<p>Player D nopes the attack card of player C. So it is still player C's turn and he/she has to resolve the double attack. </p>

<p><a href="https://boardgames.stackexchange.com/questions/44306/exploding-kittens-how-many-turns-can-an-attack-card-really-skip">See this question for the resolution of the double attack.</a></p>

CC BY-SA 4.0
2019-07-16T06:58:10.890Z
But what i wanted to do at that moment was to place nope card not as my turn but so as would any person do so that i would nope players C attack card but not as in my turn/ i was. Really meant to ask this so does something change then?
WildFrogLT
CC BY-SA 4.0
2019-07-16T07:17:51.967Z
You play the Nope as a reaction to the Attack. So the Attack did not happen.
Toon Krijthe
CC BY-SA 4.0
2019-07-16T09:48:23.243Z
The rules posted in the linked answer suggest that player C would be taking 4 turns in "full" rules and 2 turns in "nerfed" rules. I don't know enough about the game to say which rules are the real/current ones. Could you update this answer to clarify, so we do get exactly what happens?
Jontia
CC BY-SA 4.0
2019-07-16T09:57:24.803Z
@Jontia, Covered by my answer
ikegami
CC BY-SA 4.0
2019-07-15T20:12:28.407Z
2019-07-15T20:12:28.407Z
Toon Krijthe
<p>Nope cards aren't played on your own turn.</p>

<blockquote>
  <p>You can play a Nope card at any time before an action has begun, even if it’s not your turn</p>
</blockquote>

<p>You play them as a reaction to the card whose effect you want to nullify before it takes effect.</p>

<blockquote>
  <p>Stop any action except for an Exploding Kitten or a Defuse card.</p>
</blockquote>

<p>The scenario:</p>

<ol>
<li>Player A plays an Attack card.

<ol>
<li>The Attack cards takes effect (ending their turn and giving Player B two turns).</li>
</ol></li>
<li>Player B plays an Attack card.

<ol>
<li>The Attack cards takes effect (ending their turns and giving Player C four turns).</li>
</ol></li>
<li>Player C plays an Attack card.

<ol>
<li>Player D plays a Nope card.

<ol>
<li>The Nope card takes effect (canceling the Attack card)</li>
</ol></li>
</ol></li>
</ol>

<p>Because the Attack card had no effect, it's still Player C's turn. In fact, Player C has three other turns after this one (because of Player A's and Player B's attacks).</p>

<hr>

<p>Note the original ("nerfed version" of the) rules did not have chained Attacks carry forth extra turns, so C would only have one extra turn rather than three.</p>

CC BY-SA 4.0
2019-07-16T07:39:34.030Z
2019-07-16T12:07:51.823Z
2019-07-16T12:07:51.823Z
ikegami
<p>The scenario:</p>
<p>Player A plays an Attack card.
The Attack cards takes effect (ending their turn, meaning they don’t have to draw card from pile, and giving Player B two turns).
Player B plays an Attack card, as the first of their two turns, ending that turn without having to draw a card. Their remaining turns, which would be one, plus two turns, pass to Player C. Player C now has to take 3 turns.
Player C plays an Attack card, as the first of their 3 turns, which immediately ends that turn, meaning they don’t draw a card, and passes their remaining 2 turns, plus two new turns, to Player D.</p>
<p>Player D plays a Nope card.
The Nope card takes effect (canceling the Attack card which Player C played for the first of their 3 turns. Player C now has to play 2 more turns.</p>

CC BY-SA 4.0
2021-01-30T12:25:53.743Z
2021-01-30T12:25:53.743Z
Jerry Hendrickson
<p>In a game of Exploding Kittens, what happens when a chain of attack cards is terminated by a Nope card?</p>

<p>For example;</p>

<ul>
<li>Player A plays an Attack card</li>
<li>Player B plays an Attack card</li>
<li>Player C plays an Attack card </li>
<li>Player D plays a Nope card</li>
</ul>

<p>What happens exactly?</p>

CC BY-SA 4.0
2019-07-15T22:00:03.423Z
Welcome to the site! If you have two questions, please post them as two separate posts rather than combining them like this.
Benjamin Cosman
CC BY-SA 4.0
2019-07-16T06:41:15.947Z
But what i wanted to do at that moment was to place nope card not as my turn but so as would any person do so that i would nope players C attack card but not as in my turn/ i was. Really meant to ask this so does something change then?
WildFrogLT
<exploding-kittens>
Nope card following a chain of Attack Cards
WildFrogLT
# Nope card following a chain of Attack Cards

(Asked by: username_0 on 2019-07-15)

In a game of Exploding Kittens, what happens when a chain of attack cards is terminated by a Nope card?

For example;

* Player A plays an Attack card
* Player B plays an Attack card
* Player C plays an Attack card
* Player D plays a Nope card

What happens exactly?

**Tags:** exploding-kittens

> **Comments:**
> **username_1**: Welcome to the site! If you have two questions, please post them as two separate posts rather than combining them like this.  
> **username_0**: But what i wanted to do at that moment was to place nope card not as my turn but so as would any person do so that i would nope players C attack card but not as in my turn/ i was. Really meant to ask this so does something change then?  

---

## 3 answers

### Answer by username_2 on 2019-07-15. Score: 10

Player D nopes the attack card of player C. So it is still player C's turn and he/she has to resolve the double attack.

[See this question for the resolution of the double attack.](https://boardgames.stackexchange.com/questions/44306/exploding-kittens-how-many-turns-can-an-attack-card-really-skip)

> **Comments:**
> **username_0**: But what i wanted to do at that moment was to place nope card not as my turn but so as would any person do so that i would nope players C attack card but not as in my turn/ i was. Really meant to ask this so does something change then?  
> **username_2**: You play the Nope as a reaction to the Attack. So the Attack did not happen.  
> **username_3**: The rules posted in the linked answer suggest that player C would be taking 4 turns in "full" rules and 2 turns in "nerfed" rules. I don't know enough about the game to say which rules are the real/current ones. Could you update this answer to clarify, so we do get exactly what happens?  
> **username_4**: @username_3, Covered by my answer  

---

### Answer by username_4 on 2019-07-16. Score: 7

Nope cards aren't played on your own turn.

> You can play a Nope card at any time before an action has begun, even if it’s not your turn

You play them as a reaction to the card whose effect you want to nullify before it takes effect.

> Stop any action except for an Exploding Kitten or a Defuse card.

The scenario:

1. Player A plays an Attack card.
   1. The Attack cards takes effect (ending their turn and giving Player B two turns).
2. Player B plays an Attack card.
   1. The Attack cards takes effect (ending their turns and giving Player C four turns).
3. Player C plays an Attack card.
   1. Player D plays a Nope card.
      1. The Nope card takes effect (canceling the Attack card)

Because the Attack card had no effect, it's still Player C's turn. In fact, Player C has three other turns after this one (because of Player A's and Player B's attacks).

---

Note the original ("nerfed version" of the) rules did not have chained Attacks carry forth extra turns, so C would only have one extra turn rather than three.


---

### Answer by username_5 on 2021-01-30. Score: 0

The scenario:

Player A plays an Attack card.
The Attack cards takes effect (ending their turn, meaning they don’t have to draw card from pile, and giving Player B two turns).
Player B plays an Attack card, as the first of their two turns, ending that turn without having to draw a card. Their remaining turns, which would be one, plus two turns, pass to Player C. Player C now has to take 3 turns.
Player C plays an Attack card, as the first of their 3 turns, which immediately ends that turn, meaning they don’t draw a card, and passes their remaining 2 turns, plus two new turns, to Player D.

Player D plays a Nope card.
The Nope card takes effect (canceling the Attack card which Player C played for the first of their 3 turns. Player C now has to play 2 more turns.


---

