Present the problem via NPC, the NPC offers some options as to how the characters could proceed, with some leads like some other NPCs to talk to if they want' to follow a certain course of action. For example first NPC could say &quot;I know there is a secret passage into the castle somewhere, Grug knows more about it though. But it might be easier to scale the walls, Bert can give you some equipment and maybe some advice.&quot; The Players now have some direction, and a choice. After a few of these they'll get the hang of options and hopefully start coming up with their own ideas. <|endoftext|> Grug the Half-Orc's Delicatessen.