He started Reactive Core Studios in 2010 to develop games and business applications in the mobile industry, with his first ported game, "Ingenious" for Android, becoming quite successful. Since then, he has been learning and becoming an expert with the Unity 3D game engine. He spends his free time offering advice to game developers on gamedev.net and answers.unity.com and was awarded a Microsoft MVP award for expertise in DirectX. He also dabbles in music production and 3D modeling contests as time permits.