His research interests include digital games and storytelling, with an emphasis on the pleasures of agency and transformation in digital narratives. His work draws on theories from theater and dance to explore the connections between performance and play. He also researches embodied interfaces, tangible and wearable computing, design fiction and steampunk, and maker and DIY cultures. TEI attendees might recognize him as Captain Chronomek, a character he co-created with Karen Tanenbaum and Allen Bevins for the TEI Student Design Competition in 2011.