using UnityEngine;
using System.Collections;

public class MainMenu : MonoBehaviour {

	// Use this for initialization
	void Start () {
	
	}
	
	// Update is called once per frame
	void OnGUI () {
		if(Input.GetKeyDown(KeyCode.Escape)){
			GUI.Button(new Rect(0,0,100,50), "MainMenu");
		}
	}
}
