class RussianLoadoutUI
{
	idd=-1;
	movingenable=false;

	class controls
	{
		class IGUIBack_2200: IGUIBack
		{
			idc = 2200;
			x = 0.2 * safezoneW + safezoneX;
			y = 0.16 * safezoneH + safezoneY;
			w = 0.6125 * safezoneW;
			h = 0.66 * safezoneH;
			colorBackground[] = {0.1,0.1,0.1,0.5};
		};
		class RscText_1000: RscText
		{
			idc = 1000;
			text = "      Weapon Teams"; 
			x = 0.4125 * safezoneW + safezoneX;
			y = 0.16 * safezoneH + safezoneY;
			w = 0.1875 * safezoneW;
			h = 0.08 * safezoneH;
			colorText[] = {1,1,1,1};
			sizeEx = 0.1;
		};
		class IGUIBack_2201: IGUIBack
		{
			idc = 2201;
			x = 0.2125 * safezoneW + safezoneX;
			y = 0.26 * safezoneH + safezoneY;
			w = 0.1875 * safezoneW;
			h = 0.46 * safezoneH;
			colorBackground[] = {0.1,0.1,0.1,0.4};
		};
		class IGUIBack_2202: IGUIBack
		{
			idc = 2202;
			x = 0.4125 * safezoneW + safezoneX;
			y = 0.26 * safezoneH + safezoneY;
			w = 0.1875 * safezoneW;
			h = 0.22 * safezoneH;
			colorBackground[] = {0.1,0.1,0.1,0.4};
		};
		class IGUIBack_2203: IGUIBack
		{
			idc = 2203;
			x = 0.4125 * safezoneW + safezoneX;
			y = 0.5 * safezoneH + safezoneY;
			w = 0.1875 * safezoneW;
			h = 0.22 * safezoneH;
			colorBackground[] = {0.1,0.1,0.1,0.4};
		};
		class IGUIBack_2204: IGUIBack
		{
			idc = 2204;
			x = 0.6125 * safezoneW + safezoneX;
			y = 0.5 * safezoneH + safezoneY;
			w = 0.1875 * safezoneW;
			h = 0.22 * safezoneH;
			colorBackground[] = {0.1,0.1,0.1,0.4};
		};
		class IGUIBack_2205 : IGUIBack
		{
			idc = 2205;
			x = 0.6125 * safezoneW + safezoneX;
			y = 0.26 * safezoneH + safezoneY;
			w = 0.1875 * safezoneW;
			h = 0.22 * safezoneH;
			colorBackground[] = {0.1,0.1,0.1,0.4};
		}
		class RscText_1001: RscText
		{
			idc = 1001;
			text = "        Standard Ammo Bearers"; 
			x = 0.2125 * safezoneW + safezoneX;
			y = 0.26 * safezoneH + safezoneY;
			w = 0.1875 * safezoneW;
			h = 0.06 * safezoneH;
			colorText[] = {1,1,1,1};
			sizeEx = 0.06;
		};
		class RscText_1002: RscText
		{
			idc = 1002;
			text = "              RPG Team"; 
			x = 0.4125 * safezoneW + safezoneX;
			y = 0.26 * safezoneH + safezoneY;
			w = 0.1875 * safezoneW;
			h = 0.06 * safezoneH;
			colorText[] = {1,1,1,1};
			sizeEx = 0.06;
		};
		class RscButton_1600: RscButton
		{
			idc = 1600;
			text = "MG Ammo Bearer"; 
			x = 0.225 * safezoneW + safezoneX;
			y = 0.32 * safezoneH + safezoneY;
			w = 0.1625 * safezoneW;
			h = 0.06 * safezoneH;
			colorText[] = {1,1,1,1};
			colorBackground[] = {0.1,0.1,0.1,1};
			sizeEx = 0.06;
			action = "remoteExec ['RGT_fnc_MGAmmoBearerRUS', player, false]";
		};
		class RscButton_1601: RscButton
		{
			idc = 1601;
			text = "Grenadier Ammo Bearer"; 
			x = 0.225 * safezoneW + safezoneX;
			y = 0.4 * safezoneH + safezoneY;
			w = 0.1625 * safezoneW;
			h = 0.06 * safezoneH;
			colorText[] = {1,1,1,1};
			colorBackground[] = {0.1,0.1,0.1,1};
			sizeEx = 0.06;
			action = "remoteExec ['RGT_fnc_GrenadierAmmoBearerRUS', player, false]";
		};
		class RscButton_1603: RscButton
		{
			idc = 1603;
			text = "RPG Gunner"; 
			x = 0.425 * safezoneW + safezoneX;
			y = 0.32 * safezoneH + safezoneY;
			w = 0.1625 * safezoneW;
			h = 0.06 * safezoneH;
			colorText[] = {1,1,1,1};
			colorBackground[] = {0.1,0.1,0.1,1};
			sizeEx = 0.06;
			action = "remoteExec ['RGT_fnc_MedATRUS', player, false]";
		};
		class RscButton_1604: RscButton
		{
			idc = 1604;
			text = "RPG Ammo Bearer"; 
			x = 0.425 * safezoneW + safezoneX;
			y = 0.4 * safezoneH + safezoneY;
			w = 0.1625 * safezoneW;
			h = 0.06 * safezoneH;
			colorText[] = {1,1,1,1};
			colorBackground[] = {0.1,0.1,0.1,1};
			sizeEx = 0.06;
			action = "remoteExec ['RGT_fnc_MedATAmmoBearerRUS', player, false]";
		};
		class RscButton_1611: RscButton
		{
			idc = 1611;
			text = "Close"; 
			x = 0.7125 * safezoneW + safezoneX;
			y = 0.74 * safezoneH + safezoneY;
			w = 0.0875 * safezoneW;
			h = 0.06 * safezoneH;
			colorText[] = {1,1,1,1};
			colorBackground[] = {0.1,0.1,0.1,1};
			sizeEx = 0.06;
			action = "closeDialog 0";
		};
		class RscButton_1612: RscButton
		{
			idc = 1612;
			text = "Demo. Carrier"; 
			x = 0.225 * safezoneW + safezoneX;
			y = 0.48 * safezoneH + safezoneY;
			w = 0.1625 * safezoneW;
			h = 0.06 * safezoneH;
			colorText[] = {1,1,1,1};
			colorBackground[] = {0.1,0.1,0.1,1};
			sizeEx = 0.06;
			action = "remoteExec ['RGT_fnc_EngineerAmmoBearerRUS', player, false]";
		};
	};
};
class RussianLoadoutUI
{
	idd=-1;
	movingenable=false;

	class controls
	{
		class IGUIBack_2200: IGUIBack
		{
			idc = 2200;
			x = 0.2 * safezoneW + safezoneX;
			y = 0.16 * safezoneH + safezoneY;
			w = 0.6125 * safezoneW;
			h = 0.66 * safezoneH;
			colorBackground[] = {0.1,0.1,0.1,0.5};
		};
		class RscText_1000: RscText
		{
			idc = 1000;
			text = "      Weapon Teams"; //--- ToDo: Localize;
			x = 0.4125 * safezoneW + safezoneX;
			y = 0.16 * safezoneH + safezoneY;
			w = 0.1875 * safezoneW;
			h = 0.08 * safezoneH;
			colorText[] = {1,1,1,1};
			sizeEx = 0.1;
		};
		class IGUIBack_2201: IGUIBack
		{
			idc = 2201;
			x = 0.2125 * safezoneW + safezoneX;
			y = 0.26 * safezoneH + safezoneY;
			w = 0.1875 * safezoneW;
			h = 0.46 * safezoneH;
			colorBackground[] = {0.1,0.1,0.1,0.4};
		};
		class IGUIBack_2202: IGUIBack
		{
			idc = 2202;
			x = 0.4125 * safezoneW + safezoneX;
			y = 0.26 * safezoneH + safezoneY;
			w = 0.1875 * safezoneW;
			h = 0.22 * safezoneH;
			colorBackground[] = {0.1,0.1,0.1,0.4};
		};
		class IGUIBack_2203: IGUIBack
		{
			idc = 2203;
			x = 0.4125 * safezoneW + safezoneX;
			y = 0.5 * safezoneH + safezoneY;
			w = 0.1875 * safezoneW;
			h = 0.22 * safezoneH;
			colorBackground[] = {0.1,0.1,0.1,0.4};
		};
		class IGUIBack_2204: IGUIBack
		{
			idc = 2204;
			x = 0.6125 * safezoneW + safezoneX;
			y = 0.5 * safezoneH + safezoneY;
			w = 0.1875 * safezoneW;
			h = 0.22 * safezoneH;
			colorBackground[] = {0.1,0.1,0.1,0.4};
		};
		class IGUIBack_2205 : IGUIBack
		{
			idc = 2205;
			x = 0.6125 * safezoneW + safezoneX;
			y = 0.26 * safezoneH + safezoneY;
			w = 0.1875 * safezoneW;
			h = 0.22 * safezoneH;
			colorBackground[] = {0.1,0.1,0.1,0.4};
		}
		class RscText_1001: RscText
		{
			idc = 1001;
			text = "        Standard Ammo Bearers"; //--- ToDo: Localize;
			x = 0.2125 * safezoneW + safezoneX;
			y = 0.26 * safezoneH + safezoneY;
			w = 0.1875 * safezoneW;
			h = 0.06 * safezoneH;
			colorText[] = {1,1,1,1};
			sizeEx = 0.06;
		};
		class RscText_1002: RscText
		{
			idc = 1002;
			text = "              RPG Team"; //--- ToDo: Localize;
			x = 0.4125 * safezoneW + safezoneX;
			y = 0.26 * safezoneH + safezoneY;
			w = 0.1875 * safezoneW;
			h = 0.06 * safezoneH;
			colorText[] = {1,1,1,1};
			sizeEx = 0.06;
		};
		class RscButton_1600: RscButton
		{
			idc = 1600;
			text = "MG Ammo Bearer"; //--- ToDo: Localize;
			x = 0.225 * safezoneW + safezoneX;
			y = 0.32 * safezoneH + safezoneY;
			w = 0.1625 * safezoneW;
			h = 0.06 * safezoneH;
			colorText[] = {1,1,1,1};
			colorBackground[] = {0.1,0.1,0.1,1};
			sizeEx = 0.06;
			action = "remoteExec ['RGT_fnc_MGAmmoBearerRUS', player, false]";
		};
		class RscButton_1601: RscButton
		{
			idc = 1601;
			text = "Grenadier Ammo Bearer"; //--- ToDo: Localize;
			x = 0.225 * safezoneW + safezoneX;
			y = 0.4 * safezoneH + safezoneY;
			w = 0.1625 * safezoneW;
			h = 0.06 * safezoneH;
			colorText[] = {1,1,1,1};
			colorBackground[] = {0.1,0.1,0.1,1};
			sizeEx = 0.06;
			action = "remoteExec ['RGT_fnc_GrenadierAmmoBearerRUS', player, false]";
		};
		class RscButton_1603: RscButton
		{
			idc = 1603;
			text = "RPG Gunner"; //--- ToDo: Localize;
			x = 0.425 * safezoneW + safezoneX;
			y = 0.32 * safezoneH + safezoneY;
			w = 0.1625 * safezoneW;
			h = 0.06 * safezoneH;
			colorText[] = {1,1,1,1};
			colorBackground[] = {0.1,0.1,0.1,1};
			sizeEx = 0.06;
			action = "remoteExec ['RGT_fnc_MedATRUS', player, false]";
		};
		class RscButton_1604: RscButton
		{
			idc = 1604;
			text = "RPG Ammo Bearer"; //--- ToDo: Localize;
			x = 0.425 * safezoneW + safezoneX;
			y = 0.4 * safezoneH + safezoneY;
			w = 0.1625 * safezoneW;
			h = 0.06 * safezoneH;
			colorText[] = {1,1,1,1};
			colorBackground[] = {0.1,0.1,0.1,1};
			sizeEx = 0.06;
			action = "remoteExec ['RGT_fnc_MedATAmmoBearerRUS', player, false]";
		};
		class RscButton_1611: RscButton
		{
			idc = 1611;
			text = "Close"; //--- ToDo: Localize;
			x = 0.7125 * safezoneW + safezoneX;
			y = 0.74 * safezoneH + safezoneY;
			w = 0.0875 * safezoneW;
			h = 0.06 * safezoneH;
			colorText[] = {1,1,1,1};
			colorBackground[] = {0.1,0.1,0.1,1};
			sizeEx = 0.06;
			action = "closeDialog 0";
		};
		class RscButton_1612: RscButton
		{
			idc = 1612;
			text = "Demo. Carrier"; //--- ToDo: Localize;
			x = 0.225 * safezoneW + safezoneX;
			y = 0.48 * safezoneH + safezoneY;
			w = 0.1625 * safezoneW;
			h = 0.06 * safezoneH;
			colorText[] = {1,1,1,1};
			colorBackground[] = {0.1,0.1,0.1,1};
			sizeEx = 0.06;
			action = "remoteExec ['RGT_fnc_EngineerAmmoBearerRUS', player, false]";
		};
	};
};
