<p>Based on rulings from Simon Lundström (who translated the rules), as stated <a href="http://www.boardgamegeek.com/article/17970977#17970977" rel="nofollow">here</a>:</p>

<blockquote>
  <p>The subplot says (or should say) "characters who had at least one goodwill at the end of the previous loop".</p>
</blockquote>

<p>So only the characters (<a href="http://www.boardgamegeek.com/article/18016478#18016478" rel="nofollow">including corpses</a>) who had a Goodwill counter on them at the end of the loop get 2 Paranoia on them at the start of the next.</p>

CC BY-SA 3.0
2015-09-13T23:47:19.300Z
2015-09-13T23:47:19.300Z
ConMan
<p>The Threads of Fate plot rule states </p>

<blockquote>
  <p>[Loop Start] Place 2 Paranoia on all characters who had Goodwill last
  loop</p>
</blockquote>

<p>The spreading incident allows for Goodwill to be moved from a character to another character. So my question is, does this plot rule apply to characters who had Goodwill <strong>at any time</strong> or just characters who <strong>ended</strong> the loop with Goodwill?</p>

<tragedy-looper>
Which characters do Threads of Fate plot rule apply to?
Dallin
# Which characters do Threads of Fate plot rule apply to?

(Asked by: username_0 on 2015-09-12)

The Threads of Fate plot rule states

> [Loop Start] Place 2 Paranoia on all characters who had Goodwill last
> loop

The spreading incident allows for Goodwill to be moved from a character to another character. So my question is, does this plot rule apply to characters who had Goodwill **at any time** or just characters who **ended** the loop with Goodwill?

**Tags:** tragedy-looper


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## 1 answers

### Answer by username_1 on 2015-09-13. Score: 4 | Accepted answer

Based on rulings from Simon Lundström (who translated the rules), as stated [here](http://www.boardgamegeek.com/article/17970977#17970977):

> The subplot says (or should say) "characters who had at least one goodwill at the end of the previous loop".

So only the characters ([including corpses](http://www.boardgamegeek.com/article/18016478#18016478)) who had a Goodwill counter on them at the end of the loop get 2 Paranoia on them at the start of the next.


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