<p>His protection from anything works the same as it always does. His second ability can be avoided, because anytime that he would be going to your graveyard, you have the option to send him to your command zone instead. You could choose not to do so and then his second ability would take effect, shuffling him into your deck. That would generally be less helpful than having him available in your command zone, but there might be exceptions. One advantage would be that if you were able to draw him from your deck, you could play him again without having to pay the extra cost associated with playing him from your command zone for the second (or more) time.</p>

CC BY-SA 4.0
2018-09-11T14:11:41.823Z
As another recent question asks: You can choose not to apply the Command zone replacement effect as he goes to the graveyard so his own replacement effect applies, then apply the Command zone replacement effect as he goes to the library (since that one replacement affect can apply multiple times to the same event), which allows you to shuffle the library.
Samthere
CC BY-SA 4.0
2018-09-11T14:24:49.507Z
You should consider correcting your answer based on the info in [this related question](https://boardgames.stackexchange.com/q/43393/15514)
Malco
CC BY-SA 4.0
2018-09-10T17:36:34.487Z
2018-09-10T17:36:34.487Z
bwarner
<p>I recently purchased <a class="mtg-autocard" target="_blank" rel="noreferrer" href="http://gatherer.wizards.com/Pages/Search/Default.aspx?name=%2b%5bProgenitus%5d">Progenitus</a> with the intent to use it as a commander. However, it has been long enough since I’ve played the commander format that I do not remember how commanders and their abilities affect gameplay.</p>

<magic-the-gathering><mtg-commander>
How would Progenitus affect the game as a commander?
NinjaPigeon
# How would Progenitus affect the game as a commander?

(Asked by: username_0 on 2018-09-10)

I recently purchased [Progenitus](http://gatherer.wizards.com/Pages/Search/Default.aspx?name=%2b%5bProgenitus%5d) with the intent to use it as a commander. However, it has been long enough since I’ve played the commander format that I do not remember how commanders and their abilities affect gameplay.

**Tags:** magic-the-gathering, mtg-commander


---

## 1 answers

### Answer by username_1 on 2018-09-10. Score: 1

His protection from anything works the same as it always does. His second ability can be avoided, because anytime that he would be going to your graveyard, you have the option to send him to your command zone instead. You could choose not to do so and then his second ability would take effect, shuffling him into your deck. That would generally be less helpful than having him available in your command zone, but there might be exceptions. One advantage would be that if you were able to draw him from your deck, you could play him again without having to pay the extra cost associated with playing him from your command zone for the second (or more) time.

> **Comments:**
> **username_2**: As another recent question asks: You can choose not to apply the Command zone replacement effect as he goes to the graveyard so his own replacement effect applies, then apply the Command zone replacement effect as he goes to the library (since that one replacement affect can apply multiple times to the same event), which allows you to shuffle the library.  
> **username_3**: You should consider correcting your answer based on the info in [this related question](https://boardgames.stackexchange.com/q/43393/15514)  

---

