 If a crit is inflicted, a second roll is made on the appropriate critical table.Thus, unlike, for example, Dungeons & Dragons, Rolemaster describes wounds not only in the number of points of damage dealt (which are then subtracted from an abstract pool of 'Hit Points'), but with specific details of the injury inflicted.Death occurs, for both player characters and Gamemaster-controlled adversaries, primarily through this critical damage, and not through loss of hit points.