 However, despite these setbacks, the game was eventually completed after 3 years in development, with the help of the Direct3D graphics API, as well as a 3D graphics chip lent to him by 3dfx.Nalin submitted the game into a competition held by the magazine Edge and won, after which he partnered with Acclaim Entertainment to give his game a commercial release.Shortly thereafter, the game was work shopped in order to, "give it a marketing edge and broaden its appeal".