<p>The scout card is key to this.  It allows you to do an extra exploration which makes it doable in under 8 turns.</p>

CC BY-SA 3.0
2014-09-24T01:42:37.610Z
Indeed, but don't you think that's weird? You must be lotery lucky to be able to complete a scenario? I think there is another card that could also help. Still it's all about luck. Is that what this scenario is about? Being incredibly lucky?
Ramiro
CC BY-SA 3.0
2014-09-24T10:33:46.753Z
Quite a few of them do require a particular card in the first 5 to stand a chance at silver or gold.  The developer suggests a variant where you chose the starting 5, so the puzzle becomes figuring out which they key cards are for that scenario.
David Burleigh
CC BY-SA 3.0
2014-09-24T22:24:27.090Z
Could you please point to the source where this variant was proposed?
Ramiro
CC BY-SA 3.0
2014-10-21T18:31:34.297Z
It was suggested by the designer in this thread http://boardgamegeek.com/thread/926230/has-anyone-achieved-first-place-solo-scenario
David Burleigh
CC BY-SA 3.0
2014-09-22T22:56:51.340Z
2014-09-22T22:56:51.340Z
David Burleigh
<p>The solo rules say you must play with the 4-player action wheel and this means that I'm limited to 3 explorations per turn.</p>

<p>Consider now the Duke Landwalker scenario that ends when you explore all the 24 regions available in the game. In it you only get the gold medal if you have <strong>less than</strong> 8 evolution and character cards. Remember that you must buy one of those cards per turn.</p>

<p>Now observe that if I can explore up to 3 times per turn, it'll take me at least 8 turns to end the game, rendering the gold medal unachievable.</p>

<p>This seem very weird to me. Am I right? Did I miss something?</p>

<archipelago-solo-exp>
Is it impossible to get the gold medal in Duke Landwalker scenario?
Ramiro
# Is it impossible to get the gold medal in Duke Landwalker scenario?

(Asked by: username_0 on 2014-07-21)

The solo rules say you must play with the 4-player action wheel and this means that I'm limited to 3 explorations per turn.

Consider now the Duke Landwalker scenario that ends when you explore all the 24 regions available in the game. In it you only get the gold medal if you have **less than** 8 evolution and character cards. Remember that you must buy one of those cards per turn.

Now observe that if I can explore up to 3 times per turn, it'll take me at least 8 turns to end the game, rendering the gold medal unachievable.

This seem very weird to me. Am I right? Did I miss something?

**Tags:** archipelago-solo-exp


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## 1 answers

### Answer by username_1 on 2014-09-22. Score: 5 | Accepted answer

The scout card is key to this. It allows you to do an extra exploration which makes it doable in under 8 turns.

> **Comments:**
> **username_0**: Indeed, but don't you think that's weird? You must be lotery lucky to be able to complete a scenario? I think there is another card that could also help. Still it's all about luck. Is that what this scenario is about? Being incredibly lucky?  
> **username_1**: Quite a few of them do require a particular card in the first 5 to stand a chance at silver or gold.  The developer suggests a variant where you chose the starting 5, so the puzzle becomes figuring out which they key cards are for that scenario.  
> **username_0**: Could you please point to the source where this variant was proposed?  
> **username_1**: It was suggested by the designer in this thread http://boardgamegeek.com/thread/926230/has-anyone-achieved-first-place-solo-scenario  

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