Tabletop science fiction role-playing game supplement
Hard Times is a supplement published by Game Designers' Workshop (GDW) in 1991 for the science fiction role-playing game "MegaTraveller".
Contents.
"Hard Times" moves the "Traveller" universe forward into a time where the galaxy is riven by economic stagnation and collapse of the empire. Rick Swan wrote, "Planets are gasping for life like guppies flung from a fish bowl, and the luckless survivors face a future of staggering adversity."
The book is divided into two main sections:
Publication history.
GDW originally published "Traveller", one of the first science fiction role-playing games, in 1977. By the late 1980s, despite a number of new editions including "MegaTraveller", sales of the once-popular game had fallen off. In the 2014 book "Designers &amp; Dragons: The '70s", game historian Shannon Appelcline explained the steps GDW took to try to regenerate interest: "Dave Nilsen, one of GDW's new hires, headed the final attempts to correct "MegaTraveller'"s problems. He began work with "Hard Times" (1991), a "MegaTraveller" book by Charles Gannon that moved the "Traveller" timeline from the year 1122 to 1128. It was an attempt by GDW to start actually moving "MegaTraveller'"s metaplot, rather than leaving it in stasis. Though some thought it a great supplement because it did something, others thought that it made the once optimistic background of "Traveller" brutal and hopeless." Appelcline also noted that in preparation for "Traveller: The New Era", "GDW did something very surprising: they destroyed the Imperium. A book called "Survival Margin" (1993) artfully detailed the transition from "MegaTraveller" through "Hard Times" into the "New Era" in prose form."
"Hard Times" was designed by Charles Gannon, with additional contributions by Terrence McInnes, Tom McCarol, Mark Cunningham, and J. Duncan Law-Green. Interior art was by Thomas Darrel Midgette, Kirk Wescom and Lawrence Williams, and cover art was by David Dorman. The 96-page hardcover book was published by GDW in 1991.
Reception.
In the July 1992 edition of "Dragon" (Issue #183), Rick Swan admired the new direction of the "MegaTraveller" universe, calling it "a chilling look at the Shattered Imperium in the aftermath of the War of the Rebellion. If the "MegaTraveller" game heated up the universe of the original "Traveller" game, "Hard Times" incinerates it." Swan concluded, "It's fascinating material, masterfully done."
References.
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