<p>I don't know if they spend a lot of time doing point-value memorizing, but I would imagine that there is a reasonable amount of time spent studying and memorizing <a href="http://senseis.xmp.net/?endgametesuji" rel="nofollow" title="Sensei's: Endgame Tesuji">endgame tesuji</a>. Counting is important to properly evaluate when the tesuji are profitable.</p>

CC BY-SA 3.0
2011-12-14T13:35:31.100Z
2011-12-14T17:23:34.130Z
2011-12-14T17:23:34.130Z
Mef
<p>If I don't mistake professionals learn a lot of typical local value of moves it's a way to play faster and correctly endgames I suppose.</p>

CC BY-SA 3.0
2011-12-13T17:02:14.320Z
2011-12-13T17:02:14.320Z
Xavier Combelle
<p>Possibly the best book on endgames (for amateurs) was written by Tomoko Ogawa: <a href="http://www.gobooks.info/g15.html" rel="nofollow">http://www.gobooks.info/g15.html</a></p>

<p>She doesn't exactly "memorize" endgame positions, but she gives a list a "typical" (and not so typical) positions, and teaches us how to COUNT them.</p>

CC BY-SA 3.0
2011-12-14T15:13:41.593Z
2011-12-14T15:13:41.593Z
Tom Au
<p>My impression is more that the emphasis is on <em>reading</em> (or <em>counting</em>) the endgame, rather than <em>memorizing</em> the endgame.  Certainly in that process you see some positions so frequently  that you basically memorize how they are going to fall out, but this isn't quite the same thing as deliberately setting out to memorize the position. </p>

<p>This is especially the case because of both endgame tesuji/maek and because even fairly straightforward sequences can be interrupted due to the surrounding stones or thanks to the value of sente. </p>

CC BY-SA 3.0
2011-12-23T03:37:36.020Z
2011-12-23T03:37:36.020Z
dclements
<p>As in <a href="https://boardgames.stackexchange.com/questions/5215/do-we-have-go-endgame-tablebases-just-like-chess">this question</a> there were two questions, I extract the second question here.</p>

CC BY-SA 3.0
2011-12-13T19:17:27.800Z
You mean memorizing this kind of things http://senseis.xmp.net/?MiaiValuesList%2F100To199 ?
Stéphane Gimenez
<go><professional><end-game>
Do professional-level Go players memorize a list of endgame positions as part of their training?
Xavier Combelle
# Do professional-level Go players memorize a list of endgame positions as part of their training?

(Asked by: username_0 on 2011-12-13)

As in [this question](https://boardgames.stackexchange.com/questions/5215/do-we-have-go-endgame-tablebases-just-like-chess) there were two questions, I extract the second question here.

**Tags:** go, professional, end-game

> **Comments:**
> **username_1**: You mean memorizing this kind of things http://senseis.xmp.net/?MiaiValuesList%2F100To199 ?  

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## 4 answers

### Answer by username_2 on 2011-12-14. Score: 5

I don't know if they spend a lot of time doing point-value memorizing, but I would imagine that there is a reasonable amount of time spent studying and memorizing [endgame tesuji](http://senseis.xmp.net/?endgametesuji "Sensei's: Endgame Tesuji"). Counting is important to properly evaluate when the tesuji are profitable.


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### Answer by username_0 on 2011-12-13. Score: 2

If I don't mistake professionals learn a lot of typical local value of moves it's a way to play faster and correctly endgames I suppose.


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### Answer by username_3 on 2011-12-14. Score: 1

Possibly the best book on endgames (for amateurs) was written by Tomoko Ogawa: <http://www.gobooks.info/g15.html>

She doesn't exactly "memorize" endgame positions, but she gives a list a "typical" (and not so typical) positions, and teaches us how to COUNT them.


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### Answer by username_4 on 2011-12-23. Score: 1

My impression is more that the emphasis is on *reading* (or *counting*) the endgame, rather than *memorizing* the endgame. Certainly in that process you see some positions so frequently that you basically memorize how they are going to fall out, but this isn't quite the same thing as deliberately setting out to memorize the position.

This is especially the case because of both endgame tesuji/maek and because even fairly straightforward sequences can be interrupted due to the surrounding stones or thanks to the value of sente.


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