<p>There is a way to make a 3D model from the original. A lot depends on the original item. The clear clip seems to have been reproduced on Thingiverse (<a href="https://www.thingiverse.com/thing:4962711" rel="nofollow noreferrer">Valance Clip</a>) with the procedure with which the user created his model.</p>
<p>Here are the steps to reproduce the clear clip according to the original user, <a href="https://www.thingiverse.com/mattfriedman" rel="nofollow noreferrer">mattfriedman</a>:</p>
<ol>
<li>Use a black marker or paint to color the profile of the item</li>
<li>Place the item on a scanner or take a top-down photo (with a white background) of the item</li>
<li>Import the image or photo into Adobe Photoshop, GIMP, or image manipulation software of your choice</li>
<li>Remove any stray marks and clean up the edges of the item's profile as best as possible</li>
<li>Import the image into Adobe Illustrator or Inkscape</li>
<li>Use the &quot;Image Trace&quot; or &quot;Trace Bitmap&quot; menu item from your particular software to vectorize the image into an SVG (you may need to do additional path and point cleanup)</li>
<li>Import the 2D SVG into Tinkercad, Fusion 360, or other modeling software.</li>
<li>Extrude to the desired width/depth.</li>
</ol>
<p>You now have a 3D model of a real-world object without scanning.</p>

CC BY-SA 4.0
2021-12-05T05:28:50.717Z
2021-12-05T05:28:50.717Z
agarza
<p>I have a set of blind clips that I want to be able to print out. They no longer produce them and I cannot find a possible place to buy them. I have minimal experience in CAD and am wondering, I have an iPhone with a LiDAR sensor. Is it feasible to be able to make a scan, turn it into a model and print it? What would be the best course of action? I will take any recommendations or advice!</p>
<p>I have a Flashforge Adventurer 3 with PLA and ABS available!</p>
<p><a href="https://i.sstatic.net/P3Ibl.jpg" rel="nofollow noreferrer" title="Blind clip image"><img src="https://i.sstatic.net/P3Ibl.jpg" alt="Blind clip image" title="Blind clip image" /></a></p>

CC BY-SA 4.0
2021-12-04T01:31:27.827Z
That is a complex shape.  Are the two examples from the same system, but serving different purposes?   Does the clear one have to be clear? Do you have calipers, either Vernier or digital? A micrometer might be enough for getting the external measurements, but internal ones are a challenge.
Criggie
CC BY-SA 4.0
2021-12-04T01:43:25.390Z
Have you tried searching for it on https://www.thingiverse.com/ they have great examples to print out.
Varun W.
CC BY-SA 4.0
2021-12-04T02:11:09.603Z
From what I know the color of the two do not matter. They are from different systems too. I have a pair of calipers so I think as Criggie mentioned, will help. I will have to look at thingiverse more, although it just seems so specific I worry.
burtonbryton
CC BY-SA 4.0
2021-12-04T03:16:15.323Z
This one looks like the clear one: [Valance Clip](https://www.thingiverse.com/thing:4962711)
agarza
CC BY-SA 4.0
2021-12-04T16:46:33.163Z
@agarza: The thing description from your link explains how it was made and would be a great answer.
R.. GitHub STOP HELPING ICE
CC BY-SA 4.0
2021-12-04T20:53:30.593Z
This is something that any competent hard body model maker or person with engineering or prototyping CAD experience could probably make for you if you had the measurements.

3D scanning isn't quite there yet for this kind of thing. It's best for things like sculptures that don't require precise measurements. At least when you're using most oft he software available to home users.

I would suggest that you ask someone to make a model for you on a modelling forum.

It's a pretty simply item though so it might be a good chance for you to get into hard body modelling in CAD.
Aaargh Zombies
CC BY-SA 4.0
2021-12-05T02:30:17.737Z
Thank you so much @agarza I’m pretty sure that’s it. Thank you also Aaargh Zombies for the information. I might have to get in contact with someone who knows more. I also might try to learn myself? Worst case senecio I lose a little filament so I don’t mind that. Thank you all for the info too! It’s super appreciated. :) maybe one day technology will be there to scan stuff like that.
burtonbryton
<abs><flashforge-adventurer-3>
I have blind clips that are no longer being produced. I want to be able to 3D print them. What would be the best way to make a copy?
burtonbryton
# I have blind clips that are no longer being produced. I want to be able to 3D print them. What would be the best way to make a copy?

(Asked by: username_0 on 2021-12-04)

I have a set of blind clips that I want to be able to print out. They no longer produce them and I cannot find a possible place to buy them. I have minimal experience in CAD and am wondering, I have an iPhone with a LiDAR sensor. Is it feasible to be able to make a scan, turn it into a model and print it? What would be the best course of action? I will take any recommendations or advice!

I have a Flashforge Adventurer 3 with PLA and ABS available!

[![Blind clip image](https://i.sstatic.net/P3Ibl.jpg "Blind clip image")](https://i.sstatic.net/P3Ibl.jpg "Blind clip image")

**Tags:** abs, flashforge-adventurer-3

> **Comments:**
> **username_1**: That is a complex shape.  Are the two examples from the same system, but serving different purposes?   Does the clear one have to be clear? Do you have calipers, either Vernier or digital? A micrometer might be enough for getting the external measurements, but internal ones are a challenge.  
> **username_2**: Have you tried searching for it on https://www.thingiverse.com/ they have great examples to print out.  
> **username_0**: From what I know the color of the two do not matter. They are from different systems too. I have a pair of calipers so I think as username_1 mentioned, will help. I will have to look at thingiverse more, although it just seems so specific I worry.  
> **username_3**: This one looks like the clear one: [Valance Clip](https://www.thingiverse.com/thing:4962711)  
> **username_4**: @username_3: The thing description from your link explains how it was made and would be a great answer.  
> **username_5**: This is something that any competent hard body model maker or person with engineering or prototyping CAD experience could probably make for you if you had the measurements.  3D scanning isn't quite there yet for this kind of thing. It's best for things like sculptures that don't require precise measurements. At least when you're using most oft he software available to home users.  I would suggest that you ask someone to make a model for you on a modelling forum.  It's a pretty simply item though so it might be a good chance for you to get into hard body modelling in CAD.  
> **username_0**: Thank you so much @username_3 I’m pretty sure that’s it. Thank you also username_5 username_5 for the information. I might have to get in contact with someone who knows more. I also might try to learn myself? Worst case senecio I lose a little filament so I don’t mind that. Thank you all for the info too! It’s super appreciated. :) maybe one day technology will be there to scan stuff like that.  

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## 1 answers

### Answer by username_3 on 2021-12-05. Score: 1

There is a way to make a 3D model from the original. A lot depends on the original item. The clear clip seems to have been reproduced on Thingiverse ([Valance Clip](https://www.thingiverse.com/thing:4962711)) with the procedure with which the user created his model.

Here are the steps to reproduce the clear clip according to the original user, [mattfriedman](https://www.thingiverse.com/mattfriedman):

1. Use a black marker or paint to color the profile of the item
2. Place the item on a scanner or take a top-down photo (with a white background) of the item
3. Import the image or photo into Adobe Photoshop, GIMP, or image manipulation software of your choice
4. Remove any stray marks and clean up the edges of the item's profile as best as possible
5. Import the image into Adobe Illustrator or Inkscape
6. Use the "Image Trace" or "Trace Bitmap" menu item from your particular software to vectorize the image into an SVG (you may need to do additional path and point cleanup)
7. Import the 2D SVG into Tinkercad, Fusion 360, or other modeling software.
8. Extrude to the desired width/depth.

You now have a 3D model of a real-world object without scanning.


---

