You must use anything you can find to keep your fire blazing in the cooperative survival game The Coldest Night, in order to survive. Indie Boards & Cards is the publisher of the game, which was created by <PERSON>.
Playing the game The Coldest Night
Playing Kindling cards into the fire pit array in The Coldest Night requires teamwork if you want the fire to stay lit. Since you don't always hold the best cards, you must devise strategies for keeping the fire going without suffering severe frostbite.
Beginning the Coldest Night, every single Kindling card includes an ash and a heat component. Once a card is played, it is set down in the fire pit to the left of the other cards and must possess an ash value identical to or below the sum of the heat values of the remaining cards in the fire. There can never be more than four cards in the fire pit, but you can play numerous cards during one round. The sole alternative is to scavenge, which enables you to draw three extra Kindling cards and give each card to a teammate or yourself if you are unable or unable to play a card.
In the game itself, interpersonal interaction is restricted. You cannot discuss the precise values of the cards you have, but you may discuss the possibility that a hotter fire may or may not be required.
The eldest Kindling card, which is the card that is furthest to the right in the fire pit, is thrown away after each card has been played or scavenged, and you then check for frostbite. When there are less than three cards in the fire pit, you will be dealt a Frostbite card. 67
This card will place some kind of limitation on you till it is eliminated or treated; this will happen if the entire heat value of the cards in the fire pit is precisely the same as the number on the Frostbite card at the start of a subsequent round. The next player then has their turn after you draw one new Kindling card.
Cards for kindling can have unique effects. The Boon cards might provide you more choices when taking cards out of the fire pit at the end of your turn or let you acquire new ability tokens. The Obstacle cards might make you take numerous cards out of the fire pit at the end of your turn or compel you to take the most effective cards out of the fire pit. There are additionally three cards in the deck called The Fire Dwindles that, once obtained, are instantly played to the fire pit but lack the ability to heat the fire up (but do slow you down).
If you are able to play each of the Kindling card to the fire pit, you win the game. In the event that there aren't any cards in the fire pit or if you're required to draw a Frostbite card but there are none left in the deck, you lose.
Pros
The Coldest Night is a 20 minute co-op game with a survival theme, frostbite cards, and Obstacle cards. Players have to hold onto cards for extra heat, play Obstacle cards to win, and scavenge for items to burn at the risk of getting frostbite. The Frostbite cards have a good mix of negative effects and look great, and the game is consistently 20 minutes long.
Cons
With the identical cards in every game, The Coldest Night is a filler game, but after four or five games, it loses its surprise factor and appeal as a replayable game. Because of the restrictions on communication, it seems as though the game is being pushed to be a little harder and avoid the quarterbacking/alpha player problem. 755