Shot Glasses With Autodesk Fusion 360
Introduction: Shot Glasses With Autodesk Fusion 360
My name is <PERSON>, I'm currently a sophomore at Gateway Community and Technical College in Kentucky. I learned to use the Sweep tool while making these models, and also how to use the Loft tool better.
I'd toyed with the idea of shot glasses for awhile, and decided to design a set of 6 unique glasses. The cup part is sized to approximately one shot (~44 ml), although it might run a little on the smaller side.
It is also important to note that these glasses cannot be 3D printed and used immediately for drinking, as 3D printer resin is not food safe. You can either print these, mold them, and cast them with a food safe resin, which is what I intend to do, or you can make these models and wait for glass printing to become a more widespread technology. Any day now, right?
Supplies
For supplies, all you'll need is access to Autodesk Fusion 360, and a little bit of imagination.
Prior experience is helpful but not entirely necessary.
Step 1: Base+Top
So for continuity across the set, I decided to make the base and top identical. I recommend saving this model in a separate file, and using that as a starting point for each individual model.
Start a New Sketch, using any plane you like, I recommend the X-Z plane to make it easier to place centers as we go up the glass. Note that all sketch objects will use the X-Y plane. Make sure you have it set to 3D sketch.
Start with a 42mm diameter circle and a 30mm circle at the origin. Add a second 42mm circle at Z=2, and a 10mm circle at Z=1. Add a 20mm circle at Z=5. This is the sketch for the base.
Now place a 20mm circle at Z=67. Add a 10mm and a 30mm circle at Z=68.5. Then a 36 mm and 42mm circle at Z=71. Add a 30mm and 36mm circle at Z=97.5. Finally, place a 36mm and 42mm circle at Z=116. This is the sketch for the cup. Hit Finish Sketch.
Now use the Loft tool. You'll see that one a lot throughout this instructable. I like to pin it to the taskbar, but that's up to you.
For the Base:
Select your two 42mm base circles, and the 20mm circle. Make sure the bottom 42mm circle profile is set to Direction. 737
The top should be set to Connected. Create the lofted body.
Note: The sketch will vanish when you create the loft. You can toggle it back visible on the bar on the left of your screen.
Now select the 30 mm circle and the 10 mm circle on the base. Leave both profiles set to Connected. Set the body to Cut. Create the lofted body. (It might help to toggle the bodies invisible when selecting the profiles. Make sure to toggle them back before completing the loft.)
For the Top:
Select the 20 mm circle for the bottom, then the 30mm, the 42mm, the middle 36mm, and the 42mm. Both ends should be set to Connected. Set to new body; create the loft.
Now select the inner circles; the 10mm, 36mm, middle 30mm, and top 36mm. Again, both end profiles should be Connected. Set body to Cut, and create the lofted body.
Now pull up your Fillet feature, because no one wants to drink from a sharp shot glass. Select the inner and out edges on the top, the lower edge on the base, and the edges of that lofted cut we made in the base. Set the fillet to .5mm. It should automatically set the style to Rolling Ball. Create the fillet.
And that's your Base an Top finished! Remember to save this file separately to use for the different stem versions.
Step 2: Step 2: Simple Ball Stem
For the Simple Ball Stem, start with a New Sketch, using the X-Z plane. As before, all work will be in the X-Y plane.
Place the following circles: Z=8, 8mm (diameter); Z=19.5, 7mm; Z=28, 8mm; Z=34, 18mm; Z=36.5, 20mm; Z=39, 18mm; Z=45, 8mm; Z=55, 7mm; Z=65, 8mm. Finish Sketch.
Now using the Loft tool, connect all circles including top of base and bottom of cup. Both end profiles should be set to Connected. Set operation to Join. Create the lofted body.
This completes the Ball Stem shot glass. 163