If criminal prosecution is too blunt an instrument to use against violent video games, there is a case for awarding damages to the victims, or families of the victims, of violent crimes committed by people who play violent video games. To date, such lawsuits have been dismissed, at least in part on the grounds that the manufacturers could not foresee that their products would cause people to commit crimes.
如果对于暴力电子游戏来说，刑事起诉的手段过于粗暴，那么可以向暴力电子游戏玩家所犯暴力罪行的受害人或其家属做出赔偿。迄今为止，这样的诉讼都被驳回了，其理由至少有一部分在于制造商不能预见到其产品会诱人犯罪。不过安德逊、金泰尔和巴克雷提供的证据削弱了这样的辩词。