sentences:  "The Last Remnant" marked the first Square Enix game to use Unreal Engine 3.Because they used a licensed engine rather than making their own, the production time needed to display graphical resources onscreen was cut significantly, allowing the team to begin illustrating and experimenting at an early stage.The decision to use a licensed engine, rather than develop their own as was traditional at Square Enix at the time, was made due to concerns in the company of the rising production costs of making a game, and the direct development time savings possible from using an existing engine.