He is a member of the Games & AI group. His research focuses on applying machine learning techniques to the AI of non-player characters in games, and on the AI for players of modern board games. He supervises several bachelor, master, PhD, and post-doctoral students who work in this area. He has published over 60 papers in refereed journals, books, and conference proceedings, many of which are on the AI in games. His research interests include machine learning, agent technology, and games.