<p>It is 10 just like in a normal game. The only format that changes the number of poison counters needed to cause a player to lose a game is Two-Headed Giant.</p>
<blockquote>
<p><strong>704.5c</strong> If a player has ten or more poison counters, he or she loses the game. Ignore this rule in Two-Headed Giant games; see rule 704.5u instead.</p>
<p><strong>704.5u</strong> In a Two-Headed Giant game, if a team has fifteen or more poison counters, that team loses the game. See rule 810, “Two-Headed Giant Variant.”</p>
</blockquote>

CC BY-SA 3.0
2016-08-19T20:36:29.260Z
2016-08-19T20:36:29.260Z
2020-06-17T09:01:24.697Z
diego
<p>I tried Googling the answer, but it seems like different sources say different things, and I can't find anything about it in the Commander rules (on the official Commander website). My main takeaway is that it's arbitrary based on your playgroup, but it seems like a rather unsatisfying answer.</p>

<p>Does anyone know definitively how many poison counters it takes to kill someone in EDH?</p>

<magic-the-gathering><mechanics>
How many poison counters warrant an EDH loss?
Tony
# How many poison counters warrant an EDH loss?

(Asked by: username_0 on 2016-08-19)

I tried Googling the answer, but it seems like different sources say different things, and I can't find anything about it in the Commander rules (on the official Commander website). My main takeaway is that it's arbitrary based on your playgroup, but it seems like a rather unsatisfying answer.

Does anyone know definitively how many poison counters it takes to kill someone in EDH?

**Tags:** magic-the-gathering, mechanics


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## 1 answers

### Answer by username_1 on 2016-08-19. Score: 6 | Accepted answer

It is 10 just like in a normal game. The only format that changes the number of poison counters needed to cause a player to lose a game is Two-Headed Giant.

> **704.5c** If a player has ten or more poison counters, he or she loses the game. Ignore this rule in Two-Headed Giant games; see rule 704.5u instead.
>
> **704.5u** In a Two-Headed Giant game, if a team has fifteen or more poison counters, that team loses the game. See rule 810, “Two-Headed Giant Variant.”


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