 IGN described the game's "seven worlds", including "the jungles, swamps and lakes of Sakkara" and "the underwater city of Akaria," neither of which featured in the final game.In pre-release interviews, THQ's Rob Loftus stated that Eurocom would be taking "full advantage" of the GameCube hardware, which would be evident in that version's improved lighting features.Steve Duckworth, audio manager at Eurocom, composed the game's soundtrack, which was later published online for free download.