Hermitcraft Diorama
Introduction: Hermitcraft Diorama
Hermitcraft is a Minecraft SMP (Survival Multi-Player) server, where a bunch of gaming content creators record themselves playing the game Minecraft together. I have been a Hermitcraft fan artist since season 8 of this series but I haven't done very much 3D work, so I thought it would be cool to make a model of one of the scenes in one of the hermit's videos. The current season of Hermitcraft (season 9) has a lot of neat images to model, but the scene I thought would be the most interesting is when RenDog (one of the hermits) finds the GigaCorp rocket thing in a mooshroom island.
Supplies
A computer
Tinkercad (but you could do this in Roblox Studio)
Reference pictures
Step 1: Get References
Before I started I needed to know what the characters looked like, thankfully google images had some good pictures of <PERSON>'s minecraft skin and the Giga Pod. Sadly I could not find pictures of <PERSON>, so I just used my memory for them.
Step 2: Rocket Base
The Giga Pod is really square so it was easy to get a nice shape that sort of looked similar. I used a dark grey rectangular prism for the middle bit, with details on the edges. The upper part of the rocket is made out of two cones with flat tops, looking back I could've just used one, but I don't really care.
Step 3: Details
First, the bottom part of the rocket was made the same way the top was, with two cones put together, but this time the angles of the cones are different. The words are made out of boxes, I didn't want to use the premade fonts because they didn't have the minecrafty feel the original font had. 974
The fins are just made of two wedges.
Step 4: RenDog Rough Shapes
I knew that I wanted <PERSON> to be looking at the rocket, but I intended him to have realistic proportions, turns out tinkercad is not good at that. So I did a blocky minecraft character instead.
Step 5: Finishing Body Shape
I noticed that the model was looking kind of weird with the disconnected arm, so I added some extra blocks to smooth it out.
Step 6: Head
I changed the color of the head and used some rectangular prisms to make the sunglasses and hair. It's nice that I didn't have to worry about eyes, because they usually make the character look weird or creepy.
Step 7: Ears
It was annoying how long it took me to make a simple dog ear, the shape was the number 1 thing that kept getting me stuck. Eventually I found a good design with two long rectangular prisms the same color of his hair angled toward each other, and a thin, lighter colored prism connecting them.
Step 8: Clothes/final Details
The hardest part of the clothing was the T-shirt sleeves and the shoes, because of how tinkercad works, when you scale an object that is rotated in any way it morphs the object, which could be useful but not what I wanted. Besides that, the rest was just rearranging and recoloring parts.
Step 9: <PERSON> Base
This is an easy step to do, since <PERSON> has such a simple body shape. Really the only parts that I had problems with were their facial proportions.
Step 10: Posing/final Details
The final details were simply adding some texture and that thing on <PERSON>'s head, I decided to pose them last because there was a lot of detail going into their design and as I learned with <PERSON>, Rotating objects before scaling them makes everything more painful. This is my favorite part of the model.
Step 11: Landscape Base
To make it easier on myself, I made a border to where I can make the landscape, this is so I don't overwhelm myself and give me somewhere to build off of.
Step 12: Block Out Landscape
This is where my landscape started to come together, I used some blocks to build some higher areas, leaving the middle open for the Giga Pod to sit, and making one corner super tall, so that <PERSON> and <PERSON> can get a good view of the rocket.
Step 13: Landscape Details
First of all, I changed the ground color to make it closer to the color of the mycelium block in Minecraft. I also made it so only the tops of the blocks had purple on them to make it more varied and interesting. 987