"Rappelez-vous le rose," Derrix réitéré. Il a regardé son partenaire de scoutisme. Son apparence couverte lui donnait l'impression qu'il parlait à un moine de la forêt ou à un pèlerin de toutes sortes, ce qui n'a jamais été une mauvaise façon de passer du temps. Elle lui rappelait quelqu'un qu'il connaissait autrefois, un vieil homme qui marchait dans les nombreux bois entourant sa ville natale. Les deux se posaient des questions, et passent parfois des jours à méditer sur le sens de la réponse ou même de la question, et d'autres jours, ils ne répondraient même pas à la question. Parfois, le bonheur était suffisant.
Derrix sourit derrière son casque aux souvenirs et tourna la tête loin de Sana.
Name: Illyd Dyill
Age: 18
Alignment: neutral
Race: Human
Class: Shepherd
Appearance/Clothing: Illyd Dyill stands a modest six and has a wiry yet firm frame. His body is covered in old tan robes draped over loose pants and worn fur boots.
He has shaggy black hair much like the sheep he used to herd, and two light brown eyes that peek out from his youthful and defined tanned face.
Skills: farming, understanding of animal anatomy, mundane understanding of self defense and fighting with a crook, tracking,
Natural Abilities: In depth thinking, to the point that this guy might be possessed
Magic/Spells:
Additional Information: He was a shepherd as long as he could remember, and as long as he could remember, he wanted to be a hero, but this one tiny voice in his head prefers a different direction
Weapons: A Shepherd's crook
Possessed: Yes
Personality: He is curious, adventurous, slightly lazy, and naive. However, a secondary thinking voice in his head is definitely different than his usual gentle nature; as it is aggressive, violent, lustful and greedy.. Luckily this isn’t the voice that controls the body, mostly.
History: A simple Shepherd’s son, out in the big world to become an adventurer
(possessions: Crook, clothes, worn out harp)
So I already have a bunch of ideas on how this guy’s posts would look, a lot of in mind arguing and play, as well as crude suggestions and general character development