Answers.Body: <p>For example 3|2 means each player starts with 3 minutes and gets 2 seconds added to the clock for making a move (this is called an &quot;increment&quot;).</p>
  <p>When there is no &quot;|&quot;, you do not get any time for making a move, and each player gets the displayed time in minutes at the start of the game.</p>
  <p>Another notation you might see uses a &quot;+&quot;, for example 3+2.</p>
  
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Answers.CreationDate: 2021-03-18T10:58:41.197Z
Answers.Text: ah, that is why coudn't see a great difference between 1 min and 1|1. I noticed that the clock turns back to 1:00 during the first moves but after that it seemed the same as "1 min".
Answers.UserDisplayName: Алёхин
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Answers.Text: Sometimes the clock will be capped at the starting time.  So, even if the time is 3min+5seconds, and you make each move in 1 second, you can’t get more than 3 minutes on the clock.
Answers.UserDisplayName: Patrick M
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Answers.Text: Another kind of time control, though I don't know how common it is for on-line play, includes a "delay".  If a time control is 30 minutes with a 5-second delay, that would mean that a player's clock won't start running until five seconds after the opponent's move, but moves that take less than 5 seconds won't build up time on the clock.
Answers.UserDisplayName: supercat
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Answers.Text: @supercat It's the standard time control in Shogi - including online Shogi - but I've never seen it in (Western) chess.
Answers.UserDisplayName: Adam Chalcraft
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Answers.Text: @adam-chalcraft - delay time controls are common in US Chess Federation over-the-board play.  A closely related type of time control is the "Bronstein delay", where a player's clock starts running as soon as they're on move, and the delay time is added back when the player presses the clock - but the add-back can never increase the available time.  So, if there's a 5 second Bronstein delay, but the player only uses 2 seconds for their move, they only get 2 seconds added back, and they end up with the same amount of time on the clock as they started with.
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Body: <p>There are different game duration on chess.com. What do options 1|1, 2|1 etc. mean?</p>
  <p><a href="https://i.sstatic.net/k6YpJ.png" rel="noreferrer"><img src="https://i.sstatic.net/k6YpJ.png" alt="games" /></a></p>
  
Tags: <time-control>
Title: What do these game durations mean?
ThreadText: # What do these game durations mean?
  
  (Asked by: username_0 on 2021-03-18)
  
  There are different game duration on chess.com. What do options 1|1, 2|1 etc. mean?
  
  [![games](https://i.sstatic.net/k6YpJ.png)](https://i.sstatic.net/k6YpJ.png)
  
  **Tags:** time-control
  
  
  ---
  
  ## 1 answers
  
  ### Answer by username_1 on 2021-03-18. Score: 25 | Accepted answer
  
  For example 3|2 means each player starts with 3 minutes and gets 2 seconds added to the clock for making a move (this is called an "increment").
  
  When there is no "|", you do not get any time for making a move, and each player gets the displayed time in minutes at the start of the game.
  
  Another notation you might see uses a "+", for example 3+2.
  
  > **Comments:**
  > **username_0**: ah, that is why coudn't see a great difference between 1 min and 1|1. I noticed that the clock turns back to 1:00 during the first moves but after that it seemed the same as "1 min".  
  > **username_2**: Sometimes the clock will be capped at the starting time.  So, even if the time is 3min+5seconds, and you make each move in 1 second, you can’t get more than 3 minutes on the clock.  
  > **username_3**: Another kind of time control, though I don't know how common it is for on-line play, includes a "delay".  If a time control is 30 minutes with a 5-second delay, that would mean that a player's clock won't start running until five seconds after the opponent's move, but moves that take less than 5 seconds won't build up time on the clock.  
  > **username_4**: @username_3 It's the standard time control in Shogi - including online Shogi - but I've never seen it in (Western) chess.  
  > **username_5**: @username_4-username_4 - delay time controls are common in US Chess Federation over-the-board play.  A closely related type of time control is the "Bronstein delay", where a player's clock starts running as soon as they're on move, and the delay time is added back when the player presses the clock - but the add-back can never increase the available time.  So, if there's a 5 second Bronstein delay, but the player only uses 2 seconds for their move, they only get 2 seconds added back, and they end up with the same amount of time on the clock as they started with.  
  
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