<p>This is detailed in the Rules Reference Guide (relevant section below, from page 7 under &quot;Dealing Damage/Horror&quot;), but the short answer is that damage is allocated in two steps - first it is <em>assigned</em> and then it is <em>applied</em>. The only restriction for assigning damage is that you cannot overload it (so if you have an ally who can take 1 sanity and 1 damage, you cannot put a 3 sanity tokens on it).</p>
<p>But yes, otherwise, damage or horror can be split among your investigator and any assets as you deem fit.</p>
<blockquote>
<p>When an investigator or enemy is dealt damage and/or horror,
follow these steps, in order:</p>
<ol>
<li>Assign Damage/Horror: Determine the amount of damage and/or horror being dealt. Place damage and/or horror tokens equal to the amount of
damage and horror being dealt next to the cards that will be taking
the damage/horror.</li>
<li>Apply Damage/Horror: Any assigned damage/ horror that has not been prevented is now placed on each card to which it has been assigned,
simultaneously. If no damage/horror is applied in this step, no
damage/horror has been successfully dealt.</li>
</ol>
</blockquote>

CC BY-SA 3.0
2016-11-29T15:22:52.173Z
2016-11-29T15:22:52.173Z
2020-06-17T09:01:24.697Z
Twitch_City
<p>When damage (or horror) is dealt, do I effectively take those N units of damage and get to spread them out however I like as long as the distribution doesn't exceed the remaining health for any particular asset?</p>

<arkham-horror-card-game>
Is the total damage dealt from a source effectively parceled out across any number of assets?
Joey
# Is the total damage dealt from a source effectively parceled out across any number of assets?

(Asked by: username_0 on 2016-11-29)

When damage (or horror) is dealt, do I effectively take those N units of damage and get to spread them out however I like as long as the distribution doesn't exceed the remaining health for any particular asset?

**Tags:** arkham-horror-card-game


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## 1 answers

### Answer by username_1 on 2016-11-29. Score: 1 | Accepted answer

This is detailed in the Rules Reference Guide (relevant section below, from page 7 under "Dealing Damage/Horror"), but the short answer is that damage is allocated in two steps - first it is *assigned* and then it is *applied*. The only restriction for assigning damage is that you cannot overload it (so if you have an ally who can take 1 sanity and 1 damage, you cannot put a 3 sanity tokens on it).

But yes, otherwise, damage or horror can be split among your investigator and any assets as you deem fit.

> When an investigator or enemy is dealt damage and/or horror,
> follow these steps, in order:
>
> 1. Assign Damage/Horror: Determine the amount of damage and/or horror being dealt. Place damage and/or horror tokens equal to the amount of
>    damage and horror being dealt next to the cards that will be taking
>    the damage/horror.
> 2. Apply Damage/Horror: Any assigned damage/ horror that has not been prevented is now placed on each card to which it has been assigned,
>    simultaneously. If no damage/horror is applied in this step, no
>    damage/horror has been successfully dealt.


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