how did user interface introduce the prototype of the remote control ?[SEP] <s>project manager: okay . here we go . alright , the agenda for thi oh . alright . um the agenda for this meeting is um we 'll initially have the prototype presentation by our two designers . and then we will evaluate it , given the criteria that um that we gave gave it . and um talk about our finances , whether we were under or over our budget . i have a um a spreadsheet where we can calculate um our prices for every aspect of of what we 've made , given our options . and um evaluate the product , as a group . industrial designer: okay . project manager: and um so first we 'll have the prototype presentation . do you need the um powerpoint for this ? industrial designer: um yeah . i just got a few slides , so show them . project manager: alright . industrial designer: thank you . do you want to present it ? user interface: um industrial designer: yeah , here we are . user interface: this is what we came up with . it 's a pretty simple design . it 's um based on a mango ? yeah . and we marketing: project manager: on ? industrial designer: mango shape . project manager: a mango . okay . user interface: yeah . and we have the company logo here and this will be the infrared here industrial designer: the l_e_d_ . user interface: and this 'll be the power point , the on off button kind project manager: oh . okay . user interface: yeah . marketing: i 'm sorry . project manager: oops . marketing: what was the where 's the l_e_d_ ? user interface: it 's in the middle of one of the little r_s . marketing: oh . okay . user interface: and then the other one is the power . and uh we just have a simple design . we wanted it all to be industrial designer: so it 's palm-held . user interface: accessible from your thumb industrial designer: yeah . user interface: yeah palm-held project manager: yeah . user interface: and all the buttons are accessible from your thumb . project manager: notice you have a number ten button . user interface: so you do n't have to oh that was a mistake , was n't it ? project manager: okay . industrial designer: you just need the nought . user interface: right no , that 's a zero . marketing: user interface: take that one off . sorry . i was in charge of the numbers . project manager: no problem . industrial designer: marketing: project manager: ah . user interface: and this is just if you 've got like eleven or twelve or thirt the plus . industrial designer: so one plus one would be eleven , user interface: you can go one , three or something . industrial designer: or project manager: oh . you press a plus button ? user interface: you press that first and then you go one three yeah . project manager: oh okay . i 've never heard of that kind before . user interface: well we just thought , we have all the numbers here , so we wanted something representative of numbers larger than ten and project manager: yeah . industrial designer: yeah because if you on your average um remote , if you press one twice you just go to um or uh say you wanted channel twelve , you press one , and then you go to channel one , and then two then you 'd just go to channel two , instead of twelve . project manager: yeah . marketing: oh , there 's no e project manager: oh . industrial designer: so if you did like one plus two you could go to channel twelve , or two plus two is channel twenty two . user interface: so the plus and then marketing: okay . user interface: yeah . project manager: i marketing: okay . project manager: but would you have to go zero plus one if you wanted to go to channel one or two ? user interface: no no , th all that 's why we have all these numbers . these numbers um these numbers all work independently up to nine . project manager: yeah but i mean if you press , it 'll go to that channel right away . 'cause you got ta press the plus afterwards . user interface: yeah . oh no . uh , the plus is only for if you 're going past the number nine . project manager: yeah i know , but if if i wan na go to say number like sixty five , channel sixty five , if i press the six it 'll go to channel six , and then i 'll press the plus , and then it 'll go to six and then put the five and it 'll go to sixty five ? marketing: sixty . user interface: you p oh . no you press the plus first . industrial designer: oh . user interface: i i well it does n't we have n't really s i would 've thought you pressed the plus first and then the six five , marketing: user interface: but she says plus press which industrial designer: well i do n't mind , we can further define that . user interface: what do you think is simpler ? project manager: i th um user interface: it 's a industrial designer: i would n't have thought it 'd be a problem that it went to channel six first , in like on the way to channel sixty five . user interface: yeah . project manager: yeah it would n't be a problem . but i was just wondering industrial designer: but i suppose it 's not as snappy . user interface: yeah . project manager: like as long as we realise that 's what it 'll do . marketing: well the there is a there 's a delay on remotes i think . user interface: oops . yeah . marketing: where you can have it industrial designer: yeah . marketing: it 's like a five second input time . industrial designer: yeah . if you do n't put it marketing: so as long as you hit them dada industrial designer: yeah . yeah , user interface: yeah . industrial designer: that yeah . marketing: it should be fine . project manager: yeah . marketing: as long as there 's not a big pause between the t hitting the two buttons . industrial designer: mm-hmm . user interface: yeah . so industrial designer: um marketing: was there so on the top there is volume and industrial designer: and channel , user interface: a channel . industrial designer: which is so you could just go like that without thinking about it , like marketing: channel up volume up . okay cool . project manager: c_ and v_ . user interface: just so we can flick project manager: right , where um where 's the power button ? marketing: yeah . user interface: it 's in the middle of one of the little r_s . industrial designer: it 's the bigger r_ . marketing: it 's the r_ . project manager: oh okay . industrial designer: so it 's just like . user interface: yeah , project manager: yeah . user interface: so it 's all accessible . without m taking your hand off the remote . industrial designer: we deci project manager: yeah . industrial designer: yeah um we went for like a a circular design for the numbers marketing: mm-hmm . industrial designer: because we thought that 's kind of a more natural movement than just going like that with your thumb . project manager: oh okay . industrial designer: uh e ergonomics are all considered . project manager: yeah . marketing: mm-hmm . project manager: ergonomic , definitely ergonomic . user interface: and it might actually help with the repetitive stress injury as well . marketing: industrial designer: it could cause another type of repetitive stress injury though . user interface: okay . industrial designer: but yeah , no i mean it 's a different movement marketing: industrial designer: so yeah . user interface: yeah . industrial designer: um and the feel of it , i mean , we 've made this out of play doh , which is representing the , you know , the rubber , and the spongy rubberness . project manager: user interface: project manager: the spon yeah . user interface: yeah . industrial designer: um 'cause it was said before in the material specification that this the this anti-r_s_i_ um material is often used in stress balls so this has got a you know a bit of give to it , project manager: yeah . industrial designer: and it just feels feels different . user interface: yeah . project manager: bit of a stress ball feel . industrial designer: would you like to feel it yourselves ? user interface: yeah . project manager: yes . i would . industrial designer: how it fits in the palm of your hand ? marketing: project manager: my goodness . industrial designer: thanks . marketing: project manager: there you go . industrial designer: and you ? project manager: genevieve ? marketing: yes project manager: yeah . marketing: . oh it 's nice . oh i think i killed the five . industrial designer: marketing: i did . project manager: and something hmm . marketing: i killed the four . oh god . industrial designer: o okay , as for the colours , we were presented with um a limited range of colours for this prototype . user interface: of play doh yeah . marketing: oh it smells good . industrial designer: but we 're thinking that , seeing as we 're having it in interchangeable casing anyway , that this is not necessarily a representation of the true colours that we would necessarily use . or the combination . um and we 're thinking to carry-on with the fruit and vegetable theme , the colour um combination just could just be named after different fruit , like banana could be black and yellow , watermelon red and green , project manager: oh right . industrial designer: or vanilla might be the most popular if it just uh blends in user interface: 'cause it 'd be quite subtle and industrial designer: more settled cream instead of the others are all a bit garish . project manager: yeah . it looks more think like vanilla and banana would . industrial designer: banana 's more representative of our colour scheme , like the company the yellow and black . project manager: okay yeah . user interface: yeah . industrial designer: so that for corporate identity that would probably be the most strength . user interface: marketing: project manager: industrial designer: i mean watermelon , you know , m probably appealing to the project manager: kinda christmas , you know . industrial designer: yeah , seasonal . user interface: yeah , yeah , yeah . industrial designer: apple green , brown , more kinda trendy , you know , khaki project manager: yeah . user interface: the pomegranate 's kinda girly and funky kind of , project manager: cool . user interface: and then the vanilla 's more for the more sophisticated customer who just wants something that fits in with all decor . project manager: industrial designer: yeah . okay . um yeah we thought of the components it was definitely um a focus of ergonomics and just a single ha handheld device , i mean you do n't need to use both hands , one hand to hold this and type in with the other , you can just use your thumb . user interface: yeah . industrial designer: um , as we said the rubber 's probably used for comfort and anti-r_s_i_ and that 's about it . project manager: alright , thank you very much . user interface: project manager: good work everyone . marketing: bravo industrial designer: project manager: alright . and so now that we 've we have a prototype , uh we need to go over the finances and seeing if this prototype matches uh what our budget can handle . industrial designer: mm-hmm . project manager: so , i have something i 'm going to oh wait a minute . marketing: you want the project manager: do you need to do a presentation first ? marketing: i do n't know what order it goes in . project manager: yeah . i 'm gon na check that out for a second . marketing: i have one . industrial designer: mm go project manager: what time is it anyw industrial designer: project manager: oh yeah sorry you 're right . evaluation criteria is next in line . marketing: evaluation cri okay . that 's me . project manager: yeah . marketing: hello . oh there we go . okay . come on my computer . come on . sorry my computer 's giving me technical difficulties . project manager: just press um function eight again . marketing: should i press it again ? last time i did that it sh okay . you 're right . project manager: and then again i think . one more time . marketing: oh . still not there . project manager: yeah . yeah . marketing: okay now i think for this one i could would you guys prefer use the whiteboard or mayb maybe i 'll just do it on right on the screen where you can see it . um , we 're gon na be doing an evaluation report together based on the protoptype that we 've just seen . um and looking looking back at my notes from our both our conceptual and our functional meetings , um i made a list of what our original requirements and goals were , um , back to our kick-off meeting this morning . um , and we 'll evaluate as to whether we 've s done what we set out to do . um and we 're gon na do it on a one to seven scale where one is true and seven is false . so basically the lower p the lower the points the better . okay so question number one . does the remote whoops . sorry . oh i 'm not gon na be able um , i 'll do it on the whiteboard . i ca n't change it so i 'm g i 'm gon na ask you to push it down once . project manager: okay . marketing: i 'll write down our scores up on the project manager: ooh . marketing: okay so number one . do we have a fancy look-and-feel ? industrial designer: feel i think . user interface: mm . industrial designer: we 've been quite successful with the rubber coating project manager: yeah . industrial designer: and project manager: the look is a little bit more playful . user interface: well industrial designer: yeah . user interface: yeah . marketing: yeah i guess that depends on your definition of fancy , but it 's definitely different . project manager: oh definitely different yeah . marketing: it 's not your traditional yeah . industrial designer: i think the colour has a lot to do with it . i mean th the colours we were given for making the prototype are n't the colours that i think we would 've necessarily chosen . marketing: mm-hmm . user interface: yeah . industrial designer: it 's not the kind of ooh uh at all sleek project manager: oh you were only given red and black ? industrial designer: red , black and yellow , and orange . project manager: oh okay . user interface: yeah so industrial designer: um user interface: not very sleek and we do n't wan na go for black because most remote controls are black or grey . marketing: yeah . user interface: so we want it to be stand out that way , anyway . project manager: yeah . okay . industrial designer: but if you can imagine that in like a s just a maybe uh a kind of pale metallic-y finish or something user interface: yeah . a metallic-y finish we were thinking . industrial designer: well i know know it 's for rubber . marketing: mm-hmm . project manager: yeah . industrial designer: i mean diff if you can visualise this in nice colours i think it would look quite fancy . user interface: polished . okay yeah . project manager: yeah . marketing: yeah . i kinda i like the potato look . project manager: it 's mango . industrial designer: oh well , potato , mango , fruit and veg . user interface: we we were we were thinking about marketing: it 's very different . it 's what ? project manager: it 's mango . marketing: oh sorry the mango the mango look . industrial designer: potato 's fine . potato 's fine . user interface: yeah . marketing: yeah it is , fruit or vegetable depends on your mood . project manager: industrial designer: yeah . totally . it 's really adaptable . marketing: so i myself would say a one or a two . project manager: yeah . i would say two . personally . user interface: i w i 'd say two i think . marketing: it 's a two ? industrial designer: for the marketing: okay , user interface: fanciness . marketing: and p project manager: yeah . industrial designer: fancy marketing: one being true . so industrial designer: i uh two , three . marketing: two . user interface: yeah . marketing: okay , actu that 's pro that 's gon na get confusing , like that . okay so question number two was is it techn technologically innovative ? so i know we have the kinetic energy which is very innovative . project manager: yeah . industrial designer: yeah and the use of the rubber . marketing: use of the rubber , the use of the l_e_d_ . industrial designer: for the anti-r_s_i_ . user interface: yeah . project manager: yeah . industrial designer: the l_e_d_ use is n't particularly innovative marketing: is n't industrial designer: and we do n't have any scroll buttons , it 's all pushbuttons , user interface: mm . industrial designer: there 's no lcd control , so if we 're thinking about the rest of the market , it 's sort of probably halfway . marketing: mm-hmm . project manager: yeah . industrial designer: in some aspects it is , like we said . project manager: yeah . i 'd say maybe three . user interface: i 'll go for three as well . marketing: yeah . and i think i mean it it 's tough to say because we were we did n't want it to be any more innovative than this , because then that would 've defeated the purpose . project manager: yeah we want it simple . industrial designer: yeah . though it was our specification . user interface: no . would n't be simple , yeah . marketing: so i mean i we 'll put three , but i think we actually reached our goal . project manager: yeah . user interface: yeah . marketing: we did n't want it any more than that . okay question number three . uh , will it be easy to use ? project manager: i think so . yeah . industrial designer: yeah . yeah . user interface: yeah very . marketing: yeah . user interface: i think one for that . marketing: yeah . s yeah project manager: yeah . one . marketing: i think it 's industrial designer: yeah . user interface: yeah . marketing: you ca n't really get confused with that . user interface: no . project manager: th marketing: i mean , there 'll be s we have to work out the uh number the plus system . project manager: the plus number thing . user interface: yeah that 's the only thing yeah . marketing: but once that 's figured out , it should be fine . industrial designer: yeah and perhaps the turning on but user interface: marketing: number four . is this a good-looking remote ? industrial designer: mm . marketing: remember that seventy five percent of users find most remote controls ugly . user interface: it 's definitely industrial designer: again i think the colour comes into this . project manager: yeah colour will definitely be a factor . marketing: mm-hmm . project manager: i think that the logo could be smaller . industrial designer: okay . project manager: and maybe not such a prominent way . user interface: yeah . project manager: maybe like at the bottom , kind of . user interface: but the industrial designer: not in user interface: remember the management said that it it had to be prominent . project manager: oh it just had to be on there i guess . marketing: whoops . user interface: yeah . marketing: should just not touch it . project manager: industrial designer: do n't worry . marketing: this time it 's the three i killed . i was just wondering if it should be like flatter . or industrial designer: i suppose i 've got quite big hands . project manager: i like the appeal of it being like a big glob in your hand . marketing: well user interface: yeah . industrial designer: user interface: but you know what i 've just thought of there now . what where 's it gon na sit in your living room ? is it not gon na fall off the arm of the sofa ? project manager: maybe if the bottom was just sort of flat , and then the rest is like marketing: yeah the bottom could be like ch chopped a bit . user interface: yeah . project manager: round . user interface: but then it would n't sit as comfortably in your hand . marketing: oh . that 's true . project manager: it would still be comfortable i think . we c we could handle it i think . industrial designer: thing is like that , it 's not going anywhere particularly . user interface: yeah . marketing: maybe , it could it could be on the bottom , so you would n't loo like if it 's flat here , so it sits up . industrial designer: yeah . marketing: like that . user interface: oh that would be nice . project manager: ah it 'd fall over all the time though . it 'd be annoying . industrial designer: uh yeah , it 's less um , what 's th ha . user interface: yeah . marketing: i g if it 's weighted maybe . project manager: user interface: project manager: 'kay we 're done designing . industrial designer: h it 's got higher centre of gravity like that . marketing: details , details . project manager: come on . marketing: okay . so , is this a good-looking remote ? would we wan na show it off to our friends ? user interface: three . you would though , 'cause it 's bit it 's more interesting than other remotes . marketing: yeah . project manager: i think , it was another colour and it was like i think it 'd look okay . i think maybe a two . marketing: yeah ? industrial designer: i would definitely go for that rather than like your average plain old remote like that , marketing: i mean i gue yeah , it 's personal taste , but user interface: yeah . marketing: yeah . industrial designer: but definitely in another colour , i 'm not happy with those colours . marketing: okay , so should we say two for that ? project manager: sure . industrial designer: yeah . marketing: yeah ? user interface: yeah . marketing: okay . uh , question number five . what 's um will people be willing to spend twenty five euros on this product ? remember that eighty percent of users were willing to spend more money when a remote control looked fancy . user interface: i think we have to market it in the right way , that um to say that it is simplistic . industrial designer: yeah . marketing: mm-hmm . user interface: so people do n't just see it and think , uh , this is so simplistic , i do n't want to spend twenty five euros . project manager: yeah . user interface: we have to market it . industrial designer: yeah . marketing: yeah it the marketing will have a lot to do with it . industrial designer: and the kinetic energy , shaker-style-y , whoo , user interface: and the kinetic energy part . yeah . project manager: yeah . durable . industrial designer: ooh no . marketing: shake it and the buttons fall off . industrial designer: but you know , those 'll be firmly on . user interface: do n't shake oh no the plus . you 're marketing: no , i guess , i do n't know much about the remote control industry , how much your average sells for , user interface: use the zero . industrial designer: user interface: make a new one . project manager: but you 're our marketing expert . marketing: but i know i am , are n't i ? user interface: i think they 're about ten po ten pound , are n't they ? about ten pounds . fifteen ? marketing: but you do n't have to buy batteries . so in the long term this can actually save you money . industrial designer: mm , yeah , that 's true . user interface: yeah . project manager: oh . exactly . exactly . marketing: so we 'll market it that way too . industrial designer: yeah . good point . marketing: so yeah i think with a good marketing scheme um and the personalisation options , it 'll user interface: project manager: yeah . i would give it a two still though . industrial designer: yeah . yeah . user interface: mm . marketing: yeah . okay number six . can someone read it out ? industrial designer: does this prototype match the operating behaviour of the average user . marketing: or project manager: mm . user interface: yeah . marketing: um yeah . so that was mainly that the statistics industrial designer: yeah . user interface: i think it does very well . project manager: oh yeah . industrial designer: because marketing: we said industrial designer: yeah , because the most accessible buttons are the volume and the and the channel-changing . user interface: the zap project manager: yeah . industrial designer: and it 's just you wo n't have to think about it . user interface: yeah . marketing: mm-hmm . industrial designer: you do n't have to look down to find them . marketing: industrial designer: they 're clearly there , easy to use . project manager: yeah . industrial designer: simple . user interface: uh marketing: yeah i guess the i think the key word there is average , 'cause there were some people that used the uh video input and sound and stuff . industrial designer: yeah . marketing: but they 're not you and i really . industrial designer: mm . project manager: yeah . marketing: so . okay so one ? industrial designer: yeah . user interface: yeah . marketing: okay . number seven . c heather could you push it down ? will this remote control be easy to find when lost ? remember that fifty percent of users lose their remote regularly . project manager: we have the alarm system . marketing: now is there the is the alarm system still was it implemented ? user interface: yeah the bu when you press the alarm system , the lights behind the and it 'll vibra industrial designer: it yeah marketing: industrial designer: l lights on and , or flash as well . but i mean it 's not obviously obvious from the outside that that 's gon na happen 'cause you ca n't s particularly see an alarm . user interface: it 'll be again in the marketing . project manager: i thought the light from the inside was gon na light up . user interface: yeah . the light it will . project manager: or or was it gon na make a noise ? industrial designer: yeah . but when the alarm 's not user interface: but industrial designer: yeah . if you user interface: but both marketing: project manager: you press the button it makes a noise right ? marketing: it turns into a duck and starts quacking . industrial designer: yeah . user interface: yeah . industrial designer: you could s project manager: yeah . awesome . awesome . industrial designer: yeah . user interface: oh , that would be brilliant . marketing: here i am . user interface: i 'd be tempted to industrial designer: well the thing is , if it was had an alarm system , marketing: um industrial designer: i mean , when it when it lights up as we i mean it could light up when the alarm went . but if it was hidden underneath the cushion or something , there would n't be any point . user interface: yeah . industrial designer: so you ca n't see the alarm , but it would light up . user interface: it would have to be in the market project manager: i though w it was gon na make a noise . marketing: okay . industrial designer: yeah . alarm , user interface: yeah but you still could n't see it . industrial designer: but you ca n't see an alarm inside uh the alarm system itself . user interface: it would just be a little speaker on the back or something . project manager: okay . marketing: we oh you 're just explaining why it 's not on the prototype . industrial designer: yeah . yeah . it w yeah . marketing: but yeah , it 'll be there . project manager: oh okay . marketing: so we can we could say that project manager: whoo . okay . industrial designer: sorry . user interface: marketing: we can give it a one , because compared to every other remote ever m ever made , this one will be easier to find . project manager: yeah , totally . industrial designer: yeah . marketing: okay . um industrial designer: sorry heather . user interface: project manager: no problem , mm . industrial designer: that was n't very clear . marketing: question number eight . will it be easy to learn how to use this remote when brand new ? remember that thirty four percent of users usually found it difficult . project manager: totally . marketing: so it has to be yeah , it 's eas they 'll pick it up and they 'll know what to do . user interface: so the plu the plus w once that 's written down on the page that 'll be really simple , marketing: the plus thing needs to be worked on . project manager: yeah . industrial designer: yeah user interface: wo n't it ? industrial designer: i think marketing: yeah . industrial designer: just because it 's we 've decided to reduce it down to the basic buttons , i think that in itself makes it so much easier to use . marketing: well user interface: yeah . marketing: do does it make more sense for the middle one to be an just an enter button ? so then you would have to push two buttons every time at least . project manager: yeah , so it 's just like channel six , six , enter . user interface: that kind of annoys me though , when it 's zero six when you have to press marketing: industrial designer: mm . project manager: yeah but you do n't have to press zeros . user interface: i do n't know why . marketing: you could just press six enter , user interface: oh okay . right . project manager: and then like twelve , enter . industrial designer: and or sixty six enter , y marketing: or one two enter . user interface: alright , aye . marketing: yeah . project manager: yeah . industrial designer: yeah i think that 's probably more straightforward . yeah . good project manager: user interface: yeah . marketing: um , okay so we can user interface: i 'd say w yeah one . marketing: we 'll say yes it 's uh one ? project manager: yeah . user interface: yeah . marketing: okay . industrial designer: ooh . mm . marketing: question number nine . industrial designer: oh . marketing: uh , will it minimise the effects of r_s_i_ , which was repeated strain injury ? industrial designer: injury . user interface: yeah . marketing: um , which affected over a quarter of users . user interface: hmm . marketing: s project manager: i think so . it 's like right in the user interface: but if you 're zapping project manager: your thumb might get a little bit uh industrial designer: yeah , that 's what i was thinking . user interface: yeah . i do n't think it will f industrial designer: we may have to do some more research into other strain injuries that we do n't know about . user interface: yeah , project manager: yeah . user interface: the biology . project manager: but it is soft . industrial designer: mm-hmm . marketing: it 's soft , project manager: and that 's kind of what the um marketing: and user interface: mm . industrial designer: mm . project manager: the powerpoint slide thing said would be good for r_s_i_ , marketing: and people could industrial designer: yeah . user interface: yeah . marketing: mm-hmm . project manager: so maybe it is but marketing: i do n't know what other options there are . industrial designer: i think we 're getting project manager: yeah . industrial designer: that 's true . marketing: could i mean , you could hold it in your left hand and d use your index finger . industrial designer: mm . marketing: but there 's not really any other options unless it 's like a keyboard . project manager: yeah . user interface: yeah . marketing: so , i think we did as as much as you can with a remote control . project manager: yeah . marketing: so , one or two do you think ? industrial designer: i think user interface: i i 'd say t industrial designer: yeah , i think too . user interface: two . yeah project manager: yeah . marketing: two okay . okay number ten . did we somehow incorporate the company colour and logo ? project manager: yes we did . industrial designer: user interface: yeah . marketing: now is the colour gon na be there even if it 's like vanilla ? user interface: n we we ca n't really do that marketing: is the yellow user interface: because for example on the banana theme we ca n't have it as being yellow . industrial designer: user interface: it wo n't stand out . marketing: mm-hmm . user interface: so n it 's not always gon na be the same colour . marketing: it sounds like the colour 's something that we project manager: well , yeah the colours are yellow and grey . industrial designer: yeah . user interface: gray , yeah . project manager: so it could be grey on the banana one . user interface: yeah , could be grey . project manager: yeah . marketing: but i mean the yell yeah d yellow 's ugly though , user interface: yeah that 's right , marketing: depending on the user interface: we did n't even rea marketing: so i think we 'll have to talk to our executive managers , and see if we can get away with just the r_r_ . industrial designer: mm . yeah . i think this is the user interface: yeah . industrial designer: the factor that we 've been least successful in confronting . marketing: okay . user interface: perhaps a metallic project manager: mm , yeah . user interface: or or like that 's grey , and it would n't be that expensive to have a little bit of metal . no ? marketing: yeah . user interface: that is n't rubber . marketing: and the buttons in the middle . user interface: industrial designer: yeah . marketing: okay so , do you think that 's more of a three then ? three , four ? industrial designer: four i think . well i do n't marketing: four ? industrial designer: what do what project manager: hum . marketing: well we have good reasons for it , so we but we can still put a a four ? industrial designer: okay . user interface: okay . marketing: okay , and final question . um , did we stay true to our motto and put the fashion into electronics ? industrial designer: user interface: marketing: current trends of fruits and veggies , desire for sponginess . project manager: i would say so . marketing: user interface: following that briefing we did . project manager: but maybe more like two 'cause there 's no like pictures of fruit , it 's just sort of naming it by a fruit . industrial designer: yeah . user interface: yeah . project manager: with the with the colours . marketing: yeah . industrial designer: like um the colour scheme names and stuff . user interface: yeah . marketing: no , uh , are the plates interchangeable ? industrial designer: user interface: yeah . marketing: i think i missed a few project manager: yeah . industrial designer: yeah . marketing: they are ? so you can have banana and kiwi and project manager: yeah . industrial designer: yeah . yeah . user interface: yeah . marketing: okay . okay , so that 's something that 's kind of in the making too , like maybe it 'll become more project manager: that 's fashionable in itself to have interchangeable plates . marketing: mm-hmm . industrial designer: it is . user interface: i think w yeah , i think one . well that was our brief and we followed the brief . industrial designer: the thing is , i think if somebody saw that and you said what was that inspired from , i do n't know if you 'd instantly say mango . user interface: well we have n't got a big banana but oh yeah . project manager: be like user interface: no . no . project manager: yeah . marketing: project manager: maybe if it was scented . user interface: oh that would be class . marketing: industrial designer: oh yeah . there we go . that would be great . project manager: yeah we have money for that . um user interface: project manager: alright so based on this evaluation , do we average them out sorta thing ? industrial designer: um marketing: yes we do . so i wh what was i gon na put for that ? project manager: oh . marketing: a two for fashion ? project manager: i would say two . user interface: yeah . two . industrial designer: okay . marketing: okay , so our average there , five , six , eight , ten , eleven , twelve , thirteen , fifteen , nineteen , twenty one , divided by eleven project manager: one point nine or something ? user interface: it 's industrial designer: it 's marketing: is user interface: yeah . project manager: i do n't know these things . um , between one and two . industrial designer: between one and two . marketing: between okay . industrial designer: so that 's pretty fantastic . user interface: close to two . marketing: um . user interface: yeah . marketing: yeah , that 's very good 'cause the highest we coulda got is one . project manager: alright . user interface: i got marketing: does that seem right then ? user interface: yeah , 'cause we 've a four to bring down . industrial designer: mm . marketing: okay . user interface: uh , aye . industrial designer: it seems like it should be more around two . project manager: yeah . user interface: yeah . uh , should 've added five . industrial designer: do we have an online calculator ? project manager: i 'm attempting to do that right now . user interface: this is . industrial designer: okay . project manager: yeah it is one point nine . ooh . industrial designer: oh wow . well done . user interface: yay . project manager: go heather pauls . industrial designer: well that 's excellent . user interface: marketing: project manager: yeah . alright , now with that over and done with , our next step is to see if we are under budget . and um my computer 's frozen . and now it 's not . okay . so um in our shared folder , if everyone could go there right now , um i 'm going to um steal a cable . marketing: sorry . are you gon na do that ? okay . project manager: um it 's it 's um user interface: is that the project document ? project manager: it 's an excel file . oh . industrial designer: production costs . project manager: yeah . user interface: yeah . project manager: 'kay there we go . um , production costs . and um i have to access that as well . one moment . industrial designer: it says it project manager: 'kay so far i 've added what i think or what is going on ? great . it 's blinking at me . it 's locked for editing . read only . i 'm gon na open up a second one then 'cause it 's locked for editing . i have the original in my um my email account . marketing: oh is it locked 'cause i 'm in it ? project manager: i dunno . industrial designer: i think it just means that we ca n't add any more to it now . marketing: or okay . industrial designer: have you have you completed it ? project manager: no . no , i was hoping that you guys could . industrial designer: oh right . okay . okay . project manager: um , there we go . industrial designer: project manager: okay here we go . so we need to tally up how much our w our product will be costing . so um if you can look up at the screen , um the large screen , industrial designer: yeah . project manager: oh i guess looking at your own too and telling me which one you think . okay we 're using kinetic which is quite a large expense at three euros . industrial designer: yeah . project manager: um we 're using a regular chip . user interface: oh right . industrial designer: yeah . project manager: um , it 's cur it 's double curved , so its curved all around . industrial designer: double double-curved yeah . project manager: that 's another three . we 're already at five . um , we 're using plastic and rubber , industrial designer: yeah . project manager: so good thing plastic is free , we 're at eight . um s user interface: what about a special colour ? project manager: yeah . user interface: are we using that ? project manager: i guess we should do it just for one kind . so it 's like special colour well we 'll have two colours industrial designer: yeah . project manager: right ? well one colour for the case , one colour for the buttons . industrial designer: yeah . project manager: so we can industrial designer: mm-hmm . user interface: yeah . project manager: um , we have push button interface , so that 's inexpensive . and um we have a special colour for the button , and we also have a special form . and a special material . user interface: and a special material . yeah . project manager: which puts us just barely under budget . industrial designer: oof . project manager: hurray . industrial designer: congratulations guys . project manager: yeah . good work guys . user interface: marketing: mm . 's good . project manager: so um our operating cost is twelve twenty euros . user interface: that 's good . project manager: awesome . and back to our powerpoint . so we 've 'kay . yes we are . so we need to do a product evaluation , again , user interface: project manager: which is probably um i dunno . a different extension of a industrial designer: of the actual project rather than the product ? user interface: yeah . project manager: hmm . industrial designer: a project ? is is project manager: yeah 'cause we 're talking about leadership , teamwork . industrial designer: yeah . so wh how we actually went round uh about doing it . project manager: yeah . alright so um do you guys feel like there was room for creativity ? industrial designer: i think we were pushed . marketing: mm-hmm . project manager: pushed for creativity ? user interface: industrial designer: i mean we were n't really given a lot of time , or materials , yeah , to go about our design task . user interface: the ma or materials . industrial designer: so i think we could 've done with a bit more time . user interface: yeah . project manager: ye okay . industrial designer: project manager: so it 'd be like need more time and materials . but you were allowed m creativity ? industrial designer: yeah . project manager: i think so as like but you were supposed to have creativ industrial designer: yeah . marketing: yeah and the conceptual and functional . like we were very creative in in coming up with an idea i guess , but m industrial designer: yeah . user interface: yeah . industrial designer: well we were just limited by resources really and like if we had decided to use the lcd screen , and like solar power backup and everything , then we would n't have been able to afford that . marketing: when we can down to it . user interface: yeah . project manager: right . marketing: okay . industrial designer: so that did limit creativity . user interface: creativity . project manager: right industrial designer: just resources . marketing: mm-hmm . project manager: okay industrial designer: but yeah . the fruit and veg idea . project manager: great . user interface: marketing: project manager: leadership ? is this me being like , guys do you like me ? um . user interface: marketing: yeah . industrial designer: marketing: good leadership , i think we stayed on task . user interface: yeah . project manager: yeah . industrial designer: yeah we did . we 've , uh seeing as we 've come out with what we intended . a pro um a product within the budget . i think that 's a sign of good leadership marketing: mm-hmm . industrial designer: and also our personal coach helped us along the way , user interface: marketing: project manager: yeah . industrial designer: so you know i think it 's been fine . marketing: and the timing was good . we never were pushed for time , or sat around doing nothing , so industrial designer: yeah . good timing . user interface: yeah . project manager: oop okay . user interface: marketing: project manager: teamwork ? industrial designer: and project manager of course . project manager: i think we worked great as a team . yeah ? industrial designer: yeah . user interface: yeah . marketing: was good teamwork . i think we are well-suited to our roles . user interface: yeah . industrial designer: yeah . user interface: project manager: alright how were our means ? industrial designer: um project manager: we needed more play doh colours . user interface: yeah . industrial designer: yeah and more play doh , marketing: industrial designer: 'cause that was all the red we had . project manager: yeah . industrial designer: so even if we wanted to make a bigger prototype , we would n't have been able to . user interface: yeah , it c it might 've been bigger . project manager: marketing: oh really ? project manager: but ever everything else was satisfactory ? marketing: okay . project manager: is that good user interface: yeah . marketing: yeah . the computer programmes are good . industrial designer: yeah . it could be really straightforward for the computer . marketing: the industrial designer: i think the only thing was having to remember to you know to tick the okays marketing: yeah . i do n't think there was anything user interface: marketing: yeah . industrial designer: but i think i was the only one who struggled with that . project manager: user interface: marketing: user interface: i 'm actually not sure if i 've saved my presentations . project manager: yeah ? marketing: project manager: industrial designer: mm . uh me too . marketing: they 'll probably still be there . industrial designer: yeah . project manager: new ideas found . i do n't really know what that means . user interface: industrial designer: well i think we 've all learnt stuff from each other , marketing: um industrial designer: like the n um user interface: yeah . through discussion . industrial designer: yeah . just about each different . got new ideas from each other . marketing: i 'm not sure , new ideas found . project manager: hmm ? marketing: yeah well i guess we really it we bounced off of each other , which was cool . project manager: yeah . user interface: yeah . marketing: like based on marketing stuff and then you 'd say something about interface and industrial designer: yeah . project manager: yeah . marketing: yeah , worked well . user interface: and we were a able to modify each other 's ideas marketing: mm-hmm . industrial designer: yeah . user interface: to fit in with our areas of expertise . project manager: yeah . each other 's marketing: oh does it have smart materials by the way ? industrial designer: sorry ? marketing: does it have smart materials ? project manager: mm . industrial designer: oh yeah . marketing: oh yeah . industrial designer: well mm , did it come into the into user interface: if if it if it industrial designer: i dunno if we counted that in the costs . user interface: if it can be afforded . project manager: okay ? well with that achieved , our last slide is our closing slide . user interface: project manager: yes our costs are within budget . it 's evaluated generally positively . industrial designer: yes . marketing: mm-hmm . user interface: yeah . project manager: and um do n't forget to complete final questionnaire and meeting summary . marketing: mm-hmm . project manager: then we celebrate industrial designer: uh . fantastic . user interface: yay . marketing: by watching tv ? project manager: in such a way that i have no idea . user interface: industrial designer: okay , brilliant . project manager: alright ? industrial designer: thank you very much . user interface: yeah . project manager: okay , bye . user interface: marketing: mm . conclusion ? dadada . </s> [SEP]how did user interface introduce the prototype of the remote control ?
the prototype was a pretty simple design in a mango shape with the company logo on it and an on-off button . the color of the prototype was vanilla and yellow like and the material was a combination of rubber and plastic with a company logo . moreover , there was a circular design for the numbers so it could be palm-held , accessible from the user ' thumb . besides , a plus button was added on the device so the channels could be switched easily without any confusion.for instance , one plus two it could go to channel twelve . but this function was challenged by industrial designer who argued that it was not snappy since the five-second pause input time was enough for switching to the double-digit channel . after all , the team agreed that it was overall , a good design , well representing the company 's identity .