Qubein School of Communication at High Point University, High Point, NC. He is currently working to rethink dominant assumptions about the relationships between traditional modes of representation (narrative, visual, aural) and interactive processes, and to push forward critical/cultural studies approaches to new media analysis by exploring the intersection between rhetoric, ludology, and textual criticism. He is also co-chair of the Game Studies area of the Popular Culture Association. gvoorhee@highpoint.edu.