1997 sports video game
NHL Powerplay 98 is a sports video game developed by Radical Entertainment and published by Virgin Interactive and Sega for Microsoft Windows, PlayStation, and Sega Saturn in 1997. It is the sequel to "NHL Powerplay '96"; there was no "'97" entry in the "NHL Powerplay" series. After Virgin opted not to release the game for the Sega Saturn, Sega acquired the rights and published the Saturn version under the title NHL All-Star Hockey 98 so as to make it a continuation of Sega's own "NHL All-Star Hockey" series.
Development.
The game was showcased at E3 1997. Motion capture was used to create the player animations.
Reception.
"NHL Powerplay 98" received a variety of reviews, with critics expressing differing opinions on a number of points. For example, while "IGN", "GamePro", and John Ricciardi of "Electronic Gaming Monthly" (EGM) all praised the player animations for their fluid movements and variety of realistic moves, Kraig Kujawa and Dean Hager (also of "EGM"), as well as Ryan MacDonald of "GameSpot", complained that the animations are too choppy. Likewise, while Dan Hsu of "EGM" and MacDonald both considered the graphics to be bottom tier, Kujawa, Hager, "IGN", "GamePro", and Glenn Rubenstein all found them exceptionally good, especially the player models.
Reviewers widely complimented the player A.I., while the most strongly emphasized criticism of the game was the slow play speed. "EGM" were particularly vehement about this in their review of the Saturn version, characterizing it as a fatal flaw in an otherwise well-made game; Ricciardi said that "it almost seems like the game is running in some sort of slow motion." McDonald (reviewing the PlayStation version) and "GamePro" (reviewing the Saturn version) instead argued that the game fails to excel in any category and, while an overall solid outing, would not compete well against upcoming hockey games such as "NHL 98". However, "GamePro"'s review of the PlayStation version gave it a positive recommendation, saying it "brings a fast and fluid game to the rink with nice graphics, solid control, and authentic sounds", even though the reviews were both written by the same critic and did not note any differences between the two versions.
Rubenstein (reviewing the Saturn version) also gave the game a positive assessment, though a more reserved one: "If you like the sport, you'll enjoy this game; the 3D graphics are smooth (although there is a noticeable slowdown at times), the play control is solid, and the laundry list of features adds to the realism." "IGN"'s recommendation was still more tentative: "The link between polygons and gameplay has yet to be made, but "NHL Powerplay '98" makes a nice attempt. If you really want a hockey game for your PlayStation, this one is probably your best bet for now."
The PC version held a 71% on the review aggregation website GameRankings based on four reviews, and the PlayStation version held a 69% based on five reviews.
References.
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