Answers.Body: <p>White is one tempo short of catching the pawn - if White could make two moves immediately it would be a draw as white would just take the black pawn. But they can't, so white has to find a threat which black has to respond to which gains them that move. The only threat they can make is to queen their pawn, and apparently black can stop that with their bishop by moving it to b5. But ... if white can combine moving their king toward the queening square with attacking the bishop, and hence threatening to queen the white pawn, they can gain the tempo. This suggests moving the king towards the queening square via c5, because the king on c5 can attack a bishop on b5 that is stopping the white pawn queen. At that point Black will have to move their bishop or protect it, and white gains the tempo they need. Putting this together leads us to the following - note the move order also means that the black pawn interferes with the Black Bishop's movement, stopping it get to h5 which would be the other square it could use to stop the white pawn queening</p>
  
  <pre><code>[Result "1/2-1/2"]
  [FEN "5K2/k7/4P1p1/8/8/8/4b3/8 w - - 0 1"]
  
  1.Ke7 g5 2.Kd6 g4 3.e7 Bb5 4.Kc5 Ka6 5.Kd4 g3 6.Ke3 g2 7.Kf2 Bc6 8.e8=Q 
  Bxe8 9.Kxg2 1/2-1/2
  </code></pre>
  
  <p>If you like this kind of thing have a look at <a href="https://en.wikipedia.org/wiki/R%C3%A9ti_endgame_study" rel="noreferrer">The Reti study</a> which is a more famous relation of this problem. It also turns out that this problem was <a href="https://www.yacpdb.org/#search/NUsyazc0UDFwMTg4ODRiMzgvLy8vLy8vLy8vLy8vMS8xLzEvMA==/1" rel="noreferrer">composed by Reti</a> himself.</p>
  
Answers.ContentLicense: CC BY-SA 4.0
Answers.CreationDate: 2020-04-22T18:12:31.307Z
Answers.Text: Wow, that's pretty counterintuitive. Moving the king all the way out and then back in takes no longer than just going in a straight line toward the black pawn's queening square. I think the unexpectedness comes from the inconsistency of the move distance between squares and the spatial distance. The shortest path between two points is usually a line, but on a chessboard it can be a curve too! I wonder what other tactical puzzles exist which exploit this effect. Maybe the only consequence is scenarios where the king bows outward like this instead of beelining to the target square
Answers.UserDisplayName: mowwwalker
Answers.ContentLicense: CC BY-SA 4.0
Answers.CreationDate: 2020-04-23T06:38:07.393Z
Answers.Text: Reti composed a number of studies on this theme - combining queening threats with stopping the opponent queening, along with the confusion caused by the visually long route taken by the king. See the link at the bottom of my answer for a couple more, really anybody who has any interest in chess above the very casual level should look at the Reti Study at least once and marvel at it.
Answers.UserDisplayName: Ian Bush
Answers.ContentLicense: CC BY-SA 4.0
Answers.CreationDate: 2020-04-23T11:00:40.470Z
Answers.Text: @mowwwalker "Moving the king all the way out and then back in takes no longer than just going in a straight line toward the black pawn's queening square." wK took a shortest path from rank 8 to rank 2: 6 moves, always decreasing the rank-number. That's the thing about the king's move. a diagonal step takes just as long as an orthogonal step.
Answers.UserDisplayName: Rosie F
Answers.ContentLicense: CC BY-SA 4.0
Answers.CreationDate: 2020-04-29T10:26:30.867Z
Answers.Text: @knowellm I think that this answer should be accepted.
Answers.UserDisplayName: AKP2002
Answers.ContentLicense: CC BY-SA 4.0
Answers.CreationDate: 2020-04-21T21:33:21.410Z
Answers.LastActivityDate: 2020-04-23T05:46:08.897Z
Answers.LastEditDate: 2020-04-23T05:46:08.897Z
Answers.UserDisplayName: Ian Bush
Body: <pre><code>[FEN "5K2/k7/4P1p1/8/8/8/4b3/8 w - - 0 1"]
  </code></pre>
  
  <p>A friend of mine is challenging me to find a solution. It’s White to play and DRAW.</p>
  
Tags: <analysis><endgame><problems><draw>
Title: Please help solve this endgame problem posed by a friend
ThreadText: # Please help solve this endgame problem posed by a friend
  
  (Asked by: username_0 on 2020-04-21)
  
  [FEN "5K2/k7/4P1p1/8/8/8/4b3/8 w - - 0 1"]
  
  A friend of mine is challenging me to find a solution. It’s White to play and DRAW.
  
  **Tags:** analysis, endgame, problems, draw
  
  
  ---
  
  ## 1 answers
  
  ### Answer by username_1 on 2020-04-21. Score: 38
  
  White is one tempo short of catching the pawn - if White could make two moves immediately it would be a draw as white would just take the black pawn. But they can't, so white has to find a threat which black has to respond to which gains them that move. The only threat they can make is to queen their pawn, and apparently black can stop that with their bishop by moving it to b5. But ... if white can combine moving their king toward the queening square with attacking the bishop, and hence threatening to queen the white pawn, they can gain the tempo. This suggests moving the king towards the queening square via c5, because the king on c5 can attack a bishop on b5 that is stopping the white pawn queen. At that point Black will have to move their bishop or protect it, and white gains the tempo they need. Putting this together leads us to the following - note the move order also means that the black pawn interferes with the Black Bishop's movement, stopping it get to h5 which would be the other square it could use to stop the white pawn queening
  [Result "1/2-1/2"]
  [FEN "5K2/k7/4P1p1/8/8/8/4b3/8 w - - 0 1"]
  
  1.Ke7 g5 2.Kd6 g4 3.e7 Bb5 4.Kc5 Ka6 5.Kd4 g3 6.Ke3 g2 7.Kf2 Bc6 8.e8=Q 
  Bxe8 9.Kxg2 1/2-1/2
  
  If you like this kind of thing have a look at The Reti study which is a more famous relation of this problem. It also turns out that this problem was composed by Reti himself.
  
  > **Comments:**
  > **username_2**: Wow, that's pretty counterintuitive. Moving the king all the way out and then back in takes no longer than just going in a straight line toward the black pawn's queening square. I think the unexpectedness comes from the inconsistency of the move distance between squares and the spatial distance. The shortest path between two points is usually a line, but on a chessboard it can be a curve too! I wonder what other tactical puzzles exist which exploit this effect. Maybe the only consequence is scenarios where the king bows outward like this instead of beelining to the target square  
  > **username_1**: Reti composed a number of studies on this theme - combining queening threats with stopping the opponent queening, along with the confusion caused by the visually long route taken by the king. See the link at the bottom of my answer for a couple more, really anybody who has any interest in chess above the very casual level should look at the Reti Study at least once and marvel at it.  
  > **username_3**: @username_2 "Moving the king all the way out and then back in takes no longer than just going in a straight line toward the black pawn's queening square." wK took a shortest path from rank 8 to rank 2: 6 moves, always decreasing the rank-number. That's the thing about the king's move. a diagonal step takes just as long as an orthogonal step.  
  > **username_4**: @username_0 I think that this answer should be accepted.  
  
  ---
  
  