<p>From the <a href="http://guillotinegames.com/dl/zombicide_rulebook_english.pdf" rel="nofollow noreferrer">rule book</a> (page 8) under the <strong>Opening a Door</strong> heading, you draw one card for each room (aka Zone).</p>
<blockquote>
<p>Opening the first door of a building reveals all Zombies which are inside. Point to each Zone of the building, one after the other, drawing a Zombie card each time. Place the corresponding number of Zombies on the correct Zone (see Zombie's turn).</p>
</blockquote>
<p>From the <a href="http://guillotinegames.com/dl/zomb_faq_1.0_EN.pdf" rel="nofollow noreferrer">FAQ</a> (page 1), no Zombies spawn in the starting building.</p>
<blockquote>
<p><strong>Q: Should I draw a Zombie card when opening the door of the building containing the Player starting area?</strong></p>
<p>No.</p>
</blockquote>

CC BY-SA 3.0
2013-01-11T14:05:31.870Z
2013-01-11T14:05:31.870Z
2020-06-17T09:01:24.697Z
user1873
<p>1) One Per Room</p>

<p>2) No</p>

<p>Keep in mind this only applies to the first time an area is revealed.  So if a player re-seals a door via the "Lock It Down" skill and you open it again later, you will not spawn more zombies.</p>

CC BY-SA 3.0
2014-07-10T19:11:42.507Z
2014-07-10T19:11:42.507Z
WiredWiz
<p>1) One per room.</p>

<p>2) No.</p>

<p>Quoting rules summary:</p>

<blockquote>
  <p>Opening the first door in a building (except the start area) generates Zombies in each zone. For each zone, draw a Zombie card and place them accordingly.</p>
</blockquote>

CC BY-SA 3.0
2013-01-11T23:14:57.537Z
Failing to spawn zombies for **each room** when opening the first door of a building is one of the major causes of the game being too easy.
KatieK
CC BY-SA 3.0
2013-01-11T10:50:57.063Z
2013-01-11T10:50:57.063Z
seppo0010
<p>I have a couple of questions about the spawning of zombies inside opened buildings in Zombicide.</p>

<p>1) When an actor opens a door, should we draw a zombie card for every room of the building, or just one per building?</p>

<p>2) If the players begin the game inside a building, are there zombies in it?</p>

<zombicide>
Spawning Zombies inside buildings
Sergi
# Spawning Zombies inside buildings

(Asked by: username_0 on 2013-01-11)

I have a couple of questions about the spawning of zombies inside opened buildings in Zombicide.

1) When an actor opens a door, should we draw a zombie card for every room of the building, or just one per building?

2) If the players begin the game inside a building, are there zombies in it?

**Tags:** zombicide


---

## 3 answers

### Answer by username_3 on 2013-01-11. Score: 8 | Accepted answer

1) One per room.

2) No.

Quoting rules summary:

> Opening the first door in a building (except the start area) generates Zombies in each zone. For each zone, draw a Zombie card and place them accordingly.

> **Comments:**
> **username_4**: Failing to spawn zombies for **each room** when opening the first door of a building is one of the major causes of the game being too easy.  

---

### Answer by username_1 on 2013-01-11. Score: 4

From the [rule book](http://guillotinegames.com/dl/zombicide_rulebook_english.pdf) (page 8) under the **Opening a Door** heading, you draw one card for each room (aka Zone).

> Opening the first door of a building reveals all Zombies which are inside. Point to each Zone of the building, one after the other, drawing a Zombie card each time. Place the corresponding number of Zombies on the correct Zone (see Zombie's turn).

From the [FAQ](http://guillotinegames.com/dl/zomb_faq_1.0_EN.pdf) (page 1), no Zombies spawn in the starting building.

> **Q: Should I draw a Zombie card when opening the door of the building containing the Player starting area?**
>
> No.


---

### Answer by username_2 on 2014-07-10. Score: 0

1) One Per Room

2) No

Keep in mind this only applies to the first time an area is revealed. So if a player re-seals a door via the "Lock It Down" skill and you open it again later, you will not spawn more zombies.


---

