<p>No, you do not take the card. The neighbor retains the card; you are simply allowed to use your neighbor's cards, for a fee of course.</p>

<p>You can also buy the resource from the top corner of the civilization cards as well.  It doesn't need to be a "card".</p>

CC BY-SA 3.0
2011-09-28T04:47:58.903Z
I agree. Cards are not resources, it's more like a shop. You don't take the shop when you buy things in it.
SteeveDroz
CC BY-SA 3.0
2011-09-28T22:16:05.337Z
But it does need to be gray or brown, stuff from yellow cards cannot be purchased.
jjb
CC BY-SA 3.0
2011-09-28T02:33:54.097Z
2011-09-28T05:29:53.700Z
2011-09-28T05:29:53.700Z
Todd
<p><strong>Just the resources.</strong></p>
<p>The <a href="http://www.rprod.com/files/7W_RULES_EN_COLOR_LIGHT.pdf" rel="nofollow noreferrer">rules</a> on page 4 define things pretty well.</p>
<p>Cards are called &quot;structures&quot;, the brown ones can generate &quot;resources&quot;</p>
<blockquote>
<p>Often, a player will want to build a structure requiring resources he or she does not produce.</p>
<p>If these resources are produced by a neighboring city – players sitting directly to the left or right of that player – the player will be able to purchase the missing resource(s) through commerce.</p>
</blockquote>
<p>In red, there is a notice:</p>
<blockquote>
<p>Important : the resources are not spent during construction. They can be used each turn, for the entire game. The production of a city is never reduced (the cards played are never discarded).</p>
</blockquote>
<p>Obviously if you were to take the card, the production of the city would be reduced and this is prohibited.</p>

CC BY-SA 3.0
2011-09-28T06:13:00.900Z
2011-09-28T06:13:00.900Z
2020-06-17T09:01:24.697Z
Pat Ludwig
<p>When you buy resources from neighbor do you take the card or just get access to the resources you need?</p>

CC BY-SA 3.0
2011-09-28T09:23:57.347Z
That would make some kind of really interesting variant, but it's definitely not the basic rule :)
thesunneversets
<7-wonders>
In 7 wonders when you buy resources from neighbor do you take the card?
Chris
# In 7 wonders when you buy resources from neighbor do you take the card?

(Asked by: username_0 on 2011-09-28)

When you buy resources from neighbor do you take the card or just get access to the resources you need?

**Tags:** 7-wonders

> **Comments:**
> **username_1**: That would make some kind of really interesting variant, but it's definitely not the basic rule :)  

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## 2 answers

### Answer by username_2 on 2011-09-28. Score: 8

No, you do not take the card. The neighbor retains the card; you are simply allowed to use your neighbor's cards, for a fee of course.

You can also buy the resource from the top corner of the civilization cards as well. It doesn't need to be a "card".

> **Comments:**
> **username_3**: I agree. Cards are not resources, it's more like a shop. You don't take the shop when you buy things in it.  
> **username_4**: But it does need to be gray or brown, stuff from yellow cards cannot be purchased.  

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### Answer by username_5 on 2011-09-28. Score: 2

**Just the resources.**

The [rules](http://www.rprod.com/files/7W_RULES_EN_COLOR_LIGHT.pdf) on page 4 define things pretty well.

Cards are called "structures", the brown ones can generate "resources"

> Often, a player will want to build a structure requiring resources he or she does not produce.
>
> If these resources are produced by a neighboring city – players sitting directly to the left or right of that player – the player will be able to purchase the missing resource(s) through commerce.

In red, there is a notice:

> Important : the resources are not spent during construction. They can be used each turn, for the entire game. The production of a city is never reduced (the cards played are never discarded).

Obviously if you were to take the card, the production of the city would be reduced and this is prohibited.


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