button 22 is depressed downwardly toward the wind up knob 28 to reset the targets 18a b and c if they have not already been reset at this time the off on button 26 is pushed to the on position this causes the endless belt 20 to reciprocate back and forth within the window 16 through the targets 18a b and c as will be evident from the discussion below the endless belt 20 moves in an arcuate manner about a pivot point within the housing which is essentially centralized within the toy game 10 the end of the endless belt 20 nearer the target 18 thus moves in a sweeping manner across the targets the targets 18a b and c thus can be considered as being located within a target field with the endless belt 20 moving back and forth across this target field when the player of the game believes that the endless belt 20 is positioned such that a target can be hit the launch button 24 is pushed which immediately ceases the oscillatory motion of the endless belt 20 and starts rotation of the endless belt 20 about certain frame members hereinafter described an attack object 30 as seen in fig2 on the surface of endless belt 20 then proceeds toward the target field if the oscillatory motion of the endless belt 20 was stopped at a proper time to align the belt directly beneath the.