<p>Yes, treasure cards stay in play. You may view the process as follows:</p>
<ol>
<li>During your action phase, you play any action cards (or treasure cards, as well with the help of the Black Market) that generate Coins.</li>
<li>You play the Storyteller; you gain +1 Action and +$1.</li>
<li>You may play now up to 3 treasure cards from your hand.</li>
<li>Any total money that you have generated and have available so far (as you might have spent some with the Black Market), is lost; you draw that many cards.</li>
<li>Any subsequent money you generate is not lost and may be spent in the Buy Phase.</li>
</ol>
<p>While the Storyteller card explicitly mentions that you have to &quot;<em>pay all your coins</em>&quot;, it does not mention anything about any card leaving play. A card only leaves play during the Clean-Up phase (base game rulebook) or when a card effect explicitly says so (e.g., the Mint from the Prosperity expansion, or the Duration cards).</p>
<p>Furthermore, the Adventures rulebook (p.15) makes it crystal clear that &quot;spent&quot; treasure cards stay in play:</p>
<blockquote>
<p>You can track that the Treasures have been &quot;spent&quot; by putting them under the Storyteller.</p>
</blockquote>
<p>However, if for some reason you have $5 and two buys, it is perfectly legal to buy a Mint for $5, trash all your treasure cards in play because the Mint says so, and then buy the Alms event, gaining a card costing up to $4. But not with the Storyteller.</p>

CC BY-SA 4.0
2016-03-11T08:55:31.433Z
2024-03-13T22:49:29.020Z
2024-03-13T22:49:29.020Z
Adama
<p>I played a game tonight with <a href="http://wiki.dominionstrategy.com/index.php/Storyteller" rel="nofollow">Storyteller</a> and <a href="http://wiki.dominionstrategy.com/index.php/Alms" rel="nofollow">Alms</a>. Storyteller says:</p>

<blockquote>
  <p>+1 Action<br>
  +1 Coin  </p>
  
  <p>Play up to 3 Treasures from your hand. Pay all your coin; +1 Card per coin paid. </p>
</blockquote>

<p>Alms is an event that costs 0 coin. It says:</p>

<blockquote>
  <p>Once per turn: If you have no Treasures in play, gain a card costing up to 4 coins. </p>
</blockquote>

<p>I had a turn where I played the three coppers in my hand to get +4 cards, after which I had no more treasure cards in hand but multiple buys. I was going to buy two silvers with Alms, but the other players said I couldn't because of the treasures I had paid to draw cards with Storyteller. I argued that those cards weren't in play since I used them. <strong>Are treasure cards spent by Storyteller still in play?</strong></p>

CC BY-SA 3.0
2016-03-11T18:33:12.290Z
Note that treasure cards are not in any way tied to the coins that they produce, same with actions that produce coins like Woodcutter. Spending coins, whether through storyteller or just by buying a card, has no effect on any treasures or actions you played to get those coins.
GendoIkari
<dominion><dominion-adventures>
Are treasure cards spent by Storyteller still in play?
splattered bits
# Are treasure cards spent by Storyteller still in play?

(Asked by: username_0 on 2016-03-11)

I played a game tonight with [Storyteller](http://wiki.dominionstrategy.com/index.php/Storyteller) and [Alms](http://wiki.dominionstrategy.com/index.php/Alms). Storyteller says:

> +1 Action  
> +1 Coin
>
> Play up to 3 Treasures from your hand. Pay all your coin; +1 Card per coin paid.

Alms is an event that costs 0 coin. It says:

> Once per turn: If you have no Treasures in play, gain a card costing up to 4 coins.

I had a turn where I played the three coppers in my hand to get +4 cards, after which I had no more treasure cards in hand but multiple buys. I was going to buy two silvers with Alms, but the other players said I couldn't because of the treasures I had paid to draw cards with Storyteller. I argued that those cards weren't in play since I used them. **Are treasure cards spent by Storyteller still in play?**

**Tags:** dominion, dominion-adventures

> **Comments:**
> **username_1**: Note that treasure cards are not in any way tied to the coins that they produce, same with actions that produce coins like Woodcutter. Spending coins, whether through storyteller or just by buying a card, has no effect on any treasures or actions you played to get those coins.  

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## 1 answers

### Answer by username_2 on 2016-03-11. Score: 6 | Accepted answer

Yes, treasure cards stay in play. You may view the process as follows:

1. During your action phase, you play any action cards (or treasure cards, as well with the help of the Black Market) that generate Coins.
2. You play the Storyteller; you gain +1 Action and +$1.
3. You may play now up to 3 treasure cards from your hand.
4. Any total money that you have generated and have available so far (as you might have spent some with the Black Market), is lost; you draw that many cards.
5. Any subsequent money you generate is not lost and may be spent in the Buy Phase.

While the Storyteller card explicitly mentions that you have to "*pay all your coins*", it does not mention anything about any card leaving play. A card only leaves play during the Clean-Up phase (base game rulebook) or when a card effect explicitly says so (e.g., the Mint from the Prosperity expansion, or the Duration cards).

Furthermore, the Adventures rulebook (p.15) makes it crystal clear that "spent" treasure cards stay in play:

> You can track that the Treasures have been "spent" by putting them under the Storyteller.

However, if for some reason you have $5 and two buys, it is perfectly legal to buy a Mint for $5, trash all your treasure cards in play because the Mint says so, and then buy the Alms event, gaining a card costing up to $4. But not with the Storyteller.


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