sentences:  "Computer Gaming World" in April 1994 said that ""SubWar 2050" is a product with an identity crisis.It wants to incorporate sophisticated physical models of the type you'd expect from a true simulation, and yet it wants to have an action game's visuals and pace", citing its including thermal layers, making them "largely irrelevant" with visual-oriented combat, then only providing unsophisticated short-range torpedoes.In 1994, "PC Gamer UK" named "SubWar 2050" the 18th best computer game of all time.