<p>What I have done:</p>
<ul>
<li>Using lowest hotend temperature 170 °C</li>
<li>Using highest hotend temperature 220 °C</li>
<li>No wobble in extruder (x-axis)</li>
<li>No wobble in gantry (x-axis)</li>
<li>No wobble in bed (y-axis)</li>
<li>No wobble in z-rod (z-axis)</li>
<li>Bed levelling to my perfect</li>
<li>Shorten and slower the retraction, from 8 mm and 70 mm/s to 6 mm and 50 mm/s</li>
<li>Enabling and disabling retraction</li>
<li>Enabling and disabling z-hop (z-lift in PrusaSlicer)</li>
<li>Formatted the micro SD card</li>
<li>I have tried using Cura as well. I thought maybe different slicer will result differently.</li>
<li>Position the z-offset from -2.20 mm to -2.15 mm</li>
<li>Position the z-offset from -2.15 mm to -2.10 mm</li>
<li>Printing a bigger round, vase</li>
</ul>
<p>All of those don't solve this issue. Then I realized that while my z motor rotates there were some occasions where the rod wasn't rotates. I changed the hex bolts and tighten them up properly to solve this issue.</p>

CC BY-SA 4.0
2021-07-27T11:57:45.280Z
2021-07-27T11:57:45.280Z
notalentgeek
<p>Layer shifting has two basic causes: the partially printed part moves or flexes, or the bed or Y carriage (almost always -- they seem rather uncommon on the X axis) skips one or more steps in one direction or the other.</p>
<p>Permanent layer shifts -- that is, where the entire print above the shift is and remains shifted -- are more likely to be the latter; temporary shifts (where the shift creates a bulge or groove, and then layers above that section are back in line with those below) are more likely due to part movement.</p>
<p>In your case, you appear to have temporary shifts.  Those on the Groot head seem (in the photos) to line up with heights at which some of the peaks on the head end; they might be a result of changes in the nozzle interaction with a print that's becoming tall enough to flex as the path changes due to those sections finishing.  The ones on the pink block look more like temporary overextrusion, but since we can't see the opposite side of whatever that is, I can't say for certain that they aren't the same thing.</p>
<p>One thing you might try is reslicing both of those objects with Z-hop enabled.  That will reduce nozzle dragging over earlier parts of the current layer, which can flex the part (or temporarily block the nozzle, causing pressure buildup that will lead to momentary overextrusion).</p>
<p>To save time, you might look for whether you have any objects that exhibit this without as many hours of printing time (and tens of grams of filament) already spent -- perhaps you can sink Groot into the virtual bed in your slicer, so as to print him only from the eyes up (or even higher) -- though that might reduce flex enough that finishing the peaks on his head won't result in a significant change.</p>

CC BY-SA 4.0
2021-07-15T16:08:38.070Z
I always use 0.4 mm z-lift (z-hop in PrusaSlicer). And the pink block has the opposite side more or less the same. Is this more into a bent z-rod or a wobble bed? I feel you are more inclined toward wobble y-axis than z-axis.
notalentgeek
CC BY-SA 4.0
2021-07-15T16:28:05.950Z
For a screw-fed Z axis, that has correctly adjusted gantry rollers, the Z screw won't do much of anything to the Y axis position.  This has to be the bed being out of position.
Zeiss Ikon
CC BY-SA 4.0
2021-07-16T16:16:18.927Z
Hey there, I have tried to tighten the bed to no wobble. Using this video https://www.youtube.com/watch?v=liJ0DbuMeZ4 as a guide. But the problem is still persist.
notalentgeek
CC BY-SA 4.0
2021-07-16T16:23:40.177Z
That puts us back to nozzle/print interaction.
Zeiss Ikon
CC BY-SA 4.0
2021-07-16T16:29:16.617Z
Hey there... I just found out in case of the pink vase, it is happened due to the nozzle dragging the the shell/perimeter! My question become, why is it happening on specific height consistently?
notalentgeek
CC BY-SA 4.0
2021-07-16T16:32:30.333Z
I'm going to guess that print doesn't have the Z-lift, and the nozzle drag happens when the nozzle runs back over already printed material from the same layer; it happens at the same height because that's the height at which the combination of Y-axis acceleration and print flex put the part in the way.  There'll be a change in bed acceleration on Groot when each peak finishes, too -- which might be why you have the artifacts at those heights.
Zeiss Ikon
CC BY-SA 4.0
2021-07-15T15:50:53.290Z
2021-07-15T15:50:53.290Z
Zeiss Ikon
<p>Zeiss Ikon's answer is good - but just in case that doesn't solve it, have you printed larger / longer prints before? There's a well known problem with the Ender 3's 4.2.2 motherboard that causes layer shifts as it overheats on longer prints. You can try elevating the printer and putting a fan underneath to see if that changes anything. (I had that problem and it drove me nuts until I got a 4.2.7 motherboard)</p>
<ul>
<li><a href="https://www.reddit.com/r/ender3v2/comments/lmf1v2/an_faq_on_layer_shifts_and_mainboards/" rel="nofollow noreferrer">https://www.reddit.com/r/ender3v2/comments/lmf1v2/an_faq_on_layer_shifts_and_mainboards/</a></li>
<li><a href="https://www.reddit.com/r/ender3v2/comments/kn8u72/layer_shift_investigation_data_and_video/" rel="nofollow noreferrer">https://www.reddit.com/r/ender3v2/comments/kn8u72/layer_shift_investigation_data_and_video/</a></li>
<li><a href="https://www.reddit.com/r/ender3v2/comments/kxeikz/as_promised_thermal_camera_captures_of_a_layer/" rel="nofollow noreferrer">https://www.reddit.com/r/ender3v2/comments/kxeikz/as_promised_thermal_camera_captures_of_a_layer/</a></li>
</ul>
<p>However, I do see some other layer issues on the head further down the print. I would probably loosen and readjust all the gantries again, check all the belt tensions, do another bed level (you changed out the stock springs with the yellow ones right?). After hours of use, not uncommon for there to be a hiccup, maybe a piece of plastic / dust stuck in a track.</p>
<p>If you've double checked and adjusted all the gantry's and none are loose or too tight, look at your table the printer sits on. If possible, put the printer on something really heavy (slab of concrete, thick wood) with a little padding underneath that heavy surface. Put a half glass of water on the top most surface (not on the printer) to see if the table is vibrating while printing (water should be still the entire time). It could be the table is moving a little as the printer is printing - with fractions of mm's it doesn't take too much.</p>

CC BY-SA 4.0
2021-07-15T18:03:26.583Z
Hmm.  This makes me glad I've got a 4.2.7 mainboard on hand, I can swap it in an hour or so if I decide the 4.2.2 that came with the printer is causing trouble...
Zeiss Ikon
CC BY-SA 4.0
2021-07-16T16:23:07.527Z
"Zeiss Ikon's answer is good - but just in case that doesn't solve it, have you printed larger / longer prints before?" ---> I printed Baby Groot's head couple months ago just fine. But that was before I have done many upgrades to my Ender 3. This is the first tall print since those upgrades.

I have replaced the board with the 32 bit one. It is "BigTreeTech SKR Mini E3 Version 32 Bit Mainboard with TMC2209". And for the firmware, I am using Marlin 2.0.7.2 with BLTouch Z-Homing. Do you think this cause the problem?

I am very very sure I have properly tighten all belts for x and y.
notalentgeek
CC BY-SA 4.0
2021-08-03T21:23:30.150Z
The prints in my case were printing for about 12-15 hours before the layer shifts started. It's easy to test though - try to raise the printer, take off the motherboard cover, put a small fan underneath to keep it cool See if it does it.
Gisto
CC BY-SA 4.0
2021-08-03T21:25:59.733Z
The fact that they're happening around the same height makes me wonder. Did you try my glass of water trick to see if the table is moving? Maybe when the Z gantry gets high it shakes more.

Also, check the squareness of your Z extrusions. It could have shifted, which might also cause layer shifts.
Gisto
CC BY-SA 4.0
2021-07-15T17:15:23.760Z
2021-07-15T17:15:23.760Z
Gisto
<p>These are (at least almost certainly) not layer shifts. A layer shift is when the physical toolhead position becomes inconsistent with the logical one because a stepper motor missed a step or the bed surface shifted or something else went wrong. It's possible for them to reverse if the same happens in the opposite direction at a later layer, but very unlikely.</p>
<p>What you have seems to be geometry-dependent inconsistent extrusion. If you look at the slicer output in an analyzer, you probably have some geometry difference in terms of number of components, travel moves needed, etc. at the affected layers, causing more or less material to be oozed/lost in the model's interior, thereby producing more of less extrusion thickness in the walls that follow, relative to other layers.</p>
<p>While there are probably other ways to reduce the impact, the right way to fix this is find the cause of the oozing and stop it. It's almost surely unretracted travel moves inside the model interior, which Cura calls &quot;combing&quot;; I don't know the Prusaslicer terminology for it. You can either turn it off (which will make your print a lot slower and might harm quality in some ways) or set &quot;Max Comb Distance With No Retract&quot; to something very small, like 1 mm. This will create a lot of additional retractions, and you need to make sure your retraction settings are right (in terms of distance and speed) not to make the problem worse - you can also ooze material while waiting around for a slow retraction to happen. Doing a retraction tuning tower can help you get them right if you don't have them right already. On an Ender 3 you should be able to set the retraction (and unretraction) speed to at least 100 mm/s, with distance somewhere around 4.0-6.5.</p>
<p>For readers using Cura, also be sure to set the &quot;Minimum Extrusion Distance Window&quot; option to 0. Otherwise Cura will start skipping retractions again once there are too many of them, which will bring the problem right back, possibly far worse since it might skip them even in the places they matter most. I don't think Prusaslicer has such a problem but I'm not sure.</p>

CC BY-SA 4.0
2021-07-16T16:26:34.240Z
Does combing (crossing parameter) be taken care of if I am printing in vase mode?
notalentgeek
CC BY-SA 4.0
2021-07-15T20:45:55.950Z
2021-07-15T20:45:55.950Z
R.. GitHub STOP HELPING ICE
<p>I have tried to print <a href="https://www.thingiverse.com/thing:2014307" rel="nofollow noreferrer">Baby Groot</a> , but every time I print the head, there are always layer shifts like the photos below. I have printed three heads and the layer shifts happened all in the same place.</p>
<p><a href="https://i.sstatic.net/6WAAn.jpg" rel="nofollow noreferrer"><img src="https://i.sstatic.net/6WAAn.jpg" alt="enter image description here" /></a></p>
<p><a href="https://i.sstatic.net/denTU.jpg" rel="nofollow noreferrer"><img src="https://i.sstatic.net/denTU.jpg" alt="enter image description here" /></a></p>
<p>I tried to print something else that is the (more or less) same height and the layer shifting also happened.</p>
<p><a href="https://i.sstatic.net/W3E96.jpg" rel="nofollow noreferrer"><img src="https://i.sstatic.net/W3E96.jpg" alt="enter image description here" /></a></p>
<p>I was thinking maybe because z-rod bent. But apparently the layer shift happened in different height.</p>
<p><a href="https://i.sstatic.net/yBkjJ.jpg" rel="nofollow noreferrer"><img src="https://i.sstatic.net/yBkjJ.jpg" alt="enter image description here" /></a></p>
<p>What is my problem and how to solve this  ? I am using Ender 3 with BLTouch.</p>

<creality-ender-3><prusaslicer><layer-shifting>
Layer Shifting When Printing Tall Prints (Consistent Per-Model)
notalentgeek
# Layer Shifting When Printing Tall Prints (Consistent Per-Model)

(Asked by: username_0 on 2021-07-15)

I have tried to print [Baby Groot](https://www.thingiverse.com/thing:2014307) , but every time I print the head, there are always layer shifts like the photos below. I have printed three heads and the layer shifts happened all in the same place.

[![enter image description here](https://i.sstatic.net/6WAAn.jpg)](https://i.sstatic.net/6WAAn.jpg)

[![enter image description here](https://i.sstatic.net/denTU.jpg)](https://i.sstatic.net/denTU.jpg)

I tried to print something else that is the (more or less) same height and the layer shifting also happened.

[![enter image description here](https://i.sstatic.net/W3E96.jpg)](https://i.sstatic.net/W3E96.jpg)

I was thinking maybe because z-rod bent. But apparently the layer shift happened in different height.

[![enter image description here](https://i.sstatic.net/yBkjJ.jpg)](https://i.sstatic.net/yBkjJ.jpg)

What is my problem and how to solve this ? I am using Ender 3 with BLTouch.

**Tags:** creality-ender-3, prusaslicer, layer-shifting


---

## 4 answers

### Answer by username_0 on 2021-07-27. Score: 1 | Accepted answer

What I have done:

* Using lowest hotend temperature 170 °C
* Using highest hotend temperature 220 °C
* No wobble in extruder (x-axis)
* No wobble in gantry (x-axis)
* No wobble in bed (y-axis)
* No wobble in z-rod (z-axis)
* Bed levelling to my perfect
* Shorten and slower the retraction, from 8 mm and 70 mm/s to 6 mm and 50 mm/s
* Enabling and disabling retraction
* Enabling and disabling z-hop (z-lift in PrusaSlicer)
* Formatted the micro SD card
* I have tried using Cura as well. I thought maybe different slicer will result differently.
* Position the z-offset from -2.20 mm to -2.15 mm
* Position the z-offset from -2.15 mm to -2.10 mm
* Printing a bigger round, vase

All of those don't solve this issue. Then I realized that while my z motor rotates there were some occasions where the rod wasn't rotates. I changed the hex bolts and tighten them up properly to solve this issue.


---

### Answer by username_1 on 2021-07-15. Score: 3

Layer shifting has two basic causes: the partially printed part moves or flexes, or the bed or Y carriage (almost always -- they seem rather uncommon on the X axis) skips one or more steps in one direction or the other.

Permanent layer shifts -- that is, where the entire print above the shift is and remains shifted -- are more likely to be the latter; temporary shifts (where the shift creates a bulge or groove, and then layers above that section are back in line with those below) are more likely due to part movement.

In your case, you appear to have temporary shifts. Those on the Groot head seem (in the photos) to line up with heights at which some of the peaks on the head end; they might be a result of changes in the nozzle interaction with a print that's becoming tall enough to flex as the path changes due to those sections finishing. The ones on the pink block look more like temporary overextrusion, but since we can't see the opposite side of whatever that is, I can't say for certain that they aren't the same thing.

One thing you might try is reslicing both of those objects with Z-hop enabled. That will reduce nozzle dragging over earlier parts of the current layer, which can flex the part (or temporarily block the nozzle, causing pressure buildup that will lead to momentary overextrusion).

To save time, you might look for whether you have any objects that exhibit this without as many hours of printing time (and tens of grams of filament) already spent -- perhaps you can sink Groot into the virtual bed in your slicer, so as to print him only from the eyes up (or even higher) -- though that might reduce flex enough that finishing the peaks on his head won't result in a significant change.

> **Comments:**
> **username_0**: I always use 0.4 mm z-lift (z-hop in PrusaSlicer). And the pink block has the opposite side more or less the same. Is this more into a bent z-rod or a wobble bed? I feel you are more inclined toward wobble y-axis than z-axis.  
> **username_1**: For a screw-fed Z axis, that has correctly adjusted gantry rollers, the Z screw won't do much of anything to the Y axis position.  This has to be the bed being out of position.  
> **username_0**: Hey there, I have tried to tighten the bed to no wobble. Using this video https://www.youtube.com/watch?v=liJ0DbuMeZ4 as a guide. But the problem is still persist.  
> **username_1**: That puts us back to nozzle/print interaction.  
> **username_0**: Hey there... I just found out in case of the pink vase, it is happened due to the nozzle dragging the the shell/perimeter! My question become, why is it happening on specific height consistently?  
> **username_1**: I'm going to guess that print doesn't have the Z-lift, and the nozzle drag happens when the nozzle runs back over already printed material from the same layer; it happens at the same height because that's the height at which the combination of Y-axis acceleration and print flex put the part in the way.  There'll be a change in bed acceleration on Groot when each peak finishes, too -- which might be why you have the artifacts at those heights.  

---

### Answer by username_2 on 2021-07-15. Score: 1

username_1's answer is good - but just in case that doesn't solve it, have you printed larger / longer prints before? There's a well known problem with the Ender 3's 4.2.2 motherboard that causes layer shifts as it overheats on longer prints. You can try elevating the printer and putting a fan underneath to see if that changes anything. (I had that problem and it drove me nuts until I got a 4.2.7 motherboard)

* <https://www.reddit.com/r/ender3v2/comments/lmf1v2/an_faq_on_layer_shifts_and_mainboards/>
* <https://www.reddit.com/r/ender3v2/comments/kn8u72/layer_shift_investigation_data_and_video/>
* <https://www.reddit.com/r/ender3v2/comments/kxeikz/as_promised_thermal_camera_captures_of_a_layer/>

However, I do see some other layer issues on the head further down the print. I would probably loosen and readjust all the gantries again, check all the belt tensions, do another bed level (you changed out the stock springs with the yellow ones right?). After hours of use, not uncommon for there to be a hiccup, maybe a piece of plastic / dust stuck in a track.

If you've double checked and adjusted all the gantry's and none are loose or too tight, look at your table the printer sits on. If possible, put the printer on something really heavy (slab of concrete, thick wood) with a little padding underneath that heavy surface. Put a half glass of water on the top most surface (not on the printer) to see if the table is vibrating while printing (water should be still the entire time). It could be the table is moving a little as the printer is printing - with fractions of mm's it doesn't take too much.

> **Comments:**
> **username_1**: Hmm.  This makes me glad I've got a 4.2.7 mainboard on hand, I can swap it in an hour or so if I decide the 4.2.2 that came with the printer is causing trouble...  
> **username_0**: "username_1's answer is good - but just in case that doesn't solve it, have you printed larger / longer prints before?" ---> I printed Baby Groot's head couple months ago just fine. But that was before I have done many upgrades to my Ender 3. This is the first tall print since those upgrades.  I have replaced the board with the 32 bit one. It is "BigTreeTech SKR Mini E3 Version 32 Bit Mainboard with TMC2209". And for the firmware, I am using Marlin 2.0.7.2 with BLTouch Z-Homing. Do you think this cause the problem?  I am very very sure I have properly tighten all belts for x and y.  
> **username_2**: The prints in my case were printing for about 12-15 hours before the layer shifts started. It's easy to test though - try to raise the printer, take off the motherboard cover, put a small fan underneath to keep it cool See if it does it.  
> **username_2**: The fact that they're happening around the same height makes me wonder. Did you try my glass of water trick to see if the table is moving? Maybe when the Z gantry gets high it shakes more.  Also, check the squareness of your Z extrusions. It could have shifted, which might also cause layer shifts.  

---

### Answer by username_3 on 2021-07-15. Score: 1

These are (at least almost certainly) not layer shifts. A layer shift is when the physical toolhead position becomes inconsistent with the logical one because a stepper motor missed a step or the bed surface shifted or something else went wrong. It's possible for them to reverse if the same happens in the opposite direction at a later layer, but very unlikely.

What you have seems to be geometry-dependent inconsistent extrusion. If you look at the slicer output in an analyzer, you probably have some geometry difference in terms of number of components, travel moves needed, etc. at the affected layers, causing more or less material to be oozed/lost in the model's interior, thereby producing more of less extrusion thickness in the walls that follow, relative to other layers.

While there are probably other ways to reduce the impact, the right way to fix this is find the cause of the oozing and stop it. It's almost surely unretracted travel moves inside the model interior, which Cura calls "combing"; I don't know the Prusaslicer terminology for it. You can either turn it off (which will make your print a lot slower and might harm quality in some ways) or set "Max Comb Distance With No Retract" to something very small, like 1 mm. This will create a lot of additional retractions, and you need to make sure your retraction settings are right (in terms of distance and speed) not to make the problem worse - you can also ooze material while waiting around for a slow retraction to happen. Doing a retraction tuning tower can help you get them right if you don't have them right already. On an Ender 3 you should be able to set the retraction (and unretraction) speed to at least 100 mm/s, with distance somewhere around 4.0-6.5.

For readers using Cura, also be sure to set the "Minimum Extrusion Distance Window" option to 0. Otherwise Cura will start skipping retractions again once there are too many of them, which will bring the problem right back, possibly far worse since it might skip them even in the places they matter most. I don't think Prusaslicer has such a problem but I'm not sure.

> **Comments:**
> **username_0**: Does combing (crossing parameter) be taken care of if I am printing in vase mode?  

---

