Elevator Ditch
A card-based improv game taking place in a series of elevators. Cards for printing found in "game website" link. . How to play:. To start the game choose the elevator operator based on who was most recently in an elevator. Then shuffle both the elevator type and passenger cards in separate stacks. The elevator operator picks an elevator type card off the top of the deck and each of the other players draws a passenger card. All cards are placed in view of all the players. Some player cards refer to other players (i.e. another person is your boss). Choose that player prior to the start of the round. If you are selected, keep a “yes and” view, meaning roll with whatever you are given by both your card and other players card. . . The elevator operator starts the round by flipping the timer and making a ding sound. Players assume the role of their characters for the duration of the timer and at the end of the round the elevator operator chooses the winner based on who best represents their character. The winner becomes the new elevator operator and a new round can start. The game ends when a player reaches the predetermined number of cards to win (i.e. 5 or 7 cards). . . If you want a shorter game full of witty one liners, shorten the game to either 1 minute or 30 seconds. . . What the cards mean:. Elevator type card: This card tells the players what the elevator looks like or what is unique about it. It sets the scene. This card goes face up for all players to see. This card is flipped by the elevator operator. Sometimes the cards have physical aspects which the elevator operator can perform if they wish. . . Player card: This card tells the players who they are or what they are trying to do. This card goes face up for all players to see. Some passenger cards involve other players. Select who you will refer to prior to the start of the round. . Recommended 3-6 players
['All For One']
['bendy_straw7032', 'BoBelia', 'ella.t.hill.', 'snorgyfanatic']