 Sheemie, introduced in "", was a mildly mentally handicapped tavern boy at a saloon in Hambry.Sheemie assisted Roland and his first ka-tet in preventing the followers of John Farson, and more specifically, the Crimson King, from reviving the Great Old Ones' war machines, later following the group back to Gilead.Sheemie joined Roland's ka-tet briefly and helped the gunslingers ward off the Crimson King's followers until he and his mule Capi mysteriously disappeared.