will be 2 3 8 translucency levels similarly with 8 bits allocated for the calculations of translucency levels there will be 2 8 256 translucency levels as can be seen in fig3 and 5 the interior of the font is generally darker and the edges of the font are generally more translucent this will give the font u201c fuzzy u201d edges which improves the appearance of the font by eliminating jaggy edges referring to fig4 sample text 70 is provided without anti aliasing and sample text 72 is provided with anti aliasing sample text 70 and 72 are shown in their normal size and a magnified size the appearance of anti aliased text 72 is superior to that of sample text 70 and true to the intended shape of the fonts anti aliased text 72 has eliminated the jaggy edges and improved the aesthetics of the displayed fonts there are two common ways to store fonts as outlines using some sort of mathematical descriptions of curves or as arrays of pixel values bitmaps for a font of a particular size outline fonts can be rendered at various sizes without inducing jagginess as you would see if a small bitmap was scaled to a larger size but the rendering is cpu intensive bitmap fonts are rendered by simply looking up pixel values from the font bitmap and writing appropriate colors.