summarize the whole meeting .[SEP] <s>user interface: okay . industrial designer: okay , almost there . project manager: okay . we 'll sta i 'll use the powerpoint , i guess . how was that , was that fun ? user interface: mm . very fun . industrial designer: yeah , yeah . project manager: okay . uh oh i 've forgotten to mail you the minutes , but i will do . industrial designer: okay . marketing: hmm . project manager: upsidaisy . um um we marketing: e excuse me i forgot my project manager: yeah . marketing: copy . project manager: alright , okay , yeah . industrial designer: project manager: he 's gon na get his pen . user interface: oh right . okay . project manager: um will you guys first with your prototype um before we get to the good news ? industrial designer: yeah , there 's good news ? project manager: uh industrial designer: oh . user interface: mm . project manager: we have budget problems . industrial designer: oh . cutbacks . project manager: i 'm afraid you 're all sacked . oops . industrial designer: project manager: i do n't even have this on . industrial designer: hmm . project manager: okay , have you got a presentation to make ? industrial designer: okay . marketing: no , not mine yet . project manager: no . okay industrial designer: oh . project manager: so it 's just your your show . industrial designer: um maybe we should bring so that the camera can see . yeah . project manager: user interface: okay . sure . industrial designer: okay . project manager: user interface: we made three for you . project manager: three ? oh . user interface: um one 's based on the banana , one 's based on the tomato project manager: tomato ? what tomato ? user interface: and the other one is st marketing: industrial designer: project manager: i do n't recall a tomato . user interface: look . oh yeah , well yeah , we had v some red left over . project manager: ah i see , okay . user interface: so . okay , so this is the um non to non uh no buttons one , or as mm few buttons as possible , project manager: mm-hmm . user interface: mainly speak recognition . the yellow there is the um project manager: logo . user interface: the slogan , yeah , project manager: okay , brilliant . user interface: that we need to incorporate , it 's very simple . if you do need buttons , you can flip it over , and there 's some there , project manager: okay . user interface: um but mainly it 's speech recognition . project manager: okay , so the buttons would be like , you know individual users , or user interface: yeah . project manager: yeah . user interface: yeah and yeah they might project things onto the screen which you can do on there . project manager: alright , okay . user interface: mm i 'm not sure about that . um and this one is the one w more like the one w that we looked at earlier . project manager: right . user interface: yeah , you guys can have a look at that if you want . project manager: that 's groovy . industrial designer: marketing: yeah . uh can i have project manager: well i like the feel of it , i like the feel of it . user interface: yeah , sure . um that one is marketing: oh sorry s user interface: oh no , it 's delicate . project manager: at oh dear . industrial designer: marketing: user interface: that 's that 's already got its stand that one . that 's it stand . project manager: alright , okay . user interface: it does also lie flat , but that 's the that yellow stand there represents the the charging stand . project manager: okay , brilliant mm . user interface: um the black on the back is the slogan . project manager: okay , nice and obvious there , user interface: uh yeah , that marketing: user interface: well , we did think of that . project manager: if it 's standing up , i guess , yeah . user interface: yeah , if it 's standing up it 's it 's on there , but also we 're gon na have the company name on the front , which is the little black kind of line in the middle . project manager: oh right , okay , brilliant . like that from its centre . user interface: so um and that 's the um transmit the l_e_d_ thing . these are the s two scroll ones which we thought could be channel up and down and volume up and down . we n were were n't sure about putting them there , because um i it 's it kind of could get bashed . project manager: where you 're , yeah , uh were you 're holding it kind of user interface: yeah . well , if you hold it , you can you all can hold it , is it does actually feel quite ergonomic , project manager: mm-hmm . user interface: if you 've got small hands . project manager: yeah . industrial designer: mm . marketing: project manager: okay . user interface: um , obviously i do n't think that 's real sized . project manager: yeah , okay . user interface: it would have to be a bit bigger . project manager: yeah , scale model , yeah . user interface: okay . um that 's a speaker at the top , so you can speak into it like a little walkie-talkie as well for speak recognition . project manager: mm-hmm . user interface: um and um then the buttons . yeah kind of self-explanatory , just buttons whenever you need them . tried to keep it simple . oh that 's the charging base prongs at the bottom . project manager: alright , excellent . user interface: we used those . and um then the big red button in the middle is the on and off one . project manager: okay . user interface: it 's not in the traditional place , project manager: no . user interface: but um it 's quite an obvious place . project manager: it 's out of the way as well , i suppose , so . excellent . user interface: so there we go and and um we have the banana-based one too . industrial designer: oh yeah , yeah . project manager: yep . industrial designer: this one is uh , i suppose for the younger audiences . user interface: industrial designer: a a more friendly type of project manager: okay , so so barney the banana . industrial designer: right , right . it 's to uh induce more television watching i suppose or project manager: ah excellent , just what we need . industrial designer: yeah . user interface: yeah . industrial designer: say it for the camera . project manager: lo sort of loch ness banana . user interface: marketing: mm-hmm . user interface: mm-hmm . industrial designer: right , right . project manager: cool yeah . well , nice to have uh options at least . industrial designer: yep . user interface: yeah . project manager: 'kay and user interface: so are there any um improvements or issues or industrial designer: it wo n't stand . project manager: oh there are issues , oh there are issues . industrial designer: just let it lie down , it wont stand . user interface: project manager: um main problem that we have unfortunately being finance . industrial designer: user interface: oh . project manager: uh , let 's just enter in the um evaluation criteria . industrial designer: project manager: um unfortunately the unit we are currently going to produce minus the extra scroll buttons , uh it 's gon na cost us fourteen point six euros . marketing: mm . user interface: oh . project manager: so we have to industrial designer: what 's on the uh on the left ? project manager: rea sorry , i 've accidentally highlighted somehow um . there we go . industrial designer: okay . project manager: oh god , why is it doing that ? user interface: ooh . project manager: there we go . so basically , um in order to save our two euros um i was thinking that we could have essentially the same shape , but just have it flattened . user interface: mm-hmm . project manager: um . user interface: more like a traditional remote control . project manager: yeah , i mean it 's already got a kind of cool shape , so but it would n't have to be curved sort of in and out . user interface: mm-hmm . mm-hmm . project manager: and by doing so oh no , hold on . does n't save us quite as much . i do n't know what 's going on with this again . industrial designer: w why is the uh double curved two of them ? project manager: oh , good point . marketing: and double curve on both sides ? project manager: um . marketing: curve . yeah , this is double-curve , project manager: that 's sort of curve in and out . marketing: no ? industrial designer: is i marketing: this is double-curve . it this one is single curve . industrial designer: mm . marketing: 'cause this is single curve , this is curved on both sides . so double-curve . project manager: no , i think it means double curved as in um user interface: like an s_ shape . project manager: like uh a single curve on that bottom half , and the double curved would be if it was that similar curve upward . user interface: okay . project manager: okay , i might be wrong though . marketing: like this , one curve on this side , one curve on that side . project manager: i do n't think that counts as a curve , i think that 's just a shape . marketing: hmm . hmm . industrial designer: project manager: a curvature is like the this case . user interface: okay . marketing: maybe . industrial designer: 'cause that 's the uh the biggest expense there , right . user interface: okay . industrial designer: got two of them project manager: yeah , and why why i 've got it two , i do n't know , i ca n't seem to select any more however . industrial designer: okay . well we can work around that um project manager: user interface: mm-hmm . project manager: right . no . industrial designer: cut things out . but you think it should be one . project manager: it 's meant to be one , yeah , i do n't know why i put two in there , industrial designer: okay . project manager: but um hold on till i find it , i think this shift button might be stuck again . no maybe the shift button 's stuck in . industrial designer: yeah . marketing: mm . project manager: um okay , so that would take away three , which would give us marketing: should industrial designer: project manager: oh that 's fine . industrial designer: yeah , so we 're project manager: eleven uh eleven euros sixty . user interface: cool . cool . project manager: um user interface: so we could even add something . project manager: we cou oh not quite , have the scroll-wheel , unfortunately . industrial designer: we should fire the accountants . project manager: what ? industrial designer: fire the accountants . project manager: user interface: industrial designer: ah yeah , we could add things . project manager: industrial designer: maybe if you click back in that bottom right cell , where you 're starting from , and then use the arrow keys . project manager: yeah . industrial designer: does that work ? project manager: yeah , i know , that just extends it as well . industrial designer: no mm . marketing: uh you can do one thing . project manager: i do n't know . marketing: you just select one box outsi yeah , this box . then move it with the help of this okay . project manager: it one of the buttons is sticking , i do n't know . marketing: just uh just uh okay , just a minute . okay . no input , like this . shift . no it 's not . project manager: no , it 's 'cause the uh the shift button 's stuck , or something . marketing: yeah , it 's not working . industrial designer: is it the other shift button maybe ? marketing: should we ask meli project manager: marketing: should we ask our technical expert melissa ? project manager: no that 's fine . um we 've worked out what it would be anyway . industrial designer: did you try both shift buttons ? it could be the other side . project manager: yeah . industrial designer: project manager: cancel . piss off . industrial designer: that 's too bad . project manager: oh well , never mind . um . right , so that 's finances and i dunno what we what could we reckon we could add ? um user interface: well maybe we could add something , but maybe if project manager: well i suppose that 's our that 's that 's our design that we 've got . so user interface: what do you th we 're trying to save money , so . yeah , if we 're happy with the design there 's no point in spending money , if we do n't have to . project manager: yeah . user interface: but if there is anything you think we 've missed out there , then , you know , feel free to add it . maybe i mean obviously it would be bigger so there might be more space for the the slogan on the front , project manager: yeah yeah . user interface: because it 's not in an ideal place right now . project manager: well that 's that 's uh okay , so project evaluation . we have under twelve euros fifty . project process , how do we think that went ? are we happy ? industrial designer: oh . user interface: mm . industrial designer: yeah i think we have a a winning product . project manager: okay . evaluation . oh we 've been writing this up for m months . user interface: i think it went quite smoothly . project manager: uh room for creativity , were we happy with that ? user interface: w i think we were very creative . industrial designer: project manager: no , i mea i think it means sort of individually . user interface: oh right , okay . project manager: yes , no , maybe ? user interface: mm-hmm . project manager: okay . groovy . so uh we 're just gon na . uh yeah , okay . teamwork ? leadership , sorry . industrial designer: great leadership . user interface: excellent leadership . marketing: project manager: thank you very much . you 're all get you 're all getting a raise . uh teamwork . i thought went well . industrial designer: yeah , yeah . marketing: yeah . project manager: yeah . user interface: yeah , everyone got enough input , i think . project manager: uh and well means , yeah . industrial designer: marketing: yeah , we project manager: the technical stuff was brilliant . marketing: project manager: let 's buy more . user interface: yeah . marketing: yeah . project manager: uh right . um industrial designer: these pens are are neat though . project manager: i do n't know what , new ideas found , means , to be honest . marketing: yeah , these are new ideas , like glow-in-the-dark or something like that . we discussed all the new ideas , but of course we could n't reach any proper goals , we could n't use these , but we h we are using these scroll buttons like this . these are new ideas we and new shapes , everything project manager: mm-hmm . user interface: mm-hmm . marketing: . at le project manager: mm 'kay . groovy . user interface: yeah . marketing: yeah . project manager: so just general thumbs up for all of us then . industrial designer: marketing: hmm . project manager: that kind of unfortunately is too quick . marketing: hmm . user interface: okay . industrial designer: okay . user interface: well um . industrial designer: project manager: uh . i suppose yeah . um . industrial designer: uh so let 's talk about our bonuses and the raises we 're getting for this , right . project manager: that 's it , um i think another couple of days holiday pay might be well in order for all of you . user interface: marketing: user interface: mm . industrial designer: right , right . project manager: uh let 's see if i can get this bloody thing to work . industrial designer: uh maybe we should start cleaning up the clay . project manager: whoops . user interface: yeah , maybe . industrial designer: marketing: so project manager: does it go back in , does it ? reusable . industrial designer: user interface: industrial designer: something we should get . project manager: i do n't know what this is but it 's really really annoying . marketing: so uh brian , have you have you finished ? project manager: uh-huh . marketing: uh mine needs also this . project manager: um i have , yes . marketing: at last mine is also the presentation . project manager: huh ? oh right , okay , you 've got more , okay . marketing: yeah , yeah . user interface: oh , you got a presentation , project manager: sorry uh . user interface: sorry . industrial designer: oh ok project manager: it did n't bother to tell me that on this marketing: s industrial designer: marketing: project manager: thing . is it ? okay . marketing: uh is the project evaluated , that is mine . project manager: does n't tell me . oh you 're doing that . marketing: yeah . project manager: we evaluated ourselves , we thought we were great . marketing: user interface: yeah . industrial designer: project manager: industrial designer: uh . user interface: mm , love to eat that now . industrial designer: anybody user interface: kind of a green banana now . project manager: mm . industrial designer: clay covered banana . user interface: it 's this as well , sorry , we forgot to mention it 'll be made out of kind of a rubbery latex , new material that we 've got . project manager: o okay , hold on . user interface: i 've got . industrial designer: blue . user interface: project manager: i wonder w which cell do i want . industrial designer: it 's fun to touch . user interface: yeah . marketing: so . yeah . project manager: okay , i did n't realise you had that bit . marketing: so . user interface: oh could you pass the tomato please . project manager: user interface: sorry . thank you . marketing: so now is the final evaluation , final evaluation of the uh uh of our product . how we are going to user interface: mm-hmm . marketing: means uh at what standard what standard whether it meets our standards or not . how mu what rating we will give to these products . so of course this is will be a team work , w we together have to decide wha what rating we will give to this product and everything . so what methodology i will tell you on what basis we are going to discuss all this . project manager: okay . marketing: we will give the rating to this product based on the user requirements , whether it meets the user requirements or not , this product . then trends , whether it is as fashion trends or not ? means because we have already stated that people do prefer fashionable things nowadays . user interface: mm-hmm . marketing: so this is also an important factor for our evaluation also . then marketing strategy of the company . as we have already discussed that our company is quite in the market , not only in terms of providing quality products , not only in pro providing latest technologies , but also in terms of providing environmental s user interface: sorry . sorry , marketing: yeah . user interface: carry on . marketing: so but also in terms of providing environmental safe products , uh yeah like uh keeping uh keeping in mind all the safety issues . so now comes the criteria rating with seven point scale . i 'm having this scale this scale , project manager: okay . marketing: so we have to do it on a board . user interface: mm-hmm . project manager: marketing: the user requirem i think . project manager: alright , okay . user interface: okay . project manager: the board working again , is it ? industrial designer: do we have the uh the marker for the board ? project manager: marketing: project manager: uh . user interface: um . industrial designer: there it is . marketing: thank you . project manager: marketing: so . user interface: marketing: so these are the three crite criterias for our evaluation of our product . first of all uh comes user requirement . user interface: mm-hmm . marketing: so we will see whether this product meets all user requirements or not . i i will first i would like to have your views , what do you think whether it meets all user requirements or not ? user interface: um i think yeah , it did . marketing: s user interface: it had all the basic buttons that they needed as well as the uh new technology that people said they wanted . project manager: yeah . user interface: um so . project manager: when the user requirement is essentially just to operate the tv , user interface: does it work ? project manager: so yeah , user interface: yeah . so . marketing: so what do you think you will personally give . project manager: of course we have n't actually got a working model yet . user interface: i would say seven . marketing: seven . uh . user interface: seven is good , yeah , is n't it ? i ca n't true or false ? no sorry tr one is true . marketing: project manager: one , yeah . marketing: uh one is means highest ranking , okay . user interface: yeah . marketing: but i think highest ranking is seven , or one ? project manager: no it 's it 's like true is one end , and false is the oth industrial designer: no that 's false . marketing: okay , right right . so it 's one for from your point of view . user interface: okay , so one . marketing: and what do you say our industrial expert ? user interface: yep . industrial designer: uh . it 's hard to know . i i give it a two . marketing: uh d you can you can tell on on the like project manager: marketing: i think she has given her views on the basis of design , because she was our i interface expert . industrial designer: okay . marketing: but you can give your views based on technology , whether the technology meets the requirements of the customers or not ? industrial designer: um yeah , i think i it might even exceed it um . but i guess there is a kind of a shortage of buttons . project manager: industrial designer: um i 'm gon na give it a two . marketing: two . industrial designer: two . marketing: and what about uh you , brian ? project manager: oh , i 'll go for a one . marketing: you will go for one . project manager: basic requirements but of the pro of the project . marketing: okay . uh for me personally it is everything fine , it may be having good design , it may be uh meeting all the requirements of the customers like technology-wise , price-wise , but there is one thing which limits the customers , like we are having only two , three designs , like we are having one banana design and the other one is orange , industrial designer: project manager: yeah th marketing: and user interface: mm yellow . marketing: uh yeah , lower end . and the third one is what you ge uh that is not a f fruit look . industrial designer: project manager: marketing: but if a person does n't like banana , or orange , you are limiting him . user interface: uh-huh . project manager: come on that was the tha marketing: no , do n't buy our product , because we are l we like this only . project manager: 'kay . user interface: uh-huh . marketing: so we are showing our preference for particular fruits , user interface: okay . industrial designer: project manager: being fruitist . marketing: two or three kinds rather , and yeah . so . user interface: is that no is that not trends ? marketing: uh no , uh personally as a marketing expert i do n't believe that , project manager: marketing: because whatever companies they launch their products in the shape of fruits , they give a range of products , a range of shapes , like if we see , look at the smallest thing , toffee chocolates , they give a variety of different things . user interface: mm-hmm . marketing: some children like to buy banana shape , some apple shape , some even pineapple shape , some orange shape . industrial designer: marketing: so you can what shape a person will like . user interface: mm-hmm . marketing: so in this case giving only one or two choices we are lim limiting our customers . and by limiting them , we are limiting our sales , limiting our profit also . user interface: uh-huh . but in electronics , i think , it 's not q always quite so um you do n't always have so many choices as with chocolates . project manager: user interface: i think , you know , if you 're going to buy a tv maybe a company 'll have that you 're going to choose from , a company 'll have two or three choices , but they 're different designs . we were coming up with one product . marketing: uh maybe . okay but i will i will personally wo n't give it beyond three . project manager: user interface: no , i mean uh obviously your opinion , industrial designer: user interface: i 'm just trying to okay . marketing: so we can project manager: he 's a tough cookie . industrial designer: marketing: yeah , on an average we can think three , four sevenths , maybe . three or four ? project manager: marketing: uh , no sorry , industrial designer: marketing: it should be project manager: six . five or six . user interface: what are we doing ? industrial designer: what are we doing ? marketing: no sorry , sorry , sorry , sorry , we are doing a very wrong thing . user interface: adding them up ? industrial designer: we 're gon na average them ? marketing: yeah , yeah , we are taking everything , industrial designer: okay . so seven fourths . marketing: and that 's i have taken it very wrongly . user interface: oh . marketing: yeah uh industrial designer: about one point f one point eight . marketing: three four four two six seven seven sev yeah one pe exactly . so we can say one or two . industrial designer: okay . user interface: okay . marketing: because it is one point eight uh two , so we will do two . industrial designer: project manager: oh i see . industrial designer: yeah round it up to two . marketing: yeah . user interface: okay , yeah . industrial designer: so trends . marketing: so where were the trends . industrial designer: can you explain what you want us to write there ? marketing: sorry ? industrial designer: how it how conforms to the current trends ? marketing: yeah , again the the fashion trends , this also like whether it it will be fashionable to have these products in the uh as a fruit shape or something . user interface: mm-hmm . industrial designer: user interface: okay . marketing: uh . user interface: well um going on uh the specifications that we had , that fruit and vegetables are quite popular , and that people like something that is good to look at and not many buttons , i would give it um , well , because it 's hard to make a fruit good to look at , that that looks cool , you know , project manager: user interface: so i would actually give it a three . marketing: user interface: tha three or four , i 'm not sure . marketing: okay . yeah . user interface: three . go for three . that 's fine . marketing: uh industrial designer: 'kay . as far as the uh technology it its ' got the latest trends in speech technology , but it 's missing the screen , as we said , um but it does have the push-buttons , or the scroll-buttons , um but it does n't have that fancy solar power or the the vibrating energy mechanism . so i give it a a four . i 'd give it a kinda middle of the road for user interface: mm . industrial designer: for technology . project manager: yeah , i am sort of pret uh just the fruit does me in , i mean uh it might user interface: industrial designer: marketing: project manager: it might be trendy to some , but i 'm just not swallowing the fruit , so um user interface: yeah . industrial designer: marketing: project manager: uh also uh i would have liked to have seen the lcd screen in it . um so yeah i 'd say about four as well . marketing: okay . uh personally i wi uh i think that in terms of trends , these products are quite good , like , these products are in fruit shape , because that wha people now our fashion trend shows that people like everything all f everything that is being advertised , like clothes , shoes , and everything is being advertised in the form of fruits and vegetables , or getting them or showing some association with them . user interface: mm-hmm . marketing: so and in this way our product is good . and the second thing , now people do n't want any complicated or bulky products and ours is quite simple and quite handy . project manager: marketing: so that is also ef that also user interface: mm-hmm . marketing: our product meets the f the fashion uh trends of the market . and yes . it is cus spongy also . so they can play with it , it 's quite good . project manager: marketing: so then i think , maybe i can give it two . so four five ten thirteen thirteen . so we can is it fine ? so what about company strategy ? industrial designer: yeah . marketing: user interface: um . industrial designer: well it was yellow . project manager: user interface: yeah , the company strategy , okay . um there was lot of discussing , that was good . um i feel i got my say . um so i 'd give the company strategy a two . industrial designer: well , i think it 's the the remote control conforms to the the company strategy . marketing: okay . user interface: okay . industrial designer: is that the question ? project manager: yeah , yeah . user interface: is it ? okay . industrial designer: um . user interface: okay , so one or two . industrial designer: yeah . user interface: one . okay , just leave it , it 's fine . industrial designer: i 'll go with two . marketing: so what about you , brian ? project manager: um yeah , a three . pretty much kept to the company strategy , so i would go for a a one , as we not only kept it , but we were limited by user interface: mm . marketing: yeah , and me also , like , this product me uh me uh me uh this meets all company strategy like our product should be as per customers ' requirement , as per latest technology , and it should be environmental safe . so since our product meets all these requirements , so i would also prefer to give it rank one . so four six six industrial designer: so one and a half . marketing: half . user interface: yeah , one . marketing: so we can say two or one industrial designer: a two . marketing: okay . so th seven seven . uh overall we are getting two something , but we can round it as two . industrial designer: yep . marketing: yeah . so i think overall uh evaluation of our product is quite good . project manager: cool , groovy . user interface: okay . industrial designer: s marketing: so we can launch it . yeah . project manager: cool . brilliant . user interface: woo-hoo . project manager: in which case we are done . 'cause we 've evaluated and we are within budget . industrial designer: okay . user interface: cool . marketing: so project manager: champagne lunch anyone ? industrial designer: user interface: yeah . marketing: yeah . great . industrial designer: uh . </s> [SEP]summarize the whole meeting .
in this meeting , the team was very satisfied with the three prototypes presented . however , they had to take the budget limits into consideration . their current cost per remote control was fourteen point six euros , while the budget required them to cut two more euros . therefore , a series of changes were done in order to meet the criteria , such as making the remotes flattened . in the end , the team was asked to make an evaluation about the project . all of them were very satisfied with the final product .