<p>Looks like I solved my problem myself.<br>
Here's what I did:</p>

<p>I exported the Lego model as <em>Collada (.dae)</em>, and imported it in <em>Blender</em>. Selected the material and changed <em>Diffuse BSDF</em> (Maybe changed for you) to <a href="https://docs.blender.org/manual/en/latest/render/shader_nodes/shader/translucent.html" rel="nofollow noreferrer"><em>Translucent BSDF</em></a> (for cycles only), selected <em>Volume</em> as <em>Emission</em> and rendered.</p>

<p>Cheers</p>

CC BY-SA 4.0
2020-05-02T09:55:41.947Z
Blender hangs when I try to import the Collada file. Any idea?
Alec
CC BY-SA 4.0
2020-05-03T07:35:11.217Z
@Alec This sounds like an other type of issue. I would suggest ask this question on https://www.superuser.com/
Nouman
CC BY-SA 4.0
2019-08-20T03:19:22.120Z
2019-12-23T06:49:11.817Z
2019-12-23T06:49:11.817Z
Nouman
<p>Is there a way to add glow colors to objects or parts in the <a href="https://studio.bricklink.com/v2/build/studio.page" rel="nofollow noreferrer">BrickLink's Studio</a>?</p>
<p>The thing I am trying to do is to make a glowing light bulb so I can have it as a light source in enclosed areas (Like any room) and have its impact on rendering (POV - RAY / Photorealistic Render (Eyesight)).</p>
<p>Is it possible? Is there any other lego designing software that supports this?</p>

<software><design><bricklink-studio><rendering>
How to make an object glow in Studio (BrickLink)
Nouman
# How to make an object glow in Studio (BrickLink)

(Asked by: username_0 on 2019-08-17)

Is there a way to add glow colors to objects or parts in the [BrickLink's Studio](https://studio.bricklink.com/v2/build/studio.page)?

The thing I am trying to do is to make a glowing light bulb so I can have it as a light source in enclosed areas (Like any room) and have its impact on rendering (POV - RAY / Photorealistic Render (Eyesight)).

Is it possible? Is there any other lego designing software that supports this?

**Tags:** software, design, bricklink-studio, rendering


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## 1 answers

### Answer by username_0 on 2019-08-20. Score: 3 | Accepted answer

Looks like I solved my problem myself.  
Here's what I did:

I exported the Lego model as *Collada (.dae)*, and imported it in *Blender*. Selected the material and changed *Diffuse BSDF* (Maybe changed for you) to [*Translucent BSDF*](https://docs.blender.org/manual/en/latest/render/shader_nodes/shader/translucent.html) (for cycles only), selected *Volume* as *Emission* and rendered.

Cheers

> **Comments:**
> **username_1**: Blender hangs when I try to import the Collada file. Any idea?  
> **username_0**: @username_1 This sounds like an other type of issue. I would suggest ask this question on https://www.superuser.com/  

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