the cameras 106 for example the application 102 can be configured to follow a predetermined racing car such that a virtual camera follows this car around the track using the actual telemetry data received thus in this embodiment the application 102 provides a passive viewing experience of the event but enhances the experience as opposed to the actual audio video stream of the event by providing for other manners by which the event may be seen and heard in another embodiment of the invention the gaming application 102 utilizes the actual telemetry data to provide a user participatory simulated version of the sporting event for example where the sporting event is a particular car racing event such as the indy 500 a game player is able to race his or her own car against the actual cars in the event while the event is taking place this compares to prior art gaming applications where the other cars may be fictitious or merely based on historical data of actual cars u2014 in this embodiment of the invention the other cars are the actual cars as they are being raced substantially in real time in other words the game player does not race his or her game car against fictitious cars or only against actual cars in a fictitious event but against actual cars in an actual event as those cars are performing in the event in this.