<p><strong>No, Fortification discs do not double VP for locations.</strong></p>
<p>You are <a href="http://www.treefroggames.com/wp-content/uploads/rules/few-acres-snow-eng.pdf" rel="nofollow noreferrer">misunderstanding the rules</a>. When one of the ending conditions has been met, players total the points they have scored. Locations that you <strong>control</strong> score double the VP indicated on the map if you have a <strong>town disc</strong> instead of a <strong>village cube</strong> on the location to indicate control. The &quot;If you have a disc in a location&quot; phrase was in reference to &quot;control&quot; of the location which is indicated by a blue/red disc and not a fortification.</p>
<blockquote>
<p>Each player now adds up the number of victory points he has. You score points as indicated <strong>for locations that you control</strong>, i.e. that you have a cube or disc in. If you have a disc in a location then you score double the number of points indicated.</p>
<p>You also score two points for each of your opponents cubes that you captured and four points for each disc you captured.</p>
<p>The player who has the highest total of victory points is the winner. In the case of a tie then the French player is the winner.</p>
</blockquote>
<p>Under <strong>The Board</strong> section is a picture indicating that the hexagonal symbol with a number in it scores Victory Points at the end of the game. (Page 4 pdf, labeled page 2 IRL)</p>
<blockquote>
<p><strong>Victory points</strong> scored at the end of the game. You double the points if you have a <strong>town disc</strong> in the location.</p>
</blockquote>
<p>Fortification discs do not indicate control of an area. What they do is explained on (page 3)</p>
<blockquote>
<p>Fortify a location</p>
<p>To fortify a location you must play a fortification card and the location card for the location you wish to fortify. You must also pay three money to the bank. You then place a fortification disc under the cube or disc in the location. A location can only have one fortification disc in it. <strong>A fortified location starts a siege with an additional siege strength of two, and is also immune to raids.</strong> The number of fortification discs is a limit to the number of times this action can be selected. Note that if you had just resettled a location you could fortify it within the same turn.</p>
</blockquote>
<p>Finally, under <strong>Starting the Game</strong> (page 6), they indicate how you control a location.</p>
<blockquote>
<p>Each player starts with a number of cubes and discs on the board, which represent settled locations. Cubes represent villages and discs represent towns. Certain locations are already coloured red and blue, to indicate which side they are initially controlled by.</p>
<p><strong>The British player should place one cube in each red square location and one disc in each red circular location. The French player should do likewise in each blue location. Having a cube or disc in a location indicates that you control it.</strong></p>
</blockquote>

CC BY-SA 3.0
2013-09-24T16:19:55.350Z
This is correct. Another piece of related evidence to support it is that you don't keep enemy fortification discs when you take over a location. But you do keep enemy town discs, and score them.
ire_and_curses
CC BY-SA 3.0
2013-09-26T12:26:16.013Z
Actually, this quotes the section of the rules that caused the confusion. He writes an answer that supports my understanding of the rules, but still offers no evidence. Fortifications place discs on locations. What I was looking for was an FAQ or rules reference saying, "if you have a village cube score the points indicated, or double that if you have a town disc there" - something that specifically excluded fortification discs from the VP doubling.
gomad
CC BY-SA 3.0
2013-09-26T13:40:48.343Z
@gomad, I elaborated further on what "control" of a location means, and that fortification discs do not indicate control of a location. Does that make the reading of the scoring section clearer?
user1873
CC BY-SA 3.0
2013-09-26T13:49:18.303Z
@gomand, while **The Board** section of the rules doesn't explicitly exclude Fortification discs, it doesn't include them when indicating that town discs couple the VP. (This indicates that the doubling only applies to town discs on the location since a **village cube** you scores the VP indicated. This matches the scoring sections "for locations you control" wording.)
user1873
CC BY-SA 3.0
2013-09-26T14:49:38.490Z
"Victory points scored at the end of the game. You double the points if you have a **town disc** in the location." PERFECT - that's what I was looking for! I would like to give another day before accepting your answer, but it's not like there looks to be a flood of competing answers...
gomad
CC BY-SA 3.0
2013-09-26T14:58:08.250Z
Ummm...I just said I would like to give it another day before accepting...I did +1 now, but I *hate* too-quick-on-the-draw accepting...
gomad
CC BY-SA 3.0
2013-09-24T13:28:11.360Z
2013-09-26T13:46:08.427Z
2020-06-17T09:01:24.697Z
user1873
<p>I just played my first game of A Few Acres of Snow (late to the party, I know). And the end game scoring confused me just a little. The rules state that VPs for locations are doubled if there is a disc placed there...but both towns (from Development actions) and fortifications (from Fortify actions) place discs.</p>

<p>Do the black fortification discs double the score of locations at end of game?</p>

<p>My feeling is <strong>no</strong>, but I can't find a specific rule or clarification on BGG. Anyone here know for sure?</p>

<few-acres-of-snow>
Do Fortification Discs Double VPs like Town Discs?
gomad
# Do Fortification Discs Double VPs like Town Discs?

(Asked by: username_0 on 2013-09-24)

I just played my first game of A Few Acres of Snow (late to the party, I know). And the end game scoring confused me just a little. The rules state that VPs for locations are doubled if there is a disc placed there...but both towns (from Development actions) and fortifications (from Fortify actions) place discs.

Do the black fortification discs double the score of locations at end of game?

My feeling is **no**, but I can't find a specific rule or clarification on BGG. Anyone here know for sure?

**Tags:** few-acres-of-snow


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## 1 answers

### Answer by username_1 on 2013-09-24. Score: 2 | Accepted answer

**No, Fortification discs do not double VP for locations.**

You are [misunderstanding the rules](http://www.treefroggames.com/wp-content/uploads/rules/few-acres-snow-eng.pdf). When one of the ending conditions has been met, players total the points they have scored. Locations that you **control** score double the VP indicated on the map if you have a **town disc** instead of a **village cube** on the location to indicate control. The "If you have a disc in a location" phrase was in reference to "control" of the location which is indicated by a blue/red disc and not a fortification.

> Each player now adds up the number of victory points he has. You score points as indicated **for locations that you control**, i.e. that you have a cube or disc in. If you have a disc in a location then you score double the number of points indicated.
>
> You also score two points for each of your opponents cubes that you captured and four points for each disc you captured.
>
> The player who has the highest total of victory points is the winner. In the case of a tie then the French player is the winner.

Under **The Board** section is a picture indicating that the hexagonal symbol with a number in it scores Victory Points at the end of the game. (Page 4 pdf, labeled page 2 IRL)

> **Victory points** scored at the end of the game. You double the points if you have a **town disc** in the location.

Fortification discs do not indicate control of an area. What they do is explained on (page 3)

> Fortify a location
>
> To fortify a location you must play a fortification card and the location card for the location you wish to fortify. You must also pay three money to the bank. You then place a fortification disc under the cube or disc in the location. A location can only have one fortification disc in it. **A fortified location starts a siege with an additional siege strength of two, and is also immune to raids.** The number of fortification discs is a limit to the number of times this action can be selected. Note that if you had just resettled a location you could fortify it within the same turn.

Finally, under **Starting the Game** (page 6), they indicate how you control a location.

> Each player starts with a number of cubes and discs on the board, which represent settled locations. Cubes represent villages and discs represent towns. Certain locations are already coloured red and blue, to indicate which side they are initially controlled by.
>
> **The British player should place one cube in each red square location and one disc in each red circular location. The French player should do likewise in each blue location. Having a cube or disc in a location indicates that you control it.**

> **Comments:**
> **username_2**: This is correct. Another piece of related evidence to support it is that you don't keep enemy fortification discs when you take over a location. But you do keep enemy town discs, and score them.  
> **username_0**: Actually, this quotes the section of the rules that caused the confusion. He writes an answer that supports my understanding of the rules, but still offers no evidence. Fortifications place discs on locations. What I was looking for was an FAQ or rules reference saying, "if you have a village cube score the points indicated, or double that if you have a town disc there" - something that specifically excluded fortification discs from the VP doubling.  
> **username_1**: @username_0, I elaborated further on what "control" of a location means, and that fortification discs do not indicate control of a location. Does that make the reading of the scoring section clearer?  
> **username_1**: @gomand, while **The Board** section of the rules doesn't explicitly exclude Fortification discs, it doesn't include them when indicating that town discs couple the VP. (This indicates that the doubling only applies to town discs on the location since a **village cube** you scores the VP indicated. This matches the scoring sections "for locations you control" wording.)  
> **username_0**: "Victory points scored at the end of the game. You double the points if you have a **town disc** in the location." PERFECT - that's what I was looking for! I would like to give another day before accepting your answer, but it's not like there looks to be a flood of competing answers...  
> **username_0**: Ummm...I just said I would like to give it another day before accepting...I did +1 now, but I *hate* too-quick-on-the-draw accepting...  

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