 Contestants competed to win cash and prizes by uncovering symbols on a gameboard in a test of their recall abilities.Its mascot was Jools, a computer-animated, thieving orange cat in a red cap and a black-and-white striped sweater.Two teams, each consisting of one man and one woman, competed through two rounds in the main game to win ("steal," in the show's parlance) cash and prizes by uncovering them on a 4-by-4 grid of squares.