void b_main_sink(_struct_type my_struct);void _main(){int data;_struct_type my_struct;data=-1;data=RAND32();my_struct.a=data;b_main_sink(my_struct);}void b_main_sink(_struct_type my_struct){int data=my_struct.a;{char * char_string;if (data > 0){char_string=(char *)malloc(data*sizeof(char));strcpy(char_string, HELLO_STRING);printLine(char_string);free(char_string);}else{printLine("Input is less than 0");}}}
static void main(){int data;_struct_type my_struct;data=-1;data=20;my_struct.a=data;b_main_sink(my_struct);}void b_main_sink(_struct_type my_struct){int data=my_struct.a;{char * char_string;if (data > 0){char_string=(char *)malloc(data*sizeof(char));strcpy(char_string, HELLO_STRING);printLine(char_string);free(char_string);}else{printLine("Input is less than 0");}}}