Before joining Google, Rachel spent 15 years working in the AAA video game industry, creating many award-winning games. She started working with computers when she was 12, and was inspired to pursue software engineering as a career because it allowed her to create things that positively affect people's lives at a large scale. Outside of engineering, she has pursued many different interests, including stage work and a professional ballroom dance career. This rich set of experiences informs her advocacy for diverse voices in technology and everywhere else.