He is part of a small team of musicians and sound designers under direction by Shoji Tomii that work on video games, advertisements, ringtones, television programmes, and more. He came to attention in 2006 when he composed the background music used in three stages on the collaborative score Culdcept Saga. Keeping with the tradition of the series, he created two pieces of background music and a battle track for each stage. He instantly demonstrated his musical versatility and maturity with lush oriental themes for the windy harbor Clanovia, the ambient and techno blends for the dark castle Belzelback, and climactic electronic fusions for the great temple Omengald.