<p>The Dragon does not fly or give the race flying.  (Therefore you can normally<sup>*</sup> only conquer adjacent areas).</p>

<p>The Dragon does not do the conquering, only allow you to conquer an area with a single race token.  You place the Dragon after you conquer the area.</p>

<p><sup>*</sup><em>normally used as I don't have all the expansions and for all I know there is an edge case out there!</em></p>

CC BY-SA 3.0
2011-08-27T12:51:18.877Z
One edge case would be the Dragon Master Spiderines:

For conquest purposes, your Spiderines consider all Regions  bordering a Chasm as adjacent to the Regions they already occupy. For your first conquest, you may enter the board through any Region bordering a Chasm.
Hackworth
CC BY-SA 3.0
2011-09-06T12:34:19.543Z
A humorous reminder of this rule is actually the artwork on the dragon token itself. If you look closely, you'll see that it is a walking dragon, not a flying one, and that it is being coaxed forward with human bait dangling from a long stick.
Gundabad
CC BY-SA 2.5
2010-11-28T22:42:25.790Z
2010-11-28T22:42:25.790Z
Pat Ludwig
<p>Dragon Master: </p>

<blockquote>
  <p>Once per turn, you may conquer a Region
  using a single Race token, regardless of the
  number of enemy tokens defending it. Once
  conquered, place your Dragon there...</p>
</blockquote>

<p>Does this allow you to conquer any region on the map, even if it's not adjacent to a region you already control? In a game I played last night, it was ruled that it could do this. However I don't agree with that ruling since it doesn't explicitly grant that exception. </p>

<small-world>
Does Small World's Dragon Master allow conquering non-adjacent regions?
Todd
# Does Small World's Dragon Master allow conquering non-adjacent regions?

(Asked by: username_0 on 2010-11-28)

Dragon Master:

> Once per turn, you may conquer a Region
> using a single Race token, regardless of the
> number of enemy tokens defending it. Once
> conquered, place your Dragon there...

Does this allow you to conquer any region on the map, even if it's not adjacent to a region you already control? In a game I played last night, it was ruled that it could do this. However I don't agree with that ruling since it doesn't explicitly grant that exception.

**Tags:** small-world


---

## 1 answers

### Answer by username_1 on 2010-11-28. Score: 18 | Accepted answer

The Dragon does not fly or give the race flying. (Therefore you can normally\* only conquer adjacent areas).

The Dragon does not do the conquering, only allow you to conquer an area with a single race token. You place the Dragon after you conquer the area.

\**normally used as I don't have all the expansions and for all I know there is an edge case out there!*

> **Comments:**
> **username_2**: One edge case would be the Dragon Master Spiderines:  For conquest purposes, your Spiderines consider all Regions  bordering a Chasm as adjacent to the Regions they already occupy. For your first conquest, you may enter the board through any Region bordering a Chasm.  
> **username_3**: A humorous reminder of this rule is actually the artwork on the dragon token itself. If you look closely, you'll see that it is a walking dragon, not a flying one, and that it is being coaxed forward with human bait dangling from a long stick.  

---

