His work explores architecture’s processes of cultural, economic and juridical valuation after the internet through diverse media productions including movies, video games, internet micro-economies, drawings, texts and occasionally irl stuff. His research and design work has been published in Volume, PIDGIN, PLAT, and Thresholds, among others, and has been exhibited internationally at the 2014 Venice Architecture Biennale, the Archivo Diseño y Arquitectura in Mexico City and elsewhere. Curtis is currently finalizing a forthcoming book entitled Dark Products, a travelogue tracing the journeys of nine outsourced architectural instruments through the contemporary networks of online creative labor.