How can you create a combo with The Archimandrite, Illusions of Grandeur?
user
[START OF COMBO]This combo can be formed with The Archimandrite, Illusions of Grandeur

Color identity: URW
Mana cost: {3}{U}
Steps:
  1. Cast Illusions of Grandeur by paying {3}{U}.
  2. Illusions of Grandeur enters the battlefield, causing you to gain twenty life.
  3. The Archimandrite triggers, giving Advisors, Monks, and Artificers you control +20/+0 until end of turn.
  4. Deal combat damage to an opponent using The Archimandrite.
  5. The opponent loses the game due to being dealt twenty-one or more damage by your commander.[END OF COMBO STEPS]

Result:
  - Target opponent loses the game[END OF COMBO RESULT][END OF COMBO]

Other prerequisites:
  - The Archimandrite must be on the battlefield
  - Illusions of Grandeur must be in your hand
  - The Archimandrite is your commander, does not have summoning sickness and cannot be blocked by an opponent.
  - The Archimandrite has a power of one or greater.
[END OF COMBO PREREQUISITES]
assistant