text:
<input type="radio" class="sheet-tab sheet-tab1" name="attr_core-tab" value="1" title="Attributes & Abilities" checked="checked"/>
    Attributes &
 Abilities
<input type="radio" class="sheet-tab sheet-tab2" name="attr_core-tab" value="2" title="Advantages" />
    Advantages
<input type="radio" class="sheet-tab sheet-tab3" name="attr_core-tab" value="3" title="Boons" />
    Boons
<input type="radio" class="sheet-tab sheet-tab4" name="attr_core-tab" value="4" title="History & Gear" />
    History &
 Gear
<input type="radio" class="sheet-tab sheet-tab5" name="attr_core-tab" value="5" title="Combat" />
    Combat
<input type="radio" class="sheet-tab sheet-tab99" name="attr_core-tab" value="99" title="All" />
    All

                    <input type="text" class="sheet-textbox" name="attr_character_name" />

                    Name

                    <input type="text" class="sheet-textbox" name="attr_Player" />

                    Player

                    <input type="text" class="sheet-textbox" name="attr_Calling" />

                    Calling

                    <input type="text" class="sheet-textbox" name="attr_Nature" />

                    Nature

                    <input type="text" class="sheet-textbox" name="attr_Pantheon" />

                    Pantheon

                    <input type="text" class="sheet-textbox" name="attr_title-input" />

                    <input type="text" class="sheet-title" name="attr_title" placeholder="Type Needed Title Here"/>

Attributes

                    Physical
                    Social
                    Mental

                    <button type='roll' class="sheet-adv" name="roll_Strength" value='&{template:wod} {{name= @{character_name} }} {{pool= Strength }} {{attr= Strength:@{Strength} }} {{mod= Modifier ?{Modifier?|0} }} {{injury= @{injury}}} {{result= [[ {( @{Strength} + ?{Modifier?|0} + @{injury} )d10s}>7f1]] }} {{epic= @{Strength_box} }}'/>Strength
                    <button type='roll' class="sheet-adv" name="roll_Charisma" value='&{template:wod} {{name= @{character_name} }} {{pool= Charisma }} {{attr= Charisma:@{Charisma} }} {{mod= Modifier ?{Modifier?|0} }} {{injury= @{injury}}}  {{result= [[ {( @{Charisma} + ?{Modifier?|0} + @{injury} )d10s}>7f1]] }} {{epic= @{Charisma_box} }}'/>Charisma
                    <button type='roll' class="sheet-adv" name="roll_Perception" value='&{template:wod} {{name= @{character_name} }} {{pool= Perception }} {{attr= Perception:@{Perception} }} {{mod= Modifier ?{Modifier?|0} }} {{injury= @{injury}}} {{result= [[ {( @{Perception} + ?{Modifier?|0} + @{injury} )d10s}>7f1]] }} {{epic= @{Perception_box} }}'/>Perception

                        <input type="radio" class="sheet-normal sheet-zero" name="attr_Strength" value="0" checked="checked" />
                        <input type="radio" class="sheet-normal" name="attr_Strength" value="1" />
                        <input type="radio" class="sheet-normal" name="attr_Strength" value="2" />
                        <input type="radio" class="sheet-normal" name="attr_Strength" value="3" />
                        <input type="radio" class="sheet-normal" name="attr_Strength" value="4" />
                        <input type="radio" class="sheet-normal" name="attr_Strength" value="5" />
                        <input type="radio" class="sheet-normal" name="attr_Strength" value="6" />
                        <input type="radio" class="sheet-normal" name="attr_Strength" value="7" />
                        <input type="radio" class="sheet-normal" name="attr_Strength" value="8" />
                        <input type="radio" class="sheet-normal" name="attr_Strength" value="9" />
                        <input type="radio" class="sheet-normal" name="attr_Strength" value="10" />

                    <input type="checkbox" class="sheet-star" name="attr_Strength-Star" value="1"/>

                        <input type="radio" class="sheet-normal sheet-zero" name="attr_Charisma" value="0" checked="checked" />
                        <input type="radio" class="sheet-normal" name="attr_Charisma" value="1" />
                        <input type="radio" class="sheet-normal" name="attr_Charisma" value="2" />
                        <input type="radio" class="sheet-normal" name="attr_Charisma" value="3" />
                        <input type="radio" class="sheet-normal" name="attr_Charisma" value="4" />
                        <input type="radio" class="sheet-normal" name="attr_Charisma" value="5" />
                        <input type="radio" class="sheet-normal" name="attr_Charisma" value="6" />
                        <input type="radio" class="sheet-normal" name="attr_Charisma" value="7" />
                        <input type="radio" class="sheet-normal" name="attr_Charisma" value="8" />
                        <input type="radio" class="sheet-normal" name="attr_Charisma" value="9" />
                        <input type="radio" class="sheet-normal" name="attr_Charisma" value="10" />

                    <input type="checkbox" class="sheet-star" name="attr_Charisma-Star" value="1"/>

                        <input type="radio" class="sheet-normal sheet-zero" name="attr_Perception" value="0" checked="checked" />
                        <input type="radio" class="sheet-normal" name="attr_Perception" value="1" />
                        <input type="radio" class="sheet-normal" name="attr_Perception" value="2" />
                        <input type="radio" class="sheet-normal" name="attr_Perception" value="3" />
                        <input type="radio" class="sheet-normal" name="attr_Perception" value="4" />
                        <input type="radio" class="sheet-normal" name="attr_Perception" value="5" />
                        <input type="radio" class="sheet-normal" name="attr_Perception" value="6" />
                        <input type="radio" class="sheet-normal" name="attr_Perception" value="7" />
                        <input type="radio" class="sheet-normal" name="attr_Perception" value="8" />
                        <input type="radio" class="sheet-normal" name="attr_Perception" value="9" />
                        <input type="radio" class="sheet-normal" name="attr_Perception" value="10" />

                    <input type="checkbox" class="sheet-star" name="attr_Perception-Star" value="1"/>

                        <input type="radio" class="sheet-square sheet-squarezero" name="attr_Strength_box" value="0" checked="checked" />
                        <input type="radio" class="sheet-square" name="attr_Strength_box" value="1" />
                        <input type="radio" class="sheet-square" name="attr_Strength_box" value="2" />
                        <input type="radio" class="sheet-square" name="attr_Strength_box" value="4" />
                        <input type="radio" class="sheet-square" name="attr_Strength_box" value="7" />
                        <input type="radio" class="sheet-square" name="attr_Strength_box" value="11" />
                        <input type="radio" class="sheet-square" name="attr_Strength_box" value="16" />
                        <input type="radio" class="sheet-square" name="attr_Strength_box" value="22" />
                        <input type="radio" class="sheet-square" name="attr_Strength_box" value="29" />
                        <input type="radio" class="sheet-square" name="attr_Strength_box" value="37" />
                        <input type="radio" class="sheet-square" name="attr_Strength_box" value="46" />

                        <input type="radio" class="sheet-square sheet-squarezero" name="attr_Charisma_box" value="0" checked="checked" />
                        <input type="radio" class="sheet-square" name="attr_Charisma_box" value="1" />
                        <input type="radio" class="sheet-square" name="attr_Charisma_box" value="2" />
                        <input type="radio" class="sheet-square" name="attr_Charisma_box" value="4" />
                        <input type="radio" class="sheet-square" name="attr_Charisma_box" value="7" />
                        <input type="radio" class="sheet-square" name="attr_Charisma_box" value="11" />
                        <input type="radio" class="sheet-square" name="attr_Charisma_box" value="16" />
                        <input type="radio" class="sheet-square" name="attr_Charisma_box" value="22" />
                        <input type="radio" class="sheet-square" name="attr_Charisma_box" value="29" />
                        <input type="radio" class="sheet-square" name="attr_Charisma_box" value="37" />
                        <input type="radio" class="sheet-square" name="attr_Charisma_box" value="46" />

                        <input type="radio" class="sheet-square sheet-squarezero" name="attr_Perception_box" value="0" checked="checked" />
                        <input type="radio" class="sheet-square" name="attr_Perception_box" value="1" />
                        <input type="radio" class="sheet-square" name="attr_Perception_box" value="2" />
                        <input type="radio" class="sheet-square" name="attr_Perception_box" value="4" />
                        <input type="radio" class="sheet-square" name="attr_Perception_box" value="7" />
                        <input type="radio" class="sheet-square" name="attr_Perception_box" value="11" />
                        <input type="radio" class="sheet-square" name="attr_Perception_box" value="16" />
                        <input type="radio" class="sheet-square" name="attr_Perception_box" value="22" />
                        <input type="radio" class="sheet-square" name="attr_Perception_box" value="29" />
                        <input type="radio" class="sheet-square" name="attr_Perception_box" value="37" />
                        <input type="radio" class="sheet-square" name="attr_Perception_box" value="46" />

                    <button type='roll' class="sheet-adv" name="roll_Dexterity" value='&{template:wod} {{name= @{character_name} }} {{pool= Dexterity }} {{attr= Dexterity:@{Dexterity} }} {{mod= Modifier ?{Modifier?|0} }} {{injury= @{injury}}}  {{result= [[ {( @{Dexterity} + ?{Modifier?|0} + @{injury} )d10s}>7f1]] }} {{epic= @{Dexterity_box} }}'/>Dexterity
                    <button type='roll' class="sheet-adv" name="roll_Manipulation" value='&{template:wod} {{name= @{character_name} }} {{pool= Manipulation }} {{attr= Manipulation:@{Manipulation} }} {{mod= Modifier ?{Modifier?|0} }} {{injury= @{injury}}}  {{result= [[ {( @{Manipulation} + ?{Modifier?|0} + @{injury} )d10s}>7f1]] }} {{epic= @{Manipulation_box} }}'/>Manipulation
                    <button type='roll' class="sheet-adv" name="roll_Intelligence" value='&{template:wod} {{name= @{character_name} }} {{pool= Intelligence }} {{attr= Intelligence:@{Intelligence} }} {{mod= Modifier ?{Modifier?|0} }} {{injury= @{injury}}}  {{result= [[ {( @{Intelligence} + ?{Modifier?|0} + @{injury} )d10s}>7f1]] }} {{epic= @{Intelligence_box} }}'/>Intelligence

                        <input type="radio" class="sheet-normal sheet-zero" name="attr_Dexterity" value="0" checked="checked" />
                        <input type="radio" class="sheet-normal" name="attr_Dexterity" value="1" />
                        <input type="radio" class="sheet-normal" name="attr_Dexterity" value="2" />
                        <input type="radio" class="sheet-normal" name="attr_Dexterity" value="3" />
                        <input type="radio" class="sheet-normal" name="attr_Dexterity" value="4" />
                        <input type="radio" class="sheet-normal" name="attr_Dexterity" value="5" />
                        <input type="radio" class="sheet-normal" name="attr_Dexterity" value="6" />
                        <input type="radio" class="sheet-normal" name="attr_Dexterity" value="7" />
                        <input type="radio" class="sheet-normal" name="attr_Dexterity" value="8" />
                        <input type="radio" class="sheet-normal" name="attr_Dexterity" value="9" />
                        <input type="radio" class="sheet-normal" name="attr_Dexterity" value="10" />

                    <input type="checkbox" class="sheet-star" name="attr_Dexterity-Star" value="1"/>

                        <input type="radio" class="sheet-normal sheet-zero" name="attr_Manipulation" value="0" checked="checked" />
                        <input type="radio" class="sheet-normal" name="attr_Manipulation" value="1" />
                        <input type="radio" class="sheet-normal" name="attr_Manipulation" value="2" />
                        <input type="radio" class="sheet-normal" name="attr_Manipulation" value="3" />
                        <input type="radio" class="sheet-normal" name="attr_Manipulation" value="4" />
                        <input type="radio" class="sheet-normal" name="attr_Manipulation" value="5" />
                        <input type="radio" class="sheet-normal" name="attr_Manipulation" value="6" />
                        <input type="radio" class="sheet-normal" name="attr_Manipulation" value="7" />
                        <input type="radio" class="sheet-normal" name="attr_Manipulation" value="8" />
                        <input type="radio" class="sheet-normal" name="attr_Manipulation" value="9" />
                        <input type="radio" class="sheet-normal" name="attr_Manipulation" value="10" />

                    <input type="checkbox" class="sheet-star" name="attr_Manipulation-Star" value="1"/>

                        <input type="radio" class="sheet-normal sheet-zero" name="attr_Intelligence" value="0" checked="checked" />
                        <input type="radio" class="sheet-normal" name="attr_Intelligence" value="1" />
                        <input type="radio" class="sheet-normal" name="attr_Intelligence" value="2" />
                        <input type="radio" class="sheet-normal" name="attr_Intelligence" value="3" />
                        <input type="radio" class="sheet-normal" name="attr_Intelligence" value="4" />
                        <input type="radio" class="sheet-normal" name="attr_Intelligence" value="5" />
                        <input type="radio" class="sheet-normal" name="attr_Intelligence" value="6" />
                        <input type="radio" class="sheet-normal" name="attr_Intelligence" value="7" />
                        <input type="radio" class="sheet-normal" name="attr_Intelligence" value="8" />
                        <input type="radio" class="sheet-normal" name="attr_Intelligence" value="9" />
                        <input type="radio" class="sheet-normal" name="attr_Intelligence" value="10" />

                    <input type="checkbox" class="sheet-star" name="attr_Intelligence-Star" value="1"/>

                        <input type="radio" class="sheet-square sheet-squarezero" name="attr_Dexterity_box" value="0" checked="checked" />
                        <input type="radio" class="sheet-square" name="attr_Dexterity_box" value="1" />
                        <input type="radio" class="sheet-square" name="attr_Dexterity_box" value="2" />
                        <input type="radio" class="sheet-square" name="attr_Dexterity_box" value="4" />
                        <input type="radio" class="sheet-square" name="attr_Dexterity_box" value="7" />
                        <input type="radio" class="sheet-square" name="attr_Dexterity_box" value="11" />
                        <input type="radio" class="sheet-square" name="attr_Dexterity_box" value="16" />
                        <input type="radio" class="sheet-square" name="attr_Dexterity_box" value="22" />
                        <input type="radio" class="sheet-square" name="attr_Dexterity_box" value="29" />
                        <input type="radio" class="sheet-square" name="attr_Dexterity_box" value="37" />
                        <input type="radio" class="sheet-square" name="attr_Dexterity_box" value="46" />

                        <input type="radio" class="sheet-square sheet-squarezero" name="attr_Manipulation_box" value="0" checked="checked" />
                        <input type="radio" class="sheet-square" name="attr_Manipulation_box" value="1" />
                        <input type="radio" class="sheet-square" name="attr_Manipulation_box" value="2" />
                        <input type="radio" class="sheet-square" name="attr_Manipulation_box" value="4" />
                        <input type="radio" class="sheet-square" name="attr_Manipulation_box" value="7" />
                        <input type="radio" class="sheet-square" name="attr_Manipulation_box" value="11" />
                        <input type="radio" class="sheet-square" name="attr_Manipulation_box" value="16" />
                        <input type="radio" class="sheet-square" name="attr_Manipulation_box" value="22" />
                        <input type="radio" class="sheet-square" name="attr_Manipulation_box" value="29" />
                        <input type="radio" class="sheet-square" name="attr_Manipulation_box" value="37" />
                        <input type="radio" class="sheet-square" name="attr_Manipulation_box" value="46" />

                        <input type="radio" class="sheet-square sheet-squarezero" name="attr_Intelligence_box" value="0" checked="checked" />
                        <input type="radio" class="sheet-square" name="attr_Intelligence_box" value="1" />
                        <input type="radio" class="sheet-square" name="attr_Intelligence_box" value="2" />
                        <input type="radio" class="sheet-square" name="attr_Intelligence_box" value="4" />
                        <input type="radio" class="sheet-square" name="attr_Intelligence_box" value="7" />
                        <input type="radio" class="sheet-square" name="attr_Intelligence_box" value="11" />
                        <input type="radio" class="sheet-square" name="attr_Intelligence_box" value="16" />
                        <input type="radio" class="sheet-square" name="attr_Intelligence_box" value="22" />
                        <input type="radio" class="sheet-square" name="attr_Intelligence_box" value="29" />
                        <input type="radio" class="sheet-square" name="attr_Intelligence_box" value="37" />
                        <input type="radio" class="sheet-square" name="attr_Intelligence_box" value="46" />

                    <button type='roll' class="sheet-adv" name="roll_Stamina" value='&{template:wod} {{name= @{character_name} }} {{pool= Stamina }} {{attr= Stamina:@{Stamina} }} {{mod= Modifier ?{Modifier?|0} }} {{injury= @{injury}}} {{result= [[ {( @{Stamina} + ?{Modifier?|0} + @{injury} )d10s}>7f1]] }} {{epic= @{Stamina_box} }}'/>Stamina
                    <button type='roll' class="sheet-adv" name="roll_Appearance" value='&{template:wod} {{name= @{character_name} }} {{pool= Appearance }} {{attr= Appearance:@{Appearance} }} {{mod= Modifier ?{Modifier?|0} }} {{injury= @{injury}}} {{result= [[ {( @{Appearance} + ?{Modifier?|0} + @{injury} )d10s}>7f1]] }} {{epic= @{Appearance_box} }}'/>Appearance
                    <button type='roll' class="sheet-adv" name="roll_Wits" value='&{template:wod} {{name= @{character_name} }} {{pool= Wits }} {{attr= Wits:@{Wits} }} {{mod= Modifier ?{Modifier?|0} }} {{injury= @{injury}}} {{result= [[ {( @{Wits} + ?{Modifier?|0} + @{injury} )d10s}>7f1]] }} {{epic= @{Wits_box} }}'/>Wits

                        <input type="radio" class="sheet-normal sheet-zero" name="attr_Stamina" value="0" checked="checked" />
                        <input type="radio" class="sheet-normal" name="attr_Stamina" value="1" />
                        <input type="radio" class="sheet-normal" name="attr_Stamina" value="2" />
                        <input type="radio" class="sheet-normal" name="attr_Stamina" value="3" />
                        <input type="radio" class="sheet-normal" name="attr_Stamina" value="4" />
                        <input type="radio" class="sheet-normal" name="attr_Stamina" value="5" />
                        <input type="radio" class="sheet-normal" name="attr_Stamina" value="6" />
                        <input type="radio" class="sheet-normal" name="attr_Stamina" value="7" />
                        <input type="radio" class="sheet-normal" name="attr_Stamina" value="8" />
                        <input type="radio" class="sheet-normal" name="attr_Stamina" value="9" />
                        <input type="radio" class="sheet-normal" name="attr_Stamina" value="10" />

                    <input type="checkbox" class="sheet-star" name="attr_Stamina-Star" value="1"/>

                        <input type="radio" class="sheet-normal sheet-zero" name="attr_Appearance" value="0" checked="checked" />
                        <input type="radio" class="sheet-normal" name="attr_Appearance" value="1" />
                        <input type="radio" class="sheet-normal" name="attr_Appearance" value="2" />
                        <input type="radio" class="sheet-normal" name="attr_Appearance" value="3" />
                        <input type="radio" class="sheet-normal" name="attr_Appearance" value="4" />
                        <input type="radio" class="sheet-normal" name="attr_Appearance" value="5" />
                        <input type="radio" class="sheet-normal" name="attr_Appearance" value="6" />
                        <input type="radio" class="sheet-normal" name="attr_Appearance" value="7" />
                        <input type="radio" class="sheet-normal" name="attr_Appearance" value="8" />
                        <input type="radio" class="sheet-normal" name="attr_Appearance" value="9" />
                        <input type="radio" class="sheet-normal" name="attr_Appearance" value="10" />

                    <input type="checkbox" class="sheet-star" name="attr_Appearance-Star" value="1"/>

                        <input type="radio" class="sheet-normal sheet-zero" name="attr_Wits" value="0" checked="checked" />
                        <input type="radio" class="sheet-normal" name="attr_Wits" value="1" />
                        <input type="radio" class="sheet-normal" name="attr_Wits" value="2" />
                        <input type="radio" class="sheet-normal" name="attr_Wits" value="3" />
                        <input type="radio" class="sheet-normal" name="attr_Wits" value="4" />
                        <input type="radio" class="sheet-normal" name="attr_Wits" value="5" />
                        <input type="radio" class="sheet-normal" name="attr_Wits" value="6" />
                        <input type="radio" class="sheet-normal" name="attr_Wits" value="7" />
                        <input type="radio" class="sheet-normal" name="attr_Wits" value="8" />
                        <input type="radio" class="sheet-normal" name="attr_Wits" value="9" />
                        <input type="radio" class="sheet-normal" name="attr_Wits" value="10" />

                    <input type="checkbox" class="sheet-star" name="attr_Wits-Star" value="1"/>

                        <input type="radio" class="sheet-square sheet-squarezero" name="attr_Stamina_box" value="0" checked="checked" />
                        <input type="radio" class="sheet-square" name="attr_Stamina_box" value="1" />
                        <input type="radio" class="sheet-square" name="attr_Stamina_box" value="2" />
                        <input type="radio" class="sheet-square" name="attr_Stamina_box" value="4" />
                        <input type="radio" class="sheet-square" name="attr_Stamina_box" value="7" />
                        <input type="radio" class="sheet-square" name="attr_Stamina_box" value="11" />
                        <input type="radio" class="sheet-square" name="attr_Stamina_box" value="16" />
                        <input type="radio" class="sheet-square" name="attr_Stamina_box" value="22" />
                        <input type="radio" class="sheet-square" name="attr_Stamina_box" value="29" />
                        <input type="radio" class="sheet-square" name="attr_Stamina_box" value="37" />
                        <input type="radio" class="sheet-square" name="attr_Stamina_box" value="46" />

                        <input type="radio" class="sheet-square sheet-squarezero" name="attr_Appearance_box" value="0" checked="checked" />
                        <input type="radio" class="sheet-square" name="attr_Appearance_box" value="1" />
                        <input type="radio" class="sheet-square" name="attr_Appearance_box" value="2" />
                        <input type="radio" class="sheet-square" name="attr_Appearance_box" value="4" />
                        <input type="radio" class="sheet-square" name="attr_Appearance_box" value="7" />
                        <input type="radio" class="sheet-square" name="attr_Appearance_box" value="11" />
                        <input type="radio" class="sheet-square" name="attr_Appearance_box" value="16" />
                        <input type="radio" class="sheet-square" name="attr_Appearance_box" value="22" />
                        <input type="radio" class="sheet-square" name="attr_Appearance_box" value="29" />
                        <input type="radio" class="sheet-square" name="attr_Appearance_box" value="37" />
                        <input type="radio" class="sheet-square" name="attr_Appearance_box" value="46" />

                        <input type="radio" class="sheet-square sheet-squarezero" name="attr_Wits_box" value="0" checked="checked" />
                        <input type="radio" class="sheet-square" name="attr_Wits_box" value="1" />
                        <input type="radio" class="sheet-square" name="attr_Wits_box" value="2" />
                        <input type="radio" class="sheet-square" name="attr_Wits_box" value="4" />
                        <input type="radio" class="sheet-square" name="attr_Wits_box" value="7" />
                        <input type="radio" class="sheet-square" name="attr_Wits_box" value="11" />
                        <input type="radio" class="sheet-square" name="attr_Wits_box" value="16" />
                        <input type="radio" class="sheet-square" name="attr_Wits_box" value="22" />
                        <input type="radio" class="sheet-square" name="attr_Wits_box" value="29" />
                        <input type="radio" class="sheet-square" name="attr_Wits_box" value="37" />
                        <input type="radio" class="sheet-square" name="attr_Wits_box" value="46" />

Abilities

                    <input type="checkbox" class="sheet-bigcheck" name="attr_Academics-box" value="1"/>
                    <button type='roll' class="sheet-skill_btn" name="roll_Academics" value='&{template:wod} {{name= @{character_name} }} {{pool= Academics }} {{attr= @{Melee_attrib}:@{Academics_AttRating} }} {{skill= Academics: @{Academics}}} {{mod= Modifier ?{Modifier?|0} }} {{injury= @{injury}}} {{result= [[ {( @{Academics_AttRating} + @{Academics} + ?{Modifier?|0} + @{injury} )d10s}>7f1]] }} {{epic= @{Academics_EpicRating}}}'/>Academics

                        <input type="radio" class="sheet-normal sheet-zero" name="attr_Academics" value="0" checked="checked" />
                        <input type="radio" class="sheet-normal" name="attr_Academics" value="1" />
                        <input type="radio" class="sheet-normal" name="attr_Academics" value="2" />
                        <input type="radio" class="sheet-normal" name="attr_Academics" value="3" />
                        <input type="radio" class="sheet-normal" name="attr_Academics" value="4" />
                        <input type="radio" class="sheet-normal" name="attr_Academics" value="5" />

                        <select class="sheet-select_skill" name="attr_Academics_attrib" >
                            <option value="None">Attribute</option>
                            <option value="Appearance">Appearance</option>
                            <option value="Charisma">Charisma</option>
                            <option value="Dexterity">Dexterity</option>
                            <option value="Intelligence">Intelligence</option>
                            <option value="Manipulation">Manipulation</option>
                            <option value="Perception">Perception</option>
                            <option value="Stamina">Stamina</option>
                            <option value="Strength">Strength</option>
                            <option value="Wits">Wits</option>
                        </select>
                        <input type="hidden" class="sheet-textbox" name="attr_Academics_AttRating" placeholder="Attrib Rating" value=""/>
                        <input type="hidden" class="sheet-textbox" name="attr_Academics_EpicRating" placeholder="Epic Rating" value=""/>

                    <input type="checkbox" class="sheet-bigcheck" name="attr_Craft-box" value="1"/>
                    <button type='roll' class="sheet-skill_btn" name="roll_Craft" value='&{template:wod} {{name= @{character_name} }} {{pool= Craft }} {{attr= @{Melee_attrib}:@{Craft_AttRating} }} {{skill= Craft: @{Craft}}} {{mod= Modifier ?{Modifier?|0} }} {{injury= @{injury}}} {{result= [[ {( @{Craft_AttRating} + @{Craft} + ?{Modifier?|0} + @{injury} )d10s}>7f1]] }} {{epic= @{Craft_EpicRating}}}'/>Craft

                        <input type="radio" class="sheet-normal sheet-zero" name="attr_Craft" value="0" checked="checked" />
                        <input type="radio" class="sheet-normal" name="attr_Craft" value="1" />
                        <input type="radio" class="sheet-normal" name="attr_Craft" value="2" />
                        <input type="radio" class="sheet-normal" name="attr_Craft" value="3" />
                        <input type="radio" class="sheet-normal" name="attr_Craft" value="4" />
                        <input type="radio" class="sheet-normal" name="attr_Craft" value="5" />

                        <select class="sheet-select_skill" name="attr_Craft_attrib" >
                            <option value="None">Attribute</option>
                            <option value="Appearance">Appearance</option>
                            <option value="Charisma">Charisma</option>
                            <option value="Dexterity">Dexterity</option>
                            <option value="Intelligence">Intelligence</option>
                            <option value="Manipulation">Manipulation</option>
                            <option value="Perception">Perception</option>
                            <option value="Stamina">Stamina</option>
                            <option value="Strength">Strength</option>
                            <option value="Wits">Wits</option>
                        </select>
                        <input type="hidden" class="sheet-textbox" name="attr_Craft_AttRating" placeholder="Attrib Rating" value=""/>
                        <input type="hidden" class="sheet-textbox" name="attr_Craft_EpicRating" placeholder="Epic Rating" value=""/>

                    <input type="checkbox" class="sheet-bigcheck" name="attr_Melee-box" value="1"/>
                    <button type='roll' class="sheet-skill_btn" name="roll_Melee" value='&{template:wod} {{name= @{character_name} }} {{pool= Melee }} {{attr= @{Melee_attrib}:@{Melee_AttRating} }} {{skill= Melee: @{Melee}}} {{mod= Modifier ?{Modifier?|0} }} {{injury= @{injury}}} {{result= [[ {( @{Melee_AttRating} + @{Melee} + ?{Modifier?|0} + @{injury} )d10s}>7f1]] }} {{epic= @{Melee_EpicRating}}}'/>Melee

                        <input type="radio" class="sheet-normal sheet-zero" name="attr_Melee" value="0" checked="checked" />
                        <input type="radio" class="sheet-normal" name="attr_Melee" value="1" />
                        <input type="radio" class="sheet-normal" name="attr_Melee" value="2" />
                        <input type="radio" class="sheet-normal" name="attr_Melee" value="3" />
                        <input type="radio" class="sheet-normal" name="attr_Melee" value="4" />
                        <input type="radio" class="sheet-normal" name="attr_Melee" value="5" />

                        <select class="sheet-select_skill" name="attr_Melee_attrib" >
                            <option value="None">Attribute</option>
                            <option value="Appearance">Appearance</option>
                            <option value="Charisma">Charisma</option>
                            <option value="Dexterity">Dexterity</option>
                            <option value="Intelligence">Intelligence</option>
                            <option value="Manipulation">Manipulation</option>
                            <option value="Perception">Perception</option>
                            <option value="Stamina">Stamina</option>
                            <option value="Strength">Strength</option>
                            <option value="Wits">Wits</option>
                        </select>
                        <input type="hidden" class="sheet-textbox" name="attr_Melee_AttRating" placeholder="Attrib Rating" value=""/>
                        <input type="hidden" class="sheet-textbox" name="attr_Melee_EpicRating" placeholder="Epic Rating" value=""/>

                    <input type="checkbox" class="sheet-bigcheck" name="attr_Animal_Ken-box" value="1"/>
                    <button type='roll' class="sheet-skill_btn" name="roll_Animal_Ken" value='&{template:wod} {{name= @{character_name} }} {{pool= Animal Ken }} {{attr= @{Animal_Ken_attrib}:@{Animal_Ken_AttRating} }} {{skill= Animal_Ken: @{Animal_Ken}}} {{mod= Modifier ?{Modifier?|0} }} {{injury= @{injury}}} {{result= [[ {( @{Animal_Ken_AttRating} + @{Animal_Ken} + ?{Modifier?|0} + @{injury} )d10s}>7f1]] }} {{epic= @{Animal_Ken_EpicRating}}}'/>Animal Ken

                        <input type="radio" class="sheet-normal sheet-zero" name="attr_Animal_Ken" value="0" checked="checked" />
                        <input type="radio" class="sheet-normal" name="attr_Animal_Ken" value="1" />
                        <input type="radio" class="sheet-normal" name="attr_Animal_Ken" value="2" />
                        <input type="radio" class="sheet-normal" name="attr_Animal_Ken" value="3" />
                        <input type="radio" class="sheet-normal" name="attr_Animal_Ken" value="4" />
                        <input type="radio" class="sheet-normal" name="attr_Animal_Ken" value="5" />

                        <select class="sheet-select_skill" name="attr_Animal_Ken_attrib" >
                            <option value="None">Attribute</option>
                            <option value="Appearance">Appearance</option>
                            <option value="Charisma">Charisma</option>
                            <option value="Dexterity">Dexterity</option>
                            <option value="Intelligence">Intelligence</option>
                            <option value="Manipulation">Manipulation</option>
                            <option value="Perception">Perception</option>
                            <option value="Stamina">Stamina</option>
                            <option value="Strength">Strength</option>
                            <option value="Wits">Wits</option>
                        </select>
                        <input type="hidden" class="sheet-textbox" name="attr_Animal_Ken_AttRating" placeholder="Attrib Rating" value=""/>
                        <input type="hidden" class="sheet-textbox" name="attr_Animal_Ken_EpicRating" placeholder="Epic Rating" value=""/>

                    <input type="checkbox" class="sheet-bigcheck" name="attr_Empathy-box" value="1"/>
                    <button type='roll' class="sheet-skill_btn" name="roll_Empathy" value='&{template:wod} {{name= @{character_name} }} {{pool= Empathy }} {{attr= @{Empathy_attrib}:@{Empathy_AttRating} }} {{skill= Empathy: @{Empathy}}} {{mod= Modifier ?{Modifier?|0} }} {{injury= @{injury}}} {{result= [[ {( @{Empathy_AttRating} + @{Empathy} + ?{Modifier?|0} + @{injury} )d10s}>7f1]] }} {{epic= @{Empathy_EpicRating}}}'/>Empathy

                        <input type="radio" class="sheet-normal sheet-zero" name="attr_Empathy" value="0" checked="checked" />
                        <input type="radio" class="sheet-normal" name="attr_Empathy" value="1" />
                        <input type="radio" class="sheet-normal" name="attr_Empathy" value="2" />
                        <input type="radio" class="sheet-normal" name="attr_Empathy" value="3" />
                        <input type="radio" class="sheet-normal" name="attr_Empathy" value="4" />
                        <input type="radio" class="sheet-normal" name="attr_Empathy" value="5" />

                        <select class="sheet-select_skill" name="attr_Empathy_attrib" >
                            <option value="None">Attribute</option>
                            <option value="Appearance">Appearance</option>
                            <option value="Charisma">Charisma</option>
                            <option value="Dexterity">Dexterity</option>
                            <option value="Intelligence">Intelligence</option>
                            <option value="Manipulation">Manipulation</option>
                            <option value="Perception">Perception</option>
                            <option value="Stamina">Stamina</option>
                            <option value="Strength">Strength</option>
                            <option value="Wits">Wits</option>
                        </select>
                        <input type="hidden" class="sheet-textbox" name="attr_Empathy_AttRating" placeholder="Attrib Rating" value=""/>
                        <input type="hidden" class="sheet-textbox" name="attr_Empathy_EpicRating" placeholder="Epic Rating" value=""/>

                    <input type="checkbox" class="sheet-bigcheck" name="attr_Occult-box" value="1"/>
                    <button type='roll' class="sheet-skill_btn" name="roll_Occult" value='&{template:wod} {{name= @{character_name} }} {{pool= Occult }} {{attr= @{Occult_attrib}:@{Occult_AttRating} }} {{skill= Occult: @{Occult}}} {{mod= Modifier ?{Modifier?|0} }} {{injury= @{injury}}} {{result= [[ {( @{Occult_AttRating} + @{Occult} + ?{Modifier?|0} + @{injury} )d10s}>7f1]] }} {{epic= @{Occult_EpicRating}}}'/>Occult

                        <input type="radio" class="sheet-normal sheet-zero" name="attr_Occult" value="0" checked="checked" />
                        <input type="radio" class="sheet-normal" name="attr_Occult" value="1" />
                        <input type="radio" class="sheet-normal" name="attr_Occult" value="2" />
                        <input type="radio" class="sheet-normal" name="attr_Occult" value="3" />
                        <input type="radio" class="sheet-normal" name="attr_Occult" value="4" />
                        <input type="radio" class="sheet-normal" name="attr_Occult" value="5" />

                        <select class="sheet-select_skill" name="attr_Occult_attrib" >
                            <option value="None">Attribute</option>
                            <option value="Appearance">Appearance</option>
                            <option value="Charisma">Charisma</option>
                            <option value="Dexterity">Dexterity</option>
                            <option value="Intelligence">Intelligence</option>
                            <option value="Manipulation">Manipulation</option>
                            <option value="Perception">Perception</option>
                            <option value="Stamina">Stamina</option>
                            <option value="Strength">Strength</option>
                            <option value="Wits">Wits</option>
                        </select>
                        <input type="hidden" class="sheet-textbox" name="attr_Occult_AttRating" placeholder="Attrib Rating" value=""/>
                        <input type="hidden" class="sheet-textbox" name="attr_Occult_EpicRating" placeholder="Epic Rating" value=""/>

                    <input type="checkbox" class="sheet-bigcheck" name="attr_Art-box" value="1"/>
                    <button type='roll' class="sheet-skill_btn" name="roll_Art" value='&{template:wod} {{name= @{character_name} }} {{pool= Art }} {{attr= @{Art_attrib}:@{Art_AttRating} }} {{skill= Art: @{Art}}} {{mod= Modifier ?{Modifier?|0} }} {{injury= @{injury}}} {{result= [[ {( @{Art_AttRating} + @{Art} + ?{Modifier?|0} + @{injury} )d10s}>7f1]] }} {{epic= @{Art_EpicRating}}}'/>Art

                        <input type="radio" class="sheet-normal sheet-zero" name="attr_Art" value="0" checked="checked" />
                        <input type="radio" class="sheet-normal" name="attr_Art" value="1" />
                        <input type="radio" class="sheet-normal" name="attr_Art" value="2" />
                        <input type="radio" class="sheet-normal" name="attr_Art" value="3" />
                        <input type="radio" class="sheet-normal" name="attr_Art" value="4" />
                        <input type="radio" class="sheet-normal" name="attr_Art" value="5" />

                        <select class="sheet-select_skill" name="attr_Art_attrib" >
                            <option value="None">Attribute</option>
                            <option value="Appearance">Appearance</option>
                            <option value="Charisma">Charisma</option>
                            <option value="Dexterity">Dexterity</option>
                            <option value="Intelligence">Intelligence</option>
                            <option value="Manipulation">Manipulation</option>
                            <option value="Perception">Perception</option>
                            <option value="Stamina">Stamina</option>
                            <option value="Strength">Strength</option>
                            <option value="Wits">Wits</option>
                        </select>
                        <input type="hidden" class="sheet-textbox" name="attr_Art_AttRating" placeholder="Attrib Rating" value=""/>
                        <input type="hidden" class="sheet-textbox" name="attr_Art_EpicRating" placeholder="Epic Rating" value=""/>

                    <input type="checkbox" class="sheet-bigcheck" name="attr_Fortitude-box" value="1"/>
                    <button type='roll' class="sheet-skill_btn" name="roll_Fortitude" value='&{template:wod} {{name= @{character_name} }} {{pool= Fortitude }} {{attr= @{Fortitude_attrib}:@{Fortitude_AttRating} }} {{skill= Fortitude: @{Fortitude}}} {{mod= Modifier ?{Modifier?|0} }} {{injury= @{injury}}} {{result= [[ {( @{Fortitude_AttRating} + @{Fortitude} + ?{Modifier?|0} + @{injury} )d10s}>7f1]] }} {{epic= @{Fortitude_EpicRating}}}'/>Fortitude

                        <input type="radio" class="sheet-normal sheet-zero" name="attr_Fortitude" value="0" checked="checked" />
                        <input type="radio" class="sheet-normal" name="attr_Fortitude" value="1" />
                        <input type="radio" class="sheet-normal" name="attr_Fortitude" value="2" />
                        <input type="radio" class="sheet-normal" name="attr_Fortitude" value="3" />
                        <input type="radio" class="sheet-normal" name="attr_Fortitude" value="4" />
                        <input type="radio" class="sheet-normal" name="attr_Fortitude" value="5" />

                        <select class="sheet-select_skill" name="attr_Fortitude_attrib" >
                            <option value="None">Attribute</option>
                            <option value="Appearance">Appearance</option>
                            <option value="Charisma">Charisma</option>
                            <option value="Dexterity">Dexterity</option>
                            <option value="Intelligence">Intelligence</option>
                            <option value="Manipulation">Manipulation</option>
                            <option value="Perception">Perception</option>
                            <option value="Stamina">Stamina</option>
                            <option value="Strength">Strength</option>
                            <option value="Wits">Wits</option>
                        </select>
                        <input type="hidden" class="sheet-textbox" name="attr_Fortitude_AttRating" placeholder="Attrib Rating" value=""/>
                        <input type="hidden" class="sheet-textbox" name="attr_Fortitude_EpicRating" placeholder="Epic Rating" value=""/>

                    <input type="checkbox" class="sheet-bigcheck" name="attr_Politics-box" value="1"/>
                    <button type='roll' class="sheet-skill_btn" name="roll_Politics" value='&{template:wod} {{name= @{character_name} }} {{pool= Politics }} {{attr= @{Politics_attrib}:@{Politics_AttRating} }} {{skill= Politics: @{Politics}}} {{mod= Modifier ?{Modifier?|0} }} {{injury= @{injury}}} {{result= [[ {( @{Politics_AttRating} + @{Politics} + ?{Modifier?|0} + @{injury} )d10s}>7f1]] }} {{epic= @{Politics_EpicRating}}}'/>Politics

                        <input type="radio" class="sheet-normal sheet-zero" name="attr_Politics" value="0" checked="checked" />
                        <input type="radio" class="sheet-normal" name="attr_Politics" value="1" />
                        <input type="radio" class="sheet-normal" name="attr_Politics" value="2" />
                        <input type="radio" class="sheet-normal" name="attr_Politics" value="3" />
                        <input type="radio" class="sheet-normal" name="attr_Politics" value="4" />
                        <input type="radio" class="sheet-normal" name="attr_Politics" value="5" />

                        <select class="sheet-select_skill" name="attr_Politics_attrib" >
                            <option value="None">Attribute</option>
                            <option value="Appearance">Appearance</option>
                            <option value="Charisma">Charisma</option>
                            <option value="Dexterity">Dexterity</option>
                            <option value="Intelligence">Intelligence</option>
                            <option value="Manipulation">Manipulation</option>
                            <option value="Perception">Perception</option>
                            <option value="Stamina">Stamina</option>
                            <option value="Strength">Strength</option>
                            <option value="Wits">Wits</option>
                        </select>
                        <input type="hidden" class="sheet-textbox" name="attr_Politics_AttRating" placeholder="Attrib Rating" value=""/>
                        <input type="hidden" class="sheet-textbox" name="attr_Politics_EpicRating" placeholder="Epic Rating" value=""/>

                    <input type="checkbox" class="sheet-bigcheck" name="attr_Athletics-box" value="1"/>
                    <button type='roll' class="sheet-skill_btn" name="roll_Athletics" value='&{template:wod} {{name= @{character_name} }} {{pool= Athletics }} {{attr= @{Athletics_attrib}:@{Athletics_AttRating} }} {{skill= Athletics: @{Athletics}}} {{mod= Modifier ?{Modifier?|0} }} {{injury= @{injury}}} {{result= [[ {( @{Athletics_AttRating} + @{Athletics} + ?{Modifier?|0} + @{injury} )d10s}>7f1]] }} {{epic= @{Athletics_EpicRating}}}'/>Athletics

                        <input type="radio" class="sheet-normal sheet-zero" name="attr_Athletics" value="0" checked="checked" />
                        <input type="radio" class="sheet-normal" name="attr_Athletics" value="1" />
                        <input type="radio" class="sheet-normal" name="attr_Athletics" value="2" />
                        <input type="radio" class="sheet-normal" name="attr_Athletics" value="3" />
                        <input type="radio" class="sheet-normal" name="attr_Athletics" value="4" />
                        <input type="radio" class="sheet-normal" name="attr_Athletics" value="5" />

                        <select class="sheet-select_skill" name="attr_Athletics_attrib" >
                            <option value="None">Attribute</option>
                            <option value="Appearance">Appearance</option>
                            <option value="Charisma">Charisma</option>
                            <option value="Dexterity">Dexterity</option>
                            <option value="Intelligence">Intelligence</option>
                            <option value="Manipulation">Manipulation</option>
                            <option value="Perception">Perception</option>
                            <option value="Stamina">Stamina</option>
                            <option value="Strength">Strength</option>
                            <option value="Wits">Wits</option>
                        </select>
                        <input type="hidden" class="sheet-textbox" name="attr_Athletics_AttRating" placeholder="Attrib Rating" value=""/>
                        <input type="hidden" class="sheet-textbox" name="attr_Athletics_EpicRating" placeholder="Epic Rating" value=""/>

                    <input type="checkbox" class="sheet-bigcheck" name="attr_Integrity-box" value="1"/>
                    <button type='roll' class="sheet-skill_btn" name="roll_Integrity" value='&{template:wod} {{name= @{character_name} }} {{pool= Integrity }} {{attr= @{Integrity_attrib}:@{Integrity_AttRating} }} {{skill= Integrity: @{Integrity}}} {{mod= Modifier ?{Modifier?|0} }} {{injury= @{injury}}} {{result= [[ {( @{Integrity_AttRating} + @{Integrity} + ?{Modifier?|0} + @{injury} )d10s}>7f1]] }} {{epic= @{Integrity_EpicRating}}}'/>Integrity

                        <input type="radio" class="sheet-normal sheet-zero" name="attr_Integrity" value="0" checked="checked" />
                        <input type="radio" class="sheet-normal" name="attr_Integrity" value="1" />
                        <input type="radio" class="sheet-normal" name="attr_Integrity" value="2" />
                        <input type="radio" class="sheet-normal" name="attr_Integrity" value="3" />
                        <input type="radio" class="sheet-normal" name="attr_Integrity" value="4" />
                        <input type="radio" class="sheet-normal" name="attr_Integrity" value="5" />

                        <select class="sheet-select_skill" name="attr_Integrity_attrib" >
                            <option value="None">Attribute</option>
                            <option value="Appearance">Appearance</option>
                            <option value="Charisma">Charisma</option>
                            <option value="Dexterity">Dexterity</option>
                            <option value="Intelligence">Intelligence</option>
                            <option value="Manipulation">Manipulation</option>
                            <option value="Perception">Perception</option>
                            <option value="Stamina">Stamina</option>
                            <option value="Strength">Strength</option>
                            <option value="Wits">Wits</option>
                        </select>
                        <input type="hidden" class="sheet-textbox" name="attr_Integrity_AttRating" placeholder="Attrib Rating" value=""/>
                        <input type="hidden" class="sheet-textbox" name="attr_Integrity_EpicRating" placeholder="Epic Rating" value=""/>

                    <input type="checkbox" class="sheet-bigcheck" name="attr_Presence-box" value="1"/>
                    <button type='roll' class="sheet-skill_btn" name="roll_Presence" value='&{template:wod} {{name= @{character_name} }} {{pool= Presence }} {{attr= @{Presence_attrib}:@{Presence_AttRating} }} {{skill= Presence: @{Presence}}} {{mod= Modifier ?{Modifier?|0} }} {{injury= @{injury}}} {{result= [[ {( @{Presence_AttRating} + @{Presence} + ?{Modifier?|0} + @{injury} )d10s}>7f1]] }} {{epic= @{Presence_EpicRating}}}'/>Presence

                        <input type="radio" class="sheet-normal sheet-zero" name="attr_Presence" value="0" checked="checked" />
                        <input type="radio" class="sheet-normal" name="attr_Presence" value="1" />
                        <input type="radio" class="sheet-normal" name="attr_Presence" value="2" />
                        <input type="radio" class="sheet-normal" name="attr_Presence" value="3" />
                        <input type="radio" class="sheet-normal" name="attr_Presence" value="4" />
                        <input type="radio" class="sheet-normal" name="attr_Presence" value="5" />

                        <select class="sheet-select_skill" name="attr_Presence_attrib" >
                            <option value="None">Attribute</option>
                            <option value="Appearance">Appearance</option>
                            <option value="Charisma">Charisma</option>
                            <option value="Dexterity">Dexterity</option>
                            <option value="Intelligence">Intelligence</option>
                            <option value="Manipulation">Manipulation</option>
                            <option value="Perception">Perception</option>
                            <option value="Stamina">Stamina</option>
                            <option value="Strength">Strength</option>
                            <option value="Wits">Wits</option>
                        </select>
                        <input type="hidden" class="sheet-textbox" name="attr_Presence_AttRating" placeholder="Attrib Rating" value=""/>
                        <input type="hidden" class="sheet-textbox" name="attr_Presence_EpicRating" placeholder="Epic Rating" value=""/>

                    <input type="checkbox" class="sheet-bigcheck" name="attr_Awareness-box" value="1"/>
                    <button type='roll' class="sheet-skill_btn" name="roll_Awareness" value='&{template:wod} {{name= @{character_name} }} {{pool= Awareness }} {{attr= @{Awareness_attrib}:@{Awareness_AttRating} }} {{skill= Awareness: @{Awareness}}} {{mod= Modifier ?{Modifier?|0} }} {{injury= @{injury}}} {{result= [[ {( @{Awareness_AttRating} + @{Awareness} + ?{Modifier?|0} + @{injury} )d10s}>7f1]] }} {{epic= @{Awareness_EpicRating}}}'/>Awareness

                        <input type="radio" class="sheet-normal sheet-zero" name="attr_Awareness" value="0" checked="checked" />
                        <input type="radio" class="sheet-normal" name="attr_Awareness" value="1" />
                        <input type="radio" class="sheet-normal" name="attr_Awareness" value="2" />
                        <input type="radio" class="sheet-normal" name="attr_Awareness" value="3" />
                        <input type="radio" class="sheet-normal" name="attr_Awareness" value="4" />
                        <input type="radio" class="sheet-normal" name="attr_Awareness" value="5" />

                        <select class="sheet-select_skill" name="attr_Awareness_attrib" >
                            <option value="None">Attribute</option>
                            <option value="Appearance">Appearance</option>
                            <option value="Charisma">Charisma</option>
                            <option value="Dexterity">Dexterity</option>
                            <option value="Intelligence">Intelligence</option>
                            <option value="Manipulation">Manipulation</option>
                            <option value="Perception">Perception</option>
                            <option value="Stamina">Stamina</option>
                            <option value="Strength">Strength</option>
                            <option value="Wits">Wits</option>
                        </select>
                        <input type="hidden" class="sheet-textbox" name="attr_Awareness_AttRating" placeholder="Attrib Rating" value=""/>
                        <input type="hidden" class="sheet-textbox" name="attr_Awareness_EpicRating" placeholder="Epic Rating" value=""/>

                    <input type="checkbox" class="sheet-bigcheck" name="attr_Investigation-box" value="1"/>
                    <button type='roll' class="sheet-skill_btn" name="roll_Investigation" value='&{template:wod} {{name= @{character_name} }} {{pool= Investigation }} {{attr= @{Investigation_attrib}:@{Investigation_AttRating} }} {{skill= Investigation: @{Investigation}}} {{mod= Modifier ?{Modifier?|0} }} {{injury= @{injury}}} {{result= [[ {( @{Investigation_AttRating} + @{Investigation} + ?{Modifier?|0} + @{injury} )d10s}>7f1]] }} {{epic= @{Investigation_EpicRating}}}'/>Investigation

                        <input type="radio" class="sheet-normal sheet-zero" name="attr_Investigation" value="0" checked="checked" />
                        <input type="radio" class="sheet-normal" name="attr_Investigation" value="1" />
                        <input type="radio" class="sheet-normal" name="attr_Investigation" value="2" />
                        <input type="radio" class="sheet-normal" name="attr_Investigation" value="3" />
                        <input type="radio" class="sheet-normal" name="attr_Investigation" value="4" />
                        <input type="radio" class="sheet-normal" name="attr_Investigation" value="5" />

                        <select class="sheet-select_skill" name="attr_Investigation_attrib" >
                            <option value="None">Attribute</option>
                            <option value="Appearance">Appearance</option>
                            <option value="Charisma">Charisma</option>
                            <option value="Dexterity">Dexterity</option>
                            <option value="Intelligence">Intelligence</option>
                            <option value="Manipulation">Manipulation</option>
                            <option value="Perception">Perception</option>
                            <option value="Stamina">Stamina</option>
                            <option value="Strength">Strength</option>
                            <option value="Wits">Wits</option>
                        </select>
                        <input type="hidden" class="sheet-textbox" name="attr_Investigation_AttRating" placeholder="Attrib Rating" value=""/>
                        <input type="hidden" class="sheet-textbox" name="attr_Investigation_EpicRating" placeholder="Epic Rating" value=""/>

                    <input type="checkbox" class="sheet-bigcheck" name="attr_Science-box" value="1"/>
                    <button type='roll' class="sheet-skill_btn" name="roll_Science" value='&{template:wod} {{name= @{character_name} }} {{pool= Science }} {{attr= @{Science_attrib}:@{Science_AttRating} }} {{skill= Science: @{Science}}} {{mod= Modifier ?{Modifier?|0} }} {{injury= @{injury}}} {{result= [[ {( @{Science_AttRating} + @{Science} + ?{Modifier?|0} + @{injury} )d10s}>7f1]] }} {{epic= @{Science_EpicRating}}}'/>Science

                        <input type="radio" class="sheet-normal sheet-zero" name="attr_Science" value="0" checked="checked" />
                        <input type="radio" class="sheet-normal" name="attr_Science" value="1" />
                        <input type="radio" class="sheet-normal" name="attr_Science" value="2" />
                        <input type="radio" class="sheet-normal" name="attr_Science" value="3" />
                        <input type="radio" class="sheet-normal" name="attr_Science" value="4" />
                        <input type="radio" class="sheet-normal" name="attr_Science" value="5" />

                        <select class="sheet-select_skill" name="attr_Science_attrib" >
                            <option value="None">Attribute</option>
                            <option value="Appearance">Appearance</option>
                            <option value="Charisma">Charisma</option>
                            <option value="Dexterity">Dexterity</option>
                            <option value="Intelligence">Intelligence</option>
                            <option value="Manipulation">Manipulation</option>
                            <option value="Perception">Perception</option>
                            <option value="Stamina">Stamina</option>
                            <option value="Strength">Strength</option>
                            <option value="Wits">Wits</option>
                        </select>
                        <input type="hidden" class="sheet-textbox" name="attr_Science_AttRating" placeholder="Attrib Rating" value=""/>
                        <input type="hidden" class="sheet-textbox" name="attr_Science_EpicRating" placeholder="Epic Rating" value=""/>

                    <input type="checkbox" class="sheet-bigcheck" name="attr_Brawl-box" value="1"/>
                    <button type='roll' class="sheet-skill_btn" name="roll_Brawl" value='&{template:wod} {{name= @{character_name} }} {{pool= Brawl }} {{attr= @{Brawl_attrib}:@{Brawl_AttRating} }} {{skill= Brawl: @{Brawl}}} {{mod= Modifier ?{Modifier?|0} }} {{injury= @{injury}}} {{result= [[ {( @{Brawl_AttRating} + @{Brawl} + ?{Modifier?|0} + @{injury} )d10s}>7f1]] }} {{epic= @{Brawl_EpicRating}}}'/>Brawl

                        <input type="radio" class="sheet-normal sheet-zero" name="attr_Brawl" value="0" checked="checked" />
                        <input type="radio" class="sheet-normal" name="attr_Brawl" value="1" />
                        <input type="radio" class="sheet-normal" name="attr_Brawl" value="2" />
                        <input type="radio" class="sheet-normal" name="attr_Brawl" value="3" />
                        <input type="radio" class="sheet-normal" name="attr_Brawl" value="4" />
                        <input type="radio" class="sheet-normal" name="attr_Brawl" value="5" />

                        <select class="sheet-select_skill" name="attr_Brawl_attrib" >
                            <option value="None">Attribute</option>
                            <option value="Appearance">Appearance</option>
                            <option value="Charisma">Charisma</option>
                            <option value="Dexterity">Dexterity</option>
                            <option value="Intelligence">Intelligence</option>
                            <option value="Manipulation">Manipulation</option>
                            <option value="Perception">Perception</option>
                            <option value="Stamina">Stamina</option>
                            <option value="Strength">Strength</option>
                            <option value="Wits">Wits</option>
                        </select>
                        <input type="hidden" class="sheet-textbox" name="attr_Brawl_AttRating" placeholder="Attrib Rating" value=""/>
                        <input type="hidden" class="sheet-textbox" name="attr_Brawl_EpicRating" placeholder="Epic Rating" value=""/>

                    <input type="checkbox" class="sheet-bigcheck" name="attr_Larceny-box" value="1"/>
                    <button type='roll' class="sheet-skill_btn" name="roll_Larceny" value='&{template:wod} {{name= @{character_name} }} {{pool= Larceny }} {{attr= @{Larceny_attrib}:@{Larceny_AttRating} }} {{skill= Larceny: @{Larceny}}} {{mod= Modifier ?{Modifier?|0} }} {{injury= @{injury}}} {{result= [[ {( @{Larceny_AttRating} + @{Larceny} + ?{Modifier?|0} + @{injury} )d10s}>7f1]] }} {{epic= @{Larceny_EpicRating}}}'/>Larceny

                        <input type="radio" class="sheet-normal sheet-zero" name="attr_Larceny" value="0" checked="checked" />
                        <input type="radio" class="sheet-normal" name="attr_Larceny" value="1" />
                        <input type="radio" class="sheet-normal" name="attr_Larceny" value="2" />
                        <input type="radio" class="sheet-normal" name="attr_Larceny" value="3" />
                        <input type="radio" class="sheet-normal" name="attr_Larceny" value="4" />
                        <input type="radio" class="sheet-normal" name="attr_Larceny" value="5" />

                        <select class="sheet-select_skill" name="attr_Larceny_attrib" >
                            <option value="None">Attribute</option>
                            <option value="Appearance">Appearance</option>
                            <option value="Charisma">Charisma</option>
                            <option value="Dexterity">Dexterity</option>
                            <option value="Intelligence">Intelligence</option>
                            <option value="Manipulation">Manipulation</option>
                            <option value="Perception">Perception</option>
                            <option value="Stamina">Stamina</option>
                            <option value="Strength">Strength</option>
                            <option value="Wits">Wits</option>
                        </select>
                        <input type="hidden" class="sheet-textbox" name="attr_Larceny_AttRating" placeholder="Attrib Rating" value=""/>
                        <input type="hidden" class="sheet-textbox" name="attr_Larceny_EpicRating" placeholder="Epic Rating" value=""/>

                    <input type="checkbox" class="sheet-bigcheck" name="attr_Stealth-box" value="1"/>
                    <button type='roll' class="sheet-skill_btn" name="roll_Stealth" value='&{template:wod} {{name= @{character_name} }} {{pool= Stealth }} {{attr= @{Stealth_attrib}:@{Stealth_AttRating} }} {{skill= Stealth: @{Stealth}}} {{mod= Modifier ?{Modifier?|0} }} {{injury= @{injury}}} {{result= [[ {( @{Stealth_AttRating} + @{Stealth} + ?{Modifier?|0} + @{injury} )d10s}>7f1]] }} {{epic= @{Stealth_EpicRating}}}'/>Stealth

                        <input type="radio" class="sheet-normal sheet-zero" name="attr_Stealth" value="0" checked="checked" />
                        <input type="radio" class="sheet-normal" name="attr_Stealth" value="1" />
                        <input type="radio" class="sheet-normal" name="attr_Stealth" value="2" />
                        <input type="radio" class="sheet-normal" name="attr_Stealth" value="3" />
                        <input type="radio" class="sheet-normal" name="attr_Stealth" value="4" />
                        <input type="radio" class="sheet-normal" name="attr_Stealth" value="5" />

                        <select class="sheet-select_skill" name="attr_Stealth_attrib" >
                            <option value="None">Attribute</option>
                            <option value="Appearance">Appearance</option>
                            <option value="Charisma">Charisma</option>
                            <option value="Dexterity">Dexterity</option>
                            <option value="Intelligence">Intelligence</option>
                            <option value="Manipulation">Manipulation</option>
                            <option value="Perception">Perception</option>
                            <option value="Stamina">Stamina</option>
                            <option value="Strength">Strength</option>
                            <option value="Wits">Wits</option>
                        </select>
                        <input type="hidden" class="sheet-textbox" name="attr_Stealth_AttRating" placeholder="Attrib Rating" value=""/>
                        <input type="hidden" class="sheet-textbox" name="attr_Stealth_EpicRating" placeholder="Epic Rating" value=""/>

                    <input type="checkbox" class="sheet-bigcheck" name="attr_Command-box" value="1"/>
                    <button type='roll' class="sheet-skill_btn" name="roll_Command" value='&{template:wod} {{name= @{character_name} }} {{pool= Command }} {{attr= @{Command_attrib}:@{Command_AttRating} }} {{skill= Command: @{Command}}} {{mod= Modifier ?{Modifier?|0} }} {{injury= @{injury}}} {{result= [[ {( @{Command_AttRating} + @{Command} + ?{Modifier?|0} + @{injury} )d10s}>7f1]] }} {{epic= @{Command_EpicRating}}}'/>Command

                        <input type="radio" class="sheet-normal sheet-zero" name="attr_Command" value="0" checked="checked" />
                        <input type="radio" class="sheet-normal" name="attr_Command" value="1" />
                        <input type="radio" class="sheet-normal" name="attr_Command" value="2" />
                        <input type="radio" class="sheet-normal" name="attr_Command" value="3" />
                        <input type="radio" class="sheet-normal" name="attr_Command" value="4" />
                        <input type="radio" class="sheet-normal" name="attr_Command" value="5" />

                        <select class="sheet-select_skill" name="attr_Command_attrib" >
                            <option value="None">Attribute</option>
                            <option value="Appearance">Appearance</option>
                            <option value="Charisma">Charisma</option>
                            <option value="Dexterity">Dexterity</option>
                            <option value="Intelligence">Intelligence</option>
                            <option value="Manipulation">Manipulation</option>
                            <option value="Perception">Perception</option>
                            <option value="Stamina">Stamina</option>
                            <option value="Strength">Strength</option>
                            <option value="Wits">Wits</option>
                        </select>
                        <input type="hidden" class="sheet-textbox" name="attr_Command_AttRating" placeholder="Attrib Rating" value=""/>
                        <input type="hidden" class="sheet-textbox" name="attr_Command_EpicRating" placeholder="Epic Rating" value=""/>

                    <input type="checkbox" class="sheet-bigcheck" name="attr_Marksmanship-box" value="1"/>
                    <button type='roll' class="sheet-skill_btn" name="roll_Marksmanship" value='&{template:wod} {{name= @{character_name} }} {{pool= Marksmanship }} {{attr= @{Marksmanship_attrib}:@{Marksmanship_AttRating} }} {{skill= Marksmanship: @{Marksmanship}}} {{mod= Modifier ?{Modifier?|0} }} {{injury= @{injury}}} {{result= [[ {( @{Marksmanship_AttRating} + @{Marksmanship} + ?{Modifier?|0} + @{injury} )d10s}>7f1]] }} {{epic= @{Marksmanship_EpicRating}}}'/>Marksmanship

                        <input type="radio" class="sheet-normal sheet-zero" name="attr_Marksmanship" value="0" checked="checked" />
                        <input type="radio" class="sheet-normal" name="attr_Marksmanship" value="1" />
                        <input type="radio" class="sheet-normal" name="attr_Marksmanship" value="2" />
                        <input type="radio" class="sheet-normal" name="attr_Marksmanship" value="3" />
                        <input type="radio" class="sheet-normal" name="attr_Marksmanship" value="4" />
                        <input type="radio" class="sheet-normal" name="attr_Marksmanship" value="5" />

                        <select class="sheet-select_skill" name="attr_Marksmanship_attrib" >
                            <option value="None">Attribute</option>
                            <option value="Appearance">Appearance</option>
                            <option value="Charisma">Charisma</option>
                            <option value="Dexterity">Dexterity</option>
                            <option value="Intelligence">Intelligence</option>
                            <option value="Manipulation">Manipulation</option>
                            <option value="Perception">Perception</option>
                            <option value="Stamina">Stamina</option>
                            <option value="Strength">Strength</option>
                            <option value="Wits">Wits</option>
                        </select>
                        <input type="hidden" class="sheet-textbox" name="attr_Marksmanship_AttRating" placeholder="Attrib Rating" value=""/>
                        <input type="hidden" class="sheet-textbox" name="attr_Marksmanship_EpicRating" placeholder="Epic Rating" value=""/>

                    <input type="checkbox" class="sheet-bigcheck" name="attr_Survival-box" value="1"/>
                    <button type='roll' class="sheet-skill_btn" name="roll_Survival" value='&{template:wod} {{name= @{character_name} }} {{pool= Survival }} {{attr= @{Survival_attrib}:@{Survival_AttRating} }} {{skill= Survival: @{Survival}}} {{mod= Modifier ?{Modifier?|0} }} {{injury= @{injury}}} {{result= [[ {( @{Survival_AttRating} + @{Survival} + ?{Modifier?|0} + @{injury} )d10s}>7f1]] }} {{epic= @{Survival_EpicRating}}}'/>Survival

                        <input type="radio" class="sheet-normal sheet-zero" name="attr_Survival" value="0" checked="checked" />
                        <input type="radio" class="sheet-normal" name="attr_Survival" value="1" />
                        <input type="radio" class="sheet-normal" name="attr_Survival" value="2" />
                        <input type="radio" class="sheet-normal" name="attr_Survival" value="3" />
                        <input type="radio" class="sheet-normal" name="attr_Survival" value="4" />
                        <input type="radio" class="sheet-normal" name="attr_Survival" value="5" />

                        <select class="sheet-select_skill" name="attr_Survival_attrib" >
                            <option value="None">Attribute</option>
                            <option value="Appearance">Appearance</option>
                            <option value="Charisma">Charisma</option>
                            <option value="Dexterity">Dexterity</option>
                            <option value="Intelligence">Intelligence</option>
                            <option value="Manipulation">Manipulation</option>
                            <option value="Perception">Perception</option>
                            <option value="Stamina">Stamina</option>
                            <option value="Strength">Strength</option>
                            <option value="Wits">Wits</option>
                        </select>
                        <input type="hidden" class="sheet-textbox" name="attr_Survival_AttRating" placeholder="Attrib Rating" value=""/>
                        <input type="hidden" class="sheet-textbox" name="attr_Survival_EpicRating" placeholder="Epic Rating" value=""/>

                    <input type="checkbox" class="sheet-bigcheck" name="attr_Control-box" value="1"/>
                    <button type='roll' class="sheet-skill_btn" name="roll_Control" value='&{template:wod} {{name= @{character_name} }} {{pool= Control }} {{attr= @{Control_attrib}:@{Control_AttRating} }} {{skill= Control: @{Control}}} {{mod= Modifier ?{Modifier?|0} }} {{injury= @{injury}}} {{result= [[ {( @{Control_AttRating} + @{Control} + ?{Modifier?|0} + @{injury} )d10s}>7f1]] }} {{epic= @{Control_EpicRating}}}'/>Control

                        <input type="radio" class="sheet-normal sheet-zero" name="attr_Control" value="0" checked="checked" />
                        <input type="radio" class="sheet-normal" name="attr_Control" value="1" />
                        <input type="radio" class="sheet-normal" name="attr_Control" value="2" />
                        <input type="radio" class="sheet-normal" name="attr_Control" value="3" />
                        <input type="radio" class="sheet-normal" name="attr_Control" value="4" />
                        <input type="radio" class="sheet-normal" name="attr_Control" value="5" />

                        <select class="sheet-select_skill" name="attr_Control_attrib" >
                            <option value="None">Attribute</option>
                            <option value="Appearance">Appearance</option>
                            <option value="Charisma">Charisma</option>
                            <option value="Dexterity">Dexterity</option>
                            <option value="Intelligence">Intelligence</option>
                            <option value="Manipulation">Manipulation</option>
                            <option value="Perception">Perception</option>
                            <option value="Stamina">Stamina</option>
                            <option value="Strength">Strength</option>
                            <option value="Wits">Wits</option>
                        </select>
                        <input type="hidden" class="sheet-textbox" name="attr_Control_AttRating" placeholder="Attrib Rating" value=""/>
                        <input type="hidden" class="sheet-textbox" name="attr_Control_EpicRating" placeholder="Epic Rating" value=""/>

                    <input type="checkbox" class="sheet-bigcheck" name="attr_Medicine-box" value="1"/>
                    <button type='roll' class="sheet-skill_btn" name="roll_Medicine" value='&{template:wod} {{name= @{character_name} }} {{pool= Medicine }} {{attr= @{Medicine_attribe}:@{Medicine_AttRating} }} {{skill= Medicine: @{Medicine}}} {{mod= Modifier ?{Modifier?|0} }} {{injury= @{injury}}} {{result= [[ {( @{Medicine_AttRating} + @{Medicine} + ?{Modifier?|0} + @{injury} )d10s}>7f1]] }} {{epic= @{Medicine_EpicRating}}}'/>Medicine

                        <input type="radio" class="sheet-normal sheet-zero" name="attr_Medicine" value="0" checked="checked" />
                        <input type="radio" class="sheet-normal" name="attr_Medicine" value="1" />
                        <input type="radio" class="sheet-normal" name="attr_Medicine" value="2" />
                        <input type="radio" class="sheet-normal" name="attr_Medicine" value="3" />
                        <input type="radio" class="sheet-normal" name="attr_Medicine" value="4" />
                        <input type="radio" class="sheet-normal" name="attr_Medicine" value="5" />

                        <select class="sheet-select_skill" name="attr_Medicine_attrib" >
                            <option value="None">Attribute</option>
                            <option value="Appearance">Appearance</option>
                            <option value="Charisma">Charisma</option>
                            <option value="Dexterity">Dexterity</option>
                            <option value="Intelligence">Intelligence</option>
                            <option value="Manipulation">Manipulation</option>
                            <option value="Perception">Perception</option>
                            <option value="Stamina">Stamina</option>
                            <option value="Strength">Strength</option>
                            <option value="Wits">Wits</option>
                        </select>
                        <input type="hidden" class="sheet-textbox" name="attr_Medicine_AttRating" placeholder="Attrib Rating" value=""/>
                        <input type="hidden" class="sheet-textbox" name="attr_Medicine_EpicRating" placeholder="Epic Rating" value=""/>

                    <input type="checkbox" class="sheet-bigcheck" name="attr_Thrown-box" value="1"/>
                    <button type='roll' class="sheet-skill_btn" name="roll_Thrown" value='&{template:wod} {{name= @{character_name} }} {{pool= Thrown }} {{attr= @{Thrown_attrib}:@{Thrown_AttRating} }} {{skill= Thrown: @{Thrown}}} {{mod= Modifier ?{Modifier?|0} }} {{injury= @{injury}}} {{result= [[ {( @{Thrown_AttRating} + @{Thrown} + ?{Modifier?|0} + @{injury} )d10s}>7f1]] }} {{epic= @{Thrown_EpicRating}}}'/>Thrown

                        <input type="radio" class="sheet-normal sheet-zero" name="attr_Thrown" value="0" checked="checked" />
                        <input type="radio" class="sheet-normal" name="attr_Thrown" value="1" />
                        <input type="radio" class="sheet-normal" name="attr_Thrown" value="2" />
                        <input type="radio" class="sheet-normal" name="attr_Thrown" value="3" />
                        <input type="radio" class="sheet-normal" name="attr_Thrown" value="4" />
                        <input type="radio" class="sheet-normal" name="attr_Thrown" value="5" />

                        <select class="sheet-select_skill" name="attr_Thrown_attrib" >
                            <option value="None">Attribute</option>
                            <option value="Appearance">Appearance</option>
                            <option value="Charisma">Charisma</option>
                            <option value="Dexterity">Dexterity</option>
                            <option value="Intelligence">Intelligence</option>
                            <option value="Manipulation">Manipulation</option>
                            <option value="Perception">Perception</option>
                            <option value="Stamina">Stamina</option>
                            <option value="Strength">Strength</option>
                            <option value="Wits">Wits</option>
                        </select>
                        <input type="hidden" class="sheet-textbox" name="attr_Thrown_AttRating" placeholder="Attrib Rating" value=""/>
                        <input type="hidden" class="sheet-textbox" name="attr_Thrown_EpicRating" placeholder="Epic Rating" value=""/>

                    <button type='roll' class="sheet-weapon" name="roll_Other1" value='&{template:wod} {{name= @{character_name} }} {{pool= @{Other1_name} }} {{attr= @{Other1_attrib}:@{Other1_AttRating} }} {{skill= @{Other1_name}: @{Other1}}} {{mod= Modifier ?{Modifier?|0} }} {{injury= @{injury}}} {{result= [[ {( @{Other1_AttRating} + @{Other1} + ?{Modifier?|0} + @{injury} )d10s}>7f1]] }} {{epic= @{Other1_EpicRating}}}'/>
                    <input type="text" class="sheet-textbox1" name="attr_Other1_name" placeholder="Other 1"/>

                        <input type="radio" class="sheet-normal sheet-zero" name="attr_Other1" value="0" checked="checked" />
                        <input type="radio" class="sheet-normal" name="attr_Other1" value="1" />
                        <input type="radio" class="sheet-normal" name="attr_Other1" value="2" />
                        <input type="radio" class="sheet-normal" name="attr_Other1" value="3" />
                        <input type="radio" class="sheet-normal" name="attr_Other1" value="4" />
                        <input type="radio" class="sheet-normal" name="attr_Other1" value="5" />

                        <select class="sheet-select_skill" name="attr_Other1_attrib" >
                            <option value="None">Attribute</option>
                            <option value="Appearance">Appearance</option>
                            <option value="Charisma">Charisma</option>
                            <option value="Dexterity">Dexterity</option>
                            <option value="Intelligence">Intelligence</option>
                            <option value="Manipulation">Manipulation</option>
                            <option value="Perception">Perception</option>
                            <option value="Stamina">Stamina</option>
                            <option value="Strength">Strength</option>
                            <option value="Wits">Wits</option>
                        </select>
                        <input type="hidden" class="sheet-textbox" name="attr_Other1_AttRating" placeholder="Attrib Rating" value=""/>
                        <input type="hidden" class="sheet-textbox" name="attr_Other1_EpicRating" placeholder="Epic Rating" value=""/>

                    <button type='roll' class="sheet-weapon" name="roll_Other2" value='&{template:wod} {{name= @{character_name} }} {{pool= @{Other2_name} }} {{attr= @{Other2_attrib}:@{Other2_AttRating} }} {{skill= @{Other2_name}: @{Other2}}} {{mod= Modifier ?{Modifier?|0} }} {{injury= @{injury}}} {{result= [[ {( @{Other2_AttRating} + @{Other2} + ?{Modifier?|0} + @{injury} )d10s}>7f1]] }} {{epic= @{Other2_EpicRating}}}'/>
                    <input type="text" class="sheet-textbox1" name="attr_Other2_name" placeholder="Other 2"/>

                        <input type="radio" class="sheet-normal sheet-zero" name="attr_Other2" value="0" checked="checked" />
                        <input type="radio" class="sheet-normal" name="attr_Other2" value="1" />
                        <input type="radio" class="sheet-normal" name="attr_Other2" value="2" />
                        <input type="radio" class="sheet-normal" name="attr_Other2" value="3" />
                        <input type="radio" class="sheet-normal" name="attr_Other2" value="4" />
                        <input type="radio" class="sheet-normal" name="attr_Other2" value="5" />

                        <select class="sheet-select_skill" name="attr_Other2_attrib" >
                            <option value="None">Attribute</option>
                            <option value="Appearance">Appearance</option>
                            <option value="Charisma">Charisma</option>
                            <option value="Dexterity">Dexterity</option>
                            <option value="Intelligence">Intelligence</option>
                            <option value="Manipulation">Manipulation</option>
                            <option value="Perception">Perception</option>
                            <option value="Stamina">Stamina</option>
                            <option value="Strength">Strength</option>
                            <option value="Wits">Wits</option>
                        </select>
                        <input type="hidden" class="sheet-textbox" name="attr_Other2_AttRating" placeholder="Attrib Rating" value=""/>
                        <input type="hidden" class="sheet-textbox" name="attr_Other2_EpicRating" placeholder="Epic Rating" value=""/>

                    <button type='roll' class="sheet-weapon" name="roll_Other3" value='&{template:wod} {{name= @{character_name} }} {{pool= @{Other3_name} }} {{attr= @{Other3_attrib}:@{Other3_AttRating} }} {{skill= @{Other3_name}: @{Other3}}} {{mod= Modifier ?{Modifier?|0} }} {{injury= @{injury}}} {{result= [[ {( @{Other3_AttRating} + @{Other3} + ?{Modifier?|0} + @{injury} )d10s}>7f1]] }} {{epic= @{Other3_EpicRating}}}'/>
                    <input type="text" class="sheet-textbox1" name="attr_Other3_name" placeholder="Other 3"/>

                        <input type="radio" class="sheet-normal sheet-zero" name="attr_Other3" value="0" checked="checked" />
                        <input type="radio" class="sheet-normal" name="attr_Other3" value="1" />
                        <input type="radio" class="sheet-normal" name="attr_Other3" value="2" />
                        <input type="radio" class="sheet-normal" name="attr_Other3" value="3" />
                        <input type="radio" class="sheet-normal" name="attr_Other3" value="4" />
                        <input type="radio" class="sheet-normal" name="attr_Other3" value="5" />

                        <select class="sheet-select_skill" name="attr_Other3_attrib" >
                            <option value="None">Attribute</option>
                            <option value="Appearance">Appearance</option>
                            <option value="Charisma">Charisma</option>
                            <option value="Dexterity">Dexterity</option>
                            <option value="Intelligence">Intelligence</option>
                            <option value="Manipulation">Manipulation</option>
                            <option value="Perception">Perception</option>
                            <option value="Stamina">Stamina</option>
                            <option value="Strength">Strength</option>
                            <option value="Wits">Wits</option>
                        </select>
                        <input type="hidden" class="sheet-textbox" name="attr_Other3_AttRating" placeholder="Attrib Rating" value=""/>
                        <input type="hidden" class="sheet-textbox" name="attr_Other3_EpicRating" placeholder="Epic Rating" value=""/>

                    <button type='roll' class="sheet-weapon" name="roll_Other4" value='&{template:wod} {{name= @{character_name} }} {{pool= @{Other4_name} }} {{attr= @{Other4_attrib}:@{Other4_AttRating} }} {{skill= @{Other4_name}: @{Other4}}} {{mod= Modifier ?{Modifier?|0} }} {{injury= @{injury}}} {{result= [[ {( @{Other4_AttRating} + @{Other4} + ?{Modifier?|0} + @{injury} )d10s}>7f1]] }} {{epic= @{Other4_EpicRating}}}'/>
                    <input type="text" class="sheet-textbox1" name="attr_Other4_name" placeholder="Other 4"/>

                        <input type="radio" class="sheet-normal sheet-zero" name="attr_Other4" value="0" checked="checked" />
                        <input type="radio" class="sheet-normal" name="attr_Other4" value="1" />
                        <input type="radio" class="sheet-normal" name="attr_Other4" value="2" />
                        <input type="radio" class="sheet-normal" name="attr_Other4" value="3" />
                        <input type="radio" class="sheet-normal" name="attr_Other4" value="4" />
                        <input type="radio" class="sheet-normal" name="attr_Other4" value="5" />

                        <select class="sheet-select_skill" name="attr_Other4_attrib" >
                            <option value="None">Attribute</option>
                            <option value="Appearance">Appearance</option>
                            <option value="Charisma">Charisma</option>
                            <option value="Dexterity">Dexterity</option>
                            <option value="Intelligence">Intelligence</option>
                            <option value="Manipulation">Manipulation</option>
                            <option value="Perception">Perception</option>
                            <option value="Stamina">Stamina</option>
                            <option value="Strength">Strength</option>
                            <option value="Wits">Wits</option>
                        </select>
                        <input type="hidden" class="sheet-textbox" name="attr_Other4_AttRating" placeholder="Attrib Rating" value=""/>
                        <input type="hidden" class="sheet-textbox" name="attr_Other4_EpicRating" placeholder="Epic Rating" value=""/>

                    <button type='roll' class="sheet-weapon" name="roll_Other5" value='&{template:wod} {{name= @{character_name} }} {{pool= @{Other5_name} }} {{attr= @{Other5_attrib}:@{Other5_AttRating} }} {{skill= @{Other5_name}: @{Other5}}} {{mod= Modifier ?{Modifier?|0} }} {{injury= @{injury}}} {{result= [[ {( @{Other5_AttRating} + @{Other5} + ?{Modifier?|0} + @{injury} )d10s}>7f1]] }} {{epic= @{Other5_EpicRating}}}'/>
                    <input type="text" class="sheet-textbox1" name="attr_Other5_name" placeholder="Other 5"/>

                        <input type="radio" class="sheet-normal sheet-zero" name="attr_Other5" value="0" checked="checked" />
                        <input type="radio" class="sheet-normal" name="attr_Other5" value="1" />
                        <input type="radio" class="sheet-normal" name="attr_Other5" value="2" />
                        <input type="radio" class="sheet-normal" name="attr_Other5" value="3" />
                        <input type="radio" class="sheet-normal" name="attr_Other5" value="4" />
                        <input type="radio" class="sheet-normal" name="attr_Other5" value="5" />

                        <select class="sheet-select_skill" name="attr_Other5_attrib" >
                            <option value="None">Attribute</option>
                            <option value="Appearance">Appearance</option>
                            <option value="Charisma">Charisma</option>
                            <option value="Dexterity">Dexterity</option>
                            <option value="Intelligence">Intelligence</option>
                            <option value="Manipulation">Manipulation</option>
                            <option value="Perception">Perception</option>
                            <option value="Stamina">Stamina</option>
                            <option value="Strength">Strength</option>
                            <option value="Wits">Wits</option>
                        </select>
                        <input type="hidden" class="sheet-textbox" name="attr_Other5_AttRating" placeholder="Attrib Rating" value=""/>
                        <input type="hidden" class="sheet-textbox" name="attr_Other5_EpicRating" placeholder="Epic Rating" value=""/>

                    <button type='roll' class="sheet-weapon" name="roll_Other6" value='&{template:wod} {{name= @{character_name} }} {{pool= @{Other6_name} }} {{attr= @{Other6_attrib}:@{Other6_AttRating} }} {{skill= @{Other6_name}: @{Other6}}} {{mod= Modifier ?{Modifier?|0} }} {{injury= @{injury}}} {{result= [[ {( @{Other6_AttRating} + @{Other6} + ?{Modifier?|0} + @{injury} )d10s}>7f1]] }} {{epic= @{Other6_EpicRating}}}'/>
                    <input type="text" class="sheet-textbox1" name="attr_Other6_name" placeholder="Other 6"/>

                        <input type="radio" class="sheet-normal sheet-zero" name="attr_Other6" value="0" checked="checked" />
                        <input type="radio" class="sheet-normal" name="attr_Other6" value="1" />
                        <input type="radio" class="sheet-normal" name="attr_Other6" value="2" />
                        <input type="radio" class="sheet-normal" name="attr_Other6" value="3" />
                        <input type="radio" class="sheet-normal" name="attr_Other6" value="4" />
                        <input type="radio" class="sheet-normal" name="attr_Other6" value="5" />

                        <select class="sheet-select_skill" name="attr_Other6_attrib" >
                            <option value="None">Attribute</option>
                            <option value="Appearance">Appearance</option>
                            <option value="Charisma">Charisma</option>
                            <option value="Dexterity">Dexterity</option>
                            <option value="Intelligence">Intelligence</option>
                            <option value="Manipulation">Manipulation</option>
                            <option value="Perception">Perception</option>
                            <option value="Stamina">Stamina</option>
                            <option value="Strength">Strength</option>
                            <option value="Wits">Wits</option>
                        </select>
                        <input type="hidden" class="sheet-textbox" name="attr_Other6_AttRating" placeholder="Attrib Rating" value=""/>
                        <input type="hidden" class="sheet-textbox" name="attr_Other6_EpicRating" placeholder="Epic Rating" value=""/>

                    <button type='roll' class="sheet-weapon" name="roll_Other7" value='&{template:wod} {{name= @{character_name} }} {{pool= @{Other7_name} }} {{attr= @{Other7_attrib}:@{Other7_AttRating} }} {{skill= @{Other7_name}: @{Other7}}} {{mod= Modifier ?{Modifier?|0} }} {{injury= @{injury}}} {{result= [[ {( @{Other7_AttRating} + @{Other7} + ?{Modifier?|0} + @{injury} )d10s}>7f1]] }} {{epic= @{Other7_EpicRating}}}'/>
                    <input type="text" class="sheet-textbox1" name="attr_Other7_name" placeholder="Other 7"/>

                        <input type="radio" class="sheet-normal sheet-zero" name="attr_Other7" value="0" checked="checked" />
                        <input type="radio" class="sheet-normal" name="attr_Other7" value="1" />
                        <input type="radio" class="sheet-normal" name="attr_Other7" value="2" />
                        <input type="radio" class="sheet-normal" name="attr_Other7" value="3" />
                        <input type="radio" class="sheet-normal" name="attr_Other7" value="4" />
                        <input type="radio" class="sheet-normal" name="attr_Other7" value="5" />

                        <select class="sheet-select_skill" name="attr_Other7_attrib" >
                            <option value="None">Attribute</option>
                            <option value="Appearance">Appearance</option>
                            <option value="Charisma">Charisma</option>
                            <option value="Dexterity">Dexterity</option>
                            <option value="Intelligence">Intelligence</option>
                            <option value="Manipulation">Manipulation</option>
                            <option value="Perception">Perception</option>
                            <option value="Stamina">Stamina</option>
                            <option value="Strength">Strength</option>
                            <option value="Wits">Wits</option>
                        </select>
                        <input type="hidden" class="sheet-textbox" name="attr_Other7_AttRating" placeholder="Attrib Rating" value=""/>
                        <input type="hidden" class="sheet-textbox" name="attr_Other7_EpicRating" placeholder="Epic Rating" value=""/>

                    <button type='roll' class="sheet-weapon" name="roll_Other8" value='&{template:wod} {{name= @{character_name} }} {{pool= @{Other8_name} }} {{attr= @{Other8_attrib}:@{Other8_AttRating} }} {{skill= @{Other8_name}: @{Other8}}} {{mod= Modifier ?{Modifier?|0} }} {{injury= @{injury}}} {{result= [[ {( @{Other8_AttRating} + @{Other8} + ?{Modifier?|0} + @{injury} )d10s}>7f1]] }} {{epic= @{Other8_EpicRating}}}'/>
                    <input type="text" class="sheet-textbox1" name="attr_Other8_name" placeholder="Other 8"/>

                        <input type="radio" class="sheet-normal sheet-zero" name="attr_Other8" value="0" checked="checked" />
                        <input type="radio" class="sheet-normal" name="attr_Other8" value="1" />
                        <input type="radio" class="sheet-normal" name="attr_Other8" value="2" />
                        <input type="radio" class="sheet-normal" name="attr_Other8" value="3" />
                        <input type="radio" class="sheet-normal" name="attr_Other8" value="4" />
                        <input type="radio" class="sheet-normal" name="attr_Other8" value="5" />

                        <select class="sheet-select_skill" name="attr_Other8_attrib" >
                            <option value="None">Attribute</option>
                            <option value="Appearance">Appearance</option>
                            <option value="Charisma">Charisma</option>
                            <option value="Dexterity">Dexterity</option>
                            <option value="Intelligence">Intelligence</option>
                            <option value="Manipulation">Manipulation</option>
                            <option value="Perception">Perception</option>
                            <option value="Stamina">Stamina</option>
                            <option value="Strength">Strength</option>
                            <option value="Wits">Wits</option>
                        </select>
                        <input type="hidden" class="sheet-textbox" name="attr_Other8_AttRating" placeholder="Attrib Rating" value=""/>
                        <input type="hidden" class="sheet-textbox" name="attr_Other8_EpicRating" placeholder="Epic Rating" value=""/>

                    <button type='roll' class="sheet-weapon" name="roll_Other9" value='&{template:wod} {{name= @{character_name} }} {{pool= @{Other9_name} }} {{attr= @{Other9_attrib}:@{Other9_AttRating} }} {{skill= @{Other9_name}: @{Other9}}} {{mod= Modifier ?{Modifier?|0} }} {{injury= @{injury}}} {{result= [[ {( @{Other9_AttRating} + @{Other9} + ?{Modifier?|0} + @{injury} )d10s}>7f1]] }} {{epic= @{Other9_EpicRating}}}'/>
                    <input type="text" class="sheet-textbox1" name="attr_Other9_name" placeholder="Other 9"/>

                        <input type="radio" class="sheet-normal sheet-zero" name="attr_Other9" value="0" checked="checked" />
                        <input type="radio" class="sheet-normal" name="attr_Other9" value="1" />
                        <input type="radio" class="sheet-normal" name="attr_Other9" value="2" />
                        <input type="radio" class="sheet-normal" name="attr_Other9" value="3" />
                        <input type="radio" class="sheet-normal" name="attr_Other9" value="4" />
                        <input type="radio" class="sheet-normal" name="attr_Other9" value="5" />

                        <select class="sheet-select_skill" name="attr_Other9_attrib" >
                            <option value="None">Attribute</option>
                            <option value="Appearance">Appearance</option>
                            <option value="Charisma">Charisma</option>
                            <option value="Dexterity">Dexterity</option>
                            <option value="Intelligence">Intelligence</option>
                            <option value="Manipulation">Manipulation</option>
                            <option value="Perception">Perception</option>
                            <option value="Stamina">Stamina</option>
                            <option value="Strength">Strength</option>
                            <option value="Wits">Wits</option>
                        </select>
                        <input type="hidden" class="sheet-textbox" name="attr_Other9_AttRating" placeholder="Attrib Rating" value=""/>
                        <input type="hidden" class="sheet-textbox" name="attr_Other9_EpicRating" placeholder="Epic Rating" value=""/>

Virtues

                            <input type="text" class="sheet-virtue" name="attr_virtue_name-1" value=""/>

                                <input type="radio" class="sheet-normal sheet-zero" name="attr_virtue-1" value="0" checked="checked" />
                                <input type="radio" class="sheet-normal" name="attr_virtue-1" value="1" />
                                <input type="radio" class="sheet-normal" name="attr_virtue-1" value="2" />
                                <input type="radio" class="sheet-normal" name="attr_virtue-1" value="3" />
                                <input type="radio" class="sheet-normal" name="attr_virtue-1" value="4" />
                                <input type="radio" class="sheet-normal" name="attr_virtue-1" value="5" />

                                <input type="radio" class="sheet-square sheet-squarezero" name="attr_virtuebox-1" value="0" checked="checked" />
                                <input type="radio" class="sheet-square" name="attr_virtuebox-1" value="1" />
                                <input type="radio" class="sheet-square" name="attr_virtuebox-1" value="2" />
                                <input type="radio" class="sheet-square" name="attr_virtuebox-1" value="3" />
                                <input type="radio" class="sheet-square" name="attr_virtuebox-1" value="4" />
                                <input type="radio" class="sheet-square" name="attr_virtuebox-1" value="5" />

                            <input type="text" class="sheet-virtue" name="attr_virtue_name-2"/>

                                <input type="radio" class="sheet-normal sheet-zero" name="attr_virtue-2" value="0" checked="checked" />
                                <input type="radio" class="sheet-normal" name="attr_virtue-2" value="1" />
                                <input type="radio" class="sheet-normal" name="attr_virtue-2" value="2" />
                                <input type="radio" class="sheet-normal" name="attr_virtue-2" value="3" />
                                <input type="radio" class="sheet-normal" name="attr_virtue-2" value="4" />
                                <input type="radio" class="sheet-normal" name="attr_virtue-2" value="5" />

                                <input type="radio" class="sheet-square sheet-squarezero" name="attr_virtuebox-2" value="0" checked="checked" />
                                <input type="radio" class="sheet-square" name="attr_virtuebox-2" value="1" />
                                <input type="radio" class="sheet-square" name="attr_virtuebox-2" value="2" />
                                <input type="radio" class="sheet-square" name="attr_virtuebox-2" value="3" />
                                <input type="radio" class="sheet-square" name="attr_virtuebox-2" value="4" />
                                <input type="radio" class="sheet-square" name="attr_virtuebox-2" value="5" />

                            <input type="text" class="sheet-virtue" name="attr_virtue_name-3"/>

                                <input type="radio" class="sheet-normal sheet-zero" name="attr_virtue-3" value="0" checked="checked" />
                                <input type="radio" class="sheet-normal" name="attr_virtue-3" value="1" />
                                <input type="radio" class="sheet-normal" name="attr_virtue-3" value="2" />
                                <input type="radio" class="sheet-normal" name="attr_virtue-3" value="3" />
                                <input type="radio" class="sheet-normal" name="attr_virtue-3" value="4" />
                                <input type="radio" class="sheet-normal" name="attr_virtue-3" value="5" />

                                <input type="radio" class="sheet-square sheet-squarezero" name="attr_virtuebox-3" value="0" checked="checked" />
                                <input type="radio" class="sheet-square" name="attr_virtuebox-3" value="1" />
                                <input type="radio" class="sheet-square" name="attr_virtuebox-3" value="2" />
                                <input type="radio" class="sheet-square" name="attr_virtuebox-3" value="3" />
                                <input type="radio" class="sheet-square" name="attr_virtuebox-3" value="4" />
                                <input type="radio" class="sheet-square" name="attr_virtuebox-3" value="5" />

                            <input type="text" class="sheet-virtue" name="attr_virtue_name-4"/>

                                <input type="radio" class="sheet-normal sheet-zero" name="attr_virtue-4" value="0" checked="checked" />
                                <input type="radio" class="sheet-normal" name="attr_virtue-4" value="1" />
                                <input type="radio" class="sheet-normal" name="attr_virtue-4" value="2" />
                                <input type="radio" class="sheet-normal" name="attr_virtue-4" value="3" />
                                <input type="radio" class="sheet-normal" name="attr_virtue-4" value="4" />
                                <input type="radio" class="sheet-normal" name="attr_virtue-4" value="5" />

                                <input type="radio" class="sheet-square sheet-squarezero" name="attr_virtuebox-4" value="0" checked="checked" />
                                <input type="radio" class="sheet-square" name="attr_virtuebox-4" value="1" />
                                <input type="radio" class="sheet-square" name="attr_virtuebox-4" value="2" />
                                <input type="radio" class="sheet-square" name="attr_virtuebox-4" value="3" />
                                <input type="radio" class="sheet-square" name="attr_virtuebox-4" value="4" />
                                <input type="radio" class="sheet-square" name="attr_virtuebox-4" value="5" />

Experience

                    Total<input type="number" class="sheet-textbox" name="attr_experince-total"/>

                    Total Spent<input type="number" class="sheet-textbox" name="attr_experince-total_spent"/>

                    Spent On
                    <input type="text" class="sheet-textbox" style="width:100%" name="attr_Experince-1" />
                    <input type="text" class="sheet-textbox" style="width:100%" name="attr_Experince-2" />
                    <input type="text" class="sheet-textbox" style="width:100%" name="attr_Experince-3" />

<button type="roll" class="sheet-big" value="/e rolls Willpower! [[ { (@{Willpower} + ?{Modifier?|0})d10!}>7 ]]">Willpower</button>

                                    <input type="radio" name="attr_Willpower" value="1" class="sheet-Advantage" checked/>
                                    <input type="radio" name="attr_Willpower" value="2" class="sheet-Advantage"/>
                                    <input type="radio" name="attr_Willpower" value="3" class="sheet-Advantage"/>
                                    <input type="radio" name="attr_Willpower" value="4" class="sheet-Advantage"/>
                                    <input type="radio" name="attr_Willpower" value="5" class="sheet-Advantage"/>
                                    <input type="radio" name="attr_Willpower" value="6" class="sheet-Advantage"/>
                                    <input type="radio" name="attr_Willpower" value="7" class="sheet-Advantage"/>
                                    <input type="radio" name="attr_Willpower" value="8" class="sheet-Advantage"/>
                                    <input type="radio" name="attr_Willpower" value="9" class="sheet-Advantage"/>
                                    <input type="radio" name="attr_Willpower" value="10" class="sheet-Advantage"/>

                                <input type="checkbox" name="attr_willpower_box_1" value="1" class="sheet-bigcheck"/>
                                <input type="checkbox" name="attr_willpower_box_2" value="1" class="sheet-bigcheck"/>
                                <input type="checkbox" name="attr_willpower_box_3" value="1" class="sheet-bigcheck"/>
                                <input type="checkbox" name="attr_willpower_box_4" value="1" class="sheet-bigcheck"/>
                                <input type="checkbox" name="attr_willpower_box_5" value="1" class="sheet-bigcheck"/>
                                <input type="checkbox" name="attr_willpower_box_6" value="1" class="sheet-bigcheck"/>
                                <input type="checkbox" name="attr_willpower_box_7" value="1" class="sheet-bigcheck"/>
                                <input type="checkbox" name="attr_willpower_box_8" value="1" class="sheet-bigcheck"/>
                                <input type="checkbox" name="attr_willpower_box_9" value="1" class="sheet-bigcheck"/>
                                <input type="checkbox" name="attr_willpower_box_10" value="1" class="sheet-bigcheck"/>

<button type="roll" class="sheet-big" value="/e rolls Legend! [[ { (@{Legend} + ?{Modifier?|0})d10!}>7 ]]">Legend</button>

                                        <input type="radio" name="attr_Legend" value="1" class="sheet-Advantage" checked/>
                                        <input type="radio" name="attr_Legend" value="2" class="sheet-Advantage"/>
                                        <input type="radio" name="attr_Legend" value="3" class="sheet-Advantage"/>
                                        <input type="radio" name="attr_Legend" value="4" class="sheet-Advantage"/>
                                        <input type="radio" name="attr_Legend" value="5" class="sheet-Advantage"/>
                                        <input type="radio" name="attr_Legend" value="6" class="sheet-Advantage"/>
                                        <input type="radio" name="attr_Legend" value="7" class="sheet-Advantage"/>
                                        <input type="radio" name="attr_Legend" value="8" class="sheet-Advantage"/>
                                        <input type="radio" name="attr_Legend" value="9" class="sheet-Advantage"/>
                                        <input type="radio" name="attr_Legend" value="10" class="sheet-Advantage"/>

                                    <input type="checkbox" name="attr_Legend_box_1" value="1" class="sheet-bigcheck"/>
                                    <input type="checkbox" name="attr_Legend_box_2" value="1" class="sheet-bigcheck"/>
                                    <input type="checkbox" name="attr_Legend_box_3" value="1" class="sheet-bigcheck"/>
                                    <input type="checkbox" name="attr_Legend_box_4" value="1" class="sheet-bigcheck"/>
                                    <input type="checkbox" name="attr_Legend_box_5" value="1" class="sheet-bigcheck"/>
                                    <input type="checkbox" name="attr_Legend_box_6" value="1" class="sheet-bigcheck"/>
                                    <input type="checkbox" name="attr_Legend_box_7" value="1" class="sheet-bigcheck"/>
                                    <input type="checkbox" name="attr_Legend_box_8" value="1" class="sheet-bigcheck"/>
                                    <input type="checkbox" name="attr_Legend_box_9" value="1" class="sheet-bigcheck"/>
                                    <input type="checkbox" name="attr_Legend_box_10" value="1" class="sheet-bigcheck"/>

                                    <input type="text" class="sheet-textbox" name="attr_Legend_Points" placeholder="Legend Points"/>

Birthrights

                            <button type='roll' class="sheet-weapon" name="roll_Brithright_1" value='&{template:display} {{name= @{character_name} }} {{pool= @{Brithright-1} }} {{attr= Rating:@{Brithright_rating-1} }} {{note= @{Brithright_1-effect} }}'/>
                            <input type="text" class="sheet-textbox" name="attr_Brithright-1"/>

                                <input type="radio" class="sheet-normal sheet-zero" name="attr_Brithright_rating-1" value="0" checked="checked" />
                                <input type="radio" class="sheet-normal" name="attr_Brithright_rating-1" value="1" />
                                <input type="radio" class="sheet-normal" name="attr_Brithright_rating-1" value="2" />
                                <input type="radio" class="sheet-normal" name="attr_Brithright_rating-1" value="3" />
                                <input type="radio" class="sheet-normal" name="attr_Brithright_rating-1" value="4" />
                                <input type="radio" class="sheet-normal" name="attr_Brithright_rating-1" value="5" />

                            <input type="checkbox" class="sheet-bigcheck" value="1" name="attr_Brithright_show_1" />

                                <input type="checkbox" class="sheet-hider sheet-hidden" value="1" name="attr_Brithright_show_1" />

                                    <textarea class="sheet-textarea" name="attr_Brithright_1-effect" style="width:320px;" placeholder="Brithright Effect"></textarea>

                            <button type='roll' class="sheet-weapon" name="roll_Brithright_2" value='&{template:display} {{name= @{character_name} }} {{pool= @{Brithright-2} }} {{attr= Rating:@{Brithright_rating-2} }} {{note= @{Brithright_2-effect} }}'/>
                            <input type="text" class="sheet-textbox" name="attr_Brithright-2"/>

                                <input type="radio" class="sheet-normal sheet-zero" name="attr_Brithright_rating-2" value="0" checked="checked" />
                                <input type="radio" class="sheet-normal" name="attr_Brithright_rating-2" value="1" />
                                <input type="radio" class="sheet-normal" name="attr_Brithright_rating-2" value="2" />
                                <input type="radio" class="sheet-normal" name="attr_Brithright_rating-2" value="3" />
                                <input type="radio" class="sheet-normal" name="attr_Brithright_rating-2" value="4" />
                                <input type="radio" class="sheet-normal" name="attr_Brithright_rating-2" value="5" />

                            <input type="checkbox" class="sheet-bigcheck" value="1" name="attr_Brithright_show_2" />

                                <input type="checkbox" class="sheet-hider sheet-hidden" value="1" name="attr_Brithright_show_2" />

                                    <textarea class="sheet-textarea" name="attr_Brithright_2-effect" style="width:320px;" placeholder="Brithright Effect"></textarea>

                            <button type='roll' class="sheet-weapon" name="roll_Brithright_3" value='&{template:display} {{name= @{character_name} }} {{pool= @{Brithright-3} }} {{attr= Rating:@{Brithright_rating-3} }} {{note= @{Brithright_3-effect} }}'/>
                            <input type="text" class="sheet-textbox" name="attr_Brithright-3"/>

                                <input type="radio" class="sheet-normal sheet-zero" name="attr_Brithright_rating-3" value="0" checked="checked" />
                                <input type="radio" class="sheet-normal" name="attr_Brithright_rating-3" value="1" />
                                <input type="radio" class="sheet-normal" name="attr_Brithright_rating-3" value="2" />
                                <input type="radio" class="sheet-normal" name="attr_Brithright_rating-3" value="3" />
                                <input type="radio" class="sheet-normal" name="attr_Brithright_rating-3" value="4" />
                                <input type="radio" class="sheet-normal" name="attr_Brithright_rating-3" value="5" />

                            <input type="checkbox" class="sheet-bigcheck" value="1" name="attr_Brithright_show_3" />

                                <input type="checkbox" class="sheet-hider sheet-hidden" value="1" name="attr_Brithright_show_3" />

                                    <textarea class="sheet-textarea" name="attr_Brithright_3-effect" style="width:320px;" placeholder="Brithright Effect"></textarea>

                            <button type='roll' class="sheet-weapon" name="roll_Brithright_4" value='&{template:display} {{name= @{character_name} }} {{pool= @{Brithright-4} }} {{attr= Rating:@{Brithright_rating-4} }} {{note= @{Brithright_4-effect} }}'/>
                            <input type="text" class="sheet-textbox" name="attr_Brithright-4"/>

                                <input type="radio" class="sheet-normal sheet-zero" name="attr_Brithright_rating-4" value="0" checked="checked" />
                                <input type="radio" class="sheet-normal" name="attr_Brithright_rating-4" value="1" />
                                <input type="radio" class="sheet-normal" name="attr_Brithright_rating-4" value="2" />
                                <input type="radio" class="sheet-normal" name="attr_Brithright_rating-4" value="3" />
                                <input type="radio" class="sheet-normal" name="attr_Brithright_rating-4" value="4" />
                                <input type="radio" class="sheet-normal" name="attr_Brithright_rating-4" value="5" />

                            <input type="checkbox" class="sheet-bigcheck" value="1" name="attr_Brithright_show_4" />

                                <input type="checkbox" class="sheet-hider sheet-hidden" value="1" name="attr_Brithright_show_4" />

                                    <textarea class="sheet-textarea" name="attr_Brithright_4-effect" style="width:320px;" placeholder="Brithright Effect"></textarea>

                            <button type='roll' class="sheet-weapon" name="roll_Brithright_5" value='&{template:display} {{name= @{character_name} }} {{pool= @{Brithright-5} }} {{attr= Rating:@{Brithright_rating-5} }} {{note= @{Brithright_5-effect} }}'/>
                            <input type="text" class="sheet-textbox" name="attr_Brithright-5"/>

                                <input type="radio" class="sheet-normal sheet-zero" name="attr_Brithright_rating-5" value="0" checked="checked" />
                                <input type="radio" class="sheet-normal" name="attr_Brithright_rating-5" value="1" />
                                <input type="radio" class="sheet-normal" name="attr_Brithright_rating-5" value="2" />
                                <input type="radio" class="sheet-normal" name="attr_Brithright_rating-5" value="3" />
                                <input type="radio" class="sheet-normal" name="attr_Brithright_rating-5" value="4" />
                                <input type="radio" class="sheet-normal" name="attr_Brithright_rating-5" value="5" />

                            <input type="checkbox" class="sheet-bigcheck" value="1" name="attr_Brithright_show_5" />

                                <input type="checkbox" class="sheet-hider sheet-hidden" value="1" name="attr_Brithright_show_5" />

                                    <textarea class="sheet-textarea" name="attr_Brithright_5-effect" style="width:320px;" placeholder="Brithright Effect"></textarea>

                            <button type='roll' class="sheet-weapon" name="roll_Brithright_6" value='&{template:display} {{name= @{character_name} }} {{pool= @{Brithright-6} }} {{attr= Rating:@{Brithright_rating-6} }} {{note= @{Brithright_6-effect} }}'/>
                            <input type="text" class="sheet-textbox" name="attr_Brithright-6"/>

                                <input type="radio" class="sheet-normal sheet-zero" name="attr_Brithright_rating-6" value="0" checked="checked" />
                                <input type="radio" class="sheet-normal" name="attr_Brithright_rating-6" value="1" />
                                <input type="radio" class="sheet-normal" name="attr_Brithright_rating-6" value="2" />
                                <input type="radio" class="sheet-normal" name="attr_Brithright_rating-6" value="3" />
                                <input type="radio" class="sheet-normal" name="attr_Brithright_rating-6" value="4" />
                                <input type="radio" class="sheet-normal" name="attr_Brithright_rating-6" value="5" />

                            <input type="checkbox" class="sheet-bigcheck" value="1" name="attr_Brithright_show_6" />

                                <input type="checkbox" class="sheet-hider sheet-hidden" value="1" name="attr_Brithright_show_6" />

                                    <textarea class="sheet-textarea" name="attr_Brithright_6-effect" style="width:320px;" placeholder="Brithright Effect"></textarea>

                    <fieldset class="repeating_Birthright">

                                <button type='roll' class="sheet-weapon" name="roll_Brithright" value='&{template:display} {{name= @{character_name} }} {{pool= @{Brithright} }} {{attr= Rating:@{Brithright_rating} }} {{note= @{Brithright-effect} }}'/>
                                <input type="text" class="sheet-textbox" name="attr_Brithright"/>

                                    <input type="radio" class="sheet-normal sheet-zero" name="attr_Brithright_rating" value="0" checked="checked" />
                                    <input type="radio" class="sheet-normal" name="attr_Brithright_rating" value="1" />
                                    <input type="radio" class="sheet-normal" name="attr_Brithright_rating" value="2" />
                                    <input type="radio" class="sheet-normal" name="attr_Brithright_rating" value="3" />
                                    <input type="radio" class="sheet-normal" name="attr_Brithright_rating" value="4" />
                                    <input type="radio" class="sheet-normal" name="attr_Brithright_rating" value="5" />

                                <input type="checkbox" class="sheet-bigcheck" value="1" name="attr_Brithright_show" />

                                    <input type="checkbox" class="sheet-hider sheet-hidden" value="1" name="attr_Brithright_show" />

                                        <textarea class="sheet-textarea" name="attr_Brithright-effect" style="width:320px;" placeholder="Brithright Effect"></textarea>

                    </fieldset>

Knacks

                            <button type='roll' class="sheet-weapon" name="roll_Knack_1" value='&{template:display} {{name= @{character_name} }} {{pool= @{Knack-1} }} {{note= @{Knack_1-effect} }}'/>
                            <input type="text" class="sheet-textbox" name="attr_Knack-1"/>
                            <input type="checkbox" class="sheet-bigcheck" value="1" name="attr_Knack_show_1" />

                                <input type="checkbox" class="sheet-hider sheet-hidden" value="1" name="attr_Knack_show_1" />

                                    <textarea class="sheet-textarea" name="attr_Knack_1-effect" style="width:320px;" placeholder="Knack Effect"></textarea>

                            <button type='roll' class="sheet-weapon" name="roll_Knack_2" value='&{template:display} {{name= @{character_name} }} {{pool= @{Knack-2} }} {{note= @{Knack_2-effect} }}'/>
                            <input type="text" class="sheet-textbox" name="attr_Knack-2"/>
                            <input type="checkbox" class="sheet-bigcheck" value="1" name="attr_Knack_show_2" />

                                <input type="checkbox" class="sheet-hider sheet-hidden" value="1" name="attr_Knack_show_2" />

                                    <textarea class="sheet-textarea" name="attr_Knack_2-effect" style="width:320px;" placeholder="Knack Effect"></textarea>

                            <button type='roll' class="sheet-weapon" name="roll_Knack_3" value='&{template:display} {{name= @{character_name} }} {{pool= @{Knack-3} }} {{note= @{Knack_3-effect} }}'/>
                            <input type="text" class="sheet-textbox" name="attr_Knack-3"/>
                            <input type="checkbox" class="sheet-bigcheck" value="1" name="attr_Knack_show_3" />

                                <input type="checkbox" class="sheet-hider sheet-hidden" value="1" name="attr_Knack_show_3" />

                                    <textarea class="sheet-textarea" name="attr_Knack_3-effect" style="width:320px;" placeholder="Knack Effect"></textarea>

                            <button type='roll' class="sheet-weapon" name="roll_Knack_4" value='&{template:display} {{name= @{character_name} }} {{pool= @{Knack-4} }} {{note= @{Knack_4-effect} }}'/>
                            <input type="text" class="sheet-textbox" name="attr_Knack-4"/>
                            <input type="checkbox" class="sheet-bigcheck" value="1" name="attr_Knack_show_4" />

                                <input type="checkbox" class="sheet-hider sheet-hidden" value="1" name="attr_Knack_show_4" />

                                    <textarea class="sheet-textarea" name="attr_Knack_4-effect" style="width:320px;" placeholder="Knack Effect"></textarea>

                            <button type='roll' class="sheet-weapon" name="roll_Knack_5" value='&{template:display} {{name= @{character_name} }} {{pool= @{Knack-5} }} {{note= @{Knack_5-effect} }}'/>
                            <input type="text" class="sheet-textbox" name="attr_Knack-5"/>
                            <input type="checkbox" class="sheet-bigcheck" value="1" name="attr_Knack_show_5" />

                                <input type="checkbox" class="sheet-hider sheet-hidden" value="1" name="attr_Knack_show_5" />

                                    <textarea class="sheet-textarea" name="attr_Knack_5-effect" style="width:320px;" placeholder="Knack Effect"></textarea>

                            <button type='roll' class="sheet-weapon" name="roll_Knack_6" value='&{template:display} {{name= @{character_name} }} {{pool= @{Knack-6} }} {{note= @{Knack_6-effect} }}'/>
                            <input type="text" class="sheet-textbox" name="attr_Knack-6"/>
                            <input type="checkbox" class="sheet-bigcheck" value="1" name="attr_Knack_show_6" />

                                <input type="checkbox" class="sheet-hider sheet-hidden" value="1" name="attr_Knack_show_6" />

                                    <textarea class="sheet-textarea" name="attr_Knack_6-effect" style="width:320px;" placeholder="Knack Effect"></textarea>

                    <fieldset class="repeating_Knack">

                                <button type='roll' class="sheet-weapon" name="roll_Knack" value='&{template:display} {{name= @{character_name} }} {{pool= @{Knack} }} {{note= @{Knack-effect} }}'/>
                                <input type="text" class="sheet-textbox" name="attr_Knack"/>
                                <input type="checkbox" class="sheet-bigcheck" value="1" name="attr_Knack_show" />

                                <input type="checkbox" class="sheet-hider sheet-hidden" value="1" name="attr_Knack_show" />

                                    <textarea class="sheet-textarea" name="attr_Knack-effect" style="width:320px;" placeholder="Knack Effect"></textarea>

                    </fieldset>

Boons

                    Roll
                    Name
                    Purview
                    Dice Pool
                    Expand

                    <button type='roll' class="sheet-weapon" name="roll_boon_1" value='&{template:display} {{name= @{character_name} }} {{pool= @{boon_1-name} }} {{attr= Dice Pool:@{boon_1-dicepool} }} {{mod= Modifier ?{Modifier?|0} }} {{injury= @{injury}}} {{result= [[ {( @{boon_1-dicepool} + ?{Modifier?|0} + @{injury} )d10s}>7f1]] }} {{note= @{boon_1-effect}}}'/>
                    <input type="text" class="sheet-textbox" name="attr_boon_1-name" />
                    <input type="text" class="sheet-textbox" name="attr_boon_1-Purview" />
                    <input type="number" class="sheet-textbox" name="attr_boon_1-dicepool" />
                    <input type="checkbox" class="sheet-bigcheck" value="1" name="attr_boon_show_1" />

                        <input type="checkbox" class="sheet-hider sheet-hidden" value="1" name="attr_boon_show_1" />

                            <textarea class="sheet-textarea" name="attr_boon_1-effect" placeholder="Boon Effect"></textarea>

                    <button type='roll' class="sheet-weapon" name="roll_boon_2" value='&{template:display} {{name= @{character_name} }} {{pool= @{boon_2-name} }} {{attr= Dice Pool:@{boon_2-dicepool} }} {{mod= Modifier ?{Modifier?|0} }} {{injury= @{injury}}} {{result= [[ {( @{boon_2-dicepool} + ?{Modifier?|0} + @{injury} )d10s}>7f1]] }} {{note= @{boon_2-effect}}}'/>
                    <input type="text" class="sheet-textbox" name="attr_boon_2-name" />
                    <input type="text" class="sheet-textbox" name="attr_boon_2-Purview" />
                    <input type="number" class="sheet-textbox" name="attr_boon_2-dicepool" />
                    <input type="checkbox" class="sheet-bigcheck" value="1" name="attr_boon_show_2" />

                        <input type="checkbox" class="sheet-hider sheet-hidden" value="1" name="attr_boon_show_2" />

                            <textarea class="sheet-textarea" name="attr_boon_2-effect" placeholder="Boon Effect"></textarea>

                    <button type='roll' class="sheet-weapon" name="roll_boon_3" value='&{template:display} {{name= @{character_name} }} {{pool= @{boon_3-name} }} {{attr= Dice Pool:@{boon_3-dicepool} }} {{mod= Modifier ?{Modifier?|0} }} {{injury= @{injury}}} {{result= [[ {( @{boon_3-dicepool} + ?{Modifier?|0} + @{injury} )d10s}>7f1]] }} {{note= @{boon_3-effect}}}'/>
                    <input type="text" class="sheet-textbox" name="attr_boon_3-name" />
                    <input type="text" class="sheet-textbox" name="attr_boon_3-Purview" />
                    <input type="number" class="sheet-textbox" name="attr_boon_3-dicepool" />
                    <input type="checkbox" class="sheet-bigcheck" value="1" name="attr_boon_show_3" />

                        <input type="checkbox" class="sheet-hider sheet-hidden" value="1" name="attr_boon_show_3" />

                            <textarea class="sheet-textarea" name="attr_boon_3-effect" placeholder="Boon Effect"></textarea>

                    <button type='roll' class="sheet-weapon" name="roll_boon_4" value='&{template:display} {{name= @{character_name} }} {{pool= @{boon_4-name} }} {{attr= Dice Pool:@{boon_4-dicepool} }} {{mod= Modifier ?{Modifier?|0} }} {{injury= @{injury}}} {{result= [[ {( @{boon_4-dicepool} + ?{Modifier?|0} + @{injury} )d10s}>7f1]] }} {{note= @{boon_4-effect}}}'/>
                    <input type="text" class="sheet-textbox" name="attr_boon_4-name" />
                    <input type="text" class="sheet-textbox" name="attr_boon_4-Purview" />
                    <input type="number" class="sheet-textbox" name="attr_boon_4-dicepool" />
                    <input type="checkbox" class="sheet-bigcheck" value="1" name="attr_boon_show_4" />

                        <input type="checkbox" class="sheet-hider sheet-hidden" value="1" name="attr_boon_show_4" />

                            <textarea class="sheet-textarea" name="attr_boon_4-effect" placeholder="Boon Effect"></textarea>

                    <button type='roll' class="sheet-weapon" name="roll_boon_5" value='&{template:display} {{name= @{character_name} }} {{pool= @{boon_5-name} }} {{attr= Dice Pool:@{boon_5-dicepool} }} {{mod= Modifier ?{Modifier?|0} }} {{injury= @{injury}}} {{result= [[ {( @{boon_5-dicepool} + ?{Modifier?|0} + @{injury} )d10s}>7f1]] }} {{note= @{boon_5-effect}}}'/>
                    <input type="text" class="sheet-textbox" name="attr_boon_5-name" />
                    <input type="text" class="sheet-textbox" name="attr_boon_5-Purview" />
                    <input type="number" class="sheet-textbox" name="attr_boon_5-dicepool" />
                    <input type="checkbox" class="sheet-bigcheck" value="1" name="attr_boon_show_5" />

                        <input type="checkbox" class="sheet-hider sheet-hidden" value="1" name="attr_boon_show_5" />

                            <textarea class="sheet-textarea" name="attr_boon_5-effect" placeholder="Boon Effect"></textarea>

                    <button type='roll' class="sheet-weapon" name="roll_boon_6" value='&{template:display} {{name= @{character_name} }} {{pool= @{boon_6-name} }} {{attr= Dice Pool:@{boon_6-dicepool} }} {{mod= Modifier ?{Modifier?|0} }} {{injury= @{injury}}} {{result= [[ {( @{boon_6-dicepool} + ?{Modifier?|0} + @{injury} )d10s}>7f1]] }} {{note= @{boon_6-effect}}}'/>
                    <input type="text" class="sheet-textbox" name="attr_boon_6-name" />
                    <input type="text" class="sheet-textbox" name="attr_boon_6-Purview" />
                    <input type="number" class="sheet-textbox" name="attr_boon_6-dicepool" />
                    <input type="checkbox" class="sheet-bigcheck" value="1" name="attr_boon_show_6" />

                        <input type="checkbox" class="sheet-hider sheet-hidden" value="1" name="attr_boon_show_6" />

                            <textarea class="sheet-textarea" name="attr_boon_6-effect" placeholder="Boon Effect"></textarea>

                    <button type='roll' class="sheet-weapon" name="roll_boon_7" value='&{template:display} {{name= @{character_name} }} {{pool= @{boon_7-name} }} {{attr= Dice Pool:@{boon_7-dicepool} }} {{mod= Modifier ?{Modifier?|0} }} {{injury= @{injury}}} {{result= [[ {( @{boon_7-dicepool} + ?{Modifier?|0} + @{injury} )d10s}>7f1]] }} {{note= @{boon_7-effect}}}'/>
                    <input type="text" class="sheet-textbox" name="attr_boon_7-name" />
                    <input type="text" class="sheet-textbox" name="attr_boon_7-Purview" />
                    <input type="number" class="sheet-textbox" name="attr_boon_7-dicepool" />
                    <input type="checkbox" class="sheet-bigcheck" value="1" name="attr_boon_show_7" />

                        <input type="checkbox" class="sheet-hider sheet-hidden" value="1" name="attr_boon_show_7" />

                            <textarea class="sheet-textarea" name="attr_boon_7-effect" placeholder="Boon Effect"></textarea>

                    <button type='roll' class="sheet-weapon" name="roll_boon_8" value='&{template:display} {{name= @{character_name} }} {{pool= @{boon_8-name} }} {{attr= Dice Pool:@{boon_8-dicepool} }} {{mod= Modifier ?{Modifier?|0} }} {{injury= @{injury}}} {{result= [[ {( @{boon_8-dicepool} + ?{Modifier?|0} + @{injury} )d10s}>7f1]] }} {{note= @{boon_8-effect}}}'/>
                    <input type="text" class="sheet-textbox" name="attr_boon_8-name" />
                    <input type="text" class="sheet-textbox" name="attr_boon_8-Purview" />
                    <input type="number" class="sheet-textbox" name="attr_boon_8-dicepool" />
                    <input type="checkbox" class="sheet-bigcheck" value="1" name="attr_boon_show_8" />

                        <input type="checkbox" class="sheet-hider sheet-hidden" value="1" name="attr_boon_show_8" />

                            <textarea class="sheet-textarea" name="attr_boon_8-effect" placeholder="Boon Effect"></textarea>

                    <button type='roll' class="sheet-weapon" name="roll_boon_9" value='&{template:display} {{name= @{character_name} }} {{pool= @{boon_9-name} }} {{attr= Dice Pool:@{boon_9-dicepool} }} {{mod= Modifier ?{Modifier?|0} }} {{injury= @{injury}}} {{result= [[ {( @{boon_9-dicepool} + ?{Modifier?|0} + @{injury} )d10s}>7f1]] }} {{note= @{boon_9-effect}}}'/>
                    <input type="text" class="sheet-textbox" name="attr_boon_9-name" />
                    <input type="text" class="sheet-textbox" name="attr_boon_9-Purview" />
                    <input type="number" class="sheet-textbox" name="attr_boon_9-dicepool" />
                    <input type="checkbox" class="sheet-bigcheck" value="1" name="attr_boon_show_9" />

                        <input type="checkbox" class="sheet-hider sheet-hidden" value="1" name="attr_boon_show_9" />

                            <textarea class="sheet-textarea" name="attr_boon_9-effect" placeholder="Boon Effect"></textarea>

                    <button type='roll' class="sheet-weapon" name="roll_boon_10" value='&{template:display} {{name= @{character_name} }} {{pool= @{boon_10-name} }} {{attr= Dice Pool:@{boon_10-dicepool} }} {{mod= Modifier ?{Modifier?|0} }} {{injury= @{injury}}} {{result= [[ {( @{boon_10-dicepool} + ?{Modifier?|0} + @{injury} )d10s}>7f1]] }} {{note= @{boon_10-effect}}}'/>
                    <input type="text" class="sheet-textbox" name="attr_boon_10-name" />
                    <input type="text" class="sheet-textbox" name="attr_boon_10-Purview" />
                    <input type="number" class="sheet-textbox" name="attr_boon_10-dicepool" />
                    <input type="checkbox" class="sheet-bigcheck" value="1" name="attr_boon_show_10" />

                        <input type="checkbox" class="sheet-hider sheet-hidden" value="1" name="attr_boon_show_10" />

                            <textarea class="sheet-textarea" name="attr_boon_10-effect" placeholder="Boon Effect"></textarea>

            <fieldset class="repeating_boons">

                        <button type='roll' class="sheet-weapon" name="roll_boon" value='&{template:display} {{name= @{character_name} }} {{pool= @{boon-name} }} {{attr= Dice Pool:@{boon-dicepool} }} {{mod= Modifier ?{Modifier?|0} }} {{injury= @{injury}}} {{result= [[ {( @{boon-dicepool} + ?{Modifier?|0} + @{injury} )d10s}>7f1]] }} {{note= @{boon-effect}}}'/>
                        <input type="text" class="sheet-textbox" name="attr_boon-name" />
                        <input type="text" class="sheet-textbox" name="attr_boon-Purview" />
                        <input type="number" class="sheet-textbox" name="attr_boon-dicepool" />

                            <input type="checkbox" class="sheet-bigcheck" value="1" name="attr_boon_show" />

                            <input type="checkbox" class="sheet-hider sheet-hidden" value="1" name="attr_boon_show" />

                                <textarea class="sheet-textarea" name="attr_boon-effect" placeholder="Boon Effect"></textarea>

            </fieldset>

History

            <textarea name="attr_history" rows="3" wrap="soft" style="width:655px;"></textarea>

Description

            <textarea name="attr_description" rows="3" wrap="soft" style="width:655px"></textarea>

                            Age
                            <input type="text" class="sheet-textbox" name="attr_age" />

                            Date of Birth
                            <input type="text" class="sheet-textbox" name="attr_date_of_birth" />

                            Hair
                            <input type="text" class="sheet-textbox" name="attr_hair" />

                            Eyes
                            <input type="text" class="sheet-textbox" name="attr_eyes" />

                            Race
                            <input type="text" class="sheet-textbox" name="attr_race" />

                            Nationality
                            <input type="text" class="sheet-textbox" name="attr_nationality" />

                            Height
                            <input type="text" class="sheet-textbox" name="attr_height" />

                            Weight
                            <input type="text" class="sheet-textbox" name="attr_weight" />

                            Gender
                            <input type="text" class="sheet-textbox" name="attr_gender" />

Notes

                    <textarea class="sheet-notes" name="attr_notes_1" rows="3" wrap="soft" style="width:320px;"></textarea>

Possessions

Gear (carried)

                    <textarea name="attr_gear_1" rows="3" wrap="soft" style="width:320px"></textarea>

Vehicles

                    <textarea name="attr_vehicles_1" rows="3" wrap="soft" style="width:320px"></textarea>

Equipment (owned)

                    <textarea name="attr_equipment_1" rows="3" wrap="soft" style="width:320px"></textarea>

Misc

                    <textarea name="attr_misc_1" rows="3" wrap="soft" style="width:320px"></textarea>

Homes

                    Location
                    Description

                    <input type="text" class="sheet-textbox" name="attr_location_1" style="width:100%" />
                    <input type="text" class="sheet-textbox" name="attr_location_description_1" style="width:190%" />

                    <input type="text" class="sheet-textbox" name="attr_location_2" style="width:100%" />
                    <input type="text" class="sheet-textbox" name="attr_location_description_2" style="width:190%" />

                    <input type="text" class="sheet-textbox" name="attr_location_3" style="width:100%" />
                    <input type="text" class="sheet-textbox" name="attr_location_description_3" style="width:190%" />

Combat

Attacks

            <fieldset class="repeating_weapons">

                        <button type="roll" class="sheet-adv2" value="&{template:wod} {{name= @{character_name} }} {{pool= @{weapon_name} }} {{injury= @{injury}}} {{attr= @{weapon_attribute_name}: @{weapon_attribute} }} {{epic= @{weapon_epic}}} {{skill= @{weapon_skill_name}: @{weapon_skill} }} {{mod= Modifier @{weapon_Modifier} }} {{result= [[{(@{weapon_attribute} + @{weapon_skill} + @{weapon_Modifier} + @{injury} )d10s}>7f1]] }} {{range= @{weapon_Range} }}">Attack</button>
                        <button type="roll" class="sheet-adv3" value="&{template:wod} {{name= @{character_name} }} {{pool= @{weapon_name} }} {{attr= Weapon Damage: @{weapon_Damage} }} {{mod= Attack Successes: ?{Successes?|1} }} {{note= @{weapon_Damage_Type} }} @{weapon_StrengthDamage}">Damage</button>
                        <input type="text" class="sheet-textbox"  style="width:150px;" name="attr_weapon_name" value=""/>

                <input type="checkbox" class="sheet-bigcheck sheet-hider" name="attr_weapon_show" style="display:inline"/>

Attribute

Skill

Attack
Modifier

Range

Rate

Clip

Speed

                            <select class="sheet-textbox" style="width:90px" name="attr_weapon_attribute" value="0" >
                                    <option value="0" selected></option>
                                    <option value="@{Strength}">Strength</option>
                                    <option value="@{Dexterity}">Dexterity</option>
                                    <option value="@{Stamina}">Stamina</option>
                                    <option value="@{Charisma}">Charisma</option>
                                    <option value="@{Manipulation}">Manipulation</option>
                                    <option value="@{Appearance}">Appearance</option>
                                    <option value="@{Perception}">Perception</option>
                                    <option value="@{Intelligence}">Intelligence</option>
                                    <option value="@{Wits}">Wits</option>
                                </select>
                                <input type="hidden" class="sheet-skillbox" name="attr_weapon_attribute_name" value=""/>
                                <input type="hidden" class="sheet-skillbox" name="attr_weapon_epic" value=""/>

                            <select class="sheet-textbox" style="width:90px" name="attr_weapon_skill" value="0" >
                                    <option value="0"></option>
                                    <option value="@{Brawl}">Brawl</option>
                                    <option value="@{Marksmanship}">Marksmanship</option>
                                    <option value="@{Melee}">Melee</option>
                                    <option value="@{Thrown}">Thrown</option>
                                    <option value="@{Other1}">Other1</option>
                                    <option value="@{Other2}">Other2</option>
                                    <option value="@{Other3}">Other3</option>
                                    <option value="@{Other4}">Other4</option>
                                    <option value="@{Other5}">Other5</option>
                                    <option value="@{Other6}">Other6</option>
                                    <option value="@{Other7}">Other7</option>
                                    <option value="@{Other8}">Other8</option>
                                    <option value="@{Other9}">Other9</option>
                                </select>
                                <input type="hidden" class="sheet-skillbox" name="attr_weapon_skill_name" value=""/>

                            <input type="number" class="sheet-textbox" name="attr_weapon_Modifier" value="0"/>
                            <input type="number" class="sheet-textbox" name="attr_weapon_Range" value="0"/>
                            <input type="number" class="sheet-textbox" name="attr_weapon_Rate" value="0"/>
                            <input type="number" class="sheet-textbox" name="attr_weapon_Clip" value="0"/>
                            <input type="number" class="sheet-textbox" name="attr_weapon_Speed" value="0"/>

                            Damage
                            Add Strength?
                            Type
                            Tags

                            <input type="number" class="sheet-textbox" name="attr_weapon_Damage" value="0"/>

                                    <input type="radio" class="sheet-Query sheet-no" name="attr_weapon_StrengthDamage" value="{{result= [[{(@{weapon_Damage} + ?{Successes?|1} )d10s}>7f1]] }}" checked="checked" />
                                    <input type="radio" class="sheet-Query sheet-yes" name="attr_weapon_StrengthDamage" value="{{result= [[{(@{weapon_Damage} + @{Strength} + ?{Successes?|1} )d10s}>7f1]] }} {{epic= @{Strength_box}}}"/>
                                    No
                                    Yes

                            <select class="sheet-textbox" style="width:70px" name="attr_weapon_Damage_Type" value="0" >
                                    <option value="Bashing" selected>Bashing</option>
                                    <option value="Lethal">Lethal</option>
                                    <option value="Aggravated">Aggravated</option>
                                </select>

                            <input type="text" class="sheet-textbox" style="width:50px" name="attr_weapon_tags" />

            </fieldset>

Health

                            Penalty
                            Wounds

                            0
                            <select class="sheet-healthbox" name="attr_Bruised1">
                                <option value="0"></option>
                                <option value="0.1">-</option>
                                <option value="0.2">/</option>
                                <option value="0.3">X</option>
                                </select>

                            <select class="sheet-healthbox" name="attr_Bruised2">
                                <option value="0"></option>
                                <option value="0.1" selected>a</option>
                                <option value="0.2">-</option>
                                <option value="0.3">/</option>
                                <option value="0.4">X</option>
                                </select>

                            <select class="sheet-healthbox" name="attr_Bruised3">
                                <option value="0"></option>
                                <option value="0.1" selected>a</option>
                                <option value="0.2">-</option>
                                <option value="0.3">/</option>
                                <option value="0.4">X</option>
                                </select>

                            <select class="sheet-healthbox" name="attr_Bruised4">
                                <option value="0"></option>
                                <option value="0.1" selected>a</option>
                                <option value="0.2">-</option>
                                <option value="0.3">/</option>
                                <option value="0.4">X</option>
                                </select>

                            <select class="sheet-healthbox" name="attr_Bruised5">
                                <option value="0"></option>
                                <option value="0.1" selected>a</option>
                                <option value="0.2">-</option>
                                <option value="0.3">/</option>
                                <option value="0.4">X</option>
                                </select>

                            <select class="sheet-healthbox" name="attr_Bruised6">
                                <option value="0"></option>
                                <option value="0.1" selected>a</option>
                                <option value="0.2">-</option>
                                <option value="0.3">/</option>
                                <option value="0.4">X</option>
                                </select>

                            <select class="sheet-healthbox" name="attr_Bruised7">
                                <option value="0"></option>
                                <option value="0.1" selected>a</option>
                                <option value="0.2">-</option>
                                <option value="0.3">/</option>
                                <option value="0.4">X</option>
                                </select>

                            -1
                            <select class="sheet-healthbox" name="attr_Hurt1">
                                <option value="0"></option>
                                <option value="1.2">-</option>
                                <option value="1.3">/</option>
                                <option value="1.4">X</option>
                                </select>

                            <select class="sheet-healthbox" name="attr_Hurt2">
                                <option value="0"></option>
                                <option value="1.1" selected>a</option>
                                <option value="1.2">-</option>
                                <option value="1.3">/</option>
                                <option value="1.4">X</option>
                                </select>

                            <select class="sheet-healthbox" name="attr_Hurt3">
                                <option value="0"></option>
                                <option value="1.1" selected>a</option>
                                <option value="1.2">-</option>
                                <option value="1.3">/</option>
                                <option value="1.4">X</option>
                                </select>

                            <select class="sheet-healthbox" name="attr_Hurt4">
                                <option value="0"></option>
                                <option value="1.1" selected>a</option>
                                <option value="1.2">-</option>
                                <option value="1.3">/</option>
                                <option value="1.4">X</option>
                                </select>

                            <select class="sheet-healthbox" name="attr_Hurt5">
                                <option value="0"></option>
                                <option value="1.1" selected>a</option>
                                <option value="1.2">-</option>
                                <option value="1.3">/</option>
                                <option value="1.4">X</option>
                                </select>

                            <select class="sheet-healthbox" name="attr_Hurt6">
                                <option value="0"></option>
                                <option value="1.1" selected>a</option>
                                <option value="1.2">-</option>
                                <option value="1.3">/</option>
                                <option value="1.4">X</option>
                                </select>

                            <select class="sheet-healthbox" name="attr_Hurt7">
                                <option value="0"></option>
                                <option value="1.1" selected>a</option>
                                <option value="1.2">-</option>
                                <option value="1.3">/</option>
                                <option value="1.4">X</option>
                                </select>

                            <select class="sheet-healthbox" name="attr_Hurt8">
                                <option value="0"></option>
                                <option value="1.1" selected>a</option>
                                <option value="1.2">-</option>
                                <option value="1.3">/</option>
                                <option value="1.4">X</option>
                                </select>

                            -1
                            <select class="sheet-healthbox" name="attr_Injured1">
                                <option value="0"></option>
                                <option value="1.2">-</option>
                                <option value="1.3">/</option>
                                <option value="1.4">X</option>
                                </select>

                            <select class="sheet-healthbox" name="attr_Injured2">
                                <option value="0"></option>
                                <option value="1.1" selected>a</option>
                                <option value="1.2">-</option>
                                <option value="1.3">/</option>
                                <option value="1.4">X</option>
                                </select>

                            <select class="sheet-healthbox" name="attr_Injured3">
                                <option value="0"></option>
                                <option value="1.1" selected>a</option>
                                <option value="1.2">-</option>
                                <option value="1.3">/</option>
                                <option value="1.4">X</option>
                                </select>

                            <select class="sheet-healthbox" name="attr_Injured4">
                                <option value="0"></option>
                                <option value="1.1" selected>a</option>
                                <option value="1.2">-</option>
                                <option value="1.3">/</option>
                                <option value="1.4">X</option>
                                </select>

                            <select class="sheet-healthbox" name="attr_Injured5">
                                <option value="0"></option>
                                <option value="1.1" selected>a</option>
                                <option value="1.2">-</option>
                                <option value="1.3">/</option>
                                <option value="1.4">X</option>
                                </select>

                            <select class="sheet-healthbox" name="attr_Injured6">
                                <option value="0"></option>
                                <option value="1.1" selected>a</option>
                                <option value="1.2">-</option>
                                <option value="1.3">/</option>
                                <option value="1.4">X</option>
                                </select>

                            <select class="sheet-healthbox" name="attr_Injured7">
                                <option value="0"></option>
                                <option value="1.1" selected>a</option>
                                <option value="1.2">-</option>
                                <option value="1.3">/</option>
                                <option value="1.4">X</option>
                                </select>

                            <select class="sheet-healthbox" name="attr_Injured8">
                                <option value="0"></option>
                                <option value="1.1" selected>a</option>
                                <option value="1.2">-</option>
                                <option value="1.3">/</option>
                                <option value="1.4">X</option>
                                </select>

                            -2
                            <select class="sheet-healthbox" name="attr_Wounded1">
                                <option value="0"></option>
                                <option value="2.2">-</option>
                                <option value="2.3">/</option>
                                <option value="2.4">X</option>
                                </select>

                            <select class="sheet-healthbox" name="attr_Wounded2">
                                <option value="0"></option>
                                <option value="2.1" selected>a</option>
                                <option value="2.2">-</option>
                                <option value="2.3">/</option>
                                <option value="2.4">X</option>
                                </select>

                            <select class="sheet-healthbox" name="attr_Wounded3">
                                <option value="0"></option>
                                <option value="2.1" selected>a</option>
                                <option value="2.2">-</option>
                                <option value="2.3">/</option>
                                <option value="2.4">X</option>
                                </select>

                            <select class="sheet-healthbox" name="attr_Wounded4">
                                <option value="0"></option>
                                <option value="2.1" selected>a</option>
                                <option value="2.2">-</option>
                                <option value="2.3">/</option>
                                <option value="2.4">X</option>
                                </select>

                            <select class="sheet-healthbox" name="attr_Wounded5">
                                <option value="0"></option>
                                <option value="2.1" selected>a</option>
                                <option value="2.2">-</option>
                                <option value="2.3">/</option>
                                <option value="2.4">X</option>
                                </select>

                            <select class="sheet-healthbox" name="attr_Wounded6">
                                <option value="0"></option>
                                <option value="2.1" selected>a</option>
                                <option value="2.2">-</option>
                                <option value="2.3">/</option>
                                <option value="2.4">X</option>
                                </select>

                            <select class="sheet-healthbox" name="attr_Wounded7">
                                <option value="0"></option>
                                <option value="2.1" selected>a</option>
                                <option value="2.2">-</option>
                                <option value="2.3">/</option>
                                <option value="2.4">X</option>
                                </select>

                            <select class="sheet-healthbox" name="attr_Wounded8">
                                <option value="0"></option>
                                <option value="2.1" selected>a</option>
                                <option value="2.2">-</option>
                                <option value="2.3">/</option>
                                <option value="2.4">X</option>
                                </select>

                            -2
                            <select class="sheet-healthbox" name="attr_Mauled1">
                                <option value="0"></option>
                                <option value="2.2">-</option>
                                <option value="2.3">/</option>
                                <option value="2.4">X</option>
                                </select>

                            <select class="sheet-healthbox" name="attr_Mauled2">
                                <option value="0"></option>
                                <option value="2.1" selected>a</option>
                                <option value="2.2">-</option>
                                <option value="2.3">/</option>
                                <option value="2.4">X</option>
                                </select>

                            <select class="sheet-healthbox" name="attr_Mauled3">
                                <option value="0"></option>
                                <option value="2.1" selected>a</option>
                                <option value="2.2">-</option>
                                <option value="2.3">/</option>
                                <option value="2.4">X</option>
                                </select>

                            <select class="sheet-healthbox" name="attr_Mauled4">
                                <option value="0"></option>
                                <option value="2.1" selected>a</option>
                                <option value="2.2">-</option>
                                <option value="2.3">/</option>
                                <option value="2.4">X</option>
                                </select>

                            <select class="sheet-healthbox" name="attr_Mauled5">
                                <option value="0"></option>
                                <option value="2.1" selected>a</option>
                                <option value="2.2">-</option>
                                <option value="2.3">/</option>
                                <option value="2.4">X</option>
                                </select>

                            <select class="sheet-healthbox" name="attr_Mauled6">
                                <option value="0"></option>
                                <option value="2.1" selected>a</option>
                                <option value="2.2">-</option>
                                <option value="2.3">/</option>
                                <option value="2.4">X</option>
                                </select>

                            <select class="sheet-healthbox" name="attr_Mauled7">
                                <option value="0"></option>
                                <option value="2.1" selected>a</option>
                                <option value="2.2">-</option>
                                <option value="2.3">/</option>
                                <option value="2.4">X</option>
                                </select>

                            <select class="sheet-healthbox" name="attr_Mauled8">
                                <option value="0"></option>
                                <option value="2.1" selected>a</option>
                                <option value="2.2">-</option>
                                <option value="2.3">/</option>
                                <option value="2.4">X</option>
                                </select>

                            -4
                            <select class="sheet-healthbox" name="attr_Crippled1">
                                <option></option>
                                <option value="0"></option>
                                <option value="4.2">-</option>
                                <option value="4.3">/</option>
                                <option value="4.4">X</option>
                                </select>

                            <select class="sheet-healthbox" name="attr_Crippled2">
                                <option value="0"></option>
                                <option value="4.1" selected>a</option>
                                <option value="4.2">-</option>
                                <option value="4.3">/</option>
                                <option value="4.4">X</option>
                                </select>

                            <select class="sheet-healthbox" name="attr_Crippled3">
                                <option value="0"></option>
                                <option value="4.1" selected>a</option>
                                <option value="4.2">-</option>
                                <option value="4.3">/</option>
                                <option value="4.4">X</option>
                                </select>

                            <select class="sheet-healthbox" name="attr_Crippled4">
                                <option value="0"></option>
                                <option value="4.1" selected>a</option>
                                <option value="4.2">-</option>
                                <option value="4.3">/</option>
                                <option value="4.4">X</option>
                                </select>

                            <select class="sheet-healthbox" name="attr_Crippled5">
                                <option value="0"></option>
                                <option value="4.1" selected>a</option>
                                <option value="4.2">-</option>
                                <option value="4.3">/</option>
                                <option value="4.4">X</option>
                                </select>

                            <select class="sheet-healthbox" name="attr_Crippled6">
                                <option value="0"></option>
                                <option value="4.1" selected>a</option>
                                <option value="4.2">-</option>
                                <option value="4.3">/</option>
                                <option value="4.4">X</option>
                                </select>

                            <select class="sheet-healthbox" name="attr_Crippled7">
                                <option value="0"></option>
                                <option value="4.1" selected>a</option>
                                <option value="4.2">-</option>
                                <option value="4.3">/</option>
                                <option value="4.4">X</option>
                                </select>

                            Incapacitated
                            <select class="sheet-healthbox" name="attr_Incapacitated">
                                <option></option>
                                <option value="Bashing">-</option>
                                <option value="Leathal">/</option>
                                <option value="Aggravated">X</option>
                                </select>

                            <input type="text" class="sheet-" name="attr_injury" style="width:30px;" value="0"/>

Defense Values

                            Defense
                            Type
                            Base
                            Modifier
                            Total

                            Dodge

                            <input type="number" class="sheet-textbox" name="attr_parry_dodge-base" value="floor((@{Dexterity} + @{Athletics})/2)" disabled="true"/>
                            <input type="number" class="sheet-textbox" name="attr_parry_dodge-mod" value="0"/>
                            <input type="number" class="sheet-textbox" name="attr_parry_dodge-total" value="floor((@{Dexterity} + @{Athletics} + @{Legend} + @{parry_dodge-mod})/2)" disabled="true"/>

                            Parry
                            Unarmed
                            <input type="number" class="sheet-textbox" name="attr_parry_unarmed-base" value="@{Dexterity} + @{Brawl}" disabled="true"/>
                            <input type="number" class="sheet-textbox" name="attr_parry_unarmed-mod" value="0"/>
                            <input type="number" class="sheet-textbox" name="attr_parry_unarmed-total" value="floor((@{Dexterity} + @{Brawl} + @{parry_unarmed-mod})/2)" disabled="true"/>

                            Parry
                            Melee
                            <input type="number" class="sheet-textbox" name="attr_parry_Melee-base" value="floor((@{Dexterity} + @{Brawl})/2)" disabled="true"/>
                            <input type="number" class="sheet-textbox" name="attr_parry_Melee-mod" value="0"/>
                            <input type="number" class="sheet-textbox" name="attr_parry_unarmed-total" value="floor((@{Dexterity} + @{Melee} + @{parry_Melee-mod})/2)" disabled="true"/>

Armor

                            Armor
                            Bashing
                            Lethal
                            Aggravated

                            None
                            <input type="number" class="sheet-textbox" name="attr_armor_none-Bashing" value="0" />
                            <input type="number" class="sheet-textbox" name="attr_armor_none-Lethal" value="0" />
                            <input type="number" class="sheet-textbox" name="attr_armor_none-Aggravated" value="0" />

                            <input type="text" class="sheet-textbox" name="attr_armor_name" />
                            <input type="number" class="sheet-textbox" name="attr_armor_rating-Bashing" value="0" />
                            <input type="number" class="sheet-textbox" name="attr_armor_rating-Lethal" value="0" />
                            <input type="number" class="sheet-textbox" name="attr_armor_rating-Aggravated" value="0" />

Soak

                            Type
                            Base
                            Modifier
                            Armor
                            Total

                            Bashing
                            <input type="number" class="sheet-textbox" name="attr_Soak-Bashing" value="@{Stamina}" disabled="true"/>
                            <input type="number" class="sheet-textbox" name="attr_Soak_mod-Bashing" value="0" />
                            <input type="number" class="sheet-textbox" name="attr_Soak_armor-Bashing" value="@{armor_rating-Bashing}" disabled='true'/>
                            <input type="number" class="sheet-textbox" name="attr_Soak_total-Bashing" value="@{Soak-Bashing} + @{Soak_mod-Bashing} + @{Soak_armor-Bashing}" disabled="true"/>

                            Lethal
                            <input type="number" class="sheet-textbox" name="attr_Soak-Lethal" value="floor(@{Stamina}/2)" disabled="true"/>
                            <input type="number" class="sheet-textbox" name="attr_Soak_mod-Lethal" value="0" />
                            <input type="number" class="sheet-textbox" name="attr_Soak_armor-Lethal" value="@{armor_rating-Lethal}" disabled='true'/>
                            <input type="number" class="sheet-textbox" name="attr_Soak_total-Lethal" value="@{Soak-Lethal} + @{Soak_mod-Lethal} + @{Soak_armor-Lethal}" disabled="true"/>

                            Aggravated
                            <input type="number" class="sheet-textbox" name="attr_Soak-Aggravated" value="0" disabled="true"/>
                            <input type="number" class="sheet-textbox" name="attr_Soak_mod-Aggravated" value="0" />
                            <input type="number" class="sheet-textbox" name="attr_Soak_armor-Aggravated" value="@{armor_rating-Aggravated}" disabled='true'/>
                            <input type="number" class="sheet-textbox" name="attr_Soak_total-Aggravated" value="@{Soak-Aggravated} + @{Soak_mod-Aggravated} + @{Soak_armor-Aggravated}" disabled="true"/>

    <rolltemplate class="sheet-rolltemplate-wod">

            {{#damage}}

                {{name}} deals damage with {{damage}}

            {{/damage}}

            {{#attack}}

                {{name}} attack with {{attack}}

            {{/attack}}
            {{#pool}}

                {{name}} rolls {{pool}} {{#spec}}
{{spec}}
{{/spec}}

            {{/pool}}

                    {{attr}}
                    {{#pool1}}

                     + {{pool1}}
                    {{/pool1}}
                    {{#pool2}}

                     + {{pool2}}
                    {{/pool2}}
                    {{#skill}}

                     + {{skill}}
                    {{/skill}}
                    {{#mod}}

                     + {{mod}}
                    {{/mod}}
                    {{#injury}}

                     + Wounds: {{injury}}
                    {{/injury}}

            {{#range}}

                Range:{{range}}

            {{/range}}
            {{#initiative}}

                    Initiative  {{initiative}}

            {{/initiative}}
            {{#result}}

                    {{result}} Successes
                    {{#type}}

{{type}}

                    {{/type}}

            {{/result}}
            {{#epic}}

                Epic Rating:
{{epic}}

            {{/epic}}
            {{#note}}

                {{note}}

            {{/note}}

    </rolltemplate>

    <rolltemplate class="sheet-rolltemplate-wod_show">

            {{#trait}}

                {{name}} uses/has
{{trait}}

            {{/trait}}
            {{#rank}}

                Rank {{rank}}

            {{/rank}}
            {{#rank1}}

                {{trait1}}
                {{rank1}}

                {{trait2}}
                {{rank2}}

            {{/rank1}}

                {{note}}

    </rolltemplate>

    <rolltemplate class="sheet-rolltemplate-display">

            {{#damage}}

                {{name}} deals damage with {{damage}}

            {{/damage}}

            {{#attack}}

                {{name}} attack with {{attack}}

            {{/attack}}
            {{#pool}}

                {{name}} has {{pool}} {{#spec}}
{{spec}}
{{/spec}}

            {{/pool}}

                    {{attr}}
                    {{#pool1}}

                     + {{pool1}}
                    {{/pool1}}
                    {{#pool2}}

                     + {{pool2}}
                    {{/pool2}}
                    {{#skill}}

                     + {{skill}}
                    {{/skill}}
                    {{#mod}}

                     + {{mod}}
                    {{/mod}}
                    {{#wound}}

                     + {{wound}}
                    {{/wound}}

            {{#range}}

                Range:{{range}}

            {{/range}}
            {{#initiative}}

                    Initiative  {{initiative}}

            {{/initiative}}
            {{#result}}

                    {{result}} Successes
                    {{#type}}

{{type}}

                    {{/type}}

            {{/result}}
            {{#epic}}

                Epic Rating:
{{epic}}

            {{/epic}}
            {{#note}}

                {{note}}

            {{/note}}

    </rolltemplate>