Serial Tickler
In a world where laughter is nowhere to be heard, where every form of joy has been banned for ages, a brave, simple man begins his personal and not-requested-at-all quest to bring happiness in this world. He became known at the Serial Tickler, and a dilemma rose up. Is he the villain the police wants him to be or is he the hero that the people do not deserve, but definitely need?. . Chase your victims around in an infinitely procedurally generated city and tickle them with all your might, but be aware, they are not happy about it! Run from your angered victims and escape from the police. Avoid getting hit to keep up your tickle combo and achieve the highest score!. Try to beat our best score: 17345. . The music and every bit of audio are made out of mouth sounds from every jammer in the team. . . The Gib Squad:. Valerio Gerace: 3D Art. Simone Venturino: Game & Level Design. Simone Della Rocca: Game Design, Programming. Leonardo Verso: 3D Art. Leonardo Berti: Technical Design. Marco Caponera: Programming. Federica Vasile: Narrative. Damiano Albano: 3D Art. Beatrice Caponera: 3D Art. Alessia Lonardi: Game & Level Design. Alessandro Martini: Music. . . . . . . . 
['Lunch Special', 'Mouthing Off']
['Alessia Lonardi', 'Beatrice_Caponera', 'Damiano Albano', 'GerrySco2372', 'gibgiblèu', 'Hawher', 'Jambujagga', 'LeonardoBerti', 'Marco Caponera', 'Simone Della Rocca', 'Simone Venturino']