His research is broadly aimed at finding new approaches for interpretation and expression within videogames and computational media. He’s had work nominated for Technical Excellence at the Independent Games Festival and IndieCade and his scholarship is primarily about videogame interpretation, tools for game creation, social simulation and procedural content generation. He holds an M.F.A in Digital Art and New Media and a Ph.D. in Computer Science from the University of California at Santa Cruz. At John Cabot University he teaches “Creative Writing Workshop: Writing for Video Games” as part of the Summer Institute for Creative Writing and Literary Translation.