After using his Ouija board to gain a clue (because Dr. Social is also into the occult), he’s given a challenge by none other than Dracula, who dares him to head to the Thames in order to see for himself what’s going on. While it’s not exactly the most thrilling story out there, it still is a nice change of pace, and between each stage is a short series of images & text that advance Social’s journey from the Thames to the Wax Doll Museum, to a graveyard, and so on. Master of Darkness plays up its horror influences very nicely, and each stage is distinctly different from each other in terms of visuals & even enemies. The influences are also just varied enough to not make the game feel aesthetically like a direct clone of what it plays like.