He received a Ph.D. in English Literature at the CUNY Graduate Center. He has delivered over two-dozen presentations and workshops on game-based learning and has been a principal investigator for several games-based research projects, including most recently a project to create College Quest, a game-based learning management system and academic social network for CUNY. He has published on the use of games for critical thinking and on British Romanticism. He is a founding member of the CUNY Games Network and maintains a blog on its website. His interests include game-based learning, utopian literature, social justice, and British Romanticism.