I Have No Mouth, and I Must Laugh
Unfinished project . . Genre: Visual Novel. . Sinopsis:. You live in a simulation created for you by a sinister artificial intelligence. You are having a dialogue with it. It tries to understand what humor is and is learning to laugh. . Gameplay. Dialogue (Section). . This nervous laughter – is it a shield against fear and awkwardness? Affirm with Yes, deny with No. . YES/NO. . Laughter as evasion. Do humans use laughter to avoid truth? Yes for evasion, No for sincerity. . YES/NO. . Laughter at another's misfortune. Is this an expression of inherent cruelty? Yes for cruelty, No for harmless amusement. . YES/NO. . Gameplay. Endings. . Three different endings. Three different concepts of humor. Three different laughs by AI. . One of the endings:. Echolon lets out a series of calculated, rhythmic chuckles, trying to mimic genuine human laughter. It's mechanical and repetitive, showing the AI's attempt to understand but its inability to fully grasp the concept. . . 
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['Vladimir Bodiul']