Her research focuses on the intersections of gender, culture and technology, applying feminist theory and cultural production perspectives to the industrial and social practices of digital gaming. She has published and delivered public lectures about videogames and militarism, the representation of femininity and masculinity in games, gendered labor in videogame hardware production and promotion, and misogyny in gamer culture. She has co-edited two books: Gaming Globally: Production, Play and Place (Palgrave, 2013) and Joystick Soldiers: The Politics of Play in Military Video Games (Routledge, 2010). From 2013-2016, she is serving as the book review editor for Critical Studies in Media Communication. Her full CV and current research projects are available at www.mediacritica.net.