His research centers on reliable agent systems and seeks to design new tools and methodologies for developing complex agents. His work in this area received a nomination for the best paper award at AAMAS-05. Dr. Wallace's research and innovation also extends to the area of computer science education. In addition to teaching Design and Analysis of Algorithms and Introduction to Artificial Intelligence, in 2005 Dr. Wallace introduced the first Computer Game Design course within the WSU system. He is a principle investigator in the NSF funded Java Instructional Gaming Project and the primary developer of the JIG game engine. The goal of this effort is to bring game-related projects into traditional computer science courses by providing a strong software infrastructure and a rich set of curricular resources to educators.