Answers.Body: <p>This is a little bit of a tricky question to answer definitively. There are Right and Wrong approaches, there are multiple opinions on what is the best method. I am going to try and approach this somewhat neutrally with my thoughts based of your statements.</p>
  <p><em><strong>1. What's a better timed game to learn from? I usually play 10 minute games, but I've considered switching to 30 minute games until I get better.</strong></em></p>
  <p>There are two camps here. Those who say faster games as it helps with pattern recognition. There are those who say longer time controls so you can train analysis and depth. Each camp is right in their own way. Pattern recognition is important, bullet and blitz time controls are quite good at developing that. Rapid games are good analysis. Daily Games are extremely analytical...possibly too much so.</p>
  <p>Based of your response that your making a lot of the same mistakes. I think pattern recognition might be a bit of an issue for you at this time. I would actually be suggesting you look into doing Tactics puzzles for 10 to 15 minutes before you play a game with a longer time control say 10 to 15 minutes again. Playing bullet games which rely heavily on pattern recognition when you haven't developed that skill sufficiently is just not a productive endeavour.</p>
  <p><em><strong>2. I keep making a lot of the same mistakes, and I'll readily admit I likely have very, very poor strategy. Any tips on improving there?</strong></em></p>
  <p>If you know what the mistakes you are making , such as hanging pieces, you can use the chess.com <a href="https://www.chess.com/puzzles/learning" rel="noreferrer">puzzle</a> functionality and if you click on customise then you will see themes. Select the themes for which you are commonly making mistakes on and set the ratings to be between your current rating and maybe 500 above. Spend time on the positions. Its ok to spend an hour on a puzzle. You are far better to spend time analysing the position getting it right than spending 30 seconds and going &quot;I don't know...&quot; and just moving to progress.</p>
  <p>Strategy is very different to train than Tactics and is really about the analysis of the &quot;long&quot; game. Reviewing the board , developing a plan and executing it. The following <a href="https://www.ichess.net/blog/how-to-develop-an-effective-chess-strategy/" rel="noreferrer">article</a> provides a reasonable overview. Main thing to remember though is to have a plan...but not to get to attached to that plan.</p>
  <p><em><strong>3. Is there a way (or a website or something) that I can put in the moves after a game (the PGN) and find out why a move was marked as it was (good, excellent, blunder, etc.)?</strong></em></p>
  <p>As you are using Chess.com I would actually suggest using the in built analysis tool.</p>
  <p><a href="https://i.sstatic.net/2t9NH.png" rel="noreferrer"><img src="https://i.sstatic.net/2t9NH.png" alt="enter image description here" /></a>
  You will notice there is notation after the best suggested move. This is how the engine would interpret the position to be developed if played &quot;correctly&quot;.
  You can even click on the magnify glass to copy the line to the overall game annotation as a variation
  <a href="https://i.sstatic.net/Lo8XF.png" rel="noreferrer"><img src="https://i.sstatic.net/Lo8XF.png" alt="enter image description here" /></a></p>
  <p>In regards to seeing <em>why</em> the move is better or a blunder it is a matter of reading or playing out the variation. Adding it to the analysis allows for it to actually be played out as a variation.</p>
  <p>I would suggest reading the following <a href="https://support.chess.com/article/365-how-do-i-use-game-analysis" rel="noreferrer">article</a> from chess.com though as its quite comprehensive.</p>
  <p>If you are willing to make an investment in your learning you could look into applications like DecodeChess which is a reasonably good platform and on the extreme end Chessbase which is a desktop application (extremely pricy though).</p>
  <p><strong>Recommendations:</strong></p>
  <p>I personally prescribe to the longer time intervals for my students as I believe that the process of Analysis significantly improves player skill. Pattern recognition is also extremely important which is why there is also the Tactical Analysis (Puzzles)</p>
  <p>This is a very simplified stripped back approach but generally all good training should be balanced between effort,rest and available time.</p>
  <p>Rapid 15 Minute games - 5 to 10 games / week</p>
  <ul>
  <li>Analysis of each game
  Blitz 5 Minute games  - 0 to 5 games / week</li>
  <li>Analysis of each game
  Tactics Puzzles - 10 puzzles a day (exc Rest Days).</li>
  </ul>
  <p>One to Two days of the week you don't touch anything chess related.</p>
  <p>This sort of format I find generally works well for players between beginner to 1500 range. Focus on maybe learning 3 to 4 openings, the most popular ones focus on the first 4 to 5 moves. This will help set you up.</p>
  <p>There are commercial sites like AimChess.com as well provide training programs and generally work on a similar principal. Which I also generally recommend.</p>
  
Answers.ContentLicense: CC BY-SA 4.0
Answers.CreationDate: 2021-09-24T08:23:14.540Z
Answers.Text: Ironically, the example you show from the chess.com analysis tool is a prime case of why beginners shouldn't use engines for analysis. A move that goes from -7.48 to -5.51 can range anywhere from a mistake, a move that makes your life harder, a small inaccuracy, an average move or even the best practical move in that position. Otherwise great ansesr
Answers.UserDisplayName: David
Answers.ContentLicense: CC BY-SA 4.0
Answers.CreationDate: 2021-09-24T11:05:04.597Z
Answers.Text: My big problem seems almost that after I get a basic "opening" (say, the Spanish opening, or Ruy Lopez), it's almost like my moves are somewhat random. And sometimes I "hyperfocus" on one side or area of the board.
  
  The main openings I use right now are the "Center Game" opening (that's what chess.com calls it anyway), the Queen's Gambit, the English opening, the Ruy Lopez, and the one that's like the Ruy Lopez but on the opposite side. I can't think of the name of it right now.
Answers.UserDisplayName: M1976
Answers.ContentLicense: CC BY-SA 4.0
Answers.CreationDate: 2021-09-24T11:22:12.953Z
Answers.Text: @david Yes it is indeed. I didnt really pay too much attention to my example to be honest. I just had the screen open from a recent game.
Answers.UserDisplayName: Dheebs
Answers.ContentLicense: CC BY-SA 4.0
Answers.CreationDate: 2021-09-24T12:27:37.040Z
Answers.Text: @M1976 hyperfocus on one side of the board is a normal phase of chess development.  Chess vision of seeing the board as a whole comes later.  To start with you can notice when you opponent has moved most of their pieces away from their king and switch to a king attack.
Answers.UserDisplayName: Michael West
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Answers.CreationDate: 2021-09-25T08:32:32.770Z
Answers.Text: @M1976: I still have a lot to learn, but I found that my openings improved significantly after I started playing the London.
Answers.UserDisplayName: Kevin
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Answers.CreationDate: 2021-09-24T00:49:04.587Z
Answers.LastActivityDate: 2021-09-24T04:07:33.510Z
Answers.LastEditDate: 2021-09-24T04:07:33.510Z
Answers.UserDisplayName: Dheebs
Answers.Body: <p>In addition to the other answer, I can recommend <a href="https://lichess.org/" rel="noreferrer">Lichess</a>, it's totally free and has really nice  features. After a game finishes, you can request evaluations. If you click &quot;Learn from your mistakes&quot;, you get the positions where you made mistakes/blunders and you try to find the correct move. If you cannot find it, it tells you the correct move.</p>
  <p><a href="https://i.sstatic.net/bKtji.png" rel="noreferrer"><img src="https://i.sstatic.net/bKtji.png" alt="enter image description here" /></a></p>
  
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Answers.CreationDate: 2021-09-24T06:28:50.633Z
Answers.LastActivityDate: 2021-09-24T06:28:50.633Z
Answers.UserDisplayName: Minot
Answers.Body: <p><strong>1.</strong> I'd advice you to just play the time control you enjoy the most. Ideally, slower games let you think more carefully about your moves so they're great training, but time is a limited resource and you can only play so many 30 minute games.</p>
  <p><strong>2.</strong> This depends on the type of mistake you're making. If you're blundering your pieces away, then you probably need to improve your pattern recognition and calculation skills. Puzzles are great for that (it's like playing a real game where all positions are &quot;critical&quot;). 15 minutes a day of puzzle solving (at full focus, with no solving-by-guessing) should be enough for some improvement to appear after a few weeks.</p>
  <p>But it could also be that you're making other types of mistakes. For example, &quot;weird-looking&quot; moves because you reach positions where you just &quot;don't know what to do&quot;. If that's the case, then try learning some basic strategical concepts. Seeing some examples of your games where you make those mistakes would be really helpful to the answerers.</p>
  <p><strong>3.</strong> Yes: the human brain. If you want your analysis to help you improve at the game, you need to do it first by yourself and only then (if at all) check your conclusions with an engine. After all, it (hopefully) won't be there to help you in the next game, so doing the effort to figure out why you lost your queen will do more for your game than an app saying &quot;Oh! You lost your queen here. That's bad. Don't do that&quot;.... You already know losing your queen is bad!</p>
  
Answers.ContentLicense: CC BY-SA 4.0
Answers.CreationDate: 2021-09-24T11:51:25.533Z
Answers.Text: Re: 3 Agreed or even better with someone you know who is a strong chess player and understands the teaching concepts. I frequently still request "talk through" of analysis from stronger players because i find thats where i get my most value.
Answers.UserDisplayName: Dheebs
Answers.ContentLicense: CC BY-SA 4.0
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Answers.LastActivityDate: 2021-09-24T15:16:03.820Z
Answers.LastEditDate: 2021-09-24T15:16:03.820Z
Answers.UserDisplayName: David
Answers.Body: <p>I dont think that you will improve unless you play SOME slow games. Others have mentioned the resources for learning from them. Then play whatever number of fast games gives you most enjoyment. Unless you are having fun there may be no motive to improve. Analyse the fast games only if are not sure what went wrong.</p>
  
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Answers.LastActivityDate: 2021-09-24T19:42:24.943Z
Answers.UserDisplayName: Philip Roe
Body: <p>I'm more of a chess hobbyist, but I'm trying to learn more about the game. I've been working on playing some basic openings. I usually play on chess.com.</p>
  <ol>
  <li><p>What's a better timed game to learn from? I usually play 10 minute games, but I've considered switching to 30 minute games until I get better.</p>
  </li>
  <li><p>I keep making a lot of the same mistakes, and I'll readily admit I likely have very, very poor strategy. Any tips on improving there?</p>
  </li>
  <li><p>Is there a way (or a website or something) that I can put in the moves after a game (the PGN) and find out <strong>why</strong> a move was marked as it was (good, excellent, blunder, etc.)?</p>
  </li>
  </ol>
  <p>I know a subscription to the site is cheap, but I don't feel that I'm good enough yet (and don't quite have enough time with all other things I'm doing) to get a subscription.</p>
  
Comments.ContentLicense: CC BY-SA 4.0
Comments.CreationDate: 2021-09-25T00:03:32.717Z
Comments.Text: No such thing as dumb questions mate.
Comments.UserDisplayName: Dheebs
Comments.ContentLicense: CC BY-SA 4.0
Comments.CreationDate: 2021-09-25T07:24:14.300Z
Comments.Text: Related: [Chess software to analyze games](https://chess.stackexchange.com/q/25164/19803)
Comments.UserDisplayName: Mast
Tags: <strategy><game-length>
Title: Timed Games and improving play?
ThreadText: # Timed Games and improving play?
  
  (Asked by: username_0 on 2021-09-23)
  
  I'm more of a chess hobbyist, but I'm trying to learn more about the game. I've been working on playing some basic openings. I usually play on chess.com.
  
  1. What's a better timed game to learn from? I usually play 10 minute games, but I've considered switching to 30 minute games until I get better.
  2. I keep making a lot of the same mistakes, and I'll readily admit I likely have very, very poor strategy. Any tips on improving there?
  3. Is there a way (or a website or something) that I can put in the moves after a game (the PGN) and find out **why** a move was marked as it was (good, excellent, blunder, etc.)?
  
  I know a subscription to the site is cheap, but I don't feel that I'm good enough yet (and don't quite have enough time with all other things I'm doing) to get a subscription.
  
  **Tags:** strategy, game-length
  
  > **Comments:**
  > **username_1**: No such thing as dumb questions mate.  
  > **username_2**: Related: [Chess software to analyze games](https://chess.stackexchange.com/q/25164/19803)  
  
  ---
  
  ## 4 answers
  
  ### Answer by username_1 on 2021-09-24. Score: 6 | Accepted answer
  
  This is a little bit of a tricky question to answer definitively. There are Right and Wrong approaches, there are multiple opinions on what is the best method. I am going to try and approach this somewhat neutrally with my thoughts based of your statements.
  
  ***1. What's a better timed game to learn from? I usually play 10 minute games, but I've considered switching to 30 minute games until I get better.***
  
  There are two camps here. Those who say faster games as it helps with pattern recognition. There are those who say longer time controls so you can train analysis and depth. Each camp is right in their own way. Pattern recognition is important, bullet and blitz time controls are quite good at developing that. Rapid games are good analysis. Daily Games are extremely analytical...possibly too much so.
  
  Based of your response that your making a lot of the same mistakes. I think pattern recognition might be a bit of an issue for you at this time. I would actually be suggesting you look into doing Tactics puzzles for 10 to 15 minutes before you play a game with a longer time control say 10 to 15 minutes again. Playing bullet games which rely heavily on pattern recognition when you haven't developed that skill sufficiently is just not a productive endeavour.
  
  ***2. I keep making a lot of the same mistakes, and I'll readily admit I likely have very, very poor strategy. Any tips on improving there?***
  
  If you know what the mistakes you are making , such as hanging pieces, you can use the chess.com [puzzle](https://www.chess.com/puzzles/learning) functionality and if you click on customise then you will see themes. Select the themes for which you are commonly making mistakes on and set the ratings to be between your current rating and maybe 500 above. Spend time on the positions. Its ok to spend an hour on a puzzle. You are far better to spend time analysing the position getting it right than spending 30 seconds and going "I don't know..." and just moving to progress.
  
  Strategy is very different to train than Tactics and is really about the analysis of the "long" game. Reviewing the board , developing a plan and executing it. The following [article](https://www.ichess.net/blog/how-to-develop-an-effective-chess-strategy/) provides a reasonable overview. Main thing to remember though is to have a plan...but not to get to attached to that plan.
  
  ***3. Is there a way (or a website or something) that I can put in the moves after a game (the PGN) and find out why a move was marked as it was (good, excellent, blunder, etc.)?***
  
  As you are using Chess.com I would actually suggest using the in built analysis tool.
  
  [![enter image description here](https://i.sstatic.net/2t9NH.png)](https://i.sstatic.net/2t9NH.png)
  You will notice there is notation after the best suggested move. This is how the engine would interpret the position to be developed if played "correctly".
  You can even click on the magnify glass to copy the line to the overall game annotation as a variation
  [![enter image description here](https://i.sstatic.net/Lo8XF.png)](https://i.sstatic.net/Lo8XF.png)
  
  In regards to seeing *why* the move is better or a blunder it is a matter of reading or playing out the variation. Adding it to the analysis allows for it to actually be played out as a variation.
  
  I would suggest reading the following [article](https://support.chess.com/article/365-how-do-i-use-game-analysis) from chess.com though as its quite comprehensive.
  
  If you are willing to make an investment in your learning you could look into applications like DecodeChess which is a reasonably good platform and on the extreme end Chessbase which is a desktop application (extremely pricy though).
  
  **Recommendations:**
  
  I personally prescribe to the longer time intervals for my students as I believe that the process of Analysis significantly improves player skill. Pattern recognition is also extremely important which is why there is also the Tactical Analysis (Puzzles)
  
  This is a very simplified stripped back approach but generally all good training should be balanced between effort,rest and available time.
  
  Rapid 15 Minute games - 5 to 10 games / week
  
  * Analysis of each game
    Blitz 5 Minute games - 0 to 5 games / week
  * Analysis of each game
    Tactics Puzzles - 10 puzzles a day (exc Rest Days).
  
  One to Two days of the week you don't touch anything chess related.
  
  This sort of format I find generally works well for players between beginner to 1500 range. Focus on maybe learning 3 to 4 openings, the most popular ones focus on the first 4 to 5 moves. This will help set you up.
  
  There are commercial sites like AimChess.com as well provide training programs and generally work on a similar principal. Which I also generally recommend.
  
  > **Comments:**
  > **username_3**: Ironically, the example you show from the chess.com analysis tool is a prime case of why beginners shouldn't use engines for analysis. A move that goes from -7.48 to -5.51 can range anywhere from a mistake, a move that makes your life harder, a small inaccuracy, an average move or even the best practical move in that position. Otherwise great ansesr  
  > **username_0**: My big problem seems almost that after I get a basic "opening" (say, the Spanish opening, or Ruy Lopez), it's almost like my moves are somewhat random. And sometimes I "hyperfocus" on one side or area of the board.  The main openings I use right now are the "Center Game" opening (that's what chess.com calls it anyway), the Queen's Gambit, the English opening, the Ruy Lopez, and the one that's like the Ruy Lopez but on the opposite side. I can't think of the name of it right now.  
  > **username_1**: @username_3 Yes it is indeed. I didnt really pay too much attention to my example to be honest. I just had the screen open from a recent game.  
  > **username_4**: @username_0 hyperfocus on one side of the board is a normal phase of chess development.  Chess vision of seeing the board as a whole comes later.  To start with you can notice when you opponent has moved most of their pieces away from their king and switch to a king attack.  
  > **username_5**: @username_0: I still have a lot to learn, but I found that my openings improved significantly after I started playing the London.  
  
  ---
  
  ### Answer by username_6 on 2021-09-24. Score: 8
  
  In addition to the other answer, I can recommend [Lichess](https://lichess.org/), it's totally free and has really nice features. After a game finishes, you can request evaluations. If you click "Learn from your mistakes", you get the positions where you made mistakes/blunders and you try to find the correct move. If you cannot find it, it tells you the correct move.
  
  [![enter image description here](https://i.sstatic.net/bKtji.png)](https://i.sstatic.net/bKtji.png)
  
  
  ---
  
  ### Answer by username_3 on 2021-09-24. Score: 5
  
  **1.** I'd advice you to just play the time control you enjoy the most. Ideally, slower games let you think more carefully about your moves so they're great training, but time is a limited resource and you can only play so many 30 minute games.
  
  **2.** This depends on the type of mistake you're making. If you're blundering your pieces away, then you probably need to improve your pattern recognition and calculation skills. Puzzles are great for that (it's like playing a real game where all positions are "critical"). 15 minutes a day of puzzle solving (at full focus, with no solving-by-guessing) should be enough for some improvement to appear after a few weeks.
  
  But it could also be that you're making other types of mistakes. For example, "weird-looking" moves because you reach positions where you just "don't know what to do". If that's the case, then try learning some basic strategical concepts. Seeing some examples of your games where you make those mistakes would be really helpful to the answerers.
  
  **3.** Yes: the human brain. If you want your analysis to help you improve at the game, you need to do it first by yourself and only then (if at all) check your conclusions with an engine. After all, it (hopefully) won't be there to help you in the next game, so doing the effort to figure out why you lost your queen will do more for your game than an app saying "Oh! You lost your queen here. That's bad. Don't do that".... You already know losing your queen is bad!
  
  > **Comments:**
  > **username_1**: Re: 3 Agreed or even better with someone you know who is a strong chess player and understands the teaching concepts. I frequently still request "talk through" of analysis from stronger players because i find thats where i get my most value.  
  
  ---
  
  ### Answer by username_7 on 2021-09-24. Score: 0
  
  I dont think that you will improve unless you play SOME slow games. Others have mentioned the resources for learning from them. Then play whatever number of fast games gives you most enjoyment. Unless you are having fun there may be no motive to improve. Analyse the fast games only if are not sure what went wrong.
  
  
  ---
  
  