 Globaloria was incubated in the World Wide Workshop, beginning in 2006, as a project to combine Harel's research with a blended learning platform for teachers using game design as the core teaching tool.Classes or teams within classes connected to others via an internal social network model.Each community received a wiki-like programmable technology space, used a step-by-step curriculum to learn to design and build a game to be published on the web, and received access to learning content, such as sample games with downloadable codes and custom tutorials.