She is also the specification editor for the Khronos OpenXR standard. Kaye has a PhD in Computer Science from research focused on using AIs to do non-photorealistic rendering. She spent ten years as a AAA video game developer, shipping over a dozen titles. The first was 'Lord of the Rings: Return of the King', and the last was 'Sims 4'. At Google, she worked on Google Earth before contributing to the original 'Cardboard' launch and moving to the VR team. Her goal is to make VR universally accessible and useful.