Answers.Body: <p>Don't try to blitz him by playing fast; now you both are playing without thinking much and you've lost the point of the time advantage.</p>
  
  <p>In general, you should still just try to play the best moves. But if there is any general strategy, it is to avoid forced moves on both sides, so that he has more to consider on every move. Unless it is advantageous, don't start some sequence of captures or checks or an otherwise forced sequence, as he will be able to play a few moves in a row very fast. Keep your threats active and play quiet moves.</p>
  
  <p>If he is really really low on time (like, under a minute), then while your clock is ticking he will probably be looking at a few of your possible moves and trying to come up with a response to each of them that he can play instantly. If you play a different, quiet, move instead, he is likely to waste a few seconds just trying to make sense of it before he can even formulate a good response.</p>
  
Answers.ContentLicense: CC BY-SA 3.0
Answers.CreationDate: 2016-08-15T12:36:40.467Z
Answers.LastActivityDate: 2016-08-15T12:36:40.467Z
Answers.UserDisplayName: dfan
Answers.Body: <ul>
  <li>Do not play fast.</li>
  </ul>
  
  <p>This is a common pitfall. He/She is the one who has to play fast, not you. Take your time and find a good move. Your opponent can't compete with you as he/she doesn't have enough time.</p>
  
  <ul>
  <li>Do not simplify the game, make it more complex. </li>
  </ul>
  
  <p>Obviously, complicated positions are disadvantageous for the one who is in time trouble.</p>
  
  <ul>
  <li>Don't think you won already.</li>
  </ul>
  
  <p>You didn't, yet. If you sit back and relax, bad things gonna happen. Stay sharp.</p>
  
Answers.ContentLicense: CC BY-SA 3.0
Answers.CreationDate: 2016-08-15T14:06:06.613Z
Answers.Text: +1 for the "make it more complex" addition.  Sharp, complex, tactical positions typically require more time.  With that said, keep in mind they can be a double-edged sword...
Answers.UserDisplayName: Ghotir
Answers.ContentLicense: CC BY-SA 3.0
Answers.CreationDate: 2016-08-15T12:16:01.810Z
Answers.LastActivityDate: 2016-08-15T12:16:01.810Z
Answers.UserDisplayName: ferit
Answers.Body: <p>Find the sharpest, most complicated variation that the position (and your own ability) will support. Take a reasonable amount of time to do this, because you have it, and your opponent doesn't.</p>
  
  <p>Once you've formed your plan, play it out step by step. Make your moves in natural tempo, let your strategy unfold, and let your opponent panic in time trouble.</p>
  
  <p>A cautionary put out by another poster holds: This is not the time to "sit back and relax," and possibly let your opponent catch up. This is the time to play "hard," the hardest game you can possibly play, and hope that your opponent doesn't have the time to play it with you.</p>
  
Answers.ContentLicense: CC BY-SA 3.0
Answers.CreationDate: 2016-08-25T03:48:34.277Z
Answers.LastActivityDate: 2016-08-25T03:48:34.277Z
Answers.UserDisplayName: Tom Au
Answers.Body: <p>"I'm playing blitz chess with times between 3 and 30 minutes, without any increment, and it's not over the board (it's online)."</p>
  
  <p>a: That is not blitz.
  b: Wikipedia does not qualify to give advice about chess.</p>
  
  <p>The best advice you can get, and this I got from a GM (James Rizzitano), is "Play the board." By playing to your opponents time pressure, you put yourself in time pressure. Simple as that. A good move is a good move. </p>
  
  <p>The only time - the only time - this idea can work is if you are losing and you want to complicate the game to try and gain an advantage, as stated in the quote.</p>
  
  <p>Otherwise, play good moves and do not change your thinking process.</p>
  
Answers.ContentLicense: CC BY-SA 3.0
Answers.CreationDate: 2016-08-24T22:42:12.163Z
Answers.Text: It is not enought to say "I got this advice from this GM" how do we know? for all I know could be you making up that. between 3 and 10 minutes qualifies as blitz, I admit the mistake I should have put blitz/rapid. Thanks for your help!
Answers.UserDisplayName: Santropedro
Answers.ContentLicense: CC BY-SA 3.0
Answers.CreationDate: 2016-08-25T23:52:19.757Z
Answers.Text: Well. clearly that is not all I said, and you can not believe me which is fine. If that is the case, why come here looking for advice and asking questions if your first reaction is disbelief? I have no interest in lying to you. Take it for what it's worth.
Answers.UserDisplayName: Priyome
Answers.ContentLicense: CC BY-SA 3.0
Answers.CreationDate: 2017-01-08T19:40:11.000Z
Answers.Text: Is not all you said, but you said that and it's untrustable. I don't have to trust, you have to provide evidence. My reaction to you is disbelief because there exists books and websites and videos and courses and they are more trustable, solid that "I heard". It could be that the GM said whatever he had in his mind at that moment, not worryng very much if it's correct. However, if a GM writes a book, every mistake remains printed and could be embarrasing. So the responsability of being correct is higher for good sources.
Answers.UserDisplayName: Santropedro
Answers.ContentLicense: CC BY-SA 3.0
Answers.CreationDate: 2017-01-09T20:12:47.050Z
Answers.Text: Ok, so you want his Amazon book list?
  https://smile.amazon.com/s/ref=nb_sb_noss_2?url=search-alias%3Daps&field-keywords=Rizzitano
  
  Do you now trust it?
  
  And, even the eye test should tell you that is true. Watch any time pressure game at high levels and you will see 99% of the GM's do NOT respond to opponent's time pressure by playing against the clock and not playing the board. That should be obvious.
Answers.UserDisplayName: Priyome
Answers.ContentLicense: CC BY-SA 3.0
Answers.CreationDate: 2017-01-09T20:16:26.297Z
Answers.Text: Don't take my criticism personally. I also did not down vote you. In stack exchange is not common to say thanks for responding, even if you are grateful, that's probably why sometimes critics seem rude. That list is not useful without book title and page number.
Answers.UserDisplayName: Santropedro
Answers.ContentLicense: CC BY-SA 3.0
Answers.CreationDate: 2016-08-24T21:53:07.927Z
Answers.LastActivityDate: 2016-08-24T21:53:07.927Z
Answers.UserDisplayName: Priyome
Answers.Body: <p>I am unused to playing timed games, so excuse my poor experience.</p>
  
  <p>I would suggest putting the opponent into uncomfortable situations where they must defend from several possible attacks at the same time. Instead of starting your attack, you just threaten with another piece and so on. This will (theoretically) force the opposition to increase their calculation time since they must consider so many possibilities on each move. Eventually, as they run out of time, they will begin to make desperate moves. As long as you give them as little time as possible to think during your moves, you can keep them on edge and increase the chances of making a mistake (at which point you will have multiple attacks lined up to launch in a form of barrage to gain a severe advantage). As with most approaches regarding this situation, you need to make sure you don't make any mistakes while limiting your own thinking time as much as possible. High risk, high reward.</p>
  
Answers.ContentLicense: CC BY-SA 3.0
Answers.CreationDate: 2016-08-15T09:14:26.310Z
Answers.LastActivityDate: 2016-08-15T09:14:26.310Z
Answers.UserDisplayName: Aric
Body: <p>Supposing my opponent has little time left and I have much more than him (e.g. 10 minutes to 50, or 1 to 5, or 20 seconds to 1 minute).<br/>
  What are good strategies that take advantage of my rival's time situation?</p>
  
  <p>I read <a href="https://en.wikipedia.org/wiki/Time_trouble" rel="nofollow">this article</a>, and I will quote this part which I liked:</p>
  
  <blockquote>
    <p>When the opponent is in time trouble, Webb advocated the barrage technique which involves planning two or more moves ahead, and then playing them in rapid succession. The idea is to give the opponent little time to prepare for the second move, increasing the probability of that move being a mistake. Playing a barrage of moves does increase the chance of a blunder from the barrager as well, and the technique is inadvisable in a winning position where a player should focus on winning on the board.[2]</p>
  </blockquote>
  
  <p>I agree that you should focus on your own game, but taking into account the opponent's time may help you. One idea could be to delay exchanges to make the game longer and make complicated positions on the board.</p>
  
  <p>Edit: I'm playing blitz/rapid chess with times between 3 and 30 minutes, without any increment, and online.</p>
  
Comments.ContentLicense: CC BY-SA 3.0
Comments.CreationDate: 2016-08-15T02:58:43.233Z
Comments.Text: Are you playing online or over the board? Are you playing with or without increment? The answers will dramatically change the advice people give you.
Comments.UserDisplayName: NoseKnowsAll
Comments.ContentLicense: CC BY-SA 3.0
Comments.CreationDate: 2016-08-15T03:02:39.523Z
Comments.Text: @NoseKnowsAll That's 100% right, i added an edit.
Comments.UserDisplayName: Santropedro
Tags: <best-practice><time-management>
Title: How to exploit an opponent's time trouble? (no increment)
ThreadText: # How to exploit an opponent's time trouble? (no increment)
  
  (Asked by: username_0 on 2016-08-14)
  
  Supposing my opponent has little time left and I have much more than him (e.g. 10 minutes to 50, or 1 to 5, or 20 seconds to 1 minute).  
  What are good strategies that take advantage of my rival's time situation?
  
  I read [this article](https://en.wikipedia.org/wiki/Time_trouble), and I will quote this part which I liked:
  
  > When the opponent is in time trouble, Webb advocated the barrage technique which involves planning two or more moves ahead, and then playing them in rapid succession. The idea is to give the opponent little time to prepare for the second move, increasing the probability of that move being a mistake. Playing a barrage of moves does increase the chance of a blunder from the barrager as well, and the technique is inadvisable in a winning position where a player should focus on winning on the board.[2]
  
  I agree that you should focus on your own game, but taking into account the opponent's time may help you. One idea could be to delay exchanges to make the game longer and make complicated positions on the board.
  
  Edit: I'm playing blitz/rapid chess with times between 3 and 30 minutes, without any increment, and online.
  
  **Tags:** best-practice, time-management
  
  > **Comments:**
  > **username_1**: Are you playing online or over the board? Are you playing with or without increment? The answers will dramatically change the advice people give you.  
  > **username_0**: @username_1 That's 100% right, i added an edit.  
  
  ---
  
  ## 5 answers
  
  ### Answer by username_2 on 2016-08-15. Score: 5 | Accepted answer
  
  Don't try to blitz him by playing fast; now you both are playing without thinking much and you've lost the point of the time advantage.
  
  In general, you should still just try to play the best moves. But if there is any general strategy, it is to avoid forced moves on both sides, so that he has more to consider on every move. Unless it is advantageous, don't start some sequence of captures or checks or an otherwise forced sequence, as he will be able to play a few moves in a row very fast. Keep your threats active and play quiet moves.
  
  If he is really really low on time (like, under a minute), then while your clock is ticking he will probably be looking at a few of your possible moves and trying to come up with a response to each of them that he can play instantly. If you play a different, quiet, move instead, he is likely to waste a few seconds just trying to make sense of it before he can even formulate a good response.
  
  
  ---
  
  ### Answer by username_3 on 2016-08-15. Score: 4
  
  * Do not play fast.
  
  This is a common pitfall. He/She is the one who has to play fast, not you. Take your time and find a good move. Your opponent can't compete with you as he/she doesn't have enough time.
  
  * Do not simplify the game, make it more complex.
  
  Obviously, complicated positions are disadvantageous for the one who is in time trouble.
  
  * Don't think you won already.
  
  You didn't, yet. If you sit back and relax, bad things gonna happen. Stay sharp.
  
  > **Comments:**
  > **username_4**: +1 for the "make it more complex" addition.  Sharp, complex, tactical positions typically require more time.  With that said, keep in mind they can be a double-edged sword...  
  
  ---
  
  ### Answer by username_5 on 2016-08-25. Score: 1
  
  Find the sharpest, most complicated variation that the position (and your own ability) will support. Take a reasonable amount of time to do this, because you have it, and your opponent doesn't.
  
  Once you've formed your plan, play it out step by step. Make your moves in natural tempo, let your strategy unfold, and let your opponent panic in time trouble.
  
  A cautionary put out by another poster holds: This is not the time to "sit back and relax," and possibly let your opponent catch up. This is the time to play "hard," the hardest game you can possibly play, and hope that your opponent doesn't have the time to play it with you.
  
  
  ---
  
  ### Answer by username_6 on 2016-08-24. Score: 1
  
  "I'm playing blitz chess with times between 3 and 30 minutes, without any increment, and it's not over the board (it's online)."
  
  a: That is not blitz.
  b: Wikipedia does not qualify to give advice about chess.
  
  The best advice you can get, and this I got from a GM (James Rizzitano), is "Play the board." By playing to your opponents time pressure, you put yourself in time pressure. Simple as that. A good move is a good move.
  
  The only time - the only time - this idea can work is if you are losing and you want to complicate the game to try and gain an advantage, as stated in the quote.
  
  Otherwise, play good moves and do not change your thinking process.
  
  > **Comments:**
  > **username_0**: It is not enought to say "I got this advice from this GM" how do we know? for all I know could be you making up that. between 3 and 10 minutes qualifies as blitz, I admit the mistake I should have put blitz/rapid. Thanks for your help!  
  > **username_6**: Well. clearly that is not all I said, and you can not believe me which is fine. If that is the case, why come here looking for advice and asking questions if your first reaction is disbelief? I have no interest in lying to you. Take it for what it's worth.  
  > **username_0**: Is not all you said, but you said that and it's untrustable. I don't have to trust, you have to provide evidence. My reaction to you is disbelief because there exists books and websites and videos and courses and they are more trustable, solid that "I heard". It could be that the GM said whatever he had in his mind at that moment, not worryng very much if it's correct. However, if a GM writes a book, every mistake remains printed and could be embarrasing. So the responsability of being correct is higher for good sources.  
  > **username_6**: Ok, so you want his Amazon book list? https://smile.amazon.com/s/ref=nb_sb_noss_2?url=search-alias%3Daps&field-keywords=Rizzitano  Do you now trust it?  And, even the eye test should tell you that is true. Watch any time pressure game at high levels and you will see 99% of the GM's do NOT respond to opponent's time pressure by playing against the clock and not playing the board. That should be obvious.  
  > **username_0**: Don't take my criticism personally. I also did not down vote you. In stack exchange is not common to say thanks for responding, even if you are grateful, that's probably why sometimes critics seem rude. That list is not useful without book title and page number.  
  
  ---
  
  ### Answer by username_7 on 2016-08-15. Score: -1
  
  I am unused to playing timed games, so excuse my poor experience.
  
  I would suggest putting the opponent into uncomfortable situations where they must defend from several possible attacks at the same time. Instead of starting your attack, you just threaten with another piece and so on. This will (theoretically) force the opposition to increase their calculation time since they must consider so many possibilities on each move. Eventually, as they run out of time, they will begin to make desperate moves. As long as you give them as little time as possible to think during your moves, you can keep them on edge and increase the chances of making a mistake (at which point you will have multiple attacks lined up to launch in a form of barrage to gain a severe advantage). As with most approaches regarding this situation, you need to make sure you don't make any mistakes while limiting your own thinking time as much as possible. High risk, high reward.
  
  
  ---
  
  