Science fiction tabletop role-playing game supplement
Kafer Dawn, subtitled "The Frontline of Mankind's Fight for Survival", is a supplement published by Game Designers' Workshop (GDW) in 1987 for the hard science fiction role-playing game "2300 AD".
Contents.
"Kafer Dawn" is set on the world of Aurore, a habitable moon of a gas giant. Aurore is where humanity first encountered the alien invaders known as Kafers. Now the Kafers have infested Aurore's soil with a biological rot. The book contains four adventures:
Other story hooks are provided, as well as more information about the planetary system, Aurore and the Kafers.
Publication history.
GDW published "Traveller 2300" in 1986, quickly retitled "2300 AD" to prevent confusion with GDW's previous space opera role-playing game "Traveller". The following year, GDW introduced a major plotline for the game, the "Kafer War", as humanity encounters an aggressive space-travelling alien species. The first adventure in this storyline was 1987's "Kafer Dawn", a 48-page softcover book written by William H. Keith, Jr., with interior art by Dan Penosian and Steve Venters and cover art by Venters. The information about the Kafers and Aurore was reprinted in the "Kafer Sourcebook" (1987) and "Aurore Sourcebook" (1987).
Reception.
In Issue 145 of "Dragon" (May 1989), Jim Bambra thought this adventure was "the weakest of the Kafer War products", pointing out that all of the planetary information about Aurore and the Kafers had been reprinted in other supplements, leaving the four adventure scenarios as the only reason to purchase this product.
Other recognition.
A copy of "Kafer Dawn" is held in the Merril Collection of Science Fiction, Speculation, and Fantasy at the Toronto Public Library (call #RPG TRA KAF).
References.
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