Cat-Astrophe: A Posta-Paw-Calyptic RPG
This is an old 90's RPG game found at a garage saleand ported over to modern OS with the Unity Game Engine. . It's actually an RPG where you play and fight adorable cats. . There is about 24 different encounters each with visually unique cats. The goal of the game is to beat the final boss at the Tower of Trials. All of the art and script assets were handmade during the jam. . The original plan for the game was to have upgrades at each of the named locations and a save system for the encounters. A dev tip: if you're tired of the same old encounters, you can go out of bounds to reach the named locations. . In the world map, use WASD to move around the map. In the battle scene, use your mouse to click on the UI buttons to proceed through combat. . Edit 01/30/24:. I reuploaded a newer version of the game with these changes. Added credits ingame. Attempted to add music to menu screens. Decreased size of the menu during battles. Lowered encounter chance on the World Map from 50% to 33%. Added a quit button on the World Map. Decreased the size of the player hitbox on the World Map. Increased health for all bosses. Decreased health for Warrior Cat. . Made in 2 days by. Joshua Rechkemmer. Cade Moldenhauer
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['Reckhammer']