<p>Assuming you are playing the new WotC version, the rules state</p>

<blockquote>
  <p>You might wish to keep track of the doors you found on a piece of
  scrap paper</p>
</blockquote>

<p>Now all you need is some way to easily reference a specific door.  You could try to describe the area it is in, like "Door to east-most level 4 room". </p>

<p>Of course, if you're playing the older "New Dungeon", it wouldn't really be a problem, because in that version you forgot about secret doors as soon as you moved away from them.</p>

CC BY-SA 3.0
2014-08-05T20:27:11.737Z
Ok thanks.  At least I know I am not doing something wrong
Mark Monforti
CC BY-SA 3.0
2014-08-26T14:13:53.380Z
I think I need to write an app for this maybe
Mark Monforti
CC BY-SA 3.0
2014-08-05T13:08:55.887Z
2014-08-05T13:08:55.887Z
bwarner
<p>How are players keeping track of which doors a player has uncovered? Once you have discovered a door you do not need to roll again to find it. It seems like a lot to memorize or are we playing this game wrong?  Do all four get the knowledge of the door once uncovered?</p>

<dungeon>
How should we be keeping track of secret doors?
Mark Monforti
# How should we be keeping track of secret doors?

(Asked by: username_0 on 2014-08-04)

How are players keeping track of which doors a player has uncovered? Once you have discovered a door you do not need to roll again to find it. It seems like a lot to memorize or are we playing this game wrong? Do all four get the knowledge of the door once uncovered?

**Tags:** dungeon


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## 1 answers

### Answer by username_1 on 2014-08-05. Score: 0 | Accepted answer

Assuming you are playing the new WotC version, the rules state

> You might wish to keep track of the doors you found on a piece of
> scrap paper

Now all you need is some way to easily reference a specific door. You could try to describe the area it is in, like "Door to east-most level 4 room".

Of course, if you're playing the older "New Dungeon", it wouldn't really be a problem, because in that version you forgot about secret doors as soon as you moved away from them.

> **Comments:**
> **username_0**: Ok thanks.  At least I know I am not doing something wrong  
> **username_0**: I think I need to write an app for this maybe  

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