Since his first steps in professional software development back in 2000 he has been related to the video game industry where he worked for a couple of years developing a AAA PC game. Then he moved to the research and lecturing field for over 10 years at the University of Deusto in Bilbao, Spain, where he developed multiple projects in multimedia, virtual and augmented reality and accessibility technologies, working closely with companies in the area. Wanting to go back to the video game industry, he joined Ludei to help with the design and development of the core native multi platform technology of the Cocoon engine, a Service Oriented Architecture that includes CocoonJS, a customized JavaScript virtual machine specifically tuned for native HTML5 game execution and monetization.