the same trigger point for a particular underlying basis can lead to different unlockable features being triggered on different machines for example if the underlying basis is amount of credits wagered by a player at a trigger point of 50 credits a u2018 reduced number of reels u2019 unlockable feature could be triggered if the player is playing a video slot machine while an u2018 animated card faces u2019 unlockable feature could be triggered if the player is playing a video poker machine unlockable features can also be organized into levels in other words instead of unlocking a specific feature when a certain trigger point is reached the trigger could be used to set a player level i e level one level two silver level gold level etc the player level can then be used as a proxy for the unlockable features for example a level two player can have certain unlockable features available while a level three player can have certain additional or different unlockable features available the player levels can be managed locally on a specific gaming device or they can be managed in the player account also unlockable features can be organized into categories for example unlockable features could include gaming machine play modes that affect play on game reels etc.