In 2013 he completed his BA in music technology with first class honours, and in 2014 completed an MA in creative music technologies, also receiving first class honours. His current work is focused on physical computing and the potential for human interaction to add to an overall immersive musical experience for both the performer and the audience. His work has more recently led him to investigate the potential for such interaction to facilitate and encourage learning amongst the learning impaired and the autistic community. He also works as a sound designer, Foley artist and mixing engineer. His first love is performance and regularly takes part in improvisation nights and occasionally plays gigs with several noise and progressive rock bands in Dublin.