 Some of the staff thought the name was difficult to remember, but Iuchi believed that if it was hard to remember, it was hard to forget.Only ten people worked on the game, including three programmers, four artists, and one sound designer.They chose to develop for the Sega ST-V arcade board because Treasure had normally developed games for Sega and it was similar to the Sega Saturn home console, which they were planning on porting the game to.