While at NVIDIA, he helped develop early releases of CUDA system software and contributed to the OpenCL 1.0 Specification, an industry standard for heterogeneous computing. Jason received his master's degree in computer science from the University of California Berkeley where he published research in GPU computing, and he holds a bachelor's degree in electrical engineering from Princeton University. Prior to joining NVIDIA, he previously held positions at ATI Technologies, Apple, and Novell. When he's not writing books, Jason is typically working out, playing soccer, or shooting photos.