This article is taken from the Maven Games blog.
Terra Mystica is one of my top ten games of all time. I’ve played it and played it over the years. When I heard that they were retheming Terra Mystica in space (Gaia Project), I was very interested, but also apprehensive. Would it just be a straight retheme or would there be significant differences? Could they really improve on what I perceived to be a near-perfect Euro? Would there be an inevitable disappointment that either it didn’t really add anything significant or was actually worse because they made changes that I wasn’t keen on?
Well, following its release at Essen, Gaia Project has been played by our gaming group at almost every opportunity. Terra Mystica is a group favourite, so everyone wants to try it. First up, let me tell you: they did it. I don’t know how they managed it, but it’s better. It looks like you can improve on perfection after all. So today I’d like to talk about the differences between Terra Mystica and Gaia Project and why I think Gaia Project is a better game. Is it good enough to purchase if you already own Terra Mystica though? Let’s have a look…
The first thing that strikes you about Gaia Project is that all the wooden components of Terra Mystica seem to have turned to plastic. I guess it fits the sci-fi theme more, and the building models are good. There’s just something about wood that says quality though. It doesn’t bother me personally; the plastic isn’t cheap plastic, but it’s still plastic and I know some people are always going to prefer wood.
When you start playing Gaia Project, it does feel very similar to Terra Mystica. The faction boards are laid out in a very similar way. The buildings are essentially the same (they’ve just been renamed) and the upgrade paths between them are the same as well. However, as soon as you look at the main board, you realise something that makes a pretty big difference. All the planets you’re trying to terraform are separated by lots of… space. 304
The kind of space that requires a spaceship to traverse!
The board is modular, which is great by the way – it means that the layout of all the planets is radically different each time you play. However, the vast majority of planets aren’t adjacent to other planets so you can’t do a couple of easy terraforming actions at the start like you can in Terra Mystica. In order to reach nearby planets you have to increase your navigation range (think shipping), which is pretty crucial. To help out with this though, there is a new resource known as the quantum intelligence cube (QIC). QICs can been used for several things, but spending one allows you to temporarily increase your navigation range by 2.
The other resources are broadly the same (although ‘workers’ are now ‘ore’), but the priests from Terra Mystica have gone. They have been replaced by ‘knowledge’. You have to spend knowledge, as an action, to advance on one of the tech tracks. Tech tracks? Yes, and this is where the biggest difference between Terra Mystica and Gaia Project really comes into play. The spade (terraforming) and shipping (navigation) tracks on each of the faction boards in Terra Mystica have been moved onto a central tech board for Gaia Project. This tech board also contains tracks that provide several types of resource income (knowledge, money, power, QICs, etc), but also has an eponymous Gaia Project track. More on that in a bit.
The favour tiles from Terra Mystica have now been integrated into the tech board. The locations are variable, but most of the tech (favour) tiles are now linked with one of the tech tracks. Whenever you gain a tech tile, by building the appropriate building, you advance on the matching tech track. It’s absolutely great! Since the allocation of the tech tiles varies each game, you have some tricky decisions to make. Taking one tech tile might be more beneficial to you right now, but the tech track it’s linked to might not fit with your current strategy. So maybe you would be better taking a different one? It adds another layer of strategy and provides for a lot of variability.
So what is a Gaia Project then? Well, there’s one kind of planet (the Gaia planet), which anyone can build on. It doesn’t need terraforming, you just have to spend a QIC. However, there are also these purple planets that no one can build on (initially at least). 403