rays 11 a 12 a and 13 a then create resulting circular image 17 c that is incident upon any tracking cameras such as 124 126 and 140 image 17 c is an example of one of the two marker reflective shapes 550 for a marker namely uniform circular 552 referring now to fig2 b there is shown an example of the first of two id locations 562 for the player id namely full body 562 in fig2 b spherical markers 17 sm are placed at various key locations over the entire body of player 17 for practical purposes retroreflective tape 17 t is used to cover the blade of stick 104 referring now to fig2 a 21 b and 21 c shown are several examples of the second of two marker physical forms 540 namely flat embedded applied ink 544 in fig2 a right and left tracking patches 107 r and 107 l are shown attached to player shoulder pads 106 that are typically covered by jersey 105 patches 107 r and 107 l have been pre marked with special ink formulated to reflect retroreflect or fluoresce only the desired tracking energy such pre markings include orientation marks 107 r 1 and 107 l 1 as well as bar code marks 107 r 2 and 107 l 2 in fig2 b puck.