How can you create a combo with The Enigma Jewel // Locus of Enlightenment, Magistrate's Scepter, Ventifact Bottle?
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[START OF COMBO]This combo can be formed with The Enigma Jewel // Locus of Enlightenment, Magistrate's Scepter, Ventifact Bottle

Color identity: U
Mana cost: {9}{U} the first turn, plus an additional {2} available if The Enigma Jewel is tapped, with at most {3} available every other turn
Steps:
  1. Activate The Enigma Jewel's first ability by tapping it, if able, adding {C}{C} that can only be spent to activate abilities.
  2. Activate The Enigma Jewel's second ability by paying {8}{U}, exiling it, exiling Magistrate's Scepter and Ventifact Bottle either from the battlefield or from your graveyard, and exiling two other nonland cards with activated abilities either from the battlefield or from your graveyard, returning The Enigma Jewel to the battlefield transformed.
  3. Activate Locus of Enlightenment using Ventifact Bottle's ability by paying {3} and tapping it.
  4. Locus of Enlightment triggers, copying its ability.
  5. Resolve both Locus of Enlightenment abilities, putting four charge counters on it.
  6. During your next turn, activate Locus of Enlightment using Magistrate Scepter's second ability by tapping it and removing three charge counters from it.
  7. Locus of Enlightment triggers, copying its ability.
  8. Resolve both Locus of Enlightenment abilities, causing you to take two extra turns after this one.
  9. Move to your next turn.
  10. Repeat from step 3.[END OF COMBO STEPS]

Result:
  - Infinite turns[END OF COMBO RESULT][END OF COMBO]

Other prerequisites:
  - The Enigma Jewel // Locus of Enlightenment must be on the battlefield
  - Magistrate's Scepter must be on the battlefield or in the graveyard
  - Ventifact Bottle must be on the battlefield or in the graveyard
  - You have at least two additional nonland permanent cards either on the battlefield or in your graveyard that have at least one activated ability.
[END OF COMBO PREREQUISITES]
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