<p>We are getting pretty good at image generation, some examples:</p>

<ol>
<li><p>Radford, Alec, Luke Metz, and Soumith Chintala. "Unsupervised representation learning with deep convolutional generative adversarial networks." arXiv preprint arXiv:1511.06434 (2015). <a href="https://arxiv.org/pdf/1511.06434.pdf" rel="nofollow noreferrer">https://arxiv.org/pdf/1511.06434.pdf</a></p></li>
<li><p>Gregor, Karol, Ivo Danihelka, Alex Graves, Danilo Jimenez Rezende, and Daan Wierstra. "DRAW: A recurrent neural network for image generation." arXiv preprint arXiv:1502.04623 (2015). <a href="https://arxiv.org/pdf/1502.04623.pdf" rel="nofollow noreferrer">https://arxiv.org/pdf/1502.04623.pdf</a></p></li>
</ol>

<p>From (1):
<a href="https://i.sstatic.net/WMRuO.jpg" rel="nofollow noreferrer"><img src="https://i.sstatic.net/WMRuO.jpg" alt="enter image description here"></a></p>

<p>Then there is another research direction around  evolutionary algorithms, for example:</p>

<ul>
<li>Sims, Karl. "Evolving virtual creatures." In Proceedings of the 21st annual conference on Computer graphics and interactive techniques, pp. 15-22. ACM, 1994. <a href="https://scholar.google.com/scholar?cluster=6031059536657676358&amp;hl=en&amp;as_sdt=0,22" rel="nofollow noreferrer">https://scholar.google.com/scholar?cluster=6031059536657676358&amp;hl=en&amp;as_sdt=0,22</a> ; <a href="https://www.youtube.com/watch?v=bBt0imn77Zg" rel="nofollow noreferrer">https://www.youtube.com/watch?v=bBt0imn77Zg</a></li>
</ul>

CC BY-SA 3.0
2016-08-27T16:42:49.737Z
2016-08-27T16:42:49.737Z
Franck Dernoncourt
<p>By new, unseen examples; I mean like the animals in <a href="https://en.wikipedia.org/wiki/No_Man%27s_Sky" rel="noreferrer">No Man's Sky</a>. </p>

<p>A couple of images of the animals are:
<a href="https://i.sstatic.net/zS0rX.jpg" rel="noreferrer"><img src="https://i.sstatic.net/zS0rX.jpg" alt="enter image description here"></a></p>

<p><a href="https://i.sstatic.net/Ir1Qt.jpg" rel="noreferrer"><img src="https://i.sstatic.net/Ir1Qt.jpg" alt="enter image description here"></a></p>

<p>So, upon playing this game, I was curious <strong>about how good is AI at generating visual characters or examples?</strong></p>

<research><image-recognition>
How good is AI at generating new, unseen [visual] examples?
Dawny33
# How good is AI at generating new, unseen [visual] examples?

(Asked by: username_0 on 2016-08-27)

By new, unseen examples; I mean like the animals in [No Man's Sky](https://en.wikipedia.org/wiki/No_Man%27s_Sky).

A couple of images of the animals are:
[![enter image description here](https://i.sstatic.net/zS0rX.jpg)](https://i.sstatic.net/zS0rX.jpg)

[![enter image description here](https://i.sstatic.net/Ir1Qt.jpg)](https://i.sstatic.net/Ir1Qt.jpg)

So, upon playing this game, I was curious **about how good is AI at generating visual characters or examples?**

**Tags:** research, image-recognition


---

## 1 answers

### Answer by username_1 on 2016-08-27. Score: 5 | Accepted answer

We are getting pretty good at image generation, some examples:

1. Radford, Alec, Luke Metz, and Soumith Chintala. "Unsupervised representation learning with deep convolutional generative adversarial networks." arXiv preprint arXiv:1511.06434 (2015). <https://arxiv.org/pdf/1511.06434.pdf>
2. Gregor, Karol, Ivo Danihelka, Alex Graves, Danilo Jimenez Rezende, and Daan Wierstra. "DRAW: A recurrent neural network for image generation." arXiv preprint arXiv:1502.04623 (2015). <https://arxiv.org/pdf/1502.04623.pdf>

From (1):
[![enter image description here](https://i.sstatic.net/WMRuO.jpg)](https://i.sstatic.net/WMRuO.jpg)

Then there is another research direction around evolutionary algorithms, for example:

* Sims, Karl. "Evolving virtual creatures." In Proceedings of the 21st annual conference on Computer graphics and interactive techniques, pp. 15-22. ACM, 1994. <https://scholar.google.com/scholar?cluster=6031059536657676358&hl=en&as_sdt=0,22> ; <https://www.youtube.com/watch?v=bBt0imn77Zg>


---

