His research focuses on the use of innovative technology (such as BIM, virtual and augmented reality) for the enhancement of construction management and engineering delivery process. He has researched the role of immersive virtual reality to improve the delivery process of facilities, starting from the design to the management of the facility. His research has also focused on intersecting with educational psychology, with a special focus on self-regulated learning of Lean Design and Construction practices. Lastly, his main research focus lies in the development and assessment of educational video games for the advancement of STEM education.