<p>Read the description on the weapon cards. Most of them doesn't make noise. Ones that do, have a clause: "add noise <strong>if possible</strong>". Thus, you don't add noise in the colony or if 4 noise tokens are already present at the location.</p>

<p><a href="https://i.sstatic.net/QeBUy.jpg" rel="nofollow noreferrer"><img src="https://i.sstatic.net/QeBUy.jpg" alt="enter image description here"></a></p>

CC BY-SA 3.0
2016-09-11T19:24:40.127Z
2018-01-03T14:17:37.780Z
2018-01-03T14:17:37.780Z
Deo
<p>Is it possible to use a weapon making noise if there's no more room for noise tokens on a location? And is it possible to use a weapon making noise in the colony, knowing that you can't put noise token on the colony?</p>

<dead-of-winter>
Can I use a weapon that makes noise when there's no room for more noise tokens?
Antoine D
# Can I use a weapon that makes noise when there's no room for more noise tokens?

(Asked by: username_0 on 2016-09-11)

Is it possible to use a weapon making noise if there's no more room for noise tokens on a location? And is it possible to use a weapon making noise in the colony, knowing that you can't put noise token on the colony?

**Tags:** dead-of-winter


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## 1 answers

### Answer by username_1 on 2016-09-11. Score: 13

Read the description on the weapon cards. Most of them doesn't make noise. Ones that do, have a clause: "add noise **if possible**". Thus, you don't add noise in the colony or if 4 noise tokens are already present at the location.

[![enter image description here](https://i.sstatic.net/QeBUy.jpg)](https://i.sstatic.net/QeBUy.jpg)


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