Her research is dedicated to investigating new technology for lifelong learning through the design of novel forms of play and learning. Current projects relate to affective learning and computer games, social change games as well as urban games and communities. Her more recent book contribution was for the Handbook of research on improving learning and motivation through educational games: Multidisciplinary approaches, and an ongoing project relates adventure games. Her expertise includes computer games, affective design, educational technology, and human-computer interaction.