Crónicas dun llanto anunciao
My take on the theme was trying to create a fun and laugh-inducing experience almost exclusively through mechanics, without eny explicit reference to anything funny per se, be it in texts, sprites or any other means of information communication. In Crónicas dun llanto anunciao, a pretty basic roguelike platformer, every time you die your movement parameters, of which there are a lot, get randomly reassigned, always giving you the feeling that you're facing a new game on every try. It may be painful to play, but turns out to be hilarious to expectate, heheh.
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['Herrjea']