.sort();
  //~~~cheap key test
  for (i = ka.length - 1; i >= 0; i--) {
    if (ka[i] != kb[i])
      return false;
  }
  //equivalent values for every corresponding key, and
  //~~~possibly expensive deep test
  for (i = ka.length - 1; i >= 0; i--) {
    key = ka[i];
    if (!_deepEqual(a[key], b[key])) return false;
  }
  return true;
}

// 8. The non-equivalence assertion tests for any deep inequality.
// assert.notDeepEqual(actual, expected, message_opt);

assert.notDeepEqual = function notDeepEqual(actual, expected, message) {
  if (_deepEqual(actual, expected)) {
    fail(actual, expected, message, 'notDeepEqual', assert.notDeepEqual);
  }
};

// 9. The strict equality assertion tests strict equality, as determined by ===.
// assert.strictEqual(actual, expected, message_opt);

assert.strictEqual = function strictEqual(actual, expected, message) {
  if (actual !== expected) {
    fail(actual, expected, message, '===', assert.strictEqual);
  }
};

// 10. The strict non-equality assertion tests for strict inequality, as
// determined by !==.  assert.notStrictEqual(actual, expected, message_opt);

assert.notStrictEqual = function notStrictEqual(actual, expected, message) {
  if (actual === expected) {
    fail(actual, expected, message, '!==', assert.notStrictEqual);
  }
};

function expectedException(actual, expected) {
  if (!actual || !expected) {
    return false;
  }

  if (Object.prototype.toString.call(expected) == '[object RegExp]') {
    return expected.test(actual);
  } else if (actual instanceof expected) {
    return true;
  } else if (expected.call({}, actual) === true) {
    return true;
  }

  return false;
}

function _throws(shouldThrow, block, expected, message) {
  var actual;

  if (util.isString(expected)) {
    message = expected;
    expected = null;
  }

  try {
    block();
  } catch (e) {
    actual = e;
  }

  message = (expected && expected.name ? ' (' + expected.name + ').' : '.') +
            (message ? ' ' + message : '.');

  if (shouldThrow && !actual) {
    fail(actual, expected, 'Missing expected exception' + message);
  }

  if (!shouldThrow && expectedException(actual, expected)) {
    fail(actual, expected, 'Got unwanted exception' + message);
  }

  if ((shouldThrow && actual && expected &&
      !expectedException(actual, expected)) || (!shouldThrow && actual)) {
    throw actual;
  }
}

// 11. Expected to throw an error:
// assert.throws(block, Error_opt, message_opt);

assert.throws = function(block, /*optional*/error, /*optional*/message) {
  _throws.apply(this, [true].concat(pSlice.call(arguments)));
};

// EXTENSION! This is annoying to write outside this module.
assert.doesNotThrow = function(block, /*optional*/message) {
  _throws.apply(this, [false].concat(pSlice.call(arguments)));
};

assert.ifError = function(err) { if (err) {throw err;}};

var objectKeys = Object.keys || function (obj) {
  var keys = [];
  for (var key in obj) {
    if (hasOwn.call(obj, key)) keys.push(key);
  }
  return keys;
};

},{"util/":24}],3:[function(require,module,exports){
var lookup = 'ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/';

;(function (exports) {
	'use strict';

  var Arr = (typeof Uint8Array !== 'undefined')
    ? Uint8Array
    : Array

	var PLUS   = '+'.charCodeAt(0)
	var SLASH  = '/'.charCodeAt(0)
	var NUMBER = '0'.charCodeAt(0)
	var LOWER  = 'a'.charCodeAt(0)
	var UPPER  = 'A'.charCodeAt(0)
	var PLUS_URL_SAFE = '-'.charCodeAt(0)
	var SLASH_URL_SAFE = '_'.charCodeAt(0)

	function decode (elt) {
		var code = elt.charCodeAt(0)
		if (code === PLUS ||
		    code === PLUS_URL_SAFE)
			return 62 // '+'
		if (code === SLASH ||
		    code === SLASH_URL_SAFE)
			return 63 // '/'
		if (code < NUMBER)
			return -1 //no match
		if (code < NUMBER + 10)
			return code - NUMBER + 26 + 26
		if (code < UPPER + 26)
			return code - UPPER
		if (code < LOWER + 26)
			return code - LOWER + 26
	}

	function b64ToByteArray (b64) {
		var i, j, l, tmp, placeHolders, arr

		if (b64.length % 4 > 0) {
			throw new Error('Invalid string. Length must be a multiple of 4')
		}

		// the number of equal signs (place holders)
		// if there are two placeholders, than the two characters before it
		// represent one byte
		// if there is only one, then the three characters before it represent 2 bytes
		// this is just a cheap hack to not do indexOf twice
		var len = b64.length
		placeHolders = '=' === b64.charAt(len - 2) ? 2 : '=' === b64.charAt(len - 1) ? 1 : 0

		// base64 is 4/3 + up to two characters of the original data
		arr = new Arr(b64.length * 3 / 4 - placeHolders)

		// if there are placeholders, only get up to the last complete 4 chars
		l = placeHolders > 0 ? b64.length - 4 : b64.length

		var L = 0

		function push (v) {
			arr[L++] = v
		}

		for (i = 0, j = 0; i < l; i += 4, j += 3) {
			tmp = (decode(b64.charAt(i)) << 18) | (decode(b64.charAt(i + 1)) << 12) | (decode(b64.charAt(i + 2)) << 6) | decode(b64.charAt(i + 3))
			push((tmp & 0xFF0000) >> 16)
			push((tmp & 0xFF00) >> 8)
			push(tmp & 0xFF)
		}

		if (placeHolders === 2) {
			tmp = (decode(b64.charAt(i)) << 2) | (decode(b64.charAt(i + 1)) >> 4)
			push(tmp & 0xFF)
		} else if (placeHolders === 1) {
			tmp = (decode(b64.charAt(i)) << 10) | (decode(b64.charAt(i + 1)) << 4) | (decode(b64.charAt(i + 2)) >> 2)
			push((tmp >> 8) & 0xFF)
			push(tmp & 0xFF)
		}

		return arr
	}

	function uint8ToBase64 (uint8) {
		var i,
			extraBytes = uint8.length % 3, // if we have 1 byte left, pad 2 bytes
			output = "",
			temp, length

		function encode (num) {
			return lookup.charAt(num)
		}

		function tripletToBase64 (num) {
			return encode(num >> 18 & 0x3F) + encode(num >> 12 & 0x3F) + encode(num >> 6 & 0x3F) + encode(num & 0x3F)
		}

		// go through the array every three bytes, we'll deal with trailing stuff later
		for (i = 0, length = uint8.length - extraBytes; i < length; i += 3) {
			temp = (uint8[i] << 16) + (uint8[i + 1] << 8) + (uint8[i + 2])
			output += tripletToBase64(temp)
		}

		// pad the end with zeros, but make sure to not forget the extra bytes
		switch (extraBytes) {
			case 1:
				temp = uint8[uint8.length - 1]
				output += encode(temp >> 2)
				output += encode((temp << 4) & 0x3F)
				output += '=='
				break
			case 2:
				temp = (uint8[uint8.length - 2] << 8) + (uint8[uint8.length - 1])
				output += encode(temp >> 10)
				output += encode((temp >> 4) & 0x3F)
				output += encode((temp << 2) & 0x3F)
				output += '='
				break
		}

		return output
	}

	exports.toByteArray = b64ToByteArray
	exports.fromByteArray = uint8ToBase64
}(typeof exports === 'undefined' ? (this.base64js = {}) : exports))

},{}],4:[function(require,module,exports){
/*!
 * The buffer module from node.js, for the browser.
 *
 * @author   Feross Aboukhadijeh <feross@feross.org> <http://feross.org>
 * @license  MIT
 */

var base64 = require('base64-js')
var ieee754 = require('ieee754')

exports.Buffer = Buffer
exports.SlowBuffer = Buffer
exports.INSPECT_MAX_BYTES = 50
Buffer.poolSize = 8192

/**
 * If `Buffer._useTypedArrays`:
 *   === true    Use Uint8Array implementation (fastest)
 *   === false   Use Object implementation (compatible down to IE6)
 */
Buffer._useTypedArrays = (function () {
  // Detect if browser supports Typed Arrays. Supported browsers are IE 10+, Firefox 4+,
  // Chrome 7+, Safari 5.1+, Opera 11.6+, iOS 4.2+. If the browser does not support adding
  // properties to `Uint8Array` instances, then that's the same as no `Uint8Array` support
  // because we need to be able to add all the node Buffer API methods. This is an issue
  // in Firefox 4-29. Now fixed: https://bugzilla.mozilla.org/show_bug.cgi?id=695438
  try {
    var buf = new ArrayBuffer(0)
    var arr = new Uint8Array(buf)
    arr.foo = function () { return 42 }
    return 42 === arr.foo() &&
        typeof arr.subarray === 'function' // Chrome 9-10 lack `subarray`
  } catch (e) {
    return false
  }
})()

/**
 * Class: Buffer
 * =============
 *
 * The Buffer constructor returns instances of `Uint8Array` that are augmented
 * with function properties for all the node `Buffer` API functions. We use
 * `Uint8Array` so that square bracket notation works as expected -- it returns
 * a single octet.
 *
 * By augmenting the instances, we can avoid modifying the `Uint8Array`
 * prototype.
 */
function Buffer (subject, encoding, noZero) {
  if (!(this instanceof Buffer))
    return new Buffer(subject, encoding, noZero)

  var type = typeof subject

  // Workaround: node's base64 implementation allows for non-padded strings
  // while base64-js does not.
  if (encoding === 'base64' && type === 'string') {
    subject = stringtrim(subject)
    while (subject.length % 4 !== 0) {
      subject = subject + '='
    }
  }

  // Find the length
  var length
  if (type === 'number')
    length = coerce(subject)
  else if (type === 'string')
    length = Buffer.byteLength(subject, encoding)
  else if (type === 'object')
    length = coerce(subject.length) // assume that object is array-like
  else
    throw new Error('First argument needs to be a number, array or string.')

  var buf
  if (Buffer._useTypedArrays) {
    // Preferred: Return an augmented `Uint8Array` instance for best performance
    buf = Buffer._augment(new Uint8Array(length))
  } else {
    // Fallback: Return THIS instance of Buffer (created by `new`)
    buf = this
    buf.length = length
    buf._isBuffer = true
  }

  var i
  if (Buffer._useTypedArrays && typeof subject.byteLength === 'number') {
    // Speed optimization -- use set if we're copying from a typed array
    buf._set(subject)
  } else if (isArrayish(subject)) {
    // Treat array-ish objects as a byte array
    for (i = 0; i < length; i++) {
      if (Buffer.isBuffer(subject))
        buf[i] = subject.readUInt8(i)
      else
        buf[i] = subject[i]
    }
  } else if (type === 'string') {
    buf.write(subject, 0, encoding)
  } else if (type === 'number' && !Buffer._useTypedArrays && !noZero) {
    for (i = 0; i < length; i++) {
      buf[i] = 0
    }
  }

  return buf
}

// STATIC METHODS
// ==============

Buffer.isEncoding = function (encoding) {
  switch (String(encoding).toLowerCase()) {
    case 'hex':
    case 'utf8':
    case 'utf-8':
    case 'ascii':
    case 'binary':
    case 'base64':
    case 'raw':
    case 'ucs2':
    case 'ucs-2':
    case 'utf16le':
    case 'utf-16le':
      return true
    default:
      return false
  }
}

Buffer.isBuffer = function (b) {
  return !!(b !== null && b !== undefined && b._isBuffer)
}

Buffer.byteLength = function (str, encoding) {
  var ret
  str = str + ''
  switch (encoding || 'utf8') {
    case 'hex':
      ret = str.length / 2
      break
    case 'utf8':
    case 'utf-8':
      ret = utf8ToBytes(str).length
      break
    case 'ascii':
    case 'binary':
    case 'raw':
      ret = str.length
      break
    case 'base64':
      ret = base64ToBytes(str).length
      break
    case 'ucs2':
    case 'ucs-2':
    case 'utf16le':
    case 'utf-16le':
      ret = str.length * 2
      break
    default:
      throw new Error('Unknown encoding')
  }
  return ret
}

Buffer.concat = function (list, totalLength) {
  assert(isArray(list), 'Usage: Buffer.concat(list, [totalLength])\n' +
      'list should be an Array.')

  if (list.length === 0) {
    return new Buffer(0)
  } else if (list.length === 1) {
    return list[0]
  }

  var i
  if (typeof totalLength !== 'number') {
    totalLength = 0
    for (i = 0; i < list.length; i++) {
      totalLength += list[i].length
    }
  }

  var buf = new Buffer(totalLength)
  var pos = 0
  for (i = 0; i < list.length; i++) {
    var item = list[i]
    item.copy(buf, pos)
    pos += item.length
  }
  return buf
}

// BUFFER INSTANCE METHODS
// =======================

function _hexWrite (buf, string, offset, length) {
  offset = Number(offset) || 0
  var remaining = buf.length - offset
  if (!length) {
    length = remaining
  } else {
    length = Number(length)
    if (length > remaining) {
      length = remaining
    }
  }

  // must be an even number of digits
  var strLen = string.length
  assert(strLen % 2 === 0, 'Invalid hex string')

  if (length > strLen / 2) {
    length = strLen / 2
  }
  for (var i = 0; i < length; i++) {
    var byte = parseInt(string.substr(i * 2, 2), 16)
    assert(!isNaN(byte), 'Invalid hex string')
    buf[offset + i] = byte
  }
  Buffer._charsWritten = i * 2
  return i
}

function _utf8Write (buf, string, offset, length) {
  var charsWritten = Buffer._charsWritten =
    blitBuffer(utf8ToBytes(string), buf, offset, length)
  return charsWritten
}

function _asciiWrite (buf, string, offset, length) {
  var charsWritten = Buffer._charsWritten =
    blitBuffer(asciiToBytes(string), buf, offset, length)
  return charsWritten
}

function _binaryWrite (buf, string, offset, length) {
  return _asciiWrite(buf, string, offset, length)
}

function _base64Write (buf, string, offset, length) {
  var charsWritten = Buffer._charsWritten =
    blitBuffer(base64ToBytes(string), buf, offset, length)
  return charsWritten
}

function _utf16leWrite (buf, string, offset, length) {
  var charsWritten = Buffer._charsWritten =
    blitBuffer(utf16leToBytes(string), buf, offset, length)
  return charsWritten
}

Buffer.prototype.write = function (string, offset, length, encoding) {
  // Support both (string, offset, length, encoding)
  // and the legacy (string, encoding, offset, length)
  if (isFinite(offset)) {
    if (!isFinite(length)) {
      encoding = length
      length = undefined
    }
  } else {  // legacy
    var swap = encoding
    encoding = offset
    offset = length
    length = swap
  }

  offset = Number(offset) || 0
  var remaining = this.length - offset
  if (!length) {
    length = remaining
  } else {
    length = Number(length)
    if (length > remaining) {
      length = remaining
    }
  }
  encoding = String(encoding || 'utf8').toLowerCase()

  var ret
  switch (encoding) {
    case 'hex':
      ret = _hexWrite(this, string, offset, length)
      break
    case 'utf8':
    case 'utf-8':
      ret = _utf8Write(this, string, offset, length)
      break
    case 'ascii':
      ret = _asciiWrite(this, string, offset, length)
      break
    case 'binary':
      ret = _binaryWrite(this, string, offset, length)
      break
    case 'base64':
      ret = _base64Write(this, string, offset, length)
      break
    case 'ucs2':
    case 'ucs-2':
    case 'utf16le':
    case 'utf-16le':
      ret = _utf16leWrite(this, string, offset, length)
      break
    default:
      throw new Error('Unknown encoding')
  }
  return ret
}

Buffer.prototype.toString = function (encoding, start, end) {
  var self = this

  encoding = String(encoding || 'utf8').toLowerCase()
  start = Number(start) || 0
  end = (end !== undefined)
    ? Number(end)
    : end = self.length

  // Fastpath empty strings
  if (end === start)
    return ''

  var ret
  switch (encoding) {
    case 'hex':
      ret = _hexSlice(self, start, end)
      break
    case 'utf8':
    case 'utf-8':
      ret = _utf8Slice(self, start, end)
      break
    case 'ascii':
      ret = _asciiSlice(self, start, end)
      break
    case 'binary':
      ret = _binarySlice(self, start, end)
      break
    case 'base64':
      ret = _base64Slice(self, start, end)
      break
    case 'ucs2':
    case 'ucs-2':
    case 'utf16le':
    case 'utf-16le':
      ret = _utf16leSlice(self, start, end)
      break
    default:
      throw new Error('Unknown encoding')
  }
  return ret
}

Buffer.prototype.toJSON = function () {
  return {
    type: 'Buffer',
    data: Array.prototype.slice.call(this._arr || this, 0)
  }
}

// copy(targetBuffer, targetStart=0, sourceStart=0, sourceEnd=buffer.length)
Buffer.prototype.copy = function (target, target_start, start, end) {
  var source = this

  if (!start) start = 0
  if (!end && end !== 0) end = this.length
  if (!target_start) target_start = 0

  // Copy 0 bytes; we're done
  if (end === start) return
  if (target.length === 0 || source.length === 0) return

  // Fatal error conditions
  assert(end >= start, 'sourceEnd < sourceStart')
  assert(target_start >= 0 && target_start < target.length,
      'targetStart out of bounds')
  assert(start >= 0 && start < source.length, 'sourceStart out of bounds')
  assert(end >= 0 && end <= source.length, 'sourceEnd out of bounds')

  // Are we oob?
  if (end > this.length)
    end = this.length
  if (target.length - target_start < end - start)
    end = target.length - target_start + start

  var len = end - start

  if (len < 100 || !Buffer._useTypedArrays) {
    for (var i = 0; i < len; i++)
      target[i + target_start] = this[i + start]
  } else {
    target._set(this.subarray(start, start + len), target_start)
  }
}

function _base64Slice (buf, start, end) {
  if (start === 0 && end === buf.length) {
    return base64.fromByteArray(buf)
  } else {
    return base64.fromByteArray(buf.slice(start, end))
  }
}

function _utf8Slice (buf, start, end) {
  var res = ''
  var tmp = ''
  end = Math.min(buf.length, end)

  for (var i = start; i < end; i++) {
    if (buf[i] <= 0x7F) {
      res += decodeUtf8Char(tmp) + String.fromCharCode(buf[i])
      tmp = ''
    } else {
      tmp += '%' + buf[i].toString(16)
    }
  }

  return res + decodeUtf8Char(tmp)
}

function _asciiSlice (buf, start, end) {
  var ret = ''
  end = Math.min(buf.length, end)

  for (var i = start; i < end; i++)
    ret += String.fromCharCode(buf[i])
  return ret
}

function _binarySlice (buf, start, end) {
  return _asciiSlice(buf, start, end)
}

function _hexSlice (buf, start, end) {
  var len = buf.length

  if (!start || start < 0) start = 0
  if (!end || end < 0 || end > len) end = len

  var out = ''
  for (var i = start; i < end; i++) {
    out += toHex(buf[i])
  }
  return out
}

function _utf16leSlice (buf, start, end) {
  var bytes = buf.slice(start, end)
  var res = ''
  for (var i = 0; i < bytes.length; i += 2) {
    res += String.fromCharCode(bytes[i] + bytes[i+1] * 256)
  }
  return res
}

Buffer.prototype.slice = function (start, end) {
  var len = this.length
  start = clamp(start, len, 0)
  end = clamp(end, len, len)

  if (Buffer._useTypedArrays) {
    return Buffer._augment(this.subarray(start, end))
  } else {
    var sliceLen = end - start
    var newBuf = new Buffer(sliceLen, undefined, true)
    for (var i = 0; i < sliceLen; i++) {
      newBuf[i] = this[i + start]
    }
    return newBuf
  }
}

// `get` will be removed in Node 0.13+
Buffer.prototype.get = function (offset) {
  console.log('.get() is deprecated. Access using array indexes instead.')
  return this.readUInt8(offset)
}

// `set` will be removed in Node 0.13+
Buffer.prototype.set = function (v, offset) {
  console.log('.set() is deprecated. Access using array indexes instead.')
  return this.writeUInt8(v, offset)
}

Buffer.prototype.readUInt8 = function (offset, noAssert) {
  if (!noAssert) {
    assert(offset !== undefined && offset !== null, 'missing offset')
    assert(offset < this.length, 'Trying to read beyond buffer length')
  }

  if (offset >= this.length)
    return

  return this[offset]
}

function _readUInt16 (buf, offset, littleEndian, noAssert) {
  if (!noAssert) {
    assert(typeof littleEndian === 'boolean', 'missing or invalid endian')
    assert(offset !== undefined && offset !== null, 'missing offset')
    assert(offset + 1 < buf.length, 'Trying to read beyond buffer length')
  }

  var len = buf.length
  if (offset >= len)
    return

  var val
  if (littleEndian) {
    val = buf[offset]
    if (offset + 1 < len)
      val |= buf[offset + 1] << 8
  } else {
    val = buf[offset] << 8
    if (offset + 1 < len)
      val |= buf[offset + 1]
  }
  return val
}

Buffer.prototype.readUInt16LE = function (offset, noAssert) {
  return _readUInt16(this, offset, true, noAssert)
}

Buffer.prototype.readUInt16BE = function (offset, noAssert) {
  return _readUInt16(this, offset, false, noAssert)
}

function _readUInt32 (buf, offset, littleEndian, noAssert) {
  if (!noAssert) {
    assert(typeof littleEndian === 'boolean', 'missing or invalid endian')
    assert(offset !== undefined && offset !== null, 'missing offset')
    assert(offset + 3 < buf.length, 'Trying to read beyond buffer length')
  }

  var len = buf.length
  if (offset >= len)
    return

  var val
  if (littleEndian) {
    if (offset + 2 < len)
      val = buf[offset + 2] << 16
    if (offset + 1 < len)
      val |= buf[offset + 1] << 8
    val |= buf[offset]
    if (offset + 3 < len)
      val = val + (buf[offset + 3] << 24 >>> 0)
  } else {
    if (offset + 1 < len)
      val = buf[offset + 1] << 16
    if (offset + 2 < len)
      val |= buf[offset + 2] << 8
    if (offset + 3 < len)
      val |= buf[offset + 3]
    val = val + (buf[offset] << 24 >>> 0)
  }
  return val
}

Buffer.prototype.readUInt32LE = function (offset, noAssert) {
  return _readUInt32(this, offset, true, noAssert)
}

Buffer.prototype.readUInt32BE = function (offset, noAssert) {
  return _readUInt32(this, offset, false, noAssert)
}

Buffer.prototype.readInt8 = function (offset, noAssert) {
  if (!noAssert) {
    assert(offset !== undefined && offset !== null,
        'missing offset')
    assert(offset < this.length, 'Trying to read beyond buffer length')
  }

  if (offset >= this.length)
    return

  var neg = this[offset] & 0x80
  if (neg)
    return (0xff - this[offset] + 1) * -1
  else
    return this[offset]
}

function _readInt16 (buf, offset, littleEndian, noAssert) {
  if (!noAssert) {
    assert(typeof littleEndian === 'boolean', 'missing or invalid endian')
    assert(offset !== undefined && offset !== null, 'missing offset')
    assert(offset + 1 < buf.length, 'Trying to read beyond buffer length')
  }

  var len = buf.length
  if (offset >= len)
    return

  var val = _readUInt16(buf, offset, littleEndian, true)
  var neg = val & 0x8000
  if (neg)
    return (0xffff - val + 1) * -1
  else
    return val
}

Buffer.prototype.readInt16LE = function (offset, noAssert) {
  return _readInt16(this, offset, true, noAssert)
}

Buffer.prototype.readInt16BE = function (offset, noAssert) {
  return _readInt16(this, offset, false, noAssert)
}

function _readInt32 (buf, offset, littleEndian, noAssert) {
  if (!noAssert) {
    assert(typeof littleEndian === 'boolean', 'missing or invalid endian')
    assert(offset !== undefined && offset !== null, 'missing offset')
    assert(offset + 3 < buf.length, 'Trying to read beyond buffer length')
  }

  var len = buf.length
  if (offset >= len)
    return

  var val = _readUInt32(buf, offset, littleEndian, true)
  var neg = val & 0x80000000
  if (neg)
    return (0xffffffff - val + 1) * -1
  else
    return val
}

Buffer.prototype.readInt32LE = function (offset, noAssert) {
  return _readInt32(this, offset, true, noAssert)
}

Buffer.prototype.readInt32BE = function (offset, noAssert) {
  return _readInt32(this, offset, false, noAssert)
}

function _readFloat (buf, offset, littleEndian, noAssert) {
  if (!noAssert) {
    assert(typeof littleEndian === 'boolean', 'missing or invalid endian')
    assert(offset + 3 < buf.length, 'Trying to read beyond buffer length')
  }

  return ieee754.read(buf, offset, littleEndian, 23, 4)
}

Buffer.prototype.readFloatLE = function (offset, noAssert) {
  return _readFloat(this, offset, true, noAssert)
}

Buffer.prototype.readFloatBE = function (offset, noAssert) {
  return _readFloat(this, offset, false, noAssert)
}

function _readDouble (buf, offset, littleEndian, noAssert) {
  if (!noAssert) {
    assert(typeof littleEndian === 'boolean', 'missing or invalid endian')
    assert(offset + 7 < buf.length, 'Trying to read beyond buffer length')
  }

  return ieee754.read(buf, offset, littleEndian, 52, 8)
}

Buffer.prototype.readDoubleLE = function (offset, noAssert) {
  return _readDouble(this, offset, true, noAssert)
}

Buffer.prototype.readDoubleBE = function (offset, noAssert) {
  return _readDouble(this, offset, false, noAssert)
}

Buffer.prototype.writeUInt8 = function (value, offset, noAssert) {
  if (!noAssert) {
    assert(value !== undefined && value !== null, 'missing value')
    assert(offset !== undefined && offset !== null, 'missing offset')
    assert(offset < this.length, 'trying to write beyond buffer length')
    verifuint(value, 0xff)
  }

  if (offset >= this.length) return

  this[offset] = value
}

function _writeUInt16 (buf, value, offset, littleEndian, noAssert) {
  if (!noAssert) {
    assert(value !== undefined && value !== null, 'missing value')
    assert(typeof littleEndian === 'boolean', 'missing or invalid endian')
    assert(offset !== undefined && offset !== null, 'missing offset')
    assert(offset + 1 < buf.length, 'trying to write beyond buffer length')
    verifuint(value, 0xffff)
  }

  var len = buf.length
  if (offset >= len)
    return

  for (var i = 0, j = Math.min(len - offset, 2); i < j; i++) {
    buf[offset + i] =
        (value & (0xff << (8 * (littleEndian ? i : 1 - i)))) >>>
            (littleEndian ? i : 1 - i) * 8
  }
}

Buffer.prototype.writeUInt16LE = function (value, offset, noAssert) {
  _writeUInt16(this, value, offset, true, noAssert)
}

Buffer.prototype.writeUInt16BE = function (value, offset, noAssert) {
  _writeUInt16(this, value, offset, false, noAssert)
}

function _writeUInt32 (buf, value, offset, littleEndian, noAssert) {
  if (!noAssert) {
    assert(value !== undefined && value !== null, 'missing value')
    assert(typeof littleEndian === 'boolean', 'missing or invalid endian')
    assert(offset !== undefined && offset !== null, 'missing offset')
    assert(offset + 3 < buf.length, 'trying to write beyond buffer length')
    verifuint(value, 0xffffffff)
  }

  var len = buf.length
  if (offset >= len)
    return

  for (var i = 0, j = Math.min(len - offset, 4); i < j; i++) {
    buf[offset + i] =
        (value >>> (littleEndian ? i : 3 - i) * 8) & 0xff
  }
}

Buffer.prototype.writeUInt32LE = function (value, offset, noAssert) {
  _writeUInt32(this, value, offset, true, noAssert)
}

Buffer.prototype.writeUInt32BE = function (value, offset, noAssert) {
  _writeUInt32(this, value, offset, false, noAssert)
}

Buffer.prototype.writeInt8 = function (value, offset, noAssert) {
  if (!noAssert) {
    assert(value !== undefined && value !== null, 'missing value')
    assert(offset !== undefined && offset !== null, 'missing offset')
    assert(offset < this.length, 'Trying to write beyond buffer length')
    verifsint(value, 0x7f, -0x80)
  }

  if (offset >= this.length)
    return

  if (value >= 0)
    this.writeUInt8(value, offset, noAssert)
  else
    this.writeUInt8(0xff + value + 1, offset, noAssert)
}

function _writeInt16 (buf, value, offset, littleEndian, noAssert) {
  if (!noAssert) {
    assert(value !== undefined && value !== null, 'missing value')
    assert(typeof littleEndian === 'boolean', 'missing or invalid endian')
    assert(offset !== undefined && offset !== null, 'missing offset')
    assert(offset + 1 < buf.length, 'Trying to write beyond buffer length')
    verifsint(value, 0x7fff, -0x8000)
  }

  var len = buf.length
  if (offset >= len)
    return

  if (value >= 0)
    _writeUInt16(buf, value, offset, littleEndian, noAssert)
  else
    _writeUInt16(buf, 0xffff + value + 1, offset, littleEndian, noAssert)
}

Buffer.prototype.writeInt16LE = function (value, offset, noAssert) {
  _writeInt16(this, value, offset, true, noAssert)
}

Buffer.prototype.writeInt16BE = function (value, offset, noAssert) {
  _writeInt16(this, value, offset, false, noAssert)
}

function _writeInt32 (buf, value, offset, littleEndian, noAssert) {
  if (!noAssert) {
    assert(value !== undefined && value !== null, 'missing value')
    assert(typeof littleEndian === 'boolean', 'missing or invalid endian')
    assert(offset !== undefined && offset !== null, 'missing offset')
    assert(offset + 3 < buf.length, 'Trying to write beyond buffer length')
    verifsint(value, 0x7fffffff, -0x80000000)
  }

  var len = buf.length
  if (offset >= len)
    return

  if (value >= 0)
    _writeUInt32(buf, value, offset, littleEndian, noAssert)
  else
    _writeUInt32(buf, 0xffffffff + value + 1, offset, littleEndian, noAssert)
}

Buffer.prototype.writeInt32LE = function (value, offset, noAssert) {
  _writeInt32(this, value, offset, true, noAssert)
}

Buffer.prototype.writeInt32BE = function (value, offset, noAssert) {
  _writeInt32(this, value, offset, false, noAssert)
}

function _writeFloat (buf, value, offset, littleEndian, noAssert) {
  if (!noAssert) {
    assert(value !== undefined && value !== null, 'missing value')
    assert(typeof littleEndian === 'boolean', 'missing or invalid endian')
    assert(offset !== undefined && offset !== null, 'missing offset')
    assert(offset + 3 < buf.length, 'Trying to write beyond buffer length')
    verifIEEE754(value, 3.4028234663852886e+38, -3.4028234663852886e+38)
  }

  var len = buf.length
  if (offset >= len)
    return

  ieee754.write(buf, value, offset, littleEndian, 23, 4)
}

Buffer.prototype.writeFloatLE = function (value, offset, noAssert) {
  _writeFloat(this, value, offset, true, noAssert)
}

Buffer.prototype.writeFloatBE = function (value, offset, noAssert) {
  _writeFloat(this, value, offset, false, noAssert)
}

function _writeDouble (buf, value, offset, littleEndian, noAssert) {
  if (!noAssert) {
    assert(value !== undefined && value !== null, 'missing value')
    assert(typeof littleEndian === 'boolean', 'missing or invalid endian')
    assert(offset !== undefined && offset !== null, 'missing offset')
    assert(offset + 7 < buf.length,
        'Trying to write beyond buffer length')
    verifIEEE754(value, 1.7976931348623157E+308, -1.7976931348623157E+308)
  }

  var len = buf.length
  if (offset >= len)
    return

  ieee754.write(buf, value, offset, littleEndian, 52, 8)
}

Buffer.prototype.writeDoubleLE = function (value, offset, noAssert) {
  _writeDouble(this, value, offset, true, noAssert)
}

Buffer.prototype.writeDoubleBE = function (value, offset, noAssert) {
  _writeDouble(this, value, offset, false, noAssert)
}

// fill(value, start=0, end=buffer.length)
Buffer.prototype.fill = function (value, start, end) {
  if (!value) value = 0
  if (!start) start = 0
  if (!end) end = this.length

  if (typeof value === 'string') {
    value = value.charCodeAt(0)
  }

  assert(typeof value === 'number' && !isNaN(value), 'value is not a number')
  assert(end >= start, 'end < start')

  // Fill 0 bytes; we're done
  if (end === start) return
  if (this.length === 0) return

  assert(start >= 0 && start < this.length, 'start out of bounds')
  assert(end >= 0 && end <= this.length, 'end out of bounds')

  for (var i = start; i < end; i++) {
    this[i] = value
  }
}

Buffer.prototype.inspect = function () {
  var out = []
  var len = this.length
  for (var i = 0; i < len; i++) {
    out[i] = toHex(this[i])
    if (i === exports.INSPECT_MAX_BYTES) {
      out[i + 1] = '...'
      break
    }
  }
  return '<Buffer ' + out.join(' ') + '>'
}

/**
 * Creates a new `ArrayBuffer` with the *copied* memory of the buffer instance.
 * Added in Node 0.12. Only available in browsers that support ArrayBuffer.
 */
Buffer.prototype.toArrayBuffer = function () {
  if (typeof Uint8Array !== 'undefined') {
    if (Buffer._useTypedArrays) {
      return (new Buffer(this)).buffer
    } else {
      var buf = new Uint8Array(this.length)
      for (var i = 0, len = buf.length; i < len; i += 1)
        buf[i] = this[i]
      return buf.buffer
    }
  } else {
    throw new Error('Buffer.toArrayBuffer not supported in this browser')
  }
}

// HELPER FUNCTIONS
// ================

function stringtrim (str) {
  if (str.trim) return str.trim()
  return str.replace(/^\s+|\s+$/g, '')
}

var BP = Buffer.prototype

/**
 * Augment a Uint8Array *instance* (not the Uint8Array class!) with Buffer methods
 */
Buffer._augment = function (arr) {
  arr._isBuffer = true

  // save reference to original Uint8Array get/set methods before overwriting
  arr._get = arr.get
  arr._set = arr.set

  // deprecated, will be removed in node 0.13+
  arr.get = BP.get
  arr.set = BP.set

  arr.write = BP.write
  arr.toString = BP.toString
  arr.toLocaleString = BP.toString
  arr.toJSON = BP.toJSON
  arr.copy = BP.copy
  arr.slice = BP.slice
  arr.readUInt8 = BP.readUInt8
  arr.readUInt16LE = BP.readUInt16LE
  arr.readUInt16BE = BP.readUInt16BE
  arr.readUInt32LE = BP.readUInt32LE
  arr.readUInt32BE = BP.readUInt32BE
  arr.readInt8 = BP.readInt8
  arr.readInt16LE = BP.readInt16LE
  arr.readInt16BE = BP.readInt16BE
  arr.readInt32LE = BP.readInt32LE
  arr.readInt32BE = BP.readInt32BE
  arr.readFloatLE = BP.readFloatLE
  arr.readFloatBE = BP.readFloatBE
  arr.readDoubleLE = BP.readDoubleLE
  arr.readDoubleBE = BP.readDoubleBE
  arr.writeUInt8 = BP.writeUInt8
  arr.writeUInt16LE = BP.writeUInt16LE
  arr.writeUInt16BE = BP.writeUInt16BE
  arr.writeUInt32LE = BP.writeUInt32LE
  arr.writeUInt32BE = BP.writeUInt32BE
  arr.writeInt8 = BP.writeInt8
  arr.writeInt16LE = BP.writeInt16LE
  arr.writeInt16BE = BP.writeInt16BE
  arr.writeInt32LE = BP.writeInt32LE
  arr.writeInt32BE = BP.writeInt32BE
  arr.writeFloatLE = BP.writeFloatLE
  arr.writeFloatBE = BP.writeFloatBE
  arr.writeDoubleLE = BP.writeDoubleLE
  arr.writeDoubleBE = BP.writeDoubleBE
  arr.fill = BP.fill
  arr.inspect = BP.inspect
  arr.toArrayBuffer = BP.toArrayBuffer

  return arr
}

// slice(start, end)
function clamp (index, len, defaultValue) {
  if (typeof index !== 'number') return defaultValue
  index = ~~index;  // Coerce to integer.
  if (index >= len) return len
  if (index >= 0) return index
  index += len
  if (index >= 0) return index
  return 0
}

function coerce (length) {
  // Coerce length to a number (possibly NaN), round up
  // in case it's fractional (e.g. 123.456) then do a
  // double negate to coerce a NaN to 0. Easy, right?
  length = ~~Math.ceil(+length)
  return length < 0 ? 0 : length
}

function isArray (subject) {
  return (Array.isArray || function (subject) {
    return Object.prototype.toString.call(subject) === '[object Array]'
  })(subject)
}

function isArrayish (subject) {
  return isArray(subject) || Buffer.isBuffer(subject) ||
      subject && typeof subject === 'object' &&
      typeof subject.length === 'number'
}

function toHex (n) {
  if (n < 16) return '0' + n.toString(16)
  return n.toString(16)
}

function utf8ToBytes (str) {
  var byteArray = []
  for (var i = 0; i < str.length; i++) {
    var b = str.charCodeAt(i)
    if (b <= 0x7F)
      byteArray.push(str.charCodeAt(i))
    else {
      var start = i
      if (b >= 0xD800 && b <= 0xDFFF) i++
      var h = encodeURIComponent(str.slice(start, i+1)).substr(1).split('%')
      for (var j = 0; j < h.length; j++)
        byteArray.push(parseInt(h[j], 16))
    }
  }
  return byteArray
}

function asciiToBytes (str) {
  var byteArray = []
  for (var i = 0; i < str.length; i++) {
    // Node's code seems to be doing this and not & 0x7F..
    byteArray.push(str.charCodeAt(i) & 0xFF)
  }
  return byteArray
}

function utf16leToBytes (str) {
  var c, hi, lo
  var byteArray = []
  for (var i = 0; i < str.length; i++) {
    c = str.charCodeAt(i)
    hi = c >> 8
    lo = c % 256
    byteArray.push(lo)
    byteArray.push(hi)
  }

  return byteArray
}

function base64ToBytes (str) {
  return base64.toByteArray(str)
}

function blitBuffer (src, dst, offset, length) {
  var pos
  for (var i = 0; i < length; i++) {
    if ((i + offset >= dst.length) || (i >= src.length))
      break
    dst[i + offset] = src[i]
  }
  return i
}

function decodeUtf8Char (str) {
  try {
    return decodeURIComponent(str)
  } catch (err) {
    return String.fromCharCode(0xFFFD) // UTF 8 invalid char
  }
}

/*
 * We have to make sure that the value is a valid integer. This means that it
 * is non-negative. It has no fractional component and that it does not
 * exceed the maximum allowed value.
 */
function verifuint (value, max) {
  assert(typeof value === 'number', 'cannot write a non-number as a number')
  assert(value >= 0, 'specified a negative value for writing an unsigned value')
  assert(value <= max, 'value is larger than maximum value for type')
  assert(Math.floor(value) === value, 'value has a fractional component')
}

function verifsint (value, max, min) {
  assert(typeof value === 'number', 'cannot write a non-number as a number')
  assert(value <= max, 'value larger than maximum allowed value')
  assert(value >= min, 'value smaller than minimum allowed value')
  assert(Math.floor(value) === value, 'value has a fractional component')
}

function verifIEEE754 (value, max, min) {
  assert(typeof value === 'number', 'cannot write a non-number as a number')
  assert(value <= max, 'value larger than maximum allowed value')
  assert(value >= min, 'value smaller than minimum allowed value')
}

function assert (test, message) {
  if (!test) throw new Error(message || 'Failed assertion')
}

},{"base64-js":3,"ieee754":21}],5:[function(require,module,exports){
var Buffer = require('buffer').Buffer;
var intSize = 4;
var zeroBuffer = new Buffer(intSize); zeroBuffer.fill(0);
var chrsz = 8;

function toArray(buf, bigEndian) {
  if ((buf.length % intSize) !== 0) {
    var len = buf.length + (intSize - (buf.length % intSize));
    buf = Buffer.concat([buf, zeroBuffer], len);
  }

  var arr = [];
  var fn = bigEndian ? buf.readInt32BE : buf.readInt32LE;
  for (var i = 0; i < buf.length; i += intSize) {
    arr.push(fn.call(buf, i));
  }
  return arr;
}

function toBuffer(arr, size, bigEndian) {
  var buf = new Buffer(size);
  var fn = bigEndian ? buf.writeInt32BE : buf.writeInt32LE;
  for (var i = 0; i < arr.length; i++) {
    fn.call(buf, arr[i], i * 4, true);
  }
  return buf;
}

function hash(buf, fn, hashSize, bigEndian) {
  if (!Buffer.isBuffer(buf)) buf = new Buffer(buf);
  var arr = fn(toArray(buf, bigEndian), buf.length * chrsz);
  return toBuffer(arr, hashSize, bigEndian);
}

module.exports = { hash: hash };

},{"buffer":4}],6:[function(require,module,exports){
var Buffer = require('buffer').Buffer
var sha = require('./sha')
var sha256 = require('./sha256')
var rng = require('./rng')
var md5 = require('./md5')

var algorithms = {
  sha1: sha,
  sha256: sha256,
  md5: md5
}

var blocksize = 64
var zeroBuffer = new Buffer(blocksize); zeroBuffer.fill(0)
function hmac(fn, key, data) {
  if(!Buffer.isBuffer(key)) key = new Buffer(key)
  if(!Buffer.isBuffer(data)) data = new Buffer(data)

  if(key.length > blocksize) {
    key = fn(key)
  } else if(key.length < blocksize) {
    key = Buffer.concat([key, zeroBuffer], blocksize)
  }

  var ipad = new Buffer(blocksize), opad = new Buffer(blocksize)
  for(var i = 0; i < blocksize; i++) {
    ipad[i] = key[i] ^ 0x36
    opad[i] = key[i] ^ 0x5C
  }

  var hash = fn(Buffer.concat([ipad, data]))
  return fn(Buffer.concat([opad, hash]))
}

function hash(alg, key) {
  alg = alg || 'sha1'
  var fn = algorithms[alg]
  var bufs = []
  var length = 0
  if(!fn) error('algorithm:', alg, 'is not yet supported')
  return {
    update: function (data) {
      if(!Buffer.isBuffer(data)) data = new Buffer(data)

      bufs.push(data)
      length += data.length
      return this
    },
    digest: function (enc) {
      var buf = Buffer.concat(bufs)
      var r = key ? hmac(fn, key, buf) : fn(buf)
      bufs = null
      return enc ? r.toString(enc) : r
    }
  }
}

function error () {
  var m = [].slice.call(arguments).join(' ')
  throw new Error([
    m,
    'we accept pull requests',
    'http://github.com/dominictarr/crypto-browserify'
    ].join('\n'))
}

exports.createHash = function (alg) { return hash(alg) }
exports.createHmac = function (alg, key) { return hash(alg, key) }
exports.randomBytes = function(size, callback) {
  if (callback && callback.call) {
    try {
      callback.call(this, undefined, new Buffer(rng(size)))
    } catch (err) { callback(err) }
  } else {
    return new Buffer(rng(size))
  }
}

function each(a, f) {
  for(var i in a)
    f(a[i], i)
}

// the least I can do is make error messages for the rest of the node.js/crypto api.
each(['createCredentials'
, 'createCipher'
, 'createCipheriv'
, 'createDecipher'
, 'createDecipheriv'
, 'createSign'
, 'createVerify'
, 'createDiffieHellman'
, 'pbkdf2'], function (name) {
  exports[name] = function () {
    error('sorry,', name, 'is not implemented yet')
  }
})

},{"./md5":7,"./rng":8,"./sha":9,"./sha256":10,"buffer":4}],7:[function(require,module,exports){
/*
 * A JavaScript implementation of the RSA Data Security, Inc. MD5 Message
 * Digest Algorithm, as defined in RFC 1321.
 * Version 2.1 Copyright (C) Paul Johnston 1999 - 2002.
 * Other contributors: Greg Holt, Andrew Kepert, Ydnar, Lostinet
 * Distributed under the BSD License
 * See http://pajhome.org.uk/crypt/md5 for more info.
 */

var helpers = require('./helpers');

/*
 * Perform a simple self-test to see if the VM is working
 */
function md5_vm_test()
{
  return hex_md5("abc") == "900150983cd24fb0d6963f7d28e17f72";
}

/*
 * Calculate the MD5 of an array of little-endian words, and a bit length
 */
function core_md5(x, len)
{
  /* append padding */
  x[len >> 5] |= 0x80 << ((len) % 32);
  x[(((len + 64) >>> 9) << 4) + 14] = len;

  var a =  1732584193;
  var b = -271733879;
  var c = -1732584194;
  var d =  271733878;

  for(var i = 0; i < x.length; i += 16)
  {
    var olda = a;
    var oldb = b;
    var oldc = c;
    var oldd = d;

    a = md5_ff(a, b, c, d, x[i+ 0], 7 , -680876936);
    d = md5_ff(d, a, b, c, x[i+ 1], 12, -389564586);
    c = md5_ff(c, d, a, b, x[i+ 2], 17,  606105819);
    b = md5_ff(b, c, d, a, x[i+ 3], 22, -1044525330);
    a = md5_ff(a, b, c, d, x[i+ 4], 7 , -176418897);
    d = md5_ff(d, a, b, c, x[i+ 5], 12,  1200080426);
    c = md5_ff(c, d, a, b, x[i+ 6], 17, -1473231341);
    b = md5_ff(b, c, d, a, x[i+ 7], 22, -45705983);
    a = md5_ff(a, b, c, d, x[i+ 8], 7 ,  1770035416);
    d = md5_ff(d, a, b, c, x[i+ 9], 12, -1958414417);
    c = md5_ff(c, d, a, b, x[i+10], 17, -42063);
    b = md5_ff(b, c, d, a, x[i+11], 22, -1990404162);
    a = md5_ff(a, b, c, d, x[i+12], 7 ,  1804603682);
    d = md5_ff(d, a, b, c, x[i+13], 12, -40341101);
    c = md5_ff(c, d, a, b, x[i+14], 17, -1502002290);
    b = md5_ff(b, c, d, a, x[i+15], 22,  1236535329);

    a = md5_gg(a, b, c, d, x[i+ 1], 5 , -165796510);
    d = md5_gg(d, a, b, c, x[i+ 6], 9 , -1069501632);
    c = md5_gg(c, d, a, b, x[i+11], 14,  643717713);
    b = md5_gg(b, c, d, a, x[i+ 0], 20, -373897302);
    a = md5_gg(a, b, c, d, x[i+ 5], 5 , -701558691);
    d = md5_gg(d, a, b, c, x[i+10], 9 ,  38016083);
    c = md5_gg(c, d, a, b, x[i+15], 14, -660478335);
    b = md5_gg(b, c, d, a, x[i+ 4], 20, -405537848);
    a = md5_gg(a, b, c, d, x[i+ 9], 5 ,  568446438);
    d = md5_gg(d, a, b, c, x[i+14], 9 , -1019803690);
    c = md5_gg(c, d, a, b, x[i+ 3], 14, -187363961);
    b = md5_gg(b, c, d, a, x[i+ 8], 20,  1163531501);
    a = md5_gg(a, b, c, d, x[i+13], 5 , -1444681467);
    d = md5_gg(d, a, b, c, x[i+ 2], 9 , -51403784);
    c = md5_gg(c, d, a, b, x[i+ 7], 14,  1735328473);
    b = md5_gg(b, c, d, a, x[i+12], 20, -1926607734);

    a = md5_hh(a, b, c, d, x[i+ 5], 4 , -378558);
    d = md5_hh(d, a, b, c, x[i+ 8], 11, -2022574463);
    c = md5_hh(c, d, a, b, x[i+11], 16,  1839030562);
    b = md5_hh(b, c, d, a, x[i+14], 23, -35309556);
    a = md5_hh(a, b, c, d, x[i+ 1], 4 , -1530992060);
    d = md5_hh(d, a, b, c, x[i+ 4], 11,  1272893353);
    c = md5_hh(c, d, a, b, x[i+ 7], 16, -155497632);
    b = md5_hh(b, c, d, a, x[i+10], 23, -1094730640);
    a = md5_hh(a, b, c, d, x[i+13], 4 ,  681279174);
    d = md5_hh(d, a, b, c, x[i+ 0], 11, -358537222);
    c = md5_hh(c, d, a, b, x[i+ 3], 16, -722521979);
    b = md5_hh(b, c, d, a, x[i+ 6], 23,  76029189);
    a = md5_hh(a, b, c, d, x[i+ 9], 4 , -640364487);
    d = md5_hh(d, a, b, c, x[i+12], 11, -421815835);
    c = md5_hh(c, d, a, b, x[i+15], 16,  530742520);
    b = md5_hh(b, c, d, a, x[i+ 2], 23, -995338651);

    a = md5_ii(a, b, c, d, x[i+ 0], 6 , -198630844);
    d = md5_ii(d, a, b, c, x[i+ 7], 10,  1126891415);
    c = md5_ii(c, d, a, b, x[i+14], 15, -1416354905);
    b = md5_ii(b, c, d, a, x[i+ 5], 21, -57434055);
    a = md5_ii(a, b, c, d, x[i+12], 6 ,  1700485571);
    d = md5_ii(d, a, b, c, x[i+ 3], 10, -1894986606);
    c = md5_ii(c, d, a, b, x[i+10], 15, -1051523);
    b = md5_ii(b, c, d, a, x[i+ 1], 21, -2054922799);
    a = md5_ii(a, b, c, d, x[i+ 8], 6 ,  1873313359);
    d = md5_ii(d, a, b, c, x[i+15], 10, -30611744);
    c = md5_ii(c, d, a, b, x[i+ 6], 15, -1560198380);
    b = md5_ii(b, c, d, a, x[i+13], 21,  1309151649);
    a = md5_ii(a, b, c, d, x[i+ 4], 6 , -145523070);
    d = md5_ii(d, a, b, c, x[i+11], 10, -1120210379);
    c = md5_ii(c, d, a, b, x[i+ 2], 15,  718787259);
    b = md5_ii(b, c, d, a, x[i+ 9], 21, -343485551);

    a = safe_add(a, olda);
    b = safe_add(b, oldb);
    c = safe_add(c, oldc);
    d = safe_add(d, oldd);
  }
  return Array(a, b, c, d);

}

/*
 * These functions implement the four basic operations the algorithm uses.
 */
function md5_cmn(q, a, b, x, s, t)
{
  return safe_add(bit_rol(safe_add(safe_add(a, q), safe_add(x, t)), s),b);
}
function md5_ff(a, b, c, d, x, s, t)
{
  return md5_cmn((b & c) | ((~b) & d), a, b, x, s, t);
}
function md5_gg(a, b, c, d, x, s, t)
{
  return md5_cmn((b & d) | (c & (~d)), a, b, x, s, t);
}
function md5_hh(a, b, c, d, x, s, t)
{
  return md5_cmn(b ^ c ^ d, a, b, x, s, t);
}
function md5_ii(a, b, c, d, x, s, t)
{
  return md5_cmn(c ^ (b | (~d)), a, b, x, s, t);
}

/*
 * Add integers, wrapping at 2^32. This uses 16-bit operations internally
 * to work around bugs in some JS interpreters.
 */
function safe_add(x, y)
{
  var lsw = (x & 0xFFFF) + (y & 0xFFFF);
  var msw = (x >> 16) + (y >> 16) + (lsw >> 16);
  return (msw << 16) | (lsw & 0xFFFF);
}

/*
 * Bitwise rotate a 32-bit number to the left.
 */
function bit_rol(num, cnt)
{
  return (num << cnt) | (num >>> (32 - cnt));
}

module.exports = function md5(buf) {
  return helpers.hash(buf, core_md5, 16);
};

},{"./helpers":5}],8:[function(require,module,exports){
// Original code adapted from Robert Kieffer.
// details at https://github.com/broofa/node-uuid
(function() {
  var _global = this;

  var mathRNG, whatwgRNG;

  // NOTE: Math.random() does not guarantee "cryptographic quality"
  mathRNG = function(size) {
    var bytes = new Array(size);
    var r;

    for (var i = 0, r; i < size; i++) {
      if ((i & 0x03) == 0) r = Math.random() * 0x100000000;
      bytes[i] = r >>> ((i & 0x03) << 3) & 0xff;
    }

    return bytes;
  }

  if (_global.crypto && crypto.getRandomValues) {
    whatwgRNG = function(size) {
      var bytes = new Uint8Array(size);
      crypto.getRandomValues(bytes);
      return bytes;
    }
  }

  module.exports = whatwgRNG || mathRNG;

}())

},{}],9:[function(require,module,exports){
/*
 * A JavaScript implementation of the Secure Hash Algorithm, SHA-1, as defined
 * in FIPS PUB 180-1
 * Version 2.1a Copyright Paul Johnston 2000 - 2002.
 * Other contributors: Greg Holt, Andrew Kepert, Ydnar, Lostinet
 * Distributed under the BSD License
 * See http://pajhome.org.uk/crypt/md5 for details.
 */

var helpers = require('./helpers');

/*
 * Calculate the SHA-1 of an array of big-endian words, and a bit length
 */
function core_sha1(x, len)
{
  /* append padding */
  x[len >> 5] |= 0x80 << (24 - len % 32);
  x[((len + 64 >> 9) << 4) + 15] = len;

  var w = Array(80);
  var a =  1732584193;
  var b = -271733879;
  var c = -1732584194;
  var d =  271733878;
  var e = -1009589776;

  for(var i = 0; i < x.length; i += 16)
  {
    var olda = a;
    var oldb = b;
    var oldc = c;
    var oldd = d;
    var olde = e;

    for(var j = 0; j < 80; j++)
    {
      if(j < 16) w[j] = x[i + j];
      else w[j] = rol(w[j-3] ^ w[j-8] ^ w[j-14] ^ w[j-16], 1);
      var t = safe_add(safe_add(rol(a, 5), sha1_ft(j, b, c, d)),
                       safe_add(safe_add(e, w[j]), sha1_kt(j)));
      e = d;
      d = c;
      c = rol(b, 30);
      b = a;
      a = t;
    }

    a = safe_add(a, olda);
    b = safe_add(b, oldb);
    c = safe_add(c, oldc);
    d = safe_add(d, oldd);
    e = safe_add(e, olde);
  }
  return Array(a, b, c, d, e);

}

/*
 * Perform the appropriate triplet combination function for the current
 * iteration
 */
function sha1_ft(t, b, c, d)
{
  if(t < 20) return (b & c) | ((~b) & d);
  if(t < 40) return b ^ c ^ d;
  if(t < 60) return (b & c) | (b & d) | (c & d);
  return b ^ c ^ d;
}

/*
 * Determine the appropriate additive constant for the current iteration
 */
function sha1_kt(t)
{
  return (t < 20) ?  1518500249 : (t < 40) ?  1859775393 :
         (t < 60) ? -1894007588 : -899497514;
}

/*
 * Add integers, wrapping at 2^32. This uses 16-bit operations internally
 * to work around bugs in some JS interpreters.
 */
function safe_add(x, y)
{
  var lsw = (x & 0xFFFF) + (y & 0xFFFF);
  var msw = (x >> 16) + (y >> 16) + (lsw >> 16);
  return (msw << 16) | (lsw & 0xFFFF);
}

/*
 * Bitwise rotate a 32-bit number to the left.
 */
function rol(num, cnt)
{
  return (num << cnt) | (num >>> (32 - cnt));
}

module.exports = function sha1(buf) {
  return helpers.hash(buf, core_sha1, 20, true);
};

},{"./helpers":5}],10:[function(require,module,exports){

/**
 * A JavaScript implementation of the Secure Hash Algorithm, SHA-256, as defined
 * in FIPS 180-2
 * Version 2.2-beta Copyright Angel Marin, Paul Johnston 2000 - 2009.
 * Other contributors: Greg Holt, Andrew Kepert, Ydnar, Lostinet
 *
 */

var helpers = require('./helpers');

var safe_add = function(x, y) {
  var lsw = (x & 0xFFFF) + (y & 0xFFFF);
  var msw = (x >> 16) + (y >> 16) + (lsw >> 16);
  return (msw << 16) | (lsw & 0xFFFF);
};

var S = function(X, n) {
  return (X >>> n) | (X << (32 - n));
};

var R = function(X, n) {
  return (X >>> n);
};

var Ch = function(x, y, z) {
  return ((x & y) ^ ((~x) & z));
};

var Maj = function(x, y, z) {
  return ((x & y) ^ (x & z) ^ (y & z));
};

var Sigma0256 = function(x) {
  return (S(x, 2) ^ S(x, 13) ^ S(x, 22));
};

var Sigma1256 = function(x) {
  return (S(x, 6) ^ S(x, 11) ^ S(x, 25));
};

var Gamma0256 = function(x) {
  return (S(x, 7) ^ S(x, 18) ^ R(x, 3));
};

var Gamma1256 = function(x) {
  return (S(x, 17) ^ S(x, 19) ^ R(x, 10));
};

var core_sha256 = function(m, l) {
  var K = new Array(0x428A2F98,0x71374491,0xB5C0FBCF,0xE9B5DBA5,0x3956C25B,0x59F111F1,0x923F82A4,0xAB1C5ED5,0xD807AA98,0x12835B01,0x243185BE,0x550C7DC3,0x72BE5D74,0x80DEB1FE,0x9BDC06A7,0xC19BF174,0xE49B69C1,0xEFBE4786,0xFC19DC6,0x240CA1CC,0x2DE92C6F,0x4A7484AA,0x5CB0A9DC,0x76F988DA,0x983E5152,0xA831C66D,0xB00327C8,0xBF597FC7,0xC6E00BF3,0xD5A79147,0x6CA6351,0x14292967,0x27B70A85,0x2E1B2138,0x4D2C6DFC,0x53380D13,0x650A7354,0x766A0ABB,0x81C2C92E,0x92722C85,0xA2BFE8A1,0xA81A664B,0xC24B8B70,0xC76C51A3,0xD192E819,0xD6990624,0xF40E3585,0x106AA070,0x19A4C116,0x1E376C08,0x2748774C,0x34B0BCB5,0x391C0CB3,0x4ED8AA4A,0x5B9CCA4F,0x682E6FF3,0x748F82EE,0x78A5636F,0x84C87814,0x8CC70208,0x90BEFFFA,0xA4506CEB,0xBEF9A3F7,0xC67178F2);
  var HASH = new Array(0x6A09E667, 0xBB67AE85, 0x3C6EF372, 0xA54FF53A, 0x510E527F, 0x9B05688C, 0x1F83D9AB, 0x5BE0CD19);
    var W = new Array(64);
    var a, b, c, d, e, f, g, h, i, j;
    var T1, T2;
  /* append padding */
  m[l >> 5] |= 0x80 << (24 - l % 32);
  m[((l + 64 >> 9) << 4) + 15] = l;
  for (var i = 0; i < m.length; i += 16) {
    a = HASH[0]; b = HASH[1]; c = HASH[2]; d = HASH[3]; e = HASH[4]; f = HASH[5]; g = HASH[6]; h = HASH[7];
    for (var j = 0; j < 64; j++) {
      if (j < 16) {
        W[j] = m[j + i];
      } else {
        W[j] = safe_add(safe_add(safe_add(Gamma1256(W[j - 2]), W[j - 7]), Gamma0256(W[j - 15])), W[j - 16]);
      }
      T1 = safe_add(safe_add(safe_add(safe_add(h, Sigma1256(e)), Ch(e, f, g)), K[j]), W[j]);
      T2 = safe_add(Sigma0256(a), Maj(a, b, c));
      h = g; g = f; f = e; e = safe_add(d, T1); d = c; c = b; b = a; a = safe_add(T1, T2);
    }
    HASH[0] = safe_add(a, HASH[0]); HASH[1] = safe_add(b, HASH[1]); HASH[2] = safe_add(c, HASH[2]); HASH[3] = safe_add(d, HASH[3]);
    HASH[4] = safe_add(e, HASH[4]); HASH[5] = safe_add(f, HASH[5]); HASH[6] = safe_add(g, HASH[6]); HASH[7] = safe_add(h, HASH[7]);
  }
  return HASH;
};

module.exports = function sha256(buf) {
  return helpers.hash(buf, core_sha256, 32, true);
};

},{"./helpers":5}],11:[function(require,module,exports){
// Copyright Joyent, Inc. and other Node contributors.
//
// Permission is hereby granted, free of charge, to any person obtaining a
// copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to permit
// persons to whom the Software is furnished to do so, subject to the
// following conditions:
//
// The above copyright notice and this permission notice shall be included
// in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN
// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
// USE OR OTHER DEALINGS IN THE SOFTWARE.

function EventEmitter() {
  this._events = this._events || {};
  this._maxListeners = this._maxListeners || undefined;
}
module.exports = EventEmitter;

// Backwards-compat with node 0.10.x
EventEmitter.EventEmitter = EventEmitter;

EventEmitter.prototype._events = undefined;
EventEmitter.prototype._maxListeners = undefined;

// By default EventEmitters will print a warning if more than 10 listeners are
// added to it. This is a useful default which helps finding memory leaks.
EventEmitter.defaultMaxListeners = 10;

// Obviously not all Emitters should be limited to 10. This function allows
// that to be increased. Set to zero for unlimited.
EventEmitter.prototype.setMaxListeners = function(n) {
  if (!isNumber(n) || n < 0 || isNaN(n))
    throw TypeError('n must be a positive number');
  this._maxListeners = n;
  return this;
};

EventEmitter.prototype.emit = function(type) {
  var er, handler, len, args, i, listeners;

  if (!this._events)
    this._events = {};

  // If there is no 'error' event listener then throw.
  if (type === 'error') {
    if (!this._events.error ||
        (isObject(this._events.error) && !this._events.error.length)) {
      er = arguments[1];
      if (er instanceof Error) {
        throw er; // Unhandled 'error' event
      }
      throw TypeError('Uncaught, unspecified "error" event.');
    }
  }

  handler = this._events[type];

  if (isUndefined(handler))
    return false;

  if (isFunction(handler)) {
    switch (arguments.length) {
      // fast cases
      case 1:
        handler.call(this);
        break;
      case 2:
        handler.call(this, arguments[1]);
        break;
      case 3:
        handler.call(this, arguments[1], arguments[2]);
        break;
      // slower
      default:
        len = arguments.length;
        args = new Array(len - 1);
        for (i = 1; i < len; i++)
          args[i - 1] = arguments[i];
        handler.apply(this, args);
    }
  } else if (isObject(handler)) {
    len = arguments.length;
    args = new Array(len - 1);
    for (i = 1; i < len; i++)
      args[i - 1] = arguments[i];

    listeners = handler.slice();
    len = listeners.length;
    for (i = 0; i < len; i++)
      listeners[i].apply(this, args);
  }

  return true;
};

EventEmitter.prototype.addListener = function(type, listener) {
  var m;

  if (!isFunction(listener))
    throw TypeError('listener must be a function');

  if (!this._events)
    this._events = {};

  // To avoid recursion in the case that type === "newListener"! Before
  // adding it to the listeners, first emit "newListener".
  if (this._events.newListener)
    this.emit('newListener', type,
              isFunction(listener.listener) ?
              listener.listener : listener);

  if (!this._events[type])
    // Optimize the case of one listener. Don't need the extra array object.
    this._events[type] = listener;
  else if (isObject(this._events[type]))
    // If we've already got an array, just append.
    this._events[type].push(listener);
  else
    // Adding the second element, need to change to array.
    this._events[type] = [this._events[type], listener];

  // Check for listener leak
  if (isObject(this._events[type]) && !this._events[type].warned) {
    var m;
    if (!isUndefined(this._maxListeners)) {
      m = this._maxListeners;
    } else {
      m = EventEmitter.defaultMaxListeners;
    }

    if (m && m > 0 && this._events[type].length > m) {
      this._events[type].warned = true;
      console.error('(node) warning: possible EventEmitter memory ' +
                    'leak detected. %d listeners added. ' +
                    'Use emitter.setMaxListeners() to increase limit.',
                    this._events[type].length);
      if (typeof console.trace === 'function') {
        // not supported in IE 10
        console.trace();
      }
    }
  }

  return this;
};

EventEmitter.prototype.on = EventEmitter.prototype.addListener;

EventEmitter.prototype.once = function(type, listener) {
  if (!isFunction(listener))
    throw TypeError('listener must be a function');

  var fired = false;

  function g() {
    this.removeListener(type, g);

    if (!fired) {
      fired = true;
      listener.apply(this, arguments);
    }
  }

  g.listener = listener;
  this.on(type, g);

  return this;
};

// emits a 'removeListener' event iff the listener was removed
EventEmitter.prototype.removeListener = function(type, listener) {
  var list, position, length, i;

  if (!isFunction(listener))
    throw TypeError('listener must be a function');

  if (!this._events || !this._events[type])
    return this;

  list = this._events[type];
  length = list.length;
  position = -1;

  if (list === listener ||
      (isFunction(list.listener) && list.listener === listener)) {
    delete this._events[type];
    if (this._events.removeListener)
      this.emit('removeListener', type, listener);

  } else if (isObject(list)) {
    for (i = length; i-- > 0;) {
      if (list[i] === listener ||
          (list[i].listener && list[i].listener === listener)) {
        position = i;
        break;
      }
    }

    if (position < 0)
      return this;

    if (list.length === 1) {
      list.length = 0;
      delete this._events[type];
    } else {
      list.splice(position, 1);
    }

    if (this._events.removeListener)
      this.emit('removeListener', type, listener);
  }

  return this;
};

EventEmitter.prototype.removeAllListeners = function(type) {
  var key, listeners;

  if (!this._events)
    return this;

  // not listening for removeListener, no need to emit
  if (!this._events.removeListener) {
    if (arguments.length === 0)
      this._events = {};
    else if (this._events[type])
      delete this._events[type];
    return this;
  }

  // emit removeListener for all listeners on all events
  if (arguments.length === 0) {
    for (key in this._events) {
      if (key === 'removeListener') continue;
      this.removeAllListeners(key);
    }
    this.removeAllListeners('removeListener');
    this._events = {};
    return this;
  }

  listeners = this._events[type];

  if (isFunction(listeners)) {
    this.removeListener(type, listeners);
  } else {
    // LIFO order
    while (listeners.length)
      this.removeListener(type, listeners[listeners.length - 1]);
  }
  delete this._events[type];

  return this;
};

EventEmitter.prototype.listeners = function(type) {
  var ret;
  if (!this._events || !this._events[type])
    ret = [];
  else if (isFunction(this._events[type]))
    ret = [this._events[type]];
  else
    ret = this._events[type].slice();
  return ret;
};

EventEmitter.listenerCount = function(emitter, type) {
  var ret;
  if (!emitter._events || !emitter._events[type])
    ret = 0;
  else if (isFunction(emitter._events[type]))
    ret = 1;
  else
    ret = emitter._events[type].length;
  return ret;
};

function isFunction(arg) {
  return typeof arg === 'function';
}

function isNumber(arg) {
  return typeof arg === 'number';
}

function isObject(arg) {
  return typeof arg === 'object' && arg !== null;
}

function isUndefined(arg) {
  return arg === void 0;
}

},{}],12:[function(require,module,exports){
// shim for using process in browser

var process = module.exports = {};

process.nextTick = (function () {
    var canSetImmediate = typeof window !== 'undefined'
    && window.setImmediate;
    var canPost = typeof window !== 'undefined'
    && window.postMessage && window.addEventListener
    ;

    if (canSetImmediate) {
        return function (f) { return window.setImmediate(f) };
    }

    if (canPost) {
        var queue = [];
        window.addEventListener('message', function (ev) {
            var source = ev.source;
            if ((source === window || source === null) && ev.data === 'process-tick') {
                ev.stopPropagation();
                if (queue.length > 0) {
                    var fn = queue.shift();
                    fn();
                }
            }
        }, true);

        return function nextTick(fn) {
            queue.push(fn);
            window.postMessage('process-tick', '*');
        };
    }

    return function nextTick(fn) {
        setTimeout(fn, 0);
    };
})();

process.title = 'browser';
process.browser = true;
process.env = {};
process.argv = [];

function noop() {}

process.on = noop;
process.addListener = noop;
process.once = noop;
process.off = noop;
process.removeListener = noop;
process.removeAllListeners = noop;
process.emit = noop;

process.binding = function (name) {
    throw new Error('process.binding is not supported');
}

// TODO(shtylman)
process.cwd = function () { return '/' };
process.chdir = function (dir) {
    throw new Error('process.chdir is not supported');
};

},{}],13:[function(require,module,exports){
// Copyright Joyent, Inc. and other Node contributors.
//
// Permission is hereby granted, free of charge, to any person obtaining a
// copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to permit
// persons to whom the Software is furnished to do so, subject to the
// following conditions:
//
// The above copyright notice and this permission notice shall be included
// in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN
// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
// USE OR OTHER DEALINGS IN THE SOFTWARE.

// a duplex stream is just a stream that is both readable and writable.
// Since JS doesn't have multiple prototypal inheritance, this class
// prototypally inherits from Readable, and then parasitically from
// Writable.

module.exports = Duplex;
var inherits = require('inherits');
var setImmediate = require('process/browser.js').nextTick;
var Readable = require('./readable.js');
var Writable = require('./writable.js');

inherits(Duplex, Readable);

Duplex.prototype.write = Writable.prototype.write;
Duplex.prototype.end = Writable.prototype.end;
Duplex.prototype._write = Writable.prototype._write;

function Duplex(options) {
  if (!(this instanceof Duplex))
    return new Duplex(options);

  Readable.call(this, options);
  Writable.call(this, options);

  if (options && options.readable === false)
    this.readable = false;

  if (options && options.writable === false)
    this.writable = false;

  this.allowHalfOpen = true;
  if (options && options.allowHalfOpen === false)
    this.allowHalfOpen = false;

  this.once('end', onend);
}

// the no-half-open enforcer
function onend() {
  // if we allow half-open state, or if the writable side ended,
  // then we're ok.
  if (this.allowHalfOpen || this._writableState.ended)
    return;

  // no more data can be written.
  // But allow more writes to happen in this tick.
  var self = this;
  setImmediate(function () {
    self.end();
  });
}

},{"./readable.js":17,"./writable.js":19,"inherits":22,"process/browser.js":15}],14:[function(require,module,exports){
// Copyright Joyent, Inc. and other Node contributors.
//
// Permission is hereby granted, free of charge, to any person obtaining a
// copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to permit
// persons to whom the Software is furnished to do so, subject to the
// following conditions:
//
// The above copyright notice and this permission notice shall be included
// in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN
// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
// USE OR OTHER DEALINGS IN THE SOFTWARE.

module.exports = Stream;

var EE = require('events').EventEmitter;
var inherits = require('inherits');

inherits(Stream, EE);
Stream.Readable = require('./readable.js');
Stream.Writable = require('./writable.js');
Stream.Duplex = require('./duplex.js');
Stream.Transform = require('./transform.js');
Stream.PassThrough = require('./passthrough.js');

// Backwards-compat with node 0.4.x
Stream.Stream = Stream;

// old-style streams.  Note that the pipe method (the only relevant
// part of this class) is overridden in the Readable class.

function Stream() {
  EE.call(this);
}

Stream.prototype.pipe = function(dest, options) {
  var source = this;

  function ondata(chunk) {
    if (dest.writable) {
      if (false === dest.write(chunk) && source.pause) {
        source.pause();
      }
    }
  }

  source.on('data', ondata);

  function ondrain() {
    if (source.readable && source.resume) {
      source.resume();
    }
  }

  dest.on('drain', ondrain);

  // If the 'end' option is not supplied, dest.end() will be called when
  // source gets the 'end' or 'close' events.  Only dest.end() once.
  if (!dest._isStdio && (!options || options.end !== false)) {
    source.on('end', onend);
    source.on('close', onclose);
  }

  var didOnEnd = false;
  function onend() {
    if (didOnEnd) return;
    didOnEnd = true;

    dest.end();
  }

  function onclose() {
    if (didOnEnd) return;
    didOnEnd = true;

    if (typeof dest.destroy === 'function') dest.destroy();
  }

  // don't leave dangling pipes when there are errors.
  function onerror(er) {
    cleanup();
    if (EE.listenerCount(this, 'error') === 0) {
      throw er; // Unhandled stream error in pipe.
    }
  }

  source.on('error', onerror);
  dest.on('error', onerror);

  // remove all the event listeners that were added.
  function cleanup() {
    source.removeListener('data', ondata);
    dest.removeListener('drain', ondrain);

    source.removeListener('end', onend);
    source.removeListener('close', onclose);

    source.removeListener('error', onerror);
    dest.removeListener('error', onerror);

    source.removeListener('end', cleanup);
    source.removeListener('close', cleanup);

    dest.removeListener('close', cleanup);
  }

  source.on('end', cleanup);
  source.on('close', cleanup);

  dest.on('close', cleanup);

  dest.emit('pipe', source);

  // Allow for unix-like usage: A.pipe(B).pipe(C)
  return dest;
};

},{"./duplex.js":13,"./passthrough.js":16,"./readable.js":17,"./transform.js":18,"./writable.js":19,"events":11,"inherits":22}],15:[function(require,module,exports){
// shim for using process in browser

var process = module.exports = {};

process.nextTick = (function () {
    var canSetImmediate = typeof window !== 'undefined'
    && window.setImmediate;
    var canPost = typeof window !== 'undefined'
    && window.postMessage && window.addEventListener
    ;

    if (canSetImmediate) {
        return function (f) { return window.setImmediate(f) };
    }

    if (canPost) {
        var queue = [];
        window.addEventListener('message', function (ev) {
            var source = ev.source;
            if ((source === window || source === null) && ev.data === 'process-tick') {
                ev.stopPropagation();
                if (queue.length > 0) {
                    var fn = queue.shift();
                    fn();
                }
            }
        }, true);

        return function nextTick(fn) {
            queue.push(fn);
            window.postMessage('process-tick', '*');
        };
    }

    return function nextTick(fn) {
        setTimeout(fn, 0);
    };
})();

process.title = 'browser';
process.browser = true;
process.env = {};
process.argv = [];

process.binding = function (name) {
    throw new Error('process.binding is not supported');
}

// TODO(shtylman)
process.cwd = function () { return '/' };
process.chdir = function (dir) {
    throw new Error('process.chdir is not supported');
};

},{}],16:[function(require,module,exports){
// Copyright Joyent, Inc. and other Node contributors.
//
// Permission is hereby granted, free of charge, to any person obtaining a
// copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to permit
// persons to whom the Software is furnished to do so, subject to the
// following conditions:
//
// The above copyright notice and this permission notice shall be included
// in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN
// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
// USE OR OTHER DEALINGS IN THE SOFTWARE.

// a passthrough stream.
// basically just the most minimal sort of Transform stream.
// Every written chunk gets output as-is.

module.exports = PassThrough;

var Transform = require('./transform.js');
var inherits = require('inherits');
inherits(PassThrough, Transform);

function PassThrough(options) {
  if (!(this instanceof PassThrough))
    return new PassThrough(options);

  Transform.call(this, options);
}

PassThrough.prototype._transform = function(chunk, encoding, cb) {
  cb(null, chunk);
};

},{"./transform.js":18,"inherits":22}],17:[function(require,module,exports){
(function (process){
// Copyright Joyent, Inc. and other Node contributors.
//
// Permission is hereby granted, free of charge, to any person obtaining a
// copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to permit
// persons to whom the Software is furnished to do so, subject to the
// following conditions:
//
// The above copyright notice and this permission notice shall be included
// in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN
// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
// USE OR OTHER DEALINGS IN THE SOFTWARE.

module.exports = Readable;
Readable.ReadableState = ReadableState;

var EE = require('events').EventEmitter;
var Stream = require('./index.js');
var Buffer = require('buffer').Buffer;
var setImmediate = require('process/browser.js').nextTick;
var StringDecoder;

var inherits = require('inherits');
inherits(Readable, Stream);

function ReadableState(options, stream) {
  options = options || {};

  // the point at which it stops calling _read() to fill the buffer
  // Note: 0 is a valid value, means "don't call _read preemptively ever"
  var hwm = options.highWaterMark;
  this.highWaterMark = (hwm || hwm === 0) ? hwm : 16 * 1024;

  // cast to ints.
  this.highWaterMark = ~~this.highWaterMark;

  this.buffer = [];
  this.length = 0;
  this.pipes = null;
  this.pipesCount = 0;
  this.flowing = false;
  this.ended = false;
  this.endEmitted = false;
  this.reading = false;

  // In streams that never have any data, and do push(null) right away,
  // the consumer can miss the 'end' event if they do some I/O before
  // consuming the stream.  So, we don't emit('end') until some reading
  // happens.
  this.calledRead = false;

  // a flag to be able to tell if the onwrite cb is called immediately,
  // or on a later tick.  We set this to true at first, becuase any
  // actions that shouldn't happen until "later" should generally also
  // not happen before the first write call.
  this.sync = true;

  // whenever we return null, then we set a flag to say
  // that we're awaiting a 'readable' event emission.
  this.needReadable = false;
  this.emittedReadable = false;
  this.readableListening = false;

  // object stream flag. Used to make read(n) ignore n and to
  // make all the buffer merging and length checks go away
  this.objectMode = !!options.objectMode;

  // Crypto is kind of old and crusty.  Historically, its default string
  // encoding is 'binary' so we have to make this configurable.
  // Everything else in the universe uses 'utf8', though.
  this.defaultEncoding = options.defaultEncoding || 'utf8';

  // when piping, we only care about 'readable' events that happen
  // after read()ing all the bytes and not getting any pushback.
  this.ranOut = false;

  // the number of writers that are awaiting a drain event in .pipe()s
  this.awaitDrain = 0;

  // if true, a maybeReadMore has been scheduled
  this.readingMore = false;

  this.decoder = null;
  this.encoding = null;
  if (options.encoding) {
    if (!StringDecoder)
      StringDecoder = require('string_decoder').StringDecoder;
    this.decoder = new StringDecoder(options.encoding);
    this.encoding = options.encoding;
  }
}

function Readable(options) {
  if (!(this instanceof Readable))
    return new Readable(options);

  this._readableState = new ReadableState(options, this);

  // legacy
  this.readable = true;

  Stream.call(this);
}

// Manually shove something into the read() buffer.
// This returns true if the highWaterMark has not been hit yet,
// similar to how Writable.write() returns true if you should
// write() some more.
Readable.prototype.push = function(chunk, encoding) {
  var state = this._readableState;

  if (typeof chunk === 'string' && !state.objectMode) {
    encoding = encoding || state.defaultEncoding;
    if (encoding !== state.encoding) {
      chunk = new Buffer(chunk, encoding);
      encoding = '';
    }
  }

  return readableAddChunk(this, state, chunk, encoding, false);
};

// Unshift should *always* be something directly out of read()
Readable.prototype.unshift = function(chunk) {
  var state = this._readableState;
  return readableAddChunk(this, state, chunk, '', true);
};

function readableAddChunk(stream, state, chunk, encoding, addToFront) {
  var er = chunkInvalid(state, chunk);
  if (er) {
    stream.emit('error', er);
  } else if (chunk === null || chunk === undefined) {
    state.reading = false;
    if (!state.ended)
      onEofChunk(stream, state);
  } else if (state.objectMode || chunk && chunk.length > 0) {
    if (state.ended && !addToFront) {
      var e = new Error('stream.push() after EOF');
      stream.emit('error', e);
    } else if (state.endEmitted && addToFront) {
      var e = new Error('stream.unshift() after end event');
      stream.emit('error', e);
    } else {
      if (state.decoder && !addToFront && !encoding)
        chunk = state.decoder.write(chunk);

      // update the buffer info.
      state.length += state.objectMode ? 1 : chunk.length;
      if (addToFront) {
        state.buffer.unshift(chunk);
      } else {
        state.reading = false;
        state.buffer.push(chunk);
      }

      if (state.needReadable)
        emitReadable(stream);

      maybeReadMore(stream, state);
    }
  } else if (!addToFront) {
    state.reading = false;
  }

  return needMoreData(state);
}

// if it's past the high water mark, we can push in some more.
// Also, if we have no data yet, we can stand some
// more bytes.  This is to work around cases where hwm=0,
// such as the repl.  Also, if the push() triggered a
// readable event, and the user called read(largeNumber) such that
// needReadable was set, then we ought to push more, so that another
// 'readable' event will be triggered.
function needMoreData(state) {
  return !state.ended &&
         (state.needReadable ||
          state.length < state.highWaterMark ||
          state.length === 0);
}

// backwards compatibility.
Readable.prototype.setEncoding = function(enc) {
  if (!StringDecoder)
    StringDecoder = require('string_decoder').StringDecoder;
  this._readableState.decoder = new StringDecoder(enc);
  this._readableState.encoding = enc;
};

// Don't raise the hwm > 128MB
var MAX_HWM = 0x800000;
function roundUpToNextPowerOf2(n) {
  if (n >= MAX_HWM) {
    n = MAX_HWM;
  } else {
    // Get the next highest power of 2
    n--;
    for (var p = 1; p < 32; p <<= 1) n |= n >> p;
    n++;
  }
  return n;
}

function howMuchToRead(n, state) {
  if (state.length === 0 && state.ended)
    return 0;

  if (state.objectMode)
    return n === 0 ? 0 : 1;

  if (isNaN(n) || n === null) {
    // only flow one buffer at a time
    if (state.flowing && state.buffer.length)
      return state.buffer[0].length;
    else
      return state.length;
  }

  if (n <= 0)
    return 0;

  // If we're asking for more than the target buffer level,
  // then raise the water mark.  Bump up to the next highest
  // power of 2, to prevent increasing it excessively in tiny
  // amounts.
  if (n > state.highWaterMark)
    state.highWaterMark = roundUpToNextPowerOf2(n);

  // don't have that much.  return null, unless we've ended.
  if (n > state.length) {
    if (!state.ended) {
      state.needReadable = true;
      return 0;
    } else
      return state.length;
  }

  return n;
}

// you can override either this method, or the async _read(n) below.
Readable.prototype.read = function(n) {
  var state = this._readableState;
  state.calledRead = true;
  var nOrig = n;

  if (typeof n !== 'number' || n > 0)
    state.emittedReadable = false;

  // if we're doing read(0) to trigger a readable event, but we
  // already have a bunch of data in the buffer, then just trigger
  // the 'readable' event and move on.
  if (n === 0 &&
      state.needReadable &&
      (state.length >= state.highWaterMark || state.ended)) {
    emitReadable(this);
    return null;
  }

  n = howMuchToRead(n, state);

  // if we've ended, and we're now clear, then finish it up.
  if (n === 0 && state.ended) {
    if (state.length === 0)
      endReadable(this);
    return null;
  }

  // All the actual chunk generation logic needs to be
  // *below* the call to _read.  The reason is that in certain
  // synthetic stream cases, such as passthrough streams, _read
  // may be a completely synchronous operation which may change
  // the state of the read buffer, providing enough data when
  // before there was *not* enough.
  //
  // So, the steps are:
  // 1. Figure out what the state of things will be after we do
  // a read from the buffer.
  //
  // 2. If that resulting state will trigger a _read, then call _read.
  // Note that this may be asynchronous, or synchronous.  Yes, it is
  // deeply ugly to write APIs this way, but that still doesn't mean
  // that the Readable class should behave improperly, as streams are
  // designed to be sync/async agnostic.
  // Take note if the _read call is sync or async (ie, if the read call
  // has returned yet), so that we know whether or not it's safe to emit
  // 'readable' etc.
  //
  // 3. Actually pull the requested chunks out of the buffer and return.

  // if we need a readable event, then we need to do some reading.
  var doRead = state.needReadable;

  // if we currently have less than the highWaterMark, then also read some
  if (state.length - n <= state.highWaterMark)
    doRead = true;

  // however, if we've ended, then there's no point, and if we're already
  // reading, then it's unnecessary.
  if (state.ended || state.reading)
    doRead = false;

  if (doRead) {
    state.reading = true;
    state.sync = true;
    // if the length is currently zero, then we *need* a readable event.
    if (state.length === 0)
      state.needReadable = true;
    // call internal read method
    this._read(state.highWaterMark);
    state.sync = false;
  }

  // If _read called its callback synchronously, then `reading`
  // will be false, and we need to re-evaluate how much data we
  // can return to the user.
  if (doRead && !state.reading)
    n = howMuchToRead(nOrig, state);

  var ret;
  if (n > 0)
    ret = fromList(n, state);
  else
    ret = null;

  if (ret === null) {
    state.needReadable = true;
    n = 0;
  }

  state.length -= n;

  // If we have nothing in the buffer, then we want to know
  // as soon as we *do* get something into the buffer.
  if (state.length === 0 && !state.ended)
    state.needReadable = true;

  // If we happened to read() exactly the remaining amount in the
  // buffer, and the EOF has been seen at this point, then make sure
  // that we emit 'end' on the very next tick.
  if (state.ended && !state.endEmitted && state.length === 0)
    endReadable(this);

  return ret;
};

function chunkInvalid(state, chunk) {
  var er = null;
  if (!Buffer.isBuffer(chunk) &&
      'string' !== typeof chunk &&
      chunk !== null &&
      chunk !== undefined &&
      !state.objectMode &&
      !er) {
    er = new TypeError('Invalid non-string/buffer chunk');
  }
  return er;
}

function onEofChunk(stream, state) {
  if (state.decoder && !state.ended) {
    var chunk = state.decoder.end();
    if (chunk && chunk.length) {
      state.buffer.push(chunk);
      state.length += state.objectMode ? 1 : chunk.length;
    }
  }
  state.ended = true;

  // if we've ended and we have some data left, then emit
  // 'readable' now to make sure it gets picked up.
  if (state.length > 0)
    emitReadable(stream);
  else
    endReadable(stream);
}

// Don't emit readable right away in sync mode, because this can trigger
// another read() call => stack overflow.  This way, it might trigger
// a nextTick recursion warning, but that's not so bad.
function emitReadable(stream) {
  var state = stream._readableState;
  state.needReadable = false;
  if (state.emittedReadable)
    return;

  state.emittedReadable = true;
  if (state.sync)
    setImmediate(function() {
      emitReadable_(stream);
    });
  else
    emitReadable_(stream);
}

function emitReadable_(stream) {
  stream.emit('readable');
}

// at this point, the user has presumably seen the 'readable' event,
// and called read() to consume some data.  that may have triggered
// in turn another _read(n) call, in which case reading = true if
// it's in progress.
// However, if we're not ended, or reading, and the length < hwm,
// then go ahead and try to read some more preemptively.
function maybeReadMore(stream, state) {
  if (!state.readingMore) {
    state.readingMore = true;
    setImmediate(function() {
      maybeReadMore_(stream, state);
    });
  }
}

function maybeReadMore_(stream, state) {
  var len = state.length;
  while (!state.reading && !state.flowing && !state.ended &&
         state.length < state.highWaterMark) {
    stream.read(0);
    if (len === state.length)
      // didn't get any data, stop spinning.
      break;
    else
      len = state.length;
  }
  state.readingMore = false;
}

// abstract method.  to be overridden in specific implementation classes.
// call cb(er, data) where data is <= n in length.
// for virtual (non-string, non-buffer) streams, "length" is somewhat
// arbitrary, and perhaps not very meaningful.
Readable.prototype._read = function(n) {
  this.emit('error', new Error('not implemented'));
};

Readable.prototype.pipe = function(dest, pipeOpts) {
  var src = this;
  var state = this._readableState;

  switch (state.pipesCount) {
    case 0:
      state.pipes = dest;
      break;
    case 1:
      state.pipes = [state.pipes, dest];
      break;
    default:
      state.pipes.push(dest);
      break;
  }
  state.pipesCount += 1;

  var doEnd = (!pipeOpts || pipeOpts.end !== false) &&
              dest !== process.stdout &&
              dest !== process.stderr;

  var endFn = doEnd ? onend : cleanup;
  if (state.endEmitted)
    setImmediate(endFn);
  else
    src.once('end', endFn);

  dest.on('unpipe', onunpipe);
  function onunpipe(readable) {
    if (readable !== src) return;
    cleanup();
  }

  function onend() {
    dest.end();
  }

  // when the dest drains, it reduces the awaitDrain counter
  // on the source.  This would be more elegant with a .once()
  // handler in flow(), but adding and removing repeatedly is
  // too slow.
  var ondrain = pipeOnDrain(src);
  dest.on('drain', ondrain);

  function cleanup() {
    // cleanup event handlers once the pipe is broken
    dest.removeListener('close', onclose);
    dest.removeListener('finish', onfinish);
    dest.removeListener('drain', ondrain);
    dest.removeListener('error', onerror);
    dest.removeListener('unpipe', onunpipe);
    src.removeListener('end', onend);
    src.removeListener('end', cleanup);

    // if the reader is waiting for a drain event from this
    // specific writer, then it would cause it to never start
    // flowing again.
    // So, if this is awaiting a drain, then we just call it now.
    // If we don't know, then assume that we are waiting for one.
    if (!dest._writableState || dest._writableState.needDrain)
      ondrain();
  }

  // if the dest has an error, then stop piping into it.
  // however, don't suppress the throwing behavior for this.
  // check for listeners before emit removes one-time listeners.
  var errListeners = EE.listenerCount(dest, 'error');
  function onerror(er) {
    unpipe();
    if (errListeners === 0 && EE.listenerCount(dest, 'error') === 0)
      dest.emit('error', er);
  }
  dest.once('error', onerror);

  // Both close and finish should trigger unpipe, but only once.
  function onclose() {
    dest.removeListener('finish', onfinish);
    unpipe();
  }
  dest.once('close', onclose);
  function onfinish() {
    dest.removeListener('close', onclose);
    unpipe();
  }
  dest.once('finish', onfinish);

  function unpipe() {
    src.unpipe(dest);
  }

  // tell the dest that it's being piped to
  dest.emit('pipe', src);

  // start the flow if it hasn't been started already.
  if (!state.flowing) {
    // the handler that waits for readable events after all
    // the data gets sucked out in flow.
    // This would be easier to follow with a .once() handler
    // in flow(), but that is too slow.
    this.on('readable', pipeOnReadable);

    state.flowing = true;
    setImmediate(function() {
      flow(src);
    });
  }

  return dest;
};

function pipeOnDrain(src) {
  return function() {
    var dest = this;
    var state = src._readableState;
    state.awaitDrain--;
    if (state.awaitDrain === 0)
      flow(src);
  };
}

function flow(src) {
  var state = src._readableState;
  var chunk;
  state.awaitDrain = 0;

  function write(dest, i, list) {
    var written = dest.write(chunk);
    if (false === written) {
      state.awaitDrain++;
    }
  }

  while (state.pipesCount && null !== (chunk = src.read())) {

    if (state.pipesCount === 1)
      write(state.pipes, 0, null);
    else
      forEach(state.pipes, write);

    src.emit('data', chunk);

    // if anyone needs a drain, then we have to wait for that.
    if (state.awaitDrain > 0)
      return;
  }

  // if every destination was unpiped, either before entering this
  // function, or in the while loop, then stop flowing.
  //
  // NB: This is a pretty rare edge case.
  if (state.pipesCount === 0) {
    state.flowing = false;

    // if there were data event listeners added, then switch to old mode.
    if (EE.listenerCount(src, 'data') > 0)
      emitDataEvents(src);
    return;
  }

  // at this point, no one needed a drain, so we just ran out of data
  // on the next readable event, start it over again.
  state.ranOut = true;
}

function pipeOnReadable() {
  if (this._readableState.ranOut) {
    this._readableState.ranOut = false;
    flow(this);
  }
}

Readable.prototype.unpipe = function(dest) {
  var state = this._readableState;

  // if we're not piping anywhere, then do nothing.
  if (state.pipesCount === 0)
    return this;

  // just one destination.  most common case.
  if (state.pipesCount === 1) {
    // passed in one, but it's not the right one.
    if (dest && dest !== state.pipes)
      return this;

    if (!dest)
      dest = state.pipes;

    // got a match.
    state.pipes = null;
    state.pipesCount = 0;
    this.removeListener('readable', pipeOnReadable);
    state.flowing = false;
    if (dest)
      dest.emit('unpipe', this);
    return this;
  }

  // slow case. multiple pipe destinations.

  if (!dest) {
    // remove all.
    var dests = state.pipes;
    var len = state.pipesCount;
    state.pipes = null;
    state.pipesCount = 0;
    this.removeListener('readable', pipeOnReadable);
    state.flowing = false;

    for (var i = 0; i < len; i++)
      dests[i].emit('unpipe', this);
    return this;
  }

  // try to find the right one.
  var i = indexOf(state.pipes, dest);
  if (i === -1)
    return this;

  state.pipes.splice(i, 1);
  state.pipesCount -= 1;
  if (state.pipesCount === 1)
    state.pipes = state.pipes[0];

  dest.emit('unpipe', this);

  return this;
};

// set up data events if they are asked for
// Ensure readable listeners eventually get something
Readable.prototype.on = function(ev, fn) {
  var res = Stream.prototype.on.call(this, ev, fn);

  if (ev === 'data' && !this._readableState.flowing)
    emitDataEvents(this);

  if (ev === 'readable' && this.readable) {
    var state = this._readableState;
    if (!state.readableListening) {
      state.readableListening = true;
      state.emittedReadable = false;
      state.needReadable = true;
      if (!state.reading) {
        this.read(0);
      } else if (state.length) {
        emitReadable(this, state);
      }
    }
  }

  return res;
};
Readable.prototype.addListener = Readable.prototype.on;

// pause() and resume() are remnants of the legacy readable stream API
// If the user uses them, then switch into old mode.
Readable.prototype.resume = function() {
  emitDataEvents(this);
  this.read(0);
  this.emit('resume');
};

Readable.prototype.pause = function() {
  emitDataEvents(this, true);
  this.emit('pause');
};

function emitDataEvents(stream, startPaused) {
  var state = stream._readableState;

  if (state.flowing) {
    // https://github.com/isaacs/readable-stream/issues/16
    throw new Error('Cannot switch to old mode now.');
  }

  var paused = startPaused || false;
  var readable = false;

  // convert to an old-style stream.
  stream.readable = true;
  stream.pipe = Stream.prototype.pipe;
  stream.on = stream.addListener = Stream.prototype.on;

  stream.on('readable', function() {
    readable = true;

    var c;
    while (!paused && (null !== (c = stream.read())))
      stream.emit('data', c);

    if (c === null) {
      readable = false;
      stream._readableState.needReadable = true;
    }
  });

  stream.pause = function() {
    paused = true;
    this.emit('pause');
  };

  stream.resume = function() {
    paused = false;
    if (readable)
      setImmediate(function() {
        stream.emit('readable');
      });
    else
      this.read(0);
    this.emit('resume');
  };

  // now make it start, just in case it hadn't already.
  stream.emit('readable');
}

// wrap an old-style stream as the async data source.
// This is *not* part of the readable stream interface.
// It is an ugly unfortunate mess of history.
Readable.prototype.wrap = function(stream) {
  var state = this._readableState;
  var paused = false;

  var self = this;
  stream.on('end', function() {
    if (state.decoder && !state.ended) {
      var chunk = state.decoder.end();
      if (chunk && chunk.length)
        self.push(chunk);
    }

    self.push(null);
  });

  stream.on('data', function(chunk) {
    if (state.decoder)
      chunk = state.decoder.write(chunk);
    if (!chunk || !state.objectMode && !chunk.length)
      return;

    var ret = self.push(chunk);
    if (!ret) {
      paused = true;
      stream.pause();
    }
  });

  // proxy all the other methods.
  // important when wrapping filters and duplexes.
  for (var i in stream) {
    if (typeof stream[i] === 'function' &&
        typeof this[i] === 'undefined') {
      this[i] = function(method) { return function() {
        return stream[method].apply(stream, arguments);
      }}(i);
    }
  }

  // proxy certain important events.
  var events = ['error', 'close', 'destroy', 'pause', 'resume'];
  forEach(events, function(ev) {
    stream.on(ev, function (x) {
      return self.emit.apply(self, ev, x);
    });
  });

  // when we try to consume some more bytes, simply unpause the
  // underlying stream.
  self._read = function(n) {
    if (paused) {
      paused = false;
      stream.resume();
    }
  };

  return self;
};

// exposed for testing purposes only.
Readable._fromList = fromList;

// Pluck off n bytes from an array of buffers.
// Length is the combined lengths of all the buffers in the list.
function fromList(n, state) {
  var list = state.buffer;
  var length = state.length;
  var stringMode = !!state.decoder;
  var objectMode = !!state.objectMode;
  var ret;

  // nothing in the list, definitely empty.
  if (list.length === 0)
    return null;

  if (length === 0)
    ret = null;
  else if (objectMode)
    ret = list.shift();
  else if (!n || n >= length) {
    // read it all, truncate the array.
    if (stringMode)
      ret = list.join('');
    else
      ret = Buffer.concat(list, length);
    list.length = 0;
  } else {
    // read just some of it.
    if (n < list[0].length) {
      // just take a part of the first list item.
      // slice is the same for buffers and strings.
      var buf = list[0];
      ret = buf.slice(0, n);
      list[0] = buf.slice(n);
    } else if (n === list[0].length) {
      // first list is a perfect match
      ret = list.shift();
    } else {
      // complex case.
      // we have enough to cover it, but it spans past the first buffer.
      if (stringMode)
        ret = '';
      else
        ret = new Buffer(n);

      var c = 0;
      for (var i = 0, l = list.length; i < l && c < n; i++) {
        var buf = list[0];
        var cpy = Math.min(n - c, buf.length);

        if (stringMode)
          ret += buf.slice(0, cpy);
        else
          buf.copy(ret, c, 0, cpy);

        if (cpy < buf.length)
          list[0] = buf.slice(cpy);
        else
          list.shift();

        c += cpy;
      }
    }
  }

  return ret;
}

function endReadable(stream) {
  var state = stream._readableState;

  // If we get here before consuming all the bytes, then that is a
  // bug in node.  Should never happen.
  if (state.length > 0)
    throw new Error('endReadable called on non-empty stream');

  if (!state.endEmitted && state.calledRead) {
    state.ended = true;
    setImmediate(function() {
      // Check that we didn't get one last unshift.
      if (!state.endEmitted && state.length === 0) {
        state.endEmitted = true;
        stream.readable = false;
        stream.emit('end');
      }
    });
  }
}

function forEach (xs, f) {
  for (var i = 0, l = xs.length; i < l; i++) {
    f(xs[i], i);
  }
}

function indexOf (xs, x) {
  for (var i = 0, l = xs.length; i < l; i++) {
    if (xs[i] === x) return i;
  }
  return -1;
}

}).call(this,require("7YKIPe"))
},{"./index.js":14,"7YKIPe":12,"buffer":4,"events":11,"inherits":22,"process/browser.js":15,"string_decoder":20}],18:[function(require,module,exports){
// Copyright Joyent, Inc. and other Node contributors.
//
// Permission is hereby granted, free of charge, to any person obtaining a
// copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to permit
// persons to whom the Software is furnished to do so, subject to the
// following conditions:
//
// The above copyright notice and this permission notice shall be included
// in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN
// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
// USE OR OTHER DEALINGS IN THE SOFTWARE.

// a transform stream is a readable/writable stream where you do
// something with the data.  Sometimes it's called a "filter",
// but that's not a great name for it, since that implies a thing where
// some bits pass through, and others are simply ignored.  (That would
// be a valid example of a transform, of course.)
//
// While the output is causally related to the input, it's not a
// necessarily symmetric or synchronous transformation.  For example,
// a zlib stream might take multiple plain-text writes(), and then
// emit a single compressed chunk some time in the future.
//
// Here's how this works:
//
// The Transform stream has all the aspects of the readable and writable
// stream classes.  When you write(chunk), that calls _write(chunk,cb)
// internally, and returns false if there's a lot of pending writes
// buffered up.  When you call read(), that calls _read(n) until
// there's enough pending readable data buffered up.
//
// In a transform stream, the written data is placed in a buffer.  When
// _read(n) is called, it transforms the queued up data, calling the
// buffered _write cb's as it consumes chunks.  If consuming a single
// written chunk would result in multiple output chunks, then the first
// outputted bit calls the readcb, and subsequent chunks just go into
// the read buffer, and will cause it to emit 'readable' if necessary.
//
// This way, back-pressure is actually determined by the reading side,
// since _read has to be called to start processing a new chunk.  However,
// a pathological inflate type of transform can cause excessive buffering
// here.  For example, imagine a stream where every byte of input is
// interpreted as an integer from 0-255, and then results in that many
// bytes of output.  Writing the 4 bytes {ff,ff,ff,ff} would result in
// 1kb of data being output.  In this case, you could write a very small
// amount of input, and end up with a very large amount of output.  In
// such a pathological inflating mechanism, there'd be no way to tell
// the system to stop doing the transform.  A single 4MB write could
// cause the system to run out of memory.
//
// However, even in such a pathological case, only a single written chunk
// would be consumed, and then the rest would wait (un-transformed) until
// the results of the previous transformed chunk were consumed.

module.exports = Transform;

var Duplex = require('./duplex.js');
var inherits = require('inherits');
inherits(Transform, Duplex);

function TransformState(options, stream) {
  this.afterTransform = function(er, data) {
    return afterTransform(stream, er, data);
  };

  this.needTransform = false;
  this.transforming = false;
  this.writecb = null;
  this.writechunk = null;
}

function afterTransform(stream, er, data) {
  var ts = stream._transformState;
  ts.transforming = false;

  var cb = ts.writecb;

  if (!cb)
    return stream.emit('error', new Error('no writecb in Transform class'));

  ts.writechunk = null;
  ts.writecb = null;

  if (data !== null && data !== undefined)
    stream.push(data);

  if (cb)
    cb(er);

  var rs = stream._readableState;
  rs.reading = false;
  if (rs.needReadable || rs.length < rs.highWaterMark) {
    stream._read(rs.highWaterMark);
  }
}

function Transform(options) {
  if (!(this instanceof Transform))
    return new Transform(options);

  Duplex.call(this, options);

  var ts = this._transformState = new TransformState(options, this);

  // when the writable side finishes, then flush out anything remaining.
  var stream = this;

  // start out asking for a readable event once data is transformed.
  this._readableState.needReadable = true;

  // we have implemented the _read method, and done the other things
  // that Readable wants before the first _read call, so unset the
  // sync guard flag.
  this._readableState.sync = false;

  this.once('finish', function() {
    if ('function' === typeof this._flush)
      this._flush(function(er) {
        done(stream, er);
      });
    else
      done(stream);
  });
}

Transform.prototype.push = function(chunk, encoding) {
  this._transformState.needTransform = false;
  return Duplex.prototype.push.call(this, chunk, encoding);
};

// This is the part where you do stuff!
// override this function in implementation classes.
// 'chunk' is an input chunk.
//
// Call `push(newChunk)` to pass along transformed output
// to the readable side.  You may call 'push' zero or more times.
//
// Call `cb(err)` when you are done with this chunk.  If you pass
// an error, then that'll put the hurt on the whole operation.  If you
// never call cb(), then you'll never get another chunk.
Transform.prototype._transform = function(chunk, encoding, cb) {
  throw new Error('not implemented');
};

Transform.prototype._write = function(chunk, encoding, cb) {
  var ts = this._transformState;
  ts.writecb = cb;
  ts.writechunk = chunk;
  ts.writeencoding = encoding;
  if (!ts.transforming) {
    var rs = this._readableState;
    if (ts.needTransform ||
        rs.needReadable ||
        rs.length < rs.highWaterMark)
      this._read(rs.highWaterMark);
  }
};

// Doesn't matter what the args are here.
// _transform does all the work.
// That we got here means that the readable side wants more data.
Transform.prototype._read = function(n) {
  var ts = this._transformState;

  if (ts.writechunk && ts.writecb && !ts.transforming) {
    ts.transforming = true;
    this._transform(ts.writechunk, ts.writeencoding, ts.afterTransform);
  } else {
    // mark that we need a transform, so that any data that comes in
    // will get processed, now that we've asked for it.
    ts.needTransform = true;
  }
};

function done(stream, er) {
  if (er)
    return stream.emit('error', er);

  // if there's nothing in the write buffer, then that means
  // that nothing more will ever be provided
  var ws = stream._writableState;
  var rs = stream._readableState;
  var ts = stream._transformState;

  if (ws.length)
    throw new Error('calling transform done when ws.length != 0');

  if (ts.transforming)
    throw new Error('calling transform done when still transforming');

  return stream.push(null);
}

},{"./duplex.js":13,"inherits":22}],19:[function(require,module,exports){
// Copyright Joyent, Inc. and other Node contributors.
//
// Permission is hereby granted, free of charge, to any person obtaining a
// copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to permit
// persons to whom the Software is furnished to do so, subject to the
// following conditions:
//
// The above copyright notice and this permission notice shall be included
// in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN
// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
// USE OR OTHER DEALINGS IN THE SOFTWARE.

// A bit simpler than readable streams.
// Implement an async ._write(chunk, cb), and it'll handle all
// the drain event emission and buffering.

module.exports = Writable;
Writable.WritableState = WritableState;

var isUint8Array = typeof Uint8Array !== 'undefined'
  ? function (x) { return x instanceof Uint8Array }
  : function (x) {
    return x && x.constructor && x.constructor.name === 'Uint8Array'
  }
;
var isArrayBuffer = typeof ArrayBuffer !== 'undefined'
  ? function (x) { return x instanceof ArrayBuffer }
  : function (x) {
    return x && x.constructor && x.constructor.name === 'ArrayBuffer'
  }
;

var inherits = require('inherits');
var Stream = require('./index.js');
var setImmediate = require('process/browser.js').nextTick;
var Buffer = require('buffer').Buffer;

inherits(Writable, Stream);

function WriteReq(chunk, encoding, cb) {
  this.chunk = chunk;
  this.encoding = encoding;
  this.callback = cb;
}

function WritableState(options, stream) {
  options = options || {};

  // the point at which write() starts returning false
  // Note: 0 is a valid value, means that we always return false if
  // the entire buffer is not flushed immediately on write()
  var hwm = options.highWaterMark;
  this.highWaterMark = (hwm || hwm === 0) ? hwm : 16 * 1024;

  // object stream flag to indicate whether or not this stream
  // contains buffers or objects.
  this.objectMode = !!options.objectMode;

  // cast to ints.
  this.highWaterMark = ~~this.highWaterMark;

  this.needDrain = false;
  // at the start of calling end()
  this.ending = false;
  // when end() has been called, and returned
  this.ended = false;
  // when 'finish' is emitted
  this.finished = false;

  // should we decode strings into buffers before passing to _write?
  // this is here so that some node-core streams can optimize string
  // handling at a lower level.
  var noDecode = options.decodeStrings === false;
  this.decodeStrings = !noDecode;

  // Crypto is kind of old and crusty.  Historically, its default string
  // encoding is 'binary' so we have to make this configurable.
  // Everything else in the universe uses 'utf8', though.
  this.defaultEncoding = options.defaultEncoding || 'utf8';

  // not an actual buffer we keep track of, but a measurement
  // of how much we're waiting to get pushed to some underlying
  // socket or file.
  this.length = 0;

  // a flag to see when we're in the middle of a write.
  this.writing = false;

  // a flag to be able to tell if the onwrite cb is called immediately,
  // or on a later tick.  We set this to true at first, becuase any
  // actions that shouldn't happen until "later" should generally also
  // not happen before the first write call.
  this.sync = true;

  // a flag to know if we're processing previously buffered items, which
  // may call the _write() callback in the same tick, so that we don't
  // end up in an overlapped onwrite situation.
  this.bufferProcessing = false;

  // the callback that's passed to _write(chunk,cb)
  this.onwrite = function(er) {
    onwrite(stream, er);
  };

  // the callback that the user supplies to write(chunk,encoding,cb)
  this.writecb = null;

  // the amount that is being written when _write is called.
  this.writelen = 0;

  this.buffer = [];
}

function Writable(options) {
  // Writable ctor is applied to Duplexes, though they're not
  // instanceof Writable, they're instanceof Readable.
  if (!(this instanceof Writable) && !(this instanceof Stream.Duplex))
    return new Writable(options);

  this._writableState = new WritableState(options, this);

  // legacy.
  this.writable = true;

  Stream.call(this);
}

// Otherwise people can pipe Writable streams, which is just wrong.
Writable.prototype.pipe = function() {
  this.emit('error', new Error('Cannot pipe. Not readable.'));
};

function writeAfterEnd(stream, state, cb) {
  var er = new Error('write after end');
  // TODO: defer error events consistently everywhere, not just the cb
  stream.emit('error', er);
  setImmediate(function() {
    cb(er);
  });
}

// If we get something that is not a buffer, string, null, or undefined,
// and we're not in objectMode, then that's an error.
// Otherwise stream chunks are all considered to be of length=1, and the
// watermarks determine how many objects to keep in the buffer, rather than
// how many bytes or characters.
function validChunk(stream, state, chunk, cb) {
  var valid = true;
  if (!Buffer.isBuffer(chunk) &&
      'string' !== typeof chunk &&
      chunk !== null &&
      chunk !== undefined &&
      !state.objectMode) {
    var er = new TypeError('Invalid non-string/buffer chunk');
    stream.emit('error', er);
    setImmediate(function() {
      cb(er);
    });
    valid = false;
  }
  return valid;
}

Writable.prototype.write = function(chunk, encoding, cb) {
  var state = this._writableState;
  var ret = false;

  if (typeof encoding === 'function') {
    cb = encoding;
    encoding = null;
  }

  if (!Buffer.isBuffer(chunk) && isUint8Array(chunk))
    chunk = new Buffer(chunk);
  if (isArrayBuffer(chunk) && typeof Uint8Array !== 'undefined')
    chunk = new Buffer(new Uint8Array(chunk));

  if (Buffer.isBuffer(chunk))
    encoding = 'buffer';
  else if (!encoding)
    encoding = state.defaultEncoding;

  if (typeof cb !== 'function')
    cb = function() {};

  if (state.ended)
    writeAfterEnd(this, state, cb);
  else if (validChunk(this, state, chunk, cb))
    ret = writeOrBuffer(this, state, chunk, encoding, cb);

  return ret;
};

function decodeChunk(state, chunk, encoding) {
  if (!state.objectMode &&
      state.decodeStrings !== false &&
      typeof chunk === 'string') {
    chunk = new Buffer(chunk, encoding);
  }
  return chunk;
}

// if we're already writing something, then just put this
// in the queue, and wait our turn.  Otherwise, call _write
// If we return false, then we need a drain event, so set that flag.
function writeOrBuffer(stream, state, chunk, encoding, cb) {
  chunk = decodeChunk(state, chunk, encoding);
  var len = state.objectMode ? 1 : chunk.length;

  state.length += len;

  var ret = state.length < state.highWaterMark;
  state.needDrain = !ret;

  if (state.writing)
    state.buffer.push(new WriteReq(chunk, encoding, cb));
  else
    doWrite(stream, state, len, chunk, encoding, cb);

  return ret;
}

function doWrite(stream, state, len, chunk, encoding, cb) {
  state.writelen = len;
  state.writecb = cb;
  state.writing = true;
  state.sync = true;
  stream._write(chunk, encoding, state.onwrite);
  state.sync = false;
}

function onwriteError(stream, state, sync, er, cb) {
  if (sync)
    setImmediate(function() {
      cb(er);
    });
  else
    cb(er);

  stream.emit('error', er);
}

function onwriteStateUpdate(state) {
  state.writing = false;
  state.writecb = null;
  state.length -= state.writelen;
  state.writelen = 0;
}

function onwrite(stream, er) {
  var state = stream._writableState;
  var sync = state.sync;
  var cb = state.writecb;

  onwriteStateUpdate(state);

  if (er)
    onwriteError(stream, state, sync, er, cb);
  else {
    // Check if we're actually ready to finish, but don't emit yet
    var finished = needFinish(stream, state);

    if (!finished && !state.bufferProcessing && state.buffer.length)
      clearBuffer(stream, state);

    if (sync) {
      setImmediate(function() {
        afterWrite(stream, state, finished, cb);
      });
    } else {
      afterWrite(stream, state, finished, cb);
    }
  }
}

function afterWrite(stream, state, finished, cb) {
  if (!finished)
    onwriteDrain(stream, state);
  cb();
  if (finished)
    finishMaybe(stream, state);
}

// Must force callback to be called on nextTick, so that we don't
// emit 'drain' before the write() consumer gets the 'false' return
// value, and has a chance to attach a 'drain' listener.
function onwriteDrain(stream, state) {
  if (state.length === 0 && state.needDrain) {
    state.needDrain = false;
    stream.emit('drain');
  }
}

// if there's something in the buffer waiting, then process it
function clearBuffer(stream, state) {
  state.bufferProcessing = true;

  for (var c = 0; c < state.buffer.length; c++) {
    var entry = state.buffer[c];
    var chunk = entry.chunk;
    var encoding = entry.encoding;
    var cb = entry.callback;
    var len = state.objectMode ? 1 : chunk.length;

    doWrite(stream, state, len, chunk, encoding, cb);

    // if we didn't call the onwrite immediately, then
    // it means that we need to wait until it does.
    // also, that means that the chunk and cb are currently
    // being processed, so move the buffer counter past them.
    if (state.writing) {
      c++;
      break;
    }
  }

  state.bufferProcessing = false;
  if (c < state.buffer.length)
    state.buffer = state.buffer.slice(c);
  else
    state.buffer.length = 0;
}

Writable.prototype._write = function(chunk, encoding, cb) {
  cb(new Error('not implemented'));
};

Writable.prototype.end = function(chunk, encoding, cb) {
  var state = this._writableState;

  if (typeof chunk === 'function') {
    cb = chunk;
    chunk = null;
    encoding = null;
  } else if (typeof encoding === 'function') {
    cb = encoding;
    encoding = null;
  }

  if (typeof chunk !== 'undefined' && chunk !== null)
    this.write(chunk, encoding);

  // ignore unnecessary end() calls.
  if (!state.ending && !state.finished)
    endWritable(this, state, cb);
};

function needFinish(stream, state) {
  return (state.ending &&
          state.length === 0 &&
          !state.finished &&
          !state.writing);
}

function finishMaybe(stream, state) {
  var need = needFinish(stream, state);
  if (need) {
    state.finished = true;
    stream.emit('finish');
  }
  return need;
}

function endWritable(stream, state, cb) {
  state.ending = true;
  finishMaybe(stream, state);
  if (cb) {
    if (state.finished)
      setImmediate(cb);
    else
      stream.once('finish', cb);
  }
  state.ended = true;
}

},{"./index.js":14,"buffer":4,"inherits":22,"process/browser.js":15}],20:[function(require,module,exports){
// Copyright Joyent, Inc. and other Node contributors.
//
// Permission is hereby granted, free of charge, to any person obtaining a
// copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to permit
// persons to whom the Software is furnished to do so, subject to the
// following conditions:
//
// The above copyright notice and this permission notice shall be included
// in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN
// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
// USE OR OTHER DEALINGS IN THE SOFTWARE.

var Buffer = require('buffer').Buffer;

function assertEncoding(encoding) {
  if (encoding && !Buffer.isEncoding(encoding)) {
    throw new Error('Unknown encoding: ' + encoding);
  }
}

var StringDecoder = exports.StringDecoder = function(encoding) {
  this.encoding = (encoding || 'utf8').toLowerCase().replace(/[-_]/, '');
  assertEncoding(encoding);
  switch (this.encoding) {
    case 'utf8':
      // CESU-8 represents each of Surrogate Pair by 3-bytes
      this.surrogateSize = 3;
      break;
    case 'ucs2':
    case 'utf16le':
      // UTF-16 represents each of Surrogate Pair by 2-bytes
      this.surrogateSize = 2;
      this.detectIncompleteChar = utf16DetectIncompleteChar;
      break;
    case 'base64':
      // Base-64 stores 3 bytes in 4 chars, and pads the remainder.
      this.surrogateSize = 3;
      this.detectIncompleteChar = base64DetectIncompleteChar;
      break;
    default:
      this.write = passThroughWrite;
      return;
  }

  this.charBuffer = new Buffer(6);
  this.charReceived = 0;
  this.charLength = 0;
};

StringDecoder.prototype.write = function(buffer) {
  var charStr = '';
  var offset = 0;

  // if our last write ended with an incomplete multibyte character
  while (this.charLength) {
    // determine how many remaining bytes this buffer has to offer for this char
    var i = (buffer.length >= this.charLength - this.charReceived) ?
                this.charLength - this.charReceived :
                buffer.length;

    // add the new bytes to the char buffer
    buffer.copy(this.charBuffer, this.charReceived, offset, i);
    this.charReceived += (i - offset);
    offset = i;

    if (this.charReceived < this.charLength) {
      // still not enough chars in this buffer? wait for more ...
      return '';
    }

    // get the character that was split
    charStr = this.charBuffer.slice(0, this.charLength).toString(this.encoding);

    // lead surrogate (D800-DBFF) is also the incomplete character
    var charCode = charStr.charCodeAt(charStr.length - 1);
    if (charCode >= 0xD800 && charCode <= 0xDBFF) {
      this.charLength += this.surrogateSize;
      charStr = '';
      continue;
    }
    this.charReceived = this.charLength = 0;

    // if there are no more bytes in this buffer, just emit our char
    if (i == buffer.length) return charStr;

    // otherwise cut off the characters end from the beginning of this buffer
    buffer = buffer.slice(i, buffer.length);
    break;
  }

  var lenIncomplete = this.detectIncompleteChar(buffer);

  var end = buffer.length;
  if (this.charLength) {
    // buffer the incomplete character bytes we got
    buffer.copy(this.charBuffer, 0, buffer.length - lenIncomplete, end);
    this.charReceived = lenIncomplete;
    end -= lenIncomplete;
  }

  charStr += buffer.toString(this.encoding, 0, end);

  var end = charStr.length - 1;
  var charCode = charStr.charCodeAt(end);
  // lead surrogate (D800-DBFF) is also the incomplete character
  if (charCode >= 0xD800 && charCode <= 0xDBFF) {
    var size = this.surrogateSize;
    this.charLength += size;
    this.charReceived += size;
    this.charBuffer.copy(this.charBuffer, size, 0, size);
    this.charBuffer.write(charStr.charAt(charStr.length - 1), this.encoding);
    return charStr.substring(0, end);
  }

  // or just emit the charStr
  return charStr;
};

StringDecoder.prototype.detectIncompleteChar = function(buffer) {
  // determine how many bytes we have to check at the end of this buffer
  var i = (buffer.length >= 3) ? 3 : buffer.length;

  // Figure out if one of the last i bytes of our buffer announces an
  // incomplete char.
  for (; i > 0; i--) {
    var c = buffer[buffer.length - i];

    // See http://en.wikipedia.org/wiki/UTF-8#Description

    // 110XXXXX
    if (i == 1 && c >> 5 == 0x06) {
      this.charLength = 2;
      break;
    }

    // 1110XXXX
    if (i <= 2 && c >> 4 == 0x0E) {
      this.charLength = 3;
      break;
    }

    // 11110XXX
    if (i <= 3 && c >> 3 == 0x1E) {
      this.charLength = 4;
      break;
    }
  }

  return i;
};

StringDecoder.prototype.end = function(buffer) {
  var res = '';
  if (buffer && buffer.length)
    res = this.write(buffer);

  if (this.charReceived) {
    var cr = this.charReceived;
    var buf = this.charBuffer;
    var enc = this.encoding;
    res += buf.slice(0, cr).toString(enc);
  }

  return res;
};

function passThroughWrite(buffer) {
  return buffer.toString(this.encoding);
}

function utf16DetectIncompleteChar(buffer) {
  var incomplete = this.charReceived = buffer.length % 2;
  this.charLength = incomplete ? 2 : 0;
  return incomplete;
}

function base64DetectIncompleteChar(buffer) {
  var incomplete = this.charReceived = buffer.length % 3;
  this.charLength = incomplete ? 3 : 0;
  return incomplete;
}

},{"buffer":4}],21:[function(require,module,exports){
exports.read = function (buffer, offset, isLE, mLen, nBytes) {
  var e, m
  var eLen = nBytes * 8 - mLen - 1
  var eMax = (1 << eLen) - 1
  var eBias = eMax >> 1
  var nBits = -7
  var i = isLE ? (nBytes - 1) : 0
  var d = isLE ? -1 : 1
  var s = buffer[offset + i]

  i += d

  e = s & ((1 << (-nBits)) - 1)
  s >>= (-nBits)
  nBits += eLen
  for (; nBits > 0; e = e * 256 + buffer[offset + i], i += d, nBits -= 8) {}

  m = e & ((1 << (-nBits)) - 1)
  e >>= (-nBits)
  nBits += mLen
  for (; nBits > 0; m = m * 256 + buffer[offset + i], i += d, nBits -= 8) {}

  if (e === 0) {
    e = 1 - eBias
  } else if (e === eMax) {
    return m ? NaN : ((s ? -1 : 1) * Infinity)
  } else {
    m = m + Math.pow(2, mLen)
    e = e - eBias
  }
  return (s ? -1 : 1) * m * Math.pow(2, e - mLen)
}

exports.write = function (buffer, value, offset, isLE, mLen, nBytes) {
  var e, m, c
  var eLen = nBytes * 8 - mLen - 1
  var eMax = (1 << eLen) - 1
  var eBias = eMax >> 1
  var rt = (mLen === 23 ? Math.pow(2, -24) - Math.pow(2, -77) : 0)
  var i = isLE ? 0 : (nBytes - 1)
  var d = isLE ? 1 : -1
  var s = value < 0 || (value === 0 && 1 / value < 0) ? 1 : 0

  value = Math.abs(value)

  if (isNaN(value) || value === Infinity) {
    m = isNaN(value) ? 1 : 0
    e = eMax
  } else {
    e = Math.floor(Math.log(value) / Math.LN2)
    if (value * (c = Math.pow(2, -e)) < 1) {
      e--
      c *= 2
    }
    if (e + eBias >= 1) {
      value += rt / c
    } else {
      value += rt * Math.pow(2, 1 - eBias)
    }
    if (value * c >= 2) {
      e++
      c /= 2
    }

    if (e + eBias >= eMax) {
      m = 0
      e = eMax
    } else if (e + eBias >= 1) {
      m = (value * c - 1) * Math.pow(2, mLen)
      e = e + eBias
    } else {
      m = value * Math.pow(2, eBias - 1) * Math.pow(2, mLen)
      e = 0
    }
  }

  for (; mLen >= 8; buffer[offset + i] = m & 0xff, i += d, m /= 256, mLen -= 8) {}

  e = (e << mLen) | m
  eLen += mLen
  for (; eLen > 0; buffer[offset + i] = e & 0xff, i += d, e /= 256, eLen -= 8) {}

  buffer[offset + i - d] |= s * 128
}

},{}],22:[function(require,module,exports){
if (typeof Object.create === 'function') {
  // implementation from standard node.js 'util' module
  module.exports = function inherits(ctor, superCtor) {
    ctor.super_ = superCtor
    ctor.prototype = Object.create(superCtor.prototype, {
      constructor: {
        value: ctor,
        enumerable: false,
        writable: true,
        configurable: true
      }
    });
  };
} else {
  // old school shim for old browsers
  module.exports = function inherits(ctor, superCtor) {
    ctor.super_ = superCtor
    var TempCtor = function () {}
    TempCtor.prototype = superCtor.prototype
    ctor.prototype = new TempCtor()
    ctor.prototype.constructor = ctor
  }
}

},{}],23:[function(require,module,exports){
module.exports = function isBuffer(arg) {
  return arg && typeof arg === 'object'
    && typeof arg.copy === 'function'
    && typeof arg.fill === 'function'
    && typeof arg.readUInt8 === 'function';
}
},{}],24:[function(require,module,exports){
(function (process,global){
// Copyright Joyent, Inc. and other Node contributors.
//
// Permission is hereby granted, free of charge, to any person obtaining a
// copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to permit
// persons to whom the Software is furnished to do so, subject to the
// following conditions:
//
// The above copyright notice and this permission notice shall be included
// in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN
// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
// USE OR OTHER DEALINGS IN THE SOFTWARE.

var formatRegExp = /%[sdj%]/g;
exports.format = function(f) {
  if (!isString(f)) {
    var objects = [];
    for (var i = 0; i < arguments.length; i++) {
      objects.push(inspect(arguments[i]));
    }
    return objects.join(' ');
  }

  var i = 1;
  var args = arguments;
  var len = args.length;
  var str = String(f).replace(formatRegExp, function(x) {
    if (x === '%%') return '%';
    if (i >= len) return x;
    switch (x) {
      case '%s': return String(args[i++]);
      case '%d': return Number(args[i++]);
      case '%j':
        try {
          return JSON.stringify(args[i++]);
        } catch (_) {
          return '[Circular]';
        }
      default:
        return x;
    }
  });
  for (var x = args[i]; i < len; x = args[++i]) {
    if (isNull(x) || !isObject(x)) {
      str += ' ' + x;
    } else {
      str += ' ' + inspect(x);
    }
  }
  return str;
};

// Mark that a method should not be used.
// Returns a modified function which warns once by default.
// If --no-deprecation is set, then it is a no-op.
exports.deprecate = function(fn, msg) {
  // Allow for deprecating things in the process of starting up.
  if (isUndefined(global.process)) {
    return function() {
      return exports.deprecate(fn, msg).apply(this, arguments);
    };
  }

  if (process.noDeprecation === true) {
    return fn;
  }

  var warned = false;
  function deprecated() {
    if (!warned) {
      if (process.throwDeprecation) {
        throw new Error(msg);
      } else if (process.traceDeprecation) {
        console.trace(msg);
      } else {
        console.error(msg);
      }
      warned = true;
    }
    return fn.apply(this, arguments);
  }

  return deprecated;
};

var debugs = {};
var debugEnviron;
exports.debuglog = function(set) {
  if (isUndefined(debugEnviron))
    debugEnviron = process.env.NODE_DEBUG || '';
  set = set.toUpperCase();
  if (!debugs[set]) {
    if (new RegExp('\\b' + set + '\\b', 'i').test(debugEnviron)) {
      var pid = process.pid;
      debugs[set] = function() {
        var msg = exports.format.apply(exports, arguments);
        console.error('%s %d: %s', set, pid, msg);
      };
    } else {
      debugs[set] = function() {};
    }
  }
  return debugs[set];
};

/**
 * Echos the value of a value. Trys to print the value out
 * in the best way possible given the different types.
 *
 * @param {Object} obj The object to print out.
 * @param {Object} opts Optional options object that alters the output.
 */
/* legacy: obj, showHidden, depth, colors*/
function inspect(obj, opts) {
  // default options
  var ctx = {
    seen: [],
    stylize: stylizeNoColor
  };
  // legacy...
  if (arguments.length >= 3) ctx.depth = arguments[2];
  if (arguments.length >= 4) ctx.colors = arguments[3];
  if (isBoolean(opts)) {
    // legacy...
    ctx.showHidden = opts;
  } else if (opts) {
    // got an "options" object
    exports._extend(ctx, opts);
  }
  // set default options
  if (isUndefined(ctx.showHidden)) ctx.showHidden = false;
  if (isUndefined(ctx.depth)) ctx.depth = 2;
  if (isUndefined(ctx.colors)) ctx.colors = false;
  if (isUndefined(ctx.customInspect)) ctx.customInspect = true;
  if (ctx.colors) ctx.stylize = stylizeWithColor;
  return formatValue(ctx, obj, ctx.depth);
}
exports.inspect = inspect;

// http://en.wikipedia.org/wiki/ANSI_escape_code#graphics
inspect.colors = {
  'bold' : [1, 22],
  'italic' : [3, 23],
  'underline' : [4, 24],
  'inverse' : [7, 27],
  'white' : [37, 39],
  'grey' : [90, 39],
  'black' : [30, 39],
  'blue' : [34, 39],
  'cyan' : [36, 39],
  'green' : [32, 39],
  'magenta' : [35, 39],
  'red' : [31, 39],
  'yellow' : [33, 39]
};

// Don't use 'blue' not visible on cmd.exe
inspect.styles = {
  'special': 'cyan',
  'number': 'yellow',
  'boolean': 'yellow',
  'undefined': 'grey',
  'null': 'bold',
  'string': 'green',
  'date': 'magenta',
  // "name": intentionally not styling
  'regexp': 'red'
};

function stylizeWithColor(str, styleType) {
  var style = inspect.styles[styleType];

  if (style) {
    return '\u001b[' + inspect.colors[style][0] + 'm' + str +
           '\u001b[' + inspect.colors[style][1] + 'm';
  } else {
    return str;
  }
}

function stylizeNoColor(str, styleType) {
  return str;
}

function arrayToHash(array) {
  var hash = {};

  array.forEach(function(val, idx) {
    hash[val] = true;
  });

  return hash;
}

function formatValue(ctx, value, recurseTimes) {
  // Provide a hook for user-specified inspect functions.
  // Check that value is an object with an inspect function on it
  if (ctx.customInspect &&
      value &&
      isFunction(value.inspect) &&
      // Filter out the util module, it's inspect function is special
      value.inspect !== exports.inspect &&
      // Also filter out any prototype objects using the circular check.
      !(value.constructor && value.constructor.prototype === value)) {
    var ret = value.inspect(recurseTimes, ctx);
    if (!isString(ret)) {
      ret = formatValue(ctx, ret, recurseTimes);
    }
    return ret;
  }

  // Primitive types cannot have properties
  var primitive = formatPrimitive(ctx, value);
  if (primitive) {
    return primitive;
  }

  // Look up the keys of the object.
  var keys = Object.keys(value);
  var visibleKeys = arrayToHash(keys);

  if (ctx.showHidden) {
    keys = Object.getOwnPropertyNames(value);
  }

  // IE doesn't make error fields non-enumerable
  // http://msdn.microsoft.com/en-us/library/ie/dww52sbt(v=vs.94).aspx
  if (isError(value)
      && (keys.indexOf('message') >= 0 || keys.indexOf('description') >= 0)) {
    return formatError(value);
  }

  // Some type of object without properties can be shortcutted.
  if (keys.length === 0) {
    if (isFunction(value)) {
      var name = value.name ? ': ' + value.name : '';
      return ctx.stylize('[Function' + name + ']', 'special');
    }
    if (isRegExp(value)) {
      return ctx.stylize(RegExp.prototype.toString.call(value), 'regexp');
    }
    if (isDate(value)) {
      return ctx.stylize(Date.prototype.toString.call(value), 'date');
    }
    if (isError(value)) {
      return formatError(value);
    }
  }

  var base = '', array = false, braces = ['{', '}'];

  // Make Array say that they are Array
  if (isArray(value)) {
    array = true;
    braces = ['[', ']'];
  }

  // Make functions say that they are functions
  if (isFunction(value)) {
    var n = value.name ? ': ' + value.name : '';
    base = ' [Function' + n + ']';
  }

  // Make RegExps say that they are RegExps
  if (isRegExp(value)) {
    base = ' ' + RegExp.prototype.toString.call(value);
  }

  // Make dates with properties first say the date
  if (isDate(value)) {
    base = ' ' + Date.prototype.toUTCString.call(value);
  }

  // Make error with message first say the error
  if (isError(value)) {
    base = ' ' + formatError(value);
  }

  if (keys.length === 0 && (!array || value.length == 0)) {
    return braces[0] + base + braces[1];
  }

  if (recurseTimes < 0) {
    if (isRegExp(value)) {
      return ctx.stylize(RegExp.prototype.toString.call(value), 'regexp');
    } else {
      return ctx.stylize('[Object]', 'special');
    }
  }

  ctx.seen.push(value);

  var output;
  if (array) {
    output = formatArray(ctx, value, recurseTimes, visibleKeys, keys);
  } else {
    output = keys.map(function(key) {
      return formatProperty(ctx, value, recurseTimes, visibleKeys, key, array);
    });
  }

  ctx.seen.pop();

  return reduceToSingleString(output, base, braces);
}

function formatPrimitive(ctx, value) {
  if (isUndefined(value))
    return ctx.stylize('undefined', 'undefined');
  if (isString(value)) {
    var simple = '\'' + JSON.stringify(value).replace(/^"|"$/g, '')
                                             .replace(/'/g, "\\'")
                                             .replace(/\\"/g, '"') + '\'';
    return ctx.stylize(simple, 'string');
  }
  if (isNumber(value))
    return ctx.stylize('' + value, 'number');
  if (isBoolean(value))
    return ctx.stylize('' + value, 'boolean');
  // For some reason typeof null is "object", so special case here.
  if (isNull(value))
    return ctx.stylize('null', 'null');
}

function formatError(value) {
  return '[' + Error.prototype.toString.call(value) + ']';
}

function formatArray(ctx, value, recurseTimes, visibleKeys, keys) {
  var output = [];
  for (var i = 0, l = value.length; i < l; ++i) {
    if (hasOwnProperty(value, String(i))) {
      output.push(formatProperty(ctx, value, recurseTimes, visibleKeys,
          String(i), true));
    } else {
      output.push('');
    }
  }
  keys.forEach(function(key) {
    if (!key.match(/^\d+$/)) {
      output.push(formatProperty(ctx, value, recurseTimes, visibleKeys,
          key, true));
    }
  });
  return output;
}

function formatProperty(ctx, value, recurseTimes, visibleKeys, key, array) {
  var name, str, desc;
  desc = Object.getOwnPropertyDescriptor(value, key) || { value: value[key] };
  if (desc.get) {
    if (desc.set) {
      str = ctx.stylize('[Getter/Setter]', 'special');
    } else {
      str = ctx.stylize('[Getter]', 'special');
    }
  } else {
    if (desc.set) {
      str = ctx.stylize('[Setter]', 'special');
    }
  }
  if (!hasOwnProperty(visibleKeys, key)) {
    name = '[' + key + ']';
  }
  if (!str) {
    if (ctx.seen.indexOf(desc.value) < 0) {
      if (isNull(recurseTimes)) {
        str = formatValue(ctx, desc.value, null);
      } else {
        str = formatValue(ctx, desc.value, recurseTimes - 1);
      }
      if (str.indexOf('\n') > -1) {
        if (array) {
          str = str.split('\n').map(function(line) {
            return '  ' + line;
          }).join('\n').substr(2);
        } else {
          str = '\n' + str.split('\n').map(function(line) {
            return '   ' + line;
          }).join('\n');
        }
      }
    } else {
      str = ctx.stylize('[Circular]', 'special');
    }
  }
  if (isUndefined(name)) {
    if (array && key.match(/^\d+$/)) {
      return str;
    }
    name = JSON.stringify('' + key);
    if (name.match(/^"([a-zA-Z_][a-zA-Z_0-9]*)"$/)) {
      name = name.substr(1, name.length - 2);
      name = ctx.stylize(name, 'name');
    } else {
      name = name.replace(/'/g, "\\'")
                 .replace(/\\"/g, '"')
                 .replace(/(^"|"$)/g, "'");
      name = ctx.stylize(name, 'string');
    }
  }

  return name + ': ' + str;
}

function reduceToSingleString(output, base, braces) {
  var numLinesEst = 0;
  var length = output.reduce(function(prev, cur) {
    numLinesEst++;
    if (cur.indexOf('\n') >= 0) numLinesEst++;
    return prev + cur.replace(/\u001b\[\d\d?m/g, '').length + 1;
  }, 0);

  if (length > 60) {
    return braces[0] +
           (base === '' ? '' : base + '\n ') +
           ' ' +
           output.join(',\n  ') +
           ' ' +
           braces[1];
  }

  return braces[0] + base + ' ' + output.join(', ') + ' ' + braces[1];
}

// NOTE: These type checking functions intentionally don't use `instanceof`
// because it is fragile and can be easily faked with `Object.create()`.
function isArray(ar) {
  return Array.isArray(ar);
}
exports.isArray = isArray;

function isBoolean(arg) {
  return typeof arg === 'boolean';
}
exports.isBoolean = isBoolean;

function isNull(arg) {
  return arg === null;
}
exports.isNull = isNull;

function isNullOrUndefined(arg) {
  return arg == null;
}
exports.isNullOrUndefined = isNullOrUndefined;

function isNumber(arg) {
  return typeof arg === 'number';
}
exports.isNumber = isNumber;

function isString(arg) {
  return typeof arg === 'string';
}
exports.isString = isString;

function isSymbol(arg) {
  return typeof arg === 'symbol';
}
exports.isSymbol = isSymbol;

function isUndefined(arg) {
  return arg === void 0;
}
exports.isUndefined = isUndefined;

function isRegExp(re) {
  return isObject(re) && objectToString(re) === '[object RegExp]';
}
exports.isRegExp = isRegExp;

function isObject(arg) {
  return typeof arg === 'object' && arg !== null;
}
exports.isObject = isObject;

function isDate(d) {
  return isObject(d) && objectToString(d) === '[object Date]';
}
exports.isDate = isDate;

function isError(e) {
  return isObject(e) &&
      (objectToString(e) === '[object Error]' || e instanceof Error);
}
exports.isError = isError;

function isFunction(arg) {
  return typeof arg === 'function';
}
exports.isFunction = isFunction;

function isPrimitive(arg) {
  return arg === null ||
         typeof arg === 'boolean' ||
         typeof arg === 'number' ||
         typeof arg === 'string' ||
         typeof arg === 'symbol' ||  // ES6 symbol
         typeof arg === 'undefined';
}
exports.isPrimitive = isPrimitive;

exports.isBuffer = require('./support/isBuffer');

function objectToString(o) {
  return Object.prototype.toString.call(o);
}

function pad(n) {
  return n < 10 ? '0' + n.toString(10) : n.toString(10);
}

var months = ['Jan', 'Feb', 'Mar', 'Apr', 'May', 'Jun', 'Jul', 'Aug', 'Sep',
              'Oct', 'Nov', 'Dec'];

// 26 Feb 16:19:34
function timestamp() {
  var d = new Date();
  var time = [pad(d.getHours()),
              pad(d.getMinutes()),
              pad(d.getSeconds())].join(':');
  return [d.getDate(), months[d.getMonth()], time].join(' ');
}

// log is just a thin wrapper to console.log that prepends a timestamp
exports.log = function() {
  console.log('%s - %s', timestamp(), exports.format.apply(exports, arguments));
};

/**
 * Inherit the prototype methods from one constructor into another.
 *
 * The Function.prototype.inherits from lang.js rewritten as a standalone
 * function (not on Function.prototype). NOTE: If this file is to be loaded
 * during bootstrapping this function needs to be rewritten using some native
 * functions as prototype setup using normal JavaScript does not work as
 * expected during bootstrapping (see mirror.js in r114903).
 *
 * @param {function} ctor Constructor function which needs to inherit the
 *     prototype.
 * @param {function} superCtor Constructor function to inherit prototype from.
 */
exports.inherits = require('inherits');

exports._extend = function(origin, add) {
  // Don't do anything if add isn't an object
  if (!add || !isObject(add)) return origin;

  var keys = Object.keys(add);
  var i = keys.length;
  while (i--) {
    origin[keys[i]] = add[keys[i]];
  }
  return origin;
};

function hasOwnProperty(obj, prop) {
  return Object.prototype.hasOwnProperty.call(obj, prop);
}

}).call(this,require("7YKIPe"),typeof self !== "undefined" ? self : typeof window !== "undefined" ? window : {})
},{"./support/isBuffer":23,"7YKIPe":12,"inherits":22}],25:[function(require,module,exports){
'use strict';

var assert = require('assert');
var stream = require('stream');
var hash = require('../index');

describe('writeToStream', function() {
  it('should emit information about an object to a stream', function() {
    var strm = new stream.PassThrough();

    hash.writeToStream({foo: 'bar'}, strm);
    var result = strm.read().toString();
    assert.strictEqual(typeof result, 'string');
    assert.notStrictEqual(result.indexOf('foo'), -1);
    assert.notStrictEqual(result.indexOf('bar'), -1);
  });

  it('should leave out keys when excludeValues = true', function() {
    var strm = new stream.PassThrough();

    hash.writeToStream({foo: 'bar'}, {excludeValues: true}, strm);
    var result = strm.read().toString();
    assert.strictEqual(typeof result, 'string');
    assert.notStrictEqual(result.indexOf('foo'), -1);
    assert.   strictEqual(result.indexOf('bar'), -1);
  });
});

},{"../index":1,"assert":2,"stream":14}]},{},[25])