Cinders is a visual novel video game based on the Cinderella story that was developed and published by Polish indie studio MoaCube for Windows and Mac OS X in 2012, Nintendo Switch in 2019, and PlayStation 4 and Xbox One in 2020. The game was developed and published by MoaCube.
Gameplay.
As it is a visual novel, the player reads through the story and makes choices at crucial points to change the outcome, leading to one out of four different endings. The player has the ability to watch the endings including the variations again. There are eight trophies the player can collect during the game.
Development and release.
The game was created with the GameMaker engine. The development time took about one year. "Cinders" was originally released on June 20, 2012 for Windows and Mac OS X. On May 1, 2014, the game was released on Steam. Developed and published by Crunching Koalas, ports for Nintendo Switch, PlayStation 4, and Xbox One were released on February 14, 2019, August 25, 2020, and August 26, 2020, respectively.
Soundtrack.
The official soundtrack by Rob Westwood was released on December 24, 2012. It includes 18 tracks at a total length of 59:17. Cinders OST includes extended versions of all the game's tracks.
It won the yearly award for the "Best Original Score" in 2012 by "VNs Now!"
Reception.
"Cinders" received 5/5 stars on GameZebo with reviewer Neilie Johnson writing: "If you've never experienced an interactive novel, "Cinders" is an exceptional example of the genre, and the perfect title with which to start." IndieGame" wrote about the game: "Asides from being delightfully well-written, highly replayable and filled with complex, convoluted characters, "Cinders" is also beautiful."
The game was also featured on Rock, Paper, Shotgun and Kotaku. "Cinders" won the 2012 VNs Now! award for the Best Artist (Gracjana Zielinska).
References.
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