<p>All powers listed on the faction cards are active and available at all times, so once a come-back power or other sticker has been added to a faction card they are affected by it from then on.</p>

CC BY-SA 3.0
2016-11-21T22:35:37.743Z
2016-11-21T22:35:37.743Z
KMR
<p>I have opened the packet with "come-back" powers and assigned a new (blue) ability to one of the factions. </p>

<p>Is this ability now active for this faction all of the time, or only when the player has been knocked-out and re-joins the war? </p>

<p><em>Please restrict discussion to this packet, since players may not have openned the other packets.</em> </p>

<risk-legacy>
In Risk Legacy, when are the "come-back" powers active? (Spoilers)
sdgfsdh
# In Risk Legacy, when are the "come-back" powers active? (Spoilers)

(Asked by: username_0 on 2016-11-21)

I have opened the packet with "come-back" powers and assigned a new (blue) ability to one of the factions.

Is this ability now active for this faction all of the time, or only when the player has been knocked-out and re-joins the war?

*Please restrict discussion to this packet, since players may not have openned the other packets.*

**Tags:** risk-legacy


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## 1 answers

### Answer by username_1 on 2016-11-21. Score: 3 | Accepted answer

All powers listed on the faction cards are active and available at all times, so once a come-back power or other sticker has been added to a faction card they are affected by it from then on.


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