Love Letter is not a funny game! Really! I'm sorry!
I don't know what kind of paragraph headline would fit here
The subject line is what struck my mind, as I was wiping my tears of laughter after near 2 hours of this game. Were me and my pal frothing mad? What the hell was funny? We weren't drunk. Maybe a bit tired? I don't know.
Anyway, I realized that a review for this game, based on that experience, was impossible. We should have recorded the sound and just posted the goddamn .wav with like "Judge for yourself". Describing it in words just wouldn't do. Also, I'm biased as hell, (I like amateur designs, I'm friends with the designer, and I translated the game. Also, I like AEG. Hi, <PERSON>!) so no one will take what I write seriously anyway. That sound file, had it existed, might have been slightly more convincing, but seriously, people would just have thought we were a pair of intoxicated drunkards.
But then I figured what the heck.
I don't know where I've read it, but "being funny" is supposed to be the result of some sort of unexpected connection in the brain. Two things that don't really mix are suddenly mixed and that's, like, funny. Also, and this is a just a personal observation, it helps it it's fast. 504
Like, <PERSON> normally stuffs silly things on a pile.
"This parrot is NO MORE! It has CEASED TO BE! It's EXPIRED AND GONE to meet it maker! This, is a LATE PARROT! It's a STIFF! Bereft of life, it rests in peace, if you hadn't nailed it to the perch, it would be pushing up the daisies! It's run down the curtain and joined the choir invisible.
This, is an EX-PARROT."
Something like that, anyway. Also, repeating something that was silly a while ago, and just doing it again, can also help. Moreso if it was really silly to begin with.
"And now… number one… the LARCH… the LARCH"
In Love Letter, a card game of 16 cards, you have a hand of only 1 card. On your turn, draw a card to your hand, and choose one to discard. The discarded card's effect happens, and then it's the next players turn. When the deck runs out, the player with the highest numbered card wins. Unless, of course, everyone else has been knocked out before that happens. We played probably along the likes of seventy, eighty 2-player games during those hours, and running out of the deck happened like three times. Might be more with more players.
OK, where was I? Right. 1) Unexpected connections in the brain, 2) pile it up quick and 3) repeat the silly styff. I guess that sums up Love Letter pretty well. Which is probably why, by some reason or another, after a couple of games, we were laughing our asses off and would have wondered what the feck happened if we hadn't been busy playing the next round (while laughing).
It was something like [draws card, Plays Soldier] –"You're the princess" –"No" [draws card, plays soldier] "But you are!" – "No" [draws card, Plays Clown] "Can I see your princess?" – "No, but you can see this" [shows <PERSON>, draws card, plays <PERSON>] –"but we can compare!" [shows <PERSON>, rank 7] –"………" [shows <PERSON>, rank 8] [massive rofl erupting]
or
[draws card, hesitates for 2 seconds] "Umm…" –"You've got the General lol!" –"F*ck you!" [plays general] "We change cards!" [gets <PERSON> and gives away a Wizard] [massive rofl erupting]
or
[cards are dealt] [shows <PERSON> and <PERSON>] "I win!"
or
[cards are dealt] [plays Soldier] "you're the princess" [haven't looked at card] "no" [looks at card] "Sorry, yes" [explosion]
or
[cards are dealt] [plays <PERSON>] "You're the…minister!" –"No…?" [draws card, plays <PERSON>] "You're the Princess!" –"Of course I am!"
until that turned into
[plays <PERSON>] "You're the minister!" –"No!" [laughs, draws card, plays <PERSON>] "Can I have your Princess? 755