As a 90’s teenager he viewed sampling concrete sound as his first musical instrument, and in the time since, has built up a range of techniques and styles integrating traditional instruments with digital tools. Having worked on projects related to hip-hop, minimal techno, rock, folk, electro-acoustic chamber music, and American primitive guitar, he can approach the audio needs of a visual piece from multiple angles while creating a unified style signature for the project as a whole. He’s equally comfortable creating subtle, contemplative soundscapes or driving, somatic beats. He’s also very curious about the evolution of video games as a medium for engaging increasingly diverse and sophisticated aspects of the player’s mind.