sentences:  Each team is required to complete their game within a time-limit, which is represented by an on-screen animated life force meter for the Dungeoneer that depletes over time; the meter is only ever seen by the viewers, but the advisers receive clear hints about its status when they need to take care.Because the amount of time given is not enough, the team must get the Dungeoneer to checkpoints within the dungeon and have them pick up a food item and place it within a knapsack given to them before they begin their run, which restores the Dungeoneer's life-force to full upon doing so.If the team make mistakes that allow the Dungeoneer to take "damage" from minor monsters or hazards, they incur a time penalty, that reduces the amount of time they have to complete the game.