<p>I think "4 per sale" is fairly simple and explicit, 4 per sale.  You can carry out multiple sales per turn, and gain as many coins from each sale as your beans are worth.</p>

<p>If the game wanted you to gain a maximum of 4 coins on each of your turns as active player, it would certainly have specified "4 coins per turn", instead of "4 per sale" (which pretty much goes without saying anyway).</p>

CC BY-SA 3.0
2012-11-27T10:26:50.370Z
2012-11-27T10:26:50.370Z
thesunneversets
<p>It is a redundant rule. This <a href="http://www.riograndegames.com/uploads/Game/Game_36_gameRules.pdf">printing from Rio Grande Games</a> doesn't even mention the 4 gold maximum per sale. Under <strong>Harvesting and selling beans</strong> (page 7), it only mentions restrictions on selling from a bean field with fewer than 2 beans only when both fields have exactly 1 bean. The other rule you mention is reiterated though. Therefore, you can earn 8 gold in the example that you gave.</p>

<blockquote>
  <p>Players may harvest and sell beans at any time, even when they are not the active player. [...]</p>
</blockquote>

CC BY-SA 3.0
2012-11-27T10:21:58.403Z
2012-11-27T10:27:29.803Z
2012-11-27T10:27:29.803Z
user1873
<p><strong><a href="http://www.riograndegames.com/games.html?id=36">Bohnanza</a> (known under different names in different countries)</strong></p>

<p>Is a rather simple game intended to have a quick learning curve.</p>

<p>So, the rulebook is brief and  thus there are some gaps that are not covered.  One of this is the selling. Excluding the 2 players variant, according to the rulebook:</p>

<blockquote>
  <p>you may sell crops at any point of the game</p>
</blockquote>

<p>And:</p>

<blockquote>
  <p>The limit on coins you get is 4 per sale</p>
</blockquote>

<p>Combining these rules, I want to know how <strong>selling works during your turn</strong>. Consider it is your turn and you have two full plantations. Can you:</p>

<ul>
<li>sell one of them for 4 coins, and plant in the emptied field</li>
<li>sell the other field for 4 coins, and plant a second card?</li>
</ul>

<p>Basically, does the limit of 4 coins apply to your turn or to a single sale (in which case it's redundant, as no card gives more than 4)?</p>

<bohnanza>
What is the limit on selling during your turn?
quinestor
# What is the limit on selling during your turn?

(Asked by: username_0 on 2012-11-27)

**[Bohnanza](http://www.riograndegames.com/games.html?id=36) (known under different names in different countries)**

Is a rather simple game intended to have a quick learning curve.

So, the rulebook is brief and thus there are some gaps that are not covered. One of this is the selling. Excluding the 2 players variant, according to the rulebook:

> you may sell crops at any point of the game

And:

> The limit on coins you get is 4 per sale

Combining these rules, I want to know how **selling works during your turn**. Consider it is your turn and you have two full plantations. Can you:

* sell one of them for 4 coins, and plant in the emptied field
* sell the other field for 4 coins, and plant a second card?

Basically, does the limit of 4 coins apply to your turn or to a single sale (in which case it's redundant, as no card gives more than 4)?

**Tags:** bohnanza


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## 2 answers

### Answer by username_2 on 2012-11-27. Score: 12 | Accepted answer

It is a redundant rule. This [printing from Rio Grande Games](http://www.riograndegames.com/uploads/Game/Game_36_gameRules.pdf) doesn't even mention the 4 gold maximum per sale. Under **Harvesting and selling beans** (page 7), it only mentions restrictions on selling from a bean field with fewer than 2 beans only when both fields have exactly 1 bean. The other rule you mention is reiterated though. Therefore, you can earn 8 gold in the example that you gave.

> Players may harvest and sell beans at any time, even when they are not the active player. [...]


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### Answer by username_1 on 2012-11-27. Score: 5

I think "4 per sale" is fairly simple and explicit, 4 per sale. You can carry out multiple sales per turn, and gain as many coins from each sale as your beans are worth.

If the game wanted you to gain a maximum of 4 coins on each of your turns as active player, it would certainly have specified "4 coins per turn", instead of "4 per sale" (which pretty much goes without saying anyway).


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