#pragma once

#ifdef _MSC_VER
	#pragma pack(push, 0x8)
#endif

namespace SDK
{

class UResults_TeamScoreRow_C : public UCommonUserWidget
{
public:
	struct FPointerToUberGraphFrame                    UberGraphFrame;                                           
	class UWidgetAnimation*                            Anim_SkipToFinalState;                                    
	class UWidgetAnimation*                            Anim_Absorb;                                              
	class UResults_PlayerScoreBox_C*                   Score1;                                                   
	class UResults_PlayerScoreBox_C*                   Score2;                                                   
	class UResults_PlayerScoreBox_C*                   Score3;                                                   
	class UResults_PlayerScoreBox_C*                   Score4;                                                   
	class UResults_TeamScoreBox_C*                     TeamScore;                                                
	class UCommonNumericTextBlock*                     TextAfterScore1;                                          
	class UCommonNumericTextBlock*                     TextAfterScore2;                                          
	class UCommonNumericTextBlock*                     TextAfterScore3;                                          
	class UCommonNumericTextBlock*                     TextAfterScore4;                                          
	TEnumAsByte<EFortUIScoreType>                      ScoreType;                                                
	unsigned char                                      UnknownData00[0x7];                                       
	TArray<class UResults_PlayerScoreBox_C*>           ScoreBoxes;                                               
	struct FScriptMulticastDelegate                    CountUpFinished;                                          
	float                                              PlayRate;                                                 
	bool                                               bSkippedToEnd;                                            
	bool                                               bSkippingToEnd;                                           
	unsigned char                                      UnknownData01[0x2];                                       
	struct FScriptMulticastDelegate                    CountDownFinished;                                        
	TArray<class UCommonNumericTextBlock*>             ResidualScoreTexts;                                       

	static UClass* StaticClass()
	{
		static auto ptr = UObject::FindClass("WidgetBlueprintGeneratedClass Results_TeamScoreRow.Results_TeamScoreRow_C");
		return ptr;
	}

	void ShowValidResidualScores();
	void SkipToFinalState();
	void SetSkippingToEnd();
	void Initialize(class UFortUIScoreReport* InScoreReport, float PlayRate);
	void Intro_Sequence();
	void BndEvt__Anim_Absorb_K2Node_ComponentBoundEvent_1_OnWidgetAnimationPlaybackStatusChanged__DelegateSignature();
	void Count_Up_Sequence();
	void BndEvt__TeamScoreBox_K2Node_ComponentBoundEvent_5_CountUpFinished__DelegateSignature();
	void Count_Down_Sequence();
	void BndEvt__TeamScoreBox_K2Node_ComponentBoundEvent_0_CountDownFinished__DelegateSignature();
	void BndEvt__TeamScoreBox_K2Node_ComponentBoundEvent_1_IntroFinished__DelegateSignature();
	void Stop_Count_Down_Absorption();
	void ExecuteUbergraph_Results_TeamScoreRow(int EntryPoint);
	void CountDownFinished__DelegateSignature();
	void CountUpFinished__DelegateSignature();
};

}

#ifdef _MSC_VER
	#pragma pack(pop)
#endif
#pragma once

// Fortnite (1.8) SDK

#ifdef _MSC_VER
	#pragma pack(push, 0x8)
#endif

namespace SDK
{
//---------------------------------------------------------------------------
//Classes
//---------------------------------------------------------------------------

// WidgetBlueprintGeneratedClass Results_TeamScoreRow.Results_TeamScoreRow_C
// 0x00B0 (0x02E8 - 0x0238)
class UResults_TeamScoreRow_C : public UCommonUserWidget
{
public:
	struct FPointerToUberGraphFrame                    UberGraphFrame;                                           // 0x0238(0x0008) (Transient, DuplicateTransient)
	class UWidgetAnimation*                            Anim_SkipToFinalState;                                    // 0x0240(0x0008) (BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, IsPlainOldData, RepSkip, RepNotify, Interp, NonTransactional, EditorOnly, NoDestructor, AutoWeak, ContainsInstancedReference, AssetRegistrySearchable, SimpleDisplay, AdvancedDisplay, Protected, BlueprintCallable, BlueprintAuthorityOnly, TextExportTransient, NonPIEDuplicateTransient, ExposeOnSpawn, PersistentInstance, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic, NativeAccessSpecifierProtected, NativeAccessSpecifierPrivate)
	class UWidgetAnimation*                            Anim_Absorb;                                              // 0x0248(0x0008) (BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, IsPlainOldData, RepSkip, RepNotify, Interp, NonTransactional, EditorOnly, NoDestructor, AutoWeak, ContainsInstancedReference, AssetRegistrySearchable, SimpleDisplay, AdvancedDisplay, Protected, BlueprintCallable, BlueprintAuthorityOnly, TextExportTransient, NonPIEDuplicateTransient, ExposeOnSpawn, PersistentInstance, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic, NativeAccessSpecifierProtected, NativeAccessSpecifierPrivate)
	class UResults_PlayerScoreBox_C*                   Score1;                                                   // 0x0250(0x0008) (BlueprintVisible, ExportObject, ZeroConstructor, InstancedReference, IsPlainOldData, RepSkip, RepNotify, Interp, NonTransactional, EditorOnly, NoDestructor, AutoWeak, ContainsInstancedReference, AssetRegistrySearchable, SimpleDisplay, AdvancedDisplay, Protected, BlueprintCallable, BlueprintAuthorityOnly, TextExportTransient, NonPIEDuplicateTransient, ExposeOnSpawn, PersistentInstance, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic, NativeAccessSpecifierProtected, NativeAccessSpecifierPrivate)
	class UResults_PlayerScoreBox_C*                   Score2;                                                   // 0x0258(0x0008) (BlueprintVisible, ExportObject, ZeroConstructor, InstancedReference, IsPlainOldData, RepSkip, RepNotify, Interp, NonTransactional, EditorOnly, NoDestructor, AutoWeak, ContainsInstancedReference, AssetRegistrySearchable, SimpleDisplay, AdvancedDisplay, Protected, BlueprintCallable, BlueprintAuthorityOnly, TextExportTransient, NonPIEDuplicateTransient, ExposeOnSpawn, PersistentInstance, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic, NativeAccessSpecifierProtected, NativeAccessSpecifierPrivate)
	class UResults_PlayerScoreBox_C*                   Score3;                                                   // 0x0260(0x0008) (BlueprintVisible, ExportObject, ZeroConstructor, InstancedReference, IsPlainOldData, RepSkip, RepNotify, Interp, NonTransactional, EditorOnly, NoDestructor, AutoWeak, ContainsInstancedReference, AssetRegistrySearchable, SimpleDisplay, AdvancedDisplay, Protected, BlueprintCallable, BlueprintAuthorityOnly, TextExportTransient, NonPIEDuplicateTransient, ExposeOnSpawn, PersistentInstance, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic, NativeAccessSpecifierProtected, NativeAccessSpecifierPrivate)
	class UResults_PlayerScoreBox_C*                   Score4;                                                   // 0x0268(0x0008) (BlueprintVisible, ExportObject, ZeroConstructor, InstancedReference, IsPlainOldData, RepSkip, RepNotify, Interp, NonTransactional, EditorOnly, NoDestructor, AutoWeak, ContainsInstancedReference, AssetRegistrySearchable, SimpleDisplay, AdvancedDisplay, Protected, BlueprintCallable, BlueprintAuthorityOnly, TextExportTransient, NonPIEDuplicateTransient, ExposeOnSpawn, PersistentInstance, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic, NativeAccessSpecifierProtected, NativeAccessSpecifierPrivate)
	class UResults_TeamScoreBox_C*                     TeamScore;                                                // 0x0270(0x0008) (BlueprintVisible, ExportObject, ZeroConstructor, InstancedReference, IsPlainOldData, RepSkip, RepNotify, Interp, NonTransactional, EditorOnly, NoDestructor, AutoWeak, ContainsInstancedReference, AssetRegistrySearchable, SimpleDisplay, AdvancedDisplay, Protected, BlueprintCallable, BlueprintAuthorityOnly, TextExportTransient, NonPIEDuplicateTransient, ExposeOnSpawn, PersistentInstance, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic, NativeAccessSpecifierProtected, NativeAccessSpecifierPrivate)
	class UCommonNumericTextBlock*                     TextAfterScore1;                                          // 0x0278(0x0008) (BlueprintVisible, ExportObject, ZeroConstructor, InstancedReference, IsPlainOldData, RepSkip, RepNotify, Interp, NonTransactional, EditorOnly, NoDestructor, AutoWeak, ContainsInstancedReference, AssetRegistrySearchable, SimpleDisplay, AdvancedDisplay, Protected, BlueprintCallable, BlueprintAuthorityOnly, TextExportTransient, NonPIEDuplicateTransient, ExposeOnSpawn, PersistentInstance, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic, NativeAccessSpecifierProtected, NativeAccessSpecifierPrivate)
	class UCommonNumericTextBlock*                     TextAfterScore2;                                          // 0x0280(0x0008) (BlueprintVisible, ExportObject, ZeroConstructor, InstancedReference, IsPlainOldData, RepSkip, RepNotify, Interp, NonTransactional, EditorOnly, NoDestructor, AutoWeak, ContainsInstancedReference, AssetRegistrySearchable, SimpleDisplay, AdvancedDisplay, Protected, BlueprintCallable, BlueprintAuthorityOnly, TextExportTransient, NonPIEDuplicateTransient, ExposeOnSpawn, PersistentInstance, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic, NativeAccessSpecifierProtected, NativeAccessSpecifierPrivate)
	class UCommonNumericTextBlock*                     TextAfterScore3;                                          // 0x0288(0x0008) (BlueprintVisible, ExportObject, ZeroConstructor, InstancedReference, IsPlainOldData, RepSkip, RepNotify, Interp, NonTransactional, EditorOnly, NoDestructor, AutoWeak, ContainsInstancedReference, AssetRegistrySearchable, SimpleDisplay, AdvancedDisplay, Protected, BlueprintCallable, BlueprintAuthorityOnly, TextExportTransient, NonPIEDuplicateTransient, ExposeOnSpawn, PersistentInstance, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic, NativeAccessSpecifierProtected, NativeAccessSpecifierPrivate)
	class UCommonNumericTextBlock*                     TextAfterScore4;                                          // 0x0290(0x0008) (BlueprintVisible, ExportObject, ZeroConstructor, InstancedReference, IsPlainOldData, RepSkip, RepNotify, Interp, NonTransactional, EditorOnly, NoDestructor, AutoWeak, ContainsInstancedReference, AssetRegistrySearchable, SimpleDisplay, AdvancedDisplay, Protected, BlueprintCallable, BlueprintAuthorityOnly, TextExportTransient, NonPIEDuplicateTransient, ExposeOnSpawn, PersistentInstance, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic, NativeAccessSpecifierProtected, NativeAccessSpecifierPrivate)
	TEnumAsByte<EFortUIScoreType>                      ScoreType;                                                // 0x0298(0x0001) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
	unsigned char                                      UnknownData00[0x7];                                       // 0x0299(0x0007) MISSED OFFSET
	TArray<class UResults_PlayerScoreBox_C*>           ScoreBoxes;                                               // 0x02A0(0x0010) (Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance)
	struct FScriptMulticastDelegate                    CountUpFinished;                                          // 0x02B0(0x0010) (Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, BlueprintAssignable)
	float                                              PlayRate;                                                 // 0x02C0(0x0004) (Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData)
	bool                                               bSkippedToEnd;                                            // 0x02C4(0x0001) (Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData)
	bool                                               bSkippingToEnd;                                           // 0x02C5(0x0001) (Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData)
	unsigned char                                      UnknownData01[0x2];                                       // 0x02C6(0x0002) MISSED OFFSET
	struct FScriptMulticastDelegate                    CountDownFinished;                                        // 0x02C8(0x0010) (Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, BlueprintAssignable)
	TArray<class UCommonNumericTextBlock*>             ResidualScoreTexts;                                       // 0x02D8(0x0010) (Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance)

	static UClass* StaticClass()
	{
		static auto ptr = UObject::FindClass("WidgetBlueprintGeneratedClass Results_TeamScoreRow.Results_TeamScoreRow_C");
		return ptr;
	}


	void ShowValidResidualScores();
	void SkipToFinalState();
	void SetSkippingToEnd();
	void Initialize(class UFortUIScoreReport* InScoreReport, float PlayRate);
	void Intro_Sequence();
	void BndEvt__Anim_Absorb_K2Node_ComponentBoundEvent_1_OnWidgetAnimationPlaybackStatusChanged__DelegateSignature();
	void Count_Up_Sequence();
	void BndEvt__TeamScoreBox_K2Node_ComponentBoundEvent_5_CountUpFinished__DelegateSignature();
	void Count_Down_Sequence();
	void BndEvt__TeamScoreBox_K2Node_ComponentBoundEvent_0_CountDownFinished__DelegateSignature();
	void BndEvt__TeamScoreBox_K2Node_ComponentBoundEvent_1_IntroFinished__DelegateSignature();
	void Stop_Count_Down_Absorption();
	void ExecuteUbergraph_Results_TeamScoreRow(int EntryPoint);
	void CountDownFinished__DelegateSignature();
	void CountUpFinished__DelegateSignature();
};


}

#ifdef _MSC_VER
	#pragma pack(pop)
#endif
