<p>I believe you are correct that the character is only booted if the pull is successful.</p>

<p>Per the rulebook page 29, under 'Spells':</p>

<blockquote>
  <p>If the skill check equals or exceeds the spell's difficulty, the spell succeeds and you use that ability. Otherwise, the spell fails and <strong>nothing happens</strong>.</p>
</blockquote>

CC BY-SA 3.0
2015-06-20T18:02:18.613Z
2015-06-20T18:02:18.613Z
Stephen Holder
<p>Consider a card like <a href="http://dtdb.co/find/?q=soothe" rel="nofollow">Soothe</a> from <em>Faith &amp; Fear</em>:</p>

<blockquote>
  <p><strong>Noon Miracle 10, Boot:</strong> Boot this Blessed to unboot another dude at this or an adjacent location.</p>
</blockquote>

<p>This card has a pull and an effect that includes booting the character. Am I right in saying that the character only gets booted if the pull is successful, and the character is not booted if it is not? (The Miracle would of course be booted either way, since that is the cost).</p>

<doomtown-reloaded>
If a card with a pull has an effect that boots the character, do they boot only if successful?
Thunderforge
# If a card with a pull has an effect that boots the character, do they boot only if successful?

(Asked by: username_0 on 2015-06-19)

Consider a card like [Soothe](http://dtdb.co/find/?q=soothe) from *Faith & Fear*:

> **Noon Miracle 10, Boot:** Boot this Blessed to unboot another dude at this or an adjacent location.

This card has a pull and an effect that includes booting the character. Am I right in saying that the character only gets booted if the pull is successful, and the character is not booted if it is not? (The Miracle would of course be booted either way, since that is the cost).

**Tags:** doomtown-reloaded


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## 1 answers

### Answer by username_1 on 2015-06-20. Score: 1 | Accepted answer

I believe you are correct that the character is only booted if the pull is successful.

Per the rulebook page 29, under 'Spells':

> If the skill check equals or exceeds the spell's difficulty, the spell succeeds and you use that ability. Otherwise, the spell fails and **nothing happens**.


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