<p>Infecting and placing disease cubes are different things. It just so happens that infecting often (but not always, as in the case of an outbreak) causes a disease cube to be added.</p>

<p>The rules for Malaria state that you only place an extra cube when infecting. They do not say something like "whenever you would place a cube, place an extra cube".</p>

<p>Rules governing infecting a city:</p>

<blockquote>
  <p>To infect a city, place 1 disease cube matching its color onto  the
  city. If there is a purification token in a region adjacent  to the
  city, however, remove 1 purification token from an  adjacent region
  (returning it to the supply) instead of placing a  cube. (If there is
  more than one adjacent region with a purification  token, the current
  player decides which token to remove.) If the city already has 3 cubes
  of this color, do not place a  4th cube. Instead, an outbreak of this
  disease occurs in the  city (see Outbreaks below). Discard this card
  to the Infection  Discard Pile.</p>
</blockquote>

<p>Rules governing an outbreak:</p>

<blockquote>
  <p>When a disease outbreak occurs, move the outbreaks  marker forward 1
  space on the Outbreaks Track. Then,  place 1 cube of the disease color
  on every city connected  to the city (or remove a purification token
  if any). If any of  them already has 3 cubes of the disease color, do
  not place  a 4th cube in those cities. Instead, in each of them, a
  chain  reaction outbreak occurs after the current outbreak is done</p>
</blockquote>

<p>An infected city is only one for which an infection card is drawn.</p>

<p>Regarding your arguments for the other interpretation:</p>

<p>Use of the word "whenever":<br>
This word is used to declare that it happens whenever an infection card is drawn for an uninfected city. I cant think of any other way to describe it without using "whenever" or a similar word. It does not imply there are other situations.</p>

<p>"Infect" vs "infect":<br>
Doesn't matter. Infect is not a proper noun and was not made into one by the rules.</p>

<p>Flavor text:<br>
Given my interpretation, infections ARE more severe. </p>

CC BY-SA 3.0
2017-08-24T20:38:39.320Z
2017-08-29T04:22:20.563Z
2017-08-29T04:22:20.563Z
Matt
<p>In Pandemic Iberia, the <a href="https://images-cdn.zmangames.com/us-east-1/filer_public/c3/62/c362beb7-bb07-4834-92f9-693de3f4eda5/zm7120_pandemic_iberia_rules.pdf" rel="noreferrer">rules</a> for the Malaria historical disease state:</p>

<blockquote>
  <p>When infecting with black, whenever you would put 1 black cube into a city that has no black cubes in it, add 2 black cubes instead.</p>
</blockquote>

<p>Does an outbreak create one black cube in the adjacent cities or two?</p>

<ul>
<li><strong>Case for not applying to outbreaks:</strong> There is an Infect step, and the rules for outbreaks are not described in that section, they are in the next section. Furthermore the rules for outbreaks use the word <em>place</em>, not the word <em>infect</em>:</li>
</ul>

<blockquote>
  <p>Then, place 1 cube of the disease color on every city connected to the city</p>
</blockquote>

<ul>
<li><strong>Case for applying to outbreaks:</strong> The rules use the word <em>whenever</em>, which implies more than one situation. Additionally, the word infect is not capitalized. Finally, the flavor text on the card says</li>
</ul>

<blockquote>
  <p><strong>NEW</strong> INFECTIONS ARE MORE SEVERE</p>
</blockquote>

<p>We are not sure. How does it work?</p>

<p><sub>One final thought: not applying to outbreaks makes Malaria sort of toothless and not altogether much more difficult than a basic disease, because in Iberia you can often get away with not cleaning. But this argument is more about balance and less about the text of the rules (perhaps a house rule might be in order?)</sub></p>

CC BY-SA 3.0
2017-08-24T07:41:52.777Z
The tag has been created/added, but it will be auto-reaped unless someone adds a description to it or a second question gets tagged with it.
ikegami
<pandemic><pandemic-iberia>
When a city outbreaks when using the Malaria Historical Disease, does it create one or two outbreak cubes?
durron597
# When a city outbreaks when using the Malaria Historical Disease, does it create one or two outbreak cubes?

(Asked by: username_0 on 2017-08-24)

In Pandemic Iberia, the [rules](https://images-cdn.zmangames.com/us-east-1/filer_public/c3/62/c362beb7-bb07-4834-92f9-693de3f4eda5/zm7120_pandemic_iberia_rules.pdf) for the Malaria historical disease state:

> When infecting with black, whenever you would put 1 black cube into a city that has no black cubes in it, add 2 black cubes instead.

Does an outbreak create one black cube in the adjacent cities or two?

* **Case for not applying to outbreaks:** There is an Infect step, and the rules for outbreaks are not described in that section, they are in the next section. Furthermore the rules for outbreaks use the word *place*, not the word *infect*:

> Then, place 1 cube of the disease color on every city connected to the city

* **Case for applying to outbreaks:** The rules use the word *whenever*, which implies more than one situation. Additionally, the word infect is not capitalized. Finally, the flavor text on the card says

> **NEW** INFECTIONS ARE MORE SEVERE

We are not sure. How does it work?

One final thought: not applying to outbreaks makes Malaria sort of toothless and not altogether much more difficult than a basic disease, because in Iberia you can often get away with not cleaning. But this argument is more about balance and less about the text of the rules (perhaps a house rule might be in order?)

**Tags:** pandemic, pandemic-iberia

> **Comments:**
> **username_1**: The tag has been created/added, but it will be auto-reaped unless someone adds a description to it or a second question gets tagged with it.  

---

## 1 answers

### Answer by username_2 on 2017-08-24. Score: 1

Infecting and placing disease cubes are different things. It just so happens that infecting often (but not always, as in the case of an outbreak) causes a disease cube to be added.

The rules for Malaria state that you only place an extra cube when infecting. They do not say something like "whenever you would place a cube, place an extra cube".

Rules governing infecting a city:

> To infect a city, place 1 disease cube matching its color onto the
> city. If there is a purification token in a region adjacent to the
> city, however, remove 1 purification token from an adjacent region
> (returning it to the supply) instead of placing a cube. (If there is
> more than one adjacent region with a purification token, the current
> player decides which token to remove.) If the city already has 3 cubes
> of this color, do not place a 4th cube. Instead, an outbreak of this
> disease occurs in the city (see Outbreaks below). Discard this card
> to the Infection Discard Pile.

Rules governing an outbreak:

> When a disease outbreak occurs, move the outbreaks marker forward 1
> space on the Outbreaks Track. Then, place 1 cube of the disease color
> on every city connected to the city (or remove a purification token
> if any). If any of them already has 3 cubes of the disease color, do
> not place a 4th cube in those cities. Instead, in each of them, a
> chain reaction outbreak occurs after the current outbreak is done

An infected city is only one for which an infection card is drawn.

Regarding your arguments for the other interpretation:

Use of the word "whenever":  
This word is used to declare that it happens whenever an infection card is drawn for an uninfected city. I cant think of any other way to describe it without using "whenever" or a similar word. It does not imply there are other situations.

"Infect" vs "infect":  
Doesn't matter. Infect is not a proper noun and was not made into one by the rules.

Flavor text:  
Given my interpretation, infections ARE more severe.


---

