<p>I like to use <a href="http://jdip.sourceforge.net/" rel="noreferrer">jDip</a>. It is easy to use, and provides several maps.</p>

CC BY-SA 3.0
2018-02-07T16:12:54.193Z
2018-02-07T16:12:54.193Z
Toon Krijthe
<p>There are many places to play Diplomacy online</p>

<ul>
<li><a href="http://www.playdiplomacy.com" rel="nofollow noreferrer">Play Diplomacy</a></li>
<li><a href="http://www.backstabbr.com" rel="nofollow noreferrer">BackStabbr</a></li>
<li><a href="http://webdiplomacy.net" rel="nofollow noreferrer">webDiplomacy</a>  </li>
<li><a href="http://www.stabbeurfou.org" rel="nofollow noreferrer">Stabbeurfou</a></li>
<li><p><a href="http://uk.diplom.org" rel="nofollow noreferrer">DPJudge</a></p>

<p><strong>Edit</strong><br>
I didn't read that well enough. You want fully manual games. Well then you can try <a href="http://www.vassalengine.org/wiki/Module:Diplomacy" rel="nofollow noreferrer">Vassal</a> or maybe Tabletop Simulator I don't know if you can play Tabletop Simulator on one computer if that's one of your goals but in both cases you should have full control of everything. As a matter of fact you could do play by email games by emailing Vassal save-states but I don't have a lot of experience in that.</p></li>
</ul>

CC BY-SA 3.0
2018-02-08T11:05:25.817Z
The OP asked for an offline solution ;-).
Toon Krijthe
CC BY-SA 3.0
2018-02-15T18:47:05.557Z
Oh snap my mistake. That explains why none of the many many online implementations had already been suggested. That's on me and my reading comprehensions. -- E-- actually it looks liek not so much offline but manual movements.
Wolfkin
CC BY-SA 3.0
2018-02-07T20:51:37.630Z
2018-02-15T18:50:55.933Z
2018-02-15T18:50:55.933Z
Wolfkin
<p>I am with a group of friends and we want to play Diplomacy. However we don't have the map, or a printer. </p>

<p>So I was thinking that maybe there is some app or website in which there is the map and we can all play on. However if I search online for Diplomacy, all the websites are online multiplayer versions of Diplomacy. I am looking for something that serves just like a board game version, where the moves for all the players are done manually.</p>

CC BY-SA 3.0
2018-02-09T17:54:42.680Z
This is an odd question - you're basically asking how to play a board game without buying the board game. Would you ask the same question for Catan?
xorsyst
<diplomacy>
Play diplomacy offline
user404944
# Play diplomacy offline

(Asked by: username_0 on 2018-02-07)

I am with a group of friends and we want to play Diplomacy. However we don't have the map, or a printer.

So I was thinking that maybe there is some app or website in which there is the map and we can all play on. However if I search online for Diplomacy, all the websites are online multiplayer versions of Diplomacy. I am looking for something that serves just like a board game version, where the moves for all the players are done manually.

**Tags:** diplomacy

> **Comments:**
> **username_1**: This is an odd question - you're basically asking how to play a board game without buying the board game. Would you ask the same question for Catan?  

---

## 2 answers

### Answer by username_2 on 2018-02-07. Score: 5 | Accepted answer

I like to use [jDip](http://jdip.sourceforge.net/). It is easy to use, and provides several maps.


---

### Answer by username_3 on 2018-02-07. Score: 1

There are many places to play Diplomacy online

* [Play Diplomacy](http://www.playdiplomacy.com)
* [BackStabbr](http://www.backstabbr.com)
* [webDiplomacy](http://webdiplomacy.net)
* [Stabbeurfou](http://www.stabbeurfou.org)
* [DPJudge](http://uk.diplom.org)

  **Edit**  
  I didn't read that well enough. You want fully manual games. Well then you can try [Vassal](http://www.vassalengine.org/wiki/Module:Diplomacy) or maybe Tabletop Simulator I don't know if you can play Tabletop Simulator on one computer if that's one of your goals but in both cases you should have full control of everything. As a matter of fact you could do play by email games by emailing Vassal save-states but I don't have a lot of experience in that.

> **Comments:**
> **username_2**: The OP asked for an offline solution ;-).  
> **username_3**: Oh snap my mistake. That explains why none of the many many online implementations had already been suggested. That's on me and my reading comprehensions. -- E-- actually it looks liek not so much offline but manual movements.  

---

