<p>The Breakthrough Gun rules are not covered in the Flames of War 2nd Editon or earlier rule books. This is supported by the comments in the <a href="http://www.flamesofwar.com/Portals/0/Documents/Rules/FlamesOfWarThirdEditionQandAApril2012.pdf" rel="nofollow noreferrer">FoW 3rd Edition Q&amp;A</a>:</p>
<blockquote>
<p>When will you be updating Arsenals to reflect the new rules like Breakthrough Gun and mortars being able to shoot as well as bombard?</p>
<p><em>A new publication, <strong>Know Your Enemy</strong>, will be released soon. It includes a complete Late-war arsenal to update all Late-war books. We will be updating Mid-war and Early-war books to match over time. Meanwhile, you can use the Late-war updates to guide you on which weapons are rated as <strong>Breakthrough guns</strong> and the direct-fire capabilities of mortars.</em></p>
</blockquote>
<p>There is a <a href="http://www.flamesofwar.com/Default.aspx?tabid=53&amp;art_id=3126" rel="nofollow noreferrer">small blurb</a> on the Battlefront Minature's Flames of War website.</p>
<blockquote>
<p><strong>Breakthrough Gun</strong></p>
<p>Some weapons are just so powerful that there is no chance of surviving a hit from them. These heavy guns are often mounted in tanks and self-propelled guns designed to break through enemy defensive lines.</p>
<p>Infantry teams, Gun teams, and Unarmoured vehicles automatically fail their Saves when hit by a Breakthrough Gun or a Bunker Buster. This does not apply to Artillery Bombardments.</p>
</blockquote>
<p>An <a href="http://www.flamesofwar.com/Default.aspx?tabid=53&amp;art_id=3126" rel="nofollow noreferrer">example of a unit</a> with the ability is listed just above this on the same page:</p>
<blockquote>
<p>The 12.8cm K81 Gun in Flames Of War</p>
</blockquote>
<pre><code>    Weapon              Mobility Range     ROF Anti-tank Firepower Notes
    12.8cm K81 gun      Immobile 48&quot;/120cm   1        17        2+ Breakthrough gun.
    Firing bombardments          104&quot;/260cm  -         4        3+
</code></pre>
<p>The <a href="http://www.flamesofwar.com/hobby.aspx?art_id=1068" rel="nofollow noreferrer">Hammer and Sickle</a> supplement also mentions the Breakthrough Gun rule. It also fails to mention any additional information about the rule, which leads me to believe that there isn't much more to the rule (although it isn't definitive proof without access to a 3rd Edition rule book, or the <strong>Know Your Enemy</strong> publication.</p>
<blockquote>
<p>The Heavy Breakthrough Gun rule also returns and applies to the IS-2 and ISU-122. Infantry, Gun tams and Unarmoured vehicles are vulnerable to these massive rounds and automatically fail their save if hit by one.</p>
</blockquote>

CC BY-SA 3.0
2012-06-03T21:45:58.830Z
2012-06-03T21:53:55.090Z
2020-06-17T09:01:24.697Z
user1873
<p>I'm a little confused as to the rules for a Breakthrough gun in Flames of War.  Unlike the bunker buster it doesn't have a dedicated section in the rule book that I can find.  It is mentioned as not allowing infantry saves like a bunker buster, but the rule book doesn't state if it follows the other rules for a bunker buster. </p>

CC BY-SA 3.0
2012-04-16T15:13:50.110Z
Can I get a reason for the down-vote so I can improve the question?
CaulynDarr
<flames-of-war>
What does a Breakthrough gun do?
CaulynDarr
# What does a Breakthrough gun do?

(Asked by: username_0 on 2012-04-13)

I'm a little confused as to the rules for a Breakthrough gun in Flames of War. Unlike the bunker buster it doesn't have a dedicated section in the rule book that I can find. It is mentioned as not allowing infantry saves like a bunker buster, but the rule book doesn't state if it follows the other rules for a bunker buster.

**Tags:** flames-of-war

> **Comments:**
> **username_0**: Can I get a reason for the down-vote so I can improve the question?  

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## 1 answers

### Answer by username_1 on 2012-06-03. Score: 1

The Breakthrough Gun rules are not covered in the Flames of War 2nd Editon or earlier rule books. This is supported by the comments in the FoW 3rd Edition Q&A:

When will you be updating Arsenals to reflect the new rules like Breakthrough Gun and mortars being able to shoot as well as bombard?
A new publication, Know Your Enemy, will be released soon. It includes a complete Late-war arsenal to update all Late-war books. We will be updating Mid-war and Early-war books to match over time. Meanwhile, you can use the Late-war updates to guide you on which weapons are rated as Breakthrough guns and the direct-fire capabilities of mortars.

There is a small blurb on the Battlefront Minature's Flames of War website.

Breakthrough Gun
Some weapons are just so powerful that there is no chance of surviving a hit from them. These heavy guns are often mounted in tanks and self-propelled guns designed to break through enemy defensive lines.
Infantry teams, Gun teams, and Unarmoured vehicles automatically fail their Saves when hit by a Breakthrough Gun or a Bunker Buster. This does not apply to Artillery Bombardments.

An example of a unit with the ability is listed just above this on the same page:

The 12.8cm K81 Gun in Flames Of War

    Weapon              Mobility Range     ROF Anti-tank Firepower Notes
    12.8cm K81 gun      Immobile 48"/120cm   1        17        2+ Breakthrough gun.
    Firing bombardments          104"/260cm  -         4        3+

The Hammer and Sickle supplement also mentions the Breakthrough Gun rule. It also fails to mention any additional information about the rule, which leads me to believe that there isn't much more to the rule (although it isn't definitive proof without access to a 3rd Edition rule book, or the Know Your Enemy publication.

The Heavy Breakthrough Gun rule also returns and applies to the IS-2 and ISU-122. Infantry, Gun tams and Unarmoured vehicles are vulnerable to these massive rounds and automatically fail their save if hit by one.


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