text:
What is MVC?
================

With a project the size of this, it's really easy for code to start getting messy
real quick. Luckily there are some programming design paradigms we can utilize to
avoid messy code.

One of the most common paradigms is MVC, Model, View, Controller.

## Model

The model handles all of the information. For example, the model for Facebook would
be all the information about its users such as each user's name, birthday, profile
picture, etc.

## View

The view handles how everything looks in our app. If we use the Facebook example
again, the view would be the news feed or your profile. All the code that tells us
how things should look on Facebook (ie. the colors, the layout, etc) is part of
the view.

## Controller

The controller is the bridge between the model and the view. When information in
the model changes, it's the controller's job to let the view know what's happening
and update accordingly. Similarly, when a user clicks a button or types something
in the search bar in the view, it's the controller's job to tell the model to update
its information, so that everything is consistent. When you update your profile
picture, the controller lets the model know what happened after you've uploaded your
image. That way, all of your friends see an up to date version of the model and
your brand new profile picture.

## Why is MVC important?

The model and the view are generally integral parts of the app to make it work.
The real power from MVC comes from the controller. It becomes difficult to keep
track of everything really quickly when the model and the view can talk to each
other freely, since neither could be a full representation of truth. With a controller
in place, at each moment, the views and models will be up to date and consistent.


text:
namespace extensions {

void EnsureApiBrowserContextKeyedServiceFactoriesBuilt() {
  AlarmManager::GetFactoryInstance();
  ApiResourceManager<ResumableTCPServerSocket>::GetFactoryInstance();
  ApiResourceManager<ResumableTCPSocket>::GetFactoryInstance();
  ApiResourceManager<ResumableUDPSocket>::GetFactoryInstance();
  ApiResourceManager<SerialConnection>::GetFactoryInstance();
  ApiResourceManager<Socket>::GetFactoryInstance();
  ApiResourceManager<UsbDeviceResource>::GetFactoryInstance();
  AudioAPI::GetFactoryInstance();
  BluetoothAPI::GetFactoryInstance();
  BluetoothPrivateAPI::GetFactoryInstance();
#if BUILDFLAG(IS_CHROMEOS)
  ClipboardAPI::GetFactoryInstance();
#endif
  api::BluetoothSocketEventDispatcher::GetFactoryInstance();
  api::TCPServerSocketEventDispatcher::GetFactoryInstance();
  api::TCPSocketEventDispatcher::GetFactoryInstance();
  api::UDPSocketEventDispatcher::GetFactoryInstance();
  ContentSettingsService::GetFactoryInstance();
  declarative_net_request::RulesMonitorService::GetFactoryInstance();
  FeedbackPrivateAPI::GetFactoryInstance();
  HidDeviceManager::GetFactoryInstance();
  IdleManagerFactory::GetInstance();
  ManagementAPI::GetFactoryInstance();
#if BUILDFLAG(IS_LINUX) || BUILDFLAG(IS_CHROMEOS) || BUILDFLAG(IS_WIN) || \
    BUILDFLAG(IS_MAC)
  NetworkingPrivateEventRouterFactory::GetInstance();
#endif
  OffscreenDocumentManager::GetFactory();
  PowerAPI::GetFactoryInstance();
  RuntimeAPI::GetFactoryInstance();
  StorageFrontend::GetFactoryInstance();
  SystemInfoAPI::GetFactoryInstance();
  UsbDeviceManager::GetFactoryInstance();
#if BUILDFLAG(IS_CHROMEOS_ASH)
  VirtualKeyboardAPI::GetFactoryInstance();
  WebcamPrivateAPI::GetFactoryInstance();
#endif
  WebRequestAPI::GetFactoryInstance();
}

}  // namespace extensions

redpajama_set_name: RedPajamaGithub


text:
/******************************************************************************
 *
 * Module Name: exstorob - AML object store support, store to object
 *
 *****************************************************************************/

/******************************************************************************
 *
 * 1. Copyright Notice
 *
 * Some or all of this work - Copyright (c) 1999 - 2020, Intel Corp.
 * All rights reserved.
 *
 * 2. License
 *
 * 2.1. This is your license from Intel Corp. under its intellectual property
 * rights. You may have additional license terms from the party that provided
 * you this software, covering your right to use that party's intellectual
 * property rights.
 *
 * 2.2. Intel grants, free of charge, to any person ("Licensee") obtaining a
 * copy of the source code appearing in this file ("Covered Code") an
 * irrevocable, perpetual, worldwide license under Intel's copyrights in the
 * base code distributed originally by Intel ("Original Intel Code") to copy,
 * make derivatives, distribute, use and display any portion of the Covered
 * Code in any form, with the right to sublicense such rights; and
 *
 * 2.3. Intel grants Licensee a non-exclusive and non-transferable patent
 * license (with the right to sublicense), under only those claims of Intel
 * patents that are infringed by the Original Intel Code, to make, use, sell,
 * offer to sell, and import the Covered Code and derivative works thereof
 * solely to the minimum extent necessary to exercise the above copyright
 * license, and in no event shall the patent license extend to any additions
 * to or modifications of the Original Intel Code. No other license or right
 * is granted directly or by implication, estoppel or otherwise;
 *
 * The above copyright and patent license is granted only if the following
 * conditions are met:
 *
 * 3. Conditions
 *
 * 3.1. Redistribution of Source with Rights to Further Distribute Source.
 * Redistribution of source code of any substantial portion of the Covered
 * Code or modification with rights to further distribute source must include
 * the above Copyright Notice, the above License, this list of Conditions,
 * and the following Disclaimer and Export Compliance provision. In addition,
 * Licensee must cause all Covered Code to which Licensee contributes to
 * contain a file documenting the changes Licensee made to create that Covered
 * Code and the date of any change. Licensee must include in that file the
 * documentation of any changes made by any predecessor Licensee. Licensee
 * must include a prominent statement that the modification is derived,
 * directly or indirectly, from Original Intel Code.
 *
 * 3.2. Redistribution of Source with no Rights to Further Distribute Source.
 * Redistribution of source code of any substantial portion of the Covered
 * Code or modification without rights to further distribute source must
 * include the following Disclaimer and Export Compliance provision in the
 * documentation and/or other materials provided with distribution. In
 * addition, Licensee may not authorize further sublicense of source of any
 * portion of the Covered Code, and must include terms to the effect that the
 * license from Licensee to its licensee is limited to the intellectual
 * property embodied in the software Licensee provides to its licensee, and
 * not to intellectual property embodied in modifications its licensee may
 * make.
 *
 * 3.3. Redistribution of Executable. Redistribution in executable form of any
 * substantial portion of the Covered Code or modification must reproduce the
 * above Copyright Notice, and the following Disclaimer and Export Compliance
 * provision in the documentation and/or other materials provided with the
 * distribution.
 *
 * 3.4. Intel retains all right, title, and interest in and to the Original
 * Intel Code.
 *
 * 3.5. Neither the name Intel nor any other trademark owned or controlled by
 * Intel shall be used in advertising or otherwise to promote the sale, use or
 * other dealings in products derived from or relating to the Covered Code
 * without prior written authorization from Intel.
 *
 * 4. Disclaimer and Export Compliance
 *
 * 4.1. INTEL MAKES NO WARRANTY OF ANY KIND REGARDING ANY SOFTWARE PROVIDED
 * HERE. ANY SOFTWARE ORIGINATING FROM INTEL OR DERIVED FROM INTEL SOFTWARE
 * IS PROVIDED "AS IS," AND INTEL WILL NOT PROVIDE ANY SUPPORT, ASSISTANCE,
 * INSTALLATION, TRAINING OR OTHER SERVICES. INTEL WILL NOT PROVIDE ANY
 * UPDATES, ENHANCEMENTS OR EXTENSIONS. INTEL SPECIFICALLY DISCLAIMS ANY
 * IMPLIED WARRANTIES OF MERCHANTABILITY, NONINFRINGEMENT AND FITNESS FOR A
 * PARTICULAR PURPOSE.
 *
 * 4.2. IN NO EVENT SHALL INTEL HAVE ANY LIABILITY TO LICENSEE, ITS LICENSEES
 * OR ANY OTHER THIRD PARTY, FOR ANY LOST PROFITS, LOST DATA, LOSS OF USE OR
 * COSTS OF PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES, OR FOR ANY INDIRECT,
 * SPECIAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THIS AGREEMENT, UNDER ANY
 * CAUSE OF ACTION OR THEORY OF LIABILITY, AND IRRESPECTIVE OF WHETHER INTEL
 * HAS ADVANCE NOTICE OF THE POSSIBILITY OF SUCH DAMAGES. THESE LIMITATIONS
 * SHALL APPLY NOTWITHSTANDING THE FAILURE OF THE ESSENTIAL PURPOSE OF ANY
 * LIMITED REMEDY.
 *
 * 4.3. Licensee shall not export, either directly or indirectly, any of this
 * software or system incorporating such software without first obtaining any
 * required license or other approval from the U. S. Department of Commerce or
 * any other agency or department of the United States Government. In the
 * event Licensee exports any such software from the United States or
 * re-exports any such software from a foreign destination, Licensee shall
 * ensure that the distribution and export/re-export of the software is in
 * compliance with all laws, regulations, orders, or other restrictions of the
 * U.S. Export Administration Regulations. Licensee agrees that neither it nor
 * any of its subsidiaries will export/re-export any technical data, process,
 * software, or service, directly or indirectly, to any country for which the
 * United States government or any agency thereof requires an export license,
 * other governmental approval, or letter of assurance, without first obtaining
 * such license, approval or letter.
 *
 *****************************************************************************
 *
 * Alternatively, you may choose to be licensed under the terms of the
 * following license:
 *
 * Redistribution and use in source and binary forms, with or without
 * modification, are permitted provided that the following conditions
 * are met:
 * 1. Redistributions of source code must retain the above copyright
 *    notice, this list of conditions, and the following disclaimer,
 *    without modification.
 * 2. Redistributions in binary form must reproduce at minimum a disclaimer
 *    substantially similar to the "NO WARRANTY" disclaimer below
 *    ("Disclaimer") and any redistribution must be conditioned upon
 *    including a substantially similar Disclaimer requirement for further
 *    binary redistribution.
 * 3. Neither the names of the above-listed copyright holders nor the names
 *    of any contributors may be used to endorse or promote products derived
 *    from this software without specific prior written permission.
 *
 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
 * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
 * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
 * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
 * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
 * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
 * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
 *
 * Alternatively, you may choose to be licensed under the terms of the
 * GNU General Public License ("GPL") version 2 as published by the Free
 * Software Foundation.
 *
 *****************************************************************************/

#include "acpi.h"
#include "accommon.h"
#include "acinterp.h"

#define _COMPONENT          ACPI_EXECUTER
        ACPI_MODULE_NAME    ("exstorob")

/*******************************************************************************
 *
 * FUNCTION:    AcpiExStoreBufferToBuffer
 *
 * PARAMETERS:  SourceDesc          - Source object to copy
 *              TargetDesc          - Destination object of the copy
 *
 * RETURN:      Status
 *
 * DESCRIPTION: Copy a buffer object to another buffer object.
 *
 ******************************************************************************/

ACPI_STATUS
AcpiExStoreBufferToBuffer (
    ACPI_OPERAND_OBJECT     *SourceDesc,
    ACPI_OPERAND_OBJECT     *TargetDesc)
{
    UINT32                  Length;
    UINT8                   *Buffer;

    ACPI_FUNCTION_TRACE_PTR (ExStoreBufferToBuffer, SourceDesc);

    /* If Source and Target are the same, just return */

    if (SourceDesc == TargetDesc)
    {
        return_ACPI_STATUS (AE_OK);
    }

    /* We know that SourceDesc is a buffer by now */

    Buffer = ACPI_CAST_PTR (UINT8, SourceDesc->Buffer.Pointer);
    Length = SourceDesc->Buffer.Length;

    /*
     * If target is a buffer of length zero or is a static buffer,
     * allocate a new buffer of the proper length
     */
    if ((TargetDesc->Buffer.Length == 0) ||
        (TargetDesc->Common.Flags & AOPOBJ_STATIC_POINTER))
    {
        TargetDesc->Buffer.Pointer = ACPI_ALLOCATE (Length);
        if (!TargetDesc->Buffer.Pointer)
        {
            return_ACPI_STATUS (AE_NO_MEMORY);
        }

        TargetDesc->Buffer.Length = Length;
    }

    /* Copy source buffer to target buffer */

    if (Length <= TargetDesc->Buffer.Length)
    {
        /* Clear existing buffer and copy in the new one */

        memset (TargetDesc->Buffer.Pointer, 0, TargetDesc->Buffer.Length);
        memcpy (TargetDesc->Buffer.Pointer, Buffer, Length);

#ifdef ACPI_OBSOLETE_BEHAVIOR
        /*
         * NOTE: ACPI versions up to 3.0 specified that the buffer must be
         * truncated if the string is smaller than the buffer. However, "other"
         * implementations of ACPI never did this and thus became the defacto
         * standard. ACPI 3.0A changes this behavior such that the buffer
         * is no longer truncated.
         */

        /*
         * OBSOLETE BEHAVIOR:
         * If the original source was a string, we must truncate the buffer,
         * according to the ACPI spec. Integer-to-Buffer and Buffer-to-Buffer
         * copy must not truncate the original buffer.
         */
        if (OriginalSrcType == ACPI_TYPE_STRING)
        {
            /* Set the new length of the target */

            TargetDesc->Buffer.Length = Length;
        }
#endif
    }
    else
    {
        /* Truncate the source, copy only what will fit */

        memcpy (TargetDesc->Buffer.Pointer, Buffer,
            TargetDesc->Buffer.Length);

        ACPI_DEBUG_PRINT ((ACPI_DB_INFO,
            "Truncating source buffer from %X to %X\n",
            Length, TargetDesc->Buffer.Length));
    }

    /* Copy flags */

    TargetDesc->Buffer.Flags = SourceDesc->Buffer.Flags;
    TargetDesc->Common.Flags &= ~AOPOBJ_STATIC_POINTER;
    return_ACPI_STATUS (AE_OK);
}

/*******************************************************************************
 *
 * FUNCTION:    AcpiExStoreStringToString
 *
 * PARAMETERS:  SourceDesc          - Source object to copy
 *              TargetDesc          - Destination object of the copy
 *
 * RETURN:      Status
 *
 * DESCRIPTION: Copy a String object to another String object
 *
 ******************************************************************************/

ACPI_STATUS
AcpiExStoreStringToString (
    ACPI_OPERAND_OBJECT     *SourceDesc,
    ACPI_OPERAND_OBJECT     *TargetDesc)
{
    UINT32                  Length;
    UINT8                   *Buffer;

    ACPI_FUNCTION_TRACE_PTR (ExStoreStringToString, SourceDesc);

    /* If Source and Target are the same, just return */

    if (SourceDesc == TargetDesc)
    {
        return_ACPI_STATUS (AE_OK);
    }

    /* We know that SourceDesc is a string by now */

    Buffer = ACPI_CAST_PTR (UINT8, SourceDesc->String.Pointer);
    Length = SourceDesc->String.Length;

    /*
     * Replace existing string value if it will fit and the string
     * pointer is not a static pointer (part of an ACPI table)
     */
    if ((Length < TargetDesc->String.Length) &&
       (!(TargetDesc->Common.Flags & AOPOBJ_STATIC_POINTER)))
    {
        /*
         * String will fit in existing non-static buffer.
         * Clear old string and copy in the new one
         */
        memset (TargetDesc->String.Pointer, 0,
            (ACPI_SIZE) TargetDesc->String.Length + 1);
        memcpy (TargetDesc->String.Pointer, Buffer, Length);
    }
    else
    {
        /*
         * Free the current buffer, then allocate a new buffer
         * large enough to hold the value
         */
        if (TargetDesc->String.Pointer &&
           (!(TargetDesc->Common.Flags & AOPOBJ_STATIC_POINTER)))
        {
            /* Only free if not a pointer into the DSDT */

            ACPI_FREE (TargetDesc->String.Pointer);
        }

        TargetDesc->String.Pointer =
            ACPI_ALLOCATE_ZEROED ((ACPI_SIZE) Length + 1);

        if (!TargetDesc->String.Pointer)
        {
            return_ACPI_STATUS (AE_NO_MEMORY);
        }

        TargetDesc->Common.Flags &= ~AOPOBJ_STATIC_POINTER;
        memcpy (TargetDesc->String.Pointer, Buffer, Length);
    }

    /* Set the new target length */

    TargetDesc->String.Length = Length;
    return_ACPI_STATUS (AE_OK);
}


text:
/**
 * \addtogroup shell
 * @{
 */

/*
 * Copyright (c) 2008, Swedish Institute of Computer Science.
 * All rights reserved.
 *
 * Redistribution and use in source and binary forms, with or without
 * modification, are permitted provided that the following conditions
 * are met:
 * 1. Redistributions of source code must retain the above copyright
 *    notice, this list of conditions and the following disclaimer.
 * 2. Redistributions in binary form must reproduce the above copyright
 *    notice, this list of conditions and the following disclaimer in the
 *    documentation and/or other materials provided with the distribution.
 * 3. Neither the name of the Institute nor the names of its contributors
 *    may be used to endorse or promote products derived from this software
 *    without specific prior written permission.
 *
 * THIS SOFTWARE IS PROVIDED BY THE INSTITUTE AND CONTRIBUTORS ``AS IS'' AND
 * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
 * ARE DISCLAIMED.  IN NO EVENT SHALL THE INSTITUTE OR CONTRIBUTORS BE LIABLE
 * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
 * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
 * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
 * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
 * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
 * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
 * SUCH DAMAGE.
 *
 * This file is part of the Contiki operating system.
 */

/**
 * \file
 *         A shell back-end for the serial port
 * \author
 *         Adam Dunkels <adam@sics.se>
 */

#include "contiki.h"
#include "shell.h"

#include "dev/serial-line.h"
#include "net/rime.h"

#include <stdio.h>
#include <string.h>

/*---------------------------------------------------------------------------*/
PROCESS(serial_shell_process, "Contiki serial shell");
/*---------------------------------------------------------------------------*/
void
shell_default_output(const char *text1, int len1, const char *text2, int len2)
{
  int i;
  if(text1 == NULL) {
    text1 = "";
    len1 = 0;
  }
  if(text2 == NULL) {
    text2 = "";
    len2 = 0;
  }

  /* Precision (printf("%.Ns", text1)) not supported on all platforms.
     putchar(c) not be supported on all platforms. */
  for(i = 0; i < len1; i++) {
    printf("%c", text1[i]);
  }
  for(i = 0; i < len2; i++) {
    printf("%c", text2[i]);
  }
  printf("\r\n");
}
/*---------------------------------------------------------------------------*/
void
shell_prompt(char *str)
{
  printf("%d.%d: %s\r\n", rimeaddr_node_addr.u8[0], rimeaddr_node_addr.u8[1],
	 str);
}
/*---------------------------------------------------------------------------*/
void
shell_exit(void)
{
}
/*---------------------------------------------------------------------------*/
PROCESS_THREAD(serial_shell_process, ev, data)
{
  PROCESS_BEGIN();

  shell_init();

  while(1) {
    PROCESS_WAIT_EVENT_UNTIL(ev == serial_line_event_message && data != NULL);
    shell_input(data, strlen(data));
  }

  PROCESS_END();
}
/*---------------------------------------------------------------------------*/
void
serial_shell_init(void)
{
  process_start(&serial_shell_process, NULL);
}
/*---------------------------------------------------------------------------*/
/** @} */


text:
var VertexConnection = require('./VertexConnection');

var Vertex = (function() {
  function Vertex(pIndex, pX, pY, pLabel, pNext, pPrev, pActualNext, pActualPrev) {
    this.index = pIndex;
    this.x = pX;
    this.y = pY;
    this.label = pLabel || null;

    this.setNext(pNext);
    this.setPrev(pPrev);
    this.setActualNext(pActualNext);
    this.setActualPrev(pActualPrev);

    this.event = null;
    this.connections = [];

  }

  var tProto = Vertex.prototype;

  tProto.setNext = function(pNextVertex) {
    if (pNextVertex) {
      this.next = pNextVertex;
      pNextVertex.prev = this;
    } else {
      this.next = null;
    }
  };

  tProto.setPrev = function(pPrevVertex) {
    if (pPrevVertex) {
      this.prev = pPrevVertex;
      pPrevVertex.next = this;
    } else {
      this.prev = null;
    }
  };

  tProto.setActualNext = function(pActualNext) {
    if (pActualNext) {
      this.actualNext = pActualNext;
      pActualNext.actualPrev = this;
    } else {
      this.actualNext = null;
    }
  };

  tProto.setActualPrev = function(pActualPrev) {
    if (pActualPrev) {
      this.actualPrev = pActualPrev;
      pActualPrev.actualNext = this;
    } else {
      this.actualPrev = null;
    }
  };

  tProto.connectTo = function(pToVertex) {
    var tConnection = new VertexConnection(this, pToVertex);
    this.connections.push(tConnection);

    return tConnection;
  };

  tProto.addConnection = function(pConnection) {
    this.connections.push(pConnection);
  };

  tProto.clearConnections = function() {
    this.connections = [];
  };

  return Vertex;
})();

module.exports = Vertex;


text:
oauth_error_json = {'status': 'error', 'msg': "could not verify oauth credentials"}
upload_image_blob_error_json = {'status': 'error', 'msg': "failure to upload image to azure storage"}
upload_image_db_error_json = {'status': 'error', 'msg': "failure to upload metadata to documentdb"}
delete_image_blob_error_json = {'status': 'error', 'msg': "failure to delete image from azure storage"}
delete_image_db_error_json = {'status': 'error', 'msg': "failure to delete image from documentdb"}
get_image_error_json = {'status': 'error', 'msg': "failure to get image links from documentdb"}
update_tags_error_json = {'status': 'error', 'msg': "failure to update tags in documentdb"}
api_parameters_error_json = {'status': 'error', 'msg': "api request missing header or body parameters"}

# json success messages each api method
upload_image_success_json = {'status': 'success', 'msg': "image uploaded"}
delete_image_success_json = {'status': 'success', 'msg': "image deleted"}
update_tags_success_json = {'status': 'success', 'msg': "tags updated"}


text:
CREATE TABLE BPM_MAIL_TEMPLATE(
	ID BIGINT auto_increment,
	NAME VARCHAR(50),
	SUBJECT VARCHAR(100),
	CONTENT VARCHAR(200),
        CONSTRAINT PK_BPM_MAIL_TEMPLATE PRIMARY KEY(ID)
) ENGINE=INNODB CHARSET=UTF8;