American game designer
Matt James is an American game designer and a decorated veteran of the United States Army. As a game designer, James is best known for his online and print works for the "Dungeons &amp; Dragons" fantasy role-playing game published by Wizards of the Coast, "Pathfinder" role-playing game by Paizo, and Privateer Press. He has also designed game content for Wolfgang Baur's Kobold Press (formerly Open Design LLC). In 2012 James won an ENnie Award for ' and has been nominated for several Origins Awards. In 2014, James won an ENnie Award for '.
Game design career.
James began designing games at a young age while writing content for a live action roleplaying game called Avalon LARP. After his service in the military, he began designing professionally. He received his first break when he was asked to fill in for another designer for a "Dungeons &amp; Dragons" adventure that would be published in "Dungeon Magazine". From there, he would regularly contribute to "Dragon Magazine" and "Dungeon Magazine". Since then, James has co-authored many Dungeons &amp; Dragons and "Pathfinder" products, including the award-winning sourcebook "Monster Vault: Threats to the Nentir Vale" (2011).
James and his older brother Brian R. James have teamed up to produce additional content for the Forgotten Realms as well as "D&amp;D" as a whole. They have announced that they are moving forward with their long-established game company Vorpal Games.
Military.
After the US invaded Iraq, Matt James enlisted and served as a paratrooper in the United States Army from 2003-2006. While deployed to Iraq in 2005, James earned the Bronze Star Medal for saving the life of a US Marine who was critically injured after being shot with a M2 .50 caliber automatic machine gun. President George W. Bush would later award the Purple Heart to James after he was severely wounded on a separate mission. James was medically retired from military service due to the wounds he suffered during combat operations, and now lives in the Washington, DC area where he focuses on game design and advocacy for disabled veterans.
References.
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