<blockquote>
  <p><em>You may add this card to your spell face up. It counts as a Wild Magic card but is not discarded.</em></p>
</blockquote>

<p>&#x31;. Everyone with whom I've played has intuitively understood it's added add the same time as the other parts. It should be part of the spell on reveal.</p>

<blockquote>
  <p><em>3 damage, and 1 damage to each player adjacent to that foe.</em></p>
</blockquote>

<p>&#x31;. There's no reason to believe the caster can't be damaged by this spell. This is hardly the only spell with a drawback.</p>

<blockquote>
  <p><em>If you played a Wild Magic card as part of your spell, gain a treasure.</em></p>
</blockquote>

<p>&#x31;. Standard board game language. It's not "For each Wild Magic played card as part of your spell, gain a treasure."</p>

CC BY-SA 3.0
2015-03-23T13:20:32.297Z
2015-03-23T13:20:32.297Z
ikegami
<p>I have three card clarifications that came up while playing games last night.</p>

<p><strong>Treasure card "Proton Gem":</strong> </p>

<blockquote>
  <p>You may add this card to your spell face up. It counts as a Wild Magic card but is not discarded.</p>
</blockquote>

<p>Interpretation 1: Spells are crafted before a round starts. The player places the treasure in place of either a source, quality or delivery card. When the player's spell is revealed the treasure is placed aside and the wild card action takes place.</p>

<p>Rebuttal: The treasure says the player can add it to the spell, but does not specify when.</p>

<p>Interpretation 2: A player composes its spell then when revealed the player adds the treasure to its spell and goes through the wild card action.</p>

<p>Rebuttal: Spells are composed before a round so the treasure can't be added whenever the player wants.</p>

<p><strong>Delivery card "Nuke-U-Lur Meltdown":</strong></p>

<blockquote>
  <p>3 damage, and 1 damage to each player adjacent to that foe.</p>
</blockquote>

<p>Interpretation 1: The caster is considered a player. If the caster is also adjacent to the target for the caster will take 1 splash damage.
Interpretation 2: The intent of the card would not be to have it damage the caster even if the caster is adjacent to the target.</p>

<p><strong>Source card "Professor Presto's"</strong></p>

<blockquote>
  <p>If you played a Wild Magic card as part of your spell, gain a treasure.</p>
</blockquote>

<p>Interpretation 1: The action of drawing a treasure triggers once even if the player composes its spell with more than one wild magic card.</p>

<p>Interpretation 2: The action of drawing a treasure triggers once for each wild magic card in the player's spell.</p>

<epic-spell-wars>
Epic Spell Wars rules clarifications
Matthew
# Epic Spell Wars rules clarifications

(Asked by: username_0 on 2015-03-23)

I have three card clarifications that came up while playing games last night.

**Treasure card "Proton Gem":**

> You may add this card to your spell face up. It counts as a Wild Magic card but is not discarded.

Interpretation 1: Spells are crafted before a round starts. The player places the treasure in place of either a source, quality or delivery card. When the player's spell is revealed the treasure is placed aside and the wild card action takes place.

Rebuttal: The treasure says the player can add it to the spell, but does not specify when.

Interpretation 2: A player composes its spell then when revealed the player adds the treasure to its spell and goes through the wild card action.

Rebuttal: Spells are composed before a round so the treasure can't be added whenever the player wants.

**Delivery card "Nuke-U-Lur Meltdown":**

> 3 damage, and 1 damage to each player adjacent to that foe.

Interpretation 1: The caster is considered a player. If the caster is also adjacent to the target for the caster will take 1 splash damage.
Interpretation 2: The intent of the card would not be to have it damage the caster even if the caster is adjacent to the target.

**Source card "Professor Presto's"**

> If you played a Wild Magic card as part of your spell, gain a treasure.

Interpretation 1: The action of drawing a treasure triggers once even if the player composes its spell with more than one wild magic card.

Interpretation 2: The action of drawing a treasure triggers once for each wild magic card in the player's spell.

**Tags:** epic-spell-wars


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## 1 answers

### Answer by username_1 on 2015-03-23. Score: 3 | Accepted answer

> *You may add this card to your spell face up. It counts as a Wild Magic card but is not discarded.*

1. Everyone with whom I've played has intuitively understood it's added add the same time as the other parts. It should be part of the spell on reveal.

> *3 damage, and 1 damage to each player adjacent to that foe.*

1. There's no reason to believe the caster can't be damaged by this spell. This is hardly the only spell with a drawback.

> *If you played a Wild Magic card as part of your spell, gain a treasure.*

1. Standard board game language. It's not "For each Wild Magic played card as part of your spell, gain a treasure."


---

