<p>Yes, like poison and experience counters before them players get energy counters, and proliferate can add an additional counter of a type a player has.</p>
<blockquote>
<p>When <a class="mtg-autocard" target="_blank" rel="noreferrer" href="http://gatherer.wizards.com/Pages/Search/Default.aspx?name=%2b%5bThriving%20Rhino%5d">Thriving Rhino</a> enters the battlefield, you get {E}{E} (two energy counters).</p>
</blockquote>
<p>This means that 2 energy counters are placed on you when you play a Thriving Rhino.</p>
<blockquote>
<p><strong>121.1.</strong> A counter is a marker placed on an object or player that modifies its characteristics and/or interacts with a rule, ability, or effect. Counters are not objects and have no characteristics. Notably, a counter is not a token, and a token is not a counter. Counters with the same name or description are interchangeable.</p>
<p><strong>701.25a</strong> To proliferate means to choose any number of permanents and/or players that have a counter, then give each exactly one additional counter of a kind that permanent or player already has.</p>
</blockquote>

CC BY-SA 3.0
2016-10-03T20:39:32.507Z
2016-10-03T20:39:32.507Z
2020-06-17T09:01:24.697Z
diego
<p>Can a players Energy Counters be increased using Proliferate?</p>

<p>This seems like it would be the case, as Poison Counters seem to work in a similar way.</p>

<magic-the-gathering>
Does Proliferate work with Energy Counters?
Chrono
# Does Proliferate work with Energy Counters?

(Asked by: username_0 on 2016-10-03)

Can a players Energy Counters be increased using Proliferate?

This seems like it would be the case, as Poison Counters seem to work in a similar way.

**Tags:** magic-the-gathering


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## 1 answers

### Answer by username_1 on 2016-10-03. Score: 7 | Accepted answer

Yes, like poison and experience counters before them players get energy counters, and proliferate can add an additional counter of a type a player has.

> When [Thriving Rhino](http://gatherer.wizards.com/Pages/Search/Default.aspx?name=%2b%5bThriving%20Rhino%5d) enters the battlefield, you get {E}{E} (two energy counters).

This means that 2 energy counters are placed on you when you play a Thriving Rhino.

> **121.1.** A counter is a marker placed on an object or player that modifies its characteristics and/or interacts with a rule, ability, or effect. Counters are not objects and have no characteristics. Notably, a counter is not a token, and a token is not a counter. Counters with the same name or description are interchangeable.
>
> **701.25a** To proliferate means to choose any number of permanents and/or players that have a counter, then give each exactly one additional counter of a kind that permanent or player already has.


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