Before that, he worked at Electronic Arts/Maxis for 3 years on SimCity and new IP development. He has also worked closely with Qualcomm’s Augmented Reality SDK (Vuforia), helping to create the Rock’em Sock’em AR demo showcased during its initial launch. He holds an undergraduate degree in Computational Media and master’s degree in Computer Science from Georgia Tech. During his master’s program he worked on the AR game Nerdherder.