<p>This variant seems to have been introduced with the Harbor Expansion and I'm not sure it would work well with just the base game. It's a way to avoid having only low (resp. high) numbered buildings when using the draw cards rule (instead of having all the buildings available at once).</p>

<p>The idea is apparently to split the deck into 3 decks :</p>

<ul>
<li>one with the buildings 1-6 (except purple ones)</li>
<li>one with the buildings 7-14 (except purple ones)</li>
<li>one with all the purple buildings.</li>
</ul>

<p>Now, when drawing the cards to prepare available buildings, you draw from the first deck until you have 5 different buildings, from the second one until you have 5 different buildings and 2 different purple buildings.</p>

<p>During play whenever someone depletes a pile, draw from the corresponding deck until you reach the wanted number of buildings in this category (5, 5 or 2).</p>

<p>I didn't know about this variant and this made me curious... I found about it in <a href="https://boardgamegeek.com/thread/1315037/3-draw-pile-variantpacing-improved" rel="noreferrer">this forum thread on BGG</a>.</p>

<p>I might as well give it a go myself ;-)
Thanks for a good question!</p>

CC BY-SA 3.0
2016-01-04T01:48:50.673Z
I've heard that doing 4/4/2 with just the base game works ok.
ConMan
CC BY-SA 3.0
2015-12-23T13:34:04.770Z
2015-12-23T13:34:04.770Z
beewee
<p>Can someone explain this variant in details?</p>

<p>Do we need the expansions for this variant to work? Or is it also applicable to the base game?</p>

CC BY-SA 3.0
2016-01-03T14:43:07.233Z
I just tried this variant and I like it a lot... In fact I think it will become my default way of playing this game now... Thanks for the making me discover it ;-)
beewee
<variants><machi-koro>
What is 5/5/2 variant of the Machi Koro?
yigiter
# What is 5/5/2 variant of the Machi Koro?

(Asked by: username_0 on 2015-12-23)

Can someone explain this variant in details?

Do we need the expansions for this variant to work? Or is it also applicable to the base game?

**Tags:** variants, machi-koro

> **Comments:**
> **username_1**: I just tried this variant and I like it a lot... In fact I think it will become my default way of playing this game now... Thanks for the making me discover it ;-)  

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## 1 answers

### Answer by username_1 on 2015-12-23. Score: 5 | Accepted answer

This variant seems to have been introduced with the Harbor Expansion and I'm not sure it would work well with just the base game. It's a way to avoid having only low (resp. high) numbered buildings when using the draw cards rule (instead of having all the buildings available at once).

The idea is apparently to split the deck into 3 decks :

* one with the buildings 1-6 (except purple ones)
* one with the buildings 7-14 (except purple ones)
* one with all the purple buildings.

Now, when drawing the cards to prepare available buildings, you draw from the first deck until you have 5 different buildings, from the second one until you have 5 different buildings and 2 different purple buildings.

During play whenever someone depletes a pile, draw from the corresponding deck until you reach the wanted number of buildings in this category (5, 5 or 2).

I didn't know about this variant and this made me curious... I found about it in [this forum thread on BGG](https://boardgamegeek.com/thread/1315037/3-draw-pile-variantpacing-improved).

I might as well give it a go myself ;-)
Thanks for a good question!

> **Comments:**
> **username_2**: I've heard that doing 4/4/2 with just the base game works ok.  

---

