 Some games (such as "Feng Shui") add the base attribute to the skill at character creation time; after that, it is independent of the attribute and is used instead of the attribute rather than adding to it.Most games have a fixed penalty for attempting a task without a relevant skill; older editions of "Shadowrun" gave a complex network of penalties for using similar skills (such as attempting to pick an electronic lock by using the Computer skill instead of the Electronics skill).The text-based roleplaying game "" is noted for being the first text based multi user role-playing game to offer a developed profession and skills system .