Currently, he is focusing on helping developers harness the power of the Google Could Platform to solve their Big Data problems. Prior to his current role in Developer Relations, Paul was helping build Google's Cloud Platform as an engineer on Google Cloud Storage. Before joining Google, Paul cofounded a tiny game technology startup, sold it to Microsoft, where he then worked on DirectX, Xbox, Xbox Live, and Forza Motorsport, before spending some time working on interesting machine learning problems in Microsoft Research. Outside of work Paul enjoys rock climbing, motorcycling, and other activities that demand complete focus.