 Namco executives pushed to have the lightguns fire a single shot when the trigger was squeezed, which Kounoe and others pushed against due to it making the game impossible to play.As a way to differentiate it from other games already on the market, and to what Kounoe describes as "protect[ing] the pride of the development department, the production team worked to make the game feel fresh and original.Namco's extensive history in the racing game genre, particularly with their "Final Lap" franchise, allowed the team to build upon those games with their expertise at designing them.