<p>Yes, there can be more than on traitor in Haunt #9.</p>
<p>Although most haunt scenarios involve a single traitor with everyone else being heroes, there is no general rule in Betrayal at House on the Hill that says this must be the case. There is no reason a haunt can't have more than 1 traitor; or no traitors.</p>
<p>So you simply follow the text in the haunt instructions literally:</p>
<blockquote>
<p>If you fail the Sanity roll, and you’re in the
Ballroom, you become insane. You are now a
traitor. (Read this haunt in the Traitor’s Tome.)</p>
</blockquote>
<blockquote>
<p>If you fail this roll in another room, you take 1
Sanity damage instead. If your Sanity is reduced
to the skull symbol, you don’t die; instead, you
become a traitor (and must read this haunt in
the Traitor’s Tome).</p>
</blockquote>
<p>Note also that it says &quot;<strong>a</strong> traitor&quot; as opposed to &quot;<strong>the</strong> traitor&quot;.</p>

CC BY-SA 4.0
2022-01-04T05:53:08.350Z
2022-01-04T05:53:08.350Z
GendoIkari
<p>BAHOTH: In haunt 9 you roll the dice at the beginning of your turn. If you roll less than 4 you lose one sanity. If you lose all of your sanity do you become the traitor if there is already a traitor? Can there be more than one traitor in this scenario?</p>

<betrayal-at-house-on-the-hill>
Haunt #9 More than one traitor?
theprophet131
# Haunt #9 More than one traitor?

(Asked by: username_0 on 2022-01-04)

BAHOTH: In haunt 9 you roll the dice at the beginning of your turn. If you roll less than 4 you lose one sanity. If you lose all of your sanity do you become the traitor if there is already a traitor? Can there be more than one traitor in this scenario?

**Tags:** betrayal-at-house-on-the-hill


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## 1 answers

### Answer by username_1 on 2022-01-04. Score: 1

Yes, there can be more than on traitor in Haunt #9.

Although most haunt scenarios involve a single traitor with everyone else being heroes, there is no general rule in Betrayal at House on the Hill that says this must be the case. There is no reason a haunt can't have more than 1 traitor; or no traitors.

So you simply follow the text in the haunt instructions literally:

> If you fail the Sanity roll, and you’re in the
> Ballroom, you become insane. You are now a
> traitor. (Read this haunt in the Traitor’s Tome.)

> If you fail this roll in another room, you take 1
> Sanity damage instead. If your Sanity is reduced
> to the skull symbol, you don’t die; instead, you
> become a traitor (and must read this haunt in
> the Traitor’s Tome).

Note also that it says "**a** traitor" as opposed to "**the** traitor".


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