She completed her M.S. in Human Factors Psychology and Applied Cognition with a focus on user perception and experience with interactive technologies from North Carolina State University in 2014. She also received a B.A. in Psychology, and a B.S. in Business Administration & Entrepreneurship from North Carolina State University. Her research focuses on learning technologies, including research on cognitive and affective factors involved during learning, emerging patterns of interaction during learning, and learning within the context of game-based environments. Her work also involves adaptive and personalized instructional systems, user experience research, human-computer-interaction, user modeling, and educational analytics.