Answers.Body: <p>The answer depends on whether or not the games are being recorded. The way this is elliptically referenced in the <a href="https://handbook.fide.com/chapter/E012018" rel="noreferrer">FIDE Laws of Chess</a> is that a distinction is made between, on the one hand, standard time controls (where moves must be recorded by the players), rapid and blitz games played at a sufficiently high level that there are enough arbiters to record the games and on the other hand regular rapid and blitz where nobody is recording the rules.</p>
  <p>In the first case article 7.5.1 applies and the games is restarted from the last known legal position and various penalties can apply.</p>
  <blockquote>
  <p>7.5.1 An illegal move is completed once the player has pressed his clock. If during a game it is found that an illegal move has been completed, the position immediately before the irregularity shall be reinstated. If the position immediately before the irregularity cannot be determined, the game shall continue from the last identifiable position prior to the irregularity. Articles 4.3 and 4.7 apply to the move replacing the illegal move. The game shall then continue from this reinstated position.</p>
  </blockquote>
  <p>According to Appendix A 7.5.1 also applies for rapid where:</p>
  <blockquote>
  <p>A.3.1.1 one arbiter supervises at most three games and</p>
  <p>A.3.1.2 each game is recorded by the arbiter or his assistant and, if possible, by electronic means.</p>
  </blockquote>
  <p>And for blitz according to Appendix B where</p>
  <blockquote>
  <p>B.3.1.1 one arbiter supervises one game and</p>
  <p>B.3.1.2 each game is recorded by the arbiter or his assistant and, if possible, by electronic means</p>
  </blockquote>
  <p>Otherwise for rapid and blitz (recording not done / not possible) illegal moves are not punished and not corrected unless either the arbiter or one of the players spots what has happened before another move has been made:</p>
  <blockquote>
  <p>A.4.2 If the arbiter observes an action taken under Article 7.5.1, 7.5.2, 7.5.3 or 7.5.4, he shall act according to Article 7.5.5, provided the opponent has not made his next move. If the arbiter does not intervene, the opponent is entitled to claim, provided the opponent has not made his next move. If the opponent does not claim and the arbiter does not intervene, the illegal move shall stand and the game shall continue. Once the opponent has made his next move, an illegal move cannot be corrected unless this is agreed by the players without intervention of the arbiter.</p>
  </blockquote>
  <p>There is an additional twist for rapid and blitz to handle the position where the arbiter comes late to the scene and spots your last scenario:</p>
  <blockquote>
  <p>my opponent moves a piece on the other side of the board leaving the kings checking each other and hits the clock, what happens here?</p>
  </blockquote>
  <p>The arbiter waits one move to see if the illegal position is corrected and if not declares a draw.</p>
  <blockquote>
  <p>A.4.4 If the arbiter observes both kings are in check, or a pawn on the rank furthest from its starting position, he shall wait until the next move is completed. Then, if an illegal position is still on the board, he shall declare the game drawn</p>
  </blockquote>
  <p>If the arbiter doesn't see it then the game between Larry and Mo continues.</p>
  
Answers.ContentLicense: CC BY-SA 4.0
Answers.CreationDate: 2021-01-17T22:50:23.597Z
Answers.LastActivityDate: 2021-01-18T10:10:48.260Z
Answers.LastEditDate: 2021-01-18T10:10:48.260Z
Answers.UserDisplayName: Brian Towers
Body: <p>This question falls under FIDE rules (USCF answers/comments welcome).</p>
  <p>If I make an illegal move leaving myself and my opponent in check, hit the clock and my opponent misses it and then continues play and hits their clock what happens?</p>
  <p>So for example let's say I put my king on an adjacent square to my opponent's king and hit the clock, then my opponent moves a piece on the other side of the board leaving the kings checking each other and hits the clock, what happens here?</p>
  
Tags: <rules><fide><check><kings><illegal-move>
Title: Series of illegal moves in check
ThreadText: # Series of illegal moves in check
  
  (Asked by: username_0 on 2021-01-17)
  
  This question falls under FIDE rules (USCF answers/comments welcome).
  
  If I make an illegal move leaving myself and my opponent in check, hit the clock and my opponent misses it and then continues play and hits their clock what happens?
  
  So for example let's say I put my king on an adjacent square to my opponent's king and hit the clock, then my opponent moves a piece on the other side of the board leaving the kings checking each other and hits the clock, what happens here?
  
  **Tags:** rules, fide, check, kings, illegal-move
  
  
  ---
  
  ## 1 answers
  
  ### Answer by username_1 on 2021-01-17. Score: 12 | Accepted answer
  
  The answer depends on whether or not the games are being recorded. The way this is elliptically referenced in the [FIDE Laws of Chess](https://handbook.fide.com/chapter/E012018) is that a distinction is made between, on the one hand, standard time controls (where moves must be recorded by the players), rapid and blitz games played at a sufficiently high level that there are enough arbiters to record the games and on the other hand regular rapid and blitz where nobody is recording the rules.
  
  In the first case article 7.5.1 applies and the games is restarted from the last known legal position and various penalties can apply.
  
  > 7.5.1 An illegal move is completed once the player has pressed his clock. If during a game it is found that an illegal move has been completed, the position immediately before the irregularity shall be reinstated. If the position immediately before the irregularity cannot be determined, the game shall continue from the last identifiable position prior to the irregularity. Articles 4.3 and 4.7 apply to the move replacing the illegal move. The game shall then continue from this reinstated position.
  
  According to Appendix A 7.5.1 also applies for rapid where:
  
  > A.3.1.1 one arbiter supervises at most three games and
  >
  > A.3.1.2 each game is recorded by the arbiter or his assistant and, if possible, by electronic means.
  
  And for blitz according to Appendix B where
  
  > B.3.1.1 one arbiter supervises one game and
  >
  > B.3.1.2 each game is recorded by the arbiter or his assistant and, if possible, by electronic means
  
  Otherwise for rapid and blitz (recording not done / not possible) illegal moves are not punished and not corrected unless either the arbiter or one of the players spots what has happened before another move has been made:
  
  > A.4.2 If the arbiter observes an action taken under Article 7.5.1, 7.5.2, 7.5.3 or 7.5.4, he shall act according to Article 7.5.5, provided the opponent has not made his next move. If the arbiter does not intervene, the opponent is entitled to claim, provided the opponent has not made his next move. If the opponent does not claim and the arbiter does not intervene, the illegal move shall stand and the game shall continue. Once the opponent has made his next move, an illegal move cannot be corrected unless this is agreed by the players without intervention of the arbiter.
  
  There is an additional twist for rapid and blitz to handle the position where the arbiter comes late to the scene and spots your last scenario:
  
  > my opponent moves a piece on the other side of the board leaving the kings checking each other and hits the clock, what happens here?
  
  The arbiter waits one move to see if the illegal position is corrected and if not declares a draw.
  
  > A.4.4 If the arbiter observes both kings are in check, or a pawn on the rank furthest from its starting position, he shall wait until the next move is completed. Then, if an illegal position is still on the board, he shall declare the game drawn
  
  If the arbiter doesn't see it then the game between Larry and Mo continues.
  
  
  ---
  
  