 In the years that followed, the WhatIfSports project began earning more money than the computer consulting work, as more and more companies began trimming back their information technology budgets.In 2003 WhatIfSports was officially incorporated; a growing staff was able to introduce new simulators for football, NBA basketball, hockey, and stock car racing.After two more years of continuous growth, WhatIfSports was acquired by Fox Interactive Media in the fall of 2005.