Vector drawings are innately interactive as they preserve creational cues. Despitethis desirable property they remain relatively under explored due to the difficultiesin modeling complex vector drawings. This is in part due to the primarily _sequential and auto-regressive nature_ of existing approaches failing to scale beyond simpledrawings. In this paper, we define generative models over _highly complex_ vectordrawings by first representing them as “stroke-clouds” – _sets_ of arbitrary cardinality comprised of semantically meaningful strokes. The dimensionality of thestrokes is a design choice that allows the model to adapt to a range of complexities.We learn to encode these _set of strokes_ into compact latent codes by a probabilisticreconstruction procedure backed by _De-Finetti’s Theorem of Exchangability_. Theparametric generative model is then defined over the latent vectors of the encodedstroke-clouds. The resulting “Latent stroke-cloud generator (LSG)” thus capturesthe distribution of complex vector drawings on an implicit _set space_. We demonstrate the efficacy of our model on complex drawings (a newly created Animeline-art dataset) through a rangeof generative tasks.
Modelling complex vector drawings with stroke-clouds
Alexander Ashcroft Ayan Das Yulia Gryaditskaya Zhiyu Qu Yi-Zhe Song