<p>Again, US rules to the rescue. My Dutch rules do not include these examples, but in the scoring examples in <a href="http://riograndegames.com/uploads/Game/Game_262_gameRules.pdf" rel="nofollow">the rules of the US version</a>, one of the examples shows a trail (this would be a road in regular Carcassonne) that consists of two tiles and two tile-sized sections of the starting board. The score is calculated using all four tiles.</p>

CC BY-SA 3.0
2014-07-14T19:30:30.733Z
2014-08-13T20:47:24.617Z
2014-08-13T20:47:24.617Z
SQB
<p>In <em>Carcassonne: New World</em>, the game doesn't start with a single start tile but with a board representing a coastline, that of the East Coast of the USA. It is divided by lines to mimic tiles, against which the players' tiles are placed. When scoring a feature that contains these starting 'tiles', are these counted?</p>

<carcassonne-new-world>
Are 'tiles' that are part of the coastline counted when scoring?
SQB
# Are 'tiles' that are part of the coastline counted when scoring?

(Asked by: username_0 on 2014-07-14)

In *Carcassonne: New World*, the game doesn't start with a single start tile but with a board representing a coastline, that of the East Coast of the USA. It is divided by lines to mimic tiles, against which the players' tiles are placed. When scoring a feature that contains these starting 'tiles', are these counted?

**Tags:** carcassonne-new-world


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## 1 answers

### Answer by username_0 on 2014-07-14. Score: 3 | Accepted answer

Again, US rules to the rescue. My Dutch rules do not include these examples, but in the scoring examples in [the rules of the US version](http://riograndegames.com/uploads/Game/Game_262_gameRules.pdf), one of the examples shows a trail (this would be a road in regular Carcassonne) that consists of two tiles and two tile-sized sections of the starting board. The score is calculated using all four tiles.


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