import tkinter 
import random 

colours = ['Red','Blue','Green','Pink','Black', 
		'Yellow','Orange','White','Purple','Brown'] 
score = 0

timeleft = 30

def startGame(event): 
	
	if timeleft == 30: 
		
		countdown() 
		
	nextColour() 

def nextColour(): 

	global score 
	global timeleft 

	if timeleft > 0: 

		e.focus_set() 

		if e.get().lower() == colours[1].lower(): 
			
			score += 1

		e.delete(0, tkinter.END) 
		
		random.shuffle(colours) 
		
		label.config(fg = str(colours[1]), text = str(colours[0])) 
		
		scoreLabel.config(text = "Score: " + str(score)) 


def countdown(): 

	global timeleft 

	if timeleft > 0: 

		timeleft -= 1
		
		timeLabel.config(text = "Time left: "
							+ str(timeleft)) 
								
		timeLabel.after(1000, countdown) 


root = tkinter.Tk() 

root.title("COLORGAME") 

root.geometry("375x200") 

instructions = tkinter.Label(root, text = "Type in the colour"
						"of the words, and not the word text!", 
									font = ('Helvetica', 12)) 
instructions.pack() 

scoreLabel = tkinter.Label(root, text = "Press enter to start", 
									font = ('Helvetica', 12)) 
scoreLabel.pack() 

timeLabel = tkinter.Label(root, text = "Time left: " +
			str(timeleft), font = ('Helvetica', 12)) 
				
timeLabel.pack() 

label = tkinter.Label(root, font = ('Helvetica', 60)) 
label.pack() 

e = tkinter.Entry(root) 

root.bind('<Return>', startGame) 
e.pack() 

e.focus_set() 

root.mainloop() 