He is a Founding Principal Editor with the Journal of Visual Culture and Curator of the William A. Higinbotham Game Studies Collection. He is the author of Edited Clean Version: Technology and the Culture of Control (2009) and has co-edited The Object Reader (2009) and Popular Culture: A Reader (2005). His writings on video games appear in the following journals: the Journal of Visual Culture, Design Issues, Design and Culture, and Cabinet. His next book, Game After: A Cultural Study of Video Game Afterlife, is forthcoming with MIT Press (Jan 2014). He is currently working on the collection, Debugging Game History: A Critical Lexicon (MIT), with Henry Lowood. His general research interests are: video game history and preservation, design studies, history and philosophy of technology, and material culture.