<p>Yes you can use the unique ability twice.</p>

<p>The rules <a href="https://www.fgbradleys.com/rules/rules2/Citadels-rules.pdf" rel="noreferrer">here</a> state the following regarding 2-3 player games.</p>

<blockquote>
  <p>each player has two turns each
  round (one turn for each character). </p>
</blockquote>

<p>So if a card says it can be used 'once per turn' then you will get to activate once during the turn of each character you took.  </p>

<p>The rules make a distinction between 'round' (The process from character selection and calling each character in order) and 'turn' (when a character takes and action and/or builds a district and uses special abilities.</p>

CC BY-SA 3.0
2018-04-24T17:54:39.127Z
2018-04-24T17:54:39.127Z
StartPlayer
<p>Since having 2 turns in a 2-3 player, does the ability of a unique district trigger for each character turn?</p>

<p>For example, I have the Laboratory in play, can I trigger the ability to discard 1 card to gain 2 gold, for each character I play?</p>

<citadels>
In 2-3 player Citadels, can the unique district abilities be triggered twice?
Bren
# In 2-3 player Citadels, can the unique district abilities be triggered twice?

(Asked by: username_0 on 2018-04-24)

Since having 2 turns in a 2-3 player, does the ability of a unique district trigger for each character turn?

For example, I have the Laboratory in play, can I trigger the ability to discard 1 card to gain 2 gold, for each character I play?

**Tags:** citadels


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## 1 answers

### Answer by username_1 on 2018-04-24. Score: 4

Yes you can use the unique ability twice.

The rules [here](https://www.fgbradleys.com/rules/rules2/Citadels-rules.pdf) state the following regarding 2-3 player games.

> each player has two turns each
> round (one turn for each character).

So if a card says it can be used 'once per turn' then you will get to activate once during the turn of each character you took.

The rules make a distinction between 'round' (The process from character selection and calling each character in order) and 'turn' (when a character takes and action and/or builds a district and uses special abilities.


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