<p>Yes, by default cards need to be active (in the case of an Upgrade like Awakening Center, this means rezzed) in order for their card text to be used.</p>

<p>From the <a href="https://images-cdn.fantasyflightgames.com/filer_public/03/e1/03e12a8e-3d21-4a6a-af2d-5edd99f61c4e/adn_rules_reference_hi.pdf" rel="nofollow noreferrer">Rules Reference</a>:</p>

<blockquote>
  <p><strong>Active</strong></p>
  
  <p>A state in which a card’s abilities are able to be used and affect
  the game. This generally only applies to cards installed and
  faceup in the play area, but also includes the identities of both
  players and agendas in the Corp’s score area.</p>
  
  <p>Unless otherwise stated, Runner cards are played and installed
  active into the play area.</p>
  
  <p>Unless otherwise stated, Corp cards are installed unrezzed, and
  thus inactive, into the play area and are made active by rezzing
  them. Operations are played active into the play area while they
  resolve.</p>
</blockquote>

<p>and conversely:</p>

<blockquote>
  <p><strong>Inactive</strong></p>
  
  <p>A state in which a card’s abilities are unable to be used or affect
  the game. Even though they do not affect the game, inactive
  cards retain their printed characteristics (name, card type,
  faction, cost, subtypes, influence, etc).</p>
  
  <p>Runner cards are generally inactive in the heap, grip, and stack
  until installed into the play area. Agendas in the Runner’s score
  area are inactive.</p>
  
  <p>In addition to being inactive in R&amp;D, HQ, and Archives, Corp
  cards are generally installed unrezzed, and thus inactive.</p>
  
  <p>If an ability explicitly mentions an effect from a regularly
  inactive state, or if it can only work while the card is inactive,
  then that ability can still trigger and affect the game. This
  includes:</p>
  
  <p>•   “When accessed...” abilities on cards, which still trigger
  even while the card is inactive.</p>
  
  <p>•   Abilities that state they trigger from an inactive zone
  can still be triggered and used even though the card is
  normally inactive in that zone.</p>
  
  <p>•   Effects that modify how or when a card can be played
  or installed affect that card and the game even while the
  card would normally be inactive.</p>
</blockquote>

CC BY-SA 4.0
2018-08-07T08:40:33.333Z
2018-08-07T08:40:33.333Z
3N1GM4
<p>Yes, card text is only active on rezzed cards. Awakening center must be rezzed to host ice.</p>

CC BY-SA 4.0
2018-08-07T08:06:07.963Z
2018-08-07T08:06:07.963Z
MasterAir
<p>Do I need to rez the <a href="https://netrunnerdb.com/en/card/03021" rel="nofollow noreferrer">Awakening Center</a> to install cards on it, or it can host them even being face down?</p>

<p><a href="https://i.sstatic.net/ZCXFx.png" rel="nofollow noreferrer"><img src="https://i.sstatic.net/ZCXFx.png" alt="enter image description here"></a></p>

<android-netrunner>
Should the Awakening Center be rezed to host cards?
Denis Gladkiy
# Should the Awakening Center be rezed to host cards?

(Asked by: username_0 on 2018-08-07)

Do I need to rez the [Awakening Center](https://netrunnerdb.com/en/card/03021) to install cards on it, or it can host them even being face down?

[![enter image description here](https://i.sstatic.net/ZCXFx.png)](https://i.sstatic.net/ZCXFx.png)

**Tags:** android-netrunner


---

## 2 answers

### Answer by username_1 on 2018-08-07. Score: 3 | Accepted answer

Yes, by default cards need to be active (in the case of an Upgrade like Awakening Center, this means rezzed) in order for their card text to be used.

From the [Rules Reference](https://images-cdn.fantasyflightgames.com/filer_public/03/e1/03e12a8e-3d21-4a6a-af2d-5edd99f61c4e/adn_rules_reference_hi.pdf):

> **Active**
>
> A state in which a card’s abilities are able to be used and affect
> the game. This generally only applies to cards installed and
> faceup in the play area, but also includes the identities of both
> players and agendas in the Corp’s score area.
>
> Unless otherwise stated, Runner cards are played and installed
> active into the play area.
>
> Unless otherwise stated, Corp cards are installed unrezzed, and
> thus inactive, into the play area and are made active by rezzing
> them. Operations are played active into the play area while they
> resolve.

and conversely:

> **Inactive**
>
> A state in which a card’s abilities are unable to be used or affect
> the game. Even though they do not affect the game, inactive
> cards retain their printed characteristics (name, card type,
> faction, cost, subtypes, influence, etc).
>
> Runner cards are generally inactive in the heap, grip, and stack
> until installed into the play area. Agendas in the Runner’s score
> area are inactive.
>
> In addition to being inactive in R&D, HQ, and Archives, Corp
> cards are generally installed unrezzed, and thus inactive.
>
> If an ability explicitly mentions an effect from a regularly
> inactive state, or if it can only work while the card is inactive,
> then that ability can still trigger and affect the game. This
> includes:
>
> • “When accessed...” abilities on cards, which still trigger
> even while the card is inactive.
>
> • Abilities that state they trigger from an inactive zone
> can still be triggered and used even though the card is
> normally inactive in that zone.
>
> • Effects that modify how or when a card can be played
> or installed affect that card and the game even while the
> card would normally be inactive.


---

### Answer by username_2 on 2018-08-07. Score: 3

Yes, card text is only active on rezzed cards. Awakening center must be rezzed to host ice.


---

