sentences:  On February 17, 2010, Square-Enix's chief technology officer, Julien Merceron, claimed in an interview that most of the completed game's perceived technical shortcomings were caused by a decision to use the Unreal Engine to not only cut development time but also to reduce the number of skilled programmers that would otherwise be on the project.The development team planned to distinguish the game from "Final Fantasy" and other role-playing games, through its focus on the battle system.The art direction of the game was focused on making all of the characters stand out on the battlefield, and in making the Remnants stand out in the world screens.