movements of playing pieces 50 and 52 onto different vector tiles playing piece 50 after landing on vector tile 54 can on subsequent moves move only onto vector tile 56 or 58 similarly playing piece 52 after landing on vector tile 60 can only move back to square 62 or forward to vector tile 64 it will be seen that where a playing piece must move onto another vector tile further constraints on future movements are imposed upon the playing piece thus in effect a playing piece can become stuck or entangled in the barrier formed by the vector tiles this introduces a new and exciting element into the game which requires skill on the part of the players to anticipate the sequence of moves that will result from an initial move onto a vector tile furthermore in an attempt to capture or jump another player 39 s piece on the vector tiles it will be necessary for a player to anticipate the other player 39 s responses and forced moves due to the vectors since the vectors are changed at the beginning of each game a constantly challenging and continually changing game is presented referring now to fig1 a situation wherein playing piece 70 can jump playing piece 72 not vice versa is illustrated since the playing piece 70 is on vector tile 74 it can jump playing piece 72 playing piece 72 however is constrained to move only diagonally forward or backward by the vector tile 76 and accordingly cannot jump playing piece 70 finally referring to fig1 the process of 34 kinging 34 a playing piece is illustrated playing piece 80 having reached the last row.