");</syntaxhighlight>or (if you want to draw it to the background surface)<syntaxhighlight lang="c">DrawingSurface *surface = Room.GetDrawingSurfaceForBackground();surface.DrawString(0, 100, Game.NormalFont, "Hello, world!
");</syntaxhighlight><syntaxhighlight lang="c">DrawingSurface *surface = Room.GetDrawingSurfaceForBackground();surface.DrawString(0, 100, Game.NormalFont, "Hello, world!