Answers.Body: <p>The main reason, I think, for online blitz sessions not including increment/delay is the possibility of premoving. You can't premove in OTB chess, so you will use the increment for the 'motion' time.</p>
  
  <p>Personally, I feel 3+0, where you have to keep good track of your clock, is more challenging than 3+2, where you just have to liquidate to a winning endgame using your time more freely and then play on the increment until checkmate. In sudden death games, you can flag your opponent if you are losing, so once they get a winning position it is not game over :)</p>
  
Answers.ContentLicense: CC BY-SA 4.0
Answers.CreationDate: 2018-08-26T14:02:53.487Z
Answers.LastActivityDate: 2018-08-26T14:25:13.520Z
Answers.LastEditDate: 2018-08-26T14:25:13.520Z
Answers.UserDisplayName: Wais Kamal
Answers.Body: <p>Online chess without increment is more popular because it's quicker to finish. It's also much more exciting as anything can happen as time goes to zero.</p>
  
Answers.ContentLicense: CC BY-SA 4.0
Answers.CreationDate: 2018-08-26T17:16:30.293Z
Answers.LastActivityDate: 2018-08-26T17:16:30.293Z
Answers.UserDisplayName: SmallChess
Answers.Body: <p>A possible reason is cheating. Easier to manually cheat on increment time than in a short time. I have been playing a lot of online games lately and I have seen this.</p>
  
  <p>You play on your computer and use a secondary device (phone) to cheat. Increment makes it easier in shorter time control. One way to tell is to observe sudden rating increase for the offending player if you check their profile (ie, I use lichess).</p>
  
Answers.ContentLicense: CC BY-SA 4.0
Answers.CreationDate: 2018-08-28T14:42:21.630Z
Answers.Text: I don't believe an increment of 2" or 3" is enough to use a second device if you are short on time ; If you plan to use it from move1 anyway, the increment is a slight help but it is no less possible in any KO time control above 5'.
Answers.UserDisplayName: Evargalo
Answers.ContentLicense: CC BY-SA 4.0
Answers.CreationDate: 2018-09-04T15:40:12.333Z
Answers.Text: machines are so better than human in short time that if you are set up your chess engine for 1s per move and if it takes you to a middle game where you are in a very good position you can the take the rest of the game from there. It's not that hard. You don't need to win all games, just most games. and chess engines helps cheaters do that.
Answers.UserDisplayName: bran
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Answers.CreationDate: 2018-09-04T18:31:25.860Z
Answers.Text: so, there is no reason the cheater wouldn't do that in 3+0 or in 5+0?
Answers.UserDisplayName: Evargalo
Answers.ContentLicense: CC BY-SA 4.0
Answers.CreationDate: 2018-09-05T08:48:43.387Z
Answers.Text: Easier, not impossible. With increment, you have the option to rapidly increase your allocated time with quick moves, not with limited time control. Of course, you can do with 3+0 or 5+0, I don't think I ever said you can't. It's just easier with increment.
Answers.UserDisplayName: bran
Answers.ContentLicense: CC BY-SA 4.0
Answers.CreationDate: 2018-08-26T15:12:58.690Z
Answers.LastActivityDate: 2018-08-29T07:46:45.360Z
Answers.LastEditDate: 2018-08-29T07:46:45.360Z
Answers.UserDisplayName: bran
Body: <p>I find it strange that the dominant time controls for online blitz is 3 min and 5 min instead of something with delay like 3 increment 2. Fide blitz tournaments have increment too. Any insight on this trend?</p>
  
Comments.ContentLicense: CC BY-SA 4.0
Comments.CreationDate: 2018-08-26T08:30:46.777Z
Comments.Text: How do you conclude it is the dominant control? My experience - FWIW - tells otherwise.
Comments.UserDisplayName: parvus
Comments.ContentLicense: CC BY-SA 4.0
Comments.CreationDate: 2018-08-26T15:20:59.000Z
Comments.Text: 35+ million games for 3 minute blitz with 1 to 5 sec increment: https://lichess.org/games/search?clock.initMin=180&clock.initMax=180&clock.incMin=1&clock.incMax=5&sort.field=d&sort.order=desc
Comments.UserDisplayName: GloriaVictis
Comments.ContentLicense: CC BY-SA 4.0
Comments.CreationDate: 2018-08-26T15:23:00.053Z
Comments.Text: 90+ million games for 3 minute blitz with no increment: https://lichess.org/games/search?clock.initMin=180&clock.initMax=180&clock.incMin=0&clock.incMax=0&sort.field=d&sort.order=desc
Comments.UserDisplayName: Wais Kamal
Comments.ContentLicense: CC BY-SA 4.0
Comments.CreationDate: 2021-09-10T15:37:50.633Z
Comments.Text: https://www.reddit.com/r/chess/comments/hnj8ot/whats_the_appeal_to_playing_no_increment_chess/
Comments.UserDisplayName: BCLC
Tags: <online>
Title: Why increment isn't popular online blitz?
ThreadText: # Why increment isn't popular online blitz?
  
  (Asked by: username_0 on 2018-08-26)
  
  I find it strange that the dominant time controls for online blitz is 3 min and 5 min instead of something with delay like 3 increment 2. Fide blitz tournaments have increment too. Any insight on this trend?
  
  **Tags:** online
  
  > **Comments:**
  > **username_1**: How do you conclude it is the dominant control? My experience - FWIW - tells otherwise.  
  > **username_2**: 35+ million games for 3 minute blitz with 1 to 5 sec increment: https://lichess.org/games/search?clock.initMin=180&clock.initMax=180&clock.incMin=1&clock.incMax=5&sort.field=d&sort.order=desc  
  > **username_3**: 90+ million games for 3 minute blitz with no increment: https://lichess.org/games/search?clock.initMin=180&clock.initMax=180&clock.incMin=0&clock.incMax=0&sort.field=d&sort.order=desc  
  > **username_4**: https://www.reddit.com/r/chess/comments/hnj8ot/whats_the_appeal_to_playing_no_increment_chess/  
  
  ---
  
  ## 3 answers
  
  ### Answer by username_3 on 2018-08-26. Score: 4
  
  The main reason, I think, for online blitz sessions not including increment/delay is the possibility of premoving. You can't premove in OTB chess, so you will use the increment for the 'motion' time.
  
  Personally, I feel 3+0, where you have to keep good track of your clock, is more challenging than 3+2, where you just have to liquidate to a winning endgame using your time more freely and then play on the increment until checkmate. In sudden death games, you can flag your opponent if you are losing, so once they get a winning position it is not game over :)
  
  
  ---
  
  ### Answer by username_5 on 2018-08-26. Score: 1
  
  Online chess without increment is more popular because it's quicker to finish. It's also much more exciting as anything can happen as time goes to zero.
  
  
  ---
  
  ### Answer by username_6 on 2018-08-26. Score: 1
  
  A possible reason is cheating. Easier to manually cheat on increment time than in a short time. I have been playing a lot of online games lately and I have seen this.
  
  You play on your computer and use a secondary device (phone) to cheat. Increment makes it easier in shorter time control. One way to tell is to observe sudden rating increase for the offending player if you check their profile (ie, I use lichess).
  
  > **Comments:**
  > **username_7**: I don't believe an increment of 2" or 3" is enough to use a second device if you are short on time ; If you plan to use it from move1 anyway, the increment is a slight help but it is no less possible in any KO time control above 5'.  
  > **username_6**: machines are so better than human in short time that if you are set up your chess engine for 1s per move and if it takes you to a middle game where you are in a very good position you can the take the rest of the game from there. It's not that hard. You don't need to win all games, just most games. and chess engines helps cheaters do that.  
  > **username_7**: so, there is no reason the cheater wouldn't do that in 3+0 or in 5+0?  
  > **username_6**: Easier, not impossible. With increment, you have the option to rapidly increase your allocated time with quick moves, not with limited time control. Of course, you can do with 3+0 or 5+0, I don't think I ever said you can't. It's just easier with increment.  
  
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