text:
#include "SkPath.h"
#include "SkBuffer.h"
#include "SkMath.h"
#include "SkPathRef.h"
#include "SkThread.h"

////////////////////////////////////////////////////////////////////////////

#if SK_DEBUG_PATH_REF

SkPath::PathRefDebugRef::PathRefDebugRef(SkPath* owner) : fOwner(owner) {}

SkPath::PathRefDebugRef::PathRefDebugRef(SkPathRef* pr, SkPath* owner)
: fPathRef(pr)
, fOwner(owner) {
    pr->addOwner(owner);
}

SkPath::PathRefDebugRef::~PathRefDebugRef() {
    fPathRef->removeOwner(fOwner);
}

void SkPath::PathRefDebugRef::reset(SkPathRef* ref) {
    bool diff = (ref != fPathRef.get());
    if (diff && NULL != fPathRef.get()) {
        fPathRef.get()->removeOwner(fOwner);
    }
    fPathRef.reset(ref);
    if (diff && NULL != fPathRef.get()) {
        fPathRef.get()->addOwner(fOwner);
    }
}

void SkPath::PathRefDebugRef::swap(SkPath::PathRefDebugRef* other) {
    if (other->fPathRef.get() != fPathRef.get()) {
        other->fPathRef->removeOwner(other->fOwner);
        other->fPathRef->addOwner(fOwner);

        fPathRef->removeOwner(fOwner);
        fPathRef->addOwner(other->fOwner);
    }

    fPathRef.swap(&other->fPathRef);
}

SkPathRef* SkPath::PathRefDebugRef::get() const { return fPathRef.get(); }

SkAutoTUnref<SkPathRef>::BlockRefType *SkPath::PathRefDebugRef::operator->() const {
    return fPathRef.operator->();
}

SkPath::PathRefDebugRef::operator SkPathRef*() {
    return fPathRef.operator SkPathRef *();
}

#endif

////////////////////////////////////////////////////////////////////////////

SK_DEFINE_INST_COUNT(SkPath);

// This value is just made-up for now. When count is 4, calling memset was much
// slower than just writing the loop. This seems odd, and hopefully in the
// future this we appear to have been a fluke...
#define MIN_COUNT_FOR_MEMSET_TO_BE_FAST 16

////////////////////////////////////////////////////////////////////////////

/**
 *  Path.bounds is defined to be the bounds of all the control points.
 *  If we called bounds.join(r) we would skip r if r was empty, which breaks
 *  our promise. Hence we have a custom joiner that doesn't look at emptiness
 */
static void joinNoEmptyChecks(SkRect* dst, const SkRect& src) {
    dst->fLeft = SkMinScalar(dst->fLeft, src.fLeft);
    dst->fTop = SkMinScalar(dst->fTop, src.fTop);
    dst->fRight = SkMaxScalar(dst->fRight, src.fRight);
    dst->fBottom = SkMaxScalar(dst->fBottom, src.fBottom);
}

static bool is_degenerate(const SkPath& path) {
    SkPath::Iter iter(path, false);
    SkPoint pts[4];
    return SkPath::kDone_Verb == iter.next(pts);
}

class SkAutoDisableOvalCheck {
public:
    SkAutoDisableOvalCheck(SkPath* path) : fPath(path) {
        fSaved = fPath->fIsOval;
    }

    ~SkAutoDisableOvalCheck() {
        fPath->fIsOval = fSaved;
    }

private:
    SkPath* fPath;
    bool    fSaved;
};

/*  This guy's constructor/destructor bracket a path editing operation. It is
    used when we know the bounds of the amount we are going to add to the path
    (usually a new contour, but not required).

    It captures some state about the path up front (i.e. if it already has a
    cached bounds), and the if it can, it updates the cache bounds explicitly,
    avoiding the need to revisit all of the points in getBounds().

    It also notes if the path was originally degenerate, and if so, sets
    isConvex to true. Thus it can only be used if the contour being added is
    convex.
 */
class SkAutoPathBoundsUpdate {
public:
    SkAutoPathBoundsUpdate(SkPath* path, const SkRect& r) : fRect(r) {
        this->init(path);
    }

    SkAutoPathBoundsUpdate(SkPath* path, SkScalar left, SkScalar top,
                           SkScalar right, SkScalar bottom) {
        fRect.set(left, top, right, bottom);
        this->init(path);
    }

    ~SkAutoPathBoundsUpdate() {
        fPath->setIsConvex(fDegenerate);
        if (fEmpty) {
            fPath->fBounds = fRect;
            fPath->fBoundsIsDirty = false;
            fPath->fIsFinite = fPath->fBounds.isFinite();
        } else if (!fDirty) {
            joinNoEmptyChecks(&fPath->fBounds, fRect);
            fPath->fBoundsIsDirty = false;
            fPath->fIsFinite = fPath->fBounds.isFinite();
        }
    }

private:
    SkPath* fPath;
    SkRect  fRect;
    bool    fDirty;
    bool    fDegenerate;
    bool    fEmpty;

    // returns true if we should proceed
    void init(SkPath* path) {
        fPath = path;
        // Mark the path's bounds as dirty if (1) they are, or (2) the path
        // is non-finite, and therefore its bounds are not meaningful
        fDirty = SkToBool(path->fBoundsIsDirty) || !path->fIsFinite;
        fDegenerate = is_degenerate(*path);
        fEmpty = path->isEmpty();
        // Cannot use fRect for our bounds unless we know it is sorted
        fRect.sort();
    }
};

// Return true if the computed bounds are finite.
static bool compute_pt_bounds(SkRect* bounds, const SkPathRef& ref) {
    int count = ref.countPoints();
    if (count <= 1) {  // we ignore just 1 point (moveto)
        bounds->setEmpty();
        return count ? ref.points()->isFinite() : true;
    } else {
        return bounds->setBoundsCheck(ref.points(), count);
    }
}

////////////////////////////////////////////////////////////////////////////

/*
    Stores the verbs and points as they are given to us, with exceptions:
    - we only record "Close" if it was immediately preceeded by Move | Line | Quad | Cubic
    - we insert a Move(0,0) if Line | Quad | Cubic is our first command

    The iterator does more cleanup, especially if forceClose == true
    1. If we encounter degenerate segments, remove them
    2. if we encounter Close, return a cons'd up Line() first (if the curr-pt != start-pt)
    3. if we encounter Move without a preceeding Close, and forceClose is true, goto #2
    4. if we encounter Line | Quad | Cubic after Close, cons up a Move
*/

////////////////////////////////////////////////////////////////////////////

// flag to require a moveTo if we begin with something else, like lineTo etc.
#define INITIAL_LASTMOVETOINDEX_VALUE   ~0

SkPath::SkPath()
#if SK_DEBUG_PATH_REF
    : fPathRef(SkPathRef::CreateEmpty(), this)
#else
    : fPathRef(SkPathRef::CreateEmpty())
#endif
    , fFillType(kWinding_FillType)
    , fBoundsIsDirty(true) {
    fConvexity = kUnknown_Convexity;
    fSegmentMask = 0;
    fLastMoveToIndex = INITIAL_LASTMOVETOINDEX_VALUE;
    fIsOval = false;
    fIsFinite = false;  // gets computed when we know our bounds
#ifdef SK_BUILD_FOR_ANDROID
    fGenerationID = 0;
    fSourcePath = NULL;
#endif
}

SkPath::SkPath(const SkPath& src)
#if SK_DEBUG_PATH_REF
    : fPathRef(this)
#endif
{
    SkDEBUGCODE(src.validate();)
    src.fPathRef.get()->ref();
    fPathRef.reset(src.fPathRef.get());
    fBounds         = src.fBounds;
    fFillType       = src.fFillType;
    fBoundsIsDirty  = src.fBoundsIsDirty;
    fConvexity      = src.fConvexity;
    fIsFinite       = src.fIsFinite;
    fSegmentMask    = src.fSegmentMask;
    fLastMoveToIndex = src.fLastMoveToIndex;
    fIsOval         = src.fIsOval;
#ifdef SK_BUILD_FOR_ANDROID
    fGenerationID = src.fGenerationID;
    fSourcePath = NULL;
#endif
}

SkPath::~SkPath() {
    SkDEBUGCODE(this->validate();)
}

SkPath& SkPath::operator=(const SkPath& src) {
    SkDEBUGCODE(src.validate();)

    if (this != &src) {
        src.fPathRef.get()->ref();
        fPathRef.reset(src.fPathRef.get());
        fBounds         = src.fBounds;
        fFillType       = src.fFillType;
        fBoundsIsDirty  = src.fBoundsIsDirty;
        fConvexity      = src.fConvexity;
        fIsFinite       = src.fIsFinite;
        fSegmentMask    = src.fSegmentMask;
        fLastMoveToIndex = src.fLastMoveToIndex;
        fIsOval         = src.fIsOval;
        GEN_ID_INC;
    }
    SkDEBUGCODE(this->validate();)
    return *this;
}

SK_API bool operator==(const SkPath& a, const SkPath& b) {
    // note: don't need to look at isConvex or bounds, since just comparing the
    // raw data is sufficient.

    // We explicitly check fSegmentMask as a quick-reject. We could skip it,
    // since it is only a cache of info in the fVerbs, but its a fast way to
    // notice a difference

    return &a == &b ||
        (a.fFillType == b.fFillType && a.fSegmentMask == b.fSegmentMask &&
         *a.fPathRef.get() == *b.fPathRef.get());
}

void SkPath::swap(SkPath& other) {
    SkASSERT(&other != NULL);

    if (this != &other) {
        SkTSwap<SkRect>(fBounds, other.fBounds);
        fPathRef.swap(&other.fPathRef);
        SkTSwap<uint8_t>(fFillType, other.fFillType);
        SkTSwap<uint8_t>(fBoundsIsDirty, other.fBoundsIsDirty);
        SkTSwap<uint8_t>(fConvexity, other.fConvexity);
        SkTSwap<uint8_t>(fSegmentMask, other.fSegmentMask);
        SkTSwap<int>(fLastMoveToIndex, other.fLastMoveToIndex);
        SkTSwap<SkBool8>(fIsOval, other.fIsOval);
        SkTSwap<SkBool8>(fIsFinite, other.fIsFinite);
        GEN_ID_INC;
    }
}

#ifdef SK_BUILD_FOR_ANDROID
uint32_t SkPath::getGenerationID() const {
    return fGenerationID;
}

const SkPath* SkPath::getSourcePath() const {
    return fSourcePath;
}

void SkPath::setSourcePath(const SkPath* path) {
    fSourcePath = path;
}
#endif

void SkPath::reset() {
    SkDEBUGCODE(this->validate();)

    fPathRef.reset(SkPathRef::CreateEmpty());
    GEN_ID_INC;
    fBoundsIsDirty = true;
    fConvexity = kUnknown_Convexity;
    fSegmentMask = 0;
    fLastMoveToIndex = INITIAL_LASTMOVETOINDEX_VALUE;
    fIsOval = false;
}

void SkPath::rewind() {
    SkDEBUGCODE(this->validate();)

    SkPathRef::Rewind(&fPathRef);
    GEN_ID_INC;
    fConvexity = kUnknown_Convexity;
    fBoundsIsDirty = true;
    fSegmentMask = 0;
    fLastMoveToIndex = INITIAL_LASTMOVETOINDEX_VALUE;
    fIsOval = false;
}

bool SkPath::isEmpty() const {
    SkDEBUGCODE(this->validate();)
    return 0 == fPathRef->countVerbs();
}

bool SkPath::isLine(SkPoint line[2]) const {
    int verbCount = fPathRef->countVerbs();
    int ptCount = fPathRef->countVerbs();

    if (2 == verbCount && 2 == ptCount) {
        if (kMove_Verb == fPathRef->atVerb(0) &&
            kLine_Verb == fPathRef->atVerb(1)) {
            if (line) {
                const SkPoint* pts = fPathRef->points();
                line[0] = pts[0];
                line[1] = pts[1];
            }
            return true;
        }
    }
    return false;
}

/*
 Determines if path is a rect by keeping track of changes in direction
 and looking for a loop either clockwise or counterclockwise.

 The direction is computed such that:
  0: vertical up
  1: horizontal right
  2: vertical down
  3: horizontal left

A rectangle cycles up/right/down/left or up/left/down/right.

The test fails if:
  The path is closed, and followed by a line.
  A second move creates a new endpoint.
  A diagonal line is parsed.
  There's more than four changes of direction.
  There's a discontinuity on the line (e.g., a move in the middle)
  The line reverses direction.
  The rectangle doesn't complete a cycle.
  The path contains a quadratic or cubic.
  The path contains fewer than four points.
  The final point isn't equal to the first point.

It's OK if the path has:
  Several colinear line segments composing a rectangle side.
  Single points on the rectangle side.

The direction takes advantage of the corners found since opposite sides
must travel in opposite directions.

FIXME: Allow colinear quads and cubics to be treated like lines.
FIXME: If the API passes fill-only, return true if the filled stroke
       is a rectangle, though the caller failed to close the path.
 */
bool SkPath::isRect(SkRect* rect) const {
    SkDEBUGCODE(this->validate();)

    int corners = 0;
    SkPoint first, last;
    first.set(0, 0);
    last.set(0, 0);
    int firstDirection = 0;
    int lastDirection = 0;
    int nextDirection = 0;
    bool closedOrMoved = false;
    bool autoClose = false;
    const SkPoint* pts = fPathRef->points();
    int verbCnt = fPathRef->countVerbs();
    int currVerb = 0;
    while (currVerb < verbCnt) {
        switch (fPathRef->atVerb(currVerb++)) {
            case kClose_Verb:
                pts = fPathRef->points();
                autoClose = true;
            case kLine_Verb: {
                SkScalar left = last.fX;
                SkScalar top = last.fY;
                SkScalar right = pts->fX;
                SkScalar bottom = pts->fY;
                ++pts;
                if (left != right && top != bottom) {
                    return false; // diagonal
                }
                if (left == right && top == bottom) {
                    break; // single point on side OK
                }
                nextDirection = (left != right) << 0 |
                    (left < right || top < bottom) << 1;
                if (0 == corners) {
                    firstDirection = nextDirection;
                    first = last;
                    last = pts[-1];
                    corners = 1;
                    closedOrMoved = false;
                    break;
                }
                if (closedOrMoved) {
                    return false; // closed followed by a line
                }
                closedOrMoved = autoClose;
                if (lastDirection != nextDirection) {
                    if (++corners > 4) {
                        return false; // too many direction changes
                    }
                }
                last = pts[-1];
                if (lastDirection == nextDirection) {
                    break; // colinear segment
                }
                // Possible values for corners are 2, 3, and 4.
                // When corners == 3, nextDirection opposes firstDirection.
                // Otherwise, nextDirection at corner 2 opposes corner 4.
                int turn = firstDirection ^ (corners - 1);
                int directionCycle = 3 == corners ? 0 : nextDirection ^ turn;
                if ((directionCycle ^ turn) != nextDirection) {
                    return false; // direction didn't follow cycle
                }
                break;
            }
            case kQuad_Verb:
            case kCubic_Verb:
                return false; // quadratic, cubic not allowed
            case kMove_Verb:
                last = *pts++;
                closedOrMoved = true;
                break;
        }
        lastDirection = nextDirection;
    }
    // Success if 4 corners and first point equals last
    bool result = 4 == corners && first == last;
    if (result && rect) {
        *rect = getBounds();
    }
    return result;
}

int SkPath::countPoints() const {
    return fPathRef->countPoints();
}

int SkPath::getPoints(SkPoint dst[], int max) const {
    SkDEBUGCODE(this->validate();)

    SkASSERT(max >= 0);
    SkASSERT(!max || dst);
    int count = SkMin32(max, fPathRef->countPoints());
    memcpy(dst, fPathRef->points(), count * sizeof(SkPoint));
    return fPathRef->countPoints();
}

SkPoint SkPath::getPoint(int index) const {
    if ((unsigned)index < (unsigned)fPathRef->countPoints()) {
        return fPathRef->atPoint(index);
    }
    return SkPoint::Make(0, 0);
}

int SkPath::countVerbs() const {
    return fPathRef->countVerbs();
}

static inline void copy_verbs_reverse(uint8_t* inorderDst,
                                      const uint8_t* reversedSrc,
                                      int count) {
    for (int i = 0; i < count; ++i) {
        inorderDst[i] = reversedSrc[~i];
    }
}

int SkPath::getVerbs(uint8_t dst[], int max) const {
    SkDEBUGCODE(this->validate();)

    SkASSERT(max >= 0);
    SkASSERT(!max || dst);
    int count = SkMin32(max, fPathRef->countVerbs());
    copy_verbs_reverse(dst, fPathRef->verbs(), count);
    return fPathRef->countVerbs();
}

bool SkPath::getLastPt(SkPoint* lastPt) const {
    SkDEBUGCODE(this->validate();)

    int count = fPathRef->countPoints();
    if (count > 0) {
        if (lastPt) {
            *lastPt = fPathRef->atPoint(count - 1);
        }
        return true;
    }
    if (lastPt) {
        lastPt->set(0, 0);
    }
    return false;
}

void SkPath::setLastPt(SkScalar x, SkScalar y) {
    SkDEBUGCODE(this->validate();)

    int count = fPathRef->countPoints();
    if (count == 0) {
        this->moveTo(x, y);
    } else {
        fIsOval = false;
        SkPathRef::Editor ed(&fPathRef);
        ed.atPoint(count-1)->set(x, y);
        GEN_ID_INC;
    }
}

void SkPath::computeBounds() const {
    SkDEBUGCODE(this->validate();)
    SkASSERT(fBoundsIsDirty);

    fIsFinite = compute_pt_bounds(&fBounds, *fPathRef.get());
    fBoundsIsDirty = false;
}

void SkPath::setConvexity(Convexity c) {
    if (fConvexity != c) {
        fConvexity = c;
        GEN_ID_INC;
    }
}

//////////////////////////////////////////////////////////////////////////////
//  Construction methods

#define DIRTY_AFTER_EDIT                 \
    do {                                 \
        fBoundsIsDirty = true;           \
        fConvexity = kUnknown_Convexity; \
        fIsOval = false;                 \
    } while (0)

#define DIRTY_AFTER_EDIT_NO_CONVEXITY_CHANGE    \
    do {                                        \
        fBoundsIsDirty = true;                  \
    } while (0)

void SkPath::incReserve(U16CPU inc) {
    SkDEBUGCODE(this->validate();)
    SkPathRef::Editor(&fPathRef, inc, inc);
    SkDEBUGCODE(this->validate();)
}

void SkPath::moveTo(SkScalar x, SkScalar y) {
    SkDEBUGCODE(this->validate();)

    SkPathRef::Editor ed(&fPathRef);

    // remember our index
    fLastMoveToIndex = ed.pathRef()->countPoints();

    ed.growForVerb(kMove_Verb)->set(x, y);

    GEN_ID_INC;
    DIRTY_AFTER_EDIT_NO_CONVEXITY_CHANGE;
}

void SkPath::rMoveTo(SkScalar x, SkScalar y) {
    SkPoint pt;
    this->getLastPt(&pt);
    this->moveTo(pt.fX + x, pt.fY + y);
}

void SkPath::injectMoveToIfNeeded() {
    if (fLastMoveToIndex < 0) {
        SkScalar x, y;
        if (fPathRef->countVerbs() == 0) {
            x = y = 0;
        } else {
            const SkPoint& pt = fPathRef->atPoint(~fLastMoveToIndex);
            x = pt.fX;
            y = pt.fY;
        }
        this->moveTo(x, y);
    }
}

void SkPath::lineTo(SkScalar x, SkScalar y) {
    SkDEBUGCODE(this->validate();)

    this->injectMoveToIfNeeded();

    SkPathRef::Editor ed(&fPathRef);
    ed.growForVerb(kLine_Verb)->set(x, y);
    fSegmentMask |= kLine_SegmentMask;

    GEN_ID_INC;
    DIRTY_AFTER_EDIT;
}

void SkPath::rLineTo(SkScalar x, SkScalar y) {
    SkPoint pt;
    this->getLastPt(&pt);
    this->lineTo(pt.fX + x, pt.fY + y);
}

void SkPath::quadTo(SkScalar x1, SkScalar y1, SkScalar x2, SkScalar y2) {
    SkDEBUGCODE(this->validate();)

    this->injectMoveToIfNeeded();

    SkPathRef::Editor ed(&fPathRef);
    SkPoint* pts = ed.growForVerb(kQuad_Verb);
    pts[0].set(x1, y1);
    pts[1].set(x2, y2);
    fSegmentMask |= kQuad_SegmentMask;

    GEN_ID_INC;
    DIRTY_AFTER_EDIT;
}

void SkPath::rQuadTo(SkScalar x1, SkScalar y1, SkScalar x2, SkScalar y2) {
    SkPoint pt;
    this->getLastPt(&pt);
    this->quadTo(pt.fX + x1, pt.fY + y1, pt.fX + x2, pt.fY + y2);
}

void SkPath::cubicTo(SkScalar x1, SkScalar y1, SkScalar x2, SkScalar y2,
                     SkScalar x3, SkScalar y3) {
    SkDEBUGCODE(this->validate();)

    this->injectMoveToIfNeeded();

    SkPathRef::Editor ed(&fPathRef);
    SkPoint* pts = ed.growForVerb(kCubic_Verb);
    pts[0].set(x1, y1);
    pts[1].set(x2, y2);
    pts[2].set(x3, y3);
    fSegmentMask |= kCubic_SegmentMask;

    GEN_ID_INC;
    DIRTY_AFTER_EDIT;
}

void SkPath::rCubicTo(SkScalar x1, SkScalar y1, SkScalar x2, SkScalar y2,
                      SkScalar x3, SkScalar y3) {
    SkPoint pt;
    this->getLastPt(&pt);
    this->cubicTo(pt.fX + x1, pt.fY + y1, pt.fX + x2, pt.fY + y2,
                  pt.fX + x3, pt.fY + y3);
}

void SkPath::close() {
    SkDEBUGCODE(this->validate();)

    int count = fPathRef->countVerbs();
    if (count > 0) {
        switch (fPathRef->atVerb(count - 1)) {
            case kLine_Verb:
            case kQuad_Verb:
            case kCubic_Verb:
            case kMove_Verb: {
                SkPathRef::Editor ed(&fPathRef);
                ed.growForVerb(kClose_Verb);
                GEN_ID_INC;
                break;
            }
            default:
                // don't add a close if it's the first verb or a repeat
                break;
        }
    }

    // signal that we need a moveTo to follow us (unless we're done)
#if 0
    if (fLastMoveToIndex >= 0) {
        fLastMoveToIndex = ~fLastMoveToIndex;
    }
#else
    fLastMoveToIndex ^= ~fLastMoveToIndex >> (8 * sizeof(fLastMoveToIndex) - 1);
#endif
}

///////////////////////////////////////////////////////////////////////////////

void SkPath::addRect(const SkRect& rect, Direction dir) {
    this->addRect(rect.fLeft, rect.fTop, rect.fRight, rect.fBottom, dir);
}

void SkPath::addRect(SkScalar left, SkScalar top, SkScalar right,
                     SkScalar bottom, Direction dir) {
    SkAutoPathBoundsUpdate apbu(this, left, top, right, bottom);

    this->incReserve(5);

    this->moveTo(left, top);
    if (dir == kCCW_Direction) {
        this->lineTo(left, bottom);
        this->lineTo(right, bottom);
        this->lineTo(right, top);
    } else {
        this->lineTo(right, top);
        this->lineTo(right, bottom);
        this->lineTo(left, bottom);
    }
    this->close();
}

void SkPath::addPoly(const SkPoint pts[], int count, bool close) {
    SkDEBUGCODE(this->validate();)
    if (count <= 0) {
        return;
    }

    SkPathRef::Editor ed(&fPathRef);
    fLastMoveToIndex = ed.pathRef()->countPoints();
    uint8_t* vb;
    SkPoint* p;
    // +close makes room for the extra kClose_Verb
    ed.grow(count + close, count, &vb, &p);

    memcpy(p, pts, count * sizeof(SkPoint));
    vb[~0] = kMove_Verb;
    if (count > 1) {
        // cast to unsigned, so if MIN_COUNT_FOR_MEMSET_TO_BE_FAST is defined to
        // be 0, the compiler will remove the test/branch entirely.
        if ((unsigned)count >= MIN_COUNT_FOR_MEMSET_TO_BE_FAST) {
            memset(vb - count, kLine_Verb, count - 1);
        } else {
            for (int i = 1; i < count; ++i) {
                vb[~i] = kLine_Verb;
            }
        }
        fSegmentMask |= kLine_SegmentMask;
    }
    if (close) {
        vb[~count] = kClose_Verb;
    }

    GEN_ID_INC;
    DIRTY_AFTER_EDIT;
    SkDEBUGCODE(this->validate();)
}

#define CUBIC_ARC_FACTOR    ((SK_ScalarSqrt2 - SK_Scalar1) * 4 / 3)

void SkPath::addRoundRect(const SkRect& rect, SkScalar rx, SkScalar ry,
                          Direction dir) {
    SkScalar    w = rect.width();
    SkScalar    halfW = SkScalarHalf(w);
    SkScalar    h = rect.height();
    SkScalar    halfH = SkScalarHalf(h);

    if (halfW <= 0 || halfH <= 0) {
        return;
    }

    bool skip_hori = rx >= halfW;
    bool skip_vert = ry >= halfH;

    if (skip_hori && skip_vert) {
        this->addOval(rect, dir);
        return;
    }

    SkAutoPathBoundsUpdate apbu(this, rect);

    if (skip_hori) {
        rx = halfW;
    } else if (skip_vert) {
        ry = halfH;
    }

    SkScalar    sx = SkScalarMul(rx, CUBIC_ARC_FACTOR);
    SkScalar    sy = SkScalarMul(ry, CUBIC_ARC_FACTOR);

    this->incReserve(17);
    this->moveTo(rect.fRight - rx, rect.fTop);
    if (dir == kCCW_Direction) {
        if (!skip_hori) {
            this->lineTo(rect.fLeft + rx, rect.fTop);       // top
        }
        this->cubicTo(rect.fLeft + rx - sx, rect.fTop,
                      rect.fLeft, rect.fTop + ry - sy,
                      rect.fLeft, rect.fTop + ry);          // top-left
        if (!skip_vert) {
            this->lineTo(rect.fLeft, rect.fBottom - ry);        // left
        }
        this->cubicTo(rect.fLeft, rect.fBottom - ry + sy,
                      rect.fLeft + rx - sx, rect.fBottom,
                      rect.fLeft + rx, rect.fBottom);       // bot-left
        if (!skip_hori) {
            this->lineTo(rect.fRight - rx, rect.fBottom);   // bottom
        }
        this->cubicTo(rect.fRight - rx + sx, rect.fBottom,
                      rect.fRight, rect.fBottom - ry + sy,
                      rect.fRight, rect.fBottom - ry);      // bot-right
        if (!skip_vert) {
            this->lineTo(rect.fRight, rect.fTop + ry);
        }
        this->cubicTo(rect.fRight, rect.fTop + ry - sy,
                      rect.fRight - rx + sx, rect.fTop,
                      rect.fRight - rx, rect.fTop);         // top-right
    } else {
        this->cubicTo(rect.fRight - rx + sx, rect.fTop,
                      rect.fRight, rect.fTop + ry - sy,
                      rect.fRight, rect.fTop + ry);         // top-right
        if (!skip_vert) {
            this->lineTo(rect.fRight, rect.fBottom - ry);
        }
        this->cubicTo(rect.fRight, rect.fBottom - ry + sy,
                      rect.fRight - rx + sx, rect.fBottom,
                      rect.fRight - rx, rect.fBottom);      // bot-right
        if (!skip_hori) {
            this->lineTo(rect.fLeft + rx, rect.fBottom);    // bottom
        }
        this->cubicTo(rect.fLeft + rx - sx, rect.fBottom,
                      rect.fLeft, rect.fBottom - ry + sy,
                      rect.fLeft, rect.fBottom - ry);       // bot-left
        if (!skip_vert) {
            this->lineTo(rect.fLeft, rect.fTop + ry);       // left
        }
        this->cubicTo(rect.fLeft, rect.fTop + ry - sy,
                      rect.fLeft + rx - sx, rect.fTop,
                      rect.fLeft + rx, rect.fTop);          // top-left
        if (!skip_hori) {
            this->lineTo(rect.fRight - rx, rect.fTop);      // top
        }
    }
    this->close();
}

static void add_corner_arc(SkPath* path, const SkRect& rect,
                           SkScalar rx, SkScalar ry, int startAngle,
                           SkPath::Direction dir, bool forceMoveTo) {
    rx = SkMinScalar(SkScalarHalf(rect.width()), rx);
    ry = SkMinScalar(SkScalarHalf(rect.height()), ry);

    SkRect   r;
    r.set(-rx, -ry, rx, ry);

    switch (startAngle) {
        case   0:
            r.offset(rect.fRight - r.fRight, rect.fBottom - r.fBottom);
            break;
        case  90:
            r.offset(rect.fLeft - r.fLeft,   rect.fBottom - r.fBottom);
            break;
        case 180: r.offset(rect.fLeft - r.fLeft,   rect.fTop - r.fTop); break;
        case 270: r.offset(rect.fRight - r.fRight, rect.fTop - r.fTop); break;
        default: SkDEBUGFAIL("unexpected startAngle in add_corner_arc");
    }

    SkScalar start = SkIntToScalar(startAngle);
    SkScalar sweep = SkIntToScalar(90);
    if (SkPath::kCCW_Direction == dir) {
        start += sweep;
        sweep = -sweep;
    }

    path->arcTo(r, start, sweep, forceMoveTo);
}

void SkPath::addRoundRect(const SkRect& rect, const SkScalar rad[],
                          Direction dir) {
    // abort before we invoke SkAutoPathBoundsUpdate()
    if (rect.isEmpty()) {
        return;
    }

    SkAutoPathBoundsUpdate apbu(this, rect);

    if (kCW_Direction == dir) {
        add_corner_arc(this, rect, rad[0], rad[1], 180, dir, true);
        add_corner_arc(this, rect, rad[2], rad[3], 270, dir, false);
        add_corner_arc(this, rect, rad[4], rad[5],   0, dir, false);
        add_corner_arc(this, rect, rad[6], rad[7],  90, dir, false);
    } else {
        add_corner_arc(this, rect, rad[0], rad[1], 180, dir, true);
        add_corner_arc(this, rect, rad[6], rad[7],  90, dir, false);
        add_corner_arc(this, rect, rad[4], rad[5],   0, dir, false);
        add_corner_arc(this, rect, rad[2], rad[3], 270, dir, false);
    }
    this->close();
}

bool SkPath::hasOnlyMoveTos() const {
    int count = fPathRef->countVerbs();
    const uint8_t* verbs = const_cast<const SkPathRef*>(fPathRef.get())->verbsMemBegin();
    for (int i = 0; i < count; ++i) {
        if (*verbs == kLine_Verb ||
            *verbs == kQuad_Verb ||
            *verbs == kCubic_Verb) {
            return false;
        }
        ++verbs;
    }
    return true;
}

void SkPath::addOval(const SkRect& oval, Direction dir) {
    /* If addOval() is called after previous moveTo(),
       this path is still marked as an oval. This is used to
       fit into WebKit's calling sequences.
       We can't simply check isEmpty() in this case, as additional
       moveTo() would mark the path non empty.
     */
    fIsOval = hasOnlyMoveTos();

    SkAutoDisableOvalCheck adoc(this);

    SkAutoPathBoundsUpdate apbu(this, oval);

    SkScalar    cx = oval.centerX();
    SkScalar    cy = oval.centerY();
    SkScalar    rx = SkScalarHalf(oval.width());
    SkScalar    ry = SkScalarHalf(oval.height());
#if 0   // these seem faster than using quads (1/2 the number of edges)
    SkScalar    sx = SkScalarMul(rx, CUBIC_ARC_FACTOR);
    SkScalar    sy = SkScalarMul(ry, CUBIC_ARC_FACTOR);

    this->incReserve(13);
    this->moveTo(cx + rx, cy);
    if (dir == kCCW_Direction) {
        this->cubicTo(cx + rx, cy - sy, cx + sx, cy - ry, cx, cy - ry);
        this->cubicTo(cx - sx, cy - ry, cx - rx, cy - sy, cx - rx, cy);
        this->cubicTo(cx - rx, cy + sy, cx - sx, cy + ry, cx, cy + ry);
        this->cubicTo(cx + sx, cy + ry, cx + rx, cy + sy, cx + rx, cy);
    } else {
        this->cubicTo(cx + rx, cy + sy, cx + sx, cy + ry, cx, cy + ry);
        this->cubicTo(cx - sx, cy + ry, cx - rx, cy + sy, cx - rx, cy);
        this->cubicTo(cx - rx, cy - sy, cx - sx, cy - ry, cx, cy - ry);
        this->cubicTo(cx + sx, cy - ry, cx + rx, cy - sy, cx + rx, cy);
    }
#else
    SkScalar    sx = SkScalarMul(rx, SK_ScalarTanPIOver8);
    SkScalar    sy = SkScalarMul(ry, SK_ScalarTanPIOver8);
    SkScalar    mx = SkScalarMul(rx, SK_ScalarRoot2Over2);
    SkScalar    my = SkScalarMul(ry, SK_ScalarRoot2Over2);

    /*
        To handle imprecision in computing the center and radii, we revert to
        the provided bounds when we can (i.e. use oval.fLeft instead of cx-rx)
        to ensure that we don't exceed the oval's bounds *ever*, since we want
        to use oval for our fast-bounds, rather than have to recompute it.
    */
    const SkScalar L = oval.fLeft;      // cx - rx
    const SkScalar T = oval.fTop;       // cy - ry
    const SkScalar R = oval.fRight;     // cx + rx
    const SkScalar B = oval.fBottom;    // cy + ry

    this->incReserve(17);   // 8 quads + close
    this->moveTo(R, cy);
    if (dir == kCCW_Direction) {
        this->quadTo(      R, cy - sy, cx + mx, cy - my);
        this->quadTo(cx + sx,       T, cx     ,       T);
        this->quadTo(cx - sx,       T, cx - mx, cy - my);
        this->quadTo(      L, cy - sy,       L, cy     );
        this->quadTo(      L, cy + sy, cx - mx, cy + my);
        this->quadTo(cx - sx,       B, cx     ,       B);
        this->quadTo(cx + sx,       B, cx + mx, cy + my);
        this->quadTo(      R, cy + sy,       R, cy     );
    } else {
        this->quadTo(      R, cy + sy, cx + mx, cy + my);
        this->quadTo(cx + sx,       B, cx     ,       B);
        this->quadTo(cx - sx,       B, cx - mx, cy + my);
        this->quadTo(      L, cy + sy,       L, cy     );
        this->quadTo(      L, cy - sy, cx - mx, cy - my);
        this->quadTo(cx - sx,       T, cx     ,       T);
        this->quadTo(cx + sx,       T, cx + mx, cy - my);
        this->quadTo(      R, cy - sy,       R, cy     );
    }
#endif
    this->close();
}

bool SkPath::isOval(SkRect* rect) const {
    if (fIsOval && rect) {
        *rect = getBounds();
    }

    return fIsOval;
}

void SkPath::addCircle(SkScalar x, SkScalar y, SkScalar r, Direction dir) {
    if (r > 0) {
        SkRect  rect;
        rect.set(x - r, y - r, x + r, y + r);
        this->addOval(rect, dir);
    }
}

#include "SkGeometry.h"

static int build_arc_points(const SkRect& oval, SkScalar startAngle,
                            SkScalar sweepAngle,
                            SkPoint pts[kSkBuildQuadArcStorage]) {

    if (0 == sweepAngle &&
        (0 == startAngle || SkIntToScalar(360) == startAngle)) {
        // Chrome uses this path to move into and out of ovals. If not
        // treated as a special case the moves can distort the oval's
        // bounding box (and break the circle special case).
        pts[0].set(oval.fRight, oval.centerY());
        return 1;
    } else if (0 == oval.width() && 0 == oval.height()) {
        // Chrome will sometimes create 0 radius round rects. Having degenerate
        // quad segments in the path prevents the path from being recognized as
        // a rect.
        // TODO: optimizing the case where only one of width or height is zero
        // should also be considered. This case, however, doesn't seem to be
        // as common as the single point case.
        pts[0].set(oval.fRight, oval.fTop);
        return 1;
    }

    SkVector start, stop;

    start.fY = SkScalarSinCos(SkDegreesToRadians(startAngle), &start.fX);
    stop.fY = SkScalarSinCos(SkDegreesToRadians(startAngle + sweepAngle),
                             &stop.fX);

    /*  If the sweep angle is nearly (but less than) 360, then due to precision
        loss in radians-conversion and/or sin/cos, we may end up with coincident
        vectors, which will fool SkBuildQuadArc into doing nothing (bad) instead
        of drawing a nearly complete circle (good).
             e.g. canvas.drawArc(0, 359.99, ...)
             -vs- canvas.drawArc(0, 359.9, ...)
        We try to detect this edge case, and tweak the stop vector
     */
    if (start == stop) {
        SkScalar sw = SkScalarAbs(sweepAngle);
        if (sw < SkIntToScalar(360) && sw > SkIntToScalar(359)) {
            SkScalar stopRad = SkDegreesToRadians(startAngle + sweepAngle);
            // make a guess at a tiny angle (in radians) to tweak by
            SkScalar deltaRad = SkScalarCopySign(SK_Scalar1/512, sweepAngle);
            // not sure how much will be enough, so we use a loop
            do {
                stopRad -= deltaRad;
                stop.fY = SkScalarSinCos(stopRad, &stop.fX);
            } while (start == stop);
        }
    }

    SkMatrix    matrix;

    matrix.setScale(SkScalarHalf(oval.width()), SkScalarHalf(oval.height()));
    matrix.postTranslate(oval.centerX(), oval.centerY());

    return SkBuildQuadArc(start, stop,
          sweepAngle > 0 ? kCW_SkRotationDirection : kCCW_SkRotationDirection,
                          &matrix, pts);
}

void SkPath::arcTo(const SkRect& oval, SkScalar startAngle, SkScalar sweepAngle,
                   bool forceMoveTo) {
    if (oval.width() < 0 || oval.height() < 0) {
        return;
    }

    SkPoint pts[kSkBuildQuadArcStorage];
    int count = build_arc_points(oval, startAngle, sweepAngle, pts);
    SkASSERT((count & 1) == 1);

    if (fPathRef->countVerbs() == 0) {
        forceMoveTo = true;
    }
    this->incReserve(count);
    forceMoveTo ? this->moveTo(pts[0]) : this->lineTo(pts[0]);
    for (int i = 1; i < count; i += 2) {
        this->quadTo(pts[i], pts[i+1]);
    }
}

void SkPath::addArc(const SkRect& oval, SkScalar startAngle,
                    SkScalar sweepAngle) {
    if (oval.isEmpty() || 0 == sweepAngle) {
        return;
    }

    const SkScalar kFullCircleAngle = SkIntToScalar(360);

    if (sweepAngle >= kFullCircleAngle || sweepAngle <= -kFullCircleAngle) {
        this->addOval(oval, sweepAngle > 0 ? kCW_Direction : kCCW_Direction);
        return;
    }

    SkPoint pts[kSkBuildQuadArcStorage];
    int count = build_arc_points(oval, startAngle, sweepAngle, pts);

    this->incReserve(count);
    this->moveTo(pts[0]);
    for (int i = 1; i < count; i += 2) {
        this->quadTo(pts[i], pts[i+1]);
    }
}

/*
    Need to handle the case when the angle is sharp, and our computed end-points
    for the arc go behind pt1 and/or p2...
*/
void SkPath::arcTo(SkScalar x1, SkScalar y1, SkScalar x2, SkScalar y2,
                   SkScalar radius) {
    SkVector    before, after;

    // need to know our prev pt so we can construct tangent vectors
    {
        SkPoint start;
        this->getLastPt(&start);
        // Handle degenerate cases by adding a line to the first point and
        // bailing out.
        if ((x1 == start.fX && y1 == start.fY) ||
            (x1 == x2 && y1 == y2) ||
            radius == 0) {
            this->lineTo(x1, y1);
            return;
        }
        before.setNormalize(x1 - start.fX, y1 - start.fY);
        after.setNormalize(x2 - x1, y2 - y1);
    }

    SkScalar cosh = SkPoint::DotProduct(before, after);
    SkScalar sinh = SkPoint::CrossProduct(before, after);

    if (SkScalarNearlyZero(sinh)) {   // angle is too tight
        this->lineTo(x1, y1);
        return;
    }

    SkScalar dist = SkScalarMulDiv(radius, SK_Scalar1 - cosh, sinh);
    if (dist < 0) {
        dist = -dist;
    }

    SkScalar xx = x1 - SkScalarMul(dist, before.fX);
    SkScalar yy = y1 - SkScalarMul(dist, before.fY);
    SkRotationDirection arcDir;

    // now turn before/after into normals
    if (sinh > 0) {
        before.rotateCCW();
        after.rotateCCW();
        arcDir = kCW_SkRotationDirection;
    } else {
        before.rotateCW();
        after.rotateCW();
        arcDir = kCCW_SkRotationDirection;
    }

    SkMatrix    matrix;
    SkPoint     pts[kSkBuildQuadArcStorage];

    matrix.setScale(radius, radius);
    matrix.postTranslate(xx - SkScalarMul(radius, before.fX),
                         yy - SkScalarMul(radius, before.fY));

    int count = SkBuildQuadArc(before, after, arcDir, &matrix, pts);

    this->incReserve(count);
    // [xx,yy] == pts[0]
    this->lineTo(xx, yy);
    for (int i = 1; i < count; i += 2) {
        this->quadTo(pts[i], pts[i+1]);
    }
}

///////////////////////////////////////////////////////////////////////////////

void SkPath::addPath(const SkPath& path, SkScalar dx, SkScalar dy) {
    SkMatrix matrix;

    matrix.setTranslate(dx, dy);
    this->addPath(path, matrix);
}

void SkPath::addPath(const SkPath& path, const SkMatrix& matrix) {
    SkPathRef::Editor(&fPathRef, path.countVerbs(), path.countPoints());

    fIsOval = false;

    RawIter iter(path);
    SkPoint pts[4];
    Verb    verb;

    SkMatrix::MapPtsProc proc = matrix.getMapPtsProc();

    while ((verb = iter.next(pts)) != kDone_Verb) {
        switch (verb) {
            case kMove_Verb:
                proc(matrix, &pts[0], &pts[0], 1);
                this->moveTo(pts[0]);
                break;
            case kLine_Verb:
                proc(matrix, &pts[1], &pts[1], 1);
                this->lineTo(pts[1]);
                break;
            case kQuad_Verb:
                proc(matrix, &pts[1], &pts[1], 2);
                this->quadTo(pts[1], pts[2]);
                break;
            case kCubic_Verb:
                proc(matrix, &pts[1], &pts[1], 3);
                this->cubicTo(pts[1], pts[2], pts[3]);
                break;
            case kClose_Verb:
                this->close();
                break;
            default:
                SkDEBUGFAIL("unknown verb");
        }
    }
}

///////////////////////////////////////////////////////////////////////////////

static const uint8_t gPtsInVerb[] = {
    1,  // kMove
    1,  // kLine
    2,  // kQuad
    3,  // kCubic
    0,  // kClose
    0   // kDone
};

// ignore the initial moveto, and stop when the 1st contour ends
void SkPath::pathTo(const SkPath& path) {
    int i, vcount = path.fPathRef->countVerbs();
    // exit early if the path is empty, or just has a moveTo.
    if (vcount < 2) {
        return;
    }

    SkPathRef::Editor(&fPathRef, vcount, path.countPoints());

    fIsOval = false;

    const uint8_t* verbs = path.fPathRef->verbs();
    // skip the initial moveTo
    const SkPoint*  pts = path.fPathRef->points() + 1;

    SkASSERT(verbs[~0] == kMove_Verb);
    for (i = 1; i < vcount; i++) {
        switch (verbs[~i]) {
            case kLine_Verb:
                this->lineTo(pts[0].fX, pts[0].fY);
                break;
            case kQuad_Verb:
                this->quadTo(pts[0].fX, pts[0].fY, pts[1].fX, pts[1].fY);
                break;
            case kCubic_Verb:
                this->cubicTo(pts[0].fX, pts[0].fY, pts[1].fX, pts[1].fY, pts[2].fX, pts[2].fY);
                break;
            case kClose_Verb:
                return;
        }
        pts += gPtsInVerb[verbs[~i]];
    }
}

// ignore the last point of the 1st contour
void SkPath::reversePathTo(const SkPath& path) {
    int i, vcount = path.fPathRef->countVerbs();
    // exit early if the path is empty, or just has a moveTo.
    if (vcount < 2) {
        return;
    }

    SkPathRef::Editor(&fPathRef, vcount, path.countPoints());

    fIsOval = false;

    const uint8_t*  verbs = path.fPathRef->verbs();
    const SkPoint*  pts = path.fPathRef->points();

    SkASSERT(verbs[~0] == kMove_Verb);
    for (i = 1; i < vcount; ++i) {
        int n = gPtsInVerb[verbs[~i]];
        if (n == 0) {
            break;
        }
        pts += n;
    }

    while (--i > 0) {
        switch (verbs[~i]) {
            case kLine_Verb:
                this->lineTo(pts[-1].fX, pts[-1].fY);
                break;
            case kQuad_Verb:
                this->quadTo(pts[-1].fX, pts[-1].fY, pts[-2].fX, pts[-2].fY);
                break;
            case kCubic_Verb:
                this->cubicTo(pts[-1].fX, pts[-1].fY, pts[-2].fX, pts[-2].fY,
                              pts[-3].fX, pts[-3].fY);
                break;
            default:
                SkDEBUGFAIL("bad verb");
                break;
        }
        pts -= gPtsInVerb[verbs[~i]];
    }
}

void SkPath::reverseAddPath(const SkPath& src) {
    SkPathRef::Editor ed(&fPathRef, src.fPathRef->countPoints(), src.fPathRef->countVerbs());

    const SkPoint* pts = src.fPathRef->pointsEnd();
    // we will iterator through src's verbs backwards
    const uint8_t* verbs = src.fPathRef->verbsMemBegin(); // points at the last verb
    const uint8_t* verbsEnd = src.fPathRef->verbs(); // points just past the first verb

    fIsOval = false;

    bool needMove = true;
    bool needClose = false;
    while (verbs < verbsEnd) {
        uint8_t v = *(verbs++);
        int n = gPtsInVerb[v];

        if (needMove) {
            --pts;
            this->moveTo(pts->fX, pts->fY);
            needMove = false;
        }
        pts -= n;
        switch (v) {
            case kMove_Verb:
                if (needClose) {
                    this->close();
                    needClose = false;
                }
                needMove = true;
                pts += 1;   // so we see the point in "if (needMove)" above
                break;
            case kLine_Verb:
                this->lineTo(pts[0]);
                break;
            case kQuad_Verb:
                this->quadTo(pts[1], pts[0]);
                break;
            case kCubic_Verb:
                this->cubicTo(pts[2], pts[1], pts[0]);
                break;
            case kClose_Verb:
                needClose = true;
                break;
            default:
                SkASSERT(!"unexpected verb");
        }
    }
}

///////////////////////////////////////////////////////////////////////////////

void SkPath::offset(SkScalar dx, SkScalar dy, SkPath* dst) const {
    SkMatrix    matrix;

    matrix.setTranslate(dx, dy);
    this->transform(matrix, dst);
}

#include "SkGeometry.h"

static void subdivide_quad_to(SkPath* path, const SkPoint pts[3],
                              int level = 2) {
    if (--level >= 0) {
        SkPoint tmp[5];

        SkChopQuadAtHalf(pts, tmp);
        subdivide_quad_to(path, &tmp[0], level);
        subdivide_quad_to(path, &tmp[2], level);
    } else {
        path->quadTo(pts[1], pts[2]);
    }
}

static void subdivide_cubic_to(SkPath* path, const SkPoint pts[4],
                               int level = 2) {
    if (--level >= 0) {
        SkPoint tmp[7];

        SkChopCubicAtHalf(pts, tmp);
        subdivide_cubic_to(path, &tmp[0], level);
        subdivide_cubic_to(path, &tmp[3], level);
    } else {
        path->cubicTo(pts[1], pts[2], pts[3]);
    }
}

void SkPath::transform(const SkMatrix& matrix, SkPath* dst) const {
    SkDEBUGCODE(this->validate();)
    if (dst == NULL) {
        dst = (SkPath*)this;
    }

    if (matrix.hasPerspective()) {
        SkPath  tmp;
        tmp.fFillType = fFillType;

        SkPath::Iter    iter(*this, false);
        SkPoint         pts[4];
        SkPath::Verb    verb;

        while ((verb = iter.next(pts, false)) != kDone_Verb) {
            switch (verb) {
                case kMove_Verb:
                    tmp.moveTo(pts[0]);
                    break;
                case kLine_Verb:
                    tmp.lineTo(pts[1]);
                    break;
                case kQuad_Verb:
                    subdivide_quad_to(&tmp, pts);
                    break;
                case kCubic_Verb:
                    subdivide_cubic_to(&tmp, pts);
                    break;
                case kClose_Verb:
                    tmp.close();
                    break;
                default:
                    SkDEBUGFAIL("unknown verb");
                    break;
            }
        }

        dst->swap(tmp);
        SkPathRef::Editor ed(&dst->fPathRef);
        matrix.mapPoints(ed.points(), ed.pathRef()->countPoints());
    } else {
        /*
         *  If we're not in perspective, we can transform all of the points at
         *  once.
         *
         *  Here we also want to optimize bounds, by noting if the bounds are
         *  already known, and if so, we just transform those as well and mark
         *  them as "known", rather than force the transformed path to have to
         *  recompute them.
         *
         *  Special gotchas if the path is effectively empty (<= 1 point) or
         *  if it is non-finite. In those cases bounds need to stay empty,
         *  regardless of the matrix.
         */
        if (!fBoundsIsDirty && matrix.rectStaysRect() && fPathRef->countPoints() > 1) {
            dst->fBoundsIsDirty = false;
            if (fIsFinite) {
                matrix.mapRect(&dst->fBounds, fBounds);
                if (!(dst->fIsFinite = dst->fBounds.isFinite())) {
                    dst->fBounds.setEmpty();
                }
            } else {
                dst->fIsFinite = false;
                dst->fBounds.setEmpty();
            }
        } else {
            GEN_ID_PTR_INC(dst);
            dst->fBoundsIsDirty = true;
        }

        SkPathRef::CreateTransformedCopy(&dst->fPathRef, *fPathRef.get(), matrix);

        if (this != dst) {
            dst->fFillType = fFillType;
            dst->fSegmentMask = fSegmentMask;
            dst->fConvexity = fConvexity;
        }

        // It's an oval only if it stays a rect.
        dst->fIsOval = fIsOval && matrix.rectStaysRect();

        SkDEBUGCODE(dst->validate();)
    }
}

///////////////////////////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////////////////////////

enum SegmentState {
    kEmptyContour_SegmentState,   // The current contour is empty. We may be
                                  // starting processing or we may have just
                                  // closed a contour.
    kAfterMove_SegmentState,      // We have seen a move, but nothing else.
    kAfterPrimitive_SegmentState  // We have seen a primitive but not yet
                                  // closed the path. Also the initial state.
};

SkPath::Iter::Iter() {
#ifdef SK_DEBUG
    fPts = NULL;
    fMoveTo.fX = fMoveTo.fY = fLastPt.fX = fLastPt.fY = 0;
    fForceClose = fCloseLine = false;
    fSegmentState = kEmptyContour_SegmentState;
#endif
    // need to init enough to make next() harmlessly return kDone_Verb
    fVerbs = NULL;
    fVerbStop = NULL;
    fNeedClose = false;
}

SkPath::Iter::Iter(const SkPath& path, bool forceClose) {
    this->setPath(path, forceClose);
}

void SkPath::Iter::setPath(const SkPath& path, bool forceClose) {
    fPts = path.fPathRef->points();
    fVerbs = path.fPathRef->verbs();
    fVerbStop = path.fPathRef->verbsMemBegin();
    fLastPt.fX = fLastPt.fY = 0;
    fMoveTo.fX = fMoveTo.fY = 0;
    fForceClose = SkToU8(forceClose);
    fNeedClose = false;
    fSegmentState = kEmptyContour_SegmentState;
}

bool SkPath::Iter::isClosedContour() const {
    if (fVerbs == NULL || fVerbs == fVerbStop) {
        return false;
    }
    if (fForceClose) {
        return true;
    }

    const uint8_t* verbs = fVerbs;
    const uint8_t* stop = fVerbStop;

    if (kMove_Verb == *(verbs - 1)) {
        verbs -= 1; // skip the initial moveto
    }

    while (verbs > stop) {
        // verbs points one beyond the current verb, decrement first.
        unsigned v = *(--verbs);
        if (kMove_Verb == v) {
            break;
        }
        if (kClose_Verb == v) {
            return true;
        }
    }
    return false;
}

SkPath::Verb SkPath::Iter::autoClose(SkPoint pts[2]) {
    SkASSERT(pts);
    if (fLastPt != fMoveTo) {
        // A special case: if both points are NaN, SkPoint::operation== returns
        // false, but the iterator expects that they are treated as the same.
        // (consider SkPoint is a 2-dimension float point).
        if (SkScalarIsNaN(fLastPt.fX) || SkScalarIsNaN(fLastPt.fY) ||
            SkScalarIsNaN(fMoveTo.fX) || SkScalarIsNaN(fMoveTo.fY)) {
            return kClose_Verb;
        }

        pts[0] = fLastPt;
        pts[1] = fMoveTo;
        fLastPt = fMoveTo;
        fCloseLine = true;
        return kLine_Verb;
    } else {
        pts[0] = fMoveTo;
        return kClose_Verb;
    }
}

const SkPoint& SkPath::Iter::cons_moveTo() {
    if (fSegmentState == kAfterMove_SegmentState) {
        // Set the first return pt to the move pt
        fSegmentState = kAfterPrimitive_SegmentState;
        return fMoveTo;
    } else {
        SkASSERT(fSegmentState == kAfterPrimitive_SegmentState);
         // Set the first return pt to the last pt of the previous primitive.
        return fPts[-1];
    }
}

void SkPath::Iter::consumeDegenerateSegments() {
    // We need to step over anything that will not move the current draw point
    // forward before the next move is seen
    const uint8_t* lastMoveVerb = 0;
    const SkPoint* lastMovePt = 0;
    SkPoint lastPt = fLastPt;
    while (fVerbs != fVerbStop) {
        unsigned verb = *(fVerbs - 1); // fVerbs is one beyond the current verb
        switch (verb) {
            case kMove_Verb:
                // Keep a record of this most recent move
                lastMoveVerb = fVerbs;
                lastMovePt = fPts;
                lastPt = fPts[0];
                fVerbs--;
                fPts++;
                break;

            case kClose_Verb:
                // A close when we are in a segment is always valid except when it
                // follows a move which follows a segment.
                if (fSegmentState == kAfterPrimitive_SegmentState && !lastMoveVerb) {
                    return;
                }
                // A close at any other time must be ignored
                fVerbs--;
                break;

            case kLine_Verb:
                if (!IsLineDegenerate(lastPt, fPts[0])) {
                    if (lastMoveVerb) {
                        fVerbs = lastMoveVerb;
                        fPts = lastMovePt;
                        return;
                    }
                    return;
                }
                // Ignore this line and continue
                fVerbs--;
                fPts++;
                break;

            case kQuad_Verb:
                if (!IsQuadDegenerate(lastPt, fPts[0], fPts[1])) {
                    if (lastMoveVerb) {
                        fVerbs = lastMoveVerb;
                        fPts = lastMovePt;
                        return;
                    }
                    return;
                }
                // Ignore this line and continue
                fVerbs--;
                fPts += 2;
                break;

            case kCubic_Verb:
                if (!IsCubicDegenerate(lastPt, fPts[0], fPts[1], fPts[2])) {
                    if (lastMoveVerb) {
                        fVerbs = lastMoveVerb;
                        fPts = lastMovePt;
                        return;
                    }
                    return;
                }
                // Ignore this line and continue
                fVerbs--;
                fPts += 3;
                break;

            default:
                SkDEBUGFAIL("Should never see kDone_Verb");
        }
    }
}

SkPath::Verb SkPath::Iter::doNext(SkPoint ptsParam[4]) {
    SkASSERT(ptsParam);

    if (fVerbs == fVerbStop) {
        // Close the curve if requested and if there is some curve to close
        if (fNeedClose && fSegmentState == kAfterPrimitive_SegmentState) {
            if (kLine_Verb == this->autoClose(ptsParam)) {
                return kLine_Verb;
            }
            fNeedClose = false;
            return kClose_Verb;
        }
        return kDone_Verb;
    }

    // fVerbs is one beyond the current verb, decrement first
    unsigned verb = *(--fVerbs);
    const SkPoint* SK_RESTRICT srcPts = fPts;
    SkPoint* SK_RESTRICT       pts = ptsParam;

    switch (verb) {
        case kMove_Verb:
            if (fNeedClose) {
                fVerbs++; // move back one verb
                verb = this->autoClose(pts);
                if (verb == kClose_Verb) {
                    fNeedClose = false;
                }
                return (Verb)verb;
            }
            if (fVerbs == fVerbStop) {    // might be a trailing moveto
                return kDone_Verb;
            }
            fMoveTo = *srcPts;
            pts[0] = *srcPts;
            srcPts += 1;
            fSegmentState = kAfterMove_SegmentState;
            fLastPt = fMoveTo;
            fNeedClose = fForceClose;
            break;
        case kLine_Verb:
            pts[0] = this->cons_moveTo();
            pts[1] = srcPts[0];
            fLastPt = srcPts[0];
            fCloseLine = false;
            srcPts += 1;
            break;
        case kQuad_Verb:
            pts[0] = this->cons_moveTo();
            memcpy(&pts[1], srcPts, 2 * sizeof(SkPoint));
            fLastPt = srcPts[1];
            srcPts += 2;
            break;
        case kCubic_Verb:
            pts[0] = this->cons_moveTo();
            memcpy(&pts[1], srcPts, 3 * sizeof(SkPoint));
            fLastPt = srcPts[2];
            srcPts += 3;
            break;
        case kClose_Verb:
            verb = this->autoClose(pts);
            if (verb == kLine_Verb) {
                fVerbs++; // move back one verb
            } else {
                fNeedClose = false;
                fSegmentState = kEmptyContour_SegmentState;
            }
            fLastPt = fMoveTo;
            break;
    }
    fPts = srcPts;
    return (Verb)verb;
}

///////////////////////////////////////////////////////////////////////////////

SkPath::RawIter::RawIter() {
#ifdef SK_DEBUG
    fPts = NULL;
    fMoveTo.fX = fMoveTo.fY = fLastPt.fX = fLastPt.fY = 0;
#endif
    // need to init enough to make next() harmlessly return kDone_Verb
    fVerbs = NULL;
    fVerbStop = NULL;
}

SkPath::RawIter::RawIter(const SkPath& path) {
    this->setPath(path);
}

void SkPath::RawIter::setPath(const SkPath& path) {
    fPts = path.fPathRef->points();
    fVerbs = path.fPathRef->verbs();
    fVerbStop = path.fPathRef->verbsMemBegin();
    fMoveTo.fX = fMoveTo.fY = 0;
    fLastPt.fX = fLastPt.fY = 0;
}

SkPath::Verb SkPath::RawIter::next(SkPoint pts[4]) {
    SkASSERT(NULL != pts);
    if (fVerbs == fVerbStop) {
        return kDone_Verb;
    }

    // fVerbs points one beyond next verb so decrement first.
    unsigned verb = *(--fVerbs);
    const SkPoint* srcPts = fPts;

    switch (verb) {
        case kMove_Verb:
            pts[0] = *srcPts;
            fMoveTo = srcPts[0];
            fLastPt = fMoveTo;
            srcPts += 1;
            break;
        case kLine_Verb:
            pts[0] = fLastPt;
            pts[1] = srcPts[0];
            fLastPt = srcPts[0];
            srcPts += 1;
            break;
        case kQuad_Verb:
            pts[0] = fLastPt;
            memcpy(&pts[1], srcPts, 2 * sizeof(SkPoint));
            fLastPt = srcPts[1];
            srcPts += 2;
            break;
        case kCubic_Verb:
            pts[0] = fLastPt;
            memcpy(&pts[1], srcPts, 3 * sizeof(SkPoint));
            fLastPt = srcPts[2];
            srcPts += 3;
            break;
        case kClose_Verb:
            fLastPt = fMoveTo;
            pts[0] = fMoveTo;
            break;
    }
    fPts = srcPts;
    return (Verb)verb;
}

///////////////////////////////////////////////////////////////////////////////

/*
    Format in compressed buffer: [ptCount, verbCount, pts[], verbs[]]
*/

uint32_t SkPath::writeToMemory(void* storage) const {
    SkDEBUGCODE(this->validate();)

    if (NULL == storage) {
        const int byteCount = sizeof(int32_t)
#if NEW_PICTURE_FORMAT
                      + fPathRef->writeSize()
#else
                      + 2 * sizeof(int32_t)
                      + sizeof(SkPoint) * fPathRef->countPoints()
                      + sizeof(uint8_t) * fPathRef->countVerbs()
#endif
                      + sizeof(SkRect);
        return SkAlign4(byteCount);
    }

    SkWBuffer   buffer(storage);
#if !NEW_PICTURE_FORMAT
    buffer.write32(fPathRef->countPoints());
    buffer.write32(fPathRef->countVerbs());
#endif

    // Call getBounds() to ensure (as a side-effect) that fBounds
    // and fIsFinite are computed.
    const SkRect& bounds = this->getBounds();
    SkASSERT(!fBoundsIsDirty);

    int32_t packed = ((fIsFinite & 1) << kIsFinite_SerializationShift) |
                     ((fIsOval & 1) << kIsOval_SerializationShift) |
                     (fConvexity << kConvexity_SerializationShift) |
                     (fFillType << kFillType_SerializationShift) |
                     (fSegmentMask << kSegmentMask_SerializationShift);

    buffer.write32(packed);

    fPathRef->writeToBuffer(&buffer);

    buffer.write(&bounds, sizeof(bounds));

    buffer.padToAlign4();
    return buffer.pos();
}

uint32_t SkPath::readFromMemory(const void* storage) {
    SkRBuffer   buffer(storage);
#if !NEW_PICTURE_FORMAT
    int32_t pcount = buffer.readS32();
    int32_t vcount = buffer.readS32();
#endif

    uint32_t packed = buffer.readS32();
    fIsFinite = (packed >> kIsFinite_SerializationShift) & 1;
    fIsOval = (packed >> kIsOval_SerializationShift) & 1;
    fConvexity = (packed >> kConvexity_SerializationShift) & 0xFF;
    fFillType = (packed >> kFillType_SerializationShift) & 0xFF;
    fSegmentMask = (packed >> kSegmentMask_SerializationShift) & 0xFF;

#if NEW_PICTURE_FORMAT
    fPathRef.reset(SkPathRef::CreateFromBuffer(&buffer));
#else
    fPathRef.reset(SkPathRef::CreateFromBuffer(vcount, pcount, &buffer));
#endif

    buffer.read(&fBounds, sizeof(fBounds));
    fBoundsIsDirty = false;

    buffer.skipToAlign4();

    GEN_ID_INC;

    SkDEBUGCODE(this->validate();)
    return buffer.pos();
}

///////////////////////////////////////////////////////////////////////////////

void SkPath::dump(bool forceClose, const char title[]) const {
    Iter    iter(*this, forceClose);
    SkPoint pts[4];
    Verb    verb;

    SkDebugf("path: forceClose=%s %s\n", forceClose ? "true" : "false",
             title ? title : "");

    while ((verb = iter.next(pts, false)) != kDone_Verb) {
        switch (verb) {
            case kMove_Verb:
                SkDebugf("  path: moveTo [%g %g]\n",
                        SkScalarToFloat(pts[0].fX), SkScalarToFloat(pts[0].fY));
                break;
            case kLine_Verb:
                SkDebugf("  path: lineTo [%g %g]\n",
                        SkScalarToFloat(pts[1].fX), SkScalarToFloat(pts[1].fY));
                break;
            case kQuad_Verb:
                SkDebugf("  path: quadTo [%g %g] [%g %g]\n",
                        SkScalarToFloat(pts[1].fX), SkScalarToFloat(pts[1].fY),
                        SkScalarToFloat(pts[2].fX), SkScalarToFloat(pts[2].fY));
                break;
            case kCubic_Verb:
                SkDebugf("  path: cubeTo [%g %g] [%g %g] [%g %g]\n",
                        SkScalarToFloat(pts[1].fX), SkScalarToFloat(pts[1].fY),
                        SkScalarToFloat(pts[2].fX), SkScalarToFloat(pts[2].fY),
                        SkScalarToFloat(pts[3].fX), SkScalarToFloat(pts[3].fY));
                break;
            case kClose_Verb:
                SkDebugf("  path: close\n");
                break;
            default:
                SkDebugf("  path: UNKNOWN VERB %d, aborting dump...\n", verb);
                verb = kDone_Verb;  // stop the loop
                break;
        }
    }
    SkDebugf("path: done %s\n", title ? title : "");
}

void SkPath::dump() const {
    this->dump(false);
}

#ifdef SK_DEBUG
void SkPath::validate() const {
    SkASSERT(this != NULL);
    SkASSERT((fFillType & ~3) == 0);

#ifdef SK_DEBUG_PATH
    if (!fBoundsIsDirty) {
        SkRect bounds;

        bool isFinite = compute_pt_bounds(&bounds, *fPathRef.get());
        SkASSERT(SkToBool(fIsFinite) == isFinite);

        if (fPathRef->countPoints() <= 1) {
            // if we're empty, fBounds may be empty but translated, so we can't
            // necessarily compare to bounds directly
            // try path.addOval(2, 2, 2, 2) which is empty, but the bounds will
            // be [2, 2, 2, 2]
            SkASSERT(bounds.isEmpty());
            SkASSERT(fBounds.isEmpty());
        } else {
            if (bounds.isEmpty()) {
                SkASSERT(fBounds.isEmpty());
            } else {
                if (!fBounds.isEmpty()) {
                    SkASSERT(fBounds.contains(bounds));
                }
            }
        }
    }

    uint32_t mask = 0;
    const uint8_t* verbs = const_cast<const SkPathRef*>(fPathRef.get())->verbs();
    for (int i = 0; i < fPathRef->countVerbs(); i++) {
        switch (verbs[~i]) {
            case kLine_Verb:
                mask |= kLine_SegmentMask;
                break;
            case kQuad_Verb:
                mask |= kQuad_SegmentMask;
                break;
            case kCubic_Verb:
                mask |= kCubic_SegmentMask;
            case kMove_Verb:  // these verbs aren't included in the segment mask.
            case kClose_Verb:
                break;
            case kDone_Verb:
                SkDEBUGFAIL("Done verb shouldn't be recorded.");
                break;
            default:
                SkDEBUGFAIL("Unknown Verb");
                break;
        }
    }
    SkASSERT(mask == fSegmentMask);
#endif // SK_DEBUG_PATH
}
#endif // SK_DEBUG

///////////////////////////////////////////////////////////////////////////////

static int sign(SkScalar x) { return x < 0; }
#define kValueNeverReturnedBySign   2

static int CrossProductSign(const SkVector& a, const SkVector& b) {
    return SkScalarSignAsInt(SkPoint::CrossProduct(a, b));
}

// only valid for a single contour
struct Convexicator {
    Convexicator() : fPtCount(0), fConvexity(SkPath::kConvex_Convexity) {
        fSign = 0;
        // warnings
        fCurrPt.set(0, 0);
        fVec0.set(0, 0);
        fVec1.set(0, 0);
        fFirstVec.set(0, 0);

        fDx = fDy = 0;
        fSx = fSy = kValueNeverReturnedBySign;
    }

    SkPath::Convexity getConvexity() const { return fConvexity; }

    void addPt(const SkPoint& pt) {
        if (SkPath::kConcave_Convexity == fConvexity) {
            return;
        }

        if (0 == fPtCount) {
            fCurrPt = pt;
            ++fPtCount;
        } else {
            SkVector vec = pt - fCurrPt;
            if (vec.fX || vec.fY) {
                fCurrPt = pt;
                if (++fPtCount == 2) {
                    fFirstVec = fVec1 = vec;
                } else {
                    SkASSERT(fPtCount > 2);
                    this->addVec(vec);
                }

                int sx = sign(vec.fX);
                int sy = sign(vec.fY);
                fDx += (sx != fSx);
                fDy += (sy != fSy);
                fSx = sx;
                fSy = sy;

                if (fDx > 3 || fDy > 3) {
                    fConvexity = SkPath::kConcave_Convexity;
                }
            }
        }
    }

    void close() {
        if (fPtCount > 2) {
            this->addVec(fFirstVec);
        }
    }

private:
    void addVec(const SkVector& vec) {
        SkASSERT(vec.fX || vec.fY);
        fVec0 = fVec1;
        fVec1 = vec;
        int sign = CrossProductSign(fVec0, fVec1);
        if (0 == fSign) {
            fSign = sign;
        } else if (sign) {
            if (fSign != sign) {
                fConvexity = SkPath::kConcave_Convexity;
            }
        }
    }

    SkPoint             fCurrPt;
    SkVector            fVec0, fVec1, fFirstVec;
    int                 fPtCount;   // non-degenerate points
    int                 fSign;
    SkPath::Convexity   fConvexity;
    int                 fDx, fDy, fSx, fSy;
};

SkPath::Convexity SkPath::ComputeConvexity(const SkPath& path) {
    SkPoint         pts[4];
    SkPath::Verb    verb;
    SkPath::Iter    iter(path, true);

    int             contourCount = 0;
    int             count;
    Convexicator    state;

    while ((verb = iter.next(pts)) != SkPath::kDone_Verb) {
        switch (verb) {
            case kMove_Verb:
                if (++contourCount > 1) {
                    return kConcave_Convexity;
                }
                pts[1] = pts[0];
                count = 1;
                break;
            case kLine_Verb: count = 1; break;
            case kQuad_Verb: count = 2; break;
            case kCubic_Verb: count = 3; break;
            case kClose_Verb:
                state.close();
                count = 0;
                break;
            default:
                SkDEBUGFAIL("bad verb");
                return kConcave_Convexity;
        }

        for (int i = 1; i <= count; i++) {
            state.addPt(pts[i]);
        }
        // early exit
        if (kConcave_Convexity == state.getConvexity()) {
            return kConcave_Convexity;
        }
    }
    return state.getConvexity();
}

///////////////////////////////////////////////////////////////////////////////

class ContourIter {
public:
    ContourIter(const SkPathRef& pathRef);

    bool done() const { return fDone; }
    // if !done() then these may be called
    int count() const { return fCurrPtCount; }
    const SkPoint* pts() const { return fCurrPt; }
    void next();

private:
    int fCurrPtCount;
    const SkPoint* fCurrPt;
    const uint8_t* fCurrVerb;
    const uint8_t* fStopVerbs;
    bool fDone;
    SkDEBUGCODE(int fContourCounter;)
};

ContourIter::ContourIter(const SkPathRef& pathRef) {
    fStopVerbs = pathRef.verbsMemBegin();
    fDone = false;
    fCurrPt = pathRef.points();
    fCurrVerb = pathRef.verbs();
    fCurrPtCount = 0;
    SkDEBUGCODE(fContourCounter = 0;)
    this->next();
}

void ContourIter::next() {
    if (fCurrVerb <= fStopVerbs) {
        fDone = true;
    }
    if (fDone) {
        return;
    }

    // skip pts of prev contour
    fCurrPt += fCurrPtCount;

    SkASSERT(SkPath::kMove_Verb == fCurrVerb[~0]);
    int ptCount = 1;    // moveTo
    const uint8_t* verbs = fCurrVerb;

    for (--verbs; verbs > fStopVerbs; --verbs) {
        switch (verbs[~0]) {
            case SkPath::kMove_Verb:
                goto CONTOUR_END;
            case SkPath::kLine_Verb:
                ptCount += 1;
                break;
            case SkPath::kQuad_Verb:
                ptCount += 2;
                break;
            case SkPath::kCubic_Verb:
                ptCount += 3;
                break;
            default:    // kClose_Verb, just keep going
                break;
        }
    }
CONTOUR_END:
    fCurrPtCount = ptCount;
    fCurrVerb = verbs;
    SkDEBUGCODE(++fContourCounter;)
}

// returns cross product of (p1 - p0) and (p2 - p0)
static SkScalar cross_prod(const SkPoint& p0, const SkPoint& p1, const SkPoint& p2) {
    SkScalar cross = SkPoint::CrossProduct(p1 - p0, p2 - p0);
    // We may get 0 when the above subtracts underflow. We expect this to be
    // very rare and lazily promote to double.
    if (0 == cross) {
        double p0x = SkScalarToDouble(p0.fX);
        double p0y = SkScalarToDouble(p0.fY);

        double p1x = SkScalarToDouble(p1.fX);
        double p1y = SkScalarToDouble(p1.fY);

        double p2x = SkScalarToDouble(p2.fX);
        double p2y = SkScalarToDouble(p2.fY);

        cross = SkDoubleToScalar((p1x - p0x) * (p2y - p0y) -
                                 (p1y - p0y) * (p2x - p0x));

    }
    return cross;
}

// Returns the first pt with the maximum Y coordinate
static int find_max_y(const SkPoint pts[], int count) {
    SkASSERT(count > 0);
    SkScalar max = pts[0].fY;
    int firstIndex = 0;
    for (int i = 1; i < count; ++i) {
        SkScalar y = pts[i].fY;
        if (y > max) {
            max = y;
            firstIndex = i;
        }
    }
    return firstIndex;
}

static int find_diff_pt(const SkPoint pts[], int index, int n, int inc) {
    int i = index;
    for (;;) {
        i = (i + inc) % n;
        if (i == index) {   // we wrapped around, so abort
            break;
        }
        if (pts[index] != pts[i]) { // found a different point, success!
            break;
        }
    }
    return i;
}

/**
 *  Starting at index, and moving forward (incrementing), find the xmin and
 *  xmax of the contiguous points that have the same Y.
 */
static int find_min_max_x_at_y(const SkPoint pts[], int index, int n,
                               int* maxIndexPtr) {
    const SkScalar y = pts[index].fY;
    SkScalar min = pts[index].fX;
    SkScalar max = min;
    int minIndex = index;
    int maxIndex = index;
    for (int i = index + 1; i < n; ++i) {
        if (pts[i].fY != y) {
            break;
        }
        SkScalar x = pts[i].fX;
        if (x < min) {
            min = x;
            minIndex = i;
        } else if (x > max) {
            max = x;
            maxIndex = i;
        }
    }
    *maxIndexPtr = maxIndex;
    return minIndex;
}

static bool crossToDir(SkScalar cross, SkPath::Direction* dir) {
    if (dir) {
        *dir = cross > 0 ? SkPath::kCW_Direction : SkPath::kCCW_Direction;
    }
    return true;
}

#if 0
#include "SkString.h"
#include "../utils/SkParsePath.h"
static void dumpPath(const SkPath& path) {
    SkString str;
    SkParsePath::ToSVGString(path, &str);
    SkDebugf("%s\n", str.c_str());
}
#endif

namespace {
// for use with convex_dir_test
double mul(double a, double b) { return a * b; }
SkScalar mul(SkScalar a, SkScalar b) { return SkScalarMul(a, b); }
double toDouble(SkScalar a) { return SkScalarToDouble(a); }
SkScalar toScalar(SkScalar a) { return a; }

// determines the winding direction of a convex polygon with the precision
// of T. CAST_SCALAR casts an SkScalar to T.
template <typename T, T (CAST_SCALAR)(SkScalar)>
bool convex_dir_test(int n, const SkPoint pts[], SkPath::Direction* dir) {
    // we find the first three points that form a non-degenerate
    // triangle. If there are no such points then the path is
    // degenerate. The first is always point 0. Now we find the second
    // point.
    int i = 0;
    enum { kX = 0, kY = 1 };
    T v0[2];
    while (1) {
        v0[kX] = CAST_SCALAR(pts[i].fX) - CAST_SCALAR(pts[0].fX);
        v0[kY] = CAST_SCALAR(pts[i].fY) - CAST_SCALAR(pts[0].fY);
        if (v0[kX] || v0[kY]) {
            break;
        }
        if (++i == n - 1) {
            return false;
        }
    }
    // now find a third point that is not colinear with the first two
    // points and check the orientation of the triangle (which will be
    // the same as the orientation of the path).
    for (++i; i < n; ++i) {
        T v1[2];
        v1[kX] = CAST_SCALAR(pts[i].fX) - CAST_SCALAR(pts[0].fX);
        v1[kY] = CAST_SCALAR(pts[i].fY) - CAST_SCALAR(pts[0].fY);
        T cross = mul(v0[kX], v1[kY]) - mul(v0[kY], v1[kX]);
        if (0 != cross) {
            *dir = cross > 0 ? SkPath::kCW_Direction : SkPath::kCCW_Direction;
            return true;
        }
    }
    return false;
}
}

/*
 *  We loop through all contours, and keep the computed cross-product of the
 *  contour that contained the global y-max. If we just look at the first
 *  contour, we may find one that is wound the opposite way (correctly) since
 *  it is the interior of a hole (e.g. 'o'). Thus we must find the contour
 *  that is outer most (or at least has the global y-max) before we can consider
 *  its cross product.
 */
bool SkPath::cheapComputeDirection(Direction* dir) const {
//    dumpPath(*this);
    // don't want to pay the cost for computing this if it
    // is unknown, so we don't call isConvex()
    const Convexity conv = this->getConvexityOrUnknown();

    ContourIter iter(*fPathRef.get());

    // initialize with our logical y-min
    SkScalar ymax = this->getBounds().fTop;
    SkScalar ymaxCross = 0;

    for (; !iter.done(); iter.next()) {
        int n = iter.count();
        if (n < 3) {
            continue;
        }

        const SkPoint* pts = iter.pts();
        SkScalar cross = 0;
        if (kConvex_Convexity == conv) {
            // We try first at scalar precision, and then again at double
            // precision. This is because the vectors computed between distant
            // points may lose too much precision.
            if (convex_dir_test<SkScalar, toScalar>(n, pts, dir)) {
                return true;
            }
            if (convex_dir_test<double, toDouble>(n, pts, dir)) {
                return true;
            } else {
                return false;
            }
        } else {
            int index = find_max_y(pts, n);
            if (pts[index].fY < ymax) {
                continue;
            }

            // If there is more than 1 distinct point at the y-max, we take the
            // x-min and x-max of them and just subtract to compute the dir.
            if (pts[(index + 1) % n].fY == pts[index].fY) {
                int maxIndex;
                int minIndex = find_min_max_x_at_y(pts, index, n, &maxIndex);
                if (minIndex == maxIndex) {
                    goto TRY_CROSSPROD;
                }
                SkASSERT(pts[minIndex].fY == pts[index].fY);
                SkASSERT(pts[maxIndex].fY == pts[index].fY);
                SkASSERT(pts[minIndex].fX <= pts[maxIndex].fX);
                // we just subtract the indices, and let that auto-convert to
                // SkScalar, since we just want - or + to signal the direction.
                cross = minIndex - maxIndex;
            } else {
                TRY_CROSSPROD:
                // Find a next and prev index to use for the cross-product test,
                // but we try to find pts that form non-zero vectors from pts[index]
                //
                // Its possible that we can't find two non-degenerate vectors, so
                // we have to guard our search (e.g. all the pts could be in the
                // same place).

                // we pass n - 1 instead of -1 so we don't foul up % operator by
                // passing it a negative LH argument.
                int prev = find_diff_pt(pts, index, n, n - 1);
                if (prev == index) {
                    // completely degenerate, skip to next contour
                    continue;
                }
                int next = find_diff_pt(pts, index, n, 1);
                SkASSERT(next != index);
                cross = cross_prod(pts[prev], pts[index], pts[next]);
                // if we get a zero, but the pts aren't on top of each other, then
                // we can just look at the direction
                if (0 == cross) {
                    // construct the subtract so we get the correct Direction below
                    cross = pts[index].fX - pts[next].fX;
                }
            }

            if (cross) {
                // record our best guess so far
                ymax = pts[index].fY;
                ymaxCross = cross;
            }
        }
    }

    return ymaxCross ? crossToDir(ymaxCross, dir) : false;
}

///////////////////////////////////////////////////////////////////////////////

static SkScalar eval_cubic_coeff(SkScalar A, SkScalar B, SkScalar C,
                                 SkScalar D, SkScalar t) {
    return SkScalarMulAdd(SkScalarMulAdd(SkScalarMulAdd(A, t, B), t, C), t, D);
}

static SkScalar eval_cubic_pts(SkScalar c0, SkScalar c1, SkScalar c2, SkScalar c3,
                               SkScalar t) {
    SkScalar A = c3 + 3*(c1 - c2) - c0;
    SkScalar B = 3*(c2 - c1 - c1 + c0);
    SkScalar C = 3*(c1 - c0);
    SkScalar D = c0;
    return eval_cubic_coeff(A, B, C, D, t);
}

/*  Given 4 cubic points (either Xs or Ys), and a target X or Y, compute the
 t value such that cubic(t) = target
 */
static bool chopMonoCubicAt(SkScalar c0, SkScalar c1, SkScalar c2, SkScalar c3,
                            SkScalar target, SkScalar* t) {
    //   SkASSERT(c0 <= c1 && c1 <= c2 && c2 <= c3);
    SkASSERT(c0 < target && target < c3);

    SkScalar D = c0 - target;
    SkScalar A = c3 + 3*(c1 - c2) - c0;
    SkScalar B = 3*(c2 - c1 - c1 + c0);
    SkScalar C = 3*(c1 - c0);

    const SkScalar TOLERANCE = SK_Scalar1 / 4096;
    SkScalar minT = 0;
    SkScalar maxT = SK_Scalar1;
    SkScalar mid;
    int i;
    for (i = 0; i < 16; i++) {
        mid = SkScalarAve(minT, maxT);
        SkScalar delta = eval_cubic_coeff(A, B, C, D, mid);
        if (delta < 0) {
            minT = mid;
            delta = -delta;
        } else {
            maxT = mid;
        }
        if (delta < TOLERANCE) {
            break;
        }
    }
    *t = mid;
    return true;
}

template <size_t N> static void find_minmax(const SkPoint pts[],
                                            SkScalar* minPtr, SkScalar* maxPtr) {
    SkScalar min, max;
    min = max = pts[0].fX;
    for (size_t i = 1; i < N; ++i) {
        min = SkMinScalar(min, pts[i].fX);
        max = SkMaxScalar(max, pts[i].fX);
    }
    *minPtr = min;
    *maxPtr = max;
}

static int winding_mono_cubic(const SkPoint pts[], SkScalar x, SkScalar y) {
    SkPoint storage[4];

    int dir = 1;
    if (pts[0].fY > pts[3].fY) {
        storage[0] = pts[3];
        storage[1] = pts[2];
        storage[2] = pts[1];
        storage[3] = pts[0];
        pts = storage;
        dir = -1;
    }
    if (y < pts[0].fY || y >= pts[3].fY) {
        return 0;
    }

    // quickreject or quickaccept
    SkScalar min, max;
    find_minmax<4>(pts, &min, &max);
    if (x < min) {
        return 0;
    }
    if (x > max) {
        return dir;
    }

    // compute the actual x(t) value
    SkScalar t, xt;
    if (chopMonoCubicAt(pts[0].fY, pts[1].fY, pts[2].fY, pts[3].fY, y, &t)) {
        xt = eval_cubic_pts(pts[0].fX, pts[1].fX, pts[2].fX, pts[3].fX, t);
    } else {
        SkScalar mid = SkScalarAve(pts[0].fY, pts[3].fY);
        xt = y < mid ? pts[0].fX : pts[3].fX;
    }
    return xt < x ? dir : 0;
}

static int winding_cubic(const SkPoint pts[], SkScalar x, SkScalar y) {
    SkPoint dst[10];
    int n = SkChopCubicAtYExtrema(pts, dst);
    int w = 0;
    for (int i = 0; i <= n; ++i) {
        w += winding_mono_cubic(&dst[i * 3], x, y);
    }
    return w;
}

static int winding_mono_quad(const SkPoint pts[], SkScalar x, SkScalar y) {
    SkScalar y0 = pts[0].fY;
    SkScalar y2 = pts[2].fY;

    int dir = 1;
    if (y0 > y2) {
        SkTSwap(y0, y2);
        dir = -1;
    }
    if (y < y0 || y >= y2) {
        return 0;
    }

    // bounds check on X (not required. is it faster?)
#if 0
    if (pts[0].fX > x && pts[1].fX > x && pts[2].fX > x) {
        return 0;
    }
#endif

    SkScalar roots[2];
    int n = SkFindUnitQuadRoots(pts[0].fY - 2 * pts[1].fY + pts[2].fY,
                                2 * (pts[1].fY - pts[0].fY),
                                pts[0].fY - y,
                                roots);
    SkASSERT(n <= 1);
    SkScalar xt;
    if (0 == n) {
        SkScalar mid = SkScalarAve(y0, y2);
        // Need [0] and [2] if dir == 1
        // and  [2] and [0] if dir == -1
        xt = y < mid ? pts[1 - dir].fX : pts[dir - 1].fX;
    } else {
        SkScalar t = roots[0];
        SkScalar C = pts[0].fX;
        SkScalar A = pts[2].fX - 2 * pts[1].fX + C;
        SkScalar B = 2 * (pts[1].fX - C);
        xt = SkScalarMulAdd(SkScalarMulAdd(A, t, B), t, C);
    }
    return xt < x ? dir : 0;
}

static bool is_mono_quad(SkScalar y0, SkScalar y1, SkScalar y2) {
    //    return SkScalarSignAsInt(y0 - y1) + SkScalarSignAsInt(y1 - y2) != 0;
    if (y0 == y1) {
        return true;
    }
    if (y0 < y1) {
        return y1 <= y2;
    } else {
        return y1 >= y2;
    }
}

static int winding_quad(const SkPoint pts[], SkScalar x, SkScalar y) {
    SkPoint dst[5];
    int     n = 0;

    if (!is_mono_quad(pts[0].fY, pts[1].fY, pts[2].fY)) {
        n = SkChopQuadAtYExtrema(pts, dst);
        pts = dst;
    }
    int w = winding_mono_quad(pts, x, y);
    if (n > 0) {
        w += winding_mono_quad(&pts[2], x, y);
    }
    return w;
}

static int winding_line(const SkPoint pts[], SkScalar x, SkScalar y) {
    SkScalar x0 = pts[0].fX;
    SkScalar y0 = pts[0].fY;
    SkScalar x1 = pts[1].fX;
    SkScalar y1 = pts[1].fY;

    SkScalar dy = y1 - y0;

    int dir = 1;
    if (y0 > y1) {
        SkTSwap(y0, y1);
        dir = -1;
    }
    if (y < y0 || y >= y1) {
        return 0;
    }

    SkScalar cross = SkScalarMul(x1 - x0, y - pts[0].fY) -
    SkScalarMul(dy, x - pts[0].fX);

    if (SkScalarSignAsInt(cross) == dir) {
        dir = 0;
    }
    return dir;
}

bool SkPath::contains(SkScalar x, SkScalar y) const {
    bool isInverse = this->isInverseFillType();
    if (this->isEmpty()) {
        return isInverse;
    }

    const SkRect& bounds = this->getBounds();
    if (!bounds.contains(x, y)) {
        return isInverse;
    }

    SkPath::Iter iter(*this, true);
    bool done = false;
    int w = 0;
    do {
        SkPoint pts[4];
        switch (iter.next(pts, false)) {
            case SkPath::kMove_Verb:
            case SkPath::kClose_Verb:
                break;
            case SkPath::kLine_Verb:
                w += winding_line(pts, x, y);
                break;
            case SkPath::kQuad_Verb:
                w += winding_quad(pts, x, y);
                break;
            case SkPath::kCubic_Verb:
                w += winding_cubic(pts, x, y);
                break;
            case SkPath::kDone_Verb:
                done = true;
                break;
        }
    } while (!done);

    switch (this->getFillType()) {
        case SkPath::kEvenOdd_FillType:
        case SkPath::kInverseEvenOdd_FillType:
            w &= 1;
            break;
        default:
            break;
    }
    return SkToBool(w);
}


text:
<?xml version="1.0" encoding="utf-8"?>
<selector xmlns:android="http://schemas.android.com/apk/res/android">

    <item android:drawable="@drawable/ic_history_main_pressed" android:state_focused="true" android:state_pressed="true"/>
    <item android:drawable="@drawable/ic_history_main_pressed" android:state_focused="false" android:state_pressed="true"/>
    <item android:drawable="@drawable/ic_history_main_pressed" android:state_focused="true"/>
    <item android:drawable="@drawable/ic_history_main" android:state_focused="false" android:state_pressed="false"/>

</selector>

redpajama_set_name: RedPajamaGithub


text:
set -x
set -e

export LC_ALL=C

u_boot_release="v2016.11-rc3"
u_boot_release_x15="ti-2016.05"
#bone101_git_sha="50e01966e438ddc43b9177ad4e119e5274a0130d"

#contains: rfs_username, release_date
if [ -f /etc/rcn-ee.conf ] ; then
	. /etc/rcn-ee.conf
fi

if [ -f /etc/oib.project ] ; then
	. /etc/oib.project
fi

export HOME=/home/${rfs_username}
export USER=${rfs_username}
export USERNAME=${rfs_username}

echo "env: [`env`]"

is_this_qemu () {
	unset warn_qemu_will_fail
	if [ -f /usr/bin/qemu-arm-static ] ; then
		warn_qemu_will_fail=1
	fi
}

qemu_warning () {
	if [ "${warn_qemu_will_fail}" ] ; then
		echo "Log: (chroot) Warning, qemu can fail here... (run on real armv7l hardware for production images)"
		echo "Log: (chroot): [${qemu_command}]"
	fi
}

git_clone () {
	mkdir -p ${git_target_dir} || true
	qemu_command="git clone ${git_repo} ${git_target_dir} --depth 1 || true"
	qemu_warning
	git clone ${git_repo} ${git_target_dir} --depth 1 || true
	sync
	echo "${git_target_dir} : ${git_repo}" >> /opt/source/list.txt
}

git_clone_branch () {
	mkdir -p ${git_target_dir} || true
	qemu_command="git clone -b ${git_branch} ${git_repo} ${git_target_dir} --depth 1 || true"
	qemu_warning
	git clone -b ${git_branch} ${git_repo} ${git_target_dir} --depth 1 || true
	sync
	echo "${git_target_dir} : ${git_repo}" >> /opt/source/list.txt
}

git_clone_full () {
	mkdir -p ${git_target_dir} || true
	qemu_command="git clone ${git_repo} ${git_target_dir} || true"
	qemu_warning
	git clone ${git_repo} ${git_target_dir} || true
	sync
	echo "${git_target_dir} : ${git_repo}" >> /opt/source/list.txt
}

install_dep_from_url () {
	wget ${deb_url}/${deb_package}
	dpkg -i ${deb_package}
	rm ${deb_package}
}

cleanup_npm_cache () {
	if [ -d /root/tmp/ ] ; then
		rm -rf /root/tmp/ || true
	fi

	if [ -d /root/.npm ] ; then
		rm -rf /root/.npm || true
	fi

	 if [ -f /home/${rfs_username}/.npmrc ] ; then
	 	rm -f /home/${rfs_username}/.npmrc || true
	 fi
}

#TODO: These packages need to be deployed to the deb repo for production image
install_custom_pkgs () {

	# Nginx-common
	wget http://openrov-software-nightlies.s3-us-west-2.amazonaws.com/jessie/nginx/nginx-common_1.9.10-1~bpo8%202_all.deb
	dpkg -i nginx-common_1.9.10-1~bpo8\ 2_all.deb
	rm nginx-common_1.9.10-1~bpo8\ 2_all.deb

	# Nginx-light
	wget http://openrov-software-nightlies.s3-us-west-2.amazonaws.com/jessie/nginx/nginx-light_1.9.10-1~bpo8%202_armhf.deb
	dpkg -i nginx-light_1.9.10-1~bpo8\ 2_armhf.deb
	rm nginx-light_1.9.10-1~bpo8\ 2_armhf.deb

	# ZeroMQ
	wget http://openrov-software-nightlies.s3-us-west-2.amazonaws.com/gitlab/armhf/libzmq/libzmq_4.1.6_armhf.deb
	dpkg -i libzmq_4.1.6_armhf.deb
	rm libzmq_4.1.6_armhf.deb

	# GC6500 Apps
	wget http://openrov-software-nightlies.s3-us-west-2.amazonaws.com/jessie/geocamera-libs/openrov-geocamera-utils_1.0.0-1~35.16a26aa_armhf.deb
	dpkg -i openrov-geocamera-utils_1.0.0-1~35.16a26aa_armhf.deb
	rm openrov-geocamera-utils_1.0.0-1~35.16a26aa_armhf.deb

	# UVC Driver
	wget http://openrov-software-nightlies.s3-us-west-2.amazonaws.com/jessie/uvcvideo/linux-4.4.30-ti-r65-uvcvideo-geopatch_1.0.0-1~31.1b7bcb8_armhf.deb
  	dpkg -i linux-4.4.30-ti-r65-uvcvideo-geopatch_1.0.0-1~31.1b7bcb8_armhf.deb
	rm linux-4.4.30-ti-r65-uvcvideo-geopatch_1.0.0-1~31.1b7bcb8_armhf.deb

	# v4l-utils
	deb_url="http://openrov-software-nightlies.s3-us-west-2.amazonaws.com/gitlab/armhf/v4l-utils"
	deb_package="v4l-utils_1.10.1_armhf.deb"
	install_dep_from_url

	# Geomuxpp App
	wget http://openrov-software-nightlies.s3-us-west-2.amazonaws.com/gitlab/armhf/geomuxpp/geomuxpp_1.1.1_armhf.deb
	dpkg -i geomuxpp_1.1.1_armhf.deb
	rm geomuxpp_1.1.1_armhf.deb

	# Arduino Core
	wget http://openrov-software-nightlies.s3-us-west-2.amazonaws.com/jessie/arduino/openrov-arduino_1.0.0-1~21_armhf.deb && \
	dpkg -i openrov-arduino_1.0.0-1~21_armhf.deb && \
	rm openrov-arduino_1.0.0-1~21_armhf.deb

	# Arduino Builder
	wget http://openrov-software-nightlies.s3-us-west-2.amazonaws.com/jessie/arduino-builder/openrov-arduino-builder_1.0.0-1~6_armhf.deb
	dpkg -i openrov-arduino-builder_1.0.0-1~6_armhf.deb
	rm openrov-arduino-builder_1.0.0-1~6_armhf.deb

	# Nightrider program
	deb_url="http://openrov-software-nightlies.s3-us-west-2.amazonaws.com/gitlab/armhf/bbb-ledstatus"
	deb_package="bbb-ledstatus_1.0.0_armhf.deb"
	install_dep_from_url

	# Mjpeg Streamer dependencies
	deb_url="http://openrov-software-nightlies.s3-us-west-2.amazonaws.com/gitlab/armhf/libjpeg-turbo"
	deb_package="libjpeg-turbo_1.5.0_armhf.deb"
	install_dep_from_url

	deb_url="http://openrov-software-nightlies.s3-us-west-2.amazonaws.com/gitlab/armhf/libuv"
	deb_package="libuv_1.1.0_armhf.deb"
	install_dep_from_url

	deb_url="http://openrov-software-nightlies.s3-us-west-2.amazonaws.com/gitlab/armhf/uwebsockets"
	deb_package="uwebsockets_0.11.0_armhf.deb"
	install_dep_from_url

	# MjpgStreamer App
	deb_url="http://openrov-software-nightlies.s3-us-west-2.amazonaws.com/gitlab/armhf/mjpg-streamer"
	deb_package="mjpg-streamer_1.1.0_armhf.deb"
	install_dep_from_url
}
install_node_pkgs () {
	if [ -f /usr/bin/npm ] ; then
		cd /
		echo "Upgrading NPM"
		# https://github.com/rcn-ee/repos/issues/5#issuecomment-181610810
		npm install npm -g
		echo "Installing npm packages"
		echo "debug: node: [`nodejs --version`]"

		if [ -f /usr/local/bin/npm ] ; then
			npm_bin="/usr/local/bin/npm"
		else
			npm_bin="/usr/bin/npm"
		fi

		echo "debug: npm: [`${npm_bin} --version`]"

		#export npm_config_global=true

		#c9-core-installer...
		${npm_bin} config delete cache
		${npm_bin} config delete tmp
		${npm_bin} config delete python

		#fix npm in chroot.. (did i mention i hate npm...)
		if [ ! -d /root/.npm ] ; then
			mkdir -p /root/.npm
		fi
		${npm_bin} config set cache /root/.npm
		${npm_bin} config set group 0
		${npm_bin} config set init-module /root/.npm-init.js

		if [ ! -d /root/tmp ] ; then
			mkdir -p /root/tmp
		fi
		${npm_bin} config set tmp /root/tmp
		${npm_bin} config set user 0
		${npm_bin} config set userconfig /root/.npmrc

		# Sysdetect
		git_repo="https://github.com/openrov-dev/orov-sysdetect.git"
		git_target_dir="/opt/openrov/system"
		if [ "$MYENV" = "production" ]
		then
			git_branch="v31.0.0-release"
		else
	  		git_branch="master"
		fi
		git_clone_branch
		if [ -f ${git_target_dir}/.git/config ] ; then
			cd ${git_target_dir}/
			TERM=dumb npm install --unsafe-perm

			wfile="/lib/systemd/system/orov-sysdetect.service"
			echo "[Unit]" > ${wfile}
			echo "Description=OpenROV System Detection Process" >> ${wfile}
			echo "" >> ${wfile}
			echo "[Service]" >> ${wfile}
			echo "Type=oneshot" >> ${wfile}
			echo "NonBlocking=True" >> ${wfile}
			echo "WorkingDirectory=/opt/openrov/system" >> ${wfile}
			echo "ExecStart=/usr/bin/node src/index.js" >> ${wfile}
			echo "SyslogIdentifier=orov-sysdetect" >> ${wfile}
			echo "" >> ${wfile}
			echo "[Install]" >> ${wfile}
			echo "WantedBy=orov-cockpit.service" >> ${wfile}

			systemctl enable orov-sysdetect.service || true
		fi

		# Cockpit
		git_repo="https://github.com/OpenROV/openrov-cockpit"
		git_target_dir="/opt/openrov/cockpit"
		if [ "$MYENV" = "production" ]
		then

			git_branch="v31.0.0-RC6"

		else
	  		git_branch="master"
		fi
		git_clone_branch
		if [ -f ${git_target_dir}/.git/config ] ; then
			cd ${git_target_dir}/
			#These are the setting for the deploy:dev-image, change when deploying prod-image
			TERM=dumb npm run-script build:dev

			wfile="/lib/systemd/system/orov-cockpit.service"
			echo "[Unit]" > ${wfile}
			echo "Description=Cockpit server" >> ${wfile}
			echo "" >> ${wfile}
			echo "[Service]" >> ${wfile}

			# Set restart on the prod-image
			if [ "$MYENV" = "production" ]
			then
			  echo "Restart=always" >> ${wfile}
			fi
			#Temporariy add for first load debugging
			echo "Environment=DEBUG=*:error,error:*"  >> ${wfile}
			echo "NonBlocking=True" >> ${wfile}
			echo "WorkingDirectory=/opt/openrov/cockpit/src" >> ${wfile}
			echo "ExecStart=/usr/bin/node cockpit.js" >> ${wfile}
			echo "SyslogIdentifier=orov-cockpit" >> ${wfile}
			echo "" >> ${wfile}
			echo "[Install]" >> ${wfile}
			echo "WantedBy=multi-user.target" >> ${wfile}

			systemctl enable orov-cockpit.service || true

			bash install_lib/openrov-cockpit-afterinstall.sh
		fi

		# Proxy
		git_repo="https://github.com/openrov/openrov-proxy"
		git_target_dir="/opt/openrov/openrov-proxy"
		if [ "$MYENV" = "production" ]
		then
			git_branch="v1.2.0"
		else
	  		git_branch="master"
		fi
		git_clone_branch
		if [ -f ${git_target_dir}/.git/config ] ; then
			cd ${git_target_dir}/
			TERM=dumb npm install --production
			cd proxy-via-browser
			TERM=dumb npm install --production
			cd ${git_target_dir}/
			#bash install_lib/openrov-proxy-afterinstall.sh
			ln -s /opt/openrov/openrov-proxy/proxy-via-browser/ /opt/openrov/proxy
			mkdir -p /etc/nginx/locations-enabled
			ln -s /opt/openrov/proxy/nginx.location /etc/nginx/locations-enabled/proxy.conf

			wfile="/lib/systemd/system/orov-proxy.service"
			echo "[Unit]" > ${wfile}
			echo "Description=OpenROV Proxy Service" >> ${wfile}
			echo "" >> ${wfile}
			echo "[Service]" >> ${wfile}

			# Set restart on the prod-image
			if [ "$MYENV" = "production" ]
			then
			  echo "Restart=always" >> ${wfile}
			fi
			echo "NonBlocking=True" >> ${wfile}
			echo "WorkingDirectory=/opt/openrov/proxy" >> ${wfile}
			echo "ExecStartPre=/opt/openrov/proxy/pre-start.sh" >> ${wfile}
			echo "ExecStart=/usr/bin/node index.js" >> ${wfile}
			echo "ExecStopPost=/opt/openrov/proxy/pre-stop.sh" >> ${wfile}
			echo "SyslogIdentifier=orov-proxy" >> ${wfile}
			echo "" >> ${wfile}
			echo "[Install]" >> ${wfile}
			echo "WantedBy=multi-user.target" >> ${wfile}

			#Temporarily disabled https://github.com/OpenROV/openrov-software/issues/513
			#systemctl enable orov-proxy.service || true

		fi

		echo "Installing wetty"
		if [ "$MYENV" = "production" ]
		then
			TERM=dumb npm install -g wetty@0.2.0
		else
	  		TERM=dumb npm install -g wetty
		fi

		mkdir -p /etc/nginx/locations-enabled
		wfile="/etc/nginx/locations-enabled/wetty.conf"

		echo "location /wetty {" > ${wfile}
		echo "	proxy_pass http://127.0.0.1:3009/wetty;" >> ${wfile}
		echo "	proxy_http_version 1.1;" >> ${wfile}
		echo '	proxy_set_header Upgrade $http_upgrade;' >> ${wfile}
		echo "	proxy_set_header Connection "upgrade";" >> ${wfile}
		echo "" >> ${wfile}
		echo '	proxy_set_header X-Real-IP $remote_addr;' >> ${wfile}
		echo '	proxy_set_header X-Forwarded-For $proxy_add_x_forwarded_for;' >> ${wfile}
		echo '	proxy_set_header Host $http_host;' >> ${wfile}
		echo "	proxy_set_header X-NginX-Proxy true;" >> ${wfile}
		echo "}" >> ${wfile}

		cd /opt/

		#cloud9 installed by cloud9-installer
		if [ -d /opt/cloud9/build/standalonebuild ] ; then
			if [ -f /usr/bin/make ] ; then
				echo "Installing winston"
				if [ "$MYENV" = "production" ]
				then
					TERM=dumb npm install -g winston@2.2.0 --arch=armhf
				else
					TERM=dumb npm install -g winston --arch=armhf
				fi

			fi

			#cloud9 conflicts with the openrov proxy, move cloud 9
			if [ -f /lib/systemd/system/cloud9.socket ] ; then
				sed -i -e 's:3000:3131:g' /lib/systemd/system/cloud9.socket
			fi

			systemctl enable cloud9.socket || true
			systemctl start cloud9.socket || true
		fi

		cleanup_npm_cache
		sync
    cd /
	fi
}

install_git_repos ()
{
	# MCU Firmware
	git_repo="https://github.com/openrov/openrov-software-arduino"
	if [ "$MYENV" = "production" ]
	then
		git_branch="v31.0.0-release"
	else
		git_branch="master"
	fi
	git_target_chroot_dir="/opt/openrov/firmware"
	git_target_dir="${ROOTFS_DIR}${git_target_chroot_dir}"
	git_clone_branch

	# DTB Redbuilder
	git_repo="https://github.com/RobertCNelson/dtb-rebuilder.git"
	git_branch="4.4-ti"
	git_target_dir="/opt/source/dtb-${git_branch}"
	git_clone_branch

## The git check out is depth 1, which is probably why reset does not work
#	if [ "$MYENV" = "production" ]
#	then
#		cd ${git_target_dir}/
#		git reset --hard 7a48c85b3d3aef794b3eecfe201f4db3ff416d15
#	fi

	# The beaglboard examples are now also adding 4.9-ti for dtd-rebuilder?

	# BBB DTOverlays
	git_repo="https://github.com/beagleboard/bb.org-overlays"
	git_target_dir="/opt/source/bb.org-overlays"
	git_branch="master"
	git_clone_branch

# This is failing at the moment.
#	if [ "$MYENV" = "production" ]
#	then
#		cd ${git_target_dir}/
#		git reset --hard 961e2ee94bde68f2a5602a93419a2bb36270eea2
#	fi

	if [ -f ${git_target_dir}/.git/config ] ; then
		cd ${git_target_dir}/
		if [ ! "x${repo_rcnee_pkg_version}" = "x" ] ; then
			is_kernel=$(echo ${repo_rcnee_pkg_version} | grep 4.1 || true)
			if [ ! "x${is_kernel}" = "x" ] ; then
				if [ -f /usr/bin/make ] ; then
					if [ ! -f /lib/firmware/BB-ADC-00A0.dtbo ] ; then
						make
						make install
						make clean
					fi
					update-initramfs -u -k ${repo_rcnee_pkg_version}
					make clean
				fi
			fi
		fi
		cd /
	fi

	# Image customization
	git_repo="https://github.com/openrov/openrov-image-customization"
	git_target_dir="/opt/openrov/image-customization"
	if [ "$MYENV" = "production" ]
	then
		git_branch="v31.0.0-release"
	else
		git_branch="bbb-jessie"
	fi
	git_clone_branch
	if [ -f ${git_target_dir}/.git/config ] ; then
		cd ${git_target_dir}/
		./beforeinstall.sh || true
		./afterinstall.sh || true
	fi

}

patchdnsmasq () {
	if grep -q "network-online.target" /lib/systemd/system/dnsmasq.service;
	then
		echo "dnsmasq already patched"
	else
		echo "patching dnsmasq unit file"
		sed -i '/^\[Unit\]/a Wants=network-online.target\nAfter=network-online.target' /lib/systemd/system/dnsmasq.service
		systemctl daemon-reload	|| true
	fi
}

speedUpBootTime () {
	sed -i 's/Type=oneshot/Type=simple/g' /lib/systemd/system/generic-board-startup.service

	#This driver has been timing out during load
	#systemctl disable bb-wl18xx-tether.service
}

todo () {
	#Setup nginx
	#cd /etc/nginx/sites-enabled/
	#cp /opt/openrov/image-customization/nginx/default default

	#We only need one logger, and journald seems to be it
	apt-get purge -y rsyslog
	patchdnsmasq
	speedUpBootTime
}

cleanup () {
	TERM=dumb npm cache clean
	rm -rf /tmp/*
	apt-get clean
	rm -rf /var/lib/apt/lists/*
	find /usr/share/doc -depth -type f ! -name copyright|xargs rm || true
	find /usr/share/doc -empty|xargs rmdir || true
	rm -rf /usr/share/man/* /usr/share/groff/* /usr/share/info/*
	rm -rf /usr/share/lintian/* /usr/share/linda/* /var/cache/man/*
	rm -rf /home/rov/.cache
}

primefirstboot () {
	touch /var/.RESIZE_ROOT_PARTITION
}

is_this_qemu

install_custom_pkgs
install_node_pkgs
todo
cleanup
primefirstboot

if [ -f /usr/bin/git ] ; then
	git config --global user.email "${rfs_username}@example.com"
	git config --global user.name "${rfs_username}"
	install_git_repos
	git config --global --unset-all user.email
	git config --global --unset-all user.name
fi

if [ "$MYENV" = "production" ]
then
	echo "prod-build $IMG_VERSION" > /ROV-Suite-version
else
	echo "dev-build $IMG_VERSION" > /ROV-Suite-version
fi

chown rov:rov /home -R


text:
package com.skynav.ttv.verifier.ttml;

import javax.xml.namespace.QName;

import com.skynav.ttv.model.Model;
import com.skynav.ttv.model.ttml2.tt.TimedText;
import com.skynav.ttv.verifier.VerifierContext;
import com.skynav.ttv.verifier.ttml.timing.TimingVerificationParameters;
import com.skynav.ttv.verifier.ttml.timing.TimingVerificationParameters2;

public class TTML2TimingVerifier extends TTML1TimingVerifier {

    public TTML2TimingVerifier(Model model) {
        super(model);
    }

    @Override
    protected TimingVerificationParameters makeTimingVerificationParameters(Object content, VerifierContext context) {
        return new TimingVerificationParameters2(content, context != null ? context.getExternalParameters() : null);
    }

    @Override
    protected boolean isTimedText(Object content) {
        return content instanceof TimedText;
    }

    @Override
    protected String getTimingValueAsString(Object content, QName timingName) {
        assert content instanceof TimedText;
        return ((TimedText)content).getOtherAttributes().get(timingName);
    }

}