<p>They <strong>all</strong> last until the end of the turn, not just first strike. Since it's hard to keep track of these abilities for a longer period, <em>permanent</em> boosts (or curses) almost always use 'counters', like a +1/+1 counter, which stay on the card as a visible representation. (There are a handful of exceptions like <a href="http://gatherer.wizards.com/Pages/Card/Details.aspx?multiverseid=373388" rel="nofollow noreferrer">Figure of Destiny</a>.)</p>

<p>So if the +2/+0 boost would be permanent, it would have read something like this:</p>

<blockquote>
  <p>When Cavalry Drillmaster enters the battlefield, choose target creature. Put a +2/+0 on that creature. That creature gains first strike until end of turn.</p>
</blockquote>

<p>Note that the effect has now been split in two sentences, to indicate the difference in duration.</p>

CC BY-SA 4.0
2018-11-18T14:38:01.697Z
2018-11-18T14:38:01.697Z
Glorfindel
<p>For example, <a class="mtg-autocard" target="_blank" rel="noreferrer" href="http://gatherer.wizards.com/Pages/Search/Default.aspx?name=%2b%5bCavalry%20Drillmaster%5d">Cavalry Drillmaster</a> has two <em>enters the battlefield</em> effects separated with an <em>and</em>:</p>

<blockquote>
  <p>When Cavalry Drillmaster enters the battlefield, target creature gets +2/+0 and gains first strike until end of turn.</p>
</blockquote>

<p>Do both effects last until the end of the turn or just <em>first strike</em>? Where is this defined in the rules?</p>

<magic-the-gathering>
When there are multiple "enters the battlefield" effects but "lasts until end of turn" is said once, do they all last until end of turn?
mtgnewbie
# When there are multiple "enters the battlefield" effects but "lasts until end of turn" is said once, do they all last until end of turn?

(Asked by: username_0 on 2018-11-18)

For example, [Cavalry Drillmaster](http://gatherer.wizards.com/Pages/Search/Default.aspx?name=%2b%5bCavalry%20Drillmaster%5d) has two *enters the battlefield* effects separated with an *and*:

> When Cavalry Drillmaster enters the battlefield, target creature gets +2/+0 and gains first strike until end of turn.

Do both effects last until the end of the turn or just *first strike*? Where is this defined in the rules?

**Tags:** magic-the-gathering


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## 1 answers

### Answer by username_1 on 2018-11-18. Score: 2 | Accepted answer

They **all** last until the end of the turn, not just first strike. Since it's hard to keep track of these abilities for a longer period, *permanent* boosts (or curses) almost always use 'counters', like a +1/+1 counter, which stay on the card as a visible representation. (There are a handful of exceptions like [Figure of Destiny](http://gatherer.wizards.com/Pages/Card/Details.aspx?multiverseid=373388).)

So if the +2/+0 boost would be permanent, it would have read something like this:

> When Cavalry Drillmaster enters the battlefield, choose target creature. Put a +2/+0 on that creature. That creature gains first strike until end of turn.

Note that the effect has now been split in two sentences, to indicate the difference in duration.


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