He works across disciplines to create, for viewers and users, experiences that challenge the borders between the real and the virtual, the cinematic and the actual, fine art and popular experience. His works involve feature films, gallery video art, photographic and new media applications, and these share a sense of play in apparatus and traditional structures such as actual subjects performing roles, transparent media machinations serving as ‘stage,’ and collisions of one medium with another. His feature films, media installations, and augmented reality publications have been screened, exhibited, and published internationally. Search for: