Her research and teaching interest are the everyday use of digital media - in particular digital games. In her work she has engaged digital game aesthetics and criticism, the co-constitution of players and games as well as gender and everyday politics. Her current research focuses on ageing adults in relation to digital games. For instance ageing adults’ use of and meaning-making in relation to digital games, the representation of ageing within digital games, the institutionalisation of digital games in the welfare sate, and discourses about ageing and digital games in research and the media.