Fog of love is a two-player helpful game where you are trying to make a relationship a success. You'll make remarkable characters and play through a situation to check whether the characters are intended to be together.
<PERSON> designed Fog of Love and Hush Hush Projects published it.
Gameplay for Fog of Love.
Every game of Fog of Love consists of three parts: making your characters, playing through the story, and afterward perceiving how fulfilled the two characters are toward the finish of that story. It is essential to keep in mind that this game has no real winners or losers; Watching how the story unfolds for the two characters is all it is.
In Fog of Love, pretty much everything you do has an effect on the board's Personality Dimensions. Six dimensions are available: Gentleness, sincerity, curiosity, extroversion, sensitivity, and discipline. All through the game, you will place tokens on these tracks.
You will secretly select three character trait cards at the beginning of the game, each of which will have end-game goals written on it. Next, you'll select occupations for the characters. Last but not least, you will select three Feature cards so that other player can reveal your interest in them. The Feature and Occupation cards give you your initial character tokens. In addition, you will receive a set of Destiny cards, which, unlike the Trait cards, has multiple goals. You'll want to give your characters names and get a sense of who they are based on the cards and tokens on the board after you've created them.
You will play one Scene card from your hand each turn from the five Scene cards you have. You will typically have a number of options to choose from in the scenes. 937
Some need one player to make a decision, while others let both players choose in secret. The decisions made can influence the characters' fulfillment, the personality track or they might influence the cards at hand.
Each story has its set of chapters in the box and some other cards added to the deck. The chapter card let you know the type of card to be drawn, how many should be played and give you choices to make on your relationship.
After a story has been played, you'll verify how blissful the characters are. This will be accomplished by either increasing or decreasing the satisfaction level of your character based on how well you achieved your Destiny and Trait objectives.
Pros
1. The theme of the game is unique.
2. The game has an excellent design.
3. The story of the game is awesome.
4. The components of the game are great.
5. The tutorials of the game are well explained.
Cons
1. It has low replay value since the same event takes place in multiple games.
2. The fact that there’s no winner makes it a bit boring.
3. Playing the game can sometimes cause arguments between players when a card hit so close to the home. 629